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authorDiegoisawesome <diego@domoreaweso.me>2017-12-26 21:20:29 -0600
committerDiegoisawesome <diego@domoreaweso.me>2017-12-26 21:20:29 -0600
commitf9a9391ff38fb78636efebbfd1da4c05b93c6026 (patch)
treeeefb16d8885623c4927018ece1649c972037d5dd /src
parentba130d469da1ea9cc98de6ace3732e50947dad56 (diff)
Split/extract/port landmark
Diffstat (limited to 'src')
-rw-r--r--src/decoration.c2
-rw-r--r--src/landmark.c441
-rw-r--r--src/region_map.c11
-rw-r--r--src/tv.c7
4 files changed, 451 insertions, 10 deletions
diff --git a/src/decoration.c b/src/decoration.c
index faef779b7..512252f7d 100644
--- a/src/decoration.c
+++ b/src/decoration.c
@@ -25,7 +25,7 @@
#include "sound.h"
#include "event_scripts.h"
#include "event_data.h"
-#include "region_map.h"
+#include "region_map_sections.h"
#include "player_pc.h"
#include "strings.h"
#include "tv.h"
diff --git a/src/landmark.c b/src/landmark.c
new file mode 100644
index 000000000..3d4ed862b
--- /dev/null
+++ b/src/landmark.c
@@ -0,0 +1,441 @@
+#include "global.h"
+#include "event_data.h"
+#include "region_map_sections.h"
+
+struct Landmark
+{
+ const u8 *name;
+ u16 flag;
+};
+
+struct LandmarkList
+{
+ u8 mapSection;
+ u8 id;
+ const struct Landmark *const *landmarks;
+};
+
+static const u8 LandmarkName_FlowerShop[] = _("FLOWER SHOP");
+static const u8 LandmarkName_PetalburgWoods[] = _("PETALBURG WOODS");
+static const u8 LandmarkName_MrBrineysCottage[] = _("MR. BRINEY’S COTTAGE");
+static const u8 LandmarkName_AbandonedShip[] = _("ABANDONED SHIP");
+static const u8 LandmarkName_SeashoreHouse[] = _("SEASHORE HOUSE");
+static const u8 LandmarkName_SlateportBeach[] = _("SLATEPORT BEACH");
+static const u8 LandmarkName_CyclingRoad[] = _("CYCLING ROAD");
+static const u8 LandmarkName_NewMauville[] = _("NEW MAUVILLE");
+static const u8 LandmarkName_TrickHouse[] = _("TRICK HOUSE");
+static const u8 LandmarkName_OldLadysRestShop[] = _("OLD LADY’S REST STOP");
+static const u8 LandmarkName_Desert[] = _("DESERT");
+static const u8 LandmarkName_WinstrateFamily[] = _("THE WINSTRATE FAMILY");
+static const u8 LandmarkName_CableCar[] = _("CABLE CAR");
+static const u8 LandmarkName_GlassWorkshop[] = _("GLASS WORKSHOP");
+static const u8 LandmarkName_WeatherInstitute[] = _("WEATHER INSTITUTE");
+static const u8 LandmarkName_MeteorFalls[] = _("METEOR FALLS");
+static const u8 LandmarkName_TunnelersRestHouse[] = _("TUNNELER’S RESTHOUSE");
+static const u8 LandmarkName_RusturfTunnel[] = _("RUSTURF TUNNEL");
+static const u8 LandmarkName_PokemonDayCare[] = _("POKéMON DAY CARE");
+static const u8 LandmarkName_SafariZoneEntrance[] = _("SAFARI ZONE ENTRANCE");
+static const u8 LandmarkName_MtPyre[] = _("MT. PYRE");
+static const u8 LandmarkName_ShoalCave[] = _("SHOAL CAVE");
+static const u8 LandmarkName_SeafloorCavern[] = _("SEAFLOOR CAVERN");
+static const u8 LandmarkName_GraniteCave[] = _("GRANITE CAVE");
+static const u8 LandmarkName_OceanCurrent[] = _("OCEAN CURRENT");
+static const u8 LandmarkName_LanettesHouse[] = _("LANETTE’S HOUSE");
+static const u8 LandmarkName_FieryPath[] = _("FIERY PATH");
+static const u8 LandmarkName_JaggedPass[] = _("JAGGED PASS");
+static const u8 LandmarkName_SkyPillar[] = _("SKY PILLAR");
+static const u8 LandmarkName_BerryMastersHouse[] = _("BERRY MASTER’S HOUSE");
+static const u8 LandmarkName_IslandCave[] = _("ISLAND CAVE");
+static const u8 LandmarkName_DesertRuins[] = _("DESERT RUINS");
+static const u8 LandmarkName_ScorchedSlab[] = _("SCORCHED SLAB");
+static const u8 LandmarkName_AncientTomb[] = _("ANCIENT TOMB");
+static const u8 LandmarkName_SealedChamber[] = _("SEALED CHAMBER");
+static const u8 LandmarkName_FossilManiacsHouse[] = _("FOSSIL MANIAC’S HOUSE");
+static const u8 LandmarkName_HuntersHouse[] = _("HUNTER’S HOUSE");
+static const u8 LandmarkName_MagmaHideout[] = _("MAGMA HIDEOUT");
+static const u8 LandmarkName_MirageTower[] = _("MIRAGE TOWER");
+static const u8 LandmarkName_AlteringCave[] = _("ALTERING CAVE");
+static const u8 LandmarkName_DesertUnderpass[] = _("DESERT UNDERPASS");
+static const u8 LandmarkName_TrainerHill[] = _("TRAINER HILL");
+
+static const struct Landmark Landmark_FlowerShop = {LandmarkName_FlowerShop, FLAG_LANDMARK_FLOWER_SHOP};
+static const struct Landmark Landmark_PetalburgWoods = {LandmarkName_PetalburgWoods, -1};
+static const struct Landmark Landmark_MrBrineysCottage = {LandmarkName_MrBrineysCottage, FLAG_LANDMARK_MR_BRINEY_HOUSE};
+static const struct Landmark Landmark_AbandonedShip = {LandmarkName_AbandonedShip, FLAG_LANDMARK_ABANDONED_SHIP};
+static const struct Landmark Landmark_SeashoreHouse = {LandmarkName_SeashoreHouse, FLAG_LANDMARK_SEASHORE_HOUSE};
+static const struct Landmark Landmark_SlateportBeach = {LandmarkName_SlateportBeach, -1};
+static const struct Landmark Landmark_CyclingRoad = {LandmarkName_CyclingRoad, -1};
+static const struct Landmark Landmark_NewMauville = {LandmarkName_NewMauville, FLAG_LANDMARK_NEW_MAUVILLE};
+static const struct Landmark Landmark_TrickHouse = {LandmarkName_TrickHouse, FLAG_LANDMARK_TRICK_HOUSE};
+static const struct Landmark Landmark_OldLadysRestShop = {LandmarkName_OldLadysRestShop, FLAG_LANDMARK_OLD_LADY_REST_SHOP};
+static const struct Landmark Landmark_Desert = {LandmarkName_Desert, -1};
+static const struct Landmark Landmark_WinstrateFamily = {LandmarkName_WinstrateFamily, FLAG_LANDMARK_WINSTRATE_FAMILY};
+static const struct Landmark Landmark_CableCar = {LandmarkName_CableCar, -1};
+static const struct Landmark Landmark_GlassWorkshop = {LandmarkName_GlassWorkshop, FLAG_LANDMARK_GLASS_WORKSHOP};
+static const struct Landmark Landmark_WeatherInstitute = {LandmarkName_WeatherInstitute, -1};
+static const struct Landmark Landmark_MeteorFalls = {LandmarkName_MeteorFalls, -1};
+static const struct Landmark Landmark_TunnelersRestHouse = {LandmarkName_TunnelersRestHouse, FLAG_LANDMARK_TUNNELERS_REST_HOUSE};
+static const struct Landmark Landmark_RusturfTunnel = {LandmarkName_RusturfTunnel, -1};
+static const struct Landmark Landmark_PokemonDayCare = {LandmarkName_PokemonDayCare, FLAG_LANDMARK_POKEMON_DAYCARE};
+static const struct Landmark Landmark_SafariZoneEntrance = {LandmarkName_SafariZoneEntrance, -1};
+static const struct Landmark Landmark_MtPyre = {LandmarkName_MtPyre, -1};
+static const struct Landmark Landmark_ShoalCave = {LandmarkName_ShoalCave, -1};
+static const struct Landmark Landmark_SeafloorCavern = {LandmarkName_SeafloorCavern, FLAG_LANDMARK_SEAFLOOR_CAVERN};
+static const struct Landmark Landmark_GraniteCave = {LandmarkName_GraniteCave, -1};
+static const struct Landmark Landmark_OceanCurrent = {LandmarkName_OceanCurrent, -1};
+static const struct Landmark Landmark_LanettesHouse = {LandmarkName_LanettesHouse, FLAG_LANDMARK_LANETTES_HOUSE};
+static const struct Landmark Landmark_FieryPath = {LandmarkName_FieryPath, FLAG_LANDMARK_FIERY_PATH};
+static const struct Landmark Landmark_JaggedPass = {LandmarkName_JaggedPass, -1};
+static const struct Landmark Landmark_BerryMastersHouse = {LandmarkName_BerryMastersHouse, FLAG_LANDMARK_BERRY_MASTERS_HOUSE};
+static const struct Landmark Landmark_IslandCave = {LandmarkName_IslandCave, FLAG_LANDMARK_ISLAND_CAVE};
+static const struct Landmark Landmark_DesertRuins = {LandmarkName_DesertRuins, FLAG_LANDMARK_DESERT_RUINS};
+static const struct Landmark Landmark_ScorchedSlab = {LandmarkName_ScorchedSlab, FLAG_LANDMARK_SCORCHED_SLAB};
+static const struct Landmark Landmark_AncientTomb = {LandmarkName_AncientTomb, FLAG_LANDMARK_ANCIENT_TOMB};
+static const struct Landmark Landmark_SealedChamber = {LandmarkName_SealedChamber, FLAG_LANDMARK_SEALED_CHAMBER};
+static const struct Landmark Landmark_FossilManiacsHouse = {LandmarkName_FossilManiacsHouse, FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE};
+static const struct Landmark Landmark_HuntersHouse = {LandmarkName_HuntersHouse, FLAG_LANDMARK_HUNTERS_HOUSE};
+static const struct Landmark Landmark_SkyPillar = {LandmarkName_SkyPillar, FLAG_LANDMARK_SKY_PILLAR};
+static const struct Landmark Landmark_MirageTower = {LandmarkName_MirageTower, FLAG_LANDMARK_MIRAGE_TOWER};
+static const struct Landmark Landmark_AlteringCave = {LandmarkName_AlteringCave, FLAG_LANDMARK_ALTERING_CAVE};
+static const struct Landmark Landmark_DesertUnderpass = {LandmarkName_DesertUnderpass, FLAG_LANDMARK_DESERT_UNDERPASS};
+static const struct Landmark Landmark_TrainerHill = {LandmarkName_TrainerHill, FLAG_LANDMARK_TRAINER_HILL};
+
+static const struct Landmark *const Landmarks_Route103_2[] =
+{
+ &Landmark_AlteringCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route104_0[] =
+{
+ &Landmark_FlowerShop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route104_1[] =
+{
+ &Landmark_PetalburgWoods,
+ &Landmark_MrBrineysCottage,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route105_0[] =
+{
+ &Landmark_IslandCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route106_1[] =
+{
+ &Landmark_GraniteCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route108_0[] =
+{
+ &Landmark_AbandonedShip,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route109_0[] =
+{
+ &Landmark_SeashoreHouse,
+ &Landmark_SlateportBeach,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_0[] =
+{
+ &Landmark_CyclingRoad,
+ &Landmark_NewMauville,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_1[] =
+{
+ &Landmark_CyclingRoad,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route110_2[] =
+{
+ &Landmark_CyclingRoad,
+ &Landmark_TrickHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_0[] =
+{
+ &Landmark_OldLadysRestShop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_1[] =
+{
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_2[] =
+{
+ &Landmark_MirageTower,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_3[] =
+{
+ &Landmark_DesertRuins,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route111_4[] =
+{
+ &Landmark_TrainerHill,
+ &Landmark_WinstrateFamily,
+ &Landmark_Desert,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route112_0[] =
+{
+ &Landmark_FieryPath,
+ &Landmark_JaggedPass,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route112_1[] =
+{
+ &Landmark_CableCar,
+ &Landmark_FieryPath,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route113_1[] =
+{
+ &Landmark_GlassWorkshop,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route114_1[] =
+{
+ &Landmark_DesertUnderpass,
+ &Landmark_FossilManiacsHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route114_2[] =
+{
+ &Landmark_LanettesHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_MeteorFalls[] =
+{
+ &Landmark_MeteorFalls,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route116_1[] =
+{
+ &Landmark_TunnelersRestHouse,
+ &Landmark_RusturfTunnel,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route116_2[] =
+{
+ &Landmark_RusturfTunnel,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route117_2[] =
+{
+ &Landmark_PokemonDayCare,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route119_1[] =
+{
+ &Landmark_WeatherInstitute,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route120_0[] =
+{
+ &Landmark_ScorchedSlab,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route120_2[] =
+{
+ &Landmark_AncientTomb,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route121_2[] =
+{
+ &Landmark_SafariZoneEntrance,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route122_0[] =
+{
+ &Landmark_MtPyre,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route123_0[] =
+{
+ &Landmark_BerryMastersHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route124_7[] =
+{
+ &Landmark_HuntersHouse,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route125_2[] =
+{
+ &Landmark_ShoalCave,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route128_1[] =
+{
+ &Landmark_SeafloorCavern,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route131_1[] =
+{
+ &Landmark_SkyPillar,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_OceanCurrent[] =
+{
+ &Landmark_OceanCurrent,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_Route134_2[] =
+{
+ &Landmark_SealedChamber,
+ &Landmark_OceanCurrent,
+ NULL,
+};
+
+static const struct Landmark *const Landmarks_MtChimney_2[] =
+{
+ &Landmark_CableCar,
+ &Landmark_JaggedPass,
+ NULL,
+};
+
+static const struct LandmarkList gLandmarkLists[] =
+{
+ {MAPSEC_ROUTE_103, 2, Landmarks_Route103_2},
+ {MAPSEC_ROUTE_104, 0, Landmarks_Route104_0},
+ {MAPSEC_ROUTE_104, 1, Landmarks_Route104_1},
+ {MAPSEC_ROUTE_105, 0, Landmarks_Route105_0},
+ {MAPSEC_ROUTE_106, 1, Landmarks_Route106_1},
+ {MAPSEC_ROUTE_108, 0, Landmarks_Route108_0},
+ {MAPSEC_ROUTE_109, 0, Landmarks_Route109_0},
+ {MAPSEC_ROUTE_110, 0, Landmarks_Route110_0},
+ {MAPSEC_ROUTE_110, 1, Landmarks_Route110_1},
+ {MAPSEC_ROUTE_110, 2, Landmarks_Route110_2},
+ {MAPSEC_ROUTE_111, 0, Landmarks_Route111_0},
+ {MAPSEC_ROUTE_111, 1, Landmarks_Route111_1},
+ {MAPSEC_ROUTE_111, 2, Landmarks_Route111_2},
+ {MAPSEC_ROUTE_111, 3, Landmarks_Route111_3},
+ {MAPSEC_ROUTE_111, 4, Landmarks_Route111_4},
+ {MAPSEC_ROUTE_112, 0, Landmarks_Route112_0},
+ {MAPSEC_ROUTE_112, 1, Landmarks_Route112_1},
+ {MAPSEC_ROUTE_113, 1, Landmarks_Route113_1},
+ {MAPSEC_ROUTE_114, 1, Landmarks_Route114_1},
+ {MAPSEC_ROUTE_114, 2, Landmarks_Route114_2},
+ {MAPSEC_ROUTE_114, 3, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_115, 0, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_115, 1, Landmarks_MeteorFalls},
+ {MAPSEC_ROUTE_116, 1, Landmarks_Route116_1},
+ {MAPSEC_ROUTE_116, 2, Landmarks_Route116_2},
+ {MAPSEC_ROUTE_117, 2, Landmarks_Route117_2},
+ {MAPSEC_ROUTE_119, 1, Landmarks_Route119_1},
+ {MAPSEC_ROUTE_120, 0, Landmarks_Route120_0},
+ {MAPSEC_ROUTE_120, 2, Landmarks_Route120_2},
+ {MAPSEC_ROUTE_121, 2, Landmarks_Route121_2},
+ {MAPSEC_ROUTE_122, 0, Landmarks_Route122_0},
+ {MAPSEC_ROUTE_123, 0, Landmarks_Route123_0},
+ {MAPSEC_ROUTE_122, 1, Landmarks_Route122_0},
+ {MAPSEC_ROUTE_124, 7, Landmarks_Route124_7},
+ {MAPSEC_ROUTE_125, 2, Landmarks_Route125_2},
+ {MAPSEC_ROUTE_128, 1, Landmarks_Route128_1},
+ {MAPSEC_ROUTE_131, 1, Landmarks_Route131_1},
+ {MAPSEC_ROUTE_132, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_132, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_133, 2, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 0, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 1, Landmarks_OceanCurrent},
+ {MAPSEC_ROUTE_134, 2, Landmarks_Route134_2},
+ {MAPSEC_MT_CHIMNEY, 2, Landmarks_MtChimney_2},
+ {MAPSEC_NONE, 0, NULL},
+};
+
+static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id);
+
+const u8 *GetLandmarkName(u8 mapSection, u8 id, u8 count)
+{
+ const struct Landmark *const *landmarks = GetLandmarks(mapSection, id);
+
+ if (!landmarks)
+ return NULL;
+
+ while (1)
+ {
+ const struct Landmark *landmark = *landmarks;
+
+ if (landmark->flag == 0xFFFF || FlagGet(landmark->flag) == TRUE)
+ {
+ if (count == 0)
+ break;
+ else
+ count--;
+ }
+
+ landmarks++;
+ if (!*landmarks)
+ return NULL;
+ }
+
+ return (*landmarks)->name;
+}
+
+static const struct Landmark *const *GetLandmarks(u8 mapSection, u8 id)
+{
+ u16 i = 0;
+
+ for (; gLandmarkLists[i].mapSection != MAPSEC_NONE; i++)
+ {
+ if (gLandmarkLists[i].mapSection > mapSection)
+ return NULL;
+ if (gLandmarkLists[i].mapSection == mapSection)
+ break;
+ }
+
+ if (gLandmarkLists[i].mapSection == MAPSEC_NONE)
+ return NULL;
+
+ for (; gLandmarkLists[i].mapSection == mapSection; i++)
+ {
+ if (gLandmarkLists[i].id == id)
+ return gLandmarkLists[i].landmarks;
+ }
+
+ return NULL;
+}
diff --git a/src/region_map.c b/src/region_map.c
index f28f07d52..261243792 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -21,6 +21,7 @@
#include "m4a.h"
#include "field_effect.h"
#include "region_map.h"
+#include "region_map_sections.h"
#define MAP_WIDTH 28
#define MAP_HEIGHT 15
@@ -306,7 +307,7 @@ static const struct {
} gUnknown_085A1EDC[] = {
gUnknown_085A1ED4,
MAPSEC_EVER_GRANDE_CITY,
- FLAG_SYS_POKEMON_LEAGUE_FLY
+ FLAG_LANDMARK_POKEMON_LEAGUE
};
static const struct BgTemplate gUnknown_085A1EE4[] = {
@@ -327,7 +328,7 @@ static const struct SpritePalette gUnknown_085A1F10 = {
};
static const u16 sUnknown_085A1F18[][2] = {
- {FLAG_UNLOCK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
+ {FLAG_LANDMARK_BATTLE_FRONTIER, MAPSEC_BATTLE_FRONTIER},
{-1, MAPSEC_NONE}
};
@@ -1126,9 +1127,9 @@ static u8 get_flagnr_blue_points(u16 mapSecId)
case MAPSEC_EVER_GRANDE_CITY:
return FlagGet(FLAG_VISITED_EVER_GRANDE_CITY) ? MAPSECTYPE_CITY_CANFLY : MAPSECTYPE_CITY_CANTFLY;
case MAPSEC_BATTLE_FRONTIER:
- return FlagGet(FLAG_UNLOCK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE;
+ return FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER) ? MAPSECTYPE_BATTLE_FRONTIER : MAPSECTYPE_NONE;
case MAPSEC_SOUTHERN_ISLAND:
- return FlagGet(FLAG_UNLOCK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE;
+ return FlagGet(FLAG_LANDMARK_SOUTHERN_ISLAND) ? MAPSECTYPE_PLAIN : MAPSECTYPE_NONE;
default:
return MAPSECTYPE_PLAIN;
}
@@ -1916,7 +1917,7 @@ static void sub_8124E0C(void)
sub_8084CCC(gSaveBlock2Ptr->playerGender == MALE ? 0x0C : 0x0D);
break;
case MAPSEC_EVER_GRANDE_CITY:
- sub_8084CCC(FlagGet(FLAG_SYS_POKEMON_LEAGUE_FLY) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
+ sub_8084CCC(FlagGet(FLAG_LANDMARK_POKEMON_LEAGUE) && gUnknown_0203A148->regionMap.posWithinMapSec == 0 ? 0x14 : 0x0B);
break;
default:
if (sUnknown_085A1E3C[gUnknown_0203A148->regionMap.mapSecId][2] != 0)
diff --git a/src/tv.c b/src/tv.c
index 205adbf4d..1621a9934 100644
--- a/src/tv.c
+++ b/src/tv.c
@@ -1,5 +1,3 @@
-
-// Includes
#include "global.h"
#include "rtc.h"
#include "overworld.h"
@@ -34,6 +32,7 @@
#include "naming_screen.h"
#include "malloc.h"
#include "region_map.h"
+#include "region_map_sections.h"
#include "decoration.h"
#include "secret_base.h"
#include "tv.h"
@@ -6504,7 +6503,7 @@ void DoTVShowTodaysRivalTrainer(void)
break;
case 1:
TV_PrintIntToStringVar(0, show->rivalTrainer.badgeCount);
- if (FlagGet(CODE_FLAGS + 0x48))
+ if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{
@@ -6521,7 +6520,7 @@ void DoTVShowTodaysRivalTrainer(void)
}
break;
case 2:
- if (FlagGet(CODE_FLAGS + 0x48))
+ if (FlagGet(FLAG_LANDMARK_BATTLE_FRONTIER))
{
if (show->rivalTrainer.nSilverSymbols || show->rivalTrainer.nGoldSymbols)
{