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-rw-r--r--include/constants/battle_tent_mons.h173
-rw-r--r--include/constants/battle_tent_trainers.h99
-rw-r--r--src/battle_dome.c1
-rw-r--r--src/battle_tent.c6
-rw-r--r--src/battle_tower.c2
-rw-r--r--src/data/battle_frontier/battle_tent.h1890
6 files changed, 1223 insertions, 948 deletions
diff --git a/include/constants/battle_tent_mons.h b/include/constants/battle_tent_mons.h
new file mode 100644
index 000000000..d9fc89a20
--- /dev/null
+++ b/include/constants/battle_tent_mons.h
@@ -0,0 +1,173 @@
+#ifndef GUARD_CONSTANTS_BATTLE_TENT_MONS_H
+#define GUARD_CONSTANTS_BATTLE_TENT_MONS_H
+
+#define SLATEPORT_TENT_MON_ZIGZAGOON_1 0
+#define SLATEPORT_TENT_MON_ZIGZAGOON_2 1
+#define SLATEPORT_TENT_MON_BEAUTIFLY 2
+#define SLATEPORT_TENT_MON_DUSTOX 3
+#define SLATEPORT_TENT_MON_WAILMER_1 4
+#define SLATEPORT_TENT_MON_WAILMER_2 5
+#define SLATEPORT_TENT_MON_MARILL_1 6
+#define SLATEPORT_TENT_MON_WINGULL_1 7
+#define SLATEPORT_TENT_MON_PELIPPER_1 8
+#define SLATEPORT_TENT_MON_CACNEA_1 9
+#define SLATEPORT_TENT_MON_LOMBRE_1 10
+#define SLATEPORT_TENT_MON_LOTAD 11
+#define SLATEPORT_TENT_MON_SEEDOT 12
+#define SLATEPORT_TENT_MON_NUZLEAF 13
+#define SLATEPORT_TENT_MON_NINJASK_1 14
+#define SLATEPORT_TENT_MON_NINJASK_2 15
+#define SLATEPORT_TENT_MON_GRAVELER 16
+#define SLATEPORT_TENT_MON_BALTOY 17
+#define SLATEPORT_TENT_MON_MIGHTYENA_1 18
+#define SLATEPORT_TENT_MON_MIGHTYENA_2 19
+#define SLATEPORT_TENT_MON_LINOONE 20
+#define SLATEPORT_TENT_MON_GOLDEEN 21
+#define SLATEPORT_TENT_MON_ELECTRIKE_1 22
+#define SLATEPORT_TENT_MON_VOLTORB 23
+#define SLATEPORT_TENT_MON_ARON_1 24
+#define SLATEPORT_TENT_MON_ARON_2 25
+#define SLATEPORT_TENT_MON_TRAPINCH_1 26
+#define SLATEPORT_TENT_MON_CACNEA_2 27
+#define SLATEPORT_TENT_MON_TAILLOW 28
+#define SLATEPORT_TENT_MON_SWELLOW 29
+#define SLATEPORT_TENT_MON_GOLBAT_1 30
+#define SLATEPORT_TENT_MON_LOUDRED 31
+#define SLATEPORT_TENT_MON_SPINDA 32
+#define SLATEPORT_TENT_MON_MAGNEMITE 33
+#define SLATEPORT_TENT_MON_WHISMUR 34
+#define SLATEPORT_TENT_MON_MAKUHITA 35
+#define SLATEPORT_TENT_MON_NUMEL_1 36
+#define SLATEPORT_TENT_MON_BARBOACH 37
+#define SLATEPORT_TENT_MON_TENTACOOL 38
+#define SLATEPORT_TENT_MON_VIGOROTH 39
+#define SLATEPORT_TENT_MON_MAGIKARP 40
+#define SLATEPORT_TENT_MON_SEVIPER_1 41
+#define SLATEPORT_TENT_MON_SOLROCK 42
+#define SLATEPORT_TENT_MON_KECLEON_1 43
+#define SLATEPORT_TENT_MON_KECLEON_2 44
+#define SLATEPORT_TENT_MON_SHROOMISH_1 45
+#define SLATEPORT_TENT_MON_SHROOMISH_2 46
+#define SLATEPORT_TENT_MON_LOMBRE_2 47
+#define SLATEPORT_TENT_MON_NUMEL_2 48
+#define SLATEPORT_TENT_MON_TRAPINCH_2 49
+#define SLATEPORT_TENT_MON_PELIPPER_2 50
+#define SLATEPORT_TENT_MON_WINGULL_2 51
+#define SLATEPORT_TENT_MON_MARILL_2 52
+#define SLATEPORT_TENT_MON_SKITTY 53
+#define SLATEPORT_TENT_MON_SEVIPER_2 54
+#define SLATEPORT_TENT_MON_GOLBAT_2 55
+#define SLATEPORT_TENT_MON_RALTS 56
+#define SLATEPORT_TENT_MON_SANDSHREW 57
+#define SLATEPORT_TENT_MON_SWALOT 58
+#define SLATEPORT_TENT_MON_VOLBEAT 59
+#define SLATEPORT_TENT_MON_ILLUMISE 60
+#define SLATEPORT_TENT_MON_KADABRA 61
+#define SLATEPORT_TENT_MON_KIRLIA 62
+#define SLATEPORT_TENT_MON_BRELOOM 63
+#define SLATEPORT_TENT_MON_PLUSLE_1 64
+#define SLATEPORT_TENT_MON_PLUSLE_2 65
+#define SLATEPORT_TENT_MON_ELECTRIKE_2 66
+#define SLATEPORT_TENT_MON_SWABLU 67
+#define SLATEPORT_TENT_MON_MACHOP 68
+#define SLATEPORT_TENT_MON_MACHOKE 69
+
+#define NUM_SLATEPORT_TENT_MONS 70
+
+#define VERDANTURF_TENT_MON_POOCHYENA 0
+#define VERDANTURF_TENT_MON_ZIGZAGOON 1
+#define VERDANTURF_TENT_MON_DUSTOX 2
+#define VERDANTURF_TENT_MON_TAILLOW 3
+#define VERDANTURF_TENT_MON_SHROOMISH 4
+#define VERDANTURF_TENT_MON_MACHOP 5
+#define VERDANTURF_TENT_MON_MAGIKARP 6
+#define VERDANTURF_TENT_MON_BARBOACH 7
+#define VERDANTURF_TENT_MON_WINGULL 8
+#define VERDANTURF_TENT_MON_ARON_1 9
+#define VERDANTURF_TENT_MON_NUMEL_1 10
+#define VERDANTURF_TENT_MON_SWALOT 11
+#define VERDANTURF_TENT_MON_KECLEON 12
+#define VERDANTURF_TENT_MON_BALTOY 13
+#define VERDANTURF_TENT_MON_NINJASK 14
+#define VERDANTURF_TENT_MON_MAKUHITA 15
+#define VERDANTURF_TENT_MON_SWABLU 16
+#define VERDANTURF_TENT_MON_GOLDEEN_1 17
+#define VERDANTURF_TENT_MON_LOTAD 18
+#define VERDANTURF_TENT_MON_NUMEL_2 19
+#define VERDANTURF_TENT_MON_LINOONE 20
+#define VERDANTURF_TENT_MON_SEVIPER 21
+#define VERDANTURF_TENT_MON_SKARMORY 22
+#define VERDANTURF_TENT_MON_SWELLOW 23
+#define VERDANTURF_TENT_MON_GOLDEEN_2 24
+#define VERDANTURF_TENT_MON_ELECTRIKE 25
+#define VERDANTURF_TENT_MON_NUZLEAF 26
+#define VERDANTURF_TENT_MON_ARON_2 27
+#define VERDANTURF_TENT_MON_MIGHTYENA 28
+#define VERDANTURF_TENT_MON_SOLROCK 29
+#define VERDANTURF_TENT_MON_GRAVELER 30
+#define VERDANTURF_TENT_MON_KADABRA 31
+#define VERDANTURF_TENT_MON_VOLTORB 32
+#define VERDANTURF_TENT_MON_MAGNEMITE 33
+#define VERDANTURF_TENT_MON_PELIPPER 34
+#define VERDANTURF_TENT_MON_LOUDRED 35
+#define VERDANTURF_TENT_MON_MARILL 36
+#define VERDANTURF_TENT_MON_TRAPINCH 37
+#define VERDANTURF_TENT_MON_TENTACOOL 38
+#define VERDANTURF_TENT_MON_VIGOROTH 39
+#define VERDANTURF_TENT_MON_WAILMER 40
+#define VERDANTURF_TENT_MON_ILLUMISE 41
+#define VERDANTURF_TENT_MON_MACHOKE 42
+#define VERDANTURF_TENT_MON_WHISMUR 43
+#define VERDANTURF_TENT_MON_CACNEA 44
+
+#define NUM_VERDANTURF_TENT_MONS 45
+
+#define FALLARBOR_TENT_MON_NUMEL 0
+#define FALLARBOR_TENT_MON_LINOONE_1 1
+#define FALLARBOR_TENT_MON_PLUSLE 2
+#define FALLARBOR_TENT_MON_POOCHYENA 3
+#define FALLARBOR_TENT_MON_KECLEON 4
+#define FALLARBOR_TENT_MON_MAGIKARP 5
+#define FALLARBOR_TENT_MON_SOLROCK 6
+#define FALLARBOR_TENT_MON_MAKUHITA 7
+#define FALLARBOR_TENT_MON_MACHOKE 8
+#define FALLARBOR_TENT_MON_NINCADA 9
+#define FALLARBOR_TENT_MON_BEAUTIFLY 10
+#define FALLARBOR_TENT_MON_DUSTOX 11
+#define FALLARBOR_TENT_MON_ILLUMISE 12
+#define FALLARBOR_TENT_MON_VOLBEAT 13
+#define FALLARBOR_TENT_MON_NINJASK_1 14
+#define FALLARBOR_TENT_MON_NINJASK_2 15
+#define FALLARBOR_TENT_MON_ARON_1 16
+#define FALLARBOR_TENT_MON_ARON_2 17
+#define FALLARBOR_TENT_MON_ELECTRIKE 18
+#define FALLARBOR_TENT_MON_MAGNEMITE 19
+#define FALLARBOR_TENT_MON_VOLTORB 20
+#define FALLARBOR_TENT_MON_WHISMUR 21
+#define FALLARBOR_TENT_MON_LOUDRED 22
+#define FALLARBOR_TENT_MON_LINOONE_2 23
+#define FALLARBOR_TENT_MON_MIGHTYENA 24
+#define FALLARBOR_TENT_MON_SWABLU 25
+#define FALLARBOR_TENT_MON_SKARMORY 26
+#define FALLARBOR_TENT_MON_GOLBAT 27
+#define FALLARBOR_TENT_MON_WINGULL 28
+#define FALLARBOR_TENT_MON_PELIPPER 29
+#define FALLARBOR_TENT_MON_BARBOACH 30
+#define FALLARBOR_TENT_MON_WAILMER 31
+#define FALLARBOR_TENT_MON_MARILL 32
+#define FALLARBOR_TENT_MON_GOLDEEN_1 33
+#define FALLARBOR_TENT_MON_GOLDEEN_2 34
+#define FALLARBOR_TENT_MON_TRAPINCH 35
+#define FALLARBOR_TENT_MON_BALTOY 36
+#define FALLARBOR_TENT_MON_GRAVELER 37
+#define FALLARBOR_TENT_MON_SANDSHREW 38
+#define FALLARBOR_TENT_MON_SWALOT 39
+#define FALLARBOR_TENT_MON_SHROOMISH 40
+#define FALLARBOR_TENT_MON_KIRLIA 41
+#define FALLARBOR_TENT_MON_LOMBRE 42
+#define FALLARBOR_TENT_MON_NUZLEAF 43
+#define FALLARBOR_TENT_MON_CACNEA 44
+
+#define NUM_FALLARBOR_TENT_MONS 45
+
+#endif // GUARD_CONSTANTS_BATTLE_TENT_MONS_H
diff --git a/include/constants/battle_tent_trainers.h b/include/constants/battle_tent_trainers.h
new file mode 100644
index 000000000..3629da0ca
--- /dev/null
+++ b/include/constants/battle_tent_trainers.h
@@ -0,0 +1,99 @@
+#ifndef GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
+#define GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
+
+#define SLATEPORT_TENT_TRAINER_JOLIE 0
+#define SLATEPORT_TENT_TRAINER_MALACHI 1
+#define SLATEPORT_TENT_TRAINER_KELSIE 2
+#define SLATEPORT_TENT_TRAINER_DAVON 3
+#define SLATEPORT_TENT_TRAINER_GLENDA 4
+#define SLATEPORT_TENT_TRAINER_HELENA 5
+#define SLATEPORT_TENT_TRAINER_RODOLFO 6
+#define SLATEPORT_TENT_TRAINER_DAVION 7
+#define SLATEPORT_TENT_TRAINER_KENDALL 8
+#define SLATEPORT_TENT_TRAINER_COLTEN 9
+#define SLATEPORT_TENT_TRAINER_IRVIN 10
+#define SLATEPORT_TENT_TRAINER_SHAUN 11
+#define SLATEPORT_TENT_TRAINER_KYLER 12
+#define SLATEPORT_TENT_TRAINER_MAGGIE 13
+#define SLATEPORT_TENT_TRAINER_STEPHON 14
+#define SLATEPORT_TENT_TRAINER_REBECCA 15
+#define SLATEPORT_TENT_TRAINER_REGGIE 16
+#define SLATEPORT_TENT_TRAINER_JANAE 17
+#define SLATEPORT_TENT_TRAINER_CAIDEN 18
+#define SLATEPORT_TENT_TRAINER_KIRSTEN 19
+#define SLATEPORT_TENT_TRAINER_KURTIS 20
+#define SLATEPORT_TENT_TRAINER_STEFAN 21
+#define SLATEPORT_TENT_TRAINER_AVERY 22
+#define SLATEPORT_TENT_TRAINER_DWANE 23
+#define SLATEPORT_TENT_TRAINER_MCKENNA 24
+#define SLATEPORT_TENT_TRAINER_CAMRYN 25
+#define SLATEPORT_TENT_TRAINER_NATASHA 26
+#define SLATEPORT_TENT_TRAINER_AUSTYN 27
+#define SLATEPORT_TENT_TRAINER_DONOVAN 28
+#define SLATEPORT_TENT_TRAINER_TAMIA 29
+
+#define VERDANTURF_TENT_TRAINER_BRENNA 0
+#define VERDANTURF_TENT_TRAINER_DILAN 1
+#define VERDANTURF_TENT_TRAINER_ELIANA 2
+#define VERDANTURF_TENT_TRAINER_MARKUS 3
+#define VERDANTURF_TENT_TRAINER_CAITLYN 4
+#define VERDANTURF_TENT_TRAINER_DESIREE 5
+#define VERDANTURF_TENT_TRAINER_RONALD 6
+#define VERDANTURF_TENT_TRAINER_ASHTEN 7
+#define VERDANTURF_TENT_TRAINER_GERARD 8
+#define VERDANTURF_TENT_TRAINER_BRADLY 9
+#define VERDANTURF_TENT_TRAINER_DENNIS 10
+#define VERDANTURF_TENT_TRAINER_PRESTIN 11
+#define VERDANTURF_TENT_TRAINER_ERNESTO 12
+#define VERDANTURF_TENT_TRAINER_NALA 13
+#define VERDANTURF_TENT_TRAINER_DARNELL 14
+#define VERDANTURF_TENT_TRAINER_ASHLYN 15
+#define VERDANTURF_TENT_TRAINER_ADDISON 16
+#define VERDANTURF_TENT_TRAINER_JUSTINE 17
+#define VERDANTURF_TENT_TRAINER_TYSON 18
+#define VERDANTURF_TENT_TRAINER_LAILA 19
+#define VERDANTURF_TENT_TRAINER_WAREN 20
+#define VERDANTURF_TENT_TRAINER_TOBIAS 21
+#define VERDANTURF_TENT_TRAINER_JOSIAH 22
+#define VERDANTURF_TENT_TRAINER_DION 23
+#define VERDANTURF_TENT_TRAINER_KENZIE 24
+#define VERDANTURF_TENT_TRAINER_LILLIAN 25
+#define VERDANTURF_TENT_TRAINER_LESLEY 26
+#define VERDANTURF_TENT_TRAINER_MARQUIS 27
+#define VERDANTURF_TENT_TRAINER_FREDDY 28
+#define VERDANTURF_TENT_TRAINER_CECILIA 29
+
+#define FALLARBOR_TENT_TRAINER_AMBER 0
+#define FALLARBOR_TENT_TRAINER_JAVIER 1
+#define FALLARBOR_TENT_TRAINER_NATALIA 2
+#define FALLARBOR_TENT_TRAINER_TREVE 3
+#define FALLARBOR_TENT_TRAINER_ARIANNA 4
+#define FALLARBOR_TENT_TRAINER_JADYN 5
+#define FALLARBOR_TENT_TRAINER_GERARDO 6
+#define FALLARBOR_TENT_TRAINER_JONN 7
+#define FALLARBOR_TENT_TRAINER_ESTEBAN 8
+#define FALLARBOR_TENT_TRAINER_JAMESON 9
+#define FALLARBOR_TENT_TRAINER_ALANZO 10
+#define FALLARBOR_TENT_TRAINER_HOWARD 11
+#define FALLARBOR_TENT_TRAINER_CONRAD 12
+#define FALLARBOR_TENT_TRAINER_MAKENNA 13
+#define FALLARBOR_TENT_TRAINER_BRAYAN 14
+#define FALLARBOR_TENT_TRAINER_MARIANA 15
+#define FALLARBOR_TENT_TRAINER_SHELDON 16
+#define FALLARBOR_TENT_TRAINER_GIANNA 17
+#define FALLARBOR_TENT_TRAINER_YAHIR 18
+#define FALLARBOR_TENT_TRAINER_BRITNEY 19
+#define FALLARBOR_TENT_TRAINER_HECTER 20
+#define FALLARBOR_TENT_TRAINER_TANNOR 21
+#define FALLARBOR_TENT_TRAINER_BENJI 22
+#define FALLARBOR_TENT_TRAINER_RORY 23
+#define FALLARBOR_TENT_TRAINER_ELEANOR 24
+#define FALLARBOR_TENT_TRAINER_EVELYN 25
+#define FALLARBOR_TENT_TRAINER_ARIELLE 26
+#define FALLARBOR_TENT_TRAINER_CONNAR 27
+#define FALLARBOR_TENT_TRAINER_MAURICE 28
+#define FALLARBOR_TENT_TRAINER_KIANNA 29
+
+#define NUM_BATTLE_TENT_TRAINERS 30
+
+#endif // GUARD_CONSTANTS_BATTLE_TENT_TRAINERS_H
diff --git a/src/battle_dome.c b/src/battle_dome.c
index 25b2d995d..8e4d078fe 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -6155,7 +6155,6 @@ int TrainerIdToDomeTournamentId(u16 trainerId)
return i;
}
-// TODO:
static u8 sub_81953E8(u8 tournamentId, u8 round)
{
u8 tournamentIds[2];
diff --git a/src/battle_tent.c b/src/battle_tent.c
index 7cde528ab..b2db0e39c 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -12,6 +12,8 @@
#include "frontier_util.h"
#include "string_util.h"
#include "constants/battle_tent.h"
+#include "constants/battle_tent_trainers.h"
+#include "constants/battle_tent_mons.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/region_map_sections.h"
@@ -311,7 +313,7 @@ static void GenerateInitialRentalMons(void)
while (i != PARTY_SIZE)
{
// Cannot have two pokemon of the same species.
- monSetId = Random() % 70;
+ monSetId = Random() % NUM_SLATEPORT_TENT_MONS;
for (j = firstMonId; j < firstMonId + i; j++)
{
u16 monId = monIds[j];
@@ -365,7 +367,7 @@ static void GenerateOpponentMons(void)
{
do
{
- trainerId = Random() % 30;
+ trainerId = Random() % NUM_BATTLE_TENT_TRAINERS;
for (i = 0; i < gSaveBlock2Ptr->frontier.curChallengeBattleNum; i++)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == trainerId)
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 879e5f3e3..5efd44452 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -25,6 +25,8 @@
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_frontier_mons.h"
+#include "constants/battle_tent_mons.h"
+#include "constants/battle_tent_trainers.h"
#include "constants/battle_tower.h"
#include "constants/frontier_util.h"
#include "constants/items.h"
diff --git a/src/data/battle_frontier/battle_tent.h b/src/data/battle_frontier/battle_tent.h
index a6d59c8b7..bf89c5bc3 100644
--- a/src/data/battle_frontier/battle_tent.h
+++ b/src/data/battle_frontier/battle_tent.h
@@ -1,515 +1,515 @@
// Slateport Battle Tent.
const u16 gSlateportBattleTentTrainerMons_Jolie[] =
{
- 9,
- 10,
- 13,
- 27,
- 35,
- 37,
- 42,
- 44,
- 45,
- 46,
- 63,
+ SLATEPORT_TENT_MON_CACNEA_1,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_NUZLEAF,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_SOLROCK,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_SHROOMISH_1,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Malachi[] =
{
- 9,
- 16,
- 17,
- 27,
- 36,
- 39,
- 42,
- 45,
- 48,
- 49,
- 53,
+ SLATEPORT_TENT_MON_CACNEA_1,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_SOLROCK,
+ SLATEPORT_TENT_MON_SHROOMISH_1,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_TRAPINCH_2,
+ SLATEPORT_TENT_MON_SKITTY,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kelsie[] =
{
- 4,
- 5,
- 6,
- 11,
- 28,
- 34,
- 35,
- 37,
- 43,
- 51,
- 53,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_MARILL_1,
+ SLATEPORT_TENT_MON_LOTAD,
+ SLATEPORT_TENT_MON_TAILLOW,
+ SLATEPORT_TENT_MON_WHISMUR,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_SKITTY,
-1
};
const u16 gSlateportBattleTentTrainerMons_Davon[] =
{
- 4,
- 5,
- 6,
- 12,
- 26,
- 36,
- 37,
- 38,
- 40,
- 44,
- 46,
- 50,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_MARILL_1,
+ SLATEPORT_TENT_MON_SEEDOT,
+ SLATEPORT_TENT_MON_TRAPINCH_1,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_MAGIKARP,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_PELIPPER_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Glenda[] =
{
- 0,
- 1,
- 17,
- 18,
- 19,
- 22,
- 23,
- 33,
- 42,
- 61,
- 64,
- 65,
- 66,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_MIGHTYENA_1,
+ SLATEPORT_TENT_MON_MIGHTYENA_2,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_MAGNEMITE,
+ SLATEPORT_TENT_MON_SOLROCK,
+ SLATEPORT_TENT_MON_KADABRA,
+ SLATEPORT_TENT_MON_PLUSLE_1,
+ SLATEPORT_TENT_MON_PLUSLE_2,
+ SLATEPORT_TENT_MON_ELECTRIKE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Helena[] =
{
- 18,
- 19,
- 21,
- 38,
- 39,
- 41,
- 42,
- 52,
- 54,
- 58,
- 63,
+ SLATEPORT_TENT_MON_MIGHTYENA_1,
+ SLATEPORT_TENT_MON_MIGHTYENA_2,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_SEVIPER_1,
+ SLATEPORT_TENT_MON_SOLROCK,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_SEVIPER_2,
+ SLATEPORT_TENT_MON_SWALOT,
+ SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Rodolfo[] =
{
- 0,
- 1,
- 4,
- 5,
- 7,
- 8,
- 18,
- 20,
- 21,
- 37,
- 38,
- 40,
- 62,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_WINGULL_1,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_MIGHTYENA_1,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_MAGIKARP,
+ SLATEPORT_TENT_MON_KIRLIA,
-1
};
const u16 gSlateportBattleTentTrainerMons_Davion[] =
{
- 17,
- 23,
- 24,
- 25,
- 31,
- 32,
- 33,
- 34,
- 39,
- 43,
- 44,
- 49,
- 57,
- 69,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_ARON_1,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_LOUDRED,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_MAGNEMITE,
+ SLATEPORT_TENT_MON_WHISMUR,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_TRAPINCH_2,
+ SLATEPORT_TENT_MON_SANDSHREW,
+ SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kendall[] =
{
- 4,
- 7,
- 8,
- 9,
- 11,
- 12,
- 13,
- 27,
- 38,
- 40,
- 45,
- 46,
- 47,
- 63,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WINGULL_1,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_CACNEA_1,
+ SLATEPORT_TENT_MON_LOTAD,
+ SLATEPORT_TENT_MON_SEEDOT,
+ SLATEPORT_TENT_MON_NUZLEAF,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_MAGIKARP,
+ SLATEPORT_TENT_MON_SHROOMISH_1,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_LOMBRE_2,
+ SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Colten[] =
{
- 0,
- 2,
- 12,
- 22,
- 28,
- 30,
- 35,
- 38,
- 43,
- 44,
- 56,
- 57,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_BEAUTIFLY,
+ SLATEPORT_TENT_MON_SEEDOT,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_TAILLOW,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_RALTS,
+ SLATEPORT_TENT_MON_SANDSHREW,
-1
};
const u16 gSlateportBattleTentTrainerMons_Irvin[] =
{
- 0,
- 1,
- 2,
- 3,
- 14,
- 15,
- 24,
- 25,
- 32,
- 34,
- 39,
- 59,
- 60,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_BEAUTIFLY,
+ SLATEPORT_TENT_MON_DUSTOX,
+ SLATEPORT_TENT_MON_NINJASK_1,
+ SLATEPORT_TENT_MON_NINJASK_2,
+ SLATEPORT_TENT_MON_ARON_1,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_WHISMUR,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_VOLBEAT,
+ SLATEPORT_TENT_MON_ILLUMISE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Shaun[] =
{
- 17,
- 18,
- 19,
- 22,
- 29,
- 36,
- 42,
- 48,
- 61,
- 62,
- 66,
- 68,
- 69,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_MIGHTYENA_1,
+ SLATEPORT_TENT_MON_MIGHTYENA_2,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_SOLROCK,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_KADABRA,
+ SLATEPORT_TENT_MON_KIRLIA,
+ SLATEPORT_TENT_MON_ELECTRIKE_2,
+ SLATEPORT_TENT_MON_MACHOP,
+ SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kyler[] =
{
- 22,
- 23,
- 28,
- 29,
- 31,
- 32,
- 34,
- 39,
- 55,
- 64,
- 65,
- 67,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_TAILLOW,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_LOUDRED,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_WHISMUR,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_GOLBAT_2,
+ SLATEPORT_TENT_MON_PLUSLE_1,
+ SLATEPORT_TENT_MON_PLUSLE_2,
+ SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Maggie[] =
{
- 10,
- 13,
- 17,
- 27,
- 45,
- 46,
- 53,
- 56,
- 61,
- 62,
- 63,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_NUZLEAF,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_SHROOMISH_1,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_SKITTY,
+ SLATEPORT_TENT_MON_RALTS,
+ SLATEPORT_TENT_MON_KADABRA,
+ SLATEPORT_TENT_MON_KIRLIA,
+ SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Stephon[] =
{
- 8,
- 10,
- 16,
- 23,
- 29,
- 43,
- 44,
- 60,
- 62,
- 63,
- 68,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_ILLUMISE,
+ SLATEPORT_TENT_MON_KIRLIA,
+ SLATEPORT_TENT_MON_BRELOOM,
+ SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Rebecca[] =
{
- 8,
- 13,
- 21,
- 29,
- 33,
- 41,
- 48,
- 54,
- 59,
- 61,
- 68,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_NUZLEAF,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_MAGNEMITE,
+ SLATEPORT_TENT_MON_SEVIPER_1,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_SEVIPER_2,
+ SLATEPORT_TENT_MON_VOLBEAT,
+ SLATEPORT_TENT_MON_KADABRA,
+ SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Reggie[] =
{
- 6,
- 7,
- 17,
- 23,
- 24,
- 26,
- 32,
- 36,
- 52,
- 53,
- 57,
- 65,
+ SLATEPORT_TENT_MON_MARILL_1,
+ SLATEPORT_TENT_MON_WINGULL_1,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_ARON_1,
+ SLATEPORT_TENT_MON_TRAPINCH_1,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_SKITTY,
+ SLATEPORT_TENT_MON_SANDSHREW,
+ SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Janae[] =
{
- 0,
- 1,
- 27,
- 28,
- 32,
- 34,
- 36,
- 37,
- 52,
- 53,
- 57,
- 65,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_TAILLOW,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_WHISMUR,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_SKITTY,
+ SLATEPORT_TENT_MON_SANDSHREW,
+ SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Caiden[] =
{
- 10,
- 14,
- 15,
- 16,
- 20,
- 21,
- 25,
- 30,
- 35,
- 47,
- 48,
- 50,
- 69,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_NINJASK_1,
+ SLATEPORT_TENT_MON_NINJASK_2,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_LOMBRE_2,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_PELIPPER_2,
+ SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kirsten[] =
{
- 10,
- 16,
- 18,
- 19,
- 20,
- 21,
- 25,
- 30,
- 35,
- 39,
- 41,
- 48,
- 69,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_MIGHTYENA_1,
+ SLATEPORT_TENT_MON_MIGHTYENA_2,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_SEVIPER_1,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Kurtis[] =
{
- 0,
- 1,
- 36,
- 37,
- 40,
- 46,
- 49,
- 51,
- 64,
- 67,
- 68,
+ SLATEPORT_TENT_MON_ZIGZAGOON_1,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_MAGIKARP,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_TRAPINCH_2,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_PLUSLE_1,
+ SLATEPORT_TENT_MON_SWABLU,
+ SLATEPORT_TENT_MON_MACHOP,
-1
};
const u16 gSlateportBattleTentTrainerMons_Stefan[] =
{
- 4,
- 5,
- 21,
- 33,
- 37,
- 38,
- 40,
- 51,
- 52,
- 64,
- 65,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_MAGNEMITE,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_MAGIKARP,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_PLUSLE_1,
+ SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Avery[] =
{
- 2,
- 3,
- 7,
- 8,
- 22,
- 23,
- 28,
- 29,
- 30,
- 51,
- 67,
+ SLATEPORT_TENT_MON_BEAUTIFLY,
+ SLATEPORT_TENT_MON_DUSTOX,
+ SLATEPORT_TENT_MON_WINGULL_1,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_VOLTORB,
+ SLATEPORT_TENT_MON_TAILLOW,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Dwane[] =
{
- 14,
- 15,
- 30,
- 43,
- 44,
- 45,
- 46,
- 55,
- 58,
- 59,
- 63,
+ SLATEPORT_TENT_MON_NINJASK_1,
+ SLATEPORT_TENT_MON_NINJASK_2,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_SHROOMISH_1,
+ SLATEPORT_TENT_MON_SHROOMISH_2,
+ SLATEPORT_TENT_MON_GOLBAT_2,
+ SLATEPORT_TENT_MON_SWALOT,
+ SLATEPORT_TENT_MON_VOLBEAT,
+ SLATEPORT_TENT_MON_BRELOOM,
-1
};
const u16 gSlateportBattleTentTrainerMons_Mckenna[] =
{
- 27,
- 29,
- 30,
- 32,
- 36,
- 48,
- 51,
- 52,
- 53,
- 57,
- 67,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_GOLBAT_1,
+ SLATEPORT_TENT_MON_SPINDA,
+ SLATEPORT_TENT_MON_NUMEL_1,
+ SLATEPORT_TENT_MON_NUMEL_2,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_SKITTY,
+ SLATEPORT_TENT_MON_SANDSHREW,
+ SLATEPORT_TENT_MON_SWABLU,
-1
};
const u16 gSlateportBattleTentTrainerMons_Camryn[] =
{
- 5,
- 6,
- 7,
- 8,
- 10,
- 16,
- 17,
- 20,
- 21,
- 37,
- 43,
- 44,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_MARILL_1,
+ SLATEPORT_TENT_MON_WINGULL_1,
+ SLATEPORT_TENT_MON_PELIPPER_1,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Natasha[] =
{
- 1,
- 3,
- 4,
- 5,
- 9,
- 11,
- 12,
- 20,
- 21,
- 22,
- 51,
+ SLATEPORT_TENT_MON_ZIGZAGOON_2,
+ SLATEPORT_TENT_MON_DUSTOX,
+ SLATEPORT_TENT_MON_WAILMER_1,
+ SLATEPORT_TENT_MON_WAILMER_2,
+ SLATEPORT_TENT_MON_CACNEA_1,
+ SLATEPORT_TENT_MON_LOTAD,
+ SLATEPORT_TENT_MON_SEEDOT,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_GOLDEEN,
+ SLATEPORT_TENT_MON_ELECTRIKE_1,
+ SLATEPORT_TENT_MON_WINGULL_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Austyn[] =
{
- 25,
- 31,
- 35,
- 37,
- 38,
- 39,
- 50,
- 51,
- 52,
- 58,
- 68,
- 69,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_LOUDRED,
+ SLATEPORT_TENT_MON_MAKUHITA,
+ SLATEPORT_TENT_MON_BARBOACH,
+ SLATEPORT_TENT_MON_TENTACOOL,
+ SLATEPORT_TENT_MON_VIGOROTH,
+ SLATEPORT_TENT_MON_PELIPPER_2,
+ SLATEPORT_TENT_MON_WINGULL_2,
+ SLATEPORT_TENT_MON_MARILL_2,
+ SLATEPORT_TENT_MON_SWALOT,
+ SLATEPORT_TENT_MON_MACHOP,
+ SLATEPORT_TENT_MON_MACHOKE,
-1
};
const u16 gSlateportBattleTentTrainerMons_Donovan[] =
{
- 10,
- 16,
- 17,
- 24,
- 25,
- 43,
- 44,
- 47,
- 49,
- 53,
- 59,
- 60,
- 64,
- 65,
+ SLATEPORT_TENT_MON_LOMBRE_1,
+ SLATEPORT_TENT_MON_GRAVELER,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_ARON_1,
+ SLATEPORT_TENT_MON_ARON_2,
+ SLATEPORT_TENT_MON_KECLEON_1,
+ SLATEPORT_TENT_MON_KECLEON_2,
+ SLATEPORT_TENT_MON_LOMBRE_2,
+ SLATEPORT_TENT_MON_TRAPINCH_2,
+ SLATEPORT_TENT_MON_SKITTY,
+ SLATEPORT_TENT_MON_VOLBEAT,
+ SLATEPORT_TENT_MON_ILLUMISE,
+ SLATEPORT_TENT_MON_PLUSLE_1,
+ SLATEPORT_TENT_MON_PLUSLE_2,
-1
};
const u16 gSlateportBattleTentTrainerMons_Tamia[] =
{
- 2,
- 6,
- 9,
- 13,
- 17,
- 19,
- 20,
- 24,
- 27,
- 29,
- 30,
+ SLATEPORT_TENT_MON_BEAUTIFLY,
+ SLATEPORT_TENT_MON_MARILL_1,
+ SLATEPORT_TENT_MON_CACNEA_1,
+ SLATEPORT_TENT_MON_NUZLEAF,
+ SLATEPORT_TENT_MON_BALTOY,
+ SLATEPORT_TENT_MON_MIGHTYENA_2,
+ SLATEPORT_TENT_MON_LINOONE,
+ SLATEPORT_TENT_MON_ARON_1,
+ SLATEPORT_TENT_MON_CACNEA_2,
+ SLATEPORT_TENT_MON_SWELLOW,
+ SLATEPORT_TENT_MON_GOLBAT_1,
-1
};
-const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
+const struct BattleFrontierTrainer gSlateportBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
- [0] = {
+ [SLATEPORT_TENT_TRAINER_JOLIE] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("JOLIE"),
.speechBefore = {EC_WORD_WHAT, EC_WORD_WILL, EC_WORD_I, EC_WORD_BE, EC_WORD_TOMORROW, EC_WORD_QUES},
@@ -517,7 +517,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_LIKE, EC_WORD_IT_S, EC_WORD_MONDAY, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Jolie
},
- [1] = {
+ [SLATEPORT_TENT_TRAINER_MALACHI] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("MALACHI"),
.speechBefore = {EC_WORD_BAD, EC_WORD_NEWS, EC_WORD_EXCL, EC_WORD_IT_S, EC_WORD_A, EC_MOVE(SAND_TOMB)},
@@ -525,7 +525,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_IN, EC_WORD_THIS, EC_MOVE(SAND_TOMB), EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Malachi
},
- [2] = {
+ [SLATEPORT_TENT_TRAINER_KELSIE] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("KELSIE"),
.speechBefore = {EC_WORD_GO, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
@@ -533,7 +533,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, EC_WORD_MY, EC_WORD_BATH, EC_WORD_POKEMON, EC_WORD_EXCL_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Kelsie
},
- [3] = {
+ [SLATEPORT_TENT_TRAINER_DAVON] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("DAVON"),
.speechBefore = {EC_WORD_YEAH_YEAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_GREAT, EC_MOVE(WHIRLPOOL), EC_WORD_ISN_T_IT_QUES},
@@ -541,7 +541,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_DON_T, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_IN, EC_WORD_THAT, EC_MOVE(WHIRLPOOL)},
.monSet = gSlateportBattleTentTrainerMons_Davon
},
- [4] = {
+ [SLATEPORT_TENT_TRAINER_GLENDA] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("GLENDA"),
.speechBefore = {EC_WORD_CONVERSATION, EC_WORD_CAN, EC_WORD_WAIT, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_WIN},
@@ -549,7 +549,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_WASN_T, EC_WORD_SERIOUS},
.monSet = gSlateportBattleTentTrainerMons_Glenda
},
- [5] = {
+ [SLATEPORT_TENT_TRAINER_HELENA] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("HELENA"),
.speechBefore = {EC_WORD_DOES, EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_INTIMIDATE, EC_WORD_YOU, EC_WORD_QUES},
@@ -557,7 +557,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_DO, EC_WORD_SO, EC_WORD_ENJOY, EC_WORD_THIS, EC_WORD_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Helena
},
- [6] = {
+ [SLATEPORT_TENT_TRAINER_RODOLFO] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("RODOLFO"),
.speechBefore = {EC_WORD_GO, EC_WORD_GET, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_FOR, EC_WORD_ME},
@@ -565,7 +565,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_PLEASE, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_POKEMON(WHISCASH), EC_WORD_BADLY},
.monSet = gSlateportBattleTentTrainerMons_Rodolfo
},
- [7] = {
+ [SLATEPORT_TENT_TRAINER_DAVION] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("DAVION"),
.speechBefore = {EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL, EC_WORD_GRAAAH, EC_WORD_GRAAAH, EC_WORD_EXCL_EXCL},
@@ -573,7 +573,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_URGH, EC_WORD_WAAAH, EC_WORD_EXCL_EXCL, -1, -1, -1},
.monSet = gSlateportBattleTentTrainerMons_Davion
},
- [8] = {
+ [SLATEPORT_TENT_TRAINER_KENDALL] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("KENDALL"),
.speechBefore = {EC_WORD_A_LITTLE, EC_MOVE2(PETAL_DANCE), EC_WORD_TO, EC_WORD_PLEASE, EC_WORD_YOU, EC_WORD_EXCL},
@@ -581,7 +581,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_HOW, EC_WORD_COULD, EC_WORD_YOU, EC_MOVE2(POUND), EC_WORD_ME, EC_WORD_QUES},
.monSet = gSlateportBattleTentTrainerMons_Kendall
},
- [9] = {
+ [SLATEPORT_TENT_TRAINER_COLTEN] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("COLTEN"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_RUN, EC_WORD_AROUND},
@@ -589,7 +589,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_A, EC_WORD_SWIFT_SWIM, EC_WORD_WOULD, EC_WORD_BE, EC_WORD_GOOD, EC_WORD_TOO},
.monSet = gSlateportBattleTentTrainerMons_Colten
},
- [10] = {
+ [SLATEPORT_TENT_TRAINER_IRVIN] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("IRVIN"),
.speechBefore = {EC_WORD_HAVE, EC_WORD_A, EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE(CONFUSE_RAY)},
@@ -597,7 +597,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_GWAH, EC_WORD_EXCL_EXCL, -1, EC_WORD_I_AM, EC_WORD_SORRY, EC_WORD_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Irvin
},
- [11] = {
+ [SLATEPORT_TENT_TRAINER_SHAUN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("SHAUN"),
.speechBefore = {EC_WORD_LISTEN, EC_WORD_ELLIPSIS, EC_WORD_YOU, EC_WORD_AREN_T, EC_WORD_VERY, EC_WORD_GOOD},
@@ -605,7 +605,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_YES, EC_WORD_YES, EC_WORD_ELLIPSIS, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_SOMETHING},
.monSet = gSlateportBattleTentTrainerMons_Shaun
},
- [12] = {
+ [SLATEPORT_TENT_TRAINER_KYLER] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("KYLER"),
.speechBefore = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_QUES},
@@ -613,7 +613,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_WOW},
.monSet = gSlateportBattleTentTrainerMons_Kyler
},
- [13] = {
+ [SLATEPORT_TENT_TRAINER_MAGGIE] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("MAGGIE"),
.speechBefore = {EC_POKEMON(VULPIX), EC_POKEMON(XATU), EC_POKEMON2(UMBREON), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_WORD_ELLIPSIS},
@@ -621,7 +621,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_POKEMON(NOSEPASS), EC_WORD_ELLIPSIS, EC_WORD_UM, EC_POKEMON2(SNORLAX), EC_WORD_ELLIPSIS, EC_WORD_UH_OH},
.monSet = gSlateportBattleTentTrainerMons_Maggie
},
- [14] = {
+ [SLATEPORT_TENT_TRAINER_STEPHON] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("STEPHON"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_ENJOY, EC_WORD_AN, EC_WORD_EGG},
@@ -629,7 +629,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_AWFUL, EC_WORD_EXCL_EXCL, -1, EC_WORD_JUST, EC_WORD_AWFUL, EC_WORD_EXCL_EXCL},
.monSet = gSlateportBattleTentTrainerMons_Stephon
},
- [15] = {
+ [SLATEPORT_TENT_TRAINER_REBECCA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("REBECCA"),
.speechBefore = {EC_WORD_THAT, EC_WORD_EGG, EC_WORD_HAS, EC_WORD_A, EC_WORD_TASTY, EC_WORD_SHINE},
@@ -637,7 +637,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU, EC_WORD_CAN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_STOP, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Rebecca
},
- [16] = {
+ [SLATEPORT_TENT_TRAINER_REGGIE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("REGGIE"),
.speechBefore = {EC_WORD_POKEMON, EC_WORD_COME, EC_WORD_BEFORE, EC_WORD_MONEY, EC_WORD_OR, EC_WORD_FAMILY},
@@ -645,7 +645,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_THAT_S, EC_WORD_WHY, EC_WORD_I_AM, EC_WORD_SO, EC_WORD_THICK, EC_WORD_ELLIPSIS},
.monSet = gSlateportBattleTentTrainerMons_Reggie
},
- [17] = {
+ [SLATEPORT_TENT_TRAINER_JANAE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("JANAE"),
.speechBefore = {EC_WORD_I, EC_WORD_JUST, EC_WORD_ADORE, EC_WORD_YOUR, EC_WORD_TOUGH, EC_WORD_LOOK},
@@ -653,7 +653,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_MEAN, EC_WORD_AND, EC_WORD_AWFUL, EC_WORD_TRAINER},
.monSet = gSlateportBattleTentTrainerMons_Janae
},
- [18] = {
+ [SLATEPORT_TENT_TRAINER_CAIDEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("CAIDEN"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_BREAK, EC_WORD_YOUR, EC_WORD_SPIRIT},
@@ -661,7 +661,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_MOVE2(CURSE), EC_WORD_WILL, EC_WORD_LAST, EC_WORD_FOREVER, -1},
.monSet = gSlateportBattleTentTrainerMons_Caiden
},
- [19] = {
+ [SLATEPORT_TENT_TRAINER_KIRSTEN] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("KIRSTEN"),
.speechBefore = {EC_WORD_HUH_QUES, EC_WORD_A, EC_WORD_BATTLE, EC_WORD_YOU, EC_WORD_SAID, EC_WORD_QUES},
@@ -669,7 +669,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_I, EC_WORD_SURRENDER, EC_WORD_TO, EC_WORD_YOUR, EC_MOVE(STRENGTH)},
.monSet = gSlateportBattleTentTrainerMons_Kirsten
},
- [20] = {
+ [SLATEPORT_TENT_TRAINER_KURTIS] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("KURTIS"),
.speechBefore = {EC_WORD_SORRY, EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_GET, EC_MOVE2(BEAT_UP)},
@@ -677,7 +677,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_HOW, EC_WORD_DID, EC_WORD_I, EC_WORD_GET, EC_MOVE2(BEAT_UP), EC_WORD_QUES},
.monSet = gSlateportBattleTentTrainerMons_Kurtis
},
- [21] = {
+ [SLATEPORT_TENT_TRAINER_STEFAN] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("STEFAN"),
.speechBefore = {EC_WORD_I, EC_WORD_ONLY, EC_WORD_WANT, EC_WORD_CUTE, EC_WORD_POKEMON, -1},
@@ -685,7 +685,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_KIND, EC_WORD_OF, EC_WORD_AWESOME, EC_WORD_ELLIPSIS, -1},
.monSet = gSlateportBattleTentTrainerMons_Stefan
},
- [22] = {
+ [SLATEPORT_TENT_TRAINER_AVERY] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("AVERY"),
.speechBefore = {EC_WORD_TOYS, EC_WORD_EXCL, EC_WORD_I, EC_WORD_NEED, EC_WORD_MORE, EC_WORD_TOYS},
@@ -693,7 +693,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_WORK, EC_WORD_FOR, EC_WORD_MONEY},
.monSet = gSlateportBattleTentTrainerMons_Avery
},
- [23] = {
+ [SLATEPORT_TENT_TRAINER_DWANE] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("DWANE"),
.speechBefore = {EC_WORD_MMM, EC_WORD_TASTY, EC_WORD_ELLIPSIS, EC_WORD_WONDER, EC_WORD_WHAT, EC_WORD_QUES},
@@ -701,7 +701,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_MMM, EC_WORD_MMM, EC_WORD_ELLIPSIS, EC_WORD_OH_YEAH, EC_WORD_THIS_IS_IT_EXCL, -1},
.monSet = gSlateportBattleTentTrainerMons_Dwane
},
- [24] = {
+ [SLATEPORT_TENT_TRAINER_MCKENNA] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("MCKENNA"),
.speechBefore = {EC_WORD_I, EC_WORD_DISLIKE, EC_WORD_SMALL, EC_WORD_TALK, EC_WORD_LET_S, EC_WORD_GO},
@@ -709,7 +709,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_KTHX_BYE, -1, -1, -1, -1, -1},
.monSet = gSlateportBattleTentTrainerMons_Mckenna
},
- [25] = {
+ [SLATEPORT_TENT_TRAINER_CAMRYN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("CAMRYN"),
.speechBefore = {EC_WORD_MR, EC_WORD_JUDGE, EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_OUR, EC_WORD_TRUST},
@@ -717,7 +717,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_GIVE_UP, EC_WORD_MY, EC_WORD_IDOL, EC_WORD_DREAM},
.monSet = gSlateportBattleTentTrainerMons_Camryn
},
- [26] = {
+ [SLATEPORT_TENT_TRAINER_NATASHA] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("NATASHA"),
.speechBefore = {EC_WORD_COME_OVER, EC_WORD_TO, EC_WORD_MY, EC_WORD_PLACE, EC_WORD_OK_QUES, -1},
@@ -725,7 +725,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_AWW, EC_WORD_WON_T, EC_WORD_YOU, EC_WORD_COME_OVER, EC_WORD_QUES, -1},
.monSet = gSlateportBattleTentTrainerMons_Natasha
},
- [27] = {
+ [SLATEPORT_TENT_TRAINER_AUSTYN] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("AUSTYN"),
.speechBefore = {EC_WORD_I, EC_WORD_DON_T, EC_WORD_CARE, EC_WORD_HOW, EC_WORD_WE, EC_WORD_MATCH_UP},
@@ -733,7 +733,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_STUDY, EC_WORD_MY, EC_WORD_LESSONS},
.monSet = gSlateportBattleTentTrainerMons_Austyn
},
- [28] = {
+ [SLATEPORT_TENT_TRAINER_DONOVAN] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("DONOVAN"),
.speechBefore = {EC_WORD_OH, EC_WORD_I_AM, EC_WORD_FEELING, EC_WORD_SLIMY, EC_WORD_ALL, EC_WORD_OVER},
@@ -741,7 +741,7 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
.speechLose = {EC_WORD_I_AM, EC_WORD_NATURALLY, EC_WORD_SLIMY, EC_WORD_THAT_S, EC_WORD_WHAT, EC_WORD_I_AM},
.monSet = gSlateportBattleTentTrainerMons_Donovan
},
- [29] = {
+ [SLATEPORT_TENT_TRAINER_TAMIA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("TAMIA"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_ANGRY, EC_WORD_WITH, EC_WORD_MY, EC_WORD_FATHER, EC_WORD_ELLIPSIS},
@@ -751,492 +751,492 @@ const struct BattleFrontierTrainer gSlateportBattleTentTrainers[] =
}
};
-const struct FacilityMon gSlateportBattleTentMons[] =
+const struct FacilityMon gSlateportBattleTentMons[NUM_SLATEPORT_TENT_MONS] =
{
- [0] = {
+ [SLATEPORT_TENT_MON_ZIGZAGOON_1] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_TACKLE, MOVE_CHARM, MOVE_ODOR_SLEUTH, MOVE_PIN_MISSILE},
.itemTableId = BATTLE_FRONTIER_ITEM_CHOICE_BAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [1] = {
+ [SLATEPORT_TENT_MON_ZIGZAGOON_2] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_DIG, MOVE_MUD_SPORT, MOVE_TAIL_WHIP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [2] = {
+ [SLATEPORT_TENT_MON_BEAUTIFLY] = {
.species = SPECIES_BEAUTIFLY,
.moves = {MOVE_STUN_SPORE, MOVE_MEGA_DRAIN, MOVE_GUST, MOVE_HARDEN},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [3] = {
+ [SLATEPORT_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_POISON_STING, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_GUST},
.itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [4] = {
+ [SLATEPORT_TENT_MON_WAILMER_1] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_ROLLOUT, MOVE_CURSE, MOVE_GROWL, MOVE_WHIRLPOOL},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [5] = {
+ [SLATEPORT_TENT_MON_WAILMER_2] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_ROLLOUT, MOVE_GROWL, MOVE_WHIRLPOOL, MOVE_WATER_PULSE},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [6] = {
+ [SLATEPORT_TENT_MON_MARILL_1] = {
.species = SPECIES_MARILL,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [7] = {
+ [SLATEPORT_TENT_MON_WINGULL_1] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_WING_ATTACK, MOVE_STEEL_WING},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
- [8] = {
+ [SLATEPORT_TENT_MON_PELIPPER_1] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_TWISTER, MOVE_WATER_SPORT, MOVE_GROWL, MOVE_WING_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [9] = {
+ [SLATEPORT_TENT_MON_CACNEA_1] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_SANDSTORM, MOVE_LEER, MOVE_LEECH_SEED, MOVE_PIN_MISSILE},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_JOLLY
},
- [10] = {
+ [SLATEPORT_TENT_MON_LOMBRE_1] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_ASTONISH, MOVE_WATER_GUN, MOVE_FAKE_OUT, MOVE_ABSORB},
.itemTableId = BATTLE_FRONTIER_ITEM_MIRACLE_SEED,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [11] = {
+ [SLATEPORT_TENT_MON_LOTAD] = {
.species = SPECIES_LOTAD,
.moves = {MOVE_SYNTHESIS, MOVE_NATURE_POWER, MOVE_RAIN_DANCE, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_DOCILE
},
- [12] = {
+ [SLATEPORT_TENT_MON_SEEDOT] = {
.species = SPECIES_SEEDOT,
.moves = {MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_LEECH_SEED, MOVE_BIDE},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [13] = {
+ [SLATEPORT_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_FAKE_OUT, MOVE_NATURE_POWER, MOVE_HARDEN, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [14] = {
+ [SLATEPORT_TENT_MON_NINJASK_1] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_FURY_CUTTER, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [15] = {
+ [SLATEPORT_TENT_MON_NINJASK_2] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_FURY_CUTTER, MOVE_DOUBLE_TEAM, MOVE_SCREECH, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [16] = {
+ [SLATEPORT_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_MUD_SPORT, MOVE_BLOCK, MOVE_ROCK_TOMB, MOVE_MAGNITUDE},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [17] = {
+ [SLATEPORT_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SELF_DESTRUCT, MOVE_ANCIENT_POWER, MOVE_PSYBEAM, MOVE_REFLECT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
- [18] = {
+ [SLATEPORT_TENT_MON_MIGHTYENA_1] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_BITE, MOVE_ROAR, MOVE_SWAGGER, MOVE_TACKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [19] = {
+ [SLATEPORT_TENT_MON_MIGHTYENA_2] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_SAND_ATTACK, MOVE_POISON_FANG},
.itemTableId = BATTLE_FRONTIER_ITEM_SHELL_BELL,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [20] = {
+ [SLATEPORT_TENT_MON_LINOONE] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_TAIL_WHIP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [21] = {
+ [SLATEPORT_TENT_MON_GOLDEEN] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATER_SPORT, MOVE_HORN_ATTACK, MOVE_WATERFALL, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_CALM
},
- [22] = {
+ [SLATEPORT_TENT_MON_ELECTRIKE_1] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_BITE, MOVE_SPARK, MOVE_ROAR, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
- [23] = {
+ [SLATEPORT_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_SPARK, MOVE_ROLLOUT, MOVE_CHARGE, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK,
.nature = NATURE_MILD
},
- [24] = {
+ [SLATEPORT_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_DIG, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ENDEAVOR},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [25] = {
+ [SLATEPORT_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_MUD_SLAP, MOVE_IRON_TAIL, MOVE_HARDEN, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [26] = {
+ [SLATEPORT_TENT_MON_TRAPINCH_1] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_BODY_SLAM, MOVE_FOCUS_ENERGY, MOVE_SAND_TOMB, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [27] = {
+ [SLATEPORT_TENT_MON_CACNEA_2] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_INGRAIN, MOVE_SANDSTORM, MOVE_POISON_STING, MOVE_DESTINY_BOND},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [28] = {
+ [SLATEPORT_TENT_MON_TAILLOW] = {
.species = SPECIES_TAILLOW,
.moves = {MOVE_GROWL, MOVE_AERIAL_ACE, MOVE_AGILITY, MOVE_ENDEAVOR},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [29] = {
+ [SLATEPORT_TENT_MON_SWELLOW] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_SUPERSONIC, MOVE_GROWL, MOVE_FOCUS_ENERGY, MOVE_PECK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [30] = {
+ [SLATEPORT_TENT_MON_GOLBAT_1] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_ASTONISH, MOVE_GUST, MOVE_MEAN_LOOK, MOVE_CONFUSE_RAY},
.itemTableId = BATTLE_FRONTIER_ITEM_SPELL_TAG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_TIMID
},
- [31] = {
+ [SLATEPORT_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_ASTONISH, MOVE_SCREECH, MOVE_UPROAR, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [32] = {
+ [SLATEPORT_TENT_MON_SPINDA] = {
.species = SPECIES_SPINDA,
.moves = {MOVE_DIZZY_PUNCH, MOVE_FAINT_ATTACK, MOVE_HYPNOSIS, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [33] = {
+ [SLATEPORT_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_SERIOUS
},
- [34] = {
+ [SLATEPORT_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HOWL, MOVE_BODY_SLAM},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [35] = {
+ [SLATEPORT_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_SAND_ATTACK, MOVE_KNOCK_OFF, MOVE_ARM_THRUST, MOVE_BELLY_DRUM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [36] = {
+ [SLATEPORT_TENT_MON_NUMEL_1] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_TAKE_DOWN, MOVE_GROWL, MOVE_FOCUS_ENERGY},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
- [37] = {
+ [SLATEPORT_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_MAGNITUDE, MOVE_MUD_SPORT, MOVE_WATER_SPORT, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [38] = {
+ [SLATEPORT_TENT_MON_TENTACOOL] = {
.species = SPECIES_TENTACOOL,
.moves = {MOVE_SCREECH, MOVE_BUBBLE_BEAM, MOVE_ACID, MOVE_BARRIER},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [39] = {
+ [SLATEPORT_TENT_MON_VIGOROTH] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_FOCUS_ENERGY, MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_YAWN},
.itemTableId = BATTLE_FRONTIER_ITEM_AGUAV_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [40] = {
+ [SLATEPORT_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_TACKLE, MOVE_FLAIL, MOVE_SPLASH, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [41] = {
+ [SLATEPORT_TENT_MON_SEVIPER_1] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_LICK, MOVE_POISON_FANG, MOVE_GLARE, MOVE_WRAP},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [42] = {
+ [SLATEPORT_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_PSYWAVE, MOVE_TACKLE},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [43] = {
+ [SLATEPORT_TENT_MON_KECLEON_1] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_PSYBEAM, MOVE_SUBSTITUTE, MOVE_THIEF, MOVE_TAIL_WHIP},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [44] = {
+ [SLATEPORT_TENT_MON_KECLEON_2] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_FAINT_ATTACK, MOVE_ASTONISH, MOVE_LICK, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [45] = {
+ [SLATEPORT_TENT_MON_SHROOMISH_1] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_STUN_SPORE, MOVE_TACKLE, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [46] = {
+ [SLATEPORT_TENT_MON_SHROOMISH_2] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_SPORE, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
.evSpread = F_EV_SPREAD_ATTACK,
.nature = NATURE_BRAVE
},
- [47] = {
+ [SLATEPORT_TENT_MON_LOMBRE_2] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_NATURE_POWER, MOVE_ASTONISH, MOVE_GROWL, MOVE_ABSORB},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
- [48] = {
+ [SLATEPORT_TENT_MON_NUMEL_2] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_GROWL, MOVE_EARTHQUAKE, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [49] = {
+ [SLATEPORT_TENT_MON_TRAPINCH_2] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_FAINT_ATTACK, MOVE_DIG, MOVE_BITE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [50] = {
+ [SLATEPORT_TENT_MON_PELIPPER_2] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_WING_ATTACK, MOVE_SUPERSONIC, MOVE_MIST, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [51] = {
+ [SLATEPORT_TENT_MON_WINGULL_2] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_WATER_GUN, MOVE_SUPERSONIC, MOVE_GROWL, MOVE_ICY_WIND},
.itemTableId = BATTLE_FRONTIER_ITEM_NEVER_MELT_ICE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [52] = {
+ [SLATEPORT_TENT_MON_MARILL_2] = {
.species = SPECIES_MARILL,
.moves = {MOVE_DOUBLE_EDGE, MOVE_RAIN_DANCE, MOVE_TAIL_WHIP, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [53] = {
+ [SLATEPORT_TENT_MON_SKITTY] = {
.species = SPECIES_SKITTY,
.moves = {MOVE_ASSIST, MOVE_ATTRACT, MOVE_SING, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [54] = {
+ [SLATEPORT_TENT_MON_SEVIPER_2] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_SWAGGER, MOVE_WRAP, MOVE_POISON_TAIL, MOVE_HAZE},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE,
.nature = NATURE_BRAVE
},
- [55] = {
+ [SLATEPORT_TENT_MON_GOLBAT_2] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_BITE, MOVE_TORMENT, MOVE_SCREECH, MOVE_POISON_FANG},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_HARDY
},
- [56] = {
+ [SLATEPORT_TENT_MON_RALTS] = {
.species = SPECIES_RALTS,
.moves = {MOVE_HYPNOSIS, MOVE_IMPRISON, MOVE_PSYCHIC, MOVE_DREAM_EATER},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
- [57] = {
+ [SLATEPORT_TENT_MON_SANDSHREW] = {
.species = SPECIES_SANDSHREW,
.moves = {MOVE_SLASH, MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_DEFENSE_CURL},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = 0,
.nature = NATURE_HARDY
},
- [58] = {
+ [SLATEPORT_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ENCORE, MOVE_POUND},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
- [59] = {
+ [SLATEPORT_TENT_MON_VOLBEAT] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_TACKLE, MOVE_CONFUSE_RAY, MOVE_QUICK_ATTACK, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [60] = {
+ [SLATEPORT_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_CHARM, MOVE_TACKLE, MOVE_ENCORE, MOVE_MOONLIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_CHERI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [61] = {
+ [SLATEPORT_TENT_MON_KADABRA] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_DISABLE, MOVE_CONFUSION, MOVE_REFLECT, MOVE_RECOVER},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [62] = {
+ [SLATEPORT_TENT_MON_KIRLIA] = {
.species = SPECIES_KIRLIA,
.moves = {MOVE_CALM_MIND, MOVE_CONFUSION, MOVE_DOUBLE_TEAM, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [63] = {
+ [SLATEPORT_TENT_MON_BRELOOM] = {
.species = SPECIES_BRELOOM,
.moves = {MOVE_ABSORB, MOVE_TACKLE, MOVE_STUN_SPORE, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAIVE
},
- [64] = {
+ [SLATEPORT_TENT_MON_PLUSLE_1] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_ENCORE, MOVE_THUNDER_WAVE, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
- [65] = {
+ [SLATEPORT_TENT_MON_PLUSLE_2] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_FAKE_TEARS, MOVE_SUBSTITUTE, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
- [66] = {
+ [SLATEPORT_TENT_MON_ELECTRIKE_2] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_SPARK, MOVE_CHARGE, MOVE_ROAR, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_APICOT_BERRY,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_TIMID
},
- [67] = {
+ [SLATEPORT_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_SING, MOVE_PECK, MOVE_STEEL_WING, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [68] = {
+ [SLATEPORT_TENT_MON_MACHOP] = {
.species = SPECIES_MACHOP,
.moves = {MOVE_FOCUS_ENERGY, MOVE_VITAL_THROW, MOVE_SEISMIC_TOSS, MOVE_FORESIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [69] = {
+ [SLATEPORT_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_FOCUS_ENERGY, MOVE_LEER, MOVE_KARATE_CHOP, MOVE_FORESIGHT},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
@@ -1248,321 +1248,321 @@ const struct FacilityMon gSlateportBattleTentMons[] =
// Verdanturf Battle Tent.
const u16 gVerdanturfBattleTentTrainerMons_Brenna[] =
{
- 4,
- 11,
- 13,
- 18,
- 26,
+ VERDANTURF_TENT_MON_SHROOMISH,
+ VERDANTURF_TENT_MON_SWALOT,
+ VERDANTURF_TENT_MON_BALTOY,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_NUZLEAF,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dilan[] =
{
- 30,
- 37,
- 13,
- 29,
- 42,
+ VERDANTURF_TENT_MON_GRAVELER,
+ VERDANTURF_TENT_MON_TRAPINCH,
+ VERDANTURF_TENT_MON_BALTOY,
+ VERDANTURF_TENT_MON_SOLROCK,
+ VERDANTURF_TENT_MON_MACHOKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Eliana[] =
{
- 6,
- 7,
- 17,
- 18,
- 40,
+ VERDANTURF_TENT_MON_MAGIKARP,
+ VERDANTURF_TENT_MON_BARBOACH,
+ VERDANTURF_TENT_MON_GOLDEEN_1,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Markus[] =
{
- 6,
- 7,
- 18,
- 24,
- 38,
+ VERDANTURF_TENT_MON_MAGIKARP,
+ VERDANTURF_TENT_MON_BARBOACH,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_GOLDEEN_2,
+ VERDANTURF_TENT_MON_TENTACOOL,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Caitlyn[] =
{
- 0,
- 12,
- 25,
- 28,
- 22,
- 44,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_KECLEON,
+ VERDANTURF_TENT_MON_ELECTRIKE,
+ VERDANTURF_TENT_MON_MIGHTYENA,
+ VERDANTURF_TENT_MON_SKARMORY,
+ VERDANTURF_TENT_MON_CACNEA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Desiree[] =
{
- 8,
- 12,
- 21,
- 22,
- 31,
+ VERDANTURF_TENT_MON_WINGULL,
+ VERDANTURF_TENT_MON_KECLEON,
+ VERDANTURF_TENT_MON_SEVIPER,
+ VERDANTURF_TENT_MON_SKARMORY,
+ VERDANTURF_TENT_MON_KADABRA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ronald[] =
{
- 1,
- 20,
- 23,
- 25,
- 32,
+ VERDANTURF_TENT_MON_ZIGZAGOON,
+ VERDANTURF_TENT_MON_LINOONE,
+ VERDANTURF_TENT_MON_SWELLOW,
+ VERDANTURF_TENT_MON_ELECTRIKE,
+ VERDANTURF_TENT_MON_VOLTORB,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ashten[] =
{
- 9,
- 12,
- 27,
- 37,
- 43,
+ VERDANTURF_TENT_MON_ARON_1,
+ VERDANTURF_TENT_MON_KECLEON,
+ VERDANTURF_TENT_MON_ARON_2,
+ VERDANTURF_TENT_MON_TRAPINCH,
+ VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Gerard[] =
{
- 36,
- 7,
- 34,
- 6,
- 40,
+ VERDANTURF_TENT_MON_MARILL,
+ VERDANTURF_TENT_MON_BARBOACH,
+ VERDANTURF_TENT_MON_PELIPPER,
+ VERDANTURF_TENT_MON_MAGIKARP,
+ VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Bradly[] =
{
- 26,
- 3,
- 0,
- 2,
- 17,
+ VERDANTURF_TENT_MON_NUZLEAF,
+ VERDANTURF_TENT_MON_TAILLOW,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_DUSTOX,
+ VERDANTURF_TENT_MON_GOLDEEN_1,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dennis[] =
{
- 14,
- 37,
- 2,
- 38,
- 27,
+ VERDANTURF_TENT_MON_NINJASK,
+ VERDANTURF_TENT_MON_TRAPINCH,
+ VERDANTURF_TENT_MON_DUSTOX,
+ VERDANTURF_TENT_MON_TENTACOOL,
+ VERDANTURF_TENT_MON_ARON_2,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Prestin[] =
{
- 31,
- 28,
- 22,
- 25,
- 44,
- 43,
- 41,
+ VERDANTURF_TENT_MON_KADABRA,
+ VERDANTURF_TENT_MON_MIGHTYENA,
+ VERDANTURF_TENT_MON_SKARMORY,
+ VERDANTURF_TENT_MON_ELECTRIKE,
+ VERDANTURF_TENT_MON_CACNEA,
+ VERDANTURF_TENT_MON_WHISMUR,
+ VERDANTURF_TENT_MON_ILLUMISE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ernesto[] =
{
- 33,
- 32,
- 25,
- 35,
- 34,
+ VERDANTURF_TENT_MON_MAGNEMITE,
+ VERDANTURF_TENT_MON_VOLTORB,
+ VERDANTURF_TENT_MON_ELECTRIKE,
+ VERDANTURF_TENT_MON_LOUDRED,
+ VERDANTURF_TENT_MON_PELIPPER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Nala[] =
{
- 1,
- 4,
- 8,
- 11,
- 17,
- 40,
- 34,
+ VERDANTURF_TENT_MON_ZIGZAGOON,
+ VERDANTURF_TENT_MON_SHROOMISH,
+ VERDANTURF_TENT_MON_WINGULL,
+ VERDANTURF_TENT_MON_SWALOT,
+ VERDANTURF_TENT_MON_GOLDEEN_1,
+ VERDANTURF_TENT_MON_WAILMER,
+ VERDANTURF_TENT_MON_PELIPPER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Darnell[] =
{
- 0,
- 29,
- 35,
- 37,
- 39,
- 43,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_SOLROCK,
+ VERDANTURF_TENT_MON_LOUDRED,
+ VERDANTURF_TENT_MON_TRAPINCH,
+ VERDANTURF_TENT_MON_VIGOROTH,
+ VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Ashlyn[] =
{
- 29,
- 36,
- 32,
- 30,
- 17,
- 6,
- 44,
+ VERDANTURF_TENT_MON_SOLROCK,
+ VERDANTURF_TENT_MON_MARILL,
+ VERDANTURF_TENT_MON_VOLTORB,
+ VERDANTURF_TENT_MON_GRAVELER,
+ VERDANTURF_TENT_MON_GOLDEEN_1,
+ VERDANTURF_TENT_MON_MAGIKARP,
+ VERDANTURF_TENT_MON_CACNEA,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Addison[] =
{
- 0,
- 1,
- 16,
- 31,
- 6,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_ZIGZAGOON,
+ VERDANTURF_TENT_MON_SWABLU,
+ VERDANTURF_TENT_MON_KADABRA,
+ VERDANTURF_TENT_MON_MAGIKARP,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Justine[] =
{
- 0,
- 1,
- 16,
- 36,
- 18,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_ZIGZAGOON,
+ VERDANTURF_TENT_MON_SWABLU,
+ VERDANTURF_TENT_MON_MARILL,
+ VERDANTURF_TENT_MON_LOTAD,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Tyson[] =
{
- 5,
- 15,
- 22,
- 30,
- 16,
- 39,
- 43,
+ VERDANTURF_TENT_MON_MACHOP,
+ VERDANTURF_TENT_MON_MAKUHITA,
+ VERDANTURF_TENT_MON_SKARMORY,
+ VERDANTURF_TENT_MON_GRAVELER,
+ VERDANTURF_TENT_MON_SWABLU,
+ VERDANTURF_TENT_MON_VIGOROTH,
+ VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Laila[] =
{
- 5,
- 15,
- 19,
- 24,
- 41,
- 43,
+ VERDANTURF_TENT_MON_MACHOP,
+ VERDANTURF_TENT_MON_MAKUHITA,
+ VERDANTURF_TENT_MON_NUMEL_2,
+ VERDANTURF_TENT_MON_GOLDEEN_2,
+ VERDANTURF_TENT_MON_ILLUMISE,
+ VERDANTURF_TENT_MON_WHISMUR,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Waren[] =
{
- 0,
- 9,
- 10,
- 11,
- 23,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_ARON_1,
+ VERDANTURF_TENT_MON_NUMEL_1,
+ VERDANTURF_TENT_MON_SWALOT,
+ VERDANTURF_TENT_MON_SWELLOW,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Tobias[] =
{
- 6,
- 7,
- 24,
- 38,
- 40,
+ VERDANTURF_TENT_MON_MAGIKARP,
+ VERDANTURF_TENT_MON_BARBOACH,
+ VERDANTURF_TENT_MON_GOLDEEN_2,
+ VERDANTURF_TENT_MON_TENTACOOL,
+ VERDANTURF_TENT_MON_WAILMER,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Josiah[] =
{
- 8,
- 16,
- 23,
- 34,
- 3,
+ VERDANTURF_TENT_MON_WINGULL,
+ VERDANTURF_TENT_MON_SWABLU,
+ VERDANTURF_TENT_MON_SWELLOW,
+ VERDANTURF_TENT_MON_PELIPPER,
+ VERDANTURF_TENT_MON_TAILLOW,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Dion[] =
{
- 14,
- 2,
- 11,
- 39,
- 21,
- 38,
+ VERDANTURF_TENT_MON_NINJASK,
+ VERDANTURF_TENT_MON_DUSTOX,
+ VERDANTURF_TENT_MON_SWALOT,
+ VERDANTURF_TENT_MON_VIGOROTH,
+ VERDANTURF_TENT_MON_SEVIPER,
+ VERDANTURF_TENT_MON_TENTACOOL,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Kenzie[] =
{
- 18,
- 10,
- 16,
- 26,
- 25,
- 27,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_NUMEL_1,
+ VERDANTURF_TENT_MON_SWABLU,
+ VERDANTURF_TENT_MON_NUZLEAF,
+ VERDANTURF_TENT_MON_ELECTRIKE,
+ VERDANTURF_TENT_MON_ARON_2,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Lillian[] =
{
- 24,
- 34,
- 36,
- 38,
- 5,
+ VERDANTURF_TENT_MON_GOLDEEN_2,
+ VERDANTURF_TENT_MON_PELIPPER,
+ VERDANTURF_TENT_MON_MARILL,
+ VERDANTURF_TENT_MON_TENTACOOL,
+ VERDANTURF_TENT_MON_MACHOP,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Lesley[] =
{
- 26,
- 0,
- 18,
- 13,
- 25,
+ VERDANTURF_TENT_MON_NUZLEAF,
+ VERDANTURF_TENT_MON_POOCHYENA,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_BALTOY,
+ VERDANTURF_TENT_MON_ELECTRIKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Marquis[] =
{
- 24,
- 34,
- 5,
- 15,
- 7,
- 42,
+ VERDANTURF_TENT_MON_GOLDEEN_2,
+ VERDANTURF_TENT_MON_PELIPPER,
+ VERDANTURF_TENT_MON_MACHOP,
+ VERDANTURF_TENT_MON_MAKUHITA,
+ VERDANTURF_TENT_MON_BARBOACH,
+ VERDANTURF_TENT_MON_MACHOKE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Freddy[] =
{
- 18,
- 21,
- 26,
- 29,
- 41,
+ VERDANTURF_TENT_MON_LOTAD,
+ VERDANTURF_TENT_MON_SEVIPER,
+ VERDANTURF_TENT_MON_NUZLEAF,
+ VERDANTURF_TENT_MON_SOLROCK,
+ VERDANTURF_TENT_MON_ILLUMISE,
-1
};
const u16 gVerdanturfBattleTentTrainerMons_Cecilia[] =
{
- 23,
- 26,
- 27,
- 28,
- 31,
+ VERDANTURF_TENT_MON_SWELLOW,
+ VERDANTURF_TENT_MON_NUZLEAF,
+ VERDANTURF_TENT_MON_ARON_2,
+ VERDANTURF_TENT_MON_MIGHTYENA,
+ VERDANTURF_TENT_MON_KADABRA,
-1
};
-const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
+const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
- [0] = {
+ [VERDANTURF_TENT_TRAINER_BRENNA] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("BRENNA"),
.speechBefore = {EC_WORD_NO, EC_WORD_DAYS, EC_WORD_GO, EC_WORD_WITHOUT, EC_WORD_MY, EC_MOVE(FAKE_TEARS)},
@@ -1570,7 +1570,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_ALL, EC_WORD_I, EC_WORD_EVER, EC_WORD_GET, EC_WORD_IS, EC_MOVE(TORMENT)},
.monSet = gVerdanturfBattleTentTrainerMons_Brenna
},
- [1] = {
+ [VERDANTURF_TENT_TRAINER_DILAN] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("DILAN"),
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_KNOW, EC_WORD_HOW, EC_WORD_BORED, EC_WORD_I_AM},
@@ -1578,7 +1578,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_EXCITING, EC_WORD_EXCL_EXCL, EC_WORD_BYE_BYE, EC_WORD_TO, EC_WORD_BEING, EC_WORD_BORED},
.monSet = gVerdanturfBattleTentTrainerMons_Dilan
},
- [2] = {
+ [VERDANTURF_TENT_TRAINER_ELIANA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("ELIANA"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_ON, EC_WORD_A, EC_WORD_VACATION, EC_WORD_SOON},
@@ -1586,7 +1586,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_NO, EC_WORD_SLEEP, EC_WORD_UNTIL, EC_WORD_I, EC_WORD_GET, EC_WORD_HOME},
.monSet = gVerdanturfBattleTentTrainerMons_Eliana
},
- [3] = {
+ [VERDANTURF_TENT_TRAINER_MARKUS] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("MARKUS"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_SMART, EC_WORD_EXCL, EC_WORD_IF_I_LOSE, EC_WORD_I, EC_MOVE(SELF_DESTRUCT)},
@@ -1594,7 +1594,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I_VE, EC_WORD_LOST, EC_WORD_ELLIPSIS, EC_WORD_TIME, EC_WORD_TO, EC_MOVE(SELF_DESTRUCT)},
.monSet = gVerdanturfBattleTentTrainerMons_Markus
},
- [4] = {
+ [VERDANTURF_TENT_TRAINER_CAITLYN] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("CAITLYN"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_BORED, EC_WORD_OF, EC_WORD_BEING, EC_WORD_AN, EC_WORD_IDOL},
@@ -1602,7 +1602,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_LOSING, EC_WORD_DOESN_T, EC_WORD_BUG, EC_WORD_ME, EC_WORD_AT, EC_WORD_ALL},
.monSet = gVerdanturfBattleTentTrainerMons_Caitlyn
},
- [5] = {
+ [VERDANTURF_TENT_TRAINER_DESIREE] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("DESIREE"),
.speechBefore = {EC_WORD_DOESN_T, EC_WORD_MY, EC_WORD_BEAUTY, EC_MOVE(ASTONISH), EC_WORD_YOU, EC_WORD_QUES},
@@ -1610,7 +1610,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_WORD_BEAUTY, EC_WORD_DID, EC_WORD_NOTHING, EC_WORD_FOR, EC_WORD_YOU},
.monSet = gVerdanturfBattleTentTrainerMons_Desiree
},
- [6] = {
+ [VERDANTURF_TENT_TRAINER_RONALD] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("RONALD"),
.speechBefore = {EC_WORD_COME_ON, EC_WORD_I, EC_WORD_WILL, EC_WORD_BATTLE, EC_WORD_SERIOUSLY, -1},
@@ -1618,7 +1618,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_TO, EC_WORD_DO, EC_WORD_A, EC_MOVE2(BATON_PASS)},
.monSet = gVerdanturfBattleTentTrainerMons_Ronald
},
- [7] = {
+ [VERDANTURF_TENT_TRAINER_ASHTEN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("ASHTEN"),
.speechBefore = {EC_WORD_OH_YEAH, EC_WORD_ANOTHER, EC_WORD_EXCITING, EC_WORD_BATTLE, EC_WORD_EXCL, -1},
@@ -1626,7 +1626,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_AN, EC_WORD_EXCITING, EC_WORD_LOSS, EC_WORD_WOW, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Ashten
},
- [8] = {
+ [VERDANTURF_TENT_TRAINER_GERARD] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("GERARD"),
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_WORD_SUPER, EC_MOVE2(TEETER_DANCE), EC_WORD_EXCL},
@@ -1634,7 +1634,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_WON_T, EC_WORD_FORGIVE, EC_WORD_YOU, EC_WORD_FOR, EC_WORD_THAT},
.monSet = gVerdanturfBattleTentTrainerMons_Gerard
},
- [9] = {
+ [VERDANTURF_TENT_TRAINER_BRADLY] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("BRADLY"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_LONESOME, EC_WORD_BUT, EC_WORD_I, EC_WORD_VACATION, EC_WORD_ALONE},
@@ -1642,7 +1642,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_OH, EC_WORD_ELLIPSIS, -1, EC_WORD_ALONE, EC_WORD_AS, EC_WORD_ALWAYS},
.monSet = gVerdanturfBattleTentTrainerMons_Bradly
},
- [10] = {
+ [VERDANTURF_TENT_TRAINER_DENNIS] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("DENNIS"),
.speechBefore = {EC_WORD_ARE, EC_WORD_YOU, EC_WORD_REALLY, EC_WORD_STRONG, EC_WORD_QUES, -1},
@@ -1650,7 +1650,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_NICE, EC_WORD_GOING, EC_WORD_EXCL, EC_WORD_I, EC_WORD_WAS, EC_WORD_CHILD_S_PLAY},
.monSet = gVerdanturfBattleTentTrainerMons_Dennis
},
- [11] = {
+ [VERDANTURF_TENT_TRAINER_PRESTIN] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("PRESTIN"),
.speechBefore = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_A, EC_MOVE(NIGHTMARE), EC_WORD_FOR, EC_WORD_YOU},
@@ -1658,7 +1658,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_WAKE_UP, EC_WORD_FROM, EC_WORD_THIS},
.monSet = gVerdanturfBattleTentTrainerMons_Prestin
},
- [12] = {
+ [VERDANTURF_TENT_TRAINER_ERNESTO] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("ERNESTO"),
.speechBefore = {EC_WORD_THIS, EC_WORD_PARTY, EC_WORD_GOES, EC_WORD_ON, EC_WORD_FOREVER, EC_WORD_EXCL},
@@ -1666,7 +1666,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, EC_WORD_THE, EC_WORD_MUSIC, EC_WORD_CAN_T, EC_WORD_STOP},
.monSet = gVerdanturfBattleTentTrainerMons_Ernesto
},
- [13] = {
+ [VERDANTURF_TENT_TRAINER_NALA] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("NALA"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_THE, EC_WORD_WORLD, EC_WORD_MOVIE, EC_WORD_COLLECTION},
@@ -1674,7 +1674,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_REFUSE, EC_WORD_TO, EC_WORD_BELIEVE, EC_WORD_THIS, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Nala
},
- [14] = {
+ [VERDANTURF_TENT_TRAINER_DARNELL] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("DARNELL"),
.speechBefore = {EC_WORD_I, EC_WORD_WILL, EC_WORD_GO_EASY, EC_WORD_ON, EC_WORD_YOU, -1},
@@ -1682,7 +1682,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_TO, EC_WORD_TAKE, EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Darnell
},
- [15] = {
+ [VERDANTURF_TENT_TRAINER_ASHLYN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("ASHLYN"),
.speechBefore = {EC_WORD_I, EC_WORD_LOOK, EC_WORD_TOUGH, EC_WORD_DO, EC_WORD_I, EC_WORD_QUES},
@@ -1690,7 +1690,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MEAN, EC_WORD_EXCL_EXCL, -1, -1, -1},
.monSet = gVerdanturfBattleTentTrainerMons_Ashlyn
},
- [16] = {
+ [VERDANTURF_TENT_TRAINER_ADDISON] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("ADDISON"),
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_EXCL},
@@ -1698,7 +1698,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, -1, EC_WORD_BUT, EC_WORD_WHY, EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Addison
},
- [17] = {
+ [VERDANTURF_TENT_TRAINER_JUSTINE] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("JUSTINE"),
.speechBefore = {EC_WORD_YES, EC_WORD_EXCL, -1, EC_WORD_COME_ON, EC_WORD_I_AM, EC_WORD_READY},
@@ -1706,7 +1706,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_WOWEE, EC_WORD_EXCL_EXCL, -1, -1, -1, -1},
.monSet = gVerdanturfBattleTentTrainerMons_Justine
},
- [18] = {
+ [VERDANTURF_TENT_TRAINER_TYSON] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("TYSON"),
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_GOING, EC_WORD_TO, EC_WORD_PRESSURE, EC_WORD_ME, EC_WORD_QUES},
@@ -1714,7 +1714,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_THIS, EC_WORD_DOESN_T, EC_WORD_MAKE, EC_WORD_ME, EC_WORD_HAPPY, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Tyson
},
- [19] = {
+ [VERDANTURF_TENT_TRAINER_LAILA] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("LAILA"),
.speechBefore = {EC_WORD_A, EC_MOVE2(STRUGGLE), EC_WORD_ISN_T, EC_WORD_VERY, EC_WORD_COOL, -1},
@@ -1722,7 +1722,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_NOT, EC_WORD_COOL, EC_WORD_BUT, EC_WORD_YOU, EC_WORD_WON},
.monSet = gVerdanturfBattleTentTrainerMons_Laila
},
- [20] = {
+ [VERDANTURF_TENT_TRAINER_WAREN] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("WAREN"),
.speechBefore = {EC_WORD_DANGER, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_SENSE, EC_WORD_DANGER},
@@ -1730,7 +1730,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_DID, EC_WORD_SENSE, EC_WORD_DANGER, EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Waren
},
- [21] = {
+ [VERDANTURF_TENT_TRAINER_TOBIAS] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("TOBIAS"),
.speechBefore = {EC_MOVE2(BARRIER), EC_WORD_EXCL_EXCL, -1, EC_WORD_NOW, EC_WORD_COME_ON, EC_WORD_EXCL},
@@ -1738,7 +1738,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_SHOULD, EC_WORD_KNOW, EC_WORD_THAT, EC_WORD_IT_S, EC_WORD_HOPELESS},
.monSet = gVerdanturfBattleTentTrainerMons_Tobias
},
- [22] = {
+ [VERDANTURF_TENT_TRAINER_JOSIAH] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("JOSIAH"),
.speechBefore = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_IF_I_LOSE, -1},
@@ -1746,7 +1746,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_PROMISE, EC_WORD_TO, EC_MOVE(FLY), EC_WORD_SOMETIME, EC_WORD_SOON},
.monSet = gVerdanturfBattleTentTrainerMons_Josiah
},
- [23] = {
+ [VERDANTURF_TENT_TRAINER_DION] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("DION"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_TRENDY, EC_WORD_UM, EC_WORD_BATTLE, EC_WORD_SOMETHING, -1},
@@ -1754,7 +1754,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_WAS, EC_WORD_IT, EC_WORD_ELLIPSIS, EC_WORD_BATTLE, EC_WORD_GOURMET, EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Dion
},
- [24] = {
+ [VERDANTURF_TENT_TRAINER_KENZIE] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("KENZIE"),
.speechBefore = {EC_WORD_THE, EC_MOVE(MORNING_SUN), EC_WORD_GIVES, EC_WORD_ME, EC_MOVE(STRENGTH), -1},
@@ -1762,7 +1762,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_LIKE, EC_WORD_A, EC_WORD_TERRIBLE, EC_MOVE(SANDSTORM), EC_WORD_ELLIPSIS},
.monSet = gVerdanturfBattleTentTrainerMons_Kenzie
},
- [25] = {
+ [VERDANTURF_TENT_TRAINER_LILLIAN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("LILLIAN"),
.speechBefore = {EC_WORD_I, EC_WORD_DO, EC_WORD_THINGS, EC_WORD_AT, EC_WORD_MY, EC_WORD_OWN_TEMPO},
@@ -1770,7 +1770,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_AWW, EC_WORD_ELLIPSIS, EC_WORD_I, EC_WORD_NEED, EC_WORD_A, EC_WORD_NAP},
.monSet = gVerdanturfBattleTentTrainerMons_Lillian
},
- [26] = {
+ [VERDANTURF_TENT_TRAINER_LESLEY] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("LESLEY"),
.speechBefore = {EC_WORD_YOU, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_LOLLING, EC_WORD_ABOUT},
@@ -1778,7 +1778,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_THIS, EC_WORD_SHOULD, EC_WORD_NOT, EC_WORD_BE, EC_WORD_HAPPENING, EC_WORD_EXCL},
.monSet = gVerdanturfBattleTentTrainerMons_Lesley
},
- [27] = {
+ [VERDANTURF_TENT_TRAINER_MARQUIS] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("MARQUIS"),
.speechBefore = {EC_WORD_NONE, EC_WORD_OF, EC_WORD_THIS, EC_WORD_IS, EC_WORD_MAKING, EC_WORD_SENSE},
@@ -1786,7 +1786,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_SHOULD, EC_WORD_I, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_QUES},
.monSet = gVerdanturfBattleTentTrainerMons_Marquis
},
- [28] = {
+ [VERDANTURF_TENT_TRAINER_FREDDY] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("FREDDY"),
.speechBefore = {EC_WORD_I, EC_WORD_ADORE, EC_WORD_THIS, EC_WORD_CUTE, EC_WORD_TELEVISION, EC_WORD_IDOL},
@@ -1794,7 +1794,7 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
.speechLose = {EC_WORD_LATE, EC_WORD_NIGHT, EC_WORD_TELEVISION, EC_WORD_IS, EC_WORD_MY, EC_WORD_LIFE},
.monSet = gVerdanturfBattleTentTrainerMons_Freddy
},
- [29] = {
+ [VERDANTURF_TENT_TRAINER_CECILIA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("CECILIA"),
.speechBefore = {EC_WORD_MY, EC_WORD_FABULOUS, EC_WORD_CUTENESS, EC_WORD_IS, EC_WORD_IN, EC_WORD_FASHION},
@@ -1804,317 +1804,317 @@ const struct BattleFrontierTrainer gVerdanturfBattleTentTrainers[] =
}
};
-const struct FacilityMon gVerdanturfBattleTentMons[] =
+const struct FacilityMon gVerdanturfBattleTentMons[NUM_VERDANTURF_TENT_MONS] =
{
- [0] = {
+ [VERDANTURF_TENT_MON_POOCHYENA] = {
.species = SPECIES_POOCHYENA,
.moves = {MOVE_ROAR, MOVE_THIEF, MOVE_BITE, MOVE_HOWL},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [1] = {
+ [VERDANTURF_TENT_MON_ZIGZAGOON] = {
.species = SPECIES_ZIGZAGOON,
.moves = {MOVE_COVET, MOVE_GROWL, MOVE_PIN_MISSILE, MOVE_MUD_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [2] = {
+ [VERDANTURF_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_CONFUSION, MOVE_MOONLIGHT, MOVE_PROTECT, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_MODEST
},
- [3] = {
+ [VERDANTURF_TENT_MON_TAILLOW] = {
.species = SPECIES_TAILLOW,
.moves = {MOVE_AGILITY, MOVE_DOUBLE_TEAM, MOVE_WING_ATTACK, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_ORAN_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [4] = {
+ [VERDANTURF_TENT_MON_SHROOMISH] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_HEADBUTT, MOVE_STUN_SPORE, MOVE_LEECH_SEED, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_RASH
},
- [5] = {
+ [VERDANTURF_TENT_MON_MACHOP] = {
.species = SPECIES_MACHOP,
.moves = {MOVE_LOW_KICK, MOVE_LEER, MOVE_FOCUS_ENERGY, MOVE_ENCORE},
.itemTableId = BATTLE_FRONTIER_ITEM_PERSIM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_LONELY
},
- [6] = {
+ [VERDANTURF_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_SPLASH, MOVE_FLAIL, MOVE_TACKLE, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [7] = {
+ [VERDANTURF_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_MUD_SLAP, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SPEED,
.nature = NATURE_HASTY
},
- [8] = {
+ [VERDANTURF_TENT_MON_WINGULL] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_ATTRACT, MOVE_TWISTER, MOVE_WING_ATTACK, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
- [9] = {
+ [VERDANTURF_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_ENDEAVOR, MOVE_METAL_CLAW, MOVE_TACKLE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_PECHA_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_HARDY
},
- [10] = {
+ [VERDANTURF_TENT_MON_NUMEL_1] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_EMBER, MOVE_ROCK_SLIDE, MOVE_ROLLOUT, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_SASSY
},
- [11] = {
+ [VERDANTURF_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_AMNESIA},
.itemTableId = BATTLE_FRONTIER_ITEM_POISON_BARB,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [12] = {
+ [VERDANTURF_TENT_MON_KECLEON] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_SUBSTITUTE, MOVE_FAINT_ATTACK, MOVE_DOUBLE_TEAM, MOVE_BIND},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIET
},
- [13] = {
+ [VERDANTURF_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SANDSTORM, MOVE_FLASH, MOVE_SELF_DESTRUCT, MOVE_HARDEN},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [14] = {
+ [VERDANTURF_TENT_MON_NINJASK] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_DIG, MOVE_SCREECH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [15] = {
+ [VERDANTURF_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_BULK_UP, MOVE_ARM_THRUST, MOVE_SMELLING_SALT, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [16] = {
+ [VERDANTURF_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_REFRESH, MOVE_SAFEGUARD, MOVE_ATTRACT, MOVE_MIRROR_MOVE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MILD
},
- [17] = {
+ [VERDANTURF_TENT_MON_GOLDEEN_1] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATERFALL, MOVE_MUD_SPORT, MOVE_SUPERSONIC, MOVE_DOUBLE_TEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_MYSTIC_WATER,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_GENTLE
},
- [18] = {
+ [VERDANTURF_TENT_MON_LOTAD] = {
.species = SPECIES_LOTAD,
.moves = {MOVE_GROWL, MOVE_WATER_GUN, MOVE_MEGA_DRAIN, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_IAPAPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [19] = {
+ [VERDANTURF_TENT_MON_NUMEL_2] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_MAGNITUDE, MOVE_EMBER, MOVE_GROWL, MOVE_DEFENSE_CURL},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_RELAXED
},
- [20] = {
+ [VERDANTURF_TENT_MON_LINOONE] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_HEADBUTT, MOVE_TICKLE, MOVE_PROTECT, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [21] = {
+ [VERDANTURF_TENT_MON_SEVIPER] = {
.species = SPECIES_SEVIPER,
.moves = {MOVE_WRAP, MOVE_GLARE, MOVE_POISON_FANG, MOVE_SWAGGER},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [22] = {
+ [VERDANTURF_TENT_MON_SKARMORY] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_AIR_CUTTER, MOVE_SANDSTORM, MOVE_LEER, MOVE_AGILITY},
.itemTableId = BATTLE_FRONTIER_ITEM_MACHO_BRACE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
- [23] = {
+ [VERDANTURF_TENT_MON_SWELLOW] = {
.species = SPECIES_SWELLOW,
.moves = {MOVE_AGILITY, MOVE_WING_ATTACK, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SHARP_BEAK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [24] = {
+ [VERDANTURF_TENT_MON_GOLDEEN_2] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_PECK, MOVE_SUPERSONIC, MOVE_PSYBEAM, MOVE_RAIN_DANCE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_GENTLE
},
- [25] = {
+ [VERDANTURF_TENT_MON_ELECTRIKE] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_SHOCK_WAVE, MOVE_TACKLE, MOVE_CHARGE, MOVE_THUNDER_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_MILD
},
- [26] = {
+ [VERDANTURF_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_SUNNY_DAY, MOVE_TORMENT, MOVE_FAKE_OUT, MOVE_THIEF},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_GLASSES,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [27] = {
+ [VERDANTURF_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_TAKE_DOWN, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [28] = {
+ [VERDANTURF_TENT_MON_MIGHTYENA] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_HOWL, MOVE_TAKE_DOWN, MOVE_ODOR_SLEUTH, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [29] = {
+ [VERDANTURF_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_HARDEN, MOVE_FIRE_SPIN, MOVE_MIMIC, MOVE_PSYWAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_TWISTED_SPOON,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [30] = {
+ [VERDANTURF_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_ROLLOUT, MOVE_ROCK_SMASH, MOVE_SANDSTORM, MOVE_BLOCK},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_IMPISH
},
- [31] = {
+ [VERDANTURF_TENT_MON_KADABRA] = {
.species = SPECIES_KADABRA,
.moves = {MOVE_ENCORE, MOVE_PSYBEAM, MOVE_DISABLE, MOVE_KINESIS},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [32] = {
+ [VERDANTURF_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_PROTECT, MOVE_SELF_DESTRUCT, MOVE_SPARK, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_BASHFUL
},
- [33] = {
+ [VERDANTURF_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_METAL_SOUND, MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SHOCK_WAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_SERIOUS
},
- [34] = {
+ [VERDANTURF_TENT_MON_PELIPPER] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_WING_ATTACK, MOVE_MIST, MOVE_AGILITY, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_FIGY_BERRY,
.evSpread = 0,
.nature = NATURE_BRAVE
},
- [35] = {
+ [VERDANTURF_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_HOWL, MOVE_UPROAR, MOVE_REST, MOVE_SCREECH},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CALM
},
- [36] = {
+ [VERDANTURF_TENT_MON_MARILL] = {
.species = SPECIES_MARILL,
.moves = {MOVE_ROLLOUT, MOVE_DEFENSE_CURL, MOVE_TAIL_WHIP, MOVE_BUBBLE_BEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [37] = {
+ [VERDANTURF_TENT_MON_TRAPINCH] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_DIG, MOVE_ROCK_TOMB, MOVE_SANDSTORM, MOVE_FAINT_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_NONE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_NAUGHTY
},
- [38] = {
+ [VERDANTURF_TENT_MON_TENTACOOL] = {
.species = SPECIES_TENTACOOL,
.moves = {MOVE_SCREECH, MOVE_CONFUSE_RAY, MOVE_WRAP, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [39] = {
+ [VERDANTURF_TENT_MON_VIGOROTH] = {
.species = SPECIES_VIGOROTH,
.moves = {MOVE_ENCORE, MOVE_SLACK_OFF, MOVE_YAWN, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [40] = {
+ [VERDANTURF_TENT_MON_WAILMER] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WATER_PULSE, MOVE_ROLLOUT, MOVE_CURSE, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_WHITE_HERB,
.evSpread = F_EV_SPREAD_HP,
.nature = NATURE_RELAXED
},
- [41] = {
+ [VERDANTURF_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_TACKLE, MOVE_SWEET_SCENT, MOVE_WISH, MOVE_ENCORE},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [42] = {
+ [VERDANTURF_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_LEER, MOVE_KARATE_CHOP, MOVE_BULK_UP, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_CALM
},
- [43] = {
+ [VERDANTURF_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_SECRET_POWER, MOVE_SUPERSONIC, MOVE_STOMP, MOVE_ROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_QUIRKY
},
- [44] = {
+ [VERDANTURF_TENT_MON_CACNEA] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_NEEDLE_ARM, MOVE_GROWTH},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
@@ -2126,324 +2126,324 @@ const struct FacilityMon gVerdanturfBattleTentMons[] =
// Fallarbor Battle Tent.
const u16 gFallarborBattleTentTrainerMons_Amber[] =
{
- 39,
- 40,
- 41,
- 42,
- 43,
- 44,
+ FALLARBOR_TENT_MON_SWALOT,
+ FALLARBOR_TENT_MON_SHROOMISH,
+ FALLARBOR_TENT_MON_KIRLIA,
+ FALLARBOR_TENT_MON_LOMBRE,
+ FALLARBOR_TENT_MON_NUZLEAF,
+ FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Javier[] =
{
- 6,
- 35,
- 36,
- 37,
- 38,
- 44,
+ FALLARBOR_TENT_MON_SOLROCK,
+ FALLARBOR_TENT_MON_TRAPINCH,
+ FALLARBOR_TENT_MON_BALTOY,
+ FALLARBOR_TENT_MON_GRAVELER,
+ FALLARBOR_TENT_MON_SANDSHREW,
+ FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Natalie[] =
{
- 5,
- 29,
- 30,
- 32,
- 34,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_PELIPPER,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_MARILL,
+ FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Treve[] =
{
- 28,
- 29,
- 30,
- 32,
- 33,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_PELIPPER,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_MARILL,
+ FALLARBOR_TENT_MON_GOLDEEN_1,
-1
};
const u16 gFallarborBattleTentTrainerMons_Arianna[] =
{
- 18,
- 23,
- 24,
- 27,
- 44,
+ FALLARBOR_TENT_MON_ELECTRIKE,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_MIGHTYENA,
+ FALLARBOR_TENT_MON_GOLBAT,
+ FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jadyn[] =
{
- 0,
- 22,
- 24,
- 27,
- 32,
- 39,
+ FALLARBOR_TENT_MON_NUMEL,
+ FALLARBOR_TENT_MON_LOUDRED,
+ FALLARBOR_TENT_MON_MIGHTYENA,
+ FALLARBOR_TENT_MON_GOLBAT,
+ FALLARBOR_TENT_MON_MARILL,
+ FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Gerardo[] =
{
- 6,
- 18,
- 23,
- 24,
- 29,
+ FALLARBOR_TENT_MON_SOLROCK,
+ FALLARBOR_TENT_MON_ELECTRIKE,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_MIGHTYENA,
+ FALLARBOR_TENT_MON_PELIPPER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jonn[] =
{
- 16,
- 17,
- 21,
- 22,
- 37,
+ FALLARBOR_TENT_MON_ARON_1,
+ FALLARBOR_TENT_MON_ARON_2,
+ FALLARBOR_TENT_MON_WHISMUR,
+ FALLARBOR_TENT_MON_LOUDRED,
+ FALLARBOR_TENT_MON_GRAVELER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Esteban[] =
{
- 5,
- 28,
- 30,
- 33,
- 42,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_GOLDEEN_1,
+ FALLARBOR_TENT_MON_LOMBRE,
-1
};
const u16 gFallarborBattleTentTrainerMons_Jameson[] =
{
- 1,
- 2,
- 3,
- 5,
- 9,
+ FALLARBOR_TENT_MON_LINOONE_1,
+ FALLARBOR_TENT_MON_PLUSLE,
+ FALLARBOR_TENT_MON_POOCHYENA,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_NINCADA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Alanzo[] =
{
- 9,
- 10,
- 11,
- 12,
- 13,
- 14,
- 15,
+ FALLARBOR_TENT_MON_NINCADA,
+ FALLARBOR_TENT_MON_BEAUTIFLY,
+ FALLARBOR_TENT_MON_DUSTOX,
+ FALLARBOR_TENT_MON_ILLUMISE,
+ FALLARBOR_TENT_MON_VOLBEAT,
+ FALLARBOR_TENT_MON_NINJASK_1,
+ FALLARBOR_TENT_MON_NINJASK_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Howard[] =
{
- 18,
- 23,
- 31,
- 38,
- 43,
+ FALLARBOR_TENT_MON_ELECTRIKE,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_SANDSHREW,
+ FALLARBOR_TENT_MON_NUZLEAF,
-1
};
const u16 gFallarborBattleTentTrainerMons_Conrad[] =
{
- 18,
- 19,
- 20,
- 21,
- 22,
+ FALLARBOR_TENT_MON_ELECTRIKE,
+ FALLARBOR_TENT_MON_MAGNEMITE,
+ FALLARBOR_TENT_MON_VOLTORB,
+ FALLARBOR_TENT_MON_WHISMUR,
+ FALLARBOR_TENT_MON_LOUDRED,
-1
};
const u16 gFallarborBattleTentTrainerMons_Makenna[] =
{
- 4,
- 21,
- 25,
- 36,
- 40,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_WHISMUR,
+ FALLARBOR_TENT_MON_SWABLU,
+ FALLARBOR_TENT_MON_BALTOY,
+ FALLARBOR_TENT_MON_SHROOMISH,
-1
};
const u16 gFallarborBattleTentTrainerMons_Brayan[] =
{
- 0,
- 4,
- 6,
- 12,
- 19,
- 23,
- 28,
+ FALLARBOR_TENT_MON_NUMEL,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_SOLROCK,
+ FALLARBOR_TENT_MON_ILLUMISE,
+ FALLARBOR_TENT_MON_MAGNEMITE,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_WINGULL,
-1
};
const u16 gFallarborBattleTentTrainerMons_Mariana[] =
{
- 0,
- 4,
- 13,
- 19,
- 28,
- 30,
- 37,
+ FALLARBOR_TENT_MON_NUMEL,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_VOLBEAT,
+ FALLARBOR_TENT_MON_MAGNEMITE,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_GRAVELER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Sheldon[] =
{
- 2,
- 3,
- 21,
- 31,
- 39,
+ FALLARBOR_TENT_MON_PLUSLE,
+ FALLARBOR_TENT_MON_POOCHYENA,
+ FALLARBOR_TENT_MON_WHISMUR,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Gianna[] =
{
- 1,
- 2,
- 30,
- 32,
- 41,
+ FALLARBOR_TENT_MON_LINOONE_1,
+ FALLARBOR_TENT_MON_PLUSLE,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_MARILL,
+ FALLARBOR_TENT_MON_KIRLIA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Yahir[] =
{
- 4,
- 8,
- 15,
- 17,
- 22,
- 24,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_MACHOKE,
+ FALLARBOR_TENT_MON_NINJASK_2,
+ FALLARBOR_TENT_MON_ARON_2,
+ FALLARBOR_TENT_MON_LOUDRED,
+ FALLARBOR_TENT_MON_MIGHTYENA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Britney[] =
{
- 4,
- 7,
- 14,
- 20,
- 23,
- 43,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_MAKUHITA,
+ FALLARBOR_TENT_MON_NINJASK_1,
+ FALLARBOR_TENT_MON_VOLTORB,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_NUZLEAF,
-1
};
const u16 gFallarborBattleTentTrainerMons_Hecter[] =
{
- 0,
- 1,
- 2,
- 5,
- 9,
- 35,
+ FALLARBOR_TENT_MON_NUMEL,
+ FALLARBOR_TENT_MON_LINOONE_1,
+ FALLARBOR_TENT_MON_PLUSLE,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_NINCADA,
+ FALLARBOR_TENT_MON_TRAPINCH,
-1
};
const u16 gFallarborBattleTentTrainerMons_Tannor[] =
{
- 5,
- 30,
- 31,
- 33,
- 34,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_BARBOACH,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_GOLDEEN_1,
+ FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Benji[] =
{
- 25,
- 26,
- 27,
- 28,
- 29,
+ FALLARBOR_TENT_MON_SWABLU,
+ FALLARBOR_TENT_MON_SKARMORY,
+ FALLARBOR_TENT_MON_GOLBAT,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_PELIPPER,
-1
};
const u16 gFallarborBattleTentTrainerMons_Rory[] =
{
- 9,
- 11,
- 14,
- 15,
- 27,
- 39,
+ FALLARBOR_TENT_MON_NINCADA,
+ FALLARBOR_TENT_MON_DUSTOX,
+ FALLARBOR_TENT_MON_NINJASK_1,
+ FALLARBOR_TENT_MON_NINJASK_2,
+ FALLARBOR_TENT_MON_GOLBAT,
+ FALLARBOR_TENT_MON_SWALOT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Eleanor[] =
{
- 23,
- 28,
- 31,
- 36,
- 38,
- 42,
- 44,
+ FALLARBOR_TENT_MON_LINOONE_2,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_BALTOY,
+ FALLARBOR_TENT_MON_SANDSHREW,
+ FALLARBOR_TENT_MON_LOMBRE,
+ FALLARBOR_TENT_MON_CACNEA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Evelyn[] =
{
- 29,
- 31,
- 32,
- 33,
- 34,
+ FALLARBOR_TENT_MON_PELIPPER,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_MARILL,
+ FALLARBOR_TENT_MON_GOLDEEN_1,
+ FALLARBOR_TENT_MON_GOLDEEN_2,
-1
};
const u16 gFallarborBattleTentTrainerMons_Arielle[] =
{
- 1,
- 3,
- 38,
- 39,
- 41,
+ FALLARBOR_TENT_MON_LINOONE_1,
+ FALLARBOR_TENT_MON_POOCHYENA,
+ FALLARBOR_TENT_MON_SANDSHREW,
+ FALLARBOR_TENT_MON_SWALOT,
+ FALLARBOR_TENT_MON_KIRLIA,
-1
};
const u16 gFallarborBattleTentTrainerMons_Connar[] =
{
- 7,
- 8,
- 28,
- 29,
- 31,
- 32,
+ FALLARBOR_TENT_MON_MAKUHITA,
+ FALLARBOR_TENT_MON_MACHOKE,
+ FALLARBOR_TENT_MON_WINGULL,
+ FALLARBOR_TENT_MON_PELIPPER,
+ FALLARBOR_TENT_MON_WAILMER,
+ FALLARBOR_TENT_MON_MARILL,
-1
};
const u16 gFallarborBattleTentTrainerMons_Maurice[] =
{
- 4,
- 5,
- 6,
- 12,
- 13,
+ FALLARBOR_TENT_MON_KECLEON,
+ FALLARBOR_TENT_MON_MAGIKARP,
+ FALLARBOR_TENT_MON_SOLROCK,
+ FALLARBOR_TENT_MON_ILLUMISE,
+ FALLARBOR_TENT_MON_VOLBEAT,
-1
};
const u16 gFallarborBattleTentTrainerMons_Kianna[] =
{
- 22,
- 24,
- 26,
- 27,
- 34,
- 37,
+ FALLARBOR_TENT_MON_LOUDRED,
+ FALLARBOR_TENT_MON_MIGHTYENA,
+ FALLARBOR_TENT_MON_SKARMORY,
+ FALLARBOR_TENT_MON_GOLBAT,
+ FALLARBOR_TENT_MON_GOLDEEN_2,
+ FALLARBOR_TENT_MON_GRAVELER,
-1
};
-const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
+const struct BattleFrontierTrainer gFallarborBattleTentTrainers[NUM_BATTLE_TENT_TRAINERS] =
{
- [0] = {
+ [FALLARBOR_TENT_TRAINER_AMBER] = {
.facilityClass = FACILITY_CLASS_AROMA_LADY,
.trainerName = _("AMBER"),
.speechBefore = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_DIET, EC_WORD_EVERY, EC_WORD_DAY},
@@ -2451,7 +2451,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_IF, EC_WORD_YOU, EC_WORD_GIVE_UP, EC_WORD_YOU, EC_WORD_WILL, EC_WORD_LOSE},
.monSet = gFallarborBattleTentTrainerMons_Amber
},
- [1] = {
+ [FALLARBOR_TENT_TRAINER_JAVIER] = {
.facilityClass = FACILITY_CLASS_RUIN_MANIAC,
.trainerName = _("JAVIER"),
.speechBefore = {EC_WORD_I, EC_WORD_NEVER, EC_WORD_EVER, EC_WORD_HAVE, EC_WORD_ENOUGH, EC_WORD_MONEY},
@@ -2459,7 +2459,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_NEED, EC_WORD_MONEY, EC_WORD_FOR, EC_WORD_A, EC_WORD_BIKE},
.monSet = gFallarborBattleTentTrainerMons_Javier
},
- [2] = {
+ [FALLARBOR_TENT_TRAINER_NATALIA] = {
.facilityClass = FACILITY_CLASS_TUBER_F,
.trainerName = _("NATALIE"),
.speechBefore = {EC_WORD_THE, EC_WORD_WAY, EC_WORD_I, EC_WORD_BATTLE, EC_WORD_IS, EC_WORD_WEIRD},
@@ -2467,7 +2467,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_GIVE_ME, EC_WORD_AN, EC_WORD_EASY, EC_WORD_MATCH, EC_WORD_NEXT, EC_WORD_TIME},
.monSet = gFallarborBattleTentTrainerMons_Natalie
},
- [3] = {
+ [FALLARBOR_TENT_TRAINER_TREVE] = {
.facilityClass = FACILITY_CLASS_TUBER_M,
.trainerName = _("TREVE"),
.speechBefore = {EC_WORD_LOOK, EC_WORD_AT, EC_WORD_MY, EC_MOVE2(METRONOME), EC_WORD_AND, EC_WORD_SLEEP},
@@ -2475,7 +2475,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_MOVE(HYPNOSIS), EC_WORD_DIDN_T, EC_WORD_WORK, EC_WORD_ELLIPSIS, -1},
.monSet = gFallarborBattleTentTrainerMons_Treve
},
- [4] = {
+ [FALLARBOR_TENT_TRAINER_ARIANNA] = {
.facilityClass = FACILITY_CLASS_LADY,
.trainerName = _("ARIANNA"),
.speechBefore = {EC_WORD_IF_I_WIN, EC_WORD_GIVE_ME, EC_WORD_POKEMON, EC_WORD_FOR, EC_WORD_MY, EC_WORD_COLLECTION},
@@ -2483,7 +2483,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SOMETHING, EC_WORD_ELSE, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Arianna
},
- [5] = {
+ [FALLARBOR_TENT_TRAINER_JADYN] = {
.facilityClass = FACILITY_CLASS_BEAUTY,
.trainerName = _("JADYN"),
.speechBefore = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_IS, EC_WORD_REALLY, EC_WORD_A, EC_WORD_MYSTERY},
@@ -2491,7 +2491,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_WORD_NAME, EC_WORD_QUES, EC_WORD_I_AM, EC_WORD_YOUR, EC_WORD_MOTHER},
.monSet = gFallarborBattleTentTrainerMons_Jadyn
},
- [6] = {
+ [FALLARBOR_TENT_TRAINER_GERARDO] = {
.facilityClass = FACILITY_CLASS_RICH_BOY,
.trainerName = _("GERARDO"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_THE, EC_WORD_BEST, EC_WORD_HERO, EC_WORD_EVER, EC_WORD_EXCL},
@@ -2499,7 +2499,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_HUH_QUES, EC_WORD_YOU, EC_WORD_WERE, EC_WORD_RIGHT, EC_WORD_QUES, -1},
.monSet = gFallarborBattleTentTrainerMons_Gerardo
},
- [7] = {
+ [FALLARBOR_TENT_TRAINER_JONN] = {
.facilityClass = FACILITY_CLASS_POKEMANIAC,
.trainerName = _("JONN"),
.speechBefore = {EC_WORD_THE, EC_WORD_WORLD, EC_MOVE2(SUPERPOWER), EC_MOVE2(STOMP), EC_WORD_CONTEST, EC_WORD_EXCL_EXCL},
@@ -2507,7 +2507,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_GIVE_UP, EC_WORD_EXCL, EC_WORD_YOU_RE, EC_WORD_NO_1, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Jonn
},
- [8] = {
+ [FALLARBOR_TENT_TRAINER_ESTEBAN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_M,
.trainerName = _("ESTEBAN"),
.speechBefore = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_GOOD, EC_WORD_TRAINER, EC_WORD_QUES, EC_WORD_UNBELIEVABLE},
@@ -2515,7 +2515,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_MUCH, EC_WORD_TOO, EC_WORD_MUCH, EC_WORD_FOR, EC_WORD_ME},
.monSet = gFallarborBattleTentTrainerMons_Esteban
},
- [9] = {
+ [FALLARBOR_TENT_TRAINER_JAMESON] = {
.facilityClass = FACILITY_CLASS_CAMPER,
.trainerName = _("JAMESON"),
.speechBefore = {EC_WORD_MY, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_SILKY, EC_WORD_SMOOTH, EC_WORD_EXCL},
@@ -2523,7 +2523,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_WORD_POKEMON, EC_MOVE2(STRUGGLE), EC_WORD_IN, EC_WORD_YOUR, EC_WORD_STICKY_HOLD},
.monSet = gFallarborBattleTentTrainerMons_Jameson
},
- [10] = {
+ [FALLARBOR_TENT_TRAINER_ALANZO] = {
.facilityClass = FACILITY_CLASS_BUG_MANIAC,
.trainerName = _("ALANZO"),
.speechBefore = {EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_A, EC_WORD_POWER, EC_WORD_I, EC_WORD_HAVE},
@@ -2531,7 +2531,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_MOVE2(FORESIGHT), EC_WORD_IS, EC_WORD_ALWAYS, EC_WORD_RIGHT, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Alanzo
},
- [11] = {
+ [FALLARBOR_TENT_TRAINER_HOWARD] = {
.facilityClass = FACILITY_CLASS_GENTLEMAN,
.trainerName = _("HOWARD"),
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_CAN_T, EC_WORD_BEAT, EC_WORD_ME, -1},
@@ -2539,7 +2539,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU, EC_WORD_WOULD, EC_WORD_GO, EC_WORD_ALL, EC_WORD_OUT, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Howard
},
- [12] = {
+ [FALLARBOR_TENT_TRAINER_CONRAD] = {
.facilityClass = FACILITY_CLASS_GUITARIST,
.trainerName = _("CONRAD"),
.speechBefore = {EC_WORD_YOUR, EC_WORD_POKEMON, EC_WORD_ARE, EC_WORD_PRETTY, EC_WORD_WILD, EC_WORD_EXCL},
@@ -2547,7 +2547,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_MY, EC_WORD_MUSIC, EC_WORD_WILL, EC_WORD_PLAY, EC_WORD_ON, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Conrad
},
- [13] = {
+ [FALLARBOR_TENT_TRAINER_MAKENNA] = {
.facilityClass = FACILITY_CLASS_SCHOOL_KID_F,
.trainerName = _("MAKENNA"),
.speechBefore = {EC_WORD_SHOW, EC_WORD_ME, EC_WORD_THAT, EC_WORD_YOU, EC_WORD_MEAN, EC_WORD_IT},
@@ -2555,7 +2555,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_AWW, EC_WORD_I, EC_WORD_STUDY, EC_WORD_EVERY, EC_WORD_DAY, EC_WORD_TOO},
.monSet = gFallarborBattleTentTrainerMons_Makenna
},
- [14] = {
+ [FALLARBOR_TENT_TRAINER_BRAYAN] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_M,
.trainerName = _("BRAYAN"),
.speechBefore = {EC_WORD_CAN, EC_WORD_YOU, EC_WORD_SEE, EC_WORD_MY, EC_WORD_POWER, EC_WORD_QUES},
@@ -2563,7 +2563,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_AM, EC_WORD_I, EC_WORD_THE, EC_WORD_WEAK, EC_WORD_TRAINER, EC_WORD_QUES},
.monSet = gFallarborBattleTentTrainerMons_Brayan
},
- [15] = {
+ [FALLARBOR_TENT_TRAINER_MARIANA] = {
.facilityClass = FACILITY_CLASS_COOLTRAINER_F,
.trainerName = _("MARIANA"),
.speechBefore = {EC_WORD_A, EC_WORD_LIE, EC_WORD_CAN, EC_WORD_BE, EC_WORD_KIND, EC_WORD_ELLIPSIS},
@@ -2571,7 +2571,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_THIS, EC_WORD_IS, EC_WORD_LIKE, EC_WORD_FROM, EC_WORD_A, EC_WORD_MOVIE},
.monSet = gFallarborBattleTentTrainerMons_Mariana
},
- [16] = {
+ [FALLARBOR_TENT_TRAINER_SHELDON] = {
.facilityClass = FACILITY_CLASS_POKEFAN_M,
.trainerName = _("SHELDON"),
.speechBefore = {EC_WORD_A, EC_WORD_POKEMON, EC_WORD_TEACHER, EC_WORD_GETS, EC_WORD_NO, EC_MOVE2(REST)},
@@ -2579,7 +2579,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_HAVE, EC_WORD_TO, EC_WORD_GO, EC_WORD_WORK, EC_WORD_BYE_BYE},
.monSet = gFallarborBattleTentTrainerMons_Sheldon
},
- [17] = {
+ [FALLARBOR_TENT_TRAINER_GIANNA] = {
.facilityClass = FACILITY_CLASS_POKEFAN_F,
.trainerName = _("GIANNA"),
.speechBefore = {EC_WORD_AHAHA, EC_WORD_YES, EC_WORD_EXCL, EC_WORD_LOVEY_DOVEY, EC_WORD_POKEMON, EC_WORD_WORLD},
@@ -2587,7 +2587,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_DO, EC_WORD_YOU, EC_WORD_DISLIKE, EC_WORD_POKEMON, EC_WORD_QUES, -1},
.monSet = gFallarborBattleTentTrainerMons_Gianna
},
- [18] = {
+ [FALLARBOR_TENT_TRAINER_YAHIR] = {
.facilityClass = FACILITY_CLASS_EXPERT_M,
.trainerName = _("YAHIR"),
.speechBefore = {EC_WORD_YOU, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_ELLIPSIS_ELLIPSIS_ELLIPSIS, EC_WORD_COME_ON, EC_WORD_EXCL},
@@ -2595,7 +2595,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_NOT, EC_WORD_ENOUGH, EC_WORD_ELLIPSIS, EC_WORD_JUST, EC_WORD_NOT, EC_WORD_ENOUGH},
.monSet = gFallarborBattleTentTrainerMons_Yahir
},
- [19] = {
+ [FALLARBOR_TENT_TRAINER_BRITNEY] = {
.facilityClass = FACILITY_CLASS_EXPERT_F,
.trainerName = _("BRITNEY"),
.speechBefore = {EC_WORD_IT, EC_WORD_SEEMS, EC_WORD_THAT, EC_WORD_YOU_RE, EC_WORD_QUITE, EC_WORD_GOOD},
@@ -2603,7 +2603,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU_RE, EC_WORD_A, EC_WORD_COOL, EC_WORD_HERO, EC_WORD_AT, EC_WORD_THIS},
.monSet = gFallarborBattleTentTrainerMons_Britney
},
- [20] = {
+ [FALLARBOR_TENT_TRAINER_HECTER] = {
.facilityClass = FACILITY_CLASS_YOUNGSTER,
.trainerName = _("HECTER"),
.speechBefore = {EC_WORD_MY, EC_MOVE2(HIDDEN_POWER), EC_WORD_IS, EC_WORD_EXCITING, EC_WORD_ME, EC_WORD_EXCL},
@@ -2611,7 +2611,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_WAAAH, EC_WORD_EXCL, EC_WORD_DON_T, EC_WORD_YOU, EC_MOVE2(MIMIC), EC_WORD_ME},
.monSet = gFallarborBattleTentTrainerMons_Hecter
},
- [21] = {
+ [FALLARBOR_TENT_TRAINER_TANNOR] = {
.facilityClass = FACILITY_CLASS_FISHERMAN,
.trainerName = _("TANNOR"),
.speechBefore = {EC_WORD_YOU, EC_WORD_HAVE, EC_WORD_GOT, EC_WORD_TO, EC_WORD_BE, EC_WORD_JOKING},
@@ -2619,7 +2619,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU, EC_WORD_WEREN_T, EC_WORD_BEING, EC_WORD_FUNNY, EC_WORD_AT, EC_WORD_ALL},
.monSet = gFallarborBattleTentTrainerMons_Tannor
},
- [22] = {
+ [FALLARBOR_TENT_TRAINER_BENJI] = {
.facilityClass = FACILITY_CLASS_BIRD_KEEPER,
.trainerName = _("BENJI"),
.speechBefore = {EC_WORD_YOU, EC_WORD_DON_T, EC_WORD_THINK, EC_WORD_VERY, EC_WORD_FAST, EC_WORD_HUH_QUES},
@@ -2627,7 +2627,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_YOU, EC_WORD_LEFT, EC_WORD_ME, EC_WORD_FEELING, EC_WORD_SAD, EC_WORD_ELLIPSIS},
.monSet = gFallarborBattleTentTrainerMons_Benji
},
- [23] = {
+ [FALLARBOR_TENT_TRAINER_RORY] = {
.facilityClass = FACILITY_CLASS_NINJA_BOY,
.trainerName = _("RORY"),
.speechBefore = {EC_WORD_DON_T, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR), EC_WORD_YOU, EC_WORD_EXCL},
@@ -2635,7 +2635,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_I_AM, EC_WORD_GOING, EC_WORD_TO, EC_WORD_CAUSE, EC_WORD_AN, EC_MOVE(UPROAR)},
.monSet = gFallarborBattleTentTrainerMons_Rory
},
- [24] = {
+ [FALLARBOR_TENT_TRAINER_ELEANOR] = {
.facilityClass = FACILITY_CLASS_PARASOL_LADY,
.trainerName = _("ELEANOR"),
.speechBefore = {EC_WORD_I, EC_WORD_REALLY, EC_WORD_WANT, EC_WORD_TO, EC_WORD_PARTY, -1},
@@ -2643,7 +2643,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_DON_T, EC_WORD_YOU, EC_WORD_LIKE, EC_WORD_TO, EC_WORD_PARTY, EC_WORD_QUES},
.monSet = gFallarborBattleTentTrainerMons_Eleanor
},
- [25] = {
+ [FALLARBOR_TENT_TRAINER_EVELYN] = {
.facilityClass = FACILITY_CLASS_SWIMMER_F,
.trainerName = _("EVELYN"),
.speechBefore = {EC_WORD_MY, EC_WORD_PC, EC_WORD_IS, EC_WORD_MY, EC_WORD_SECRET_BASE, EC_WORD_EXCL},
@@ -2651,7 +2651,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_NO, EC_WORD_EXCL, -1, EC_WORD_I, EC_WORD_REJECT, EC_WORD_THIS},
.monSet = gFallarborBattleTentTrainerMons_Evelyn
},
- [26] = {
+ [FALLARBOR_TENT_TRAINER_ARIELLE] = {
.facilityClass = FACILITY_CLASS_PICNICKER,
.trainerName = _("ARIELLE"),
.speechBefore = {EC_WORD_IT_S, EC_WORD_NOT_VERY, EC_WORD_PRETTY, EC_WORD_BUT, EC_WORD_I, EC_WORD_TRY},
@@ -2659,7 +2659,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_THAT_WAS, EC_WORD_PRETTY, EC_WORD_MEAN, EC_WORD_OF, EC_WORD_YOU, EC_WORD_EXCL},
.monSet = gFallarborBattleTentTrainerMons_Arielle
},
- [27] = {
+ [FALLARBOR_TENT_TRAINER_CONNAR] = {
.facilityClass = FACILITY_CLASS_SAILOR,
.trainerName = _("CONNAR"),
.speechBefore = {EC_WORD_I_AM, EC_WORD_NOT, EC_WORD_STRONG, EC_WORD_ENOUGH, EC_WORD_FOR, EC_WORD_THIS},
@@ -2667,7 +2667,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_GOOD_BYE, EC_WORD_AND, EC_WORD_THANK_YOU, -1, -1, -1},
.monSet = gFallarborBattleTentTrainerMons_Connar
},
- [28] = {
+ [FALLARBOR_TENT_TRAINER_MAURICE] = {
.facilityClass = FACILITY_CLASS_COLLECTOR,
.trainerName = _("MAURICE"),
.speechBefore = {EC_WORD_THERE, EC_WORD_IS, EC_WORD_NO, EC_WORD_RADIO, EC_WORD_OR, EC_WORD_TELEVISION},
@@ -2675,7 +2675,7 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
.speechLose = {EC_WORD_I, EC_WORD_CAN_T, EC_WORD_ENJOY, EC_WORD_MYSELF, EC_WORD_WITHOUT, EC_WORD_MONEY},
.monSet = gFallarborBattleTentTrainerMons_Maurice
},
- [29] = {
+ [FALLARBOR_TENT_TRAINER_KIANNA] = {
.facilityClass = FACILITY_CLASS_LASS,
.trainerName = _("KIANNA"),
.speechBefore = {EC_WORD_I, EC_WORD_WANT, EC_WORD_TO, EC_WORD_GO, EC_WORD_DEPT_STORE, EC_WORD_SHOPPING},
@@ -2685,317 +2685,317 @@ const struct BattleFrontierTrainer gFallarborBattleTentTrainers[] =
}
};
-const struct FacilityMon gFallarborBattleTentMons[] =
+const struct FacilityMon gFallarborBattleTentMons[NUM_FALLARBOR_TENT_MONS] =
{
- [0] = {
+ [FALLARBOR_TENT_MON_NUMEL] = {
.species = SPECIES_NUMEL,
.moves = {MOVE_GROWL, MOVE_FLAMETHROWER, MOVE_TACKLE, MOVE_SUNNY_DAY},
.itemTableId = BATTLE_FRONTIER_ITEM_CHARCOAL,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [1] = {
+ [FALLARBOR_TENT_MON_LINOONE_1] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_ODOR_SLEUTH, MOVE_COVET, MOVE_ROCK_SMASH, MOVE_CHARM},
.itemTableId = BATTLE_FRONTIER_ITEM_SILK_SCARF,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE,
.nature = NATURE_SASSY
},
- [2] = {
+ [FALLARBOR_TENT_MON_PLUSLE] = {
.species = SPECIES_PLUSLE,
.moves = {MOVE_SPARK, MOVE_GROWL, MOVE_QUICK_ATTACK, MOVE_FAKE_TEARS},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [3] = {
+ [FALLARBOR_TENT_MON_POOCHYENA] = {
.species = SPECIES_POOCHYENA,
.moves = {MOVE_YAWN, MOVE_ODOR_SLEUTH, MOVE_HOWL, MOVE_FRUSTRATION},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAUGHTY
},
- [4] = {
+ [FALLARBOR_TENT_MON_KECLEON] = {
.species = SPECIES_KECLEON,
.moves = {MOVE_LICK, MOVE_SLASH, MOVE_FAINT_ATTACK, MOVE_PSYBEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_WIKI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_MODEST
},
- [5] = {
+ [FALLARBOR_TENT_MON_MAGIKARP] = {
.species = SPECIES_MAGIKARP,
.moves = {MOVE_SPLASH, MOVE_TACKLE, MOVE_FLAIL, MOVE_NONE},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_SCALE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [6] = {
+ [FALLARBOR_TENT_MON_SOLROCK] = {
.species = SPECIES_SOLROCK,
.moves = {MOVE_ROCK_THROW, MOVE_FLASH, MOVE_SANDSTORM, MOVE_PSYWAVE},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_SASSY
},
- [7] = {
+ [FALLARBOR_TENT_MON_MAKUHITA] = {
.species = SPECIES_MAKUHITA,
.moves = {MOVE_DETECT, MOVE_ARM_THRUST, MOVE_FAKE_OUT, MOVE_SMELLING_SALT},
.itemTableId = BATTLE_FRONTIER_ITEM_BLACK_BELT,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [8] = {
+ [FALLARBOR_TENT_MON_MACHOKE] = {
.species = SPECIES_MACHOKE,
.moves = {MOVE_COUNTER, MOVE_REVENGE, MOVE_BULK_UP, MOVE_FOCUS_ENERGY},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_NAIVE
},
- [9] = {
+ [FALLARBOR_TENT_MON_NINCADA] = {
.species = SPECIES_NINCADA,
.moves = {MOVE_FURY_SWIPES, MOVE_ENDURE, MOVE_MUD_SLAP, MOVE_DIG},
.itemTableId = BATTLE_FRONTIER_ITEM_LUM_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_SERIOUS
},
- [10] = {
+ [FALLARBOR_TENT_MON_BEAUTIFLY] = {
.species = SPECIES_BEAUTIFLY,
.moves = {MOVE_FLASH, MOVE_MORNING_SUN, MOVE_HARDEN, MOVE_MEGA_DRAIN},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIRKY
},
- [11] = {
+ [FALLARBOR_TENT_MON_DUSTOX] = {
.species = SPECIES_DUSTOX,
.moves = {MOVE_MOONLIGHT, MOVE_HARDEN, MOVE_POISON_STING, MOVE_PSYBEAM},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE,
.nature = NATURE_DOCILE
},
- [12] = {
+ [FALLARBOR_TENT_MON_ILLUMISE] = {
.species = SPECIES_ILLUMISE,
.moves = {MOVE_METRONOME, MOVE_FLATTER, MOVE_WISH, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_SALAC_BERRY,
.evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [13] = {
+ [FALLARBOR_TENT_MON_VOLBEAT] = {
.species = SPECIES_VOLBEAT,
.moves = {MOVE_TACKLE, MOVE_MOONLIGHT, MOVE_SIGNAL_BEAM, MOVE_TAIL_GLOW},
.itemTableId = BATTLE_FRONTIER_ITEM_LEPPA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [14] = {
+ [FALLARBOR_TENT_MON_NINJASK_1] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_DOUBLE_TEAM, MOVE_PROTECT, MOVE_DIG, MOVE_SAND_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_TIMID
},
- [15] = {
+ [FALLARBOR_TENT_MON_NINJASK_2] = {
.species = SPECIES_NINJASK,
.moves = {MOVE_SWORDS_DANCE, MOVE_CUT, MOVE_FURY_CUTTER, MOVE_LEECH_LIFE},
.itemTableId = BATTLE_FRONTIER_ITEM_SILVER_POWDER,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [16] = {
+ [FALLARBOR_TENT_MON_ARON_1] = {
.species = SPECIES_ARON,
.moves = {MOVE_METAL_CLAW, MOVE_PROTECT, MOVE_SHOCK_WAVE, MOVE_METAL_SOUND},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_LONELY
},
- [17] = {
+ [FALLARBOR_TENT_MON_ARON_2] = {
.species = SPECIES_ARON,
.moves = {MOVE_SECRET_POWER, MOVE_METAL_CLAW, MOVE_IRON_DEFENSE, MOVE_MUD_SLAP},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_GENTLE
},
- [18] = {
+ [FALLARBOR_TENT_MON_ELECTRIKE] = {
.species = SPECIES_ELECTRIKE,
.moves = {MOVE_CRUNCH, MOVE_THUNDER_WAVE, MOVE_HOWL, MOVE_QUICK_ATTACK},
.itemTableId = BATTLE_FRONTIER_ITEM_SEA_INCENSE,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_HASTY
},
- [19] = {
+ [FALLARBOR_TENT_MON_MAGNEMITE] = {
.species = SPECIES_MAGNEMITE,
.moves = {MOVE_THUNDER_WAVE, MOVE_SUPERSONIC, MOVE_ENDURE, MOVE_SPARK},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_QUIET
},
- [20] = {
+ [FALLARBOR_TENT_MON_VOLTORB] = {
.species = SPECIES_VOLTORB,
.moves = {MOVE_CHARGE, MOVE_SPARK, MOVE_SCREECH, MOVE_SONIC_BOOM},
.itemTableId = BATTLE_FRONTIER_ITEM_ASPEAR_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [21] = {
+ [FALLARBOR_TENT_MON_WHISMUR] = {
.species = SPECIES_WHISMUR,
.moves = {MOVE_REST, MOVE_SLEEP_TALK, MOVE_HYPER_VOICE, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_LAX_INCENSE,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [22] = {
+ [FALLARBOR_TENT_MON_LOUDRED] = {
.species = SPECIES_LOUDRED,
.moves = {MOVE_STOMP, MOVE_REST, MOVE_SCREECH, MOVE_UPROAR},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [23] = {
+ [FALLARBOR_TENT_MON_LINOONE_2] = {
.species = SPECIES_LINOONE,
.moves = {MOVE_FURY_SWIPES, MOVE_SAND_ATTACK, MOVE_SHOCK_WAVE, MOVE_GROWL},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGNET,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [24] = {
+ [FALLARBOR_TENT_MON_MIGHTYENA] = {
.species = SPECIES_MIGHTYENA,
.moves = {MOVE_SAND_ATTACK, MOVE_HOWL, MOVE_SWAGGER, MOVE_SECRET_POWER},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_JOLLY
},
- [25] = {
+ [FALLARBOR_TENT_MON_SWABLU] = {
.species = SPECIES_SWABLU,
.moves = {MOVE_TAKE_DOWN, MOVE_SING, MOVE_GROWL, MOVE_SAFEGUARD},
.itemTableId = BATTLE_FRONTIER_ITEM_FOCUS_BAND,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_QUIRKY
},
- [26] = {
+ [FALLARBOR_TENT_MON_SKARMORY] = {
.species = SPECIES_SKARMORY,
.moves = {MOVE_AGILITY, MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_TORMENT},
.itemTableId = BATTLE_FRONTIER_ITEM_METAL_COAT,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [27] = {
+ [FALLARBOR_TENT_MON_GOLBAT] = {
.species = SPECIES_GOLBAT,
.moves = {MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM, MOVE_SUBSTITUTE},
.itemTableId = BATTLE_FRONTIER_ITEM_PETAYA_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BOLD
},
- [28] = {
+ [FALLARBOR_TENT_MON_WINGULL] = {
.species = SPECIES_WINGULL,
.moves = {MOVE_WING_ATTACK, MOVE_HAIL, MOVE_DOUBLE_TEAM, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_RAWST_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED,
.nature = NATURE_MODEST
},
- [29] = {
+ [FALLARBOR_TENT_MON_PELIPPER] = {
.species = SPECIES_PELIPPER,
.moves = {MOVE_TWISTER, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM, MOVE_WATER_GUN},
.itemTableId = BATTLE_FRONTIER_ITEM_DRAGON_FANG,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [30] = {
+ [FALLARBOR_TENT_MON_BARBOACH] = {
.species = SPECIES_BARBOACH,
.moves = {MOVE_SPARK, MOVE_WATER_GUN, MOVE_EARTHQUAKE, MOVE_WATER_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_LIECHI_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_MODEST
},
- [31] = {
+ [FALLARBOR_TENT_MON_WAILMER] = {
.species = SPECIES_WAILMER,
.moves = {MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_SPLASH, MOVE_CURSE},
.itemTableId = BATTLE_FRONTIER_ITEM_KINGS_ROCK,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_QUIET
},
- [32] = {
+ [FALLARBOR_TENT_MON_MARILL] = {
.species = SPECIES_MARILL,
.moves = {MOVE_DEFENSE_CURL, MOVE_ROLLOUT, MOVE_BUBBLE_BEAM, MOVE_ATTRACT},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [33] = {
+ [FALLARBOR_TENT_MON_GOLDEEN_1] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_WATERFALL, MOVE_RAIN_DANCE, MOVE_FLAIL, MOVE_PROTECT},
.itemTableId = BATTLE_FRONTIER_ITEM_GANLON_BERRY,
.evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK,
.nature = NATURE_HASTY
},
- [34] = {
+ [FALLARBOR_TENT_MON_GOLDEEN_2] = {
.species = SPECIES_GOLDEEN,
.moves = {MOVE_SLEEP_TALK, MOVE_HORN_DRILL, MOVE_REST, MOVE_SUPERSONIC},
.itemTableId = BATTLE_FRONTIER_ITEM_MENTAL_HERB,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_CAREFUL
},
- [35] = {
+ [FALLARBOR_TENT_MON_TRAPINCH] = {
.species = SPECIES_TRAPINCH,
.moves = {MOVE_RETURN, MOVE_SAND_ATTACK, MOVE_ATTRACT, MOVE_STRENGTH},
.itemTableId = BATTLE_FRONTIER_ITEM_MAGO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [36] = {
+ [FALLARBOR_TENT_MON_BALTOY] = {
.species = SPECIES_BALTOY,
.moves = {MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_RAPID_SPIN, MOVE_MIMIC},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [37] = {
+ [FALLARBOR_TENT_MON_GRAVELER] = {
.species = SPECIES_GRAVELER,
.moves = {MOVE_ROCK_BLAST, MOVE_DEFENSE_CURL, MOVE_MAGNITUDE, MOVE_MUD_SPORT},
.itemTableId = BATTLE_FRONTIER_ITEM_HARD_STONE,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_ADAMANT
},
- [38] = {
+ [FALLARBOR_TENT_MON_SANDSHREW] = {
.species = SPECIES_SANDSHREW,
.moves = {MOVE_SAND_TOMB, MOVE_SANDSTORM, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH},
.itemTableId = BATTLE_FRONTIER_ITEM_SOFT_SAND,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_JOLLY
},
- [39] = {
+ [FALLARBOR_TENT_MON_SWALOT] = {
.species = SPECIES_SWALOT,
.moves = {MOVE_YAWN, MOVE_ENCORE, MOVE_BULLET_SEED, MOVE_SLUDGE},
.itemTableId = BATTLE_FRONTIER_ITEM_SCOPE_LENS,
.evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP,
.nature = NATURE_BRAVE
},
- [40] = {
+ [FALLARBOR_TENT_MON_SHROOMISH] = {
.species = SPECIES_SHROOMISH,
.moves = {MOVE_HEADBUTT, MOVE_SPORE, MOVE_SWAGGER, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_QUICK_CLAW,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_IMPISH
},
- [41] = {
+ [FALLARBOR_TENT_MON_KIRLIA] = {
.species = SPECIES_KIRLIA,
.moves = {MOVE_HYPNOSIS, MOVE_GROWL, MOVE_ATTRACT, MOVE_DREAM_EATER},
.itemTableId = BATTLE_FRONTIER_ITEM_SITRUS_BERRY,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [42] = {
+ [FALLARBOR_TENT_MON_LOMBRE] = {
.species = SPECIES_LOMBRE,
.moves = {MOVE_NATURE_POWER, MOVE_WATER_GUN, MOVE_RAIN_DANCE, MOVE_FLASH},
.itemTableId = BATTLE_FRONTIER_ITEM_LEFTOVERS,
.evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP,
.nature = NATURE_BASHFUL
},
- [43] = {
+ [FALLARBOR_TENT_MON_NUZLEAF] = {
.species = SPECIES_NUZLEAF,
.moves = {MOVE_NATURE_POWER, MOVE_TORMENT, MOVE_SWAGGER, MOVE_REST},
.itemTableId = BATTLE_FRONTIER_ITEM_CHESTO_BERRY,
.evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK,
.nature = NATURE_ADAMANT
},
- [44] = {
+ [FALLARBOR_TENT_MON_CACNEA] = {
.species = SPECIES_CACNEA,
.moves = {MOVE_SANDSTORM, MOVE_NEEDLE_ARM, MOVE_TEETER_DANCE, MOVE_LEECH_SEED},
.itemTableId = BATTLE_FRONTIER_ITEM_BRIGHT_POWDER,