summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--asm/macros/event.inc12
-rw-r--r--data/maps/MossdeepCity_Gym/map.json18
-rw-r--r--data/maps/MossdeepCity_Gym/scripts.inc228
-rw-r--r--data/maps/Route110_TrickHousePuzzle7/scripts.inc10
-rw-r--r--data/rotating_tile_puzzle.s (renamed from data/mossdeep_gym.s)0
-rw-r--r--data/script_cmd_table.inc4
-rw-r--r--include/constants/flags.h8
-rw-r--r--include/constants/metatile_labels.h18
-rw-r--r--include/field_screen_effect.h2
-rw-r--r--include/mossdeep_gym.h9
-rw-r--r--include/rotating_tile_puzzle.h9
-rw-r--r--ld_script.txt6
-rw-r--r--src/field_control_avatar.c2
-rw-r--r--src/field_screen_effect.c2
-rw-r--r--src/rotating_tile_puzzle.c (renamed from src/mossdeep_gym.c)139
-rw-r--r--src/scrcmd.c14
-rw-r--r--sym_ewram.txt2
17 files changed, 246 insertions, 237 deletions
diff --git a/asm/macros/event.inc b/asm/macros/event.inc
index 54078332c..1500a8c44 100644
--- a/asm/macros/event.inc
+++ b/asm/macros/event.inc
@@ -1478,21 +1478,21 @@
.endm
@ In FireRed, this command is a nop.
- .macro mossdeepgym3 var:req
+ .macro initrotatingtilepuzzle isTrickHouse:req
.byte 0xd5
- .2byte \var
+ .2byte \isTrickHouse
.endm
.macro mossdeepgym4
.byte 0xd6
.endm
- .macro warp7 map:req, byte:req, word1:req, word2:req
+ .macro warpmossdeepgym map:req, warpId:req, x:req, y:req
.byte 0xd7
map \map
- .byte \byte
- .2byte \word1
- .2byte \word2
+ .byte \warpId
+ .2byte \x
+ .2byte \y
.endm
.macro cmdD8
diff --git a/data/maps/MossdeepCity_Gym/map.json b/data/maps/MossdeepCity_Gym/map.json
index 23d64364b..33bd1d434 100644
--- a/data/maps/MossdeepCity_Gym/map.json
+++ b/data/maps/MossdeepCity_Gym/map.json
@@ -591,7 +591,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220C67"
+ "script": "MossdeepCity_Gym_EventScript_YellowFloorSwitch"
},
{
"type": "trigger",
@@ -600,7 +600,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220C7D"
+ "script": "MossdeepCity_Gym_EventScript_BlueFloorSwitch"
},
{
"type": "trigger",
@@ -609,7 +609,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220C7D"
+ "script": "MossdeepCity_Gym_EventScript_BlueFloorSwitch"
},
{
"type": "trigger",
@@ -618,7 +618,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220C93"
+ "script": "MossdeepCity_Gym_EventScript_GreenFloorSwitch"
},
{
"type": "trigger",
@@ -627,7 +627,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220CA9"
+ "script": "MossdeepCity_Gym_EventScript_PurpleFloorSwitch"
},
{
"type": "trigger",
@@ -636,7 +636,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220CA9"
+ "script": "MossdeepCity_Gym_EventScript_PurpleFloorSwitch"
},
{
"type": "trigger",
@@ -645,7 +645,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220CBF"
+ "script": "MossdeepCity_Gym_EventScript_RedFloorSwitch"
},
{
"type": "trigger",
@@ -654,7 +654,7 @@
"elevation": 0,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220AF1"
+ "script": "MossdeepCity_Gym_EventScript_WarpToEntrance"
},
{
"type": "trigger",
@@ -663,7 +663,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
- "script": "MossdeepCity_Gym_EventScript_220C67"
+ "script": "MossdeepCity_Gym_EventScript_YellowFloorSwitch"
}
],
"bg_events": [
diff --git a/data/maps/MossdeepCity_Gym/scripts.inc b/data/maps/MossdeepCity_Gym/scripts.inc
index 58972e75f..1ce08142c 100644
--- a/data/maps/MossdeepCity_Gym/scripts.inc
+++ b/data/maps/MossdeepCity_Gym/scripts.inc
@@ -2,46 +2,50 @@ MossdeepCity_Gym_MapScripts:: @ 8220800
map_script MAP_SCRIPT_ON_LOAD, MossdeepCity_Gym_OnLoad
.byte 0
+@ NOTE: Mossdeep Gym was redesigned between R/S and E. Leftover (and now functionally unused) scripts are commented below
+
+@ All the below checks are leftover from RS. FLAG_MOSSDEEP_GYM_SWITCH_X is never set
MossdeepCity_Gym_OnLoad: @ 8220806
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_22083D
- goto MossdeepCity_Gym_EventScript_220815
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_SetSwitch1Metatiles
+ goto MossdeepCity_Gym_EventScript_CheckSwitch2
end
-MossdeepCity_Gym_EventScript_220815:: @ 8220815
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_220855
- goto MossdeepCity_Gym_EventScript_220824
+MossdeepCity_Gym_EventScript_CheckSwitch2:: @ 8220815
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_SetSwitch2Metatiles
+ goto MossdeepCity_Gym_EventScript_CheckSwitch3
end
-MossdeepCity_Gym_EventScript_220824:: @ 8220824
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_22086D
- goto MossdeepCity_Gym_EventScript_220833
+MossdeepCity_Gym_EventScript_CheckSwitch3:: @ 8220824
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_SetSwitch3Metatiles
+ goto MossdeepCity_Gym_EventScript_CheckSwitch4
end
-MossdeepCity_Gym_EventScript_220833:: @ 8220833
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_220885
+MossdeepCity_Gym_EventScript_CheckSwitch4:: @ 8220833
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_SetSwitch4Metatiles
end
-MossdeepCity_Gym_EventScript_22083D:: @ 822083D
- setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 2, 7, METATILE_MossdeepGym_Empty1, 1
- goto MossdeepCity_Gym_EventScript_220815
+@ All the below set metatile scripts are leftover from RS and are functionally unused
+MossdeepCity_Gym_EventScript_SetSwitch1Metatiles:: @ 822083D
+ setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, 1
+ goto MossdeepCity_Gym_EventScript_CheckSwitch2
end
-MossdeepCity_Gym_EventScript_220855:: @ 8220855
- setmetatile 8, 14, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 8, 10, METATILE_MossdeepGym_Empty1, 1
- goto MossdeepCity_Gym_EventScript_220824
+MossdeepCity_Gym_EventScript_SetSwitch2Metatiles:: @ 8220855
+ setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, 1
+ goto MossdeepCity_Gym_EventScript_CheckSwitch3
end
-MossdeepCity_Gym_EventScript_22086D:: @ 822086D
- setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Base, 0
- setmetatile 17, 15, METATILE_MossdeepGym_Empty1, 1
- goto MossdeepCity_Gym_EventScript_220833
+MossdeepCity_Gym_EventScript_SetSwitch3Metatiles:: @ 822086D
+ setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, 0
+ setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, 1
+ goto MossdeepCity_Gym_EventScript_CheckSwitch4
end
-MossdeepCity_Gym_EventScript_220885:: @ 8220885
- setmetatile 1, 23, METATILE_MossdeepGym_Wall_LeftCorner, 0
- setmetatile 5, 24, METATILE_MossdeepGym_Empty1, 1
+MossdeepCity_Gym_EventScript_SetSwitch4Metatiles:: @ 8220885
+ setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, 0
+ setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, 1
end
MossdeepCity_Gym_EventScript_TateAndLiza:: @ 8220898
@@ -90,7 +94,7 @@ MossdeepCity_Gym_EventScript_GiveCalmMind2:: @ 8220937
giveitem_std ITEM_TM04
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
- msgbox MossdeepCity_Gym_Text_221A40, MSGBOX_DEFAULT
+ msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM04
release
end
@@ -99,7 +103,7 @@ MossdeepCity_Gym_EventScript_GiveCalmMind:: @ 822095B
giveitem_std ITEM_TM04
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_BagIsFull
- msgbox MossdeepCity_Gym_Text_221A40, MSGBOX_DEFAULT
+ msgbox MossdeepCity_Gym_Text_ExplainCalmMind, MSGBOX_DEFAULT
setflag FLAG_RECEIVED_TM04
return
@@ -108,14 +112,15 @@ MossdeepCity_Gym_EventScript_TateAndLizaRematch:: @ 822097E
msgbox MossdeepCity_Gym_Text_TateAndLizaPostRematch, MSGBOX_AUTOCLOSE
end
-MossdeepCity_Gym_EventScript_220999:: @ 8220999
+@ All the below switch scripts are leftover from RS and are functionally unused
+MossdeepCity_Gym_EventScript_Switch1:: @ 8220999
lockall
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_2209D0
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_1, MossdeepCity_Gym_EventScript_ClearSwitch1
setflag FLAG_MOSSDEEP_GYM_SWITCH_1
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 2, 7, METATILE_MossdeepGym_Empty1, 1
+ setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Down, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
@@ -125,78 +130,78 @@ MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed:: @ 82209C8
releaseall
end
-MossdeepCity_Gym_EventScript_2209D0:: @ 82209D0
+MossdeepCity_Gym_EventScript_ClearSwitch1:: @ 82209D0
clearflag FLAG_MOSSDEEP_GYM_SWITCH_1
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 5, 5, METATILE_MossdeepGym_Obelisk_Base, 0
- setmetatile 2, 7, METATILE_MossdeepGym_Empty0, 1
+ setmetatile 5, 5, METATILE_RS_MossdeepGym_RedArrow_Left, 0
+ setmetatile 2, 7, METATILE_RS_MossdeepGym_Switch_Up, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_2209F5:: @ 82209F5
+MossdeepCity_Gym_EventScript_Switch2:: @ 82209F5
lockall
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_220A24
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_2, MossdeepCity_Gym_EventScript_ClearSwitch2
setflag FLAG_MOSSDEEP_GYM_SWITCH_2
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 8, 14, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 8, 10, METATILE_MossdeepGym_Empty1, 1
+ setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Down, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220A24:: @ 8220A24
+MossdeepCity_Gym_EventScript_ClearSwitch2:: @ 8220A24
clearflag FLAG_MOSSDEEP_GYM_SWITCH_2
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 8, 14, METATILE_MossdeepGym_OuterWall_RightCorner, 0
- setmetatile 8, 10, METATILE_MossdeepGym_Empty0, 1
+ setmetatile 8, 14, METATILE_RS_MossdeepGym_RedArrow_Down, 0
+ setmetatile 8, 10, METATILE_RS_MossdeepGym_Switch_Up, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220A49:: @ 8220A49
+MossdeepCity_Gym_EventScript_Switch3:: @ 8220A49
lockall
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_220A78
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_3, MossdeepCity_Gym_EventScript_ClearSwitch3
setflag FLAG_MOSSDEEP_GYM_SWITCH_3
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Base, 0
- setmetatile 17, 15, METATILE_MossdeepGym_Empty1, 1
+ setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Left, 0
+ setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Down, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220A78:: @ 8220A78
+MossdeepCity_Gym_EventScript_ClearSwitch3:: @ 8220A78
clearflag FLAG_MOSSDEEP_GYM_SWITCH_3
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 15, 17, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 17, 15, METATILE_MossdeepGym_Empty0, 1
+ setmetatile 15, 17, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 17, 15, METATILE_RS_MossdeepGym_Switch_Up, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220A9D:: @ 8220A9D
+MossdeepCity_Gym_EventScript_Switch4:: @ 8220A9D
lockall
- goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_220ACC
+ goto_if_set FLAG_MOSSDEEP_GYM_SWITCH_4, MossdeepCity_Gym_EventScript_ClearSwitch4
setflag FLAG_MOSSDEEP_GYM_SWITCH_4
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 1, 23, METATILE_MossdeepGym_Wall_LeftCorner, 0
- setmetatile 5, 24, METATILE_MossdeepGym_Empty1, 1
+ setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Up, 0
+ setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Down, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220ACC:: @ 8220ACC
+MossdeepCity_Gym_EventScript_ClearSwitch4:: @ 8220ACC
clearflag FLAG_MOSSDEEP_GYM_SWITCH_4
- applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_Delay32
+ applymovement EVENT_OBJ_ID_PLAYER, MossdeepCity_Gym_Movement_WaitAfterSwitchUse
waitmovement 0
- setmetatile 1, 23, METATILE_MossdeepGym_Obelisk_Top, 0
- setmetatile 5, 24, METATILE_MossdeepGym_Empty0, 1
+ setmetatile 1, 23, METATILE_RS_MossdeepGym_RedArrow_Right, 0
+ setmetatile 5, 24, METATILE_RS_MossdeepGym_Switch_Up, 1
goto MossdeepCity_Gym_EventScript_DrawMapAfterSwitchUsed
end
-MossdeepCity_Gym_EventScript_220AF1:: @ 8220AF1
+MossdeepCity_Gym_EventScript_WarpToEntrance:: @ 8220AF1
lockall
- warp7 MAP_MOSSDEEP_CITY_GYM, 255, 7, 30
+ warpmossdeepgym MAP_MOSSDEEP_CITY_GYM, 255, 7, 30
waitstate
releaseall
end
@@ -232,49 +237,50 @@ MossdeepCity_Gym_EventScript_Maura:: @ 8220B70
end
MossdeepCity_Gym_EventScript_Sylvia:: @ 8220B87
- trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_2213C2, MossdeepCity_Gym_Text_2213F4
- msgbox MossdeepCity_Gym_Text_221412, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_SYLVIA, MossdeepCity_Gym_Text_SylviaPreBattle, MossdeepCity_Gym_Text_SylviaDefeat
+ msgbox MossdeepCity_Gym_Text_SylviaPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Nate:: @ 8220B9E
- trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_221460, MossdeepCity_Gym_Text_2214A7
- msgbox MossdeepCity_Gym_Text_2214D3, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_NATE, MossdeepCity_Gym_Text_NatePreBattle, MossdeepCity_Gym_Text_NateDefeat
+ msgbox MossdeepCity_Gym_Text_NatePostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Macey:: @ 8220BB5
- trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_22161B, MossdeepCity_Gym_Text_221658
- msgbox MossdeepCity_Gym_Text_221680, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_MACEY, MossdeepCity_Gym_Text_MaceyPreBattle, MossdeepCity_Gym_Text_MaceyDefeat
+ msgbox MossdeepCity_Gym_Text_MaceyPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Clifford:: @ 8220BCC
- trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_22157C, MossdeepCity_Gym_Text_2215B8
- msgbox MossdeepCity_Gym_Text_2215E2, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_CLIFFORD, MossdeepCity_Gym_Text_CliffordPreBattle, MossdeepCity_Gym_Text_CliffordDefeat
+ msgbox MossdeepCity_Gym_Text_CliffordPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Nicholas:: @ 8220BE3
- trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_2216EE, MossdeepCity_Gym_Text_22172D
- msgbox MossdeepCity_Gym_Text_22173A, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_NICHOLAS, MossdeepCity_Gym_Text_NicholasPreBattle, MossdeepCity_Gym_Text_NicholasDefeat
+ msgbox MossdeepCity_Gym_Text_NicholasPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_Kathleen:: @ 8220BFA
- trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_221507, MossdeepCity_Gym_Text_22153B
- msgbox MossdeepCity_Gym_Text_221545, MSGBOX_AUTOCLOSE
+ trainerbattle_single TRAINER_KATHLEEN, MossdeepCity_Gym_Text_KathleenPreBattle, MossdeepCity_Gym_Text_KathleenDefeat
+ msgbox MossdeepCity_Gym_Text_KathleenPostBattle, MSGBOX_AUTOCLOSE
end
MossdeepCity_Gym_EventScript_GymGuide:: @ 8220C11
lock
faceplayer
- goto_if_set FLAG_DEFEATED_MOSSDEEP_GYM, MossdeepCity_Gym_EventScript_220C26
+ goto_if_set FLAG_DEFEATED_MOSSDEEP_GYM, MossdeepCity_Gym_EventScript_GymGuidePostVictory
msgbox MossdeepCity_Gym_Text_GymGuideAdvice, MSGBOX_DEFAULT
release
end
-MossdeepCity_Gym_EventScript_220C26:: @ 8220C26
- msgbox MossdeepCity_Gym_Text_220E2A, MSGBOX_DEFAULT
+MossdeepCity_Gym_EventScript_GymGuidePostVictory:: @ 8220C26
+ msgbox MossdeepCity_Gym_Text_GymGuidePostVictory, MSGBOX_DEFAULT
release
end
-MossdeepCity_Gym_Movement_Delay32: @ 8220C30
+@ Leftover from RS, functionally unused
+MossdeepCity_Gym_Movement_WaitAfterSwitchUse: @ 8220C30
delay_16
delay_16
step_end
@@ -301,11 +307,11 @@ MossdeepCity_Gym_EventScript_GymStatue:: @ 8220C5D
releaseall
end
-MossdeepCity_Gym_EventScript_220C67:: @ 8220C67
+MossdeepCity_Gym_EventScript_YellowFloorSwitch:: @ 8220C67
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 0
+ initrotatingtilepuzzle FALSE
mossdeepgym1 0
waitmovement 0
mossdeepgym2
@@ -313,11 +319,11 @@ MossdeepCity_Gym_EventScript_220C67:: @ 8220C67
mossdeepgym4
end
-MossdeepCity_Gym_EventScript_220C7D:: @ 8220C7D
+MossdeepCity_Gym_EventScript_BlueFloorSwitch:: @ 8220C7D
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 0
+ initrotatingtilepuzzle FALSE
mossdeepgym1 1
waitmovement 0
mossdeepgym2
@@ -325,11 +331,11 @@ MossdeepCity_Gym_EventScript_220C7D:: @ 8220C7D
mossdeepgym4
end
-MossdeepCity_Gym_EventScript_220C93:: @ 8220C93
+MossdeepCity_Gym_EventScript_GreenFloorSwitch:: @ 8220C93
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 0
+ initrotatingtilepuzzle FALSE
mossdeepgym1 2
waitmovement 0
mossdeepgym2
@@ -337,11 +343,11 @@ MossdeepCity_Gym_EventScript_220C93:: @ 8220C93
mossdeepgym4
end
-MossdeepCity_Gym_EventScript_220CA9:: @ 8220CA9
+MossdeepCity_Gym_EventScript_PurpleFloorSwitch:: @ 8220CA9
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 0
+ initrotatingtilepuzzle FALSE
mossdeepgym1 3
waitmovement 0
mossdeepgym2
@@ -349,11 +355,11 @@ MossdeepCity_Gym_EventScript_220CA9:: @ 8220CA9
mossdeepgym4
end
-MossdeepCity_Gym_EventScript_220CBF:: @ 8220CBF
+MossdeepCity_Gym_EventScript_RedFloorSwitch:: @ 8220CBF
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 0
+ initrotatingtilepuzzle FALSE
mossdeepgym1 4
waitmovement 0
mossdeepgym2
@@ -375,7 +381,7 @@ MossdeepCity_Gym_Text_GymGuideAdvice: @ 8220CD5
.string "them how tight you are with your\l"
.string "POKéMON. Go for it!$"
-MossdeepCity_Gym_Text_220E2A: @ 8220E2A
+MossdeepCity_Gym_Text_GymGuidePostVictory: @ 8220E2A
.string "Wow, you're astounding!\n"
.string "You're one great TRAINER!$"
@@ -468,77 +474,77 @@ MossdeepCity_Gym_Text_MauraPostBattle: @ 822132E
.string "only despair at the end.\p"
.string "What goes around comes around…$"
-MossdeepCity_Gym_Text_2213C2: @ 82213C2
+MossdeepCity_Gym_Text_SylviaPreBattle: @ 82213C2
.string "Even at the risk of life, I will win\n"
.string "this battle!$"
-MossdeepCity_Gym_Text_2213F4: @ 82213F4
+MossdeepCity_Gym_Text_SylviaDefeat: @ 82213F4
.string "What you do…\n"
.string "It horrifies me…$"
-MossdeepCity_Gym_Text_221412: @ 8221412
+MossdeepCity_Gym_Text_SylviaPostBattle: @ 8221412
.string "How dare you beat me…\p"
.string "It won't be my fault if something\n"
.string "horrible befalls you…$"
-MossdeepCity_Gym_Text_221460: @ 8221460
+MossdeepCity_Gym_Text_NatePreBattle: @ 8221460
.string "Hohoho.\p"
.string "You need me to show you how tenacious\n"
.string "the PSYCHIC type can be.$"
-MossdeepCity_Gym_Text_2214A7: @ 82214A7
+MossdeepCity_Gym_Text_NateDefeat: @ 82214A7
.string "Oh! My, my!\n"
.string "Your battle style is fantastic!$"
-MossdeepCity_Gym_Text_2214D3: @ 82214D3
+MossdeepCity_Gym_Text_NatePostBattle: @ 82214D3
.string "I… I don't let defeat rattle m-me,\n"
.string "however b-badly.$"
-MossdeepCity_Gym_Text_221507: @ 8221507
+MossdeepCity_Gym_Text_KathleenPreBattle: @ 8221507
.string "Let me show you a perfectly awful,\n"
.string "horrifying time!$"
-MossdeepCity_Gym_Text_22153B: @ 822153B
+MossdeepCity_Gym_Text_KathleenDefeat: @ 822153B
.string "N-nooooo!$"
-MossdeepCity_Gym_Text_221545: @ 8221545
+MossdeepCity_Gym_Text_KathleenPostBattle: @ 8221545
.string "Your vitality is contagious!\n"
.string "Get away from me quickly!$"
-MossdeepCity_Gym_Text_22157C: @ 822157C
+MossdeepCity_Gym_Text_CliffordPreBattle: @ 822157C
.string "I may be past my prime, but I suggest\n"
.string "you not patronize me.$"
-MossdeepCity_Gym_Text_2215B8: @ 82215B8
+MossdeepCity_Gym_Text_CliffordDefeat: @ 82215B8
.string "Ah, you overflow with the power\n"
.string "of youth!$"
-MossdeepCity_Gym_Text_2215E2: @ 82215E2
+MossdeepCity_Gym_Text_CliffordPostBattle: @ 82215E2
.string "It seems that I could not overcome\n"
.string "your youthful energy.$"
-MossdeepCity_Gym_Text_22161B: @ 822161B
+MossdeepCity_Gym_Text_MaceyPreBattle: @ 822161B
.string "You're not getting through to the end!\n"
.string "Not if I can help it!$"
-MossdeepCity_Gym_Text_221658: @ 8221658
+MossdeepCity_Gym_Text_MaceyDefeat: @ 8221658
.string "How could you be so ludicrously\n"
.string "strong?$"
-MossdeepCity_Gym_Text_221680: @ 8221680
+MossdeepCity_Gym_Text_MaceyPostBattle: @ 8221680
.string "Humph! You may be strong, but you're\n"
.string "not suitable for the PSYCHIC type!\p"
.string "The way you battle is somehow brutal!$"
-MossdeepCity_Gym_Text_2216EE: @ 82216EE
+MossdeepCity_Gym_Text_NicholasPreBattle: @ 82216EE
.string "Wroooar! Have a taste of my super\n"
.string "POKéMON hard-battling power!$"
-MossdeepCity_Gym_Text_22172D: @ 822172D
+MossdeepCity_Gym_Text_NicholasDefeat: @ 822172D
.string "Oh!\n"
.string "Done in!$"
-MossdeepCity_Gym_Text_22173A: @ 822173A
+MossdeepCity_Gym_Text_NicholasPostBattle: @ 822173A
.string "All right! I think I'll develop a special\n"
.string "invincible POKéMON power next.$"
@@ -573,7 +579,7 @@ MossdeepCity_Gym_Text_ExplainMindBadgeTakeThis: @ 8221999
.string "DIVE outside of battle.\p"
.string "TATE: You should also take this, too.$"
-MossdeepCity_Gym_Text_221A40: @ 8221A40
+MossdeepCity_Gym_Text_ExplainCalmMind: @ 8221A40
.string "TATE: That TM04 contains…\n"
.string "LIZA: CALM MIND!\p"
.string "TATE: It raises SP. ATK and…\n"
diff --git a/data/maps/Route110_TrickHousePuzzle7/scripts.inc b/data/maps/Route110_TrickHousePuzzle7/scripts.inc
index db651d8ce..859d6f61a 100644
--- a/data/maps/Route110_TrickHousePuzzle7/scripts.inc
+++ b/data/maps/Route110_TrickHousePuzzle7/scripts.inc
@@ -222,7 +222,7 @@ Route110_TrickHousePuzzle7_EventScript_26E31B:: @ 826E31B
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 1
+ initrotatingtilepuzzle TRUE
mossdeepgym1 0
waitmovement 0
mossdeepgym2
@@ -234,7 +234,7 @@ Route110_TrickHousePuzzle7_EventScript_26E331:: @ 826E331
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 1
+ initrotatingtilepuzzle TRUE
mossdeepgym1 1
waitmovement 0
mossdeepgym2
@@ -246,7 +246,7 @@ Route110_TrickHousePuzzle7_EventScript_26E347:: @ 826E347
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 1
+ initrotatingtilepuzzle TRUE
mossdeepgym1 2
waitmovement 0
mossdeepgym2
@@ -258,7 +258,7 @@ Route110_TrickHousePuzzle7_EventScript_26E35D:: @ 826E35D
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 1
+ initrotatingtilepuzzle TRUE
mossdeepgym1 3
waitmovement 0
mossdeepgym2
@@ -270,7 +270,7 @@ Route110_TrickHousePuzzle7_EventScript_26E373:: @ 826E373
playse SE_MU_PACHI
waitse
playse SE_TU_SAA
- mossdeepgym3 1
+ initrotatingtilepuzzle TRUE
mossdeepgym1 4
waitmovement 0
mossdeepgym2
diff --git a/data/mossdeep_gym.s b/data/rotating_tile_puzzle.s
index c7c5169e8..c7c5169e8 100644
--- a/data/mossdeep_gym.s
+++ b/data/rotating_tile_puzzle.s
diff --git a/data/script_cmd_table.inc b/data/script_cmd_table.inc
index 910227a92..0b6db2fc5 100644
--- a/data/script_cmd_table.inc
+++ b/data/script_cmd_table.inc
@@ -213,9 +213,9 @@ gScriptCmdTable:: @ 81DB67C
.4byte ScrCmd_setmonmetlocation
.4byte ScrCmd_mossdeepgym1
.4byte ScrCmd_mossdeepgym2
- .4byte ScrCmd_mossdeepgym3
+ .4byte ScrCmd_initrotatingtilepuzzle
.4byte ScrCmd_mossdeepgym4
- .4byte ScrCmd_warpD7
+ .4byte ScrCmd_warpmossdeepgym
.4byte ScrCmd_cmdD8
.4byte ScrCmd_cmdD9
.4byte ScrCmd_cmdDA
diff --git a/include/constants/flags.h b/include/constants/flags.h
index f47b0dff6..21d9fcfb0 100644
--- a/include/constants/flags.h
+++ b/include/constants/flags.h
@@ -109,10 +109,10 @@
#define FLAG_MET_TEAM_AQUA_HARBOR 0x61
#define FLAG_TV_EXPLAINED 0x62
#define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63
-#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64
-#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65
-#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66
-#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67
+#define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 // Leftover from the RS version of Mossdeep Gym, functionally always zero
+#define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65 //
+#define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66 //
+#define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67 //
#define FLAG_UNUSED_0x068 0x68 // Unused Flag
diff --git a/include/constants/metatile_labels.h b/include/constants/metatile_labels.h
index ea54d04a8..db205819d 100644
--- a/include/constants/metatile_labels.h
+++ b/include/constants/metatile_labels.h
@@ -68,15 +68,16 @@
#define METATILE_PetalburgGym_SlidingDoor_Frame3 0x21B
#define METATILE_PetalburgGym_SlidingDoor_Frame4 0x21C
-// gTileset_MossdeepGym
-#define METATILE_MossdeepGym_Obelisk_Top 0x204
-#define METATILE_MossdeepGym_Obelisk_Base 0x20C
-#define METATILE_MossdeepGym_Wall_LeftCorner 0x20D
-#define METATILE_MossdeepGym_OuterWall_RightCorner 0x205
-#define METATILE_MossdeepGym_Empty0 0x238
-#define METATILE_MossdeepGym_Empty1 0x239
-#define METATILE_MossdeepGym_YellowRightArrow 0x250
+// gTileset_MossdeepGym from R/S
+#define METATILE_RS_MossdeepGym_RedArrow_Right 0x204
+#define METATILE_RS_MossdeepGym_RedArrow_Left 0x20C
+#define METATILE_RS_MossdeepGym_RedArrow_Up 0x20D
+#define METATILE_RS_MossdeepGym_RedArrow_Down 0x205
+#define METATILE_RS_MossdeepGym_Switch_Up 0x238
+#define METATILE_RS_MossdeepGym_Switch_Down 0x239
+// gTileset_MossdeepGym from Emerald
+#define METATILE_MossdeepGym_YellowRightArrow 0x250
// gTileset_BrendansMaysHouse
#define METATILE_BrendansMaysHouse_BrendanPC_Off 0x25A
@@ -378,6 +379,7 @@
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Down 0x263
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Left_Alt 0x27B
#define METATILE_TrickHousePuzzle_Arrow_RedOnBlack_Right_Alt 0x27C
+#define METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right 0x298
// gTileset_BikeShop
#define METATILE_BikeShop_Barrier_Hidden_Top 0x269
diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h
index a62a76b2a..e26188d47 100644
--- a/include/field_screen_effect.h
+++ b/include/field_screen_effect.h
@@ -28,7 +28,7 @@ void sub_80AF80C(u8 metatileBehavior);
void sub_80AF828(void);
void sub_80AF838(void);
void sub_80AF848(void);
-void sub_80AF87C(void);
+void DoMossdeepGymWarp(void);
void sub_80AF8B8(void);
void sub_80AF948(void);
void sub_80AF9F8(void);
diff --git a/include/mossdeep_gym.h b/include/mossdeep_gym.h
deleted file mode 100644
index c16730094..000000000
--- a/include/mossdeep_gym.h
+++ /dev/null
@@ -1,9 +0,0 @@
-#ifndef GUARD_MOSSDEEP_GYM_H
-#define GUARD_MOSSDEEP_GYM_H
-
-void InitMossdeepGymTiles(bool8 arg0);
-void FinishMossdeepGymTiles(void);
-u16 MossdeepGym_MoveEvents(u8 arg0);
-void MossdeepGym_TurnEvents(void);
-
-#endif // GUARD_MOSSDEEP_GYM_H
diff --git a/include/rotating_tile_puzzle.h b/include/rotating_tile_puzzle.h
new file mode 100644
index 000000000..48b27c5f3
--- /dev/null
+++ b/include/rotating_tile_puzzle.h
@@ -0,0 +1,9 @@
+#ifndef GUARD_ROTATING_TILE_PUZZLE_H
+#define GUARD_ROTATING_TILE_PUZZLE_H
+
+void InitRotatingTilePuzzle(bool8 isTrickHouse);
+void FinishMossdeepGymTiles(void);
+u16 MossdeepGym_MoveEvents(u8 puzzleNumber);
+void MossdeepGym_TurnEvents(void);
+
+#endif // GUARD_ROTATING_TILE_PUZZLE_H
diff --git a/ld_script.txt b/ld_script.txt
index d37cd595f..92aafebde 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -287,7 +287,7 @@ SECTIONS {
src/battle_arena.o(.text);
src/battle_factory.o(.text);
src/battle_pike.o(.text);
- src/mossdeep_gym.o(.text);
+ src/rotating_tile_puzzle.o(.text);
src/battle_pyramid.o(.text);
src/item_menu.o(.text);
src/list_menu.o(.text);
@@ -644,8 +644,8 @@ SECTIONS {
src/battle_arena.o(.rodata);
src/battle_factory.o(.rodata);
src/battle_pike.o(.rodata);
- src/mossdeep_gym.o(.rodata);
- data/mossdeep_gym.o(.rodata);
+ src/rotating_tile_puzzle.o(.rodata);
+ data/rotating_tile_puzzle.o(.rodata);
src/battle_pyramid.o(.rodata);
src/item_menu.o(.rodata);
src/list_menu.o(.rodata);
diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c
index f3f9be530..46e4840a4 100644
--- a/src/field_control_avatar.c
+++ b/src/field_control_avatar.c
@@ -738,7 +738,7 @@ static bool8 TryStartWarpEventScript(struct MapPosition *position, u16 metatileB
}
if (MetatileBehavior_IsMossdeepGymWarp(metatileBehavior) == TRUE)
{
- sub_80AF87C();
+ DoMossdeepGymWarp();
return TRUE;
}
DoWarp();
diff --git a/src/field_screen_effect.c b/src/field_screen_effect.c
index 9a5d47156..872946ce5 100644
--- a/src/field_screen_effect.c
+++ b/src/field_screen_effect.c
@@ -556,7 +556,7 @@ void sub_80AF848(void)
gFieldCallback = sub_80AF3E8;
}
-void sub_80AF87C(void)
+void DoMossdeepGymWarp(void)
{
sub_8085540(1);
ScriptContext2_Enable();
diff --git a/src/mossdeep_gym.c b/src/rotating_tile_puzzle.c
index 2dc641705..acc1c11cc 100644
--- a/src/mossdeep_gym.c
+++ b/src/rotating_tile_puzzle.c
@@ -2,10 +2,11 @@
#include "event_object_movement.h"
#include "fieldmap.h"
#include "malloc.h"
-#include "mossdeep_gym.h"
+#include "rotating_tile_puzzle.h"
#include "script_movement.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
+#include "constants/metatile_labels.h"
// Movement scripts.
extern const u8 gUnknown_08612698[];
@@ -23,11 +24,11 @@ struct MossdeepSubStruct
u8 eventTemplateId;
};
-struct MossdeepStruct
+struct RotatingTilePuzzle
{
struct MossdeepSubStruct objects[EVENT_OBJECTS_COUNT];
u8 count;
- bool8 unk41;
+ bool8 isTrickHouse;
};
// This file's functions.
@@ -35,57 +36,57 @@ static void AddEventObject(u8 eventTemplateId, u8 arg1);
static void sub_81A8D94(u8 eventTemplateId, u8 arg1);
// EWRAM vars
-EWRAM_DATA static struct MossdeepStruct *sMossdeepGym = NULL;
+EWRAM_DATA static struct RotatingTilePuzzle *sRotatingTilePuzzle = NULL;
// code
-void InitMossdeepGymTiles(bool8 arg0)
+void InitRotatingTilePuzzle(bool8 isTrickHouse)
{
- if (sMossdeepGym == NULL)
- sMossdeepGym = AllocZeroed(sizeof(*sMossdeepGym));
+ if (sRotatingTilePuzzle == NULL)
+ sRotatingTilePuzzle = AllocZeroed(sizeof(*sRotatingTilePuzzle));
- sMossdeepGym->unk41 = arg0;
+ sRotatingTilePuzzle->isTrickHouse = isTrickHouse;
}
void FinishMossdeepGymTiles(void)
{
u8 id;
- if (sMossdeepGym != NULL)
- FREE_AND_SET_NULL(sMossdeepGym);
+ if (sRotatingTilePuzzle != NULL)
+ FREE_AND_SET_NULL(sRotatingTilePuzzle);
id = GetEventObjectIdByLocalIdAndMap(EVENT_OBJ_ID_PLAYER, 0, 0);
EventObjectClearHeldMovementIfFinished(&gEventObjects[id]);
ScriptMovement_UnfreezeEventObjects();
}
-u16 MossdeepGym_MoveEvents(u8 arg0)
+u16 MossdeepGym_MoveEvents(u8 puzzleNumber)
{
u8 i;
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
+ struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
u16 localId = 0;
for (i = 0; i < EVENT_OBJECT_TEMPLATES_COUNT; i++)
{
- s32 var;
+ s32 puzzleTileStart;
u8 r5;
- s16 x = events[i].x + 7;
- s16 y = events[i].y + 7;
+ s16 x = eventObjects[i].x + 7;
+ s16 y = eventObjects[i].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
- if (!sMossdeepGym->unk41)
- var = 0x250;
+ if (!sRotatingTilePuzzle->isTrickHouse)
+ puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow;
else
- var = 0x298;
+ puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
- if (metatile < 0x250)
+ if (metatile < METATILE_MossdeepGym_YellowRightArrow)
continue;
- if ((u8)((metatile - var) / 8) >= 5)
+ if ((u8)((metatile - puzzleTileStart) / 8) >= 5)
continue;
- if ((u8)((metatile - var) / 8) != arg0)
+ if ((u8)((metatile - puzzleTileStart) / 8) != puzzleNumber)
continue;
- r5 = (u8)((metatile - var) % 8);
+ r5 = (u8)((metatile - puzzleTileStart) % 8);
if (r5 < 4)
{
s8 x = 0;
@@ -114,12 +115,12 @@ u16 MossdeepGym_MoveEvents(u8 arg0)
continue;
}
- events[i].x += x;
- events[i].y += y;
- if (GetEventObjectIdByLocalIdAndMap(events[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
+ eventObjects[i].x += x;
+ eventObjects[i].y += y;
+ if (GetEventObjectIdByLocalIdAndMap(eventObjects[i].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup) != EVENT_OBJECTS_COUNT)
{
AddEventObject(i, r5);
- localId = events[i].localId;
+ localId = eventObjects[i].localId;
ScriptMovement_StartObjectMovementScript(localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, movementScript);
}
else
@@ -135,29 +136,29 @@ u16 MossdeepGym_MoveEvents(u8 arg0)
void MossdeepGym_TurnEvents(void)
{
u8 i;
- s32 var;
- struct EventObjectTemplate *events;
+ s32 puzzleTileStart;
+ struct EventObjectTemplate *eventObjects;
- if (sMossdeepGym == NULL)
+ if (sRotatingTilePuzzle == NULL)
return;
- if (!sMossdeepGym->unk41)
- var = 0x250;
+ if (!sRotatingTilePuzzle->isTrickHouse)
+ puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow;
else
- var = 0x298;
+ puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
- events = gSaveBlock1Ptr->eventObjectTemplates;
- for (i = 0; i < sMossdeepGym->count; i++)
+ eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
+ for (i = 0; i < sRotatingTilePuzzle->count; i++)
{
s32 r6;
s8 r0;
u8 eventObjectId;
- s16 x = events[sMossdeepGym->objects[i].eventTemplateId].x + 7;
- s16 y = events[sMossdeepGym->objects[i].eventTemplateId].y + 7;
+ s16 x = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].x + 7;
+ s16 y = eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
- r0 = (u8)((metatile - var) % 8);
- r0 -= (sMossdeepGym->objects[i].unk0);
+ r0 = (u8)((metatile - puzzleTileStart) % 8);
+ r0 -= (sRotatingTilePuzzle->objects[i].unk0);
if (r0 < 0 || r0 == 3)
{
if (r0 == -3)
@@ -173,7 +174,7 @@ void MossdeepGym_TurnEvents(void)
r6 = 2;
}
- eventObjectId = GetEventObjectIdByLocalIdAndMap(events[sMossdeepGym->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
+ eventObjectId = GetEventObjectIdByLocalIdAndMap(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
if (eventObjectId != EVENT_OBJECTS_COUNT)
{
const u8 *movementScript;
@@ -184,24 +185,24 @@ void MossdeepGym_TurnEvents(void)
{
case DIR_EAST:
movementScript = MossdeepGym_Movement_FaceUp;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_SOUTH:
movementScript = MossdeepGym_Movement_FaceRight;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case DIR_WEST:
movementScript = MossdeepGym_Movement_FaceDown;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_NORTH:
movementScript = MossdeepGym_Movement_FaceLeft;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
continue;
}
- ScriptMovement_StartObjectMovementScript(events[sMossdeepGym->objects[i].eventTemplateId].localId,
+ ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
@@ -212,24 +213,24 @@ void MossdeepGym_TurnEvents(void)
{
case DIR_EAST:
movementScript = MossdeepGym_Movement_FaceDown;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case DIR_SOUTH:
movementScript = MossdeepGym_Movement_FaceLeft;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case DIR_WEST:
movementScript = MossdeepGym_Movement_FaceUp;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case DIR_NORTH:
movementScript = MossdeepGym_Movement_FaceRight;
- events[sMossdeepGym->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
continue;
}
- ScriptMovement_StartObjectMovementScript(events[sMossdeepGym->objects[i].eventTemplateId].localId,
+ ScriptMovement_StartObjectMovementScript(eventObjects[sRotatingTilePuzzle->objects[i].eventTemplateId].localId,
gSaveBlock1Ptr->location.mapNum,
gSaveBlock1Ptr->location.mapGroup,
movementScript);
@@ -240,28 +241,28 @@ void MossdeepGym_TurnEvents(void)
static void AddEventObject(u8 eventTemplateId, u8 arg1)
{
- sMossdeepGym->objects[sMossdeepGym->count].eventTemplateId = eventTemplateId;
- sMossdeepGym->objects[sMossdeepGym->count].unk0 = arg1;
- sMossdeepGym->count++;
+ sRotatingTilePuzzle->objects[sRotatingTilePuzzle->count].eventTemplateId = eventTemplateId;
+ sRotatingTilePuzzle->objects[sRotatingTilePuzzle->count].unk0 = arg1;
+ sRotatingTilePuzzle->count++;
}
static void sub_81A8D94(u8 eventTemplateId, u8 arg1)
{
s8 r0;
s32 r6;
- s32 var;
+ s32 puzzleTileStart;
u16 movementType;
- struct EventObjectTemplate *events = gSaveBlock1Ptr->eventObjectTemplates;
- s16 x = events[eventTemplateId].x + 7;
- s16 y = events[eventTemplateId].y + 7;
+ struct EventObjectTemplate *eventObjects = gSaveBlock1Ptr->eventObjectTemplates;
+ s16 x = eventObjects[eventTemplateId].x + 7;
+ s16 y = eventObjects[eventTemplateId].y + 7;
u16 metatile = MapGridGetMetatileIdAt(x, y);
- if (!sMossdeepGym->unk41)
- var = 0x250;
+ if (!sRotatingTilePuzzle->isTrickHouse)
+ puzzleTileStart = METATILE_MossdeepGym_YellowRightArrow;
else
- var = 0x298;
+ puzzleTileStart = METATILE_TrickHousePuzzle_Arrow_YellowOnWhite_Right;
- r0 = (u8)((metatile - var) % 8);
+ r0 = (u8)((metatile - puzzleTileStart) % 8);
r0 -= arg1;
if (r0 < 0 || r0 == 3)
r6 = 0;
@@ -270,22 +271,22 @@ static void sub_81A8D94(u8 eventTemplateId, u8 arg1)
else
r6 = 2;
- movementType = events[eventTemplateId].movementType;
+ movementType = eventObjects[eventTemplateId].movementType;
if (r6 == 0)
{
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_DOWN:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_UP:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
default:
break;
@@ -296,16 +297,16 @@ static void sub_81A8D94(u8 eventTemplateId, u8 arg1)
switch (movementType)
{
case MOVEMENT_TYPE_FACE_RIGHT:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_DOWN;
break;
case MOVEMENT_TYPE_FACE_DOWN:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_LEFT;
break;
case MOVEMENT_TYPE_FACE_LEFT:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_UP;
break;
case MOVEMENT_TYPE_FACE_UP:
- events[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
+ eventObjects[eventTemplateId].movementType = MOVEMENT_TYPE_FACE_RIGHT;
break;
default:
break;
diff --git a/src/scrcmd.c b/src/scrcmd.c
index 9861f9dae..c1188f16a 100644
--- a/src/scrcmd.c
+++ b/src/scrcmd.c
@@ -815,7 +815,7 @@ bool8 ScrCmd_warpteleport(struct ScriptContext *ctx)
return TRUE;
}
-bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
+bool8 ScrCmd_warpmossdeepgym(struct ScriptContext *ctx)
{
u8 mapGroup = ScriptReadByte(ctx);
u8 mapNum = ScriptReadByte(ctx);
@@ -824,7 +824,7 @@ bool8 ScrCmd_warpD7(struct ScriptContext *ctx)
u16 y = VarGet(ScriptReadHalfword(ctx));
SetWarpDestination(mapGroup, mapNum, warpId, x, y);
- sub_80AF87C();
+ DoMossdeepGymWarp();
ResetInitialPlayerAvatarState();
return TRUE;
}
@@ -2151,9 +2151,9 @@ bool8 ScrCmd_takecoins(struct ScriptContext *ctx)
bool8 ScrCmd_mossdeepgym1(struct ScriptContext *ctx)
{
- u16 v1 = VarGet(ScriptReadHalfword(ctx));
+ u16 puzzleNumber = VarGet(ScriptReadHalfword(ctx));
- sMovingNpcId = MossdeepGym_MoveEvents(v1);
+ sMovingNpcId = MossdeepGym_MoveEvents(puzzleNumber);
return FALSE;
}
@@ -2163,11 +2163,11 @@ bool8 ScrCmd_mossdeepgym2(struct ScriptContext *ctx)
return FALSE;
}
-bool8 ScrCmd_mossdeepgym3(struct ScriptContext *ctx)
+bool8 ScrCmd_initrotatingtilepuzzle(struct ScriptContext *ctx)
{
- u16 v1 = VarGet(ScriptReadHalfword(ctx));
+ u16 isTrickHouse = VarGet(ScriptReadHalfword(ctx));
- InitMossdeepGymTiles(v1);
+ InitRotatingTilePuzzle(isTrickHouse);
return FALSE;
}
diff --git a/sym_ewram.txt b/sym_ewram.txt
index bdbb85d37..79e89fc9b 100644
--- a/sym_ewram.txt
+++ b/sym_ewram.txt
@@ -129,7 +129,7 @@
.include "src/match_call.o"
.include "src/menu.o"
.include "src/battle_factory_screen.o"
- .include "src/mossdeep_gym.o"
+ .include "src/rotating_tile_puzzle.o"
.include "src/item_menu.o"
.include "src/list_menu.o"
.include "src/dynamic_placeholder_text_util.o"