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-rw-r--r--asm/battle_3.s3047
-rw-r--r--asm/battle_4.s2
-rw-r--r--data/battle_scripts_1.s46
-rw-r--r--include/battle.h23
-rw-r--r--ld_script.txt1
-rw-r--r--src/battle_3.c1006
6 files changed, 1050 insertions, 3075 deletions
diff --git a/asm/battle_3.s b/asm/battle_3.s
deleted file mode 100644
index 646eba2d5..000000000
--- a/asm/battle_3.s
+++ /dev/null
@@ -1,3047 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
-
- thumb_func_start b_call_bc_move_exec
-b_call_bc_move_exec: @ 8044458
- ldr r1, =gBattlescriptCurrInstr
- str r0, [r1]
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, =bc_move_exec_returning
- str r0, [r1]
- ldr r1, =gFightStateTracker
- movs r0, 0
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end b_call_bc_move_exec
-
- thumb_func_start b_push_move_exec
-b_push_move_exec: @ 8044498
- push {r4,lr}
- adds r4, r0, 0
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattlescriptCurrInstr
- str r4, [r0]
- ldr r0, =gBattleResources
- ldr r0, [r0]
- ldr r2, [r0, 0xC]
- adds r3, r2, 0
- adds r3, 0x20
- ldrb r0, [r3]
- adds r1, r0, 0x1
- strb r1, [r3]
- lsls r0, 24
- lsrs r0, 22
- adds r2, r0
- ldr r1, =gBattleMainFunc
- ldr r0, [r1]
- str r0, [r2]
- ldr r0, =sub_803E08C
- str r0, [r1]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end b_push_move_exec
-
- thumb_func_start ItemBattleEffects
-ItemBattleEffects: @ 80444DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x2C
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x8]
- lsls r1, 24
- lsrs r7, r1, 24
- lsls r2, 24
- lsrs r6, r2, 24
- movs r0, 0
- mov r10, r0
- movs r1, 0
- str r1, [sp, 0xC]
- add r0, sp, 0x4
- strb r1, [r0]
- ldr r4, =gLastUsedItem
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _08044534
- ldr r1, =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- ldrb r0, [r0, 0x1A]
- b _08044548
- .pool
-_08044534:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_08044548:
- mov r9, r0
- ldr r1, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r2, [r0]
- movs r0, 0x58
- muls r0, r2
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- str r0, [sp, 0x14]
- cmp r0, 0xAF
- bne _0804457C
- ldr r1, =gEnigmaBerries
- lsls r0, r2, 3
- subs r0, r2
- lsls r0, 2
- adds r0, r1
- ldrb r3, [r0, 0x7]
- mov r8, r3
- ldrb r0, [r0, 0x1A]
- b _08044592
- .pool
-_0804457C:
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r0, 24
- mov r8, r0
- ldr r0, [sp, 0x14]
- bl ItemId_GetHoldEffectParam
- lsls r0, 24
- lsrs r0, 24
-_08044592:
- str r0, [sp, 0x10]
- ldr r2, =gBattleMons
- ldr r0, =gBankTarget
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r4, [r0, 0x2E]
- cmp r4, 0xAF
- beq _080445B2
- adds r0, r4, 0
- bl ItemId_GetHoldEffect
- adds r0, r4, 0
- bl ItemId_GetHoldEffectParam
-_080445B2:
- ldr r0, [sp, 0x8]
- cmp r0, 0x4
- bls _080445BC
- bl _0804582A
-_080445BC:
- lsls r0, 2
- ldr r1, =_080445D4
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080445D4:
- .4byte _080445E8
- .4byte _08044688
- .4byte _0804582A
- .4byte _08045280
- .4byte _080456D0
-_080445E8:
- cmp r5, 0x17
- beq _08044618
- cmp r5, 0x20
- beq _080445F4
- bl _0804582A
-_080445F4:
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- beq _08044604
- bl _0804582A
-_08044604:
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- adds r0, 0x4A
- movs r1, 0x2
- strb r1, [r0]
- bl _0804582A
- .pool
-_08044618:
- ldr r1, =gBattleMons
- mov r8, r1
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0804462E:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _0804463C
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_0804463C:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0804462E
- ldr r5, [sp, 0xC]
- cmp r5, 0
- bne _08044654
- bl _0804582A
-_08044654:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r1, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, =gUnknown_082DB7AE
- bl b_call_bc_move_exec
- bl _0804582A
- .pool
-_08044688:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x28]
- mov r8, r1
- cmp r0, 0
- bne _0804469C
- bl _0804582A
-_0804469C:
- subs r0, r5, 0x1
- cmp r0, 0x2A
- bls _080446A6
- bl _080451D6
-_080446A6:
- lsls r0, 2
- ldr r1, =_080446B8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080446B8:
- .4byte _08044764
- .4byte _08044F44
- .4byte _08045008
- .4byte _08044F74
- .4byte _08044FA8
- .4byte _08044FD8
- .4byte _080447B0
- .4byte _08045044
- .4byte _08045074
- .4byte _0804497C
- .4byte _080449FC
- .4byte _08044A78
- .4byte _08044B0C
- .4byte _08044BA0
- .4byte _08044C34
- .4byte _08044C9C
- .4byte _08044CF0
- .4byte _08044D44
- .4byte _08044DAC
- .4byte _08044E10
- .4byte _08044E5C
- .4byte _080451D6
- .4byte _080448B0
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451A0
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _080451D6
- .4byte _0804491C
-_08044764:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r2, r0, r1
- ldrh r0, [r2, 0x2C]
- ldrh r1, [r2, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _0804477A
- bl _080451D6
-_0804477A:
- cmp r6, 0
- beq _08044782
- bl _080451D6
-_08044782:
- ldr r4, =gBattleMoveDamage
- mov r3, r9
- str r3, [r4]
- ldrh r3, [r2, 0x28]
- mov r5, r9
- adds r0, r3, r5
- ldrh r1, [r2, 0x2C]
- cmp r0, r1
- ble _08044798
- subs r0, r1, r3
- str r0, [r4]
-_08044798:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
- b _08044B02
- .pool
-_080447B0:
- cmp r6, 0
- beq _080447B8
- bl _080451D6
-_080447B8:
- adds r0, r7, 0
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _080447DC
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gPlayerParty
- b _080447EA
- .pool
-_080447DC:
- ldr r1, =gBattlePartyID
- lsls r0, r7, 1
- adds r0, r1
- ldrh r1, [r0]
- movs r0, 0x64
- muls r1, r0
- ldr r0, =gEnemyParty
-_080447EA:
- adds r4, r1, r0
- movs r1, 0
- mov r10, r1
- add r5, sp, 0x4
-_080447F2:
- mov r1, r10
- adds r1, 0xD
- adds r0, r4, 0
- bl GetMonData
- lsls r0, 16
- lsrs r6, r0, 16
- mov r1, r10
- adds r1, 0x11
- adds r0, r4, 0
- bl GetMonData
- strb r0, [r5]
- adds r0, r4, 0
- movs r1, 0x15
- bl GetMonData
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r6, 0
- beq _08044822
- ldrb r0, [r5]
- cmp r0, 0
- beq _0804482C
-_08044822:
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x3
- ble _080447F2
-_0804482C:
- mov r5, r10
- cmp r5, 0x4
- bne _08044836
- bl _080451D6
-_08044836:
- lsls r2, r5, 24
- lsrs r2, 24
- adds r0, r6, 0
- bl CalculatePPWithBonus
- lsls r0, 24
- lsrs r2, r0, 24
- add r0, sp, 0x4
- ldrb r0, [r0]
- mov r3, r9
- adds r1, r0, r3
- cmp r1, r2
- ble _08044860
- add r0, sp, 0x4
- strb r2, [r0]
- b _08044864
- .pool
-_08044860:
- add r0, sp, 0x4
- strb r1, [r0]
-_08044864:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x2
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- lsrs r0, r6, 8
- strb r0, [r1, 0x3]
- movs r0, 0xFF
- strb r0, [r1, 0x4]
- ldr r0, =gUnknown_082DB7E1
- bl b_call_bc_move_exec
- mov r1, r10
- adds r1, 0x9
- lsls r1, 24
- lsrs r1, 24
- add r5, sp, 0x4
- str r5, [sp]
- movs r0, 0
- movs r2, 0
- movs r3, 0x1
- bl EmitSetAttributes
- ldr r0, =gActiveBank
- ldrb r0, [r0]
- bl MarkBufferBankForExecution
- movs r0, 0x3
- str r0, [sp, 0xC]
- bl _080451DE
- .pool
-_080448B0:
- ldr r0, =gBattleMons
- movs r1, 0x58
- muls r1, r7
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_080448C0:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _080448CE
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_080448CE:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _080448C0
- movs r5, 0x8
- mov r10, r5
- ldr r0, [sp, 0xC]
- cmp r0, 0
- bne _080448EA
- bl _0804582A
-_080448EA:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r1, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r1]
- ldr r0, =gUnknown_082DB7AE
- bl b_call_bc_move_exec
- bl _080451D6
- .pool
-_0804491C:
- movs r0, 0x58
- muls r0, r7
- mov r2, r8
- adds r1, r0, r2
- ldrh r0, [r1, 0x28]
- ldrh r3, [r1, 0x2C]
- cmp r0, r3
- bcc _08044930
- bl _080451D6
-_08044930:
- cmp r6, 0
- beq _08044938
- bl _080451D6
-_08044938:
- ldr r3, =gBattleMoveDamage
- ldrh r0, [r1, 0x2C]
- lsrs r0, 4
- str r0, [r3]
- cmp r0, 0
- bne _08044948
- movs r0, 0x1
- str r0, [r3]
-_08044948:
- ldrh r2, [r1, 0x28]
- ldr r0, [r3]
- adds r0, r2, r0
- ldrh r1, [r1, 0x2C]
- cmp r0, r1
- ble _08044958
- subs r0, r1, r2
- str r0, [r3]
-_08044958:
- ldr r0, [r3]
- negs r0, r0
- str r0, [r3]
- ldr r0, =gUnknown_082DB7F1
- bl b_call_bc_move_exec
- movs r0, 0x4
- str r0, [sp, 0xC]
- adds r0, r7, 0
- adds r1, r5, 0
- bl RecordItemEffectBattle
- bl _080451D6
- .pool
-_0804497C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x18]
- adds r4, r1, 0
- add r4, r8
- ldrh r0, [r4, 0x2C]
- ldrh r1, [r4, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044996
- bl _080451D6
-_08044996:
- cmp r6, 0
- beq _0804499E
- bl _080451D6
-_0804499E:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r5, =gBattleMoveDamage
- ldrh r0, [r4, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r5]
- cmp r0, 0
- bne _080449C2
- movs r0, 0x1
- str r0, [r5]
-_080449C2:
- ldrh r2, [r4, 0x28]
- ldr r0, [r5]
- adds r0, r2, r0
- ldrh r1, [r4, 0x2C]
- cmp r0, r1
- ble _080449D2
- subs r0, r1, r2
- str r0, [r5]
-_080449D2:
- ldr r0, [r5]
- negs r0, r0
- str r0, [r5]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x18]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _080449F0
- b _08044B7C
-_080449F0:
- b _08044B90
- .pool
-_080449FC:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x1C]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044A14
- bl _080451D6
-_08044A14:
- cmp r6, 0
- beq _08044A1C
- bl _080451D6
-_08044A1C:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r6, 0x1
- strb r6, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044A40
- str r6, [r4]
-_08044A40:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044A50
- subs r0, r1, r2
- str r0, [r4]
-_08044A50:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x1C]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x1
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044A6E
- b _08044C0E
-_08044A6E:
- b _08044C24
- .pool
-_08044A78:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- str r3, [sp, 0x20]
- adds r5, r3, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044A90
- b _080451D6
-_08044A90:
- cmp r6, 0
- beq _08044A96
- b _080451D6
-_08044A96:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044ABC
- movs r0, 0x1
- str r0, [r4]
-_08044ABC:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044ACC
- subs r0, r1, r2
- str r0, [r4]
-_08044ACC:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r5, [sp, 0x20]
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x2
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044AFC
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044B02
- .pool
-_08044AFC:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044B02:
- movs r0, 0x4
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_08044B0C:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- str r1, [sp, 0x24]
- adds r5, r1, 0
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044B24
- b _080451D6
-_08044B24:
- cmp r6, 0
- beq _08044B2A
- b _080451D6
-_08044B2A:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044B50
- movs r0, 0x1
- str r0, [r4]
-_08044B50:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044B60
- subs r0, r1, r2
- str r0, [r4]
-_08044B60:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r2, [sp, 0x24]
- adds r0, r2, r0
- ldr r0, [r0]
- movs r1, 0x3
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044B90
-_08044B7C:
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044B96
- .pool
-_08044B90:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044B96:
- movs r3, 0x4
- str r3, [sp, 0xC]
- b _080451DE
- .pool
-_08044BA0:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- str r5, [sp, 0x28]
- add r5, r8
- ldrh r0, [r5, 0x2C]
- ldrh r1, [r5, 0x28]
- lsrs r0, 1
- cmp r1, r0
- bls _08044BB6
- b _080451D6
-_08044BB6:
- cmp r6, 0
- beq _08044BBC
- b _080451D6
-_08044BBC:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x8
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r4, =gBattleMoveDamage
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- str r0, [r4]
- cmp r0, 0
- bne _08044BE2
- movs r0, 0x1
- str r0, [r4]
-_08044BE2:
- ldrh r2, [r5, 0x28]
- ldr r0, [r4]
- adds r0, r2, r0
- ldrh r1, [r5, 0x2C]
- cmp r0, r1
- ble _08044BF2
- subs r0, r1, r2
- str r0, [r4]
-_08044BF2:
- ldr r0, [r4]
- negs r0, r0
- str r0, [r4]
- mov r0, r8
- adds r0, 0x48
- ldr r1, [sp, 0x28]
- adds r0, r1, r0
- ldr r0, [r0]
- movs r1, 0x4
- bl GetFlavourRelationByPersonality
- lsls r0, 24
- cmp r0, 0
- bge _08044C24
-_08044C0E:
- ldr r0, =gUnknown_082DB824
- bl b_call_bc_move_exec
- b _08044C2A
- .pool
-_08044C24:
- ldr r0, =gUnknown_082DB7C4
- bl b_call_bc_move_exec
-_08044C2A:
- movs r2, 0x4
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044C34:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044C4C
- b _080451D6
-_08044C4C:
- cmp r6, 0
- beq _08044C52
- b _080451D6
-_08044C52:
- movs r0, 0x19
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044C5C
- b _080451D6
-_08044C5C:
- ldr r1, =gBattleTextBuff1
- movs r2, 0xFD
- strb r2, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r1, =gBattleTextBuff2
- strb r2, [r1]
- strb r6, [r1, 0x1]
- movs r0, 0xD2
- strb r0, [r1, 0x2]
- strb r6, [r1, 0x3]
- subs r0, 0xD3
- strb r0, [r1, 0x4]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x11
- strb r0, [r1, 0x1A]
- movs r0, 0xF
- b _08044DF0
- .pool
-_08044C9C:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044CB4
- b _080451D6
-_08044CB4:
- cmp r6, 0
- beq _08044CBA
- b _080451D6
-_08044CBA:
- movs r0, 0x1A
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044CC4
- b _080451D6
-_08044CC4:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x2
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x12
- strb r0, [r1, 0x1A]
- movs r0, 0x10
- b _08044D8A
- .pool
-_08044CF0:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044D08
- b _080451D6
-_08044D08:
- cmp r6, 0
- beq _08044D0E
- b _080451D6
-_08044D0E:
- movs r0, 0x1B
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044D18
- b _080451D6
-_08044D18:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x3
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x13
- strb r0, [r1, 0x1A]
- movs r0, 0x11
- b _08044DF0
- .pool
-_08044D44:
- movs r0, 0x58
- muls r0, r7
- mov r1, r8
- adds r5, r0, r1
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044D5C
- b _080451D6
-_08044D5C:
- cmp r6, 0
- beq _08044D62
- b _080451D6
-_08044D62:
- movs r0, 0x1C
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044D6C
- b _080451D6
-_08044D6C:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- movs r0, 0x4
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x14
- strb r0, [r1, 0x1A]
- movs r0, 0x12
-_08044D8A:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r2, 0x5
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044DAC:
- movs r0, 0x58
- muls r0, r7
- mov r3, r8
- adds r5, r0, r3
- ldrh r4, [r5, 0x28]
- ldrh r0, [r5, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044DC4
- b _080451D6
-_08044DC4:
- cmp r6, 0
- beq _08044DCA
- b _080451D6
-_08044DCA:
- movs r0, 0x1D
- ldrsb r0, [r5, r0]
- cmp r0, 0xB
- ble _08044DD4
- b _080451D6
-_08044DD4:
- ldr r1, =gBattleTextBuff1
- movs r0, 0xFD
- strb r0, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- movs r0, 0x15
- strb r0, [r1, 0x1A]
- movs r0, 0x13
-_08044DF0:
- strb r0, [r1, 0x10]
- strb r6, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r5, 0x5
- str r5, [sp, 0xC]
- b _080451DE
- .pool
-_08044E10:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r1, r8
- adds r0, r5, r1
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044E2A
- b _080451D6
-_08044E2A:
- cmp r6, 0
- beq _08044E30
- b _080451D6
-_08044E30:
- mov r0, r8
- adds r0, 0x50
- adds r1, r5, r0
- ldr r2, [r1]
- movs r3, 0x80
- lsls r3, 13
- adds r0, r2, 0
- ands r0, r3
- cmp r0, 0
- beq _08044E46
- b _080451D6
-_08044E46:
- orrs r2, r3
- str r2, [r1]
- ldr r0, =gUnknown_082DB869
- bl b_call_bc_move_exec
- movs r2, 0x2
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044E5C:
- cmp r6, 0
- beq _08044E62
- b _080451D6
-_08044E62:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r3, r8
- adds r0, r5, r3
- ldrh r4, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- mov r1, r9
- bl __divsi3
- cmp r4, r0
- ble _08044E7C
- b _080451D6
-_08044E7C:
- movs r0, 0
- mov r10, r0
- adds r0, r5, 0x1
- mov r1, r8
- adds r1, 0x18
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xB
- ble _08044EAC
- mov r0, r8
- adds r0, 0x19
- adds r1, r5, r0
-_08044E98:
- adds r1, 0x1
- movs r2, 0x1
- add r10, r2
- mov r3, r10
- cmp r3, 0x4
- bgt _08044EAC
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0xB
- bgt _08044E98
-_08044EAC:
- mov r5, r10
- cmp r5, 0x5
- bne _08044EB4
- b _080451D6
-_08044EB4:
- movs r0, 0x58
- muls r0, r7
- adds r4, r0, 0x1
- ldr r5, =gBattleMons + 0x18
-_08044EBC:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x5
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- mov r10, r0
- adds r0, r4
- adds r0, r5
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- cmp r0, 0xC
- beq _08044EBC
- ldr r1, =gBattleTextBuff1
- movs r2, 0
- movs r3, 0xFD
- strb r3, [r1]
- movs r0, 0x5
- strb r0, [r1, 0x1]
- mov r0, r10
- adds r0, 0x1
- strb r0, [r1, 0x2]
- movs r0, 0xFF
- strb r0, [r1, 0x3]
- ldr r0, =gBattleTextBuff2
- strb r3, [r0]
- strb r2, [r0, 0x1]
- movs r1, 0xD1
- strb r1, [r0, 0x2]
- strb r2, [r0, 0x3]
- strb r2, [r0, 0x4]
- movs r1, 0xD2
- strb r1, [r0, 0x5]
- strb r2, [r0, 0x6]
- subs r1, 0xD3
- strb r1, [r0, 0x7]
- ldr r0, =gEffectBank
- strb r7, [r0]
- ldr r1, =gBattleScripting
- mov r0, r10
- adds r0, 0x21
- strb r0, [r1, 0x1A]
- adds r0, 0x6
- strb r0, [r1, 0x10]
- strb r2, [r1, 0x11]
- ldr r0, =gUnknown_082DB84E
- bl b_call_bc_move_exec
- movs r0, 0x5
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_08044F44:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x40
- ands r0, r2
- cmp r0, 0
- bne _08044F5C
- b _080451D6
-_08044F5C:
- movs r0, 0x41
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB706
- bl b_call_bc_move_exec
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _080451DE
- .pool
-_08044F74:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x88
- ands r0, r2
- cmp r0, 0
- bne _08044F8C
- b _080451D6
-_08044F8C:
- ldr r0, =0xfffff077
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB71E
- bl b_call_bc_move_exec
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _080451DE
- .pool
-_08044FA8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x10
- ands r0, r2
- cmp r0, 0
- bne _08044FC0
- b _080451D6
-_08044FC0:
- movs r0, 0x11
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB736
- bl b_call_bc_move_exec
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _080451DE
- .pool
-_08044FD8:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x4C
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x20
- ands r0, r2
- cmp r0, 0
- bne _08044FF0
- b _080451D6
-_08044FF0:
- movs r0, 0x21
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB74E
- bl b_call_bc_move_exec
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _080451DE
- .pool
-_08045008:
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- mov r0, r8
- adds r0, 0x4C
- adds r2, r3, r0
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08045020
- b _080451D6
-_08045020:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- mov r1, r8
- adds r1, 0x50
- adds r1, r3, r1
- ldr r0, [r1]
- ldr r2, =0xf7ffffff
- ands r0, r2
- str r0, [r1]
- ldr r0, =gUnknown_082DB766
- b _0804518A
- .pool
-_08045044:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0x7
- ands r0, r2
- cmp r0, 0
- bne _0804505C
- b _080451D6
-_0804505C:
- movs r0, 0x8
- negs r0, r0
- ands r2, r0
- str r2, [r1]
- ldr r0, =gUnknown_082DB77E
- bl b_call_bc_move_exec
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _080451DE
- .pool
-_08045074:
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- mov r0, r8
- adds r0, 0x4C
- adds r4, r5, r0
- ldr r2, [r4]
- ldrb r0, [r4]
- cmp r0, 0
- bne _0804509A
- mov r0, r8
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0804509A
- b _080451D6
-_0804509A:
- movs r3, 0
- mov r10, r3
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _080450B2
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_PoisonJpn
- bl StringCopy
- movs r0, 0x1
- mov r10, r0
-_080450B2:
- ldr r0, [r4]
- movs r1, 0x7
- mov r9, r1
- ands r0, r1
- mov r6, r8
- adds r6, 0x50
- cmp r0, 0
- beq _080450D8
- adds r2, r5, r6
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_SleepJpn
- bl StringCopy
- movs r2, 0x1
- add r10, r2
-_080450D8:
- ldr r0, [r4]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _080450EE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_ParalysisJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_080450EE:
- ldr r0, [r4]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _08045104
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_BurnJpn
- bl StringCopy
- movs r0, 0x1
- add r10, r0
-_08045104:
- ldr r0, [r4]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804511A
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_IceJpn
- bl StringCopy
- movs r1, 0x1
- add r10, r1
-_0804511A:
- adds r0, r5, r6
- ldr r0, [r0]
- mov r2, r9
- ands r0, r2
- cmp r0, 0
- beq _08045132
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_ConfusionJpn
- bl StringCopy
- movs r3, 0x1
- add r10, r3
-_08045132:
- mov r5, r10
- cmp r5, 0x1
- bgt _08045164
- ldr r1, =gBattleCommunication
- movs r0, 0
- b _08045168
- .pool
-_08045164:
- ldr r1, =gBattleCommunication
- movs r0, 0x1
-_08045168:
- strb r0, [r1, 0x5]
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r0, r3, r0
- movs r1, 0
- str r1, [r0]
- adds r2, 0x50
- adds r3, r2
- ldr r0, [r3]
- subs r1, 0x8
- ands r0, r1
- str r0, [r3]
- ldr r0, =gUnknown_082DB794
-_0804518A:
- bl b_call_bc_move_exec
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _080451DE
- .pool
-_080451A0:
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x50
- adds r1, r0
- ldr r2, [r1]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r2
- cmp r0, 0
- beq _080451D6
- ldr r0, =0xfff0ffff
- ands r2, r0
- str r2, [r1]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_LoveJpn
- bl StringCopy
- ldr r0, =gUnknown_082DB794
- bl b_call_bc_move_exec
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- movs r1, 0x2
- str r1, [sp, 0xC]
-_080451D6:
- ldr r2, [sp, 0xC]
- cmp r2, 0
- bne _080451DE
- b _0804582A
-_080451DE:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r4, =gActiveBank
- ldr r0, =gBankAttacker
- strb r7, [r0]
- strb r7, [r4]
- ldr r3, [sp, 0xC]
- cmp r3, 0x1
- beq _08045220
- cmp r3, 0x3
- beq _08045226
- b _0804582A
- .pool
-_08045220:
- movs r0, 0x58
- muls r0, r7
- b _0804568C
-_08045226:
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r3, r7, 0
- muls r3, r0
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r3, r0
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 14
- ands r0, r1
- cmp r0, 0
- beq _08045242
- b _0804582A
-_08045242:
- ldr r1, =gDisableStructs
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0, 0x18]
- lsrs r1, 4
- ldr r2, =gBitTable
- mov r5, r10
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08045262
- b _0804582A
-_08045262:
- adds r1, r5, r3
- adds r0, r4, 0
- adds r0, 0x24
- adds r1, r0
- add r0, sp, 0x4
- ldrb r0, [r0]
- strb r0, [r1]
- b _0804582A
- .pool
-_08045280:
- movs r7, 0
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcc _0804528C
- b _0804582A
-_0804528C:
- ldr r4, =gLastUsedItem
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r0, r1
- ldrh r0, [r0, 0x2E]
- strh r0, [r4]
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0xAF
- bne _080452C0
- ldr r1, =gEnigmaBerries
- lsls r0, r7, 3
- subs r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r5, [r0, 0x7]
- b _080452D0
- .pool
-_080452C0:
- ldrh r0, [r4]
- bl ItemId_GetHoldEffect
- lsls r0, 24
- lsrs r5, r0, 24
- ldrh r0, [r4]
- bl ItemId_GetHoldEffectParam
-_080452D0:
- subs r0, r5, 0x2
- cmp r0, 0x1A
- bls _080452D8
- b _08045674
-_080452D8:
- lsls r0, 2
- ldr r1, =_080452E8
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_080452E8:
- .4byte _08045354
- .4byte _08045444
- .4byte _08045390
- .4byte _080453CC
- .4byte _08045408
- .4byte _08045674
- .4byte _0804548C
- .4byte _08045520
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045614
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _08045674
- .4byte _080454C8
-_08045354:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x40
- ands r0, r1
- cmp r0, 0
- bne _0804536A
- b _08045674
-_0804536A:
- movs r0, 0x41
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB70C
- str r0, [r1]
- movs r0, 0x1
- str r0, [sp, 0xC]
- b _0804567A
- .pool
-_08045390:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x88
- ands r0, r1
- cmp r0, 0
- bne _080453A6
- b _08045674
-_080453A6:
- ldr r0, =0xfffff077
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB724
- str r0, [r1]
- movs r1, 0x1
- str r1, [sp, 0xC]
- b _0804567A
- .pool
-_080453CC:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _080453E2
- b _08045674
-_080453E2:
- movs r0, 0x11
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB73C
- str r0, [r1]
- movs r2, 0x1
- str r2, [sp, 0xC]
- b _0804567A
- .pool
-_08045408:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x4C
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- bne _0804541E
- b _08045674
-_0804541E:
- movs r0, 0x21
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB754
- str r0, [r1]
- movs r3, 0x1
- str r3, [sp, 0xC]
- b _0804567A
- .pool
-_08045444:
- ldr r2, =gBattleMons
- movs r0, 0x58
- adds r4, r7, 0
- muls r4, r0
- adds r0, r2, 0
- adds r0, 0x4C
- adds r3, r4, r0
- ldr r1, [r3]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _0804545E
- b _08045674
-_0804545E:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r3]
- adds r2, 0x50
- adds r2, r4, r2
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB76C
- b _080455DC
- .pool
-_0804548C:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0x7
- ands r0, r1
- cmp r0, 0
- bne _080454A2
- b _08045674
-_080454A2:
- movs r0, 0x8
- negs r0, r0
- ands r1, r0
- str r1, [r2]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB784
- str r0, [r1]
- movs r0, 0x2
- str r0, [sp, 0xC]
- b _0804567A
- .pool
-_080454C8:
- ldr r1, =gBattleMons
- movs r0, 0x58
- muls r0, r7
- adds r1, 0x50
- adds r2, r0, r1
- ldr r1, [r2]
- movs r0, 0xF0
- lsls r0, 12
- ands r0, r1
- cmp r0, 0
- bne _080454E0
- b _08045674
-_080454E0:
- ldr r0, =0xfff0ffff
- ands r1, r0
- str r1, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_LoveJpn
- bl StringCopy
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattleCommunication
- movs r0, 0
- strb r0, [r1, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB79A
- str r0, [r1]
- movs r1, 0x2
- str r1, [sp, 0xC]
- b _0804567A
- .pool
-_08045520:
- ldr r4, =gBattleMons
- movs r0, 0x58
- adds r5, r7, 0
- muls r5, r0
- adds r0, r4, 0
- adds r0, 0x4C
- adds r6, r5, r0
- ldr r2, [r6]
- ldrb r0, [r6]
- cmp r0, 0
- bne _08045548
- adds r0, r4, 0
- adds r0, 0x50
- adds r0, r5, r0
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- bne _08045548
- b _08045674
-_08045548:
- movs r0, 0x88
- ands r2, r0
- cmp r2, 0
- beq _08045558
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_PoisonJpn
- bl StringCopy
-_08045558:
- ldr r0, [r6]
- movs r2, 0x7
- mov r8, r2
- ands r0, r2
- adds r4, 0x50
- cmp r0, 0
- beq _08045578
- adds r2, r5, r4
- ldr r0, [r2]
- ldr r1, =0xf7ffffff
- ands r0, r1
- str r0, [r2]
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_SleepJpn
- bl StringCopy
-_08045578:
- ldr r0, [r6]
- movs r1, 0x40
- ands r0, r1
- cmp r0, 0
- beq _0804558A
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_ParalysisJpn
- bl StringCopy
-_0804558A:
- ldr r0, [r6]
- movs r1, 0x10
- ands r0, r1
- cmp r0, 0
- beq _0804559C
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_BurnJpn
- bl StringCopy
-_0804559C:
- ldr r0, [r6]
- movs r1, 0x20
- ands r0, r1
- cmp r0, 0
- beq _080455AE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_IceJpn
- bl StringCopy
-_080455AE:
- adds r5, r4
- ldr r0, [r5]
- mov r3, r8
- ands r0, r3
- cmp r0, 0
- beq _080455C2
- ldr r0, =gBattleTextBuff1
- ldr r1, =gStatusConditionString_ConfusionJpn
- bl StringCopy
-_080455C2:
- movs r4, 0
- str r4, [r6]
- ldr r0, [r5]
- movs r1, 0x8
- negs r1, r1
- ands r0, r1
- str r0, [r5]
- bl b_movescr_stack_push_cursor
- ldr r0, =gBattleCommunication
- strb r4, [r0, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB79A
-_080455DC:
- str r0, [r1]
- movs r5, 0x1
- str r5, [sp, 0xC]
- b _0804567A
- .pool
-_08045614:
- ldr r0, =gBattleMons
- mov r8, r0
- movs r0, 0x58
- adds r1, r7, 0
- muls r1, r0
- mov r0, r8
- adds r0, 0x18
- adds r1, r0
- movs r2, 0x6
- movs r3, 0x7
- mov r10, r3
-_0804562A:
- movs r0, 0
- ldrsb r0, [r1, r0]
- cmp r0, 0x5
- bgt _08045638
- strb r2, [r1]
- movs r5, 0x5
- str r5, [sp, 0xC]
-_08045638:
- adds r1, 0x1
- movs r0, 0x1
- negs r0, r0
- add r10, r0
- mov r3, r10
- cmp r3, 0
- bge _0804562A
- ldr r5, [sp, 0xC]
- cmp r5, 0
- beq _080456B8
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB7B4
- str r0, [r1]
- b _0804582A
- .pool
-_08045674:
- ldr r0, [sp, 0xC]
- cmp r0, 0
- beq _080456B8
-_0804567A:
- ldr r0, =gBattleScripting
- strb r7, [r0, 0x17]
- ldr r0, =gStringBank
- strb r7, [r0]
- ldr r4, =gActiveBank
- strb r7, [r4]
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
-_0804568C:
- ldr r1, =gBattleMons + 0x4C
- adds r0, r1
- str r0, [sp]
- movs r0, 0
- movs r1, 0x28
- movs r2, 0
- movs r3, 0x4
- bl EmitSetAttributes
- ldrb r0, [r4]
- bl MarkBufferBankForExecution
- b _0804582A
- .pool
-_080456B8:
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- ldr r0, =gNoOfAllBanks
- ldrb r0, [r0]
- cmp r7, r0
- bcs _080456C8
- b _0804528C
-_080456C8:
- b _0804582A
- .pool
-_080456D0:
- ldr r7, =gBattleMoveDamage
- ldr r0, [r7]
- cmp r0, 0
- bne _080456DA
- b _0804582A
-_080456DA:
- mov r1, r8
- cmp r1, 0x1E
- beq _080456EC
- cmp r1, 0x3E
- beq _08045794
- b _0804582A
- .pool
-_080456EC:
- ldr r0, =gBattleMoveFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _080456FA
- b _0804582A
-_080456FA:
- ldr r2, =gSpecialStatuses
- ldr r4, =gBankTarget
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r1, r0, 2
- adds r0, r2, 0
- adds r0, 0x8
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08045720
- adds r0, r2, 0
- adds r0, 0xC
- adds r0, r1, r0
- ldr r0, [r0]
- cmp r0, 0
- bne _08045720
- b _0804582A
-_08045720:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x64
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- ldr r2, [sp, 0x10]
- cmp r0, r2
- bcs _0804582A
- ldr r2, =gBattleMoves
- ldr r0, =gCurrentMove
- ldrh r1, [r0]
- lsls r0, r1, 1
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r1, [r0, 0x8]
- movs r0, 0x20
- ands r0, r1
- cmp r0, 0
- beq _0804582A
- ldr r2, =gBattleMons
- ldrb r1, [r4]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _0804582A
- ldr r1, =gBattleCommunication
- movs r0, 0x8
- strb r0, [r1, 0x3]
- bl b_movescr_stack_push_cursor
- movs r0, 0
- movs r1, 0
- bl SetMoveEffect
- bl b_movescr_stack_pop_cursor
- b _0804582A
- .pool
-_08045794:
- ldr r0, =gBattleMoveFlags
- ldrb r0, [r0]
- movs r5, 0x29
- ands r5, r0
- cmp r5, 0
- bne _0804582A
- ldr r1, =gSpecialStatuses
- ldr r4, =gBankTarget
- ldrb r2, [r4]
- lsls r0, r2, 2
- adds r0, r2
- lsls r0, 2
- adds r6, r1, 0x4
- adds r0, r6
- ldr r1, [r0]
- cmp r1, 0
- beq _0804582A
- ldr r0, =0x0000ffff
- cmp r1, r0
- beq _0804582A
- ldr r0, =gBankAttacker
- ldrb r3, [r0]
- cmp r3, r2
- beq _0804582A
- ldr r2, =gBattleMons
- ldrb r1, [r0]
- movs r0, 0x58
- muls r0, r1
- adds r0, r2
- ldrh r1, [r0, 0x28]
- ldrh r0, [r0, 0x2C]
- cmp r1, r0
- beq _0804582A
- cmp r1, 0
- beq _0804582A
- ldr r0, =gLastUsedItem
- mov r1, sp
- ldrh r1, [r1, 0x14]
- strh r1, [r0]
- ldr r0, =gStringBank
- strb r3, [r0]
- ldr r0, =gBattleScripting
- strb r3, [r0, 0x17]
- ldrb r1, [r4]
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ldr r1, [sp, 0x10]
- bl __divsi3
- negs r0, r0
- str r0, [r7]
- ldrb r1, [r4]
- cmp r0, 0
- bne _0804580C
- movs r0, 0x1
- negs r0, r0
- str r0, [r7]
-_0804580C:
- lsls r0, r1, 2
- adds r0, r1
- lsls r0, 2
- adds r0, r6
- str r5, [r0]
- bl b_movescr_stack_push_cursor
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB7F7
- str r0, [r1]
- ldr r0, [sp, 0xC]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0xC]
-_0804582A:
- ldr r0, [sp, 0xC]
- add sp, 0x2C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end ItemBattleEffects
-
- thumb_func_start sub_8045868
-sub_8045868: @ 8045868
- lsls r0, 24
- lsrs r0, 24
- ldr r2, =gDisableStructs
- lsls r1, r0, 3
- subs r1, r0
- lsls r1, 2
- adds r1, r2
- movs r2, 0
- strb r2, [r1, 0x10]
- ldr r1, =gBattleMons
- movs r2, 0x58
- adds r3, r0, 0
- muls r3, r2
- adds r1, 0x50
- adds r3, r1
- ldr r1, [r3]
- ldr r2, =0xfdffffff
- ands r1, r2
- str r1, [r3]
- ldr r1, =gStatuses3
- lsls r0, 2
- adds r0, r1
- ldr r1, [r0]
- ldr r2, =0xffffbfff
- ands r1, r2
- str r1, [r0]
- bx lr
- .pool
- thumb_func_end sub_8045868
-
- thumb_func_start sub_80458B4
-sub_80458B4: @ 80458B4
- push {lr}
- ldr r0, =gBattleExecBuffer
- ldr r0, [r0]
- cmp r0, 0
- bne _080458D0
- ldr r1, =gBattleScriptingCommandsTable
- ldr r0, =gBattlescriptCurrInstr
- ldr r0, [r0]
- ldrb r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
-_080458D0:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80458B4
-
- thumb_func_start GetMoveTarget
-GetMoveTarget: @ 80458E0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x4
- lsls r0, 16
- lsrs r7, r0, 16
- lsls r1, 24
- lsrs r0, r1, 24
- movs r5, 0
- cmp r0, 0
- beq _080458FE
- subs r0, 0x1
- lsls r0, 24
- lsrs r6, r0, 24
- b _0804590A
-_080458FE:
- ldr r1, =gBattleMoves
- lsls r0, r7, 1
- adds r0, r7
- lsls r0, 2
- adds r0, r1
- ldrb r6, [r0, 0x6]
-_0804590A:
- cmp r6, 0x40
- bls _08045910
- b _08045C20
-_08045910:
- lsls r0, r6, 2
- ldr r1, =_08045924
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_08045924:
- .4byte _08045A28
- .4byte _08045B28
- .4byte _08045C1C
- .4byte _08045C20
- .4byte _08045B40
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C1C
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045C20
- .4byte _08045B28
-_08045A28:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _08045A5A
- ldr r1, =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08045A5A
- b _08045B70
-_08045A5A:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r0, r7, 1
- mov r8, r0
-_08045A6A:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, =gNoOfAllBanks
- ldrb r1, [r1]
- bl __modsi3
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r6, =gBankAttacker
- ldrb r3, [r6]
- cmp r5, r3
- beq _08045A6A
- adds r0, r5, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- beq _08045A6A
- ldr r0, =gAbsentBankFlags
- ldrb r2, [r0]
- ldr r1, =gBitTable
- lsls r0, r5, 2
- adds r0, r1
- ldr r0, [r0]
- ands r2, r0
- cmp r2, 0
- bne _08045A6A
- ldr r0, =gBattleMoves
- mov r3, r8
- adds r1, r3, r7
- lsls r1, 2
- adds r1, r0
- ldrb r0, [r1, 0x2]
- cmp r0, 0xD
- beq _08045AB8
- b _08045C20
-_08045AB8:
- ldrb r1, [r6]
- str r2, [sp]
- movs r0, 0x10
- movs r2, 0x1F
- movs r3, 0
- bl AbilityBattleEffects
- lsls r0, 24
- cmp r0, 0
- bne _08045ACE
- b _08045C20
-_08045ACE:
- ldr r2, =gBattleMons
- movs r1, 0x58
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x1F
- bne _08045AE2
- b _08045C20
-_08045AE2:
- movs r4, 0x2
- eors r5, r4
- adds r0, r5, 0
- muls r0, r1
- adds r0, r2
- adds r0, 0x20
- ldrb r1, [r0]
- adds r0, r5, 0
- bl RecordAbilityBattle
- ldr r1, =gSpecialStatuses
- lsls r0, r5, 2
- adds r0, r5
- lsls r0, 2
- adds r0, r1
- ldrb r1, [r0]
- orrs r1, r4
- strb r1, [r0]
- b _08045C20
- .pool
-_08045B28:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- b _08045BD2
- .pool
-_08045B40:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- movs r1, 0x1
- eors r0, r1
- lsls r0, 24
- lsrs r4, r0, 24
- ldr r1, =gSideTimers
- lsls r0, r4, 1
- adds r0, r4
- lsls r0, 2
- adds r2, r0, r1
- ldrb r0, [r2, 0x8]
- cmp r0, 0
- beq _08045B80
- ldr r1, =gBattleMons
- ldrb r4, [r2, 0x9]
- movs r0, 0x58
- muls r0, r4
- adds r0, r1
- ldrh r0, [r0, 0x28]
- cmp r0, 0
- beq _08045B80
-_08045B70:
- adds r5, r4, 0
- b _08045C20
- .pool
-_08045B80:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r4, 0x1
- ands r0, r4
- cmp r0, 0
- beq _08045BFC
- movs r0, 0x4
- ands r6, r0
- cmp r6, 0
- beq _08045BFC
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankSide
- lsls r0, 24
- cmp r0, 0
- bne _08045BC0
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _08045BBC
- movs r0, 0x1
- b _08045BD2
- .pool
-_08045BBC:
- movs r0, 0x3
- b _08045BD2
-_08045BC0:
- bl Random
- adds r1, r4, 0
- ands r1, r0
- cmp r1, 0
- beq _08045BD0
- movs r0, 0
- b _08045BD2
-_08045BD0:
- movs r0, 0x2
-_08045BD2:
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- ldr r0, =gAbsentBankFlags
- ldrb r1, [r0]
- ldr r2, =gBitTable
- lsls r0, r5, 2
- adds r0, r2
- ldr r0, [r0]
- ands r1, r0
- cmp r1, 0
- beq _08045C20
- movs r0, 0x2
- eors r5, r0
- b _08045C20
- .pool
-_08045BFC:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- bl GetBankIdentity
- adds r1, r0, 0
- movs r2, 0x1
- movs r0, 0x1
- ands r0, r1
- eors r0, r2
- bl GetBankByPlayerAI
- lsls r0, 24
- lsrs r5, r0, 24
- b _08045C20
- .pool
-_08045C1C:
- ldr r0, =gBankAttacker
- ldrb r5, [r0]
-_08045C20:
- ldr r0, =gBankAttacker
- ldrb r0, [r0]
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- adds r0, r1
- strb r5, [r0, 0xC]
- adds r0, r5, 0
- add sp, 0x4
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetMoveTarget
-
- thumb_func_start sub_8045C44
-sub_8045C44: @ 8045C44
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- adds r0, r4, 0
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08045C8A
- ldr r0, =gBattlePartyID
- lsls r4, 1
- adds r5, r4, r0
- ldrh r0, [r5]
- movs r7, 0x64
- muls r0, r7
- ldr r6, =gPlayerParty
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- movs r1, 0xCD
- lsls r1, 1
- cmp r0, r1
- beq _08045C98
- ldrh r0, [r5]
- muls r0, r7
- adds r0, r6
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- cmp r0, 0x97
- beq _08045C98
-_08045C8A:
- movs r0, 0x1
- b _08045CAE
- .pool
-_08045C98:
- ldr r0, =gBattlePartyID
- adds r0, r4, r0
- ldrh r1, [r0]
- movs r0, 0x64
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- movs r1, 0x50
- movs r2, 0
- bl GetMonData
-_08045CAE:
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8045C44
-
- thumb_func_start sub_8045CBC
-sub_8045CBC: @ 8045CBC
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- sub sp, 0x10
- movs r6, 0
- ldr r5, =gBattleTypeFlags
- ldr r0, [r5]
- ldr r1, =0x02000002
- ands r0, r1
- cmp r0, 0
- bne _08045DAC
- ldr r4, =gBankAttacker
- ldrb r0, [r4]
- bl GetBankSide
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1
- beq _08045DAC
- ldrb r0, [r4]
- bl sub_8045C44
- cmp r0, 0
- beq _08045D76
- ldr r0, [r5]
- movs r1, 0x80
- lsls r1, 15
- ands r0, r1
- cmp r0, 0
- beq _08045D08
- ldrb r0, [r4]
- bl GetBankIdentity
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x2
- beq _08045DAC
-_08045D08:
- ldr r0, =gBattleTypeFlags
- ldr r1, [r0]
- ldr r0, =0x003f0100
- ands r0, r1
- cmp r0, 0
- bne _08045DAC
- movs r0, 0x80
- lsls r0, 17
- ands r1, r0
- cmp r1, 0
- bne _08045DAC
- ldr r2, =gBattleMons
- ldr r0, =gBankAttacker
- ldrb r1, [r0]
- movs r0, 0x58
- muls r1, r0
- adds r0, r2, 0
- adds r0, 0x54
- adds r0, r1, r0
- ldr r0, [r0]
- adds r2, 0x3C
- adds r1, r2
- bl IsOtherTrainer
- lsls r0, 24
- cmp r0, 0
- beq _08045DAC
- ldr r0, =0x0000086e
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- bne _08045DAC
- movs r6, 0xA
- ldr r0, =0x00000868
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D5A
- movs r6, 0x1E
-_08045D5A:
- ldr r0, =0x0000086a
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D68
- movs r6, 0x32
-_08045D68:
- ldr r0, =0x0000086c
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _08045D76
- movs r6, 0x46
-_08045D76:
- ldr r5, =gBattleMons
- ldr r0, =gBankAttacker
- mov r8, r0
- ldrb r0, [r0]
- movs r7, 0x58
- muls r0, r7
- adds r0, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- cmp r0, r6
- bls _08045DAC
- bl Random
- movs r1, 0xFF
- ands r1, r0
- mov r2, r8
- ldrb r0, [r2]
- adds r2, r0, 0
- muls r2, r7
- adds r0, r2, r5
- adds r0, 0x2A
- ldrb r0, [r0]
- adds r0, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _08045DD4
-_08045DAC:
- movs r0, 0
- b _08045FD0
- .pool
-_08045DD4:
- ldr r3, =gCurrentMove
- ldrh r0, [r3]
- cmp r0, 0x63
- bne _08045DEA
- adds r0, r5, 0
- adds r0, 0x50
- adds r0, r2, r0
- ldr r1, [r0]
- ldr r2, =0xff7fffff
- ands r1, r2
- str r1, [r0]
-_08045DEA:
- mov r1, r8
- ldrb r0, [r1]
- muls r0, r7
- adds r1, r5, 0
- adds r1, 0x4C
- adds r0, r1
- ldr r0, [r0]
- movs r1, 0x7
- ands r0, r1
- cmp r0, 0
- beq _08045E20
- ldrh r0, [r3]
- cmp r0, 0xAD
- beq _08045E0A
- cmp r0, 0xD6
- bne _08045E20
-_08045E0A:
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB695
- b _08045F7A
- .pool
-_08045E20:
- bl Random
- movs r5, 0xFF
- adds r1, r5, 0
- ands r1, r0
- ldr r7, =gBattleMons
- ldr r2, =gBankAttacker
- mov r9, r2
- ldrb r3, [r2]
- movs r0, 0x58
- mov r8, r0
- mov r0, r8
- muls r0, r3
- adds r0, r7
- adds r0, 0x2A
- ldrb r2, [r0]
- adds r0, r2, r6
- muls r0, r1
- asrs r4, r0, 8
- cmp r4, r6
- bge _08045EE8
- ldr r6, =gBitTable
- ldr r5, =gCurrMovePos
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldrb r1, [r0]
- adds r0, r3, 0
- movs r2, 0xFF
- bl CheckMoveLimitations
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bne _08045E68
- b _08045F6A
-_08045E68:
- ldr r1, =gUnknown_020241E9
- mov r8, r1
- movs r7, 0x3
-_08045E6E:
- bl Random
- ands r0, r7
- mov r2, r8
- strb r0, [r2]
- strb r0, [r5]
- ldrb r0, [r5]
- lsls r0, 2
- adds r0, r6
- ldr r0, [r0]
- ands r0, r4
- cmp r0, 0
- bne _08045E6E
- ldr r4, =gRandomMove
- ldr r3, =gBattleMons
- ldr r0, =gCurrMovePos
- ldrb r0, [r0]
- lsls r0, 1
- ldr r1, =gBankAttacker
- ldrb r2, [r1]
- movs r1, 0x58
- muls r1, r2
- adds r0, r1
- adds r3, 0xC
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r4]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6A5
- str r0, [r1]
- ldrh r0, [r4]
- movs r1, 0
- bl GetMoveTarget
- ldr r1, =gBankTarget
- strb r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 14
- b _08045FCA
- .pool
-_08045EE8:
- subs r0, r2, r6
- lsls r0, 24
- lsrs r6, r0, 24
- bl Random
- adds r4, r5, 0
- ands r4, r0
- cmp r4, r6
- bge _08045F64
- mov r1, r9
- ldrb r0, [r1]
- mov r1, r8
- muls r1, r0
- adds r0, r7, 0
- adds r0, 0x4C
- adds r0, r1, r0
- ldr r0, [r0]
- ands r0, r5
- cmp r0, 0
- bne _08045F64
- adds r0, r1, r7
- adds r0, 0x20
- ldrb r0, [r0]
- cmp r0, 0x48
- beq _08045F64
- cmp r0, 0xF
- beq _08045F64
- movs r2, 0
- ldr r0, =gNoOfAllBanks
- ldrb r3, [r0]
- mov r8, r0
- cmp r2, r3
- bge _08045F4A
- ldr r0, [r7, 0x50]
- movs r1, 0x70
- ands r0, r1
- cmp r0, 0
- bne _08045F4A
- adds r1, r7, 0
- adds r1, 0x50
- movs r5, 0x70
-_08045F3A:
- adds r1, 0x58
- adds r2, 0x1
- cmp r2, r3
- bge _08045F4A
- ldr r0, [r1]
- ands r0, r5
- cmp r0, 0
- beq _08045F3A
-_08045F4A:
- mov r0, r8
- ldrb r0, [r0]
- cmp r2, r0
- bne _08045F64
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6D9
- b _08045F7A
- .pool
-_08045F64:
- subs r4, r6
- cmp r4, r6
- blt _08045F8C
-_08045F6A:
- bl Random
- ldr r2, =gBattleCommunication
- movs r1, 0x3
- ands r1, r0
- strb r1, [r2, 0x5]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =BattleScript_MoveUsedLoafingAround
-_08045F7A:
- str r0, [r1]
- movs r0, 0x1
- b _08045FD0
- .pool
-_08045F8C:
- ldr r4, =gBankAttacker
- ldrb r1, [r4]
- movs r0, 0x58
- muls r1, r0
- ldr r0, =gBattleMons
- adds r1, r0
- movs r0, 0x28
- str r0, [sp]
- movs r0, 0
- str r0, [sp, 0x4]
- ldrb r0, [r4]
- str r0, [sp, 0x8]
- ldrb r0, [r4]
- str r0, [sp, 0xC]
- adds r0, r1, 0
- movs r2, 0x1
- movs r3, 0
- bl CalculateBaseDamage
- ldr r1, =gBattleMoveDamage
- str r0, [r1]
- ldr r1, =gBankTarget
- ldrb r0, [r4]
- strb r0, [r1]
- ldr r1, =gBattlescriptCurrInstr
- ldr r0, =gUnknown_082DB6F0
- str r0, [r1]
- ldr r2, =gHitMarker
- ldr r0, [r2]
- movs r1, 0x80
- lsls r1, 12
-_08045FCA:
- orrs r0, r1
- str r0, [r2]
- movs r0, 0x2
-_08045FD0:
- add sp, 0x10
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8045CBC
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/battle_4.s b/asm/battle_4.s
index 094bf868e..6580e45b0 100644
--- a/asm/battle_4.s
+++ b/asm/battle_4.s
@@ -132,7 +132,7 @@ _08046108:
ands r0, r1
cmp r0, 0
bne _08046160
- bl sub_8045CBC
+ bl IsPokeDisobedient
lsls r0, 24
lsrs r2, r0, 24
cmp r2, 0
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 73b2d2cb9..ca599631c 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -453,64 +453,64 @@ gUnknown_082DB6F0:: @ 82DB6F0
gUnknown_082DB6FB:: @ 82DB6FB
.incbin "baserom.gba", 0x2db6fb, 0xb
-gUnknown_082DB706:: @ 82DB706
+BattleScript_BerryCurePrlzEnd2:: @ 82DB706
.incbin "baserom.gba", 0x2db706, 0x6
-gUnknown_082DB70C:: @ 82DB70C
+BattleScript_BerryCureParRet:: @ 82DB70C
.incbin "baserom.gba", 0x2db70c, 0x12
-gUnknown_082DB71E:: @ 82DB71E
+BattleScript_BerryCurePsnEnd2:: @ 82DB71E
.incbin "baserom.gba", 0x2db71e, 0x6
-gUnknown_082DB724:: @ 82DB724
+BattleScript_BerryCurePsnRet:: @ 82DB724
.incbin "baserom.gba", 0x2db724, 0x12
-gUnknown_082DB736:: @ 82DB736
+BattleScript_BerryCureBrnEnd2:: @ 82DB736
.incbin "baserom.gba", 0x2db736, 0x6
-gUnknown_082DB73C:: @ 82DB73C
+BattleScript_BerryCureBrnRet:: @ 82DB73C
.incbin "baserom.gba", 0x2db73c, 0x12
-gUnknown_082DB74E:: @ 82DB74E
+BattleScript_BerryCureFrzEnd2:: @ 82DB74E
.incbin "baserom.gba", 0x2db74e, 0x6
-gUnknown_082DB754:: @ 82DB754
+BattleScript_BerryCureFrzRet:: @ 82DB754
.incbin "baserom.gba", 0x2db754, 0x12
-gUnknown_082DB766:: @ 82DB766
+BattleScript_BerryCureSlpEnd2:: @ 82DB766
.incbin "baserom.gba", 0x2db766, 0x6
-gUnknown_082DB76C:: @ 82DB76C
+BattleScript_BerryCureSlpRet:: @ 82DB76C
.incbin "baserom.gba", 0x2db76c, 0x12
-gUnknown_082DB77E:: @ 82DB77E
+BattleScript_BerryCureConfusionEnd2:: @ 82DB77E
.incbin "baserom.gba", 0x2db77e, 0x6
-gUnknown_082DB784:: @ 82DB784
+BattleScript_BerryCureConfusionRet:: @ 82DB784
.incbin "baserom.gba", 0x2db784, 0x10
-gUnknown_082DB794:: @ 82DB794
+BattleScript_BerryCureChosenStatusEnd2:: @ 82DB794
.incbin "baserom.gba", 0x2db794, 0x6
-gUnknown_082DB79A:: @ 82DB79A
+BattleScript_BerryCureChosenStatusRet:: @ 82DB79A
.incbin "baserom.gba", 0x2db79a, 0x14
-gUnknown_082DB7AE:: @ 82DB7AE
+BattleScript_WhiteHerbEnd2:: @ 82DB7AE
.incbin "baserom.gba", 0x2db7ae, 0x6
-gUnknown_082DB7B4:: @ 82DB7B4
+BattleScript_WhiteHerbRet:: @ 82DB7B4
.incbin "baserom.gba", 0x2db7b4, 0x10
-gUnknown_082DB7C4:: @ 82DB7C4
+BattleScript_ItemHealHP_RemoveItem:: @ 82DB7C4
.incbin "baserom.gba", 0x2db7c4, 0x1d
-gUnknown_082DB7E1:: @ 82DB7E1
+BattleScript_BerryPPHealEnd2:: @ 82DB7E1
.incbin "baserom.gba", 0x2db7e1, 0x10
-gUnknown_082DB7F1:: @ 82DB7F1
+BattleScript_ItemHealHP_End2:: @ 82DB7F1
.incbin "baserom.gba", 0x2db7f1, 0x6
-gUnknown_082DB7F7:: @ 82DB7F7
+BattleScript_ItemHealHP_Ret:: @ 82DB7F7
.incbin "baserom.gba", 0x2db7f7, 0x1b
gUnknown_082DB812:: @ 82DB812
@@ -519,13 +519,13 @@ gUnknown_082DB812:: @ 82DB812
gUnknown_082DB816:: @ 82DB816
.incbin "baserom.gba", 0x2db816, 0xe
-gUnknown_082DB824:: @ 82DB824
+BattleScript_BerryConfuseHealEnd2:: @ 82DB824
.incbin "baserom.gba", 0x2db824, 0x2a
-gUnknown_082DB84E:: @ 82DB84E
+BattleScript_BerryStatRaiseEnd2:: @ 82DB84E
.incbin "baserom.gba", 0x2db84e, 0x1b
-gUnknown_082DB869:: @ 82DB869
+BattleScript_BerryFocusEnergyEnd2:: @ 82DB869
.incbin "baserom.gba", 0x2db869, 0x10
gUnknown_082DB879:: @ 82DB879
diff --git a/include/battle.h b/include/battle.h
index c31aff6e8..4093f55d1 100644
--- a/include/battle.h
+++ b/include/battle.h
@@ -399,12 +399,18 @@ struct BattleScriptsStack
u8 size;
};
+struct BattleCallbacksStack
+{
+ void (*function[8])(void);
+ u8 size;
+};
+
struct BattleResources
{
struct SecretBaseRecord* secretBase;
struct UnknownFlags *flags;
struct BattleScriptsStack* battleScriptsStack;
- void* battleCallbackStack;
+ struct BattleCallbacksStack* battleCallbackStack;
void* statsBeforeLvlUp;
struct AI_ThinkingStruct *ai;
struct BattleHistory *battleHistory;
@@ -413,7 +419,8 @@ struct BattleResources
extern struct BattleResources* gBattleResources;
-#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack)
+#define BATTLESCRIPTS_STACK (gBattleResources->battleScriptsStack)
+#define BATTLE_CALLBACKS_STACK (gBattleResources->battleCallbackStack)
struct BattleResults
{
@@ -506,7 +513,7 @@ struct BattleStruct
u8 field_47;
u8 field_48;
u8 field_49;
- u8 field_4A;
+ u8 moneyMultiplier;
u8 field_4B;
u8 field_4C;
u8 field_4D;
@@ -622,6 +629,13 @@ struct BattleStruct
extern struct BattleStruct* gBattleStruct;
+#define MEME_ACCESS_U8(structName, structPtr, arrayId, offsetField, value) \
+{ \
+ u8* var2 = (u8*)((u32)(arrayId)); \
+ var2 = (u32)(structPtr) + var2; \
+ var2[offsetof(struct structName, offsetField)] = value; \
+}
+
struct BattleScripting
{
u8 field_0;
@@ -645,6 +659,9 @@ struct BattleScripting
u8 field_15;
u8 field_16;
u8 bank;
+ u8 field_18;
+ u8 field_19;
+ u8 statChanger;
};
extern struct BattleScripting gBattleScripting;
diff --git a/ld_script.txt b/ld_script.txt
index 05fb41f21..0af0cd1a1 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -59,7 +59,6 @@ SECTIONS {
asm/rom_8034C54.o(.text);
asm/battle_2.o(.text);
src/battle_3.o(.text);
- asm/battle_3.o(.text);
src/battle_4.o(.text);
asm/battle_4.o(.text);
asm/battle_5.o(.text);
diff --git a/src/battle_3.c b/src/battle_3.c
index 09c401a5c..af3d4ebdd 100644
--- a/src/battle_3.c
+++ b/src/battle_3.c
@@ -14,6 +14,7 @@
#include "string_util.h"
#include "battle_message.h"
#include "battle_ai.h"
+#include "event_data.h"
extern const u8* gBattlescriptCurrInstr;
extern const u8* gUnknown_02024220[BATTLE_BANKS_COUNT];
@@ -47,8 +48,14 @@ extern u8 gBattleMoveFlags;
extern s32 gTakenDmg[BATTLE_BANKS_COUNT];
extern u8 gTakenDmgBanks[BATTLE_BANKS_COUNT];
extern u8 gLastUsedAbility;
+extern u8 gFightStateTracker;
+extern u32 gBattleExecBuffer;
+extern u16 gRandomMove;
+extern u8 gCurrMovePos;
+extern u8 gUnknown_020241E9;
extern const struct BattleMove gBattleMoves[];
+extern void (* const gBattleScriptingCommandsTable[])(void);
// scripts
extern const u8 gUnknown_082DAE2A[];
@@ -132,6 +139,35 @@ extern const u8 gUnknown_082DB4B8[];
extern const u8 gUnknown_082DB4C1[];
extern const u8 BattleScript_TraceActivates[];
+extern const u8 BattleScript_WhiteHerbEnd2[];
+extern const u8 BattleScript_WhiteHerbRet[];
+extern const u8 BattleScript_ItemHealHP_RemoveItem[];
+extern const u8 BattleScript_BerryPPHealEnd2[];
+extern const u8 BattleScript_ItemHealHP_End2[];
+extern const u8 BattleScript_BerryConfuseHealEnd2[];
+extern const u8 BattleScript_BerryStatRaiseEnd2[];
+extern const u8 BattleScript_BerryFocusEnergyEnd2[];
+extern const u8 BattleScript_BerryCurePrlzEnd2[];
+extern const u8 BattleScript_BerryCurePsnEnd2[];
+extern const u8 BattleScript_BerryCureBrnEnd2[];
+extern const u8 BattleScript_BerryCureFrzEnd2[];
+extern const u8 BattleScript_BerryCureSlpEnd2[];
+extern const u8 BattleScript_BerryCureConfusionEnd2[];
+extern const u8 BattleScript_BerryCureChosenStatusEnd2[];
+extern const u8 BattleScript_BerryCureParRet[];
+extern const u8 BattleScript_BerryCurePsnRet[];
+extern const u8 BattleScript_BerryCureBrnRet[];
+extern const u8 BattleScript_BerryCureFrzRet[];
+extern const u8 BattleScript_BerryCureSlpRet[];
+extern const u8 BattleScript_BerryCureConfusionRet[];
+extern const u8 BattleScript_BerryCureChosenStatusRet[];
+extern const u8 BattleScript_ItemHealHP_Ret[];
+
+extern const u8 gUnknown_082DB695[]; //disobedient while asleep
+extern const u8 gUnknown_082DB6A5[]; //disobedient, uses a random move
+extern const u8 gUnknown_082DB6D9[]; //disobedient, went to sleep
+extern const u8 gUnknown_082DB6F0[]; //disobedient, hits itself
+
extern const u8 gStatusConditionString_PoisonJpn[];
extern const u8 gStatusConditionString_SleepJpn[];
extern const u8 gStatusConditionString_ParalysisJpn[];
@@ -159,6 +195,9 @@ extern u8 GetBankByPlayerAI(u8);
extern u8 sub_806D864(u8);
extern u8 sub_806D82C(u8);
extern u8 weather_get_current(void);
+extern void sub_803E08C(void);
+extern void bc_move_exec_returning(void);
+extern s8 GetFlavourRelationByPersonality(u32 personality, u8 flavor);
u8 IsImprisoned(u8 bank, u16 move);
u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn);
@@ -5423,3 +5462,970 @@ _0804443A:\n\
.syntax divided");
}
#endif // NONMATCHING
+
+void b_call_bc_move_exec(const u8* BS_ptr)
+{
+ gBattlescriptCurrInstr = BS_ptr;
+ BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = bc_move_exec_returning;
+ gFightStateTracker = 0;
+}
+
+void b_push_move_exec(const u8* BS_ptr)
+{
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BS_ptr;
+ BATTLE_CALLBACKS_STACK->function[BATTLE_CALLBACKS_STACK->size++] = gBattleMainFunc;
+ gBattleMainFunc = sub_803E08C;
+}
+
+enum
+{
+ ITEM_NO_EFFECT, // 0
+ ITEM_STATUS_CHANGE, // 1
+ ITEM_EFFECT_OTHER, // 2
+ ITEM_PP_CHANGE, // 3
+ ITEM_HP_CHANGE, // 4
+ ITEM_STATS_CHANGE, // 5
+};
+
+enum
+{
+ FLAVOR_SPICY, // 0
+ FLAVOR_DRY, // 1
+ FLAVOR_SWEET, // 2
+ FLAVOR_BITTER, // 3
+ FLAVOR_SOUR, // 4
+};
+
+u8 ItemBattleEffects(u8 caseID, u8 bank, bool8 moveTurn)
+{
+ int i = 0;
+ u8 effect = ITEM_NO_EFFECT;
+ u8 changedPP = 0;
+ u8 bankHoldEffect, atkHoldEffect, defHoldEffect;
+ u8 bankQuality, atkQuality, defQuality;
+ u16 atkItem, defItem;
+
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gLastUsedItem == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+
+ atkItem = gBattleMons[gBankAttacker].item;
+ if (atkItem == ITEM_ENIGMA_BERRY)
+ {
+ atkHoldEffect = gEnigmaBerries[gBankAttacker].holdEffect;
+ atkQuality = gEnigmaBerries[gBankAttacker].holdEffectParam;
+ }
+ else
+ {
+ atkHoldEffect = ItemId_GetHoldEffect(atkItem);
+ atkQuality = ItemId_GetHoldEffectParam(atkItem);
+ }
+
+ // def variables are unused
+ defItem = gBattleMons[gBankTarget].item;
+ if (defItem == ITEM_ENIGMA_BERRY)
+ {
+ defHoldEffect = gEnigmaBerries[gBankTarget].holdEffect;
+ defQuality = gEnigmaBerries[gBankTarget].holdEffectParam;
+ }
+ else
+ {
+ defHoldEffect = ItemId_GetHoldEffect(defItem);
+ defQuality = ItemId_GetHoldEffectParam(defItem);
+ }
+
+ switch (caseID)
+ {
+ case 0:
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_DOUBLE_PRIZE:
+ if (GetBankSide(bank) == SIDE_PLAYER)
+ gBattleStruct->moneyMultiplier = 2;
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ }
+ break;
+ case 1:
+ if (gBattleMons[bank].hp)
+ {
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_RESTORE_HP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleMoveDamage = bankQuality;
+ if (gBattleMons[bank].hp + bankQuality > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = 4;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_PP:
+ if (!moveTurn)
+ {
+ struct Pokemon* poke;
+ u8 ppBonuses;
+ u16 move;
+
+ if (GetBankSide(bank) == 0)
+ poke = &gPlayerParty[gBattlePartyID[bank]];
+ else
+ poke = &gEnemyParty[gBattlePartyID[bank]];
+ for (i = 0; i < 4; i++)
+ {
+ move = GetMonData(poke, MON_DATA_MOVE1 + i);
+ changedPP = GetMonData(poke, MON_DATA_PP1 + i);
+ ppBonuses = GetMonData(poke, MON_DATA_PP_BONUSES);
+ if (move && changedPP == 0)
+ break;
+ }
+ if (i != 4)
+ {
+ u8 maxPP = CalculatePPWithBonus(move, ppBonuses, i);
+ if (changedPP + bankQuality > maxPP)
+ changedPP = maxPP;
+ else
+ changedPP = changedPP + bankQuality;
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 2;
+ gBattleTextBuff1[2] = move;
+ gBattleTextBuff1[3] = move >> 8;
+ gBattleTextBuff1[4] = 0xFF;
+ b_call_bc_move_exec(BattleScript_BerryPPHealEnd2);
+ EmitSetAttributes(0, i + REQUEST_PPMOVE1_BATTLE, 0, 1, &changedPP);
+ MarkBufferBankForExecution(gActiveBank);
+ effect = ITEM_PP_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ b_call_bc_move_exec(BattleScript_WhiteHerbEnd2);
+ }
+ break;
+ case HOLD_EFFECT_LEFTOVERS:
+ if (gBattleMons[bank].hp < gBattleMons[bank].maxHP && !moveTurn)
+ {
+ gBattleMoveDamage = gBattleMons[bank].maxHP / 16;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ b_call_bc_move_exec(BattleScript_ItemHealHP_End2);
+ effect = ITEM_HP_CHANGE;
+ RecordItemEffectBattle(bank, bankHoldEffect);
+ }
+ break;
+ // nice copy/paste there gamefreak, making a function for confuse berries was too much eh?
+ case HOLD_EFFECT_CONFUSE_SPICY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SPICY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SPICY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_DRY:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_DRY;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_DRY) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SWEET:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SWEET;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SWEET) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_BITTER:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_BITTER;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_BITTER) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CONFUSE_SOUR:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / 2 && !moveTurn)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 8;
+ gBattleTextBuff1[2] = FLAVOR_SOUR;
+ gBattleTextBuff1[3] = EOS;
+ gBattleMoveDamage = gBattleMons[bank].maxHP / bankQuality;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = 1;
+ if (gBattleMons[bank].hp + gBattleMoveDamage > gBattleMons[bank].maxHP)
+ gBattleMoveDamage = gBattleMons[bank].maxHP - gBattleMons[bank].hp;
+ gBattleMoveDamage *= -1;
+ if (GetFlavourRelationByPersonality(gBattleMons[bank].personality, FLAVOR_SOUR) < 0)
+ b_call_bc_move_exec(BattleScript_BerryConfuseHealEnd2);
+ else
+ b_call_bc_move_exec(BattleScript_ItemHealHP_RemoveItem);
+ effect = ITEM_HP_CHANGE;
+ }
+ break;
+ // copy/paste again, smh
+ case HOLD_EFFECT_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_ATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_ATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD2;
+ gBattleTextBuff2[3] = 0xD2 >> 8;
+ gBattleTextBuff2[4] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_ATK;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_ATK;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_DEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_DEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_DEF;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_DEF;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SPEED_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPEED] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPEED;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPEED;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPEED;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_ATTACK_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPATK] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPATK;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPATK;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPATK;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_SP_DEFENSE_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && gBattleMons[bank].statStages[STAT_STAGE_SPDEF] < 0xC)
+ {
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = STAT_STAGE_SPDEF;
+ gBattleTextBuff1[3] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x10 + STAT_STAGE_SPDEF;
+ gBattleScripting.animArg1 = 0xE + STAT_STAGE_SPDEF;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CRITICAL_UP:
+ if (gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality && !moveTurn && !(gBattleMons[bank].status2 & STATUS2_FOCUS_ENERGY))
+ {
+ gBattleMons[bank].status2 |= STATUS2_FOCUS_ENERGY;
+ b_call_bc_move_exec(BattleScript_BerryFocusEnergyEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_RANDOM_STAT_UP:
+ if (!moveTurn && gBattleMons[bank].hp <= gBattleMons[bank].maxHP / bankQuality)
+ {
+ for (i = 0; i < 5; i++)
+ {
+ if (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] < 0xC)
+ break;
+ }
+ if (i != 5)
+ {
+ do
+ {
+ i = Random() % 5;
+ } while (gBattleMons[bank].statStages[STAT_STAGE_ATK + i] == 0xC);
+
+ gBattleTextBuff1[0] = 0xFD;
+ gBattleTextBuff1[1] = 5;
+ gBattleTextBuff1[2] = i + 1;
+ gBattleTextBuff1[3] = EOS;
+
+ gBattleTextBuff2[0] = 0xFD;
+ gBattleTextBuff2[1] = 0;
+ gBattleTextBuff2[2] = 0xD1;
+ gBattleTextBuff2[3] = 0xD1 >> 8;
+ gBattleTextBuff2[4] = 0;
+ gBattleTextBuff2[5] = 0xD2;
+ gBattleTextBuff2[6] = 0xD2 >> 8;
+ gBattleTextBuff2[7] = EOS;
+
+ gEffectBank = bank;
+ gBattleScripting.statChanger = 0x21 + i;
+ gBattleScripting.animArg1 = 0x21 + i + 6;
+ gBattleScripting.animArg2 = 0;
+ b_call_bc_move_exec(BattleScript_BerryStatRaiseEnd2);
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ break;
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_call_bc_move_exec(BattleScript_BerryCurePrlzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_call_bc_move_exec(BattleScript_BerryCurePsnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_call_bc_move_exec(BattleScript_BerryCureBrnEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_call_bc_move_exec(BattleScript_BerryCureFrzEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_call_bc_move_exec(BattleScript_BerryCureSlpEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(BattleScript_BerryCureConfusionEnd2);
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ i = 0;
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ i++;
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ i++;
+ }
+ if (!(i > 1))
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ else
+ gBattleCommunication[MULTISTRING_CHOOSER] = 1;
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_call_bc_move_exec(BattleScript_BerryCureChosenStatusEnd2);
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = gBankAttacker = bank;
+ switch (effect)
+ {
+ case ITEM_STATUS_CHANGE:
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[bank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ case ITEM_PP_CHANGE:
+ if (!(gBattleMons[bank].status2 & STATUS2_TRANSFORMED) && !(gDisableStructs[bank].unk18_b & gBitTable[i]))
+ gBattleMons[bank].pp[i] = changedPP;
+ break;
+ }
+ }
+ }
+ break;
+ case 2:
+ break;
+ case 3:
+ for (bank = 0; bank < gNoOfAllBanks; bank++)
+ {
+ gLastUsedItem = gBattleMons[bank].item;
+ if (gBattleMons[bank].item == ITEM_ENIGMA_BERRY)
+ {
+ bankHoldEffect = gEnigmaBerries[bank].holdEffect;
+ bankQuality = gEnigmaBerries[bank].holdEffectParam;
+ }
+ else
+ {
+ bankHoldEffect = ItemId_GetHoldEffect(gLastUsedItem);
+ bankQuality = ItemId_GetHoldEffectParam(gLastUsedItem);
+ }
+ switch (bankHoldEffect)
+ {
+ case HOLD_EFFECT_CURE_PAR:
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PARALYSIS);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureParRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_PSN:
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_PSN_ANY | STATUS_TOXIC_COUNTER);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCurePsnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_BRN:
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_BURN);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureBrnRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_FRZ:
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_FREEZE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureFrzRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_SLP:
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status1 &= ~(STATUS_SLEEP);
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureSlpRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_CURE_CONFUSION:
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_BerryCureConfusionRet;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_ATTRACT:
+ if (gBattleMons[bank].status2 & STATUS2_INFATUATION)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_INFATUATION);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_LoveJpn);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
+ effect = ITEM_EFFECT_OTHER;
+ }
+ break;
+ case HOLD_EFFECT_CURE_STATUS:
+ if (gBattleMons[bank].status1 & STATUS_ANY || gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ if (gBattleMons[bank].status1 & STATUS_PSN_ANY)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_PoisonJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_SLEEP)
+ {
+ gBattleMons[bank].status2 &= ~(STATUS2_NIGHTMARE);
+ StringCopy(gBattleTextBuff1, gStatusConditionString_SleepJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_PARALYSIS)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ParalysisJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_BURN)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_BurnJpn);
+ }
+ if (gBattleMons[bank].status1 & STATUS_FREEZE)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_IceJpn);
+ }
+ if (gBattleMons[bank].status2 & STATUS2_CONFUSION)
+ {
+ StringCopy(gBattleTextBuff1, gStatusConditionString_ConfusionJpn);
+ }
+ gBattleMons[bank].status1 = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_CONFUSION);
+ b_movescr_stack_push_cursor();
+ gBattleCommunication[MULTISTRING_CHOOSER] = 0;
+ gBattlescriptCurrInstr = BattleScript_BerryCureChosenStatusRet;
+ effect = ITEM_STATUS_CHANGE;
+ }
+ break;
+ case HOLD_EFFECT_RESTORE_STATS:
+ for (i = 0; i < 8; i++)
+ {
+ if (gBattleMons[bank].statStages[i] < 6)
+ {
+ gBattleMons[bank].statStages[i] = 6;
+ effect = ITEM_STATS_CHANGE;
+ }
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_WhiteHerbRet;
+ return effect; // unnecessary return
+ }
+ break;
+ }
+ if (effect)
+ {
+ gBattleScripting.bank = bank;
+ gStringBank = bank;
+ gActiveBank = bank;
+ EmitSetAttributes(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBank].status1);
+ MarkBufferBankForExecution(gActiveBank);
+ break;
+ }
+ }
+ break;
+ case 4:
+ if (gBattleMoveDamage)
+ {
+ switch (atkHoldEffect)
+ {
+ case HOLD_EFFECT_FLINCH:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && (gSpecialStatuses[gBankTarget].moveturnLostHP_physical || gSpecialStatuses[gBankTarget].moveturnLostHP_special)
+ && (Random() % 100) < atkQuality
+ && gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED
+ && gBattleMons[gBankTarget].hp)
+ {
+ gBattleCommunication[MOVE_EFFECT_BYTE] = 8;
+ b_movescr_stack_push_cursor();
+ SetMoveEffect(0, 0);
+ b_movescr_stack_pop_cursor();
+ }
+ break;
+ case HOLD_EFFECT_SHELL_BELL:
+ if (!(gBattleMoveFlags & MOVESTATUS_NOEFFECT)
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0
+ && gSpecialStatuses[gBankTarget].moveturnLostHP != 0xFFFF
+ && gBankAttacker != gBankTarget
+ && gBattleMons[gBankAttacker].hp != gBattleMons[gBankAttacker].maxHP
+ && gBattleMons[gBankAttacker].hp != 0)
+ {
+ gLastUsedItem = atkItem;
+ gStringBank = gBankAttacker;
+ gBattleScripting.bank = gBankAttacker;
+ gBattleMoveDamage = (gSpecialStatuses[gBankTarget].moveturnLostHP / atkQuality) * -1;
+ if (gBattleMoveDamage == 0)
+ gBattleMoveDamage = -1;
+ gSpecialStatuses[gBankTarget].moveturnLostHP = 0;
+ b_movescr_stack_push_cursor();
+ gBattlescriptCurrInstr = BattleScript_ItemHealHP_Ret;
+ effect++;
+ }
+ break;
+ }
+ }
+ break;
+ }
+
+ return effect;
+}
+
+void sub_8045868(u8 bank)
+{
+ gDisableStructs[bank].furyCutterCounter = 0;
+ gBattleMons[bank].status2 &= ~(STATUS2_DESTINY_BOND);
+ gStatuses3[bank] &= ~(STATUS3_GRUDGE);
+}
+
+void sub_80458B4(void)
+{
+ if (gBattleExecBuffer == 0)
+ gBattleScriptingCommandsTable[*gBattlescriptCurrInstr]();
+}
+
+u8 GetMoveTarget(u16 move, u8 useMoveTarget)
+{
+ u8 targetBank = 0;
+ u8 moveTarget;
+ u8 side;
+
+ if (useMoveTarget)
+ moveTarget = useMoveTarget - 1;
+ else
+ moveTarget = gBattleMoves[move].target;
+
+ switch (moveTarget)
+ {
+ case 0:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
+ else
+ {
+ side = GetBankSide(gBankAttacker);
+ do
+ {
+ targetBank = Random() % gNoOfAllBanks;
+ } while (targetBank == gBankAttacker || side == GetBankSide(targetBank) || gAbsentBankFlags & gBitTable[targetBank]);
+ if (gBattleMoves[move].type == TYPE_ELECTRIC
+ && AbilityBattleEffects(ABILITYEFFECT_COUNT_OTHER_SIZE, gBankAttacker, ABILITY_LIGHTNING_ROD, 0, 0)
+ && gBattleMons[targetBank].ability != ABILITY_LIGHTNING_ROD)
+ {
+ targetBank ^= 2;
+ RecordAbilityBattle(targetBank, gBattleMons[targetBank].ability);
+ gSpecialStatuses[targetBank].lightningRodRedirected = 1;
+ }
+ }
+ break;
+ case 1:
+ case 8:
+ case 32:
+ case 64:
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ break;
+ case 4:
+ side = GetBankSide(gBankAttacker) ^ 1;
+ if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
+ targetBank = gSideTimers[side].followmeTarget;
+ else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & 4)
+ {
+ if (GetBankSide(gBankAttacker) == 0)
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(1);
+ else
+ targetBank = GetBankByPlayerAI(3);
+ }
+ else
+ {
+ if (Random() & 1)
+ targetBank = GetBankByPlayerAI(0);
+ else
+ targetBank = GetBankByPlayerAI(2);
+ }
+ if (gAbsentBankFlags & gBitTable[targetBank])
+ targetBank ^= 2;
+ }
+ else
+ targetBank = GetBankByPlayerAI((GetBankIdentity(gBankAttacker) & 1) ^ 1);
+ break;
+ case 2:
+ case 16:
+ targetBank = gBankAttacker;
+ break;
+ }
+
+ #ifndef NONMATCHING
+ MEME_ACCESS_U8(BattleStruct, gBattleStruct, gBankAttacker, moveTarget, targetBank);
+ #else
+ gBattleStruct->moveTarget[gBankAttacker] = targetBank;
+ #endif // NONMATCHING
+
+ return targetBank;
+}
+
+static bool32 HasObedientBitSet(u8 bank)
+{
+ if (GetBankSide(bank) == SIDE_OPPONENT)
+ return TRUE;
+ if (GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_DEOXYS
+ && GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_SPECIES, NULL) != SPECIES_MEW)
+ return TRUE;
+ return GetMonData(&gPlayerParty[gBattlePartyID[bank]], MON_DATA_OBEDIENCE, NULL);
+}
+
+u8 IsPokeDisobedient(void)
+{
+ s32 rnd;
+ s32 calc;
+ u8 obedienceLevel = 0;
+
+ if (gBattleTypeFlags & (BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000))
+ return 0;
+ if (GetBankSide(gBankAttacker) == SIDE_OPPONENT)
+ return 0;
+
+ if (HasObedientBitSet(gBankAttacker)) // only if species is Mew or Deoxys
+ {
+ if (gBattleTypeFlags & BATTLE_TYPE_INGAME_PARTNER && GetBankIdentity(gBankAttacker) == 2)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_FRONTIER)
+ return 0;
+ if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
+ return 0;
+ if (!IsOtherTrainer(gBattleMons[gBankAttacker].otId, gBattleMons[gBankAttacker].otName))
+ return 0;
+ if (FlagGet(BADGE08_GET))
+ return 0;
+
+ obedienceLevel = 10;
+
+ if (FlagGet(BADGE02_GET))
+ obedienceLevel = 30;
+ if (FlagGet(BADGE04_GET))
+ obedienceLevel = 50;
+ if (FlagGet(BADGE06_GET))
+ obedienceLevel = 70;
+ }
+
+ if (gBattleMons[gBankAttacker].level <= obedienceLevel)
+ return 0;
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ return 0;
+
+ // is not obedient
+ if (gCurrentMove == MOVE_RAGE)
+ gBattleMons[gBankAttacker].status2 &= ~(STATUS2_RAGE);
+ if (gBattleMons[gBankAttacker].status1 & STATUS_SLEEP && (gCurrentMove == MOVE_SNORE || gCurrentMove == MOVE_SLEEP_TALK))
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB695;
+ return 1;
+ }
+
+ rnd = (Random() & 255);
+ calc = (gBattleMons[gBankAttacker].level + obedienceLevel) * rnd >> 8;
+ if (calc < obedienceLevel)
+ {
+ calc = CheckMoveLimitations(gBankAttacker, gBitTable[gCurrMovePos], 0xFF);
+ if (calc == 0xF) // all moves cannot be used
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ else // use a random move
+ {
+ do
+ {
+ gCurrMovePos = gUnknown_020241E9 = Random() & 3;
+ } while (gBitTable[gCurrMovePos] & calc);
+
+ gRandomMove = gBattleMons[gBankAttacker].moves[gCurrMovePos];
+ gBattlescriptCurrInstr = gUnknown_082DB6A5;
+ gBankTarget = GetMoveTarget(gRandomMove, 0);
+ gHitMarker |= HITMARKER_x200000;
+ return 2;
+ }
+ }
+ else
+ {
+ obedienceLevel = gBattleMons[gBankAttacker].level - obedienceLevel;
+
+ calc = (Random() & 255);
+ if (calc < obedienceLevel && !(gBattleMons[gBankAttacker].status1 & STATUS_ANY) && gBattleMons[gBankAttacker].ability != ABILITY_VITAL_SPIRIT && gBattleMons[gBankAttacker].ability != ABILITY_INSOMNIA)
+ {
+ // try putting asleep
+ int i;
+ for (i = 0; i < gNoOfAllBanks; i++)
+ {
+ if (gBattleMons[i].status2 & STATUS2_UPROAR)
+ break;
+ }
+ if (i == gNoOfAllBanks)
+ {
+ gBattlescriptCurrInstr = gUnknown_082DB6D9;
+ return 1;
+ }
+ }
+ calc -= obedienceLevel;
+ if (calc < obedienceLevel)
+ {
+ gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBankAttacker], &gBattleMons[gBankAttacker], MOVE_POUND, 0, 40, 0, gBankAttacker, gBankAttacker);
+ gBankTarget = gBankAttacker;
+ gBattlescriptCurrInstr = gUnknown_082DB6F0;
+ gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;
+ return 2;
+ }
+ else
+ {
+ gBattleCommunication[MULTISTRING_CHOOSER] = Random() & 3;
+ gBattlescriptCurrInstr = BattleScript_MoveUsedLoafingAround;
+ return 1;
+ }
+ }
+}