diff options
-rw-r--r-- | asm/battle_3.s | 3047 | ||||
-rw-r--r-- | asm/battle_4.s | 2 | ||||
-rw-r--r-- | data/battle_scripts_1.s | 46 | ||||
-rw-r--r-- | include/battle.h | 23 | ||||
-rw-r--r-- | ld_script.txt | 1 | ||||
-rw-r--r-- | src/battle_3.c | 1006 |
6 files changed, 1050 insertions, 3075 deletions
diff --git a/asm/battle_3.s b/asm/battle_3.s deleted file mode 100644 index 646eba2d5..000000000 --- a/asm/battle_3.s +++ /dev/null @@ -1,3047 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start b_call_bc_move_exec -b_call_bc_move_exec: @ 8044458 - ldr r1, =gBattlescriptCurrInstr - str r0, [r1] - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r2, [r0, 0xC] - adds r3, r2, 0 - adds r3, 0x20 - ldrb r0, [r3] - adds r1, r0, 0x1 - strb r1, [r3] - lsls r0, 24 - lsrs r0, 22 - adds r2, r0 - ldr r1, =gBattleMainFunc - ldr r0, [r1] - str r0, [r2] - ldr r0, =bc_move_exec_returning - str r0, [r1] - ldr r1, =gFightStateTracker - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end b_call_bc_move_exec - - thumb_func_start b_push_move_exec -b_push_move_exec: @ 8044498 - push {r4,lr} - adds r4, r0, 0 - bl b_movescr_stack_push_cursor - ldr r0, =gBattlescriptCurrInstr - str r4, [r0] - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r2, [r0, 0xC] - adds r3, r2, 0 - adds r3, 0x20 - ldrb r0, [r3] - adds r1, r0, 0x1 - strb r1, [r3] - lsls r0, 24 - lsrs r0, 22 - adds r2, r0 - ldr r1, =gBattleMainFunc - ldr r0, [r1] - str r0, [r2] - ldr r0, =sub_803E08C - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end b_push_move_exec - - thumb_func_start ItemBattleEffects -ItemBattleEffects: @ 80444DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x8] - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - movs r0, 0 - mov r10, r0 - movs r1, 0 - str r1, [sp, 0xC] - add r0, sp, 0x4 - strb r1, [r0] - ldr r4, =gLastUsedItem - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r0, r1 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _08044534 - ldr r1, =gEnigmaBerries - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r5, [r0, 0x7] - ldrb r0, [r0, 0x1A] - b _08044548 - .pool -_08044534: - ldrh r0, [r4] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r5, r0, 24 - ldrh r0, [r4] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r0, 24 -_08044548: - mov r9, r0 - ldr r1, =gBattleMons - ldr r0, =gBankAttacker - ldrb r2, [r0] - movs r0, 0x58 - muls r0, r2 - adds r0, r1 - ldrh r0, [r0, 0x2E] - str r0, [sp, 0x14] - cmp r0, 0xAF - bne _0804457C - ldr r1, =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r3, [r0, 0x7] - mov r8, r3 - ldrb r0, [r0, 0x1A] - b _08044592 - .pool -_0804457C: - ldr r0, [sp, 0x14] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, [sp, 0x14] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r0, 24 -_08044592: - str r0, [sp, 0x10] - ldr r2, =gBattleMons - ldr r0, =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r4, [r0, 0x2E] - cmp r4, 0xAF - beq _080445B2 - adds r0, r4, 0 - bl ItemId_GetHoldEffect - adds r0, r4, 0 - bl ItemId_GetHoldEffectParam -_080445B2: - ldr r0, [sp, 0x8] - cmp r0, 0x4 - bls _080445BC - bl _0804582A -_080445BC: - lsls r0, 2 - ldr r1, =_080445D4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080445D4: - .4byte _080445E8 - .4byte _08044688 - .4byte _0804582A - .4byte _08045280 - .4byte _080456D0 -_080445E8: - cmp r5, 0x17 - beq _08044618 - cmp r5, 0x20 - beq _080445F4 - bl _0804582A -_080445F4: - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - beq _08044604 - bl _0804582A -_08044604: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x4A - movs r1, 0x2 - strb r1, [r0] - bl _0804582A - .pool -_08044618: - ldr r1, =gBattleMons - mov r8, r1 - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x18 - adds r1, r0 - movs r2, 0x6 - movs r3, 0x7 - mov r10, r3 -_0804462E: - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0x5 - bgt _0804463C - strb r2, [r1] - movs r5, 0x5 - str r5, [sp, 0xC] -_0804463C: - adds r1, 0x1 - movs r0, 0x1 - negs r0, r0 - add r10, r0 - mov r3, r10 - cmp r3, 0 - bge _0804462E - ldr r5, [sp, 0xC] - cmp r5, 0 - bne _08044654 - bl _0804582A -_08044654: - ldr r0, =gBattleScripting - strb r7, [r0, 0x17] - ldr r0, =gStringBank - strb r7, [r0] - ldr r1, =gActiveBank - ldr r0, =gBankAttacker - strb r7, [r0] - strb r7, [r1] - ldr r0, =gUnknown_082DB7AE - bl b_call_bc_move_exec - bl _0804582A - .pool -_08044688: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r0, r1 - ldrh r0, [r0, 0x28] - mov r8, r1 - cmp r0, 0 - bne _0804469C - bl _0804582A -_0804469C: - subs r0, r5, 0x1 - cmp r0, 0x2A - bls _080446A6 - bl _080451D6 -_080446A6: - lsls r0, 2 - ldr r1, =_080446B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080446B8: - .4byte _08044764 - .4byte _08044F44 - .4byte _08045008 - .4byte _08044F74 - .4byte _08044FA8 - .4byte _08044FD8 - .4byte _080447B0 - .4byte _08045044 - .4byte _08045074 - .4byte _0804497C - .4byte _080449FC - .4byte _08044A78 - .4byte _08044B0C - .4byte _08044BA0 - .4byte _08044C34 - .4byte _08044C9C - .4byte _08044CF0 - .4byte _08044D44 - .4byte _08044DAC - .4byte _08044E10 - .4byte _08044E5C - .4byte _080451D6 - .4byte _080448B0 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451A0 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _080451D6 - .4byte _0804491C -_08044764: - movs r0, 0x58 - muls r0, r7 - mov r1, r8 - adds r2, r0, r1 - ldrh r0, [r2, 0x2C] - ldrh r1, [r2, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _0804477A - bl _080451D6 -_0804477A: - cmp r6, 0 - beq _08044782 - bl _080451D6 -_08044782: - ldr r4, =gBattleMoveDamage - mov r3, r9 - str r3, [r4] - ldrh r3, [r2, 0x28] - mov r5, r9 - adds r0, r3, r5 - ldrh r1, [r2, 0x2C] - cmp r0, r1 - ble _08044798 - subs r0, r1, r3 - str r0, [r4] -_08044798: - ldr r0, [r4] - negs r0, r0 - str r0, [r4] - ldr r0, =gUnknown_082DB7C4 - bl b_call_bc_move_exec - b _08044B02 - .pool -_080447B0: - cmp r6, 0 - beq _080447B8 - bl _080451D6 -_080447B8: - adds r0, r7, 0 - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _080447DC - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _080447EA - .pool -_080447DC: - ldr r1, =gBattlePartyID - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_080447EA: - adds r4, r1, r0 - movs r1, 0 - mov r10, r1 - add r5, sp, 0x4 -_080447F2: - mov r1, r10 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - mov r1, r10 - adds r1, 0x11 - adds r0, r4, 0 - bl GetMonData - strb r0, [r5] - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r1, r0, 24 - cmp r6, 0 - beq _08044822 - ldrb r0, [r5] - cmp r0, 0 - beq _0804482C -_08044822: - movs r2, 0x1 - add r10, r2 - mov r3, r10 - cmp r3, 0x3 - ble _080447F2 -_0804482C: - mov r5, r10 - cmp r5, 0x4 - bne _08044836 - bl _080451D6 -_08044836: - lsls r2, r5, 24 - lsrs r2, 24 - adds r0, r6, 0 - bl CalculatePPWithBonus - lsls r0, 24 - lsrs r2, r0, 24 - add r0, sp, 0x4 - ldrb r0, [r0] - mov r3, r9 - adds r1, r0, r3 - cmp r1, r2 - ble _08044860 - add r0, sp, 0x4 - strb r2, [r0] - b _08044864 - .pool -_08044860: - add r0, sp, 0x4 - strb r1, [r0] -_08044864: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - strb r6, [r1, 0x2] - lsrs r0, r6, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r0, =gUnknown_082DB7E1 - bl b_call_bc_move_exec - mov r1, r10 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - add r5, sp, 0x4 - str r5, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetAttributes - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - movs r0, 0x3 - str r0, [sp, 0xC] - bl _080451DE - .pool -_080448B0: - ldr r0, =gBattleMons - movs r1, 0x58 - muls r1, r7 - adds r0, 0x18 - adds r1, r0 - movs r2, 0x6 - movs r3, 0x7 - mov r10, r3 -_080448C0: - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0x5 - bgt _080448CE - strb r2, [r1] - movs r5, 0x5 - str r5, [sp, 0xC] -_080448CE: - adds r1, 0x1 - movs r0, 0x1 - negs r0, r0 - add r10, r0 - mov r3, r10 - cmp r3, 0 - bge _080448C0 - movs r5, 0x8 - mov r10, r5 - ldr r0, [sp, 0xC] - cmp r0, 0 - bne _080448EA - bl _0804582A -_080448EA: - ldr r0, =gBattleScripting - strb r7, [r0, 0x17] - ldr r0, =gStringBank - strb r7, [r0] - ldr r1, =gActiveBank - ldr r0, =gBankAttacker - strb r7, [r0] - strb r7, [r1] - ldr r0, =gUnknown_082DB7AE - bl b_call_bc_move_exec - bl _080451D6 - .pool -_0804491C: - movs r0, 0x58 - muls r0, r7 - mov r2, r8 - adds r1, r0, r2 - ldrh r0, [r1, 0x28] - ldrh r3, [r1, 0x2C] - cmp r0, r3 - bcc _08044930 - bl _080451D6 -_08044930: - cmp r6, 0 - beq _08044938 - bl _080451D6 -_08044938: - ldr r3, =gBattleMoveDamage - ldrh r0, [r1, 0x2C] - lsrs r0, 4 - str r0, [r3] - cmp r0, 0 - bne _08044948 - movs r0, 0x1 - str r0, [r3] -_08044948: - ldrh r2, [r1, 0x28] - ldr r0, [r3] - adds r0, r2, r0 - ldrh r1, [r1, 0x2C] - cmp r0, r1 - ble _08044958 - subs r0, r1, r2 - str r0, [r3] -_08044958: - ldr r0, [r3] - negs r0, r0 - str r0, [r3] - ldr r0, =gUnknown_082DB7F1 - bl b_call_bc_move_exec - movs r0, 0x4 - str r0, [sp, 0xC] - adds r0, r7, 0 - adds r1, r5, 0 - bl RecordItemEffectBattle - bl _080451D6 - .pool -_0804497C: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - str r1, [sp, 0x18] - adds r4, r1, 0 - add r4, r8 - ldrh r0, [r4, 0x2C] - ldrh r1, [r4, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _08044996 - bl _080451D6 -_08044996: - cmp r6, 0 - beq _0804499E - bl _080451D6 -_0804499E: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x8 - strb r0, [r1, 0x1] - strb r6, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r5, =gBattleMoveDamage - ldrh r0, [r4, 0x2C] - mov r1, r9 - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _080449C2 - movs r0, 0x1 - str r0, [r5] -_080449C2: - ldrh r2, [r4, 0x28] - ldr r0, [r5] - adds r0, r2, r0 - ldrh r1, [r4, 0x2C] - cmp r0, r1 - ble _080449D2 - subs r0, r1, r2 - str r0, [r5] -_080449D2: - ldr r0, [r5] - negs r0, r0 - str r0, [r5] - mov r0, r8 - adds r0, 0x48 - ldr r2, [sp, 0x18] - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0 - bl GetFlavourRelationByPersonality - lsls r0, 24 - cmp r0, 0 - bge _080449F0 - b _08044B7C -_080449F0: - b _08044B90 - .pool -_080449FC: - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - str r5, [sp, 0x1C] - add r5, r8 - ldrh r0, [r5, 0x2C] - ldrh r1, [r5, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _08044A14 - bl _080451D6 -_08044A14: - cmp r6, 0 - beq _08044A1C - bl _080451D6 -_08044A1C: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x8 - strb r0, [r1, 0x1] - movs r6, 0x1 - strb r6, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r4, =gBattleMoveDamage - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _08044A40 - str r6, [r4] -_08044A40: - ldrh r2, [r5, 0x28] - ldr r0, [r4] - adds r0, r2, r0 - ldrh r1, [r5, 0x2C] - cmp r0, r1 - ble _08044A50 - subs r0, r1, r2 - str r0, [r4] -_08044A50: - ldr r0, [r4] - negs r0, r0 - str r0, [r4] - mov r0, r8 - adds r0, 0x48 - ldr r1, [sp, 0x1C] - adds r0, r1, r0 - ldr r0, [r0] - movs r1, 0x1 - bl GetFlavourRelationByPersonality - lsls r0, 24 - cmp r0, 0 - bge _08044A6E - b _08044C0E -_08044A6E: - b _08044C24 - .pool -_08044A78: - movs r0, 0x58 - adds r3, r7, 0 - muls r3, r0 - str r3, [sp, 0x20] - adds r5, r3, 0 - add r5, r8 - ldrh r0, [r5, 0x2C] - ldrh r1, [r5, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _08044A90 - b _080451D6 -_08044A90: - cmp r6, 0 - beq _08044A96 - b _080451D6 -_08044A96: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x8 - strb r0, [r1, 0x1] - movs r0, 0x2 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r4, =gBattleMoveDamage - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _08044ABC - movs r0, 0x1 - str r0, [r4] -_08044ABC: - ldrh r2, [r5, 0x28] - ldr r0, [r4] - adds r0, r2, r0 - ldrh r1, [r5, 0x2C] - cmp r0, r1 - ble _08044ACC - subs r0, r1, r2 - str r0, [r4] -_08044ACC: - ldr r0, [r4] - negs r0, r0 - str r0, [r4] - mov r0, r8 - adds r0, 0x48 - ldr r5, [sp, 0x20] - adds r0, r5, r0 - ldr r0, [r0] - movs r1, 0x2 - bl GetFlavourRelationByPersonality - lsls r0, 24 - cmp r0, 0 - bge _08044AFC - ldr r0, =gUnknown_082DB824 - bl b_call_bc_move_exec - b _08044B02 - .pool -_08044AFC: - ldr r0, =gUnknown_082DB7C4 - bl b_call_bc_move_exec -_08044B02: - movs r0, 0x4 - str r0, [sp, 0xC] - b _080451DE - .pool -_08044B0C: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - str r1, [sp, 0x24] - adds r5, r1, 0 - add r5, r8 - ldrh r0, [r5, 0x2C] - ldrh r1, [r5, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _08044B24 - b _080451D6 -_08044B24: - cmp r6, 0 - beq _08044B2A - b _080451D6 -_08044B2A: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x8 - strb r0, [r1, 0x1] - movs r0, 0x3 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r4, =gBattleMoveDamage - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _08044B50 - movs r0, 0x1 - str r0, [r4] -_08044B50: - ldrh r2, [r5, 0x28] - ldr r0, [r4] - adds r0, r2, r0 - ldrh r1, [r5, 0x2C] - cmp r0, r1 - ble _08044B60 - subs r0, r1, r2 - str r0, [r4] -_08044B60: - ldr r0, [r4] - negs r0, r0 - str r0, [r4] - mov r0, r8 - adds r0, 0x48 - ldr r2, [sp, 0x24] - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x3 - bl GetFlavourRelationByPersonality - lsls r0, 24 - cmp r0, 0 - bge _08044B90 -_08044B7C: - ldr r0, =gUnknown_082DB824 - bl b_call_bc_move_exec - b _08044B96 - .pool -_08044B90: - ldr r0, =gUnknown_082DB7C4 - bl b_call_bc_move_exec -_08044B96: - movs r3, 0x4 - str r3, [sp, 0xC] - b _080451DE - .pool -_08044BA0: - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - str r5, [sp, 0x28] - add r5, r8 - ldrh r0, [r5, 0x2C] - ldrh r1, [r5, 0x28] - lsrs r0, 1 - cmp r1, r0 - bls _08044BB6 - b _080451D6 -_08044BB6: - cmp r6, 0 - beq _08044BBC - b _080451D6 -_08044BBC: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x8 - strb r0, [r1, 0x1] - movs r0, 0x4 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r4, =gBattleMoveDamage - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _08044BE2 - movs r0, 0x1 - str r0, [r4] -_08044BE2: - ldrh r2, [r5, 0x28] - ldr r0, [r4] - adds r0, r2, r0 - ldrh r1, [r5, 0x2C] - cmp r0, r1 - ble _08044BF2 - subs r0, r1, r2 - str r0, [r4] -_08044BF2: - ldr r0, [r4] - negs r0, r0 - str r0, [r4] - mov r0, r8 - adds r0, 0x48 - ldr r1, [sp, 0x28] - adds r0, r1, r0 - ldr r0, [r0] - movs r1, 0x4 - bl GetFlavourRelationByPersonality - lsls r0, 24 - cmp r0, 0 - bge _08044C24 -_08044C0E: - ldr r0, =gUnknown_082DB824 - bl b_call_bc_move_exec - b _08044C2A - .pool -_08044C24: - ldr r0, =gUnknown_082DB7C4 - bl b_call_bc_move_exec -_08044C2A: - movs r2, 0x4 - str r2, [sp, 0xC] - b _080451DE - .pool -_08044C34: - movs r0, 0x58 - muls r0, r7 - mov r3, r8 - adds r5, r0, r3 - ldrh r4, [r5, 0x28] - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044C4C - b _080451D6 -_08044C4C: - cmp r6, 0 - beq _08044C52 - b _080451D6 -_08044C52: - movs r0, 0x19 - ldrsb r0, [r5, r0] - cmp r0, 0xB - ble _08044C5C - b _080451D6 -_08044C5C: - ldr r1, =gBattleTextBuff1 - movs r2, 0xFD - strb r2, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - movs r0, 0x1 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r1, =gBattleTextBuff2 - strb r2, [r1] - strb r6, [r1, 0x1] - movs r0, 0xD2 - strb r0, [r1, 0x2] - strb r6, [r1, 0x3] - subs r0, 0xD3 - strb r0, [r1, 0x4] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - movs r0, 0x11 - strb r0, [r1, 0x1A] - movs r0, 0xF - b _08044DF0 - .pool -_08044C9C: - movs r0, 0x58 - muls r0, r7 - mov r1, r8 - adds r5, r0, r1 - ldrh r4, [r5, 0x28] - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044CB4 - b _080451D6 -_08044CB4: - cmp r6, 0 - beq _08044CBA - b _080451D6 -_08044CBA: - movs r0, 0x1A - ldrsb r0, [r5, r0] - cmp r0, 0xB - ble _08044CC4 - b _080451D6 -_08044CC4: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - movs r0, 0x2 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - movs r0, 0x12 - strb r0, [r1, 0x1A] - movs r0, 0x10 - b _08044D8A - .pool -_08044CF0: - movs r0, 0x58 - muls r0, r7 - mov r3, r8 - adds r5, r0, r3 - ldrh r4, [r5, 0x28] - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044D08 - b _080451D6 -_08044D08: - cmp r6, 0 - beq _08044D0E - b _080451D6 -_08044D0E: - movs r0, 0x1B - ldrsb r0, [r5, r0] - cmp r0, 0xB - ble _08044D18 - b _080451D6 -_08044D18: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - movs r0, 0x3 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - movs r0, 0x13 - strb r0, [r1, 0x1A] - movs r0, 0x11 - b _08044DF0 - .pool -_08044D44: - movs r0, 0x58 - muls r0, r7 - mov r1, r8 - adds r5, r0, r1 - ldrh r4, [r5, 0x28] - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044D5C - b _080451D6 -_08044D5C: - cmp r6, 0 - beq _08044D62 - b _080451D6 -_08044D62: - movs r0, 0x1C - ldrsb r0, [r5, r0] - cmp r0, 0xB - ble _08044D6C - b _080451D6 -_08044D6C: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - movs r0, 0x4 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - movs r0, 0x14 - strb r0, [r1, 0x1A] - movs r0, 0x12 -_08044D8A: - strb r0, [r1, 0x10] - strb r6, [r1, 0x11] - ldr r0, =gUnknown_082DB84E - bl b_call_bc_move_exec - movs r2, 0x5 - str r2, [sp, 0xC] - b _080451DE - .pool -_08044DAC: - movs r0, 0x58 - muls r0, r7 - mov r3, r8 - adds r5, r0, r3 - ldrh r4, [r5, 0x28] - ldrh r0, [r5, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044DC4 - b _080451D6 -_08044DC4: - cmp r6, 0 - beq _08044DCA - b _080451D6 -_08044DCA: - movs r0, 0x1D - ldrsb r0, [r5, r0] - cmp r0, 0xB - ble _08044DD4 - b _080451D6 -_08044DD4: - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - movs r0, 0x15 - strb r0, [r1, 0x1A] - movs r0, 0x13 -_08044DF0: - strb r0, [r1, 0x10] - strb r6, [r1, 0x11] - ldr r0, =gUnknown_082DB84E - bl b_call_bc_move_exec - movs r5, 0x5 - str r5, [sp, 0xC] - b _080451DE - .pool -_08044E10: - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - mov r1, r8 - adds r0, r5, r1 - ldrh r4, [r0, 0x28] - ldrh r0, [r0, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044E2A - b _080451D6 -_08044E2A: - cmp r6, 0 - beq _08044E30 - b _080451D6 -_08044E30: - mov r0, r8 - adds r0, 0x50 - adds r1, r5, r0 - ldr r2, [r1] - movs r3, 0x80 - lsls r3, 13 - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _08044E46 - b _080451D6 -_08044E46: - orrs r2, r3 - str r2, [r1] - ldr r0, =gUnknown_082DB869 - bl b_call_bc_move_exec - movs r2, 0x2 - str r2, [sp, 0xC] - b _080451DE - .pool -_08044E5C: - cmp r6, 0 - beq _08044E62 - b _080451D6 -_08044E62: - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - mov r3, r8 - adds r0, r5, r3 - ldrh r4, [r0, 0x28] - ldrh r0, [r0, 0x2C] - mov r1, r9 - bl __divsi3 - cmp r4, r0 - ble _08044E7C - b _080451D6 -_08044E7C: - movs r0, 0 - mov r10, r0 - adds r0, r5, 0x1 - mov r1, r8 - adds r1, 0x18 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xB - ble _08044EAC - mov r0, r8 - adds r0, 0x19 - adds r1, r5, r0 -_08044E98: - adds r1, 0x1 - movs r2, 0x1 - add r10, r2 - mov r3, r10 - cmp r3, 0x4 - bgt _08044EAC - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0xB - bgt _08044E98 -_08044EAC: - mov r5, r10 - cmp r5, 0x5 - bne _08044EB4 - b _080451D6 -_08044EB4: - movs r0, 0x58 - muls r0, r7 - adds r4, r0, 0x1 - ldr r5, =gBattleMons + 0x18 -_08044EBC: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - adds r0, r4 - adds r0, r5 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0xC - beq _08044EBC - ldr r1, =gBattleTextBuff1 - movs r2, 0 - movs r3, 0xFD - strb r3, [r1] - movs r0, 0x5 - strb r0, [r1, 0x1] - mov r0, r10 - adds r0, 0x1 - strb r0, [r1, 0x2] - movs r0, 0xFF - strb r0, [r1, 0x3] - ldr r0, =gBattleTextBuff2 - strb r3, [r0] - strb r2, [r0, 0x1] - movs r1, 0xD1 - strb r1, [r0, 0x2] - strb r2, [r0, 0x3] - strb r2, [r0, 0x4] - movs r1, 0xD2 - strb r1, [r0, 0x5] - strb r2, [r0, 0x6] - subs r1, 0xD3 - strb r1, [r0, 0x7] - ldr r0, =gEffectBank - strb r7, [r0] - ldr r1, =gBattleScripting - mov r0, r10 - adds r0, 0x21 - strb r0, [r1, 0x1A] - adds r0, 0x6 - strb r0, [r1, 0x10] - strb r2, [r1, 0x11] - ldr r0, =gUnknown_082DB84E - bl b_call_bc_move_exec - movs r0, 0x5 - str r0, [sp, 0xC] - b _080451DE - .pool -_08044F44: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x4C - adds r1, r0 - ldr r2, [r1] - movs r0, 0x40 - ands r0, r2 - cmp r0, 0 - bne _08044F5C - b _080451D6 -_08044F5C: - movs r0, 0x41 - negs r0, r0 - ands r2, r0 - str r2, [r1] - ldr r0, =gUnknown_082DB706 - bl b_call_bc_move_exec - movs r1, 0x1 - str r1, [sp, 0xC] - b _080451DE - .pool -_08044F74: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x4C - adds r1, r0 - ldr r2, [r1] - movs r0, 0x88 - ands r0, r2 - cmp r0, 0 - bne _08044F8C - b _080451D6 -_08044F8C: - ldr r0, =0xfffff077 - ands r2, r0 - str r2, [r1] - ldr r0, =gUnknown_082DB71E - bl b_call_bc_move_exec - movs r2, 0x1 - str r2, [sp, 0xC] - b _080451DE - .pool -_08044FA8: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x4C - adds r1, r0 - ldr r2, [r1] - movs r0, 0x10 - ands r0, r2 - cmp r0, 0 - bne _08044FC0 - b _080451D6 -_08044FC0: - movs r0, 0x11 - negs r0, r0 - ands r2, r0 - str r2, [r1] - ldr r0, =gUnknown_082DB736 - bl b_call_bc_move_exec - movs r3, 0x1 - str r3, [sp, 0xC] - b _080451DE - .pool -_08044FD8: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x4C - adds r1, r0 - ldr r2, [r1] - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - bne _08044FF0 - b _080451D6 -_08044FF0: - movs r0, 0x21 - negs r0, r0 - ands r2, r0 - str r2, [r1] - ldr r0, =gUnknown_082DB74E - bl b_call_bc_move_exec - movs r5, 0x1 - str r5, [sp, 0xC] - b _080451DE - .pool -_08045008: - movs r0, 0x58 - adds r3, r7, 0 - muls r3, r0 - mov r0, r8 - adds r0, 0x4C - adds r2, r3, r0 - ldr r1, [r2] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _08045020 - b _080451D6 -_08045020: - movs r0, 0x8 - negs r0, r0 - ands r1, r0 - str r1, [r2] - mov r1, r8 - adds r1, 0x50 - adds r1, r3, r1 - ldr r0, [r1] - ldr r2, =0xf7ffffff - ands r0, r2 - str r0, [r1] - ldr r0, =gUnknown_082DB766 - b _0804518A - .pool -_08045044: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x50 - adds r1, r0 - ldr r2, [r1] - movs r0, 0x7 - ands r0, r2 - cmp r0, 0 - bne _0804505C - b _080451D6 -_0804505C: - movs r0, 0x8 - negs r0, r0 - ands r2, r0 - str r2, [r1] - ldr r0, =gUnknown_082DB77E - bl b_call_bc_move_exec - movs r1, 0x2 - str r1, [sp, 0xC] - b _080451DE - .pool -_08045074: - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - mov r0, r8 - adds r0, 0x4C - adds r4, r5, r0 - ldr r2, [r4] - ldrb r0, [r4] - cmp r0, 0 - bne _0804509A - mov r0, r8 - adds r0, 0x50 - adds r0, r5, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0804509A - b _080451D6 -_0804509A: - movs r3, 0 - mov r10, r3 - movs r0, 0x88 - ands r2, r0 - cmp r2, 0 - beq _080450B2 - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_PoisonJpn - bl StringCopy - movs r0, 0x1 - mov r10, r0 -_080450B2: - ldr r0, [r4] - movs r1, 0x7 - mov r9, r1 - ands r0, r1 - mov r6, r8 - adds r6, 0x50 - cmp r0, 0 - beq _080450D8 - adds r2, r5, r6 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_SleepJpn - bl StringCopy - movs r2, 0x1 - add r10, r2 -_080450D8: - ldr r0, [r4] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _080450EE - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_ParalysisJpn - bl StringCopy - movs r3, 0x1 - add r10, r3 -_080450EE: - ldr r0, [r4] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08045104 - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_BurnJpn - bl StringCopy - movs r0, 0x1 - add r10, r0 -_08045104: - ldr r0, [r4] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0804511A - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_IceJpn - bl StringCopy - movs r1, 0x1 - add r10, r1 -_0804511A: - adds r0, r5, r6 - ldr r0, [r0] - mov r2, r9 - ands r0, r2 - cmp r0, 0 - beq _08045132 - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_ConfusionJpn - bl StringCopy - movs r3, 0x1 - add r10, r3 -_08045132: - mov r5, r10 - cmp r5, 0x1 - bgt _08045164 - ldr r1, =gBattleCommunication - movs r0, 0 - b _08045168 - .pool -_08045164: - ldr r1, =gBattleCommunication - movs r0, 0x1 -_08045168: - strb r0, [r1, 0x5] - ldr r2, =gBattleMons - movs r0, 0x58 - adds r3, r7, 0 - muls r3, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r3, r0 - movs r1, 0 - str r1, [r0] - adds r2, 0x50 - adds r3, r2 - ldr r0, [r3] - subs r1, 0x8 - ands r0, r1 - str r0, [r3] - ldr r0, =gUnknown_082DB794 -_0804518A: - bl b_call_bc_move_exec - movs r0, 0x1 - str r0, [sp, 0xC] - b _080451DE - .pool -_080451A0: - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x50 - adds r1, r0 - ldr r2, [r1] - movs r0, 0xF0 - lsls r0, 12 - ands r0, r2 - cmp r0, 0 - beq _080451D6 - ldr r0, =0xfff0ffff - ands r2, r0 - str r2, [r1] - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_LoveJpn - bl StringCopy - ldr r0, =gUnknown_082DB794 - bl b_call_bc_move_exec - ldr r1, =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - movs r1, 0x2 - str r1, [sp, 0xC] -_080451D6: - ldr r2, [sp, 0xC] - cmp r2, 0 - bne _080451DE - b _0804582A -_080451DE: - ldr r0, =gBattleScripting - strb r7, [r0, 0x17] - ldr r0, =gStringBank - strb r7, [r0] - ldr r4, =gActiveBank - ldr r0, =gBankAttacker - strb r7, [r0] - strb r7, [r4] - ldr r3, [sp, 0xC] - cmp r3, 0x1 - beq _08045220 - cmp r3, 0x3 - beq _08045226 - b _0804582A - .pool -_08045220: - movs r0, 0x58 - muls r0, r7 - b _0804568C -_08045226: - ldr r4, =gBattleMons - movs r0, 0x58 - adds r3, r7, 0 - muls r3, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r3, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _08045242 - b _0804582A -_08045242: - ldr r1, =gDisableStructs - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, =gBitTable - mov r5, r10 - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08045262 - b _0804582A -_08045262: - adds r1, r5, r3 - adds r0, r4, 0 - adds r0, 0x24 - adds r1, r0 - add r0, sp, 0x4 - ldrb r0, [r0] - strb r0, [r1] - b _0804582A - .pool -_08045280: - movs r7, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _0804528C - b _0804582A -_0804528C: - ldr r4, =gLastUsedItem - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r0, r1 - ldrh r0, [r0, 0x2E] - strh r0, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _080452C0 - ldr r1, =gEnigmaBerries - lsls r0, r7, 3 - subs r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r5, [r0, 0x7] - b _080452D0 - .pool -_080452C0: - ldrh r0, [r4] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r5, r0, 24 - ldrh r0, [r4] - bl ItemId_GetHoldEffectParam -_080452D0: - subs r0, r5, 0x2 - cmp r0, 0x1A - bls _080452D8 - b _08045674 -_080452D8: - lsls r0, 2 - ldr r1, =_080452E8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080452E8: - .4byte _08045354 - .4byte _08045444 - .4byte _08045390 - .4byte _080453CC - .4byte _08045408 - .4byte _08045674 - .4byte _0804548C - .4byte _08045520 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045614 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _08045674 - .4byte _080454C8 -_08045354: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x4C - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - bne _0804536A - b _08045674 -_0804536A: - movs r0, 0x41 - negs r0, r0 - ands r1, r0 - str r1, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB70C - str r0, [r1] - movs r0, 0x1 - str r0, [sp, 0xC] - b _0804567A - .pool -_08045390: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x4C - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - bne _080453A6 - b _08045674 -_080453A6: - ldr r0, =0xfffff077 - ands r1, r0 - str r1, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB724 - str r0, [r1] - movs r1, 0x1 - str r1, [sp, 0xC] - b _0804567A - .pool -_080453CC: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x4C - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _080453E2 - b _08045674 -_080453E2: - movs r0, 0x11 - negs r0, r0 - ands r1, r0 - str r1, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB73C - str r0, [r1] - movs r2, 0x1 - str r2, [sp, 0xC] - b _0804567A - .pool -_08045408: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x4C - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - bne _0804541E - b _08045674 -_0804541E: - movs r0, 0x21 - negs r0, r0 - ands r1, r0 - str r1, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB754 - str r0, [r1] - movs r3, 0x1 - str r3, [sp, 0xC] - b _0804567A - .pool -_08045444: - ldr r2, =gBattleMons - movs r0, 0x58 - adds r4, r7, 0 - muls r4, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r3, r4, r0 - ldr r1, [r3] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _0804545E - b _08045674 -_0804545E: - movs r0, 0x8 - negs r0, r0 - ands r1, r0 - str r1, [r3] - adds r2, 0x50 - adds r2, r4, r2 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB76C - b _080455DC - .pool -_0804548C: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - bne _080454A2 - b _08045674 -_080454A2: - movs r0, 0x8 - negs r0, r0 - ands r1, r0 - str r1, [r2] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB784 - str r0, [r1] - movs r0, 0x2 - str r0, [sp, 0xC] - b _0804567A - .pool -_080454C8: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r7 - adds r1, 0x50 - adds r2, r0, r1 - ldr r1, [r2] - movs r0, 0xF0 - lsls r0, 12 - ands r0, r1 - cmp r0, 0 - bne _080454E0 - b _08045674 -_080454E0: - ldr r0, =0xfff0ffff - ands r1, r0 - str r1, [r2] - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_LoveJpn - bl StringCopy - bl b_movescr_stack_push_cursor - ldr r1, =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB79A - str r0, [r1] - movs r1, 0x2 - str r1, [sp, 0xC] - b _0804567A - .pool -_08045520: - ldr r4, =gBattleMons - movs r0, 0x58 - adds r5, r7, 0 - muls r5, r0 - adds r0, r4, 0 - adds r0, 0x4C - adds r6, r5, r0 - ldr r2, [r6] - ldrb r0, [r6] - cmp r0, 0 - bne _08045548 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r5, r0 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _08045548 - b _08045674 -_08045548: - movs r0, 0x88 - ands r2, r0 - cmp r2, 0 - beq _08045558 - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_PoisonJpn - bl StringCopy -_08045558: - ldr r0, [r6] - movs r2, 0x7 - mov r8, r2 - ands r0, r2 - adds r4, 0x50 - cmp r0, 0 - beq _08045578 - adds r2, r5, r4 - ldr r0, [r2] - ldr r1, =0xf7ffffff - ands r0, r1 - str r0, [r2] - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_SleepJpn - bl StringCopy -_08045578: - ldr r0, [r6] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804558A - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_ParalysisJpn - bl StringCopy -_0804558A: - ldr r0, [r6] - movs r1, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0804559C - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_BurnJpn - bl StringCopy -_0804559C: - ldr r0, [r6] - movs r1, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080455AE - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_IceJpn - bl StringCopy -_080455AE: - adds r5, r4 - ldr r0, [r5] - mov r3, r8 - ands r0, r3 - cmp r0, 0 - beq _080455C2 - ldr r0, =gBattleTextBuff1 - ldr r1, =gStatusConditionString_ConfusionJpn - bl StringCopy -_080455C2: - movs r4, 0 - str r4, [r6] - ldr r0, [r5] - movs r1, 0x8 - negs r1, r1 - ands r0, r1 - str r0, [r5] - bl b_movescr_stack_push_cursor - ldr r0, =gBattleCommunication - strb r4, [r0, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB79A -_080455DC: - str r0, [r1] - movs r5, 0x1 - str r5, [sp, 0xC] - b _0804567A - .pool -_08045614: - ldr r0, =gBattleMons - mov r8, r0 - movs r0, 0x58 - adds r1, r7, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x18 - adds r1, r0 - movs r2, 0x6 - movs r3, 0x7 - mov r10, r3 -_0804562A: - movs r0, 0 - ldrsb r0, [r1, r0] - cmp r0, 0x5 - bgt _08045638 - strb r2, [r1] - movs r5, 0x5 - str r5, [sp, 0xC] -_08045638: - adds r1, 0x1 - movs r0, 0x1 - negs r0, r0 - add r10, r0 - mov r3, r10 - cmp r3, 0 - bge _0804562A - ldr r5, [sp, 0xC] - cmp r5, 0 - beq _080456B8 - ldr r0, =gBattleScripting - strb r7, [r0, 0x17] - ldr r0, =gStringBank - strb r7, [r0] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB7B4 - str r0, [r1] - b _0804582A - .pool -_08045674: - ldr r0, [sp, 0xC] - cmp r0, 0 - beq _080456B8 -_0804567A: - ldr r0, =gBattleScripting - strb r7, [r0, 0x17] - ldr r0, =gStringBank - strb r7, [r0] - ldr r4, =gActiveBank - strb r7, [r4] - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 -_0804568C: - ldr r1, =gBattleMons + 0x4C - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804582A - .pool -_080456B8: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcs _080456C8 - b _0804528C -_080456C8: - b _0804582A - .pool -_080456D0: - ldr r7, =gBattleMoveDamage - ldr r0, [r7] - cmp r0, 0 - bne _080456DA - b _0804582A -_080456DA: - mov r1, r8 - cmp r1, 0x1E - beq _080456EC - cmp r1, 0x3E - beq _08045794 - b _0804582A - .pool -_080456EC: - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - beq _080456FA - b _0804582A -_080456FA: - ldr r2, =gSpecialStatuses - ldr r4, =gBankTarget - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r1, r0, 2 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08045720 - adds r0, r2, 0 - adds r0, 0xC - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08045720 - b _0804582A -_08045720: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r2, [sp, 0x10] - cmp r0, r2 - bcs _0804582A - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x8] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0804582A - ldr r2, =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0804582A - ldr r1, =gBattleCommunication - movs r0, 0x8 - strb r0, [r1, 0x3] - bl b_movescr_stack_push_cursor - movs r0, 0 - movs r1, 0 - bl SetMoveEffect - bl b_movescr_stack_pop_cursor - b _0804582A - .pool -_08045794: - ldr r0, =gBattleMoveFlags - ldrb r0, [r0] - movs r5, 0x29 - ands r5, r0 - cmp r5, 0 - bne _0804582A - ldr r1, =gSpecialStatuses - ldr r4, =gBankTarget - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 2 - adds r6, r1, 0x4 - adds r0, r6 - ldr r1, [r0] - cmp r1, 0 - beq _0804582A - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0804582A - ldr r0, =gBankAttacker - ldrb r3, [r0] - cmp r3, r2 - beq _0804582A - ldr r2, =gBattleMons - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r1, [r0, 0x28] - ldrh r0, [r0, 0x2C] - cmp r1, r0 - beq _0804582A - cmp r1, 0 - beq _0804582A - ldr r0, =gLastUsedItem - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0] - ldr r0, =gStringBank - strb r3, [r0] - ldr r0, =gBattleScripting - strb r3, [r0, 0x17] - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldr r1, [sp, 0x10] - bl __divsi3 - negs r0, r0 - str r0, [r7] - ldrb r1, [r4] - cmp r0, 0 - bne _0804580C - movs r0, 0x1 - negs r0, r0 - str r0, [r7] -_0804580C: - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - str r5, [r0] - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB7F7 - str r0, [r1] - ldr r0, [sp, 0xC] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0xC] -_0804582A: - ldr r0, [sp, 0xC] - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end ItemBattleEffects - - thumb_func_start sub_8045868 -sub_8045868: @ 8045868 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gDisableStructs - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r2 - movs r2, 0 - strb r2, [r1, 0x10] - ldr r1, =gBattleMons - movs r2, 0x58 - adds r3, r0, 0 - muls r3, r2 - adds r1, 0x50 - adds r3, r1 - ldr r1, [r3] - ldr r2, =0xfdffffff - ands r1, r2 - str r1, [r3] - ldr r1, =gStatuses3 - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r2, =0xffffbfff - ands r1, r2 - str r1, [r0] - bx lr - .pool - thumb_func_end sub_8045868 - - thumb_func_start sub_80458B4 -sub_80458B4: @ 80458B4 - push {lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _080458D0 - ldr r1, =gBattleScriptingCommandsTable - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 -_080458D0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80458B4 - - thumb_func_start GetMoveTarget -GetMoveTarget: @ 80458E0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 16 - lsrs r7, r0, 16 - lsls r1, 24 - lsrs r0, r1, 24 - movs r5, 0 - cmp r0, 0 - beq _080458FE - subs r0, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - b _0804590A -_080458FE: - ldr r1, =gBattleMoves - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r6, [r0, 0x6] -_0804590A: - cmp r6, 0x40 - bls _08045910 - b _08045C20 -_08045910: - lsls r0, r6, 2 - ldr r1, =_08045924 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08045924: - .4byte _08045A28 - .4byte _08045B28 - .4byte _08045C1C - .4byte _08045C20 - .4byte _08045B40 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045B28 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C1C - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045B28 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045C20 - .4byte _08045B28 -_08045A28: - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gSideTimers - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r2, r0, r1 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08045A5A - ldr r1, =gBattleMons - ldrb r4, [r2, 0x9] - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08045A5A - b _08045B70 -_08045A5A: - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r7, 1 - mov r8, r0 -_08045A6A: - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, =gNoOfAllBanks - ldrb r1, [r1] - bl __modsi3 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gBankAttacker - ldrb r3, [r6] - cmp r5, r3 - beq _08045A6A - adds r0, r5, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - beq _08045A6A - ldr r0, =gAbsentBankFlags - ldrb r2, [r0] - ldr r1, =gBitTable - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - ands r2, r0 - cmp r2, 0 - bne _08045A6A - ldr r0, =gBattleMoves - mov r3, r8 - adds r1, r3, r7 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x2] - cmp r0, 0xD - beq _08045AB8 - b _08045C20 -_08045AB8: - ldrb r1, [r6] - str r2, [sp] - movs r0, 0x10 - movs r2, 0x1F - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08045ACE - b _08045C20 -_08045ACE: - ldr r2, =gBattleMons - movs r1, 0x58 - adds r0, r5, 0 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1F - bne _08045AE2 - b _08045C20 -_08045AE2: - movs r4, 0x2 - eors r5, r4 - adds r0, r5, 0 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r1, [r0] - adds r0, r5, 0 - bl RecordAbilityBattle - ldr r1, =gSpecialStatuses - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - orrs r1, r4 - strb r1, [r0] - b _08045C20 - .pool -_08045B28: - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - adds r1, r0, 0 - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - b _08045BD2 - .pool -_08045B40: - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gSideTimers - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r2, r0, r1 - ldrb r0, [r2, 0x8] - cmp r0, 0 - beq _08045B80 - ldr r1, =gBattleMons - ldrb r4, [r2, 0x9] - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08045B80 -_08045B70: - adds r5, r4, 0 - b _08045C20 - .pool -_08045B80: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r4, 0x1 - ands r0, r4 - cmp r0, 0 - beq _08045BFC - movs r0, 0x4 - ands r6, r0 - cmp r6, 0 - beq _08045BFC - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08045BC0 - bl Random - adds r1, r4, 0 - ands r1, r0 - cmp r1, 0 - beq _08045BBC - movs r0, 0x1 - b _08045BD2 - .pool -_08045BBC: - movs r0, 0x3 - b _08045BD2 -_08045BC0: - bl Random - adds r1, r4, 0 - ands r1, r0 - cmp r1, 0 - beq _08045BD0 - movs r0, 0 - b _08045BD2 -_08045BD0: - movs r0, 0x2 -_08045BD2: - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08045C20 - movs r0, 0x2 - eors r5, r0 - b _08045C20 - .pool -_08045BFC: - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - adds r1, r0, 0 - movs r2, 0x1 - movs r0, 0x1 - ands r0, r1 - eors r0, r2 - bl GetBankByPlayerAI - lsls r0, 24 - lsrs r5, r0, 24 - b _08045C20 - .pool -_08045C1C: - ldr r0, =gBankAttacker - ldrb r5, [r0] -_08045C20: - ldr r0, =gBankAttacker - ldrb r0, [r0] - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r0, r1 - strb r5, [r0, 0xC] - adds r0, r5, 0 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end GetMoveTarget - - thumb_func_start sub_8045C44 -sub_8045C44: @ 8045C44 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08045C8A - ldr r0, =gBattlePartyID - lsls r4, 1 - adds r5, r4, r0 - ldrh r0, [r5] - movs r7, 0x64 - muls r0, r7 - ldr r6, =gPlayerParty - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - movs r1, 0xCD - lsls r1, 1 - cmp r0, r1 - beq _08045C98 - ldrh r0, [r5] - muls r0, r7 - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0x97 - beq _08045C98 -_08045C8A: - movs r0, 0x1 - b _08045CAE - .pool -_08045C98: - ldr r0, =gBattlePartyID - adds r0, r4, r0 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x50 - movs r2, 0 - bl GetMonData -_08045CAE: - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8045C44 - - thumb_func_start sub_8045CBC -sub_8045CBC: @ 8045CBC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - movs r6, 0 - ldr r5, =gBattleTypeFlags - ldr r0, [r5] - ldr r1, =0x02000002 - ands r0, r1 - cmp r0, 0 - bne _08045DAC - ldr r4, =gBankAttacker - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _08045DAC - ldrb r0, [r4] - bl sub_8045C44 - cmp r0, 0 - beq _08045D76 - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _08045D08 - ldrb r0, [r4] - bl GetBankIdentity - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _08045DAC -_08045D08: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - ldr r0, =0x003f0100 - ands r0, r1 - cmp r0, 0 - bne _08045DAC - movs r0, 0x80 - lsls r0, 17 - ands r1, r0 - cmp r1, 0 - bne _08045DAC - ldr r2, =gBattleMons - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x54 - adds r0, r1, r0 - ldr r0, [r0] - adds r2, 0x3C - adds r1, r2 - bl IsOtherTrainer - lsls r0, 24 - cmp r0, 0 - beq _08045DAC - ldr r0, =0x0000086e - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _08045DAC - movs r6, 0xA - ldr r0, =0x00000868 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _08045D5A - movs r6, 0x1E -_08045D5A: - ldr r0, =0x0000086a - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _08045D68 - movs r6, 0x32 -_08045D68: - ldr r0, =0x0000086c - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _08045D76 - movs r6, 0x46 -_08045D76: - ldr r5, =gBattleMons - ldr r0, =gBankAttacker - mov r8, r0 - ldrb r0, [r0] - movs r7, 0x58 - muls r0, r7 - adds r0, r5 - adds r0, 0x2A - ldrb r0, [r0] - cmp r0, r6 - bls _08045DAC - bl Random - movs r1, 0xFF - ands r1, r0 - mov r2, r8 - ldrb r0, [r2] - adds r2, r0, 0 - muls r2, r7 - adds r0, r2, r5 - adds r0, 0x2A - ldrb r0, [r0] - adds r0, r6 - muls r0, r1 - asrs r4, r0, 8 - cmp r4, r6 - bge _08045DD4 -_08045DAC: - movs r0, 0 - b _08045FD0 - .pool -_08045DD4: - ldr r3, =gCurrentMove - ldrh r0, [r3] - cmp r0, 0x63 - bne _08045DEA - adds r0, r5, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r1, [r0] - ldr r2, =0xff7fffff - ands r1, r2 - str r1, [r0] -_08045DEA: - mov r1, r8 - ldrb r0, [r1] - muls r0, r7 - adds r1, r5, 0 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _08045E20 - ldrh r0, [r3] - cmp r0, 0xAD - beq _08045E0A - cmp r0, 0xD6 - bne _08045E20 -_08045E0A: - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB695 - b _08045F7A - .pool -_08045E20: - bl Random - movs r5, 0xFF - adds r1, r5, 0 - ands r1, r0 - ldr r7, =gBattleMons - ldr r2, =gBankAttacker - mov r9, r2 - ldrb r3, [r2] - movs r0, 0x58 - mov r8, r0 - mov r0, r8 - muls r0, r3 - adds r0, r7 - adds r0, 0x2A - ldrb r2, [r0] - adds r0, r2, r6 - muls r0, r1 - asrs r4, r0, 8 - cmp r4, r6 - bge _08045EE8 - ldr r6, =gBitTable - ldr r5, =gCurrMovePos - ldrb r0, [r5] - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - adds r0, r3, 0 - movs r2, 0xFF - bl CheckMoveLimitations - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bne _08045E68 - b _08045F6A -_08045E68: - ldr r1, =gUnknown_020241E9 - mov r8, r1 - movs r7, 0x3 -_08045E6E: - bl Random - ands r0, r7 - mov r2, r8 - strb r0, [r2] - strb r0, [r5] - ldrb r0, [r5] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - bne _08045E6E - ldr r4, =gRandomMove - ldr r3, =gBattleMons - ldr r0, =gCurrMovePos - ldrb r0, [r0] - lsls r0, 1 - ldr r1, =gBankAttacker - ldrb r2, [r1] - movs r1, 0x58 - muls r1, r2 - adds r0, r1 - adds r3, 0xC - adds r0, r3 - ldrh r0, [r0] - strh r0, [r4] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6A5 - str r0, [r1] - ldrh r0, [r4] - movs r1, 0 - bl GetMoveTarget - ldr r1, =gBankTarget - strb r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 14 - b _08045FCA - .pool -_08045EE8: - subs r0, r2, r6 - lsls r0, 24 - lsrs r6, r0, 24 - bl Random - adds r4, r5, 0 - ands r4, r0 - cmp r4, r6 - bge _08045F64 - mov r1, r9 - ldrb r0, [r1] - mov r1, r8 - muls r1, r0 - adds r0, r7, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - ands r0, r5 - cmp r0, 0 - bne _08045F64 - adds r0, r1, r7 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x48 - beq _08045F64 - cmp r0, 0xF - beq _08045F64 - movs r2, 0 - ldr r0, =gNoOfAllBanks - ldrb r3, [r0] - mov r8, r0 - cmp r2, r3 - bge _08045F4A - ldr r0, [r7, 0x50] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - bne _08045F4A - adds r1, r7, 0 - adds r1, 0x50 - movs r5, 0x70 -_08045F3A: - adds r1, 0x58 - adds r2, 0x1 - cmp r2, r3 - bge _08045F4A - ldr r0, [r1] - ands r0, r5 - cmp r0, 0 - beq _08045F3A -_08045F4A: - mov r0, r8 - ldrb r0, [r0] - cmp r2, r0 - bne _08045F64 - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6D9 - b _08045F7A - .pool -_08045F64: - subs r4, r6 - cmp r4, r6 - blt _08045F8C -_08045F6A: - bl Random - ldr r2, =gBattleCommunication - movs r1, 0x3 - ands r1, r0 - strb r1, [r2, 0x5] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =BattleScript_MoveUsedLoafingAround -_08045F7A: - str r0, [r1] - movs r0, 0x1 - b _08045FD0 - .pool -_08045F8C: - ldr r4, =gBankAttacker - ldrb r1, [r4] - movs r0, 0x58 - muls r1, r0 - ldr r0, =gBattleMons - adds r1, r0 - movs r0, 0x28 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - ldrb r0, [r4] - str r0, [sp, 0x8] - ldrb r0, [r4] - str r0, [sp, 0xC] - adds r0, r1, 0 - movs r2, 0x1 - movs r3, 0 - bl CalculateBaseDamage - ldr r1, =gBattleMoveDamage - str r0, [r1] - ldr r1, =gBankTarget - ldrb r0, [r4] - strb r0, [r1] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB6F0 - str r0, [r1] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 12 -_08045FCA: - orrs r0, r1 - str r0, [r2] - movs r0, 0x2 -_08045FD0: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8045CBC - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_4.s b/asm/battle_4.s index 094bf868e..6580e45b0 100644 --- a/asm/battle_4.s +++ b/asm/battle_4.s @@ -132,7 +132,7 @@ _08046108: ands r0, r1 cmp r0, 0 bne _08046160 - bl sub_8045CBC + bl IsPokeDisobedient lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0 diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s index 73b2d2cb9..ca599631c 100644 --- a/data/battle_scripts_1.s +++ b/data/battle_scripts_1.s @@ -453,64 +453,64 @@ gUnknown_082DB6F0:: @ 82DB6F0 gUnknown_082DB6FB:: @ 82DB6FB .incbin "baserom.gba", 0x2db6fb, 0xb -gUnknown_082DB706:: @ 82DB706 +BattleScript_BerryCurePrlzEnd2:: @ 82DB706 .incbin "baserom.gba", 0x2db706, 0x6 -gUnknown_082DB70C:: @ 82DB70C +BattleScript_BerryCureParRet:: @ 82DB70C .incbin "baserom.gba", 0x2db70c, 0x12 -gUnknown_082DB71E:: @ 82DB71E +BattleScript_BerryCurePsnEnd2:: @ 82DB71E .incbin "baserom.gba", 0x2db71e, 0x6 -gUnknown_082DB724:: @ 82DB724 +BattleScript_BerryCurePsnRet:: @ 82DB724 .incbin "baserom.gba", 0x2db724, 0x12 -gUnknown_082DB736:: @ 82DB736 +BattleScript_BerryCureBrnEnd2:: @ 82DB736 .incbin "baserom.gba", 0x2db736, 0x6 -gUnknown_082DB73C:: @ 82DB73C +BattleScript_BerryCureBrnRet:: @ 82DB73C .incbin "baserom.gba", 0x2db73c, 0x12 -gUnknown_082DB74E:: @ 82DB74E +BattleScript_BerryCureFrzEnd2:: @ 82DB74E .incbin "baserom.gba", 0x2db74e, 0x6 -gUnknown_082DB754:: @ 82DB754 +BattleScript_BerryCureFrzRet:: @ 82DB754 .incbin "baserom.gba", 0x2db754, 0x12 -gUnknown_082DB766:: @ 82DB766 +BattleScript_BerryCureSlpEnd2:: @ 82DB766 .incbin "baserom.gba", 0x2db766, 0x6 -gUnknown_082DB76C:: @ 82DB76C +BattleScript_BerryCureSlpRet:: @ 82DB76C .incbin "baserom.gba", 0x2db76c, 0x12 -gUnknown_082DB77E:: @ 82DB77E +BattleScript_BerryCureConfusionEnd2:: @ 82DB77E .incbin "baserom.gba", 0x2db77e, 0x6 -gUnknown_082DB784:: @ 82DB784 +BattleScript_BerryCureConfusionRet:: @ 82DB784 .incbin "baserom.gba", 0x2db784, 0x10 -gUnknown_082DB794:: @ 82DB794 +BattleScript_BerryCureChosenStatusEnd2:: @ 82DB794 .incbin "baserom.gba", 0x2db794, 0x6 -gUnknown_082DB79A:: @ 82DB79A +BattleScript_BerryCureChosenStatusRet:: @ 82DB79A .incbin "baserom.gba", 0x2db79a, 0x14 -gUnknown_082DB7AE:: @ 82DB7AE +BattleScript_WhiteHerbEnd2:: @ 82DB7AE .incbin "baserom.gba", 0x2db7ae, 0x6 -gUnknown_082DB7B4:: @ 82DB7B4 +BattleScript_WhiteHerbRet:: @ 82DB7B4 .incbin "baserom.gba", 0x2db7b4, 0x10 -gUnknown_082DB7C4:: @ 82DB7C4 +BattleScript_ItemHealHP_RemoveItem:: @ 82DB7C4 .incbin "baserom.gba", 0x2db7c4, 0x1d -gUnknown_082DB7E1:: @ 82DB7E1 +BattleScript_BerryPPHealEnd2:: @ 82DB7E1 .incbin "baserom.gba", 0x2db7e1, 0x10 -gUnknown_082DB7F1:: @ 82DB7F1 +BattleScript_ItemHealHP_End2:: @ 82DB7F1 .incbin "baserom.gba", 0x2db7f1, 0x6 -gUnknown_082DB7F7:: @ 82DB7F7 +BattleScript_ItemHealHP_Ret:: @ 82DB7F7 .incbin "baserom.gba", 0x2db7f7, 0x1b gUnknown_082DB812:: @ 82DB812 @@ -519,13 +519,13 @@ gUnknown_082DB812:: @ 82DB812 gUnknown_082DB816:: @ 82DB816 .incbin "baserom.gba", 0x2db816, 0xe -gUnknown_082DB824:: @ 82DB824 +BattleScript_BerryConfuseHealEnd2:: @ 82DB824 .incbin "baserom.gba", 0x2db824, 0x2a -gUnknown_082DB84E:: @ 82DB84E +BattleScript_BerryStatRaiseEnd2:: @ 82DB84E .incbin "baserom.gba", 0x2db84e, 0x1b -gUnknown_082DB869:: @ 82DB869 +BattleScript_BerryFocusEnergyEnd2:: @ 82DB869 .incbin "baserom.gba", 0x2db869, 0x10 gUnknown_082DB879:: @ 82DB879 diff --git a/include/battle.h b/include/battle.h index c31aff6e8..4093f55d1 100644 --- a/include/battle.h +++ b/include/battle.h @@ -399,12 +399,18 @@ struct BattleScriptsStack u8 size; }; +struct BattleCallbacksStack +{ + void (*function[8])(void); + u8 size; +}; + struct BattleResources { struct SecretBaseRecord* secretBase; struct UnknownFlags *flags; struct BattleScriptsStack* battleScriptsStack; - void* battleCallbackStack; + struct BattleCallbacksStack* battleCallbackStack; void* statsBeforeLvlUp; struct AI_ThinkingStruct *ai; struct BattleHistory *battleHistory; @@ -413,7 +419,8 @@ struct BattleResources extern struct BattleResources* gBattleResources; -#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) +#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack) +#define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack) struct BattleResults { @@ -506,7 +513,7 @@ struct BattleStruct u8 field_47; u8 field_48; u8 field_49; - u8 field_4A; + u8 moneyMultiplier; u8 field_4B; u8 field_4C; u8 field_4D; @@ -622,6 +629,13 @@ struct BattleStruct extern struct BattleStruct* gBattleStruct; +#define MEME_ACCESS_U8(structName, structPtr, arrayId, offsetField, value) \ +{ \ + u8* var2 = (u8*)((u32)(arrayId)); \ + var2 = (u32)(structPtr) + var2; \ + var2[offsetof(struct structName, offsetField)] = value; \ +} + struct BattleScripting { u8 field_0; @@ -645,6 +659,9 @@ struct BattleScripting u8 field_15; u8 field_16; u8 bank; + u8 field_18; + u8 field_19; + u8 statChanger; }; extern struct BattleScripting gBattleScripting; diff --git a/ld_script.txt b/ld_script.txt index 05fb41f21..0af0cd1a1 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -59,7 +59,6 @@ SECTIONS { asm/rom_8034C54.o(.text); asm/battle_2.o(.text); src/battle_3.o(.text); - asm/battle_3.o(.text); src/battle_4.o(.text); asm/battle_4.o(.text); asm/battle_5.o(.text); diff --git a/src/battle_3.c b/src/battle_3.c index 09c401a5c..af3d4ebdd 100644 --- a/src/battle_3.c +++ b/src/battle_3.c @@ -14,6 +14,7 @@ #include "string_util.h" #include "battle_message.h" #include "battle_ai.h" +#include "event_data.h" extern const u8* gBattlescriptCurrInstr; extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT]; @@ -47,8 +48,14 @@ extern u8 gBattleMoveFlags; extern s32 gTakenDmg[BATTLE_BANKS_COUNT]; extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT]; extern u8 gLastUsedAbility; +extern u8 gFightStateTracker; +extern u32 gBattleExecBuffer; +extern u16 gRandomMove; +extern u8 gCurrMovePos; +extern u8 gUnknown_020241E9; extern const struct BattleMove gBattleMoves[]; +extern void (* const gBattleScriptingCommandsTable[])(void); // scripts extern const u8 gUnknown_082DAE2A[]; @@ -132,6 +139,35 @@ extern const u8 gUnknown_082DB4B8[]; extern const u8 gUnknown_082DB4C1[]; extern const u8 BattleScript_TraceActivates[]; +extern const u8 BattleScript_WhiteHerbEnd2[]; +extern const u8 BattleScript_WhiteHerbRet[]; +extern const u8 BattleScript_ItemHealHP_RemoveItem[]; +extern const u8 BattleScript_BerryPPHealEnd2[]; +extern const u8 BattleScript_ItemHealHP_End2[]; +extern const u8 BattleScript_BerryConfuseHealEnd2[]; +extern const u8 BattleScript_BerryStatRaiseEnd2[]; +extern const u8 BattleScript_BerryFocusEnergyEnd2[]; +extern const u8 BattleScript_BerryCurePrlzEnd2[]; +extern const u8 BattleScript_BerryCurePsnEnd2[]; +extern const u8 BattleScript_BerryCureBrnEnd2[]; +extern const u8 BattleScript_BerryCureFrzEnd2[]; +extern const u8 BattleScript_BerryCureSlpEnd2[]; +extern const u8 BattleScript_BerryCureConfusionEnd2[]; +extern const u8 BattleScript_BerryCureChosenStatusEnd2[]; +extern const u8 BattleScript_BerryCureParRet[]; +extern const u8 BattleScript_BerryCurePsnRet[]; +extern const u8 BattleScript_BerryCureBrnRet[]; +extern const u8 BattleScript_BerryCureFrzRet[]; +extern const u8 BattleScript_BerryCureSlpRet[]; +extern const u8 BattleScript_BerryCureConfusionRet[]; +extern const u8 BattleScript_BerryCureChosenStatusRet[]; +extern const u8 BattleScript_ItemHealHP_Ret[]; + +extern const u8 gUnknown_082DB695[]; //disobedient while asleep +extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move +extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep +extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself + extern const u8 gStatusConditionString_PoisonJpn[]; extern const u8 gStatusConditionString_SleepJpn[]; extern const u8 gStatusConditionString_ParalysisJpn[]; @@ -159,6 +195,9 @@ extern u8 GetBankByPlayerAI(u8); extern u8 sub_806D864(u8); extern u8 sub_806D82C(u8); extern u8 weather_get_current(void); +extern void sub_803E08C(void); +extern void bc_move_exec_returning(void); +extern s8 GetFlavourRelationByPersonality(u32 personality, u8 flavor); u8 IsImprisoned(u8 bank, u16 move); u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn); @@ -5423,3 +5462,970 @@ _0804443A:\n\ .syntax divided"); } #endif // NONMATCHING + +void b_call_bc_move_exec(const u8* BS_ptr) +{ + gBattlescriptCurrInstr = BS_ptr; + BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc; + gBattleMainFunc = bc_move_exec_returning; + gFightStateTracker = 0; +} + +void b_push_move_exec(const u8* BS_ptr) +{ + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BS_ptr; + BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc; + gBattleMainFunc = sub_803E08C; +} + +enum +{ + ITEM_NO_EFFECT, // 0 + ITEM_STATUS_CHANGE, // 1 + ITEM_EFFECT_OTHER, // 2 + ITEM_PP_CHANGE, // 3 + ITEM_HP_CHANGE, // 4 + ITEM_STATS_CHANGE, // 5 +}; + +enum +{ + FLAVOR_SPICY, // 0 + FLAVOR_DRY, // 1 + FLAVOR_SWEET, // 2 + FLAVOR_BITTER, // 3 + FLAVOR_SOUR, // 4 +}; + +u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn) +{ + int i = 0; + u8 effect = ITEM_NO_EFFECT; + u8 changedPP = 0; + u8 bankHoldEffect, atkHoldEffect, defHoldEffect; + u8 bankQuality, atkQuality, defQuality; + u16 atkItem, defItem; + + gLastUsedItem = gBattleMons[bank].item; + if (gLastUsedItem == ITEM_ENIGMA_BERRY) + { + bankHoldEffect = gEnigmaBerries[bank].holdEffect; + bankQuality = gEnigmaBerries[bank].holdEffectParam; + } + else + { + bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem); + bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem); + } + + atkItem = gBattleMons[gBankAttacker].item; + if (atkItem == ITEM_ENIGMA_BERRY) + { + atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect; + atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam; + } + else + { + atkHoldEffect = ItemId_GetHoldEffect(atkItem); + atkQuality = ItemId_GetHoldEffectParam(atkItem); + } + + // def variables are unused + defItem = gBattleMons[gBankTarget].item; + if (defItem == ITEM_ENIGMA_BERRY) + { + defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect; + defQuality = gEnigmaBerries[gBankTarget].holdEffectParam; + } + else + { + defHoldEffect = ItemId_GetHoldEffect(defItem); + defQuality = ItemId_GetHoldEffectParam(defItem); + } + + switch (caseID) + { + case 0: + switch (bankHoldEffect) + { + case HOLD_EFFECT_DOUBLE_PRIZE: + if (GetBankSide(bank) == SIDE_PLAYER) + gBattleStruct->moneyMultiplier = 2; + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + gBattleScripting.bank = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + b_call_bc_move_exec(BattleScript_WhiteHerbEnd2); + } + break; + } + break; + case 1: + if (gBattleMons[bank].hp) + { + switch (bankHoldEffect) + { + case HOLD_EFFECT_RESTORE_HP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleMoveDamage = bankQuality; + if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = 4; + } + break; + case HOLD_EFFECT_RESTORE_PP: + if (!moveTurn) + { + struct Pokemon* poke; + u8 ppBonuses; + u16 move; + + if (GetBankSide(bank) == 0) + poke = &gPlayerParty[gBattlePartyID[bank]]; + else + poke = &gEnemyParty[gBattlePartyID[bank]]; + for (i = 0; i < 4; i++) + { + move = GetMonData(poke, MON_DATA_MOVE1 + i); + changedPP = GetMonData(poke, MON_DATA_PP1 + i); + ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES); + if (move && changedPP == 0) + break; + } + if (i != 4) + { + u8 maxPP = CalculatePPWithBonus(move, ppBonuses, i); + if (changedPP + bankQuality > maxPP) + changedPP = maxPP; + else + changedPP = changedPP + bankQuality; + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 2; + gBattleTextBuff1[2] = move; + gBattleTextBuff1[3] = move >> 8; + gBattleTextBuff1[4] = 0xFF; + b_call_bc_move_exec(BattleScript_BerryPPHealEnd2); + EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP); + MarkBufferBankForExecution(gActiveBank); + effect = ITEM_PP_CHANGE; + } + } + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + gBattleScripting.bank = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + b_call_bc_move_exec(BattleScript_WhiteHerbEnd2); + } + break; + case HOLD_EFFECT_LEFTOVERS: + if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn) + { + gBattleMoveDamage = gBattleMons[bank].maxHP / 16; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + b_call_bc_move_exec(BattleScript_ItemHealHP_End2); + effect = ITEM_HP_CHANGE; + RecordItemEffectBattle(bank, bankHoldEffect); + } + break; + // nice copy/paste there gamefreak, making a function for confuse berries was too much eh? + case HOLD_EFFECT_CONFUSE_SPICY: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SPICY; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_DRY: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_DRY; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_SWEET: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SWEET; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_BITTER: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_BITTER; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + case HOLD_EFFECT_CONFUSE_SOUR: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 8; + gBattleTextBuff1[2] = FLAVOR_SOUR; + gBattleTextBuff1[3] = EOS; + gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = 1; + if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP) + gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp; + gBattleMoveDamage *= -1; + if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0) + b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2); + else + b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem); + effect = ITEM_HP_CHANGE; + } + break; + // copy/paste again, smh + case HOLD_EFFECT_ATTACK_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_ATK; + gBattleTextBuff1[3] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD2; + gBattleTextBuff2[3] = 0xD2 >> 8; + gBattleTextBuff2[4] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK; + gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_DEFENSE_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_DEF; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF; + gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SPEED_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPEED; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED; + gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SP_ATTACK_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPATK; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK; + gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_SP_DEFENSE_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC) + { + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = STAT_STAGE_SPDEF; + gBattleTextBuff1[3] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF; + gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + break; + case HOLD_EFFECT_CRITICAL_UP: + if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY)) + { + gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY; + b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2); + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_RANDOM_STAT_UP: + if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality) + { + for (i = 0; i < 5; i++) + { + if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC) + break; + } + if (i != 5) + { + do + { + i = Random() % 5; + } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC); + + gBattleTextBuff1[0] = 0xFD; + gBattleTextBuff1[1] = 5; + gBattleTextBuff1[2] = i + 1; + gBattleTextBuff1[3] = EOS; + + gBattleTextBuff2[0] = 0xFD; + gBattleTextBuff2[1] = 0; + gBattleTextBuff2[2] = 0xD1; + gBattleTextBuff2[3] = 0xD1 >> 8; + gBattleTextBuff2[4] = 0; + gBattleTextBuff2[5] = 0xD2; + gBattleTextBuff2[6] = 0xD2 >> 8; + gBattleTextBuff2[7] = EOS; + + gEffectBank = bank; + gBattleScripting.statChanger = 0x21 + i; + gBattleScripting.animArg1 = 0x21 + i + 6; + gBattleScripting.animArg2 = 0; + b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2); + effect = ITEM_STATS_CHANGE; + } + } + break; + case HOLD_EFFECT_CURE_PAR: + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_PSN: + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_BRN: + if (gBattleMons[bank].status1 & STATUS_BURN) + { + gBattleMons[bank].status1 &= ~(STATUS_BURN); + b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_FRZ: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_SLP: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_CONFUSION: + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2); + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_STATUS: + if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + i = 0; + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + i++; + } + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + i++; + } + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + i++; + } + if (!(i > 1)) + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + else + gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleMons[bank].status1 = 0; + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2); + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_ATTRACT: + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + { + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + effect = ITEM_EFFECT_OTHER; + } + break; + } + if (effect) + { + gBattleScripting.bank = bank; + gStringBank = bank; + gActiveBank = gBankAttacker = bank; + switch (effect) + { + case ITEM_STATUS_CHANGE: + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + case ITEM_PP_CHANGE: + if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i])) + gBattleMons[bank].pp[i] = changedPP; + break; + } + } + } + break; + case 2: + break; + case 3: + for (bank = 0; bank < gNoOfAllBanks; bank++) + { + gLastUsedItem = gBattleMons[bank].item; + if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY) + { + bankHoldEffect = gEnigmaBerries[bank].holdEffect; + bankQuality = gEnigmaBerries[bank].holdEffectParam; + } + else + { + bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem); + bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem); + } + switch (bankHoldEffect) + { + case HOLD_EFFECT_CURE_PAR: + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureParRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_PSN: + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_BRN: + if (gBattleMons[bank].status1 & STATUS_BURN) + { + gBattleMons[bank].status1 &= ~(STATUS_BURN); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_FRZ: + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + gBattleMons[bank].status1 &= ~(STATUS_FREEZE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_SLP: + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status1 &= ~(STATUS_SLEEP); + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_CURE_CONFUSION: + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_ATTRACT: + if (gBattleMons[bank].status2 & STATUS2_INFATUATION) + { + gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION); + StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; + effect = ITEM_EFFECT_OTHER; + } + break; + case HOLD_EFFECT_CURE_STATUS: + if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + if (gBattleMons[bank].status1 & STATUS_PSN_ANY) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn); + } + if (gBattleMons[bank].status1 & STATUS_SLEEP) + { + gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE); + StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn); + } + if (gBattleMons[bank].status1 & STATUS_PARALYSIS) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn); + } + if (gBattleMons[bank].status1 & STATUS_BURN) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn); + } + if (gBattleMons[bank].status1 & STATUS_FREEZE) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn); + } + if (gBattleMons[bank].status2 & STATUS2_CONFUSION) + { + StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn); + } + gBattleMons[bank].status1 = 0; + gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION); + b_movescr_stack_push_cursor(); + gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet; + effect = ITEM_STATUS_CHANGE; + } + break; + case HOLD_EFFECT_RESTORE_STATS: + for (i = 0; i < 8; i++) + { + if (gBattleMons[bank].statStages[i] < 6) + { + gBattleMons[bank].statStages[i] = 6; + effect = ITEM_STATS_CHANGE; + } + } + if (effect) + { + gBattleScripting.bank = bank; + gStringBank = bank; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_WhiteHerbRet; + return effect; // unnecessary return + } + break; + } + if (effect) + { + gBattleScripting.bank = bank; + gStringBank = bank; + gActiveBank = bank; + EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1); + MarkBufferBankForExecution(gActiveBank); + break; + } + } + break; + case 4: + if (gBattleMoveDamage) + { + switch (atkHoldEffect) + { + case HOLD_EFFECT_FLINCH: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special) + && (Random() % 100) < atkQuality + && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED + && gBattleMons[gBankTarget].hp) + { + gBattleCommunication[MOVE_EFFECT_BYTE] = 8; + b_movescr_stack_push_cursor(); + SetMoveEffect(0, 0); + b_movescr_stack_pop_cursor(); + } + break; + case HOLD_EFFECT_SHELL_BELL: + if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT) + && gSpecialStatuses[gBankTarget].moveturnLostHP != 0 + && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF + && gBankAttacker != gBankTarget + && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP + && gBattleMons[gBankAttacker].hp != 0) + { + gLastUsedItem = atkItem; + gStringBank = gBankAttacker; + gBattleScripting.bank = gBankAttacker; + gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1; + if (gBattleMoveDamage == 0) + gBattleMoveDamage = -1; + gSpecialStatuses[gBankTarget].moveturnLostHP = 0; + b_movescr_stack_push_cursor(); + gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret; + effect++; + } + break; + } + } + break; + } + + return effect; +} + +void sub_8045868(u8 bank) +{ + gDisableStructs[bank].furyCutterCounter = 0; + gBattleMons[bank].status2 &= ~(STATUS2_DESTINY_BOND); + gStatuses3[bank] &= ~(STATUS3_GRUDGE); +} + +void sub_80458B4(void) +{ + if (gBattleExecBuffer == 0) + gBattleScriptingCommandsTable[*gBattlescriptCurrInstr](); +} + +u8 GetMoveTarget(u16 move, u8 useMoveTarget) +{ + u8 targetBank = 0; + u8 moveTarget; + u8 side; + + if (useMoveTarget) + moveTarget = useMoveTarget - 1; + else + moveTarget = gBattleMoves[move].target; + + switch (moveTarget) + { + case 0: + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) + targetBank = gSideTimers[side].followmeTarget; + else + { + side = GetBankSide(gBankAttacker); + do + { + targetBank = Random() % gNoOfAllBanks; + } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]); + if (gBattleMoves[move].type == TYPE_ELECTRIC + && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0) + && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD) + { + targetBank ^= 2; + RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability); + gSpecialStatuses[targetBank].lightningRodRedirected = 1; + } + } + break; + case 1: + case 8: + case 32: + case 64: + targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1); + if (gAbsentBankFlags & gBitTable[targetBank]) + targetBank ^= 2; + break; + case 4: + side = GetBankSide(gBankAttacker) ^ 1; + if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp) + targetBank = gSideTimers[side].followmeTarget; + else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4) + { + if (GetBankSide(gBankAttacker) == 0) + { + if (Random() & 1) + targetBank = GetBankByPlayerAI(1); + else + targetBank = GetBankByPlayerAI(3); + } + else + { + if (Random() & 1) + targetBank = GetBankByPlayerAI(0); + else + targetBank = GetBankByPlayerAI(2); + } + if (gAbsentBankFlags & gBitTable[targetBank]) + targetBank ^= 2; + } + else + targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1); + break; + case 2: + case 16: + targetBank = gBankAttacker; + break; + } + + #ifndef NONMATCHING + MEME_ACCESS_U8(BattleStruct, gBattleStruct, gBankAttacker, moveTarget, targetBank); + #else + gBattleStruct->moveTarget[gBankAttacker] = targetBank; + #endif // NONMATCHING + + return targetBank; +} + +static bool32 HasObedientBitSet(u8 bank) +{ + if (GetBankSide(bank) == SIDE_OPPONENT) + return TRUE; + if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS + && GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_MEW) + return TRUE; + return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_OBEDIENCE, NULL); +} + +u8 IsPokeDisobedient(void) +{ + s32 rnd; + s32 calc; + u8 obedienceLevel = 0; + + if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return 0; + if (GetBankSide(gBankAttacker) == SIDE_OPPONENT) + return 0; + + if (HasObedientBitSet(gBankAttacker)) // only if species is Mew or Deoxys + { + if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gBankAttacker) == 2) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER) + return 0; + if (gBattleTypeFlags & BATTLE_TYPE_RECORDED) + return 0; + if (!IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName)) + return 0; + if (FlagGet(BADGE08_GET)) + return 0; + + obedienceLevel = 10; + + if (FlagGet(BADGE02_GET)) + obedienceLevel = 30; + if (FlagGet(BADGE04_GET)) + obedienceLevel = 50; + if (FlagGet(BADGE06_GET)) + obedienceLevel = 70; + } + + if (gBattleMons[gBankAttacker].level <= obedienceLevel) + return 0; + rnd = (Random() & 255); + calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + if (calc < obedienceLevel) + return 0; + + // is not obedient + if (gCurrentMove == MOVE_RAGE) + gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE); + if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK)) + { + gBattlescriptCurrInstr = gUnknown_082DB695; + return 1; + } + + rnd = (Random() & 255); + calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8; + if (calc < obedienceLevel) + { + calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF); + if (calc == 0xF) // all moves cannot be used + { + gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + return 1; + } + else // use a random move + { + do + { + gCurrMovePos = gUnknown_020241E9 = Random() & 3; + } while (gBitTable[gCurrMovePos] & calc); + + gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos]; + gBattlescriptCurrInstr = gUnknown_082DB6A5; + gBankTarget = GetMoveTarget(gRandomMove, 0); + gHitMarker |= HITMARKER_x200000; + return 2; + } + } + else + { + obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel; + + calc = (Random() & 255); + if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA) + { + // try putting asleep + int i; + for (i = 0; i < gNoOfAllBanks; i++) + { + if (gBattleMons[i].status2 & STATUS2_UPROAR) + break; + } + if (i == gNoOfAllBanks) + { + gBattlescriptCurrInstr = gUnknown_082DB6D9; + return 1; + } + } + calc -= obedienceLevel; + if (calc < obedienceLevel) + { + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker); + gBankTarget = gBankAttacker; + gBattlescriptCurrInstr = gUnknown_082DB6F0; + gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE; + return 2; + } + else + { + gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3; + gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround; + return 1; + } + } +} |