diff options
-rw-r--r-- | include/constants/items.h | 4 | ||||
-rw-r--r-- | src/item.c | 32 | ||||
-rwxr-xr-x | src/shop.c | 4 | ||||
-rw-r--r-- | src/slot_machine.c | 17 |
4 files changed, 31 insertions, 26 deletions
diff --git a/include/constants/items.h b/include/constants/items.h index db3474a72..c23816901 100644 --- a/include/constants/items.h +++ b/include/constants/items.h @@ -491,6 +491,10 @@ #define NUM_TECHNICAL_MACHINES 50 #define NUM_HIDDEN_MACHINES 8 +#define MAX_BAG_ITEM_CAPACITY 99 +#define MAX_PC_ITEM_CAPACITY 999 +#define MAX_BERRY_CAPACITY 999 + // Check if the item is one that can be used on a Pokemon. #define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2) diff --git a/src/item.c b/src/item.c index 61069ca73..44b73802b 100644 --- a/src/item.c +++ b/src/item.c @@ -202,9 +202,9 @@ bool8 CheckBagHasSpace(u16 itemId, u16 count) pocket = ItemId_GetPocket(itemId) - 1; if (pocket != BERRIES_POCKET) - slotCapacity = 99; + slotCapacity = MAX_BAG_ITEM_CAPACITY; else - slotCapacity = 999; + slotCapacity = MAX_BERRY_CAPACITY; // Check space in any existing item slots that already contain this item for (i = 0; i < gBagPockets[pocket].capacity; i++) @@ -422,9 +422,9 @@ bool8 AddBagItem(u16 itemId, u16 count) memcpy(newItems, itemPocket->itemSlots, itemPocket->capacity * sizeof(struct ItemSlot)); if (pocket != BERRIES_POCKET) - slotCapacity = 99; + slotCapacity = MAX_BAG_ITEM_CAPACITY; else - slotCapacity = 999; + slotCapacity = MAX_BERRY_CAPACITY; for (i = 0; i < itemPocket->capacity; i++) { @@ -667,15 +667,15 @@ bool8 AddPCItem(u16 itemId, u16 count) if (newItems[i].itemId == itemId) { ownedCount = GetPCItemQuantity(&newItems[i].quantity); - if (ownedCount + count <= 999) + if (ownedCount + count <= MAX_PC_ITEM_CAPACITY) { SetPCItemQuantity(&newItems[i].quantity, ownedCount + count); memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems)); Free(newItems); return TRUE; } - count += ownedCount - 999; - SetPCItemQuantity(&newItems[i].quantity, 999); + count += ownedCount - MAX_PC_ITEM_CAPACITY; + SetPCItemQuantity(&newItems[i].quantity, MAX_PC_ITEM_CAPACITY); if (count == 0) { memcpy(gSaveBlock1Ptr->pcItems, newItems, sizeof(gSaveBlock1Ptr->pcItems)); @@ -883,10 +883,10 @@ static bool8 CheckPyramidBagHasSpace(u16 itemId, u16 count) { if (items[i] == itemId || items[i] == ITEM_NONE) { - if (quantities[i] + count <= 99) + if (quantities[i] + count <= MAX_BAG_ITEM_CAPACITY) return TRUE; - count = (quantities[i] + count) - 99; + count = (quantities[i] + count) - MAX_BAG_ITEM_CAPACITY; if (count == 0) return TRUE; } @@ -910,13 +910,13 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count) for (i = 0; i < PYRAMID_BAG_ITEMS_COUNT; i++) { - if (newItems[i] == itemId && newQuantities[i] < 99) + if (newItems[i] == itemId && newQuantities[i] < MAX_BAG_ITEM_CAPACITY) { newQuantities[i] += count; - if (newQuantities[i] > 99) + if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY) { - count = newQuantities[i] - 99; - newQuantities[i] = 99; + count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY; + newQuantities[i] = MAX_BAG_ITEM_CAPACITY; } else { @@ -936,10 +936,10 @@ bool8 AddPyramidBagItem(u16 itemId, u16 count) { newItems[i] = itemId; newQuantities[i] = count; - if (newQuantities[i] > 99) + if (newQuantities[i] > MAX_BAG_ITEM_CAPACITY) { - count = newQuantities[i] - 99; - newQuantities[i] = 99; + count = newQuantities[i] - MAX_BAG_ITEM_CAPACITY; + newQuantities[i] = MAX_BAG_ITEM_CAPACITY; } else { diff --git a/src/shop.c b/src/shop.c index 6e6c10e43..e1f9ef534 100755 --- a/src/shop.c +++ b/src/shop.c @@ -994,9 +994,9 @@ static void Task_BuyHowManyDialogueInit(u8 taskId) maxQuantity = GetMoney(&gSaveBlock1Ptr->money) / gShopDataPtr->totalCost; - if (maxQuantity > 99) + if (maxQuantity > MAX_BAG_ITEM_CAPACITY) { - gShopDataPtr->maxQuantity = 99; + gShopDataPtr->maxQuantity = MAX_BAG_ITEM_CAPACITY; } else { diff --git a/src/slot_machine.c b/src/slot_machine.c index a7dcd1613..db1291ceb 100644 --- a/src/slot_machine.c +++ b/src/slot_machine.c @@ -24,6 +24,7 @@ #include "main_menu.h" #include "bg.h" #include "window.h" +#include "constants/coins.h" // Text extern const u8 gText_YouDontHaveThreeCoins[]; @@ -974,7 +975,7 @@ static bool8 SlotAction4(struct Task *task) { sub_8104CAC(0); sSlotMachine->state = 5; - if (sSlotMachine->coins >= 9999) + if (sSlotMachine->coins >= MAX_COINS) sSlotMachine->state = 23; return TRUE; } @@ -1186,8 +1187,8 @@ static bool8 SlotAction_CheckMatches(struct Task *task) { sub_8104CAC(3); sSlotMachine->state = 20; - if ((sSlotMachine->netCoinLoss += sSlotMachine->bet) > 9999) - sSlotMachine->netCoinLoss = 9999; + if ((sSlotMachine->netCoinLoss += sSlotMachine->bet) > MAX_COINS) + sSlotMachine->netCoinLoss = MAX_COINS; } return FALSE; } @@ -1693,7 +1694,7 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task) if (IsFanfareTaskInactive()) PlaySE(SE_PIN); sSlotMachine->payout--; - if (sSlotMachine->coins < 9999) + if (sSlotMachine->coins < MAX_COINS) sSlotMachine->coins++; task->data[1] = 8; if (gMain.heldKeys & A_BUTTON) @@ -1703,8 +1704,8 @@ static bool8 AwardPayoutAction_GivePayoutToPlayer(struct Task *task) { PlaySE(SE_PIN); sSlotMachine->coins += sSlotMachine->payout; - if (sSlotMachine->coins > 9999) - sSlotMachine->coins = 9999; + if (sSlotMachine->coins > MAX_COINS) + sSlotMachine->coins = MAX_COINS; sSlotMachine->payout = 0; } if (sSlotMachine->payout == 0) @@ -3291,9 +3292,9 @@ static void sub_8104F8C(void) s16 i; s16 x; - for (x = 203, i = 1; i < 10000; i *= 10, x -= 7) + for (x = 203, i = 1; i <= MAX_COINS; i *= 10, x -= 7) sub_8104FF4(x, 23, 0, i); - for (x = 235, i = 1; i < 10000; i *= 10, x -= 7) + for (x = 235, i = 1; i <= MAX_COINS; i *= 10, x -= 7) sub_8104FF4(x, 23, 1, i); } |