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authorPikalaxALT <pikalaxalt@gmail.com>2017-09-16 17:41:46 -0400
committerPikalaxALT <pikalaxalt@gmail.com>2017-09-16 17:41:46 -0400
commitfa436fca4dd0878eb1fdd905dec48e8c2cd310d2 (patch)
tree73bf3f282089fcc97b1f2f8dffbe1a135af42593 /src
parent34950dbd13f9ec9e4616b3cb33a9b1aae912eee2 (diff)
a block of direction-based anim num fns
Diffstat (limited to 'src')
-rwxr-xr-xsrc/field_map_obj.c36
1 files changed, 34 insertions, 2 deletions
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index 5d5747be9..8bb20abb4 100755
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -3507,6 +3507,38 @@ bool8 sub_809292C(struct MapObject *mapObject, struct Sprite *sprite)
return FALSE;
}
+void npc_reset(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ mapObject->mapobj_bit_1 = FALSE;
+ mapObject->mapobj_bit_6 = FALSE;
+ mapObject->mapobj_bit_7 = FALSE;
+ mapObject->mapobj_unk_1C = 0xFF;
+ sprite->data1 = 0;
+}
+
+#define dirn2anim(name, table)\
+extern const u8 table[4];\
+u8 name(u8 direction)\
+{\
+ return table[direction];\
+}
+
+dirn2anim(FieldObjectDirectionToImageAnimId, gUnknown_0850DACC)
+dirn2anim(get_go_image_anim_num, gUnknown_0850DAD5)
+dirn2anim(get_go_fast_image_anim_num, gUnknown_0850DADE)
+dirn2anim(get_go_faster_image_anim_num, gUnknown_0850DAE7)
+dirn2anim(get_go_fastest_image_anim_num, gUnknown_0850DAF0)
+dirn2anim(sub_80929AC, gUnknown_0850DAF9)
+dirn2anim(sub_80929BC, gUnknown_0850DB02)
+dirn2anim(sub_80929CC, gUnknown_0850DB0B)
+dirn2anim(sub_80929DC, gUnknown_0850DB14)
+dirn2anim(sub_80929EC, gUnknown_0850DB1D)
+dirn2anim(sub_80929FC, gUnknown_0850DB26)
+dirn2anim(sub_8092A0C, gUnknown_0850DB2F)
+dirn2anim(sub_8092A1C, gUnknown_0850DB38)
+dirn2anim(sub_8092A2C, gUnknown_0850DB41)
+dirn2anim(get_run_image_anim_num, gUnknown_0850DB4A)
+
asm(".section .text.get_face_direction_anim_id");
void FieldObjectClearAnimIfSpecialAnimActive(struct MapObject *);
@@ -3560,7 +3592,7 @@ void FieldObjectStep(struct MapObject *mapObject, struct Sprite *sprite, bool8 (
FieldObjectUpdateSubpriority(mapObject, sprite);
}
-#define dirn2anim(name, table) \
+#define dirn2anim_2(name, table) \
extern const u8 table[5]; \
u8 name(u32 direction) \
{ \
@@ -3575,4 +3607,4 @@ u8 name(u32 direction) \
return animIds[dirn2]; \
}
-dirn2anim(GetFaceDirectionAnimId, gUnknown_0850DBA0);
+dirn2anim_2(GetFaceDirectionAnimId, gUnknown_0850DBA0);