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-rw-r--r--asm/battle_1.s26
-rw-r--r--asm/battle_controller_linkopponent.s2
-rw-r--r--asm/battle_controller_linkpartner.s2
-rw-r--r--asm/battle_controller_opponent.s2
-rw-r--r--asm/battle_controller_player.s36
-rw-r--r--asm/battle_controller_player_partner.s2
-rw-r--r--asm/battle_controller_recorded_opponent.s2
-rw-r--r--asm/battle_controller_recorded_player.s2
-rw-r--r--asm/battle_controller_safari.s6
-rw-r--r--asm/battle_controller_wally.s6
-rwxr-xr-xasm/battle_frontier_2.s20
-rw-r--r--asm/evolution_scene.s3650
-rwxr-xr-xasm/party_menu.s4
-rw-r--r--asm/trade.s12
-rw-r--r--include/battle_message.h3
-rw-r--r--include/battle_script_commands.h6
-rw-r--r--include/evolution_scene.h2
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_2.c38
-rw-r--r--src/battle_message.c2
-rw-r--r--src/battle_script_commands.c80
-rw-r--r--src/evolution_scene.c1259
-rw-r--r--sym_common.txt2
-rw-r--r--sym_ewram.txt6
24 files changed, 1362 insertions, 3809 deletions
diff --git a/asm/battle_1.s b/asm/battle_1.s
index 9a981e222..9665b0d11 100644
--- a/asm/battle_1.s
+++ b/asm/battle_1.s
@@ -1888,7 +1888,7 @@ sub_8035C4C: @ 8035C4C
bne _08035C68
ldr r0, =gText_Draw
movs r1, 0x15
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
b _08035D68
.pool
_08035C68:
@@ -1964,10 +1964,10 @@ _08035CE2:
_08035CFC:
ldr r0, =gText_Win
movs r1, 0x17
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Loss
movs r1, 0x16
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
b _08035D68
.pool
_08035D20:
@@ -1985,19 +1985,19 @@ _08035D20:
_08035D36:
ldr r0, =gText_Win
movs r1, 0x16
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Loss
movs r1, 0x17
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
b _08035D68
.pool
_08035D58:
ldr r0, =gText_Win
movs r1, 0x17
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Loss
movs r1, 0x16
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
_08035D68:
pop {r0}
bx r0
@@ -2068,14 +2068,14 @@ _08035DDC:
_08035DE6:
adds r0, r1, 0
movs r1, 0x11
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrb r1, [r4, 0x18]
movs r0, 0x4
b _08035E14
_08035DF4:
adds r0, r1, 0
movs r1, 0x12
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrb r1, [r4, 0x18]
movs r0, 0x4
str r0, [sp]
@@ -2085,7 +2085,7 @@ _08035DF4:
_08035E08:
adds r0, r1, 0
movs r1, 0x13
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrb r1, [r4, 0x18]
movs r0, 0x8
_08035E14:
@@ -2099,7 +2099,7 @@ _08035E1A:
_08035E22:
adds r0, r1, 0
movs r1, 0x14
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrb r1, [r4, 0x18]
movs r0, 0x8
str r0, [sp]
@@ -2139,14 +2139,14 @@ _08035E66:
adds r1, r0, r4
adds r0, r1, 0
movs r1, 0xF
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
lsls r0, r6, 3
subs r0, r6
lsls r0, 2
adds r1, r0, r4
adds r0, r1, 0
movs r1, 0x10
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
movs r4, 0x7
str r4, [sp]
adds r0, r7, 0
diff --git a/asm/battle_controller_linkopponent.s b/asm/battle_controller_linkopponent.s
index d4e248d8c..3c7915861 100644
--- a/asm/battle_controller_linkopponent.s
+++ b/asm/battle_controller_linkopponent.s
@@ -5045,7 +5045,7 @@ sub_8066FF4: @ 8066FF4
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
diff --git a/asm/battle_controller_linkpartner.s b/asm/battle_controller_linkpartner.s
index adc5cdb84..9962c0bdb 100644
--- a/asm/battle_controller_linkpartner.s
+++ b/asm/battle_controller_linkpartner.s
@@ -4354,7 +4354,7 @@ sub_814D590: @ 814D590
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
diff --git a/asm/battle_controller_opponent.s b/asm/battle_controller_opponent.s
index b66e373ca..1536ba75c 100644
--- a/asm/battle_controller_opponent.s
+++ b/asm/battle_controller_opponent.s
@@ -5185,7 +5185,7 @@ sub_8061F34: @ 8061F34
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s
index 10b675714..4788be082 100644
--- a/asm/battle_controller_player.s
+++ b/asm/battle_controller_player.s
@@ -1247,7 +1247,7 @@ _08057F80:
bl battle_menu_cursor_related_2
ldr r0, =gText_BattleSwitchWhich
movs r1, 0xB
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldr r0, =gActiveBank
ldrb r0, [r0]
@@ -4244,11 +4244,11 @@ sub_80599D4: @ 80599D4
movs r0, 0x5
bl PlaySE
ldrb r0, [r4]
- bl BattleDestroyCursorAt
+ bl BattleDestroyYesNoCursorAt
movs r0, 0
strb r0, [r4]
movs r0, 0
- bl BattleCreateCursorAt
+ bl BattleCreateYesNoCursorAt
_08059A02:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -4263,11 +4263,11 @@ _08059A02:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4]
- bl BattleDestroyCursorAt
+ bl BattleDestroyYesNoCursorAt
movs r0, 0x1
strb r0, [r4]
movs r0, 0x1
- bl BattleCreateCursorAt
+ bl BattleCreateYesNoCursorAt
_08059A2C:
ldr r0, =gMain
ldrh r1, [r0, 0x2E]
@@ -4281,7 +4281,7 @@ _08059A2C:
movs r1, 0x8
movs r2, 0x1D
movs r3, 0xD
- bl sub_8056A3C
+ bl HandleBattleWindow
movs r0, 0x5
bl PlaySE
ldr r0, =gUnknown_03005D74
@@ -4314,7 +4314,7 @@ _08059A7A:
movs r1, 0x8
movs r2, 0x1D
movs r3, 0xD
- bl sub_8056A3C
+ bl HandleBattleWindow
movs r0, 0x5
bl PlaySE
bl PlayerBufferExecCompleted
@@ -4355,7 +4355,7 @@ _08059AC4:
lsls r1, 24
lsrs r1, 24
adds r0, r7, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrh r0, [r4]
cmp r0, 0
beq _08059AF4
@@ -4382,7 +4382,7 @@ sub_8059B18: @ 8059B18
bl StringCopy
adds r0, r4, 0
movs r1, 0x7
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
pop {r4}
pop {r0}
bx r0
@@ -4432,7 +4432,7 @@ sub_8059B3C: @ 8059B3C
bl ConvertIntToDecimalStringN
adds r0, r6, 0
movs r1, 0x9
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
_08059B98:
pop {r4-r7}
pop {r0}
@@ -4481,7 +4481,7 @@ sub_8059BB0: @ 8059BB0
bl StringCopy
adds r0, r6, 0
movs r1, 0xA
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
pop {r4-r6}
pop {r0}
bx r0
@@ -4718,7 +4718,7 @@ b_link_standby_message: @ 8059DC0
strh r1, [r0]
ldr r0, =gText_LinkStandby
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
_08059DE0:
pop {r0}
bx r0
@@ -8458,7 +8458,7 @@ sub_805BF80: @ 805BF80
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r5]
lsls r0, 2
@@ -8534,7 +8534,7 @@ dp01t_12_6_battle_menu: @ 805C044
bl sub_817F2A8
ldr r0, =gText_BattleMenu
movs r1, 0x2
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
movs r4, 0
_0805C062:
lsls r0, r4, 24
@@ -8554,7 +8554,7 @@ _0805C062:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
pop {r4}
pop {r0}
bx r0
@@ -8577,15 +8577,15 @@ sub_805C0B0: @ 805C0B0
movs r1, 0x8
movs r2, 0x1D
movs r3, 0xD
- bl sub_8056A3C
+ bl HandleBattleWindow
ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gUnknown_03005D74
movs r0, 0x1
strb r0, [r1]
movs r0, 0x1
- bl BattleCreateCursorAt
+ bl BattleCreateYesNoCursorAt
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
diff --git a/asm/battle_controller_player_partner.s b/asm/battle_controller_player_partner.s
index f82e1c3c3..4d24f101f 100644
--- a/asm/battle_controller_player_partner.s
+++ b/asm/battle_controller_player_partner.s
@@ -4966,7 +4966,7 @@ sub_81BDA4C: @ 81BDA4C
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
diff --git a/asm/battle_controller_recorded_opponent.s b/asm/battle_controller_recorded_opponent.s
index f98c10a6c..9afc8ee2f 100644
--- a/asm/battle_controller_recorded_opponent.s
+++ b/asm/battle_controller_recorded_opponent.s
@@ -4722,7 +4722,7 @@ sub_8188E90: @ 8188E90
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
diff --git a/asm/battle_controller_recorded_player.s b/asm/battle_controller_recorded_player.s
index 6f3976205..7dd4d59d4 100644
--- a/asm/battle_controller_recorded_player.s
+++ b/asm/battle_controller_recorded_player.s
@@ -4822,7 +4822,7 @@ sub_818C43C: @ 818C43C
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
diff --git a/asm/battle_controller_safari.s b/asm/battle_controller_safari.s
index d7efd69fe..9c16ae343 100644
--- a/asm/battle_controller_safari.s
+++ b/asm/battle_controller_safari.s
@@ -792,7 +792,7 @@ dp01t_10_6_message: @ 81599DC
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -862,7 +862,7 @@ sub_8159A94: @ 8159A94
str r1, [r0]
ldr r0, =gText_SafariZoneMenu
movs r1, 0x2
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
movs r4, 0
_08159AAE:
lsls r0, r4, 24
@@ -882,7 +882,7 @@ _08159AAE:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
pop {r4}
pop {r0}
bx r0
diff --git a/asm/battle_controller_wally.s b/asm/battle_controller_wally.s
index e1d92de0d..d7c1cc666 100644
--- a/asm/battle_controller_wally.s
+++ b/asm/battle_controller_wally.s
@@ -3606,7 +3606,7 @@ sub_816A3B8: @ 816A3B8
bl BufferStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2
@@ -3676,7 +3676,7 @@ dp01t_12_1_battle_menu: @ 816A470
str r1, [r0]
ldr r0, =gText_BattleMenu
movs r1, 0x2
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
movs r4, 0
_0816A48A:
lsls r0, r4, 24
@@ -3696,7 +3696,7 @@ _0816A48A:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x1
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
pop {r4}
pop {r0}
bx r0
diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s
index 37ddc7ac6..ac92b3c2a 100755
--- a/asm/battle_frontier_2.s
+++ b/asm/battle_frontier_2.s
@@ -20557,7 +20557,7 @@ _081A5306:
movs r1, 0
movs r2, 0x18
movs r3, 0xD
- bl sub_8056A3C
+ bl HandleBattleWindow
b _081A553E
.pool
_081A531C:
@@ -20582,29 +20582,29 @@ _081A5328:
ldr r4, =gDisplayedStringBattle
adds r0, r4, 0
movs r1, 0xF
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Vs
movs r1, 0x10
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_OpponentMon1Name
bl BattleStringExpandPlaceholdersToDisplayedString
adds r0, r4, 0
movs r1, 0x11
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Mind
movs r1, 0x12
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Skill
movs r1, 0x13
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Body
movs r1, 0x14
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldr r0, =gText_Judgement
bl BattleStringExpandPlaceholdersToDisplayedString
adds r0, r4, 0
movs r1, 0x15
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
b _081A553E
.pool
_081A53B4:
@@ -20688,7 +20688,7 @@ _081A5464:
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
movs r1, 0x15
- bl sub_814F9EC
+ bl BattleHandleAddTextPrinter
ldrb r0, [r5]
adds r0, 0x1
strb r0, [r5]
@@ -20733,7 +20733,7 @@ _081A54D4:
movs r1, 0
movs r2, 0x18
movs r3, 0xD
- bl sub_8056A3C
+ bl HandleBattleWindow
movs r0, 0
bl CopyBgTilemapBufferToVram
ldr r0, =gMPlay_BGM
diff --git a/asm/evolution_scene.s b/asm/evolution_scene.s
deleted file mode 100644
index 23d0f5b36..000000000
--- a/asm/evolution_scene.s
+++ /dev/null
@@ -1,3650 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start sub_813DF70
-sub_813DF70: @ 813DF70
- push {r4-r6,lr}
- sub sp, 0xC
- ldr r2, =gTasks
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r2
- movs r1, 0x1C
- ldrsh r2, [r0, r1]
- movs r1, 0x64
- muls r2, r1
- ldr r1, =gPlayerParty
- adds r4, r2, r1
- ldrh r6, [r0, 0xC]
- ldr r0, =gMain
- movs r3, 0x87
- lsls r3, 3
- adds r0, r3
- ldrb r0, [r0]
- cmp r0, 0x7
- bls _0813DFA2
- b _0813E1C8
-_0813DFA2:
- lsls r0, 2
- ldr r1, =_0813DFC0
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813DFC0:
- .4byte _0813DFE0
- .4byte _0813E050
- .4byte _0813E078
- .4byte _0813E07E
- .4byte _0813E0A8
- .4byte _0813E0F0
- .4byte _0813E160
- .4byte _0813E198
-_0813DFE0:
- movs r0, 0
- movs r1, 0
- bl SetGpuReg
- movs r0, 0
- bl SetHBlankCallback
- movs r0, 0
- bl SetVBlankCallback
- bl ResetSpriteData
- bl FreeAllSpritePalettes
- ldr r1, =gReservedSpritePaletteCount
- movs r0, 0x4
- strb r0, [r1]
- ldr r0, =gBattle_BG0_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG0_Y
- strh r1, [r0]
- ldr r0, =gBattle_BG1_X
- strh r1, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r1, [r0]
- ldr r0, =gBattle_BG2_X
- strh r1, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r1, [r0]
- ldr r2, =gBattle_BG3_X
- movs r3, 0x80
- lsls r3, 1
- adds r0, r3, 0
- strh r0, [r2]
- ldr r0, =gBattle_BG3_Y
- strh r1, [r0]
- b _0813E180
- .pool
-_0813E050:
- bl ResetPaletteFade
- ldr r0, =EvoDummyFunc
- bl SetHBlankCallback
- ldr r0, =sub_813FD64
- bl SetVBlankCallback
- ldr r1, =gMain
- movs r3, 0x87
- lsls r3, 3
- adds r1, r3
- b _0813E188
- .pool
-_0813E078:
- bl sub_807F19C
- b _0813E180
-_0813E07E:
- movs r0, 0x20
- str r0, [sp]
- str r0, [sp, 0x4]
- movs r0, 0x11
- str r0, [sp, 0x8]
- movs r0, 0x1
- movs r1, 0
- movs r2, 0
- movs r3, 0
- bl FillBgTilemapBufferRect
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- ldr r1, =gMain
- movs r3, 0x87
- lsls r3, 3
- adds r1, r3
- b _0813E188
- .pool
-_0813E0A8:
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- adds r5, r0, 0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r4, r0, 0
- lsls r0, r6, 3
- ldr r1, =gMonFrontPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- ldr r1, [r1, 0x10]
- adds r2, r6, 0
- bl DecompressPicFromTable_2
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl GetMonSpritePalStructFromOtIdPersonality
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- b _0813E180
- .pool
-_0813E0F0:
- adds r0, r6, 0
- movs r1, 0x1
- bl sub_806A068
- ldr r0, =gUnknown_0202499C
- ldr r1, =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- ldr r1, =gEvoStructPtr
- ldr r1, [r1]
- lsls r2, r0, 24
- lsrs r2, 24
- strb r0, [r1, 0x1]
- ldr r3, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, =SpriteCallbackDummy_2
- str r2, [r0]
- adds r1, r3
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x5]
- ldr r1, =gMain
- movs r3, 0x87
- lsls r3, 3
- adds r1, r3
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- bl sub_807B154
- b _0813E1C8
- .pool
-_0813E160:
- ldr r0, =gLinkVSyncDisabled
- ldrb r0, [r0]
- cmp r0, 0
- beq _0813E174
- bl sub_800E0E8
- movs r0, 0
- movs r1, 0
- bl sub_800DFB4
-_0813E174:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0x10
- movs r2, 0
- bl BlendPalettes
-_0813E180:
- ldr r1, =gMain
- movs r0, 0x87
- lsls r0, 3
- adds r1, r0
-_0813E188:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _0813E1C8
- .pool
-_0813E198:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- bl sub_807B140
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- ldr r0, =sub_813E3C0
- bl SetMainCallback2
- movs r1, 0x9A
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
-_0813E1C8:
- add sp, 0xC
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813DF70
-
- thumb_func_start sub_813E1D4
-sub_813E1D4: @ 813E1D4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x18
- adds r4, r0, 0
- adds r5, r1, 0
- adds r6, r2, 0
- lsls r5, 16
- lsrs r5, 16
- lsls r6, 24
- lsrs r6, 24
- lsls r3, 24
- lsrs r3, 24
- str r3, [sp, 0x14]
- movs r1, 0x2
- mov r2, sp
- bl GetMonData
- ldr r0, =gStringVar1
- mov r1, sp
- bl StringCopy10
- ldr r0, =gStringVar2
- movs r1, 0xB
- muls r1, r5
- ldr r2, =gSpeciesNames
- adds r1, r2
- bl StringCopy
- ldr r1, =gAffineAnimsDisabled
- movs r0, 0x1
- strb r0, [r1]
- adds r0, r4, 0
- movs r1, 0xB
- bl GetMonData
- mov r8, r0
- lsls r0, 16
- lsrs r0, 16
- mov r8, r0
- adds r0, r4, 0
- movs r1, 0
- bl GetMonData
- adds r7, r0, 0
- adds r0, r4, 0
- movs r1, 0x1
- bl GetMonData
- mov r10, r0
- ldr r1, =gEvoStructPtr
- mov r9, r1
- movs r0, 0x64
- bl AllocZeroed
- mov r2, r9
- str r0, [r2]
- movs r4, 0
- strb r6, [r0]
- lsls r0, r5, 3
- ldr r1, =gMonFrontPicTable
- adds r0, r1
- ldr r1, =gMonSpritesGfxPtr
- ldr r1, [r1]
- ldr r1, [r1, 0x8]
- adds r2, r5, 0
- bl DecompressPicFromTable_2
- adds r0, r5, 0
- mov r1, r10
- adds r2, r7, 0
- bl GetMonSpritePalStructFromOtIdPersonality
- ldr r0, [r0]
- movs r1, 0x90
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- adds r0, r5, 0
- movs r1, 0x1
- bl sub_806A068
- ldr r0, =gUnknown_0202499C
- ldr r1, =gDummySpriteAffineAnimTable
- str r1, [r0, 0x10]
- movs r1, 0x78
- movs r2, 0x40
- movs r3, 0x1E
- bl CreateSprite
- mov r1, r9
- ldr r2, [r1]
- lsls r1, r0, 24
- lsrs r6, r1, 24
- strb r0, [r2, 0x1]
- ldr r3, =gSprites
- lsls r1, r6, 4
- adds r1, r6
- lsls r1, 2
- adds r0, r3, 0
- adds r0, 0x1C
- adds r0, r1, r0
- ldr r2, =SpriteCallbackDummy_2
- str r2, [r0]
- adds r1, r3
- ldrb r2, [r1, 0x5]
- movs r0, 0xF
- ands r0, r2
- movs r2, 0x20
- orrs r0, r2
- strb r0, [r1, 0x5]
- adds r1, 0x3E
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- bl LoadEvoSparkleSpriteAndPal
- ldr r0, =sub_813F1B8
- movs r1, 0
- bl CreateTask
- mov r1, r9
- ldr r2, [r1]
- lsls r1, r0, 24
- lsrs r6, r1, 24
- strb r0, [r2, 0x2]
- ldr r1, =gTasks
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0x8]
- mov r2, r8
- strh r2, [r0, 0xA]
- strh r5, [r0, 0xC]
- movs r1, 0x1
- strh r1, [r0, 0x10]
- strh r4, [r0, 0x1A]
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0, 0x1C]
- ldr r0, =gBattle_BG0_X
- strh r4, [r0]
- ldr r0, =gBattle_BG0_Y
- strh r4, [r0]
- ldr r0, =gBattle_BG1_X
- strh r4, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r4, [r0]
- ldr r0, =gBattle_BG2_X
- strh r4, [r0]
- ldr r0, =gBattle_BG2_Y
- strh r4, [r0]
- ldr r1, =gBattle_BG3_X
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r1]
- ldr r0, =gBattle_BG3_Y
- strh r4, [r0]
- ldr r2, =gTextFlags
- ldrb r0, [r2]
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r2]
- ldr r0, =sub_813FD64
- bl SetVBlankCallback
- ldr r0, =sub_813E3C0
- bl SetMainCallback2
- add sp, 0x18
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813E1D4
-
- thumb_func_start CB2_EvolutionSceneUpdate
-CB2_EvolutionSceneUpdate: @ 813E3A4
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- bl RunTextPrinters
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- thumb_func_end CB2_EvolutionSceneUpdate
-
- thumb_func_start sub_813E3C0
-sub_813E3C0: @ 813E3C0
- push {lr}
- bl AnimateSprites
- bl BuildOamBuffer
- bl RunTextPrinters
- bl UpdatePaletteFade
- bl RunTasks
- pop {r0}
- bx r0
- thumb_func_end sub_813E3C0
-
- thumb_func_start evovle_mon_internal_maybe
-evovle_mon_internal_maybe: @ 813E3DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0xC
- str r1, [sp, 0x4]
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- movs r0, 0
- str r0, [sp]
- mov r0, r10
- lsls r0, 2
- str r0, [sp, 0x8]
- add r0, r10
- lsls r7, r0, 3
- ldr r1, =gEvolutionTable
- adds r1, r7
- mov r8, r1
- ldrh r0, [r1]
- cmp r0, 0xD
- beq _0813E40C
- b _0813E546
-_0813E40C:
- ldr r6, =gPlayerPartyCount
- ldrb r0, [r6]
- cmp r0, 0x5
- bls _0813E416
- b _0813E546
-_0813E416:
- movs r5, 0x64
- muls r0, r5
- ldr r4, =gPlayerParty
- adds r0, r4
- mov r9, r0
- ldr r1, [sp, 0x4]
- movs r2, 0x64
- bl CopyMon
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- ldr r1, =gEvolutionTable
- adds r2, r1, r7
- adds r2, 0xC
- movs r1, 0xB
- bl SetMonData
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- mov r1, r8
- ldrh r2, [r1, 0xC]
- movs r1, 0xB
- muls r2, r1
- ldr r1, =gSpeciesNames
- adds r2, r1
- movs r1, 0x2
- bl SetMonData
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- movs r1, 0xC
- mov r2, sp
- bl SetMonData
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- movs r1, 0x8
- mov r2, sp
- bl SetMonData
- ldrb r0, [r6]
- muls r0, r5
- adds r0, r4
- movs r1, 0xA
- mov r2, sp
- bl SetMonData
- movs r4, 0x32
- ldr r0, [sp, 0x8]
- mov r8, r0
- adds r5, r6, 0
-_0813E484:
- ldrb r1, [r5]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- adds r1, r4, 0
- mov r2, sp
- bl SetMonData
- adds r4, 0x1
- cmp r4, 0x36
- ble _0813E484
- movs r4, 0x43
- ldr r7, =gPlayerPartyCount
-_0813E4A0:
- ldrb r0, [r7]
- movs r6, 0x64
- muls r0, r6
- ldr r5, =gPlayerParty
- adds r0, r5
- adds r1, r4, 0
- mov r2, sp
- bl SetMonData
- adds r4, 0x1
- cmp r4, 0x4F
- ble _0813E4A0
- ldr r4, =gPlayerPartyCount
- ldrb r0, [r4]
- muls r0, r6
- adds r0, r5
- movs r1, 0x37
- mov r2, sp
- bl SetMonData
- movs r0, 0xFF
- str r0, [sp]
- ldrb r0, [r4]
- muls r0, r6
- adds r0, r5
- movs r1, 0x40
- mov r2, sp
- bl SetMonData
- ldrb r0, [r4]
- muls r0, r6
- adds r0, r5
- bl CalculateMonStats
- bl CalculatePlayerPartyCount
- ldr r0, =gEvolutionTable
- mov r4, r8
- add r4, r10
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetSetPokedexFlag
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetSetPokedexFlag
- mov r0, r9
- movs r1, 0xB
- bl GetMonData
- ldr r1, =0x0000012f
- cmp r0, r1
- bne _0813E546
- mov r0, r9
- movs r1, 0x3
- bl GetMonData
- cmp r0, 0x1
- bne _0813E546
- ldr r0, [sp, 0x4]
- movs r1, 0xB
- bl GetMonData
- movs r1, 0x97
- lsls r1, 1
- cmp r0, r1
- bne _0813E546
- ldr r2, =gUnknown_085B58C4
- mov r0, r9
- movs r1, 0x2
- bl SetMonData
-_0813E546:
- add sp, 0xC
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end evovle_mon_internal_maybe
-
- thumb_func_start Task_EvolutionScene
-Task_EvolutionScene: @ 813E570
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r2, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r3, r0, r2
- movs r0, 0x1C
- ldrsh r1, [r3, r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r1, r0
- mov r9, r1
- ldr r0, =gMain
- ldrh r1, [r0, 0x2C]
- adds r5, r2, 0
- adds r6, r0, 0
- cmp r1, 0x2
- bne _0813E5F0
- movs r1, 0x8
- ldrsh r0, [r3, r1]
- cmp r0, 0x8
- bne _0813E5F0
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813E5F0
- ldrh r1, [r3, 0xE]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0813E5F0
- movs r0, 0x11
- strh r0, [r3, 0x8]
- ldrb r1, [r4, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- strh r2, [r0, 0x18]
- bl sub_8140134
- bl _0813F1A4
- .pool
-_0813E5F0:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r5
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- mov r8, r1
- cmp r0, 0x16
- bls _0813E606
- bl _0813F1A4
-_0813E606:
- lsls r0, 2
- ldr r1, =_0813E614
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813E614:
- .4byte _0813E670
- .4byte _0813E6D4
- .4byte _0813E714
- .4byte _0813E740
- .4byte _0813E770
- .4byte _0813E7B0
- .4byte _0813E7E8
- .4byte _0813E828
- .4byte _0813E860
- .4byte _0813E8A4
- .4byte _0813E8C0
- .4byte _0813E8EC
- .4byte _0813E918
- .4byte _0813E964
- .4byte _0813E990
- .4byte _0813EA1C
- .4byte _0813EAC8
- .4byte _0813EB34
- .4byte _0813EB74
- .4byte _0813EBA8
- .4byte _0813EC10
- .4byte _0813EC6C
- .4byte _0813ECA8
-_0813E670:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r2, =gSprites
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- adds r0, 0x3E
- ldrb r2, [r0]
- movs r1, 0x5
- negs r1, r1
- ands r1, r2
- strb r1, [r0]
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- movs r0, 0
- bl ShowBg
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- movs r0, 0x3
- bl ShowBg
- bl _0813F1A4
- .pool
-_0813E6D4:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813E6E4
- bl _0813F1A4
-_0813E6E4:
- ldr r4, =gStringVar4
- ldr r1, =gText_PkmnIsEvolving
- adds r0, r4, 0
- bl StringExpandPlaceholders
- adds r0, r4, 0
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813E714:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813E724
- bl _0813F1A4
-_0813E724:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- ldr r1, =gTasks
- mov r3, r8
- adds r4, r3, r7
- lsls r4, 3
- adds r4, r1
- b _0813EB90
- .pool
-_0813E740:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- bl sub_8140208
- cmp r0, 0
- bne _0813E752
- bl _0813F1A4
-_0813E752:
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813E770:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0813E780
- bl _0813F1A4
-_0813E780:
- ldr r0, =0x00000179
- bl PlayNewMapMusic
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- str r4, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- bl _0813F1A4
- .pool
-_0813E7B0:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813E7C0
- bl _0813F1A4
-_0813E7C0:
- movs r0, 0
- bl sub_8140000
- movs r0, 0x11
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813E7E8:
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813E7FE
- bl _0813F1A4
-_0813E7FE:
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r5
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- ldr r0, =gEvoStructPtr
- ldr r1, [r0]
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _0813F1A4
- .pool
-_0813E828:
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813E83E
- bl _0813F1A4
-_0813E83E:
- ldr r0, =gEvoStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_817C3A0
- strb r0, [r4, 0x2]
- mov r0, r8
- adds r1, r0, r7
- lsls r1, 3
- adds r1, r5
- b _0813EC52
- .pool
-_0813E860:
- ldr r2, =gEvoStructPtr
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _0813E874
- bl _0813F1A4
-_0813E874:
- ldr r1, [r2]
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813E890
- bl _0813F1A4
-_0813E890:
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r5
- b _0813EC52
- .pool
-_0813E8A4:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813E8C0:
- ldr r6, =gBattleCommunication
- ldrb r0, [r6, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813E8D6
- bl _0813F1A4
-_0813E8D6:
- mov r0, r8
- adds r4, r0, r7
- lsls r4, 3
- adds r4, r5
- ldrh r0, [r4, 0xC]
- bl LaunchTask_PostEvoSparklesSet2AndFlash
- strb r0, [r6, 0x2]
- b _0813EB96
- .pool
-_0813E8EC:
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813E902
- bl _0813F1A4
-_0813E902:
- movs r0, 0x21
- bl PlaySE
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r5
- b _0813EC52
- .pool
-_0813E918:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813E926
- bl _0813F1A4
-_0813E926:
- bl m4aMPlayAllStop
- ldr r0, =gPlttBufferUnfaded + 0x40
- ldr r1, =gEvoStructPtr
- ldr r1, [r1]
- adds r1, 0x4
- movs r2, 0x60
- bl memcpy
- bl sub_8140174
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1C
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813E964:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813E974
- bl _0813F1A4
-_0813E974:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0, 0x1]
- mov r1, r8
- adds r4, r1, r7
- lsls r4, 3
- adds r4, r5
- ldrh r1, [r4, 0xC]
- b _0813EB92
- .pool
-_0813E990:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _0813E99E
- bl _0813F1A4
-_0813E99E:
- ldr r4, =gStringVar4
- ldr r1, =gText_CongratsPkmnEvolved
- adds r0, r4, 0
- bl StringExpandPlaceholders
- adds r0, r4, 0
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =0x00000173
- bl PlayBGM
- ldr r2, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0xC
- mov r0, r9
- movs r1, 0xB
- bl SetMonData
- mov r0, r9
- bl CalculateMonStats
- ldrh r1, [r4, 0xA]
- ldrh r2, [r4, 0xC]
- mov r0, r9
- bl EvolutionRenameMon
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetSetPokedexFlag
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetSetPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _0813F1A4
- .pool
-_0813EA1C:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813EA2A
- b _0813F1A4
-_0813EA2A:
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r4, r0, r1
- ldrb r1, [r4, 0x10]
- mov r0, r9
- bl MonTryLearningNewMove
- lsls r0, 16
- lsrs r6, r0, 16
- cmp r6, 0
- beq _0813EAA8
- movs r3, 0x1A
- ldrsh r5, [r4, r3]
- cmp r5, 0
- bne _0813EAA8
- ldrh r1, [r4, 0xE]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _0813EA5E
- bl StopMapMusic
- bl sub_8085784
-_0813EA5E:
- ldrh r0, [r4, 0xE]
- movs r1, 0x80
- orrs r0, r1
- strh r0, [r4, 0xE]
- strh r5, [r4, 0x10]
- strh r5, [r4, 0x14]
- mov r0, r9
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, =0x0000ffff
- cmp r6, r0
- bne _0813EA94
- movs r0, 0x16
- strh r0, [r4, 0x8]
- b _0813F1A4
- .pool
-_0813EA94:
- ldr r0, =0x0000fffe
- cmp r6, r0
- bne _0813EA9C
- b _0813F1A4
-_0813EA9C:
- movs r0, 0x14
- strh r0, [r4, 0x8]
- b _0813F1A4
- .pool
-_0813EAA8:
- movs r0, 0x1
- negs r0, r0
- movs r1, 0
- str r1, [sp]
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _0813EC52
- .pool
-_0813EAC8:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r2, 0x80
- adds r0, r2, 0
- ands r0, r1
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0
- beq _0813EADC
- b _0813F1A4
-_0813EADC:
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r4, r0, r5
- ldrh r1, [r4, 0xE]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- bne _0813EAF6
- bl StopMapMusic
- bl sub_8085784
-_0813EAF6:
- movs r1, 0x1A
- ldrsh r0, [r4, r1]
- cmp r0, 0
- bne _0813EB06
- ldrh r0, [r4, 0xA]
- mov r1, r9
- bl evovle_mon_internal_maybe
-_0813EB06:
- adds r0, r7, 0
- bl DestroyTask
- bl FreeMonSpritesGfx
- ldr r4, =gEvoStructPtr
- ldr r0, [r4]
- bl Free
- str r6, [r4]
- bl FreeAllWindowBuffers
- ldr r0, =gUnknown_030061E8
- ldr r0, [r0]
- bl SetMainCallback2
- b _0813F1A4
- .pool
-_0813EB34:
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813EB48
- b _0813F1A4
-_0813EB48:
- bl m4aMPlayAllStop
- ldr r0, =0x0006001c
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r5
- b _0813EC52
- .pool
-_0813EB74:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813EB82
- b _0813F1A4
-_0813EB82:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- mov r3, r8
- adds r4, r3, r7
- lsls r4, 3
- adds r4, r5
-_0813EB90:
- ldrh r1, [r4, 0xA]
-_0813EB92:
- bl sub_81401E0
-_0813EB96:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0813F1A4
- .pool
-_0813EBA8:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- bl sub_8140208
- cmp r0, 0
- bne _0813EBB8
- b _0813F1A4
-_0813EBB8:
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r3, 0x1A
- ldrsh r0, [r1, r3]
- cmp r0, 0
- beq _0813EBE4
- ldr r0, =gStringVar4
- ldr r1, =gText_EllipsisQuestionMark
- bl StringExpandPlaceholders
- b _0813EBEC
- .pool
-_0813EBE4:
- ldr r0, =gStringVar4
- ldr r1, =gText_PkmnStoppedEvolving
- bl StringExpandPlaceholders
-_0813EBEC:
- ldr r0, =gStringVar4
- movs r1, 0
- bl sub_814F9EC
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x1A]
- b _0813F16E
- .pool
-_0813EC10:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813EC1E
- b _0813F1A4
-_0813EC1E:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813EC2A
- b _0813F1A4
-_0813EC2A:
- bl BufferMoveToLearnIntoBattleTextBuff2
- ldr r0, =0x0000016f
- bl PlayFanfare
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x10]
-_0813EC52:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0813F1A4
- .pool
-_0813EC6C:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813EC7A
- b _0813F1A4
-_0813EC7A:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813EC86
- b _0813F1A4
-_0813EC86:
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x10]
- subs r0, 0x1
- strh r0, [r1, 0x10]
- lsls r0, 16
- cmp r0, 0
- beq _0813EC9E
- b _0813F1A4
-_0813EC9E:
- movs r0, 0xF
- strh r0, [r1, 0x8]
- b _0813F1A4
- .pool
-_0813ECA8:
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r5
- movs r1, 0x14
- ldrsh r0, [r0, r1]
- cmp r0, 0xC
- bls _0813ECBA
- b _0813F1A4
-_0813ECBA:
- lsls r0, 2
- ldr r1, =_0813ECC8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813ECC8:
- .4byte _0813ECFC
- .4byte _0813ED48
- .4byte _0813ED90
- .4byte _0813EDCE
- .4byte _0813EE34
- .4byte _0813EF30
- .4byte _0813EF88
- .4byte _0813F05C
- .4byte _0813F090
- .4byte _0813F0D8
- .4byte _0813F120
- .4byte _0813F154
- .4byte _0813F180
-_0813ECFC:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813ED0A
- b _0813F1A4
-_0813ED0A:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813ED16
- b _0813F1A4
-_0813ED16:
- bl BufferMoveToLearnIntoBattleTextBuff2
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813F1A2
- .pool
-_0813ED48:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813ED56
- b _0813F1A4
-_0813ED56:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813ED62
- b _0813F1A4
-_0813ED62:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813F1A2
- .pool
-_0813ED90:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813EDCE
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813EDCE
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x16]
- movs r0, 0xA
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- strh r0, [r1, 0x14]
-_0813EDCE:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813EDDC
- b _0813F1A4
-_0813EDDC:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _0813EDEA
- b _0813F1A4
-_0813EDEA:
- str r0, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- ldr r0, =gText_BattleYesNoChoice
- movs r1, 0xC
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x14]
- ldr r0, =gBattleCommunication
- strb r2, [r0, 0x1]
- movs r0, 0
- bl BattleCreateCursorAt
- b _0813F1A4
- .pool
-_0813EE34:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0813EE5C
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- beq _0813EE5C
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl BattleDestroyCursorAt
- movs r0, 0
- strb r0, [r4, 0x1]
- bl BattleCreateCursorAt
-_0813EE5C:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813EE84
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x1]
- cmp r0, 0
- bne _0813EE84
- movs r0, 0x5
- bl PlaySE
- ldrb r0, [r4, 0x1]
- bl BattleDestroyCursorAt
- movs r0, 0x1
- strb r0, [r4, 0x1]
- bl BattleCreateCursorAt
-_0813EE84:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r2, 0x1
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _0813EEF2
- str r2, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- movs r0, 0x5
- bl PlaySE
- ldr r0, =gBattleCommunication
- ldrb r2, [r0, 0x1]
- cmp r2, 0
- beq _0813EECC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x18]
- strh r0, [r1, 0x14]
- b _0813EEF2
- .pool
-_0813EECC:
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x16]
- strh r0, [r1, 0x14]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x5
- bne _0813EEF2
- movs r0, 0x1
- negs r0, r0
- str r2, [sp]
- movs r1, 0
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
-_0813EEF2:
- ldr r0, =gMain
- ldrh r1, [r0, 0x2E]
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- bne _0813EF00
- b _0813F1A4
-_0813EF00:
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x18
- movs r1, 0x8
- movs r2, 0x1D
- movs r3, 0xD
- bl sub_8056A3C
- movs r0, 0x5
- bl PlaySE
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x18]
- strh r1, [r0, 0x14]
- b _0813F1A4
- .pool
-_0813EF30:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813EF3E
- b _0813F1A4
-_0813EF3E:
- bl FreeAllWindowBuffers
- ldr r0, =gPlayerParty
- ldr r1, =gTasks
- mov r3, r8
- adds r5, r3, r7
- lsls r5, 3
- adds r5, r1
- ldrb r1, [r5, 0x1C]
- ldr r2, =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, =CB2_EvolutionSceneLoadGraphics
- ldr r4, =gMoveToLearn
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_81BFA38
- ldrh r0, [r5, 0x14]
- adds r0, 0x1
- strh r0, [r5, 0x14]
- b _0813F1A4
- .pool
-_0813EF88:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813EF96
- b _0813F1A4
-_0813EF96:
- ldr r1, [r6, 0x4]
- ldr r0, =CB2_EvolutionSceneUpdate
- cmp r1, r0
- beq _0813EFA0
- b _0813F1A4
-_0813EFA0:
- bl sub_81C1B94
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _0813EFC8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0xA
- b _0813F1A2
- .pool
-_0813EFC8:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _0813F014
- ldr r0, =gBattleStringsTable
- ldr r3, =0x000004cc
- adds r0, r3
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xC
- strh r1, [r0, 0x14]
- b _0813F1A4
- .pool
-_0813F014:
- ldr r1, =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r9
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, =gMoveToLearn
- ldrh r1, [r0]
- mov r0, r9
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813F1A2
- .pool
-_0813F05C:
- ldr r0, =gBattleStringsTable
- movs r1, 0xCF
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813F1A2
- .pool
-_0813F090:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F09E
- b _0813F1A4
-_0813F09E:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813F0AA
- b _0813F1A4
-_0813F0AA:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813F1A2
- .pool
-_0813F0D8:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813F1A4
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813F1A4
- ldr r0, =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x14
- strh r1, [r0, 0x8]
- b _0813F1A4
- .pool
-_0813F120:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r1, =gTasks
- mov r3, r8
- adds r0, r3, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xB
- strh r1, [r0, 0x16]
- strh r2, [r0, 0x18]
- movs r1, 0x3
- strh r1, [r0, 0x14]
- b _0813F1A4
- .pool
-_0813F154:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0
- bl sub_814F9EC
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
-_0813F16E:
- movs r1, 0xF
- strh r1, [r0, 0x8]
- b _0813F1A4
- .pool
-_0813F180:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813F1A4
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813F1A4
- ldr r0, =gTasks
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_0813F1A2:
- strh r0, [r1, 0x14]
-_0813F1A4:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end Task_EvolutionScene
-
- thumb_func_start sub_813F1B8
-sub_813F1B8: @ 813F1B8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x18
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r3, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r3
- movs r1, 0x1C
- ldrsh r2, [r0, r1]
- movs r1, 0x64
- muls r2, r1
- ldr r1, =gPlayerParty
- adds r2, r1
- mov r9, r2
- movs r2, 0x8
- ldrsh r0, [r0, r2]
- adds r5, r3, 0
- cmp r0, 0x14
- bls _0813F1EC
- bl _0813FCC4
-_0813F1EC:
- lsls r0, 2
- ldr r1, =_0813F204
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813F204:
- .4byte _0813F258
- .4byte _0813F284
- .4byte _0813F2AC
- .4byte _0813F2DC
- .4byte _0813F314
- .4byte _0813F380
- .4byte _0813F3C0
- .4byte _0813F3F0
- .4byte _0813F42C
- .4byte _0813F448
- .4byte _0813F474
- .4byte _0813F498
- .4byte _0813F4E4
- .4byte _0813F570
- .4byte _0813F624
- .4byte _0813F668
- .4byte _0813F6D0
- .4byte _0813F704
- .4byte _0813F748
- .4byte _0813F7A4
- .4byte _0813F7E4
-_0813F258:
- ldr r4, =gStringVar4
- ldr r1, =gText_PkmnIsEvolving
- adds r0, r4, 0
- bl StringExpandPlaceholders
- movs r0, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _0813F6B4
- .pool
-_0813F284:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F294
- bl _0813FCC4
-_0813F294:
- ldr r0, =gTasks
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r0
- ldrh r0, [r4, 0xA]
- movs r1, 0
- bl PlayCry1
- b _0813F6F2
- .pool
-_0813F2AC:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _0813F2BA
- bl _0813FCC4
-_0813F2BA:
- ldr r0, =0x00000179
- bl m4aSongNumStop
- movs r0, 0xBC
- lsls r0, 1
- bl PlaySE
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _0813F6B4
- .pool
-_0813F2DC:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0
- beq _0813F2EC
- bl _0813FCC4
-_0813F2EC:
- ldr r0, =0x00000179
- bl PlayBGM
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- str r5, [sp]
- movs r0, 0x1C
- movs r1, 0x4
- b _0813F9C8
- .pool
-_0813F314:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813F324
- bl _0813FCC4
-_0813F324:
- movs r0, 0x1
- bl sub_8140000
- ldr r2, =gSprites
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x5]
- lsrs r0, 4
- adds r6, r0, 0
- adds r6, 0x10
- adds r0, r6, 0
- bl LaunchTask_PreEvoSparklesSet1
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- ldr r1, =0x00000603
- movs r0, 0xE
- bl SetGpuReg
- bl _0813FCC4
- .pool
-_0813F380:
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813F396
- bl _0813FCC4
-_0813F396:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r5
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- ldr r0, =gEvoStructPtr
- ldr r1, [r0]
- movs r0, 0x1
- strb r0, [r1, 0x3]
- bl LaunchTask_PreEvoSparklesSet2
- strb r0, [r4, 0x2]
- bl _0813FCC4
- .pool
-_0813F3C0:
- ldr r4, =gBattleCommunication
- ldrb r0, [r4, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813F3D6
- bl _0813FCC4
-_0813F3D6:
- ldr r0, =gEvoStructPtr
- ldr r1, [r0]
- ldrb r0, [r1]
- ldrb r1, [r1, 0x1]
- bl sub_817C3A0
- strb r0, [r4, 0x2]
- b _0813F6AC
- .pool
-_0813F3F0:
- ldr r2, =gEvoStructPtr
- ldr r1, [r2]
- ldrb r0, [r1, 0x3]
- subs r0, 0x1
- strb r0, [r1, 0x3]
- lsls r0, 24
- cmp r0, 0
- beq _0813F404
- bl _0813FCC4
-_0813F404:
- ldr r1, [r2]
- movs r0, 0x3
- strb r0, [r1, 0x3]
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813F420
- bl _0813FCC4
-_0813F420:
- b _0813F6AC
- .pool
-_0813F42C:
- bl LaunchTask_PostEvoSparklesSet1
- ldr r1, =gBattleCommunication
- strb r0, [r1, 0x2]
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- b _0813F6B4
- .pool
-_0813F448:
- ldr r6, =gBattleCommunication
- ldrb r0, [r6, 0x2]
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- adds r1, r5
- ldrb r0, [r1, 0x4]
- cmp r0, 0
- beq _0813F45E
- bl _0813FCC4
-_0813F45E:
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r5
- ldrh r0, [r4, 0xC]
- bl LaunchTask_PostEvoSparklesSet2AndFlash_Trade
- strb r0, [r6, 0x2]
- b _0813F6F2
- .pool
-_0813F474:
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813F48A
- bl _0813FCC4
-_0813F48A:
- movs r0, 0x21
- bl PlaySE
- b _0813F6AC
- .pool
-_0813F498:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813F4A6
- bl _0813FCC4
-_0813F4A6:
- ldr r0, =gUnknown_0203AB84
- ldr r0, [r0]
- bl Free
- ldr r5, =gEvoStructPtr
- ldr r0, [r5]
- ldrb r0, [r0, 0x1]
- ldr r1, =gTasks
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r1
- ldrh r1, [r4, 0xC]
- bl sub_81401E0
- ldr r0, =gPlttBufferUnfaded + 0x40
- ldr r1, [r5]
- adds r1, 0x4
- movs r2, 0x60
- bl memcpy
- b _0813F6F2
- .pool
-_0813F4E4:
- bl IsCryFinished
- lsls r0, 24
- cmp r0, 0
- bne _0813F4F2
- bl _0813FCC4
-_0813F4F2:
- ldr r4, =gStringVar4
- ldr r1, =gText_CongratsPkmnEvolved
- adds r0, r4, 0
- bl StringExpandPlaceholders
- movs r0, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =0x00000173
- bl PlayFanfare
- ldr r2, =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r4, r1, r2
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- adds r2, r1
- adds r2, 0xC
- mov r0, r9
- movs r1, 0xB
- bl SetMonData
- mov r0, r9
- bl CalculateMonStats
- ldrh r1, [r4, 0xA]
- ldrh r2, [r4, 0xC]
- mov r0, r9
- bl EvolutionRenameMon
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x2
- bl GetSetPokedexFlag
- ldrh r0, [r4, 0xC]
- bl SpeciesToNationalPokedexNum
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- bl GetSetPokedexFlag
- movs r0, 0xE
- bl IncrementGameStat
- b _0813FCC4
- .pool
-_0813F570:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F57E
- b _0813FCC4
-_0813F57E:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0813F58C
- b _0813FCC4
-_0813F58C:
- ldr r1, =gTasks
- lsls r4, r7, 2
- adds r0, r4, r7
- lsls r0, 3
- adds r5, r0, r1
- ldrb r1, [r5, 0x10]
- mov r0, r9
- bl MonTryLearningNewMove
- lsls r0, 16
- lsrs r6, r0, 16
- mov r8, r4
- cmp r6, 0
- beq _0813F5FC
- movs r0, 0x1A
- ldrsh r2, [r5, r0]
- cmp r2, 0
- bne _0813F5FC
- ldrh r1, [r5, 0xE]
- movs r0, 0x80
- orrs r0, r1
- strh r0, [r5, 0xE]
- strh r2, [r5, 0x10]
- strh r2, [r5, 0x14]
- mov r0, r9
- movs r1, 0x2
- add r2, sp, 0x4
- bl GetMonData
- ldr r0, =gBattleTextBuff1
- add r1, sp, 0x4
- bl StringCopy10
- ldr r0, =0x0000ffff
- cmp r6, r0
- bne _0813F5E8
- movs r0, 0x14
- strh r0, [r5, 0x8]
- b _0813FCC4
- .pool
-_0813F5E8:
- ldr r0, =0x0000fffe
- cmp r6, r0
- bne _0813F5F0
- b _0813FCC4
-_0813F5F0:
- movs r0, 0x12
- strh r0, [r5, 0x8]
- b _0813FCC4
- .pool
-_0813F5FC:
- ldr r0, =0x00000179
- bl PlayBGM
- ldr r1, =gText_CommunicationStandby5
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- b _0813F78C
- .pool
-_0813F624:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- lsrs r5, r0, 16
- cmp r5, 0
- beq _0813F634
- b _0813FCC4
-_0813F634:
- adds r0, r7, 0
- bl DestroyTask
- ldr r4, =gEvoStructPtr
- ldr r0, [r4]
- bl Free
- str r5, [r4]
- ldr r2, =gTextFlags
- ldrb r1, [r2]
- movs r0, 0x3
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
- ldr r0, =gUnknown_030061E8
- ldr r0, [r0]
- bl SetMainCallback2
- b _0813FCC4
- .pool
-_0813F668:
- ldr r0, =gBattleCommunication
- ldrb r1, [r0, 0x2]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 3
- adds r0, r5
- ldrb r0, [r0, 0x4]
- cmp r0, 0
- beq _0813F67C
- b _0813FCC4
-_0813F67C:
- bl m4aMPlayAllStop
- ldr r2, =gSprites
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r1, [r0]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x5]
- lsrs r1, 4
- adds r1, 0x10
- movs r0, 0x1
- lsls r0, r1
- ldr r1, =0x0004001c
- orrs r0, r1
- ldr r1, =0x00007fff
- str r1, [sp]
- movs r1, 0
- movs r2, 0x10
- movs r3, 0
- bl BeginNormalPaletteFade
-_0813F6AC:
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r5
-_0813F6B4:
- ldrh r1, [r0, 0x8]
- adds r1, 0x1
- strh r1, [r0, 0x8]
- b _0813FCC4
- .pool
-_0813F6D0:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813F6DE
- b _0813FCC4
-_0813F6DE:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r4, r7, 2
- adds r4, r7
- lsls r4, 3
- adds r4, r5
- ldrh r1, [r4, 0xA]
- bl sub_81401E0
-_0813F6F2:
- ldrh r0, [r4, 0x8]
- adds r0, 0x1
- strh r0, [r4, 0x8]
- b _0813FCC4
- .pool
-_0813F704:
- ldr r0, =gEvoStructPtr
- ldr r0, [r0]
- ldrb r0, [r0]
- bl sub_8140208
- cmp r0, 0
- bne _0813F714
- b _0813FCC4
-_0813F714:
- ldr r4, =gStringVar4
- ldr r1, =gText_EllipsisQuestionMark
- adds r0, r4, 0
- bl StringExpandPlaceholders
- movs r0, 0
- adds r1, r4, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- lsls r0, r7, 2
- adds r0, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x1
- strh r1, [r0, 0x1A]
- b _0813FC8C
- .pool
-_0813F748:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F756
- b _0813FCC4
-_0813F756:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813F762
- b _0813FCC4
-_0813F762:
- bl BufferMoveToLearnIntoBattleTextBuff2
- ldr r0, =0x0000016f
- bl PlayFanfare
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0xC]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x40
- strh r0, [r1, 0x10]
-_0813F78C:
- ldrh r0, [r1, 0x8]
- adds r0, 0x1
- strh r0, [r1, 0x8]
- b _0813FCC4
- .pool
-_0813F7A4:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F7B2
- b _0813FCC4
-_0813F7B2:
- bl IsFanfareTaskInactive
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _0813F7C0
- b _0813FCC4
-_0813F7C0:
- ldr r0, =gTasks
- lsls r1, r7, 2
- adds r1, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x10]
- subs r0, 0x1
- strh r0, [r1, 0x10]
- lsls r0, 16
- cmp r0, 0
- beq _0813F7D8
- b _0813FCC4
-_0813F7D8:
- movs r0, 0xD
- strh r0, [r1, 0x8]
- b _0813FCC4
- .pool
-_0813F7E4:
- lsls r1, r7, 2
- adds r0, r1, r7
- lsls r0, 3
- adds r0, r5
- movs r2, 0x14
- ldrsh r0, [r0, r2]
- mov r8, r1
- cmp r0, 0xB
- bls _0813F7F8
- b _0813FCC4
-_0813F7F8:
- lsls r0, 2
- ldr r1, =_0813F808
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_0813F808:
- .4byte _0813F838
- .4byte _0813F884
- .4byte _0813F8CC
- .4byte _0813F90C
- .4byte _0813F96C
- .4byte _0813FA24
- .4byte _0813FAA8
- .4byte _0813FBA4
- .4byte _0813FBEC
- .4byte _0813FC38
- .4byte _0813FC70
- .4byte _0813FCA0
-_0813F838:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F846
- b _0813FCC4
-_0813F846:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813F852
- b _0813FCC4
-_0813F852:
- bl BufferMoveToLearnIntoBattleTextBuff2
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x10]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813FCC2
- .pool
-_0813F884:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F892
- b _0813FCC4
-_0813F892:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813F89E
- b _0813FCC4
-_0813F89E:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x14]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813FCC2
- .pool
-_0813F8CC:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813F90C
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813F90C
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x18]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
- strh r0, [r1, 0x16]
- movs r0, 0x9
- strh r0, [r1, 0x18]
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- strh r0, [r1, 0x14]
-_0813F90C:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813F91A
- b _0813FCC4
-_0813F91A:
- bl IsSEPlaying
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0813F928
- b _0813FCC4
-_0813F928:
- movs r0, 0
- movs r1, 0xA8
- movs r2, 0xE0
- bl sub_809882C
- ldr r0, =gUnknown_0833900C
- movs r1, 0xA8
- movs r2, 0xE
- movs r3, 0
- bl CreateYesNoMenu
- ldr r3, =gBattleCommunication
- strb r4, [r3, 0x1]
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- movs r2, 0
- strh r0, [r1, 0x14]
- strb r2, [r3, 0x1]
- b _0813FCC4
- .pool
-_0813F96C:
- bl sub_8198C58
- lsls r0, 24
- asrs r6, r0, 24
- cmp r6, 0
- beq _0813F98C
- cmp r6, 0
- bgt _0813F986
- movs r0, 0x1
- negs r0, r0
- cmp r6, r0
- beq _0813F9E4
- b _0813FCC4
-_0813F986:
- cmp r6, 0x1
- beq _0813F9E4
- b _0813FCC4
-_0813F98C:
- ldr r0, =gBattleCommunication
- strb r6, [r0, 0x1]
- ldr r0, =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x16]
- strh r1, [r0, 0x14]
- lsls r1, 16
- asrs r1, 16
- cmp r1, 0x5
- beq _0813F9C0
- b _0813FCC4
-_0813F9C0:
- movs r0, 0x1
- negs r0, r0
- str r6, [sp]
- movs r1, 0
-_0813F9C8:
- movs r2, 0
- movs r3, 0x10
- bl BeginNormalPaletteFade
- b _0813FCC4
- .pool
-_0813F9E4:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
- strb r0, [r1, 0x1]
- ldr r0, =gBattleStringsTable
- movs r1, 0x92
- lsls r1, 3
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- ldrh r1, [r0, 0x18]
- strh r1, [r0, 0x14]
- b _0813FCC4
- .pool
-_0813FA24:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813FA32
- b _0813FCC4
-_0813FA32:
- ldr r0, =gLinkVSyncDisabled
- ldrb r0, [r0]
- cmp r0, 0
- beq _0813FA3E
- bl sub_800E084
-_0813FA3E:
- movs r0, 0x3
- bl GetBgTilemapBuffer
- bl Free
- movs r0, 0x1
- bl GetBgTilemapBuffer
- bl Free
- movs r0, 0
- bl GetBgTilemapBuffer
- bl Free
- bl FreeAllWindowBuffers
- ldr r0, =gPlayerParty
- ldr r1, =gTasks
- mov r2, r8
- adds r5, r2, r7
- lsls r5, 3
- adds r5, r1
- ldrb r1, [r5, 0x1C]
- ldr r2, =gPlayerPartyCount
- ldrb r2, [r2]
- subs r2, 0x1
- lsls r2, 24
- lsrs r2, 24
- ldr r3, =sub_813DF70
- ldr r4, =gMoveToLearn
- ldrh r4, [r4]
- str r4, [sp]
- bl sub_81BFA38
- ldrh r0, [r5, 0x14]
- adds r0, 0x1
- strh r0, [r5, 0x14]
- b _0813FCC4
- .pool
-_0813FAA8:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- beq _0813FAB6
- b _0813FCC4
-_0813FAB6:
- ldr r0, =gMain
- ldr r1, [r0, 0x4]
- ldr r0, =sub_813E3C0
- cmp r1, r0
- beq _0813FAC2
- b _0813FCC4
-_0813FAC2:
- bl sub_81C1B94
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x4
- bne _0813FAEC
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x9
- b _0813FCC2
- .pool
-_0813FAEC:
- adds r1, r6, 0
- adds r1, 0xD
- mov r0, r9
- bl GetMonData
- lsls r0, 16
- lsrs r4, r0, 16
- adds r0, r4, 0
- bl IsHMMove2
- cmp r0, 0
- beq _0813FB3C
- ldr r0, =gBattleStringsTable
- ldr r1, =0x000004cc
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0xB
- strh r1, [r0, 0x14]
- b _0813FCC4
- .pool
-_0813FB3C:
- ldr r1, =gBattleTextBuff2
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r4, [r1, 0x2]
- lsrs r0, r4, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- lsls r4, r6, 24
- lsrs r4, 24
- mov r0, r9
- adds r1, r4, 0
- bl RemoveMonPPBonus
- ldr r0, =gMoveToLearn
- ldrh r1, [r0]
- mov r0, r9
- adds r2, r4, 0
- bl SetMonMoveSlot
- ldr r0, =gBattleStringsTable
- movs r1, 0xCF
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813FCC2
- .pool
-_0813FBA4:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- beq _0813FBB2
- b _0813FCC4
-_0813FBB2:
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- beq _0813FBBE
- b _0813FCC4
-_0813FBBE:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x1C]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- ldrh r0, [r1, 0x14]
- adds r0, 0x1
- b _0813FCC2
- .pool
-_0813FBEC:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813FCC4
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813FCC4
- ldr r0, =gBattleStringsTable
- movs r1, 0xD0
- lsls r1, 2
- adds r0, r1
- ldr r0, [r0]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r1, 0x12
- strh r1, [r0, 0x8]
- b _0813FCC4
- .pool
-_0813FC38:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x20]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
- movs r2, 0
- movs r1, 0xA
- strh r1, [r0, 0x16]
- strh r2, [r0, 0x18]
- movs r1, 0x3
- strh r1, [r0, 0x14]
- b _0813FCC4
- .pool
-_0813FC70:
- ldr r0, =gBattleStringsTable
- ldr r0, [r0, 0x24]
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r1, =gDisplayedStringBattle
- movs r0, 0
- movs r2, 0x1
- bl sub_807F1A8
- ldr r1, =gTasks
- mov r2, r8
- adds r0, r2, r7
- lsls r0, 3
- adds r0, r1
-_0813FC8C:
- movs r1, 0xD
- strh r1, [r0, 0x8]
- b _0813FCC4
- .pool
-_0813FCA0:
- movs r0, 0
- bl IsTextPrinterActive
- lsls r0, 16
- cmp r0, 0
- bne _0813FCC4
- bl IsSEPlaying
- lsls r0, 24
- cmp r0, 0
- bne _0813FCC4
- ldr r0, =gTasks
- mov r2, r8
- adds r1, r2, r7
- lsls r1, 3
- adds r1, r0
- movs r0, 0x5
-_0813FCC2:
- strh r0, [r1, 0x14]
-_0813FCC4:
- add sp, 0x18
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813F1B8
-
- thumb_func_start EvoDummyFunc
-EvoDummyFunc: @ 813FCD8
- bx lr
- thumb_func_end EvoDummyFunc
-
- thumb_func_start VBlankCB_EvolutionScene
-VBlankCB_EvolutionScene: @ 813FCDC
- push {lr}
- ldr r0, =gBattle_BG0_X
- ldrh r1, [r0]
- movs r0, 0x10
- bl SetGpuReg
- ldr r0, =gBattle_BG0_Y
- ldrh r1, [r0]
- movs r0, 0x12
- bl SetGpuReg
- ldr r0, =gBattle_BG1_X
- ldrh r1, [r0]
- movs r0, 0x14
- bl SetGpuReg
- ldr r0, =gBattle_BG1_Y
- ldrh r1, [r0]
- movs r0, 0x16
- bl SetGpuReg
- ldr r0, =gBattle_BG2_X
- ldrh r1, [r0]
- movs r0, 0x18
- bl SetGpuReg
- ldr r0, =gBattle_BG2_Y
- ldrh r1, [r0]
- movs r0, 0x1A
- bl SetGpuReg
- ldr r0, =gBattle_BG3_X
- ldrh r1, [r0]
- movs r0, 0x1C
- bl SetGpuReg
- ldr r0, =gBattle_BG3_Y
- ldrh r1, [r0]
- movs r0, 0x1E
- bl SetGpuReg
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- bl sub_80BA0A8
- pop {r0}
- bx r0
- .pool
- thumb_func_end VBlankCB_EvolutionScene
-
- thumb_func_start sub_813FD64
-sub_813FD64: @ 813FD64
- push {lr}
- ldr r0, =gBattle_BG0_X
- ldrh r1, [r0]
- movs r0, 0x10
- bl SetGpuReg
- ldr r0, =gBattle_BG0_Y
- ldrh r1, [r0]
- movs r0, 0x12
- bl SetGpuReg
- ldr r0, =gBattle_BG1_X
- ldrh r1, [r0]
- movs r0, 0x14
- bl SetGpuReg
- ldr r0, =gBattle_BG1_Y
- ldrh r1, [r0]
- movs r0, 0x16
- bl SetGpuReg
- ldr r0, =gBattle_BG2_X
- ldrh r1, [r0]
- movs r0, 0x18
- bl SetGpuReg
- ldr r0, =gBattle_BG2_Y
- ldrh r1, [r0]
- movs r0, 0x1A
- bl SetGpuReg
- ldr r0, =gBattle_BG3_X
- ldrh r1, [r0]
- movs r0, 0x1C
- bl SetGpuReg
- ldr r0, =gBattle_BG3_Y
- ldrh r1, [r0]
- movs r0, 0x1E
- bl SetGpuReg
- bl LoadOam
- bl ProcessSpriteCopyRequests
- bl TransferPlttBuffer
- bl sub_80BA0A8
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813FD64
-
- thumb_func_start sub_813FDEC
-sub_813FDEC: @ 813FDEC
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 2
- adds r0, r6
- lsls r0, 3
- ldr r1, =gTasks + 0x8
- adds r4, r0, r1
- movs r0, 0xC
- ldrsh r5, [r4, r0]
- cmp r5, 0
- bne _0813FE9A
- ldrh r0, [r4, 0xA]
- adds r1, r0, 0x1
- strh r1, [r4, 0xA]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x13
- ble _0813FE9A
- ldrh r1, [r4]
- adds r0, r1, 0x1
- strh r0, [r4]
- lsls r1, 16
- asrs r1, 16
- ldr r3, =gUnknown_085B58C9
- movs r2, 0x4
- ldrsh r0, [r4, r2]
- lsls r2, r0, 2
- adds r0, r3, 0x3
- adds r0, r2, r0
- ldrb r0, [r0]
- cmp r1, r0
- ble _0813FE8C
- adds r0, r3, 0x1
- adds r0, r2, r0
- ldrb r0, [r0]
- movs r2, 0x2
- ldrsh r1, [r4, r2]
- cmp r0, r1
- bne _0813FE74
- ldrh r0, [r4, 0x6]
- adds r0, 0x1
- strh r0, [r4, 0x6]
- movs r0, 0x6
- ldrsh r2, [r4, r0]
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- lsls r0, 2
- adds r1, r3, 0x2
- adds r0, r1
- ldrb r0, [r0]
- cmp r2, r0
- bne _0813FE5E
- strh r5, [r4, 0x6]
- ldrh r0, [r4, 0x4]
- adds r0, 0x1
- strh r0, [r4, 0x4]
-_0813FE5E:
- movs r2, 0x4
- ldrsh r0, [r4, r2]
- lsls r0, 2
- adds r0, r3
- ldrb r0, [r0]
- b _0813FE8A
- .pool
-_0813FE74:
- ldr r0, =gUnknown_0203AB84
- lsls r1, 5
- ldr r0, [r0]
- adds r0, r1
- movs r1, 0xA0
- movs r2, 0x20
- bl LoadPalette
- strh r5, [r4]
- ldrh r0, [r4, 0x2]
- adds r0, 0x1
-_0813FE8A:
- strh r0, [r4, 0x2]
-_0813FE8C:
- movs r1, 0x4
- ldrsh r0, [r4, r1]
- cmp r0, 0x4
- bne _0813FE9A
- adds r0, r6, 0
- bl DestroyTask
-_0813FE9A:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813FDEC
-
- thumb_func_start sub_813FEA4
-sub_813FEA4: @ 813FEA4
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r0, =sub_813FEE8
- movs r1, 0x7
- bl CreateTask
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r4, 0
- bne _0813FED0
- ldr r1, =gTasks
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 3
- adds r0, r1
- strh r4, [r0, 0xC]
- b _0813FEDE
- .pool
-_0813FED0:
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0xC]
-_0813FEDE:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813FEA4
-
- thumb_func_start sub_813FEE8
-sub_813FEE8: @ 813FEE8
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gBattle_BG1_X
- mov r8, r0
- ldr r1, =gBattle_BG1_Y
- mov r9, r1
- ldr r1, =gTasks
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 3
- adds r0, r1
- movs r2, 0xC
- ldrsh r0, [r0, r2]
- cmp r0, 0
- bne _0813FF28
- ldr r7, =gBattle_BG2_X
- ldr r6, =gBattle_BG2_Y
- b _0813FF2C
- .pool
-_0813FF28:
- ldr r7, =gBattle_BG3_X
- ldr r6, =gBattle_BG3_Y
-_0813FF2C:
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- adds r4, r1
- ldrh r0, [r4, 0x8]
- adds r0, 0x5
- movs r1, 0xFF
- ands r0, r1
- strh r0, [r4, 0x8]
- adds r0, 0x80
- ands r0, r1
- strh r0, [r4, 0xA]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Cos
- adds r0, 0x8
- mov r2, r8
- strh r0, [r2]
- movs r1, 0x8
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Sin
- adds r0, 0x10
- mov r2, r9
- strh r0, [r2]
- movs r1, 0xA
- ldrsh r0, [r4, r1]
- movs r1, 0x4
- bl Cos
- adds r0, 0x8
- strh r0, [r7]
- movs r2, 0xA
- ldrsh r0, [r4, r2]
- movs r1, 0x4
- bl Sin
- adds r0, 0x10
- strh r0, [r6]
- ldr r0, =sub_813FDEC
- bl FuncIsActiveTask
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _0813FFA6
- adds r0, r5, 0
- bl DestroyTask
- mov r0, r8
- strh r4, [r0]
- mov r1, r9
- strh r4, [r1]
- movs r2, 0x80
- lsls r2, 1
- adds r0, r2, 0
- strh r0, [r7]
- strh r4, [r6]
-_0813FFA6:
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813FEE8
-
- thumb_func_start sub_813FFC0
-sub_813FFC0: @ 813FFC0
- push {r4-r7,lr}
- adds r6, r0, 0
- movs r1, 0
- ldr r5, =gUnknown_085B5884
- ldr r7, =gUnknown_085B58D9
-_0813FFCA:
- lsls r0, r1, 4
- adds r4, r1, 0x1
- adds r2, r0, r7
- lsls r0, r1, 5
- adds r1, r0, r6
- movs r3, 0xF
-_0813FFD6:
- ldrb r0, [r2]
- lsls r0, 1
- adds r0, r5
- ldrh r0, [r0]
- strh r0, [r1]
- adds r2, 0x1
- adds r1, 0x2
- subs r3, 0x1
- cmp r3, 0
- bge _0813FFD6
- adds r1, r4, 0
- cmp r1, 0x31
- ble _0813FFCA
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_813FFC0
-
- thumb_func_start sub_8140000
-sub_8140000: @ 8140000
- push {r4-r6,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r4, =gUnknown_0203AB84
- movs r0, 0xC8
- lsls r0, 3
- bl AllocZeroed
- str r0, [r4]
- bl sub_813FFC0
- cmp r5, 0
- bne _08140028
- movs r6, 0x1
- movs r4, 0x2
- b _0814002C
- .pool
-_08140028:
- movs r6, 0x1
- movs r4, 0x3
-_0814002C:
- ldr r0, =gUnknown_085B51E4
- movs r1, 0xA0
- movs r2, 0x20
- bl LoadPalette
- ldr r1, =gUnknown_085B4134
- movs r0, 0
- str r0, [sp]
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl copy_decompressed_tile_data_to_vram_autofree
- ldr r1, =gUnknown_085B482C
- movs r0, 0x1
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- ldr r1, =gUnknown_085B4D10
- adds r0, r4, 0
- movs r2, 0
- movs r3, 0
- bl CopyToBgTilemapBuffer
- movs r0, 0x1
- bl CopyBgTilemapBufferToVram
- adds r0, r4, 0
- bl CopyBgTilemapBufferToVram
- cmp r5, 0
- bne _081400C4
- ldr r1, =0x00000442
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000808
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0xBA
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- adds r0, r6, 0
- movs r1, 0x7
- movs r2, 0x2
- bl SetBgAttribute
- adds r0, r4, 0
- movs r1, 0x7
- movs r2, 0x2
- bl SetBgAttribute
- movs r0, 0x1
- bl ShowBg
- movs r0, 0x2
- bl ShowBg
- b _081400DE
- .pool
-_081400C4:
- ldr r1, =0x00000842
- movs r0, 0x50
- bl SetGpuReg
- ldr r1, =0x00000808
- movs r0, 0x52
- bl SetGpuReg
- movs r1, 0xDA
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
-_081400DE:
- ldr r0, =sub_813FDEC
- movs r1, 0x5
- bl CreateTask
- adds r0, r5, 0
- bl sub_813FEA4
- add sp, 0x4
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8140000
-
- thumb_func_start sub_8140100
-sub_8140100: @ 8140100
- push {lr}
- ldr r0, =sub_813FDEC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xFF
- beq _0814011E
- ldr r0, =gTasks
- lsls r1, r2, 2
- adds r1, r2
- lsls r1, 3
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x14]
-_0814011E:
- movs r0, 0
- movs r1, 0xA0
- movs r2, 0x20
- bl FillPalette
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8140100
-
- thumb_func_start sub_8140134
-sub_8140134: @ 8140134
- push {lr}
- ldr r0, =sub_813FDEC
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _08140148
- bl DestroyTask
-_08140148:
- ldr r0, =sub_813FEE8
- bl FindTaskIdByFunc
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0xFF
- beq _0814015A
- bl DestroyTask
-_0814015A:
- movs r0, 0
- movs r1, 0xA0
- movs r2, 0x20
- bl FillPalette
- bl sub_8140174
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8140134
-
- thumb_func_start sub_8140174
-sub_8140174: @ 8140174
- push {lr}
- movs r0, 0x50
- movs r1, 0
- bl SetGpuReg
- ldr r0, =gBattle_BG1_X
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gBattle_BG1_Y
- strh r1, [r0]
- ldr r0, =gBattle_BG2_X
- strh r1, [r0]
- movs r0, 0x1
- movs r1, 0x5
- bl sub_80391E0
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- movs r0, 0x1
- movs r1, 0x7
- bl SetBgAttribute
- movs r0, 0x2
- movs r1, 0x5
- bl sub_80391E0
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- movs r0, 0x2
- movs r1, 0x7
- bl SetBgAttribute
- movs r1, 0xCA
- lsls r1, 5
- movs r0, 0
- bl SetGpuReg
- ldr r0, =gUnknown_0203AB84
- ldr r0, [r0]
- bl Free
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8140174
-
- thumb_func_start sub_81401E0
-sub_81401E0: @ 81401E0
- push {lr}
- adds r2, r0, 0
- lsls r2, 24
- lsrs r2, 24
- lsls r1, 16
- lsrs r1, 16
- lsls r0, r2, 4
- adds r0, r2
- lsls r0, 2
- ldr r2, =gSprites
- adds r0, r2
- movs r2, 0
- movs r3, 0
- bl DoMonFrontSpriteAnimation
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81401E0
-
- thumb_func_start sub_8140208
-sub_8140208: @ 8140208
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gSprites
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r2, 0x1C
- adds r1, r2
- ldr r1, [r1]
- ldr r0, =SpriteCallbackDummy
- cmp r1, r0
- beq _08140230
- movs r0, 0
- b _08140232
- .pool
-_08140230:
- movs r0, 0x1
-_08140232:
- pop {r1}
- bx r1
- thumb_func_end sub_8140208
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/party_menu.s b/asm/party_menu.s
index f2e681b9b..e92a638e5 100755
--- a/asm/party_menu.s
+++ b/asm/party_menu.s
@@ -13861,7 +13861,7 @@ sub_81B7810: @ 81B7810
cmp r4, 0
beq _081B7860
bl sub_81B06F4
- ldr r0, =gUnknown_030061E8
+ ldr r0, =gCB2_AfterEvolution
ldr r1, [r6]
str r1, [r0]
ldrb r3, [r6, 0x9]
@@ -14307,7 +14307,7 @@ sub_81B7C74: @ 81B7C74
lsrs r5, r0, 24
movs r0, 0x5
bl PlaySE
- ldr r2, =gUnknown_030061E8
+ ldr r2, =gCB2_AfterEvolution
ldr r1, =gUnknown_0203CEC8
ldr r0, [r1]
str r0, [r2]
diff --git a/asm/trade.s b/asm/trade.s
index 51b517a0b..ebb624d90 100644
--- a/asm/trade.s
+++ b/asm/trade.s
@@ -10590,7 +10590,7 @@ _0807CEDC:
ldrb r0, [r0]
movs r1, 0
bl sub_807B4D0
- ldr r1, =gUnknown_030061E8
+ ldr r1, =gCB2_AfterEvolution
ldr r0, =sub_807B60C
str r0, [r1]
ldr r7, =gUnknown_02032298
@@ -10615,7 +10615,7 @@ _0807CEDC:
adds r1, 0x8F
ldrb r2, [r1]
adds r1, r4, 0
- bl sub_813E1D4
+ bl TradeEvolutionScene
b _0807CF48
.pool
_0807CF38:
@@ -12695,7 +12695,7 @@ _0807E328:
ldrb r0, [r0]
movs r1, 0
bl sub_807B4D0
- ldr r1, =gUnknown_030061E8
+ ldr r1, =gCB2_AfterEvolution
ldr r0, =sub_807B60C
str r0, [r1]
ldr r7, =gUnknown_02032298
@@ -12720,7 +12720,7 @@ _0807E328:
adds r1, 0x8F
ldrb r2, [r1]
adds r1, r4, 0
- bl sub_813E1D4
+ bl TradeEvolutionScene
b _0807E394
.pool
_0807E384:
@@ -12810,7 +12810,7 @@ _0807E434:
b _0807E4B2
.pool
_0807E444:
- ldr r0, =gUnknown_030061E8
+ ldr r0, =gCB2_AfterEvolution
ldr r1, =sub_807EB50
mov r8, r1
str r1, [r0]
@@ -12836,7 +12836,7 @@ _0807E444:
adds r1, 0x8F
ldrb r2, [r1]
adds r1, r4, 0
- bl sub_813E1D4
+ bl TradeEvolutionScene
b _0807E4AE
.pool
_0807E494:
diff --git a/include/battle_message.h b/include/battle_message.h
index 3b154c5a6..3f9b38cad 100644
--- a/include/battle_message.h
+++ b/include/battle_message.h
@@ -204,7 +204,7 @@ struct StringInfoBattle
void BufferStringBattle(u16 stringID);
u32 BattleStringExpandPlaceholdersToDisplayedString(const u8* src);
u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
-void sub_814F9EC(const u8* text, u8 arg1);
+void BattleHandleAddTextPrinter(const u8* text, u8 arg1);
void SetPpNumbersPaletteInMoveSelection(void);
u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
@@ -215,6 +215,7 @@ extern u8 gBattleTextBuff1[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff2[TEXT_BUFF_ARRAY_COUNT];
extern u8 gBattleTextBuff3[TEXT_BUFF_ARRAY_COUNT];
+extern const u8* const gBattleStringsTable[];
extern const u8* const gStatNamesTable[];
extern const u8* const gPokeblockWasTooXStringTable[];
extern const u8* const gRefereeStringsTable[];
diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h
index 590944f02..9684425fe 100644
--- a/include/battle_script_commands.h
+++ b/include/battle_script_commands.h
@@ -46,10 +46,10 @@ u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility);
u8 BankGetTurnOrder(u8 bank);
void SetMoveEffect(bool8 primary, u8 certain);
-void BattleDestroyCursorAt(u8 cursorPosition);
-void BattleCreateCursorAt(u8 cursorPosition);
+void BattleDestroyYesNoCursorAt(u8 cursorPosition);
+void BattleCreateYesNoCursorAt(u8 cursorPosition);
void BufferMoveToLearnIntoBattleTextBuff2(void);
-void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
+void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags);
bool8 UproarWakeUpCheck(u8 bank);
extern void (* const gBattleScriptingCommandsTable[])(void);
diff --git a/include/evolution_scene.h b/include/evolution_scene.h
index 48bd6ebe1..5f8c534b9 100644
--- a/include/evolution_scene.h
+++ b/include/evolution_scene.h
@@ -1,8 +1,8 @@
#ifndef GUARD_EVOLUTION_SCENE_H
#define GUARD_EVOLUTION_SCENE_H
-void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID);
void BeginEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID);
+void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo, u8 partyID);
void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID);
extern void (*gCB2_AfterEvolution)(void);
diff --git a/ld_script.txt b/ld_script.txt
index 98fc00ce4..624b9f2c3 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -181,7 +181,6 @@ SECTIONS {
asm/battle_records.o(.text);
asm/pokedex_area_screen.o(.text);
src/evolution_scene.o(.text);
- asm/evolution_scene.o(.text);
asm/roulette.o(.text);
asm/pokedex_cry_screen.o(.text);
src/coins.o(.text);
diff --git a/src/battle_2.c b/src/battle_2.c
index 16c07114a..212c7253e 100644
--- a/src/battle_2.c
+++ b/src/battle_2.c
@@ -85,7 +85,7 @@ extern u16 gTrainerBattleOpponent_B;
extern struct BattleEnigmaBerry gEnigmaBerries[BATTLE_BANKS_COUNT];
extern void (*gPreBattleCallback1)(void);
extern void (*gBattleMainFunc)(void);
-extern void (*gUnknown_030061E8)(void);
+extern void (*gCB2_AfterEvolution)(void);
extern struct UnknownPokemonStruct2 gUnknown_02022FF8[3]; // what is it used for?
extern struct UnknownPokemonStruct2* gUnknown_02023058; // what is it used for?
extern u8 gUnknown_02039B28[]; // possibly a struct?
@@ -2121,7 +2121,7 @@ static void sub_8038F34(void)
if (sub_800A520() == TRUE)
{
sub_800ADF8();
- sub_814F9EC(gText_LinkStandby3, 0);
+ BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -2247,17 +2247,17 @@ static void sub_803939C(void)
case 3:
if (!gPaletteFade.active)
{
- sub_814F9EC(gText_RecordBattleToPass, 0);
+ BattleHandleAddTextPrinter(gText_RecordBattleToPass, 0);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
case 4:
if (!IsTextPrinterActive(0))
{
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
- sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
gBattleCommunication[MULTIUSE_STATE]++;
}
break;
@@ -2267,9 +2267,9 @@ static void sub_803939C(void)
if (gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
}
}
else if (gMain.newKeys & DPAD_DOWN)
@@ -2277,9 +2277,9 @@ static void sub_803939C(void)
if (gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
}
}
else if (gMain.newKeys & A_BUTTON)
@@ -2287,7 +2287,7 @@ static void sub_803939C(void)
PlaySE(SE_SELECT);
if (gBattleCommunication[CURSOR_POSITION] == 0)
{
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
gBattleCommunication[1] = MoveRecordedBattleToSaveData();
gBattleCommunication[MULTIUSE_STATE] = 10;
}
@@ -2305,11 +2305,11 @@ static void sub_803939C(void)
case 6:
if (sub_800A520() == TRUE)
{
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
if (gMain.field_439_x4)
{
sub_800ADF8();
- sub_814F9EC(gText_LinkStandby3, 0);
+ BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
}
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -2340,14 +2340,14 @@ static void sub_803939C(void)
{
PlaySE(SE_SAVE);
BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordedOnPass);
- sub_814F9EC(gDisplayedStringBattle, 0);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattleCommunication[1] = 0x80;
gBattleCommunication[MULTIUSE_STATE]++;
}
else
{
BattleStringExpandPlaceholdersToDisplayedString(gText_BattleRecordCouldntBeSaved);
- sub_814F9EC(gDisplayedStringBattle, 0);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattleCommunication[1] = 0x80;
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -2358,7 +2358,7 @@ static void sub_803939C(void)
if (gMain.field_439_x4)
{
sub_800ADF8();
- sub_814F9EC(gText_LinkStandby3, 0);
+ BattleHandleAddTextPrinter(gText_LinkStandby3, 0);
}
gBattleCommunication[MULTIUSE_STATE]++;
}
@@ -3690,7 +3690,7 @@ static void TryDoEventsBeforeFirstTurn(void)
TurnValuesCleanUp(FALSE);
SpecialStatusesClear();
*(&gBattleStruct->field_91) = gAbsentBankFlags;
- sub_814F9EC(gText_EmptyString3, 0);
+ BattleHandleAddTextPrinter(gText_EmptyString3, 0);
gBattleMainFunc = HandleTurnActionSelectionState;
ResetSentPokesToOpponentValue();
@@ -3797,7 +3797,7 @@ void BattleTurnPassed(void)
*(gBattleStruct->field_5C + i) = 6;
*(&gBattleStruct->field_91) = gAbsentBankFlags;
- sub_814F9EC(gText_EmptyString3, 0);
+ BattleHandleAddTextPrinter(gText_EmptyString3, 0);
gBattleMainFunc = HandleTurnActionSelectionState;
gRandomTurnNumber = Random();
@@ -4939,7 +4939,7 @@ static void HandleEndTurn_FinishBattle(void)
BeginFastPaletteFade(3);
FadeOutMapMusic(5);
gBattleMainFunc = FreeResetData_ReturnToOvOrDoEvolutions;
- gUnknown_030061E8 = BattleMainCB2;
+ gCB2_AfterEvolution = BattleMainCB2;
}
else
{
diff --git a/src/battle_message.c b/src/battle_message.c
index aeff721d6..d0c7b118d 100644
--- a/src/battle_message.c
+++ b/src/battle_message.c
@@ -2209,7 +2209,7 @@ static void sub_814F950(u8* dst)
}
}
-void sub_814F9EC(const u8 *text, u8 arg1)
+void BattleHandleAddTextPrinter(const u8 *text, u8 arg1)
{
const u8 *r8 = gUnknown_085CD660[gBattleScripting.field_24];
bool32 r9;
diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c
index 28357d984..22e2d6a0c 100644
--- a/src/battle_script_commands.c
+++ b/src/battle_script_commands.c
@@ -6114,33 +6114,33 @@ static void atk5A_yesnoboxlearnmove(void)
switch (gBattleScripting.learnMoveState)
{
case 0:
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
- sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
gBattleScripting.learnMoveState++;
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
if (gBattleCommunication[1] == 0)
{
- sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1);
BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
gBattleScripting.learnMoveState++;
}
@@ -6214,7 +6214,7 @@ static void atk5A_yesnoboxlearnmove(void)
}
break;
case 5:
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
gBattlescriptCurrInstr += 5;
break;
case 6:
@@ -6231,26 +6231,26 @@ static void atk5B_yesnoboxstoplearningmove(void)
switch (gBattleScripting.learnMoveState)
{
case 0:
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
- sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
gBattleScripting.learnMoveState++;
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
{
@@ -6261,13 +6261,13 @@ static void atk5B_yesnoboxstoplearningmove(void)
else
gBattlescriptCurrInstr += 5;
- sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1);
}
else if (gMain.newKeys & B_BUTTON)
{
PlaySE(SE_SELECT);
gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 1);
- sub_8056A3C(0x18, 0x8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 0x8, 0x1D, 0xD, 1);
}
break;
}
@@ -6527,38 +6527,38 @@ static void atk67_yesnobox(void)
switch (gBattleCommunication[0])
{
case 0:
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
- sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
gBattleCommunication[0]++;
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & B_BUTTON)
{
gBattleCommunication[CURSOR_POSITION] = 1;
PlaySE(SE_SELECT);
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
gBattlescriptCurrInstr++;
}
else if (gMain.newKeys & A_BUTTON)
{
PlaySE(SE_SELECT);
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 1);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
gBattlescriptCurrInstr++;
}
break;
@@ -6674,7 +6674,7 @@ static void atk6C_draw_lvlupbox(void)
SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, 0);
ShowBg(0);
ShowBg(1);
- sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x80);
+ HandleBattleWindow(0x12, 7, 0x1D, 0x13, 0x80);
gBattleScripting.atk6C_state = 4;
break;
case 4:
@@ -6704,7 +6704,7 @@ static void atk6C_draw_lvlupbox(void)
if (gMain.newKeys != 0)
{
PlaySE(SE_SELECT);
- sub_8056A3C(0x12, 7, 0x1D, 0x13, 0x81);
+ HandleBattleWindow(0x12, 7, 0x1D, 0x13, 0x81);
gBattleScripting.atk6C_state++;
}
break;
@@ -7148,7 +7148,7 @@ static void atk76_various(void)
break;
case 16:
BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
- sub_814F9EC(gDisplayedStringBattle, 0x16);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0x16);
break;
case 17:
if (IsTextPrinterActive(0x16))
@@ -11238,7 +11238,7 @@ static void atkF2_display_dex_info(void)
}
}
-void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags)
+void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags)
{
s32 destY, destX;
u16 var = 0;
@@ -11286,7 +11286,7 @@ void sub_8056A3C(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags)
}
}
-void BattleCreateCursorAt(u8 cursorPosition)
+void BattleCreateYesNoCursorAt(u8 cursorPosition)
{
u16 src[2];
src[0] = 1;
@@ -11296,7 +11296,7 @@ void BattleCreateCursorAt(u8 cursorPosition)
CopyBgTilemapBufferToVram(0);
}
-void BattleDestroyCursorAt(u8 cursorPosition)
+void BattleDestroyYesNoCursorAt(u8 cursorPosition)
{
u16 src[2];
src[0] = 0x1016;
@@ -11311,26 +11311,26 @@ static void atkF3_nickname_caught_poke(void)
switch (gBattleCommunication[MULTIUSE_STATE])
{
case 0:
- sub_8056A3C(0x18, 8, 0x1D, 0xD, 0);
- sub_814F9EC(gText_BattleYesNoChoice, 0xC);
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
gBattleCommunication[MULTIUSE_STATE]++;
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
break;
case 1:
if (gMain.newKeys & DPAD_UP && gBattleCommunication[CURSOR_POSITION] != 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 0;
- BattleCreateCursorAt(0);
+ BattleCreateYesNoCursorAt(0);
}
if (gMain.newKeys & DPAD_DOWN && gBattleCommunication[CURSOR_POSITION] == 0)
{
PlaySE(SE_SELECT);
- BattleDestroyCursorAt(gBattleCommunication[CURSOR_POSITION]);
+ BattleDestroyYesNoCursorAt(gBattleCommunication[CURSOR_POSITION]);
gBattleCommunication[CURSOR_POSITION] = 1;
- BattleCreateCursorAt(1);
+ BattleCreateYesNoCursorAt(1);
}
if (gMain.newKeys & A_BUTTON)
{
diff --git a/src/evolution_scene.c b/src/evolution_scene.c
index d86258444..e53981eeb 100644
--- a/src/evolution_scene.c
+++ b/src/evolution_scene.c
@@ -23,16 +23,21 @@
#include "battle_message.h"
#include "gpu_regs.h"
#include "bg.h"
+#include "link.h"
+#include "blend_palette.h"
+#include "trig.h"
struct EvoInfo
{
u8 preEvoSpriteID;
u8 postEvoSpriteID;
u8 evoTaskID;
+ u8 field_3;
u16 savedPalette[48];
};
-extern struct EvoInfo *gEvoStructPtr;
+static EWRAM_DATA struct EvoInfo *sEvoStructPtr = NULL;
+static EWRAM_DATA u16 *sEvoMovingBgPtr = NULL;
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -42,31 +47,66 @@ extern u16 gBattle_BG2_X;
extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
-extern u16 gBattle_WIN0H;
-extern u16 gBattle_WIN0V;
-extern u16 gBattle_WIN1H;
-extern u16 gBattle_WIN1V;
extern u8 gBattleTerrain;
extern struct SpriteTemplate gUnknown_0202499C;
+extern bool8 gAffineAnimsDisabled;
+extern u16 gMoveToLearn;
+extern u8 gBattleCommunication[];
+#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
+#define sEvoGraphicsTaskID gBattleCommunication[2]
+
+extern const struct WindowTemplate gUnknown_0833900C;
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
+extern const u8 gUnknown_085B58C9[][4];
+extern const u16 gUnknown_085B5884[];
+extern const u8 gUnknown_085B58D9[];
+extern const u16 gUnknown_085B51E4[];
+extern const u32 gUnknown_085B4134[];
+extern const u32 gUnknown_085B482C[];
+extern const u32 gUnknown_085B4D10[];
+
+// strings
+extern const u8 gUnknown_085B58C4[];
+extern const u8 gText_PkmnIsEvolving[];
+extern const u8 gText_CongratsPkmnEvolved[];
+extern const u8 gText_BattleYesNoChoice[];
+extern const u8 gText_PkmnStoppedEvolving[];
+extern const u8 gText_EllipsisQuestionMark[];
+extern const u8 gText_CommunicationStandby5[];
+extern void copy_decompressed_tile_data_to_vram_autofree(u8 arg0, const void *arg1, bool32 arg2, u16 arg3, u8 arg4);
+extern u32 sub_80391E0(u8, u8);
extern void SpriteCallbackDummy_2(struct Sprite *sprite);
extern void sub_80356D0(void);
+extern void sub_807B154(void);
extern void sub_806A068(u16, u8);
+extern void sub_807F19C(void);
+extern void sub_807B140(void);
+extern void EvolutionRenameMon(struct Pokemon *mon, u16 oldSpecies, u16 newSpecies);
+extern void sub_8085784(void);
+extern void sub_81BFA38(struct Pokemon *party, u8 monId, u8 partyCount, void *CB2_ptr, u16 move);
+extern u8 sub_81C1B94(void);
+extern void sub_807F1A8(u8 arg0, const u8 *arg1, u8 arg2);
+extern void sub_800E084(void);
// this file's functions
-void Task_EvolutionScene(u8 taskID);
-void Task_TradeEvolutionScene(u8 taskID);
-void CB2_EvolutionSceneUpdate(void);
-void CB2_TradeEvolutionSceneUpdate(void);
-void EvoDummyFunc(void);
-void EvoDummyFunc2(void);
-void VBlankCB_EvolutionScene(void);
-void VBlankCB_TradeEvolutionScene(void);
-void sub_81150D8(void);
-
-void CB2_BeginEvolutionScene(void)
+static void Task_EvolutionScene(u8 taskID);
+static void Task_TradeEvolutionScene(u8 taskID);
+static void CB2_EvolutionSceneUpdate(void);
+static void CB2_TradeEvolutionSceneUpdate(void);
+static void EvoDummyFunc(void);
+static void VBlankCB_EvolutionScene(void);
+static void VBlankCB_TradeEvolutionScene(void);
+static void sub_81150D8(void);
+static void sub_8140134(void);
+static void EvoScene_DoMonAnimation(u8 monSpriteId, u16 speciesId);
+static bool32 EvoScene_IsMonAnimFinished(u8 monSpriteId);
+static void InitMovingBackgroundTask(bool8 isLink);
+static void sub_813FEE8(u8 taskId);
+static void sub_8140174(void);
+
+static void CB2_BeginEvolutionScene(void)
{
UpdatePaletteFade();
RunTasks();
@@ -87,7 +127,7 @@ void CB2_BeginEvolutionScene(void)
#define TASK_BIT_CAN_STOP 0x1
#define TASK_BIT_LEARN_MOVE 0x80
-void Task_BeginEvolutionScene(u8 taskID)
+static void Task_BeginEvolutionScene(u8 taskID)
{
struct Pokemon* mon = NULL;
switch (gTasks[taskID].tState)
@@ -167,7 +207,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
gReservedSpritePaletteCount = 4;
- gEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
+ sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
AllocateMonSpritesGfx();
GetMonData(mon, MON_DATA_NICKNAME, name);
@@ -186,7 +226,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
sub_806A068(currSpecies, 1);
gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
- gEvoStructPtr->preEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+ sEvoStructPtr->preEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
gSprites[ID].callback = SpriteCallbackDummy_2;
gSprites[ID].oam.paletteNum = 1;
@@ -201,14 +241,14 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
sub_806A068(speciesToEvolve, 3);
gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
- gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+ sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
gSprites[ID].callback = SpriteCallbackDummy_2;
gSprites[ID].oam.paletteNum = 2;
gSprites[ID].invisible = 1;
LoadEvoSparkleSpriteAndPal();
- gEvoStructPtr->evoTaskID = ID = CreateTask(Task_EvolutionScene, 0);
+ sEvoStructPtr->evoTaskID = ID = CreateTask(Task_EvolutionScene, 0);
gTasks[ID].tState = 0;
gTasks[ID].tPreEvoSpecies = currSpecies;
gTasks[ID].tPostEvoSpecies = speciesToEvolve;
@@ -217,7 +257,7 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
gTasks[ID].tEvoWasStopped = FALSE;
gTasks[ID].tPartyID = partyID;
- memcpy(&gEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60);
+ memcpy(&sEvoStructPtr->savedPalette, &gPlttBufferUnfaded[0x20], 0x60);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG_ALL_ON | DISPCNT_OBJ_1D_MAP);
@@ -227,15 +267,15 @@ void EvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, bool8 canStopEvo,
SetMainCallback2(CB2_EvolutionSceneUpdate);
}
-void CB2_EvolutionSceneLoadGraphics(void)
+static void CB2_EvolutionSceneLoadGraphics(void)
{
u8 ID;
const struct CompressedSpritePalette* pokePal;
u16 postEvoSpecies;
u32 TiD, PiD;
- struct Pokemon* Mon = &gPlayerParty[gTasks[gEvoStructPtr->evoTaskID].tPartyID];
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskID].tPartyID];
- postEvoSpecies = gTasks[gEvoStructPtr->evoTaskID].tPostEvoSpecies;
+ postEvoSpecies = gTasks[sEvoStructPtr->evoTaskID].tPostEvoSpecies;
TiD = GetMonData(Mon, MON_DATA_OT_ID);
PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
@@ -279,7 +319,7 @@ void CB2_EvolutionSceneLoadGraphics(void)
sub_806A068(postEvoSpecies, 3);
gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
- gEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+ sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
gSprites[ID].callback = SpriteCallbackDummy_2;
gSprites[ID].oam.paletteNum = 2;
@@ -297,3 +337,1170 @@ void CB2_EvolutionSceneLoadGraphics(void)
ShowBg(2);
ShowBg(3);
}
+
+static void CB2_TradeEvolutionSceneLoadGraphics(void)
+{
+ struct Pokemon* Mon = &gPlayerParty[gTasks[sEvoStructPtr->evoTaskID].tPartyID];
+ u16 postEvoSpecies = gTasks[sEvoStructPtr->evoTaskID].tPostEvoSpecies;
+
+ switch (gMain.state)
+ {
+ case 0:
+ SetGpuReg(REG_OFFSET_DISPCNT, 0);
+ SetHBlankCallback(NULL);
+ SetVBlankCallback(NULL);
+ ResetSpriteData();
+ FreeAllSpritePalettes();
+ gReservedSpritePaletteCount = 4;
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
+ gMain.state++;
+ break;
+ case 1:
+ ResetPaletteFade();
+ SetHBlankCallback(EvoDummyFunc);
+ SetVBlankCallback(VBlankCB_TradeEvolutionScene);
+ gMain.state++;
+ break;
+ case 2:
+ sub_807F19C();
+ gMain.state++;
+ break;
+ case 3:
+ FillBgTilemapBufferRect(1, 0, 0, 0, 0x20, 0x20, 0x11);
+ CopyBgTilemapBufferToVram(1);
+ gMain.state++;
+ break;
+ case 4:
+ {
+ const struct CompressedSpritePalette* pokePal;
+ u32 TiD = GetMonData(Mon, MON_DATA_OT_ID);
+ u32 PiD = GetMonData(Mon, MON_DATA_PERSONALITY);
+ DecompressPicFromTable_2(&gMonFrontPicTable[postEvoSpecies],
+ gMonSpritesGfxPtr->sprites[3],
+ postEvoSpecies);
+ pokePal = GetMonSpritePalStructFromOtIdPersonality(postEvoSpecies, TiD, PiD);
+ LoadCompressedPalette(pokePal->data, 0x120, 0x20);
+ gMain.state++;
+ }
+ break;
+ case 5:
+ {
+ u8 ID;
+
+ sub_806A068(postEvoSpecies, 1);
+ gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+
+ gSprites[ID].callback = SpriteCallbackDummy_2;
+ gSprites[ID].oam.paletteNum = 2;
+ gMain.state++;
+ sub_807B154();
+ }
+ break;
+ case 6:
+ if (gLinkVSyncDisabled)
+ {
+ sub_800E0E8();
+ sub_800DFB4(0, 0);
+ }
+ BlendPalettes(-1,0x10, 0);
+ gMain.state++;
+ break;
+ case 7:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ sub_807B140();
+ ShowBg(0);
+ ShowBg(1);
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG0_ON | DISPCNT_BG1_ON | DISPCNT_OBJ_1D_MAP);
+ break;
+ }
+}
+
+void TradeEvolutionScene(struct Pokemon* mon, u16 speciesToEvolve, u8 preEvoSpriteID, u8 partyID)
+{
+ u8 name[20];
+ u16 currSpecies;
+ u32 TiD, PiD;
+ const struct CompressedSpritePalette* pokePal;
+ u8 ID;
+
+ GetMonData(mon, MON_DATA_NICKNAME, name);
+ StringCopy10(gStringVar1, name);
+ StringCopy(gStringVar2, gSpeciesNames[speciesToEvolve]);
+
+ gAffineAnimsDisabled = TRUE;
+
+ // preEvo sprite
+ currSpecies = GetMonData(mon, MON_DATA_SPECIES);
+ PiD = GetMonData(mon, MON_DATA_PERSONALITY);
+ TiD = GetMonData(mon, MON_DATA_OT_ID);
+
+ sEvoStructPtr = AllocZeroed(sizeof(struct EvoInfo));
+ sEvoStructPtr->preEvoSpriteID = preEvoSpriteID;
+
+ DecompressPicFromTable_2(&gMonFrontPicTable[speciesToEvolve],
+ gMonSpritesGfxPtr->sprites[1],
+ speciesToEvolve);
+
+ pokePal = GetMonSpritePalStructFromOtIdPersonality(speciesToEvolve, TiD, PiD);
+ LoadCompressedPalette(pokePal->data, 0x120, 0x20);
+
+ sub_806A068(speciesToEvolve, 1);
+ gUnknown_0202499C.affineAnims = gDummySpriteAffineAnimTable;
+ sEvoStructPtr->postEvoSpriteID = ID = CreateSprite(&gUnknown_0202499C, 120, 64, 30);
+
+ gSprites[ID].callback = SpriteCallbackDummy_2;
+ gSprites[ID].oam.paletteNum = 2;
+ gSprites[ID].invisible = 1;
+
+ LoadEvoSparkleSpriteAndPal();
+
+ sEvoStructPtr->evoTaskID = ID = CreateTask(Task_TradeEvolutionScene, 0);
+ gTasks[ID].tState = 0;
+ gTasks[ID].tPreEvoSpecies = currSpecies;
+ gTasks[ID].tPostEvoSpecies = speciesToEvolve;
+ gTasks[ID].tLearnsFirstMove = TRUE;
+ gTasks[ID].tEvoWasStopped = FALSE;
+ gTasks[ID].tPartyID = partyID;
+
+ gBattle_BG0_X = 0;
+ gBattle_BG0_Y = 0;
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ gBattle_BG2_Y = 0;
+ gBattle_BG3_X = 256;
+ gBattle_BG3_Y = 0;
+
+ gTextFlags.flag_1 = 1;
+
+ SetVBlankCallback(VBlankCB_TradeEvolutionScene);
+ SetMainCallback2(CB2_TradeEvolutionSceneUpdate);
+}
+
+static void CB2_EvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void CB2_TradeEvolutionSceneUpdate(void)
+{
+ AnimateSprites();
+ BuildOamBuffer();
+ RunTextPrinters();
+ UpdatePaletteFade();
+ RunTasks();
+}
+
+static void CreateShedinja(u16 preEvoSpecies, struct Pokemon* mon)
+{
+ u32 data = 0;
+ if (gEvolutionTable[preEvoSpecies].evolutions[0].method == EVO_LEVEL_NINJASK && gPlayerPartyCount < 6)
+ {
+ s32 i;
+ struct Pokemon* Shedinja = &gPlayerParty[gPlayerPartyCount];
+ const struct EvolutionData* EvoTable;
+ const struct EvolutionData* Evos;
+
+ CopyMon(&gPlayerParty[gPlayerPartyCount], mon, sizeof(struct Pokemon));
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_SPECIES, (&gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies));
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_NICKNAME, (gSpeciesNames[gEvolutionTable[preEvoSpecies].evolutions[1].targetSpecies]));
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_HELD_ITEM, (&data));
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MARKINGS, (&data));
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_10, (&data));
+
+ for (i = MON_DATA_COOL_RIBBON; i < MON_DATA_COOL_RIBBON + 5; i++)
+ SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
+ for (i = MON_DATA_CHAMPION_RIBBON; i <= MON_DATA_FATEFUL_ENCOUNTER; i++)
+ SetMonData(&gPlayerParty[gPlayerPartyCount], i, (&data));
+
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_STATUS, (&data));
+ data = 0xFF;
+ SetMonData(&gPlayerParty[gPlayerPartyCount], MON_DATA_MAIL, (&data));
+
+ CalculateMonStats(&gPlayerParty[gPlayerPartyCount]);
+ CalculatePlayerPartyCount();
+
+ // can't match it otherwise, ehh
+ EvoTable = gEvolutionTable;
+ Evos = EvoTable + preEvoSpecies;
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), FLAG_SET_SEEN);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(Evos->evolutions[1].targetSpecies), FLAG_SET_CAUGHT);
+
+ if (GetMonData(Shedinja, MON_DATA_SPECIES) == SPECIES_SHEDINJA
+ && GetMonData(Shedinja, MON_DATA_LANGUAGE) == LANGUAGE_JAPANESE
+ && GetMonData(mon, MON_DATA_SPECIES) == SPECIES_NINJASK)
+ SetMonData(Shedinja, MON_DATA_NICKNAME, gUnknown_085B58C4);
+ }
+}
+
+static void Task_EvolutionScene(u8 taskID)
+{
+ u32 var;
+ struct Pokemon* mon = &gPlayerParty[gTasks[taskID].tPartyID];
+
+ // check if B Button was held, so the evolution gets stopped
+ if (gMain.heldKeys == B_BUTTON
+ && gTasks[taskID].tState == 8
+ && gTasks[sEvoGraphicsTaskID].isActive
+ && gTasks[taskID].tBits & TASK_BIT_CAN_STOP)
+ {
+ gTasks[taskID].tState = 17;
+ gTasks[sEvoGraphicsTaskID].EvoGraphicsTaskEvoStop = TRUE;
+ sub_8140134();
+ return;
+ }
+
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ BeginNormalPaletteFade(-1, 0, 0x10, 0, 0);
+ gSprites[sEvoStructPtr->preEvoSpriteID].invisible = 0;
+ gTasks[taskID].tState++;
+ ShowBg(0);
+ ShowBg(1);
+ ShowBg(2);
+ ShowBg(3);
+ break;
+ case 1: // print 'whoa, poke is evolving!!!' msg
+ if (!gPaletteFade.active)
+ {
+ StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving);
+ BattleHandleAddTextPrinter(gStringVar4, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2: // wait for string, animate mon(and play its cry)
+ if (!IsTextPrinterActive(0))
+ {
+ EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3:
+ if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID)) // wait for animation, play tu du SE
+ {
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 4: // play evolution music and fade screen black
+ if (!IsSEPlaying())
+ {
+ PlayNewMapMusic(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 5: // launch moving bg task, preapre evo sparkles
+ if (!gPaletteFade.active)
+ {
+ InitMovingBackgroundTask(FALSE);
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(17);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 6: // another set of evo sparkles
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoStructPtr->field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 7: // launch task that flashes pre evo with post evo sprites
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_817C3A0(sEvoStructPtr->preEvoSpriteID, sEvoStructPtr->postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8: // wait for the above task to finish
+ if (--sEvoStructPtr->field_3 == 0)
+ {
+ sEvoStructPtr->field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 9: // post evo sparkles
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11: // play tu du sound after evolution
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12: // stop music, return screen to pre-fade state
+ if (IsSEPlaying())
+ {
+ m4aMPlayAllStop();
+ memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60);
+ sub_8140174();
+ BeginNormalPaletteFade(0x1C, 0, 0x10, 0, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 13: // animate mon
+ if (!gPaletteFade.active)
+ {
+ EvoScene_DoMonAnimation(sEvoStructPtr->postEvoSpriteID, gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 14: // congratulations string and rename prompt
+ if (IsCryFinished())
+ {
+ StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
+ BattleHandleAddTextPrinter(gStringVar4, 0);
+ PlayBGM(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (void*)(&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_SEEN);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_CAUGHT);
+ IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
+ }
+ break;
+ case 15: // check if it wants to learn a new move
+ if (!IsTextPrinterActive(0))
+ {
+ var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE))
+ {
+ StopMapMusic();
+ sub_8085784();
+ }
+
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tLearnsFirstMove = FALSE;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+
+ if (var == 0xFFFF) // no place to learn it
+ gTasks[taskID].tState = 22;
+ else if (var == 0xFFFE) // it already knows that move
+ break;
+ else
+ gTasks[taskID].tState = 20; // has less than 4 moves, so it's been learned
+ }
+ else // no move to learn
+ {
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 16: // task has finished, return
+ if (!gPaletteFade.active)
+ {
+ if (!(gTasks[taskID].tBits & TASK_BIT_LEARN_MOVE))
+ {
+ StopMapMusic();
+ sub_8085784();
+ }
+ if (!gTasks[taskID].tEvoWasStopped)
+ CreateShedinja(gTasks[taskID].tPreEvoSpecies, mon);
+
+ DestroyTask(taskID);
+ FreeMonSpritesGfx();
+ Free(sEvoStructPtr);
+ sEvoStructPtr = NULL;
+ FreeAllWindowBuffers();
+ SetMainCallback2(gCB2_AfterEvolution);
+ }
+ break;
+ case 17: // evolution has been canceled, stop music and re-fade palette
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ m4aMPlayAllStop();
+ BeginNormalPaletteFade(0x6001C, 0, 0x10, 0, 0x7FFF);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 18: // animate pokemon trying to evolve again, evolution has been stopped
+ if (!gPaletteFade.active)
+ {
+ EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 19: // after the animation, print the string 'WHOA IT DID NOT EVOLVE!!!'
+ if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID))
+ {
+ if (gTasks[taskID].tEvoWasStopped)
+ StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark);
+ else // Fire Red leftover probably
+ StringExpandPlaceholders(gStringVar4, gText_PkmnStoppedEvolving);
+
+ BattleHandleAddTextPrinter(gStringVar4, 0);
+ gTasks[taskID].tEvoWasStopped = TRUE;
+ gTasks[taskID].tState = 15;
+ }
+ break;
+ case 20: // pokemon learned a new move, print string and play a fanfare
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BufferMoveToLearnIntoBattleTextBuff2();
+ PlayFanfare(BGM_FANFA1);
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[3]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 21: // wait a bit and check if can learn another move
+ if (!IsTextPrinterActive(0) && !IsSEPlaying() && --gTasks[taskID].tLearnsFirstMove == 0)
+ gTasks[taskID].tState = 15;
+ break;
+ case 22: // try to learn a new move
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BufferMoveToLearnIntoBattleTextBuff2();
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[4]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[5]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[6]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tData7 = 5;
+ gTasks[taskID].tData8 = 10;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 0);
+ BattleHandleAddTextPrinter(gText_BattleYesNoChoice, 0xC);
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ BattleCreateYesNoCursorAt(0);
+ }
+ break;
+ case 4:
+ if (gMain.newKeys & DPAD_UP && sEvoCursorPos != 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyYesNoCursorAt(sEvoCursorPos);
+ sEvoCursorPos = 0;
+ BattleCreateYesNoCursorAt(0);
+ }
+ if (gMain.newKeys & DPAD_DOWN && sEvoCursorPos == 0)
+ {
+ PlaySE(SE_SELECT);
+ BattleDestroyYesNoCursorAt(sEvoCursorPos);
+ sEvoCursorPos = 1;
+ BattleCreateYesNoCursorAt(1);
+ }
+ if (gMain.newKeys & A_BUTTON)
+ {
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
+ PlaySE(SE_SELECT);
+
+ if (sEvoCursorPos != 0)
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8;
+ }
+ else
+ {
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ }
+ }
+ if (gMain.newKeys & B_BUTTON)
+ {
+ HandleBattleWindow(0x18, 8, 0x1D, 0xD, 1);
+ PlaySE(SE_SELECT);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ FreeAllWindowBuffers();
+ sub_81BFA38(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_EvolutionSceneLoadGraphics,
+ gMoveToLearn);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_EvolutionSceneUpdate)
+ {
+ var = sub_81C1B94(); // moveID
+ if (var == 4)
+ {
+ gTasks[taskID].tLearnMoveState = 10;
+ }
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[307]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnMoveState = 12;
+ }
+ else
+ {
+ PREPARE_MOVE_BUFFER(gBattleTextBuff2, move)
+
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, gMoveToLearn, var);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[207]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnMoveState++;
+ break;
+ case 8:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[7]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 9:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[208]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tState = 20;
+ }
+ break;
+ case 10:
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[8]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tData7 = 11;
+ gTasks[taskID].tData8 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 11:
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[9]);
+ BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
+ gTasks[taskID].tState = 15;
+ break;
+ case 12:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+
+static void Task_TradeEvolutionScene(u8 taskID)
+{
+ u32 var = 0;
+ struct Pokemon* mon = &gPlayerParty[gTasks[taskID].tPartyID];
+
+ switch (gTasks[taskID].tState)
+ {
+ case 0:
+ StringExpandPlaceholders(gStringVar4, gText_PkmnIsEvolving);
+ sub_807F1A8(0, gStringVar4, 1);
+ gTasks[taskID].tState++;
+ break;
+ case 1:
+ if (!IsTextPrinterActive(0))
+ {
+ PlayCry1(gTasks[taskID].tPreEvoSpecies, 0);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 2:
+ if (IsCryFinished())
+ {
+ m4aSongNumStop(BGM_SHINKA);
+ PlaySE(BGM_ME_SHINKA);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 3:
+ if (!IsSEPlaying())
+ {
+ PlayBGM(BGM_SHINKA);
+ gTasks[taskID].tState++;
+ BeginNormalPaletteFade(0x1C, 4, 0, 0x10, 0);
+ }
+ break;
+ case 4:
+ if (!gPaletteFade.active)
+ {
+ InitMovingBackgroundTask(TRUE);
+ var = gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet1(var);
+ gTasks[taskID].tState++;
+ SetGpuReg(REG_OFFSET_BG3CNT, 0x603);
+ }
+ break;
+ case 5:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ gTasks[taskID].tState++;
+ sEvoStructPtr->field_3 = 1;
+ sEvoGraphicsTaskID = LaunchTask_PreEvoSparklesSet2();
+ }
+ break;
+ case 6:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = sub_817C3A0(sEvoStructPtr->preEvoSpriteID, sEvoStructPtr->postEvoSpriteID);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 7:
+ if (--sEvoStructPtr->field_3 == 0)
+ {
+ sEvoStructPtr->field_3 = 3;
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 8:
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet1();
+ gTasks[taskID].tState++;
+ break;
+ case 9:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ sEvoGraphicsTaskID = LaunchTask_PostEvoSparklesSet2AndFlash_Trade(gTasks[taskID].tPostEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 10:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ PlaySE(SE_EXP);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 11:
+ if (IsSEPlaying())
+ {
+ Free(sEvoMovingBgPtr);
+ EvoScene_DoMonAnimation(sEvoStructPtr->postEvoSpriteID, gTasks[taskID].tPostEvoSpecies);
+ memcpy(&gPlttBufferUnfaded[0x20], sEvoStructPtr->savedPalette, 0x60);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 12:
+ if (IsCryFinished())
+ {
+ StringExpandPlaceholders(gStringVar4, gText_CongratsPkmnEvolved);
+ sub_807F1A8(0, gStringVar4, 1);
+ PlayFanfare(BGM_FANFA5);
+ gTasks[taskID].tState++;
+ SetMonData(mon, MON_DATA_SPECIES, (&gTasks[taskID].tPostEvoSpecies));
+ CalculateMonStats(mon);
+ EvolutionRenameMon(mon, gTasks[taskID].tPreEvoSpecies, gTasks[taskID].tPostEvoSpecies);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_SEEN);
+ GetSetPokedexFlag(SpeciesToNationalPokedexNum(gTasks[taskID].tPostEvoSpecies), FLAG_SET_CAUGHT);
+ IncrementGameStat(GAME_STAT_EVOLVED_POKEMON);
+ }
+ break;
+ case 13:
+ if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE)
+ {
+ var = MonTryLearningNewMove(mon, gTasks[taskID].tLearnsFirstMove);
+ if (var != 0 && !gTasks[taskID].tEvoWasStopped)
+ {
+ u8 text[20];
+
+ gTasks[taskID].tBits |= TASK_BIT_LEARN_MOVE;
+ gTasks[taskID].tLearnsFirstMove = FALSE;
+ gTasks[taskID].tLearnMoveState = 0;
+ GetMonData(mon, MON_DATA_NICKNAME, text);
+ StringCopy10(gBattleTextBuff1, text);
+
+ if (var == 0xFFFF)
+ gTasks[taskID].tState = 20;
+ else if (var == 0xFFFE)
+ break;
+ else
+ gTasks[taskID].tState = 18;
+ }
+ else
+ {
+ PlayBGM(BGM_SHINKA);
+ sub_807F1A8(0, gText_CommunicationStandby5, 1);
+ gTasks[taskID].tState++;
+ }
+ }
+ break;
+ case 14:
+ if (!IsTextPrinterActive(0))
+ {
+ DestroyTask(taskID);
+ Free(sEvoStructPtr);
+ sEvoStructPtr = NULL;
+ gTextFlags.flag_1 = 0;
+ SetMainCallback2(gCB2_AfterEvolution);
+ }
+ break;
+ case 15:
+ if (!gTasks[sEvoGraphicsTaskID].isActive)
+ {
+ m4aMPlayAllStop();
+ BeginNormalPaletteFade((1 << (gSprites[sEvoStructPtr->preEvoSpriteID].oam.paletteNum + 16)) | (0x4001C), 0, 0x10, 0, 0x7FFF);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 16:
+ if (!gPaletteFade.active)
+ {
+ EvoScene_DoMonAnimation(sEvoStructPtr->preEvoSpriteID, gTasks[taskID].tPreEvoSpecies);
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 17:
+ if (EvoScene_IsMonAnimFinished(sEvoStructPtr->preEvoSpriteID))
+ {
+ StringExpandPlaceholders(gStringVar4, gText_EllipsisQuestionMark);
+ sub_807F1A8(0, gStringVar4, 1);
+ gTasks[taskID].tEvoWasStopped = 1;
+ gTasks[taskID].tState = 13;
+ }
+ break;
+ case 18:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BufferMoveToLearnIntoBattleTextBuff2();
+ PlayFanfare(BGM_FANFA1);
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[3]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnsFirstMove = 0x40; // re-used as a counter
+ gTasks[taskID].tState++;
+ }
+ break;
+ case 19:
+ if (!IsTextPrinterActive(0) && IsFanfareTaskInactive() == TRUE && --gTasks[taskID].tLearnsFirstMove == 0)
+ gTasks[taskID].tState = 13;
+ break;
+ case 20:
+ switch (gTasks[taskID].tLearnMoveState)
+ {
+ case 0:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BufferMoveToLearnIntoBattleTextBuff2();
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[4]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 1:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[5]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 2:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[6]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tData7 = 5;
+ gTasks[taskID].tData8 = 9;
+ gTasks[taskID].tLearnMoveState++;
+ }
+ case 3:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ sub_809882C(0, 0xA8, 0xE0);
+ CreateYesNoMenu(&gUnknown_0833900C, 0xA8, 0xE, 0);
+ sEvoCursorPos = 0;
+ gTasks[taskID].tLearnMoveState++;
+ sEvoCursorPos = 0;
+ }
+ break;
+ case 4:
+ switch (sub_8198C58())
+ {
+ case 0:
+ sEvoCursorPos = 0;
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[292]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData7;
+ if (gTasks[taskID].tLearnMoveState == 5)
+ BeginNormalPaletteFade(-1, 0, 0, 0x10, 0);
+ break;
+ case 1:
+ case -1:
+ sEvoCursorPos = 1;
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[292]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState = gTasks[taskID].tData8;
+ break;
+ }
+ break;
+ case 5:
+ if (!gPaletteFade.active)
+ {
+ if (gLinkVSyncDisabled)
+ sub_800E084();
+
+ Free(GetBgTilemapBuffer(3));
+ Free(GetBgTilemapBuffer(1));
+ Free(GetBgTilemapBuffer(0));
+ FreeAllWindowBuffers();
+
+ sub_81BFA38(gPlayerParty, gTasks[taskID].tPartyID,
+ gPlayerPartyCount - 1, CB2_TradeEvolutionSceneLoadGraphics,
+ gMoveToLearn);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 6:
+ if (!gPaletteFade.active && gMain.callback2 == CB2_TradeEvolutionSceneUpdate)
+ {
+ var = sub_81C1B94(); // moveID
+ if (var == 4)
+ {
+ gTasks[taskID].tLearnMoveState = 9;
+ }
+ else
+ {
+ u16 move = GetMonData(mon, var + MON_DATA_MOVE1);
+ if (IsHMMove2(move))
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[307]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState = 11;
+ }
+ else
+ {
+ PREPARE_MOVE_BUFFER(gBattleTextBuff2, move)
+
+ RemoveMonPPBonus(mon, var);
+ SetMonMoveSlot(mon, gMoveToLearn, var);
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[207]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ }
+ }
+ break;
+ case 7:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[7]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tLearnMoveState++;
+ }
+ break;
+ case 8:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ {
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[208]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tState = 18;
+ }
+ break;
+ case 9:
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[8]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tData7 = 10;
+ gTasks[taskID].tData8 = 0;
+ gTasks[taskID].tLearnMoveState = 3;
+ break;
+ case 10:
+ BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[9]);
+ sub_807F1A8(0, gDisplayedStringBattle, 1);
+ gTasks[taskID].tState = 13;
+ break;
+ case 11:
+ if (!IsTextPrinterActive(0) && !IsSEPlaying())
+ gTasks[taskID].tLearnMoveState = 5;
+ break;
+ }
+ break;
+ }
+}
+
+#undef tState
+#undef tPreEvoSpecies
+#undef tPostEvoSpecies
+#undef tCanStop
+#undef tBits
+#undef tLearnsFirstMove
+#undef tLearnMoveState
+#undef tData7
+#undef tData8
+#undef tEvoWasStopped
+#undef tPartyID
+
+static void EvoDummyFunc(void)
+{
+}
+
+static void VBlankCB_EvolutionScene(void)
+{
+ SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+ SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
+ SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
+
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80BA0A8();
+}
+
+static void VBlankCB_TradeEvolutionScene(void)
+{
+ SetGpuReg(REG_OFFSET_BG0HOFS, gBattle_BG0_X);
+ SetGpuReg(REG_OFFSET_BG0VOFS, gBattle_BG0_Y);
+ SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
+ SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
+ SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
+ SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
+ SetGpuReg(REG_OFFSET_BG3HOFS, gBattle_BG3_X);
+ SetGpuReg(REG_OFFSET_BG3VOFS, gBattle_BG3_Y);
+
+ LoadOam();
+ ProcessSpriteCopyRequests();
+ TransferPlttBuffer();
+ sub_80BA0A8();
+}
+
+static void sub_813FDEC(u8 taskId)
+{
+ s16 *data = gTasks[taskId].data;
+
+ if (data[6] != 0)
+ return;
+ if (data[5]++ < 20)
+ return;
+
+ if (data[0]++ > gUnknown_085B58C9[data[2]][3])
+ {
+ if (gUnknown_085B58C9[data[2]][1] == data[1])
+ {
+ data[3]++;
+ if (data[3] == gUnknown_085B58C9[data[2]][2])
+ {
+ data[3] = 0;
+ data[2]++;
+ }
+ data[1] = gUnknown_085B58C9[data[2]][0];
+ }
+ else
+ {
+ LoadPalette(&sEvoMovingBgPtr[data[1] * 16], 0xA0, 0x20);
+ data[0] = 0;
+ data[1]++;
+ }
+ }
+
+ if (data[2] == 4)
+ DestroyTask(taskId);
+}
+
+static void sub_813FEA4(bool8 isLink)
+{
+ u8 taskId = CreateTask(sub_813FEE8, 7);
+
+ if (!isLink)
+ gTasks[taskId].data[2] = 0;
+ else
+ gTasks[taskId].data[2] = 1;
+}
+
+static void sub_813FEE8(u8 taskId)
+{
+ u16 *outer_X, *outer_Y;
+
+ u16 *inner_X = &gBattle_BG1_X;
+ u16 *inner_Y = &gBattle_BG1_Y;
+
+ if (!gTasks[taskId].data[2])
+ {
+ outer_X = &gBattle_BG2_X;
+ outer_Y = &gBattle_BG2_Y;
+ }
+ else
+ {
+ outer_X = &gBattle_BG3_X;
+ outer_Y = &gBattle_BG3_Y;
+ }
+
+ gTasks[taskId].data[0] = (gTasks[taskId].data[0] + 5) & 0xFF;
+ gTasks[taskId].data[1] = (gTasks[taskId].data[0] + 0x80) & 0xFF;
+
+ *inner_X = Cos(gTasks[taskId].data[0], 4) + 8;
+ *inner_Y = Sin(gTasks[taskId].data[0], 4) + 16;
+
+ *outer_X = Cos(gTasks[taskId].data[1], 4) + 8;
+ *outer_Y = Sin(gTasks[taskId].data[1], 4) + 16;
+
+ if (!FuncIsActiveTask(sub_813FDEC))
+ {
+ DestroyTask(taskId);
+
+ *inner_X = 0;
+ *inner_Y = 0;
+
+ *outer_X = 256;
+ *outer_Y = 0;
+ }
+}
+
+static void InitMovingBgValues(u16 *movingBgs)
+{
+ s32 i, j;
+
+ for (i = 0; i < 50; i++)
+ {
+ for (j = 0; j < 16; j++)
+ {
+ movingBgs[i * 16 + j] = gUnknown_085B5884[gUnknown_085B58D9[i * 16 + j]];
+ }
+ }
+}
+
+static void InitMovingBackgroundTask(bool8 isLink)
+{
+ u8 innerBgId, outerBgId;
+
+ sEvoMovingBgPtr = AllocZeroed(0x640);
+ InitMovingBgValues(sEvoMovingBgPtr);
+
+ if (!isLink)
+ innerBgId = 1, outerBgId = 2;
+ else
+ innerBgId = 1, outerBgId = 3;
+
+ LoadPalette(gUnknown_085B51E4, 0xA0, 0x20);
+
+ copy_decompressed_tile_data_to_vram_autofree(1, gUnknown_085B4134, FALSE, 0, 0);
+ CopyToBgTilemapBuffer(1, gUnknown_085B482C, 0, 0);
+ CopyToBgTilemapBuffer(outerBgId, gUnknown_085B4D10, 0, 0);
+ CopyBgTilemapBufferToVram(1);
+ CopyBgTilemapBufferToVram(outerBgId);
+
+ if (!isLink)
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x442);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG2_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
+
+ SetBgAttribute(innerBgId, BG_CTRL_ATTR_MOSAIC, 2);
+ SetBgAttribute(outerBgId, BG_CTRL_ATTR_MOSAIC, 2);
+
+ ShowBg(1);
+ ShowBg(2);
+ }
+ else
+ {
+ SetGpuReg(REG_OFFSET_BLDCNT, 0x842);
+ SetGpuReg(REG_OFFSET_BLDALPHA, 0x808);
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG1_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
+ }
+
+ CreateTask(sub_813FDEC, 5);
+ sub_813FEA4(isLink);
+}
+
+static void sub_8140100(void) // unused
+{
+ u8 taskId = FindTaskIdByFunc(sub_813FDEC);
+
+ if (taskId != 0xFF)
+ gTasks[taskId].data[6] = 1;
+
+ FillPalette(0, 0xA0, 0x20);
+}
+
+static void sub_8140134(void)
+{
+ u8 taskId;
+
+ if ((taskId = FindTaskIdByFunc(sub_813FDEC)) != 0xFF)
+ DestroyTask(taskId);
+ if ((taskId = FindTaskIdByFunc(sub_813FEE8)) != 0xFF)
+ DestroyTask(taskId);
+
+ FillPalette(0, 0xA0, 0x20);
+ sub_8140174();
+}
+
+static void sub_8140174(void)
+{
+ SetGpuReg(REG_OFFSET_BLDCNT, 0);
+ gBattle_BG1_X = 0;
+ gBattle_BG1_Y = 0;
+ gBattle_BG2_X = 0;
+ SetBgAttribute(1, BG_CTRL_ATTR_MOSAIC, sub_80391E0(1, 5));
+ SetBgAttribute(2, BG_CTRL_ATTR_MOSAIC, sub_80391E0(2, 5));
+ SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_OBJ_ON | DISPCNT_BG3_ON | DISPCNT_BG0_ON | DISPCNT_OBJ_1D_MAP);
+ Free(sEvoMovingBgPtr);
+}
+
+static void EvoScene_DoMonAnimation(u8 monSpriteId, u16 speciesId)
+{
+ DoMonFrontSpriteAnimation(&gSprites[monSpriteId], speciesId, FALSE, 0);
+}
+
+static bool32 EvoScene_IsMonAnimFinished(u8 monSpriteId)
+{
+ if (gSprites[monSpriteId].callback == SpriteCallbackDummy)
+ return TRUE;
+
+ return FALSE;
+}
diff --git a/sym_common.txt b/sym_common.txt
index 85b508403..9369020c8 100644
--- a/sym_common.txt
+++ b/sym_common.txt
@@ -370,7 +370,7 @@ gUnknown_030061C4: @ 30061C4
gUnknown_030061D0: @ 30061D0
.space 0x18
-gUnknown_030061E8: @ 30061E8
+gCB2_AfterEvolution: @ 30061E8
.space 0x4
gUnknown_030061EC: @ 30061EC
diff --git a/sym_ewram.txt b/sym_ewram.txt
index 32189b126..776245161 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -1280,11 +1280,7 @@ gUnknown_0203AB78: @ 203AB78
gUnknown_0203AB7C: @ 203AB7C
.space 0x4
-gEvoStructPtr: @ 203AB80
- .space 0x4
-
-gUnknown_0203AB84: @ 203AB84
- .space 0x4
+ .include "src/evolution_scene.o"
gUnknown_0203AB88: @ 203AB88
.space 0x4