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-rw-r--r--src/field_region_map.c12
-rw-r--r--src/heal_location.c2
-rw-r--r--src/region_map.c76
3 files changed, 45 insertions, 45 deletions
diff --git a/src/field_region_map.c b/src/field_region_map.c
index 9d530258d..b7d677c90 100644
--- a/src/field_region_map.c
+++ b/src/field_region_map.c
@@ -121,7 +121,7 @@ static void FieldUpdateRegionMap(void)
InitRegionMap(&sFieldRegionMapHandler->regionMap, 0);
CreateRegionMapPlayerIcon(0, 0);
CreateRegionMapCursor(1, 1);
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
break;
case 1:
SetWindowBorderStyle(1, 0, 0x27, 0xd);
@@ -131,18 +131,18 @@ static void FieldUpdateRegionMap(void)
SetWindowBorderStyle(0, 0, 0x27, 0xd);
PrintRegionMapSecName();
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
break;
case 2:
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
ShowBg(0);
ShowBg(2);
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
break;
case 3:
if (!gPaletteFade.active)
{
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
}
break;
case 4:
@@ -153,13 +153,13 @@ static void FieldUpdateRegionMap(void)
break;
case INPUT_EVENT_A_BUTTON:
case INPUT_EVENT_B_BUTTON:
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
break;
}
break;
case 5:
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
- sFieldRegionMapHandler->state ++;
+ sFieldRegionMapHandler->state++;
break;
case 6:
if (!gPaletteFade.active)
diff --git a/src/heal_location.c b/src/heal_location.c
index e31a30fb4..efc534170 100644
--- a/src/heal_location.c
+++ b/src/heal_location.c
@@ -47,7 +47,7 @@ static u32 GetHealLocationIndexFromMapGroupAndNum(u16 mapGroup, u16 mapNum)
{
u32 i;
- for (i = 0; i < NUM_HEAL_LOCATIONS; i ++)
+ for (i = 0; i < NUM_HEAL_LOCATIONS; i++)
{
if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum)
{
diff --git a/src/region_map.c b/src/region_map.c
index d409044c1..da96475c0 100644
--- a/src/region_map.c
+++ b/src/region_map.c
@@ -506,12 +506,12 @@ bool8 sub_8122DB0(void)
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_PRIORITY, 1);
SetBgAttribute(gRegionMap->bgNum, BG_CTRL_ATTR_SCREENSIZE, 1);
}
- gRegionMap->initStep ++;
+ gRegionMap->initStep++;
return FALSE;
default:
return FALSE;
}
- gRegionMap->initStep ++;
+ gRegionMap->initStep++;
return TRUE;
}
@@ -595,19 +595,19 @@ static u8 MoveRegionMapCursor_Full(void)
}
if (gRegionMap->cursorDeltaX > 0)
{
- gRegionMap->cursorPosX ++;
+ gRegionMap->cursorPosX++;
}
if (gRegionMap->cursorDeltaX < 0)
{
- gRegionMap->cursorPosX --;
+ gRegionMap->cursorPosX--;
}
if (gRegionMap->cursorDeltaY > 0)
{
- gRegionMap->cursorPosY ++;
+ gRegionMap->cursorPosY++;
}
if (gRegionMap->cursorDeltaY < 0)
{
- gRegionMap->cursorPosY --;
+ gRegionMap->cursorPosY--;
}
mapSecId = GetRegionMapSectionIdAt_Internal(gRegionMap->cursorPosX, gRegionMap->cursorPosY);
gRegionMap->iconDrawType = get_flagnr_blue_points(mapSecId);
@@ -673,7 +673,7 @@ static u8 MoveRegionMapCursor_Zoomed(void)
gRegionMap->scrollY += gRegionMap->zoomedCursorDeltaY;
gRegionMap->scrollX += gRegionMap->zoomedCursorDeltaX;
RegionMap_SetBG2XAndBG2Y(gRegionMap->scrollX, gRegionMap->scrollY);
- gRegionMap->zoomedCursorMovementFrameCounter ++;
+ gRegionMap->zoomedCursorMovementFrameCounter++;
if (gRegionMap->zoomedCursorMovementFrameCounter == 8)
{
x = (gRegionMap->scrollX + 0x2c) / 8 + 1;
@@ -741,7 +741,7 @@ bool8 sub_8123514(void)
{
return 0;
}
- gRegionMap->unk_06e ++;
+ gRegionMap->unk_06e++;
if (gRegionMap->unk_06e == 16)
{
gRegionMap->unk_044 = 0;
@@ -1145,14 +1145,14 @@ static u16 CorrectSpecialMapSecId_Internal(u16 mapSecId)
{
u32 i;
- for (i = 0; i < 3; i ++)
+ for (i = 0; i < 3; i++)
{
if (sRegionMap_MarineCaveMapSecIds[i] == mapSecId)
{
return RegionMap_GetTerraCaveMapSecId();
}
}
- for (i = 0; sRegionMap_SpecialPlaceLocations[i][0] != MAPSEC_NONE; i ++)
+ for (i = 0; sRegionMap_SpecialPlaceLocations[i][0] != MAPSEC_NONE; i++)
{
if (sRegionMap_SpecialPlaceLocations[i][0] == mapSecId)
{
@@ -1192,7 +1192,7 @@ static bool32 RegionMap_IsPlayerInCave(u8 mapSecId)
{
u32 i;
- for (i = 0; i < 1; i ++)
+ for (i = 0; i < 1; i++)
{
if (sRegionMap_MapSecAquaHideoutOld[i] == mapSecId)
{
@@ -1235,7 +1235,7 @@ static void RegionMap_GetPositionOfCursorWithinMapSection(void)
{
if (RegionMap_IsMapSecIdInNextRow(y))
{
- y --;
+ y--;
x = MAPCURSOR_X_MAX + 1;
}
else
@@ -1245,10 +1245,10 @@ static void RegionMap_GetPositionOfCursorWithinMapSection(void)
}
else
{
- x --;
+ x--;
if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId)
{
- posWithinMapSec ++;
+ posWithinMapSec++;
}
}
}
@@ -1259,11 +1259,11 @@ static bool8 RegionMap_IsMapSecIdInNextRow(u16 y)
{
u16 x;
- if (y -- == 0)
+ if (y-- == 0)
{
return FALSE;
}
- for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x ++)
+ for (x = MAPCURSOR_X_MIN; x <= MAPCURSOR_X_MAX; x++)
{
if (GetRegionMapSectionIdAt_Internal(x, y) == gRegionMap->mapSecId)
{
@@ -1279,7 +1279,7 @@ static void SpriteCallback_CursorFull(struct Sprite *sprite)
{
sprite->pos1.x += 2 * gRegionMap->cursorDeltaX;
sprite->pos1.y += 2 * gRegionMap->cursorDeltaY;
- gRegionMap->cursorMovementFrameCounter --;
+ gRegionMap->cursorMovementFrameCounter--;
}
}
@@ -1460,7 +1460,7 @@ static void RegionMapPlayerIconSpriteCallback(struct Sprite *sprite)
{
if (gRegionMap->blinkPlayerIcon)
{
- if (++ sprite->data7 > 16)
+ if (++sprite->data7 > 16)
{
sprite->data7 = 0;
sprite->invisible = sprite->invisible ? FALSE : TRUE;
@@ -1503,7 +1503,7 @@ u8 *GetMapName(u8 *dest, u16 regionMapId, u16 padLength)
}
if (padLength != 0)
{
- for (i = str - dest; i < padLength; i ++)
+ for (i = str - dest; i < padLength; i++)
{
*str++ = CHAR_SPACE;
}
@@ -1554,7 +1554,7 @@ bool32 sub_8124668(u8 mapSecId)
{
u32 i;
- for (i = 0; i < 3; i ++)
+ for (i = 0; i < 3; i++)
{
if (mapSecId == sRegionMapEventSectionIds[i])
{
@@ -1590,23 +1590,23 @@ void MCB2_FlyMap(void)
ResetSpriteData();
FreeSpriteTileRanges();
FreeAllSpritePalettes();
- gMain.state ++;
+ gMain.state++;
}
break;
case 1:
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(1, gUnknown_085A1EE4, 3);
- gMain.state ++;
+ gMain.state++;
break;
case 2:
InitWindows(gUnknown_085A1EF0);
DeactivateAllTextPrinters();
- gMain.state ++;
+ gMain.state++;
break;
case 3:
sub_809882C(0, 0x65, 0xd0);
clear_scheduled_bg_copies_to_vram();
- gMain.state ++;
+ gMain.state++;
break;
case 4:
InitRegionMap(&gUnknown_0203A148->regionMap, FALSE);
@@ -1616,15 +1616,15 @@ void MCB2_FlyMap(void)
StringFill(gUnknown_0203A148->unk_a4c, CHAR_SPACE, 16);
gUnknown_03001180 = TRUE;
sub_8124904();
- gMain.state ++;
+ gMain.state++;
break;
case 5:
LZ77UnCompVram(sRegionMapFrameGfxLZ, (u16 *)BG_CHAR_ADDR(3));
- gMain.state ++;
+ gMain.state++;
break;
case 6:
LZ77UnCompVram(sRegionMapFrameTilemapLZ, (u16 *)BG_SCREEN_ADDR(30));
- gMain.state ++;
+ gMain.state++;
break;
case 7:
LoadPalette(sRegionMapFramePal, 0x10, 0x20);
@@ -1632,16 +1632,16 @@ void MCB2_FlyMap(void)
FillWindowPixelBuffer(2, 0x00);
PrintTextOnWindow(2, 1, gText_FlyToWhere, 0, 1, 0, NULL);
schedule_bg_copy_tilemap_to_vram(0);
- gMain.state ++;
+ gMain.state++;
break;
case 8:
sub_8124A70();
- gMain.state ++;
+ gMain.state++;
break;
case 9:
BlendPalettes(-1, 16, 0);
SetVBlankCallback(sub_81248C0);
- gMain.state ++;
+ gMain.state++;
break;
case 10:
SetGpuReg(REG_OFFSET_BLDCNT, 0);
@@ -1651,7 +1651,7 @@ void MCB2_FlyMap(void)
ShowBg(2);
sub_81248F4(sub_8124D14);
SetMainCallback2(sub_81248D4);
- gMain.state ++;
+ gMain.state++;
break;
}
}
@@ -1686,7 +1686,7 @@ static void sub_8124904(void)
if (gUnknown_0203A148->regionMap.iconDrawType > MAPSECTYPE_NONE && gUnknown_0203A148->regionMap.iconDrawType <= MAPSECTYPE_BATTLE_FRONTIER)
{
flag = FALSE;
- for (i = 0; i < 1; i ++)
+ for (i = 0; i < 1; i++)
{
if (gUnknown_0203A148->regionMap.mapSecId == gUnknown_085A1EDC[i].mapSecId)
{
@@ -1762,7 +1762,7 @@ static void sub_8124AD4(void)
u8 spriteId;
canFlyFlag = FLAG_VISITED_LITTLEROOT_TOWN;
- for (i = 0; i < 16; i ++)
+ for (i = 0; i < 16; i++)
{
sub_8124630(i, &x, &y, &width, &height);
x = (x + MAPCURSOR_X_MIN) * 8 + 4;
@@ -1794,7 +1794,7 @@ static void sub_8124AD4(void)
StartSpriteAnim(&gSprites[spriteId], shape);
gSprites[spriteId].data0 = i;
}
- canFlyFlag ++;
+ canFlyFlag++;
}
}
@@ -1808,7 +1808,7 @@ static void sub_8124BE4(void)
u16 mapSecId;
u8 spriteId;
- for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i ++)
+ for (i = 0; gUnknown_085A1F18[i][1] != MAPSEC_NONE; i++)
{
if (FlagGet(gUnknown_085A1F18[i][0]))
{
@@ -1832,7 +1832,7 @@ static void sub_8124CBC(struct Sprite *sprite)
{
if (gUnknown_0203A148->regionMap.mapSecId == sprite->data0)
{
- if (++ sprite->data1 > 16)
+ if (++sprite->data1 > 16)
{
sprite->data1 = 0;
sprite->invisible = sprite->invisible ? FALSE : TRUE;
@@ -1851,7 +1851,7 @@ static void sub_8124D14(void)
{
case 0:
BeginNormalPaletteFade(-1, 0, 16, 0, 0);
- gUnknown_0203A148->unk_004 ++;
+ gUnknown_0203A148->unk_004++;
break;
case 1:
if (!UpdatePaletteFade())
@@ -1898,7 +1898,7 @@ static void sub_8124E0C(void)
{
case 0:
BeginNormalPaletteFade(-1, 0, 0, 16, 0);
- gUnknown_0203A148->unk_004 ++;
+ gUnknown_0203A148->unk_004++;
break;
case 1:
if (!UpdatePaletteFade())