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authorfroggestspirit <froggestspirit@gmail.com>2021-09-06 10:42:05 -0400
committerfroggestspirit <froggestspirit@gmail.com>2021-09-06 10:42:05 -0400
commitf8a24cdd6f26ee6b549fd44ec08316edf7c1bd34 (patch)
treeaa2b712f01be050446acc910708bb4c44df9c353 /src
parent73554ec88d4f269b6146f6d1ab5d2742cb0a6f89 (diff)
Identify unknown healthbox GFX
Diffstat (limited to 'src')
-rw-r--r--src/battle_interface.c4
-rw-r--r--src/graphics.c4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/battle_interface.c b/src/battle_interface.c
index 83bdf0cb7..51dd82c37 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -153,8 +153,8 @@ enum
HEALTHBOX_GFX_STATUS_BRN_BATTLER3, //status4 "BRN"
HEALTHBOX_GFX_114,
HEALTHBOX_GFX_115,
- HEALTHBOX_GFX_116, //unknown_D12FEC
- HEALTHBOX_GFX_117, //unknown_D1300C
+ HEALTHBOX_GFX_116, //gBattleInterfaceGfx_frameend
+ HEALTHBOX_GFX_117, //gBattleInterfaceGfx_frameend_bar
};
// strings
diff --git a/src/graphics.c b/src/graphics.c
index 37d953313..5dfdbad68 100644
--- a/src/graphics.c
+++ b/src/graphics.c
@@ -374,8 +374,8 @@ const u8 gUnknown_08C1249C[] = INCBIN_U8("graphics/battle_interface/ball_display
const u8 gBattleInterfaceGfx_Status2[] = INCBIN_U8("graphics/battle_interface/status2.4bpp"); // these three duplicate sets of graphics are for the opponent pokemon
const u8 gBattleInterfaceGfx_Status3[] = INCBIN_U8("graphics/battle_interface/status3.4bpp"); // and are also for use in double battles. they use dynamic palettes so
const u8 gBattleInterfaceGfx_Status4[] = INCBIN_U8("graphics/battle_interface/status4.4bpp"); // coloring them is an extreme headache and wont be done for now
-const u8 gUnknown_D12FEC[] = INCBIN_U8("graphics/unknown/unknown_D12FEC.4bpp");
-const u8 gUnknown_D1300C[] = INCBIN_U8("graphics/unknown/unknown_D1300C.4bpp");
+const u8 gBattleInterfaceGfx_frameend[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_frameend.4bpp");
+const u8 gBattleInterfaceGfx_frameend_bar[] = INCBIN_U8("graphics/battle_interface/healthbox_doubles_frameend_bar.4bpp");
const u32 gBattleInterfaceGfx_UnusedWindow3[] = INCBIN_U32("graphics/battle_interface/unused_window3.4bpp.lz");
const u32 gBattleInterfaceGfx_UnusedWindow4[] = INCBIN_U32("graphics/battle_interface/unused_window4.4bpp.lz");