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-rw-r--r--asm/macros/battle_script.inc2
-rw-r--r--data/battle_scripts_1.s6
-rw-r--r--include/battle.h2
-rw-r--r--include/battle_scripts.h4
-rw-r--r--include/battle_util.h4
-rw-r--r--src/battle_main.c2
-rw-r--r--src/battle_script_commands.c8
-rw-r--r--src/battle_util.c28
8 files changed, 28 insertions, 28 deletions
diff --git a/asm/macros/battle_script.inc b/asm/macros/battle_script.inc
index 6370ef569..ed32e4643 100644
--- a/asm/macros/battle_script.inc
+++ b/asm/macros/battle_script.inc
@@ -1078,7 +1078,7 @@
.4byte \param0
.endm
- .macro tryimprision param0:req
+ .macro tryimprison param0:req
.byte 0xdb
.4byte \param0
.endm
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 8ddf56ef8..0159a3f73 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -2538,7 +2538,7 @@ BattleScript_EffectImprison::
attackcanceler
attackstring
ppreduce
- tryimprision BattleScript_ButItFailed
+ tryimprison BattleScript_ButItFailed
attackanimation
waitanimation
printstring STRINGID_PKMNSEALEDOPPONENTMOVE
@@ -3684,11 +3684,11 @@ BattleScript_MoveUsedIsImprisoned::
waitmessage 0x40
goto BattleScript_MoveEnd
-BattleScript_SelectingImprisionedMove::
+BattleScript_SelectingImprisonedMove::
printselectionstring STRINGID_PKMNCANTUSEMOVESEALED
endselectionscript
-BattleScript_SelectingImprisionedMoveInPalace::
+BattleScript_SelectingImprisonedMoveInPalace::
printstring STRINGID_PKMNCANTUSEMOVESEALED
goto BattleScript_SelectingUnusableMoveInPalace
diff --git a/include/battle.h b/include/battle.h
index 94596c75e..d155ca5a0 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -175,7 +175,7 @@ struct ProtectStruct
u32 targetNotAffected:1;
u32 chargingTurn:1;
u32 fleeFlag:2; // For RunAway and Smoke Ball.
- u32 usedImprisionedMove:1;
+ u32 usedImprisonedMove:1;
u32 loveImmobility:1;
u32 usedDisabledMove:1;
u32 usedTauntedMove:1;
diff --git a/include/battle_scripts.h b/include/battle_scripts.h
index a23fa6948..5f314401a 100644
--- a/include/battle_scripts.h
+++ b/include/battle_scripts.h
@@ -88,8 +88,8 @@ extern const u8 BattleScript_IngrainTurnHeal[];
extern const u8 BattleScript_AtkDefDown[];
extern const u8 BattleScript_KnockedOff[];
extern const u8 BattleScript_MoveUsedIsImprisoned[];
-extern const u8 BattleScript_SelectingImprisionedMove[];
-extern const u8 BattleScript_SelectingImprisionedMoveInPalace[];
+extern const u8 BattleScript_SelectingImprisonedMove[];
+extern const u8 BattleScript_SelectingImprisonedMoveInPalace[];
extern const u8 BattleScript_GrudgeTakesPp[];
extern const u8 BattleScript_MagicCoatBounce[];
extern const u8 BattleScript_SnatchedMove[];
diff --git a/include/battle_util.h b/include/battle_util.h
index 71bb22a00..0756a387a 100644
--- a/include/battle_util.h
+++ b/include/battle_util.h
@@ -6,7 +6,7 @@
#define MOVE_LIMITATION_DISABLED (1 << 2)
#define MOVE_LIMITATION_TORMENTED (1 << 3)
#define MOVE_LIMITATION_TAUNT (1 << 4)
-#define MOVE_LIMITATION_IMPRISION (1 << 5)
+#define MOVE_LIMITATION_IMPRISON (1 << 5)
#define ABILITYEFFECT_ON_SWITCHIN 0x0
#define ABILITYEFFECT_ENDTURN 0x1
@@ -44,7 +44,7 @@
u8 GetBattlerForBattleScript(u8 caseId);
void PressurePPLose(u8 target, u8 attacker, u16 move);
void PressurePPLoseOnUsingPerishSong(u8 attacker);
-void PressurePPLoseOnUsingImprision(u8 attacker);
+void PressurePPLoseOnUsingImprison(u8 attacker);
void MarkAllBattlersForControllerExec(void); // unused
void MarkBattlerForControllerExec(u8 battlerId);
void sub_803F850(u8 arg0);
diff --git a/src/battle_main.c b/src/battle_main.c
index 043e75808..853dafe01 100644
--- a/src/battle_main.c
+++ b/src/battle_main.c
@@ -3279,7 +3279,7 @@ void FaintClearSetData(void)
gProtectStructs[gActiveBattler].targetNotAffected = 0;
gProtectStructs[gActiveBattler].chargingTurn = 0;
gProtectStructs[gActiveBattler].fleeFlag = 0;
- gProtectStructs[gActiveBattler].usedImprisionedMove = 0;
+ gProtectStructs[gActiveBattler].usedImprisonedMove = 0;
gProtectStructs[gActiveBattler].loveImmobility = 0;
gProtectStructs[gActiveBattler].usedDisabledMove = 0;
gProtectStructs[gActiveBattler].usedTauntedMove = 0;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index a53fa30f2..620366b52 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -297,7 +297,7 @@ static void atkD7_setyawn(void);
static void atkD8_setdamagetohealthdifference(void);
static void atkD9_scaledamagebyhealthratio(void);
static void atkDA_tryswapabilities(void);
-static void atkDB_tryimprision(void);
+static void atkDB_tryimprison(void);
static void atkDC_trysetgrudge(void);
static void atkDD_weightdamagecalculation(void);
static void atkDE_asistattackselect(void);
@@ -549,7 +549,7 @@ void (* const gBattleScriptingCommandsTable[])(void) =
atkD8_setdamagetohealthdifference,
atkD9_scaledamagebyhealthratio,
atkDA_tryswapabilities,
- atkDB_tryimprision,
+ atkDB_tryimprison,
atkDC_trysetgrudge,
atkDD_weightdamagecalculation,
atkDE_asistattackselect,
@@ -9611,7 +9611,7 @@ static void atkDA_tryswapabilities(void) // skill swap
}
}
-static void atkDB_tryimprision(void)
+static void atkDB_tryimprison(void)
{
if ((gStatuses3[gBattlerAttacker] & STATUS3_IMPRISONED_OTHERS))
{
@@ -9622,7 +9622,7 @@ static void atkDB_tryimprision(void)
u8 battlerId, sideAttacker;
sideAttacker = GetBattlerSide(gBattlerAttacker);
- PressurePPLoseOnUsingImprision(gBattlerAttacker);
+ PressurePPLoseOnUsingImprison(gBattlerAttacker);
for (battlerId = 0; battlerId < gBattlersCount; battlerId++)
{
if (sideAttacker != GetBattlerSide(battlerId))
diff --git a/src/battle_util.c b/src/battle_util.c
index 2f583a9c7..fc6042b65 100644
--- a/src/battle_util.c
+++ b/src/battle_util.c
@@ -106,10 +106,10 @@ void PressurePPLose(u8 target, u8 attacker, u16 move)
}
}
-void PressurePPLoseOnUsingImprision(u8 attacker)
+void PressurePPLoseOnUsingImprison(u8 attacker)
{
int i, j;
- int imprisionPos = 4;
+ int imprisonPos = 4;
u8 atkSide = GetBattlerSide(attacker);
for (i = 0; i < gBattlersCount; i++)
@@ -123,19 +123,19 @@ void PressurePPLoseOnUsingImprision(u8 attacker)
}
if (j != MAX_MON_MOVES)
{
- imprisionPos = j;
+ imprisonPos = j;
if (gBattleMons[attacker].pp[j] != 0)
gBattleMons[attacker].pp[j]--;
}
}
}
- if (imprisionPos != 4
+ if (imprisonPos != 4
&& !(gBattleMons[attacker].status2 & STATUS2_TRANSFORMED)
- && !(gDisableStructs[attacker].mimickedMoves & gBitTable[imprisionPos]))
+ && !(gDisableStructs[attacker].mimickedMoves & gBitTable[imprisonPos]))
{
gActiveBattler = attacker;
- BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisionPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisionPos]);
+ BtlController_EmitSetMonData(0, REQUEST_PPMOVE1_BATTLE + imprisonPos, 0, 1, &gBattleMons[gActiveBattler].pp[imprisonPos]);
MarkBattlerForControllerExec(gActiveBattler);
}
}
@@ -224,7 +224,7 @@ bool8 WasUnableToUseMove(u8 battler)
{
if (gProtectStructs[battler].prlzImmobility
|| gProtectStructs[battler].targetNotAffected
- || gProtectStructs[battler].usedImprisionedMove
+ || gProtectStructs[battler].usedImprisonedMove
|| gProtectStructs[battler].loveImmobility
|| gProtectStructs[battler].usedDisabledMove
|| gProtectStructs[battler].usedTauntedMove
@@ -365,12 +365,12 @@ u8 TrySetCantSelectMoveBattleScript(void)
gCurrentMove = move;
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
{
- gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMoveInPalace;
+ gPalaceSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisonedMoveInPalace;
gProtectStructs[gActiveBattler].palaceUnableToUseMove = 1;
}
else
{
- gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisionedMove;
+ gSelectionBattleScripts[gActiveBattler] = BattleScript_SelectingImprisonedMove;
limitations++;
}
}
@@ -438,7 +438,7 @@ u8 CheckMoveLimitations(u8 battlerId, u8 unusableMoves, u8 check)
unusableMoves |= gBitTable[i];
if (gDisableStructs[battlerId].tauntTimer && check & MOVE_LIMITATION_TAUNT && gBattleMoves[gBattleMons[battlerId].moves[i]].power == 0)
unusableMoves |= gBitTable[i];
- if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISION)
+ if (GetImprisonedMovesCount(battlerId, gBattleMons[battlerId].moves[i]) && check & MOVE_LIMITATION_IMPRISON)
unusableMoves |= gBitTable[i];
if (gDisableStructs[battlerId].encoreTimer && gDisableStructs[battlerId].encoredMove != gBattleMons[battlerId].moves[i])
unusableMoves |= gBitTable[i];
@@ -469,7 +469,7 @@ bool8 AreAllMovesUnusable(void)
u8 GetImprisonedMovesCount(u8 battlerId, u16 move)
{
s32 i;
- u8 imprisionedMoves = 0;
+ u8 imprisonedMoves = 0;
u8 battlerSide = GetBattlerSide(battlerId);
for (i = 0; i < gBattlersCount; i++)
@@ -483,11 +483,11 @@ u8 GetImprisonedMovesCount(u8 battlerId, u16 move)
break;
}
if (j < MAX_MON_MOVES)
- imprisionedMoves++;
+ imprisonedMoves++;
}
}
- return imprisionedMoves;
+ return imprisonedMoves;
}
enum
@@ -1466,7 +1466,7 @@ u8 AtkCanceller_UnableToUseMove(void)
case CANCELLER_IMPRISONED: // imprisoned
if (GetImprisonedMovesCount(gBattlerAttacker, gCurrentMove))
{
- gProtectStructs[gBattlerAttacker].usedImprisionedMove = 1;
+ gProtectStructs[gBattlerAttacker].usedImprisonedMove = 1;
CancelMultiTurnMoves(gBattlerAttacker);
gBattlescriptCurrInstr = BattleScript_MoveUsedIsImprisoned;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;