summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
-rw-r--r--asm/macros/battle_frontier/apprentice.inc31
-rw-r--r--asm/macros/battle_frontier/battle_arena.inc82
-rw-r--r--asm/macros/battle_frontier/battle_dome.inc147
-rw-r--r--asm/macros/battle_frontier/battle_factory.inc104
-rw-r--r--asm/macros/battle_frontier/battle_palace.inc68
-rw-r--r--asm/macros/battle_frontier/battle_pike.inc153
-rw-r--r--asm/macros/battle_frontier/battle_pyramid.inc98
-rw-r--r--asm/macros/battle_frontier/battle_tower.inc63
-rw-r--r--asm/macros/battle_tent.inc168
-rw-r--r--asm/macros/trainer_hill.inc20
-rw-r--r--data/event_scripts.s18
-rw-r--r--data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc3
-rw-r--r--data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc59
-rw-r--r--data/maps/BattleFrontier_BattleDomeLobby/scripts.inc71
-rw-r--r--data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc27
-rw-r--r--data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc29
-rw-r--r--data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc43
-rw-r--r--data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc106
-rw-r--r--data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc13
-rw-r--r--data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc3
-rw-r--r--data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc41
-rw-r--r--data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc5
-rw-r--r--data/maps/BattleFrontier_BattlePikeLobby/scripts.inc52
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc78
-rw-r--r--data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc3
-rw-r--r--data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc20
-rw-r--r--data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc49
-rw-r--r--data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc70
-rw-r--r--data/maps/BattleFrontier_BattlePyramidTop/scripts.inc12
-rw-r--r--data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc25
-rw-r--r--data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc38
-rw-r--r--data/maps/BattleFrontier_BattleTowerLobby/scripts.inc82
-rw-r--r--data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc3
-rw-r--r--data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc20
-rw-r--r--data/maps/BattleFrontier_ScottsHouse/scripts.inc8
-rw-r--r--data/maps/BattlePyramidSquare01/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare02/map.json1
-rw-r--r--data/maps/BattlePyramidSquare02/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare03/map.json1
-rw-r--r--data/maps/BattlePyramidSquare03/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare04/map.json1
-rw-r--r--data/maps/BattlePyramidSquare04/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare05/map.json1
-rw-r--r--data/maps/BattlePyramidSquare05/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare06/map.json1
-rw-r--r--data/maps/BattlePyramidSquare06/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare07/map.json1
-rw-r--r--data/maps/BattlePyramidSquare07/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare08/map.json1
-rw-r--r--data/maps/BattlePyramidSquare08/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare09/map.json1
-rw-r--r--data/maps/BattlePyramidSquare09/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare10/map.json1
-rw-r--r--data/maps/BattlePyramidSquare10/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare11/map.json1
-rw-r--r--data/maps/BattlePyramidSquare11/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare12/map.json1
-rw-r--r--data/maps/BattlePyramidSquare12/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare13/map.json1
-rw-r--r--data/maps/BattlePyramidSquare13/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare14/map.json1
-rw-r--r--data/maps/BattlePyramidSquare14/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare15/map.json1
-rw-r--r--data/maps/BattlePyramidSquare15/scripts.inc1
-rw-r--r--data/maps/BattlePyramidSquare16/map.json1
-rw-r--r--data/maps/BattlePyramidSquare16/scripts.inc3
-rw-r--r--data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc23
-rw-r--r--data/maps/FallarborTown_BattleTentLobby/scripts.inc24
-rw-r--r--data/maps/MauvilleCity_Gym/scripts.inc4
-rw-r--r--data/maps/MossdeepCity_GameCorner_1F/scripts.inc8
-rw-r--r--data/maps/MossdeepCity_StevensHouse/scripts.inc3
-rw-r--r--data/maps/PetalburgCity_WallysHouse/scripts.inc8
-rw-r--r--data/maps/RecordCorner/map.json2
-rw-r--r--data/maps/SeafloorCavern_Entrance/map.json2
-rw-r--r--data/maps/SeafloorCavern_Entrance/scripts.inc36
-rw-r--r--data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc6
-rw-r--r--data/maps/SlateportCity_BattleTentCorridor/scripts.inc29
-rw-r--r--data/maps/SlateportCity_BattleTentLobby/scripts.inc25
-rw-r--r--data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc10
-rw-r--r--data/maps/VerdanturfTown_BattleTentLobby/scripts.inc24
-rw-r--r--data/scripts/battle_pike.inc37
-rw-r--r--data/scripts/cable_club.inc27
-rw-r--r--data/scripts/day_care.inc4
-rw-r--r--data/scripts/field_poison.inc12
-rw-r--r--data/scripts/mauville_man.inc3
-rw-r--r--data/scripts/obtain_item.inc3
-rw-r--r--data/text/cable_club.inc8
-rw-r--r--include/constants/battle_arena.h6
-rw-r--r--include/constants/battle_dome.h45
-rw-r--r--include/constants/battle_factory.h37
-rw-r--r--include/constants/battle_palace.h24
-rw-r--r--include/constants/battle_pike.h72
-rw-r--r--include/constants/battle_pyramid.h24
-rw-r--r--include/constants/battle_tent.h32
-rw-r--r--include/constants/battle_tower.h36
-rw-r--r--include/global.h16
-rw-r--r--src/battle_arena.c34
-rw-r--r--src/battle_dome.c132
-rw-r--r--src/battle_factory.c121
-rw-r--r--src/battle_palace.c104
-rw-r--r--src/battle_pike.c134
-rw-r--r--src/battle_pyramid.c89
-rw-r--r--src/battle_tent.c206
-rw-r--r--src/battle_tower.c74
-rw-r--r--src/data/pokemon/item_effects.h4
-rwxr-xr-xsrc/item_use.c6
106 files changed, 1943 insertions, 1396 deletions
diff --git a/asm/macros/battle_frontier/apprentice.inc b/asm/macros/battle_frontier/apprentice.inc
index e9b098a18..5d9ab8e3b 100644
--- a/asm/macros/battle_frontier/apprentice.inc
+++ b/asm/macros/battle_frontier/apprentice.inc
@@ -1,22 +1,24 @@
-@ TODO: These need to have description comment
-
+ @ TRUE if the player has talked to the Apprentice and answered their level mode question
.macro apprentice_gavelvlmode
setvar VAR_0x8004, APPRENTICE_FUNC_GAVE_LVLMODE
special CallApprenticeFunction
.endm
+ @ Set the level mode the Apprentice should battle in
.macro apprentice_setlvlmode lvlmode:req
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LVLMODE
setorcopyvar VAR_0x8005, \lvlmode
- addvar VAR_0x8005, 1
+ addvar VAR_0x8005, 1 @ Apprentice lvl mode is +1 from regular lvl mode value
special CallApprenticeFunction
.endm
+ @ Question was answered, increment the number of questions answered
.macro apprentice_answeredquestion
setvar VAR_0x8004, APPRENTICE_FUNC_ANSWERED_QUESTION
special CallApprenticeFunction
.endm
+ @ Show the response selection box to answer the Apprentice question. Menus are defined as APPRENTICE_ASK_*
.macro apprentice_menu which:req
setvar VAR_0x8004, APPRENTICE_FUNC_MENU
setvar VAR_0x8005, \which
@@ -24,16 +26,19 @@
waitstate
.endm
+ @ Shuffle and set the Apprentice party mons to pick between from their list of possible party species
.macro apprentice_shufflespecies
setvar VAR_0x8004, APPRENTICE_FUNC_SHUFFLE_SPECIES
special CallApprenticeFunction
.endm
+ @ Randomize the question data (e.g. moves to pick between) and shuffle the order to ask them in
.macro apprentice_randomizequestions
setvar VAR_0x8004, APPRENTICE_FUNC_RANDOMIZE_QUESTIONS
special CallApprenticeFunction
.endm
+ @ Print the APPRENTICE_MSG_* text for the current Apprentice
.macro apprentice_msg waitbuttonpress:req, which:req
setvar VAR_0x8004, APPRENTICE_FUNC_PRINT_MSG
setvar VAR_0x8005, \waitbuttonpress
@@ -42,46 +47,54 @@
waitstate
.endm
+ @ Clear the data for the current Player Apprentice
.macro apprentice_reset
setvar VAR_0x8004, APPRENTICE_FUNC_RESET
special CallApprenticeFunction
.endm
+ @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
.macro apprentice_shouldcheckgone
setvar VAR_0x8004, APPRENTICE_FUNC_CHECK_GONE
special CallApprenticeFunction
.endm
+ @ Return the APPRENTICE_QUESTION_* value for the current question to ask
.macro apprentice_getquestion
setvar VAR_0x8004, APPRENTICE_FUNC_GET_QUESTION
special CallApprenticeFunction
.endm
+ @ Get the number of mons that have been chosen for the Apprentice's party so far
.macro apprentice_getnumpartymons
setvar VAR_0x8004, APPRENTICE_FUNC_GET_NUM_PARTY_MONS
special CallApprenticeFunction
.endm
+ @ Set the Apprentice party mon at the given slot. VAR_0x8005 is used implicitly as which of the 2 mons was selected
.macro apprentice_setpartymon slot:req
copyvar VAR_0x8006, \slot
setvar VAR_0x8004, APPRENTICE_FUNC_SET_PARTY_MON
special CallApprenticeFunction
.endm
+ @ Allocate and set up data to track about the question
.macro apprentice_initquestion which:req
setvar VAR_0x8004, APPRENTICE_FUNC_INIT_QUESTION_DATA
setvar VAR_0x8005, \which
special CallApprenticeFunction
.endm
+ @ Free allocated question data
.macro apprentice_freequestion
setvar VAR_0x8004, APPRENTICE_FUNC_FREE_QUESTION_DATA
special CallApprenticeFunction
.endm
- .macro apprentice_buff whichstringvar:req, tobuff:req
+ @ Buffer some APPRENTICE_BUFF_* string to the given stringvar (0 for STR_VAR_1, 1 for STR_VAR_2, 2 for STR_VAR_3)
+ .macro apprentice_buff stringvar:req, tobuff:req
setvar VAR_0x8004, APPRENTICE_FUNC_BUFFER_STRING
- setvar VAR_0x8005, \whichstringvar
+ setvar VAR_0x8005, \stringvar
.if \tobuff >= VARS_START
copyvar VAR_0x8006, \tobuff
.else
@@ -90,43 +103,51 @@
special CallApprenticeFunction
.endm
+ @ Set which move to use that the player chose (implicitly VAR_0x8005)
.macro apprentice_setmove
setvar VAR_0x8004, APPRENTICE_FUNC_SET_MOVE
special CallApprenticeFunction
.endm
+ @ Set which mon the Apprentice should lead with
.macro apprentice_setleadmon monId:req
copyvar VAR_0x8005, \monId
setvar VAR_0x8004, APPRENTICE_FUNC_SET_LEAD_MON
special CallApprenticeFunction
.endm
+ @ Open the Bag Menu for the player to choose an item to recommend as a held item
.macro apprentice_openbag
setvar VAR_0x8004, APPRENTICE_FUNC_OPEN_BAG
special CallApprenticeFunction
waitstate
.endm
+ @ Try and set the recommended held item. FALSE if the item has been recommended before, as Battle Frontier forbids using the same held item for multiple party mons
.macro apprentice_trysetitem
setvar VAR_0x8004, APPRENTICE_FUNC_TRY_SET_HELD_ITEM
special CallApprenticeFunction
.endm
+ @ Save the current Player Apprentice to the saveblock to make room for a new Apprentice
.macro apprentice_save
setvar VAR_0x8004, APPRENTICE_FUNC_SAVE
special CallApprenticeFunction
.endm
+ @ Set the object event gfx for the Apprentice based on their trainer class
.macro apprentice_setgfx
setvar VAR_0x8004, APPRENTICE_FUNC_SET_GFX
special CallApprenticeFunction
.endm
+ @ Always returns TRUE. No side effect. May have been for debug or dummied for some other reason
.macro apprentice_shouldleave
setvar VAR_0x8004, APPRENTICE_FUNC_SHOULD_LEAVE
special CallApprenticeFunction
.endm
+ @ Shift the other saved Apprentices over to make room for saving a new Apprentice
.macro apprentice_shiftsaved
setvar VAR_0x8004, APPRENTICE_FUNC_SHIFT_SAVED
special CallApprenticeFunction
diff --git a/asm/macros/battle_frontier/battle_arena.inc b/asm/macros/battle_frontier/battle_arena.inc
index 1c32de981..8280f5845 100644
--- a/asm/macros/battle_frontier/battle_arena.inc
+++ b/asm/macros/battle_frontier/battle_arena.inc
@@ -1,45 +1,49 @@
- @ Initialize the Battle Arena challenge
- .macro arena_init
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_INIT
- special CallBattleArenaFunction
- .endm
+ @ Initialize the Battle Arena challenge
+ .macro arena_init
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_INIT
+ special CallBattleArenaFunction
+ .endm
- @ Unused. Get the value of some ARENA_DATA_*. See GetArenaData for the data types that can be retrieved
- .macro arena_get data:req
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_DATA
- setvar VAR_0x8005, \data
- special CallBattleArenaFunction
- .endm
+ @ Unused. Get the value of some ARENA_DATA_*. See GetArenaData for the data types that can be retrieved
+ .macro arena_get data:req
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattleArenaFunction
+ .endm
- @ Set some ARENA_DATA_* to val. See SetArenaData for the data types that can be set
- .macro arena_set data:req, val:req
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
- setvar VAR_0x8005, \data
- setvar VAR_0x8006, \val
- special CallBattleArenaFunction
- .endm
+ @ Set some ARENA_DATA_* to val. See SetArenaData for the data types that can be set
+ .macro arena_set data:req, val:req
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ .if \val >= VARS_START
+ copyvar VAR_0x8006, \val
+ .else
+ setvar VAR_0x8006, \val
+ .endif
+ special CallBattleArenaFunction
+ .endm
- @ Save the game and set the challenge status
- .macro arena_save challengeStatus:req
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_SAVE
- setvar VAR_0x8005, \challengeStatus
- special CallBattleArenaFunction
- .endm
+ @ Save the game and set the challenge status
+ .macro arena_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattleArenaFunction
+ .endm
- @ Unused. Set the reward item to give from one of two lists of possible awards, depending on streak.
- .macro arena_setreward
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_REWARD
- special CallBattleArenaFunction
- .endm
+ @ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
+ .macro arena_setprize
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_SET_PRIZE
+ special CallBattleArenaFunction
+ .endm
- @ Unused. Give the set award item to the player. TRUE if room in Bag for award, FALSE otherwise
- .macro arena_givereward
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_GIVE_REWARD
- special CallBattleArenaFunction
- .endm
+ @ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
+ .macro arena_giveprize
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_GIVE_PRIZE
+ special CallBattleArenaFunction
+ .endm
- @ Buffer the opponents name to STR_VAR_1
- .macro arena_gettrainername
- setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_TRAINER_NAME
- special CallBattleArenaFunction
- .endm
+ @ Buffer the opponents name to STR_VAR_1
+ .macro arena_gettrainername
+ setvar VAR_0x8004, BATTLE_ARENA_FUNC_GET_TRAINER_NAME
+ special CallBattleArenaFunction
+ .endm
diff --git a/asm/macros/battle_frontier/battle_dome.inc b/asm/macros/battle_frontier/battle_dome.inc
index 12672ea37..882c82e8b 100644
--- a/asm/macros/battle_frontier/battle_dome.inc
+++ b/asm/macros/battle_frontier/battle_dome.inc
@@ -1 +1,146 @@
-@ To be populated with macros for CallBattleDomeFunction
+@ TODO: Add explanatory comments to macros
+
+ @ Initialize the Battle Dome challenge
+ .macro dome_init
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT
+ special CallBattleDomeFunction
+ .endm
+
+ @ Get the value of some DOME_DATA_*. See GetDomeData for the data types that can be retrieved
+ .macro dome_get data:req
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattleDomeFunction
+ .endm
+
+ @ Set some DOME_DATA_* to val. See SetDomeData for the data types that can be set
+ .macro dome_set data:req, val=0xFFFF
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ .if \val != 0xFFFF
+ setvar VAR_0x8006, \val
+ .endif
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_getroundtext
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_ROUND_TEXT
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_getopponentname
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_OPPONENT_NAME
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_initopponentparty
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_showopponentinfo
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_showtourneytree
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_showresultstree
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_setopponent
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_ID
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_setopponentgfx
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_OPPONENT_GFX
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_showstatictourneytree
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_resolvewinners arg:req
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_RESOLVE_WINNERS
+ setvar VAR_0x8005, \arg
+ special CallBattleDomeFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro dome_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattleDomeFunction
+ .endm
+
+ @ Unused. Increment the win streaks for the current challenge by one
+ .macro dome_incrementstreaks
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_INCREMENT_STREAK
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_settrainers
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_SET_TRAINERS
+ special CallBattleDomeFunction
+ .endm
+
+ @ If any moves were copied using Sketch during the challenge then restore them to Sketch
+ .macro dome_resetsketch
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_RESET_SKETCH
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_restorehelditems
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_reduceparty
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_REDUCE_PARTY
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_compareseeds
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_COMPARE_SEEDS
+ special CallBattleDomeFunction
+ .endm
+
+ @ Buffer the name of the winner for the last Dome challenge to STR_VAR_1
+ .macro dome_getwinnersname
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_GET_WINNER_NAME
+ special CallBattleDomeFunction
+ .endm
+
+ @ TODO: Document this macro and its function
+ .macro dome_21
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_21
+ special CallBattleDomeFunction
+ .endm
+
+ @
+ .macro dome_inittrainers
+ setvar VAR_0x8004, BATTLE_DOME_FUNC_INIT_TRAINERS
+ special CallBattleDomeFunction
+ .endm
diff --git a/asm/macros/battle_frontier/battle_factory.inc b/asm/macros/battle_frontier/battle_factory.inc
index 9a8879df8..5a1eb33b7 100644
--- a/asm/macros/battle_frontier/battle_factory.inc
+++ b/asm/macros/battle_frontier/battle_factory.inc
@@ -1 +1,103 @@
-@ To be populated with macros for CallBattleFactoryFunction
+@ TODO: Add explanatory comments to macros
+
+ @ Initialize the Battle Factory challenge
+ .macro factory_init
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_INIT
+ special CallBattleFactoryFunction
+ .endm
+
+ @ Get the value of some FACTORY_DATA_*. See GetBattleFactoryData for the data types that can be retrieved
+ .macro factory_get data:req
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattleFactoryFunction
+ .endm
+
+ @ Set some FACTORY_DATA_* to val. See SetBattleFactoryData for the data types that can be set
+ .macro factory_set data:req, val=0xFFFF
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ .if \val == 0xFFFF
+ @ argument not provided
+ .elseif \val >= VARS_START
+ copyvar VAR_0x8006, \val
+ .else
+ setvar VAR_0x8006, \val
+ .endif
+ special CallBattleFactoryFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro factory_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_rentmons
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SELECT_RENT_MONS
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_swapmons
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SWAP_RENT_MONS
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_setswapped
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_SWAPPED
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_setopponentmons
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_setparties arg:req
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_PARTIES
+ setvar VAR_0x8005, \arg
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_setopponentgfx
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_generateopponentmons
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_generaterentalmons
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_getopponentmontype
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_getopponentstyle
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE
+ special CallBattleFactoryFunction
+ .endm
+
+ @
+ .macro factory_resethelditems
+ setvar VAR_0x8004, BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS
+ special CallBattleFactoryFunction
+ .endm
+
diff --git a/asm/macros/battle_frontier/battle_palace.inc b/asm/macros/battle_frontier/battle_palace.inc
index 2b59fd734..f326c1154 100644
--- a/asm/macros/battle_frontier/battle_palace.inc
+++ b/asm/macros/battle_frontier/battle_palace.inc
@@ -1,7 +1,63 @@
-@ To be populated with macros for CallBattlePalaceFunction
+ @ Initialize the Battle Palace challenge
+ .macro palace_init
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_INIT
+ special CallBattlePalaceFunction
+ .endm
- @ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
- .macro palace_getopponentintro
- setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
- special CallBattlePalaceFunction
- .endm
+ @ Get the value of some PALACE_DATA_*. See GetPalaceData for the data types that can be retrieved
+ .macro palace_get data:req
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Set some PALACE_DATA_* to val. See SetPalaceData for the data types that can be set
+ .macro palace_set data:req, val:req
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ setvar VAR_0x8006, \val
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Get the id of the comment to be made while being led through the corridor
+ .macro palace_getcomment
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_COMMENT_ID
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Unused. Choose and set the opponent gfx id. The equivalent macro from Battle Tower is used instead
+ .macro palace_setopponent
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_OPPONENT
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Buffer the opponents intro speech to gStringVar4. Also used by Battle Arena and Factory
+ .macro palace_getopponentintro
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Increments the current win streak by 1
+ .macro palace_incrementstreak
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_INCREMENT_STREAK
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro palace_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattlePalaceFunction
+ .endm
+
+ @ Unused. Set the prize item to give from one of two lists of possible prizes, depending on streak.
+ .macro palace_setprize
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_SET_PRIZE
+ special CallBattleArenaFunction
+ .endm
+
+ @ Unused. Give the set prize item to the player. TRUE if room in Bag for prize, FALSE otherwise
+ .macro palace_giveprize
+ setvar VAR_0x8004, BATTLE_PALACE_FUNC_GIVE_PRIZE
+ special CallBattleArenaFunction
+ .endm
diff --git a/asm/macros/battle_frontier/battle_pike.inc b/asm/macros/battle_frontier/battle_pike.inc
index 0f2d2627d..d40cb0bac 100644
--- a/asm/macros/battle_frontier/battle_pike.inc
+++ b/asm/macros/battle_frontier/battle_pike.inc
@@ -1,54 +1,173 @@
-@ To be populated with macros for CallBattlePikeFunction
+@ TODO: Add explanatory comments to macros
- .macro battlepike_getstreak
+ @
+ .macro pike_setnextroom
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
+ special CallBattlePikeFunction
+ .endm
+
+ @ Get the value of some PIKE_DATA_*. See GetBattlePikeData for the data types that can be retrieved
+ .macro pike_get data:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
- setvar VAR_0x8005, 1
+ setvar VAR_0x8005, \data
special CallBattlePikeFunction
.endm
- .macro battlepike_setstreak streak:req
+ @ Set some PIKE_DATA_* to val. See SetBattlePikeData for the data types that can be set
+ .macro pike_set data:req, val:req
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
- setvar VAR_0x8005, 1
- .if \streak >= VARS_START
- copyvar VAR_0x8006, \streak
+ setvar VAR_0x8005, \data
+ .if \val >= VARS_START
+ copyvar VAR_0x8006, \val
.else
- setvar VAR_0x8006, \streak
+ setvar VAR_0x8006, \val
.endif
special CallBattlePikeFunction
.endm
- .macro battlepike_isfinalroom
+ @
+ .macro pike_isfinalroom
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_FINAL_ROOM
special CallBattlePikeFunction
.endm
- .macro battlepike_setroomobjects
+ @
+ .macro pike_setroomobjects
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS
special CallBattlePikeFunction
.endm
- .macro battlepike_getroomtype
+ @
+ .macro pike_getroomtype
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
.endm
- .macro battlepike_setnextroom
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_ROOM_TYPE
+ @ Sets a bool that's never read
+ .macro pike_inwildmonroom
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM
+ special CallBattlePikeFunction
+ .endm
+
+ @ Clears a bool that's never read
+ .macro pike_exitwildmonroom
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM
+ special CallBattlePikeFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro pike_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_getstatus
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_getstatusmon
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_healonetwomons
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_getnpcmsg
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_fadescreen
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
+ special CallBattlePikeFunction
+ .endm
+
+ @ TRUE if the player is currently in a Battle Pike challenge map
+ .macro pike_inchallenge
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_IN
+ special CallBattlePikeFunction
+ .endm
+
+ @ TRUE if its the Pike Queens room
+ .macro pike_sethintroom
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_gethintroomid
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
.endm
- .macro battlepike_gethint
+ @
+ .macro pike_gethint
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
.endm
- .macro battlepike_nohealing set:req
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
+ @
+ .macro pike_cleartrainerids
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_gettrainerintro trainer:req
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_TRAINER_INTRO
+ setvar VAR_0x8005, \trainer
+ special CallBattlePikeFunction
+ .endm
+
+ @ Get the status of the Pike Queen (Not ready, Silver/Gold streak before symbols, Silver/Gold streak after symbols)
+ .macro pike_getbrainstatus
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_prequeenheal
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_nohealing set:req
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED
setvar VAR_0x8005, \set
special CallBattlePikeFunction
.endm
- .macro battlepike_ispartyfullhealth
+ @
+ .macro pike_ispartyfullhealth
setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH
special CallBattlePikeFunction
.endm
+
+ @
+ .macro pike_savehelditems
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS
+ special CallBattlePikeFunction
+ .endm
+
+ @
+ .macro pike_resethelditems
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_RESET_HELD_ITEMS
+ special CallBattlePikeFunction
+ .endm
+
+ @ Initialize the Battle Pike challenge
+ .macro pike_init
+ setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT
+ special CallBattlePikeFunction
+ .endm
diff --git a/asm/macros/battle_frontier/battle_pyramid.inc b/asm/macros/battle_frontier/battle_pyramid.inc
index e23a819c0..0468e5956 100644
--- a/asm/macros/battle_frontier/battle_pyramid.inc
+++ b/asm/macros/battle_frontier/battle_pyramid.inc
@@ -1 +1,97 @@
-@ To be populated with macros for CallBattlePyramidFunction
+@ TODO: Add explanatory comments to macros
+
+ @ Initialize the Battle Pyramid challenge
+ .macro pyramid_init
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT
+ special CallBattlePyramidFunction
+ .endm
+
+ @ Get the value of some PYRAMID_DATA_*. See GetBattlePyramidData for the data types that can be retrieved
+ .macro pyramid_get data:req
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattlePyramidFunction
+ .endm
+
+ @ Set some PYRAMID_DATA_* to val. See SetBattlePyramidData for the data types that can be set
+ .macro pyramid_set data:req, val:req
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ setvar VAR_0x8006, \val
+ special CallBattlePyramidFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro pyramid_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_setprize
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_PRIZE
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_seedfloor
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_setitem
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_hideitem
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_inittrainers
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_showhint
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
+ special CallBattlePyramidFunction
+ .endm
+
+ @ VAR_RESULT is 1 if player is on a Pyramid floor, 2 if on the Pyramid peak, 0 otherwise
+ .macro pyramid_inchallenge
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_updatelight radius:req, mode:req
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
+ setvar VAR_0x8005, \radius
+ setvar VAR_0x8006, \mode
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_clearhelditems
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_setfloorpal
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
+ special CallBattlePyramidFunction
+ .endm
+
+ @
+ .macro pyramid_healparty
+ setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
+ special CallBattlePyramidFunction
+ .endm
diff --git a/asm/macros/battle_frontier/battle_tower.inc b/asm/macros/battle_frontier/battle_tower.inc
index e9f8c9293..d5a02ea21 100644
--- a/asm/macros/battle_frontier/battle_tower.inc
+++ b/asm/macros/battle_frontier/battle_tower.inc
@@ -1,7 +1,62 @@
-@ To be populated with macros for CallBattleTowerFunc
+ @ Initialize the Battle Tower challenge
+ .macro tower_init
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_INIT
+ special CallBattleTowerFunc
+ .endm
+
+ @ Get the value of some TOWER_DATA_*. See GetTowerData for the data types that can be retrieved
+ .macro tower_get data:req
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_GET_DATA
+ setvar VAR_0x8005, \data
+ special CallBattleTowerFunc
+ .endm
+
+ @ Set some TOWER_DATA_* to val. See SetTowerData for the data types that can be set
+ .macro tower_set data:req, val=0xFFFF
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_DATA
+ setvar VAR_0x8005, \data
+ .if \val != 0xFFFF
+ setvar VAR_0x8006, \val
+ .endif
+ special CallBattleTowerFunc
+ .endm
+
+ @ Choose and set the gfx for the next opponent. Also used by Battle Tents
+ .macro tower_setopponent
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_OPPONENT
+ special CallBattleTowerFunc
+ .endm
+
+ @ Increments the battle number and returns the new one. Also clears E-Reader trainer if defeated, and saves the current win streak
+ .macro tower_setbattlewon
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_BATTLE_WON
+ special CallBattleTowerFunc
+ .endm
+
+ @ Try to award ribbons for completing 56th straight Battle Tower win. VAR_RESULT is TRUE if ribbons were awarded.
+ .macro tower_giveribbons
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_GIVE_RIBBONS
+ special CallBattleTowerFunc
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro tower_save challengeStatus:req
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallBattleTowerFunc
+ .endm
+
+ @ Buffer the opponent's easy chat intro speech to STR_VAR_4
+ .macro tower_getopponentintro opponent:req
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO
+ setvar VAR_0x8005, \opponent
+ special CallBattleTowerFunc
+ .endm
+
+ @ TODO: Document and add macros for BATTLE_TOWER_FUNC_10 - BATTLE_TOWER_FUNC_14
- .macro battletower_getstreak
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
- setvar VAR_0x8005, 1
+ @ Set the data used for the post-challenge Battle Tower interview
+ .macro tower_setinterviewdata
+ setvar VAR_0x8004, BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA
special CallBattleTowerFunc
.endm
diff --git a/asm/macros/battle_tent.inc b/asm/macros/battle_tent.inc
index 9a304475b..663d1d344 100644
--- a/asm/macros/battle_tent.inc
+++ b/asm/macros/battle_tent.inc
@@ -1 +1,167 @@
-@ To be populated with macros for CallVerdanturfTentFunction, CallFallarborTentFunction, and CallSlateportTentFunction
+@ Verdanturf Tent
+
+ @ Initialize the Verdanturf Battle Tent challenge
+ .macro verdanturftent_init
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_INIT
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Get the current prize item id
+ .macro verdanturftent_getprize
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_PRIZE
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Unused. Set the prize item to be given
+ .macro verdanturftent_setprize unusedArg:req, itemId:req
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_PRIZE
+ setvar VAR_0x8005, \unusedArg
+ setvar VAR_0x8006, \itemId
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Unused. Set the opponent trainer and gfx. SetNextBattleTentOpponent is used through tower_setopponent instead
+ .macro verdanturftent_setopponentgfx
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Buffers the opponents intro speech to STR_VAR_4. Despite being a Verdanturf Tent function, it serves the same purpose for all 3 tents.
+ .macro battletent_getopponentintro
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro verdanturftent_save challengeStatus:req
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
+ .macro verdanturftent_setrandomprize
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE
+ special CallVerdanturfTentFunction
+ .endm
+
+ @ Give the current prize item. FALSE if no room for prize
+ .macro verdanturftent_giveprize
+ setvar VAR_0x8004, VERDANTURF_TENT_FUNC_GIVE_PRIZE
+ special CallVerdanturfTentFunction
+ .endm
+
+
+@ Fallarbor Tent
+
+ @ Initialize the Fallarbor Battle Tent challenge
+ .macro fallarbortent_init
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_INIT
+ special CallFallarborTentFunction
+ .endm
+
+ @ Get the current prize item id
+ .macro fallarbortent_getprize
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_PRIZE
+ special CallFallarborTentFunction
+ .endm
+
+ @ Unused. Set the prize item to be given
+ .macro fallarbortent_setprize unusedArg:req, itemId:req
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_PRIZE
+ setvar VAR_0x8005, \unusedArg
+ setvar VAR_0x8006, \itemId
+ special CallFallarborTentFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro fallarbortent_save challengeStatus:req
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallFallarborTentFunction
+ .endm
+
+ @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
+ .macro fallarbortent_setrandomprize
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE
+ special CallFallarborTentFunction
+ .endm
+
+ @ Give the current prize item. FALSE if no room for prize
+ .macro fallarbortent_giveprize
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GIVE_PRIZE
+ special CallFallarborTentFunction
+ .endm
+
+ @ Buffer the opponent trainers name to STR_VAR_1
+ .macro fallarbortent_getopponentname
+ setvar VAR_0x8004, FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME
+ special CallFallarborTentFunction
+ .endm
+
+
+@ Slateport Tent
+
+ @ Initialize the Slateport Battle Tent challenge
+ .macro slateporttent_init
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_INIT
+ special CallSlateportTentFunction
+ .endm
+
+ @ Get the current prize item id
+ .macro slateporttent_getprize
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GET_PRIZE
+ special CallSlateportTentFunction
+ .endm
+
+ @ Unused. Set the prize item to be given
+ .macro slateporttent_setprize unusedArg:req, itemId:req
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_PRIZE
+ setvar VAR_0x8005, \unusedArg
+ setvar VAR_0x8006, \itemId
+ special CallSlateportTentFunction
+ .endm
+
+ @ Save the game and set the challenge status
+ .macro slateporttent_save challengeStatus:req
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SAVE
+ setvar VAR_0x8005, \challengeStatus
+ special CallSlateportTentFunction
+ .endm
+
+ @ Set the prize item as randomly selected from a list. Randomness unnecessary, as the list is only 1 item
+ .macro slateporttent_setrandomprize
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE
+ special CallSlateportTentFunction
+ .endm
+
+ @ Give the current prize item. FALSE if no room for prize
+ .macro slateporttent_giveprize
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GIVE_PRIZE
+ special CallSlateportTentFunction
+ .endm
+
+ @ Slateport Tent's version of factory_rentmons
+ .macro slateporttent_rentmons
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SELECT_RENT_MONS
+ special CallSlateportTentFunction
+ .endm
+
+ @ Slateport Tent's version of factory_swapmons
+ .macro slateporttent_swapmons
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_SWAP_RENT_MONS
+ special CallSlateportTentFunction
+ .endm
+
+ @ Slateport Tent's version of factory_generateopponentmons
+ .macro slateporttent_generateopponentmons
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS
+ special CallSlateportTentFunction
+ .endm
+
+ @ Slateport Tent's version of factory_generaterentalmons
+ .macro slateporttent_generaterentalmons
+ setvar VAR_0x8004, SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS
+ special CallSlateportTentFunction
+ .endm
+
diff --git a/asm/macros/trainer_hill.inc b/asm/macros/trainer_hill.inc
index 7ea1c77f6..d5c84fd02 100644
--- a/asm/macros/trainer_hill.inc
+++ b/asm/macros/trainer_hill.inc
@@ -1,90 +1,106 @@
-@ TODO: These need to have description comment
-
+ @ Initialize the Trainer Hill challenge and start the timer
.macro trainerhill_start
setvar VAR_0x8004, TRAINER_HILL_FUNC_START
special CallTrainerHillFunction
.endm
+ @ 0 if not spoken to yet, 1 if spoken to but not received prize, 2 if received prize
.macro trainerhill_getownerstate
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_OWNER_STATE
special CallTrainerHillFunction
.endm
+ @ Try to give prize. 0 if given successfully, 1 if no room for prize, 2 if giving prize should be skipped
.macro trainerhill_giveprize
setvar VAR_0x8004, TRAINER_HILL_FUNC_GIVE_PRIZE
special CallTrainerHillFunction
.endm
+ @ Check the final challenge time. 0 if new record, 1 if not, 2 if time has already been checked
.macro trainerhill_finaltime
setvar VAR_0x8004, TRAINER_HILL_FUNC_CHECK_FINAL_TIME
special CallTrainerHillFunction
.endm
+ @ Resume the timer. Wont resume if owner has been spoken to or max time has been reached
.macro trainerhill_resumetimer
setvar VAR_0x8004, TRAINER_HILL_FUNC_RESUME_TIMER
special CallTrainerHillFunction
.endm
+ @ Set player lost the challenge (trainerHill.hasLost) to TRUE
.macro trainerhill_lost
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_LOST
special CallTrainerHillFunction
.endm
+ @ Get the current challenge status (TRAINER_HILL_PLAYER_STATUS_*)
.macro trainerhill_getstatus
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS
special CallTrainerHillFunction
.endm
+ @ Buffer the current timer to string vars (mins to STR_VAR_1, secs to STR_VAR_2, fraction of sec to STR_VAR_3)
.macro trainerhill_gettime
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_CHALLENGE_TIME
special CallTrainerHillFunction
.endm
+ @ FALSE if fewer than all 4 floors used, TRUE otherwise. Only FALSE in JP-exclusive modes
.macro trainerhill_allfloorsused
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED
special CallTrainerHillFunction
.endm
+ @ Unknown, dummied. Only side effect is setting VAR_RESULT to 0.
.macro trainerhill_clearresult
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_RESULT
special CallTrainerHillFunction
.endm
+ @ TRUE if currently in a Trainer Hill challenge
.macro trainerhill_inchallenge
setvar VAR_0x8004, TRAINER_HILL_FUNC_IN_CHALLENGE
special CallTrainerHillFunction
.endm
+ @ Show the post battle text for the spoken to Trainer Hill trainer
.macro trainerhill_postbattletext
setvar VAR_0x8004, TRAINER_HILL_FUNC_POST_BATTLE_TEXT
special CallTrainerHillFunction
.endm
+ @ Set all Trainer Hill trainers defeated
.macro trainerhill_settrainerflags
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS
special CallTrainerHillFunction
.endm
+ @ TRUE if the game has been saved for the challenge, FALSE otherwise
.macro trainerhill_getsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_GAME_SAVED
special CallTrainerHillFunction
.endm
+ @ Set that the game has been saved for the challenge
.macro trainerhill_setsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_GAME_SAVED
special CallTrainerHillFunction
.endm
+ @ Clear that the game has been saved for the challenge
.macro trainerhill_clearsaved
setvar VAR_0x8004, TRAINER_HILL_FUNC_CLEAR_GAME_SAVED
special CallTrainerHillFunction
.endm
+ @ FALSE if the Trainer Hill challenge was lost, TRUE otherwise
.macro trainerhill_getwon
setvar VAR_0x8004, TRAINER_HILL_FUNC_GET_WON
special CallTrainerHillFunction
.endm
+ @ Set the challenge mode to HILL_TAG_* (Normal, Variety, Unique, or Expert)
.macro trainerhill_settag tag:req
setvar VAR_0x8004, TRAINER_HILL_FUNC_SET_TAG
copyvar VAR_0x8005, \tag
diff --git a/data/event_scripts.s b/data/event_scripts.s
index 0f331a5e5..d56f31c44 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -2,11 +2,14 @@
#include "constants/apprentice.h"
#include "constants/battle.h"
#include "constants/battle_arena.h"
+#include "constants/battle_dome.h"
+#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_palace.h"
#include "constants/battle_pike.h"
#include "constants/battle_pyramid.h"
#include "constants/battle_setup.h"
+#include "constants/battle_tent.h"
#include "constants/battle_tower.h"
#include "constants/berry.h"
#include "constants/cable_club.h"
@@ -453,21 +456,6 @@ gStdScripts_End:: @ 81DC2CC
.include "data/maps/SSTidalLowerDeck/scripts.inc"
.include "data/maps/SSTidalRooms/scripts.inc"
.include "data/maps/BattlePyramidSquare01/scripts.inc"
- .include "data/maps/BattlePyramidSquare02/scripts.inc"
- .include "data/maps/BattlePyramidSquare03/scripts.inc"
- .include "data/maps/BattlePyramidSquare04/scripts.inc"
- .include "data/maps/BattlePyramidSquare05/scripts.inc"
- .include "data/maps/BattlePyramidSquare06/scripts.inc"
- .include "data/maps/BattlePyramidSquare07/scripts.inc"
- .include "data/maps/BattlePyramidSquare08/scripts.inc"
- .include "data/maps/BattlePyramidSquare09/scripts.inc"
- .include "data/maps/BattlePyramidSquare10/scripts.inc"
- .include "data/maps/BattlePyramidSquare11/scripts.inc"
- .include "data/maps/BattlePyramidSquare12/scripts.inc"
- .include "data/maps/BattlePyramidSquare13/scripts.inc"
- .include "data/maps/BattlePyramidSquare14/scripts.inc"
- .include "data/maps/BattlePyramidSquare15/scripts.inc"
- .include "data/maps/BattlePyramidSquare16/scripts.inc"
.include "data/maps/UnionRoom/scripts.inc"
.include "data/maps/SafariZone_Northwest/scripts.inc"
.include "data/maps/SafariZone_North/scripts.inc"
diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
index 89412971e..d7c24a3c1 100644
--- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
@@ -52,8 +52,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_EnterRoom:: @ 82574DC
goto BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
BattleFrontier_BattleArenaBattleRoom_EventScript_AnnounceTrainers:: @ 825752E
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 7
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_OpponentEnter
waitmovement 0
diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
index c0017b150..dcc4f52c0 100644
--- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
@@ -6,8 +6,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
.byte 0
BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
- setvar VAR_0x8004, 10
- special CallBattleDomeFunction
+ dome_setopponentgfx
frontier_get FRONTIER_DATA_BATTLE_NUM
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
@@ -68,20 +67,16 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82
- setvar VAR_0x8004, 4
- special CallBattleDomeFunction
+ dome_getopponentname
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24C990, MSGBOX_DEFAULT
closemessage
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77B
applymovement 15, BattleFrontier_BattleDomeBattleRoom_Movement_24C789
waitmovement 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
- setvar VAR_0x8004, 5
- special CallBattleDomeFunction
+ dome_initopponentparty
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C440
setvar VAR_TEMP_2, 0
switch VAR_RESULT
@@ -105,16 +100,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7:: @ 824BDF7
waitmovement 0
compare VAR_TEMP_2, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F
- setvar VAR_0x8004, 19
- special CallBattleDomeFunction
+ dome_compareseeds
switch VAR_RESULT
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F
applymovement 1, Common_Movement_WalkInPlaceDown
waitmovement 0
- setvar VAR_0x8004, 4
- special CallBattleDomeFunction
+ dome_getopponentname
compare VAR_TEMP_2, 0
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BEB1
compare VAR_TEMP_2, 1
@@ -126,10 +119,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE4F:: @ 824BE4F
delay 60
BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
- setvar VAR_0x8004, 12
- setvar VAR_0x8005, 2
- special CallBattleDomeFunction
-
+ dome_resolvewinners 2
BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
@@ -162,11 +152,8 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
- setvar VAR_0x8004, 3
- special CallBattleDomeFunction
- setvar VAR_0x8004, 12
- setvar VAR_0x8005, 1
- special CallBattleDomeFunction
+ dome_getroundtext
+ dome_resolvewinners 1
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
@@ -205,20 +192,14 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BFCC:: @ 824BFCC
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFD5:: @ 824BFD5
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 6
- special CallBattleDomeFunction
+ dome_get DOME_DATA_6
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C023
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 7
- special CallBattleDomeFunction
+ dome_get DOME_DATA_7
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C076
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 1
- special CallBattleDomeFunction
- compare VAR_RESULT, 0
+ dome_get DOME_DATA_WIN_STREAK_ACTIVE
+ compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C16A
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9
return
@@ -417,9 +398,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT
- setvar VAR_0x8004, 12
- setvar VAR_0x8005, 1
- special CallBattleDomeFunction
+ dome_resolvewinners 1
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
@@ -449,9 +428,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C373:: @ 824C373
case 9, BattleFrontier_BattleDomeBattleRoom_EventScript_24C420
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C436
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D0F6, MSGBOX_DEFAULT
- setvar VAR_0x8004, 12
- setvar VAR_0x8005, 1
- special CallBattleDomeFunction
+ dome_resolvewinners 1
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
@@ -496,11 +473,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
special DoSpecialTrainerBattle
waitstate
setvar VAR_TEMP_9, 0
- setvar VAR_0x8004, 17
- special CallBattleDomeFunction
+ dome_restorehelditems
special HealPlayerParty
- setvar VAR_0x8004, 16
- special CallBattleDomeFunction
+ dome_resetsketch
return
BattleFrontier_BattleDomeBattleRoom_MapScript2_24C481: @ 824C481
diff --git a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
index 72ca09636..54342b7d3 100644
--- a/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomeLobby/scripts.inc
@@ -5,8 +5,7 @@ BattleFrontier_BattleDomeLobby_MapScripts:: @ 82497E2
.byte 0
BattleFrontier_BattleDomeLobby_MapScript1_2497F2: @ 82497F2
- setvar VAR_0x8004, 21
- special CallBattleDomeFunction
+ dome_21
end
BattleFrontier_BattleDomeLobby_MapScript2_2497FB: @ 82497FB
@@ -35,18 +34,9 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
lockall
msgbox BattleFrontier_BattleDomeLobby_Text_24A45F, MSGBOX_DEFAULT
closemessage
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 0
- setvar VAR_0x8006, 0
- special CallBattleDomeFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattleDomeFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 6
- setvar VAR_0x8006, 1
- special CallBattleDomeFunction
+ dome_set DOME_DATA_WIN_STREAK, 0
+ dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
+ dome_set DOME_DATA_6, 1
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -73,18 +63,9 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 6
- setvar VAR_0x8006, 1
- special CallBattleDomeFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 7
- setvar VAR_0x8006, 1
- special CallBattleDomeFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 1
- special CallBattleDomeFunction
+ dome_set DOME_DATA_6, 1
+ dome_set DOME_DATA_7, 1
+ dome_set DOME_DATA_WIN_STREAK_ACTIVE, TRUE
special LoadPlayerParty
special HealPlayerParty
goto BattleFrontier_BattleDomeLobby_EventScript_249991
@@ -97,21 +78,13 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
special LoadPlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
frontier_checkairshow
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattleDomeFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 6
- setvar VAR_0x8006, 1
- special CallBattleDomeFunction
+ dome_set DOME_DATA_WIN_STREAK_ACTIVE, FALSE
+ dome_set DOME_DATA_6, 1
special LoadPlayerParty
special HealPlayerParty
BattleFrontier_BattleDomeLobby_EventScript_249991:: @ 8249991
- setvar VAR_0x8004, 13
- setvar VAR_0x8005, 0
- special CallBattleDomeFunction
+ dome_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleDomeLobby_EventScript_23E8E0
@@ -139,9 +112,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
msgbox BattleFrontier_BattleDomeLobby_Text_24A5FE, MSGBOX_DEFAULT
message BattleFrontier_BattleDomeLobby_Text_24A61A
waitmessage
- setvar VAR_0x8004, 13
- setvar VAR_0x8005, 1
- special CallBattleDomeFunction
+ dome_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -213,8 +184,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, 0
- special CallBattleDomeFunction
+ dome_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
@@ -224,14 +194,11 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C4A
- setvar VAR_0x8004, 22
- special CallBattleDomeFunction
-
+ dome_inittrainers
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- setvar VAR_0x8004, 15
- special CallBattleDomeFunction
+ dome_settrainers
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattleDomeLobby_EventScript_249C6E
@@ -392,9 +359,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
end
BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 9
- special CallBattleDomeFunction
+ dome_get DOME_DATA_9
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DC9
compare VAR_RESULT, 1
@@ -404,8 +369,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D84:: @ 8249D84
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattleDomeLobby_EventScript_249DE4
fadescreen 1
- setvar VAR_0x8004, 8
- special CallBattleDomeFunction
+ dome_showresultstree
waitstate
end
@@ -426,8 +390,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249DE4:: @ 8249DE4
return
BattleFrontier_BattleDomeLobby_EventScript_249DED:: @ 8249DED
- setvar VAR_0x8004, 20
- special CallBattleDomeFunction
+ dome_getwinnersname
msgbox BattleFrontier_BattleDomeLobby_Text_24AA76, MSGBOX_NPC
end
diff --git a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc
index 320f81933..b8614fa3f 100644
--- a/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomePreBattleRoom/scripts.inc
@@ -82,17 +82,13 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B377:: @ 824B377
case MULTI_B_PRESSED, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3A9:: @ 824B3A9
- setvar VAR_0x8004, 12
- setvar VAR_0x8005, 9
- special CallBattleDomeFunction
+ dome_resolvewinners 9
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
message BattleFrontier_BattleDomePreBattleRoom_Text_24BAD3
waitmessage
- setvar VAR_0x8004, 13
- setvar VAR_0x8005, 2
- special CallBattleDomeFunction
+ dome_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -102,16 +98,14 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3BB:: @ 824B3BB
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3DD:: @ 824B3DD
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B9B5, MSGBOX_DEFAULT
fadescreen 1
- setvar VAR_0x8004, 6
- special CallBattleDomeFunction
+ dome_showopponentinfo
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A
fadescreen 1
- setvar VAR_0x8004, 7
- special CallBattleDomeFunction
+ dome_showtourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
@@ -153,13 +147,9 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 8
- special CallBattleDomeFunction
- setvar VAR_0x8004, 18
- special CallBattleDomeFunction
- setvar VAR_0x8004, 9
- special CallBattleDomeFunction
+ dome_set DOME_DATA_8
+ dome_reduceparty
+ dome_setopponent
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B748, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattleDomePreBattleRoom_Movement_24B64F
@@ -238,8 +228,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
special HealPlayerParty
call BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600
fadescreen 1
- setvar VAR_0x8004, 11
- special CallBattleDomeFunction
+ dome_showstatictourneytree
waitstate
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
diff --git a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc
index 54a935b06..1cab88090 100644
--- a/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleFactoryBattleRoom/scripts.inc
@@ -66,8 +66,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE67:: @ 825AE67
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryBattleRoom_Movement_25B17B
waitmovement 0
call BattleFrontier_BattleFactoryBattleRoom_EventScript_25B1B4
- setvar VAR_0x8004, 11
- special CallBattleFactoryFunction
+ factory_setopponentgfx
removeobject 2
setobjectxyperm 2, 7, 1
addobject 2
@@ -90,7 +89,6 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F
-
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8:: @ 825AEF8
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
@@ -98,16 +96,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
@ goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF0F:: @ 825AF0F
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 3
- special CallBattleFactoryFunction
+ factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 3
- special CallBattleFactoryFunction
+ factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E
call BattleFrontier_EventScript_IncrementWinStreak
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43
@@ -196,26 +190,17 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0
return
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 3
- special CallBattleFactoryFunction
+ factory_get FACTORY_DATA_WIN_STREAK_SWAPS
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E
addvar VAR_RESULT, 1
setorcopyvar VAR_0x8006, VAR_RESULT
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 3
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 1
- special CallBattleFactoryFunction
+ factory_set FACTORY_DATA_WIN_STREAK_SWAPS @ uses VAR_0x8006 above
+ factory_get FACTORY_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
goto_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43
addvar VAR_RESULT, 1
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- copyvar VAR_0x8006, VAR_RESULT
- special CallBattleFactoryFunction
+ factory_set FACTORY_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85
diff --git a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc
index 42b0cbef0..41fa0a272 100644
--- a/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattleFactoryLobby/scripts.inc
@@ -28,20 +28,10 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
lockall
msgbox BattleFrontier_BattleFactoryLobby_Text_258ECA, MSGBOX_DEFAULT
closemessage
- setvar VAR_0x8004, 8
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 3
- setvar VAR_0x8006, 0
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattleFactoryFunction
+ factory_setswapped
+ factory_set FACTORY_DATA_WIN_STREAK_SWAPS, 0
+ factory_set FACTORY_DATA_WIN_STREAK, 0
+ factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -68,9 +58,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2584C6:: @ 82584C6
waitmessage
frontier_checkairshow
special LoadPlayerParty
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallBattleFactoryFunction
+ factory_save 0
playse SE_SAVE
waitse
goto BattleFrontier_BattleFactoryLobby_EventScript_25853B
@@ -82,13 +70,8 @@ BattleFrontier_BattleFactoryLobby_EventScript_258506:: @ 8258506
waitmessage
frontier_checkairshow
special LoadPlayerParty
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallBattleFactoryFunction
+ factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, FALSE
+ factory_save 0
playse SE_SAVE
waitse
@@ -117,9 +100,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
lockall
message BattleFrontier_BattleFactoryLobby_Text_258E77
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 1
- special CallBattleFactoryFunction
+ factory_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -177,13 +158,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_TEMP_0, 0
- setvar VAR_0x8004, 0
- special CallBattleFactoryFunction
+ factory_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattleFactoryFunction
+ factory_set FACTORY_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
closemessage
delay 2
diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
index ed4346fb6..ca458671c 100644
--- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc
@@ -31,33 +31,26 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259AF9:: @ 8259AF9
waitmovement 0
compare VAR_0x8006, 2
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69
- setvar VAR_0x8004, 13
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 12
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 14
- special CallBattleFactoryFunction
+ factory_generaterentalmons
+ factory_generateopponentmons
+ factory_getopponentmontype
setorcopyvar VAR_0x8005, VAR_RESULT
- setvar VAR_0x8004, 15
- special CallBattleFactoryFunction
+ factory_getopponentstyle
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A1C8, MSGBOX_DEFAULT
fadescreen 1
- setvar VAR_0x8004, 8
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 6
- special CallBattleFactoryFunction
+ factory_setswapped
+ factory_rentmons
waitstate
-
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB96, MSGBOX_DEFAULT
closemessage
call BattleFrontier_EventScript_GetLvlMode
- compare VAR_RESULT, 0
+ compare VAR_RESULT, FRONTIER_LVL_50
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C
- compare VAR_RESULT, 1
+ compare VAR_RESULT, FRONTIER_LVL_OPEN
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A18B
waitmovement 0
warp MAP_BATTLE_FRONTIER_BATTLE_FACTORY_BATTLE_ROOM, 255, 6, 11
@@ -65,10 +58,8 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74:: @ 8259B74
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
- setvar VAR_0x8004, 9
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 16
- special CallBattleFactoryFunction
+ factory_setopponentmons
+ factory_resethelditems
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A22D, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
@@ -160,13 +151,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
- setvar VAR_0x8004, 12
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 14
- special CallBattleFactoryFunction
+ factory_generateopponentmons
+ factory_getopponentmontype
setorcopyvar VAR_0x8005, VAR_RESULT
- setvar VAR_0x8004, 15
- special CallBattleFactoryFunction
+ factory_getopponentstyle
setorcopyvar VAR_0x8006, VAR_RESULT
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
@@ -178,13 +166,11 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
- setvar VAR_0x8004, 7
- special CallBattleFactoryFunction
+ factory_swapmons
waitstate
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
- setvar VAR_0x8004, 8
- special CallBattleFactoryFunction
+ factory_setswapped
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB6C, MSGBOX_DEFAULT
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
@@ -221,9 +207,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E40:: @ 8259E40
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25ABAE
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 2
- special CallBattleFactoryFunction
+ factory_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -232,50 +216,48 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47:: @ 8259E47
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
special SavePlayerParty
- setvar VAR_0x8004, 10
- setvar VAR_0x8005, 0
- special CallBattleFactoryFunction
+ factory_setparties 0
frontier_set FRONTIER_DATA_6, 1
special CalculatePlayerPartyCount
goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E93:: @ 8259E93
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A3B4, MSGBOX_DEFAULT
- compare VAR_0x8005, 0
+ compare VAR_0x8005, TYPE_NORMAL
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F62
- compare VAR_0x8005, 1
+ compare VAR_0x8005, TYPE_FIGHTING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F6B
- compare VAR_0x8005, 2
+ compare VAR_0x8005, TYPE_FLYING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F74
- compare VAR_0x8005, 3
+ compare VAR_0x8005, TYPE_POISON
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F7D
- compare VAR_0x8005, 4
+ compare VAR_0x8005, TYPE_GROUND
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F86
- compare VAR_0x8005, 5
+ compare VAR_0x8005, TYPE_ROCK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F8F
- compare VAR_0x8005, 6
+ compare VAR_0x8005, TYPE_BUG
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259F98
- compare VAR_0x8005, 7
+ compare VAR_0x8005, TYPE_GHOST
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FA1
- compare VAR_0x8005, 8
+ compare VAR_0x8005, TYPE_STEEL
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FAA
- compare VAR_0x8005, 10
+ compare VAR_0x8005, TYPE_FIRE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FB3
- compare VAR_0x8005, 11
+ compare VAR_0x8005, TYPE_WATER
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FBC
- compare VAR_0x8005, 12
+ compare VAR_0x8005, TYPE_GRASS
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FC5
- compare VAR_0x8005, 13
+ compare VAR_0x8005, TYPE_ELECTRIC
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FCE
- compare VAR_0x8005, 14
+ compare VAR_0x8005, TYPE_PSYCHIC
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FD7
- compare VAR_0x8005, 15
+ compare VAR_0x8005, TYPE_ICE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE0
- compare VAR_0x8005, 16
+ compare VAR_0x8005, TYPE_DRAGON
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FE9
- compare VAR_0x8005, 17
+ compare VAR_0x8005, TYPE_DARK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FF2
- compare VAR_0x8005, 18
+ compare VAR_0x8005, NUMBER_OF_MON_TYPES
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB
return
@@ -352,23 +334,23 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259FFB:: @ 8259FFB
return
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004:: @ 825A004
- compare VAR_0x8006, 0
+ compare VAR_0x8006, FACTORY_STYLE_NONE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A068
- compare VAR_0x8006, 1
+ compare VAR_0x8006, FACTORY_STYLE_PREPARATION
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A071
- compare VAR_0x8006, 2
+ compare VAR_0x8006, FACTORY_STYLE_SLOW_STEADY
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A07A
- compare VAR_0x8006, 3
+ compare VAR_0x8006, FACTORY_STYLE_ENDURANCE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A083
- compare VAR_0x8006, 4
+ compare VAR_0x8006, FACTORY_STYLE_HIGH_RISK
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A08C
- compare VAR_0x8006, 5
+ compare VAR_0x8006, FACTORY_STYLE_WEAKENING
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A095
- compare VAR_0x8006, 6
+ compare VAR_0x8006, FACTORY_STYLE_UNPREDICTABLE
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A09E
- compare VAR_0x8006, 7
+ compare VAR_0x8006, FACTORY_STYLE_WEATHER
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0A7
- compare VAR_0x8006, 8
+ compare VAR_0x8006, FACTORY_NUM_STYLES
call_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B0
return
diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
index 1eb516fec..d339b5134 100644
--- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
@@ -48,8 +48,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
waitmovement 0
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 2
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
waitmovement 0
@@ -164,9 +163,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
waitmessage
- setvar VAR_0x8004, 7
- setvar VAR_0x8005, 2
- special CallBattlePalaceFunction
+ palace_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -233,8 +230,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
- setvar VAR_0x8004, 6
- special CallBattlePalaceFunction
+ palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
@@ -269,8 +265,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
- setvar VAR_0x8004, 6
- special CallBattlePalaceFunction
+ palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
index d9ef07f14..29cf782fd 100644
--- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
@@ -12,8 +12,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
waitmovement 0
lockall
- setvar VAR_0x8004, 3
- special CallBattlePalaceFunction
+ palace_getcomment
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
compare VAR_RESULT, 1
diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
index a4f0469a3..670e99d28 100644
--- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
@@ -28,14 +28,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
lockall
msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT
closemessage
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattlePalaceFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattlePalaceFunction
+ palace_set PALACE_DATA_WIN_STREAK, 0
+ palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -51,7 +45,6 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT
-
BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
frontier_givepoints
@@ -69,10 +62,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
lockall
message BattleFrontier_BattlePalaceLobby_Text_24E41E
waitmessage
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattlePalaceFunction
+ palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
closemessage
@@ -84,9 +74,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
- setvar VAR_0x8004, 7
- setvar VAR_0x8005, 0
- special CallBattlePalaceFunction
+ palace_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
@@ -110,9 +98,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT
message BattleFrontier_BattlePalaceLobby_Text_24E5F6
waitmessage
- setvar VAR_0x8004, 7
- setvar VAR_0x8005, 1
- special CallBattlePalaceFunction
+ palace_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -136,17 +122,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
end
BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 0
- special CallBattlePalaceFunction
- compare VAR_RESULT, 0
+ palace_get PALACE_DATA_PRIZE
+ compare VAR_RESULT, ITEM_NONE
goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
-
BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
@@ -189,12 +172,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, 0
- special CallBattlePalaceFunction
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattlePalaceFunction
+ palace_init
+ palace_set PALACE_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
@@ -245,10 +224,8 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
special LoadPlayerParty
-
BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
-
BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C
release
end
diff --git a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
index 7597fa0ef..2e43a5c56 100644
--- a/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeCorridor/scripts.inc
@@ -10,9 +10,8 @@ BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
frontier_set FRONTIER_DATA_BATTLE_NUM, 1
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
- special CallBattlePikeFunction
- battlepike_nohealing TRUE
+ pike_cleartrainerids
+ pike_nohealing TRUE
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
diff --git a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
index dcd93c342..d0345865a 100644
--- a/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeLobby/scripts.inc
@@ -25,16 +25,12 @@ BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
special HealPlayerParty
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
- special CallBattlePikeFunction
+ pike_resethelditems
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
closemessage
- battlepike_setstreak 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
- setvar VAR_0x8005, 4
- setvar VAR_0x8006, 0
- special CallBattlePikeFunction
+ pike_set PIKE_DATA_WIN_STREAK 0
+ pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -58,23 +54,15 @@ BattleFrontier_BattlePikeLobby_EventScript_25B78D:: @ 825B78D
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
frontier_checkairshow
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
- setvar VAR_0x8005, 3
- special CallBattlePikeFunction
+ pike_get PIKE_DATA_TOTAL_STREAKS
addvar VAR_RESULT, 1
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
- setvar VAR_0x8005, 3
- copyvar VAR_0x8006, VAR_RESULT
- special CallBattlePikeFunction
+ pike_set PIKE_DATA_TOTAL_STREAKS, VAR_RESULT
special LoadPlayerParty
special HealPlayerParty
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
- special CallBattlePikeFunction
+ pike_resethelditems
message BattleFrontier_BattlePikeLobby_Text_25C1DF
waitmessage
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
- setvar VAR_0x8005, 0
- special CallBattlePikeFunction
+ pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
@@ -89,17 +77,11 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
waitmessage
frontier_checkairshow
frontier_set FRONTIER_DATA_BATTLE_NUM, 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
- setvar VAR_0x8005, 4
- setvar VAR_0x8006, 0
- special CallBattlePikeFunction
+ pike_set PIKE_DATA_WIN_STREAK_ACTIVE, FALSE
special LoadPlayerParty
special HealPlayerParty
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS
- special CallBattlePikeFunction
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
- setvar VAR_0x8005, 0
- special CallBattlePikeFunction
+ pike_resethelditems
+ pike_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePikeLobby_Text_25BE02, MSGBOX_DEFAULT
@@ -156,23 +138,17 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT_CHALLENGE
- special CallBattlePikeFunction
+ pike_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
- setvar VAR_0x8005, 4
- setvar VAR_0x8006, 1
- special CallBattlePikeFunction
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
- special CallBattlePikeFunction
+ pike_set PIKE_DATA_WIN_STREAK_ACTIVE, TRUE
+ pike_savehelditems
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
- special CallBattlePikeFunction
+ pike_savehelditems
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
special SavePlayerParty
diff --git a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
index 05331d07d..2c64eae9b 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomNormal/scripts.inc
@@ -11,7 +11,7 @@ BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
- battlepike_getroomtype
+ pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E
@@ -26,9 +26,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
- setvar VAR_0x8005, 0
- special CallBattlePikeFunction
+ pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@@ -39,7 +37,6 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226
-
BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
@@ -59,9 +56,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
- setvar VAR_0x8005, 0
- special CallBattlePikeFunction
+ pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@@ -98,8 +93,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF
lockall
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
- special CallBattlePikeFunction
+ pike_prequeenheal
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA
@@ -112,7 +106,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
applymovement OBJ_EVENT_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2
waitmovement 0
- playse 267
+ playse SE_CURTAIN
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
@@ -121,7 +115,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
delay 4
waitse
delay 60
- playse 268
+ playse SE_CURTAIN1
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
@@ -132,12 +126,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
waitse
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
- special CallBattlePikeFunction
+ pike_getbrainstatus
switch VAR_RESULT
- case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
- case 3, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
- case 4, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
+ case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
+ case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
+ case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
@@ -199,9 +192,9 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
- battlepike_getstreak
+ pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
- battlepike_setstreak VAR_RESULT
+ pike_set PIKE_DATA_WIN_STREAK VAR_RESULT
call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
waitstate
end
@@ -256,17 +249,13 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
waitmovement 0
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
- setvar VAR_0x8005, 0
- special CallBattlePikeFunction
+ pike_gettrainerintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
- setvar VAR_0x8005, 1
- special CallBattlePikeFunction
+ pike_gettrainerintro 1
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
@@ -294,12 +283,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605
message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA
waitmovement 0
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
- special CallBattlePikeFunction
+ pike_getstatusmon
copyvar VAR_0x8004, VAR_RESULT
- compare VAR_0x8004, 0
+ compare VAR_0x8004, PIKE_STATUS_KIRLIA
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643
- compare VAR_0x8004, 1
+ compare VAR_0x8004, PIKE_STATUS_DUSCLOPS
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT
closemessage
@@ -312,18 +300,16 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
- special CallBattlePikeFunction
- compare VAR_RESULT, 2
+ pike_getstatus
+ compare VAR_RESULT, PIKE_STATUS_TOXIC
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751
- compare VAR_RESULT, 1
+ compare VAR_RESULT, PIKE_STATUS_BURN
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758
- compare VAR_RESULT, 3
+ compare VAR_RESULT, PIKE_STATUS_PARALYSIS
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F
- compare VAR_RESULT, 4
+ compare VAR_RESULT, PIKE_STATUS_SLEEP
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
- special CallBattlePikeFunction
+ pike_fadescreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
@@ -349,14 +335,12 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
- special CallBattlePikeFunction
- compare VAR_RESULT, 0
+ pike_getstatus
+ compare VAR_RESULT, PIKE_STATUS_FREEZE
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D
- compare VAR_RESULT, 1
+ compare VAR_RESULT, PIKE_STATUS_BURN
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
- special CallBattlePikeFunction
+ pike_fadescreen
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
@@ -555,7 +539,7 @@ BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA
step_end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
- battlepike_getroomtype
+ pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831
@@ -563,8 +547,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
lock
faceplayer
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
- special CallBattlePikeFunction
+ pike_getnpcmsg
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
@@ -580,8 +563,7 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
- special CallBattlePikeFunction
+ pike_healonetwomons
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881
compare VAR_RESULT, 1
diff --git a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
index e12e51188..f59661f64 100644
--- a/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeRoomWildMons/scripts.inc
@@ -11,8 +11,7 @@ BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
- special CallBattlePikeFunction
+ pike_inwildmonroom
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A
diff --git a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
index e1d9da3de..de5e17a3a 100644
--- a/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePikeThreePathRoom/scripts.inc
@@ -34,9 +34,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
- setvar VAR_0x8005, 1
- special CallBattlePikeFunction
+ pike_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -124,9 +122,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
- setvar VAR_0x8005, 2
- special CallBattlePikeFunction
+ pike_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -152,9 +148,8 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78:: @ 825CA78
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM
- special CallBattlePikeFunction
- compare VAR_RESULT, 1
+ pike_sethintroom
+ compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA91
setvar VAR_TEMP_5, 255
end
@@ -175,7 +170,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
- battlepike_gethint
+ pike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
@@ -194,8 +189,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
- special CallBattlePikeFunction
+ pike_gethintroomid
switch VAR_RESULT
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
@@ -215,7 +209,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
- battlepike_gethint
+ pike_gethint
switch VAR_RESULT
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
diff --git a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc
index 02384c332..e73b9d917 100644
--- a/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePyramidEmptySquare/scripts.inc
@@ -14,8 +14,8 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A5D:: @ 8252A5D
lockall
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
setvar VAR_0x8005, 4
- setvar VAR_0x8006, 1
- setvar VAR_0x8007, 55
+ setvar VAR_0x8006, PYRAMID_LIGHT_INCR_RADIUS
+ setvar VAR_0x8007, SE_SAVE
setvar VAR_RESULT, 0
BattleFrontier_BattlePyramidEmptySquare_EventScript_252A77:: @ 8252A77
special CallBattlePyramidFunction
@@ -37,8 +37,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
end
BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
- special CallBattlePyramidFunction
+ pyramid_setfloorpal
frontier_getstatus
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
@@ -60,39 +59,27 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
frontier_isbattletype BATTLE_TYPE_TRAINER @ VAR_RESULT seems to be ignored here
setvar VAR_TEMP_D, 1
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
- special CallBattlePyramidFunction
+ pyramid_healparty
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
- setvar VAR_0x8005, 7
- setvar VAR_0x8006, 255
- special CallBattlePyramidFunction
-
+ pyramid_set PYRAMID_DATA_TRAINER_FLAGS, 255
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66:: @ 8252B66
BattleFrontier_BattlePyramidTop_EventScript_252B66:: @ 8252B66
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
- setvar VAR_0x8005, 0
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
- special CallBattlePyramidFunction
+ pyramid_updatelight 0, PYRAMID_LIGHT_SET_RADIUS
+ pyramid_clearhelditems
special HealPlayerParty
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
- setvar VAR_0x8005, 1
- special CallBattlePyramidFunction
+ pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
- special CallBattlePyramidFunction
+ pyramid_inittrainers
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
@@ -103,10 +90,7 @@ BattleFrontier_BattlePyramidEmptySquare_MapScript1_252BCA: @ 8252BCA
end
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
- setvar VAR_0x8005, 32
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
+ pyramid_updatelight 32, PYRAMID_LIGHT_SET_RADIUS
return
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
@@ -116,8 +100,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
compare VAR_RESULT, 7
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
- special CallBattlePyramidFunction
+ pyramid_seedfloor
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_RESULT, 0
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE, 255, 1, 1
@@ -132,8 +115,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45:: @ 8252C45
@ TRAINER_PHILLIP is used as a placeholder
BattlePyramid_TrainerBattle:: @ 8252C4F
trainerbattle TRAINER_BATTLE_PYRAMID, TRAINER_PHILLIP, 0, BattleFacility_TrainerBattle_PlaceholderText, BattleFacility_TrainerBattle_PlaceholderText
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT
- special CallBattlePyramidFunction
+ pyramid_showhint
waitmessage
waitbuttonpress
closemessage
@@ -141,14 +123,11 @@ BattlePyramid_TrainerBattle:: @ 8252C4F
end
BattlePyramid_FindItemBall:: @ 8252C6A
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_ITEM
- special CallBattlePyramidFunction
+ pyramid_setitem
callstd STD_FIND_ITEM
compare VAR_0x8007, 0
goto_if_eq BattlePyramid_FindItemBall_End
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_HIDE_ITEM
- special CallBattlePyramidFunction
-
+ pyramid_hideitem
BattlePyramid_FindItemBall_End:: @ 8252C87
end
diff --git a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc
index cdf1aa492..3519bfc36 100644
--- a/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePyramidLobby/scripts.inc
@@ -31,14 +31,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
playse SE_EXPMAX
waitse
closemessage
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
+ pyramid_set PYRAMID_DATA_WIN_STREAK, 0
+ pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
releaseall
@@ -61,8 +55,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
clearflag FLAG_STORING_ITEMS_IN_PYRAMID_BAG
frontier_checkairshow
special LoadPlayerParty
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
- special CallBattlePyramidFunction
+ pyramid_clearhelditems
special HealPlayerParty
message BattleFrontier_BattlePyramidLobby_Text_2519F8
waitmessage
@@ -73,11 +66,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_REWARD
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
- setvar VAR_0x8005, 0
- special CallBattlePyramidFunction
+ pyramid_setprize
+ pyramid_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT
@@ -89,8 +79,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_2507DA:: @ 82507DA
BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
frontier_checkairshow
special LoadPlayerParty
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS
- special CallBattlePyramidFunction
+ pyramid_clearhelditems
special HealPlayerParty
lockall
message BattleFrontier_BattlePyramidLobby_Text_251B5A
@@ -99,13 +88,8 @@ BattleFrontier_BattlePyramidLobby_EventScript_250852:: @ 8250852
waitse
message BattleFrontier_BattlePyramidLobby_Text_251A77
waitmessage
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
- setvar VAR_0x8005, 0
- special CallBattlePyramidFunction
+ pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, FALSE
+ pyramid_save 0
playse SE_SAVE
waitse
msgbox BattleFrontier_BattlePyramidLobby_Text_251BB6, MSGBOX_DEFAULT
@@ -164,18 +148,12 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_CHALLENGE
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattlePyramidFunction
+ pyramid_init
+ pyramid_set PYRAMID_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
- special CallBattlePyramidFunction
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
- special CallBattlePyramidFunction
+ pyramid_seedfloor
+ pyramid_inittrainers
special LoadPlayerParty
closemessage
delay 2
@@ -251,37 +229,29 @@ BattleFrontier_BattlePyramidLobby_EventScript_250B27:: @ 8250B27
BattleFrontier_BattlePyramidLobby_EventScript_250B28:: @ 8250B28
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
- setvar VAR_0x8005, 5
- special CallBattlePyramidFunction
- compare VAR_RESULT, 0
+ pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_50
+ compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_250B53
setvar VAR_RESULT, 0
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B53:: @ 8250B53
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
- setvar VAR_0x8005, 3
- special CallBattlePyramidFunction
+ pyramid_get PYRAMID_DATA_WIN_STREAK_50
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B66:: @ 8250B66
msgbox BattleFrontier_BattlePyramidLobby_Text_251C8A, MSGBOX_DEFAULT
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
- setvar VAR_0x8005, 6
- special CallBattlePyramidFunction
- compare VAR_RESULT, 0
+ pyramid_get PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN
+ compare VAR_RESULT, FALSE
goto_if_ne BattleFrontier_BattlePyramidLobby_EventScript_250B91
setvar VAR_RESULT, 0
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
BattleFrontier_BattlePyramidLobby_EventScript_250B91:: @ 8250B91
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
- setvar VAR_0x8005, 4
- special CallBattlePyramidFunction
+ pyramid_get PYRAMID_DATA_WIN_STREAK_OPEN
goto BattleFrontier_BattlePyramidLobby_EventScript_250BA4
return
@@ -404,9 +374,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D56:: @ 8250D56
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePyramidLobby_Movement_250DCD
waitmovement 0
msgbox BattleFrontier_BattlePyramidLobby_Text_251569, MSGBOX_DEFAULT
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_GET_DATA
- setvar VAR_0x8005, 1
- special CallBattlePyramidFunction
+ pyramid_get PYRAMID_DATA_WIN_STREAK
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_250D94
msgbox BattleFrontier_BattlePyramidLobby_Text_2515AD, MSGBOX_DEFAULT
diff --git a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
index 00a30b0e7..faf0ba288 100644
--- a/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePyramidTop/scripts.inc
@@ -6,10 +6,7 @@ BattleFrontier_BattlePyramidTop_MapScripts:: @ 82550A1
.byte 0
BattleFrontier_BattlePyramidTop_MapScript1_2550B6: @ 82550B6
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_UPDATE_LIGHT
- setvar VAR_0x8005, 200
- setvar VAR_0x8006, 0
- special CallBattlePyramidFunction
+ pyramid_updatelight 200, PYRAMID_LIGHT_SET_RADIUS
setvar VAR_TEMP_F, 1
end
@@ -64,13 +61,10 @@ BattleFrontier_BattlePyramidTop_EventScript_25518A:: @ 825518A
end
BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_3
- setvar VAR_0x8005, 1
- special CallBattlePyramidFunction
+ pyramid_save CHALLENGE_STATUS_SAVING
special SavePlayerParty
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
- special CallBattlePyramidFunction
+ pyramid_inittrainers
frontier_setpartyorder FRONTIER_PARTY_SIZE
setvar VAR_TEMP_F, 1
end
diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc
index 4334eb223..c778627de 100644
--- a/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerBattleRoom/scripts.inc
@@ -32,14 +32,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F
BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 1
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242182
waitmovement 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_getopponentintro 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
@@ -48,17 +45,14 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 3
- special CallBattleTowerFunc
+ tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
call BattleFrontier_EventScript_IncrementWinStreak
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
- special CallBattleTowerFunc
+ tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
@@ -141,9 +135,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 3
- special CallBattleTowerFunc
+ tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom_EventScript_2421B8
@@ -151,9 +143,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_241E22:: @ 8241E22
message BattleFrontier_BattleTowerBattleRoom_Text_242426
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
- special CallBattleTowerFunc
+ tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -333,8 +323,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
special HealPlayerParty
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_15
- special CallBattleTowerFunc
+ tower_setinterviewdata
frontier_get FRONTIER_DATA_BATTLE_OUTCOME
return
diff --git a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc
index 380a53dad..5bb0831af 100644
--- a/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerBattleRoom2/scripts.inc
@@ -58,8 +58,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249143
BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 1
addobject 4
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249528
@@ -67,17 +66,13 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
goto_if_eq BattleFrontier_BattleTowerBattleRoom2_EventScript_249026
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
msgbox gStringVar4, MSGBOX_DEFAULT
@@ -85,21 +80,17 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248FB4:: @ 8248FB4
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_249026:: @ 8249026
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_getopponentintro 0
delay 15
applymovement 1, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
- messageautoscroll 0x2021fc4
+ messageautoscroll gStringVar4
waitmessage
delay 48
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_7
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_getopponentintro 1
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249545
waitmovement 0
- messageautoscroll 0x2021fc4
+ messageautoscroll gStringVar4
waitmessage
delay 48
@@ -110,17 +101,14 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 3
- special CallBattleTowerFunc
+ tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA:: @ 82490AA
call BattleFrontier_EventScript_IncrementWinStreak
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_4
- special CallBattleTowerFunc
+ tower_setbattlewon
switch VAR_RESULT
case 7, BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF
applymovement 4, BattleFrontier_BattleTowerBattleRoom2_Movement_249534
@@ -220,9 +208,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 3
- special CallBattleTowerFunc
+ tower_set TOWER_DATA_LVL_MODE
setvar VAR_0x8004, 3
special Script_TryGainNewFanFromCounter
goto BattleFrontier_BattleTowerBattleRoom2_EventScript_2421B8
@@ -230,9 +216,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492DB:: @ 82492DB
message BattleFrontier_BattleTowerBattleRoom2_Text_242426
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, CHALLENGE_STATUS_PAUSED
- special CallBattleTowerFunc
+ tower_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
diff --git a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
index 53997b0b5..389b88cdd 100644
--- a/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerLobby/scripts.inc
@@ -51,14 +51,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
faceplayer
msgbox BattleFrontier_BattleTowerLobby_Text_23F583, MSGBOX_DEFAULT
closemessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 1
- setvar VAR_0x8006, 0
- special CallBattleTowerFunc
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattleTowerFunc
+ tower_set TOWER_DATA_WIN_STREAK, 0
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, FALSE
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
release
@@ -78,24 +72,20 @@ BattleFrontier_BattleTowerLobby_EventScript_23E778:: @ 823E778
msgbox BattleFrontier_BattleTowerLobby_Text_241486, MSGBOX_DEFAULT
BattleFrontier_BattleTowerLobby_EventScript_23E780:: @ 823E780
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_GIVE_RIBBONS
- special CallBattleTowerFunc
- compare VAR_RESULT, 0
+ tower_giveribbons
+ compare VAR_RESULT, FALSE
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23E7A5
message BattleFrontier_BattleTowerLobby_Text_23F844
waitmessage
playfanfare MUS_FANFA4
waitfanfare
msgbox BattleFrontier_BattleTowerLobby_Text_23F89F, MSGBOX_DEFAULT
-
BattleFrontier_BattleTowerLobby_EventScript_23E7A5:: @ 823E7A5
msgbox BattleFrontier_BattleTowerLobby_Text_2414D4, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
call BattleFrontier_BattleTowerLobby_EventScript_23E84D
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 49
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E7E2
msgbox BattleFrontier_BattleTowerLobby_Text_23F79D, MSGBOX_DEFAULT
@@ -111,18 +101,12 @@ BattleFrontier_BattleTowerLobby_EventScript_23E7F2:: @ 823E7F2
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E81E
goto_if_set FLAG_CHOSEN_MULTI_BATTLE_NPC_PARTNER, BattleFrontier_BattleTowerLobby_EventScript_23E81E
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_1
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerLobby_EventScript_23E830
BattleFrontier_BattleTowerLobby_EventScript_23E81E:: @ 823E81E
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 0
- special CallBattleTowerFunc
-
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, FALSE
BattleFrontier_BattleTowerLobby_EventScript_23E830:: @ 823E830
lock
faceplayer
@@ -141,9 +125,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E84D:: @ 823E84D
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_save 0
playse SE_SAVE
waitse
call BattleFrontier_BattleTowerLobby_EventScript_23E8E0
@@ -193,9 +175,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE
waitmessage
message BattleFrontier_BattleTowerLobby_Text_23F754
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -253,12 +233,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
- special CallBattleTowerFunc
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattleTowerFunc
+ tower_init
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -324,12 +300,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
- special CallBattleTowerFunc
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattleTowerFunc
+ tower_init
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -396,12 +368,8 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
- special CallBattleTowerFunc
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattleTowerFunc
+ tower_init
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
@@ -467,19 +435,13 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
setvar VAR_TEMP_0, 0
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_0
- special CallBattleTowerFunc
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
- setvar VAR_0x8005, 2
- setvar VAR_0x8006, 1
- special CallBattleTowerFunc
+ tower_init
+ tower_set TOWER_DATA_WIN_STREAK_ACTIVE, TRUE
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
closemessage
delay 2
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, 0
- special CallBattleTowerFunc
+ tower_save 0
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
@@ -909,9 +871,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F3AF:: @ 823F3AF
setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0
message BattleFrontier_BattleTowerLobby_Text_24144D
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_save CHALLENGE_STATUS_SAVING
special sub_80A08CC
waitstate
playse SE_SAVE
@@ -972,9 +932,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F496:: @ 823F496
setvar VAR_BRAVO_TRAINER_BATTLE_TOWER_ON, 0
message BattleFrontier_BattleTowerLobby_Text_24144D
waitmessage
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_SAVE
- setvar VAR_0x8005, 1
- special CallBattleTowerFunc
+ tower_save CHALLENGE_STATUS_SAVING
special sub_80A08CC
waitstate
playse SE_SAVE
diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
index 160e67ef6..6f90a3d9a 100644
--- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
@@ -6,8 +6,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_MapScripts:: @ 8243D92
.byte 0
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DA7: @ 8243DA7
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
- special CallBattlePyramidFunction
+ pyramid_healparty
end
BattleFrontier_BattleTowerMultiBattleRoom_MapScript1_243DB0: @ 8243DB0
diff --git a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc
index b343b0c97..a822c463b 100644
--- a/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc
+++ b/data/maps/BattleFrontier_ExchangeServiceCorner/scripts.inc
@@ -453,25 +453,25 @@ BattleFrontier_ExchangeServiceCorner_EventScript_ScopeLens:: @ 825F7A8
end
BattleFrontier_ExchangeServiceCorner_EventScript_Man:: @ 825F7CB
- msgbox BattleFrontier_ExchangeServiceCorner_Text_260099, MSGBOX_NPC
+ msgbox BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_Sailor:: @ 825F7D4
- msgbox BattleFrontier_ExchangeServiceCorner_Text_26002E, MSGBOX_NPC
+ msgbox BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_PokefanF:: @ 825F7DD
lock
- msgbox BattleFrontier_ExchangeServiceCorner_Text_25FFD0, MSGBOX_DEFAULT
+ msgbox BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant, MSGBOX_DEFAULT
release
end
BattleFrontier_ExchangeServiceCorner_EventScript_RichBoy:: @ 825F7E8
- msgbox BattleFrontier_ExchangeServiceCorner_Text_25FF5D, MSGBOX_NPC
+ msgbox BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_EventScript_Girl:: @ 825F7F1
- msgbox BattleFrontier_ExchangeServiceCorner_Text_26012D, MSGBOX_NPC
+ msgbox BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord, MSGBOX_NPC
end
BattleFrontier_ExchangeServiceCorner_Text_WelcomePleaseChoosePrize: @ 825F7FA
@@ -629,7 +629,7 @@ BattleFrontier_ExchangeServiceCorner_Text_ThankYouVisitWithPoints: @ 825FF12
.string "Please visit us when you have\n"
.string "saved up Battle Points.$"
-BattleFrontier_ExchangeServiceCorner_Text_25FF5D: @ 825FF5D
+BattleFrontier_ExchangeServiceCorner_Text_WishIHadAllDolls: @ 825FF5D
.string "Oh, they're so nice!\n"
.string "I wish I had them!\l"
.string "Cute cushions!\l"
@@ -637,18 +637,18 @@ BattleFrontier_ExchangeServiceCorner_Text_25FF5D: @ 825FF5D
.string "Little plush DOLLS!\l"
.string "I wish I had them all!$"
-BattleFrontier_ExchangeServiceCorner_Text_25FFD0: @ 825FFD0
+BattleFrontier_ExchangeServiceCorner_Text_GetYouAnythingYouWant: @ 825FFD0
.string "Leave it to your mommy!\p"
.string "If it's anything you want, I'll go\n"
.string "through anything to get it, honey!$"
-BattleFrontier_ExchangeServiceCorner_Text_26002E: @ 826002E
+BattleFrontier_ExchangeServiceCorner_Text_ItemsWillGetMonTougher: @ 826002E
.string "If I can get hold of the items here,\n"
.string "my POKéMON will get tougher.\p"
.string "You bet they will!\n"
.string "No question about it!$"
-BattleFrontier_ExchangeServiceCorner_Text_260099: @ 8260099
+BattleFrontier_ExchangeServiceCorner_Text_GoGetYourOwnDoll: @ 8260099
.string "Hah?\n"
.string "What are you gawking at?\p"
.string "I don't like you staring at my plush\n"
@@ -656,7 +656,7 @@ BattleFrontier_ExchangeServiceCorner_Text_260099: @ 8260099
.string "If you want it, go get one yourself!\n"
.string "Isn't that right, SMOOCHUM?$"
-BattleFrontier_ExchangeServiceCorner_Text_26012D: @ 826012D
+BattleFrontier_ExchangeServiceCorner_Text_MoreBattlePointsForRecord: @ 826012D
.string "Did you know?\p"
.string "If you stretch your record at any of\n"
.string "the BATTLE facilities, they start\l"
diff --git a/data/maps/BattleFrontier_ScottsHouse/scripts.inc b/data/maps/BattleFrontier_ScottsHouse/scripts.inc
index f30e194aa..0f3663f1a 100644
--- a/data/maps/BattleFrontier_ScottsHouse/scripts.inc
+++ b/data/maps/BattleFrontier_ScottsHouse/scripts.inc
@@ -90,11 +90,11 @@ BattleFrontier_ScottsHouse_EventScript_ArtisanCaveComment:: @ 8263811
BattleFrontier_ScottsHouse_EventScript_CheckGiveSilverShield:: @ 826381B
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- battletower_getstreak
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
- battletower_getstreak
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 50
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveSilverShield
goto BattleFrontier_ScottsHouse_EventScript_RandomComment
@@ -123,11 +123,11 @@ BattleFrontier_ScottsHouse_EventScript_GivenShield:: @ 82638AA
BattleFrontier_ScottsHouse_EventScript_CheckGiveGoldShield:: @ 82638B4
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- battletower_getstreak
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_OPEN
- battletower_getstreak
+ tower_get TOWER_DATA_WIN_STREAK
compare VAR_RESULT, 100
goto_if_ge BattleFrontier_ScottsHouse_EventScript_GiveGoldShield
goto BattleFrontier_ScottsHouse_EventScript_RandomComment
diff --git a/data/maps/BattlePyramidSquare01/scripts.inc b/data/maps/BattlePyramidSquare01/scripts.inc
index c51e49ba7..c547b1b81 100644
--- a/data/maps/BattlePyramidSquare01/scripts.inc
+++ b/data/maps/BattlePyramidSquare01/scripts.inc
@@ -1 +1,2 @@
BattlePyramidSquare01_MapScripts:: @ 823D1A5
+ .byte 0
diff --git a/data/maps/BattlePyramidSquare02/map.json b/data/maps/BattlePyramidSquare02/map.json
index 7c02f92f3..b7ead588f 100644
--- a/data/maps/BattlePyramidSquare02/map.json
+++ b/data/maps/BattlePyramidSquare02/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_BOY_3",
diff --git a/data/maps/BattlePyramidSquare02/scripts.inc b/data/maps/BattlePyramidSquare02/scripts.inc
deleted file mode 100644
index a694b03bf..000000000
--- a/data/maps/BattlePyramidSquare02/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare02_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare03/map.json b/data/maps/BattlePyramidSquare03/map.json
index 913e60446..f4bdf3a6c 100644
--- a/data/maps/BattlePyramidSquare03/map.json
+++ b/data/maps/BattlePyramidSquare03/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_BOY_1",
diff --git a/data/maps/BattlePyramidSquare03/scripts.inc b/data/maps/BattlePyramidSquare03/scripts.inc
deleted file mode 100644
index 229dd5a28..000000000
--- a/data/maps/BattlePyramidSquare03/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare03_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare04/map.json b/data/maps/BattlePyramidSquare04/map.json
index 3bfec59a2..5c33ba43a 100644
--- a/data/maps/BattlePyramidSquare04/map.json
+++ b/data/maps/BattlePyramidSquare04/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_WOMAN_2",
diff --git a/data/maps/BattlePyramidSquare04/scripts.inc b/data/maps/BattlePyramidSquare04/scripts.inc
deleted file mode 100644
index a231965b5..000000000
--- a/data/maps/BattlePyramidSquare04/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare04_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare05/map.json b/data/maps/BattlePyramidSquare05/map.json
index 335f9c37c..c2568930e 100644
--- a/data/maps/BattlePyramidSquare05/map.json
+++ b/data/maps/BattlePyramidSquare05/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_BOY_2",
diff --git a/data/maps/BattlePyramidSquare05/scripts.inc b/data/maps/BattlePyramidSquare05/scripts.inc
deleted file mode 100644
index e4670f78c..000000000
--- a/data/maps/BattlePyramidSquare05/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare05_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare06/map.json b/data/maps/BattlePyramidSquare06/map.json
index 7a2ef4e05..885754bf4 100644
--- a/data/maps/BattlePyramidSquare06/map.json
+++ b/data/maps/BattlePyramidSquare06/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_GIRL_2",
diff --git a/data/maps/BattlePyramidSquare06/scripts.inc b/data/maps/BattlePyramidSquare06/scripts.inc
deleted file mode 100644
index 6c0d38e41..000000000
--- a/data/maps/BattlePyramidSquare06/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare06_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare07/map.json b/data/maps/BattlePyramidSquare07/map.json
index da5c044c4..47366507e 100644
--- a/data/maps/BattlePyramidSquare07/map.json
+++ b/data/maps/BattlePyramidSquare07/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_LITTLE_BOY",
diff --git a/data/maps/BattlePyramidSquare07/scripts.inc b/data/maps/BattlePyramidSquare07/scripts.inc
deleted file mode 100644
index 8603a6916..000000000
--- a/data/maps/BattlePyramidSquare07/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare07_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare08/map.json b/data/maps/BattlePyramidSquare08/map.json
index 5372fcb35..12fbcb2ed 100644
--- a/data/maps/BattlePyramidSquare08/map.json
+++ b/data/maps/BattlePyramidSquare08/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_LITTLE_GIRL",
diff --git a/data/maps/BattlePyramidSquare08/scripts.inc b/data/maps/BattlePyramidSquare08/scripts.inc
deleted file mode 100644
index 68a055f0e..000000000
--- a/data/maps/BattlePyramidSquare08/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare08_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare09/map.json b/data/maps/BattlePyramidSquare09/map.json
index 3ee9a7393..6d21aea94 100644
--- a/data/maps/BattlePyramidSquare09/map.json
+++ b/data/maps/BattlePyramidSquare09/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_LITTLE_GIRL",
diff --git a/data/maps/BattlePyramidSquare09/scripts.inc b/data/maps/BattlePyramidSquare09/scripts.inc
deleted file mode 100644
index e93734988..000000000
--- a/data/maps/BattlePyramidSquare09/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare09_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare10/map.json b/data/maps/BattlePyramidSquare10/map.json
index 0105a69b9..0bf2b034a 100644
--- a/data/maps/BattlePyramidSquare10/map.json
+++ b/data/maps/BattlePyramidSquare10/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_GIRL_3",
diff --git a/data/maps/BattlePyramidSquare10/scripts.inc b/data/maps/BattlePyramidSquare10/scripts.inc
deleted file mode 100644
index 412e608e7..000000000
--- a/data/maps/BattlePyramidSquare10/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare10_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare11/map.json b/data/maps/BattlePyramidSquare11/map.json
index 3ee42d88f..dd52e9889 100644
--- a/data/maps/BattlePyramidSquare11/map.json
+++ b/data/maps/BattlePyramidSquare11/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_RICH_BOY",
diff --git a/data/maps/BattlePyramidSquare11/scripts.inc b/data/maps/BattlePyramidSquare11/scripts.inc
deleted file mode 100644
index 3b82fb925..000000000
--- a/data/maps/BattlePyramidSquare11/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare11_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare12/map.json b/data/maps/BattlePyramidSquare12/map.json
index 5e2066946..0095f1a6f 100644
--- a/data/maps/BattlePyramidSquare12/map.json
+++ b/data/maps/BattlePyramidSquare12/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_WOMAN_1",
diff --git a/data/maps/BattlePyramidSquare12/scripts.inc b/data/maps/BattlePyramidSquare12/scripts.inc
deleted file mode 100644
index 87a38213b..000000000
--- a/data/maps/BattlePyramidSquare12/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare12_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare13/map.json b/data/maps/BattlePyramidSquare13/map.json
index 77df4a8ae..7a5df9386 100644
--- a/data/maps/BattlePyramidSquare13/map.json
+++ b/data/maps/BattlePyramidSquare13/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_FAT_MAN",
diff --git a/data/maps/BattlePyramidSquare13/scripts.inc b/data/maps/BattlePyramidSquare13/scripts.inc
deleted file mode 100644
index 188109305..000000000
--- a/data/maps/BattlePyramidSquare13/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare13_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare14/map.json b/data/maps/BattlePyramidSquare14/map.json
index 9954f1b54..b78f0d3a7 100644
--- a/data/maps/BattlePyramidSquare14/map.json
+++ b/data/maps/BattlePyramidSquare14/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_POKEFAN_F",
diff --git a/data/maps/BattlePyramidSquare14/scripts.inc b/data/maps/BattlePyramidSquare14/scripts.inc
deleted file mode 100644
index 5ae39cb8a..000000000
--- a/data/maps/BattlePyramidSquare14/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare14_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare15/map.json b/data/maps/BattlePyramidSquare15/map.json
index 7b7e69472..0dd07fdf5 100644
--- a/data/maps/BattlePyramidSquare15/map.json
+++ b/data/maps/BattlePyramidSquare15/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_POKEFAN_F",
diff --git a/data/maps/BattlePyramidSquare15/scripts.inc b/data/maps/BattlePyramidSquare15/scripts.inc
deleted file mode 100644
index f1b7782d7..000000000
--- a/data/maps/BattlePyramidSquare15/scripts.inc
+++ /dev/null
@@ -1 +0,0 @@
-BattlePyramidSquare15_MapScripts:: @ 823D1A5
diff --git a/data/maps/BattlePyramidSquare16/map.json b/data/maps/BattlePyramidSquare16/map.json
index 7b8e6fb32..9f8532eb5 100644
--- a/data/maps/BattlePyramidSquare16/map.json
+++ b/data/maps/BattlePyramidSquare16/map.json
@@ -13,6 +13,7 @@
"show_map_name": false,
"battle_scene": "MAP_BATTLE_SCENE_GYM",
"connections": null,
+ "shared_scripts_map": "BattlePyramidSquare01",
"object_events": [
{
"graphics_id": "OBJ_EVENT_GFX_POKEFAN_F",
diff --git a/data/maps/BattlePyramidSquare16/scripts.inc b/data/maps/BattlePyramidSquare16/scripts.inc
deleted file mode 100644
index 9308930d1..000000000
--- a/data/maps/BattlePyramidSquare16/scripts.inc
+++ /dev/null
@@ -1,3 +0,0 @@
-BattlePyramidSquare16_MapScripts:: @ 823D1A5
- .byte 0
-
diff --git a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
index aaf961ac7..f7410a31c 100644
--- a/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/FallarborTown_BattleTentBattleRoom/scripts.inc
@@ -40,8 +40,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B96
waitmovement 0
@@ -50,8 +49,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
waitse
waitmovement 0
msgbox BattleFrontier_BattleArenaBattleRoom_Text_SetKOTourneyBegin, MSGBOX_DEFAULT
- setvar VAR_0x8004, 4
- special CallVerdanturfTentFunction
+ battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_DoArenaBattle
@@ -61,8 +59,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
playse SE_W173
waitse
waitmovement 0
- setvar VAR_0x8004, 6
- special CallFallarborTentFunction
+ fallarbortent_getopponentname
msgbox BattleFrontier_BattleArenaBattleRoom_Text_WinnerIsOpponent, MSGBOX_DEFAULT
FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
@@ -143,17 +140,11 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
- setvar VAR_0x8004, 1
- setvar VAR_0x8005, 1
- special CallBattleArenaFunction
+ arena_get ARENA_DATA_WIN_STREAK
compare VAR_RESULT, MAX_STREAK
goto_if_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3
addvar VAR_RESULT, 1
- setvar VAR_0x8004, 2
- setvar VAR_0x8005, 1
- copyvar VAR_0x8006, VAR_RESULT
- special CallBattleArenaFunction
-
+ arena_set ARENA_DATA_WIN_STREAK, VAR_RESULT
FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43
message BattleFrontier_BattleArenaBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
@@ -167,9 +158,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200B4A:: @ 8200B4A
FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51
message BattleFrontier_BattleArenaBattleRoom_Text_SavingPleaseWait
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 2
- special CallFallarborTentFunction
+ fallarbortent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
diff --git a/data/maps/FallarborTown_BattleTentLobby/scripts.inc b/data/maps/FallarborTown_BattleTentLobby/scripts.inc
index 507820e09..8021b2622 100644
--- a/data/maps/FallarborTown_BattleTentLobby/scripts.inc
+++ b/data/maps/FallarborTown_BattleTentLobby/scripts.inc
@@ -39,19 +39,15 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
msgbox FallarborTown_BattleTentLobby_Text_2C4EC3, MSGBOX_DEFAULT
message FallarborTown_BattleTentLobby_Text_2C4EFF
waitmessage
- setvar VAR_0x8004, 4
- special CallFallarborTentFunction
+ fallarbortent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallFallarborTentFunction
+ fallarbortent_save 0
playse SE_SAVE
waitse
FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
msgbox FallarborTown_BattleTentLobby_Text_2C4F22, MSGBOX_DEFAULT
- setvar VAR_0x8004, 5
- special CallFallarborTentFunction
+ fallarbortent_giveprize
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
@@ -84,9 +80,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
message FallarborTown_BattleTentLobby_Text_2C4FD7
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallFallarborTentFunction
+ fallarbortent_save 0
playse SE_SAVE
waitse
msgbox FallarborTown_BattleTentLobby_Text_2C501F, MSGBOX_DEFAULT
@@ -99,9 +93,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
lockall
message FallarborTown_BattleTentLobby_Text_2C504C
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 1
- special CallFallarborTentFunction
+ fallarbortent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -111,8 +103,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
FallarborTown_BattleTentLobby_EventScript_200001:: @ 8200001
lock
faceplayer
- setvar VAR_0x8004, 1
- special CallFallarborTentFunction
+ fallarbortent_getprize
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentLobby_EventScript_1FFF84
special SavePlayerParty
@@ -153,8 +144,7 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, 0
- special CallFallarborTentFunction
+ fallarbortent_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
diff --git a/data/maps/MauvilleCity_Gym/scripts.inc b/data/maps/MauvilleCity_Gym/scripts.inc
index a4489018f..450f41220 100644
--- a/data/maps/MauvilleCity_Gym/scripts.inc
+++ b/data/maps/MauvilleCity_Gym/scripts.inc
@@ -138,7 +138,7 @@ MauvilleCity_Gym_EventScript_CompletedNewMauville:: @ 820DFD4
MauvilleCity_Gym_EventScript_WattsonRematch:: @ 820DFDE
trainerbattle_rematch_double TRAINER_WATTSON_1, MauvilleCity_Gym_Text_WattsonPreRematch, MauvilleCity_Gym_Text_WattsonRematchDefeat, MauvilleCity_Gym_Text_WattsonRematchNeedTwoMons
- msgbox MauvilleCity_Gym_Text_20EA5E, MSGBOX_AUTOCLOSE
+ msgbox MauvilleCity_Gym_Text_WattsonPostRematch, MSGBOX_AUTOCLOSE
end
MauvilleCity_Gym_EventScript_Switch1:: @ 820DFF9
@@ -410,7 +410,7 @@ MauvilleCity_Gym_Text_WattsonRematchDefeat: @ 820EA42
.string "Oof…\n"
.string "Our batteries ran dry…$"
-MauvilleCity_Gym_Text_20EA5E: @ 820EA5E
+MauvilleCity_Gym_Text_WattsonPostRematch: @ 820EA5E
.string "WATTSON: We'll have to recharge our\n"
.string "batteries again.\p"
.string "When we're fully charged up, we'll\n"
diff --git a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
index 79f1a54e2..95b08256e 100644
--- a/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
+++ b/data/maps/MossdeepCity_GameCorner_1F/scripts.inc
@@ -1,14 +1,14 @@
MossdeepCity_GameCorner_1F_MapScripts:: @ 8224B27
- map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B41
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_MapScript2_224B37
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, MossdeepCity_GameCorner_1F_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, MossdeepCity_GameCorner_1F_OnWarp
map_script MAP_SCRIPT_ON_LOAD, CableClub_OnLoad
.byte 0
-MossdeepCity_GameCorner_1F_MapScript2_224B37: @ 8224B37
+MossdeepCity_GameCorner_1F_OnWarp: @ 8224B37
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_CheckTurnAttendant
.2byte 0
-MossdeepCity_GameCorner_1F_MapScript2_224B41: @ 8224B41
+MossdeepCity_GameCorner_1F_OnFrame: @ 8224B41
map_script_2 VAR_CABLE_CLUB_STATE, USING_MINIGAME, CableClub_EventScript_ExitMinigameRoom
.2byte 0
diff --git a/data/maps/MossdeepCity_StevensHouse/scripts.inc b/data/maps/MossdeepCity_StevensHouse/scripts.inc
index c14314b16..cd552bc1d 100644
--- a/data/maps/MossdeepCity_StevensHouse/scripts.inc
+++ b/data/maps/MossdeepCity_StevensHouse/scripts.inc
@@ -189,7 +189,8 @@ MossdeepCity_StevensHouse_Text_TakeBallContainingBeldum: @ 8222B9E
MossdeepCity_StevensHouse_Text_ObtainedBeldum: @ 8222BED
.string "{PLAYER} obtained a BELDUM.$"
-MossdeepCity_StevensHouse_Text_222C03: @ 8222C03
+@ Unused
+MossdeepCity_StevensHouse_Text_NoSpaceForAnotherMon: @ 8222C03
.string "There is no space for another POKéMON.$"
MossdeepCity_StevensHouse_Text_LeftPokeBallWhereItWas: @ 8222C2A
diff --git a/data/maps/PetalburgCity_WallysHouse/scripts.inc b/data/maps/PetalburgCity_WallysHouse/scripts.inc
index 5200ac02f..578c04ee3 100644
--- a/data/maps/PetalburgCity_WallysHouse/scripts.inc
+++ b/data/maps/PetalburgCity_WallysHouse/scripts.inc
@@ -1,9 +1,9 @@
PetalburgCity_WallysHouse_MapScripts:: @ 8204229
- map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_MapScript2_OnFrame
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_MapScript2_OnWarp
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, PetalburgCity_WallysHouse_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, PetalburgCity_WallysHouse_OnWarp
.byte 0
-PetalburgCity_WallysHouse_MapScript2_OnWarp: @ 8204234
+PetalburgCity_WallysHouse_OnWarp: @ 8204234
map_script_2 VAR_PETALBURG_CITY_STATE, 4, PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther
.2byte 0
@@ -12,7 +12,7 @@ PetalburgCity_WallysHouse_EventScript_PlayerUncleFaceEachOther:: @ 820423E
turnobject 1, DIR_WEST
end
-PetalburgCity_WallysHouse_MapScript2_OnFrame: @ 8204247
+PetalburgCity_WallysHouse_OnFrame: @ 8204247
map_script_2 VAR_PETALBURG_CITY_STATE, 4, PetalburgCity_WallysHouse_EventScript_GiveHM03Surf
.2byte 0
diff --git a/data/maps/RecordCorner/map.json b/data/maps/RecordCorner/map.json
index 1df6eab75..96dadce00 100644
--- a/data/maps/RecordCorner/map.json
+++ b/data/maps/RecordCorner/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "RecordCorner_EventScript_2774C6",
+ "script": "RecordCorner_EventScript_Attendant",
"flag": "0"
}
],
diff --git a/data/maps/SeafloorCavern_Entrance/map.json b/data/maps/SeafloorCavern_Entrance/map.json
index 6754e0b24..532145a66 100644
--- a/data/maps/SeafloorCavern_Entrance/map.json
+++ b/data/maps/SeafloorCavern_Entrance/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "SeafloorCavern_Entrance_EventScript_234485",
+ "script": "SeafloorCavern_Entrance_EventScript_Grunt",
"flag": "FLAG_HIDE_SEAFLOOR_CAVERN_ENTRANCE_AQUA_GRUNT"
}
],
diff --git a/data/maps/SeafloorCavern_Entrance/scripts.inc b/data/maps/SeafloorCavern_Entrance/scripts.inc
index e10b52d00..b9ff722e6 100644
--- a/data/maps/SeafloorCavern_Entrance/scripts.inc
+++ b/data/maps/SeafloorCavern_Entrance/scripts.inc
@@ -1,16 +1,16 @@
SeafloorCavern_Entrance_MapScripts:: @ 823446E
- map_script MAP_SCRIPT_ON_RESUME, SeafloorCavern_Entrance_MapScript1_234474
+ map_script MAP_SCRIPT_ON_RESUME, SeafloorCavern_Entrance_OnResume
.byte 0
-SeafloorCavern_Entrance_MapScript1_234474: @ 8234474
+SeafloorCavern_Entrance_OnResume: @ 8234474
setdivewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5
setescapewarp MAP_UNDERWATER_SEAFLOOR_CAVERN, 255, 6, 5
end
-SeafloorCavern_Entrance_EventScript_234485:: @ 8234485
+SeafloorCavern_Entrance_EventScript_Grunt:: @ 8234485
lockall
compare VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
- goto_if_eq SeafloorCavern_Entrance_EventScript_2344ED
+ goto_if_eq SeafloorCavern_Entrance_EventScript_GruntSpeechShort
waitse
playse SE_PIN
applymovement 1, Common_Movement_ExclamationMark
@@ -19,51 +19,51 @@ SeafloorCavern_Entrance_EventScript_234485:: @ 8234485
waitmovement 0
delay 20
compare VAR_FACING, DIR_WEST
- call_if_eq SeafloorCavern_Entrance_EventScript_23452E
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest
compare VAR_FACING, DIR_EAST
- call_if_eq SeafloorCavern_Entrance_EventScript_234523
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast
compare VAR_FACING, DIR_NORTH
- call_if_eq SeafloorCavern_Entrance_EventScript_234539
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth
delay 30
setvar VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
copyobjectxytoperm 1
- msgbox SeafloorCavern_Entrance_Text_234544, MSGBOX_DEFAULT
+ msgbox SeafloorCavern_Entrance_Text_HearMagmaNearMossdeep, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
releaseall
end
-SeafloorCavern_Entrance_EventScript_2344ED:: @ 82344ED
+SeafloorCavern_Entrance_EventScript_GruntSpeechShort:: @ 82344ED
compare VAR_FACING, DIR_WEST
- call_if_eq SeafloorCavern_Entrance_EventScript_23452E
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest
compare VAR_FACING, DIR_EAST
- call_if_eq SeafloorCavern_Entrance_EventScript_234523
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast
compare VAR_FACING, DIR_NORTH
- call_if_eq SeafloorCavern_Entrance_EventScript_234539
- msgbox SeafloorCavern_Entrance_Text_2346C8, MSGBOX_DEFAULT
+ call_if_eq SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth
+ msgbox SeafloorCavern_Entrance_Text_HearMagmaNearMossdeepShort, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
releaseall
end
-SeafloorCavern_Entrance_EventScript_234523:: @ 8234523
+SeafloorCavern_Entrance_EventScript_GruntFacePlayerEast:: @ 8234523
applymovement 1, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
-SeafloorCavern_Entrance_EventScript_23452E:: @ 823452E
+SeafloorCavern_Entrance_EventScript_GruntFacePlayerWest:: @ 823452E
applymovement 1, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
-SeafloorCavern_Entrance_EventScript_234539:: @ 8234539
+SeafloorCavern_Entrance_EventScript_GruntFacePlayerNorth:: @ 8234539
applymovement 1, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
-SeafloorCavern_Entrance_Text_234544: @ 8234544
+SeafloorCavern_Entrance_Text_HearMagmaNearMossdeep: @ 8234544
.string "Hey!\n"
.string "I remember your face!\p"
.string "If you're here, it must mean that\n"
@@ -79,7 +79,7 @@ SeafloorCavern_Entrance_Text_234544: @ 8234544
.string "That bunch of goons, they sure don't\n"
.string "look good near the sea!$"
-SeafloorCavern_Entrance_Text_2346C8: @ 82346C8
+SeafloorCavern_Entrance_Text_HearMagmaNearMossdeepShort: @ 82346C8
.string "A punk like you, do you really think\n"
.string "you can take on TEAM AQUA?\p"
.string "I'd say you're too early by about\n"
diff --git a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
index 54e917003..e7f846f48 100644
--- a/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentBattleRoom/scripts.inc
@@ -41,15 +41,13 @@ SlateportCity_BattleTentBattleRoom_MapScript2_2099B4: @ 82099B4
SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
applymovement 3, SlateportCity_BattleTentBattleRoom_Movement_209A99
waitmovement 0
- setvar VAR_0x8004, 11
- special CallBattleFactoryFunction
+ factory_setopponentgfx
setobjectxyperm 2, 5, 1
removeobject 2
addobject 2
applymovement 2, SlateportCity_BattleTentBattleRoom_Movement_209A9E
waitmovement 0
- setvar VAR_0x8004, 4
- special CallVerdanturfTentFunction
+ battletent_getopponentintro
lockall
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
diff --git a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
index 1ee11598c..b748d036b 100644
--- a/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentCorridor/scripts.inc
@@ -31,14 +31,11 @@ SlateportCity_BattleTentCorridor_EventScript_208E65:: @ 8208E65
waitmovement 0
compare VAR_0x8006, 2
goto_if_eq SlateportCity_BattleTentCorridor_EventScript_209044
- setvar VAR_0x8004, 9
- special CallSlateportTentFunction
- setvar VAR_0x8004, 8
- special CallSlateportTentFunction
+ slateporttent_generaterentalmons
+ slateporttent_generateopponentmons
msgbox SlateportCity_BattleTentCorridor_Text_25A1C8, MSGBOX_DEFAULT
fadescreen 1
- setvar VAR_0x8004, 6
- special CallSlateportTentFunction
+ slateporttent_rentmons
waitstate
SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
msgbox SlateportCity_BattleTentCorridor_Text_25AB96, MSGBOX_DEFAULT
@@ -57,10 +54,8 @@ SlateportCity_BattleTentCorridor_EventScript_208EB4:: @ 8208EB4
end
SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE
- setvar VAR_0x8004, 9
- special CallBattleFactoryFunction
- setvar VAR_0x8004, 16
- special CallBattleFactoryFunction
+ factory_setopponentmons
+ factory_resethelditems
msgbox SlateportCity_BattleTentCorridor_Text_25A22D, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
@@ -94,8 +89,7 @@ SlateportCity_BattleTentCorridor_EventScript_208F89:: @ 8208F89
case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_208F0D
SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB
- setvar VAR_0x8004, 8
- special CallSlateportTentFunction
+ slateporttent_generateopponentmons
msgbox SlateportCity_BattleTentCorridor_Text_25AB2E, MSGBOX_YESNO
switch VAR_RESULT
case NO, SlateportCity_BattleTentCorridor_EventScript_208EB4
@@ -104,8 +98,7 @@ SlateportCity_BattleTentCorridor_EventScript_208FBB:: @ 8208FBB
SlateportCity_BattleTentCorridor_EventScript_208FF1:: @ 8208FF1
fadescreen 1
- setvar VAR_0x8004, 7
- special CallSlateportTentFunction
+ slateporttent_swapmons
waitstate
compare VAR_RESULT, 1
goto_if_eq SlateportCity_BattleTentCorridor_EventScript_208EB4
@@ -125,9 +118,7 @@ SlateportCity_BattleTentCorridor_EventScript_20901B:: @ 820901B
SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
message SlateportCity_BattleTentCorridor_Text_25ABAE
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 2
- special CallSlateportTentFunction
+ slateporttent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
@@ -136,9 +127,7 @@ SlateportCity_BattleTentCorridor_EventScript_209022:: @ 8209022
SlateportCity_BattleTentCorridor_EventScript_209044:: @ 8209044
special SavePlayerParty
- setvar VAR_0x8004, 10
- setvar VAR_0x8005, 0
- special CallBattleFactoryFunction
+ factory_setparties 0
goto SlateportCity_BattleTentCorridor_EventScript_208F0D
SlateportCity_BattleTentCorridor_Movement_209059: @ 8209059
diff --git a/data/maps/SlateportCity_BattleTentLobby/scripts.inc b/data/maps/SlateportCity_BattleTentLobby/scripts.inc
index 9ea3423f8..91339775b 100644
--- a/data/maps/SlateportCity_BattleTentLobby/scripts.inc
+++ b/data/maps/SlateportCity_BattleTentLobby/scripts.inc
@@ -38,18 +38,14 @@ SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7
lockall
message SlateportCity_BattleTentLobby_Text_2C5C6F
waitmessage
- setvar VAR_0x8004, 4
- special CallSlateportTentFunction
+ slateporttent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallSlateportTentFunction
+ slateporttent_save 0
playse SE_SAVE
waitse
SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9
msgbox SlateportCity_BattleTentLobby_Text_2C5D14, MSGBOX_DEFAULT
- setvar VAR_0x8004, 5
- special CallSlateportTentFunction
+ slateporttent_giveprize
switch VAR_RESULT
case 0, SlateportCity_BattleTentLobby_EventScript_20882A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
@@ -68,9 +64,7 @@ SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837
message SlateportCity_BattleTentLobby_Text_2C5BA2
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 0
- special CallSlateportTentFunction
+ slateporttent_save 0
playse SE_SAVE
waitse
@@ -85,9 +79,7 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
lockall
message SlateportCity_BattleTentLobby_Text_2C5DA7
waitmessage
- setvar VAR_0x8004, 3
- setvar VAR_0x8005, 1
- special CallSlateportTentFunction
+ slateporttent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -98,13 +90,11 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
SlateportCity_BattleTentLobby_EventScript_2088AA:: @ 82088AA
lock
faceplayer
- setvar VAR_0x8004, 1
- special CallSlateportTentFunction
+ slateporttent_getprize
compare VAR_RESULT, 0
goto_if_ne SlateportCity_BattleTentLobby_EventScript_2087E9
special SavePlayerParty
msgbox SlateportCity_BattleTentLobby_Text_2C5810, MSGBOX_DEFAULT
-
SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA
message SlateportCity_BattleTentLobby_Text_2C586A
waitmessage
@@ -128,8 +118,7 @@ SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, 0
- special CallSlateportTentFunction
+ slateporttent_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
closemessage
diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
index ae3d78707..1eb03b95e 100644
--- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
@@ -39,13 +39,11 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202348:: @ 8202348
goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
- setvar VAR_0x8004, BATTLE_TOWER_FUNC_CHOOSE_TRAINER
- special CallBattleTowerFunc
+ tower_setopponent
addobject 2
applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_20257B
waitmovement 0
- setvar VAR_0x8004, 4
- special CallVerdanturfTentFunction
+ battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7
@@ -122,9 +120,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
message VerdanturfTown_BattleTentBattleRoom_Text_25007E
waitmessage
- setvar VAR_0x8004, 5
- setvar VAR_0x8005, 2
- special CallVerdanturfTentFunction
+ verdanturftent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
waitse
fadescreen 1
diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
index c6447dd60..10ff69e50 100644
--- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
@@ -39,19 +39,15 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757
msgbox VerdanturfTown_BattleTentLobby_Text_2C5731, MSGBOX_DEFAULT
message VerdanturfTown_BattleTentLobby_Text_2C5791
waitmessage
- setvar VAR_0x8004, 6
- special CallVerdanturfTentFunction
+ verdanturftent_setrandomprize
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 5
- setvar VAR_0x8005, 0
- special CallVerdanturfTentFunction
+ verdanturftent_save 0
playse SE_SAVE
waitse
VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
msgbox VerdanturfTown_BattleTentLobby_Text_2C57CD, MSGBOX_DEFAULT
- setvar VAR_0x8004, 7
- special CallVerdanturfTentFunction
+ verdanturftent_giveprize
switch VAR_RESULT
case 0, VerdanturfTown_BattleTentLobby_EventScript_2017DD
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
@@ -84,9 +80,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
message VerdanturfTown_BattleTentLobby_Text_2C56B8
waitmessage
frontier_set FRONTIER_DATA_LVL_MODE, FRONTIER_LVL_50
- setvar VAR_0x8004, 5
- setvar VAR_0x8005, 0
- special CallVerdanturfTentFunction
+ verdanturftent_save 0
playse SE_SAVE
waitse
msgbox VerdanturfTown_BattleTentLobby_Text_2C539A, MSGBOX_DEFAULT
@@ -100,9 +94,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT
message VerdanturfTown_BattleTentLobby_Text_24E5F6
waitmessage
- setvar VAR_0x8004, 5
- setvar VAR_0x8005, 1
- special CallVerdanturfTentFunction
+ verdanturftent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
@@ -112,8 +104,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
VerdanturfTown_BattleTentLobby_EventScript_201873:: @ 8201873
lock
faceplayer
- setvar VAR_0x8004, 1
- special CallVerdanturfTentFunction
+ verdanturftent_getprize
compare VAR_RESULT, 0
goto_if_ne VerdanturfTown_BattleTentLobby_EventScript_2017EE
special SavePlayerParty
@@ -154,8 +145,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
- setvar VAR_0x8004, 0
- special CallVerdanturfTentFunction
+ verdanturftent_init
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_SAVING
frontier_set FRONTIER_DATA_PAUSED, FALSE
special LoadPlayerParty
diff --git a/data/scripts/battle_pike.inc b/data/scripts/battle_pike.inc
index 10c37d91e..059a4f1ce 100644
--- a/data/scripts/battle_pike.inc
+++ b/data/scripts/battle_pike.inc
@@ -3,8 +3,8 @@ BattleFrontier_BattlePikeRoomNormal_MapScripts_2C3E1B: @ 82C3E1B
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
BattleFrontier_BattlePikeRoom_OnTransition: @ 82C3E25
- battlepike_setroomobjects
- battlepike_getroomtype
+ pike_setroomobjects
+ pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_2C3EB1
@@ -48,7 +48,7 @@ BattleFrontier_BattlePikeRoom_OnWarp: @ 82C3EDE
BattleFrontier_BattlePikeRoomNormal_EventScript_EnterRoom:: @ 82C3EE8
setvar VAR_OBJ_GFX_ID_1, OBJ_EVENT_GFX_LINK_RECEPTIONIST
setvar VAR_OBJ_GFX_ID_0, OBJ_EVENT_GFX_LINK_RECEPTIONIST
- battlepike_getroomtype
+ pike_getroomtype
compare VAR_RESULT, PIKE_ROOM_STATUS
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_2C3F35
compare VAR_RESULT, PIKE_ROOM_HARD_BATTLE
@@ -89,14 +89,14 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp:: @ 82C3F64
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_RoomWarp:: @ 82C3F6F
- battlepike_getstreak
+ pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
- battlepike_setstreak VAR_RESULT
+ pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
- battlepike_setnextroom
- battlepike_getroomtype
+ pike_setnextroom
+ pike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpNPCRoom
@@ -152,18 +152,18 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D:: @ 82C408D
end
BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
- battlepike_ispartyfullhealth
+ pike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
- battlepike_getstreak
+ pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
- battlepike_setstreak VAR_RESULT
+ pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
- battlepike_isfinalroom
+ pike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE
@@ -172,11 +172,11 @@ BattleFrontier_BattlePikeRoomNormal_EventScript_Exit:: @ 82C40A2
end
BattleFrontier_BattlePikeRoom_EventScript_DisableHealing:: @ 82C4128
- battlepike_nohealing TRUE
+ pike_nohealing TRUE
return
BattleFrontier_BattlePikeRoom_EventScript_EnableHealing:: @ 82C4136
- battlepike_nohealing FALSE
+ pike_nohealing FALSE
return
BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom:: @ 82C4144
@@ -194,20 +194,19 @@ BattleFrontier_BattlePikeRoom_EventScript_WarpToThreePathRoom:: @ 82C415C
return
BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174:: @ 82C4174
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_7
- special CallBattlePikeFunction
- battlepike_ispartyfullhealth
+ pike_exitwildmonroom
+ pike_ispartyfullhealth
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_DisableHealing
compare VAR_RESULT, TRUE
call_if_ne BattleFrontier_BattlePikeRoom_EventScript_EnableHealing
- battlepike_getstreak
+ pike_get PIKE_DATA_WIN_STREAK
addvar VAR_RESULT, 1
- battlepike_setstreak VAR_RESULT
+ pike_set PIKE_DATA_WIN_STREAK, VAR_RESULT
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
- battlepike_isfinalroom
+ pike_isfinalroom
compare VAR_RESULT, TRUE
call_if_eq BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
compare VAR_RESULT, FALSE
diff --git a/data/scripts/cable_club.inc b/data/scripts/cable_club.inc
index 6a7ba7d7e..e4e0f0ffd 100644
--- a/data/scripts/cable_club.inc
+++ b/data/scripts/cable_club.inc
@@ -49,7 +49,7 @@ CableClub_EventScript_DistributeEonTicket:: @ 8276B23
end
@ Unused?
-OldaleTown_PokemonCenter_2F_EventScript_276B62:: @ 8276B62
+CableClub_EventScript_MysteryGiftThankYou2:: @ 8276B62
msgbox gText_ThankYouForAccessingMysteryGift, MSGBOX_DEFAULT
release
end
@@ -301,7 +301,7 @@ CableClub_EventScript_Colosseum:: @ 8276EB7
end
CableClub_EventScript_SelectBattleMode:: @ 8276EC2
- message CableClub_Text_WhichBattleMode
+ message CableClub_Text_PlayWhichBattleMode
waitmessage
multichoice 0, 0, MULTI_BATTLE_MODE, 0
switch VAR_RESULT
@@ -795,39 +795,40 @@ EventScript_TradeCenter_Chair3:: @ 8277413
waitstate
end
+@ VAR_TEMP_1 for below scripts set by ReceiveGiftItem
EventScript_RecordCenter_Spot0:: @ 827741D
setvar VAR_0x8005, 0
special RecordMixingPlayerSpotTriggered
waitstate
- compare VAR_TEMP_1, 0
- goto_if_ne RecordCorner_EventScript_277471
+ compare VAR_TEMP_1, ITEM_NONE
+ goto_if_ne RecordCorner_EventScript_ReceivedGiftItem
end
EventScript_RecordCenter_Spot1:: @ 8277432
setvar VAR_0x8005, 1
special RecordMixingPlayerSpotTriggered
waitstate
- compare VAR_TEMP_1, 0
- goto_if_ne RecordCorner_EventScript_277471
+ compare VAR_TEMP_1, ITEM_NONE
+ goto_if_ne RecordCorner_EventScript_ReceivedGiftItem
end
EventScript_RecordCenter_Spot2:: @ 8277447
setvar VAR_0x8005, 2
special RecordMixingPlayerSpotTriggered
waitstate
- compare VAR_TEMP_1, 0
- goto_if_ne RecordCorner_EventScript_277471
+ compare VAR_TEMP_1, ITEM_NONE
+ goto_if_ne RecordCorner_EventScript_ReceivedGiftItem
end
EventScript_RecordCenter_Spot3:: @ 827745C
setvar VAR_0x8005, 3
special RecordMixingPlayerSpotTriggered
waitstate
- compare VAR_TEMP_1, 0
- goto_if_ne RecordCorner_EventScript_277471
+ compare VAR_TEMP_1, ITEM_NONE
+ goto_if_ne RecordCorner_EventScript_ReceivedGiftItem
end
-RecordCorner_EventScript_277471:: @ 8277471
+RecordCorner_EventScript_ReceivedGiftItem:: @ 8277471
bufferitemname 1, VAR_TEMP_1
message RecordCorner_Text_PlayerSentOverOneX
waitmessage
@@ -868,7 +869,7 @@ TradeCenter_EventScript_Attendant:: @ 82774B6
closemessage
end
-RecordCorner_EventScript_2774C6:: @ 82774C6
+RecordCorner_EventScript_Attendant:: @ 82774C6
compare VAR_TEMP_0, 0
goto_if_ne RecordCorner_EventScript_AlreadyMixed
special Script_FacePlayer
@@ -1090,7 +1091,7 @@ CableClub_EventScript_WirelessTrade:: @ 827780D
end
CableClub_EventScript_WirelessBattleSelect:: @ 827783B
- message CableClub_Text_WhichBattleMode
+ message CableClub_Text_PlayWhichBattleMode
waitmessage
multichoice 0, 0, MULTI_BATTLE_MODE, 0
switch VAR_RESULT
diff --git a/data/scripts/day_care.inc b/data/scripts/day_care.inc
index 61763ba17..968464f9d 100644
--- a/data/scripts/day_care.inc
+++ b/data/scripts/day_care.inc
@@ -262,7 +262,7 @@ Route117_PokemonDayCare_Movement_RetrieveDaycareMon: @ 8291F47
step_end
@ Unused. Possibly a commented script, or a typo end added to the above Movement script
-Route117_PokemonDayCare_EventScript_291F5B:: @ 8291F5B
+Route117_PokemonDayCare_EventScript_UnusedEnd:: @ 8291F5B
end
Route117_PokemonDayCare_EventScript_TwoMonsInDaycare:: @ 8291F5C
@@ -279,7 +279,7 @@ Route117_PokemonDayCare_EventScript_TwoMonsInDaycare:: @ 8291F5C
end
@ Unused
-Route117_PokemonDayCare_EventScript_291F95:: @ 8291F95
+Route117_PokemonDayCare_EventScript_UnusedRetrieveMon:: @ 8291F95
special ShowDaycareLevelMenu
waitstate
compare VAR_RESULT, 2
diff --git a/data/scripts/field_poison.inc b/data/scripts/field_poison.inc
index f33292fe6..d15da3399 100644
--- a/data/scripts/field_poison.inc
+++ b/data/scripts/field_poison.inc
@@ -29,15 +29,13 @@ EventScript_FrontierFieldWhiteOut:: @ 82736F8
message gText_PlayerWhitedOut
waitmessage
waitbuttonpress
- setvar VAR_0x8004, BATTLE_PIKE_FUNC_IS_IN
- special CallBattlePikeFunction
- compare VAR_RESULT, 1
+ pike_inchallenge
+ compare VAR_RESULT, TRUE
goto_if_eq BattleFrontier_BattlePike_EventScript_Retire
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
- special CallBattlePyramidFunction
- compare VAR_RESULT, 1
+ pyramid_inchallenge
+ compare VAR_RESULT, 1 @ On Pyramid floor
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
- compare VAR_RESULT, 2
+ compare VAR_RESULT, 2 @ On Pyramid peak
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
trainerhill_inchallenge
compare VAR_RESULT, TRUE
diff --git a/data/scripts/mauville_man.inc b/data/scripts/mauville_man.inc
index 34622775a..a6585ca4d 100644
--- a/data/scripts/mauville_man.inc
+++ b/data/scripts/mauville_man.inc
@@ -289,7 +289,8 @@ MauvilleCity_PokemonCenter_1F_Text_HaveYouAnyLegendaryTales: @ 828E7EE
.string "Then tell me, have you any tales that\n"
.string "are even remotely legendary?$"
-MauvilleCity_PokemonCenter_1F_Text_28E844: @ 828E844
+@ Unused
+MauvilleCity_PokemonCenter_1F_Text_HearAnotherLegendaryTale: @ 828E844
.string "Incidentally… Would you care to hear\n"
.string "another legendary tale?$"
diff --git a/data/scripts/obtain_item.inc b/data/scripts/obtain_item.inc
index 206277cb7..77b795f60 100644
--- a/data/scripts/obtain_item.inc
+++ b/data/scripts/obtain_item.inc
@@ -128,8 +128,7 @@ EventScript_PickUpItem:: @ 8271C3A
waitfanfare
waitmessage
bufferitemnameplural 1, VAR_0x8004, VAR_0x8005
- setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_IS_IN
- special CallBattlePyramidFunction
+ pyramid_inchallenge
compare VAR_RESULT, 1
goto_if_eq EventScript_PutBattlePyramidItemInBag
msgbox gText_PutItemInPocket, MSGBOX_DEFAULT
diff --git a/data/text/cable_club.inc b/data/text/cable_club.inc
index 7e98d9fc7..c1922d147 100644
--- a/data/text/cable_club.inc
+++ b/data/text/cable_club.inc
@@ -201,14 +201,16 @@ CableClub_Text_CanMixRecords:: @ 8278831
.string "The records of two to four players\n"
.string "can be mixed together.$"
-OldaleTown_PokemonCenter_2F_Text_27886B: @ 827886B
+@ Unused
+CableClub_Text_GuideToVariousServices: @ 827886B
.string "A guide to the WIRELESS CLUB's\n"
.string "various services.$"
CableClub_Text_CancelSelectedItem:: @ 827889C
.string "Cancels the selected MENU item.$"
-OldaleTown_PokemonCenter_2F_Text_2788BC: @ 82788BC
+@ Unused
+CableClub_Text_WhichBattleMode: @ 82788BC
.string "Which battle mode would you like?$"
@ Unused
@@ -340,7 +342,7 @@ CableClub_Text_WelcomeWhichDirectCornerRoom: @ 8279013
CableClub_Text_TradePokemon: @ 827909D
.string "Would you like to trade POKéMON?$"
-CableClub_Text_WhichBattleMode: @ 82790BE
+CableClub_Text_PlayWhichBattleMode: @ 82790BE
.string "Which Battle Mode would you like\n"
.string "to play?$"
diff --git a/include/constants/battle_arena.h b/include/constants/battle_arena.h
index f91a6f674..e04211115 100644
--- a/include/constants/battle_arena.h
+++ b/include/constants/battle_arena.h
@@ -5,11 +5,11 @@
#define BATTLE_ARENA_FUNC_GET_DATA 1
#define BATTLE_ARENA_FUNC_SET_DATA 2
#define BATTLE_ARENA_FUNC_SAVE 3
-#define BATTLE_ARENA_FUNC_SET_REWARD 4
-#define BATTLE_ARENA_FUNC_GIVE_REWARD 5
+#define BATTLE_ARENA_FUNC_SET_PRIZE 4
+#define BATTLE_ARENA_FUNC_GIVE_PRIZE 5
#define BATTLE_ARENA_FUNC_GET_TRAINER_NAME 6
-#define ARENA_DATA_REWARD 0
+#define ARENA_DATA_PRIZE 0
#define ARENA_DATA_WIN_STREAK 1
#define ARENA_DATA_WIN_STREAK_ACTIVE 2
diff --git a/include/constants/battle_dome.h b/include/constants/battle_dome.h
new file mode 100644
index 000000000..48152cdbb
--- /dev/null
+++ b/include/constants/battle_dome.h
@@ -0,0 +1,45 @@
+#ifndef GUARD_CONSTANTS_BATTLE_DOME_H
+#define GUARD_CONSTANTS_BATTLE_DOME_H
+
+#define BATTLE_DOME_FUNC_INIT 0
+#define BATTLE_DOME_FUNC_GET_DATA 1
+#define BATTLE_DOME_FUNC_SET_DATA 2
+#define BATTLE_DOME_FUNC_GET_ROUND_TEXT 3
+#define BATTLE_DOME_FUNC_GET_OPPONENT_NAME 4
+#define BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY 5
+#define BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO 6
+#define BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE 7
+#define BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE 8
+#define BATTLE_DOME_FUNC_SET_OPPONENT_ID 9
+#define BATTLE_DOME_FUNC_SET_OPPONENT_GFX 10
+#define BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE 11
+#define BATTLE_DOME_FUNC_RESOLVE_WINNERS 12
+#define BATTLE_DOME_FUNC_SAVE 13
+#define BATTLE_DOME_FUNC_INCREMENT_STREAK 14
+#define BATTLE_DOME_FUNC_SET_TRAINERS 15
+#define BATTLE_DOME_FUNC_RESET_SKETCH 16
+#define BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS 17
+#define BATTLE_DOME_FUNC_REDUCE_PARTY 18
+#define BATTLE_DOME_FUNC_COMPARE_SEEDS 19
+#define BATTLE_DOME_FUNC_GET_WINNER_NAME 20
+#define BATTLE_DOME_FUNC_21 21
+#define BATTLE_DOME_FUNC_INIT_TRAINERS 22
+
+#define DOME_DATA_WIN_STREAK 0
+#define DOME_DATA_WIN_STREAK_ACTIVE 1
+#define DOME_DATA_2 2
+#define DOME_DATA_3 3
+#define DOME_DATA_4 4
+#define DOME_DATA_5 5
+#define DOME_DATA_6 6
+#define DOME_DATA_7 7
+#define DOME_DATA_8 8
+#define DOME_DATA_9 9
+
+#define DOME_ROUND1 0
+#define DOME_ROUND2 1
+#define DOME_SEMIFINAL 2
+#define DOME_FINAL 3
+#define DOME_ROUNDS_COUNT 4
+
+#endif //GUARD_CONSTANTS_BATTLE_DOME_H
diff --git a/include/constants/battle_factory.h b/include/constants/battle_factory.h
new file mode 100644
index 000000000..b3aa57449
--- /dev/null
+++ b/include/constants/battle_factory.h
@@ -0,0 +1,37 @@
+#ifndef GUARD_CONSTANTS_BATTLE_FACTORY_H
+#define GUARD_CONSTANTS_BATTLE_FACTORY_H
+
+#define FACTORY_STYLE_NONE 0
+#define FACTORY_STYLE_PREPARATION 1
+#define FACTORY_STYLE_SLOW_STEADY 2
+#define FACTORY_STYLE_ENDURANCE 3
+#define FACTORY_STYLE_HIGH_RISK 4
+#define FACTORY_STYLE_WEAKENING 5
+#define FACTORY_STYLE_UNPREDICTABLE 6
+#define FACTORY_STYLE_WEATHER 7
+#define FACTORY_NUM_STYLES 8
+
+
+#define BATTLE_FACTORY_FUNC_INIT 0
+#define BATTLE_FACTORY_FUNC_GET_DATA 1
+#define BATTLE_FACTORY_FUNC_SET_DATA 2
+#define BATTLE_FACTORY_FUNC_SAVE 3
+#define BATTLE_FACTORY_FUNC_NULL 4
+#define BATTLE_FACTORY_FUNC_NULL2 5
+#define BATTLE_FACTORY_FUNC_SELECT_RENT_MONS 6
+#define BATTLE_FACTORY_FUNC_SWAP_RENT_MONS 7
+#define BATTLE_FACTORY_FUNC_SET_SWAPPED 8
+#define BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS 9
+#define BATTLE_FACTORY_FUNC_SET_PARTIES 10
+#define BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX 11
+#define BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS 12
+#define BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS 13
+#define BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE 14
+#define BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE 15
+#define BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS 16
+
+#define FACTORY_DATA_WIN_STREAK 1
+#define FACTORY_DATA_WIN_STREAK_ACTIVE 2
+#define FACTORY_DATA_WIN_STREAK_SWAPS 3
+
+#endif // GUARD_CONSTANTS_BATTLE_FACTORY_H
diff --git a/include/constants/battle_palace.h b/include/constants/battle_palace.h
index 027adf7c8..db9855101 100644
--- a/include/constants/battle_palace.h
+++ b/include/constants/battle_palace.h
@@ -1,15 +1,19 @@
#ifndef GUARD_CONSTANTS_BATTLE_PALACE_H
#define GUARD_CONSTANTS_BATTLE_PALACE_H
-#define BATTLE_PALACE_FUNC_0 0
-#define BATTLE_PALACE_FUNC_1 1
-#define BATTLE_PALACE_FUNC_2 2
-#define BATTLE_PALACE_FUNC_3 3
-#define BATTLE_PALACE_FUNC_4 4
-#define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5
-#define BATTLE_PALACE_FUNC_6 6
-#define BATTLE_PALACE_FUNC_7 7
-#define BATTLE_PALACE_FUNC_8 8
-#define BATTLE_PALACE_FUNC_9 9
+#define BATTLE_PALACE_FUNC_INIT 0
+#define BATTLE_PALACE_FUNC_GET_DATA 1
+#define BATTLE_PALACE_FUNC_SET_DATA 2
+#define BATTLE_PALACE_FUNC_GET_COMMENT_ID 3
+#define BATTLE_PALACE_FUNC_SET_OPPONENT 4
+#define BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO 5
+#define BATTLE_PALACE_FUNC_INCREMENT_STREAK 6
+#define BATTLE_PALACE_FUNC_SAVE 7
+#define BATTLE_PALACE_FUNC_SET_PRIZE 8
+#define BATTLE_PALACE_FUNC_GIVE_PRIZE 9
+
+#define PALACE_DATA_PRIZE 0
+#define PALACE_DATA_WIN_STREAK 1
+#define PALACE_DATA_WIN_STREAK_ACTIVE 2
#endif //GUARD_CONSTANTS_BATTLE_PALACE_H
diff --git a/include/constants/battle_pike.h b/include/constants/battle_pike.h
index 4fb20550e..c25f76aaa 100644
--- a/include/constants/battle_pike.h
+++ b/include/constants/battle_pike.h
@@ -23,38 +23,50 @@
#define PIKE_HINT_BRAIN 4
// For the room with a status effect.
-#define PIKE_STATUS_KIRLIA 0
+#define PIKE_STATUS_KIRLIA 0
#define PIKE_STATUS_DUSCLOPS 1
+#define PIKE_STATUS_FREEZE 0
+#define PIKE_STATUS_BURN 1
+#define PIKE_STATUS_TOXIC 2
+#define PIKE_STATUS_PARALYSIS 3
+#define PIKE_STATUS_SLEEP 4
+
// Function IDs for sBattlePikeFunctions / CallBattlePikeFunction
-#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
-#define BATTLE_PIKE_FUNC_GET_DATA 1
-#define BATTLE_PIKE_FUNC_SET_DATA 2
-#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3
-#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4
-#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
-#define BATTLE_PIKE_FUNC_6 6
-#define BATTLE_PIKE_FUNC_7 7
-#define BATTLE_PIKE_FUNC_8 8
-#define BATTLE_PIKE_FUNC_NULL_9 9
-#define BATTLE_PIKE_FUNC_NULL_10 10
-#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11
-#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12
-#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13
-#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14
-#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
-#define BATTLE_PIKE_FUNC_IS_IN 16
-#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
-#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18
-#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
-#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
-#define BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG 21
-#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
-#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
-#define BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED 24
-#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25
-#define BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS 26
-#define BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS 27
-#define BATTLE_PIKE_FUNC_INIT_CHALLENGE 28
+#define BATTLE_PIKE_FUNC_SET_ROOM_TYPE 0
+#define BATTLE_PIKE_FUNC_GET_DATA 1
+#define BATTLE_PIKE_FUNC_SET_DATA 2
+#define BATTLE_PIKE_FUNC_IS_FINAL_ROOM 3
+#define BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS 4
+#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE 5
+#define BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM 6
+#define BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM 7
+#define BATTLE_PIKE_FUNC_SAVE 8
+#define BATTLE_PIKE_FUNC_NULL_9 9
+#define BATTLE_PIKE_FUNC_NULL_10 10
+#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11
+#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12
+#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13
+#define BATTLE_PIKE_FUNC_BUFFER_NPC_MSG 14
+#define BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE 15
+#define BATTLE_PIKE_FUNC_IS_IN 16
+#define BATTLE_PIKE_FUNC_SET_HINT_ROOM 17
+#define BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID 18
+#define BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT 19
+#define BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS 20
+#define BATTLE_PIKE_FUNC_GET_TRAINER_INTRO 21
+#define BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE 22
+#define BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN 23
+#define BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED 24
+#define BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH 25
+#define BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS 26
+#define BATTLE_PIKE_FUNC_RESET_HELD_ITEMS 27
+#define BATTLE_PIKE_FUNC_INIT 28
+
+#define PIKE_DATA_PRIZE 0
+#define PIKE_DATA_WIN_STREAK 1
+#define PIKE_DATA_RECORD_STREAK 2
+#define PIKE_DATA_TOTAL_STREAKS 3
+#define PIKE_DATA_WIN_STREAK_ACTIVE 4
#endif // GUARD_CONSTANTS_BATTLE_PIKE_H
diff --git a/include/constants/battle_pyramid.h b/include/constants/battle_pyramid.h
index 0d59ae94d..cfe6e891e 100644
--- a/include/constants/battle_pyramid.h
+++ b/include/constants/battle_pyramid.h
@@ -27,23 +27,35 @@
#define OBJ_POSITIONS_NEAR_EXIT 4
// Functions IDs for sBattlePyramidFunctions / CallBattlePyramidFunction
-#define BATTLE_PYRAMID_FUNC_INIT_CHALLENGE 0
+#define BATTLE_PYRAMID_FUNC_INIT 0
#define BATTLE_PYRAMID_FUNC_GET_DATA 1
#define BATTLE_PYRAMID_FUNC_SET_DATA 2
-#define BATTLE_PYRAMID_FUNC_3 3
-#define BATTLE_PYRAMID_FUNC_SET_REWARD 4
-#define BATTLE_PYRAMID_FUNC_GIVE_REWARD 5
+#define BATTLE_PYRAMID_FUNC_SAVE 3
+#define BATTLE_PYRAMID_FUNC_SET_PRIZE 4
+#define BATTLE_PYRAMID_FUNC_GIVE_PRIZE 5 // unused
#define BATTLE_PYRAMID_FUNC_SEED_FLOOR 6
#define BATTLE_PYRAMID_FUNC_SET_ITEM 7
#define BATTLE_PYRAMID_FUNC_HIDE_ITEM 8
#define BATTLE_PYRAMID_FUNC_INIT_TRAINERS 9
#define BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT 10
-#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11
+#define BATTLE_PYRAMID_FUNC_UPDATE_STREAK 11 // unused
#define BATTLE_PYRAMID_FUNC_IS_IN 12
#define BATTLE_PYRAMID_FUNC_UPDATE_LIGHT 13
#define BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS 14
#define BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE 15
-#define BATTLE_PYRAMID_FUNC_16 16
+#define BATTLE_PYRAMID_FUNC_16 16 // unused
#define BATTLE_PYRAMID_FUNC_RESTORE_PARTY 17
+#define PYRAMID_DATA_PRIZE 0
+#define PYRAMID_DATA_WIN_STREAK 1
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE 2
+#define PYRAMID_DATA_WIN_STREAK_50 3 // the below streak data are redundant with the above when frontier.lvlMode is correct
+#define PYRAMID_DATA_WIN_STREAK_OPEN 4
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE_50 5
+#define PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN 6
+#define PYRAMID_DATA_TRAINER_FLAGS 7
+
+#define PYRAMID_LIGHT_SET_RADIUS 0
+#define PYRAMID_LIGHT_INCR_RADIUS 1
+
#endif // GUARD_CONSTANTS_BATTLE_PYRAMID_H
diff --git a/include/constants/battle_tent.h b/include/constants/battle_tent.h
new file mode 100644
index 000000000..666ada6bd
--- /dev/null
+++ b/include/constants/battle_tent.h
@@ -0,0 +1,32 @@
+#ifndef GUARD_CONSTANTS_BATTLE_TENT_H
+#define GUARD_CONSTANTS_BATTLE_TENT_H
+
+#define VERDANTURF_TENT_FUNC_INIT 0
+#define VERDANTURF_TENT_FUNC_GET_PRIZE 1
+#define VERDANTURF_TENT_FUNC_SET_PRIZE 2
+#define VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX 3
+#define VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO 4
+#define VERDANTURF_TENT_FUNC_SAVE 5
+#define VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE 6
+#define VERDANTURF_TENT_FUNC_GIVE_PRIZE 7
+
+#define FALLARBOR_TENT_FUNC_INIT 0
+#define FALLARBOR_TENT_FUNC_GET_PRIZE 1
+#define FALLARBOR_TENT_FUNC_SET_PRIZE 2
+#define FALLARBOR_TENT_FUNC_SAVE 3
+#define FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE 4
+#define FALLARBOR_TENT_FUNC_GIVE_PRIZE 5
+#define FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME 6
+
+#define SLATEPORT_TENT_FUNC_INIT 0
+#define SLATEPORT_TENT_FUNC_GET_PRIZE 1
+#define SLATEPORT_TENT_FUNC_SET_PRIZE 2
+#define SLATEPORT_TENT_FUNC_SAVE 3
+#define SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE 4
+#define SLATEPORT_TENT_FUNC_GIVE_PRIZE 5
+#define SLATEPORT_TENT_FUNC_SELECT_RENT_MONS 6
+#define SLATEPORT_TENT_FUNC_SWAP_RENT_MONS 7
+#define SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS 8
+#define SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS 9
+
+#endif // GUARD_CONSTANTS_BATTLE_TENT_H
diff --git a/include/constants/battle_tower.h b/include/constants/battle_tower.h
index 508656fab..6afd8a949 100644
--- a/include/constants/battle_tower.h
+++ b/include/constants/battle_tower.h
@@ -1,21 +1,25 @@
#ifndef GUARD_CONSTANTS_BATTLE_TOWER_H
#define GUARD_CONSTANTS_BATTLE_TOWER_H
-#define BATTLE_TOWER_FUNC_0 0
-#define BATTLE_TOWER_FUNC_1 1
-#define BATTLE_TOWER_FUNC_2 2
-#define BATTLE_TOWER_FUNC_CHOOSE_TRAINER 3
-#define BATTLE_TOWER_FUNC_4 4
-#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5
-#define BATTLE_TOWER_FUNC_SAVE 6
-#define BATTLE_TOWER_FUNC_7 7
-#define BATTLE_TOWER_FUNC_NOP 8
-#define BATTLE_TOWER_FUNC_NOP2 9
-#define BATTLE_TOWER_FUNC_10 10
-#define BATTLE_TOWER_FUNC_11 11
-#define BATTLE_TOWER_FUNC_12 12
-#define BATTLE_TOWER_FUNC_13 13
-#define BATTLE_TOWER_FUNC_14 14
-#define BATTLE_TOWER_FUNC_15 15
+#define BATTLE_TOWER_FUNC_INIT 0
+#define BATTLE_TOWER_FUNC_GET_DATA 1
+#define BATTLE_TOWER_FUNC_SET_DATA 2
+#define BATTLE_TOWER_FUNC_SET_OPPONENT 3
+#define BATTLE_TOWER_FUNC_SET_BATTLE_WON 4
+#define BATTLE_TOWER_FUNC_GIVE_RIBBONS 5
+#define BATTLE_TOWER_FUNC_SAVE 6
+#define BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO 7
+#define BATTLE_TOWER_FUNC_NOP 8
+#define BATTLE_TOWER_FUNC_NOP2 9
+#define BATTLE_TOWER_FUNC_10 10
+#define BATTLE_TOWER_FUNC_11 11
+#define BATTLE_TOWER_FUNC_12 12
+#define BATTLE_TOWER_FUNC_13 13
+#define BATTLE_TOWER_FUNC_14 14
+#define BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA 15
+
+#define TOWER_DATA_WIN_STREAK 1
+#define TOWER_DATA_WIN_STREAK_ACTIVE 2
+#define TOWER_DATA_LVL_MODE 3
#endif //GUARD_CONSTANTS_BATTLE_TOWER_H
diff --git a/include/global.h b/include/global.h
index 357c9d60f..aab601879 100644
--- a/include/global.h
+++ b/include/global.h
@@ -363,18 +363,18 @@ struct BattleFrontier
/*0xD1C*/ u16 domeTotalChampionships[2][2];
/*0xD24*/ struct BattleDomeTrainer domeTrainers[DOME_TOURNAMENT_TRAINERS_COUNT];
/*0xD64*/ u16 domeMonIds[DOME_TOURNAMENT_TRAINERS_COUNT][FRONTIER_PARTY_SIZE];
- /*0xDC4*/ u16 field_DC4;
- /*0xDC6*/ u16 field_DC6;
+ /*0xDC4*/ u16 unused_DC4;
+ /*0xDC6*/ u16 palacePrize;
/*0xDC8*/ u16 palaceWinStreaks[2][2];
/*0xDD0*/ u16 palaceRecordWinStreaks[2][2];
- /*0xDD8*/ u16 arenaRewardItem;
+ /*0xDD8*/ u16 arenaPrize;
/*0xDDA*/ u16 arenaWinStreaks[2];
/*0xDDE*/ u16 arenaRecordStreaks[2];
/*0xDE2*/ u16 factoryWinStreaks[2][2];
/*0xDEA*/ u16 factoryRecordWinStreaks[2][2];
/*0xDF6*/ u16 factoryRentsCount[2][2];
/*0xDFA*/ u16 factoryRecordRentsCount[2][2];
- /*0xE02*/ u16 field_E02;
+ /*0xE02*/ u16 pikePrize;
/*0xE04*/ u16 pikeWinStreaks[2];
/*0xE08*/ u16 pikeRecordStreaks[2];
/*0xE0C*/ u16 pikeTotalStreaks[2];
@@ -382,16 +382,16 @@ struct BattleFrontier
/*0xE10*/ u8 pikeHintedRoomType:4;
/*0xE10*/ u8 pikeHealingRoomsDisabled:1;
/*0xE12*/ u16 pikeHeldItemsBackup[FRONTIER_PARTY_SIZE];
- /*0xE18*/ u16 pyramidRewardItem;
+ /*0xE18*/ u16 pyramidPrize;
/*0xE1A*/ u16 pyramidWinStreaks[2];
/*0xE1E*/ u16 pyramidRecordStreaks[2];
/*0xE22*/ u16 pyramidRandoms[4];
/*0xE2A*/ u8 pyramidTrainerFlags;
/*0xE2C*/ struct PyramidBag pyramidBag;
/*0xE68*/ u8 pyramidLightRadius;
- /*0xE6A*/ u16 field_E6A;
- /*0xE6C*/ u16 field_E6C;
- /*0xE6E*/ u16 field_E6E;
+ /*0xE6A*/ u16 verdanturfTentPrize;
+ /*0xE6C*/ u16 fallarborTentPrize;
+ /*0xE6E*/ u16 slateportTentPrize;
/*0xE70*/ struct RentalMon rentalMons[PARTY_SIZE];
/*0xEB8*/ u16 battlePoints;
/*0xEBA*/ u16 cardBattlePoints;
diff --git a/src/battle_arena.c b/src/battle_arena.c
index e9af29622..7202cf7b5 100644
--- a/src/battle_arena.c
+++ b/src/battle_arena.c
@@ -33,8 +33,8 @@ static void InitArenaChallenge(void);
static void GetArenaData(void);
static void SetArenaData(void);
static void SaveArenaChallenge(void);
-static void SetArenaRewardItem(void);
-static void GiveArenaRewardItem(void);
+static void SetArenaPrize(void);
+static void GiveArenaPrize(void);
static void BufferArenaOpponentName(void);
static void SpriteCb_JudgmentIcon(struct Sprite *sprite);
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler);
@@ -473,12 +473,12 @@ static void (* const sArenaFunctions[])(void) =
[BATTLE_ARENA_FUNC_GET_DATA] = GetArenaData,
[BATTLE_ARENA_FUNC_SET_DATA] = SetArenaData,
[BATTLE_ARENA_FUNC_SAVE] = SaveArenaChallenge,
- [BATTLE_ARENA_FUNC_SET_REWARD] = SetArenaRewardItem,
- [BATTLE_ARENA_FUNC_GIVE_REWARD] = GiveArenaRewardItem,
+ [BATTLE_ARENA_FUNC_SET_PRIZE] = SetArenaPrize,
+ [BATTLE_ARENA_FUNC_GIVE_PRIZE] = GiveArenaPrize,
[BATTLE_ARENA_FUNC_GET_TRAINER_NAME] = BufferArenaOpponentName,
};
-static const u16 sShortStreakRewardItems[] =
+static const u16 sShortStreakPrizeItems[] =
{
ITEM_HP_UP,
ITEM_PROTEIN,
@@ -488,7 +488,7 @@ static const u16 sShortStreakRewardItems[] =
ITEM_ZINC,
};
-static const u16 sLongStreakRewardItems[] =
+static const u16 sLongStreakPrizeItems[] =
{
ITEM_BRIGHT_POWDER,
ITEM_WHITE_HERB,
@@ -810,8 +810,8 @@ static void GetArenaData(void)
switch (gSpecialVar_0x8005)
{
- case ARENA_DATA_REWARD:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaRewardItem;
+ case ARENA_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaPrize;
break;
case ARENA_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode];
@@ -831,8 +831,8 @@ static void SetArenaData(void)
switch (gSpecialVar_0x8005)
{
- case ARENA_DATA_REWARD:
- gSaveBlock2Ptr->frontier.arenaRewardItem = gSpecialVar_0x8006;
+ case ARENA_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.arenaPrize = gSpecialVar_0x8006;
break;
case ARENA_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] = gSpecialVar_0x8006;
@@ -864,22 +864,22 @@ static void SaveArenaChallenge(void)
SaveGameFrontier();
}
-static void SetArenaRewardItem(void)
+static void SetArenaPrize(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.arenaWinStreaks[lvlMode] > 41)
- gSaveBlock2Ptr->frontier.arenaRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.arenaPrize = sLongStreakPrizeItems[Random() % ARRAY_COUNT(sLongStreakPrizeItems)];
else
- gSaveBlock2Ptr->frontier.arenaRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.arenaPrize = sShortStreakPrizeItems[Random() % ARRAY_COUNT(sShortStreakPrizeItems)];
}
-static void GiveArenaRewardItem(void)
+static void GiveArenaPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.arenaRewardItem, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.arenaPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.arenaRewardItem, gStringVar1);
- gSaveBlock2Ptr->frontier.arenaRewardItem = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.arenaPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.arenaPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
diff --git a/src/battle_dome.c b/src/battle_dome.c
index fc254e74d..eca6eb466 100644
--- a/src/battle_dome.c
+++ b/src/battle_dome.c
@@ -30,6 +30,7 @@
#include "scanline_effect.h"
#include "script_pokemon_util_80F87D8.h"
#include "graphics.h"
+#include "constants/battle_dome.h"
#include "constants/frontier_util.h"
#include "constants/species.h"
#include "constants/moves.h"
@@ -39,13 +40,6 @@
#include "constants/battle_frontier.h"
#include "constants/rgb.h"
-#define DOME_ROUND1 0
-#define DOME_ROUND2 1
-#define DOME_QUARTERFINAL 1 // Different name for the same round.
-#define DOME_SEMIFINAL 2
-#define DOME_FINAL 3
-#define DOME_ROUNDS_COUNT 4
-
struct BattleDomeStruct
{
u8 arr[DOME_TOURNAMENT_TRAINERS_COUNT];
@@ -107,9 +101,9 @@ static void SetDomeOpponentId(void);
static void SetDomeOpponentGraphicsId(void);
static void ShowNonInteractiveDomeTourneyTree(void);
static void ResolveDomeRoundWinners(void);
-static void sub_81902F8(void);
-static void UpdateDomeStreaks(void);
-static void RestoreDomePlayerParty(void);
+static void SaveDomeChallenge(void);
+static void IncrementDomeStreaks(void);
+static void ResetSketchedMoves(void);
static void RestoreDomePlayerPartyHeldItems(void);
static void ReduceDomePlayerPartyTo3Mons(void);
static void GetPlayerSeededBeforeOpponent(void);
@@ -1079,29 +1073,29 @@ static const u8 sTourneyTreeTrainerIds[] = {0, 8, 12, 4, 7, 15, 11, 3, 2, 10, 14
static void (* const sBattleDomeFunctions[])(void) =
{
- InitDomeChallenge,
- GetDomeData,
- SetDomeData,
- BufferDomeRoundText,
- BufferDomeOpponentName,
- InitDomeOpponentParty,
- ShowDomeOpponentInfo,
- ShowDomeTourneyTree,
- ShowPreviousDomeResultsTourneyTree,
- SetDomeOpponentId,
- SetDomeOpponentGraphicsId,
- ShowNonInteractiveDomeTourneyTree,
- ResolveDomeRoundWinners,
- sub_81902F8,
- UpdateDomeStreaks,
- InitDomeFacilityTrainersAndMons,
- RestoreDomePlayerParty,
- RestoreDomePlayerPartyHeldItems,
- ReduceDomePlayerPartyTo3Mons,
- GetPlayerSeededBeforeOpponent,
- BufferLastDomeWinnerName,
- sub_8194F58,
- InitDomeTrainers,
+ [BATTLE_DOME_FUNC_INIT] = InitDomeChallenge,
+ [BATTLE_DOME_FUNC_GET_DATA] = GetDomeData,
+ [BATTLE_DOME_FUNC_SET_DATA] = SetDomeData,
+ [BATTLE_DOME_FUNC_GET_ROUND_TEXT] = BufferDomeRoundText,
+ [BATTLE_DOME_FUNC_GET_OPPONENT_NAME] = BufferDomeOpponentName,
+ [BATTLE_DOME_FUNC_INIT_OPPONENT_PARTY] = InitDomeOpponentParty,
+ [BATTLE_DOME_FUNC_SHOW_OPPONENT_INFO] = ShowDomeOpponentInfo,
+ [BATTLE_DOME_FUNC_SHOW_TOURNEY_TREE] = ShowDomeTourneyTree,
+ [BATTLE_DOME_FUNC_SHOW_PREV_RESULTS_TREE] = ShowPreviousDomeResultsTourneyTree,
+ [BATTLE_DOME_FUNC_SET_OPPONENT_ID] = SetDomeOpponentId,
+ [BATTLE_DOME_FUNC_SET_OPPONENT_GFX] = SetDomeOpponentGraphicsId,
+ [BATTLE_DOME_FUNC_SHOW_STATIC_TOURNEY_TREE] = ShowNonInteractiveDomeTourneyTree,
+ [BATTLE_DOME_FUNC_RESOLVE_WINNERS] = ResolveDomeRoundWinners,
+ [BATTLE_DOME_FUNC_SAVE] = SaveDomeChallenge,
+ [BATTLE_DOME_FUNC_INCREMENT_STREAK] = IncrementDomeStreaks,
+ [BATTLE_DOME_FUNC_SET_TRAINERS] = InitDomeFacilityTrainersAndMons,
+ [BATTLE_DOME_FUNC_RESET_SKETCH] = ResetSketchedMoves,
+ [BATTLE_DOME_FUNC_RESTORE_HELD_ITEMS] = RestoreDomePlayerPartyHeldItems,
+ [BATTLE_DOME_FUNC_REDUCE_PARTY] = ReduceDomePlayerPartyTo3Mons,
+ [BATTLE_DOME_FUNC_COMPARE_SEEDS] = GetPlayerSeededBeforeOpponent,
+ [BATTLE_DOME_FUNC_GET_WINNER_NAME] = BufferLastDomeWinnerName,
+ [BATTLE_DOME_FUNC_21] = sub_8194F58,
+ [BATTLE_DOME_FUNC_INIT_TRAINERS] = InitDomeTrainers,
};
static const u32 sWinStreakFlags[][2] =
@@ -2280,25 +2274,25 @@ static void GetDomeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
+ case DOME_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode];
break;
- case 1:
+ case DOME_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 2:
+ case DOME_DATA_2:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
break;
- case 3:
+ case DOME_DATA_3:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_1;
break;
- case 4:
+ case DOME_DATA_4:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
break;
- case 5:
+ case DOME_DATA_5:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_3;
break;
- case 6:
+ case DOME_DATA_6:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2314,7 +2308,7 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_0;
}
break;
- case 7:
+ case DOME_DATA_7:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2330,12 +2324,12 @@ static void GetDomeData(void)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_D08_2;
}
break;
- case 8:
+ case DOME_DATA_8:
ClearSelectedPartyOrder();
gSelectedOrderFromParty[0] = gSaveBlock2Ptr->frontier.selectedPartyMons[3];
gSelectedOrderFromParty[1] = gSaveBlock2Ptr->frontier.selectedPartyMons[3] >> 8;
break;
- case 9:
+ case DOME_DATA_9:
gSpecialVar_Result = (gSaveBlock2Ptr->frontier.field_D0A * 2) - 3 + gSaveBlock2Ptr->frontier.field_D0B;
break;
}
@@ -2348,28 +2342,28 @@ static void SetDomeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
+ case DOME_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.domeWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 1:
+ case DOME_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 2:
+ case DOME_DATA_2:
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
break;
- case 3:
+ case DOME_DATA_3:
gSaveBlock2Ptr->frontier.field_D08_1 = gSpecialVar_0x8006;
break;
- case 4:
+ case DOME_DATA_4:
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
break;
- case 5:
+ case DOME_DATA_5:
gSaveBlock2Ptr->frontier.field_D08_3 = gSpecialVar_0x8006;
break;
- case 6:
+ case DOME_DATA_6:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2385,7 +2379,7 @@ static void SetDomeData(void)
gSaveBlock2Ptr->frontier.field_D08_0 = gSpecialVar_0x8006;
}
break;
- case 7:
+ case DOME_DATA_7:
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
{
if (lvlMode)
@@ -2401,7 +2395,7 @@ static void SetDomeData(void)
gSaveBlock2Ptr->frontier.field_D08_2 = gSpecialVar_0x8006;
}
break;
- case 8:
+ case DOME_DATA_8:
gSaveBlock2Ptr->frontier.selectedPartyMons[3] = T1_READ_16(gSelectedOrderFromParty);
break;
}
@@ -2411,7 +2405,7 @@ static void InitDomeTrainers(void)
{
int i, j, k;
int monLevel;
- int species[3];
+ int species[FRONTIER_PARTY_SIZE];
int monTypesBits, monTypesCount;
int trainerId;
int monSetId;
@@ -2472,7 +2466,7 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
}
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
// Make sure the mon is valid.
do
@@ -2528,7 +2522,7 @@ static void InitDomeTrainers(void)
monTypesBits = 0;
statSums[i] = 0;
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species,
monLevel, ivs,
@@ -2595,7 +2589,7 @@ static void InitDomeTrainers(void)
gSaveBlock2Ptr->frontier.domeTrainers[j].trainerId = TRAINER_FRONTIER_BRAIN;
}
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gSaveBlock2Ptr->frontier.domeMonIds[j][i] = GetFrontierBrainMonSpecies(i);
}
@@ -2765,14 +2759,14 @@ int GetDomeTrainerMonCountInBits(u16 tournamentTrainerId)
static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
{
int i, moveId, playerMonId;
- int array[3];
+ int array[FRONTIER_PARTY_SIZE];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
array[i] = 0;
for (moveId = 0; moveId < MAX_MON_MOVES; moveId++)
{
- for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
@@ -2793,14 +2787,14 @@ static int sub_818FCBC(u16 tournamentTrainerId, bool8 arg1)
static int sub_818FDB8(u16 tournamentTrainerId, bool8 arg1)
{
int i, moveId, playerMonId;
- int array[3];
+ int array[FRONTIER_PARTY_SIZE];
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
array[i] = 0;
for (moveId = 0; moveId < MAX_MON_MOVES; moveId++)
{
- for (playerMonId = 0; playerMonId < 3; playerMonId++)
+ for (playerMonId = 0; playerMonId < FRONTIER_PARTY_SIZE; playerMonId++)
{
if (gSaveBlock2Ptr->frontier.domeTrainers[tournamentTrainerId].trainerId == TRAINER_FRONTIER_BRAIN)
{
@@ -3327,7 +3321,7 @@ static void SetDomeOpponentGraphicsId(void)
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
}
-static void sub_81902F8(void)
+static void SaveDomeChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -3335,7 +3329,7 @@ static void sub_81902F8(void)
SaveGameFrontier();
}
-static void UpdateDomeStreaks(void)
+static void IncrementDomeStreaks(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -5937,7 +5931,7 @@ static void InitDomeFacilityTrainersAndMons(void)
gFacilityTrainers = gBattleFrontierTrainers;
}
-static void RestoreDomePlayerParty(void)
+static void ResetSketchedMoves(void)
{
int i, moveSlot;
@@ -6005,7 +5999,7 @@ static void sub_8194F58(void)
{
int i, j, k;
int monLevel;
- int species[3];
+ int species[FRONTIER_PARTY_SIZE];
int monTypesBits;
int trainerId;
int monSetId;
@@ -6021,7 +6015,7 @@ static void sub_8194F58(void)
return;
statSums = AllocZeroed(sizeof(u16) * DOME_TOURNAMENT_TRAINERS_COUNT);
- statValues = AllocZeroed(sizeof(int) * 6);
+ statValues = AllocZeroed(sizeof(int) * NUM_STATS);
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
gSaveBlock2Ptr->frontier.lvlMode = 0;
// This one, I'd like to call a 'C fakematching'.
@@ -6050,7 +6044,7 @@ static void sub_8194F58(void)
} while (j != i);
gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId = trainerId;
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
// Make sure the mon is valid.
do
@@ -6081,7 +6075,7 @@ static void sub_8194F58(void)
monTypesBits = 0;
statSums[i] = 0;
ivs = GetDomeTrainerMonIvs(gSaveBlock2Ptr->frontier.domeTrainers[i].trainerId);
- for (j = 0; j < 3; j++)
+ for (j = 0; j < FRONTIER_PARTY_SIZE; j++)
{
CalcDomeMonStats(gFacilityTrainerMons[gSaveBlock2Ptr->frontier.domeMonIds[i][j]].species,
monLevel, ivs,
diff --git a/src/battle_factory.c b/src/battle_factory.c
index cc1fd12b7..b412af237 100644
--- a/src/battle_factory.c
+++ b/src/battle_factory.c
@@ -10,6 +10,7 @@
#include "random.h"
#include "constants/species.h"
#include "constants/battle_ai.h"
+#include "constants/battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/frontier_util.h"
#include "constants/layouts.h"
@@ -23,7 +24,7 @@ static bool8 sPerformedRentalSwap;
static void InitFactoryChallenge(void);
static void GetBattleFactoryData(void);
static void SetBattleFactoryData(void);
-static void sub_81A613C(void);
+static void SaveFactoryChallenge(void);
static void nullsub_75(void);
static void nullsub_123(void);
static void SelectInitialRentalMons(void);
@@ -49,14 +50,14 @@ static const u16 sMoves_TotalPreparation[] =
MOVE_MINIMIZE, MOVE_WITHDRAW, MOVE_DEFENSE_CURL, MOVE_BARRIER, MOVE_FOCUS_ENERGY, MOVE_AMNESIA,
MOVE_ACID_ARMOR, MOVE_SHARPEN, MOVE_CONVERSION, MOVE_CONVERSION_2, MOVE_BELLY_DRUM, MOVE_PSYCH_UP,
MOVE_CHARGE, MOVE_SNATCH, MOVE_TAIL_GLOW, MOVE_COSMIC_POWER, MOVE_IRON_DEFENSE, MOVE_HOWL, MOVE_BULK_UP, MOVE_CALM_MIND, MOVE_DRAGON_DANCE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_ImpossibleToPredict[] =
{
MOVE_MIMIC, MOVE_METRONOME, MOVE_MIRROR_MOVE, MOVE_TRANSFORM, MOVE_SUBSTITUTE, MOVE_SKETCH, MOVE_CURSE,
MOVE_PRESENT, MOVE_FOLLOW_ME, MOVE_TRICK, MOVE_ROLE_PLAY, MOVE_ASSIST, MOVE_SKILL_SWAP, MOVE_CAMOUFLAGE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_WeakeningTheFoe[] =
@@ -64,7 +65,7 @@ static const u16 sMoves_WeakeningTheFoe[] =
MOVE_SAND_ATTACK, MOVE_TAIL_WHIP, MOVE_LEER, MOVE_GROWL, MOVE_STRING_SHOT, MOVE_SCREECH, MOVE_SMOKESCREEN, MOVE_KINESIS,
MOVE_FLASH, MOVE_COTTON_SPORE, MOVE_SPITE, MOVE_SCARY_FACE, MOVE_CHARM, MOVE_KNOCK_OFF, MOVE_SWEET_SCENT, MOVE_FEATHER_DANCE,
MOVE_FAKE_TEARS, MOVE_METAL_SOUND, MOVE_TICKLE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_HighRiskHighReturn[] =
@@ -73,7 +74,7 @@ static const u16 sMoves_HighRiskHighReturn[] =
MOVE_BIDE, MOVE_SELF_DESTRUCT, MOVE_SKY_ATTACK, MOVE_EXPLOSION, MOVE_FLAIL, MOVE_REVERSAL, MOVE_DESTINY_BOND,
MOVE_PERISH_SONG, MOVE_PAIN_SPLIT, MOVE_MIRROR_COAT, MOVE_MEMENTO, MOVE_GRUDGE, MOVE_FACADE, MOVE_FOCUS_PUNCH,
MOVE_BLAST_BURN, MOVE_HYDRO_CANNON, MOVE_OVERHEAT, MOVE_FRENZY_PLANT, MOVE_PSYCHO_BOOST, MOVE_VOLT_TACKLE,
- 0
+ MOVE_NONE
};
static const u16 sMoves_Endurance[] =
@@ -82,7 +83,7 @@ static const u16 sMoves_Endurance[] =
MOVE_DETECT, MOVE_ENDURE, MOVE_MILK_DRINK, MOVE_HEAL_BELL, MOVE_SAFEGUARD, MOVE_BATON_PASS, MOVE_MORNING_SUN,
MOVE_SYNTHESIS, MOVE_MOONLIGHT, MOVE_SWALLOW, MOVE_WISH, MOVE_INGRAIN, MOVE_MAGIC_COAT, MOVE_RECYCLE, MOVE_REFRESH,
MOVE_MUD_SPORT, MOVE_SLACK_OFF, MOVE_AROMATHERAPY, MOVE_WATER_SPORT,
- 0
+ MOVE_NONE
};
static const u16 sMoves_SlowAndSteady[] =
@@ -91,45 +92,46 @@ static const u16 sMoves_SlowAndSteady[] =
MOVE_THUNDER_WAVE, MOVE_TOXIC, MOVE_HYPNOSIS, MOVE_CONFUSE_RAY, MOVE_GLARE, MOVE_POISON_GAS, MOVE_LOVELY_KISS, MOVE_SPORE,
MOVE_SPIDER_WEB, MOVE_SWEET_KISS, MOVE_SPIKES, MOVE_SWAGGER, MOVE_MEAN_LOOK, MOVE_ATTRACT, MOVE_ENCORE, MOVE_TORMENT,
MOVE_FLATTER, MOVE_WILL_O_WISP, MOVE_TAUNT, MOVE_YAWN, MOVE_IMPRISON, MOVE_SNATCH, MOVE_TEETER_DANCE, MOVE_GRASS_WHISTLE, MOVE_BLOCK,
- 0
+ MOVE_NONE
};
static const u16 sMoves_DependsOnTheBattlesFlow[] =
{
MOVE_SANDSTORM, MOVE_RAIN_DANCE, MOVE_SUNNY_DAY, MOVE_HAIL, MOVE_WEATHER_BALL,
- 0
+ MOVE_NONE
};
-static const u16 *const sMoveStyles[] =
+// Excludes FACTORY_STYLE_NONE
+static const u16 *const sMoveStyles[FACTORY_NUM_STYLES - 1] =
{
- sMoves_TotalPreparation,
- sMoves_SlowAndSteady,
- sMoves_Endurance,
- sMoves_HighRiskHighReturn,
- sMoves_WeakeningTheFoe,
- sMoves_ImpossibleToPredict,
- sMoves_DependsOnTheBattlesFlow,
+ [FACTORY_STYLE_PREPARATION - 1] = sMoves_TotalPreparation,
+ [FACTORY_STYLE_SLOW_STEADY - 1] = sMoves_SlowAndSteady,
+ [FACTORY_STYLE_ENDURANCE - 1] = sMoves_Endurance,
+ [FACTORY_STYLE_HIGH_RISK - 1] = sMoves_HighRiskHighReturn,
+ [FACTORY_STYLE_WEAKENING - 1] = sMoves_WeakeningTheFoe,
+ [FACTORY_STYLE_UNPREDICTABLE - 1] = sMoves_ImpossibleToPredict,
+ [FACTORY_STYLE_WEATHER - 1] = sMoves_DependsOnTheBattlesFlow,
};
static void (* const sBattleFactoryFunctions[])(void) =
{
- InitFactoryChallenge,
- GetBattleFactoryData,
- SetBattleFactoryData,
- sub_81A613C,
- nullsub_75,
- nullsub_123,
- SelectInitialRentalMons,
- SwapRentalMons,
- SetPerformedRentalSwap,
- SetRentalsToOpponentParty,
- SetPlayerAndOpponentParties,
- SetOpponentGfxVar,
- GenerateOpponentMons,
- GenerateInitialRentalMons,
- GetOpponentMostCommonMonType,
- GetOpponentBattleStyle,
- RestorePlayerPartyHeldItems,
+ [BATTLE_FACTORY_FUNC_INIT] = InitFactoryChallenge,
+ [BATTLE_FACTORY_FUNC_GET_DATA] = GetBattleFactoryData,
+ [BATTLE_FACTORY_FUNC_SET_DATA] = SetBattleFactoryData,
+ [BATTLE_FACTORY_FUNC_SAVE] = SaveFactoryChallenge,
+ [BATTLE_FACTORY_FUNC_NULL] = nullsub_75,
+ [BATTLE_FACTORY_FUNC_NULL2] = nullsub_123,
+ [BATTLE_FACTORY_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons,
+ [BATTLE_FACTORY_FUNC_SWAP_RENT_MONS] = SwapRentalMons,
+ [BATTLE_FACTORY_FUNC_SET_SWAPPED] = SetPerformedRentalSwap,
+ [BATTLE_FACTORY_FUNC_SET_OPPONENT_MONS] = SetRentalsToOpponentParty,
+ [BATTLE_FACTORY_FUNC_SET_PARTIES] = SetPlayerAndOpponentParties,
+ [BATTLE_FACTORY_FUNC_SET_OPPONENT_GFX] = SetOpponentGfxVar,
+ [BATTLE_FACTORY_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons,
+ [BATTLE_FACTORY_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons,
+ [BATTLE_FACTORY_FUNC_GET_OPPONENT_MON_TYPE] = GetOpponentMostCommonMonType,
+ [BATTLE_FACTORY_FUNC_GET_OPPONENT_STYLE] = GetOpponentBattleStyle,
+ [BATTLE_FACTORY_FUNC_RESET_HELD_ITEMS] = RestorePlayerPartyHeldItems,
};
static const u32 sWinStreakFlags[][2] =
@@ -201,7 +203,7 @@ static void InitFactoryChallenge(void)
sPerformedRentalSwap = FALSE;
for (i = 0; i < 6; i++)
gSaveBlock2Ptr->frontier.rentalMons[i].monId = 0xFFFF;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
gUnknown_03006298[i] = 0xFFFF;
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
@@ -215,13 +217,13 @@ static void GetBattleFactoryData(void)
switch (gSpecialVar_0x8005)
{
- case 1:
+ case FACTORY_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode];
break;
- case 2:
+ case FACTORY_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 3:
+ case FACTORY_DATA_WIN_STREAK_SWAPS:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode];
break;
}
@@ -234,16 +236,16 @@ static void SetBattleFactoryData(void)
switch (gSpecialVar_0x8005)
{
- case 1:
+ case FACTORY_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.factoryWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case FACTORY_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 3:
+ case FACTORY_DATA_WIN_STREAK_SWAPS:
if (sPerformedRentalSwap == TRUE)
{
gSaveBlock2Ptr->frontier.factoryRentsCount[battleMode][lvlMode] = gSpecialVar_0x8006;
@@ -253,7 +255,7 @@ static void SetBattleFactoryData(void)
}
}
-static void sub_81A613C(void)
+static void SaveFactoryChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -290,8 +292,8 @@ static void SetPerformedRentalSwap(void)
static void GenerateOpponentMons(void)
{
int i, j, k;
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
int firstMonId = 0;
u16 trainerId = 0;
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -315,7 +317,7 @@ static void GenerateOpponentMons(void)
gSaveBlock2Ptr->frontier.trainerIds[gSaveBlock2Ptr->frontier.curChallengeBattleNum] = trainerId;
i = 0;
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE);
if (gFacilityTrainerMons[monSetId].species == SPECIES_UNOWN)
@@ -369,7 +371,7 @@ static void SetRentalsToOpponentParty(void)
else
gFacilityTrainerMons = gSlateportBattleTentMons;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId = gUnknown_03006298[i];
gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs = GetBoxMonData(&gEnemyParty[i].box, MON_DATA_ATK_IV, NULL);
@@ -407,7 +409,7 @@ static void SetPlayerAndOpponentParties(void)
if (gSpecialVar_0x8005 < 2)
{
ZeroPlayerPartyMons();
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
monSetId = gSaveBlock2Ptr->frontier.rentalMons[i].monId;
ivs = gSaveBlock2Ptr->frontier.rentalMons[i].ivs;
@@ -448,7 +450,7 @@ static void SetPlayerAndOpponentParties(void)
{
case 0:
case 2:
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
monSetId = gSaveBlock2Ptr->frontier.rentalMons[i + 3].monId;
ivs = gSaveBlock2Ptr->frontier.rentalMons[i + 3].ivs;
@@ -588,7 +590,7 @@ static void GetOpponentMostCommonMonType(void)
gFacilityTrainerMons = gBattleFrontierMons;
for (i = 0; i < NUMBER_OF_MON_TYPES; i++)
typesCount[i] = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u32 species = gFacilityTrainerMons[gUnknown_03006298[i]].species;
@@ -617,14 +619,14 @@ static void GetOpponentMostCommonMonType(void)
static void GetOpponentBattleStyle(void)
{
u8 i, j, count;
- u8 stylePoints[8];
+ u8 stylePoints[FACTORY_NUM_STYLES];
count = 0;
gFacilityTrainerMons = gBattleFrontierMons;
- for (i = 0; i < 8; i++)
+ for (i = 0; i < FACTORY_NUM_STYLES; i++)
stylePoints[i] = 0;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
for (j = 0; j < MAX_MON_MOVES; j++)
@@ -635,7 +637,7 @@ static void GetOpponentBattleStyle(void)
}
gSpecialVar_Result = 0;
- for (i = 1; i < 8; i++)
+ for (i = 1; i < FACTORY_NUM_STYLES; i++)
{
if (stylePoints[i] >= sRequiredMoveCounts[i - 1])
{
@@ -644,8 +646,9 @@ static void GetOpponentBattleStyle(void)
}
}
+ // Has no singular style
if (count > 2)
- gSpecialVar_Result = 8;
+ gSpecialVar_Result = FACTORY_NUM_STYLES;
}
static u8 GetMoveBattleStyle(u16 move)
@@ -655,13 +658,13 @@ static u8 GetMoveBattleStyle(u16 move)
for (i = 0; i < ARRAY_COUNT(sMoveStyles); i++)
{
- for (j = 0, moves = sMoveStyles[i]; moves[j] != 0; j++)
+ for (j = 0, moves = sMoveStyles[i]; moves[j] != MOVE_NONE; j++)
{
if (moves[j] == move)
return i + 1;
}
}
- return 0;
+ return FACTORY_STYLE_NONE;
}
bool8 InBattleFactory(void)
@@ -679,7 +682,7 @@ static void RestorePlayerPartyHeldItems(void)
else
gFacilityTrainerMons = gSlateportBattleTentMons;
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
SetMonData(&gPlayerParty[i],
MON_DATA_HELD_ITEM,
@@ -703,8 +706,8 @@ u8 GetFactoryMonFixedIV(u8 arg0, u8 arg1)
void FillFactoryBrainParty(void)
{
int i, j, k;
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
u8 friendship;
int monLevel;
u8 fixedIV;
@@ -718,7 +721,7 @@ void FillFactoryBrainParty(void)
i = 0;
otId = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
u16 monSetId = GetMonSetId(lvlMode, challengeNum, FALSE);
diff --git a/src/battle_palace.c b/src/battle_palace.c
index ec909e442..b5da77e35 100644
--- a/src/battle_palace.c
+++ b/src/battle_palace.c
@@ -14,34 +14,54 @@
#include "constants/trainers.h"
// This file's functions.
-static void sub_8195980(void);
-static void sub_8195A38(void);
-static void sub_8195AE4(void);
-static void sub_8195BB0(void);
-static void sub_8195C20(void);
+static void InitPalaceChallenge(void);
+static void GetPalaceData(void);
+static void SetPalaceData(void);
+static void GetPalaceCommentId(void);
+static void SetPalaceOpponent(void);
static void BufferOpponentIntroSpeech(void);
-static void sub_8195C7C(void);
-static void sub_8195CE4(void);
-static void sub_8195D28(void);
-static void sub_8195DB8(void);
+static void IncrementPalaceStreak(void);
+static void SavePalaceChallenge(void);
+static void SetRandomPalacePrize(void);
+static void GivePalacePrize(void);
// Const rom data.
static void (* const sBattlePalaceFunctions[])(void) =
{
- [BATTLE_PALACE_FUNC_0] = sub_8195980,
- [BATTLE_PALACE_FUNC_1] = sub_8195A38,
- [BATTLE_PALACE_FUNC_2] = sub_8195AE4,
- [BATTLE_PALACE_FUNC_3] = sub_8195BB0,
- [BATTLE_PALACE_FUNC_4] = sub_8195C20,
+ [BATTLE_PALACE_FUNC_INIT] = InitPalaceChallenge,
+ [BATTLE_PALACE_FUNC_GET_DATA] = GetPalaceData,
+ [BATTLE_PALACE_FUNC_SET_DATA] = SetPalaceData,
+ [BATTLE_PALACE_FUNC_GET_COMMENT_ID] = GetPalaceCommentId,
+ [BATTLE_PALACE_FUNC_SET_OPPONENT] = SetPalaceOpponent,
[BATTLE_PALACE_FUNC_GET_OPPONENT_INTRO] = BufferOpponentIntroSpeech,
- [BATTLE_PALACE_FUNC_6] = sub_8195C7C,
- [BATTLE_PALACE_FUNC_7] = sub_8195CE4,
- [BATTLE_PALACE_FUNC_8] = sub_8195D28,
- [BATTLE_PALACE_FUNC_9] = sub_8195DB8,
+ [BATTLE_PALACE_FUNC_INCREMENT_STREAK] = IncrementPalaceStreak,
+ [BATTLE_PALACE_FUNC_SAVE] = SavePalaceChallenge,
+ [BATTLE_PALACE_FUNC_SET_PRIZE] = SetRandomPalacePrize,
+ [BATTLE_PALACE_FUNC_GIVE_PRIZE] = GivePalacePrize,
};
-static const u16 gUnknown_0860DE78[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
-static const u16 gUnknown_0860DE84[] = {ITEM_BRIGHT_POWDER, ITEM_WHITE_HERB, ITEM_QUICK_CLAW, ITEM_LEFTOVERS, ITEM_MENTAL_HERB, ITEM_KINGS_ROCK, ITEM_FOCUS_BAND, ITEM_SCOPE_LENS, ITEM_CHOICE_BAND};
+static const u16 sBattlePalaceEarlyPrizes[] =
+{
+ ITEM_HP_UP,
+ ITEM_PROTEIN,
+ ITEM_IRON,
+ ITEM_CALCIUM,
+ ITEM_CARBOS,
+ ITEM_ZINC
+};
+
+static const u16 sBattlePalaceLatePrizes[] =
+{
+ ITEM_BRIGHT_POWDER,
+ ITEM_WHITE_HERB,
+ ITEM_QUICK_CLAW,
+ ITEM_LEFTOVERS,
+ ITEM_MENTAL_HERB,
+ ITEM_KINGS_ROCK,
+ ITEM_FOCUS_BAND,
+ ITEM_SCOPE_LENS,
+ ITEM_CHOICE_BAND
+};
static const u32 sWinStreakFlags[][2] =
{
@@ -61,7 +81,7 @@ void CallBattlePalaceFunction(void)
sBattlePalaceFunctions[gSpecialVar_0x8004]();
}
-static void sub_8195980(void)
+static void InitPalaceChallenge(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -77,39 +97,39 @@ static void sub_8195980(void)
gTrainerBattleOpponent_A = 0;
}
-static void sub_8195A38(void)
+static void GetPalaceData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_DC6;
+ case PALACE_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.palacePrize;
break;
- case 1:
+ case PALACE_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode];
break;
- case 2:
+ case PALACE_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
}
}
-static void sub_8195AE4(void)
+static void SetPalaceData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_DC6 = gSpecialVar_0x8006;
+ case PALACE_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.palacePrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PALACE_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PALACE_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
@@ -118,7 +138,7 @@ static void sub_8195AE4(void)
}
}
-static void sub_8195BB0(void)
+static void GetPalaceCommentId(void)
{
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
@@ -131,7 +151,7 @@ static void sub_8195BB0(void)
gSpecialVar_Result = 4;
}
-static void sub_8195C20(void)
+static void SetPalaceOpponent(void)
{
gTrainerBattleOpponent_A = 5 *(Random() % 255) / 64u;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
@@ -143,7 +163,7 @@ static void BufferOpponentIntroSpeech(void)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
-static void sub_8195C7C(void)
+static void IncrementPalaceStreak(void)
{
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -158,7 +178,7 @@ static void sub_8195C7C(void)
}
}
-static void sub_8195CE4(void)
+static void SavePalaceChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -166,23 +186,23 @@ static void sub_8195CE4(void)
SaveGameFrontier();
}
-static void sub_8195D28(void)
+static void SetRandomPalacePrize(void)
{
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.palaceWinStreaks[battleMode][lvlMode] > 41)
- gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE84[Random() % ARRAY_COUNT(gUnknown_0860DE84)];
+ gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceLatePrizes[Random() % ARRAY_COUNT(sBattlePalaceLatePrizes)];
else
- gSaveBlock2Ptr->frontier.field_DC6 = gUnknown_0860DE78[Random() % ARRAY_COUNT(gUnknown_0860DE78)];
+ gSaveBlock2Ptr->frontier.palacePrize = sBattlePalaceEarlyPrizes[Random() % ARRAY_COUNT(sBattlePalaceEarlyPrizes)];
}
-static void sub_8195DB8(void)
+static void GivePalacePrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_DC6, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.palacePrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_DC6, gStringVar1);
- gSaveBlock2Ptr->frontier.field_DC6 = 0;
+ CopyItemName(gSaveBlock2Ptr->frontier.palacePrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.palacePrize = 0;
gSpecialVar_Result = TRUE;
}
else
diff --git a/src/battle_pike.c b/src/battle_pike.c
index e3651b71d..f6745e8c9 100644
--- a/src/battle_pike.c
+++ b/src/battle_pike.c
@@ -44,7 +44,7 @@ struct PikeWildMon
// IWRAM bss
static u8 sRoomType;
static u8 sStatusMon;
-static bool8 sUnknown_0300128E;
+static bool8 sInWildMonRoom;
static u32 sStatusFlags;
static u8 sNpcId;
@@ -55,9 +55,9 @@ static void SetBattlePikeData(void);
static void IsNextRoomFinal(void);
static void SetupRoomObjectEvents(void);
static void GetRoomType(void);
-static void sub_81A7400(void);
-static void sub_81A740C(void);
-static void sub_81A7418(void);
+static void SetInWildMonRoom(void);
+static void ClearInWildMonRoom(void);
+static void SavePikeChallenge(void);
static void nullsub_76(void);
static void nullsub_124(void);
static void GetRoomInflictedStatus(void);
@@ -70,12 +70,12 @@ static void SetHintedRoom(void);
static void GetHintedRoomIndex(void);
static void GetRoomTypeHint(void);
static void ClearPikeTrainerIds(void);
-static void BufferRecordMixingTrainerMessage(void);
+static void BufferTrainerIntro(void);
static void GetCurrentRoomPikeQueenFightType(void);
static void HealSomeMonsBeforePikeQueen(void);
static void SetHealingroomTypesDisabled(void);
static void IsPartyFullHealed(void);
-static void BackupMonHeldItems(void);
+static void SaveMonHeldItems(void);
static void RestoreMonHeldItems(void);
static void InitPikeChallenge(void);
static u8 GetNextRoomType(void);
@@ -480,35 +480,35 @@ static const u8 sFrontierBrainStreakAppearances[NUM_FRONTIER_FACILITIES][4] =
static void (* const sBattlePikeFunctions[])(void) =
{
- [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
- [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
- [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
- [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
- [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomObjectEvents,
- [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
- [BATTLE_PIKE_FUNC_6] = sub_81A7400,
- [BATTLE_PIKE_FUNC_7] = sub_81A740C,
- [BATTLE_PIKE_FUNC_8] = sub_81A7418,
- [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
- [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
- [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
- [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
- [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
- [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
- [BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade,
- [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
- [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
- [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
- [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
- [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
- [BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG] = BufferRecordMixingTrainerMessage,
- [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
- [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
- [BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
- [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
- [BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS] = BackupMonHeldItems,
- [BATTLE_PIKE_FUNC_LOAD_MON_HELD_ITEMS] = RestoreMonHeldItems,
- [BATTLE_PIKE_FUNC_INIT_CHALLENGE] = InitPikeChallenge
+ [BATTLE_PIKE_FUNC_SET_ROOM_TYPE] = SetRoomType,
+ [BATTLE_PIKE_FUNC_GET_DATA] = GetBattlePikeData,
+ [BATTLE_PIKE_FUNC_SET_DATA] = SetBattlePikeData,
+ [BATTLE_PIKE_FUNC_IS_FINAL_ROOM] = IsNextRoomFinal,
+ [BATTLE_PIKE_FUNC_SET_ROOM_OBJECTS] = SetupRoomObjectEvents,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE] = GetRoomType,
+ [BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM] = SetInWildMonRoom,
+ [BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM] = ClearInWildMonRoom,
+ [BATTLE_PIKE_FUNC_SAVE] = SavePikeChallenge,
+ [BATTLE_PIKE_FUNC_NULL_9] = nullsub_76,
+ [BATTLE_PIKE_FUNC_NULL_10] = nullsub_124,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS] = GetRoomInflictedStatus,
+ [BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON] = GetRoomInflictedStatusMon,
+ [BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS] = HealOneOrTwoMons,
+ [BATTLE_PIKE_FUNC_BUFFER_NPC_MSG] = BufferNPCMessage,
+ [BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE] = StatusInflictionScreenFade,
+ [BATTLE_PIKE_FUNC_IS_IN] = GetInBattlePike,
+ [BATTLE_PIKE_FUNC_SET_HINT_ROOM] = SetHintedRoom,
+ [BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID] = GetHintedRoomIndex,
+ [BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT] = GetRoomTypeHint,
+ [BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS] = ClearPikeTrainerIds,
+ [BATTLE_PIKE_FUNC_GET_TRAINER_INTRO] = BufferTrainerIntro,
+ [BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE] = GetCurrentRoomPikeQueenFightType,
+ [BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN] = HealSomeMonsBeforePikeQueen,
+ [BATTLE_PIKE_FUNC_SET_HEAL_ROOMS_DISABLED] = SetHealingroomTypesDisabled,
+ [BATTLE_PIKE_FUNC_IS_PARTY_FULL_HEALTH] = IsPartyFullHealed,
+ [BATTLE_PIKE_FUNC_SAVE_HELD_ITEMS] = SaveMonHeldItems,
+ [BATTLE_PIKE_FUNC_RESET_HELD_ITEMS] = RestoreMonHeldItems,
+ [BATTLE_PIKE_FUNC_INIT] = InitPikeChallenge
};
static const u8 sRoomTypeHints[] = {
@@ -623,19 +623,19 @@ static void GetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E02;
+ case PIKE_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikePrize;
break;
- case 1:
+ case PIKE_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 2:
+ case PIKE_DATA_RECORD_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 3:
+ case PIKE_DATA_TOTAL_STREAKS:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode];
break;
- case 4:
+ case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PIKE_OPEN;
else
@@ -650,22 +650,22 @@ static void SetBattlePikeData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.field_E02 = gSpecialVar_0x8006;
+ case PIKE_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.pikePrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PIKE_DATA_WIN_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeWinStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PIKE_DATA_RECORD_STREAK:
if (gSpecialVar_0x8006 <= MAX_STREAK && gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] < gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.pikeRecordStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 3:
+ case PIKE_DATA_TOTAL_STREAKS:
if (gSpecialVar_0x8006 <= MAX_STREAK)
gSaveBlock2Ptr->frontier.pikeTotalStreaks[gSaveBlock2Ptr->frontier.lvlMode] = gSpecialVar_0x8006;
break;
- case 4:
+ case PIKE_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
@@ -697,17 +697,17 @@ static void GetRoomType(void)
gSpecialVar_Result = sRoomType;
}
-static void sub_81A7400(void)
+static void SetInWildMonRoom(void)
{
- sUnknown_0300128E = TRUE;
+ sInWildMonRoom = TRUE;
}
-static void sub_81A740C(void)
+static void ClearInWildMonRoom(void)
{
- sUnknown_0300128E = FALSE;
+ sInWildMonRoom = FALSE;
}
-static void sub_81A7418(void)
+static void SavePikeChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -731,19 +731,19 @@ static void GetRoomInflictedStatus(void)
switch (sStatusFlags)
{
case STATUS1_FREEZE:
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = PIKE_STATUS_FREEZE;
break;
case STATUS1_BURN:
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = PIKE_STATUS_BURN;
break;
case STATUS1_TOXIC_POISON:
- gSpecialVar_Result = 2;
+ gSpecialVar_Result = PIKE_STATUS_TOXIC;
break;
case STATUS1_PARALYSIS:
- gSpecialVar_Result = 3;
+ gSpecialVar_Result = PIKE_STATUS_PARALYSIS;
break;
case STATUS1_SLEEP:
- gSpecialVar_Result = 4;
+ gSpecialVar_Result = PIKE_STATUS_SLEEP;
break;
}
}
@@ -1100,9 +1100,9 @@ static u16 GetNPCRoomGraphicsId(void)
}
// Unused
-static u8 sub_81A7B84(void)
+static u8 GetInWildMonRoom(void)
{
- return sUnknown_0300128E;
+ return sInWildMonRoom;
}
bool32 TryGenerateBattlePikeWildMon(bool8 checkKeenEyeIntimidate)
@@ -1335,10 +1335,10 @@ static void SetHintedRoom(void)
u8 i, count, id;
u8 *roomCandidates;
- gSpecialVar_Result = 0;
+ gSpecialVar_Result = FALSE;
if (GetPikeQueenFightType(1))
{
- gSpecialVar_Result = 1;
+ gSpecialVar_Result = TRUE;
gSaveBlock2Ptr->frontier.pikeHintedRoomIndex = Random() % 6;
gSaveBlock2Ptr->frontier.pikeHintedRoomType = PIKE_ROOM_BRAIN;
}
@@ -1462,7 +1462,7 @@ static void ClearPikeTrainerIds(void)
gSaveBlock2Ptr->frontier.trainerIds[i] = 0xFFFF;
}
-static void BufferRecordMixingTrainerMessage(void)
+static void BufferTrainerIntro(void)
{
if (gSpecialVar_0x8005 == 0)
{
@@ -1500,7 +1500,7 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
u8 numPikeSymbols;
u8 facility = FRONTIER_FACILITY_PIKE;
- u8 ret = 0;
+ u8 ret = FRONTIER_BRAIN_NOT_READY;
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 winStreak = gSaveBlock2Ptr->frontier.pikeWinStreaks[lvlMode];
winStreak += nextRoom;
@@ -1511,16 +1511,16 @@ static u8 GetPikeQueenFightType(u8 nextRoom)
case 0:
case 1:
if (winStreak == sFrontierBrainStreakAppearances[facility][numPikeSymbols] - sFrontierBrainStreakAppearances[facility][3])
- ret = numPikeSymbols + 1;
+ ret = numPikeSymbols + 1; // FRONTIER_BRAIN_SILVER and FRONTIER_BRAIN_GOLD
break;
case 2:
default:
if (winStreak == sFrontierBrainStreakAppearances[facility][0] - sFrontierBrainStreakAppearances[facility][3])
- ret = 3;
+ ret = FRONTIER_BRAIN_STREAK;
else if (winStreak == sFrontierBrainStreakAppearances[facility][1] - sFrontierBrainStreakAppearances[facility][3]
|| (winStreak > sFrontierBrainStreakAppearances[facility][1]
&& (winStreak - sFrontierBrainStreakAppearances[facility][1] + sFrontierBrainStreakAppearances[facility][3]) % sFrontierBrainStreakAppearances[facility][2] == 0))
- ret = 4;
+ ret = FRONTIER_BRAIN_STREAK_LONG;
break;
}
@@ -1584,7 +1584,7 @@ static void IsPartyFullHealed(void)
}
}
-static void BackupMonHeldItems(void)
+static void SaveMonHeldItems(void)
{
u8 i;
diff --git a/src/battle_pyramid.c b/src/battle_pyramid.c
index e234ed411..b189fd635 100644
--- a/src/battle_pyramid.c
+++ b/src/battle_pyramid.c
@@ -71,9 +71,9 @@ struct PyramidTrainerEncounterMusic
static void InitPyramidChallenge(void);
static void GetBattlePyramidData(void);
static void SetBattlePyramidData(void);
-static void sub_81A9134(void);
-static void SetBattlePyramidRewardItem(void);
-static void GiveBattlePyramidRewardItem(void);
+static void SavePyramidChallenge(void);
+static void SetBattlePyramidPrize(void);
+static void GiveBattlePyramidPrize(void);
static void SeedPyramidFloor(void);
static void SetPickupItem(void);
static void HidePyramidItem(void);
@@ -787,24 +787,24 @@ static const u8 sHintTextTypes[] =
static void (* const sBattlePyramidFunctions[])(void) =
{
- InitPyramidChallenge,
- GetBattlePyramidData,
- SetBattlePyramidData,
- sub_81A9134,
- SetBattlePyramidRewardItem,
- GiveBattlePyramidRewardItem,
- SeedPyramidFloor,
- SetPickupItem,
- HidePyramidItem,
- InitPyramidFacilityTrainers,
- ShowPostBattleHintText,
- UpdatePyramidWinStreak,
- GetInBattlePyramid,
- UpdatePyramidLightRadius,
- ClearPyramidPartyHeldItems,
- SetPyramidFloorPalette,
- sub_81A9828,
- RestorePyramidPlayerParty,
+ [BATTLE_PYRAMID_FUNC_INIT] = InitPyramidChallenge,
+ [BATTLE_PYRAMID_FUNC_GET_DATA] = GetBattlePyramidData,
+ [BATTLE_PYRAMID_FUNC_SET_DATA] = SetBattlePyramidData,
+ [BATTLE_PYRAMID_FUNC_SAVE] = SavePyramidChallenge,
+ [BATTLE_PYRAMID_FUNC_SET_PRIZE] = SetBattlePyramidPrize,
+ [BATTLE_PYRAMID_FUNC_GIVE_PRIZE] = GiveBattlePyramidPrize,
+ [BATTLE_PYRAMID_FUNC_SEED_FLOOR] = SeedPyramidFloor,
+ [BATTLE_PYRAMID_FUNC_SET_ITEM] = SetPickupItem,
+ [BATTLE_PYRAMID_FUNC_HIDE_ITEM] = HidePyramidItem,
+ [BATTLE_PYRAMID_FUNC_INIT_TRAINERS] = InitPyramidFacilityTrainers,
+ [BATTLE_PYRAMID_FUNC_SHOW_HINT_TEXT] = ShowPostBattleHintText,
+ [BATTLE_PYRAMID_FUNC_UPDATE_STREAK] = UpdatePyramidWinStreak,
+ [BATTLE_PYRAMID_FUNC_IS_IN] = GetInBattlePyramid,
+ [BATTLE_PYRAMID_FUNC_UPDATE_LIGHT] = UpdatePyramidLightRadius,
+ [BATTLE_PYRAMID_FUNC_CLEAR_HELD_ITEMS] = ClearPyramidPartyHeldItems,
+ [BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE] = SetPyramidFloorPalette,
+ [BATTLE_PYRAMID_FUNC_16] = sub_81A9828,
+ [BATTLE_PYRAMID_FUNC_RESTORE_PARTY] = RestorePyramidPlayerParty,
};
static const u16 sShortStreakRewardItems[] = {ITEM_HP_UP, ITEM_PROTEIN, ITEM_IRON, ITEM_CALCIUM, ITEM_CARBOS, ITEM_ZINC};
@@ -868,28 +868,28 @@ static void GetBattlePyramidData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidRewardItem;
+ case PYRAMID_DATA_PRIZE:
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidPrize;
break;
- case 1:
+ case PYRAMID_DATA_WIN_STREAK:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode];
break;
- case 2:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
else
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
- case 3:
+ case PYRAMID_DATA_WIN_STREAK_50:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_50];
break;
- case 4:
+ case PYRAMID_DATA_WIN_STREAK_OPEN:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.pyramidWinStreaks[FRONTIER_LVL_OPEN];
break;
- case 5:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE_50:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_50;
break;
- case 6:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE_OPEN:
gSpecialVar_Result = gSaveBlock2Ptr->frontier.winStreakActiveFlags & STREAK_PYRAMID_OPEN;
break;
}
@@ -901,13 +901,13 @@ static void SetBattlePyramidData(void)
switch (gSpecialVar_0x8005)
{
- case 0:
- gSaveBlock2Ptr->frontier.pyramidRewardItem = gSpecialVar_0x8006;
+ case PYRAMID_DATA_PRIZE:
+ gSaveBlock2Ptr->frontier.pyramidPrize = gSpecialVar_0x8006;
break;
- case 1:
+ case PYRAMID_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case PYRAMID_DATA_WIN_STREAK_ACTIVE:
if (lvlMode != FRONTIER_LVL_50)
{
if (gSpecialVar_0x8006)
@@ -923,13 +923,13 @@ static void SetBattlePyramidData(void)
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= ~(STREAK_PYRAMID_50);
}
break;
- case 7:
+ case PYRAMID_DATA_TRAINER_FLAGS:
gSaveBlock2Ptr->frontier.pyramidTrainerFlags = gSpecialVar_0x8006;
break;
}
}
-static void sub_81A9134(void)
+static void SavePyramidChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -938,22 +938,22 @@ static void sub_81A9134(void)
TrySavingData(SAVE_LINK);
}
-static void SetBattlePyramidRewardItem(void)
+static void SetBattlePyramidPrize(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (gSaveBlock2Ptr->frontier.pyramidWinStreaks[lvlMode] > 41)
- gSaveBlock2Ptr->frontier.pyramidRewardItem = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.pyramidPrize = sLongStreakRewardItems[Random() % ARRAY_COUNT(sLongStreakRewardItems)];
else
- gSaveBlock2Ptr->frontier.pyramidRewardItem = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
+ gSaveBlock2Ptr->frontier.pyramidPrize = sShortStreakRewardItems[Random() % ARRAY_COUNT(sShortStreakRewardItems)];
}
-static void GiveBattlePyramidRewardItem(void)
+static void GiveBattlePyramidPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidRewardItem, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.pyramidPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.pyramidRewardItem, gStringVar1);
- gSaveBlock2Ptr->frontier.pyramidRewardItem = 0;
+ CopyItemName(gSaveBlock2Ptr->frontier.pyramidPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.pyramidPrize = 0;
gSpecialVar_Result = TRUE;
}
else
@@ -1004,6 +1004,7 @@ static void SetPickupItem(void)
else
gSpecialVar_0x8000 = sPickupItemsLvl50[round][sPickupItemSlots[i][1]];
+ // Quantity of item to give
gSpecialVar_0x8001 = 1;
}
@@ -1122,10 +1123,10 @@ static void UpdatePyramidLightRadius(void)
{
switch (gSpecialVar_0x8006)
{
- case 0:
+ case PYRAMID_LIGHT_SET_RADIUS:
gSaveBlock2Ptr->frontier.pyramidLightRadius = gSpecialVar_0x8005;
break;
- case 1:
+ case PYRAMID_LIGHT_INCR_RADIUS:
switch (gSpecialVar_Result)
{
case 0:
diff --git a/src/battle_tent.c b/src/battle_tent.c
index 6e3df49a9..860c07a53 100644
--- a/src/battle_tent.c
+++ b/src/battle_tent.c
@@ -11,37 +11,49 @@
#include "battle_factory_screen.h"
#include "frontier_util.h"
#include "string_util.h"
+#include "constants/battle_tent.h"
#include "constants/items.h"
#include "constants/layouts.h"
#include "constants/region_map_sections.h"
#include "constants/species.h"
+#include "constants/trainers.h"
// This file's functions.
-static void sub_81B99D4(void);
-static void sub_81B9A28(void);
-static void sub_81B9A44(void);
-static void sub_81B9A60(void);
-static void sub_81B9A90(void);
-static void sub_81B9ABC(void);
-static void sub_81B9B00(void);
-static void sub_81B9B28(void);
-static void sub_81B9BA0(void);
-static void sub_81B9BF4(void);
-static void sub_81B9C10(void);
-static void sub_81B9C2C(void);
-static void sub_81B9C70(void);
-static void sub_81B9C98(void);
-static void sub_81B9CF0(void);
-static void sub_81B9D28(void);
-static void sub_81B9D7C(void);
-static void sub_81B9D98(void);
-static void sub_81B9DB4(void);
-static void sub_81B9DF8(void);
-static void sub_81B9E20(void);
-static void sub_81B9E78(void);
-static void sub_81B9E88(void);
-static void sub_81BA040(void);
-static void sub_81B9EC0(void);
+static void InitVerdanturfTentChallenge(void);
+static void GetVerdanturfTentPrize(void);
+static void SetVerdanturfTentPrize(void);
+static void SetVerdanturfTentTrainerGfx(void);
+static void BufferVerdanturfTentTrainerIntro(void);
+static void SaveVerdanturfTentChallenge(void);
+static void SetRandomVerdanturfTentPrize(void);
+static void GiveVerdanturfTentPrize(void);
+static void InitFallarborTentChallenge(void);
+static void GetFallarborTentPrize(void);
+static void SetFallarborTentPrize(void);
+static void SaveFallarborTentChallenge(void);
+static void SetRandomFallarborTentPrize(void);
+static void GiveFallarborTentPrize(void);
+static void BufferFallarborTentTrainerName(void);
+static void InitSlateportTentChallenge(void);
+static void GetSlateportTentPrize(void);
+static void SetSlateportTentPrize(void);
+static void SaveSlateportTentChallenge(void);
+static void SetRandomSlateportTentPrize(void);
+static void GiveSlateportTentPrize(void);
+static void SelectInitialRentalMons(void);
+static void SwapRentalMons(void);
+static void GenerateOpponentMons(void);
+static void GenerateInitialRentalMons(void);
+
+/*
+ * Battle Tents are mini versions of particular Battle Frontier facilities
+ * As such they each share some scripts and functions with their counterpart
+ *
+ * Verdanturf Battle Tent: Battle Palace
+ * Fallarbor Battle Tent: Battle Arena
+ * Slateport Battle Tent: Battle Factory
+ *
+ */
// IWRAM bss
static u16 sRandMonSetId;
@@ -49,43 +61,43 @@ static u16 sRandMonSetId;
// const rom data
void static (*const sVerdanturfTentFuncs[])(void) =
{
- sub_81B99D4,
- sub_81B9A28,
- sub_81B9A44,
- sub_81B9A60,
- sub_81B9A90,
- sub_81B9ABC,
- sub_81B9B00,
- sub_81B9B28
+ [VERDANTURF_TENT_FUNC_INIT] = InitVerdanturfTentChallenge,
+ [VERDANTURF_TENT_FUNC_GET_PRIZE] = GetVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_SET_PRIZE] = SetVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_SET_OPPONENT_GFX] = SetVerdanturfTentTrainerGfx,
+ [VERDANTURF_TENT_FUNC_GET_OPPONENT_INTRO] = BufferVerdanturfTentTrainerIntro,
+ [VERDANTURF_TENT_FUNC_SAVE] = SaveVerdanturfTentChallenge,
+ [VERDANTURF_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomVerdanturfTentPrize,
+ [VERDANTURF_TENT_FUNC_GIVE_PRIZE] = GiveVerdanturfTentPrize
};
static const u16 sVerdanturfTentRewards[] = {ITEM_NEST_BALL};
void static (*const sFallarborTentFuncs[])(void) =
{
- sub_81B9BA0,
- sub_81B9BF4,
- sub_81B9C10,
- sub_81B9C2C,
- sub_81B9C70,
- sub_81B9C98,
- sub_81B9CF0
+ [FALLARBOR_TENT_FUNC_INIT] = InitFallarborTentChallenge,
+ [FALLARBOR_TENT_FUNC_GET_PRIZE] = GetFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_SET_PRIZE] = SetFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_SAVE] = SaveFallarborTentChallenge,
+ [FALLARBOR_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_GIVE_PRIZE] = GiveFallarborTentPrize,
+ [FALLARBOR_TENT_FUNC_GET_OPPONENT_NAME] = BufferFallarborTentTrainerName
};
static const u16 sFallarborTentRewards[] = {ITEM_HYPER_POTION};
void static (*const sSlateportTentFuncs[])(void) =
{
- sub_81B9D28,
- sub_81B9D7C,
- sub_81B9D98,
- sub_81B9DB4,
- sub_81B9DF8,
- sub_81B9E20,
- sub_81B9E78,
- sub_81B9E88,
- sub_81BA040,
- sub_81B9EC0
+ [SLATEPORT_TENT_FUNC_INIT] = InitSlateportTentChallenge,
+ [SLATEPORT_TENT_FUNC_GET_PRIZE] = GetSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SET_PRIZE] = SetSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SAVE] = SaveSlateportTentChallenge,
+ [SLATEPORT_TENT_FUNC_SET_RANDOM_PRIZE] = SetRandomSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_GIVE_PRIZE] = GiveSlateportTentPrize,
+ [SLATEPORT_TENT_FUNC_SELECT_RENT_MONS] = SelectInitialRentalMons,
+ [SLATEPORT_TENT_FUNC_SWAP_RENT_MONS] = SwapRentalMons,
+ [SLATEPORT_TENT_FUNC_GENERATE_OPPONENT_MONS] = GenerateOpponentMons,
+ [SLATEPORT_TENT_FUNC_GENERATE_RENTAL_MONS] = GenerateInitialRentalMons
};
static const u16 sSlateportTentRewards[] = {ITEM_FULL_HEAL};
@@ -96,7 +108,7 @@ void CallVerdanturfTentFunction(void)
sVerdanturfTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B99D4(void)
+static void InitVerdanturfTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -104,29 +116,29 @@ static void sub_81B99D4(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9A28(void)
+static void GetVerdanturfTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6A;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.verdanturfTentPrize;
}
-static void sub_81B9A44(void)
+static void SetVerdanturfTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6A = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9A60(void)
+static void SetVerdanturfTentTrainerGfx(void)
{
gTrainerBattleOpponent_A = (u32)((Random() % 255) * 5) / 64;
SetBattleFacilityTrainerGfxId(gTrainerBattleOpponent_A, 0);
}
-static void sub_81B9A90(void)
+static void BufferVerdanturfTentTrainerIntro(void)
{
- if (gTrainerBattleOpponent_A < 300)
+ if (gTrainerBattleOpponent_A < TRAINER_RECORD_MIXING_FRIEND)
FrontierSpeechToString(gFacilityTrainers[gTrainerBattleOpponent_A].speechBefore);
}
-static void sub_81B9ABC(void)
+static void SaveVerdanturfTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -134,17 +146,17 @@ static void sub_81B9ABC(void)
SaveGameFrontier();
}
-static void sub_81B9B00(void)
+static void SetRandomVerdanturfTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6A = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)];
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = sVerdanturfTentRewards[Random() % ARRAY_COUNT(sVerdanturfTentRewards)];
}
-static void sub_81B9B28(void)
+static void GiveVerdanturfTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6A, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.verdanturfTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6A, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6A = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.verdanturfTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.verdanturfTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -158,7 +170,7 @@ void CallFallarborTentFunction(void)
sFallarborTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B9BA0(void)
+static void InitFallarborTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -166,17 +178,17 @@ static void sub_81B9BA0(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9BF4(void)
+static void GetFallarborTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6C;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.fallarborTentPrize;
}
-static void sub_81B9C10(void)
+static void SetFallarborTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6C = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9C2C(void)
+static void SaveFallarborTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -184,17 +196,17 @@ static void sub_81B9C2C(void)
SaveGameFrontier();
}
-static void sub_81B9C70(void)
+static void SetRandomFallarborTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6C = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)];
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = sFallarborTentRewards[Random() % ARRAY_COUNT(sFallarborTentRewards)];
}
-static void sub_81B9C98(void)
+static void GiveFallarborTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6C, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.fallarborTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6C, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6C = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.fallarborTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.fallarborTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -203,7 +215,7 @@ static void sub_81B9C98(void)
}
}
-static void sub_81B9CF0(void)
+static void BufferFallarborTentTrainerName(void)
{
GetFrontierTrainerName(gStringVar1, gTrainerBattleOpponent_A);
}
@@ -213,7 +225,7 @@ void CallSlateportTentFunction(void)
sSlateportTentFuncs[gSpecialVar_0x8004]();
}
-static void sub_81B9D28(void)
+static void InitSlateportTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = 0;
gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
@@ -221,17 +233,17 @@ static void sub_81B9D28(void)
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
}
-static void sub_81B9D7C(void)
+static void GetSlateportTentPrize(void)
{
- gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_E6E;
+ gSpecialVar_Result = gSaveBlock2Ptr->frontier.slateportTentPrize;
}
-static void sub_81B9D98(void)
+static void SetSlateportTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6E = gSpecialVar_0x8006;
+ gSaveBlock2Ptr->frontier.slateportTentPrize = gSpecialVar_0x8006;
}
-static void sub_81B9DB4(void)
+static void SaveSlateportTentChallenge(void)
{
gSaveBlock2Ptr->frontier.challengeStatus = gSpecialVar_0x8005;
VarSet(VAR_TEMP_0, 0);
@@ -239,17 +251,17 @@ static void sub_81B9DB4(void)
SaveGameFrontier();
}
-static void sub_81B9DF8(void)
+static void SetRandomSlateportTentPrize(void)
{
- gSaveBlock2Ptr->frontier.field_E6E = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)];
+ gSaveBlock2Ptr->frontier.slateportTentPrize = sSlateportTentRewards[Random() % ARRAY_COUNT(sSlateportTentRewards)];
}
-static void sub_81B9E20(void)
+static void GiveSlateportTentPrize(void)
{
- if (AddBagItem(gSaveBlock2Ptr->frontier.field_E6E, 1) == TRUE)
+ if (AddBagItem(gSaveBlock2Ptr->frontier.slateportTentPrize, 1) == TRUE)
{
- CopyItemName(gSaveBlock2Ptr->frontier.field_E6E, gStringVar1);
- gSaveBlock2Ptr->frontier.field_E6E = ITEM_NONE;
+ CopyItemName(gSaveBlock2Ptr->frontier.slateportTentPrize, gStringVar1);
+ gSaveBlock2Ptr->frontier.slateportTentPrize = ITEM_NONE;
gSpecialVar_Result = TRUE;
}
else
@@ -258,13 +270,13 @@ static void sub_81B9E20(void)
}
}
-static void sub_81B9E78(void)
+static void SelectInitialRentalMons(void)
{
ZeroPlayerPartyMons();
DoBattleFactorySelectScreen();
}
-static void sub_81B9E88(void)
+static void SwapRentalMons(void)
{
DoBattleFactorySwapScreen();
}
@@ -275,7 +287,7 @@ bool8 InSlateportBattleTent(void)
&& (gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_CORRIDOR || gMapHeader.mapLayoutId == LAYOUT_BATTLE_TENT_BATTLE_ROOM);
}
-static void sub_81B9EC0(void)
+static void GenerateInitialRentalMons(void)
{
s32 i, j;
u8 firstMonId;
@@ -337,13 +349,13 @@ static void sub_81B9EC0(void)
}
}
-static void sub_81BA040(void)
+static void GenerateOpponentMons(void)
{
u16 trainerId;
s32 i, j, k;
register const u16 *monSets asm("r9"); // Fix me. Compiler insists on moving that variable into stack.
- u16 species[3];
- u16 heldItems[3];
+ u16 species[FRONTIER_PARTY_SIZE];
+ u16 heldItems[FRONTIER_PARTY_SIZE];
s32 setsCount = 0;
gFacilityTrainers = gSlateportBattleTentTrainers;
@@ -374,7 +386,7 @@ static void sub_81BA040(void)
monSets = gFacilityTrainers[gTrainerBattleOpponent_A].monSets;
i = 0;
- while (i != 3)
+ while (i != FRONTIER_PARTY_SIZE)
{
sRandMonSetId = monSets[Random() % setsCount];
for (j = 0; j < 6; j++)
diff --git a/src/battle_tower.c b/src/battle_tower.c
index 43ffb12da..20c10bc15 100644
--- a/src/battle_tower.c
+++ b/src/battle_tower.c
@@ -42,17 +42,17 @@ EWRAM_DATA const struct BattleFrontierTrainer *gFacilityTrainers = NULL;
EWRAM_DATA const struct FacilityMon *gFacilityTrainerMons = NULL;
// IWRAM common
-u16 gUnknown_03006298[4];
+u16 gUnknown_03006298[MAX_FRONTIER_PARTY_SIZE];
// This file's functions.
-static void sub_8161F94(void);
-static void sub_8162054(void);
-static void sub_81620F4(void);
-static void ChooseNextBattleTowerTrainer(void);
-static void sub_81621C0(void);
+static void InitTowerChallenge(void);
+static void GetTowerData(void);
+static void SetTowerData(void);
+static void SetNextFacilityOpponent(void);
+static void SetTowerBattleWon(void);
static void AwardBattleTowerRibbons(void);
-static void SaveBattleTowerProgress(void);
-static void sub_8163914(void);
+static void SaveTowerChallenge(void);
+static void GetOpponentIntroSpeech(void);
static void nullsub_61(void);
static void nullsub_116(void);
static void sub_81642A0(void);
@@ -60,11 +60,11 @@ static void sub_8164828(void);
static void sub_8164B74(void);
static void sub_8164DCC(void);
static void sub_8164DE4(void);
-static void sub_8164E04(void);
+static void SetTowerInterviewData(void);
static void ValidateBattleTowerRecordChecksums(void);
static void SaveCurrentWinStreak(void);
static void ValidateApprenticesChecksums(void);
-static void sub_8165E18(void);
+static void SetNextBattleTentOpponent(void);
static void CopyEReaderTrainerFarewellMessage(void);
static void ClearBattleTowerRecord(struct EmeraldBattleTowerRecord *record);
static void FillTrainerParty(u16 trainerId, u8 firstMonId, u8 monCount);
@@ -1056,14 +1056,14 @@ struct
static void (* const sBattleTowerFuncs[])(void) =
{
- [BATTLE_TOWER_FUNC_0] = sub_8161F94,
- [BATTLE_TOWER_FUNC_1] = sub_8162054,
- [BATTLE_TOWER_FUNC_2] = sub_81620F4,
- [BATTLE_TOWER_FUNC_CHOOSE_TRAINER] = ChooseNextBattleTowerTrainer,
- [BATTLE_TOWER_FUNC_4] = sub_81621C0,
+ [BATTLE_TOWER_FUNC_INIT] = InitTowerChallenge,
+ [BATTLE_TOWER_FUNC_GET_DATA] = GetTowerData,
+ [BATTLE_TOWER_FUNC_SET_DATA] = SetTowerData,
+ [BATTLE_TOWER_FUNC_SET_OPPONENT] = SetNextFacilityOpponent,
+ [BATTLE_TOWER_FUNC_SET_BATTLE_WON] = SetTowerBattleWon,
[BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons,
- [BATTLE_TOWER_FUNC_SAVE] = SaveBattleTowerProgress,
- [BATTLE_TOWER_FUNC_7] = sub_8163914,
+ [BATTLE_TOWER_FUNC_SAVE] = SaveTowerChallenge,
+ [BATTLE_TOWER_FUNC_GET_OPPONENT_INTRO] = GetOpponentIntroSpeech,
[BATTLE_TOWER_FUNC_NOP] = nullsub_61,
[BATTLE_TOWER_FUNC_NOP2] = nullsub_116,
[BATTLE_TOWER_FUNC_10] = sub_81642A0,
@@ -1071,7 +1071,7 @@ static void (* const sBattleTowerFuncs[])(void) =
[BATTLE_TOWER_FUNC_12] = sub_8164B74,
[BATTLE_TOWER_FUNC_13] = sub_8164DCC,
[BATTLE_TOWER_FUNC_14] = sub_8164DE4,
- [BATTLE_TOWER_FUNC_15] = sub_8164E04,
+ [BATTLE_TOWER_FUNC_SET_INTERVIEW_DATA] = SetTowerInterviewData,
};
static const u32 sWinStreakFlags[][2] =
@@ -1154,7 +1154,7 @@ void CallBattleTowerFunc(void)
sBattleTowerFuncs[gSpecialVar_0x8004]();
}
-static void sub_8161F94(void)
+static void InitTowerChallenge(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1172,7 +1172,7 @@ static void sub_8161F94(void)
gTrainerBattleOpponent_A = 0;
}
-static void sub_8162054(void)
+static void GetTowerData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1181,19 +1181,19 @@ static void sub_8162054(void)
{
case 0:
break;
- case 1:
+ case TOWER_DATA_WIN_STREAK:
gSpecialVar_Result = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
break;
- case 2:
+ case TOWER_DATA_WIN_STREAK_ACTIVE:
gSpecialVar_Result = ((gSaveBlock2Ptr->frontier.winStreakActiveFlags & sWinStreakFlags[battleMode][lvlMode]) != 0);
break;
- case 3:
+ case TOWER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
-static void sub_81620F4(void)
+static void SetTowerData(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -1202,27 +1202,27 @@ static void sub_81620F4(void)
{
case 0:
break;
- case 1:
+ case TOWER_DATA_WIN_STREAK:
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = gSpecialVar_0x8006;
break;
- case 2:
+ case TOWER_DATA_WIN_STREAK_ACTIVE:
if (gSpecialVar_0x8006)
gSaveBlock2Ptr->frontier.winStreakActiveFlags |= sWinStreakFlags[battleMode][lvlMode];
else
gSaveBlock2Ptr->frontier.winStreakActiveFlags &= sWinStreakMasks[battleMode][lvlMode];
break;
- case 3:
+ case TOWER_DATA_LVL_MODE:
gSaveBlock2Ptr->frontier.towerLvlMode = gSaveBlock2Ptr->frontier.lvlMode;
break;
}
}
-static void sub_81621C0(void)
+static void SetTowerBattleWon(void)
{
if (gTrainerBattleOpponent_A == TRAINER_EREADER)
ClearEReaderTrainer(&gSaveBlock2Ptr->frontier.ereaderTrainer);
- // below field is never read outside this conditional
+ // towerNumWins is never read outside this conditional
if (gSaveBlock2Ptr->frontier.towerNumWins < MAX_STREAK)
gSaveBlock2Ptr->frontier.towerNumWins++;
@@ -1299,12 +1299,12 @@ static bool8 ChooseSpecialBattleTowerTrainer(void)
}
}
-static void ChooseNextBattleTowerTrainer(void)
+static void SetNextFacilityOpponent(void)
{
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
if (lvlMode == FRONTIER_LVL_TENT)
{
- sub_8165E18();
+ SetNextBattleTentOpponent();
}
else
{
@@ -2096,7 +2096,7 @@ static void FillFactoryFrontierTrainerParty(u16 trainerId, u8 firstMonId)
level = SetFacilityPtrsGetLevel();
otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
@@ -2124,7 +2124,7 @@ static void FillFactoryTentTrainerParty(u16 trainerId, u8 firstMonId)
u8 fixedIV = 0;
u32 otID = T1_READ_32(gSaveBlock2Ptr->playerTrainerId);
- for (i = 0; i < 3; i++)
+ for (i = 0; i < FRONTIER_PARTY_SIZE; i++)
{
u16 monSetId = gUnknown_03006298[i];
CreateMonWithEVSpreadNatureOTID(&gEnemyParty[firstMonId + i],
@@ -2165,7 +2165,7 @@ void FrontierSpeechToString(const u16 *words)
}
}
-static void sub_8163914(void)
+static void GetOpponentIntroSpeech(void)
{
u16 trainerId;
SetFacilityPtrsGetLevel();
@@ -2423,7 +2423,7 @@ static void sub_8163EE4(void)
SaveCurrentWinStreak();
}
-static void SaveBattleTowerProgress(void)
+static void SaveTowerChallenge(void)
{
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
@@ -2889,7 +2889,7 @@ static void sub_8164DE4(void)
SetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.trainerIds[17], 0xF);
}
-static void sub_8164E04(void)
+static void SetTowerInterviewData(void)
{
s32 i;
u8 text[32];
@@ -3562,7 +3562,7 @@ static u8 SetTentPtrsGetLevel(void)
return level;
}
-static void sub_8165E18(void)
+static void SetNextBattleTentOpponent(void)
{
s32 i;
u16 trainerId;
diff --git a/src/data/pokemon/item_effects.h b/src/data/pokemon/item_effects.h
index 1697a1e7e..2c153b0ef 100644
--- a/src/data/pokemon/item_effects.h
+++ b/src/data/pokemon/item_effects.h
@@ -377,7 +377,7 @@ const u8 gItemEffect_QualotBerry[10] = {
[9] = 2,
};
-const u8 gItemEffect_HondrewBerry[10] = {
+const u8 gItemEffect_HondewBerry[10] = {
[5] = ITEM5_EV_SPATK | ITEM5_FRIENDSHIP_ALL,
[6] = -10,
[7] = 10,
@@ -469,7 +469,7 @@ const u8 *const gItemEffectTable[] =
[ITEM_POMEG_BERRY - ITEM_POTION] = gItemEffect_PomegBerry,
[ITEM_KELPSY_BERRY - ITEM_POTION] = gItemEffect_KelpsyBerry,
[ITEM_QUALOT_BERRY - ITEM_POTION] = gItemEffect_QualotBerry,
- [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondrewBerry,
+ [ITEM_HONDEW_BERRY - ITEM_POTION] = gItemEffect_HondewBerry,
[ITEM_GREPA_BERRY - ITEM_POTION] = gItemEffect_GrepaBerry,
[ITEM_TAMATO_BERRY - ITEM_POTION] = gItemEffect_TamatoBerry,
[LAST_BERRY_INDEX - ITEM_POTION] = NULL
diff --git a/src/item_use.c b/src/item_use.c
index e7f0f4fb3..2211e1c70 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -89,7 +89,7 @@ EWRAM_DATA static void(*gUnknown_0203A0F4)(u8 taskId) = NULL;
// .rodata
-static const MainCallback gUnknown_085920D8[] =
+static const MainCallback sItemUseCallbacks[] =
{
CB2_ShowPartyMenuForItemUse,
CB2_ReturnToField,
@@ -115,12 +115,12 @@ void SetUpItemUseCallback(u8 taskId)
type = ItemId_GetType(gSpecialVar_ItemId) - 1;
if (!InBattlePyramid())
{
- gBagMenu->mainCallback2 = gUnknown_085920D8[type];
+ gBagMenu->mainCallback2 = sItemUseCallbacks[type];
unknown_ItemMenu_Confirm(taskId);
}
else
{
- gPyramidBagResources->callback2 = gUnknown_085920D8[type];
+ gPyramidBagResources->callback2 = sItemUseCallbacks[type];
sub_81C5B14(taskId);
}
}