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-rw-r--r--data/battle_anim_scripts.s1976
-rw-r--r--include/battle_anim.h3
-rw-r--r--include/constants/battle_anim.h14
-rw-r--r--src/battle_anim.c36
-rw-r--r--src/battle_anim_sound_tasks.c12
-rw-r--r--src/battle_controller_link_opponent.c6
-rw-r--r--src/battle_controller_link_partner.c6
-rw-r--r--src/battle_controller_opponent.c6
-rw-r--r--src/battle_controller_player.c6
-rw-r--r--src/battle_controller_player_partner.c6
-rw-r--r--src/battle_controller_recorded_opponent.c6
-rw-r--r--src/battle_controller_recorded_player.c4
-rw-r--r--src/battle_controller_safari.c4
-rw-r--r--src/battle_interface.c5
14 files changed, 1051 insertions, 1039 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 624a5c69f..92aa51deb 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -422,7 +422,7 @@ Move_POUND:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -438,7 +438,7 @@ Move_DOUBLE_SLAP:
AnimScript_82C93DA:
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -455,7 +455,7 @@ AnimScript_82C9408:
Move_POISON_POWDER:
loadspritegfx 0x2751
loadspritegfx 0x27A6
- loopsewithpan SE_W077, +63, 0xA, 0x6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
createsprite gUnknown_08592148, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592148, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592148, 0x82, -25, -22, 117, 112, 5, 3
@@ -479,7 +479,7 @@ Move_POISON_POWDER:
Move_STUN_SPORE:
loadspritegfx 0x2754
- loopsewithpan SE_W077, +63, 0xA, 0x6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
createsprite gUnknown_08592130, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592130, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592130, 0x82, -25, -22, 117, 112, 5, 3
@@ -503,7 +503,7 @@ Move_STUN_SPORE:
Move_SLEEP_POWDER:
loadspritegfx 0x2753
- loopsewithpan SE_W077, +63, 0xA, 0x6
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0xA, 0x6
createsprite gUnknown_08592118, 0x82, -30, -22, 117, 80, 5, 1
createsprite gUnknown_08592118, 0x82, 10, -22, 117, 80, -5, 1
createsprite gUnknown_08592118, 0x82, -25, -22, 117, 112, 5, 3
@@ -530,21 +530,21 @@ Move_SWIFT:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 20, 1
delay 0x5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 5, 22, -18, 1
delay 0x5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592404, 0x83, 20, -10, 20, -10, 22, 15, 1
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 18, 1
delay 0x5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, -20, 1
delay 0x5
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592404, 0x83, 20, -10, 20, 0, 22, 12, 1
delay 0x5
waitforvisualfinish
@@ -556,20 +556,20 @@ Move_STRENGTH:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D5644, 0x5, 0, 2, 0, 96, 30
waitforvisualfinish
delay 0xA
createsprite gUnknown_0857FE58, 0x2, 0, 0, 4
createvisualtask sub_80D5830, 0x2, 1, 18, 6, 2, 4
delay 0x4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 16, 12, 1, 1
delay 0x4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, -16, -12, 1, 1
delay 0x4
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 3, 4, 1, 1
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
@@ -586,7 +586,7 @@ Move_TACKLE:
delay 0x6
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -596,14 +596,14 @@ Move_BODY_SLAM:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE40, 0x2, 6, 1, 0
waitforvisualfinish
delay 0xB
createsprite gUnknown_0857FE70, 0x2, 0, 26, 0, 0, 5
delay 0x6
createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
- loopsewithpan SE_W025B, +63, 0xA, 0x2
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0xA, 0x2
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
waitforvisualfinish
@@ -636,7 +636,7 @@ Move_SUPERSONIC:
end
AnimScript_82C99FF:
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createsprite gUnknown_08593428, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
@@ -652,7 +652,7 @@ Move_SCREECH:
end
AnimScript_82C9A4C:
- playsewithpan SE_W103, -64
+ playsewithpan SE_W103, SOUND_PAN_ATTACKER
createsprite gUnknown_08593440, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
@@ -662,31 +662,31 @@ Move_FLAME_WHEEL:
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 0
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 4
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 8
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 12
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 16
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 20
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
delay 0x2
createsprite gUnknown_08595584, 0x3, 0, 0, 56, 24
- playsewithpan SE_W172, -64
+ playsewithpan SE_W172, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 6
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 8, 1
createvisualtask sub_80A7B98, 0x3, 1, RGB_RED, 12, 1, 1
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
call AnimScript_82D2D18
delay 0x7
createsprite gUnknown_0857FE58, 0x2, 0, 0, 9
@@ -705,22 +705,22 @@ Move_PIN_MISSILE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_08596A5C, 0x2, 20, -8, -8, -8, 20, -32
delay 0xF
createsprite gUnknown_08596A5C, 0x2, 20, -8, 8, 8, 20, -40
delay 0x4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0x9
createsprite gUnknown_08596A5C, 0x2, 20, -8, 0, 0, 20, -32
delay 0x4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0xE
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
@@ -734,22 +734,22 @@ Move_ICICLE_SPEAR:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W196, -64
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
createsprite gUnknown_08596A74, 0x2, 20, -8, -8, -8, 20, -32
delay 0xF
createsprite gUnknown_08596A74, 0x2, 20, -8, 8, 8, 20, -40
delay 0x4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, -8, -8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0x9
createsprite gUnknown_08596A74, 0x2, 20, -8, 0, 0, 20, -32
delay 0x4
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
delay 0xE
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 2, 1
waitforvisualfinish
@@ -765,7 +765,7 @@ Move_TAKE_DOWN:
delay 0x23
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
createsprite gUnknown_08597358, 0x4, -10, 0, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -16, 0, 0, 4
waitforvisualfinish
@@ -782,19 +782,19 @@ Move_TAKE_DOWN:
Move_DOUBLE_EDGE:
loadspritegfx 0x2797
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_0859728C, 0x2, 2, 4, 2, 0x7FFF, 10, 0, 0
waitforvisualfinish
delay 0xA
- playsewithpan SE_W207, -64
- waitplaysewithpan SE_W207, -64, 0x8
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W207, SOUND_PAN_ATTACKER, 0x8
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 2, 4
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 0, 16, 16, RGB_WHITE
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x3
waitforvisualfinish
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x84, -10, 0, 1, 0
createsprite gUnknown_0857FE70, 0x2, 1, -32, 0, 0, 3
waitforvisualfinish
@@ -820,12 +820,12 @@ Move_POISON_STING:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_08596A44, 0x82, 20, 0, -8, 0, 20
waitforvisualfinish
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
call AnimScript_82D7A71
waitforvisualfinish
@@ -839,13 +839,13 @@ Move_TWINEEDLE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- loopsewithpan SE_W013B, -64, 0x6, 0x2
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x6, 0x2
createsprite gUnknown_08596A44, 0x82, 10, -4, 0, -4, 20
createsprite gUnknown_08596A44, 0x82, 20, 12, 10, 12, 20
delay 0x14
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 5, 1
createsprite gUnknown_08597370, 0x3, 0, -4, 1, 3
- loopsewithpan SE_W030, +63, 0x5, 0x2
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x2
delay 0x1
createsprite gUnknown_08597370, 0x3, 10, 12, 1, 3
waitforvisualfinish
@@ -905,29 +905,29 @@ AnimScript_82CA02D:
Move_LEECH_SEED:
loadspritegfx 0x2716
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gUnknown_085922BC, 0x82, 15, 0, 0, 24, 35, -32
delay 0x8
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gUnknown_085922BC, 0x82, 15, 0, -16, 24, 35, -40
delay 0x8
- playsewithpan SE_W077, -64
+ playsewithpan SE_W077, SOUND_PAN_ATTACKER
createsprite gUnknown_085922BC, 0x82, 15, 0, 16, 24, 35, -37
delay 0xC
- loopsewithpan SE_W039, +63, 0xA, 0x8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0xA, 0x8
waitforvisualfinish
end
Move_EMBER:
loadspritegfx 0x272D
- loopsewithpan SE_W052, -64, 0x5, 0x2
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x5, 0x2
createsprite gUnknown_085954D4, 0x82, 20, 0, -16, 24, 20, 1
delay 0x4
createsprite gUnknown_085954D4, 0x82, 20, 0, 0, 24, 20, 1
delay 0x4
createsprite gUnknown_085954D4, 0x82, 20, 0, 16, 24, 20, 1
delay 0x10
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call AnimScript_82CA135
call AnimScript_82CA135
call AnimScript_82CA135
@@ -945,7 +945,7 @@ Move_MEGA_PUNCH:
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gUnknown_08595F48, 0x3, 0, 0, 0, 50
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
delay 0x32
@@ -954,7 +954,7 @@ Move_MEGA_PUNCH:
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -993,11 +993,11 @@ Move_MEGA_KICK:
delay 0x2
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 16, RGB_BLACK
setalpha 0x80C
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gUnknown_08595F48, 0x3, 0, 0, 1, 50
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
delay 0x32
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
call AnimScript_82CA1E9
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 22, 1
@@ -1020,7 +1020,7 @@ Move_COMET_PUNCH:
AnimScript_82CA2D7:
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1053,7 +1053,7 @@ Move_SONIC_BOOM:
end
AnimScript_82CA372:
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_08593398, 0x82, 16, 0, 0, 0, 15
delay 0x4
return
@@ -1070,7 +1070,7 @@ Move_THUNDER_SHOCK:
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 0, -44, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 0x9
createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
waitforvisualfinish
@@ -1092,13 +1092,13 @@ Move_THUNDERBOLT:
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 0x7
createvisualtask sub_810A7DC, 0x5, -24, -52, 0
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 0x7
createvisualtask sub_810A7DC, 0x5, 0, -60, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
delay 0x9
createvisualtask sub_8116620, 0xA, 4, 0, 0, 13, 0
waitforvisualfinish
@@ -1114,7 +1114,7 @@ Move_THUNDERBOLT:
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 96, 40, 1, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 160, 40, 0, -32765
createsprite gUnknown_085957F8, 0x84, 0, 0, 16, 44, 224, 40, 2, -32765
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
delay 0x0
createvisualtask sub_8116620, 0xA, 1, 0, 2, 2, 0
delay 0x6
@@ -1125,7 +1125,7 @@ Move_THUNDERBOLT:
createvisualtask sub_8116620, 0xA, 1, 0, 6, 6, 0
waitforvisualfinish
delay 0x14
- waitplaysewithpan SE_W085B, +63, 0x13
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
call AnimScript_82D7BEA
waitforvisualfinish
delay 0x14
@@ -1141,9 +1141,9 @@ Move_THUNDER_WAVE:
waitforvisualfinish
delay 0xA
createvisualtask sub_810A7DC, 0x5, 0, -48, 0
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 0x14
- loopsewithpan SE_W085B, +63, 0xA, 0x4
+ loopsewithpan SE_W085B, SOUND_PAN_TARGET, 0xA, 0x4
createsprite gUnknown_08595840, 0x82, -16, -16
delay 0x4
createsprite gUnknown_08595840, 0x82, -16, 0
@@ -1171,24 +1171,24 @@ AnimScript_82CA648:
createsprite gUnknown_08597358, 0x82, -20, -20, 1, 2
createsprite gUnknown_08595E98, 0x83, -20, -12, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x82, 8, 0, 1, 2
createsprite gUnknown_08595E98, 0x83, 8, 8, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto AnimScript_82CA643
AnimScript_82CA6B9:
createsprite gUnknown_08597358, 0x82, 12, -20, 1, 2
createsprite gUnknown_08595E98, 0x83, 12, -12, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x82, -12, 0, 1, 2
createsprite gUnknown_08595E98, 0x83, -12, 8, 8, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
goto AnimScript_82CA643
Move_STOMP:
@@ -1196,19 +1196,19 @@ Move_STOMP:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
createsprite gUnknown_08595F60, 0x3, 0, -32, 15
delay 0x13
createsprite gUnknown_08597358, 0x2, 0, -8, 1, 1
createvisualtask sub_80D51AC, 0x2, 1, 0, 4, 9, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_TAIL_WHIP:
- loopsewithpan SE_W039, -64, 0x18, 0x3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x3
createvisualtask sub_80D5830, 0x2, 0, 12, 4, 2, 3
waitforvisualfinish
end
@@ -1217,7 +1217,7 @@ Move_CUT:
loadspritegfx 0x279A
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
delay 0x5
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
@@ -1229,14 +1229,14 @@ Move_CUT:
Move_HIDDEN_POWER:
loadspritegfx 0x27E9
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 31, 19), 12, 5, 1
delay 0x4
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
- playsewithpan SE_W179, -64
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gUnknown_08593A04, 0x2, 26, 0
createsprite gUnknown_08593A04, 0x2, 26, 42
createsprite gUnknown_08593A04, 0x2, 26, 84
@@ -1245,7 +1245,7 @@ Move_HIDDEN_POWER:
createsprite gUnknown_08593A04, 0x2, 26, 210
delay 0x34
setarg 0x7, 0xFFFF
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -7, -7, 11, 0, 0
createsprite gUnknown_08593A1C, 0x82, 0
createsprite gUnknown_08593A1C, 0x82, 32
@@ -1261,13 +1261,13 @@ Move_REVERSAL:
loadspritegfx 0x27FC
loadspritegfx 0x279F
loadspritegfx 0x2797
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gUnknown_0859728C, 0x2, 31, 3, 3, 0x7FFF, 8, 0, 0
waitforvisualfinish
delay 0x1E
createvisualtask sub_8115A04, 0x2, 31, 3, 2, 0, 10, 0x7FFF
delay 0xA
- playsewithpan SE_W179, -64
+ playsewithpan SE_W179, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE5D8, 0x2, 26, 0
createsprite gUnknown_085CE5D8, 0x2, 26, 42
createsprite gUnknown_085CE5D8, 0x2, 26, 84
@@ -1278,7 +1278,7 @@ Move_REVERSAL:
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 8, 0, 0
createsprite gUnknown_08595E98, 0x84, 0, 0, 10, 1, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
@@ -1304,13 +1304,13 @@ AnimScript_82CA996:
end
AnimScript_82CA99F:
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
goto AnimScript_82CA996
AnimScript_82CA9C8:
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createvisualtask sub_80D6388, 0x5, 0, 1, 6, 1, 0
goto AnimScript_82CA996
@@ -1323,7 +1323,7 @@ Move_SPIKE_CANNON:
setalpha 0x80C
createvisualtask sub_80D5C50, 0x5, 0, -4, 0, 4, 6, 8, 4
waitforvisualfinish
- loopsewithpan SE_W013B, -64, 0x5, 0x3
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x5, 0x3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
createsprite gUnknown_08596A44, 0x2, 10, -8, -8, -8, 20
createsprite gUnknown_08596A44, 0x2, 18, 0, 0, 0, 20
@@ -1333,7 +1333,7 @@ Move_SPIKE_CANNON:
createsprite gUnknown_08597370, 0x3, 0, 0, 1, 2
createsprite gUnknown_08597370, 0x3, 8, 8, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 7, 1
- loopsewithpan SE_W030, +63, 0x5, 0x3
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x5, 0x3
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -1343,7 +1343,7 @@ Move_SWORDS_DANCE:
loadspritegfx 0x2715
monbg ANIM_ATTACKER
setalpha 0x80C
- playsewithpan SE_W014, -64
+ playsewithpan SE_W014, SOUND_PAN_ATTACKER
createvisualtask sub_80D5830, 0x2, 0, 16, 6, 1, 4
createsprite gUnknown_08593380, 0x2, 0, 0
delay 0x16
@@ -1359,12 +1359,12 @@ Move_PSYCH_UP:
monbg ANIM_ATK_PARTNER
createvisualtask sub_8115B0C, 0x2, 1, 2, 6, 1, 11, 0
setalpha 0x80C
- loopsewithpan SE_W060B, -64, 0x5, 0xA
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x5, 0xA
createsprite gUnknown_08596548, 0x2, 0, 0, 0, 0
createvisualtask sub_80D5EB8, 0x5, 0, 5, 2560, 8, 0
delay 0x7F
delay 0x4
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
createvisualtask sub_8116620, 0x9, 2, 2, 10, 0, 1023
delay 0x1E
@@ -1382,7 +1382,7 @@ Move_DIZZY_PUNCH:
call AnimScript_82CAC77
createsprite gUnknown_08595E98, 0x85, 16, 8, 20, 1, 0
createsprite gUnknown_08597358, 0x84, 16, 0, 1, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08595F78, 0x83, 16, 8, 160, -32
createsprite gUnknown_08595F78, 0x83, 16, 8, -256, -40
createsprite gUnknown_08595F78, 0x83, 16, 8, 128, -16
@@ -1393,7 +1393,7 @@ Move_DIZZY_PUNCH:
call AnimScript_82CAC77
createsprite gUnknown_08595E98, 0x85, -16, -8, 20, 1, 0
createsprite gUnknown_08597358, 0x84, -16, -16, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08595F78, 0x83, -16, -8, 160, -32
createsprite gUnknown_08595F78, 0x83, -16, -8, -256, -40
createsprite gUnknown_08595F78, 0x83, -16, -8, 128, -16
@@ -1413,7 +1413,7 @@ AnimScript_82CAC77:
Move_FIRE_SPIN:
loadspritegfx 0x272D
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 47, 1
call AnimScript_82CACBF
call AnimScript_82CACBF
@@ -1440,7 +1440,7 @@ Move_FURY_CUTTER:
loadspritegfx 0x279A
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask sub_8107144, 0x2
jumpargeq 0x7, 0x0, AnimScript_82CADA7
goto AnimScript_82CADB9
@@ -1496,19 +1496,19 @@ Move_SELF_DESTRUCT:
end
AnimScript_82CAE9F:
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
delay 0x6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
delay 0x6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
delay 0x6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
delay 0x6
- playsewithpan SE_W120, -64
+ playsewithpan SE_W120, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
delay 0x6
return
@@ -1518,12 +1518,12 @@ Move_SLAM:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W004, -64
+ playsewithpan SE_W004, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE70, 0x2, 0, 20, 3, 0, 4
delay 0x1
createsprite gUnknown_085928D0, 0x2, 0, 0
delay 0x3
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
@@ -1539,10 +1539,10 @@ Move_SLAM:
Move_VINE_WHIP:
loadspritegfx 0x282F
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x6
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_085928E8, 0x82, 0, 0
delay 0x6
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 1
@@ -1552,12 +1552,12 @@ Move_DRILL_PECK:
loadspritegfx 0x2797
loadspritegfx 0x27B2
createsprite gUnknown_08592CD8, 0x2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
delay 0x2
- loopsewithpan SE_W030, +63, 0x4, 0x8
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x4, 0x8
createvisualtask sub_810EB88, 0x5
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
waitforvisualfinish
@@ -1575,28 +1575,28 @@ Move_WATERFALL:
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 23, 1
delay 0x5
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, 10, 10, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, -15, 0, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, 20, 10, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, 0, -10, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, -10, 15, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, 25, 20, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, -20, 20, 25, 0
delay 0x4
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
createsprite gUnknown_08595238, 0x2, 12, 0, 25, 0
waitforvisualfinish
delay 0xA
@@ -1609,7 +1609,7 @@ Move_WATERFALL:
end
AnimScript_82CB102:
- playsewithpan SE_W127, +63
+ playsewithpan SE_W127, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 17, 1
createsprite gUnknown_08597388, 0x3, 0, 20, 1, 1
createsprite gUnknown_08595250, 0x4, 0, 20
@@ -1665,26 +1665,26 @@ Move_EXPLOSION:
end
AnimScript_82CB312:
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 0, 0, 0, 1
delay 0x6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 24, -24, 0, 1
delay 0x6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, -16, 16, 0, 1
delay 0x6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, -24, -12, 0, 1
delay 0x6
- playsewithpan SE_W153, -64
+ playsewithpan SE_W153, SOUND_PAN_ATTACKER
createsprite gUnknown_0859371C, 0x3, 16, 16, 0, 1
delay 0x6
return
Move_DEFENSE_CURL:
loadspritegfx 0x27FA
- loopsewithpan SE_W161, -64, 0x12, 0x3
+ loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 0x12, 0x3
createvisualtask sub_811489C, 0x5, 0, 0
createvisualtask sub_815B338, 0x5
waitforvisualfinish
@@ -1698,7 +1698,7 @@ Move_PROTECT:
loadspritegfx 0x2828
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
- waitplaysewithpan SE_W115, -64, 0x10
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0x10
createsprite gUnknown_08592ADC, 0x2, 24, 0, 90
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -1710,7 +1710,7 @@ Move_DETECT:
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 1, 0, 9, 0x7FFF
delay 0x12
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE84, 0xD, 20, -20
waitforvisualfinish
delay 0xA
@@ -1737,15 +1737,15 @@ AnimScript_82CB45F:
end
AnimScript_82CB464:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
waitforvisualfinish
delay 0x14
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0xA
@@ -1753,47 +1753,47 @@ AnimScript_82CB464:
delay 0x5
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 30, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x3, 24, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x3, -24, -16, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x3, 8, 4, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x3, -16, 19, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, -18, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 2, 3, 9, 0, 31
goto AnimScript_82CB45F
AnimScript_82CB56A:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_80D52D0, 0x5, 0, 1, 0, 15, 1
createvisualtask sub_8116620, 0xA, 2, 3, 0, 9, 31
waitforvisualfinish
delay 0x14
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0x5
createvisualtask sub_815C3A8, 0x5
delay 0x7
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 8, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
delay 0xE
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 12, -6, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
delay 0xE
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, -12, -6, 1, 1
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
@@ -1801,19 +1801,19 @@ AnimScript_82CB56A:
goto AnimScript_82CB45F
AnimScript_82CB637:
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
waitforvisualfinish
delay 0x5
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 10, 4, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x6
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, -10, -4, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
goto AnimScript_82CB45F
@@ -1824,7 +1824,7 @@ AnimScript_82CB6B3:
delay 0xA
createsprite gUnknown_0857FE28, 0x2, 10, 2
delay 0xC
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
goto AnimScript_82CB45F
@@ -1833,14 +1833,14 @@ Move_SAFEGUARD:
loadspritegfx 0x2804
monbg ANIM_ATK_PARTNER
setalpha 0x808
- playsewithpan SE_W208, -64
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
createsprite gUnknown_08593C64, 0x2
delay 0x4
createsprite gUnknown_08593C64, 0x2
delay 0x4
createsprite gUnknown_08593C64, 0x2
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 0x2, 10, 0, 2, 0, 10, 0x7FFF
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -1876,7 +1876,7 @@ Move_VICE_GRIP:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08593590, 0x2, 0
createsprite gUnknown_08593590, 0x2, 1
delay 0x9
@@ -1894,7 +1894,7 @@ Move_GUILLOTINE:
setalpha 0x80C
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
waitbgfadein
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_085935D0, 0x2, 0
createsprite gUnknown_085935D0, 0x2, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0
@@ -1904,7 +1904,7 @@ Move_GUILLOTINE:
createvisualtask sub_80D52D0, 0x5, 1, 4, 0, 8, 1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 8, 0, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -1918,10 +1918,10 @@ Move_PAY_DAY:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085934D8, 0x2, 20, 0, 0, 0, 1152
waitforvisualfinish
- playsewithpan SE_W006, +63
+ playsewithpan SE_W006, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x1, 0, 0, 1, 2
createsprite gUnknown_085934F0, 0x2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 6, 1
@@ -1932,7 +1932,7 @@ Move_PAY_DAY:
Move_OUTRAGE:
loadspritegfx 0x272D
- loopsewithpan SE_W082, -64, 0x8, 0x3
+ loopsewithpan SE_W082, SOUND_PAN_ATTACKER, 0x8, 0x3
createvisualtask sub_8115A04, 0x2, 7, 2, 5, 3, 8, 430
createvisualtask sub_80D5830, 0x2, 0, 12, 6, 5, 4
delay 0x0
@@ -1981,7 +1981,7 @@ Move_SPARK:
loadspritegfx 0x271B
delay 0x0
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859574C, 0x0, 32, 24, 190, 12, 0, 1, 0
delay 0x0
createsprite gUnknown_0859574C, 0x0, 80, 24, 22, 12, 0, 1, 0
@@ -1990,7 +1990,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
delay 0xA
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 5, 5, 23551
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859574C, 0x0, 100, 24, 60, 10, 0, 1, 0
createsprite gUnknown_0859574C, 0x0, 170, 24, 42, 11, 0, 1, 1
delay 0x0
@@ -1999,7 +1999,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
delay 0x14
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 7, 7, 23551
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 0, 20, 0, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 64, 20, 1, 0
createsprite gUnknown_085957F8, 0x4, 0, 0, 32, 12, 128, 20, 0, 0
@@ -2013,7 +2013,7 @@ Move_SPARK:
createvisualtask sub_8115A04, 0x2, 3, -31, 1, 0, 0, 23551
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x4
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -2024,12 +2024,12 @@ Move_SPARK:
Move_ATTRACT:
loadspritegfx 0x27E8
- loopsewithpan SE_W204, -64, 0xC, 0x3
+ loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 0xC, 0x3
createvisualtask sub_80D5EB8, 0x5, 0, 12, 4096, 4, 0
delay 0xF
createsprite gUnknown_085939A0, 0x83, 20, -8
waitforvisualfinish
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gUnknown_085939B8, 0x83, 160, -32
createsprite gUnknown_085939B8, 0x83, -256, -40
createsprite gUnknown_085939B8, 0x83, 128, -16
@@ -2060,7 +2060,7 @@ Move_GROWTH:
AnimScript_82CBDC0:
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -3, -3, 16, 0, 0
return
@@ -2073,12 +2073,12 @@ Move_WHIRLWIND:
createsprite gUnknown_085963D4, 0x2, 0, 24, 1, 60, 4
createsprite gUnknown_085963D4, 0x2, 0, 32, 1, 60, 0
delay 0x5
- loopsewithpan SE_W104, +63, 0xA, 0x4
+ loopsewithpan SE_W104, SOUND_PAN_TARGET, 0xA, 0x4
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 15, 1
delay 0x1D
createvisualtask sub_80D5830, 0x2, 1, 12, 6, 1, 5
delay 0x7
- playsewithpan SE_W081, +63
+ playsewithpan SE_W081, SOUND_PAN_TARGET
createvisualtask sub_80D5DB0, 0x5, 1, 8
waitforvisualfinish
end
@@ -2093,7 +2093,7 @@ Move_CONFUSE_RAY:
createsprite gUnknown_08596D14, 0x82, 28, 0, 288
waitforvisualfinish
setalpha 0x808
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_08596D2C, 0x82, 0, -16
waitforvisualfinish
delay 0x0
@@ -2118,10 +2118,10 @@ Move_LOCK_ON:
Move_MEAN_LOOK:
loadspritegfx 0x27CB
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 16, RGB_BLACK
- loopsewithpan SE_W109, +63, 0xF, 0x4
- waitplaysewithpan SE_W043, +63, 0x55
+ loopsewithpan SE_W109, SOUND_PAN_TARGET, 0xF, 0x4
+ waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55
createsprite gUnknown_085CE104, 0x2
delay 0x78
createsprite gUnknown_08597274, 0x2, 1, 2, 16, 0, RGB_BLACK
@@ -2134,20 +2134,20 @@ Move_ROCK_THROW:
loadspritegfx 0x274A
createsprite gUnknown_085972D8, 0x82, 6, 1, 15, 1
createsprite gUnknown_08596B04, 0x82, 0, 1, 0, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 20, 1
delay 0x6
createsprite gUnknown_08596B04, 0x82, -15, 1, -10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596B04, 0x82, 23, 2, 10, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2156,16 +2156,16 @@ Move_ROCK_SLIDE:
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085972D8, 0x2, 7, 1, 11, 1
createsprite gUnknown_08596B04, 0x82, -5, 1, -5, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 5, 0, 6, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 19, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, -23, 2, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 0, 5, 50, 1
createvisualtask sub_80D51AC, 0x2, 3, 0, 5, 50, 1
delay 0x2
@@ -2177,28 +2177,28 @@ Move_ROCK_SLIDE:
AnimScript_82CC083:
createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 28, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, -10, 1, -5, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 10, 0, 6, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 24, 1, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, -32, 2, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, -20, 0, -10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08596B04, 0x82, 30, 2, 10, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x2
return
@@ -2211,7 +2211,7 @@ Move_THIEF:
setalpha 0x80C
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x6
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 8, 1
waitforvisualfinish
@@ -2242,22 +2242,22 @@ Move_BUBBLE_BEAM:
AnimScript_82CC1AD:
createsprite gUnknown_08595068, 0x2, 18, 0, 35, 70, 0, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 20, 40, -10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 10, -60, 0, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, -10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 256, 50
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
delay 0x3
return
@@ -2271,11 +2271,11 @@ Move_ICY_WIND:
playsewithpan SE_W196, 0
waitbgfadein
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0x0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
call AnimScript_82CC2A8
delay 0x5
call AnimScript_82CC2A8
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
delay 0x37
call AnimScript_82D78F8
waitforvisualfinish
@@ -2301,12 +2301,12 @@ AnimScript_82CC2A8:
Move_SMOKESCREEN:
loadspritegfx 0x2720
loadspritegfx 0x2721
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE050, 0x82, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 0x2
delay 0x2
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createsprite gUnknown_085CE038, 0x84, 0, -12, 104, 0, 75
createsprite gUnknown_085CE038, 0x84, 0, -12, 72, 1, 75
createsprite gUnknown_085CE038, 0x84, 0, -6, 56, 1, 75
@@ -2328,7 +2328,7 @@ Move_CONVERSION:
monbgprio_28 ANIM_ATTACKER
setalpha 0x10
delay 0x0
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 0x2, -24, -24
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, -24
@@ -2337,7 +2337,7 @@ Move_CONVERSION:
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, -24
delay 0x3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 0x2, -24, -8
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, -8
@@ -2346,7 +2346,7 @@ Move_CONVERSION:
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, -8
delay 0x3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 0x2, -24, 8
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, 8
@@ -2355,7 +2355,7 @@ Move_CONVERSION:
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, 8
delay 0x3
- playsewithpan SE_W129, -64
+ playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gUnknown_08592E74, 0x2, -24, 24
delay 0x3
createsprite gUnknown_08592E74, 0x2, -8, 24
@@ -2364,7 +2364,7 @@ Move_CONVERSION:
delay 0x3
createsprite gUnknown_08592E74, 0x2, 24, 24
delay 0x14
- playsewithpan SE_W112, -64
+ playsewithpan SE_W112, SOUND_PAN_ATTACKER
createvisualtask sub_8115D94, 0x2, 10018, 1, 1, 14335, 12, 0, 0
delay 0x6
createvisualtask sub_81022D4, 0x5
@@ -2380,7 +2380,7 @@ Move_CONVERSION_2:
monbgprio_2A ANIM_TARGET
setalpha 0x1000
delay 0x0
- playsewithpan SE_W112, +63
+ playsewithpan SE_W112, SOUND_PAN_TARGET
createsprite gUnknown_08592EA4, 0x2, -24, -24, 60
createsprite gUnknown_08592EA4, 0x2, -8, -24, 65
createsprite gUnknown_08592EA4, 0x2, 8, -24, 70
@@ -2399,21 +2399,21 @@ Move_CONVERSION_2:
createsprite gUnknown_08592EA4, 0x2, 24, 24, 135
createvisualtask sub_81023E0, 0x5
delay 0x3C
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
delay 0xA
- playsewithpan SE_W129, +63
+ playsewithpan SE_W129, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -2425,14 +2425,14 @@ Move_ROLLING_KICK:
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x6
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
createsprite gUnknown_08595EE0, 0x2, -24, 0, 48, 10, 160, 0
delay 0x5
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
waitforvisualfinish
@@ -2444,7 +2444,7 @@ Move_ROLLING_KICK:
Move_HEADBUTT:
loadspritegfx 0x2797
createsprite gUnknown_08592CD8, 0x2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
@@ -2453,7 +2453,7 @@ Move_HEADBUTT:
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 0x2, 2
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2461,7 +2461,7 @@ Move_HORN_ATTACK:
loadspritegfx 0x2797
loadspritegfx 0x2724
createsprite gUnknown_08592CD8, 0x2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
@@ -2471,7 +2471,7 @@ Move_HORN_ATTACK:
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08592CD8, 0x2, 2
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -2490,14 +2490,14 @@ AnimScript_82CC7B8:
createsprite gUnknown_08592F44, 0x84, 8, 8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto AnimScript_82CC7A5
AnimScript_82CC7DE:
createsprite gUnknown_08592F44, 0x84, -8, -8, 10
waitforvisualfinish
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
goto AnimScript_82CC7A5
Move_HORN_DRILL:
@@ -2512,7 +2512,7 @@ AnimScript_82CC821:
waitbgfadein
setalpha 0x80C
createsprite gUnknown_08592CD8, 0x2, 0
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x2
createsprite gUnknown_08592CD8, 0x2, 1
@@ -2522,37 +2522,37 @@ AnimScript_82CC821:
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
createsprite gUnknown_085973E8, 0x83, 0, 0, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 0, 2, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, -4, 3, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, -8, -5, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 4, -12, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 16, 0, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 5, 18, 1, 3
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, -17, 12, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, -21, -15, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 8, -27, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973E8, 0x83, 32, 0, 1, 2
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08592CD8, 0x2, 2
waitforvisualfinish
@@ -2575,15 +2575,15 @@ Move_THRASH:
createvisualtask sub_8104CA4, 0x2
createsprite gUnknown_08595EB0, 0x83, 1, 10, 0
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x1C
createsprite gUnknown_08595EB0, 0x83, 1, 10, 1
createvisualtask sub_80D5484, 0x2, 1, 4, 0, 7, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1C
createsprite gUnknown_08595EB0, 0x83, 1, 10, 3
createvisualtask sub_80D5484, 0x2, 1, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
end
Move_SING:
@@ -2591,7 +2591,7 @@ Move_SING:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
- panse_1B SE_W047, -64, +63, +2, 0x0
+ panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createsprite gUnknown_08593008, 0x82, 7, 0, 12
delay 0x5
createsprite gUnknown_08593008, 0x82, 6, 1, 12
@@ -2630,7 +2630,7 @@ Move_LOW_KICK:
delay 0x4
createsprite gUnknown_08597358, 0x82, -8, 8, 1, 2
createvisualtask sub_80D6134, 0x2, 6, 384, 1, 2
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 1, 4
end
@@ -2649,7 +2649,7 @@ Move_FISSURE:
loadspritegfx 0x275A
createvisualtask sub_81152DC, 0x3, 5, 10, 50
createvisualtask sub_81152DC, 0x3, 1, 10, 50
- playsewithpan SE_W089, +63
+ playsewithpan SE_W089, SOUND_PAN_TARGET
delay 0x8
call AnimScript_82CCBFF
delay 0xF
@@ -2677,7 +2677,7 @@ AnimScript_82CCBFF:
createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -16, -10, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -52, -18, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -32, -16, 24
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
AnimScript_82CCC50:
@@ -2685,7 +2685,7 @@ AnimScript_82CCC50:
createsprite gUnknown_085971FC, 0x82, 1, 0, 16, -38, -10, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 14, -20, -18, 24
createsprite gUnknown_085971FC, 0x82, 1, 1, 12, -36, -16, 24
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
return
Move_DIG:
@@ -2727,7 +2727,7 @@ AnimScript_82CCD06:
delay 0x10
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
- playsewithpan SE_W025B, -64
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
clearmonbg ANIM_ATTACKER
goto AnimScript_82CCCAA
@@ -2736,16 +2736,16 @@ AnimScript_82CCD6A:
createsprite gUnknown_085971FC, 0x2, 0, 0, 16, 4, -10, 18
createsprite gUnknown_085971FC, 0x2, 0, 1, 14, 4, -18, 18
createsprite gUnknown_085971FC, 0x2, 0, 1, 12, 4, -16, 18
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 0x20
return
Move_MEDITATE:
call AnimScript_82D7CD1
createvisualtask sub_810F7D4, 0x2
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 0x10
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
call AnimScript_82D7CDD
end
@@ -2755,15 +2755,15 @@ Move_AGILITY:
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 4, 4
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 10
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0xC
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0xC
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0xC
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0xC
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0xC
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -2777,11 +2777,11 @@ Move_QUICK_ATTACK:
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 0x4
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08597358, 0x84, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2795,16 +2795,16 @@ Move_RAGE:
setalpha 0x80C
createvisualtask sub_80A7B98, 0x3, 0, RGB_RED, 10, 0, 2
createsprite gUnknown_0859368C, 0x2, 0, -20, -28
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
delay 0x14
createsprite gUnknown_0859368C, 0x2, 0, 20, -28
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x4
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x2, 1, 1, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
end
@@ -2812,7 +2812,7 @@ Move_RAGE:
Move_TELEPORT:
call AnimScript_82D7CD1
createvisualtask sub_810F83C, 0x2
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 0xF
call AnimScript_82D7CDD
waitforvisualfinish
@@ -2822,23 +2822,23 @@ Move_DOUBLE_TEAM:
createvisualtask sub_81029B4, 0x2
setalpha 0x80C
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x20
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x18
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x10
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
delay 0x8
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -2848,7 +2848,7 @@ Move_DOUBLE_TEAM:
Move_MINIMIZE:
setalpha 0x80A
createvisualtask sub_8104674, 0x2
- loopsewithpan SE_W107, -64, 0x22, 0x3
+ loopsewithpan SE_W107, SOUND_PAN_ATTACKER, 0x22, 0x3
waitforvisualfinish
blendoff
end
@@ -2857,11 +2857,11 @@ Move_METRONOME:
loadspritegfx 0x2750
loadspritegfx 0x27E1
createsprite gUnknown_08593114, 0xB, 0, 100
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_085931BC, 0xC, 0
delay 0x18
- loopsewithpan SE_W039, -64, 0x16, 0x3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
waitforvisualfinish
end
@@ -2879,7 +2879,7 @@ AnimScript_82CCF99:
AnimScript_82CCFA9:
createsprite gUnknown_0857FE88, 0x2, 0, -24, 0, 0, 10, 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D6134, 0x2, 16, 96, 0, 2
waitforvisualfinish
@@ -2890,14 +2890,14 @@ AnimScript_82CCFA9:
AnimScript_82CCFE6:
loadspritegfx 0x2797
createvisualtask sub_8101C94, 0x2, 0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
playse SE_BAN
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 40, 1
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 40, 1
createsprite gUnknown_085973E8, 0x84, 0, 0, 1, 0
- loopsewithpan SE_W025B, +63, 0x8, 0x3
+ loopsewithpan SE_W025B, SOUND_PAN_TARGET, 0x8, 0x3
waitforvisualfinish
createvisualtask sub_8101C94, 0x2, 1
goto AnimScript_82CCF98
@@ -2907,9 +2907,9 @@ Move_AMNESIA:
call AnimScript_82D7CD1
delay 0x8
createsprite gUnknown_08596744, 0x14
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 0x36
- loopsewithpan SE_W118, -64, 0x10, 0x3
+ loopsewithpan SE_W118, SOUND_PAN_ATTACKER, 0x10, 0x3
waitforvisualfinish
call AnimScript_82D7CDD
end
@@ -2917,18 +2917,18 @@ Move_AMNESIA:
Move_KINESIS:
loadspritegfx 0x275B
loadspritegfx 0x2771
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
createsprite gUnknown_085966DC, 0x14
createsprite gUnknown_08593344, 0x13, 32, -8, 0
createsprite gUnknown_08593344, 0x13, 32, 16, 1
- loopsewithpan SE_W109, -64, 0x15, 0x2
+ loopsewithpan SE_W109, SOUND_PAN_ATTACKER, 0x15, 0x2
delay 0x3C
- playsewithpan SE_W146, -64
+ playsewithpan SE_W146, SOUND_PAN_ATTACKER
delay 0x1E
- loopsewithpan SE_W146, -64, 0x14, 0x2
+ loopsewithpan SE_W146, SOUND_PAN_ATTACKER, 0x14, 0x2
delay 0x46
- playsewithpan SE_W207B, -64
+ playsewithpan SE_W207B, SOUND_PAN_ATTACKER
waitforvisualfinish
call AnimScript_82D7CDD
end
@@ -2937,14 +2937,14 @@ Move_GLARE:
loadspritegfx 0x2808
loadspritegfx 0x27EA
createvisualtask sub_815E114, 0x5, 0
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8116620, 0x5, 1, 0, 0, 16, 0
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
createvisualtask sub_81064F8, 0x5
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
delay 0x2
createvisualtask sub_810A094, 0x3, 20, 1, 0
waitforvisualfinish
@@ -2954,12 +2954,12 @@ Move_GLARE:
Move_BARRAGE:
loadspritegfx 0x280E
createvisualtask sub_815E47C, 0x3
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 0x18
createsprite gUnknown_085972D8, 0x2, 8, 1, 40, 1
createvisualtask sub_80D51AC, 0x3, 1, 0, 4, 20, 1
createvisualtask sub_80D51AC, 0x3, 3, 0, 4, 20, 1
- loopsewithpan SE_W070, +63, 0x8, 0x2
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0x2
end
Move_SKY_ATTACK:
@@ -2981,7 +2981,7 @@ AnimScript_82CD1A0:
delay 0xC
createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
createvisualtask sub_81152DC, 0x5, 0, 2, 16
- loopsewithpan SE_W287, -64, 0x4, 0x8
+ loopsewithpan SE_W287, SOUND_PAN_ATTACKER, 0x4, 0x8
createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
delay 0x14
createvisualtask sub_8116620, 0xA, 2, 1, 15, 0, 0x7FFF
@@ -2998,7 +2998,7 @@ AnimScript_82CD217:
delay 0xC
createvisualtask sub_8116620, 0xA, 2, 1, 8, 0, 0
createvisualtask sub_81152DC, 0x5, 0, 2, 16
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
delay 0x8
createvisualtask sub_8116620, 0xA, 2, 1, 0, 15, 0x7FFF
delay 0x14
@@ -3034,7 +3034,7 @@ AnimScript_82CD28E:
goto AnimScript_82CD184
Move_FLASH:
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_8117494, 0x2
waitforvisualfinish
end
@@ -3042,7 +3042,7 @@ Move_FLASH:
Move_SPLASH:
createvisualtask sub_8104938, 0x2, 0, 3
delay 0x8
- loopsewithpan SE_W039, -64, 0x26, 0x3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x3
waitforvisualfinish
end
@@ -3050,7 +3050,7 @@ Move_ACID_ARMOR:
monbg ANIM_ATTACKER
setalpha 0xF
createvisualtask sub_815D240, 0x2, 0
- playsewithpan SE_W151, -64
+ playsewithpan SE_W151, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3066,7 +3066,7 @@ Move_SHARPEN:
Move_SUPER_FANG:
loadspritegfx 0x27D0
createvisualtask sub_80D5484, 0x2, 0, 1, 0, 20, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 48, 1
createvisualtask sub_80A7B98, 0x2, 0, RGB(31, 6, 1), 12, 4, 1
@@ -3075,7 +3075,7 @@ Move_SUPER_FANG:
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x4
createsprite gUnknown_08592F74, 0x82
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 2143, 14, 0x7FFF, 14
createvisualtask sub_80D51AC, 0x2, 1, 0, 7, 12, 1
@@ -3086,11 +3086,11 @@ Move_SUPER_FANG:
Move_SLASH:
loadspritegfx 0x27C7
createsprite gUnknown_08592D2C, 0x82, 1, -8, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08592D2C, 0x82, 1, 8, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3102,11 +3102,11 @@ Move_STRUGGLE:
createvisualtask sub_80D5484, 0x2, 0, 3, 0, 12, 4
createsprite gUnknown_08593B80, 0x2, 0, 0, 2
createsprite gUnknown_08593B80, 0x2, 0, 1, 2
- loopsewithpan SE_W029, -64, 0xC, 0x4
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0xC, 0x4
waitforvisualfinish
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3120,7 +3120,7 @@ Move_SKETCH:
waitforvisualfinish
clearmonbg ANIM_TARGET
createvisualtask sub_8104938, 0x2, 0, 2
- loopsewithpan SE_W039, -64, 0x26, 0x2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x26, 0x2
end
Move_NIGHTMARE:
@@ -3130,7 +3130,7 @@ Move_NIGHTMARE:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8111C50, 0x2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 40, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
restorebg
@@ -3140,7 +3140,7 @@ Move_NIGHTMARE:
AnimScript_82CD4CF:
createvisualtask sub_80A7B98, 0x2, 0, RGB_WHITE, 10, 2, 1
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 32, 1
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3151,11 +3151,11 @@ Move_FLAIL:
monbg ANIM_TARGET
setalpha 0x80C
createvisualtask sub_815C770, 0x2, 0
- loopsewithpan SE_W029, -64, 0x8, 0x2
+ loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 0x8, 0x2
waitforvisualfinish
createsprite gUnknown_085973A0, 0x83, 1, 3
createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -3163,12 +3163,12 @@ Move_FLAIL:
Move_SPITE:
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
monbg ANIM_DEF_PARTNER
createvisualtask sub_8115A04, 0x2, 2, 2, 6, 0, 8, 0x7FFF
createvisualtask sub_8111E50, 0x2
- loopsewithpan SE_W060, +63, 0x14, 0x3
+ loopsewithpan SE_W060, SOUND_PAN_TARGET, 0x14, 0x3
waitforvisualfinish
restorebg
waitbgfadein
@@ -3190,11 +3190,11 @@ AnimScript_82CD57E:
delay 0x0
setalpha 0x809
createvisualtask sub_80A8BC4, 0x2, 28968, 10
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -3216,13 +3216,13 @@ Move_FORESIGHT:
setalpha 0x10
createsprite gUnknown_085CE8C4, 0x82, 1
delay 0x11
- loopsewithpan SE_W166, +63, 0x10, 0x4
+ loopsewithpan SE_W166, SOUND_PAN_TARGET, 0x10, 0x4
delay 0x30
delay 0x18
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
delay 0xA
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W197, +63
+ playsewithpan SE_W197, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -3231,16 +3231,16 @@ Move_FORESIGHT:
Move_DESTINY_BOND:
loadspritegfx 0x27CC
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_81123C4, 0x5, 0, 48
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 0x30
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 24, 1
createvisualtask sub_8116664, 0x2, 6, 1, 0, 12, 30653
delay 0x18
createvisualtask sub_8116664, 0x2, 6, 1, 12, 0, 30653
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3250,7 +3250,7 @@ Move_DESTINY_BOND:
Move_ENDURE:
loadspritegfx 0x27C8
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call AnimScript_82CD6C7
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
@@ -3277,13 +3277,13 @@ Move_CHARM:
loadspritegfx 0x27E2
createvisualtask sub_815C478, 0x5, 0, 2, 0
createsprite gUnknown_08593970, 0x3, 0, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 0xF
createsprite gUnknown_08593970, 0x3, -20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 0xF
createsprite gUnknown_08593970, 0x3, 20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
end
@@ -3298,7 +3298,7 @@ Move_ROLLOUT:
waitforvisualfinish
createvisualtask sub_80D6388, 0x2, 0, 1, 30, 1, 0
createsprite gUnknown_08597358, 0x4, 0, 0, 1, 2
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -3308,44 +3308,44 @@ Move_FALSE_SWIPE:
loadspritegfx 0x282E
loadspritegfx 0x2797
createsprite gUnknown_08592D44, 0x82
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 0x10
createsprite gUnknown_08592D5C, 0x82, 0
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 16
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 32
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 48
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 64
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08592D5C, 0x82, 80
delay 0x2
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 6, 1
createsprite gUnknown_08597358, 0x84, 0, 0, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_SWAGGER:
loadspritegfx 0x2766
loadspritegfx 0x2767
createvisualtask sub_8104AB4, 0x2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08593658, 0x2
- loopsewithpan SE_W207, -64, 0x4, 0x2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
waitforvisualfinish
delay 0x18
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 0xC
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
end
@@ -3356,14 +3356,14 @@ Move_MILK_DRINK:
monbg ANIM_TARGET
createsprite gUnknown_08592B3C, 0x2
delay 0x28
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 0xC
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
delay 0x14
- playsewithpan SE_W152, -64
+ playsewithpan SE_W152, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0859381C, 0x3, 0, 0, 1, 0
- playsewithpan SE_W208, -64
+ playsewithpan SE_W208, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
call AnimScript_82D7A28
@@ -3382,13 +3382,13 @@ AnimScript_82CD8C8:
AnimScript_82CD8C9:
createvisualtask sub_81152DC, 0x5, 5, 0, 50
createvisualtask sub_81152DC, 0x5, 4, 0, 50
- loopsewithpan SE_W070, +63, 0x8, 0xA
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
goto AnimScript_82CD8C8
AnimScript_82CD8EE:
createvisualtask sub_81152DC, 0x5, 5, 0, 50
createvisualtask sub_81152DC, 0x5, 4, 0, 50
- loopsewithpan SE_W070, +63, 0x8, 0xA
+ loopsewithpan SE_W070, SOUND_PAN_TARGET, 0x8, 0xA
delay 0xA
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, 0, 14, 0x7FFF, 14
delay 0x10
@@ -3401,15 +3401,15 @@ Move_RAPID_SPIN:
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, 0x2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 0x2, 0, 2, 0
- loopsewithpan SE_W013B, -64, 0x8, 0x4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D6388, 0x2, 0, 1, 10, 1, 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 0x8
createvisualtask sub_815ADB0, 0x2, 0, 2, 1
- loopsewithpan SE_W013B, -64, 0x8, 0x4
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -3453,7 +3453,7 @@ AnimScript_82CDA55:
createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
createvisualtask sub_810577C, 0x2
- loopsewithpan SE_W013B, -64, 0x8, 0x3
+ loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 0x8, 0x3
waitforvisualfinish
delay 0x1
createvisualtask sub_8117F60, 0x2
@@ -3462,19 +3462,19 @@ AnimScript_82CDA55:
delay 0x12
createvisualtask sub_8105810, 0x2
delay 0x2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_085973B8, 0x82, 1, 0, -12, 3
delay 0xA
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_085973B8, 0x82, 1, 0, 12, 3
delay 0xA
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_085973B8, 0x82, 1, 0, 0, 3
waitforvisualfinish
createvisualtask sub_8105AAC, 0x2
delay 0xA
createvisualtask sub_810599C, 0x2
- loopsewithpan SE_W104, -64, 0x8, 0x4
+ loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 0x8, 0x4
waitforvisualfinish
restorebg
waitbgfadeout
@@ -3497,19 +3497,19 @@ Move_UPROAR:
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gUnknown_08593BB8, 0x2, 0, 29, -12, 0
createsprite gUnknown_08593BB8, 0x2, 0, -12, -29, 1
delay 0x10
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gUnknown_08593BB8, 0x2, 0, 12, -29, 1
createsprite gUnknown_08593BB8, 0x2, 0, -29, -12, 0
delay 0x10
createvisualtask sub_8106D90, 0x2, 0
createsprite gUnknown_08593898, 0x3, 0, 0, 0, 0, 31, 8
- playsewithpan SE_W253, -64
+ playsewithpan SE_W253, SOUND_PAN_ATTACKER
createsprite gUnknown_08593BB8, 0x2, 0, 24, -24, 1
createsprite gUnknown_08593BB8, 0x2, 0, -24, -24, 0
waitforvisualfinish
@@ -3521,7 +3521,7 @@ Move_HEAT_WAVE:
createvisualtask sub_8116848, 0x5, 10261, 0, 6, 6, RGB_RED
createvisualtask sub_8110BCC, 0x5, 1
createvisualtask sub_810A060, 0x6, 6, 31
- panse_1B SE_W257, -64, +63, +2, 0x0
+ panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
delay 0x4
createvisualtask sub_8109DBC, 0x5
delay 0xC
@@ -3558,10 +3558,10 @@ Move_TORMENT:
waitforvisualfinish
createvisualtask sub_80A7B98, 0x2, 1, RGB_RED, 10, 1, 1
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
delay 0x14
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_MEMENTO:
@@ -3570,9 +3570,9 @@ Move_MEMENTO:
createvisualtask sub_81143C0, 0x2
delay 0x1
createvisualtask sub_8113BAC, 0x5
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
delay 0x30
- playsewithpan SE_W060B, -64
+ playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8114470, 0x2
delay 0xC
@@ -3580,7 +3580,7 @@ Move_MEMENTO:
delay 0x1
monbg_22 ANIM_TARGET
createvisualtask sub_8113E78, 0x5
- playsewithpan SE_W060, +63
+ playsewithpan SE_W060, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg_23 ANIM_TARGET
delay 0x1
@@ -3592,7 +3592,7 @@ Move_FACADE:
loadspritegfx 0x2803
createvisualtask sub_815DCA4, 0x2, 0, 3
createvisualtask sub_815DF0C, 0x2, 0, 72
- loopsewithpan SE_W207, -64, 0x18, 0x3
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x18, 0x3
end
Move_SMELLING_SALT:
@@ -3602,22 +3602,22 @@ Move_SMELLING_SALT:
createsprite gUnknown_085CE864, 0x82, 1, 1, 2
delay 0x20
createvisualtask sub_815E840, 0x3, 1, 2
- loopsewithpan SE_W003, +63, 0xC, 0x2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 0xC, 0x2
waitforvisualfinish
delay 0x4
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 6, 2
createsprite gUnknown_085CE894, 0x82, 1, 8, 3
- loopsewithpan SE_W207B, +63, 0x10, 0x3
+ loopsewithpan SE_W207B, SOUND_PAN_TARGET, 0x10, 0x3
end
Move_FOLLOW_ME:
loadspritegfx 0x2750
createsprite gUnknown_085931D4, 0x2, 0
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 0x12
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
delay 0x47
- loopsewithpan SE_W039, -64, 0x16, 0x3
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x16, 0x3
end
Move_CHARGE:
@@ -3629,26 +3629,26 @@ Move_CHARGE:
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 60, 2, 12
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0x1E
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0x1E
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
createsprite gUnknown_0859595C, 0x2, 0
delay 0x19
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0x14
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0xF
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0xA
delay 0x6
- loopsewithpan SE_W268, -64, 0x6, 0x5
+ loopsewithpan SE_W268, SOUND_PAN_ATTACKER, 0x6, 0x5
waitforvisualfinish
createsprite gUnknown_0859598C, 0x2, 0, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
@@ -3660,19 +3660,19 @@ Move_TAUNT:
loadspritegfx 0x27E1
loadspritegfx 0x2767
createsprite gUnknown_08593114, 0xB, 0, 45
- playsewithpan SE_W118, -64
+ playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_0859324C, 0xC, 0
delay 0x4
- loopsewithpan SE_W039, -64, 0x10, 0x2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x10, 0x2
waitforvisualfinish
delay 0x8
createsprite gUnknown_0859368C, 0x82, 1, -20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
waitforvisualfinish
delay 0xC
createsprite gUnknown_0859368C, 0x82, 1, 20, -28
- playsewithpan SE_W207B, +63
+ playsewithpan SE_W207B, SOUND_PAN_TARGET
end
Move_HELPING_HAND:
@@ -3717,7 +3717,7 @@ Move_SUPERPOWER:
monbgprio_28 ANIM_ATTACKER
setalpha 0x80C
createsprite gUnknown_08595FEC, 0x82, 0
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
delay 0x14
createsprite gUnknown_085972D8, 0x2, 4, 1, 180, 1
createvisualtask sub_8159244, 0x5, 234, 0
@@ -3733,10 +3733,10 @@ Move_SUPERPOWER:
createsprite gUnknown_08596004, 0x29, 60, 288, 3, 88
delay 0x4A
createsprite gUnknown_0859601C, 0x83, 0
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 0x10
createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 16, 1
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -3749,10 +3749,10 @@ Move_RECYCLE:
setalpha 0x1000
delay 0x1
createsprite gUnknown_085CE9B0, 0x2
- loopsewithpan SE_W036, -64, 0x18, 0x3
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x18, 0x3
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 2, 1
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_ATTACKER
@@ -3773,19 +3773,19 @@ AnimScript_82CE0A7:
delay 0x4
delay 0x1
createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -3800,25 +3800,25 @@ AnimScript_82CE154:
createsprite gUnknown_08595F90, 0x3, 1, 0, 0, 90, 10
delay 0x1
createsprite gUnknown_08597358, 0x3, -18, -18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 0x14
createsprite gUnknown_0857FE28, 0x2, 3, 8
delay 0x5
createsprite gUnknown_08597358, 0x3, 18, 18, 1, 1
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
delay 0x14
createvisualtask sub_80D5C50, 0x2, 0, -24, 0, 24, 10, 24, 3
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 6, RGB_BLACK
delay 0x25
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x4, 0, 0, 10, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08595FA8, 0x2, 1, 0, -8, -12
createsprite gUnknown_08595FA8, 0x2, 1, 1, 8, -12
createsprite gUnknown_08595FA8, 0x2, 1, 2, -8, 12
createsprite gUnknown_08595FA8, 0x2, 1, 3, 8, 12
- playsewithpan SE_W280, +63
+ playsewithpan SE_W280, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 2, 6, 0, RGB_BLACK
waitforvisualfinish
@@ -3828,33 +3828,33 @@ AnimScript_82CE154:
Move_YAWN:
loadspritegfx 0x2802
createvisualtask sub_815D64C, 0x2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_085CE68C, 0x85, 2
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 0x4
createsprite gUnknown_085CE68C, 0x85, 1
delay 0x4
createsprite gUnknown_085CE68C, 0x85, 0
waitforvisualfinish
createvisualtask sub_815D64C, 0x2, 1
- playsewithpan SE_W281, +63
+ playsewithpan SE_W281, SOUND_PAN_TARGET
end
Move_ENDEAVOR:
loadspritegfx 0x2803
loadspritegfx 0x2797
createvisualtask sub_815DCA4, 0x2, 0, 2
- loopsewithpan SE_W039, -64, 0x18, 0x2
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0x18, 0x2
createvisualtask sub_80A7B98, 0x5, 0, RGB(31, 21, 0), 12, 1, 2
delay 0x6
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 12, -12, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 0x18
createvisualtask sub_80D6388, 0x5, 0, 1, 8, 1, 0
createsprite gUnknown_08597358, 0x82, -12, 12, 1, 2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
end
Move_ERUPTION:
@@ -3862,10 +3862,10 @@ Move_ERUPTION:
createsprite gUnknown_08597274, 0x2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 0x2
- waitplaysewithpan SE_W153, -64, 0x3C
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
waitforvisualfinish
createvisualtask sub_8109460, 0x2
- waitplaysewithpan SE_W153, -64, 0x3C
+ waitplaysewithpan SE_W153, SOUND_PAN_ATTACKER, 0x3C
waitforvisualfinish
delay 0x1E
createsprite gUnknown_085955E8, 0x28, 200, -32, 0, 100, 0
@@ -3877,7 +3877,7 @@ Move_ERUPTION:
delay 0x16
createvisualtask sub_81152DC, 0x5, 5, 8, 60
createvisualtask sub_81152DC, 0x5, 4, 8, 60
- loopsewithpan SE_W088, +63, 0x10, 0xC
+ loopsewithpan SE_W088, SOUND_PAN_TARGET, 0x10, 0xC
delay 0x50
createsprite gUnknown_08597274, 0x28, 31, 4, 4, 0, RGB_RED
end
@@ -3887,7 +3887,7 @@ Move_SKILL_SWAP:
call AnimScript_82D7CD1
createvisualtask sub_810FBF0, 0x3, 1
createvisualtask sub_80A7B98, 0x5, 1, RGB_WHITE, 12, 3, 1
- loopsewithpan SE_W179, -64, 0x18, 0x3
+ loopsewithpan SE_W179, SOUND_PAN_ATTACKER, 0x18, 0x3
delay 0x10
createvisualtask sub_810FBF0, 0x3, 0
createvisualtask sub_80A7B98, 0x5, 0, RGB_WHITE, 12, 3, 1
@@ -3902,12 +3902,12 @@ Move_IMPRISON:
monbg ANIM_DEF_PARTNER
createvisualtask sub_810F940, 0x5
delay 0x8
- loopsewithpan SE_W030, -64, 0x8, 0x5
+ loopsewithpan SE_W030, SOUND_PAN_ATTACKER, 0x8, 0x5
waitforvisualfinish
delay 0x4
createsprite gUnknown_085967AC, 0x5, 0, 40
createvisualtask sub_81152DC, 0x5, 4, 1, 10
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
clearmonbg ANIM_DEF_PARTNER
call AnimScript_82D7CDD
end
@@ -3917,13 +3917,13 @@ Move_GRUDGE:
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
createvisualtask sub_8112C6C, 0x3
- loopsewithpan SE_W052, -64, 0x10, 0x4
+ loopsewithpan SE_W052, SOUND_PAN_ATTACKER, 0x10, 0x4
delay 0xA
delay 0x50
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -3937,7 +3937,7 @@ Move_CAMOUFLAGE:
createvisualtask sub_811675C, 0x5, 2, 3, 0, 14
delay 0x10
createvisualtask sub_81136E8, 0x2, 4
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x8
createvisualtask sub_811675C, 0x5, 2, 0, 0, 0
@@ -3956,7 +3956,7 @@ Move_TAIL_GLOW:
waitforvisualfinish
createsprite gUnknown_08596AC8, 0x42, 0
delay 0x12
- loopsewithpan SE_W234, -64, 0x10, 0x6
+ loopsewithpan SE_W234, SOUND_PAN_ATTACKER, 0x10, 0x6
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 4, 4, 0, RGB_BLACK
clearmonbg ANIM_ATTACKER
@@ -3973,7 +3973,7 @@ Move_LUSTER_PURGE:
waitbgfadein
monbg ANIM_ATTACKER
setalpha 0x80C
- playsewithpan SE_W076, -64
+ playsewithpan SE_W076, SOUND_PAN_ATTACKER
createsprite gUnknown_08596898, 0x29, 0, 0, 0, 0
delay 0x14
createvisualtask sub_8116664, 0x5, 5, 2, 0, 16, -1
@@ -4011,10 +4011,10 @@ Move_MIST_BALL:
loadspritegfx 0x27AB
loadspritegfx 0x281E
delay 0x0
- playsewithpan SE_W081, -64
+ playsewithpan SE_W081, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C70, 0x80, 0, 0, 0, 0, 30, 0
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 10, 0
createsprite gUnknown_0859728C, 0x0, 1, 1, 1, 32279, 16, 0x7FFF, 16
delay 0x0
@@ -4031,7 +4031,7 @@ Move_FEATHER_DANCE:
loadspritegfx 0x281E
monbg ANIM_DEF_PARTNER
monbgprio_29
- playsewithpan SE_W080, +63
+ playsewithpan SE_W080, SOUND_PAN_TARGET
delay 0x0
createsprite gUnknown_08596388, 0x80, 0, -16, 64, 2, 104, 11304, 32, 1
delay 0x6
@@ -4054,19 +4054,19 @@ Move_TEETER_DANCE:
loadspritegfx 0x2759
createvisualtask sub_8160164, 0x5
createsprite gUnknown_08593050, 0x2, 0, 16, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 0x18
createsprite gUnknown_08593050, 0x2, 0, 0, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 0x18
createsprite gUnknown_08593050, 0x2, 0, -16, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 0x18
createsprite gUnknown_08593050, 0x2, 1, -8, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
delay 0x18
createsprite gUnknown_08593050, 0x2, 2, 8, -2
- playsewithpan SE_W298, -64
+ playsewithpan SE_W298, SOUND_PAN_ATTACKER
end
Move_MUD_SPORT:
@@ -4075,15 +4075,15 @@ Move_MUD_SPORT:
delay 0x18
createsprite gUnknown_085971E4, 0x82, 0, -4, -16
createsprite gUnknown_085971E4, 0x82, 0, 4, -12
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 0x20
createsprite gUnknown_085971E4, 0x82, 0, -3, -12
createsprite gUnknown_085971E4, 0x82, 0, 5, -14
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 0x20
createsprite gUnknown_085971E4, 0x82, 0, -5, -18
createsprite gUnknown_085971E4, 0x82, 0, 3, -14
- playsewithpan SE_W091, -64
+ playsewithpan SE_W091, SOUND_PAN_ATTACKER
delay 0x10
createsprite gUnknown_085971E4, 0x82, 1, 220, 60
waitplaysewithpan SE_W145B, 0, 0xF
@@ -4120,7 +4120,7 @@ Move_NEEDLE_ARM:
loadspritegfx 0x281A
loadspritegfx 0x2797
loadspritegfx 0x279F
- loopsewithpan SE_W030, +63, 0x2, 0x10
+ loopsewithpan SE_W030, SOUND_PAN_TARGET, 0x2, 0x10
createsprite gUnknown_08592888, 0x82, 1, 0, 0, -32, 16
delay 0x2
createsprite gUnknown_08592888, 0x82, 1, 0, 22, -22, 16
@@ -4148,7 +4148,7 @@ Move_NEEDLE_ARM:
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 18, 1
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08592888, 0x82, 1, 1, 0, -24, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 17, -17, 10
createsprite gUnknown_08592888, 0x82, 1, 1, 24, 0, 10
@@ -4162,7 +4162,7 @@ Move_NEEDLE_ARM:
Move_SLACK_OFF:
loadspritegfx 0x272F
createvisualtask sub_8160544, 0x2, 0
- playsewithpan SE_W281, -64
+ playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
call AnimScript_82D79DF
waitforvisualfinish
@@ -4179,11 +4179,11 @@ Move_CRUSH_CLAW:
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 18, 1
createsprite gUnknown_08597138, 0x82, -10, -10, 0
createsprite gUnknown_08597138, 0x82, -10, 10, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
delay 0xC
createsprite gUnknown_08597138, 0x82, 10, -10, 1
createsprite gUnknown_08597138, 0x82, 10, 10, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
blendoff
clearmonbg ANIM_TARGET
@@ -4214,15 +4214,15 @@ Move_AROMATHERAPY:
delay 0x1
createsprite gUnknown_08597274, 0x0, 1, 0, 7, 0, RGB(13, 31, 12)
delay 0x1
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 0x2, 1
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
delay 0x8
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x0, 43, 3, 10, 0, RGB(13, 31, 12)
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
waitforvisualfinish
@@ -4235,7 +4235,7 @@ Move_FAKE_TEARS:
createvisualtask sub_8116848, 0x5, 10155, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 0x5, 0, 2, 1
- loopsewithpan SE_W039, -64, 0xC, 0x4
+ loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 0xC, 0x4
delay 0x8
createsprite gUnknown_085970E8, 0x2, 0, 0
createsprite gUnknown_085970E8, 0x2, 0, 1
@@ -4261,7 +4261,7 @@ Move_AIR_CUTTER:
delay 0x0
createvisualtask sub_8103CF0, 0x2, 32, -24, 1536, 2, 128
waitforvisualfinish
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
createsprite gUnknown_08592A34, 0x2, 40, -32, 0, 2
delay 0x5
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
@@ -4277,15 +4277,15 @@ Move_ODOR_SLEUTH:
createvisualtask sub_815F620, 0x5
delay 0x18
createsprite gUnknown_0857FE28, 0x2, 3, 4
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_0857FE28, 0x2, 3, 4
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_TARGET
delay 0x1
createsprite gUnknown_0859728C, 0x2, 1, 3, 1, -1, 16, -1, 0
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
end
Move_GRASS_WHISTLE:
@@ -4294,7 +4294,7 @@ Move_GRASS_WHISTLE:
waitforvisualfinish
createvisualtask sub_8102BE8, 0x2
waitforvisualfinish
- panse_1B SE_W320, -64, +63, +2, 0x0
+ panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createsprite gUnknown_08593008, 0x82, 7, 1, 0
delay 0x5
createsprite gUnknown_08593008, 0x82, 6, 1, 0
@@ -4331,7 +4331,7 @@ Move_TICKLE:
waitforvisualfinish
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 2, 0, 16, 0, RGB_BLACK
waitforvisualfinish
@@ -4339,7 +4339,7 @@ Move_TICKLE:
createvisualtask sub_80D5EB8, 0x3, 0, 6, 1280, 3, 0
delay 0xC
createvisualtask sub_815C478, 0x3, 1, 6, 2
- loopsewithpan SE_W039, +63, 0x8, 0x8
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x8, 0x8
waitforvisualfinish
end
@@ -4349,13 +4349,13 @@ Move_WATER_SPOUT:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_81080E4, 0x5
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
delay 0x2C
- playsewithpan SE_W291, -64
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0x10
createvisualtask sub_81085C8, 0x5
- playsewithpan SE_W057, +63
+ playsewithpan SE_W057, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
blendoff
end
@@ -4368,11 +4368,11 @@ Move_SHADOW_PUNCH:
monbg ANIM_ATK_PARTNER
setalpha 0x809
createvisualtask sub_80A8BC4, 0x2, 0, 13
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -4387,15 +4387,15 @@ Move_EXTRASENSORY:
setalpha 0x80C
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 0
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80A7B98, 0x5, 0, RGB(27, 27, 0), 12, 1, 1
createvisualtask sub_810FE14, 0x5, 1
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8110034, 0x5, 0
createvisualtask sub_810FE14, 0x5, 2
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
waitforvisualfinish
blendoff
clearmonbg ANIM_DEF_PARTNER
@@ -4409,18 +4409,18 @@ Move_AERIAL_ACE:
createvisualtask sub_80D5830, 0x2, 0, 24, 6, 1, 5
createvisualtask sub_81169C0, 0x2, 0, 4, 7, 3
createsprite gUnknown_08592A1C, 0x2, 40, -32, 0
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
delay 0x5
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 10, 1
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0, 10, 0, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
end
Move_IRON_DEFENSE:
- loopsewithpan SE_REAPOKE, -64, 0x1C, 0x2
+ loopsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
createsprite gUnknown_0859728C, 0x2, 1, 8, 2, -1, 14, -1, 0
waitforvisualfinish
@@ -4429,7 +4429,7 @@ Move_IRON_DEFENSE:
Move_BLOCK:
loadspritegfx 0x280A
createsprite gUnknown_085CE90C, 0xC2
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
end
Move_HOWL:
@@ -4445,10 +4445,10 @@ Move_HOWL:
Move_BULK_UP:
loadspritegfx 0x2766
createvisualtask sub_8104AB4, 0x2
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_08593658, 0x2
- loopsewithpan SE_W207, -64, 0x4, 0x2
+ loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 0x4, 0x2
waitforvisualfinish
end
@@ -4457,16 +4457,16 @@ Move_COVET:
loadspritegfx 0x27F0
createvisualtask sub_815C478, 0x5, 0, 2, 0
createsprite gUnknown_08593970, 0x3, 0, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 0xF
createsprite gUnknown_08593970, 0x3, -20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
delay 0xF
createsprite gUnknown_08593970, 0x3, 20, 20
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- loopsewithpan SE_W146, +63, 0x4, 0x3
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 0x4, 0x3
end
Move_VOLT_TACKLE:
@@ -4478,28 +4478,28 @@ Move_VOLT_TACKLE:
createvisualtask sub_8116620, 0xA, 1, 0, 0, 8, 0
waitforvisualfinish
createsprite gUnknown_085959A4, 0x1
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
blendoff
delay 0x8
createvisualtask sub_810AFCC, 0x5, 0
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 1
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 2
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 3
- playsewithpan SE_W085, +63
+ playsewithpan SE_W085, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_810AFCC, 0x5, 4
- playsewithpan SE_W085, -64
+ playsewithpan SE_W085, SOUND_PAN_ATTACKER
delay 0x8
createvisualtask sub_80D52D0, 0x2, 1, 10, 0, 18, 1
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859598C, 0x2, 1, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 1, -16, -16
@@ -4507,7 +4507,7 @@ Move_VOLT_TACKLE:
createvisualtask sub_810AE5C, 0x5
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 0, 3, 0, 9, 1
- playsewithpan SE_W085B, -64
+ playsewithpan SE_W085B, SOUND_PAN_ATTACKER
createsprite gUnknown_0859598C, 0x2, 0, 16, 16
delay 0x2
createsprite gUnknown_0859598C, 0x2, 0, -16, -16
@@ -4520,13 +4520,13 @@ Move_WATER_SPORT:
loadspritegfx 0x281C
createvisualtask sub_81088E4, 0x5
delay 0x8
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 0x2C
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 0x2C
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
delay 0x2C
- panse_1B SE_W057, -64, +63, +2, 0x0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
end
Move_CALM_MIND:
@@ -4537,13 +4537,13 @@ Move_CALM_MIND:
createvisualtask sub_81177E4, 0x5, 1
waitforvisualfinish
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 0xE
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
delay 0xE
createsprite gUnknown_08593850, 0x28, 0, 0, 0, 0
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_81177E4, 0x5, 0
waitforvisualfinish
@@ -4558,20 +4558,20 @@ Move_LEAF_BLADE:
createvisualtask sub_80FFFC0, 0x5
delay 0x2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 0x32
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
delay 0x32
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- playsewithpan SE_W015, +63
+ playsewithpan SE_W015, SOUND_PAN_TARGET
waitforvisualfinish
monbg ANIM_TARGET
setalpha 0x80C
delay 0xC
createvisualtask sub_80D52D0, 0x2, 1, 8, 0, 18, 1
createsprite gUnknown_085973D0, 0x82, 0, 0, 1, 36
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -4583,7 +4583,7 @@ Move_DRAGON_DANCE:
monbgprio_28 ANIM_ATTACKER
delay 0x1
createvisualtask sub_81133E8, 0x5
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 0x8
createvisualtask sub_80A7CB4, 0x5, 10249, 19456, 14, 0, 3
createsprite gUnknown_08596F98, 0x2, 0
@@ -4593,9 +4593,9 @@ Move_DRAGON_DANCE:
createsprite gUnknown_08596F98, 0x2, 170
createsprite gUnknown_08596F98, 0x2, 213
delay 0x1E
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
delay 0x1E
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitforvisualfinish
clearmonbg ANIM_ATTACKER
delay 0x1
@@ -4611,7 +4611,7 @@ Move_SHOCK_WAVE:
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 4, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810AAFC, 0x2, 0, 20, 0, 2
- playsewithpan SE_W268, -64
+ playsewithpan SE_W268, SOUND_PAN_ATTACKER
delay 0xC
createsprite gUnknown_08595A18, 0x2
delay 0x1E
@@ -4619,7 +4619,7 @@ Move_SHOCK_WAVE:
delay 0xC
waitforvisualfinish
createvisualtask sub_810B55C, 0x5
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 0, 6, 18, 1
createvisualtask sub_8116620, 0x5, 1, 3, 16, 0, 0x7FFF
@@ -4632,7 +4632,7 @@ Move_SHOCK_WAVE:
end
Move_HARDEN:
- loopsewithpan SE_W231, -64, 0x1C, 0x2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
end
@@ -4644,27 +4644,27 @@ Move_BELLY_DRUM:
waitforvisualfinish
call AnimScript_82CF5A6
createsprite gUnknown_0859309C, 0x2, 0, 0, 0, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 0xF
call AnimScript_82CF58B
createsprite gUnknown_0859309C, 0x2, 1, 1, 1, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 0xF
call AnimScript_82CF5A6
createsprite gUnknown_0859309C, 0x2, 0, 3, 3, 128
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 0x7
call AnimScript_82CF58B
createsprite gUnknown_0859309C, 0x2, 1, 2, 0, 128
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 0x7
call AnimScript_82CF5A6
createsprite gUnknown_0859309C, 0x2, 0, 1, 1, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
delay 0x7
call AnimScript_82CF58B
createsprite gUnknown_0859309C, 0x2, 1, 0, 3, 0
- playsewithpan SE_W187, -64
+ playsewithpan SE_W187, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_8102CA0, 0x2
waitforvisualfinish
@@ -4685,11 +4685,11 @@ Move_MIND_READER:
loadspritegfx 0x27CE
loadspritegfx 0x27CF
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W109, +63
+ playsewithpan SE_W109, SOUND_PAN_TARGET
createsprite gUnknown_085CE07C, 0x5, 0, 0, 1, 0
createsprite gUnknown_085CE094, 0x5
delay 0x28
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
createvisualtask sub_8115A04, 0x2, 1, 1, 2, 0, 10, 0
call AnimScript_82CF608
waitforvisualfinish
@@ -4729,7 +4729,7 @@ Move_ICE_PUNCH:
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 0xA, 4, 2, 0, 9, 32588
delay 0x14
- playsewithpan SE_W081, +63
+ playsewithpan SE_W081, SOUND_PAN_TARGET
createsprite gUnknown_08595AE8, 0x2, 0
createsprite gUnknown_08595AE8, 0x2, 64
createsprite gUnknown_08595AE8, 0x2, 128
@@ -4742,7 +4742,7 @@ Move_ICE_PUNCH:
delay 0x11
createsprite gUnknown_08595E98, 0x4, 0, -10, 8, 1, 0
createsprite gUnknown_08597358, 0x3, 0, -10, 1, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 3, 1
waitforvisualfinish
@@ -4758,7 +4758,7 @@ Move_ICE_PUNCH:
end
Move_REST:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
loadspritegfx 0x27F4
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
delay 0x14
@@ -4775,7 +4775,7 @@ Move_CONFUSION:
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
waitforvisualfinish
- playsewithpan SE_W048, +63
+ playsewithpan SE_W048, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 1, 1
waitforvisualfinish
@@ -4792,7 +4792,7 @@ Move_PSYCHIC:
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 767
waitforvisualfinish
- loopsewithpan SE_W048, +63, 0xA, 0x3
+ loopsewithpan SE_W048, SOUND_PAN_TARGET, 0xA, 0x3
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
@@ -4813,10 +4813,10 @@ AnimScript_82CF8ED:
AnimScript_82CF8F6:
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
setalpha 0x808
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 8, 0x7FFF
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
@@ -4833,7 +4833,7 @@ Move_THUNDER:
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
delay 0x10
createvisualtask sub_8115F10, 0x2, 257, 257, 257
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_085956C0, 0x82, 16, -36
delay 0x1
@@ -4842,12 +4842,12 @@ Move_THUNDER:
createsprite gUnknown_085956C0, 0x82, 16, 12
delay 0x14
createsprite gUnknown_085956C0, 0x86, -16, -32
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, -16
delay 0x1
createsprite gUnknown_085956C0, 0x86, -16, 16
- playsewithpan SE_W086, +63
+ playsewithpan SE_W086, SOUND_PAN_TARGET
delay 0x5
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
@@ -4862,7 +4862,7 @@ Move_THUNDER:
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -32
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -16
delay 0x1
@@ -4890,7 +4890,7 @@ Move_THUNDER_PUNCH:
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 16, RGB_BLACK
waitforvisualfinish
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08595E98, 0x84, 0, 0, 8, 1, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
delay 0x1
@@ -4902,7 +4902,7 @@ Move_THUNDER_PUNCH:
delay 0x1
createsprite gUnknown_085956C0, 0x2, 0, 16
delay 0x1
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x2
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
@@ -4918,7 +4918,7 @@ Move_THUNDER_PUNCH:
Move_SACRED_FIRE:
loadspritegfx 0x2731
loadspritegfx 0x2733
- loopsewithpan SE_W221, -64, 0x7, 0x5
+ loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 0x7, 0x5
createsprite gUnknown_08595428, 0x2, -32, 0, 50, 5, -2, 0
delay 0x1
createsprite gUnknown_08595428, 0x42, -20, -10, 50, 5, -1, -1
@@ -4939,13 +4939,13 @@ Move_SACRED_FIRE:
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
waitforvisualfinish
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 0x82, -16, 0, 70, 16, 0, 1
delay 0xA
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 0x82, 0, 0, 70, 16, 0, 1
delay 0xA
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createsprite gUnknown_085953F8, 0x82, 16, 0, 80, 16, 0, 1
delay 0x1
createvisualtask sub_8115F10, 0x2, 257, 257, 257
@@ -4953,7 +4953,7 @@ Move_SACRED_FIRE:
waitforvisualfinish
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
@@ -4976,7 +4976,7 @@ Move_SCRATCH:
loadspritegfx 0x2799
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_085CE020, 0x2, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -4989,7 +4989,7 @@ Move_DRAGON_BREATH:
loadspritegfx 0x272D
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W172, -64, 0x7, 0x7
+ loopsewithpan SE_W172, SOUND_PAN_ATTACKER, 0x7, 0x7
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
delay 0x2
createsprite gUnknown_08596EF4, 0x82, 0, 0, 0, 0, 20
@@ -5072,7 +5072,7 @@ Move_SNORE:
end
AnimScript_82CFF76:
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -7, -7, 7, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
createsprite gUnknown_085972D8, 0x2, 6, 1, 14, 0, 0
@@ -5085,7 +5085,7 @@ Move_LIGHT_SCREEN:
loadspritegfx 0x2756
loadspritegfx 0x27B6
setalpha 0x1000
- waitplaysewithpan SE_W115, -64, 0xF
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
createsprite gUnknown_08596560, 0x1, 40, 0, 10166
delay 0xA
call AnimScript_82D0014
@@ -5114,7 +5114,7 @@ Move_MIRROR_COAT:
setalpha 0x1000
createsprite gUnknown_08596590, 0x1, 40, 0, 10168
delay 0xA
- playsewithpan SE_W115, -64
+ playsewithpan SE_W115, SOUND_PAN_ATTACKER
call AnimScript_82D0014
waitforvisualfinish
delay 0x1
@@ -5125,7 +5125,7 @@ Move_REFLECT:
loadspritegfx 0x2757
loadspritegfx 0x27B7
setalpha 0x1000
- waitplaysewithpan SE_W115, -64, 0xF
+ waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 0xF
createsprite gUnknown_08596578, 0x1, 40, 0, 10167
delay 0x14
createsprite gUnknown_085965F4, 0x2, 30, 0, 0, 1
@@ -5141,7 +5141,7 @@ Move_REFLECT:
Move_BARRIER:
loadspritegfx 0x27B9
setalpha 0x1000
- waitplaysewithpan SE_W112, -64, 0xF
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
createsprite gUnknown_085965A8, 0x3, 40, 0, 10169
waitforvisualfinish
delay 0x1
@@ -5155,28 +5155,28 @@ Move_BUBBLE:
setalpha 0x80C
delay 0x1
createsprite gUnknown_08595068, 0x2, 18, 0, 15, -15, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 35, 37, 40, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 10, -37, 30, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 30, 10, 15, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 20, 33, 20, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
delay 0x6
createsprite gUnknown_08595068, 0x2, 18, 0, 25, -30, 10, 128, 100
- playsewithpan SE_W145, -64
- waitplaysewithpan SE_W145B, +63, 0x64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W145B, SOUND_PAN_TARGET, 0x64
waitforvisualfinish
call AnimScript_82D7B53
waitforvisualfinish
@@ -5189,7 +5189,7 @@ Move_SMOG:
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 0x80C
- loopsewithpan SE_W054, +63, 0x11, 0xA
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x11, 0xA
call AnimScript_82D024A
call AnimScript_82D024A
call AnimScript_82D024A
@@ -5198,7 +5198,7 @@ Move_SMOG:
call AnimScript_82D024A
call AnimScript_82D024A
delay 0x78
- loopsewithpan SE_W092, +63, 0x12, 0x2
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 0x12, 0x2
createvisualtask sub_8115A04, 0x2, 4, 2, 2, 0, 12, 26650
delay 0xA
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 15, 1
@@ -5218,7 +5218,7 @@ Move_FAINT_ATTACK:
fadetobg BG_DARK
waitbgfadein
delay 0x0
- playsewithpan SE_W185, -64
+ playsewithpan SE_W185, SOUND_PAN_ATTACKER
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 3
createvisualtask sub_81136E8, 0x2, 1
waitforvisualfinish
@@ -5229,7 +5229,7 @@ Move_FAINT_ATTACK:
setalpha 0x80C
monbg ANIM_TARGET
delay 0x1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 9, 1
waitforvisualfinish
@@ -5253,7 +5253,7 @@ Move_SAND_ATTACK:
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 0x80C
- playsewithpan SE_W028, -64
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
@@ -5279,7 +5279,7 @@ AnimScript_82D0337:
Move_MUD_SLAP:
loadspritegfx 0x275A
- playsewithpan SE_W028, -64
+ playsewithpan SE_W028, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE70, 0x2, 0, -10, 0, 0, 3
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 2
@@ -5304,14 +5304,14 @@ AnimScript_82D03D5:
Move_DRAGON_RAGE:
loadspritegfx 0x272D
loadspritegfx 0x2733
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x82, 0, 15, 0, 0, 4
waitforvisualfinish
createsprite gUnknown_08596F80, 0x82, 30, 15, 0, 10, 10
waitforvisualfinish
- loopsewithpan SE_W172B, +63, 0xB, 0x3
+ loopsewithpan SE_W172B, SOUND_PAN_TARGET, 0xB, 0x3
createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 25, 1
createsprite gUnknown_08596F28, 0xC2, 1, 5, 0
delay 0x1
@@ -5335,7 +5335,7 @@ Move_DRAGON_RAGE:
Move_RAIN_DANCE:
loadspritegfx 0x2783
- playsewithpan SE_W240, -64
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_8107188, 0x2, 0, 3, 120
@@ -5352,7 +5352,7 @@ Move_BITE:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 0x2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, 0x2, 0, 32, 4, 0, -819, 10
delay 0xA
@@ -5371,14 +5371,14 @@ Move_CRUNCH:
fadetobg BG_DARK
waitbgfadein
setalpha 0x80C
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 0x2, -32, -32, 1, 819, 819, 10
createsprite gUnknown_08597080, 0x2, 32, 32, 5, -819, -819, 10
delay 0xA
createsprite gUnknown_08597358, 0x2, -8, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 0, 7, 5, 2
waitforvisualfinish
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, 0x2, 32, -32, 7, -819, 819, 10
createsprite gUnknown_08597080, 0x2, -32, 32, 3, 819, -819, 10
delay 0xA
@@ -5397,7 +5397,7 @@ Move_CLAMP:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
delay 0xA
@@ -5455,7 +5455,7 @@ AnimScript_82D07C1:
return
Move_WITHDRAW:
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
createvisualtask sub_81036A0, 0x5
waitforvisualfinish
end
@@ -5464,7 +5464,7 @@ Move_AURORA_BEAM:
loadspritegfx 0x279C
fadetobg BG_AURORABEAM
waitbgfadein
- playsewithpan SE_W062, -64
+ playsewithpan SE_W062, SOUND_PAN_ATTACKER
setarg 0x7, 0x0
createvisualtask sub_8107528, 0xA, 130
call AnimScript_82D088B
@@ -5509,7 +5509,7 @@ AnimScript_82D08E6:
monbg ANIM_ATK_PARTNER
setalpha 0x80C
createvisualtask sub_8115A04, 0x2, 2, 1, 4, 0, 11, 12287
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call AnimScript_82D0910
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -5549,7 +5549,7 @@ AnimScript_82D0910:
AnimScript_82D09E3:
call AnimScript_82D7D1D
- panse_1B SE_W076, -64, +63, +2, 0x0
+ panse_1B SE_W076, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createvisualtask sub_80FEA58, 0x5
createsprite gUnknown_085921F8, 0x83, 15, 0, 20, 0
delay 0x4
@@ -5603,10 +5603,10 @@ AnimScript_82D0B43:
createvisualtask sub_8117660, 0x5, -2304, 0, 1, -1
waitbgfadein
waitforvisualfinish
- panse_1B SE_W059, -64, +63, +2, 0x0
+ panse_1B SE_W059, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
call AnimScript_82D0B7D
call AnimScript_82D0B7D
- playsewithpan SE_W059B, +63
+ playsewithpan SE_W059B, SOUND_PAN_TARGET
waitforvisualfinish
call AnimScript_82D77A4
waitforvisualfinish
@@ -5651,10 +5651,10 @@ Move_POWDER_SNOW:
monbg ANIM_DEF_PARTNER
createsprite gUnknown_08597274, 0x2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
- panse_1B SE_W016, -64, +63, +2, 0x0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
call AnimScript_82D0D03
call AnimScript_82D0D03
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
waitsound
call AnimScript_82D77A4
@@ -5689,7 +5689,7 @@ Move_HYDRO_PUMP:
setalpha 0x80C
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 40, 1
delay 0x6
- panse_1B SE_W056, -64, +63, +2, 0x0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createvisualtask sub_81076C8, 0x5, 100
call AnimScript_82D0E52
call AnimScript_82D0E52
@@ -5736,7 +5736,7 @@ Move_SIGNAL_BEAM:
loadspritegfx 0x2759
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 25, 1
delay 0x6
- panse_1B SE_W062, -64, +63, +1, 0x0
+ panse_1B SE_W062, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
createvisualtask sub_81076C8, 0x5, 100
call AnimScript_82D0F79
call AnimScript_82D0F79
@@ -5781,7 +5781,7 @@ Move_ABSORB:
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
@@ -5799,28 +5799,28 @@ Move_ABSORB:
end
AnimScript_82D1009:
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
return
@@ -5834,7 +5834,7 @@ Move_MEGA_DRAIN:
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 8, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
@@ -5852,35 +5852,35 @@ Move_MEGA_DRAIN:
end
AnimScript_82D1121:
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
delay 0x4
@@ -5895,7 +5895,7 @@ Move_GIGA_DRAIN:
setalpha 0x80C
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 12, RGB(13, 31, 12)
waitforvisualfinish
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
@@ -5913,42 +5913,42 @@ Move_GIGA_DRAIN:
end
AnimScript_82D12B1:
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
@@ -5968,7 +5968,7 @@ Move_LEECH_LIFE:
createsprite gUnknown_085969C8, 0x2, -20, 15, 12
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- playsewithpan SE_W071, +63
+ playsewithpan SE_W071, SOUND_PAN_TARGET
delay 0x2
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
waitforvisualfinish
@@ -5988,7 +5988,7 @@ Move_LEECH_LIFE:
Move_SYNTHESIS:
loadspritegfx 0x2741
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 16, 19451
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call AnimScript_82D79B4
waitforvisualfinish
unloadspritegfx 0x2741
@@ -6011,22 +6011,22 @@ Move_TOXIC:
AnimScript_82D1515:
createsprite gUnknown_08596134, 0x82, -24, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0xF
createsprite gUnknown_08596134, 0x82, 8, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0xF
createsprite gUnknown_08596134, 0x82, -8, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0xF
createsprite gUnknown_08596134, 0x82, 24, 16, 1, 1
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0xF
return
Move_SLUDGE:
loadspritegfx 0x27A6
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
waitforvisualfinish
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 5, 1
@@ -6053,19 +6053,19 @@ Move_SLUDGE_BOMB:
createsprite gUnknown_085961D8, 0x82, -27, 44, 20
createsprite gUnknown_085961D8, 0x82, 39, -28, 20
createsprite gUnknown_085961D8, 0x82, -42, -42, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_085961D8, 0x82, 0, 40, 20
createsprite gUnknown_085961D8, 0x82, -8, -44, 20
createsprite gUnknown_085961D8, 0x82, -46, -28, 20
createsprite gUnknown_085961D8, 0x82, 46, 9, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_085961D8, 0x82, 42, 0, 20
createsprite gUnknown_085961D8, 0x82, -43, -12, 20
createsprite gUnknown_085961D8, 0x82, 16, -46, 20
createsprite gUnknown_085961D8, 0x82, -16, 44, 20
- playsewithpan SE_W091, +63
+ playsewithpan SE_W091, SOUND_PAN_TARGET
delay 0x0
waitsound
waitforvisualfinish
@@ -6074,7 +6074,7 @@ Move_SLUDGE_BOMB:
end
AnimScript_82D16BC:
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_085961A8, 0x82, 20, 0, 40, 0
delay 0x3
return
@@ -6083,31 +6083,31 @@ Move_ACID:
loadspritegfx 0x27A6
monbg ANIM_DEF_PARTNER
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 0, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0x5
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, 24, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0x5
createsprite gUnknown_085961C0, 0x82, 20, 0, 40, 1, -24, 0
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0xF
createvisualtask sub_80D52D0, 0x5, 1, 2, 0, 10, 1
createvisualtask sub_80D52D0, 0x5, 3, 2, 0, 10, 1
createvisualtask sub_8115A04, 0x2, 20, 2, 2, 0, 12, 31774
createsprite gUnknown_0859620C, 0x82, 0, -22, 0, 15, 55
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859620C, 0x82, -26, -24, 0, 15, 55
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859620C, 0x82, 15, -27, 0, 15, 50
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859620C, 0x82, -15, -17, 0, 10, 45
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859620C, 0x82, 27, -22, 0, 15, 50
- playsewithpan SE_W145, +63
+ playsewithpan SE_W145, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
end
@@ -6118,14 +6118,14 @@ Move_BONEMERANG:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W155, -64
+ playsewithpan SE_W155, SOUND_PAN_ATTACKER
createsprite gUnknown_08597178, 0x2
delay 0x14
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 5, 1
delay 0x11
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE28, 0x2, 6, -4
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6138,13 +6138,13 @@ Move_BONE_CLUB:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W155, +63
+ playsewithpan SE_W155, SOUND_PAN_TARGET
createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
delay 0xC
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 5, 1
createsprite gUnknown_0859728C, 0x2, 7, 5, 1, 0, 10, 0, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6155,12 +6155,12 @@ Move_BONE_RUSH:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W155, +63
+ playsewithpan SE_W155, SOUND_PAN_TARGET
createsprite gUnknown_08597190, 0x2, -42, -25, 0, 0, 15
delay 0xC
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 0, 3, 5, 1
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6169,15 +6169,15 @@ Move_BONE_RUSH:
Move_SPIKES:
loadspritegfx 0x27A8
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 0x1C
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, 0, 24, 30
delay 0xA
- playsewithpan SE_W026, -64
- waitplaysewithpan SE_W030, +63, 0x1C
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, -24, 24, 30
delay 0xA
- waitplaysewithpan SE_W030, +63, 0x1C
+ waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 0x1C
createsprite gUnknown_085CE11C, 0x82, 20, 0, 24, 24, 30
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6187,7 +6187,7 @@ Move_MEGAHORN:
loadspritegfx 0x27A9
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
jumpifcontest AnimScript_82D19FA
fadetobg BG_DRILL
waitbgfadeout
@@ -6203,7 +6203,7 @@ AnimScript_82D1947:
delay 0x3
createsprite gUnknown_08596974, 0x3, -42, 25, 0, 0, 6
delay 0x4
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createsprite gUnknown_0857FE70, 0x2, 1, -16, 4, 1, 4
waitforvisualfinish
@@ -6234,13 +6234,13 @@ Move_GUST:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W016, +63
+ playsewithpan SE_W016, SOUND_PAN_TARGET
createsprite gUnknown_08596270, 0x2, 0, -16
createvisualtask sub_810DED8, 0x5, 1, 70
waitforvisualfinish
createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 7, 1
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6252,7 +6252,7 @@ Move_WING_ATTACK:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- loopsewithpan SE_W017, -64, 0x14, 0x2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 0x5, 1, 70
createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
@@ -6262,7 +6262,7 @@ Move_WING_ATTACK:
delay 0x11
createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
- loopsewithpan SE_W003, +63, 0x5, 0x2
+ loopsewithpan SE_W003, SOUND_PAN_TARGET, 0x5, 0x2
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
@@ -6272,7 +6272,7 @@ Move_WING_ATTACK:
Move_PECK:
loadspritegfx 0x2797
- playsewithpan SE_W030, +63
+ playsewithpan SE_W030, SOUND_PAN_TARGET
createvisualtask sub_80D622C, 0x2, 3, -768, 1, 2
createsprite gUnknown_085973E8, 0x83, -12, 0, 1, 3
waitforvisualfinish
@@ -6293,7 +6293,7 @@ Move_AEROBLAST:
call AnimScript_82D1B82
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6302,19 +6302,19 @@ Move_AEROBLAST:
end
AnimScript_82D1B82:
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 0, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 0, 0
delay 0x3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 1, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 1, 0
delay 0x3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 2, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 2, 0
delay 0x3
- playsewithpan SE_W026, -64
+ playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, -12, 0, -12, 15, 3, 0
createsprite gUnknown_085962D4, 0x2, 26, 8, 12, 8, 15, 3, 0
delay 0x3
@@ -6327,18 +6327,18 @@ Move_WATER_GUN:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createsprite gUnknown_08595208, 0x2, 20, 0, 0, 0, 40, -25
- playsewithpan SE_W145, -64
+ playsewithpan SE_W145, SOUND_PAN_ATTACKER
waitforvisualfinish
createvisualtask sub_80D52D0, 0x5, 1, 1, 0, 8, 1
createsprite gUnknown_08597388, 0x4, 0, 0, 1, 2
createsprite gUnknown_08595220, 0x2, 0, -15, 0, 15, 55
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_08595220, 0x2, 15, -20, 0, 15, 50
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_08595220, 0x2, -15, -10, 0, 10, 45
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6350,7 +6350,7 @@ Move_CRABHAMMER:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createsprite gUnknown_08597388, 0x4, 0, 0, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 32429, 10, 0, 0
createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
@@ -6359,7 +6359,7 @@ Move_CRABHAMMER:
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 1, 0, 4
waitforvisualfinish
- loopsewithpan SE_W152, +63, 0x14, 0x3
+ loopsewithpan SE_W152, SOUND_PAN_TARGET, 0x14, 0x3
createvisualtask sub_80D51AC, 0x5, 1, 0, 4, 8, 1
createsprite gUnknown_08595238, 0x2, 10, 10, 20, 1
delay 0x4
@@ -6384,7 +6384,7 @@ Move_CRABHAMMER:
Move_SURF:
createvisualtask sub_8107954, 0x2, 0
delay 0x18
- panse_1B SE_W057, -64, +63, +2, 0x0
+ panse_1B SE_W057, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
waitforvisualfinish
end
@@ -6396,7 +6396,7 @@ Move_FLAMETHROWER:
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
delay 0x6
createvisualtask sub_81076C8, 0x5, 100
- panse_1B SE_W053, -64, +63, +2, 0x0
+ panse_1B SE_W053, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
call AnimScript_82D1E58
call AnimScript_82D1E58
call AnimScript_82D1E58
@@ -6448,7 +6448,7 @@ Move_WHIRLPOOL:
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 50, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
@@ -6484,19 +6484,19 @@ AnimScript_82D1FF5:
end
AnimScript_82D1FF7:
- playsewithpan SE_W019, -64
+ playsewithpan SE_W019, SOUND_PAN_ATTACKER
createsprite gUnknown_08596340, 0x2, 0, 0, 13, 336
goto AnimScript_82D1FF5
AnimScript_82D200F:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gUnknown_08596358, 0x2, 20
delay 0x14
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 6, 0, 8, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6511,17 +6511,17 @@ AnimScript_82D205F:
end
AnimScript_82D2060:
- playsewithpan SE_W100, -64
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
createsprite gUnknown_08596420, 0x2, 0, 0
goto AnimScript_82D205F
AnimScript_82D2074:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_0859644C, 0x83
delay 0x7
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 0, 5, 11, 1
waitforvisualfinish
@@ -6535,10 +6535,10 @@ Move_KARATE_CHOP:
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W104, +63
+ playsewithpan SE_W104, SOUND_PAN_TARGET
createsprite gUnknown_08595E68, 0x2, -16, 0, 0, 0, 10, 1, 3, 0
waitforvisualfinish
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
waitforvisualfinish
@@ -6551,11 +6551,11 @@ Move_CROSS_CHOP:
loadspritegfx 0x282D
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W025, +63
+ playsewithpan SE_W025, SOUND_PAN_TARGET
createsprite gUnknown_08595EC8, 0x2, 0, 0, 0
createsprite gUnknown_08595EC8, 0x2, 0, 0, 1
delay 0x28
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gUnknown_0859728C, 0x2, 31, 3, 1, 0x7FFF, 10, 0, 10
createsprite gUnknown_085973D0, 0x3, 0, 0, 1, 20
createvisualtask sub_80D51AC, 0x5, 1, 7, 0, 9, 1
@@ -6572,11 +6572,11 @@ Move_JUMP_KICK:
createsprite gUnknown_0857FE28, 0x2, 4, 4
delay 0x3
createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08597358, 0x1, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6593,10 +6593,10 @@ Move_HI_JUMP_KICK:
createsprite gUnknown_0857FE58, 0x2, 0, 0, 3
delay 0x2
createsprite gUnknown_08595E80, 0x2, -16, 8, 0, 0, 10, 1, 1, 1
- playsewithpan SE_W026, +63
+ playsewithpan SE_W026, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_0857FE70, 0x2, 1, -28, 0, 0, 3
delay 0x3
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 11, 1
@@ -6615,7 +6615,7 @@ Move_DOUBLE_KICK:
setalpha 0x80C
createsprite gUnknown_08595EB0, 0x3, 1, 20, 1
createvisualtask sub_80D51AC, 0x5, 1, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -6626,7 +6626,7 @@ Move_TRIPLE_KICK:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
jumpifmoveturn 0x0, AnimScript_82D22B8
jumpifmoveturn 0x1, AnimScript_82D22EE
goto AnimScript_82D2324
@@ -6663,26 +6663,26 @@ Move_DYNAMIC_PUNCH:
delay 0x1
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08595E98, 0x83, 0, 0, 20, 1, 0
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 5, 0, 7, 1
delay 0x1
waitsound
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x5, 1, 5, 0, 28, 1
createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -6695,23 +6695,23 @@ Move_COUNTER:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80D5830, 0x2, 0, 18, 6, 1, 4
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x4
createsprite gUnknown_08597358, 0x2, -15, 18, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 25, 1
createsprite gUnknown_08595E98, 0x3, -15, 18, 8, 1, 0
delay 0x3
createsprite gUnknown_08597358, 0x2, 0, -4, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_08595E98, 0x3, 0, -4, 8, 1, 0
delay 0x3
createsprite gUnknown_08597358, 0x2, 15, 9, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_08595E98, 0x3, 15, 9, 8, 1, 0
delay 0x5
@@ -6725,13 +6725,13 @@ Move_VITAL_THROW:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W233, -64
+ playsewithpan SE_W233, SOUND_PAN_ATTACKER
createvisualtask sub_80D5830, 0x2, 0, 12, 4, 1, 2
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 20, 0, 0, 4
delay 0x2
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
createsprite gUnknown_0857FE70, 0x2, 1, -24, 0, 0, 4
waitforvisualfinish
@@ -6753,10 +6753,10 @@ Move_ROCK_SMASH:
delay 0x1
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createsprite gUnknown_08595E98, 0x2, 0, 0, 8, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
waitforvisualfinish
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createsprite gUnknown_08596B1C, 0x2, 0, 0, 20, 24, 14, 2
createsprite gUnknown_08596B1C, 0x2, 5, 0, -20, 24, 14, 1
createsprite gUnknown_08596B1C, 0x2, 0, 5, 20, -24, 14, 2
@@ -6775,16 +6775,16 @@ Move_SUBMISSION:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W104, -64
- waitplaysewithpan SE_W004, +63, 0xA
- waitplaysewithpan SE_W104, -64, 0x14
- waitplaysewithpan SE_W004, +63, 0x1E
- waitplaysewithpan SE_W104, -64, 0x28
- waitplaysewithpan SE_W004, +63, 0x32
- waitplaysewithpan SE_W104, -64, 0x3C
- waitplaysewithpan SE_W004, +63, 0x46
- waitplaysewithpan SE_W104, -64, 0x50
- waitplaysewithpan SE_W004, +63, 0x5A
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0xA
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x14
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x1E
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x28
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x32
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x3C
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x46
+ waitplaysewithpan SE_W104, SOUND_PAN_ATTACKER, 0x50
+ waitplaysewithpan SE_W004, SOUND_PAN_TARGET, 0x5A
createvisualtask sub_80D5738, 0x2, 0, -18, 6, 6, 4
createvisualtask sub_80D5738, 0x2, 1, 18, 6, 6, 4
call AnimScript_82D26D3
@@ -6810,7 +6810,7 @@ Move_SUNNY_DAY:
setalpha 0x30D
createvisualtask sub_8116620, 0xA, 1921, 1, 0, 6, 0x7FFF
waitforvisualfinish
- panse_26 SE_W080, -64, +63, +1, 0x0
+ panse_26 SE_W080, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
call AnimScript_82D2753
call AnimScript_82D2753
call AnimScript_82D2753
@@ -6831,7 +6831,7 @@ Move_COTTON_SPORE:
loadspritegfx 0x27AE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W077, +63, 0x12, 0xA
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x12, 0xA
call AnimScript_82D277D
call AnimScript_82D277D
call AnimScript_82D277D
@@ -6853,7 +6853,7 @@ Move_SPORE:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
createvisualtask sub_80FEE1C, 0x2
- loopsewithpan SE_W077, +63, 0x10, 0xB
+ loopsewithpan SE_W077, SOUND_PAN_TARGET, 0x10, 0xB
call AnimScript_82D27E2
call AnimScript_82D27E2
call AnimScript_82D27E2
@@ -6877,7 +6877,7 @@ Move_PETAL_DANCE:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W080, -64
+ playsewithpan SE_W080, SOUND_PAN_ATTACKER
createvisualtask sub_80D5830, 0x2, 0, 12, 6, 6, 3
createsprite gUnknown_0859231C, 0x2, 0, -24, 8, 140
createsprite gUnknown_08592334, 0x2, 16, -24, 8, 100
@@ -6899,7 +6899,7 @@ Move_PETAL_DANCE:
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 24, 0, 0, 5
delay 0x3
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 0
createvisualtask sub_80D51AC, 0x2, 1, 6, 0, 8, 1
waitforvisualfinish
@@ -6917,7 +6917,7 @@ Move_RAZOR_LEAF:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x1
- loopsewithpan SE_W077, -64, 0xA, 0x5
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
createsprite gUnknown_08592390, 0x2, -3, -2, 10
delay 0x2
createsprite gUnknown_08592390, 0x2, -1, -1, 15
@@ -6938,11 +6938,11 @@ Move_RAZOR_LEAF:
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -5, 8
delay 0x3C
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, 20, 1
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 22, -20, 1
delay 0x14
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 8, 1
waitforvisualfinish
@@ -6964,7 +6964,7 @@ Move_ANCIENT_POWER:
createsprite gUnknown_08596C10, 0x2, 20, 32, -28, 60, 1
createsprite gUnknown_08596C10, 0x2, 0, 32, -28, 30, 4
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 30, 1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
delay 0xA
createsprite gUnknown_08596C10, 0x2, 15, 32, -48, 25, 5
createsprite gUnknown_08596C10, 0x2, -10, 32, -42, 30, 4
@@ -6974,7 +6974,7 @@ Move_ANCIENT_POWER:
waitforvisualfinish
createsprite gUnknown_0857FE70, 0x2, 0, 16, 0, 0, 4
delay 0x3
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x3, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -6987,10 +6987,10 @@ Move_ANCIENT_POWER:
Move_OCTAZOOKA:
loadspritegfx 0x272E
loadspritegfx 0x2721
- playsewithpan SE_W025B, -64
+ playsewithpan SE_W025B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592DFC, 0x82, 20, 0, 0, 0, 20, 0
waitforvisualfinish
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_08592E30, 0x82, 8, 8, 1, 0
delay 0x2
createsprite gUnknown_08592E30, 0x82, -8, -8, 1, 0
@@ -7005,7 +7005,7 @@ Move_MIST:
loadspritegfx 0x27A0
monbg ANIM_ATK_PARTNER
setalpha 0x80C
- loopsewithpan SE_W054, -64, 0x14, 0xF
+ loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 0x14, 0xF
call AnimScript_82D2C34
call AnimScript_82D2C34
call AnimScript_82D2C34
@@ -7046,14 +7046,14 @@ Move_FIRE_PUNCH:
createsprite gUnknown_08595368, 0x81, 64
createsprite gUnknown_08595368, 0x81, 128
createsprite gUnknown_08595368, 0x81, 196
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08595E98, 0x83, 0, 0, 8, 1, 0
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 1
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 15, 1
call AnimScript_82D2D18
delay 0x4
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_8116620, 0xA, 4, 0, 9, 0, 31
waitforvisualfinish
@@ -7076,7 +7076,7 @@ Move_LEER:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 0x808
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE150, 0x2, 24, -12
createvisualtask sub_80D6064, 0x5, -5, -5, 10, 0, 1
waitforvisualfinish
@@ -7095,10 +7095,10 @@ Move_DREAM_EATER:
loadspritegfx 0x272F
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
setalpha 0x808
- playsewithpan SE_W107, +63
+ playsewithpan SE_W107, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 5, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -6, -6, 15, 1, 1
waitforvisualfinish
@@ -7116,42 +7116,42 @@ Move_DREAM_EATER:
end
AnimScript_82D2E51:
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -40, 35
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 28, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 40, 39
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -32, 26
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 0, -15, -16, 36
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, -5, 15, 16, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -40, 26
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, -5, 15, 36, 33
createsprite gUnknown_08592270, 0x3, 10, -5, -8, 26
createsprite gUnknown_08592270, 0x3, -10, 20, 20, 39
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 0, 5, 8, 26
createsprite gUnknown_08592270, 0x3, 5, -18, -20, 35
@@ -7166,25 +7166,25 @@ Move_POISON_GAS:
monbgprio_29
setalpha 0x80C
delay 0x0
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x4
- playsewithpan SE_W054, -64
+ playsewithpan SE_W054, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C9C, 0x80, 64, 0, 0, -32, -6, 4192, 1072, 0
delay 0x28
- loopsewithpan SE_W054, +63, 0x1C, 0x6
+ loopsewithpan SE_W054, SOUND_PAN_TARGET, 0x1C, 0x6
createvisualtask sub_8115A04, 0x2, 4, 6, 2, 0, 12, 26650
waitforvisualfinish
blendoff
@@ -7197,7 +7197,7 @@ Move_BIND:
goto AnimScript_82D30DE
AnimScript_82D30DE:
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
call AnimScript_82D30EE
call AnimScript_82D30EE
waitforvisualfinish
@@ -7214,7 +7214,7 @@ Move_WRAP:
Move_PSYBEAM:
loadspritegfx 0x27B3
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
createsoundtask sub_8158C58, 200, -64, 63, 3, 4, 0, 15
call AnimScript_82D319C
@@ -7253,7 +7253,7 @@ Move_HYPNOSIS:
end
AnimScript_82D31E5:
- playsewithpan SE_W048, -64
+ playsewithpan SE_W048, SOUND_PAN_ATTACKER
createsprite gUnknown_0859663C, 0x82, 0, 8, 0, 8, 27, 0
createsprite gUnknown_0859663C, 0x82, 16, -8, 0, -8, 27, 0
delay 0x6
@@ -7261,7 +7261,7 @@ AnimScript_82D31E5:
Move_PSYWAVE:
loadspritegfx 0x27B5
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
createvisualtask sub_81076C8, 0x5, 100
createsoundtask sub_8158C58, 203, -64, 63, 2, 9, 0, 10
@@ -7287,7 +7287,7 @@ AnimScript_82D3275:
Move_ZAP_CANNON:
loadspritegfx 0x27BB
loadspritegfx 0x271B
- playsewithpan SE_W086, -64
+ playsewithpan SE_W086, SOUND_PAN_ATTACKER
createsprite gUnknown_08595764, 0x83, 10, 0, 0, 0, 30, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 0, 40, 0
createsprite gUnknown_08595790, 0x84, 10, 0, 16, 30, 64, 40, 1
@@ -7300,7 +7300,7 @@ Move_ZAP_CANNON:
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
delay 0xF
- waitplaysewithpan SE_W085B, +63, 0x13
+ waitplaysewithpan SE_W085B, SOUND_PAN_TARGET, 0x13
call AnimScript_82D7BEA
waitforvisualfinish
end
@@ -7308,13 +7308,13 @@ Move_ZAP_CANNON:
Move_STEEL_WING:
loadspritegfx 0x2719
loadspritegfx 0x2797
- loopsewithpan SE_W231, -64, 0x1C, 0x2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 0x80C
- loopsewithpan SE_W017, -64, 0x14, 0x2
+ loopsewithpan SE_W017, SOUND_PAN_ATTACKER, 0x14, 0x2
createvisualtask sub_80D5738, 0x2, 0, 12, 4, 1, 4
createvisualtask sub_810DED8, 0x5, 1, 70
createsprite gUnknown_085962A4, 0x2, -25, 0, 0, 0, 20
@@ -7324,7 +7324,7 @@ Move_STEEL_WING:
delay 0x11
createsprite gUnknown_08597358, 0x2, 16, 0, 1, 1
createsprite gUnknown_08597358, 0x2, -16, 0, 1, 1
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_0857FE58, 0x2, 0, 0, 11
waitforvisualfinish
@@ -7334,7 +7334,7 @@ Move_STEEL_WING:
Move_IRON_TAIL:
loadspritegfx 0x2797
- loopsewithpan SE_W231, -64, 0x1C, 0x2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 0, 0
waitforvisualfinish
monbg ANIM_TARGET
@@ -7343,7 +7343,7 @@ Move_IRON_TAIL:
delay 0x6
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
@@ -7354,7 +7354,7 @@ Move_IRON_TAIL:
Move_POISON_TAIL:
loadspritegfx 0x2797
loadspritegfx 0x27A6
- loopsewithpan SE_W231, -64, 0x1C, 0x2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 1, 1, RGB(24, 6, 23)
waitforvisualfinish
monbg ANIM_TARGET
@@ -7363,7 +7363,7 @@ Move_POISON_TAIL:
delay 0x6
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_811489C, 0x5, 0, 1
clearmonbg ANIM_TARGET
@@ -7374,19 +7374,19 @@ Move_POISON_TAIL:
Move_METAL_CLAW:
loadspritegfx 0x2737
- loopsewithpan SE_W231, -64, 0x1C, 0x2
+ loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 0x1C, 0x2
createvisualtask sub_81144F8, 0x5, 0, 0, 0
waitforvisualfinish
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x2
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gUnknown_08597138, 0x82, -10, -10, 0
createsprite gUnknown_08597138, 0x82, -10, 10, 0
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
delay 0x8
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x2
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gUnknown_08597138, 0x82, 10, -10, 1
createsprite gUnknown_08597138, 0x82, 10, 10, 1
createsprite gUnknown_085972D8, 0x2, -4, 1, 10, 3, 1
@@ -7396,11 +7396,11 @@ Move_METAL_CLAW:
Move_NIGHT_SHADE:
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
fadetobg BG_GHOST
waitbgfadein
delay 0xA
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_811188C, 0x5, 85
delay 0x46
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 12, 1
@@ -7415,24 +7415,24 @@ Move_NIGHT_SHADE:
Move_EGG_BOMB:
loadspritegfx 0x27D6
loadspritegfx 0x27BF
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
createsprite gUnknown_08593488, 0x82, 10, 0, 0, 0, 25, -32
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 16, 1
createsprite gUnknown_0859371C, 0x84, 6, 5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_0859371C, 0x84, -16, -15, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_0859371C, 0x84, 16, -5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_0859371C, 0x84, -12, 18, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_0859371C, 0x84, 0, 5, 1, 0
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
delay 0x3
waitforvisualfinish
end
@@ -7445,7 +7445,7 @@ Move_SHADOW_BALL:
createsoundtask sub_8158C58, 168, -64, 63, 5, 5, 0, 5
createsprite gUnknown_08596D58, 0x82, 16, 16, 8
waitforvisualfinish
- playsewithpan SE_W028, +63
+ playsewithpan SE_W028, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 8, 1
waitforvisualfinish
restorebg
@@ -7455,7 +7455,7 @@ Move_SHADOW_BALL:
Move_LICK:
loadspritegfx 0x27C1
delay 0xF
- playsewithpan SE_W122, +63
+ playsewithpan SE_W122, SOUND_PAN_TARGET
createsprite gUnknown_08596D8C, 0x82, 0, 0
createvisualtask sub_80D52D0, 0x2, 1, 1, 0, 16, 1
waitforvisualfinish
@@ -7463,7 +7463,7 @@ Move_LICK:
Move_FOCUS_ENERGY:
loadspritegfx 0x27C8
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call AnimScript_82CD6C7
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 0x7FFF
@@ -7479,7 +7479,7 @@ Move_BIDE:
end
AnimScript_82D3719:
- loopsewithpan SE_W036, -64, 0x9, 0x2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
@@ -7489,7 +7489,7 @@ AnimScript_82D3745:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- loopsewithpan SE_W036, -64, 0x9, 0x2
+ loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 0x9, 0x2
createvisualtask sub_8116620, 0xA, 2, 2, 0, 11, 31
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 32, 1
waitforvisualfinish
@@ -7497,13 +7497,13 @@ AnimScript_82D3745:
waitforvisualfinish
createvisualtask sub_80D5484, 0x2, 0, 2, 0, 12, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 16, 1
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x1, 18, -8, 1, 1
delay 0x5
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x1, -18, 8, 1, 1
delay 0x5
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x1, -8, -5, 1, 1
waitforvisualfinish
delay 0x5
@@ -7522,7 +7522,7 @@ Move_STRING_SHOT:
delay 0x0
createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
waitforvisualfinish
- loopsewithpan SE_W081, -64, 0x9, 0x6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
call AnimScript_82D38CC
call AnimScript_82D38CC
call AnimScript_82D38CC
@@ -7542,7 +7542,7 @@ Move_STRING_SHOT:
call AnimScript_82D38CC
call AnimScript_82D38CC
waitforvisualfinish
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_085969F8, 0x82, 0, 10
delay 0x4
createsprite gUnknown_085969F8, 0x82, 0, -2
@@ -7568,7 +7568,7 @@ Move_SPIDER_WEB:
createsprite gUnknown_08597274, 0x5, 1, 2, 0, 9, 0
waitforvisualfinish
monbgprio_28 ANIM_TARGET
- loopsewithpan SE_W081, -64, 0x9, 0x6
+ loopsewithpan SE_W081, SOUND_PAN_ATTACKER, 0x9, 0x6
call AnimScript_82D396D
call AnimScript_82D396D
call AnimScript_82D396D
@@ -7584,7 +7584,7 @@ Move_SPIDER_WEB:
call AnimScript_82D396D
call AnimScript_82D396D
waitforvisualfinish
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_08596A2C, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -7606,12 +7606,12 @@ AnimScript_82D398A:
AnimScript_82D398C:
loadspritegfx 0x2719
- playsewithpan SE_W016, -64
+ playsewithpan SE_W016, SOUND_PAN_ATTACKER
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 0, 7, 40
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 85, 7, 40
createsprite gUnknown_08593550, 0x2, 32, 0, 16, 16, 170, 7, 40
waitforvisualfinish
- playsewithpan SE_W016B, -64
+ playsewithpan SE_W016B, SOUND_PAN_ATTACKER
goto AnimScript_82D398A
AnimScript_82D39DC:
@@ -7619,16 +7619,16 @@ AnimScript_82D39DC:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, 8, 0, 0, 22, 2, 1
delay 0x2
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, -8, 16, 14, 22, 1, 1
delay 0x2
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085962D4, 0x2, 14, 12, -16, -14, 22, 0, 1
delay 0x11
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 10, 1
createvisualtask sub_80D52D0, 0x2, 3, 2, 0, 10, 1
waitforvisualfinish
@@ -7641,11 +7641,11 @@ Move_DISABLE:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 0x808
- playsewithpan SE_W197, -64
+ playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE84, 0xD, 24, -16
waitforvisualfinish
createvisualtask sub_81045B0, 0x5
- loopsewithpan SE_W020, +63, 0xF, 0x4
+ loopsewithpan SE_W020, SOUND_PAN_TARGET, 0xF, 0x4
waitforvisualfinish
delay 0x1
clearmonbg ANIM_TARGET
@@ -7657,7 +7657,7 @@ Move_RECOVER:
loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
setalpha 0x80C
- loopsewithpan SE_W025, -64, 0xD, 0x3
+ loopsewithpan SE_W025, SOUND_PAN_ATTACKER, 0xD, 0x3
createvisualtask sub_8115A04, 0x2, 2, 0, 6, 0, 11, 12287
call AnimScript_82D3AD5
call AnimScript_82D3AD5
@@ -7692,14 +7692,14 @@ Move_MIMIC:
setalpha 0x50B
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
- panse_1B SE_W107, +63, -64, -3, 0x0
+ panse_1B SE_W107, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
createvisualtask sub_80FF458, 0x5, 128, 24
delay 0xF
createsprite gUnknown_085924DC, 0x82, -12, 24
delay 0xA
setarg 0x7, 0xFFFF
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 0x2, 2, 0, 2, 0, 11, 0x7FFF
waitforvisualfinish
clearmonbg_23 ANIM_DEF_PARTNER
@@ -7708,7 +7708,7 @@ Move_MIMIC:
Move_CONSTRICT:
loadspritegfx 0x27CA
- loopsewithpan SE_W010, +63, 0x6, 0x4
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x4
createsprite gUnknown_08592494, 0x84, 0, 16, 0, 2
delay 0x7
createsprite gUnknown_08592494, 0x83, 0, 0, 0, 2
@@ -7718,7 +7718,7 @@ Move_CONSTRICT:
delay 0x8
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 6, 1
delay 0x14
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
setarg 0x7, 0xFFFF
waitforvisualfinish
end
@@ -7744,7 +7744,7 @@ AnimScript_82D3BFB:
clearmonbg ANIM_ATK_PARTNER
delay 0x1
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gUnknown_08596DE8, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
@@ -7755,7 +7755,7 @@ AnimScript_82D3BFB:
AnimScript_82D3C62:
createvisualtask sub_80D52D0, 0x2, 0, 4, 0, 10, 0
- playsewithpan SE_W020, -64
+ playsewithpan SE_W020, SOUND_PAN_ATTACKER
return
AnimScript_82D3C78:
@@ -7767,7 +7767,7 @@ AnimScript_82D3C78:
end
AnimScript_82D3C93:
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8116B14, 0x5
createvisualtask sub_8115A04, 0x5, 2, 4, 2, 0, 10, 31
return
@@ -7777,13 +7777,13 @@ Move_SOFT_BOILED:
loadspritegfx 0x27DB
loadspritegfx 0x272F
monbg ANIM_ATK_PARTNER
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
createvisualtask sub_80D51AC, 0x2, 0, 0, 2, 6, 1
createsprite gUnknown_085937B0, 0x4, 0, 16, 0
createsprite gUnknown_085937B0, 0x4, 0, 16, 1
delay 0x78
delay 0x7
- playsewithpan SE_W030, -64
+ playsewithpan SE_W030, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 31, 16, 0, 1
delay 0x8
@@ -7828,14 +7828,14 @@ Move_HEAL_BELL:
unloadspritegfx 0x27DE
unloadspritegfx 0x27DB
loadspritegfx 0x2741
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B94, 0x10, -15, 0, 0, 0, 32, 60, 1
delay 0x8
createsprite gUnknown_08592B94, 0x10, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
unloadspritegfx 0x2741
loadspritegfx 0x27DB
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8116664, 0xA, 4, 3, 10, 0, 31500
createvisualtask sub_8116620, 0xA, 10, 3, 10, 0, 0x7FFF
createsprite gUnknown_08593868, 0x10, 0, 0, 0, 1
@@ -7845,14 +7845,14 @@ AnimScript_82D3EF8:
createvisualtask sub_8116664, 0xA, 4, 3, 8, 0, 31500
createvisualtask sub_8116620, 0xA, 10, 3, 2, 10, 0x7FFF
createsprite gUnknown_0859381C, 0x28, 0, -24, 0, 1
- playsewithpan SE_W215, -64
+ playsewithpan SE_W215, SOUND_PAN_ATTACKER
return
Move_FAKE_OUT:
playsewithpan SE_W260, 0
createvisualtask sub_8105EB0, 0x5
waitforvisualfinish
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
waitforvisualfinish
@@ -7862,17 +7862,17 @@ Move_FAKE_OUT:
Move_SCARY_FACE:
loadspritegfx 0x27EA
createsprite gUnknown_08597274, 0x2, 27, 3, 0, 16, 0
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
delay 0xA
- playsewithpan SE_W043, -64
+ playsewithpan SE_W043, SOUND_PAN_ATTACKER
createvisualtask sub_81064F8, 0x5
delay 0xD
createsprite gUnknown_08593A84, 0x0, -16, -8
createsprite gUnknown_08593A84, 0x0, 16, -8
waitforvisualfinish
createvisualtask sub_810A094, 0x3, 20, 1, 0
- playsewithpan SE_W081B, +63
+ playsewithpan SE_W081B, SOUND_PAN_TARGET
createsprite gUnknown_08597274, 0x2, 27, 3, 16, 0, 0
waitforvisualfinish
end
@@ -7881,14 +7881,14 @@ Move_SWEET_KISS:
loadspritegfx 0x27E8
loadspritegfx 0x27EC
createsprite gUnknown_08593AA8, 0x82, 16, -48
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 0x17
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
delay 0x17
- playsewithpan SE_W215, +63
+ playsewithpan SE_W215, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_085939B8, 0x83, 160, -30
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gUnknown_085939B8, 0x83, -256, -42
createsprite gUnknown_085939B8, 0x83, 128, -14
createsprite gUnknown_085939B8, 0x83, 416, -38
@@ -7900,9 +7900,9 @@ Move_LOVELY_KISS:
loadspritegfx 0x27EB
loadspritegfx 0x27ED
createsprite gUnknown_08593AF0, 0x82, 0, -24
- playsewithpan SE_W060B, +63
+ playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W213, +63
+ playsewithpan SE_W213, SOUND_PAN_TARGET
createsprite gUnknown_08593AC0, 0x83, -256, -42
createsprite gUnknown_08593AC0, 0x83, 128, -14
createsprite gUnknown_08593AC0, 0x83, 416, -38
@@ -7913,13 +7913,13 @@ Move_FURY_SWIPES:
loadspritegfx 0x27EE
createsprite gUnknown_0857FE28, 0x2, 5, 5
delay 0x4
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_08593B38, 0x82, 16, 0, 1
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 5, 1
delay 0xA
createsprite gUnknown_0857FE28, 0x82, 5, 5
delay 0x4
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
createsprite gUnknown_08593B38, 0x82, -16, 0, 0
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 7, 1
end
@@ -7928,28 +7928,28 @@ Move_INGRAIN:
loadspritegfx 0x27EF
loadspritegfx 0x27A3
createsprite gUnknown_0859254C, 0x2, 16, 26, -1, 2, 150
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 0xA
createsprite gUnknown_0859254C, 0x2, -32, 20, 1, 1, 140
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 0xA
createsprite gUnknown_0859254C, 0x2, 32, 22, 1, 0, 130
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 0xA
createsprite gUnknown_0859254C, 0x2, -16, 25, -1, 3, 120
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 0x28
createsprite gUnknown_0859258C, 0x3, 32, 26, -1, 3, 30
delay 0x5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0x5
createsprite gUnknown_0859258C, 0x3, -48, 20, 1, 2, 30
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0x5
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0x5
createsprite gUnknown_0859258C, 0x3, 48, 26, -2, 3, 18
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
delay 0xA
waitforvisualfinish
end
@@ -7958,13 +7958,13 @@ Move_PRESENT:
loadspritegfx 0x27F0
createvisualtask sub_815A904, 0x2
createsprite gUnknown_08592610, 0x82, 0, -5, 10, 2, -1
- playsewithpan SE_W039, -64
+ playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 0xE
- playsewithpan SE_W145B, -64
+ playsewithpan SE_W145B, SOUND_PAN_ATTACKER
delay 0xE
playsewithpan SE_W145B, 0
delay 0x14
- playsewithpan SE_W145B, +63
+ playsewithpan SE_W145B, SOUND_PAN_TARGET
waitforvisualfinish
jumpargeq 0x7, 0x0, AnimScript_82D41D4
jumpargeq 0x7, 0x1, AnimScript_82D423F
@@ -7972,26 +7972,26 @@ Move_PRESENT:
AnimScript_82D41D4:
loadspritegfx 0x27D6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x83, 0, 0, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x83, 24, -24, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x83, -16, 16, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x83, -24, -12, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x83, 16, 16, 1, 1
end
AnimScript_82D423F:
loadspritegfx 0x27D3
loadspritegfx 0x272F
- playsewithpan SE_W234, +63
+ playsewithpan SE_W234, SOUND_PAN_TARGET
createsprite gUnknown_08592658, 0x84, -16, 32, -3, 1
delay 0x3
createsprite gUnknown_08592658, 0x84, 16, 32, -3, -1
@@ -8016,7 +8016,7 @@ AnimScript_82D423F:
Move_BATON_PASS:
loadspritegfx 0x27F2
- playsewithpan SE_W226, -64
+ playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 0x2, 31, 1, 2, 0, 11, 31455
createsprite gUnknown_085CE370, 0x2
end
@@ -8041,7 +8041,7 @@ Move_PERISH_SONG:
createsprite gUnknown_08593C0C, 0x4, 15, 0, 240
createsprite gUnknown_08593C24, 0x4, 15, 0, 0
delay 0x14
- panse_1B SE_W195, -64, +63, +2, 0x0
+ panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
delay 0x50
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 16, 0
createvisualtask sub_811489C, 0x5, 4, 0
@@ -8062,21 +8062,21 @@ Move_SLEEP_TALK:
createvisualtask sub_80D5EB8, 0x5, 0, 4, 4096, 2, 0
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -1
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -5
delay 0x14
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
delay 0x6
createsprite gUnknown_085CE190, 0x82, 0, 20, 5, -3
delay 0x6
@@ -8086,7 +8086,7 @@ Move_SLEEP_TALK:
Move_HYPER_FANG:
loadspritegfx 0x27D0
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
delay 0x1
delay 0x2
createvisualtask sub_8117E60, 0x2
@@ -8100,7 +8100,7 @@ AnimScript_82D455C:
createsprite gUnknown_085CE1DC, 0x82
waitbgfadein
createvisualtask sub_80D51AC, 0x3, 1, 0, 10, 10, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
delay 0x14
restorebg
waitbgfadein
@@ -8122,9 +8122,9 @@ AnimScript_82D458E:
Move_TRI_ATTACK:
loadspritegfx 0x27F6
createsprite gUnknown_085CE2F8, 0x82, 16, 0
- playsewithpan SE_W161, -64
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 0x14
- playsewithpan SE_W161, -64
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
delay 0x14
createsoundtask sub_8158C58, 220, -64, 63, 5, 6, 0, 7
waitforvisualfinish
@@ -8132,7 +8132,7 @@ Move_TRI_ATTACK:
delay 0x10
loadspritegfx 0x2731
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, 0
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, 0, 1
delay 0x1
createsprite gUnknown_08595410, 0x82, 0, 0, 30, 30, -1, -1
@@ -8151,7 +8151,7 @@ Move_TRI_ATTACK:
waitforvisualfinish
loadspritegfx 0x2735
createvisualtask sub_8115F10, 0x2, 257, 257, 257
- playsewithpan SE_W161B, +63
+ playsewithpan SE_W161B, SOUND_PAN_TARGET
createsprite gUnknown_085956C0, 0x82, 0, -48
delay 0x1
createsprite gUnknown_085956C0, 0x82, 0, -16
@@ -8173,8 +8173,8 @@ Move_WILL_O_WISP:
loadspritegfx 0x27F7
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
- playsewithpan SE_W052, -64
- waitplaysewithpan SE_W052, -64, 0xA
+ playsewithpan SE_W052, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W052, SOUND_PAN_ATTACKER, 0xA
createvisualtask sub_8159278, 0x2, -64, -64, 1, 0
createsprite gUnknown_0859563C, 0x2, 0, 0, 0
delay 0x3
@@ -8187,7 +8187,7 @@ Move_WILL_O_WISP:
createvisualtask sub_8159278, 0x2, -64, 63, 2, 0
waitforvisualfinish
monbgprio_29
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 13, 1
createsprite gUnknown_0859566C, 0x2, 0
createsprite gUnknown_0859566C, 0x2, 42
@@ -8252,11 +8252,11 @@ Move_WISH:
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
- panse_27 SE_W115, +63, -64, -3, 0x0
+ panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0x0
createsprite gUnknown_085CE388, 0x28
waitforvisualfinish
delay 0x3C
- loopsewithpan SE_W215, -64, 0x10, 0x3
+ loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 0x10, 0x3
call AnimScript_82D79B4
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 10, 0, 0
@@ -8265,7 +8265,7 @@ Move_WISH:
Move_STOCKPILE:
loadspritegfx 0x27FB
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 0x2, 2, 8, 1, 0, 12, 0x7FFF
createvisualtask sub_815B65C, 0x5
call AnimScript_82D4972
@@ -8296,11 +8296,11 @@ AnimScript_82D4972:
Move_SPIT_UP:
loadspritegfx 0x27FD
loadspritegfx 0x2797
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B6B4, 0x5
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
delay 0x2D
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
delay 0x3
createsprite gUnknown_08593A50, 0x2, 0, 12
createsprite gUnknown_08593A50, 0x2, 32, 12
@@ -8317,10 +8317,10 @@ Move_SPIT_UP:
AnimScript_82D4A7B:
delay 0x5
createvisualtask sub_80D6388, 0x2, 0, 1, 8, 1, 0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_085973E8, 0x83, -12, 10, 1, 1
delay 0x5
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_085973E8, 0x83, 12, -10, 1, 1
waitforvisualfinish
end
@@ -8346,11 +8346,11 @@ AnimScript_82D4AE1:
Move_SWALLOW:
loadspritegfx 0x27FC
loadspritegfx 0x272F
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B778, 0x5
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 8, 2
delay 0x26
- playsewithpan SE_W255, -64
+ playsewithpan SE_W255, SOUND_PAN_ATTACKER
createvisualtask sub_80D52D0, 0x2, 0, 2, 0, 12, 1
call AnimScript_82D4B7F
jumpifmoveturn 0x2, AnimScript_82D4BC1
@@ -8385,8 +8385,8 @@ AnimScript_82D4BCB:
Move_TRANSFORM:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 0x30
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
createvisualtask sub_815B7D0, 0x2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -8427,13 +8427,13 @@ AnimScript_82D4C78:
Move_SWEET_SCENT:
loadspritegfx 0x27FE
- playsewithpan SE_W230, -64
+ playsewithpan SE_W230, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE544, 0x2, 100, 0, 100
delay 0x19
setpan 0
call AnimScript_82D4CCA
createsprite gUnknown_085CE544, 0x2, 55, 0
- setpan +63
+ setpan SOUND_PAN_TARGET
createvisualtask sub_8115A04, 0x2, 20, 1, 5, 5, 13, 22207
call AnimScript_82D4CCA
waitforvisualfinish
@@ -8469,7 +8469,7 @@ Move_HYPER_BEAM:
createsprite gUnknown_08597274, 0x2, 1, 4, 0, 16, 0
waitforvisualfinish
delay 0xA
- playsewithpan SE_W063, -64
+ playsewithpan SE_W063, SOUND_PAN_ATTACKER
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 4, 1
waitforvisualfinish
delay 0x1E
@@ -8566,8 +8566,8 @@ Move_ROLE_PLAY:
createvisualtask sub_8116620, 0xA, 4, 2, 0, 16, 0x7FFF
createsprite gUnknown_08597274, 0x2, 1, 2, 0, 10, 0
waitforvisualfinish
- playsewithpan SE_W161, -64
- waitplaysewithpan SE_W197, -64, 0x1E
+ playsewithpan SE_W161, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W197, SOUND_PAN_ATTACKER, 0x1E
createvisualtask sub_815CED8, 0x2
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
@@ -8579,13 +8579,13 @@ Move_ROLE_PLAY:
Move_REFRESH:
loadspritegfx 0x27DB
loadspritegfx 0x2741
- playsewithpan SE_W287, -64
+ playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 0x2, 0
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call AnimScript_82D79B4
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x2, 31, 3, 10, 0, RGB(12, 24, 30)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
end
@@ -8596,11 +8596,11 @@ Move_BLAZE_KICK:
loadspritegfx 0x272D
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
createsprite gUnknown_08595F14, 0x83, 0, 0, 1, 30
createvisualtask sub_8116620, 0xA, 4, 2, 0, 7, 0x7FFF
delay 0x1E
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x82, 0, 0, 1, 0
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 14, 1
createvisualtask sub_8116620, 0xA, 4, 2, 0, 0, 0x7FFF
@@ -8636,7 +8636,7 @@ Move_SAND_TOMB:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 43, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call AnimScript_82D51B7
call AnimScript_82D51B7
call AnimScript_82D51B7
@@ -8670,7 +8670,7 @@ Move_SHEER_COLD:
monbgprio_28 ANIM_TARGET
setalpha 0x80C
createvisualtask sub_80A9EF4, 0x2
- waitplaysewithpan SE_W258, +63, 0x11
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -8687,11 +8687,11 @@ Move_ARM_THRUST:
delay 0x6
createsprite gUnknown_0857FE28, 0x2, 4, 3
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08596034, 0x82, 10, -8, 14, 3
waitforvisualfinish
createvisualtask sub_80D6134, 0x5, 8, 5, 0, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
choosetwoturnanim AnimScript_82D52D4, AnimScript_82D52E8
AnimScript_82D52C0:
@@ -8709,7 +8709,7 @@ AnimScript_82D52E8:
goto AnimScript_82D52C0
Move_MUDDY_WATER:
- panse_1B SE_W250, -64, +63, +2, 0x0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createvisualtask sub_8107954, 0x2, 1
waitforvisualfinish
end
@@ -8742,7 +8742,7 @@ Move_BULLET_SEED:
Move_DRAGON_CLAW:
loadspritegfx 0x272D
loadspritegfx 0x2737
- playsewithpan SE_W221B, -64
+ playsewithpan SE_W221B, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 0xA, 2, 4, 0, 8, 639
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 15, 1
call AnimScript_82D5581
@@ -8810,7 +8810,7 @@ Move_MUD_SHOT:
createvisualtask sub_80D51AC, 0x5, 0, 0, 2, 46, 1
delay 0x6
createvisualtask sub_81076C8, 0x5, 100
- panse_1B SE_W250, -64, +63, +1, 0x0
+ panse_1B SE_W250, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +1, 0x0
call AnimScript_82D5687
call AnimScript_82D5687
call AnimScript_82D5687
@@ -8839,7 +8839,7 @@ Move_METEOR_MASH:
loadspritegfx 0x27F9
loadspritegfx 0x2797
loadspritegfx 0x279F
- panse_1B SE_W112, -64, +63, +3, 0x0
+ panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0x0
fadetobg BG_COSMIC
waitbgfadein
waitforvisualfinish
@@ -8850,7 +8850,7 @@ Move_METEOR_MASH:
createsprite gUnknown_08595F14, 0x83, 0, 0, 0, 30
createsprite gUnknown_085CE8DC, 0x83, -80, -64, 40, 32, 30
delay 0x14
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 5, 0, 20, 1
waitforvisualfinish
@@ -8864,7 +8864,7 @@ Move_REVENGE:
loadspritegfx 0x2805
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createsprite gUnknown_08596088, 0x2, 10, -10
waitforvisualfinish
createvisualtask sub_8115A04, 0x2, 2, 0, 4, 2, 8, 31
@@ -8873,17 +8873,17 @@ Move_REVENGE:
loadspritegfx 0x2806
createsprite gUnknown_0857FE28, 0x2, 6, 4
delay 0x4
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_085960D0, 0x82, 10, -10
waitforvisualfinish
unloadspritegfx 0x2806
loadspritegfx 0x2797
createvisualtask sub_80D52D0, 0x2, 1, 3, 0, 10, 1
createsprite gUnknown_08597400, 0x83, -10, -8, 1, 1, 8
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597400, 0x83, 10, 8, 1, 1, 8
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
@@ -8892,7 +8892,7 @@ Move_REVENGE:
Move_POISON_FANG:
loadspritegfx 0x27D0
loadspritegfx 0x27A6
- playsewithpan SE_W044, +63
+ playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_085CE1DC, 0x82
delay 0xA
createvisualtask sub_80D51AC, 0x3, 1, 3, 0, 10, 1
@@ -8903,7 +8903,7 @@ Move_POISON_FANG:
end
Move_SUBSTITUTE:
- playsewithpan SE_W213, -64
+ playsewithpan SE_W213, SOUND_PAN_ATTACKER
createvisualtask sub_815F20C, 0x2
end
@@ -8916,7 +8916,7 @@ Move_FRENZY_PLANT:
createsprite gUnknown_08597274, 0x0, 1, 2, 0, 5, 0
waitforvisualfinish
createsprite gUnknown_08592564, 0x2, 10, 8, 2, 0, 0, 100
- playsewithpan SE_W010, -64
+ playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 0x5
createsprite gUnknown_08592564, 0x2, 20, -8, -2, 0, 1, 95
playsewithpan SE_W010, -43
@@ -8934,32 +8934,32 @@ Move_FRENZY_PLANT:
playsewithpan SE_W010, +42
delay 0x5
createsprite gUnknown_08592564, 0x2, 75, 8, 0, 0, 0, 85
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08592564, 0x2, 85, 16, 6, 0, 3, 80
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08592564, 0x2, 85, -16, -6, 0, 2, 75
- playsewithpan SE_W010, +63
+ playsewithpan SE_W010, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08597358, 0x2, -10, -10, 1, 3
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x3, 1, 8, 0, 20, 1
delay 0x3
createsprite gUnknown_08597358, 0x2, 10, 8, 1, 3
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_08597358, 0x2, 10, -3, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 0x3
createsprite gUnknown_08597358, 0x2, -3, 1, 1, 2
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08597358, 0x2, -10, 1, 1, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
delay 0x2
createsprite gUnknown_08597358, 0x2, 0, 10, 1, 1
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 1, 2, 5, 0, 0
waitforvisualfinish
@@ -8983,7 +8983,7 @@ Move_METAL_SOUND:
end
AnimScript_82D59EA:
- panse_1B SE_W103, -64, +63, +2, 0x0
+ panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
createsprite gUnknown_08593458, 0x82, 16, 0, 0, 0, 30, 0
delay 0x2
return
@@ -9009,20 +9009,20 @@ AnimScript_82D5A3C:
waitbgfadein
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W207, +63
+ playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_08596104, 0x82
delay 0xA
createsprite gUnknown_08597358, 0x2, -10, -8, 1, 0
createvisualtask sub_80D51AC, 0x5, 1, 8, 0, 24, 1
delay 0x8
createsprite gUnknown_08597358, 0x2, 10, 2, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x2, 10, -6, 1, 0
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x2, 0, 8, 1, 0
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
waitforvisualfinish
restorebg
waitbgfadein
@@ -9215,7 +9215,7 @@ Move_BLAST_BURN:
loadspritegfx 0x2797
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W221, -64
+ playsewithpan SE_W221, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 0x2, -32, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -20, -10, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x42, 0, -16, 24, 0, 0, 0
@@ -9225,7 +9225,7 @@ Move_BLAST_BURN:
createsprite gUnknown_08595428, 0x2, 0, 16, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x2, -20, 10, 24, 0, 0, 0
delay 0x19
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 0x2, -64, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x6, -40, -20, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 0, -32, 24, 0, 0, 0
@@ -9237,7 +9237,7 @@ Move_BLAST_BURN:
createsprite gUnknown_08595428, 0x2, -40, 20, 24, 0, 0, 0
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x19
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08595428, 0x2, -96, 0, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x6, -60, -30, 24, 0, 0, 0
createsprite gUnknown_08595428, 0x46, 0, -48, 24, 0, 0, 0
@@ -9263,24 +9263,24 @@ Move_ROCK_TOMB:
createsprite gUnknown_08596C58, 0x82, 20, 12, 64, 114, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08596C58, 0x82, -20, 12, 64, 98, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08596C58, 0xC2, 3, 6, 64, 82, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08596C58, 0x82, -3, 13, 64, 66, 0
delay 0x8
createvisualtask sub_81162A4, 0x2, 0, 2, 3, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
delay 0x18
- playsewithpan SE_W063, +63
+ playsewithpan SE_W063, SOUND_PAN_TARGET
createsprite gUnknown_085967AC, 0x85, 1, 50
createvisualtask sub_80D51AC, 0x5, 1, 3, 0, 20, 1
createvisualtask sub_81162A4, 0x2, 2, 0, 10, 1
@@ -9289,7 +9289,7 @@ Move_ROCK_TOMB:
Move_SILVER_WIND:
loadspritegfx 0x281F
- panse_1B SE_W016, -64, +63, +2, 0x0
+ panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
playsewithpan SE_W234, 0
delay 0x0
monbg ANIM_DEF_PARTNER
@@ -9330,7 +9330,7 @@ AnimScript_82D6352:
createsprite gUnknown_08592860, 0xC2, -4, 16, 0, 6, 1, 2, 1
createsprite gUnknown_08592860, 0xC2, -16, 12, 192, 5, 2, 3, 1
waitforvisualfinish
- playsewithpan SE_W016B, +63
+ playsewithpan SE_W016B, SOUND_PAN_TARGET
clearmonbg ANIM_DEF_PARTNER
delay 0x0
restorebg
@@ -9347,7 +9347,7 @@ AnimScript_82D650C:
goto AnimScript_82D6352
Move_SNATCH:
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D5C50, 0x5, 0, -12, 4, 10, 10, 12, 6
end
@@ -9358,10 +9358,10 @@ Move_DIVE:
AnimScript_82D654C:
loadspritegfx 0x27AC
- playsewithpan SE_W029, -64
+ playsewithpan SE_W029, SOUND_PAN_ATTACKER
createsprite gUnknown_08596490, 0x2, 0, 0, 13, 336
waitforvisualfinish
- playsewithpan SE_W291, -64
+ playsewithpan SE_W291, SOUND_PAN_ATTACKER
createsprite gUnknown_085964CC, 0x3, 0
call AnimScript_82D658A
call AnimScript_82D658A
@@ -9380,7 +9380,7 @@ AnimScript_82D65A1:
loadspritegfx 0x27AB
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W153, +63
+ playsewithpan SE_W153, SOUND_PAN_TARGET
createsprite gUnknown_085964CC, 0x83, 1
call AnimScript_82D65E0
call AnimScript_82D65E0
@@ -9405,11 +9405,11 @@ Move_ROCK_BLAST:
loadspritegfx 0x2797
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x3
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
createsprite gUnknown_08596C98, 0x82, 16, 0, 0, 0, 25, 257
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createsprite gUnknown_08596B1C, 0x82, 0, 0, 20, 24, 14, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 5, 1
createsprite gUnknown_08596B1C, 0x82, 5, 0, -20, 24, 14, 1
@@ -9431,13 +9431,13 @@ Move_OVERHEAT:
delay 0x1
createvisualtask sub_8117DD8, 0x5, 0
delay 0x1
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_8117CA0, 0x5, 1, 0
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, 1, 0, 13, RGB(28, 0, 0)
createvisualtask sub_80D51AC, 0x5, 0, 2, 0, 15, 1
waitforvisualfinish
- playsewithpan SE_W172B, -64
+ playsewithpan SE_W172B, SOUND_PAN_ATTACKER
createsprite gUnknown_08596FB0, 0x2, 1, 0, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 32, 30, 25, -20
createsprite gUnknown_08596FB0, 0x2, 1, 64, 30, 25, -20
@@ -9467,17 +9467,17 @@ Move_OVERHEAT:
delay 0x5
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, -5, 3, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 10, 0, 25, 1
delay 0x6
createsprite gUnknown_08597358, 0x83, 8, -5, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x83, 10, 10, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 0
- playsewithpan SE_W007, +63
+ playsewithpan SE_W007, SOUND_PAN_TARGET
createvisualtask sub_8117DD8, 0x5, 1
delay 0x1
createsprite gUnknown_08597274, 0x2, 2, -1, 0, 13, RGB(18, 18, 18)
@@ -9504,12 +9504,12 @@ Move_HYDRO_CANNON:
loadspritegfx 0x27A4
monbg ANIM_DEF_PARTNER
setalpha 0x80C
- playsewithpan SE_W057, -64
+ playsewithpan SE_W057, SOUND_PAN_ATTACKER
createsprite gUnknown_085951C0, 0x82
delay 0xA
createvisualtask sub_8115F10, 0x2, 257, 257, 257
delay 0x1E
- panse_1B SE_W056, -64, +63, +2, 0x0
+ panse_1B SE_W056, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0x0
call AnimScript_82D6A50
createvisualtask sub_80D51AC, 0x5, 1, 10, 0, 40, 1
createsprite gUnknown_08597388, 0x82, 0, 0, 1, 0
@@ -9544,11 +9544,11 @@ AnimScript_82D6A50:
Move_ASTONISH:
loadspritegfx 0x2821
- playsewithpan SE_W227, -64
+ playsewithpan SE_W227, SOUND_PAN_ATTACKER
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x19
createsprite gUnknown_085964E4, 0x85, 0, 1
- playsewithpan SE_W166, +63
+ playsewithpan SE_W166, SOUND_PAN_TARGET
createsprite gUnknown_085964E4, 0x85, 1, 1
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 5, 1
createvisualtask sub_8106020, 0x3
@@ -9610,7 +9610,7 @@ AnimScript_82D6B7C:
AnimScript_82D6B9B:
createsprite gUnknown_08597358, 0x83, -10, -8, 1, 1
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
@@ -9620,7 +9620,7 @@ AnimScript_82D6B9B:
AnimScript_82D6BFC:
createsprite gUnknown_08597358, 0x83, 10, -8, 1, 1
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 5, 1
createsprite gUnknown_08596CB0, 0x82, -12, 32, 3, 4
createsprite gUnknown_08596CB0, 0x82, 8, 31, 2, 2
@@ -9631,7 +9631,7 @@ AnimScript_82D6BFC:
Move_MAGIC_COAT:
loadspritegfx 0x27BA
setalpha 0x1000
- waitplaysewithpan SE_W112, -64, 0xF
+ waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 0xF
createsprite gUnknown_085965C0, 0x3, 40, 0, 10170
waitforvisualfinish
delay 0x1
@@ -9643,7 +9643,7 @@ Move_WATER_PULSE:
loadspritegfx 0x2830
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W145C, -64
+ playsewithpan SE_W145C, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x2, 1, 0, 0, 7, RGB(0, 25, 28)
delay 0xA
createsprite gUnknown_085952F8, 0x42, 100, 100, 8, 1, 20, 40, 0
@@ -9651,15 +9651,15 @@ Move_WATER_PULSE:
createsprite gUnknown_085952F8, 0x42, 200, 80, 8, 1, 40, 20, 0
createsprite gUnknown_085952F8, 0x42, 80, 60, 10, 3, 20, 50, 0
createsprite gUnknown_085952F8, 0x42, 140, 100, 16, 1, 20, 30, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0x5
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0x5
- playsewithpan SE_W202, -64
+ playsewithpan SE_W202, SOUND_PAN_ATTACKER
createsprite gUnknown_08593470, 0x82, 0, 0, 40, 15
delay 0xD
createvisualtask sub_80D51AC, 0x2, 1, 0, 8, 18, 1
@@ -9683,13 +9683,13 @@ Move_PSYCHO_BOOST:
setalpha 0x808
delay 0xA
createvisualtask sub_80D51AC, 0x2, 0, 3, 0, 240, 0
- loopsewithpan SE_W060B, -64, 0xE, 0xA
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0xE, 0xA
createsprite gUnknown_08596920, 0x2
delay 0x6E
- loopsewithpan SE_W060B, -64, 0x7, 0xA
+ loopsewithpan SE_W060B, SOUND_PAN_ATTACKER, 0x7, 0xA
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, -8, 1, 24, 1
- playsewithpan SE_W043, +63
+ playsewithpan SE_W043, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_ATK_PARTNER
blendoff
@@ -9701,12 +9701,12 @@ Move_KNOCK_OFF:
loadspritegfx 0x2797
createsprite gUnknown_0857FE28, 0x2, 4, 6
delay 0x4
- playsewithpan SE_W233, +63
+ playsewithpan SE_W233, SOUND_PAN_TARGET
createsprite gUnknown_085CE984, 0x82, -16, -16
delay 0x8
createsprite gUnknown_0859728C, 0x2, 31, 5, 1, 0x7FFF, 10, 0, 0
createsprite gUnknown_08597358, 0x83, 0, 0, 1, 2
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createsprite gUnknown_0857FE70, 0x2, 1, -12, 10, 0, 3
createsprite gUnknown_0857FE58, 0x2, 0, 0, 5
delay 0x3
@@ -9725,7 +9725,7 @@ Move_DOOM_DESIRE:
createsprite gUnknown_08597274, 0x2, 1, 1, 0, 4, 0
waitforvisualfinish
setalpha 0x808
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
createvisualtask sub_80D6064, 0x5, -4, -4, 15, 0, 1
waitforvisualfinish
delay 0x14
@@ -9742,7 +9742,7 @@ Move_SKY_UPPERCUT:
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
waitbgfadeout
- playsewithpan SE_W327, -64
+ playsewithpan SE_W327, SOUND_PAN_ATTACKER
createvisualtask sub_810DABC, 0x5, 55
waitbgfadein
setalpha 0x80C
@@ -9750,20 +9750,20 @@ Move_SKY_UPPERCUT:
createsprite gUnknown_0857FE70, 0x2, 0, 28, 0, 0, 5
delay 0x4
createvisualtask sub_80D52D0, 0x2, 1, 4, 0, 6, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, -28, 28, 1, 1
delay 0x1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, -15, 8, 1, 1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
delay 0x1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, -5, -12, 1, 1
delay 0x1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, 0, -32, 1, 1
delay 0x1
- playsewithpan SE_W233B, +63
+ playsewithpan SE_W233B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x83, 5, -52, 1, 1
createsprite gUnknown_0857FE70, 0x2, 1, -26, 16, 1, 4
delay 0x4
@@ -9799,7 +9799,7 @@ Move_TWISTER:
loadspritegfx 0x274A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- playsewithpan SE_W239, +63
+ playsewithpan SE_W239, SOUND_PAN_TARGET
createsprite gUnknown_085923A8, 0x82, 120, 70, 5, 70, 30
delay 0x1
createsprite gUnknown_085923A8, 0x82, 115, 55, 6, 60, 25
@@ -9822,18 +9822,18 @@ Move_TWISTER:
createsprite gUnknown_085923A8, 0x82, 110, 10, 8, 32, 20
waitforvisualfinish
createsprite gUnknown_08597358, 0x83, -32, -16, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
createvisualtask sub_80D5484, 0x2, 1, 3, 0, 12, 1
createvisualtask sub_80D5484, 0x2, 3, 3, 0, 12, 1
delay 0x4
createsprite gUnknown_085973A0, 0x83, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_085973A0, 0x83, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08597358, 0x83, 32, 20, 1, 3
- playsewithpan SE_W004, +63
+ playsewithpan SE_W004, SOUND_PAN_TARGET
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
blendoff
@@ -9846,7 +9846,7 @@ Move_MAGICAL_LEAF:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x1
- loopsewithpan SE_W077, -64, 0xA, 0x5
+ loopsewithpan SE_W077, SOUND_PAN_ATTACKER, 0xA, 0x5
createvisualtask sub_81007C4, 0x5
createsprite gUnknown_08592390, 0x2, -3, -2, 10
delay 0x2
@@ -9868,11 +9868,11 @@ Move_MAGICAL_LEAF:
delay 0x2
createsprite gUnknown_08592390, 0x2, -3, -5, 8
delay 0x3C
- playsewithpan SE_W013B, -64
+ playsewithpan SE_W013B, SOUND_PAN_ATTACKER
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, 20, 0
createsprite gUnknown_085923D8, 0x83, 20, -10, 20, 0, 32, -20, 0
delay 0x1E
- playsewithpan SE_W013, +63
+ playsewithpan SE_W013, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x84, -10, -4, 1, 2
createsprite gUnknown_08597358, 0x84, 10, 4, 1, 2
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
@@ -9890,10 +9890,10 @@ Move_ICE_BALL:
jumpargeq 0x0, 0x4, AnimScript_82D731B
AnimScript_82D72BB:
- playsewithpan SE_W196, -64
+ playsewithpan SE_W196, SOUND_PAN_ATTACKER
createsprite gUnknown_08595DE4, 0x82, 15, 0, -12, -16, 30, -40
delay 0x1C
- playsewithpan SE_W280, +63
+ playsewithpan SE_W280, SOUND_PAN_TARGET
createvisualtask sub_810CDFC, 0x5, 0
jumpargeq 0x0, 0x0, AnimScript_82D732C
jumpargeq 0x0, 0x1, AnimScript_82D735B
@@ -9988,7 +9988,7 @@ Move_WEATHER_BALL:
loadspritegfx 0x282B
createsprite gUnknown_0857FE40, 0x2, 8, 1, 0
delay 0x8
- playsewithpan SE_W207, -64
+ playsewithpan SE_W207, SOUND_PAN_ATTACKER
createsprite gUnknown_0853EE38, 0x2
waitforvisualfinish
delay 0xF
@@ -10007,7 +10007,7 @@ AnimScript_82D74DE:
loadspritegfx 0x2797
createsprite gUnknown_0853EE50, 0x82, -30, -100, 25, 1, 0, 0
waitforvisualfinish
- playsewithpan SE_W025B, +63
+ playsewithpan SE_W025B, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x84, -10, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
waitforvisualfinish
@@ -10016,15 +10016,15 @@ AnimScript_82D74DE:
AnimScript_82D751B:
loadspritegfx 0x272D
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 40, 10
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_0859559C, 0x82, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W172B, +63
+ playsewithpan SE_W172B, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
waitforvisualfinish
end
@@ -10032,31 +10032,31 @@ AnimScript_82D751B:
AnimScript_82D757F:
loadspritegfx 0x27AB
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 50, 10
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 0x8
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, -20, 20
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
delay 0xD
createsprite gUnknown_08595328, 0x82, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W152, +63
+ playsewithpan SE_W152, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80D51AC, 0x2, 1, 0, 3, 8, 1
- playsewithpan SE_W202, +63
+ playsewithpan SE_W202, SOUND_PAN_TARGET
waitforvisualfinish
end
AnimScript_82D75E3:
loadspritegfx 0x274A
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 30, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0x5
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, -40, 20
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
delay 0xE
createsprite gUnknown_08596CE0, 0x82, -30, -100, 25, 1, 0, 0
- playsewithpan SE_W088, +63
+ playsewithpan SE_W088, SOUND_PAN_TARGET
waitforvisualfinish
- playsewithpan SE_W070, +63
+ playsewithpan SE_W070, SOUND_PAN_TARGET
createsprite gUnknown_08596CB0, 0x82, -12, 27, 2, 3
createsprite gUnknown_08596CB0, 0x82, 8, 28, 3, 4
createsprite gUnknown_08596CB0, 0x82, -4, 30, 2, 3
@@ -10069,16 +10069,16 @@ AnimScript_82D7683:
loadspritegfx 0x2817
loadspritegfx 0x279D
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, -40, 20
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 40, 0
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
delay 0xA
createsprite gUnknown_08595D44, 0x82, -30, -100, 25, 25, 0, 0
- playsewithpan SE_W258, +63
+ playsewithpan SE_W258, SOUND_PAN_TARGET
waitforvisualfinish
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
call AnimScript_82D7720
waitforvisualfinish
end
@@ -10087,7 +10087,7 @@ Move_COUNT:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -10097,64 +10097,64 @@ Move_COUNT:
AnimScript_82D7720:
createsprite gUnknown_08595B68, 0x82, -10, -10, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 10, 20, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, -5, 10, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 17, -12, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, -15, 15, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 0, 0, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, 20, 2, 0
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
AnimScript_82D77A4:
createsprite gUnknown_08595B68, 0x82, -10, -10, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 10, 20, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, -29, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 29, -20, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, -5, 10, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 17, -12, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, -20, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, -15, 15, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 26, -5, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B80, 0x82, 0, 0, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
delay 0x4
createsprite gUnknown_08595B68, 0x82, 20, 2, 1
- playsewithpan SE_W196, +63
+ playsewithpan SE_W196, SOUND_PAN_TARGET
return
AnimScript_82D7874:
- loopsewithpan SE_W196, +63, 0x6, 0x4
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
createsprite gUnknown_08595C04, 0x82, 0, 24, 0
delay 0x4
createsprite gUnknown_08595C04, 0x82, 8, 24, 0
@@ -10171,7 +10171,7 @@ AnimScript_82D7874:
return
AnimScript_82D78F8:
- loopsewithpan SE_W196, +63, 0x6, 0x4
+ loopsewithpan SE_W196, SOUND_PAN_TARGET, 0x6, 0x4
createsprite gUnknown_08595C04, 0x82, 0, 24, 1
delay 0x4
createsprite gUnknown_08595C04, 0x82, 8, 24, 1
@@ -10201,7 +10201,7 @@ AnimScript_82D79B4:
return
AnimScript_82D79DF:
- playsewithpan SE_W071B, -64
+ playsewithpan SE_W071B, SOUND_PAN_ATTACKER
createsprite gUnknown_08592F2C, 0x2, 0, -5, 0, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x2, -15, 10, 0, 0
@@ -10213,7 +10213,7 @@ AnimScript_82D79DF:
return
AnimScript_82D7A28:
- playsewithpan SE_W071B, +63
+ playsewithpan SE_W071B, SOUND_PAN_TARGET
createsprite gUnknown_08592F2C, 0x82, 0, -5, 1, 0
delay 0x7
createsprite gUnknown_08592F2C, 0x82, -15, 10, 1, 0
@@ -10226,72 +10226,72 @@ AnimScript_82D7A28:
AnimScript_82D7A71:
createsprite gUnknown_08596240, 0x82, 10, 10, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596240, 0x82, 20, -20, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596240, 0x82, -20, 15, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596240, 0x82, 0, 0, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596240, 0x82, -20, -20, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596240, 0x82, 16, -8, 0
- playsewithpan SE_W092, +63
+ playsewithpan SE_W092, SOUND_PAN_TARGET
return
AnimScript_82D7AE2:
createsprite gUnknown_08596258, 0x2, 10, 10, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 20, -20, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, 15, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 0, 0, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, -20, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 16, -8, 0
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
AnimScript_82D7B53:
createsprite gUnknown_08596258, 0x2, 10, 10, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, -28, -10, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 20, -20, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, 15, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 0, 0, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 27, 8, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, -20, -20, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
delay 0x6
createsprite gUnknown_08596258, 0x2, 16, -8, 1
- playsewithpan SE_W145C, +63
+ playsewithpan SE_W145C, SOUND_PAN_TARGET
return
AnimScript_82D7BEA:
- playsewithpan SE_W085B, +63
+ playsewithpan SE_W085B, SOUND_PAN_TARGET
createsprite gUnknown_08595810, 0x82, 5, 0, 5, 0
delay 0x2
createsprite gUnknown_08595810, 0x82, -5, 10, 5, 1
@@ -10310,7 +10310,7 @@ AnimScript_82D7BEA:
return
AnimScript_82D7C75:
- loopsewithpan SE_W146, +63, 0xD, 0x6
+ loopsewithpan SE_W146, SOUND_PAN_TARGET, 0xD, 0x6
createsprite gUnknown_0859725C, 0x82, 0, -15, 0, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 51, 3, 90
createsprite gUnknown_0859725C, 0x82, 0, -15, 102, 3, 90
@@ -10384,7 +10384,7 @@ AnimScript_82D7D57:
return
Status_Poison:
- loopsewithpan SE_W092, +63, 0xD, 0x6
+ loopsewithpan SE_W092, SOUND_PAN_TARGET, 0xD, 0x6
createvisualtask sub_80D52D0, 0x2, 0, 1, 0, 18, 2
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 12, 31774
end
@@ -10396,7 +10396,7 @@ Status_Confusion:
Status_Burn:
loadspritegfx 0x272D
- playsewithpan SE_W172, +63
+ playsewithpan SE_W172, SOUND_PAN_TARGET
call AnimScript_82D7DA6
call AnimScript_82D7DA6
call AnimScript_82D7DA6
@@ -10410,19 +10410,19 @@ AnimScript_82D7DA6:
Status_Infatuation:
loadspritegfx 0x27E2
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 0x3, 0, 20
delay 0xF
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 0x3, -20, 20
delay 0xF
- playsewithpan SE_W204, -64
+ playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 0x3, 20, 20
end
Status_Sleep:
loadspritegfx 0x27F4
- playsewithpan SE_W173, -64
+ playsewithpan SE_W173, SOUND_PAN_ATTACKER
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
delay 0x1E
createsprite gUnknown_08592C88, 0x2, 4, -10, 16, 0, 0
@@ -10439,7 +10439,7 @@ Status_Freeze:
loadspritegfx 0x271A
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
- waitplaysewithpan SE_W258, +63, 0x11
+ waitplaysewithpan SE_W258, SOUND_PAN_TARGET, 0x11
createvisualtask sub_80A9EF4, 0x2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
@@ -10448,7 +10448,7 @@ Status_Freeze:
Status_Curse:
loadspritegfx 0x27D8
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gUnknown_08596DE8, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
@@ -10458,7 +10458,7 @@ Status_Curse:
Status_Nightmare:
loadspritegfx 0x27ED
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W171, +63
+ playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gUnknown_08596E00, 0x82
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 14, 1
waitforvisualfinish
@@ -10472,8 +10472,8 @@ Anim_CastformTransform:
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
- playsewithpan SE_W100, -64
- waitplaysewithpan SE_W107, -64, 0x30
+ playsewithpan SE_W100, SOUND_PAN_ATTACKER
+ waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 0x30
createvisualtask sub_815B7D0, 0x2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -10509,10 +10509,10 @@ Anim_Table_4:
createvisualtask sub_817345C, 0x2, 0
createvisualtask sub_81732B0, 0x2
delay 0x0
- waitplaysewithpan SE_W026, -64, 0x16
+ waitplaysewithpan SE_W026, SOUND_PAN_ATTACKER, 0x16
createsprite gUnknown_085E5338, 0x83, -18, 12, 0, 32
delay 0x32
- loopsewithpan SE_W039, +63, 0x13, 0x2
+ loopsewithpan SE_W039, SOUND_PAN_TARGET, 0x13, 0x2
createvisualtask sub_80D5EB8, 0x5, 1, 8, 1536, 2, 1
waitforvisualfinish
createvisualtask sub_81732E4, 0x2
@@ -10533,7 +10533,7 @@ Status_Wrap:
AnimScript_82D7FA1:
loadspritegfx 0x27CA
- loopsewithpan SE_W010, +63, 0x6, 0x2
+ loopsewithpan SE_W010, SOUND_PAN_TARGET, 0x6, 0x2
createsprite gUnknown_08592494, 0x84, 0, 16, 0, 1
delay 0x7
createsprite gUnknown_08592494, 0x82, 0, 8, 1, 1
@@ -10541,13 +10541,13 @@ AnimScript_82D7FA1:
createvisualtask sub_80D52D0, 0x2, 1, 2, 0, 8, 1
delay 0x14
setarg 0x7, 0xFFFF
- playsewithpan SE_W020, +63
+ playsewithpan SE_W020, SOUND_PAN_TARGET
waitforvisualfinish
end
AnimScript_82D7FE9:
loadspritegfx 0x272D
- playsewithpan SE_W221B, +63
+ playsewithpan SE_W221B, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call AnimScript_82CACBF
call AnimScript_82CACBF
@@ -10562,7 +10562,7 @@ AnimScript_82D800E:
setalpha 0x80C
delay 0x0
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(0, 13, 23)
- playsewithpan SE_W250, +63
+ playsewithpan SE_W250, SOUND_PAN_TARGET
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
call AnimScript_82D1F5B
call AnimScript_82D1F5B
@@ -10578,7 +10578,7 @@ AnimScript_82D8062:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W011, +63
+ playsewithpan SE_W011, SOUND_PAN_TARGET
createsprite gUnknown_08597098, 0x2, -32, 0, 2, 819, 0, 10
createsprite gUnknown_08597098, 0x2, 32, 0, 6, -819, 0, 10
delay 0xA
@@ -10594,7 +10594,7 @@ AnimScript_82D80BF:
loadspritegfx 0x275A
createsprite gUnknown_08597274, 0x0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask sub_80D51AC, 0x5, 1, 0, 2, 30, 1
- playsewithpan SE_W328, +63
+ playsewithpan SE_W328, SOUND_PAN_TARGET
call AnimScript_82D51B7
call AnimScript_82D51B7
delay 0x16
@@ -10607,19 +10607,19 @@ Anim_ItemEffect:
loadspritegfx 0x27DB
loadspritegfx 0x2741
delay 0x0
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W036, -64
+ playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 0x2, 16, 128, 0, 2
waitforvisualfinish
- playsewithpan SE_W234, -64
+ playsewithpan SE_W234, SOUND_PAN_ATTACKER
call AnimScript_82D79B4
waitforvisualfinish
- playsewithpan SE_REAPOKE, -64
+ playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createsprite gUnknown_08597274, 0x2, 2, 3, 7, 0, RGB(17, 31, 25)
createsprite gUnknown_0859381C, 0x3, 0, 0, 0, 0
waitforvisualfinish
@@ -10630,23 +10630,23 @@ Anim_SmokeBallEscape:
monbg ANIM_ATTACKER
setalpha 0x40C
delay 0x0
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x80, 0, 32, 28, 30
delay 0x4
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7F, 2, 12, 20, 30
delay 0xC
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7E, 2, -28, 4, 30
delay 0xC
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7C, 2, 14, -20, 30
delay 0x4
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createvisualtask sub_81136E8, 0x2, 2
createsprite gUnknown_085CE734, 0x7B, 3, 4, 4, 30
delay 0xE
- playsewithpan SE_BOWA2, +63
+ playsewithpan SE_BOWA2, SOUND_PAN_TARGET
createsprite gUnknown_085CE734, 0x7A, 3, -14, 18, 46
delay 0x0
createsprite gUnknown_085CE734, 0x79, 3, 14, -14, 46
@@ -10665,7 +10665,7 @@ Anim_SmokeBallEscape:
Anim_HangedOn:
createsprite gUnknown_08597274, 0x0, 2, 7, 0, 9, RGB_RED
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask sub_815DB90, 0x5, 30, 128, 0, 1, 2, 0, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x0, 2, 4, 9, 0, RGB_RED
@@ -10676,7 +10676,7 @@ Anim_HangedOn:
Anim_Rain:
loadspritegfx 0x2783
- playsewithpan SE_W240, -64
+ playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 0xA, 1921, 2, 0, 4, 0
waitforvisualfinish
createvisualtask sub_8107188, 0x2, 0, 3, 60
@@ -10705,7 +10705,7 @@ Anim_Hit:
loadspritegfx 0x2797
monbg ANIM_TARGET
setalpha 0x80C
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x2, 0, 0, 1, 2
createvisualtask sub_80D51AC, 0x2, 1, 3, 0, 6, 1
waitforvisualfinish
@@ -10738,23 +10738,23 @@ AnimScript_82D8398:
end
AnimScript_82D839F:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815F8F4, 0x2
goto AnimScript_82D8398
AnimScript_82D83AF:
- playsewithpan SE_W104, -64
+ playsewithpan SE_W104, SOUND_PAN_ATTACKER
createvisualtask sub_815FFC4, 0x2
goto AnimScript_82D8398
Anim_FutureSightHit:
createvisualtask sub_8117F10, 0x2
monbg ANIM_DEF_PARTNER
- playsewithpan SE_W060, -64
+ playsewithpan SE_W060, SOUND_PAN_ATTACKER
call AnimScript_82D7CD1
setalpha 0x808
- playsewithpan SE_W048, +63
- waitplaysewithpan SE_W048, +63, 0x8
+ playsewithpan SE_W048, SOUND_PAN_TARGET
+ waitplaysewithpan SE_W048, SOUND_PAN_TARGET, 0x8
createvisualtask sub_80D51AC, 0x2, 1, 4, 0, 15, 1
createvisualtask sub_80D6064, 0x5, -5, -5, 15, 1, 1
waitforvisualfinish
@@ -10775,26 +10775,26 @@ Anim_DoomDesireHit:
delay 0xA
createvisualtask sub_815C0A4, 0x5
delay 0x9
- playsewithpan SE_W109, -64
+ playsewithpan SE_W109, SOUND_PAN_ATTACKER
delay 0x9
playsewithpan SE_W109, 0
delay 0x9
- playsewithpan SE_W109, +63
+ playsewithpan SE_W109, SOUND_PAN_TARGET
delay 0x19
createvisualtask sub_80D5484, 0x2, 1, 10, 0, 20, 1
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, 0, 0, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, 24, -24, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, -16, 16, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, -24, -12, 1, 1
delay 0x6
- playsewithpan SE_W120, +63
+ playsewithpan SE_W120, SOUND_PAN_TARGET
createsprite gUnknown_0859371C, 0x3, 16, 16, 1, 1
waitforvisualfinish
createsprite gUnknown_08597274, 0x2, 1, 3, 16, 0, RGB_WHITE
@@ -10803,7 +10803,7 @@ Anim_DoomDesireHit:
Anim_Table_x14:
loadspritegfx 0x27C8
- playsewithpan SE_W082, -64
+ playsewithpan SE_W082, SOUND_PAN_ATTACKER
call AnimScript_82CD6C7
delay 0x8
createvisualtask sub_8115A04, 0x2, 2, 2, 2, 0, 11, 31
@@ -10837,7 +10837,7 @@ Anim_WishHeal:
loadspritegfx 0x2741
createsprite gUnknown_08597274, 0x2, 1, 3, 0, 10, 0
waitforvisualfinish
- playsewithpan SE_W025, -64
+ playsewithpan SE_W025, SOUND_PAN_ATTACKER
call AnimScript_82D79B4
waitforvisualfinish
unloadspritegfx 0x2741
@@ -10913,7 +10913,7 @@ AnimScript_82D8652:
monbg ANIM_DEF_PARTNER
setalpha 0x80C
delay 0x0
- playsewithpan SE_W003, +63
+ playsewithpan SE_W003, SOUND_PAN_TARGET
createsprite gUnknown_08597358, 0x82, -4, -20, 1, 2
waitforvisualfinish
clearmonbg ANIM_DEF_PARTNER
diff --git a/include/battle_anim.h b/include/battle_anim.h
index f690cf10c..3d27e0d25 100644
--- a/include/battle_anim.h
+++ b/include/battle_anim.h
@@ -31,9 +31,6 @@ struct BattleAnimBackground
#define ANIM_ARGS_COUNT 8
-#define PAN_SIDE_PLAYER -64
-#define PAN_SIDE_OPPONENT 63
-
extern void (*gAnimScriptCallback)(void);
extern bool8 gAnimScriptActive;
extern u8 gAnimVisualTaskCount;
diff --git a/include/constants/battle_anim.h b/include/constants/battle_anim.h
index 270ac55e0..93ae70f94 100644
--- a/include/constants/battle_anim.h
+++ b/include/constants/battle_anim.h
@@ -7,6 +7,20 @@
#define ANIM_ATK_PARTNER 2
#define ANIM_DEF_PARTNER 3
+// stereo panning constants [0-255]
+//
+// 0
+// . .
+// . .
+// 192 . . 63
+// . .
+// . .
+// . .
+// 127
+//
+#define SOUND_PAN_ATTACKER -64
+#define SOUND_PAN_TARGET 63
+
// move background ids
#define BG_DARK_ 0 // the same as BG_DARK but is unused
#define BG_DARK 1
diff --git a/src/battle_anim.c b/src/battle_anim.c
index 2d514c955..51e65da34 100644
--- a/src/battle_anim.c
+++ b/src/battle_anim.c
@@ -1265,39 +1265,39 @@ s8 BattleAnimAdjustPanning(s8 pan)
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
else
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
}
else if (IsContest())
{
- if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != PAN_SIDE_OPPONENT)
+ if (gBattleAnimAttacker != gBattleAnimTarget || gBattleAnimAttacker != 2 || pan != SOUND_PAN_TARGET)
pan *= -1;
}
else if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
{
if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER)
{
- if (pan == PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_PLAYER;
- else if (pan != PAN_SIDE_PLAYER)
+ if (pan == SOUND_PAN_TARGET)
+ pan = SOUND_PAN_ATTACKER;
+ else if (pan != SOUND_PAN_ATTACKER)
pan *= -1;
}
}
else if (GetBattlerSide(gBattleAnimTarget) == B_SIDE_OPPONENT)
{
- if (pan == PAN_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ if (pan == SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_TARGET;
}
else
{
pan *= -1;
}
- if (pan > PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_OPPONENT;
- else if (pan < PAN_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ if (pan > SOUND_PAN_TARGET)
+ pan = SOUND_PAN_TARGET;
+ else if (pan < SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_ATTACKER;
return pan;
}
@@ -1307,9 +1307,9 @@ s8 BattleAnimAdjustPanning2(s8 pan)
if (!IsContest() && gBattleSpritesDataPtr->healthBoxesData[gBattleAnimAttacker].statusAnimActive)
{
if (GetBattlerSide(gBattleAnimAttacker) != B_SIDE_PLAYER)
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
else
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
}
else
{
@@ -1323,10 +1323,10 @@ s16 KeepPanInRange(s16 panArg)
{
s16 pan = panArg;
- if (pan > PAN_SIDE_OPPONENT)
- pan = PAN_SIDE_OPPONENT;
- else if (pan < PAN_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ if (pan > SOUND_PAN_TARGET)
+ pan = SOUND_PAN_TARGET;
+ else if (pan < SOUND_PAN_ATTACKER)
+ pan = SOUND_PAN_ATTACKER;
return pan;
}
diff --git a/src/battle_anim_sound_tasks.c b/src/battle_anim_sound_tasks.c
index 5a829171e..fd1afb7b8 100644
--- a/src/battle_anim_sound_tasks.c
+++ b/src/battle_anim_sound_tasks.c
@@ -23,8 +23,8 @@ void sub_8158B30(u8 taskId)
gTasks[taskId].data[0] = gBattleAnimArgs[0];
gTasks[taskId].data[1] = gBattleAnimArgs[1];
- pan1 = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
- pan2 = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ pan1 = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
+ pan2 = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
panIncrement = CalculatePanIncrement(pan1, pan2, 2);
gTasks[taskId].data[2] = pan1;
@@ -64,7 +64,7 @@ static void sub_8158C04(u8 taskId)
s8 pan;
gTasks[taskId].data[10] = 0;
- pan = BattleAnimAdjustPanning(PAN_SIDE_OPPONENT);
+ pan = BattleAnimAdjustPanning(SOUND_PAN_TARGET);
PlaySE12WithPanning(gTasks[taskId].data[1], pan);
if (++gTasks[taskId].data[11] == 2)
DestroyAnimSoundTask(taskId);
@@ -127,7 +127,7 @@ static void sub_8158D08(u8 taskId)
void sub_8158D8C(u8 taskId)
{
u16 species = 0;
- s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
@@ -173,7 +173,7 @@ void sub_8158D8C(u8 taskId)
void sub_8158E9C(u8 taskId)
{
u16 species = 0;
- s8 pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ s8 pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
{
if (gBattleAnimArgs[0] == ANIM_ATTACKER)
@@ -278,7 +278,7 @@ void sub_81590B8(u8 taskId)
s8 pan;
gTasks[taskId].data[10] = gBattleAnimArgs[0];
- pan = BattleAnimAdjustPanning(PAN_SIDE_PLAYER);
+ pan = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
if (IsContest())
species = gContestResources->field_18->field_0;
diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c
index 637b8c702..4fea3aca8 100644
--- a/src/battle_controller_link_opponent.c
+++ b/src/battle_controller_link_opponent.c
@@ -1364,7 +1364,7 @@ static void LinkOpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8064C14;
}
@@ -1660,9 +1660,9 @@ static void LinkOpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkOpponentBufferExecCompleted();
diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c
index bfaaf9e82..51e26b620 100644
--- a/src/battle_controller_link_partner.c
+++ b/src/battle_controller_link_partner.c
@@ -1187,7 +1187,7 @@ static void LinkPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1485,9 +1485,9 @@ static void LinkPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
LinkPartnerBufferExecCompleted();
diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c
index c490ad314..b8b5bd3b8 100644
--- a/src/battle_controller_opponent.c
+++ b/src/battle_controller_opponent.c
@@ -1402,7 +1402,7 @@ static void OpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}
@@ -1810,9 +1810,9 @@ static void OpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
OpponentBufferExecCompleted();
diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c
index 57a4efa9f..63ab50f4c 100644
--- a/src/battle_controller_player.c
+++ b/src/battle_controller_player.c
@@ -2407,7 +2407,7 @@ static void PlayerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -2882,9 +2882,9 @@ static void PlayerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
PlayerBufferExecCompleted();
diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c
index 7795c5656..d0fbdeb01 100644
--- a/src/battle_controller_player_partner.c
+++ b/src/battle_controller_player_partner.c
@@ -1382,7 +1382,7 @@ static void PlayerPartnerHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
HandleLowHpMusicChange(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], gActiveBattler);
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_PLAYER);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_ATTACKER);
gSprites[gBattlerSpriteIds[gActiveBattler]].data[1] = 0;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 5;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039C00;
@@ -1739,9 +1739,9 @@ static void PlayerPartnerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
PlayerPartnerBufferExecCompleted();
diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c
index 963c535db..57eb6842e 100644
--- a/src/battle_controller_recorded_opponent.c
+++ b/src/battle_controller_recorded_opponent.c
@@ -1295,7 +1295,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
- PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
+ PlaySE12WithPanning(SE_POKE_DEAD, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
}
@@ -1603,9 +1603,9 @@ static void RecordedOpponentHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
RecordedOpponentBufferExecCompleted();
diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c
index 1a043573f..f6c19121d 100644
--- a/src/battle_controller_recorded_player.c
+++ b/src/battle_controller_recorded_player.c
@@ -1624,9 +1624,9 @@ static void RecordedPlayerHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
RecordedPlayerBufferExecCompleted();
diff --git a/src/battle_controller_safari.c b/src/battle_controller_safari.c
index 898e18294..148f13865 100644
--- a/src/battle_controller_safari.c
+++ b/src/battle_controller_safari.c
@@ -594,9 +594,9 @@ static void SafariHandlePlaySE(void)
s8 pan;
if (GetBattlerSide(gActiveBattler) == B_SIDE_PLAYER)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
else
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
PlaySE12WithPanning(gBattleBufferA[gActiveBattler][1] | (gBattleBufferA[gActiveBattler][2] << 8), pan);
SafariBufferExecCompleted();
diff --git a/src/battle_interface.c b/src/battle_interface.c
index d2750bf9d..fa248c4a3 100644
--- a/src/battle_interface.c
+++ b/src/battle_interface.c
@@ -20,6 +20,7 @@
#include "international_string_util.h"
#include "safari_zone.h"
#include "battle_anim.h"
+#include "constants/battle_anim.h"
#include "constants/rgb.h"
#include "data2.h"
@@ -1889,9 +1890,9 @@ static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite)
if (sprite->pos2.x == 0)
{
- pan = PAN_SIDE_OPPONENT;
+ pan = SOUND_PAN_TARGET;
if (var1 != 0)
- pan = PAN_SIDE_PLAYER;
+ pan = SOUND_PAN_ATTACKER;
if (sprite->data[7] != 0)
PlaySE2WithPanning(SE_TB_KARA, pan);