diff options
author | DizzyEggg <jajkodizzy@wp.pl> | 2019-05-26 12:42:01 +0200 |
---|---|---|
committer | huderlem <huderlem@gmail.com> | 2019-05-26 07:20:51 -0500 |
commit | f64c1dfabf0b2391376b411b9d8d636c50b60d4c (patch) | |
tree | 3cd1f0d746d502f5cea7439d88399ca64ae9afc9 /src | |
parent | 818e1909fff6cbb5da5c21293fb6d8c52ba69919 (diff) |
Some pokenav work
Diffstat (limited to 'src')
-rw-r--r-- | src/pokenav_unk_10.c | 493 | ||||
-rw-r--r-- | src/pokenav_unk_2.c | 18 | ||||
-rwxr-xr-x | src/pokenav_unk_3.c | 6 |
3 files changed, 514 insertions, 3 deletions
diff --git a/src/pokenav_unk_10.c b/src/pokenav_unk_10.c new file mode 100644 index 000000000..dcdbacfb9 --- /dev/null +++ b/src/pokenav_unk_10.c @@ -0,0 +1,493 @@ +#include "global.h" +#include "decompress.h" +#include "dynamic_placeholder_text_util.h" +#include "international_string_util.h" +#include "pokenav.h" +#include "sprite.h" +#include "string_util.h" +#include "text.h" +#include "trainer_pokemon_sprites.h" +#include "window.h" + +struct Pokenav10Struct +{ + u32 field_0[5]; + struct Sprite *field_14; +}; + +struct Pokenav10Struct2 +{ + u32 filler0[2]; + u16 field_8; + u16 field_A; + u16 field_C; + u8 filler[2]; + u16 field_10; +}; + +// To do: move to C. +extern const u16 gUnknown_08623FF8[]; +extern const u16 gUnknown_08624038[]; +extern const u16 gUnknown_08624018[]; +extern const u16 gUnknown_08624078[]; +extern const u16 gUnknown_08624058[]; +extern const u32 gUnknown_08624280[]; +extern const u8 gText_RibbonsF700[]; +extern const u8 *const gRibbonDescriptionPointers[][2]; +extern const u8 *const gGiftRibbonDescriptionPointers[][2]; + +extern u32 gUnknown_030012C0; +extern u32 gUnknown_030012C4; + +void sub_81D0E84(struct Pokenav10Struct2 *structPtr); +void sub_81D0FF0(struct Pokenav10Struct2 *structPtr); +void sub_81D10D0(struct Pokenav10Struct2 *structPtr); +u32 sub_81D06C4(void); +u32 sub_81D07D8(void); +u32 sub_81D06D4(void); +void sub_81D06E4(u8 *nick, u8 *level, u8 *gender); +void sub_81D0760(u16 *species, u32 *personality, u32 *otId); +u16 sub_81D1184(s32 unused0, s32 unused1); +void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3); +void sub_81D1284(struct Sprite *sprite); +u32 *sub_81D0914(u32 *arg0); +u32 *sub_81D092C(u32 *arg0); +void sub_81D1350(void); +void sub_81D13BC(u16 *dst, u32 id); +void sub_81D1370(u32 arg0, u32 id); +u16 sub_81D0944(void); +u32 sub_81D0954(void); +void sub_81D1500(struct Pokenav10Struct *structPtr); +bool32 sub_81D1524(struct Pokenav10Struct *structPtr); +void sub_81D1538(struct Sprite *sprite); + +// code +static const struct WindowTemplate gUnknown_08624BB8 = +{ + .bg = 2, + .tilemapLeft = 12, + .tilemapTop = 13, + .width = 16, + .height = 4, + .paletteNum = 1, + .baseBlock = 0x14, +}; + +void sub_81D0E60(struct Pokenav10Struct2 *structPtr) +{ + structPtr->field_A = AddWindow(&gUnknown_08624BB8); + PutWindowTilemap(structPtr->field_A); + sub_81D0E84(structPtr); +} + +void sub_81D0E84(struct Pokenav10Struct2 *structPtr) +{ + u8 color[] = {4, 2, 3}; + + ConvertIntToDecimalStringN(gStringVar1, sub_81D07D8(), STR_CONV_MODE_LEFT_ALIGN, 2); + DynamicPlaceholderTextUtil_Reset(); + DynamicPlaceholderTextUtil_SetPlaceholderPtr(0, gStringVar1); + DynamicPlaceholderTextUtil_ExpandPlaceholders(gStringVar4, gText_RibbonsF700); + FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4)); + AddTextPrinterParameterized3(structPtr->field_A, 1, 0, 1, color, -1, gStringVar4); + CopyWindowToVram(structPtr->field_A, 2); +} + +void sub_81D0EFC(struct Pokenav10Struct2 *structPtr) +{ + s32 i; + u32 ribbonId = sub_81D0954(); + u8 color[] = {4, 2, 3}; + + FillWindowPixelBuffer(structPtr->field_A, PIXEL_FILL(4)); + if (ribbonId < 25) + { + for (i = 0; i < 2; i++) + AddTextPrinterParameterized3(structPtr->field_A, 1, 0, (i * 16) + 1, color, -1, gRibbonDescriptionPointers[ribbonId][i]); + } + else + { + ribbonId = gSaveBlock1Ptr->giftRibbons[ribbonId - 25]; + if (ribbonId == 0) + return; + + ribbonId--; + for (i = 0; i < 2; i++) + AddTextPrinterParameterized3(structPtr->field_A, 1, 0, (i * 16) + 1, color, -1, gGiftRibbonDescriptionPointers[ribbonId][i]); + } + + CopyWindowToVram(structPtr->field_A, 2); +} + +static const struct WindowTemplate gUnknown_08624BC4 = +{ + .bg = 2, + .tilemapLeft = 14, + .tilemapTop = 1, + .width = 13, + .height = 2, + .paletteNum = 10, + .baseBlock = 0x54, +}; + +void sub_81D0FCC(struct Pokenav10Struct2 *structPtr) +{ + structPtr->field_8 = AddWindow(&gUnknown_08624BC4); + PutWindowTilemap(structPtr->field_8); + sub_81D0FF0(structPtr); +} + +static const u8 sMaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); +static const u8 sFemaleIconString[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}"); +static const u8 sGenderlessIconString[] = _("{UNK_SPACER}"); + +void sub_81D0FF0(struct Pokenav10Struct2 *structPtr) +{ + const u8 *genderTxt; + u8 *txtPtr; + u8 level, gender; + u16 windowId = structPtr->field_8; + + FillWindowPixelBuffer(windowId, PIXEL_FILL(1)); + sub_81D06E4(gStringVar3, &level, &gender); + AddTextPrinterParameterized(windowId, 1, gStringVar3, 0, 1, TEXT_SPEED_FF, NULL); + switch (gender) + { + case MON_MALE: + genderTxt = sMaleIconString; + break; + case MON_FEMALE: + genderTxt = sFemaleIconString; + break; + default: + genderTxt = sGenderlessIconString; + break; + } + + txtPtr = StringCopy(gStringVar1, genderTxt); + *(txtPtr++) = CHAR_SLASH; + *(txtPtr++) = CHAR_SPECIAL_F9; + *(txtPtr++) = 5; + ConvertIntToDecimalStringN(txtPtr, level, STR_CONV_MODE_LEFT_ALIGN, 3); + AddTextPrinterParameterized(windowId, 1, gStringVar1, 60, 1, TEXT_SPEED_FF, NULL); + CopyWindowToVram(windowId, 2); +} + +static const struct WindowTemplate gUnknown_08624BE8[] = +{ + { + .bg = 2, + .tilemapLeft = 1, + .tilemapTop = 5, + .width = 7, + .height = 2, + .paletteNum = 1, + .baseBlock = 0x6E, + }, + {}, +}; + +void sub_81D10A4(struct Pokenav10Struct2 *structPtr) +{ + structPtr->field_C = AddWindow(gUnknown_08624BE8); + FillWindowPixelBuffer(structPtr->field_C, PIXEL_FILL(1)); + PutWindowTilemap(structPtr->field_C); + sub_81D10D0(structPtr); +} + +void sub_81D10D0(struct Pokenav10Struct2 *structPtr) +{ + s32 x; + u8 *txtPtr; + u32 id = sub_81D06C4() + 1; + u32 count = sub_81D06D4(); + + txtPtr = ConvertIntToDecimalStringN(gStringVar1, id, STR_CONV_MODE_RIGHT_ALIGN, 3); + *(txtPtr++) = CHAR_SLASH; + ConvertIntToDecimalStringN(txtPtr, count, STR_CONV_MODE_RIGHT_ALIGN, 3); + x = GetStringCenterAlignXOffset(1, gStringVar1, 56); + AddTextPrinterParameterized(structPtr->field_C, 1, gStringVar1, x, 1, TEXT_SPEED_FF, NULL); + CopyWindowToVram(structPtr->field_C, 2); +} + +void sub_81D1148(struct Pokenav10Struct2 *structPtr) +{ + u16 species; + u32 personality, otId; + + sub_81D0760(&species, &personality, &otId); + ResetAllPicSprites(); + structPtr->field_10 = sub_81D1184(40, 104); + sub_81C7990(15, 0); +} + +void sub_81D1178(struct Pokenav10Struct2 *structPtr) +{ + FreeAndDestroyMonPicSprite(structPtr->field_10); +} + +u16 sub_81D1184(s32 unused0, s32 unused1) +{ + u16 species, spriteId; + u32 personality, otId; + + sub_81D0760(&species, &personality, &otId); + spriteId = CreateMonPicSprite_HandleDeoxys(species, otId, personality, TRUE, 40, 104, 15, 0xFFFF); + gSprites[spriteId].oam.priority = 0; + return spriteId; +} + +void sub_81D11D8(struct Pokenav10Struct2 *structPtr) +{ + sub_81D1258(&gSprites[structPtr->field_10], 40, -32, 6); +} + +void sub_81D11FC(struct Pokenav10Struct2 *structPtr) +{ + FreeAndDestroyMonPicSprite(structPtr->field_10); + structPtr->field_10 = sub_81D1184(-32, 104); + sub_81D1258(&gSprites[structPtr->field_10], -32, 40, 6); +} + +bool32 sub_81D1234(struct Pokenav10Struct2 *structPtr) +{ + return (gSprites[structPtr->field_10].callback != SpriteCallbackDummy); +} + +void sub_81D1258(struct Sprite *sprite, s32 arg1, s32 arg2, s32 arg3) +{ + u32 var = arg2 - arg1; + + sprite->pos1.x = arg1; + sprite->data[0] = arg1 << 4; + sprite->data[1] = (var << 4) / arg3; + sprite->data[2] = arg3; + sprite->data[3] = arg2; + + sprite->callback = sub_81D1284; +} + +void sub_81D1284(struct Sprite *sprite) +{ + if (sprite->data[2] != 0) + { + sprite->data[2]--; + sprite->data[0] += sprite->data[1]; + sprite->pos1.x = sprite->data[0] >> 4; + if (sprite->pos1.x <= -32) + sprite->invisible = TRUE; + else + sprite->invisible = FALSE; + } + else + { + sprite->pos1.x = sprite->data[3]; + sprite->callback = SpriteCallbackDummy; + } +} + +void sub_81D12D8(void) +{ + u32 *ptr; + + sub_81D1350(); + + ptr = sub_81D0914(&gUnknown_030012C0); + for (gUnknown_030012C4 = 0; gUnknown_030012C4 < gUnknown_030012C0; gUnknown_030012C4++) + sub_81D1370(gUnknown_030012C4, *(ptr++)); + + ptr = sub_81D092C(&gUnknown_030012C0); + for (gUnknown_030012C4 = 0; gUnknown_030012C4 < gUnknown_030012C0; gUnknown_030012C4++) + sub_81D1370(gUnknown_030012C4 + 27, *(ptr++)); + + CopyBgTilemapBufferToVram(1); +} + +void sub_81D1350(void) +{ + FillBgTilemapBufferRect_Palette0(1, 0, 0, 0, 32, 20); +} + +void sub_81D1370(u32 arg0, u32 id) +{ + u16 bgData[4]; + u32 destX = (arg0 % 9) * 2 + 11; + u32 destY = (arg0 / 9) * 2 + 4; + + sub_81D13BC(bgData, id); + CopyToBgTilemapBufferRect(1, bgData, destX, destY, 2, 2); +} + +struct +{ + u16 var0; + u16 var2; +} static const gUnknown_08624BF8[] = +{ + {0, 0}, + {1, 0}, + {2, 0}, + {3, 0}, + {4, 0}, + {1, 1}, + {2, 1}, + {3, 1}, + {4, 1}, + {1, 2}, + {2, 2}, + {3, 2}, + {4, 2}, + {1, 3}, + {2, 3}, + {3, 3}, + {4, 3}, + {1, 4}, + {2, 4}, + {3, 4}, + {4, 4}, + {5, 0}, + {6, 0}, + {7, 1}, + {8, 2}, + {9, 1}, + {9, 3}, + {9, 4}, + {10, 3}, + {10, 4}, + {11, 0}, + {11, 1}, +}; + +void sub_81D13BC(u16 *dst, u32 id) +{ + u16 r3 = gUnknown_08624BF8[id].var2 + 2; + u16 r1 = (gUnknown_08624BF8[id].var0 * 2) + 1; + + dst[0] = r1 | (r3 << 12); + dst[1] = r1 | (r3 << 12) |0x400; + dst[2] = (r1 + 1) | (r3 << 12); + dst[3] = (r1 + 1) | (r3 << 12) | 0x400; +} + +static const struct CompressedSpriteSheet gUnknown_08624C78 = +{ + gUnknown_08624280, 0x1800, 9 +}; + +static const struct SpritePalette gUnknown_08624C80[] = +{ + {gUnknown_08623FF8, 15}, + {gUnknown_08624018, 16}, + {gUnknown_08624038, 17}, + {gUnknown_08624058, 18}, + {gUnknown_08624078, 19}, + {}, +}; + +static const struct OamData sOamData_8624CB0 = +{ + .y = 0, + .affineMode = 1, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = SPRITE_SHAPE(32x32), + .x = 0, + .matrixNum = 0, + .size = SPRITE_SIZE(32x32), + .tileNum = 0, + .priority = 1, + .paletteNum = 0, + .affineParam = 0 +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8624CB8[] = +{ + AFFINEANIMCMD_FRAME(128, 128, 0, 0), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8624CC8[] = +{ + AFFINEANIMCMD_FRAME(128, 128, 0, 0), + AFFINEANIMCMD_FRAME(32, 32, 0, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd sSpriteAffineAnim_8624CE0[] = +{ + AFFINEANIMCMD_FRAME(256, 256, 0, 0), + AFFINEANIMCMD_FRAME(-32, -32, 0, 4), + AFFINEANIMCMD_END +}; + +static const union AffineAnimCmd *const sSpriteAffineAnimTable_8624CF8[] = +{ + sSpriteAffineAnim_8624CB8, + sSpriteAffineAnim_8624CC8, + sSpriteAffineAnim_8624CE0 +}; + +static const struct SpriteTemplate gUnknown_08624D04 = +{ + .tileTag = 9, + .paletteTag = 15, + .oam = &sOamData_8624CB0, + .anims = gDummySpriteAnimTable, + .images = NULL, + .affineAnims = sSpriteAffineAnimTable_8624CF8, + .callback = SpriteCallbackDummy, +}; + +void sub_81D13FC(struct Pokenav10Struct *structPtr) +{ + u8 spriteId; + + LoadCompressedSpriteSheet(&gUnknown_08624C78); + Pokenav_AllocAndLoadPalettes(gUnknown_08624C80); + + spriteId = CreateSprite(&gUnknown_08624D04, 0, 0, 0); + structPtr->field_14 = &gSprites[spriteId]; + structPtr->field_14->invisible = TRUE; +} + +void sub_81D1448(struct Pokenav10Struct *structPtr) +{ + u32 ribbonId; + s32 r4 = sub_81D0944(); + s32 r5 = (r4 % 9) * 16 + 96; + s32 r0 = (r4 / 9) * 16 + 40; + + structPtr->field_14->pos1.x = r5; + structPtr->field_14->pos1.y = r0; + + ribbonId = sub_81D0954(); + structPtr->field_14->oam.tileNum = (gUnknown_08624BF8[ribbonId].var0 * 16) + GetSpriteTileStartByTag(9); + structPtr->field_14->oam.paletteNum = IndexOfSpritePaletteTag(gUnknown_08624BF8[ribbonId].var2 + 15); + + StartSpriteAffineAnim(structPtr->field_14, 1); + structPtr->field_14->invisible = FALSE; + structPtr->field_14->data[0] = 0; + structPtr->field_14->callback = sub_81D1538; +} + +void sub_81D1500(struct Pokenav10Struct *structPtr) +{ + structPtr->field_14->data[0] = 1; + StartSpriteAffineAnim(structPtr->field_14, 2); + structPtr->field_14->callback = sub_81D1538; +} + +bool32 sub_81D1524(struct Pokenav10Struct *structPtr) +{ + return (structPtr->field_14->callback != SpriteCallbackDummy); +} + +void sub_81D1538(struct Sprite *sprite) +{ + if (sprite->affineAnimEnded) + { + sprite->invisible = sprite->data[0]; + sprite->callback = SpriteCallbackDummy; + } +} diff --git a/src/pokenav_unk_2.c b/src/pokenav_unk_2.c new file mode 100644 index 000000000..3aec4685e --- /dev/null +++ b/src/pokenav_unk_2.c @@ -0,0 +1,18 @@ +#include "global.h" +#include "gym_leader_rematch.h" +#include "pokenav.h" + +bool32 sub_81C98D4(void) +{ + s32 i; + + for (i = 0; i < REMATCH_TABLE_ENTRIES; i++) + { + if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId + && sub_81CAE08(i) + && gSaveBlock1Ptr->trainerRematches[i]) + return TRUE; + } + + return FALSE; +} diff --git a/src/pokenav_unk_3.c b/src/pokenav_unk_3.c index c6705a352..404743345 100755 --- a/src/pokenav_unk_3.c +++ b/src/pokenav_unk_3.c @@ -282,7 +282,7 @@ int unref_sub_81CAE6C(int arg0) arg0 += state->unkC; if (arg0 >= state->unkA) return REMATCH_TABLE_ENTRIES; - + return state->unk1C[arg0].unk2; } @@ -321,7 +321,7 @@ int sub_81CAF04(int index) index = GetTrainerIdxByRematchIdx(state->unk1C[index].unk2); return gTrainers[index].trainerPic; } - + var0 = state->unk1C[index].unk2; index = MatchCall_GetRematchTableIdx(var0); if (index != REMATCH_TABLE_ENTRIES) @@ -411,7 +411,7 @@ void sub_81CB050(u32 arg0, u8 *str) } } -int sub_81CB0C8(int rematchIndex) +u8 sub_81CB0C8(int rematchIndex) { int mapGroup = gRematchTable[rematchIndex].mapGroup; int mapNum = gRematchTable[rematchIndex].mapNum; |