diff options
84 files changed, 9044 insertions, 14515 deletions
diff --git a/.travis.yml b/.travis.yml index 2067d0fdf..e54c14e96 100644 --- a/.travis.yml +++ b/.travis.yml @@ -13,7 +13,7 @@ cache: apt: true install: - pushd $HOME - - travis_retry wget http://download.sourceforge.net/devkitpro/devkitARM_r47-x86_64-linux.tar.bz2 + - travis_retry wget https://downloads.sourceforge.net/project/devkitpro/devkitARM/devkitARM_r47/devkitARM_r47-x86_64-linux.tar.bz2 - tar xf devkitARM*.tar.bz2 - travis_retry git clone https://github.com/pret/agbcc.git - cd agbcc && ./build.sh && ./install.sh $TRAVIS_BUILD_DIR diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s deleted file mode 100644 index 55d0bae39..000000000 --- a/asm/battle_link_817C95C.s +++ /dev/null @@ -1,4891 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_817C95C -sub_817C95C: @ 817C95C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817C988 - ldr r0, [sp] - cmp r0, 0x1B - beq _0817C988 - cmp r0, 0xDD - beq _0817C988 - bl _0817E0A6 -_0817C988: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r7, r0, r1 - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gStringInfo - ldr r0, [r0] - ldrb r0, [r0, 0x7] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - cmp r4, 0 - bne _0817CA00 - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA10 - .pool -_0817CA00: - ldr r2, =gBattlerPartyIndexes - ldrb r0, [r5] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA10: - adds r1, r0 - str r1, [sp, 0x8] - cmp r6, 0 - bne _0817CA3C - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _0817CA4C - .pool -_0817CA3C: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - lsls r0, 1 - adds r0, r2 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_0817CA4C: - adds r1, r0 - str r1, [sp, 0xC] - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - ldr r1, =gStringInfo - ldr r1, [r1] - ldrh r1, [r1] - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x3 - bls _0817CA9C - ldr r0, [sp] - bl sub_817E0B8 - lsls r0, 24 - cmp r0, 0 - beq _0817CA9C - ldr r2, [sp] - cmp r2, 0xC - bls _0817CA9C - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - bl _0817E0A2 - .pool -_0817CA9C: - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - mov r8, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r5, r0, 25 - ldr r0, =gEffectBattler - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r3, r0, 25 - ldr r1, [sp] - subs r1, 0x2 - movs r0, 0xB0 - lsls r0, 1 - cmp r1, r0 - bls _0817CAD2 - bl _0817E0A6 -_0817CAD2: - lsls r0, r1, 2 - ldr r1, =_0817CAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817CAEC: - .4byte _0817DD7A - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D070 - .4byte _0817DD74 - .4byte _0817DD80 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DA68 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D7D8 - .4byte _0817E0A6 - .4byte _0817D8A4 - .4byte _0817E0A6 - .4byte _0817D838 - .4byte _0817E0A6 - .4byte _0817D704 - .4byte _0817E0A6 - .4byte _0817D76C - .4byte _0817DB24 - .4byte _0817E0A6 - .4byte _0817DB90 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D9C2 - .4byte _0817E0A6 - .4byte _0817DA24 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DBD4 - .4byte _0817E0A6 - .4byte _0817D94C - .4byte _0817E0A6 - .4byte _0817D994 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E040 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE10 - .4byte _0817DDC8 - .4byte _0817DEDC - .4byte _0817DF24 - .4byte _0817DF4E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D65E - .4byte _0817D698 - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817DF70 - .4byte _0817DFBC - .4byte _0817E0A6 - .4byte _0817E08E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D53C - .4byte _0817E0A6 - .4byte _0817D584 - .4byte _0817DACC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D296 - .4byte _0817D2E4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D5CE - .4byte _0817D608 - .4byte _0817D498 - .4byte _0817D4E0 - .4byte _0817DC62 - .4byte _0817DC98 - .4byte _0817E0A6 - .4byte _0817D1B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DCDC - .4byte _0817E0A6 - .4byte _0817D0DC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D1E0 - .4byte _0817D314 - .4byte _0817D354 - .4byte _0817D372 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D216 - .4byte _0817D260 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D3C0 - .4byte _0817D3F2 - .4byte _0817D440 - .4byte _0817D45C - .4byte _0817D3B8 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D098 - .4byte _0817D0D4 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DC20 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D16C - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DD38 - .4byte _0817DCFC - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D65E - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817D124 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817E0A6 - .4byte _0817DE58 - .4byte _0817DDC8 - .4byte _0817DE10 - .4byte _0817DFE6 -_0817D070: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x2 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D08C - bl _0817E0A6 -_0817D08C: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D098: - movs r0, 0x1 - mov r1, r10 - movs r2, 0x1 - movs r3, 0 - bl sub_817E684 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817D0B4 - bl _0817E0A6 -_0817D0B4: - ldr r0, [sp, 0xC] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D0C6 - bl _0817E0A6 -_0817D0C6: - bl sub_817EECC - bl _0817E0A6 - .pool -_0817D0D4: - movs r0, 0x1 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D0DC: - lsls r3, r4, 1 - adds r3, r4 - lsls r3, 2 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x50] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x50] - adds r3, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0xD - negs r0, r0 - bl _0817DC0C - .pool -_0817D124: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x52 - movs r0, 0x7 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r4] - movs r0, 0x1D - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D16C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r5, r7, r0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, r5, 0 - adds r3, 0x52 - lsls r1, 5 - ldrb r2, [r3] - movs r0, 0x1F - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r4, r5, 0 - adds r4, 0x55 - mov r0, r10 - lsls r2, r0, 6 - ldrb r1, [r4] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r4] - adds r2, r5, 0 - adds r2, 0x58 - ldrb r0, [r2] - movs r1, 0x40 - bl _0817DFAC - .pool -_0817D1B8: - ldr r1, =gBattleTextBuff1 + 4 - ldrb r0, [r1] - cmp r0, 0 - beq _0817D1C4 - bl _0817E0A6 -_0817D1C4: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x14 - bl _0817E0A2 - .pool -_0817D1E0: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D1FA - bl _0817E0A6 -_0817D1FA: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DB10 -_0817D216: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x53 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x56 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D260: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r3, r7, r0 - adds r0, r3, 0 - adds r0, 0x53 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D27A - bl _0817E0A6 -_0817D27A: - adds r2, r6, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x56 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - bl _0817DBC2 -_0817D296: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x56 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 7 - ldrh r3, [r2] - ldr r0, =0xfffffe7f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - bl _0817E0A6 - .pool -_0817D2E4: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x56 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D2FC - bl _0817E0A6 -_0817D2FC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x16 - bl _0817E0A2 -_0817D314: - mov r2, r8 - lsls r3, r2, 3 - lsls r0, r4, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r3, 0x35 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - movs r2, 0x3 - mov r1, r10 - ands r1, r2 - lsls r1, 3 - movs r2, 0x19 - negs r2, r2 - bl _0817DC0C - .pool -_0817D354: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D36E - bl _0817E0A6 -_0817D36E: - adds r2, r4, 0 - b _0817D38C -_0817D372: - lsls r0, r5, 3 - lsls r1, r6, 4 - adds r0, r1 - adds r0, r7, r0 - adds r0, 0x35 - ldrb r1, [r0] - lsls r0, r1, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D38A - bl _0817E0A6 -_0817D38A: - adds r2, r6, 0 -_0817D38C: - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 27 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x6 - bl sub_817E684 - bl _0817E0A6 -_0817D3A6: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0xB3 - movs r1, 0x1 - bl _0817E0A4 - .pool -_0817D3B8: - movs r0, 0x12 - mov r1, r10 - movs r2, 0 - b _0817D48E -_0817D3C0: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3CC - bl _0817E0A6 -_0817D3CC: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D3E8 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D3E8: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D3F2: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D3FE - bl _0817E0A6 -_0817D3FE: - ldr r0, =gBattlerAttacker - ldr r1, =gBattlerTarget - ldrb r0, [r0] - ldrb r1, [r1] - cmp r0, r1 - bne _0817D436 - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD1 - bne _0817D42C - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x17 - b _0817D48C - .pool -_0817D42C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x16 - b _0817D48C -_0817D436: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1B - b _0817D48C -_0817D440: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D44C - bl _0817E0A6 -_0817D44C: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x18 - b _0817D48C - .pool -_0817D45C: - ldr r0, =gBattleTextBuff1 - ldrb r2, [r0, 0x2] - cmp r2, 0 - bne _0817D468 - bl _0817E0A6 -_0817D468: - ldr r1, =gBattleTextBuff2 + 2 - ldrh r0, [r1] - cmp r0, 0xD3 - bne _0817D484 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x1A - b _0817D48C - .pool -_0817D484: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x19 -_0817D48C: - mov r1, r10 -_0817D48E: - movs r3, 0 - bl sub_817E684 - bl _0817E0A6 -_0817D498: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - bl _0817DFAA - .pool -_0817D4E0: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D4F2 - bl _0817E0A6 -_0817D4F2: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817D50E - bl _0817E0A6 -_0817D50E: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x2 - b _0817D6F2 -_0817D53C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x30 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x32 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - bl _0817DFAA - .pool -_0817D584: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817D5A0 - bl _0817E0A6 -_0817D5A0: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x1 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - b _0817D6F2 -_0817D5CE: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2, 0x30] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x30] - adds r2, 0x32 - bl _0817DF0A - .pool -_0817D608: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D61A - bl _0817E0A6 -_0817D61A: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1, 0x30] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - bne _0817D632 - bl _0817E0A6 -_0817D632: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x5 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xA - b _0817D6F2 -_0817D65E: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - bl _0817DF9E - .pool -_0817D698: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D6AA - bl _0817E0A6 -_0817D6AA: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817D6C6 - bl _0817E0A6 -_0817D6C6: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x6 - bl sub_817E684 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r1, 0x57 - ldrb r2, [r1] - movs r0, 0x1F - negs r0, r0 - ands r0, r2 - movs r2, 0xC -_0817D6F2: - orrs r0, r2 - mov r2, r8 - lsls r3, r2, 5 - movs r2, 0x1F - ands r0, r2 - orrs r0, r3 - strb r0, [r1] - bl _0817E0A6 -_0817D704: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r2] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - mov r2, r10 - lsls r3, r2, 6 - ldrb r2, [r1, 0x2] - movs r0, 0x3F - ands r0, r2 - orrs r0, r3 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D76C: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D77E - bl _0817E0A6 -_0817D77E: - ldr r6, =gBattlerPartyIndexes - ldr r5, =gBattlerAttacker - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r4, r1, r4 - lsls r1, r4, 3 - adds r0, r1 - adds r1, r7, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817D7B2 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - movs r0, 0x8 - movs r1, 0x4 - bl sub_817E684 -_0817D7B2: - lsls r3, r4, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r5] - lsls r0, 1 - adds r0, r6 - b _0817D934 - .pool -_0817D7D8: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x2] - movs r0, 0xD - negs r0, r0 - b _0817D88C - .pool -_0817D838: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x2] - movs r0, 0x31 - negs r0, r0 -_0817D88C: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x2] - bl _0817E0A6 - .pool -_0817D8A4: - ldr r0, [sp, 0x8] - movs r1, 0x39 - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817D8B6 - bl _0817E0A6 -_0817D8B6: - ldr r2, =gBattlerPartyIndexes - mov r8, r2 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - lsls r1, r4, 1 - adds r5, r1, r4 - lsls r4, r5, 3 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - beq _0817D8EE - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x2 - bl sub_817E684 -_0817D8EE: - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r4 - adds r1, r7, r0 - ldrb r0, [r1] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817D91A - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x2] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x8 - movs r1, 0x3 - bl sub_817E684 -_0817D91A: - lsls r3, r5, 2 - adds r3, r7, r3 - adds r3, 0x57 - ldrb r0, [r3] - movs r1, 0x1F - negs r1, r1 - ands r1, r0 - movs r0, 0x6 - orrs r1, r0 - strb r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - add r0, r8 -_0817D934: - ldrh r0, [r0] - lsls r0, 5 - movs r2, 0x1F - ands r1, r2 - orrs r1, r0 - strb r1, [r3] - b _0817E0A6 - .pool -_0817D94C: - lsls r2, r5, 3 - lsls r0, r6, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x31 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817D994: - mov r1, r8 - lsls r0, r1, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - bne _0817D9AE - b _0817E0A6 -_0817D9AE: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 - b _0817E086 -_0817D9C2: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r0, r9 - lsls r4, r0, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r2, 0x1] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - ldrb r3, [r1, 0x3] - movs r0, 0x4 - negs r0, r0 - b _0817DB76 - .pool -_0817DA24: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DA48 - b _0817E0A6 -_0817DA48: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x2 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DA68: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r2, [r0] - lsls r2, 2 - mov r1, r9 - lsls r4, r1, 1 - add r4, r9 - lsls r4, 3 - adds r2, r4 - adds r2, r7, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2, 0x1] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x1] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x3] - movs r0, 0xD - negs r0, r0 - b _0817DB76 - .pool -_0817DACC: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldrb r0, [r1, 0x1] - lsls r0, 25 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DAF0 - b _0817E0A6 -_0817DAF0: - ldr r0, =gStringInfo - ldr r0, [r0] - ldrh r0, [r0] - cmp r0, 0xAD - bne _0817DAFC - b _0817E0A6 -_0817DAFC: - cmp r0, 0xD6 - bne _0817DB02 - b _0817E0A6 -_0817DB02: - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 28 - lsrs r3, 30 - movs r0, 0x9 -_0817DB10: - movs r1, 0x3 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DB24: - ldr r5, =gBattlerPartyIndexes - ldr r6, =gEffectBattler - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r3, [r0] - lsls r3, 2 - mov r2, r9 - lsls r4, r2, 1 - add r4, r9 - lsls r4, 3 - adds r3, r4 - adds r3, r7, r3 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r5 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3] - ldrb r0, [r6] - lsls r0, 1 - adds r0, r5 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r4 - adds r1, r7, r1 - movs r0, 0x3 - mov r2, r10 - ands r2, r0 - lsls r2, 4 - ldrb r3, [r1, 0x3] - movs r0, 0x31 - negs r0, r0 -_0817DB76: - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x3] - b _0817E0A6 - .pool -_0817DB90: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0 - adds r1, r7, r1 - ldr r0, [r1] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817DBB4 - b _0817E0A6 -_0817DBB4: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldrb r3, [r1, 0x3] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 -_0817DBC2: - movs r1, 0x4 - bl sub_817E684 - b _0817E0A6 - .pool -_0817DBD4: - lsls r3, 3 - mov r1, r9 - lsls r0, r1, 4 - adds r3, r0 - adds r3, r7, r3 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - adds r0, 0x1 - movs r1, 0x7 - ands r0, r1 - lsls r0, 15 - ldr r1, [r3, 0x30] - ldr r2, =0xfffc7fff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x30] - adds r3, 0x33 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r2, [r3] - movs r0, 0x31 - negs r0, r0 -_0817DC0C: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0817E0A6 - .pool -_0817DC20: - mov r2, r8 - lsls r0, r2, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r7, r0 - ldr r0, [r3, 0x30] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817DC4C - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r3, 0 - adds r0, 0x33 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - movs r0, 0x9 - movs r1, 0x1 - bl sub_817E684 -_0817DC4C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x18 - b _0817E0A2 -_0817DC62: - lsls r2, r6, 1 - adds r2, r6 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - b _0817DF9E - .pool -_0817DC98: - ldr r1, [sp, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r2, r0, 29 - cmp r2, 0 - bne _0817DCB2 - b _0817E0A6 -_0817DCB2: - movs r0, 0x1 - eors r1, r0 - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0xA - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0xE - b _0817DFAC -_0817DCDC: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A -_0817DCFC: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x34 - movs r0, 0x7 - ands r1, r0 - ldrb r3, [r4] - movs r0, 0x8 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x33 - mov r1, r10 - lsls r3, r1, 6 - b _0817DF0E - .pool -_0817DD38: - mov r0, r8 - lsls r2, r0, 3 - lsls r0, r4, 4 - adds r2, r0 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r2, 0x34 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r2] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r10 - lsls r3, r1, 6 - movs r1, 0x3F - b _0817DF12 - .pool -_0817DD74: - movs r0, 0 - bl sub_817EA80 -_0817DD7A: - mov r2, r8 - lsls r0, r2, 3 - b _0817DD88 -_0817DD80: - movs r0, 0x1 - bl sub_817EA80 - lsls r0, r5, 3 -_0817DD88: - lsls r1, r4, 4 - adds r0, r1 - adds r1, r7, r0 - adds r4, r1, 0 - adds r4, 0x34 - ldrb r5, [r4] - lsls r0, r5, 29 - cmp r0, 0 - beq _0817DDAE - movs r0, 0x8 - negs r0, r0 - ands r0, r5 - strb r0, [r4] - adds r2, r1, 0 - adds r2, 0x33 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] -_0817DDAE: - ldrb r1, [r4] - lsls r0, r1, 26 - lsrs r0, 29 - cmp r0, 0 - bne _0817DDBA - b _0817E0A6 -_0817DDBA: - movs r0, 0x39 - negs r0, r0 - ands r0, r1 - movs r1, 0x3F - ands r0, r1 - strb r0, [r4] - b _0817E0A6 -_0817DDC8: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0xD - negs r0, r0 - b _0817DFAA - .pool -_0817DE10: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x50 - movs r0, 0x7 - ands r1, r0 - lsls r1, 6 - ldrh r3, [r4] - ldr r0, =0xfffffe3f - ands r0, r3 - orrs r0, r1 - strh r0, [r4] - adds r2, 0x54 - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r2] - movs r0, 0x31 - negs r0, r0 - b _0817DFAA - .pool -_0817DE58: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x73 - bne _0817DE82 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DE82: - ldr r2, =gBattleTextBuff1 + 2 - ldrh r0, [r2] - cmp r0, 0x71 - bne _0817DEAA - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] -_0817DEAA: - ldr r1, =gBattleTextBuff1 + 2 - ldrh r0, [r1] - cmp r0, 0x36 - beq _0817DEB4 - b _0817E0A6 -_0817DEB4: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x55 - ldrb r2, [r1] - movs r0, 0x4 - negs r0, r0 - b _0817DF6A - .pool -_0817DEDC: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r3, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x54 -_0817DF0A: - mov r0, r10 - lsls r3, r0, 6 -_0817DF0E: - ldrb r1, [r2] - movs r0, 0x3F -_0817DF12: - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DF24: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _0817DF3C - b _0817E0A6 -_0817DF3C: - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x54 - ldrb r3, [r0] - lsrs r3, 6 - movs r0, 0xF - b _0817E086 -_0817DF4E: - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 2 - adds r1, r7, r1 - adds r4, r1, 0 - adds r4, 0x51 - ldrb r2, [r4] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - strb r0, [r4] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0x3F -_0817DF6A: - ands r0, r2 - strb r0, [r1] - b _0817E0A6 -_0817DF70: - lsls r2, r4, 1 - adds r2, r4 - lsls r2, 2 - adds r2, r7, r2 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x51 - movs r0, 0x7 - ands r1, r0 - lsls r1, 4 - ldrb r3, [r4] - movs r0, 0x71 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r4] - adds r2, 0x55 -_0817DF9E: - movs r0, 0x3 - mov r1, r10 - ands r1, r0 - ldrb r3, [r2] - movs r0, 0x4 - negs r0, r0 -_0817DFAA: - ands r0, r3 -_0817DFAC: - orrs r0, r1 - strb r0, [r2] - b _0817E0A6 - .pool -_0817DFBC: - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r1, r7, r0 - adds r0, r1, 0 - adds r0, 0x51 - ldrb r0, [r0] - lsls r0, 25 - lsrs r0, 29 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r1, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x10 - b _0817E086 -_0817DFE6: - lsls r1, r6, 1 - adds r1, r6 - lsls r1, 2 - adds r1, r7, r1 - adds r3, r1, 0 - adds r3, 0x50 - ldrb r2, [r3] - movs r0, 0x39 - negs r0, r0 - ands r0, r2 - strb r0, [r3] - adds r1, 0x54 - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r2, [r3] - ldr r0, =0xfffffe3f - ands r0, r2 - strh r0, [r3] - ldrb r2, [r1] - movs r0, 0x31 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0x11 - movs r1, 0 - mov r3, r10 - bl sub_817E684 - b _0817E0A6 - .pool -_0817E040: - lsls r0, r4, 4 - adds r4, r7, r0 - adds r0, r4, 0 - adds r0, 0x35 - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E068 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x36 - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 - movs r1, 0 - bl sub_817E684 -_0817E068: - adds r0, r4, 0 - adds r0, 0x3D - ldrb r0, [r0] - lsrs r0, 5 - cmp r0, 0 - beq _0817E0A6 - subs r2, r0, 0x1 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r3, [r0] - lsls r3, 30 - lsrs r3, 30 - movs r0, 0x15 -_0817E086: - movs r1, 0 - bl sub_817E684 - b _0817E0A6 -_0817E08E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - movs r2, 0x1C -_0817E0A2: - orrs r1, r2 -_0817E0A4: - strb r1, [r0] -_0817E0A6: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_817C95C - - thumb_func_start sub_817E0B8 -sub_817E0B8: @ 817E0B8 - push {r4-r6,lr} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r4, =gUnknown_0860A8A4 - ldr r6, =0x0000ffff - adds r2, r4, 0 - adds r1, r4, 0 -_0817E0C8: - ldrh r0, [r1] - cmp r0, r5 - beq _0817E0DA - adds r2, 0x2 - adds r1, 0x2 - adds r3, 0x1 - ldrh r0, [r2] - cmp r0, r6 - bne _0817E0C8 -_0817E0DA: - lsls r0, r3, 1 - adds r0, r4 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817E0F4 - movs r0, 0 - b _0817E0F6 - .pool -_0817E0F4: - movs r0, 0x1 -_0817E0F6: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_817E0B8 - - thumb_func_start sub_817E0FC -sub_817E0FC: @ 817E0FC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - str r2, [sp, 0x4] - lsls r0, 16 - lsrs r7, r0, 16 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E122 - b _0817E310 -_0817E122: - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r1, r0, r1 - str r1, [sp, 0x8] - ldr r2, =gBattlerAttacker - mov r10, r2 - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - mov r1, r10 - ldrb r0, [r1] - adds r1, r7, 0 - bl GetBattlerMoveSlotId - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x3 - bls _0817E184 - mov r2, r9 - lsls r0, r2, 1 - add r0, r9 - lsls r0, 2 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - adds r0, 0x57 - ldrb r1, [r0] - movs r2, 0x1E - orrs r1, r2 - strb r1, [r0] - b _0817E310 - .pool -_0817E184: - mov r2, r10 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - lsls r4, 4 - adds r0, r4 - ldr r1, [sp, 0x8] - adds r0, r1, r0 - mov r2, r10 - ldrb r1, [r2] - lsls r1, 1 - ldr r2, =gBattlerPartyIndexes - adds r1, r2 - ldrh r2, [r1] - adds r2, 0x1 - adds r0, 0x35 - lsls r2, 5 - ldrb r3, [r0] - movs r1, 0x1F - ands r1, r3 - orrs r1, r2 - strb r1, [r0] - mov r1, r10 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 25 - lsls r0, 3 - adds r0, r4 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - adds r0, 0x36 - movs r1, 0x3 - mov r8, r6 - mov r2, r8 - ands r2, r1 - mov r8, r2 - ldrb r2, [r0] - movs r1, 0x4 - negs r1, r1 - ands r1, r2 - mov r2, r8 - orrs r1, r2 - strb r1, [r0] - mov r1, r9 - lsls r0, r1, 1 - add r0, r9 - lsls r0, 2 - ldr r2, [sp, 0x8] - adds r0, r2, r0 - str r0, [sp, 0xC] - adds r5, r0, 0 - adds r5, 0x53 - lsls r2, r6, 6 - ldrb r1, [r5] - movs r0, 0x3F - ands r0, r1 - orrs r0, r2 - strb r0, [r5] - ldr r1, =gBattleMoves - lsls r4, r7, 1 - adds r0, r4, r7 - lsls r0, 2 - adds r0, r1 - ldrb r2, [r0] - movs r0, 0 - adds r1, r6, 0 - movs r3, 0 - bl sub_817E684 - ldr r0, [sp] - adds r1, r7, 0 - adds r2, r6, 0 - bl sub_817F394 - ldr r0, [sp, 0x4] - ldrb r1, [r0, 0x12] - movs r0, 0xF - ands r0, r1 - str r4, [sp, 0x10] - cmp r0, 0 - beq _0817E23C - movs r0, 0x7 - adds r1, r7, 0 - adds r2, r6, 0 - movs r3, 0 - bl sub_817E684 -_0817E23C: - ldr r0, =0x00000111 - cmp r7, r0 - bne _0817E272 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r2, =gBattlerPartyIndexes - adds r0, r2 - ldrh r1, [r0] - adds r1, 0x1 - movs r0, 0x7 - ands r1, r0 - ldrb r2, [r5] - movs r0, 0x8 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5] - ldr r2, [sp, 0xC] - adds r2, 0x56 - ldrb r1, [r2] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - mov r1, r8 - orrs r0, r1 - strb r0, [r2] -_0817E272: - cmp r7, 0x78 - beq _0817E27A - cmp r7, 0x99 - bne _0817E2D2 -_0817E27A: - movs r0, 0x1 - mov r2, r9 - eors r0, r2 - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - ldr r0, [sp, 0x8] - adds r2, r0, r2 - mov r1, r10 - ldrb r0, [r1] - lsls r0, 1 - ldr r1, =gBattlerPartyIndexes - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - adds r4, r2, 0 - adds r4, 0x58 - movs r0, 0x7 - ands r1, r0 - lsls r1, 3 - ldrb r3, [r4] - movs r0, 0x39 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - mov r1, r8 - lsls r3, r1, 1 - movs r1, 0x7 - negs r1, r1 - ands r0, r1 - orrs r0, r3 - strb r0, [r4] - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x1A - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] -_0817E2D2: - ldr r1, =gBattleMoves - ldr r2, [sp, 0x10] - adds r0, r2, r7 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x2] - ldrb r5, [r0, 0x1] - movs r0, 0xD - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xE - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xB - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 - movs r0, 0xC - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_817E684 -_0817E310: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E0FC - - thumb_func_start sub_817E32C -sub_817E32C: @ 817E32C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817E3EE - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r4, r0, r1 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r5, 0x12 - beq _0817E36C - cmp r5, 0x13 - beq _0817E3AA - b _0817E3EE - .pool -_0817E36C: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - ldr r0, [r4, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - b _0817E3EA -_0817E3AA: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r4, r0 - adds r0, r4, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - beq _0817E3EE - subs r0, 0x1 - lsls r0, 2 - adds r1, r4, 0 - adds r1, 0x55 - ldrb r3, [r1] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x2 - movs r1, 0x1 - bl sub_817E684 - adds r2, r4, 0 - adds r2, 0x57 - ldrb r1, [r2] - movs r0, 0x1F - negs r0, r0 - ands r0, r1 - movs r1, 0x12 -_0817E3EA: - orrs r0, r1 - strb r0, [r2] -_0817E3EE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817E32C - - thumb_func_start sub_817E3F4 -sub_817E3F4: @ 817E3F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - movs r0, 0 - str r0, [sp] - movs r1, 0 - str r1, [sp, 0x4] - movs r2, 0 - str r2, [sp, 0x8] - ldr r3, =0x00007fff - str r3, [sp, 0xC] - movs r4, 0 - str r4, [sp, 0x10] - movs r7, 0 - str r7, [sp, 0x14] - mov r8, r0 - ldr r0, =gBattleStruct - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xB3 - ldrb r0, [r0] - cmp r0, 0 - beq _0817E42A - b _0817E670 -_0817E42A: - movs r2, 0xD2 - lsls r2, 1 - adds r2, r1 - mov r10, r2 - movs r6, 0 -_0817E434: - movs r0, 0x64 - adds r4, r6, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r0, r4, r0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E454 - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0817E454: - ldr r5, =gEnemyParty - adds r0, r4, r5 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _0817E46A - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0817E46A: - adds r6, 0x1 - cmp r6, 0x5 - ble _0817E434 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817E47E - b _0817E670 -_0817E47E: - cmp r8, r7 - beq _0817E484 - b _0817E670 -_0817E484: - movs r6, 0 - lsls r3, r6, 1 - str r3, [sp, 0x18] - movs r4, 0x64 - mov r8, r4 -_0817E48E: - mov r1, r8 - muls r1, r6 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - adds r0, r6, 0x1 - mov r9, r0 - cmp r7, 0 - beq _0817E4EE - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E4EE - movs r4, 0 - lsls r0, r6, 3 - mov r2, r10 - adds r1, r0, r2 - movs r3, 0x3 -_0817E4C4: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E4C4 - ldr r1, [sp, 0x8] - lsls r0, r1, 16 - lsls r1, r4, 16 - cmp r0, r1 - bge _0817E4EE - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - lsrs r1, 16 - str r1, [sp, 0x8] - str r7, [sp] -_0817E4EE: - mov r0, r8 - muls r0, r6 - ldr r2, =gEnemyParty - adds r4, r0, r2 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - ldr r3, [sp, 0x8] - lsls r3, 16 - str r3, [sp, 0x1C] - cmp r7, 0 - beq _0817E5A0 - adds r0, r4, 0 - movs r1, 0x2D - movs r2, 0 - bl GetMonData - cmp r0, 0 - bne _0817E5A0 - movs r4, 0 - ldr r0, [sp, 0xC] - lsls r2, r0, 16 - movs r3, 0x1 - lsls r1, r3, 1 - adds r1, 0x1 - lsls r1, 4 - lsls r0, r6, 3 - adds r0, r1 - mov r3, r10 - adds r1, r0, r3 - movs r3, 0x3 -_0817E534: - lsls r0, r4, 16 - asrs r0, 16 - ldrh r4, [r1] - adds r0, r4 - lsls r0, 16 - lsrs r4, r0, 16 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0817E534 - asrs r1, r2, 16 - lsls r5, r4, 16 - asrs r0, r5, 16 - cmp r1, r0 - bne _0817E590 - mov r0, r8 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r2, [sp, 0x14] - mov r0, r8 - muls r0, r2 - ldr r3, =gEnemyParty - adds r0, r3 - movs r1, 0x19 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bls _0817E5A0 - b _0817E594 - .pool -_0817E590: - cmp r1, r0 - ble _0817E5A0 -_0817E594: - lsls r0, r6, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - lsrs r5, 16 - str r5, [sp, 0xC] - str r7, [sp, 0x4] -_0817E5A0: - mov r6, r9 - cmp r6, 0x5 - bgt _0817E5A8 - b _0817E48E -_0817E5A8: - movs r4, 0 - movs r6, 0 - movs r3, 0 - ldr r5, =gPlayerParty - ldr r7, [sp, 0x10] - lsls r0, r7, 3 - mov r1, r10 - adds r2, r0, r1 -_0817E5B8: - lsls r0, r4, 16 - asrs r0, 16 - movs r7, 0 - ldrsh r1, [r2, r7] - cmp r0, r1 - bge _0817E5C8 - ldrh r4, [r2] - adds r6, r3, 0 -_0817E5C8: - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x3 - ble _0817E5B8 - movs r0, 0x64 - ldr r1, [sp, 0x10] - muls r0, r1 - adds r0, r5 - adds r1, r6, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r2, [sp, 0x1C] - cmp r2, 0 - beq _0817E670 - cmp r4, 0 - beq _0817E670 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0817E65C - ldr r3, [sp, 0x10] - cmp r3, 0x2 - bhi _0817E620 - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E630 - b _0817E670 - .pool -_0817E620: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r0, [r0] - bl sub_806D82C - lsls r0, 16 - cmp r0, 0 - beq _0817E670 -_0817E630: - movs r3, 0 - ldr r7, [sp, 0x14] - cmp r7, 0x2 - bls _0817E63A - movs r3, 0x1 -_0817E63A: - lsls r0, r3, 24 - lsrs r0, 24 - ldr r1, =gBattleScripting - adds r1, 0x25 - ldrb r1, [r1] - bl sub_806EF84 - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir - b _0817E670 - .pool -_0817E65C: - ldr r0, =gBattleScripting - adds r0, 0x25 - ldrb r1, [r0] - movs r0, 0x1 - eors r0, r1 - adds r1, r4, 0 - ldr r2, [sp] - ldr r3, [sp, 0x4] - bl PutBattleUpdateOnTheAir -_0817E670: - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E3F4 - - thumb_func_start sub_817E684 -sub_817E684: @ 817E684 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r5, r2, 24 - lsls r3, 24 - lsrs r3, 24 - mov r9, r3 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0xD2 - lsls r1, 1 - adds r1, r0 - mov r8, r1 - movs r2, 0x81 - lsls r2, 2 - adds r7, r0, r2 - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r3, r0, 24 - mov r0, r10 - cmp r0, 0x1B - bls _0817E6D4 - b _0817EA6C -_0817E6D4: - lsls r0, 2 - ldr r1, =_0817E6F0 - adds r1, r0, r1 - ldr r1, [r1] - mov r12, r0 - mov pc, r1 - .pool - .align 2, 0 -_0817E6F0: - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E85C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E79C - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E8CC - .4byte _0817E8F0 - .4byte _0817E978 - .4byte _0817E9E0 - .4byte _0817EA28 - .4byte _0817E8A0 - .4byte _0817E8A0 - .4byte _0817E880 - .4byte _0817E760 - .4byte _0817E80A - .4byte _0817E848 - .4byte _0817E8A0 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 - .4byte _0817E760 -_0817E760: - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r1, r6 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r5, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E79C: - ldr r1, =gUnknown_0860A834 - add r1, r12 - ldr r7, =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r4 - lsls r2, r0, 4 - ldr r4, =0x0000ffff - ldr r1, [r1] - ldr r3, =gBattlerAttacker - ldrh r0, [r1] - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r2, [r0] - adds r1, r2 - strh r1, [r0] - b _0817EA6C - .pool -_0817E7E0: - adds r1, 0x4 - ldrh r0, [r1] - cmp r0, r4 - bne _0817E7EA - b _0817EA6C -_0817E7EA: - cmp r6, r0 - bne _0817E7E0 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r5 - lsls r0, 1 - adds r0, r2 - add r0, r8 - ldrh r1, [r1, 0x2] - ldrh r5, [r0] - adds r1, r5 - strh r1, [r0] - b _0817EA6C -_0817E80A: - movs r0, 0x1 - adds r1, r5, 0 - eors r1, r0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E848: - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 2 - adds r0, r7, r0 - adds r0, 0x57 - ldrb r2, [r0] - movs r1, 0x1F - negs r1, r1 - ands r1, r2 - strb r1, [r0] -_0817E85C: - mov r0, r9 - lsls r1, r0, 1 - lsls r0, r5, 1 - adds r0, r5 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E880: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r2, [r0] - lsls r0, r6, 1 - adds r0, r2 - b _0817EA64 - .pool -_0817E8A0: - lsls r2, r5, 2 - add r2, r9 - lsls r2, 1 - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - adds r2, r0 - add r2, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r1, [r0] - lsls r0, r6, 1 - adds r0, r1 - ldrh r0, [r0] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - b _0817EA6C - .pool -_0817E8CC: - lsls r1, r5, 2 - add r1, r9 - lsls r1, 1 - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E8F0: - lsls r0, r3, 4 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x34 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - adds r4, r2, 0 - adds r4, 0x3C - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmn r1, r0 - bne _0817E90E - b _0817EA6C -_0817E90E: - cmp r6, 0xA - beq _0817E914 - b _0817EA6C -_0817E914: - cmp r1, 0 - beq _0817E940 - subs r1, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x33 - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 - strh r0, [r1] -_0817E940: - ldrb r0, [r4] - lsls r0, 29 - lsrs r0, 29 - cmp r0, 0 - bne _0817E94C - b _0817EA6C -_0817E94C: - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x3B - ldrb r0, [r0] - lsrs r0, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817E978: - lsls r1, r3, 4 - adds r1, r7, r1 - adds r0, r1, 0 - adds r0, 0x34 - ldrb r4, [r0] - lsls r0, r4, 26 - lsrs r2, r0, 29 - adds r5, r1, 0 - adds r5, 0x3C - ldrb r0, [r5] - lsls r0, 26 - lsrs r0, 29 - cmn r2, r0 - beq _0817EA6C - cmp r6, 0xD - bne _0817EA6C - cmp r2, 0 - beq _0817E9BE - subs r1, r2, 0x1 - lsls r1, 2 - lsrs r0, r4, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_0817E9BE: - ldrb r2, [r5] - lsls r0, r2, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - lsrs r0, r2, 6 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 1 - adds r0, r3 - lsls r0, 4 - b _0817EA5A - .pool -_0817E9E0: - cmp r6, 0x8 - bhi _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 28 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] - ldrh r0, [r0] - ldrh r2, [r1] - adds r0, r2 - b _0817EA6A - .pool -_0817EA28: - cmp r6, 0x8 - bls _0817EA6C - cmp r5, 0 - beq _0817EA6C - lsls r0, r3, 1 - adds r3, r0, r3 - lsls r0, r3, 2 - adds r2, r7, r0 - adds r0, r2, 0 - adds r0, 0x50 - ldrh r0, [r0] - lsls r0, 23 - lsrs r0, 29 - cmp r0, 0 - beq _0817EA6C - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r2, 0 - adds r0, 0x54 - ldrb r0, [r0] - lsls r0, 26 - lsrs r0, 30 - adds r1, r0 - lsls r1, 1 - lsls r0, r3, 4 -_0817EA5A: - adds r1, r0 - add r1, r8 - ldr r0, =gUnknown_0860A834 - add r0, r12 - ldr r0, [r0] -_0817EA64: - ldrh r0, [r0] - ldrh r5, [r1] - adds r0, r5 -_0817EA6A: - strh r0, [r1] -_0817EA6C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817E684 - - thumb_func_start sub_817EA80 -sub_817EA80: @ 817EA80 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0x81 - lsls r1, 2 - adds r5, r0, r1 - ldr r3, =gBattlerAttacker - mov r8, r3 - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlerTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r6, r5, r0 - adds r0, r6, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsrs r3, r0, 5 - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0 - bne _0817EAC8 - b _0817EE50 -_0817EAC8: - subs r0, 0x1 - cmp r0, 0xE - bls _0817EAD0 - b _0817EEBC -_0817EAD0: - lsls r0, 2 - ldr r1, =_0817EAEC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0817EAEC: - .4byte _0817EB28 - .4byte _0817EB54 - .4byte _0817EB80 - .4byte _0817EBD4 - .4byte _0817EBFE - .4byte _0817EC26 - .4byte _0817EC4E - .4byte _0817EC6C - .4byte _0817EC9A - .4byte _0817ECCC - .4byte _0817ED54 - .4byte _0817ED82 - .4byte _0817EDC2 - .4byte _0817EE1C - .4byte _0817EEBC -_0817EB28: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB40 - b _0817EEBC -_0817EB40: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 28 - b _0817EE84 -_0817EB54: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x30 - ldrb r0, [r0] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EB6C - b _0817EEBC -_0817EB6C: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsls r3, 26 - b _0817EE84 -_0817EB80: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r5, r0 - ldrb r0, [r5] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EBB4 - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 28 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EBB4: - ldrb r0, [r5] - lsls r0, 26 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EBC0 - b _0817EEBC -_0817EBC0: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r1, 0x1 - lsls r0, 2 - ldrb r3, [r5, 0x2] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EBD4: - lsls r0, r3, 2 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r0, r1 - adds r1, r5, r0 - ldrh r0, [r1] - lsls r0, 23 - lsrs r3, r0, 29 - cmp r3, 0 - bne _0817EBEC - b _0817EEBC -_0817EBEC: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r3, 0x1 - lsls r0, 2 - ldrb r3, [r1, 0x2] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 -_0817EBFE: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - ldrh r0, [r3, 0x30] - lsls r0, 23 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC12 - b _0817EEBC -_0817EC12: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x32 - ldrb r3, [r0] - lsrs r3, 6 - b _0817EE86 -_0817EC26: - lsls r0, r3, 3 - lsls r1, r4, 4 - adds r0, r1 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x31 - ldrb r0, [r0] - lsls r0, 28 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC3E - b _0817EEBC -_0817EC3E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x33 - b _0817EE80 -_0817EC4E: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - bne _0817EC66 - b _0817EEBC -_0817EC66: - movs r0, 0x1 - adds r2, r4, 0 - b _0817EE76 -_0817EC6C: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - ldr r0, [r3, 0x50] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - bne _0817EC80 - b _0817EEBC -_0817EC80: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 28 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817EC9A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 29 - cmp r0, 0 - bne _0817ECB2 - b _0817EEBC -_0817ECB2: - adds r2, r4, 0 - subs r1, r0, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsls r3, 26 - lsrs r3, 30 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E -_0817ECCC: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - bge _0817ED14 - adds r0, r3, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r6, r0, 0x1 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - cmp r6, r0 - beq _0817ED14 - adds r2, r4, 0 - lsls r1, r6, 2 - adds r0, r3, 0 - adds r0, 0x55 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817ED14: - movs r1, 0x1 - eors r1, r4 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r1, r5, r0 - adds r0, r1, 0 - adds r0, 0x58 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _0817ED2E - b _0817EEBC -_0817ED2E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - adds r0, r1, 0 - adds r0, 0x52 - ldrb r0, [r0] - lsrs r0, 5 - subs r0, 0x1 - lsls r0, 2 - adds r1, 0x55 - ldrb r3, [r1] - lsrs r3, 6 - adds r3, r0 - b _0817EE88 - .pool -_0817ED54: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x56 - ldrb r0, [r1] - lsls r0, 25 - lsrs r5, r0, 29 - cmp r5, 0 - bne _0817ED6E - b _0817EEBC -_0817ED6E: - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - subs r0, r5, 0x1 - lsls r0, 2 - ldrh r3, [r1] - lsls r3, 23 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817ED82: - lsls r2, r4, 4 - movs r1, 0x1 - adds r0, r4, 0 - eors r0, r1 - lsls r6, r0, 24 - adds r0, r5, 0 - adds r0, 0x30 - adds r4, r2, r0 - movs r5, 0x1 -_0817ED94: - ldr r0, [r4] - lsls r0, 14 - lsrs r0, 29 - cmp r0, 0 - beq _0817EDB8 - subs r0, 0x1 - lsls r0, 2 - ldrb r3, [r4, 0x3] - lsls r3, 26 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - lsrs r2, r6, 24 - bl sub_817E684 -_0817EDB8: - adds r4, 0x8 - subs r5, 0x1 - cmp r5, 0 - bge _0817ED94 - b _0817EEBC -_0817EDC2: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x58 - ldrb r3, [r0] - lsls r0, r3, 31 - cmp r0, 0 - beq _0817EDF0 - adds r2, r4, 0 - lsls r0, r3, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, 29 - lsrs r3, 30 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 - movs r1, 0 - bl sub_817E684 -_0817EDF0: - movs r0, 0x1 - eors r0, r4 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r5, r1 - adds r1, 0x58 - ldrb r1, [r1] - lsls r0, r1, 31 - cmp r0, 0 - beq _0817EEBC - movs r0, 0x1 - adds r2, r4, 0 - eors r2, r0 - lsls r0, r1, 26 - lsrs r0, 29 - subs r0, 0x1 - lsls r0, 2 - lsls r3, r1, 29 - lsrs r3, 30 - adds r3, r0 - b _0817EE88 -_0817EE1C: - cmp r7, 0x1 - bne _0817EEBC - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r5, r0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - b _0817EE8E - .pool -_0817EE50: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r3, r5, r0 - adds r0, r3, 0 - adds r0, 0x57 - ldrb r0, [r0] - lsls r0, 27 - lsrs r0, 28 - cmp r0, 0x7 - bne _0817EE96 - adds r0, r3, 0 - adds r0, 0x50 - ldrb r0, [r0] - lsls r0, 29 - lsrs r1, r0, 29 - cmp r1, 0 - beq _0817EEBC - movs r0, 0x1 -_0817EE76: - eors r2, r0 - subs r1, 0x1 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x54 -_0817EE80: - ldrb r3, [r0] - lsls r3, 30 -_0817EE84: - lsrs r3, 30 -_0817EE86: - adds r3, r1 -_0817EE88: - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x13 -_0817EE8E: - movs r1, 0 - bl sub_817E684 - b _0817EEBC -_0817EE96: - adds r2, r4, 0 - ldr r1, =gBattlerPartyIndexes - mov r3, r8 - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - lsls r1, 2 - adds r0, r6, 0 - adds r0, 0x53 - ldrb r3, [r0] - lsrs r3, 6 - adds r3, r1 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0x14 - movs r1, 0 - bl sub_817E684 -_0817EEBC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EA80 - - thumb_func_start sub_817EECC -sub_817EECC: @ 817EECC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r7, =gBattleTypeFlags - ldr r0, [r7] - ldr r1, =0x02000003 - ands r0, r1 - cmp r0, 0 - beq _0817EEE6 - b _0817F1FA -_0817EEE6: - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0817EEF8 - b _0817F1FA -_0817EEF8: - ldr r5, =gBattleMons - ldrb r4, [r4] - movs r1, 0x58 - adds r6, r4, 0 - muls r6, r1 - adds r0, r6, r5 - ldrb r0, [r0, 0x1E] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x5 - bgt _0817EF10 - b _0817F1FA -_0817EF10: - ldr r0, =gBattlerTarget - ldrb r0, [r0] - muls r0, r1 - adds r0, r5 - ldrb r0, [r0, 0x1F] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x6 - ble _0817EF24 - b _0817F1FA -_0817EF24: - ldr r0, =gCurrentMove - ldrh r1, [r0] - cmp r1, 0xED - bne _0817EF2E - b _0817F1FA -_0817EF2E: - ldr r0, =0x00000137 - cmp r1, r0 - bne _0817EF36 - b _0817F1FA -_0817EF36: - ldr r0, [r7] - movs r1, 0xC8 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - beq _0817EF44 - b _0817F1FA -_0817EF44: - ldr r3, =gBattleMoves - ldr r2, =gMoveSelectionCursor - adds r0, r4, r2 - ldrb r0, [r0] - lsls r0, 1 - adds r0, r6 - adds r1, r5, 0 - adds r1, 0xC - adds r0, r1 - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrb r0, [r0, 0x1] - adds r6, r2, 0 - cmp r0, 0 - bne _0817EF6A - b _0817F1FA -_0817EF6A: - movs r5, 0 - str r1, [sp, 0x24] - ldr r1, =gUnknown_0860A4AC - ldr r4, =0x0000ffff - adds r3, r1, 0 - adds r2, r1, 0 -_0817EF76: - ldr r0, [sp, 0x24] - ldrh r7, [r2] - cmp r0, r7 - beq _0817EF8A - adds r3, 0x2 - adds r2, 0x2 - adds r5, 0x1 - ldrh r0, [r3] - cmp r0, r4 - bne _0817EF76 -_0817EF8A: - lsls r0, r5, 1 - adds r0, r1 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817EF98 - b _0817F1FA -_0817EF98: - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - adds r0, r6 - ldrb r0, [r0] - lsls r0, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r1] - ldr r0, =gCurrentMove - ldrh r1, [r0] - str r1, [sp, 0x24] - movs r5, 0 - add r3, sp, 0x20 - mov r10, r3 - mov r8, r0 - add r7, sp, 0x10 - ldr r4, =gBattlerTarget - mov r9, r4 -_0817EFC2: - lsls r1, r5, 1 - ldr r6, =gBattlerAttacker - ldrb r0, [r6] - movs r2, 0x58 - muls r0, r2 - adds r1, r0 - ldr r0, =gBattleMons - adds r0, 0xC - adds r1, r0 - ldrh r0, [r1] - mov r3, r8 - strh r0, [r3] - movs r6, 0 - mov r4, r10 - strh r6, [r4] - ldrh r0, [r3] - adds r1, r7, 0 - mov r2, r10 - bl sub_817F21C - lsls r0, 24 - cmp r0, 0 - beq _0817F0B4 - ldr r4, =gSideStatuses - mov r1, r9 - ldrb r0, [r1] - bl GetBattlerPosition - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - movs r4, 0x58 - muls r0, r4 - ldr r6, =gBattleMons - adds r0, r6 - mov r2, r9 - ldrb r1, [r2] - muls r1, r4 - adds r1, r6 - mov r4, r8 - ldrh r2, [r4] - mov r6, r10 - ldrh r4, [r6] - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r6, =gBattlerAttacker - ldrb r4, [r6] - str r4, [sp, 0x8] - mov r6, r9 - ldrb r4, [r6] - str r4, [sp, 0xC] - bl CalculateBaseDamage - adds r3, r0, 0 - ldr r4, =gBattleMoveDamage - str r3, [r4] - ldr r1, =gStatuses3 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _0817F06A - ldr r2, =gBattleMoves - mov r6, r8 - ldrh r1, [r6] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x2] - cmp r0, 0xD - bne _0817F06A - lsls r0, r3, 1 - str r0, [r4] -_0817F06A: - ldr r0, =gProtectStructs - ldr r6, =gBattlerAttacker - ldrb r1, [r6] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 28 - cmp r0, 0 - bge _0817F08C - ldr r4, =gBattleMoveDamage - ldr r1, [r4] - lsls r0, r1, 4 - subs r0, r1 - movs r1, 0xA - bl __divsi3 - str r0, [r4] -_0817F08C: - mov r1, r8 - ldrh r0, [r1] - ldrb r1, [r6] - mov r3, r9 - ldrb r2, [r3] - bl TypeCalc - lsls r0, 24 - lsrs r1, r0, 24 - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - str r0, [r7] - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0817F0B4 - movs r0, 0x1 - str r0, [r7] -_0817F0B4: - adds r7, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817EFC2 - movs r5, 0 - ldr r3, =gBattlerAttacker - ldr r6, =gMoveSelectionCursor - ldr r4, =gBattlerPartyIndexes - mov r8, r4 - movs r7, 0x64 - mov r9, r7 - mov r10, r6 -_0817F0CC: - ldrb r0, [r3] - adds r0, r6 - ldrb r2, [r0] - cmp r5, r2 - bne _0817F0D8 - b _0817F1D4 -_0817F0D8: - lsls r0, r5, 2 - mov r1, sp - adds r1, r0 - adds r1, 0x10 - lsls r0, r2, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r1] - ldr r0, [r0] - cmp r1, r0 - ble _0817F1D4 - movs r7, 0x1 - cmp r2, 0 - beq _0817F0F6 - movs r7, 0 -_0817F0F6: - movs r5, 0 - ldr r4, =gBattlerTarget - ldr r6, =gEnemyParty - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - add r0, r10 - ldrb r3, [r0] - add r2, sp, 0x10 -_0817F106: - cmp r5, r3 - beq _0817F11A - lsls r0, r7, 2 - add r0, sp - adds r0, 0x10 - ldr r1, [r2] - ldr r0, [r0] - cmp r1, r0 - ble _0817F11A - adds r7, r5, 0 -_0817F11A: - adds r2, 0x4 - adds r5, 0x1 - cmp r5, 0x3 - ble _0817F106 - ldrb r0, [r4] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - ldr r2, =gBattlerAttacker - ldrb r0, [r2] - lsls r0, 1 - add r0, r8 - ldrh r0, [r0] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - ldr r4, =gBattlerAttacker - ldrb r3, [r4] - mov r2, r10 - adds r0, r3, r2 - ldrb r2, [r0] - movs r0, 0x58 - adds r4, r3, 0 - muls r4, r0 - ldr r5, =gBattleMons + 0xC - adds r3, r4, r5 - lsls r0, r7, 1 - adds r0, r4 - adds r0, r5 - ldrh r0, [r0] - str r0, [sp] - adds r0, r6, 0 - bl sub_80EE35C - b _0817F1DC - .pool -_0817F1D4: - adds r5, 0x1 - cmp r5, 0x3 - bgt _0817F1DC - b _0817F0CC -_0817F1DC: - ldr r2, =gBattleMoveDamage - ldr r1, =gMoveSelectionCursor - ldr r0, =gBattlerAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - add r0, sp - adds r0, 0x10 - ldr r0, [r0] - str r0, [r2] - ldr r0, =gCurrentMove - mov r3, sp - ldrh r3, [r3, 0x24] - strh r3, [r0] -_0817F1FA: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817EECC - - thumb_func_start sub_817F21C -sub_817F21C: @ 817F21C - push {r4-r7,lr} - adds r6, r1, 0 - mov r12, r2 - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, =gBattleMoves - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0817F286 - movs r4, 0 - ldr r5, =gUnknown_0860A4AC - ldr r7, =0x0000ffff - adds r3, r5, 0 - adds r1, r5, 0 -_0817F240: - ldrh r0, [r1] - cmp r2, r0 - beq _0817F252 - adds r3, 0x2 - adds r1, 0x2 - adds r4, 0x1 - ldrh r0, [r3] - cmp r0, r7 - bne _0817F240 -_0817F252: - lsls r0, r4, 1 - adds r0, r5 - ldrh r1, [r0] - ldr r0, =0x0000ffff - cmp r1, r0 - beq _0817F270 - movs r0, 0 - str r0, [r6] - b _0817F2A0 - .pool -_0817F270: - cmp r2, 0x95 - bne _0817F294 - ldr r2, =gBattleMons - ldr r0, =gBattlerAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r0, [r0] - asrs r0, 1 -_0817F286: - str r0, [r6] - movs r0, 0 - b _0817F2A0 - .pool -_0817F294: - cmp r2, 0xDE - bne _0817F29E - movs r0, 0xA - mov r1, r12 - strh r0, [r1] -_0817F29E: - movs r0, 0x1 -_0817F2A0: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_817F21C - - thumb_func_start sub_817F2A8 -sub_817F2A8: @ 817F2A8 - push {r4,r5,lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0817F324 - ldr r0, =gBattleStruct - ldr r3, [r0] - ldr r0, =0x0000025b - adds r4, r3, r0 - ldrb r2, [r4] - subs r1, 0x21 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldr r0, =0x00000267 - adds r2, r3, r0 - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - ldrb r5, [r4] - movs r1, 0x1F - adds r0, r1, 0 - ands r0, r5 - strb r0, [r4] - ldrb r0, [r2] - ands r1, r0 - strb r1, [r2] - movs r0, 0x97 - lsls r0, 2 - adds r4, r3, r0 - ldrb r2, [r4] - movs r1, 0x39 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - movs r0, 0x9A - lsls r0, 2 - adds r3, r0 - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x7 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] - ldrb r2, [r4] - movs r1, 0x2 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - strb r0, [r4] - ldrb r0, [r3] - ands r1, r0 - strb r1, [r3] -_0817F324: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817F2A8 - - thumb_func_start GetBattlerMoveSlotId -GetBattlerMoveSlotId: @ 817F33C - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r7, r1, 16 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - ldr r6, =gEnemyParty - cmp r0, 0 - bne _0817F356 - ldr r6, =gPlayerParty -_0817F356: - movs r4, 0 - ldr r1, =gBattlerPartyIndexes - lsls r0, r5, 1 - adds r5, r0, r1 - b _0817F36E - .pool -_0817F36C: - adds r4, 0x1 -_0817F36E: - cmp r4, 0x3 - bgt _0817F388 - ldrh r1, [r5] - movs r0, 0x64 - muls r0, r1 - adds r0, r6, r0 - adds r1, r4, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - cmp r0, r7 - bne _0817F36C -_0817F388: - lsls r0, r4, 24 - lsrs r0, 24 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end GetBattlerMoveSlotId - - thumb_func_start sub_817F394 -sub_817F394: @ 817F394 - push {r4-r6,lr} - lsls r0, 16 - lsrs r3, r0, 16 - adds r4, r3, 0 - lsls r1, 16 - lsrs r1, 16 - adds r6, r1, 0 - lsls r2, 24 - lsrs r2, 24 - adds r5, r2, 0 - movs r0, 0x7 - ands r0, r3 - cmp r0, 0 - beq _0817F3B4 - movs r0, 0x3 - b _0817F3CA -_0817F3B4: - movs r0, 0x60 - ands r0, r3 - cmp r0, 0 - beq _0817F3C0 - movs r0, 0x4 - b _0817F3CA -_0817F3C0: - movs r0, 0x18 - ands r0, r3 - cmp r0, 0 - beq _0817F3D2 - movs r0, 0x5 -_0817F3CA: - movs r3, 0 - bl sub_817E684 - b _0817F3E6 -_0817F3D2: - movs r0, 0x80 - ands r4, r0 - cmp r4, 0 - beq _0817F3E6 - movs r0, 0x6 - adds r1, r6, 0 - adds r2, r5, 0 - movs r3, 0 - bl sub_817E684 -_0817F3E6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_817F394 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_tower.s b/asm/battle_tower.s index eb89d4d79..6cee2dc0a 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -3134,7 +3134,7 @@ _081639FC: bl __umodsi3 cmp r0, 0 bne _08163A78 - bl sub_81DA57C + bl UpdateGymLeaderRematch b _08163A78 .pool _08163A2C: diff --git a/asm/blit.s b/asm/blit.s deleted file mode 100644 index 5df45e77e..000000000 --- a/asm/blit.s +++ /dev/null @@ -1,823 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start BlitBitmapRect4BitWithoutColorKey -@ void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height) -BlitBitmapRect4BitWithoutColorKey: @ 8002BDC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - ldr r4, [sp, 0x2C] - ldr r5, [sp, 0x30] - ldr r6, [sp, 0x34] - ldr r7, [sp, 0x38] - lsls r2, 16 - lsrs r2, 16 - lsls r3, 16 - lsrs r3, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - lsls r7, 16 - lsrs r7, 16 - str r4, [sp] - str r5, [sp, 0x4] - str r6, [sp, 0x8] - str r7, [sp, 0xC] - movs r4, 0xFF - str r4, [sp, 0x10] - bl BlitBitmapRect4Bit - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitWithoutColorKey - - thumb_func_start BlitBitmapRect4Bit -@ void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey) -BlitBitmapRect4Bit: @ 8002C20 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x4C] - ldr r1, [sp, 0x50] - ldr r4, [sp, 0x54] - ldr r5, [sp, 0x58] - ldr r6, [sp, 0x5C] - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r7, r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - ldr r0, [sp, 0x4] - ldrh r3, [r0, 0x4] - ldr r1, [sp, 0xC] - subs r0, r3, r1 - adds r2, r4 - mov r8, r2 - cmp r0, r4 - bge _08002C74 - ldr r2, [sp, 0x8] - adds r0, r2 - mov r8, r0 -_08002C74: - ldr r4, [sp, 0x4] - ldrh r0, [r4, 0x6] - mov r1, r9 - subs r0, r1 - adds r2, r5, r7 - str r2, [sp, 0x14] - cmp r0, r5 - bge _08002C88 - adds r0, r7 - str r0, [sp, 0x14] -_08002C88: - ldr r4, [sp] - ldrh r1, [r4, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x18] - adds r0, r3, 0 - ands r0, r2 - adds r0, r3, r0 - asrs r0, 3 - str r0, [sp, 0x1C] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08002D46 - adds r3, r7, 0 - mov r1, r9 - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002CB4: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r4, r3, 0x1 - str r4, [sp, 0x24] - adds r0, r1, 0x1 - str r0, [sp, 0x28] - cmp r5, r8 - bge _08002D3A - movs r7, 0x3 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - mov r10, r0 - lsls r0, r3, 29 - lsrs r0, 27 - mov r9, r0 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r3, r0, 27 -_08002CE4: - asrs r0, r5, 1 - ands r0, r7 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - add r1, r10 - mov r4, r9 - adds r2, r1, r4 - asrs r0, r6, 1 - ands r0, r7 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r3 - ldrb r2, [r2] - adds r0, r5, 0 - movs r1, 0x1 - ands r0, r1 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - adds r0, r6, 0 - ands r0, r1 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002CE4 -_08002D3A: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002CB4 - b _08002DEE -_08002D46: - adds r3, r7, 0 - mov r1, r9 - ldr r4, [sp, 0x14] - cmp r3, r4 - bge _08002DEE -_08002D50: - ldr r5, [sp, 0x8] - ldr r6, [sp, 0xC] - adds r0, r3, 0x1 - str r0, [sp, 0x24] - adds r2, r1, 0x1 - str r2, [sp, 0x28] - cmp r5, r8 - bge _08002DE4 - movs r4, 0x3 - mov r9, r4 - asrs r0, r3, 3 - ldr r2, [sp, 0x18] - muls r0, r2 - lsls r0, 5 - str r0, [sp, 0x20] - lsls r0, r3, 29 - lsrs r0, 27 - mov r10, r0 - movs r3, 0x1 - asrs r0, r1, 3 - ldr r4, [sp, 0x1C] - muls r0, r4 - lsls r0, 5 - mov r12, r0 - lsls r0, r1, 29 - lsrs r7, r0, 27 -_08002D84: - asrs r0, r5, 1 - mov r1, r9 - ands r0, r1 - ldr r2, [sp] - ldr r1, [r2] - adds r1, r0 - asrs r0, r5, 3 - lsls r0, 5 - adds r1, r0 - ldr r4, [sp, 0x20] - adds r1, r4 - mov r0, r10 - adds r2, r1, r0 - asrs r0, r6, 1 - mov r1, r9 - ands r0, r1 - ldr r4, [sp, 0x4] - ldr r1, [r4] - adds r1, r0 - asrs r0, r6, 3 - lsls r0, 5 - adds r1, r0 - add r1, r12 - adds r4, r1, r7 - ldrb r2, [r2] - adds r0, r5, 0 - ands r0, r3 - lsls r0, 2 - asrs r2, r0 - movs r0, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _08002DDC - adds r0, r6, 0 - ands r0, r3 - lsls r1, r0, 2 - lsls r2, r1 - movs r0, 0xF0 - asrs r0, r1 - ldrb r1, [r4] - ands r0, r1 - orrs r2, r0 - strb r2, [r4] -_08002DDC: - adds r5, 0x1 - adds r6, 0x1 - cmp r5, r8 - blt _08002D84 -_08002DE4: - ldr r3, [sp, 0x24] - ldr r1, [sp, 0x28] - ldr r2, [sp, 0x14] - cmp r3, r2 - blt _08002D50 -_08002DEE: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4Bit - - thumb_func_start FillBitmapRect4Bit -@ void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect4Bit: @ 8002E00 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r5, r4, 24 - adds r4, r1, r3 - mov r3, r9 - ldrh r1, [r3, 0x4] - cmp r4, r1 - ble _08002E36 - adds r4, r1, 0 -_08002E36: - adds r2, r0 - mov r12, r2 - mov r2, r9 - ldrh r0, [r2, 0x6] - cmp r12, r0 - ble _08002E44 - mov r12, r0 -_08002E44: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp, 0x4] - lsls r0, r5, 28 - lsrs r0, 24 - mov r8, r0 - movs r3, 0xF - mov r10, r3 - mov r0, r10 - ands r0, r5 - mov r10, r0 - adds r1, r6, 0 - cmp r1, r12 - bge _08002EB6 -_08002E64: - ldr r3, [sp] - adds r7, r1, 0x1 - cmp r3, r4 - bge _08002EB0 - asrs r0, r1, 3 - ldr r2, [sp, 0x4] - muls r0, r2 - lsls r6, r0, 5 - lsls r0, r1, 29 - lsrs r5, r0, 27 -_08002E78: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - mov r0, r9 - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - adds r1, r6 - adds r2, r1, r5 - lsls r0, r3, 31 - cmp r0, 0 - beq _08002E9E - ldrb r1, [r2] - movs r0, 0xF - ands r0, r1 - mov r1, r8 - b _08002EA6 -_08002E9E: - ldrb r1, [r2] - movs r0, 0xF0 - ands r0, r1 - mov r1, r10 -_08002EA6: - orrs r0, r1 - strb r0, [r2] - adds r3, 0x1 - cmp r3, r4 - blt _08002E78 -_08002EB0: - adds r1, r7, 0 - cmp r1, r12 - blt _08002E64 -_08002EB6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect4Bit - - thumb_func_start BlitBitmapRect4BitTo8Bit -@ void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) -BlitBitmapRect4BitTo8Bit: @ 8002EC8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x3C - str r0, [sp] - str r1, [sp, 0x4] - ldr r0, [sp, 0x5C] - ldr r1, [sp, 0x60] - ldr r5, [sp, 0x64] - ldr r4, [sp, 0x68] - ldr r6, [sp, 0x6C] - ldr r7, [sp, 0x70] - mov r8, r7 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x8] - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0xC] - lsls r1, 16 - lsrs r7, r1, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r6, 24 - lsrs r6, 24 - str r6, [sp, 0x10] - mov r0, r8 - lsls r0, 28 - lsrs r0, 24 - str r0, [sp, 0x14] - lsls r0, r6, 28 - lsrs r0, 24 - str r0, [sp, 0x28] - ldr r1, [sp, 0x4] - ldrh r0, [r1, 0x4] - ldr r2, [sp, 0xC] - subs r0, r2 - ldr r1, [sp, 0x8] - adds r1, r5, r1 - str r1, [sp, 0x18] - cmp r0, r5 - bge _08002F2E - ldr r2, [sp, 0x8] - adds r0, r2 - str r0, [sp, 0x18] -_08002F2E: - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x6] - subs r0, r1, r7 - cmp r0, r4 - bge _08002F40 - adds r0, r3, r1 - subs r0, r7 - str r0, [sp, 0x1C] - b _08002F44 -_08002F40: - adds r4, r3, r4 - str r4, [sp, 0x1C] -_08002F44: - ldr r0, [sp] - ldrh r1, [r0, 0x4] - movs r2, 0x7 - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x20] - ldr r5, [sp, 0x4] - ldrh r1, [r5, 0x4] - adds r0, r1, 0 - ands r0, r2 - adds r1, r0 - asrs r1, 3 - str r1, [sp, 0x24] - ldr r0, [sp, 0x10] - cmp r0, 0xFF - bne _08003024 - adds r2, r3, 0 - adds r5, r7, 0 - ldr r1, [sp, 0x1C] - cmp r2, r1 - blt _08002F74 - b _08003106 -_08002F74: - ldr r3, [sp, 0x8] - lsrs r3, 1 - str r3, [sp, 0x2C] - movs r0, 0x3 - ands r3, r0 - str r3, [sp, 0x2C] - ldr r7, [sp, 0x8] - lsrs r0, r7, 3 - lsls r0, 5 - str r0, [sp, 0x30] -_08002F88: - ldr r0, [sp] - ldr r1, [r0] - ldr r3, [sp, 0x2C] - adds r1, r3 - ldr r7, [sp, 0x30] - adds r1, r7 - asrs r0, r2, 3 - ldr r3, [sp, 0x20] - muls r0, r3 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r3, [sp, 0x8] - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _08003018 - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r12, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r9, r0 -_08002FC8: - movs r0, 0x7 - ands r0, r4 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r12 - mov r0, r9 - adds r5, r1, r0 - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _08002FEC - ldrb r0, [r6] - lsrs r0, 4 - b _08003008 -_08002FEC: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r0, [sp] - ldr r1, [r0] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r1, [r6] - movs r0, 0xF - ands r0, r1 -_08003008: - ldr r1, [sp, 0x14] - adds r0, r1, r0 - strb r0, [r5] - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _08002FC8 -_08003018: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _08002F88 - b _08003106 -_08003024: - adds r2, r3, 0 - adds r5, r7, 0 - ldr r7, [sp, 0x1C] - cmp r2, r7 - bge _08003106 - ldr r0, [sp, 0x8] - lsrs r0, 1 - str r0, [sp, 0x34] - movs r0, 0x3 - ldr r1, [sp, 0x34] - ands r1, r0 - str r1, [sp, 0x34] -_0800303C: - ldr r3, [sp] - ldr r1, [r3] - ldr r7, [sp, 0x34] - adds r1, r7 - ldr r3, [sp, 0x8] - lsrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - asrs r0, r2, 3 - ldr r7, [sp, 0x20] - muls r0, r7 - lsls r0, 5 - mov r8, r0 - add r1, r8 - lsls r0, r2, 29 - lsrs r7, r0, 27 - adds r6, r1, r7 - ldr r4, [sp, 0xC] - adds r2, 0x1 - mov r10, r2 - adds r0, r5, 0x1 - str r0, [sp, 0x38] - ldr r1, [sp, 0x18] - cmp r3, r1 - bge _080030FC - asrs r0, r5, 3 - ldr r2, [sp, 0x24] - muls r0, r2 - lsls r0, 6 - mov r9, r0 - lsls r0, r5, 29 - lsrs r0, 26 - mov r12, r0 -_0800307E: - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _080030B2 - ldrb r2, [r6] - movs r0, 0xF0 - ands r0, r2 - ldr r5, [sp, 0x28] - cmp r0, r5 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - lsrs r0, r2, 4 - ldr r1, [sp, 0x14] - adds r0, r1, r0 - b _080030F0 -_080030B2: - asrs r2, r3, 1 - movs r0, 0x3 - ands r2, r0 - ldr r5, [sp] - ldr r1, [r5] - adds r1, r2 - asrs r0, r3, 3 - lsls r0, 5 - adds r1, r0 - add r1, r8 - adds r6, r1, r7 - ldrb r0, [r6] - movs r2, 0xF - ands r2, r0 - ldr r0, [sp, 0x10] - cmp r2, r0 - beq _080030F2 - adds r0, r4, 0 - movs r1, 0x7 - ands r0, r1 - ldr r5, [sp, 0x4] - ldr r1, [r5] - adds r1, r0 - asrs r0, r4, 3 - lsls r0, 6 - adds r1, r0 - add r1, r9 - mov r0, r12 - adds r5, r1, r0 - ldr r1, [sp, 0x14] - adds r0, r1, r2 -_080030F0: - strb r0, [r5] -_080030F2: - adds r3, 0x1 - adds r4, 0x1 - ldr r2, [sp, 0x18] - cmp r3, r2 - blt _0800307E -_080030FC: - mov r2, r10 - ldr r5, [sp, 0x38] - ldr r3, [sp, 0x1C] - cmp r2, r3 - blt _0800303C -_08003106: - add sp, 0x3C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end BlitBitmapRect4BitTo8Bit - - thumb_func_start FillBitmapRect8Bit -@ void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) -FillBitmapRect8Bit: @ 8003118 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r8, r0 - ldr r0, [sp, 0x28] - ldr r4, [sp, 0x2C] - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - lsls r2, 16 - lsrs r2, 16 - adds r6, r2, 0 - lsls r3, 16 - lsrs r3, 16 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 24 - lsrs r4, 24 - mov r9, r4 - adds r5, r1, r3 - mov r3, r8 - ldrh r1, [r3, 0x4] - cmp r5, r1 - ble _08003150 - adds r5, r1, 0 -_08003150: - adds r7, r2, r0 - mov r2, r8 - ldrh r0, [r2, 0x6] - cmp r7, r0 - ble _0800315C - adds r7, r0, 0 -_0800315C: - movs r0, 0x7 - ands r0, r1 - adds r0, r1, r0 - asrs r0, 3 - str r0, [sp] - adds r1, r6, 0 - cmp r1, r7 - bge _080031AC -_0800316C: - mov r3, r10 - adds r6, r1, 0x1 - str r6, [sp, 0x4] - cmp r3, r5 - bge _080031A6 - movs r0, 0x7 - mov r12, r0 - asrs r0, r1, 3 - ldr r2, [sp] - muls r0, r2 - lsls r4, r0, 6 - lsls r0, r1, 29 - lsrs r2, r0, 26 -_08003186: - adds r0, r3, 0 - mov r6, r12 - ands r0, r6 - mov r6, r8 - ldr r1, [r6] - adds r1, r0 - asrs r0, r3, 3 - lsls r0, 6 - adds r1, r0 - adds r1, r4 - adds r1, r2 - mov r0, r9 - strb r0, [r1] - adds r3, 0x1 - cmp r3, r5 - blt _08003186 -_080031A6: - ldr r1, [sp, 0x4] - cmp r1, r7 - blt _0800316C -_080031AC: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end FillBitmapRect8Bit - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/field_specials.s b/asm/field_specials.s index 29c6dc800..6200123ac 100644 --- a/asm/field_specials.s +++ b/asm/field_specials.s @@ -3388,7 +3388,7 @@ _0813980C: _0813981C: ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 @@ -3408,7 +3408,7 @@ _0813983C: adds r4, 0x4 ldrh r5, [r2] adds r0, r5, 0 - bl sub_80EF370 + bl CountDigits adds r3, r0, 0 lsls r3, 24 lsrs r3, 24 diff --git a/asm/fldeff_flash.s b/asm/fldeff_flash.s deleted file mode 100644 index e7e605abe..000000000 --- a/asm/fldeff_flash.s +++ /dev/null @@ -1,709 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start SetUpFieldMove_Flash -SetUpFieldMove_Flash: @ 81370FC - push {r4,lr} - bl ShouldDoBrailleFlyEffect - lsls r0, 24 - cmp r0, 0 - beq _08137134 - ldr r4, =gSpecialVar_Result - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - ldr r1, =gUnknown_03005DB0 - ldr r0, =FieldCallback_Teleport - str r0, [r1] - ldr r1, =gUnknown_0203CEEC - ldr r0, =sub_8179918 - b _08137152 - .pool -_08137134: - ldr r0, =gMapHeader - ldrb r0, [r0, 0x15] - cmp r0, 0x1 - bne _08137170 - ldr r0, =0x00000888 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - bne _08137170 - ldr r1, =gUnknown_03005DB0 - ldr r0, =FieldCallback_Teleport - str r0, [r1] - ldr r1, =gUnknown_0203CEEC - ldr r0, =hm2_flash -_08137152: - str r0, [r1] - movs r0, 0x1 - b _08137172 - .pool -_08137170: - movs r0, 0 -_08137172: - pop {r4} - pop {r1} - bx r1 - thumb_func_end SetUpFieldMove_Flash - - thumb_func_start hm2_flash -hm2_flash: @ 8137178 - push {r4,lr} - bl oei_task_add - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r2, =sub_81371B4 - lsrs r1, r2, 16 - strh r1, [r0, 0x18] - strh r2, [r0, 0x1A] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end hm2_flash - - thumb_func_start sub_81371B4 -sub_81371B4: @ 81371B4 - push {lr} - movs r0, 0xCF - bl PlaySE - ldr r0, =0x00000888 - bl FlagSet - ldr r0, =EventScript_2926F8 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_81371B4 - - thumb_func_start sub_81371D4 -sub_81371D4: @ 81371D4 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_81371D4 - - thumb_func_start sub_81371EC -sub_81371EC: @ 81371EC - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81371EC - - thumb_func_start c2_change_map -c2_change_map: @ 8137200 - push {r4,lr} - sub sp, 0x8 - movs r0, 0 - bl SetVBlankCallback - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0xC - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - mov r1, sp - movs r0, 0 - strh r0, [r1] - ldr r1, =0x040000d4 - mov r0, sp - str r0, [r1] - movs r0, 0xC0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x8100c000 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r4, 0 - str r4, [sp, 0x4] - add r0, sp, 0x4 - str r0, [r1] - movs r0, 0xE0 - lsls r0, 19 - str r0, [r1, 0x4] - ldr r0, =0x85000100 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - mov r0, sp - strh r4, [r0] - str r0, [r1] - ldr r0, =0x05000002 - str r0, [r1, 0x4] - ldr r0, =0x810001ff - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl ResetPaletteFade - bl ResetTasks - bl ResetSpriteData - ldr r3, =0x04000208 - ldrh r2, [r3] - strh r4, [r3] - ldr r4, =0x04000200 - ldrh r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r4] - strh r2, [r3] - ldr r0, =sub_81371EC - bl SetVBlankCallback - ldr r0, =sub_81371D4 - bl SetMainCallback2 - bl sub_8137304 - lsls r0, 24 - cmp r0, 0 - bne _081372D2 - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_081372D2: - add sp, 0x8 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end c2_change_map - - thumb_func_start sub_8137304 -sub_8137304: @ 8137304 - push {r4-r7,lr} - bl get_map_light_from_warp0 - lsls r0, 24 - lsrs r6, r0, 24 - bl Overworld_GetMapTypeOfSaveblockLocation - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r4, =gUnknown_085B27C8 - ldrb r0, [r4] - cmp r0, 0 - beq _08137358 - adds r7, r4, 0 - adds r0, r4, 0x4 - mov r12, r0 -_08137326: - lsls r2, r3, 3 - adds r1, r2, r7 - ldrb r0, [r1] - cmp r0, r6 - bne _08137348 - ldrb r0, [r1, 0x1] - cmp r0, r5 - bne _08137348 - mov r1, r12 - adds r0, r2, r1 - ldr r0, [r0] - bl _call_via_r0 - movs r0, 0x1 - b _0813735A - .pool -_08137348: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _08137326 -_08137358: - movs r0, 0 -_0813735A: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_8137304 - - thumb_func_start sub_8137360 -sub_8137360: @ 8137360 - push {r4-r6,lr} - lsls r0, 24 - lsls r1, 24 - lsrs r5, r0, 24 - lsrs r4, r1, 24 - movs r3, 0 - ldr r1, =gUnknown_085B27C8 - ldrb r0, [r1] - cmp r0, 0 - beq _081373A0 - adds r6, r1, 0 -_08137376: - lsls r0, r3, 3 - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, r5 - bne _08137390 - ldrb r0, [r2, 0x1] - cmp r0, r4 - bne _08137390 - ldrb r0, [r2, 0x2] - b _081373A2 - .pool -_08137390: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _08137376 -_081373A0: - movs r0, 0 -_081373A2: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_8137360 - - thumb_func_start fade_type_for_given_maplight_pair -fade_type_for_given_maplight_pair: @ 81373A8 - push {r4-r6,lr} - lsls r0, 24 - lsls r1, 24 - lsrs r5, r0, 24 - lsrs r4, r1, 24 - movs r3, 0 - ldr r1, =gUnknown_085B27C8 - ldrb r0, [r1] - cmp r0, 0 - beq _081373E8 - adds r6, r1, 0 -_081373BE: - lsls r0, r3, 3 - adds r2, r0, r6 - ldrb r0, [r2] - cmp r0, r5 - bne _081373D8 - ldrb r0, [r2, 0x1] - cmp r0, r4 - bne _081373D8 - ldrb r0, [r2, 0x3] - b _081373EA - .pool -_081373D8: - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081373BE -_081373E8: - movs r0, 0 -_081373EA: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end fade_type_for_given_maplight_pair - - thumb_func_start sub_81373F0 -sub_81373F0: @ 81373F0 - push {lr} - ldr r0, =sub_8137404 - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81373F0 - - thumb_func_start sub_8137404 -sub_8137404: @ 8137404 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_8137420 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_8137404 - - thumb_func_start sub_8137420 -sub_8137420: @ 8137420 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionTiles - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionTilemap - ldr r1, =0x0600f800 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionPalette_White - movs r1, 0xE0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_085B28A0 - movs r1, 0xE0 - movs r2, 0x10 - bl LoadPalette - ldr r1, =0x00003e41 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f0c - movs r0, 0x8 - bl SetGpuReg - movs r1, 0x8A - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81374C4 - str r1, [r0] - movs r2, 0 - movs r1, 0x10 - strh r1, [r0, 0x8] - strh r2, [r0, 0xA] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137420 - - thumb_func_start sub_81374C4 -sub_81374C4: @ 81374C4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r5, r1, r2 - ldrh r4, [r5, 0xA] - movs r0, 0x80 - lsls r0, 5 - adds r1, r4, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - cmp r4, 0x10 - bhi _081374F8 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - b _08137500 - .pool -_081374F8: - movs r0, 0 - strh r0, [r5, 0xC] - ldr r0, =sub_813750C - str r0, [r5] -_08137500: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81374C4 - - thumb_func_start sub_813750C -sub_813750C: @ 813750C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =0x00001010 - movs r0, 0x52 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xC] - cmp r1, 0x7 - bhi _08137554 - adds r0, r1, 0x1 - strh r0, [r4, 0xC] - lsls r1, 1 - ldr r0, =gUnknown_085B28A0 - adds r0, r1, r0 - movs r2, 0x10 - subs r2, r1 - lsls r2, 16 - lsrs r2, 16 - movs r1, 0xE0 - bl LoadPalette - b _08137566 - .pool -_08137554: - ldr r0, =gCaveTransitionPalette_White - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =sub_8137574 - str r0, [r4] - movs r0, 0x8 - strh r0, [r4, 0xC] -_08137566: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813750C - - thumb_func_start sub_8137574 -sub_8137574: @ 8137574 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08137598 - subs r0, r2, 0x1 - strh r0, [r1, 0xC] - b _081375A0 - .pool -_08137598: - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_081375A0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137574 - - thumb_func_start sub_81375A8 -sub_81375A8: @ 81375A8 - push {lr} - ldr r0, =sub_81375BC - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81375A8 - - thumb_func_start sub_81375BC -sub_81375BC: @ 81375BC - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_81375D8 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81375BC - - thumb_func_start sub_81375D8 -sub_81375D8: @ 81375D8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - movs r1, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionTiles - ldr r1, =0x0600c000 - bl LZ77UnCompVram - ldr r0, =gCaveTransitionTilemap - ldr r1, =0x0600f800 - bl LZ77UnCompVram - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =0x00001f0c - movs r0, 0x8 - bl SetGpuReg - movs r1, 0x8A - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r0, =gCaveTransitionPalette_White - movs r1, 0xE0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gCaveTransitionPalette_Black - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_8137678 - str r1, [r0] - movs r2, 0 - movs r1, 0x10 - strh r1, [r0, 0x8] - strh r2, [r0, 0xA] - strh r2, [r0, 0xC] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81375D8 - - thumb_func_start sub_8137678 -sub_8137678: @ 8137678 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0xC] - cmp r1, 0xF - bhi _081376B4 - adds r2, r1, 0x1 - adds r0, r2, 0x1 - strh r0, [r4, 0xC] - movs r0, 0xF - subs r0, r1 - lsls r0, 1 - ldr r1, =gUnknown_085B2890 - adds r0, r1 - lsls r2, 17 - lsrs r2, 16 - movs r1, 0xE0 - bl LoadPalette - b _081376C8 - .pool -_081376B4: - ldr r1, =0x00001010 - movs r0, 0x52 - bl SetGpuReg - ldr r1, =0x00003e41 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =sub_81376DC - str r0, [r4] -_081376C8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8137678 - - thumb_func_start sub_81376DC -sub_81376DC: @ 81376DC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r5, r1, r2 - ldrh r0, [r5, 0xA] - movs r1, 0x10 - subs r1, r0 - lsls r1, 16 - lsrs r4, r1, 16 - movs r0, 0x80 - lsls r0, 21 - adds r1, r0 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - cmp r4, 0 - beq _08137714 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - b _08137726 - .pool -_08137714: - ldr r0, =gCaveTransitionPalette_Black - movs r1, 0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 -_08137726: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81376DC diff --git a/asm/fldeff_groundshake.s b/asm/fldeff_groundshake.s deleted file mode 100644 index 81d92430e..000000000 --- a/asm/fldeff_groundshake.s +++ /dev/null @@ -1,596 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81BE66C -sub_81BE66C: @ 81BE66C - push {lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE690 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - b _081BE692 - .pool -_081BE690: - movs r0, 0 -_081BE692: - pop {r1} - bx r1 - thumb_func_end sub_81BE66C - - thumb_func_start sub_81BE698 -sub_81BE698: @ 81BE698 - push {lr} - ldr r0, =gUnknown_0203CF18 - ldr r0, [r0] - adds r0, 0x4 - bl sub_8151E50 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE698 - - thumb_func_start sub_81BE6AC -sub_81BE6AC: @ 81BE6AC - ldr r1, =gUnknown_0203CF18 - movs r0, 0 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81BE6AC - - thumb_func_start sub_81BE6B8 -sub_81BE6B8: @ 81BE6B8 - push {r4,lr} - ldr r4, =gUnknown_0203CF18 - ldr r0, [r4] - cmp r0, 0 - beq _081BE6CC - movs r0, 0 - str r0, [r4] - b _081BE718 - .pool -_081BE6CC: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE718 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081BE718 - movs r0, 0xC8 - bl AllocZeroed - str r0, [r4] - adds r0, 0x4 - bl sub_8151B3C - ldr r0, [r4] - adds r0, 0x4 - ldr r1, =gUnknown_08617E18 - bl sub_8151B68 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151CA8 - ldr r0, =sub_81BE698 - movs r1, 0xFF - bl CreateTask - ldr r1, [r4] - strb r0, [r1] -_081BE718: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE6B8 - - thumb_func_start sub_81BE72C -sub_81BE72C: @ 81BE72C - push {r4,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - movs r0, 0xD0 - lsls r0, 5 - cmp r1, r0 - bne _081BE788 - movs r0, 0xA7 - lsls r0, 1 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081BE788 - ldr r4, =gUnknown_0203CF18 - ldr r0, [r4] - cmp r0, 0 - beq _081BE788 - ldr r0, =sub_81BE698 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _081BE766 - ldr r0, [r4] - ldrb r0, [r0] - bl DestroyTask -_081BE766: - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151D28 - ldr r0, [r4] - adds r0, 0x4 - movs r1, 0x1 - movs r2, 0x1 - bl sub_8151C50 - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] -_081BE788: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE72C - - thumb_func_start sub_81BE79C -sub_81BE79C: @ 81BE79C - push {r4,lr} - ldr r0, =0x000040cb - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _081BE7B8 - movs r0, 0xA7 - lsls r0, 1 - bl FlagClear - b _081BE7EE - .pool -_081BE7B8: - bl Random - lsls r0, 16 - lsrs r4, r0, 16 - movs r0, 0x1 - ands r4, r0 - movs r0, 0x9D - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081BE7D4 - movs r4, 0x1 -_081BE7D4: - cmp r4, 0 - beq _081BE7E6 - movs r0, 0xA7 - lsls r0, 1 - bl FlagSet - bl sub_81BE6B8 - b _081BE7EE -_081BE7E6: - movs r0, 0xA7 - lsls r0, 1 - bl FlagClear -_081BE7EE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81BE79C - - thumb_func_start sub_81BE7F4 -sub_81BE7F4: @ 81BE7F4 - push {lr} - ldr r0, =sub_81BE808 - movs r1, 0x8 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE7F4 - - thumb_func_start sub_81BE808 -sub_81BE808: @ 81BE808 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrb r1, [r0, 0x5] - ldrb r2, [r0, 0x4] - movs r0, 0x2D - mov r3, sp - bl TryGetFieldObjectIdByLocalIdAndMap - mov r0, sp - ldrb r0, [r0] - lsls r2, r0, 3 - adds r2, r0 - lsls r2, 2 - ldr r4, =gMapObjects - adds r2, r4 - ldr r3, =gSprites - ldrb r1, [r2, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - adds r1, 0x4 - strh r1, [r0, 0x26] - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r2, 0x4] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r3 - movs r4, 0x22 - ldrsh r2, [r0, r4] - movs r4, 0x26 - ldrsh r0, [r0, r4] - adds r2, r0 - ldrb r1, [r1, 0x4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r3, 0x22 - ldrsh r1, [r0, r3] - movs r4, 0x26 - ldrsh r0, [r0, r4] - adds r1, r0 - cmp r2, r1 - blt _081BE882 - adds r0, r5, 0 - bl DestroyTask - bl EnableBothScriptContexts -_081BE882: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE808 - - thumb_func_start sp136_strengh_sound -sp136_strengh_sound: @ 81BE89C - push {r4-r6,lr} - mov r6, r8 - push {r6} - mov r8, r0 - adds r4, r1, 0 - adds r5, r2, 0 - adds r6, r3, 0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =sub_81BE900 - movs r1, 0x9 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r4, [r1, 0x8] - strh r0, [r1, 0xA] - strh r5, [r1, 0xC] - strh r6, [r1, 0xE] - mov r0, r8 - strh r0, [r1, 0x10] - movs r0, 0 - bl SetCameraPanningCallback - movs r0, 0xD6 - bl PlaySE - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sp136_strengh_sound - - thumb_func_start sub_81BE900 -sub_81BE900: @ 81BE900 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r0, [r4, 0x2] - adds r0, 0x1 - strh r0, [r4, 0x2] - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r2, 0x6 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _081BE95C - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x4] - subs r0, 0x1 - strh r0, [r4, 0x4] - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x8] - negs r0, r0 - strh r0, [r4, 0x8] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x8 - ldrsh r1, [r4, r2] - bl SetCameraPanning - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081BE95C - bl sub_81BE968 - adds r0, r5, 0 - bl DestroyTask - bl InstallCameraPanAheadCallback -_081BE95C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE900 - - thumb_func_start sub_81BE968 -sub_81BE968: @ 81BE968 - push {lr} - ldr r0, =sub_81BE9C0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081BE988 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BE988: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE968 - - thumb_func_start sub_81BE994 -sub_81BE994: @ 81BE994 - push {lr} - ldr r0, =gUnknown_08617D94 - bl LoadSpriteSheets - bl sub_81BEA20 - ldr r0, =sub_81BE9C0 - movs r1, 0x8 - bl CreateTask - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0x10 - movs r3, 0x3 - bl sp136_strengh_sound - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE994 - - thumb_func_start sub_81BE9C0 -sub_81BE9C0: @ 81BE9C0 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r3, r1, 3 - ldr r4, =gTasks + 0x8 - adds r2, r3, r4 - ldrh r0, [r2, 0x2] - adds r0, 0x1 - strh r0, [r2, 0x2] - lsls r0, 16 - movs r1, 0xFA - lsls r1, 18 - cmp r0, r1 - beq _081BE9E6 - ldrh r0, [r2] - cmp r0, 0x11 - bne _081BE9F0 -_081BE9E6: - adds r0, r4, 0 - subs r0, 0x8 - adds r0, r3, r0 - ldr r1, =sub_81BEA00 - str r1, [r0] -_081BE9F0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BE9C0 - - thumb_func_start sub_81BEA00 -sub_81BEA00: @ 81BEA00 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0xFA - lsls r0, 4 - bl FreeSpriteTilesByTag - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81BEA00 - - thumb_func_start sub_81BEA20 -sub_81BEA20: @ 81BEA20 - push {r4-r7,lr} - movs r4, 0 - ldr r5, =gUnknown_08617D64 - adds r7, r5, 0x2 - ldr r6, =gSprites -_081BEA2A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 1 - adds r1, r0, r5 - ldrh r1, [r1] - adds r1, 0x78 - lsls r1, 16 - asrs r1, 16 - adds r0, r7 - movs r3, 0 - ldrsh r2, [r0, r3] - ldr r0, =gUnknown_08617E60 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r2, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r2, r1 - movs r1, 0xF - ands r2, r1 - strb r2, [r0, 0x5] - strh r4, [r0, 0x2E] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081BEA2A - movs r4, 0 - ldr r5, =gUnknown_08617D64 - adds r7, r5, 0x2 - ldr r6, =gSprites -_081BEA78: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 1 - adds r1, r0, r5 - ldrh r1, [r1] - adds r1, 0x73 - lsls r1, 16 - asrs r1, 16 - adds r0, r7 - ldrh r2, [r0] - subs r2, 0x3 - lsls r2, 16 - asrs r2, 16 - ldr r0, =gUnknown_08617E34 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r2, [r0, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r2, r1 - movs r1, 0xF - ands r2, r1 - strb r2, [r0, 0x5] - strh r4, [r0, 0x2E] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x7 - bls _081BEA78 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEA20 - - thumb_func_start sub_81BEAD8 -sub_81BEAD8: @ 81BEAD8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x26] - movs r0, 0x22 - ldrsh r3, [r4, r0] - movs r1, 0x26 - ldrsh r0, [r4, r1] - adds r3, r0 - ldr r2, =gUnknown_08617D64 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 1 - adds r2, 0x4 - adds r0, r2 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r3, r0 - ble _081BEB1A - adds r0, r4, 0 - bl DestroySprite - bl sub_81BE968 -_081BEB1A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEAD8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/fossil_specials.s b/asm/fossil_specials.s index 7956f814a..eb7cb8ada 100644 --- a/asm/fossil_specials.s +++ b/asm/fossil_specials.s @@ -5,893 +5,6 @@ .text - thumb_func_start sub_81BEB24 -sub_81BEB24: @ 81BEB24 - push {r4,r5,lr} - movs r4, 0 - ldr r5, =gUnknown_08617DA4 -_081BEB2A: - lsls r2, r4, 2 - adds r2, r5 - ldrb r0, [r2] - adds r0, 0x7 - ldrb r1, [r2, 0x1] - adds r1, 0x7 - ldrh r2, [r2, 0x2] - bl MapGridSetMetatileIdAt - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x11 - bls _081BEB2A - bl DrawWholeMapView - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB24 - - thumb_func_start sub_81BEB54 -sub_81BEB54: @ 81BEB54 - push {lr} - ldr r0, =sub_81BED50 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB54 - - thumb_func_start sub_81BEB68 -sub_81BEB68: @ 81BEB68 - push {lr} - ldr r0, =sub_81BEBF4 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB68 - - thumb_func_start sub_81BEB7C -sub_81BEB7C: @ 81BEB7C - push {lr} - ldr r0, =sub_81BF028 - movs r1, 0x9 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB7C - - thumb_func_start sub_81BEB90 -sub_81BEB90: @ 81BEB90 - push {r4,lr} - ldr r4, =gUnknown_0203CF14 - ldr r0, [r4] - ldrh r1, [r0] - movs r0, 0x10 - bl SetGpuReg - ldr r0, [r4] - ldrh r1, [r0, 0x2] - movs r0, 0x12 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEB90 - - thumb_func_start sub_81BEBB4 -sub_81BEBB4: @ 81BEBB4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r2, r1, r2 - ldrh r1, [r2, 0x8] - movs r3, 0x8 - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _081BEBEC - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - movs r0, 0x2 - strh r0, [r2, 0x8] - bl sub_81BEB90 - b _081BEBF0 - .pool -_081BEBEC: - subs r0, r1, 0x1 - strh r0, [r2, 0x8] -_081BEBF0: - pop {r0} - bx r0 - thumb_func_end sub_81BEBB4 - - thumb_func_start sub_81BEBF4 -sub_81BEBF4: @ 81BEBF4 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bls _081BEC10 - b _081BED40 -_081BEC10: - lsls r0, 2 - ldr r1, =_081BEC24 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BEC24: - .4byte _081BEC40 - .4byte _081BEC50 - .4byte _081BEC88 - .4byte _081BECB0 - .4byte _081BECF8 - .4byte _081BED00 - .4byte _081BED1C -_081BEC40: - bl FreeAllWindowBuffers - movs r0, 0 - movs r1, 0x7 - movs r2, 0x2 - bl SetBgAttribute - b _081BED04 -_081BEC50: - ldr r4, =gUnknown_0203CF04 - movs r0, 0x92 - lsls r0, 4 - bl AllocZeroed - str r0, [r4] - ldr r4, =gUnknown_0203CF08 - movs r0, 0x80 - lsls r0, 4 - bl AllocZeroed - str r0, [r4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - b _081BECD8 - .pool -_081BEC88: - ldr r0, =gUnknown_08617274 - ldr r4, =gUnknown_0203CF04 - ldr r1, [r4] - movs r2, 0x92 - lsls r2, 3 - bl CpuSet - ldr r1, [r4] - movs r2, 0x92 - lsls r2, 4 - movs r0, 0 - movs r3, 0 - bl LoadBgTiles - b _081BECD8 - .pool -_081BECB0: - ldr r0, =gUnknown_0203CF08 - ldr r1, [r0] - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, =gUnknown_08617B94 - movs r0, 0x6 - str r0, [sp] - movs r0, 0xC - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - movs r2, 0xC - movs r3, 0x1D - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0 - bl CopyBgTilemapBufferToVram -_081BECD8: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _081BED40 - .pool -_081BECF8: - movs r0, 0 - bl ShowBg - b _081BED04 -_081BED00: - bl sub_81BEB24 -_081BED04: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _081BED40 - .pool -_081BED1C: - ldr r4, =gUnknown_0203CF14 - movs r0, 0x4 - bl Alloc - str r0, [r4] - movs r2, 0 - movs r1, 0x2 - strh r1, [r0] - strh r2, [r0, 0x2] - ldr r0, =sub_81BEBB4 - movs r1, 0xA - bl CreateTask - adds r0, r5, 0 - bl DestroyTask - bl EnableBothScriptContexts -_081BED40: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BEBF4 - - thumb_func_start sub_81BED50 -sub_81BED50: @ 81BED50 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - adds r6, r1, 0 - cmp r0, 0x7 - bls _081BED7C - b _081BF002 -_081BED7C: - lsls r0, 2 - ldr r1, =_081BED90 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BED90: - .4byte _081BEDB0 - .4byte _081BF002 - .4byte _081BEDC4 - .4byte _081BEF64 - .4byte _081BEF94 - .4byte _081BEFD0 - .4byte _081BEFF0 - .4byte _081BEFF8 -_081BEDB0: - ldr r4, =gUnknown_0203CF10 - movs r0, 0xC0 - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - b _081BF002 - .pool -_081BEDC4: - mov r1, r10 - lsls r0, r1, 2 - adds r1, r0, r1 - lsls r1, 3 - adds r2, r1, r6 - ldrh r3, [r2, 0xE] - movs r4, 0xE - ldrsh r1, [r2, r4] - str r0, [sp, 0x8] - cmp r1, 0x5F - bgt _081BEE8A - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0x1 - ble _081BEE7C - lsls r0, r3, 24 - lsrs r4, r0, 24 - movs r0, 0x30 - bl Alloc - ldr r3, =gUnknown_0203CF10 - ldr r1, [r3] - lsls r2, r4, 3 - adds r1, r2, r1 - str r0, [r1] - movs r5, 0 - adds r4, r2, 0 -_081BEDFA: - ldr r0, [r3] - adds r0, r4, r0 - ldr r0, [r0] - adds r0, r5 - strb r5, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x2F - bls _081BEDFA - movs r5, 0 - ldr r7, =gUnknown_0203CF10 - adds r6, r2, 0 -_081BEE14: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x30 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r1, [r7] - adds r1, r6, r1 - ldr r1, [r1] - adds r0, r1, r0 - ldrb r2, [r0] - adds r1, r4 - ldrb r1, [r1] - strb r1, [r0] - ldr r0, [r7] - adds r0, r6, r0 - ldr r0, [r0] - adds r0, r4 - strb r2, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x2F - bls _081BEE14 - ldr r0, =gTasks - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - adds r2, r1, r0 - ldrh r3, [r2, 0xE] - movs r4, 0xE - ldrsh r1, [r2, r4] - adds r6, r0, 0 - cmp r1, 0x5F - bgt _081BEE78 - adds r0, r3, 0x1 - strh r0, [r2, 0xE] -_081BEE78: - movs r0, 0 - strh r0, [r2, 0xA] -_081BEE7C: - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - adds r1, r6 - ldrh r0, [r1, 0xA] - adds r0, 0x1 - strh r0, [r1, 0xA] -_081BEE8A: - ldr r0, [sp, 0x8] - add r0, r10 - lsls r0, 3 - adds r0, r6 - ldrb r4, [r0, 0xE] - ldrb r5, [r0, 0xC] - lsls r0, r4, 16 - cmp r5, r4 - bcs _081BEF32 - str r0, [sp, 0xC] -_081BEE9E: - movs r6, 0 - adds r0, r5, 0x1 - str r0, [sp, 0x4] - lsls r4, r5, 3 - movs r2, 0x5F - subs r1, r2, r5 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 4 - mov r9, r0 -_081BEEB2: - ldr r0, =gUnknown_0203CF04 - ldr r0, [r0] - ldr r7, =gUnknown_0203CF10 - ldr r3, [r7] - adds r3, r4, r3 - ldrb r2, [r3, 0x4] - adds r1, r2, 0x1 - strb r1, [r3, 0x4] - lsls r2, 24 - lsrs r2, 24 - ldr r1, [r3] - adds r1, r2 - ldrb r1, [r1] - add r1, r9 - lsls r1, 16 - lsrs r1, 16 - movs r2, 0x1 - mov r8, r2 - str r2, [sp] - movs r2, 0 - movs r3, 0x30 - bl sub_81BF2B8 - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - beq _081BEEB2 - ldr r0, [r7] - adds r1, r4, r0 - ldrb r0, [r1, 0x4] - cmp r0, 0x2F - bls _081BEF24 - ldr r0, [r1] - bl Free - ldr r0, [r7] - adds r0, r4, r0 - movs r1, 0 - str r1, [r0] - ldr r1, [sp, 0x8] - add r1, r10 - lsls r1, 3 - ldr r4, =gTasks - adds r1, r4 - ldrh r0, [r1, 0xC] - adds r0, 0x1 - strh r0, [r1, 0xC] - mov r0, r8 - ands r5, r0 - cmp r5, 0x1 - bne _081BEF24 - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - ldrh r0, [r1, 0x2] - subs r0, 0x1 - strh r0, [r1, 0x2] -_081BEF24: - ldr r1, [sp, 0x4] - lsls r0, r1, 16 - lsrs r5, r0, 16 - ldr r2, [sp, 0xC] - lsrs r0, r2, 16 - cmp r5, r0 - bcc _081BEE9E -_081BEF32: - ldr r0, =gUnknown_0203CF04 - ldr r1, [r0] - movs r2, 0x92 - lsls r2, 4 - movs r0, 0 - movs r3, 0 - bl LoadBgTiles - ldr r0, =gUnknown_0203CF10 - ldr r0, [r0] - movs r4, 0xBE - lsls r4, 2 - adds r0, r4 - ldrb r0, [r0, 0x4] - cmp r0, 0x2F - bhi _081BF002 - b _081BF014 - .pool -_081BEF64: - movs r0, 0 - bl UnsetBgTilemapBuffer - ldr r0, =sub_81BEBB4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081BEF7C - bl DestroyTask -_081BEF7C: - ldr r0, =gUnknown_0203CF14 - ldr r1, [r0] - movs r0, 0 - strh r0, [r1] - strh r0, [r1, 0x2] - bl sub_81BEB90 - b _081BF002 - .pool -_081BEF94: - ldr r4, =gUnknown_0203CF14 - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - ldr r4, =gUnknown_0203CF10 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, =gUnknown_0203CF04 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r4, =gUnknown_0203CF08 - ldr r0, [r4] - bl Free - str r5, [r4] - b _081BF002 - .pool -_081BEFD0: - movs r0, 0xC - movs r1, 0x2 - bl SetGpuRegBits - movs r0, 0x8 - movs r1, 0 - bl SetGpuRegBits - movs r0, 0 - movs r1, 0x7 - movs r2, 0 - bl SetBgAttribute - bl sub_81971D0 - b _081BF002 -_081BEFF0: - movs r0, 0 - bl ShowBg - b _081BF002 -_081BEFF8: - mov r0, r10 - bl DestroyTask - bl EnableBothScriptContexts -_081BF002: - ldr r0, =gTasks - mov r2, r10 - lsls r1, r2, 2 - add r1, r10 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BF014: - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BED50 - - thumb_func_start sub_81BF028 -sub_81BF028: @ 81BF028 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bls _081BF04C - b _081BF228 -_081BF04C: - lsls r0, 2 - ldr r1, =_081BF060 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081BF060: - .4byte _081BF080 - .4byte _081BF0B4 - .4byte _081BF0DC - .4byte _081BF0F0 - .4byte _081BF148 - .4byte _081BF170 - .4byte _081BF1CC - .4byte _081BF224 -_081BF080: - ldr r4, =gUnknown_0203CF0C - movs r0, 0x14 - bl AllocZeroed - str r0, [r4] - movs r0, 0x80 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1] - movs r0, 0x8 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0x4] - movs r0, 0x80 - lsls r0, 2 - bl AllocZeroed - ldr r1, [r4] - str r0, [r1, 0xC] - movs r0, 0 - strh r0, [r1, 0x10] - b _081BF228 - .pool -_081BF0B4: - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldr r1, [r0] - movs r5, 0 - ldr r2, =gRootFossil_Gfx -_081BF0BE: - adds r0, r5, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - adds r1, 0x1 - cmp r5, 0x7F - bls _081BF0BE - b _081BF228 - .pool -_081BF0DC: - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [r1] - movs r0, 0x80 - strh r0, [r1, 0x4] - b _081BF228 - .pool -_081BF0F0: - mov r1, sp - ldr r0, =gUnknown_08617E00 - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldm r0!, {r2-r4} - stm r1!, {r2-r4} - ldr r4, =gUnknown_0203CF0C - ldr r0, [r4] - ldr r0, [r0, 0x4] - str r0, [sp, 0xC] - movs r2, 0x10 - negs r2, r2 - mov r0, sp - movs r1, 0x80 - movs r3, 0x1 - bl CreateSprite - ldr r1, [r4] - movs r3, 0 - strb r0, [r1, 0x8] - ldr r2, =gSprites - ldr r0, [r4] - ldrb r1, [r0, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x28 - strb r3, [r0] - ldr r3, [r4] - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x2E] - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x30] -_081BF148: - movs r5, 0 - ldr r2, =gUnknown_0203CF0C -_081BF14C: - ldr r0, [r2] - ldr r1, [r0, 0xC] - lsls r0, r5, 1 - adds r0, r1 - strh r5, [r0] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xFF - bls _081BF14C - b _081BF228 - .pool -_081BF170: - movs r5, 0 - movs r6, 0xFF - ldr r0, =0x000001ff - mov r8, r0 -_081BF178: - bl Random - adds r4, r6, 0 - ands r4, r0 - bl Random - adds r1, r6, 0 - ands r1, r0 - ldr r0, =gUnknown_0203CF0C - ldr r3, [r0] - ldr r0, [r3, 0xC] - lsls r1, 1 - adds r1, r0 - ldrh r2, [r1] - lsls r4, 1 - adds r4, r0 - ldrh r0, [r4] - strh r0, [r1] - strh r2, [r4] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r8 - bls _081BF178 - ldr r2, =gSprites - ldrb r1, [r3, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_81BF248 - str r1, [r0] - b _081BF228 - .pool -_081BF1CC: - ldr r3, =gSprites - ldr r5, =gUnknown_0203CF0C - ldr r0, [r5] - ldrb r1, [r0, 0x8] - lsls r0, r1, 4 - adds r0, r1 - lsls r2, r0, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, =SpriteCallbackDummy - cmp r1, r0 - bne _081BF238 - adds r0, r2, r3 - bl DestroySprite - ldr r0, [r5] - ldr r0, [r0, 0xC] - bl Free - ldr r0, [r5] - movs r4, 0 - str r4, [r0, 0xC] - ldr r0, [r0, 0x4] - bl Free - ldr r0, [r5] - str r4, [r0, 0x4] - ldr r0, [r0] - bl Free - ldr r0, [r5] - str r4, [r0] - bl Free - str r4, [r5] - b _081BF228 - .pool -_081BF224: - bl EnableBothScriptContexts -_081BF228: - ldr r0, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] -_081BF238: - add sp, 0x18 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BF028 - - thumb_func_start sub_81BF248 -sub_81BF248: @ 81BF248 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r0, =gUnknown_0203CF0C - ldr r0, [r0] - ldrh r0, [r0, 0x10] - cmp r0, 0xFF - bls _081BF268 - ldr r0, =SpriteCallbackDummy - str r0, [r5, 0x1C] - b _081BF2B0 - .pool -_081BF268: - ldrh r1, [r5, 0x22] - movs r2, 0x22 - ldrsh r0, [r5, r2] - cmp r0, 0x5F - ble _081BF2AC - movs r4, 0 -_081BF274: - ldr r0, =gUnknown_0203CF0C - ldr r3, [r0] - ldr r0, [r3] - ldrh r1, [r3, 0x10] - adds r2, r1, 0x1 - strh r2, [r3, 0x10] - lsls r1, 16 - ldr r2, [r3, 0xC] - lsrs r1, 15 - adds r1, r2 - ldrh r1, [r1] - movs r2, 0 - str r2, [sp] - movs r3, 0x10 - bl sub_81BF2B8 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - bls _081BF274 - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnim - b _081BF2B0 - .pool -_081BF2AC: - adds r0, r1, 0x1 - strh r0, [r5, 0x22] -_081BF2B0: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81BF248 - thumb_func_start sub_81BF2B8 sub_81BF2B8: @ 81BF2B8 push {r4-r7,lr} diff --git a/asm/trainer_rematch.s b/asm/trainer_rematch.s deleted file mode 100644 index 1c874f28f..000000000 --- a/asm/trainer_rematch.s +++ /dev/null @@ -1,206 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81DA57C -sub_81DA57C: @ 81DA57C - push {lr} - ldr r0, =0x00000864 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5CA - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1E - bhi _081DA5CA - movs r0, 0x5B - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _081DA5C0 - ldr r0, =gUnknown_0862AD34 - movs r1, 0x8 - movs r2, 0x5 - bl sub_81DA5D4 - b _081DA5CA - .pool -_081DA5C0: - ldr r0, =gUnknown_0862AD44 - movs r1, 0x7 - movs r2, 0x1 - bl sub_81DA5D4 -_081DA5CA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81DA57C - - thumb_func_start sub_81DA5D4 -sub_81DA5D4: @ 81DA5D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r9, r0 - adds r7, r1, 0 - mov r10, r2 - movs r6, 0 - movs r0, 0x5 - mov r8, r0 - movs r5, 0 - cmp r5, r7 - bcs _081DA61C - mov r4, r9 -_081DA5F4: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA614 - adds r0, r1, 0 - bl sub_81DA6CC - cmp r8, r0 - ble _081DA612 - mov r8, r0 -_081DA612: - adds r6, 0x1 -_081DA614: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA5F4 -_081DA61C: - cmp r6, 0 - beq _081DA6BA - cmp r8, r10 - bhi _081DA6BA - movs r6, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA654 - mov r4, r9 -_081DA62E: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r4] - ldr r2, =0x000009ca - adds r0, r2 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA64C - adds r0, r1, 0 - bl sub_81DA6CC - cmp r0, r8 - bne _081DA64C - adds r6, 0x1 -_081DA64C: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA62E -_081DA654: - cmp r6, 0 - beq _081DA6BA - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __modsi3 - adds r6, r0, 0 - movs r5, 0 - cmp r5, r7 - bcs _081DA6BA - ldr r2, =gSaveBlock1Ptr - ldr r3, =0x000009ca - mov r4, r9 -_081DA674: - ldr r0, [r2] - ldrh r1, [r4] - adds r0, r3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _081DA6B2 - adds r0, r1, 0 - str r2, [sp] - str r3, [sp, 0x4] - bl sub_81DA6CC - ldr r2, [sp] - ldr r3, [sp, 0x4] - cmp r0, r8 - bne _081DA6B2 - cmp r6, 0 - bne _081DA6B0 - ldr r0, [r2] - adds r0, r3 - ldrh r4, [r4] - adds r0, r4 - mov r1, r8 - strb r1, [r0] - b _081DA6BA - .pool -_081DA6B0: - subs r6, 0x1 -_081DA6B2: - adds r4, 0x2 - adds r5, 0x1 - cmp r5, r7 - bcc _081DA674 -_081DA6BA: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81DA5D4 - - thumb_func_start sub_81DA6CC -sub_81DA6CC: @ 81DA6CC - push {r4-r6,lr} - adds r5, r0, 0 - movs r4, 0 - ldr r6, =gRematchTable -_081DA6D4: - lsls r0, r4, 1 - lsls r1, r5, 4 - adds r0, r1 - adds r0, r6 - ldrh r0, [r0] - bl HasTrainerBeenFought - lsls r0, 24 - cmp r0, 0 - bne _081DA6F0 - adds r0, r4, 0 - b _081DA6F8 - .pool -_081DA6F0: - adds r4, 0x1 - cmp r4, 0x4 - ble _081DA6D4 - movs r0, 0x5 -_081DA6F8: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81DA6CC - - .align 2, 0 @ Don't pad with nop. diff --git a/constants/battle_move_constants.inc b/constants/battle_move_constants.inc deleted file mode 100644 index a05da3db3..000000000 --- a/constants/battle_move_constants.inc +++ /dev/null @@ -1,15 +0,0 @@ - .set TARGET_SELECTED_POKEMON, 0 - - .set F_TARGET_SPECIAL, 1 << 0 - .set F_TARGET_RANDOM, 1 << 2 - .set F_TARGET_BOTH_ENEMIES, 1 << 3 - .set F_TARGET_USER, 1 << 4 - .set F_TARGET_ALL_EXCEPT_USER, 1 << 5 - .set F_TARGET_ENEMY_SIDE, 1 << 6 - - .set F_MAKES_CONTACT, 1 << 0 - .set F_AFFECTED_BY_PROTECT, 1 << 1 - .set F_AFFECTED_BY_MAGIC_COAT, 1 << 2 - .set F_AFFECTED_BY_SNATCH, 1 << 3 - .set F_MIRROR_MOVE_COMPATIBLE, 1 << 4 - .set F_AFFECTED_BY_KINGS_ROCK, 1 << 5 diff --git a/constants/constants.inc b/constants/constants.inc index 10d582eb1..28f2b2658 100644 --- a/constants/constants.inc +++ b/constants/constants.inc @@ -3,7 +3,6 @@ .include "constants/contest_constants.inc" .include "constants/pokemon_data_constants.inc" .include "constants/item_data_constants.inc" - .include "constants/battle_move_constants.inc" .include "constants/battle_frontier_constants.inc" .include "constants/map_constants.inc" .include "constants/berry_constants.inc" diff --git a/data/battle_link_817C95C.s b/data/battle_link_817C95C.s deleted file mode 100644 index 24f70c79c..000000000 --- a/data/battle_link_817C95C.s +++ /dev/null @@ -1,174 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 1 -gUnknown_0860A4AC:: @ 860A4AC - .2byte 0x0044, 0x005a, 0x0075, 0x00f3, 0x0020, 0x00af, 0x00b3, 0x00ed, 0x0149, 0x0108, 0x011c, 0x0143, 0x008a, 0x0137, 0x00ad, 0x00dc - .2byte 0x000c, 0x00da, 0x00d8, 0x011b, 0x00d9, 0x0117, 0xffff, 0x00de, 0x0095, 0xffff - - .align 1 -gUnknown_0860A4E0:: @ 860A4E0 - .2byte 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001 - .2byte 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001 - .2byte 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004 - .2byte 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003 - .2byte 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005 - .2byte 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007 - .2byte 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007 - .2byte 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004 - .2byte 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004 - .2byte 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006 - .2byte 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001 - .2byte 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 - - .align 1 -gUnknown_0860A68C:: @ 860A68C - .2byte 0x0004, 0xfffd, 0xfffa - - .align 1 -gUnknown_0860A692:: @ 860A692 - .2byte 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 - - .align 1 -gUnknown_0860A6A0:: @ 860A6A0 - .2byte 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003 - .2byte 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003 - .2byte 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc - .2byte 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc - .2byte 0x004c, 0xfffc, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A728:: @ 860A728 - .2byte 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003 - .2byte 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003 - .2byte 0x0137, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A770:: @ 860A770 - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A77C:: @ 860A77C - .2byte 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A788:: @ 860A788 - .2byte 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003 - .2byte 0x0158, 0x0003, 0xffff, 0x0000 - - .align 1 -gUnknown_0860A7B0:: @ 860A7B0 - .2byte 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 - - .align 1 -gUnknown_0860A7BE:: @ 860A7BE - .2byte 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 - - .align 1 -gUnknown_0860A7C8:: @ 860A7C8 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7CA:: @ 860A7CA - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CC:: @ 860A7CC - .2byte 0x0005 - - .align 1 -gUnknown_0860A7CE:: @ 860A7CE - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D0:: @ 860A7D0 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D2:: @ 860A7D2 - .2byte 0x0004 - - .align 1 -gUnknown_0860A7D4:: @ 860A7D4 - .2byte 0x0003 - - .align 1 -gUnknown_0860A7D6:: @ 860A7D6 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7D8:: @ 860A7D8 - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DA:: @ 860A7DA - .2byte 0x0006 - - .align 1 -gUnknown_0860A7DC:: @ 860A7DC - .2byte 0x0004 - - .align 1 -gUnknown_0860A7DE:: @ 860A7DE - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A7EC:: @ 860A7EC - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A7FA:: @ 860A7FA - .2byte 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff - - .align 1 -gUnknown_0860A808:: @ 860A808 - .2byte 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 - - .align 1 -gUnknown_0860A816:: @ 860A816 - .2byte 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 - - .align 1 -gUnknown_0860A824:: @ 860A824 - .2byte 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe - - .align 2 -gUnknown_0860A834:: @ 860A834 - .4byte gUnknown_0860A4E0 - .4byte gUnknown_0860A68C - .4byte gUnknown_0860A692 - .4byte gUnknown_0860A6A0 - .4byte gUnknown_0860A728 - .4byte gUnknown_0860A770 - .4byte gUnknown_0860A77C - .4byte gUnknown_0860A788 - .4byte gUnknown_0860A7B0 - .4byte gUnknown_0860A7BE - .4byte gUnknown_0860A7C8 - .4byte gUnknown_0860A7CA - .4byte gUnknown_0860A7CC - .4byte gUnknown_0860A7CE - .4byte gUnknown_0860A7D0 - .4byte gUnknown_0860A7D2 - .4byte gUnknown_0860A7D4 - .4byte gUnknown_0860A7D6 - .4byte gUnknown_0860A7D8 - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DA - .4byte gUnknown_0860A7DC - .4byte gUnknown_0860A7DE - .4byte gUnknown_0860A7EC - .4byte gUnknown_0860A7FA - .4byte gUnknown_0860A808 - .4byte gUnknown_0860A816 - .4byte gUnknown_0860A824 - - .align 1 -gUnknown_0860A8A4:: @ 860A8A4 - .2byte 0x0097, 0x00b2, 0x00bc, 0x008c, 0x00b4, 0x00b5, 0x0093, 0x006a, 0x0091, 0x005e, 0x0030, 0x002a, 0x0095, 0x001c, 0x001d, 0x0064 - .2byte 0x0060, 0xffff - diff --git a/data/battle_moves.inc b/data/battle_moves.inc deleted file mode 100644 index c5c090546..000000000 --- a/data/battle_moves.inc +++ /dev/null @@ -1,3906 +0,0 @@ - .align 2 -gBattleMoves:: @ 831C898 -@ - - .byte 0x00 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 0 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Pound - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Karate Chop - .byte 0x2b @ effect - .byte 50 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Slap - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Comet Punch - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Punch - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Pay Day - .byte 0x22 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Punch - .byte 0x04 @ effect - .byte 75 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ice Punch - .byte 0x05 @ effect - .byte 75 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thunder Punch - .byte 0x06 @ effect - .byte 75 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scratch - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vice Grip - .byte 0x00 @ effect - .byte 55 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Guillotine - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Razor Wind - .byte 0x27 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swords Dance - .byte 0x32 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Cut - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Gust - .byte 0x95 @ effect - .byte 40 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Wing Attack - .byte 0x00 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlwind - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fly - .byte 0x9b @ effect - .byte 70 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bind - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slam - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vine Whip - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Stomp - .byte 0x96 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double Kick - .byte 0x2c @ effect - .byte 30 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mega Kick - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Jump Kick - .byte 0x2d @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rolling Kick - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 85 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand-Attack - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Headbutt - .byte 0x1f @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Attack - .byte 0x00 @ effect - .byte 65 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Attack - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Horn Drill - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tackle - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Body Slam - .byte 0x06 @ effect - .byte 85 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Wrap - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Take Down - .byte 0x30 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thrash - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Double-Edge - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Tail Whip - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Sting - .byte 0x02 @ effect - .byte 15 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 35 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Twineedle - .byte 0x4d @ effect - .byte 25 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pin Missile - .byte 0x1d @ effect - .byte 14 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leer - .byte 0x13 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bite - .byte 0x1f @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 25 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Growl - .byte 0x12 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Roar - .byte 0x1c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -6 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sing - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Supersonic - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sonic Boom - .byte 0x82 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Disable - .byte 0x56 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 55 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Acid - .byte 0x45 @ effect - .byte 40 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ember - .byte 0x04 @ effect - .byte 40 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flamethrower - .byte 0x04 @ effect - .byte 95 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist - .byte 0x2e @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Gun - .byte 0x00 @ effect - .byte 40 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Pump - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_WATER - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Surf - .byte 0x00 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Ice Beam - .byte 0x05 @ effect - .byte 95 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blizzard - .byte 0x05 @ effect - .byte 120 @ power - .byte TYPE_ICE - .byte 70 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psybeam - .byte 0x4c @ effect - .byte 65 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bubble Beam - .byte 0x46 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aurora Beam - .byte 0x44 @ effect - .byte 65 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Beam - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Peck - .byte 0x00 @ effect - .byte 35 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Drill Peck - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Submission - .byte 0x30 @ effect - .byte 80 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Low Kick - .byte 0xc4 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Counter - .byte 0x59 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_MAKES_CONTACT @ misc. flags - -@ Seismic Toss - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Strength - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Absorb - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mega Drain - .byte 0x03 @ effect - .byte 40 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Seed - .byte 0x54 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Growth - .byte 0x0d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Razor Leaf - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_GRASS - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Solar Beam - .byte 0x97 @ effect - .byte 120 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Powder - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 75 @ accuracy - .byte 35 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stun Spore - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Powder - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Petal Dance - .byte 0x1b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ String Shot - .byte 0x14 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dragon Rage - .byte 0x29 @ effect - .byte 1 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Spin - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_FIRE - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Shock - .byte 0x06 @ effect - .byte 40 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunderbolt - .byte 0x06 @ effect - .byte 95 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder Wave - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Thunder - .byte 0x98 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 70 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Throw - .byte 0x00 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Earthquake - .byte 0x93 @ effect - .byte 100 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fissure - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dig - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Toxic - .byte 0x21 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 85 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confusion - .byte 0x4c @ effect - .byte 50 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psychic - .byte 0x48 @ effect - .byte 90 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hypnosis - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 60 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meditate - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Agility - .byte 0x34 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Quick Attack - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rage - .byte 0x51 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Teleport - .byte 0x99 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Night Shade - .byte 0x57 @ effect - .byte 1 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mimic - .byte 0x52 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Screech - .byte 0x3b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Double Team - .byte 0x10 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Recover - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Harden - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Minimize - .byte 0x6c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Smokescreen - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Confuse Ray - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Withdraw - .byte 0x0b @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Defense Curl - .byte 0x9c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Barrier - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Light Screen - .byte 0x23 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Haze - .byte 0x19 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reflect - .byte 0x41 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Focus Energy - .byte 0x2f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bide - .byte 0x1a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metronome - .byte 0x53 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Mirror Move - .byte 0x09 @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Self-Destruct - .byte 0x07 @ effect - .byte 200 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Egg Bomb - .byte 0x00 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lick - .byte 0x06 @ effect - .byte 20 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 30 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smog - .byte 0x02 @ effect - .byte 20 @ power - .byte TYPE_POISON - .byte 70 @ accuracy - .byte 20 @ PP - .byte 40 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sludge - .byte 0x02 @ effect - .byte 65 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bone Club - .byte 0x1f @ effect - .byte 65 @ power - .byte TYPE_GROUND - .byte 85 @ accuracy - .byte 20 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fire Blast - .byte 0x04 @ effect - .byte 120 @ power - .byte TYPE_FIRE - .byte 85 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Waterfall - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Clamp - .byte 0x2a @ effect - .byte 35 @ power - .byte TYPE_WATER - .byte 75 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swift - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skull Bash - .byte 0x91 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spike Cannon - .byte 0x1d @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Constrict - .byte 0x46 @ effect - .byte 10 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Amnesia - .byte 0x36 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Kinesis - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Soft-Boiled - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hi Jump Kick - .byte 0x2d @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Glare - .byte 0x43 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dream Eater - .byte 0x08 @ effect - .byte 100 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Gas - .byte 0x42 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 55 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Barrage - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_NORMAL - .byte 85 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Leech Life - .byte 0x03 @ effect - .byte 20 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Lovely Kiss - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Attack - .byte 0x4b @ effect - .byte 140 @ power - .byte TYPE_FLYING - .byte 90 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Transform - .byte 0x39 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Bubble - .byte 0x46 @ effect - .byte 20 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dizzy Punch - .byte 0x4c @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spore - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flash - .byte 0x17 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 70 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Psywave - .byte 0x58 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Splash - .byte 0x55 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Acid Armor - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_POISON - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Crabhammer - .byte 0x2b @ effect - .byte 90 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Explosion - .byte 0x07 @ effect - .byte 250 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fury Swipes - .byte 0x1d @ effect - .byte 18 @ power - .byte TYPE_NORMAL - .byte 80 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Bonemerang - .byte 0x2c @ effect - .byte 50 @ power - .byte TYPE_GROUND - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rest - .byte 0x25 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Slide - .byte 0x1f @ effect - .byte 75 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hyper Fang - .byte 0x1f @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sharpen - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Conversion - .byte 0x1e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Tri Attack - .byte 0x24 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Super Fang - .byte 0x28 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slash - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Substitute - .byte 0x4f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Struggle - .byte 0x30 @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sketch - .byte 0x5f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 1 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Triple Kick - .byte 0x68 @ effect - .byte 10 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Thief - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spider Web - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mind Reader - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Nightmare - .byte 0x6b @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flame Wheel - .byte 0x7d @ effect - .byte 60 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Snore - .byte 0x5c @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Curse - .byte 0x6d @ effect - .byte 0 @ power - .byte TYPE_MYSTERY - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Flail - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Conversion 2 - .byte 0x5d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Aeroblast - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cotton Spore - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Reversal - .byte 0x63 @ effect - .byte 1 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Spite - .byte 0x64 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Powder Snow - .byte 0x05 @ effect - .byte 40 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Protect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Mach Punch - .byte 0x67 @ effect - .byte 40 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Scary Face - .byte 0x3c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Faint Attack - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_DARK - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sweet Kiss - .byte 0x31 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 75 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Belly Drum - .byte 0x8e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Sludge Bomb - .byte 0x02 @ effect - .byte 90 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mud-Slap - .byte 0x49 @ effect - .byte 20 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Octazooka - .byte 0x49 @ effect - .byte 65 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spikes - .byte 0x70 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ENEMY_SIDE - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Zap Cannon - .byte 0x06 @ effect - .byte 100 @ power - .byte TYPE_ELECTRIC - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Foresight - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Destiny Bond - .byte 0x62 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Perish Song - .byte 0x72 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Icy Wind - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_ICE - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Detect - .byte 0x6f @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Bone Rush - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_GROUND - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Lock-On - .byte 0x5e @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Outrage - .byte 0x1b @ effect - .byte 90 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sandstorm - .byte 0x73 @ effect - .byte 0 @ power - .byte TYPE_ROCK - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Giga Drain - .byte 0x03 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Endure - .byte 0x74 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Charm - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rollout - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ROCK - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ False Swipe - .byte 0x65 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Swagger - .byte 0x76 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Milk Drink - .byte 0x9d @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Spark - .byte 0x06 @ effect - .byte 65 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Fury Cutter - .byte 0x77 @ effect - .byte 10 @ power - .byte TYPE_BUG - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Steel Wing - .byte 0x8a @ effect - .byte 70 @ power - .byte TYPE_STEEL - .byte 90 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mean Look - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Attract - .byte 0x78 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sleep Talk - .byte 0x61 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Heal Bell - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Return - .byte 0x79 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Present - .byte 0x7a @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Frustration - .byte 0x7b @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Safeguard - .byte 0x7c @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Pain Split - .byte 0x5b @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sacred Fire - .byte 0x7d @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 95 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Magnitude - .byte 0x7e @ effect - .byte 1 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dynamic Punch - .byte 0x4c @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 50 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Megahorn - .byte 0x00 @ effect - .byte 120 @ power - .byte TYPE_BUG - .byte 85 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Breath - .byte 0x06 @ effect - .byte 60 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Baton Pass - .byte 0x7f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Encore - .byte 0x5a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Pursuit - .byte 0x80 @ effect - .byte 40 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Rapid Spin - .byte 0x81 @ effect - .byte 20 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sweet Scent - .byte 0x18 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Tail - .byte 0x45 @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 75 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Metal Claw - .byte 0x8b @ effect - .byte 50 @ power - .byte TYPE_STEEL - .byte 95 @ accuracy - .byte 35 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Vital Throw - .byte 0x4e @ effect - .byte 70 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Morning Sun - .byte 0x84 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Synthesis - .byte 0x85 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Moonlight - .byte 0x86 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hidden Power - .byte 0x87 @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cross Chop - .byte 0x2b @ effect - .byte 100 @ power - .byte TYPE_FIGHTING - .byte 80 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Twister - .byte 0x92 @ effect - .byte 40 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rain Dance - .byte 0x88 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Sunny Day - .byte 0x89 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Crunch - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mirror Coat - .byte 0x90 @ effect - .byte 1 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte -5 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Psych Up - .byte 0x8f @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Extreme Speed - .byte 0x67 @ effect - .byte 80 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Ancient Power - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_ROCK - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Shadow Ball - .byte 0x48 @ effect - .byte 80 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Future Sight - .byte 0x94 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Rock Smash - .byte 0x45 @ effect - .byte 20 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Whirlpool - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_WATER - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Beat Up - .byte 0x9a @ effect - .byte 10 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Fake Out - .byte 0x9e @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 1 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Uproar - .byte 0x9f @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte F_TARGET_RANDOM - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Stockpile - .byte 0xa0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Spit Up - .byte 0xa1 @ effect - .byte 100 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Swallow - .byte 0xa2 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Heat Wave - .byte 0x04 @ effect - .byte 100 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hail - .byte 0xa4 @ effect - .byte 0 @ power - .byte TYPE_ICE - .byte 0 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Torment - .byte 0xa5 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Flatter - .byte 0xa6 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Will-O-Wisp - .byte 0xa7 @ effect - .byte 0 @ power - .byte TYPE_FIRE - .byte 75 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Memento - .byte 0xa8 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Facade - .byte 0xa9 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Focus Punch - .byte 0xaa @ effect - .byte 150 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -3 @ priority - .4byte F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Smelling Salt - .byte 0xab @ effect - .byte 60 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Follow Me - .byte 0xac @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 3 @ priority - .4byte 0 @ misc. flags - -@ Nature Power - .byte 0xad @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Charge - .byte 0xae @ effect - .byte 0 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Taunt - .byte 0xaf @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Helping Hand - .byte 0xb0 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 5 @ priority - .4byte 0 @ misc. flags - -@ Trick - .byte 0xb1 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Role Play - .byte 0xb2 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Wish - .byte 0xb3 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Assist - .byte 0xb4 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ingrain - .byte 0xb5 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Superpower - .byte 0xb6 @ effect - .byte 120 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magic Coat - .byte 0xb7 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte 0 @ misc. flags - -@ Recycle - .byte 0xb8 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Revenge - .byte 0xb9 @ effect - .byte 60 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte -4 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Brick Break - .byte 0xba @ effect - .byte 75 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Yawn - .byte 0xbb @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Knock Off - .byte 0xbc @ effect - .byte 20 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Endeavor - .byte 0xbd @ effect - .byte 1 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Eruption - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Skill Swap - .byte 0xbf @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Imprison - .byte 0xc0 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Refresh - .byte 0xc1 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Grudge - .byte 0xc2 @ effect - .byte 0 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Snatch - .byte 0xc3 @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_SPECIAL - .byte 4 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE @ misc. flags - -@ Secret Power - .byte 0xc5 @ effect - .byte 70 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Dive - .byte 0x9b @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Arm Thrust - .byte 0x1d @ effect - .byte 15 @ power - .byte TYPE_FIGHTING - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Camouflage - .byte 0xd5 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Tail Glow - .byte 0x35 @ effect - .byte 0 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Luster Purge - .byte 0x48 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Mist Ball - .byte 0x47 @ effect - .byte 70 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 5 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Feather Dance - .byte 0x3a @ effect - .byte 0 @ power - .byte TYPE_FLYING - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Teeter Dance - .byte 0xc7 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_ALL_EXCEPT_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_PROTECT @ misc. flags - -@ Blaze Kick - .byte 0xc8 @ effect - .byte 85 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 10 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Sport - .byte 0xc9 @ effect - .byte 0 @ power - .byte TYPE_GROUND - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Ice Ball - .byte 0x75 @ effect - .byte 30 @ power - .byte TYPE_ICE - .byte 90 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Needle Arm - .byte 0x96 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Slack Off - .byte 0x20 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Hyper Voice - .byte 0x00 @ effect - .byte 90 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Fang - .byte 0xca @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Crush Claw - .byte 0x45 @ effect - .byte 75 @ power - .byte TYPE_NORMAL - .byte 95 @ accuracy - .byte 10 @ PP - .byte 50 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Blast Burn - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Hydro Cannon - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Meteor Mash - .byte 0x8b @ effect - .byte 100 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 10 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Astonish - .byte 0x96 @ effect - .byte 30 @ power - .byte TYPE_GHOST - .byte 100 @ accuracy - .byte 15 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Weather Ball - .byte 0xcb @ effect - .byte 50 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aromatherapy - .byte 0x66 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Fake Tears - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_DARK - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Air Cutter - .byte 0x2b @ effect - .byte 55 @ power - .byte TYPE_FLYING - .byte 95 @ accuracy - .byte 25 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Overheat - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_FIRE - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Odor Sleuth - .byte 0x71 @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Rock Tomb - .byte 0x46 @ effect - .byte 50 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Silver Wind - .byte 0x8c @ effect - .byte 60 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 5 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Metal Sound - .byte 0x3e @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Grass Whistle - .byte 0x01 @ effect - .byte 0 @ power - .byte TYPE_GRASS - .byte 55 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Tickle - .byte 0xcd @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Cosmic Power - .byte 0xce @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Water Spout - .byte 0xbe @ effect - .byte 150 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Signal Beam - .byte 0x4c @ effect - .byte 75 @ power - .byte TYPE_BUG - .byte 100 @ accuracy - .byte 15 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shadow Punch - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GHOST - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Extrasensory - .byte 0x96 @ effect - .byte 80 @ power - .byte TYPE_PSYCHIC - .byte 100 @ accuracy - .byte 30 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sky Uppercut - .byte 0xcf @ effect - .byte 85 @ power - .byte TYPE_FIGHTING - .byte 90 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Sand Tomb - .byte 0x2a @ effect - .byte 15 @ power - .byte TYPE_GROUND - .byte 70 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Sheer Cold - .byte 0x26 @ effect - .byte 1 @ power - .byte TYPE_ICE - .byte 30 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Muddy Water - .byte 0x49 @ effect - .byte 95 @ power - .byte TYPE_WATER - .byte 85 @ accuracy - .byte 10 @ PP - .byte 30 @ side effect chance - .byte F_TARGET_BOTH_ENEMIES - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bullet Seed - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Aerial Ace - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_FLYING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Icicle Spear - .byte 0x1d @ effect - .byte 10 @ power - .byte TYPE_ICE - .byte 100 @ accuracy - .byte 30 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Iron Defense - .byte 0x33 @ effect - .byte 0 @ power - .byte TYPE_STEEL - .byte 0 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Block - .byte 0x6a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_MAGIC_COAT | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Howl - .byte 0x0a @ effect - .byte 0 @ power - .byte TYPE_NORMAL - .byte 0 @ accuracy - .byte 40 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Dragon Claw - .byte 0x00 @ effect - .byte 80 @ power - .byte TYPE_DRAGON - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Frenzy Plant - .byte 0x50 @ effect - .byte 150 @ power - .byte TYPE_GRASS - .byte 90 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Bulk Up - .byte 0xd0 @ effect - .byte 0 @ power - .byte TYPE_FIGHTING - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Bounce - .byte 0x9b @ effect - .byte 85 @ power - .byte TYPE_FLYING - .byte 85 @ accuracy - .byte 5 @ PP - .byte 30 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Mud Shot - .byte 0x46 @ effect - .byte 55 @ power - .byte TYPE_GROUND - .byte 95 @ accuracy - .byte 15 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Poison Tail - .byte 0xd1 @ effect - .byte 50 @ power - .byte TYPE_POISON - .byte 100 @ accuracy - .byte 25 @ PP - .byte 10 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Covet - .byte 0x69 @ effect - .byte 40 @ power - .byte TYPE_NORMAL - .byte 100 @ accuracy - .byte 40 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Volt Tackle - .byte 0xc6 @ effect - .byte 120 @ power - .byte TYPE_ELECTRIC - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Magical Leaf - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_GRASS - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Sport - .byte 0xd2 @ effect - .byte 0 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Calm Mind - .byte 0xd3 @ effect - .byte 0 @ power - .byte TYPE_PSYCHIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Leaf Blade - .byte 0x2b @ effect - .byte 70 @ power - .byte TYPE_GRASS - .byte 100 @ accuracy - .byte 15 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT | F_MAKES_CONTACT @ misc. flags - -@ Dragon Dance - .byte 0xd4 @ effect - .byte 0 @ power - .byte TYPE_DRAGON - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte F_TARGET_USER - .byte 0 @ priority - .4byte F_AFFECTED_BY_SNATCH @ misc. flags - -@ Rock Blast - .byte 0x1d @ effect - .byte 25 @ power - .byte TYPE_ROCK - .byte 80 @ accuracy - .byte 10 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Shock Wave - .byte 0x11 @ effect - .byte 60 @ power - .byte TYPE_ELECTRIC - .byte 0 @ accuracy - .byte 20 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Water Pulse - .byte 0x4c @ effect - .byte 60 @ power - .byte TYPE_WATER - .byte 100 @ accuracy - .byte 20 @ PP - .byte 20 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags - -@ Doom Desire - .byte 0x94 @ effect - .byte 120 @ power - .byte TYPE_STEEL - .byte 85 @ accuracy - .byte 5 @ PP - .byte 0 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte 0 @ misc. flags - -@ Psycho Boost - .byte 0xcc @ effect - .byte 140 @ power - .byte TYPE_PSYCHIC - .byte 90 @ accuracy - .byte 5 @ PP - .byte 100 @ side effect chance - .byte TARGET_SELECTED_POKEMON - .byte 0 @ priority - .4byte F_AFFECTED_BY_KINGS_ROCK | F_MIRROR_MOVE_COMPATIBLE | F_AFFECTED_BY_PROTECT @ misc. flags diff --git a/data/data2b.s b/data/data2b.s index b65087d7a..8d759b0b2 100644 --- a/data/data2b.s +++ b/data/data2b.s @@ -4866,21 +4866,3 @@ gUnknown_0831ACDC:: @ 831ACDC .align 2 gUnknown_0831ACE0:: @ 831ACE0 .byte 0xe0, 0xf0, 0xf0, 0xe0, 0xe0, 0x00, 0x00, 0x00 - -@ 831ACE8 - .include "data/type_effectiveness.inc" - -@ 831AE38 - .include "data/text/type_names.inc" - -@ 831AEB8 - .include "data/trainer_money.inc" - -@ 831AF98 - .include "data/text/ability_descriptions.inc" - -@ 831B6DB - .include "data/text/ability_names.inc" - -@ 831BAD4 - .include "data/text/ability_description_pointers.inc" diff --git a/data/data2c.s b/data/data2c.s deleted file mode 100644 index 8d134ccb2..000000000 --- a/data/data2c.s +++ /dev/null @@ -1,18 +0,0 @@ -#include "constants/abilities.h" -#include "constants/items.h" -#include "constants/moves.h" -#include "constants/species.h" -#include "constants/pokemon.h" - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 - -@ 831C898 - .include "data/battle_moves.inc" - -@ 0x31d93c -@ unreferenced unknown data - .byte 0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00 diff --git a/data/event_scripts.s b/data/event_scripts.s index f1026d5ff..4f4173c83 100644 --- a/data/event_scripts.s +++ b/data/event_scripts.s @@ -1161,7 +1161,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x376 setflag FLAG_0x374 setflag FLAG_0x375 - setflag FLAG_0x3C1 + setflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_0x378 setflag FLAG_0x2F0 setflag FLAG_0x2F5 @@ -1177,7 +1177,7 @@ EventScript_2715DE:: @ 82715DE setflag FLAG_0x38F setflag FLAG_0x393 setflag FLAG_0x358 - setflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setflag FLAG_0x2FD setflag FLAG_0x398 setflag FLAG_0x399 diff --git a/data/fldeff_flash.s b/data/fldeff_flash.s deleted file mode 100644 index 3c3071b37..000000000 --- a/data/fldeff_flash.s +++ /dev/null @@ -1,81 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_085B27C8:: @ 85B27C8 - .byte 0x01, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x02, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x03, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x05, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x06, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x07, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x08, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x09, 0x04, 0x01, 0x00 - .4byte sub_81375A8 - - .byte 0x04, 0x01, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x02, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x03, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x05, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x06, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x07, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x08, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x04, 0x09, 0x00, 0x01 - .4byte sub_81373F0 - - .byte 0x00, 0x00, 0x00, 0x00 - .4byte NULL - - .align 2 -gCaveTransitionPalette_White:: @ 85B2850 - .incbin "graphics/misc/cave_transition_white.gbapal" - - .align 2 -gCaveTransitionPalette_Black:: @ 85B2870 - .incbin "graphics/misc/cave_transition_black.gbapal" - - .align 2 -gUnknown_085B2890:: @ 85B2890 - .incbin "graphics/misc/85B2890.gbapal" - - .align 2 -gUnknown_085B28A0:: @ 85B28A0 - .incbin "graphics/misc/85B28A0.gbapal" - - .align 2 -gCaveTransitionTilemap:: @ 85B28B0 - .incbin "graphics/misc/cave_transition_map.bin.lz" - - .align 2 -gCaveTransitionTiles:: @ 85B2A90 - .incbin "graphics/misc/cave_transition.4bpp.lz" diff --git a/data/fossil_special_fldeff_groundshake.s b/data/fossil_special_fldeff_groundshake.s deleted file mode 100644 index 8fa546ce8..000000000 --- a/data/fossil_special_fldeff_groundshake.s +++ /dev/null @@ -1,98 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - - .align 2 -gUnknown_08617274:: @ 8617274 - .space 0x20 - .incbin "graphics/misc/mirage_tower.4bpp" - - .align 2 -gUnknown_08617B94:: @ 8617B94 - .incbin "graphics/misc/mirage_tower.bin" - - .align 2 -gRootFossil_Pal:: @ 8617C24 - .incbin "graphics/misc/fossil.gbapal" - - .align 2 -gRootFossil_Gfx:: @ 8617C44 - .incbin "graphics/misc/fossil.4bpp" - - .align 2 -gMirageTowerCrumbles_Gfx:: @ 8617CC4 - .incbin "graphics/misc/mirage_tower_crumbles.4bpp" - - .align 2 -gMirageTowerCrumbles_Palette:: @ 8617D44 - .incbin "graphics/misc/mirage_tower_crumbles.gbapal" - - .align 1 -gUnknown_08617D64:: @ 8617D64 - .2byte 0x0000, 0x000a, 0x0041, 0x0011, 0x0003, 0x0032, 0xfff4, 0x0000, 0x004b, 0x000a, 0x000f, 0x005a, 0x0007, 0x0008, 0x0041, 0xffee - .2byte 0x0005, 0x004b, 0x0016, 0xfff6, 0x0037, 0xffe8, 0xfffc, 0x0041 - - .align 2 -gUnknown_08617D94:: @ 8617D94 - obj_tiles gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0 - null_obj_tiles - - .align 2 -gUnknown_08617DA4:: @ 8617DA4 - .byte 0x12, 0x35, 0x51, 0x02, 0x13, 0x35, 0x51, 0x02, 0x14, 0x35, 0x51, 0x02, 0x12, 0x36, 0x51, 0x02, 0x13, 0x36, 0x51, 0x02, 0x14, 0x36, 0x51, 0x02, 0x12, 0x37, 0x51, 0x02, 0x13, 0x37, 0x51, 0x02 - .byte 0x14, 0x37, 0x51, 0x02, 0x12, 0x38, 0x51, 0x02, 0x13, 0x38, 0x51, 0x02, 0x14, 0x38, 0x51, 0x02, 0x12, 0x39, 0x59, 0x02, 0x13, 0x39, 0x59, 0x02, 0x14, 0x39, 0x59, 0x02, 0x12, 0x3a, 0x21, 0x01 - .byte 0x13, 0x3a, 0x21, 0x01, 0x14, 0x3a, 0x21, 0x01 - - .align 2 -gSpriteAnim_8617DEC:: @ 8617DEC - .2byte 0x0000, 0x0001, 0xffff, 0x0000 - - .align 2 -gOamData_8617DF4:: @ 8617DF4 - .2byte 0x0000, 0x4000, 0x3000, 0x0000 - - .align 2 -gSpriteAnimTable_8617DFC:: @ 8617DFC - .4byte gSpriteAnim_8617DEC - - .align 2 -gUnknown_08617E00:: @ 8617E00 - spr_template 0xffff, 0xffff, gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy - - .align 2 -gUnknown_08617E18:: @ 8617E18 - .byte 0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b - - .align 2 -gSpriteAnim_8617E20:: @ 8617E20 - .2byte 0x0000, 0x000c, 0xfffe, 0x0000 - - .align 2 -gSpriteAnimTable_8617E28:: @ 8617E28 - .4byte gSpriteAnim_8617E20 - - .align 2 -gUnknown_08617E2C:: @ 8617E2C - .2byte 0x0000, 0x0000, 0x0000, 0x0000 - - .align 2 -gUnknown_08617E34:: @ 8617E34 - spr_template 0x0fa0, 0xffff, gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 - - .align 2 -gSpriteAnim_8617E4C:: @ 8617E4C - .2byte 0x0000, 0x000c, 0xfffe, 0x0000 - - .align 2 -gSpriteAnim_8617E54:: @ 8617E54 - .4byte gSpriteAnim_8617E4C - - .align 2 -gOamData_8617E58:: @ 8617E58 - .2byte 0x0000, 0x4000, 0x0000, 0x0000 - - .align 2 -gUnknown_08617E60:: @ 8617E60 - spr_template 0x0fa0, 0xffff, gOamData_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 - diff --git a/data/scripts/maps/MauvilleCity.inc b/data/scripts/maps/MauvilleCity.inc index 1c48e9710..40578a907 100644 --- a/data/scripts/maps/MauvilleCity.inc +++ b/data/scripts/maps/MauvilleCity.inc @@ -5,18 +5,18 @@ MauvilleCity_MapScripts:: @ 81DF385 MauvilleCity_MapScript1_1DF38B: @ 81DF38B setflag FLAG_VISITED_MAUVILLE_CITY clearflag FLAG_0x09D - clearflag FLAG_0x3C1 + clearflag FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION setflag FLAG_SYS_TV_START clearflag FLAG_0x063 setvar VAR_0x4093, 0 - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON call_if 1, MauvilleCity_EventScript_1DF3A9 end MauvilleCity_EventScript_1DF3A9:: @ 81DF3A9 - clearflag FLAG_0x391 - setflag FLAG_0x390 - setflag FLAG_0x05B + clearflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + setflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON + setflag FLAG_WATTSON_REMATCH_AVAILABLE return MauvilleCity_EventScript_1DF3B3:: @ 81DF3B3 @@ -424,15 +424,15 @@ MauvilleCity_Movement_1DF72F: @ 81DF72F MauvilleCity_EventScript_1DF73A:: @ 81DF73A lock faceplayer - checkflag FLAG_0x0D1 + checkflag FLAG_GOT_TM24_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF7B0 compare VAR_0x40BA, 2 goto_eq MauvilleCity_EventScript_1DF784 - checkflag FLAG_0x0D0 + checkflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON goto_eq MauvilleCity_EventScript_1DF77A msgbox MauvilleCity_Text_1DFFE4, 4 giveitem_std ITEM_BASEMENT_KEY - setflag FLAG_0x0D0 + setflag FLAG_GOT_BASEMENT_KEY_FROM_WATTSON msgbox MauvilleCity_Text_1E0154, 4 release end @@ -447,7 +447,7 @@ MauvilleCity_EventScript_1DF784:: @ 81DF784 giveitem_std ITEM_TM24 compare VAR_RESULT, 0 goto_eq MauvilleCity_EventScript_272054 - setflag FLAG_0x0D1 + setflag FLAG_GOT_TM24_FROM_WATTSON msgbox MauvilleCity_Text_1E02AA, 4 release end diff --git a/data/scripts/maps/PetalburgCity_Gym.inc b/data/scripts/maps/PetalburgCity_Gym.inc index 627ae904c..2751e345e 100644 --- a/data/scripts/maps/PetalburgCity_Gym.inc +++ b/data/scripts/maps/PetalburgCity_Gym.inc @@ -423,8 +423,8 @@ PetalburgCity_Gym_EventScript_204E3B:: @ 8204E3B setflag FLAG_BADGE05_GET special sub_813B9A0 call PetalburgCity_Gym_EventScript_2721F8 - setflag FLAG_0x391 - clearflag FLAG_0x390 + setflag FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON + clearflag FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON setvar VAR_0x8008, 5 call PetalburgCity_Gym_EventScript_271F43 clearflag FLAG_0x3AC diff --git a/data/text/ability_description_pointers.inc b/data/text/ability_description_pointers.inc deleted file mode 100644 index 41d3e84ef..000000000 --- a/data/text/ability_description_pointers.inc +++ /dev/null @@ -1,80 +0,0 @@ - .align 2 -gAbilityDescriptionPointers:: @ 831BAD4 - .4byte gNoneAbilityDescription - .4byte gStenchAbilityDescription - .4byte gDrizzleAbilityDescription - .4byte gSpeedBoostAbilityDescription - .4byte gBattleArmorAbilityDescription - .4byte gSturdyAbilityDescription - .4byte gDampAbilityDescription - .4byte gLimberAbilityDescription - .4byte gSandVeilAbilityDescription - .4byte gStaticAbilityDescription - .4byte gVoltAbsorbAbilityDescription - .4byte gWaterAbsorbAbilityDescription - .4byte gObliviousAbilityDescription - .4byte gCloudNineAbilityDescription - .4byte gCompoundEyesAbilityDescription - .4byte gInsomniaAbilityDescription - .4byte gColorChangeAbilityDescription - .4byte gImmunityAbilityDescription - .4byte gFlashFireAbilityDescription - .4byte gShieldDustAbilityDescription - .4byte gOwnTempoAbilityDescription - .4byte gSuctionCupsAbilityDescription - .4byte gIntimidateAbilityDescription - .4byte gShadowTagAbilityDescription - .4byte gRoughSkinAbilityDescription - .4byte gWonderGuardAbilityDescription - .4byte gLevitateAbilityDescription - .4byte gEffectSporeAbilityDescription - .4byte gSynchronizeAbilityDescription - .4byte gClearBodyAbilityDescription - .4byte gNaturalCureAbilityDescription - .4byte gLightningRodAbilityDescription - .4byte gSereneGraceAbilityDescription - .4byte gSwiftSwimAbilityDescription - .4byte gChlorophyllAbilityDescription - .4byte gIlluminateAbilityDescription - .4byte gTraceAbilityDescription - .4byte gHugePowerAbilityDescription - .4byte gPoisonPointAbilityDescription - .4byte gInnerFocusAbilityDescription - .4byte gMagmaArmorAbilityDescription - .4byte gWaterVeilAbilityDescription - .4byte gMagnetPullAbilityDescription - .4byte gSoundproofAbilityDescription - .4byte gRainDishAbilityDescription - .4byte gSandStreamAbilityDescription - .4byte gPressureAbilityDescription - .4byte gThickFatAbilityDescription - .4byte gEarlyBirdAbilityDescription - .4byte gFlameBodyAbilityDescription - .4byte gRunAwayAbilityDescription - .4byte gKeenEyeAbilityDescription - .4byte gHyperCutterAbilityDescription - .4byte gPickupAbilityDescription - .4byte gTruantAbilityDescription - .4byte gHustleAbilityDescription - .4byte gCuteCharmAbilityDescription - .4byte gPlusAbilityDescription - .4byte gMinusAbilityDescription - .4byte gForecastAbilityDescription - .4byte gStickyHoldAbilityDescription - .4byte gShedSkinAbilityDescription - .4byte gGutsAbilityDescription - .4byte gMarvelScaleAbilityDescription - .4byte gLiquidOozeAbilityDescription - .4byte gOvergrowAbilityDescription - .4byte gBlazeAbilityDescription - .4byte gTorrentAbilityDescription - .4byte gSwarmAbilityDescription - .4byte gRockHeadAbilityDescription - .4byte gDroughtAbilityDescription - .4byte gArenaTrapAbilityDescription - .4byte gVitalSpiritAbilityDescription - .4byte gWhiteSmokeAbilityDescription - .4byte gPurePowerAbilityDescription - .4byte gShellArmorAbilityDescription - .4byte gCacophonyAbilityDescription - .4byte gAirLockAbilityDescription diff --git a/data/text/ability_descriptions.inc b/data/text/ability_descriptions.inc deleted file mode 100644 index fe8305542..000000000 --- a/data/text/ability_descriptions.inc +++ /dev/null @@ -1,233 +0,0 @@ -gNoneAbilityDescription:: @ 831AF98 - .string "No special ability.$" - -gStenchAbilityDescription:: @ 831AFAC - .string "Helps repel wild POKéMON.$" - -gDrizzleAbilityDescription:: @ 831AFC6 - .string "Summons rain in battle.$" - -gSpeedBoostAbilityDescription:: @ 831AFDE - .string "Gradually boosts SPEED.$" - -gBattleArmorAbilityDescription:: @ 831AFF6 - .string "Blocks critical hits.$" - -gSturdyAbilityDescription:: @ 831B00C - .string "Negates 1-hit KO attacks.$" - -gDampAbilityDescription:: @ 831B026 - .string "Prevents self-destruction.$" - -gLimberAbilityDescription:: @ 831B041 - .string "Prevents paralysis.$" - -gSandVeilAbilityDescription:: @ 831B055 - .string "Ups evasion in a sandstorm.$" - -gStaticAbilityDescription:: @ 831B071 - .string "Paralyzes on contact.$" - -gVoltAbsorbAbilityDescription:: @ 831B087 - .string "Turns electricity into HP.$" - -gWaterAbsorbAbilityDescription:: @ 831B0A2 - .string "Changes water into HP.$" - -gObliviousAbilityDescription:: @ 831B0B9 - .string "Prevents attraction.$" - -gCloudNineAbilityDescription:: @ 831B0CE - .string "Negates weather effects.$" - -gCompoundEyesAbilityDescription:: @ 831B0E7 - .string "Raises accuracy.$" - -gInsomniaAbilityDescription:: @ 831B0F8 - .string "Prevents sleep.$" - -gColorChangeAbilityDescription:: @ 831B108 - .string "Changes type to foe’s move.$" - -gImmunityAbilityDescription:: @ 831B124 - .string "Prevents poisoning.$" - -gFlashFireAbilityDescription:: @ 831B138 - .string "Powers up if hit by fire.$" - -gShieldDustAbilityDescription:: @ 831B152 - .string "Prevents added effects.$" - -gOwnTempoAbilityDescription:: @ 831B16A - .string "Prevents confusion.$" - -gSuctionCupsAbilityDescription:: @ 831B17E - .string "Firmly anchors the body.$" - -gIntimidateAbilityDescription:: @ 831B197 - .string "Lowers the foe’s ATTACK.$" - -gShadowTagAbilityDescription:: @ 831B1B0 - .string "Prevents the foe’s escape.$" - -gRoughSkinAbilityDescription:: @ 831B1CB - .string "Hurts to touch.$" - -gWonderGuardAbilityDescription:: @ 831B1DB - .string "“Super effective” hits.$" - -gLevitateAbilityDescription:: @ 831B1F3 - .string "Not hit by GROUND attacks.$" - -gEffectSporeAbilityDescription:: @ 831B20E - .string "Leaves spores on contact.$" - -gSynchronizeAbilityDescription:: @ 831B228 - .string "Passes on status problems.$" - -gClearBodyAbilityDescription:: @ 831B243 - .string "Prevents ability reduction.$" - -gNaturalCureAbilityDescription:: @ 831B25F - .string "Heals upon switching out.$" - -gLightningRodAbilityDescription:: @ 831B279 - .string "Draws electrical moves.$" - -gSereneGraceAbilityDescription:: @ 831B291 - .string "Promotes added effects.$" - -gSwiftSwimAbilityDescription:: @ 831B2A9 - .string "Raises SPEED in rain.$" - -gChlorophyllAbilityDescription:: @ 831B2BF - .string "Raises SPEED in sunshine.$" - -gIlluminateAbilityDescription:: @ 831B2D9 - .string "Encounter rate increases.$" - -gTraceAbilityDescription:: @ 831B2F3 - .string "Copies special ability.$" - -gHugePowerAbilityDescription:: @ 831B30B - .string "Raises ATTACK.$" - -gPoisonPointAbilityDescription:: @ 831B31A - .string "Poisons foe on contact.$" - -gInnerFocusAbilityDescription:: @ 831B332 - .string "Prevents flinching.$" - -gMagmaArmorAbilityDescription:: @ 831B346 - .string "Prevents freezing.$" - -gWaterVeilAbilityDescription:: @ 831B359 - .string "Prevents burns.$" - -gMagnetPullAbilityDescription:: @ 831B369 - .string "Traps STEEL-type POKéMON.$" - -gSoundproofAbilityDescription:: @ 831B383 - .string "Avoids sound-based moves.$" - -gRainDishAbilityDescription:: @ 831B39D - .string "Slight HP recovery in rain.$" - -gSandStreamAbilityDescription:: @ 831B3B9 - .string "Summons a sandstorm.$" - -gPressureAbilityDescription:: @ 831B3CE - .string "Raises foe’s PP usage.$" - -gThickFatAbilityDescription:: @ 831B3E5 - .string "Heat-and-cold protection.$" - -gEarlyBirdAbilityDescription:: @ 831B3FF - .string "Awakens quickly from sleep.$" - -gFlameBodyAbilityDescription:: @ 831B41B - .string "Burns the foe on contact.$" - -gRunAwayAbilityDescription:: @ 831B435 - .string "Makes escaping easier.$" - -gKeenEyeAbilityDescription:: @ 831B44C - .string "Prevents loss of accuracy.$" - -gHyperCutterAbilityDescription:: @ 831B467 - .string "Prevents ATTACK reduction.$" - -gPickupAbilityDescription:: @ 831B482 - .string "May pick up items.$" - -gTruantAbilityDescription:: @ 831B495 - .string "Moves only every two turns.$" - -gHustleAbilityDescription:: @ 831B4B1 - .string "Trades accuracy for power.$" - -gCuteCharmAbilityDescription:: @ 831B4CC - .string "Infatuates on contact.$" - -gPlusAbilityDescription:: @ 831B4E3 - .string "Powers up with MINUS.$" - -gMinusAbilityDescription:: @ 831B4F9 - .string "Powers up with PLUS.$" - -gForecastAbilityDescription:: @ 831B50E - .string "Changes with the weather.$" - -gStickyHoldAbilityDescription:: @ 831B528 - .string "Prevents item theft.$" - -gShedSkinAbilityDescription:: @ 831B53D - .string "Heals the body by shedding.$" - -gGutsAbilityDescription:: @ 831B559 - .string "Ups ATTACK if suffering.$" - -gMarvelScaleAbilityDescription:: @ 831B572 - .string "Ups DEFENSE if suffering.$" - -gLiquidOozeAbilityDescription:: @ 831B58C - .string "Draining causes injury.$" - -gOvergrowAbilityDescription:: @ 831B5A4 - .string "Ups GRASS moves in a pinch.$" - -gBlazeAbilityDescription:: @ 831B5C0 - .string "Ups FIRE moves in a pinch.$" - -gTorrentAbilityDescription:: @ 831B5DB - .string "Ups WATER moves in a pinch.$" - -gSwarmAbilityDescription:: @ 831B5F7 - .string "Ups BUG moves in a pinch.$" - -gRockHeadAbilityDescription:: @ 831B611 - .string "Prevents recoil damage.$" - -gDroughtAbilityDescription:: @ 831B629 - .string "Summons sunlight in battle.$" - -gArenaTrapAbilityDescription:: @ 831B645 - .string "Prevents fleeing.$" - -gVitalSpiritAbilityDescription:: @ 831B657 - .string "Prevents sleep.$" - -gWhiteSmokeAbilityDescription:: @ 831B667 - .string "Prevents ability reduction.$" - -gPurePowerAbilityDescription:: @ 831B683 - .string "Raises ATTACK.$" - -gShellArmorAbilityDescription:: @ 831B692 - .string "Blocks critical hits.$" - -gCacophonyAbilityDescription:: @ 831B6A8 - .string "Avoids sound-based moves.$" - -gAirLockAbilityDescription:: @ 831B6C2 - .string "Negates weather effects.$" diff --git a/data/text/ability_names.inc b/data/text/ability_names.inc deleted file mode 100644 index a630b8080..000000000 --- a/data/text/ability_names.inc +++ /dev/null @@ -1,79 +0,0 @@ -gAbilityNames:: @ 831B6DB - .string "-------$", 13 - .string "STENCH$", 13 - .string "DRIZZLE$", 13 - .string "SPEED BOOST$", 13 - .string "BATTLE ARMOR$", 13 - .string "STURDY$", 13 - .string "DAMP$", 13 - .string "LIMBER$", 13 - .string "SAND VEIL$", 13 - .string "STATIC$", 13 - .string "VOLT ABSORB$", 13 - .string "WATER ABSORB$", 13 - .string "OBLIVIOUS$", 13 - .string "CLOUD NINE$", 13 - .string "COMPOUNDEYES$", 13 - .string "INSOMNIA$", 13 - .string "COLOR CHANGE$", 13 - .string "IMMUNITY$", 13 - .string "FLASH FIRE$", 13 - .string "SHIELD DUST$", 13 - .string "OWN TEMPO$", 13 - .string "SUCTION CUPS$", 13 - .string "INTIMIDATE$", 13 - .string "SHADOW TAG$", 13 - .string "ROUGH SKIN$", 13 - .string "WONDER GUARD$", 13 - .string "LEVITATE$", 13 - .string "EFFECT SPORE$", 13 - .string "SYNCHRONIZE$", 13 - .string "CLEAR BODY$", 13 - .string "NATURAL CURE$", 13 - .string "LIGHTNINGROD$", 13 - .string "SERENE GRACE$", 13 - .string "SWIFT SWIM$", 13 - .string "CHLOROPHYLL$", 13 - .string "ILLUMINATE$", 13 - .string "TRACE$", 13 - .string "HUGE POWER$", 13 - .string "POISON POINT$", 13 - .string "INNER FOCUS$", 13 - .string "MAGMA ARMOR$", 13 - .string "WATER VEIL$", 13 - .string "MAGNET PULL$", 13 - .string "SOUNDPROOF$", 13 - .string "RAIN DISH$", 13 - .string "SAND STREAM$", 13 - .string "PRESSURE$", 13 - .string "THICK FAT$", 13 - .string "EARLY BIRD$", 13 - .string "FLAME BODY$", 13 - .string "RUN AWAY$", 13 - .string "KEEN EYE$", 13 - .string "HYPER CUTTER$", 13 - .string "PICKUP$", 13 - .string "TRUANT$", 13 - .string "HUSTLE$", 13 - .string "CUTE CHARM$", 13 - .string "PLUS$", 13 - .string "MINUS$", 13 - .string "FORECAST$", 13 - .string "STICKY HOLD$", 13 - .string "SHED SKIN$", 13 - .string "GUTS$", 13 - .string "MARVEL SCALE$", 13 - .string "LIQUID OOZE$", 13 - .string "OVERGROW$", 13 - .string "BLAZE$", 13 - .string "TORRENT$", 13 - .string "SWARM$", 13 - .string "ROCK HEAD$", 13 - .string "DROUGHT$", 13 - .string "ARENA TRAP$", 13 - .string "VITAL SPIRIT$", 13 - .string "WHITE SMOKE$", 13 - .string "PURE POWER$", 13 - .string "SHELL ARMOR$", 13 - .string "CACOPHONY$", 13 - .string "AIR LOCK$", 13 diff --git a/data/text/type_names.inc b/data/text/type_names.inc deleted file mode 100644 index c79e705c2..000000000 --- a/data/text/type_names.inc +++ /dev/null @@ -1,19 +0,0 @@ -gTypeNames:: @ 831AE38 - .string "NORMAL$", 7 - .string "FIGHT$", 7 - .string "FLYING$", 7 - .string "POISON$", 7 - .string "GROUND$", 7 - .string "ROCK$", 7 - .string "BUG$", 7 - .string "GHOST$", 7 - .string "STEEL$", 7 - .string "???$", 7 - .string "FIRE$", 7 - .string "WATER$", 7 - .string "GRASS$", 7 - .string "ELECTR$", 7 - .string "PSYCHC$", 7 - .string "ICE$", 7 - .string "DRAGON$", 7 - .string "DARK$", 7 diff --git a/data/trainer_money.inc b/data/trainer_money.inc deleted file mode 100644 index 5b8032d95..000000000 --- a/data/trainer_money.inc +++ /dev/null @@ -1,59 +0,0 @@ -@ This is a factor in how much money you get for beating a trainer. - .align 2 -gTrainerMoneyTable:: @ 831AEB8 - .byte TRAINER_CLASS_TEAM_AQUA, 5, 0, 0 - .byte TRAINER_CLASS_AQUA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_AQUA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_AROMA_LADY, 10, 0, 0 - .byte TRAINER_CLASS_RUIN_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_INTERVIEWER, 12, 0, 0 - .byte TRAINER_CLASS_TUBER_1, 1, 0, 0 - .byte TRAINER_CLASS_TUBER_2, 1, 0, 0 - .byte TRAINER_CLASS_SIS_AND_BRO, 3, 0, 0 - .byte TRAINER_CLASS_COOLTRAINER_1, 12, 0, 0 - .byte TRAINER_CLASS_HEX_MANIAC, 6, 0, 0 - .byte TRAINER_CLASS_LADY, 50, 0, 0 - .byte TRAINER_CLASS_BEAUTY, 20, 0, 0 - .byte TRAINER_CLASS_RICH_BOY, 50, 0, 0 - .byte TRAINER_CLASS_POKEMANIAC, 15, 0, 0 - .byte TRAINER_CLASS_SWIMMER_M, 2, 0, 0 - .byte TRAINER_CLASS_BLACK_BELT, 8, 0, 0 - .byte TRAINER_CLASS_GUITARIST, 8, 0, 0 - .byte TRAINER_CLASS_KINDLER, 8, 0, 0 - .byte TRAINER_CLASS_CAMPER, 4, 0, 0 - .byte TRAINER_CLASS_OLD_COUPLE, 10, 0, 0 - .byte TRAINER_CLASS_BUG_MANIAC, 15, 0, 0 - .byte TRAINER_CLASS_PSYCHIC, 6, 0, 0 - .byte TRAINER_CLASS_GENTLEMAN, 20, 0, 0 - .byte TRAINER_CLASS_ELITE_FOUR, 25, 0, 0 - .byte TRAINER_CLASS_LEADER, 25, 0, 0 - .byte TRAINER_CLASS_SCHOOL_KID, 5, 0, 0 - .byte TRAINER_CLASS_SR_AND_JR, 4, 0, 0 - .byte TRAINER_CLASS_POKEFAN, 20, 0, 0 - .byte TRAINER_CLASS_EXPERT, 10, 0, 0 - .byte TRAINER_CLASS_YOUNGSTER, 4, 0, 0 - .byte TRAINER_CLASS_CHAMPION, 50, 0, 0 - .byte TRAINER_CLASS_FISHERMAN, 10, 0, 0 - .byte TRAINER_CLASS_TRIATHLETE, 10, 0, 0 - .byte TRAINER_CLASS_DRAGON_TAMER, 12, 0, 0 - .byte TRAINER_CLASS_BIRD_KEEPER, 8, 0, 0 - .byte TRAINER_CLASS_NINJA_BOY, 3, 0, 0 - .byte TRAINER_CLASS_BATTLE_GIRL, 6, 0, 0 - .byte TRAINER_CLASS_PARASOL_LADY, 10, 0, 0 - .byte TRAINER_CLASS_SWIMMER_F, 2, 0, 0 - .byte TRAINER_CLASS_PICNICKER, 4, 0, 0 - .byte TRAINER_CLASS_TWINS, 3, 0, 0 - .byte TRAINER_CLASS_SAILOR, 8, 0, 0 - .byte TRAINER_CLASS_COLLECTOR, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_TRAINER_3, 15, 0, 0 - .byte TRAINER_CLASS_PKMN_BREEDER, 10, 0, 0 - .byte TRAINER_CLASS_PKMN_RANGER, 12, 0, 0 - .byte TRAINER_CLASS_TEAM_MAGMA, 5, 0, 0 - .byte TRAINER_CLASS_MAGMA_ADMIN, 10, 0, 0 - .byte TRAINER_CLASS_MAGMA_LEADER, 20, 0, 0 - .byte TRAINER_CLASS_LASS, 4, 0, 0 - .byte TRAINER_CLASS_BUG_CATCHER, 4, 0, 0 - .byte TRAINER_CLASS_HIKER, 10, 0, 0 - .byte TRAINER_CLASS_YOUNG_COUPLE, 8, 0, 0 - .byte TRAINER_CLASS_WINSTRATE, 10, 0, 0 - .byte -1, 5, 0, 0 diff --git a/data/trainer_rematch.s b/data/trainer_rematch.s deleted file mode 100644 index e3a05ba8b..000000000 --- a/data/trainer_rematch.s +++ /dev/null @@ -1,10 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - -gUnknown_0862AD34:: @ 862AD34 - .2byte 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048 - -gUnknown_0862AD44:: @ 862AD44 - .2byte 0x0041, 0x0042, 0x0044, 0x0045, 0x0046, 0x0047, 0x0048, 0x0000 diff --git a/data/type_effectiveness.inc b/data/type_effectiveness.inc deleted file mode 100644 index 0739199c2..000000000 --- a/data/type_effectiveness.inc +++ /dev/null @@ -1,119 +0,0 @@ -@ format: attacking type, defending type, damage multiplier -@ the multiplier is a (decimal) fixed-point number: -@ 20 is ×2.0 -@ 05 is ×0.5 -@ 00 is ×0 - -gTypeEffectiveness:: @ 831ACE8 - .byte TYPE_NORMAL, TYPE_ROCK, 5 - .byte TYPE_NORMAL, TYPE_STEEL, 5 - .byte TYPE_FIRE, TYPE_FIRE, 5 - .byte TYPE_FIRE, TYPE_WATER, 5 - .byte TYPE_FIRE, TYPE_GRASS, 20 - .byte TYPE_FIRE, TYPE_ICE, 20 - .byte TYPE_FIRE, TYPE_BUG, 20 - .byte TYPE_FIRE, TYPE_ROCK, 5 - .byte TYPE_FIRE, TYPE_DRAGON, 5 - .byte TYPE_FIRE, TYPE_STEEL, 20 - .byte TYPE_WATER, TYPE_FIRE, 20 - .byte TYPE_WATER, TYPE_WATER, 5 - .byte TYPE_WATER, TYPE_GRASS, 5 - .byte TYPE_WATER, TYPE_GROUND, 20 - .byte TYPE_WATER, TYPE_ROCK, 20 - .byte TYPE_WATER, TYPE_DRAGON, 5 - .byte TYPE_ELECTRIC, TYPE_WATER, 20 - .byte TYPE_ELECTRIC, TYPE_ELECTRIC, 5 - .byte TYPE_ELECTRIC, TYPE_GRASS, 5 - .byte TYPE_ELECTRIC, TYPE_GROUND, 0 - .byte TYPE_ELECTRIC, TYPE_FLYING, 20 - .byte TYPE_ELECTRIC, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_FIRE, 5 - .byte TYPE_GRASS, TYPE_WATER, 20 - .byte TYPE_GRASS, TYPE_GRASS, 5 - .byte TYPE_GRASS, TYPE_POISON, 5 - .byte TYPE_GRASS, TYPE_GROUND, 20 - .byte TYPE_GRASS, TYPE_FLYING, 5 - .byte TYPE_GRASS, TYPE_BUG, 5 - .byte TYPE_GRASS, TYPE_ROCK, 20 - .byte TYPE_GRASS, TYPE_DRAGON, 5 - .byte TYPE_GRASS, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_WATER, 5 - .byte TYPE_ICE, TYPE_GRASS, 20 - .byte TYPE_ICE, TYPE_ICE, 5 - .byte TYPE_ICE, TYPE_GROUND, 20 - .byte TYPE_ICE, TYPE_FLYING, 20 - .byte TYPE_ICE, TYPE_DRAGON, 20 - .byte TYPE_ICE, TYPE_STEEL, 5 - .byte TYPE_ICE, TYPE_FIRE, 5 - .byte TYPE_FIGHTING, TYPE_NORMAL, 20 - .byte TYPE_FIGHTING, TYPE_ICE, 20 - .byte TYPE_FIGHTING, TYPE_POISON, 5 - .byte TYPE_FIGHTING, TYPE_FLYING, 5 - .byte TYPE_FIGHTING, TYPE_PSYCHIC, 5 - .byte TYPE_FIGHTING, TYPE_BUG, 5 - .byte TYPE_FIGHTING, TYPE_ROCK, 20 - .byte TYPE_FIGHTING, TYPE_DARK, 20 - .byte TYPE_FIGHTING, TYPE_STEEL, 20 - .byte TYPE_POISON, TYPE_GRASS, 20 - .byte TYPE_POISON, TYPE_POISON, 5 - .byte TYPE_POISON, TYPE_GROUND, 5 - .byte TYPE_POISON, TYPE_ROCK, 5 - .byte TYPE_POISON, TYPE_GHOST, 5 - .byte TYPE_POISON, TYPE_STEEL, 0 - .byte TYPE_GROUND, TYPE_FIRE, 20 - .byte TYPE_GROUND, TYPE_ELECTRIC, 20 - .byte TYPE_GROUND, TYPE_GRASS, 5 - .byte TYPE_GROUND, TYPE_POISON, 20 - .byte TYPE_GROUND, TYPE_FLYING, 0 - .byte TYPE_GROUND, TYPE_BUG, 5 - .byte TYPE_GROUND, TYPE_ROCK, 20 - .byte TYPE_GROUND, TYPE_STEEL, 20 - .byte TYPE_FLYING, TYPE_ELECTRIC, 5 - .byte TYPE_FLYING, TYPE_GRASS, 20 - .byte TYPE_FLYING, TYPE_FIGHTING, 20 - .byte TYPE_FLYING, TYPE_BUG, 20 - .byte TYPE_FLYING, TYPE_ROCK, 5 - .byte TYPE_FLYING, TYPE_STEEL, 5 - .byte TYPE_PSYCHIC, TYPE_FIGHTING, 20 - .byte TYPE_PSYCHIC, TYPE_POISON, 20 - .byte TYPE_PSYCHIC, TYPE_PSYCHIC, 5 - .byte TYPE_PSYCHIC, TYPE_DARK, 0 - .byte TYPE_PSYCHIC, TYPE_STEEL, 5 - .byte TYPE_BUG, TYPE_FIRE, 5 - .byte TYPE_BUG, TYPE_GRASS, 20 - .byte TYPE_BUG, TYPE_FIGHTING, 5 - .byte TYPE_BUG, TYPE_POISON, 5 - .byte TYPE_BUG, TYPE_FLYING, 5 - .byte TYPE_BUG, TYPE_PSYCHIC, 20 - .byte TYPE_BUG, TYPE_GHOST, 5 - .byte TYPE_BUG, TYPE_DARK, 20 - .byte TYPE_BUG, TYPE_STEEL, 5 - .byte TYPE_ROCK, TYPE_FIRE, 20 - .byte TYPE_ROCK, TYPE_ICE, 20 - .byte TYPE_ROCK, TYPE_FIGHTING, 5 - .byte TYPE_ROCK, TYPE_GROUND, 5 - .byte TYPE_ROCK, TYPE_FLYING, 20 - .byte TYPE_ROCK, TYPE_BUG, 20 - .byte TYPE_ROCK, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_NORMAL, 0 - .byte TYPE_GHOST, TYPE_PSYCHIC, 20 - .byte TYPE_GHOST, TYPE_DARK, 5 - .byte TYPE_GHOST, TYPE_STEEL, 5 - .byte TYPE_GHOST, TYPE_GHOST, 20 - .byte TYPE_DRAGON, TYPE_DRAGON, 20 - .byte TYPE_DRAGON, TYPE_STEEL, 5 - .byte TYPE_DARK, TYPE_FIGHTING, 5 - .byte TYPE_DARK, TYPE_PSYCHIC, 20 - .byte TYPE_DARK, TYPE_GHOST, 20 - .byte TYPE_DARK, TYPE_DARK, 5 - .byte TYPE_DARK, TYPE_STEEL, 5 - .byte TYPE_STEEL, TYPE_FIRE, 5 - .byte TYPE_STEEL, TYPE_WATER, 5 - .byte TYPE_STEEL, TYPE_ELECTRIC, 5 - .byte TYPE_STEEL, TYPE_ICE, 20 - .byte TYPE_STEEL, TYPE_ROCK, 20 - .byte TYPE_STEEL, TYPE_STEEL, 5 - .byte 0xFE, 0xFE, 0 - .byte TYPE_NORMAL, TYPE_GHOST, 0 - .byte TYPE_FIGHTING, TYPE_GHOST, 0 - .byte 0xFF, 0xFF, 0 diff --git a/data/unk_transition.s b/data/unk_transition.s index 2dc54e22d..db5744d08 100644 --- a/data/unk_transition.s +++ b/data/unk_transition.s @@ -3,6 +3,7 @@ .section .rodata + .align 2, 0 gUnknown_0862AD54:: @ 862AD54 .incbin "graphics/battle_transitions/frontier_transition.4bpp.lz" diff --git a/include/battle.h b/include/battle.h index 5225b72e3..b0554a914 100644 --- a/include/battle.h +++ b/include/battle.h @@ -3,9 +3,9 @@ // should they be included here or included individually by every file? #include "constants/battle.h" +#include "battle_main.h" #include "battle_util.h" #include "battle_script_commands.h" -#include "battle_main.h" #include "battle_ai_switch_items.h" #include "battle_gfx_sfx_util.h" #include "battle_util2.h" @@ -66,29 +66,14 @@ #define MSG_DISPLAY 0x7 #define BATTLE_COMMUNICATION_ENTRIES_COUNT 0x8 -#define MOVE_TARGET_SELECTED 0x0 -#define MOVE_TARGET_DEPENDS 0x1 -#define MOVE_TARGET_USER 0x2 -#define MOVE_TARGET_RANDOM 0x4 -#define MOVE_TARGET_x10 0x10 -#define MOVE_TARGET_BOTH 0x8 -#define MOVE_TARGET_FOES_AND_ALLY 0x20 -#define MOVE_TARGET_OPPONENTS_FIELD 0x40 - -// defines for the u8 array gTypeEffectiveness -#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) -#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) -#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) - -// defines for the gTypeEffectiveness multipliers -#define TYPE_MUL_NO_EFFECT 0 -#define TYPE_MUL_NOT_EFFECTIVE 5 -#define TYPE_MUL_NORMAL 10 -#define TYPE_MUL_SUPER_EFFECTIVE 20 - -// special type table Ids -#define TYPE_FORESIGHT 0xFE -#define TYPE_ENDTABLE 0xFF +#define MOVE_TARGET_SELECTED 0x0 +#define MOVE_TARGET_DEPENDS 0x1 +#define MOVE_TARGET_USER_OR_SELECTED 0x2 +#define MOVE_TARGET_RANDOM 0x4 +#define MOVE_TARGET_BOTH 0x8 +#define MOVE_TARGET_USER 0x10 +#define MOVE_TARGET_FOES_AND_ALLY 0x20 +#define MOVE_TARGET_OPPONENTS_FIELD 0x40 #define BATTLE_BUFFER_LINK_SIZE 0x1000 @@ -368,6 +353,91 @@ struct BattleResults u8 catchAttempts[11]; // 0x36 }; +struct BattleTv_Side +{ + u32 spikesMonId:3; + u32 reflectMonId:3; + u32 lightScreenMonId:3; + u32 safeguardMonId:3; + u32 mistMonId:3; + u32 futureSightMonId:3; + u32 doomDesireMonId:3; + u32 perishSongMonId:3; + u32 wishMonId:3; + u32 grudgeMonId:3; + u32 usedMoveSlot:2; + u32 spikesMoveSlot:2; + u32 reflectMoveSlot:2; + u32 lightScreenMoveSlot:2; + u32 safeguardMoveSlot:2; + u32 mistMoveSlot:2; + u32 futureSightMoveSlot:2; + u32 doomDesireMoveSlot:2; + u32 perishSongMoveSlot:2; + u32 wishMoveSlot:2; + u32 grudgeMoveSlot:2; + u32 destinyBondMonId:3; + u32 destinyBondMoveSlot:2; + u32 faintCause:4; + u32 faintCauseMonId:3; + u32 explosion:1; + u32 explosionMoveSlot:2; + u32 explosionMonId:3; + u32 perishSong:1; +}; + +struct BattleTv_Position +{ + u32 curseMonId:3; + u32 leechSeedMonId:3; + u32 nightmareMonId:3; + u32 wrapMonId:3; + u32 attractMonId:3; + u32 confusionMonId:3; + u32 curseMoveSlot:2; + u32 leechSeedMoveSlot:2; + u32 nightmareMoveSlot:2; + u32 wrapMoveSlot:2; + u32 attractMoveSlot:2; + u32 confusionMoveSlot:2; + u32 waterSportMoveSlot:2; + u32 waterSportMonId:3; + u32 mudSportMonId:3; + u32 mudSportMoveSlot:2; + u32 ingrainMonId:3; + u32 ingrainMoveSlot:2; + u32 attackedByMonId:3; + u32 attackedByMoveSlot:2; +}; + +struct BattleTv_Mon +{ + u32 psnMonId:3; + u32 badPsnMonId:3; + u32 brnMonId:3; + u32 prlzMonId:3; + u32 slpMonId:3; + u32 frzMonId:3; + u32 psnMoveSlot:2; + u32 badPsnMoveSlot:2; + u32 brnMoveSlot:2; + u32 prlzMoveSlot:2; + u32 slpMoveSlot:2; + u32 frzMoveSlot:2; +}; + +struct BattleTv +{ + struct BattleTv_Mon mon[2][6]; // [side][partyId] + struct BattleTv_Position pos[2][2]; // [side][flank] + struct BattleTv_Side side[2]; // [side] +}; + +struct BattleTvMovePoints +{ + s16 points[2][PARTY_SIZE * 4]; +}; + struct BattleStruct { u8 turnEffectsTracker; @@ -447,7 +517,7 @@ struct BattleStruct u8 field_B0; u8 hpScale; u8 synchronizeMoveEffect; - u8 field_B3; + bool8 anyMonHasTransformed; void (*savedCallback)(void); u16 usedHeldItems[MAX_BATTLERS_COUNT]; u8 chosenItem[4]; // why is this an u8? @@ -472,9 +542,9 @@ struct BattleStruct u8 wishPerishSongBattlerId; bool8 overworldWeatherDone; u8 atkCancellerTracker; - u8 field_1A4[96]; - u8 field_204[104]; - u8 field_26C[40]; + struct BattleTvMovePoints tvMovePoints; + struct BattleTv tv; + u8 notSureWhatFieldLol[0x28]; u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT]; u8 field_298[8]; u8 field_2A0; @@ -493,6 +563,7 @@ struct BattleStruct #define IS_MOVE_PHYSICAL(moveType)(moveType < TYPE_MYSTERY) #define IS_MOVE_SPECIAL(moveType)(moveType > TYPE_MYSTERY) + #define GET_STAT_BUFF_ID(n)((n & 0xF)) // first four bits 0x1, 0x2, 0x4, 0x8 #define GET_STAT_BUFF_VALUE(n)(((n >> 4) & 7)) // 0x10, 0x20, 0x40 #define STAT_BUFF_NEGATIVE 0x80 // 0x80, the sign bit diff --git a/include/battle_link_817C95C.h b/include/battle_link_817C95C.h deleted file mode 100644 index cb2cb0b27..000000000 --- a/include/battle_link_817C95C.h +++ /dev/null @@ -1,11 +0,0 @@ -#ifndef GUARD_BATTLE_LINK_817C95C_H -#define GUARD_BATTLE_LINK_817C95C_H - -void sub_817C95C(u16 stringId); -void sub_817E0FC(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); -void sub_817E32C(u8 animationId); -void sub_817E3F4(void); -void sub_817F2A8(void); -u8 GetBattlerMoveSlotId(u8 bank, u16 move); - -#endif // GUARD_BATTLE_LINK_817C95C_H diff --git a/include/battle_main.h b/include/battle_main.h index d7a522f17..a725b631f 100644 --- a/include/battle_main.h +++ b/include/battle_main.h @@ -1,6 +1,30 @@ #ifndef GUARD_BATTLE_MAIN_H #define GUARD_BATTLE_MAIN_H +struct TrainerMoney +{ + u8 classId; + u8 value; +}; + +#define TYPE_NAME_LENGTH 6 +#define ABILITY_NAME_LENGTH 12 + +// defines for the u8 array gTypeEffectiveness +#define TYPE_EFFECT_ATK_TYPE(i)((gTypeEffectiveness[i + 0])) +#define TYPE_EFFECT_DEF_TYPE(i)((gTypeEffectiveness[i + 1])) +#define TYPE_EFFECT_MULTIPLIER(i)((gTypeEffectiveness[i + 2])) + +// defines for the gTypeEffectiveness multipliers +#define TYPE_MUL_NO_EFFECT 0 +#define TYPE_MUL_NOT_EFFECTIVE 5 +#define TYPE_MUL_NORMAL 10 +#define TYPE_MUL_SUPER_EFFECTIVE 20 + +// special type table Ids +#define TYPE_FORESIGHT 0xFE +#define TYPE_ENDTABLE 0xFF + void CB2_InitBattle(void); void BattleMainCB2(void); void CB2_QuitRecordedBattle(void); @@ -42,6 +66,12 @@ void RunBattleScriptCommands_PopCallbacksStack(void); void RunBattleScriptCommands(void); bool8 TryRunFromBattle(u8 battlerId); +extern const u8 gTypeEffectiveness[336]; +extern const u8 gTypeNames[][TYPE_NAME_LENGTH + 1]; +extern const struct TrainerMoney gTrainerMoneyTable[]; +extern const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1]; +extern const u8 *const gAbilityDescriptionPointers[]; + extern const u8 gStatusConditionString_PoisonJpn[8]; extern const u8 gStatusConditionString_SleepJpn[8]; extern const u8 gStatusConditionString_ParalysisJpn[8]; diff --git a/include/battle_script_commands.h b/include/battle_script_commands.h index 6c84d1f0f..142ac1f7b 100644 --- a/include/battle_script_commands.h +++ b/include/battle_script_commands.h @@ -4,16 +4,16 @@ #define WINDOW_CLEAR 0x1 #define WINDOW_x80 0x80 -void AI_CalcDmg(u8 bankAtk, u8 bankDef); -u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); +void AI_CalcDmg(u8 battlerIdAtk, u8 battlerIdDef); +u8 TypeCalc(u16 move, u8 battlerIdAtk, u8 battlerIdDef); u8 AI_TypeCalc(u16 move, u16 targetSpecies, u8 targetAbility); -u8 GetBattlerTurnOrderNum(u8 bank); +u8 GetBattlerTurnOrderNum(u8 battlerId); void SetMoveEffect(bool8 primary, u8 certain); void BattleDestroyYesNoCursorAt(u8 cursorPosition); void BattleCreateYesNoCursorAt(u8 cursorPosition); void BufferMoveToLearnIntoBattleTextBuff2(void); void HandleBattleWindow(u8 xStart, u8 yStart, u8 xEnd, u8 yEnd, u8 flags); -bool8 UproarWakeUpCheck(u8 bank); +bool8 UproarWakeUpCheck(u8 battlerId); extern void (* const gBattleScriptingCommandsTable[])(void); extern const u8 gUnknown_0831C494[][4]; diff --git a/include/battle_tv.h b/include/battle_tv.h new file mode 100644 index 000000000..72466d73b --- /dev/null +++ b/include/battle_tv.h @@ -0,0 +1,11 @@ +#ifndef GUARD_BATTLE_TV_H +#define GUARD_BATTLE_TV_H + +void BattleTv_SetDataBasedOnString(u16 stringId); +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr); +void BattleTv_SetDataBasedOnAnimation(u8 animationId); +void TryPutLinkBattleTvShowOnAir(void); +void BattleTv_ClearExplosionFaintCause(void); +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId); + +#endif // GUARD_BATTLE_TV_H diff --git a/include/blit.h b/include/blit.h new file mode 100644 index 000000000..e7f384cc8 --- /dev/null +++ b/include/blit.h @@ -0,0 +1,10 @@ +#ifndef GUARD_BLIT_H +#define GUARD_BLIT_H + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height); +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey); +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset); +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); + +#endif // GUARD_BLIT_H diff --git a/include/braille_puzzles.h b/include/braille_puzzles.h new file mode 100644 index 000000000..780abeeba --- /dev/null +++ b/include/braille_puzzles.h @@ -0,0 +1,7 @@ +#ifndef GUARD_BRAILLE_PUZZLES_H +#define GUARD_BRAILLE_PUZZLES_H + +bool8 ShouldDoBrailleFlyEffect(void); +void sub_8179918(void); + +#endif // GUARD_BRAILLE_PUZZLES_H diff --git a/include/clock.h b/include/clock.h index 4e6560c91..aa179bf6f 100644 --- a/include/clock.h +++ b/include/clock.h @@ -5,4 +5,4 @@ void DoTimeBasedEvents(void); -#endif +#endif // GUARD_CLOCK_H diff --git a/include/constants/battle_move_effects.h b/include/constants/battle_move_effects.h index 1b59f2f64..b54f01353 100644 --- a/include/constants/battle_move_effects.h +++ b/include/constants/battle_move_effects.h @@ -151,7 +151,7 @@ #define EFFECT_EARTHQUAKE 147 #define EFFECT_FUTURE_SIGHT 148 #define EFFECT_GUST 149 -#define EFFECT_FLINCH_HIT_2 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM +#define EFFECT_FLINCH_MINIMIZE_HIT 150 // STOMP ASTONISH EXTRASENSORY NEEDLE_ARM #define EFFECT_SOLARBEAM 151 #define EFFECT_THUNDER 152 #define EFFECT_TELEPORT 153 diff --git a/include/constants/battle_script_commands.h b/include/constants/battle_script_commands.h index 0390f17f4..a1a4ed50a 100644 --- a/include/constants/battle_script_commands.h +++ b/include/constants/battle_script_commands.h @@ -92,6 +92,6 @@ #define ATK48_STAT_NEGATIVE 0x1 #define ATK48_STAT_BY_TWO 0x2 #define ATK48_BIT_x4 0x4 -#define ATK48_LOWER_FAIL_CHECK 0x8 +#define ATK48_DONT_CHECK_LOWER 0x8 #endif // GUARD_CONSTANTS_BATTLE_SCRIPT_COMMANDS_H diff --git a/include/constants/flags.h b/include/constants/flags.h index 64e548698..641d74f19 100644 --- a/include/constants/flags.h +++ b/include/constants/flags.h @@ -91,7 +91,7 @@ #define FLAG_0x058 0x58 #define FLAG_0x059 0x59 #define FLAG_0x05A 0x5A -#define FLAG_0x05B 0x5B +#define FLAG_WATTSON_REMATCH_AVAILABLE 0x5B #define FLAG_0x05C 0x5C #define FLAG_0x05D 0x5D #define FLAG_0x05E 0x5E @@ -208,8 +208,8 @@ #define FLAG_0x0CD 0xCD #define FLAG_0x0CE 0xCE #define FLAG_0x0CF 0xCF -#define FLAG_0x0D0 0xD0 -#define FLAG_0x0D1 0xD1 +#define FLAG_GOT_BASEMENT_KEY_FROM_WATTSON 0xD0 +#define FLAG_GOT_TM24_FROM_WATTSON 0xD1 #define FLAG_0x0D2 0xD2 #define FLAG_0x0D3 0xD3 #define FLAG_0x0D4 0xD4 @@ -913,8 +913,8 @@ #define FLAG_0x38D 0x38D #define FLAG_0x38E 0x38E #define FLAG_0x38F 0x38F -#define FLAG_0x390 0x390 -#define FLAG_0x391 0x391 +#define FLAG_SPRITEVIS_MAUVILLE_CITY_WATTSON 0x390 +#define FLAG_SPRITEVIS_MAUVILLE_GYM_WATTSON 0x391 #define FLAG_0x392 0x392 #define FLAG_0x393 0x393 #define FLAG_0x394 0x394 @@ -962,7 +962,7 @@ #define FLAG_0x3BE 0x3BE #define FLAG_0x3BF 0x3BF #define FLAG_0x3C0 0x3C0 -#define FLAG_0x3C1 0x3C1 +#define FLAG_SPRITEVIS_SLATEPORT_MUSEUM_POPULATION 0x3C1 #define FLAG_0x3C2 0x3C2 #define FLAG_0x3C3 0x3C3 #define FLAG_0x3C4 0x3C4 diff --git a/include/data/battle_moves.h b/include/data/battle_moves.h new file mode 100644 index 000000000..6489fe07f --- /dev/null +++ b/include/data/battle_moves.h @@ -0,0 +1,3913 @@ +#ifndef GUARD_DATA_BATTLE_MOVES +#define GUARD_DATA_BATTLE_MOVES + +const struct BattleMove gBattleMoves[LAST_MOVE_INDEX + 1] = +{ + { // MOVE_NONE + .effect = EFFECT_HIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 0, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_POUND + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_KARATE_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 50, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_SLAP + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COMET_PUNCH + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_PUNCH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PAY_DAY + .effect = EFFECT_PAY_DAY, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_PUNCH + .effect = EFFECT_BURN_HIT, + .power = 75, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ICE_PUNCH + .effect = EFFECT_FREEZE_HIT, + .power = 75, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_PUNCH + .effect = EFFECT_PARALYZE_HIT, + .power = 75, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SCRATCH + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VICE_GRIP + .effect = EFFECT_HIT, + .power = 55, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUILLOTINE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAZOR_WIND + .effect = EFFECT_RAZOR_WIND, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWORDS_DANCE + .effect = EFFECT_ATTACK_UP_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CUT + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GUST + .effect = EFFECT_GUST, + .power = 40, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WING_ATTACK + .effect = EFFECT_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WHIRLWIND + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLY + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 70, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BIND + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SLAM + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_VINE_WHIP + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOMP + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_KICK + .effect = EFFECT_DOUBLE_HIT, + .power = 30, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEGA_KICK + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ROLLING_KICK + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 85, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_ATTACK + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HEADBUTT + .effect = EFFECT_FLINCH_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HORN_ATTACK + .effect = EFFECT_HIT, + .power = 65, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_ATTACK + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HORN_DRILL + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TACKLE + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BODY_SLAM + .effect = EFFECT_PARALYZE_HIT, + .power = 85, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WRAP + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAKE_DOWN + .effect = EFFECT_RECOIL, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THRASH + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOUBLE_EDGE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TAIL_WHIP + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_STING + .effect = EFFECT_POISON_HIT, + .power = 15, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TWINEEDLE + .effect = EFFECT_TWINEEDLE, + .power = 25, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PIN_MISSILE + .effect = EFFECT_MULTI_HIT, + .power = 14, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEER + .effect = EFFECT_DEFENSE_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BITE + .effect = EFFECT_FLINCH_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWL + .effect = EFFECT_ATTACK_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROAR + .effect = EFFECT_ROAR, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -6, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SING + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPERSONIC + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SONIC_BOOM + .effect = EFFECT_SONICBOOM, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DISABLE + .effect = EFFECT_DISABLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 55, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ACID + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 40, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_EMBER + .effect = EFFECT_BURN_HIT, + .power = 40, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAMETHROWER + .effect = EFFECT_BURN_HIT, + .power = 95, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST + .effect = EFFECT_MIST, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_GUN + .effect = EFFECT_HIT, + .power = 40, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_PUMP + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_WATER, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SURF + .effect = EFFECT_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICE_BEAM + .effect = EFFECT_FREEZE_HIT, + .power = 95, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLIZZARD + .effect = EFFECT_FREEZE_HIT, + .power = 120, + .type = TYPE_ICE, + .accuracy = 70, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYBEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 65, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BUBBLE_BEAM + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AURORA_BEAM + .effect = EFFECT_ATTACK_DOWN_HIT, + .power = 65, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_BEAM + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PECK + .effect = EFFECT_HIT, + .power = 35, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRILL_PECK + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBMISSION + .effect = EFFECT_RECOIL, + .power = 80, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOW_KICK + .effect = EFFECT_LOW_KICK, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COUNTER + .effect = EFFECT_COUNTER, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SEISMIC_TOSS + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRENGTH + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ABSORB + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 40, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LEECH_SEED + .effect = EFFECT_LEECH_SEED, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GROWTH + .effect = EFFECT_SPECIAL_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RAZOR_LEAF + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_GRASS, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SOLAR_BEAM + .effect = EFFECT_SOLARBEAM, + .power = 120, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_POWDER + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 75, + .pp = 35, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_STUN_SPORE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_POWDER + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PETAL_DANCE + .effect = EFFECT_RAMPAGE, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STRING_SHOT + .effect = EFFECT_SPEED_DOWN, + .power = 0, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DRAGON_RAGE + .effect = EFFECT_DRAGON_RAGE, + .power = 1, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FIRE_SPIN + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_FIRE, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THUNDER_SHOCK + .effect = EFFECT_PARALYZE_HIT, + .power = 40, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDERBOLT + .effect = EFFECT_PARALYZE_HIT, + .power = 95, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER_WAVE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_THUNDER + .effect = EFFECT_THUNDER, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 70, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_THROW + .effect = EFFECT_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EARTHQUAKE + .effect = EFFECT_EARTHQUAKE, + .power = 100, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FISSURE + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIG + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TOXIC + .effect = EFFECT_TOXIC, + .power = 0, + .type = TYPE_POISON, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSION + .effect = EFFECT_CONFUSE_HIT, + .power = 50, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCHIC + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 90, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPNOSIS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 60, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEDITATE + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_AGILITY + .effect = EFFECT_SPEED_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_QUICK_ATTACK + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAGE + .effect = EFFECT_RAGE, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TELEPORT + .effect = EFFECT_TELEPORT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_NIGHT_SHADE + .effect = EFFECT_LEVEL_DAMAGE, + .power = 1, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MIMIC + .effect = EFFECT_MIMIC, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SCREECH + .effect = EFFECT_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DOUBLE_TEAM + .effect = EFFECT_EVASION_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RECOVER + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HARDEN + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MINIMIZE + .effect = EFFECT_MINIMIZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SMOKESCREEN + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CONFUSE_RAY + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WITHDRAW + .effect = EFFECT_DEFENSE_UP, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DEFENSE_CURL + .effect = EFFECT_DEFENSE_CURL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BARRIER + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LIGHT_SCREEN + .effect = EFFECT_LIGHT_SCREEN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HAZE + .effect = EFFECT_HAZE, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFLECT + .effect = EFFECT_REFLECT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FOCUS_ENERGY + .effect = EFFECT_FOCUS_ENERGY, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BIDE + .effect = EFFECT_BIDE, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METRONOME + .effect = EFFECT_METRONOME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_MIRROR_MOVE + .effect = EFFECT_MIRROR_MOVE, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_SELF_DESTRUCT + .effect = EFFECT_EXPLOSION, + .power = 200, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EGG_BOMB + .effect = EFFECT_HIT, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LICK + .effect = EFFECT_PARALYZE_HIT, + .power = 20, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SMOG + .effect = EFFECT_POISON_HIT, + .power = 20, + .type = TYPE_POISON, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 40, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLUDGE + .effect = EFFECT_POISON_HIT, + .power = 65, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BONE_CLUB + .effect = EFFECT_FLINCH_HIT, + .power = 65, + .type = TYPE_GROUND, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FIRE_BLAST + .effect = EFFECT_BURN_HIT, + .power = 120, + .type = TYPE_FIRE, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WATERFALL + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CLAMP + .effect = EFFECT_TRAP, + .power = 35, + .type = TYPE_WATER, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWIFT + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKULL_BASH + .effect = EFFECT_SKULL_BASH, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPIKE_CANNON + .effect = EFFECT_MULTI_HIT, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONSTRICT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 10, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AMNESIA + .effect = EFFECT_SPECIAL_DEFENSE_UP_2, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_KINESIS + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SOFT_BOILED + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HI_JUMP_KICK + .effect = EFFECT_RECOIL_IF_MISS, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_GLARE + .effect = EFFECT_PARALYZE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DREAM_EATER + .effect = EFFECT_DREAM_EATER, + .power = 100, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_GAS + .effect = EFFECT_POISON, + .power = 0, + .type = TYPE_POISON, + .accuracy = 55, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BARRAGE + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_NORMAL, + .accuracy = 85, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LEECH_LIFE + .effect = EFFECT_ABSORB, + .power = 20, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_LOVELY_KISS + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_ATTACK + .effect = EFFECT_SKY_ATTACK, + .power = 140, + .type = TYPE_FLYING, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TRANSFORM + .effect = EFFECT_TRANSFORM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_BUBBLE + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 20, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIZZY_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPORE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLASH + .effect = EFFECT_ACCURACY_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 70, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYWAVE + .effect = EFFECT_PSYWAVE, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPLASH + .effect = EFFECT_SPLASH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ACID_ARMOR + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_POISON, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CRABHAMMER + .effect = EFFECT_HIGH_CRITICAL, + .power = 90, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXPLOSION + .effect = EFFECT_EXPLOSION, + .power = 250, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FURY_SWIPES + .effect = EFFECT_MULTI_HIT, + .power = 18, + .type = TYPE_NORMAL, + .accuracy = 80, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BONEMERANG + .effect = EFFECT_DOUBLE_HIT, + .power = 50, + .type = TYPE_GROUND, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_REST + .effect = EFFECT_REST, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_SLIDE + .effect = EFFECT_FLINCH_HIT, + .power = 75, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HYPER_FANG + .effect = EFFECT_FLINCH_HIT, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHARPEN + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_CONVERSION + .effect = EFFECT_CONVERSION, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRI_ATTACK + .effect = EFFECT_TRI_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SUPER_FANG + .effect = EFFECT_SUPER_FANG, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLASH + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SUBSTITUTE + .effect = EFFECT_SUBSTITUTE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_STRUGGLE + .effect = EFFECT_RECOIL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKETCH + .effect = EFFECT_SKETCH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 1, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_TRIPLE_KICK + .effect = EFFECT_TRIPLE_KICK, + .power = 10, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_THIEF + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIDER_WEB + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIND_READER + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_NIGHTMARE + .effect = EFFECT_NIGHTMARE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLAME_WHEEL + .effect = EFFECT_THAW_HIT, + .power = 60, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNORE + .effect = EFFECT_SNORE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CURSE + .effect = EFFECT_CURSE, + .power = 0, + .type = TYPE_MYSTERY, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_FLAIL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CONVERSION_2 + .effect = EFFECT_CONVERSION_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_AEROBLAST + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COTTON_SPORE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_REVERSAL + .effect = EFFECT_FLAIL, + .power = 1, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SPITE + .effect = EFFECT_SPITE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POWDER_SNOW + .effect = EFFECT_FREEZE_HIT, + .power = 40, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PROTECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_MACH_PUNCH + .effect = EFFECT_QUICK_ATTACK, + .power = 40, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SCARY_FACE + .effect = EFFECT_SPEED_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FAINT_ATTACK + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_DARK, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_KISS + .effect = EFFECT_CONFUSE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 75, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BELLY_DRUM + .effect = EFFECT_BELLY_DRUM, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SLUDGE_BOMB + .effect = EFFECT_POISON_HIT, + .power = 90, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SLAP + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 20, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OCTAZOOKA + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 65, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SPIKES + .effect = EFFECT_SPIKES, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_OPPONENTS_FIELD, + .priority = 0, + .flags = 0, + }, + { // MOVE_ZAP_CANNON + .effect = EFFECT_PARALYZE_HIT, + .power = 100, + .type = TYPE_ELECTRIC, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FORESIGHT + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DESTINY_BOND + .effect = EFFECT_DESTINY_BOND, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_PERISH_SONG + .effect = EFFECT_PERISH_SONG, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICY_WIND + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_ICE, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DETECT + .effect = EFFECT_PROTECT, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_BONE_RUSH + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_GROUND, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_LOCK_ON + .effect = EFFECT_LOCK_ON, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_OUTRAGE + .effect = EFFECT_RAMPAGE, + .power = 90, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SANDSTORM + .effect = EFFECT_SANDSTORM, + .power = 0, + .type = TYPE_ROCK, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_GIGA_DRAIN + .effect = EFFECT_ABSORB, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDURE + .effect = EFFECT_ENDURE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_CHARM + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLLOUT + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ROCK, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FALSE_SWIPE + .effect = EFFECT_FALSE_SWIPE, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWAGGER + .effect = EFFECT_SWAGGER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MILK_DRINK + .effect = EFFECT_SOFTBOILED, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPARK + .effect = EFFECT_PARALYZE_HIT, + .power = 65, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FURY_CUTTER + .effect = EFFECT_FURY_CUTTER, + .power = 10, + .type = TYPE_BUG, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STEEL_WING + .effect = EFFECT_DEFENSE_UP_HIT, + .power = 70, + .type = TYPE_STEEL, + .accuracy = 90, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MEAN_LOOK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ATTRACT + .effect = EFFECT_ATTRACT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLEEP_TALK + .effect = EFFECT_SLEEP_TALK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_HEAL_BELL + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_RETURN + .effect = EFFECT_RETURN, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_PRESENT + .effect = EFFECT_PRESENT, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FRUSTRATION + .effect = EFFECT_FRUSTRATION, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAFEGUARD + .effect = EFFECT_SAFEGUARD, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_PAIN_SPLIT + .effect = EFFECT_PAIN_SPLIT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SACRED_FIRE + .effect = EFFECT_THAW_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 95, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGNITUDE + .effect = EFFECT_MAGNITUDE, + .power = 1, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DYNAMIC_PUNCH + .effect = EFFECT_CONFUSE_HIT, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 50, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEGAHORN + .effect = EFFECT_HIT, + .power = 120, + .type = TYPE_BUG, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_BREATH + .effect = EFFECT_PARALYZE_HIT, + .power = 60, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BATON_PASS + .effect = EFFECT_BATON_PASS, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ENCORE + .effect = EFFECT_ENCORE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PURSUIT + .effect = EFFECT_PURSUIT, + .power = 40, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_RAPID_SPIN + .effect = EFFECT_RAPID_SPIN, + .power = 20, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWEET_SCENT + .effect = EFFECT_EVASION_DOWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IRON_TAIL + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_METAL_CLAW + .effect = EFFECT_ATTACK_UP_HIT, + .power = 50, + .type = TYPE_STEEL, + .accuracy = 95, + .pp = 35, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VITAL_THROW + .effect = EFFECT_VITAL_THROW, + .power = 70, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MORNING_SUN + .effect = EFFECT_MORNING_SUN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SYNTHESIS + .effect = EFFECT_SYNTHESIS, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_MOONLIGHT + .effect = EFFECT_MOONLIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HIDDEN_POWER + .effect = EFFECT_HIDDEN_POWER, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CROSS_CHOP + .effect = EFFECT_HIGH_CRITICAL, + .power = 100, + .type = TYPE_FIGHTING, + .accuracy = 80, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_TWISTER + .effect = EFFECT_TWISTER, + .power = 40, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_RAIN_DANCE + .effect = EFFECT_RAIN_DANCE, + .power = 0, + .type = TYPE_WATER, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_SUNNY_DAY + .effect = EFFECT_SUNNY_DAY, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CRUNCH + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIRROR_COAT + .effect = EFFECT_MIRROR_COAT, + .power = 1, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = -5, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_PSYCH_UP + .effect = EFFECT_PSYCH_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_EXTREME_SPEED + .effect = EFFECT_QUICK_ATTACK, + .power = 80, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ANCIENT_POWER + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_ROCK, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SHADOW_BALL + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 80, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FUTURE_SIGHT + .effect = EFFECT_FUTURE_SIGHT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_ROCK_SMASH + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 20, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WHIRLPOOL + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_WATER, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BEAT_UP + .effect = EFFECT_BEAT_UP, + .power = 10, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FAKE_OUT + .effect = EFFECT_FAKE_OUT, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 1, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_UPROAR + .effect = EFFECT_UPROAR, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_RANDOM, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_STOCKPILE + .effect = EFFECT_STOCKPILE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SPIT_UP + .effect = EFFECT_SPIT_UP, + .power = 100, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SWALLOW + .effect = EFFECT_SWALLOW, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HEAT_WAVE + .effect = EFFECT_BURN_HIT, + .power = 100, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HAIL + .effect = EFFECT_HAIL, + .power = 0, + .type = TYPE_ICE, + .accuracy = 0, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_TORMENT + .effect = EFFECT_TORMENT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FLATTER + .effect = EFFECT_FLATTER, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WILL_O_WISP + .effect = EFFECT_WILL_O_WISP, + .power = 0, + .type = TYPE_FIRE, + .accuracy = 75, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MEMENTO + .effect = EFFECT_MEMENTO, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FACADE + .effect = EFFECT_FACADE, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOCUS_PUNCH + .effect = EFFECT_FOCUS_PUNCH, + .power = 150, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -3, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED, + }, + { // MOVE_SMELLING_SALT + .effect = EFFECT_SMELLINGSALT, + .power = 60, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FOLLOW_ME + .effect = EFFECT_FOLLOW_ME, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 3, + .flags = 0, + }, + { // MOVE_NATURE_POWER + .effect = EFFECT_NATURE_POWER, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_CHARGE + .effect = EFFECT_CHARGE, + .power = 0, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAUNT + .effect = EFFECT_TAUNT, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_HELPING_HAND + .effect = EFFECT_HELPING_HAND, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 5, + .flags = 0, + }, + { // MOVE_TRICK + .effect = EFFECT_TRICK, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROLE_PLAY + .effect = EFFECT_ROLE_PLAY, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_WISH + .effect = EFFECT_WISH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_ASSIST + .effect = EFFECT_ASSIST, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 0, + .flags = 0, + }, + { // MOVE_INGRAIN + .effect = EFFECT_INGRAIN, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_SUPERPOWER + .effect = EFFECT_SUPERPOWER, + .power = 120, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MAGIC_COAT + .effect = EFFECT_MAGIC_COAT, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = 0, + }, + { // MOVE_RECYCLE + .effect = EFFECT_RECYCLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_REVENGE + .effect = EFFECT_REVENGE, + .power = 60, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = -4, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BRICK_BREAK + .effect = EFFECT_BRICK_BREAK, + .power = 75, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_YAWN + .effect = EFFECT_YAWN, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_KNOCK_OFF + .effect = EFFECT_KNOCK_OFF, + .power = 20, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ENDEAVOR + .effect = EFFECT_ENDEAVOR, + .power = 1, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ERUPTION + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SKILL_SWAP + .effect = EFFECT_SKILL_SWAP, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_IMPRISON + .effect = EFFECT_IMPRISON, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_REFRESH + .effect = EFFECT_REFRESH, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_GRUDGE + .effect = EFFECT_GRUDGE, + .power = 0, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SNATCH + .effect = EFFECT_SNATCH, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_DEPENDS, + .priority = 4, + .flags = FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SECRET_POWER + .effect = EFFECT_SECRET_POWER, + .power = 70, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_DIVE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ARM_THRUST + .effect = EFFECT_MULTI_HIT, + .power = 15, + .type = TYPE_FIGHTING, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_CAMOUFLAGE + .effect = EFFECT_CAMOUFLAGE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_TAIL_GLOW + .effect = EFFECT_SPECIAL_ATTACK_UP_2, + .power = 0, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LUSTER_PURGE + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MIST_BALL + .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, + .power = 70, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_FEATHER_DANCE + .effect = EFFECT_ATTACK_DOWN_2, + .power = 0, + .type = TYPE_FLYING, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TEETER_DANCE + .effect = EFFECT_TEETER_DANCE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_FOES_AND_ALLY, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED, + }, + { // MOVE_BLAZE_KICK + .effect = EFFECT_BLAZE_KICK, + .power = 85, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 10, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUD_SPORT + .effect = EFFECT_MUD_SPORT, + .power = 0, + .type = TYPE_GROUND, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_ICE_BALL + .effect = EFFECT_ROLLOUT, + .power = 30, + .type = TYPE_ICE, + .accuracy = 90, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_NEEDLE_ARM + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SLACK_OFF + .effect = EFFECT_RESTORE_HP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_HYPER_VOICE + .effect = EFFECT_HIT, + .power = 90, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_POISON_FANG + .effect = EFFECT_POISON_FANG, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_CRUSH_CLAW + .effect = EFFECT_DEFENSE_DOWN_HIT, + .power = 75, + .type = TYPE_NORMAL, + .accuracy = 95, + .pp = 10, + .secondaryEffectChance = 50, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_BLAST_BURN + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_HYDRO_CANNON + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_WATER, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METEOR_MASH + .effect = EFFECT_ATTACK_UP_HIT, + .power = 100, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ASTONISH + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 30, + .type = TYPE_GHOST, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_WEATHER_BALL + .effect = EFFECT_WEATHER_BALL, + .power = 50, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AROMATHERAPY + .effect = EFFECT_HEAL_BELL, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_FAKE_TEARS + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_DARK, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_AIR_CUTTER + .effect = EFFECT_HIGH_CRITICAL, + .power = 55, + .type = TYPE_FLYING, + .accuracy = 95, + .pp = 25, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_OVERHEAT + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_FIRE, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ODOR_SLEUTH + .effect = EFFECT_FORESIGHT, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_ROCK_TOMB + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 50, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SILVER_WIND + .effect = EFFECT_ALL_STATS_UP_HIT, + .power = 60, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_METAL_SOUND + .effect = EFFECT_SPECIAL_DEFENSE_DOWN_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_GRASS_WHISTLE + .effect = EFFECT_SLEEP, + .power = 0, + .type = TYPE_GRASS, + .accuracy = 55, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_TICKLE + .effect = EFFECT_TICKLE, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COSMIC_POWER + .effect = EFFECT_COSMIC_POWER, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_WATER_SPOUT + .effect = EFFECT_ERUPTION, + .power = 150, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SIGNAL_BEAM + .effect = EFFECT_CONFUSE_HIT, + .power = 75, + .type = TYPE_BUG, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHADOW_PUNCH + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GHOST, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_EXTRASENSORY + .effect = EFFECT_FLINCH_MINIMIZE_HIT, + .power = 80, + .type = TYPE_PSYCHIC, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_SKY_UPPERCUT + .effect = EFFECT_SKY_UPPERCUT, + .power = 85, + .type = TYPE_FIGHTING, + .accuracy = 90, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SAND_TOMB + .effect = EFFECT_TRAP, + .power = 15, + .type = TYPE_GROUND, + .accuracy = 70, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHEER_COLD + .effect = EFFECT_OHKO, + .power = 1, + .type = TYPE_ICE, + .accuracy = 30, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_MUDDY_WATER + .effect = EFFECT_ACCURACY_DOWN_HIT, + .power = 95, + .type = TYPE_WATER, + .accuracy = 85, + .pp = 10, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_BOTH, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULLET_SEED + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_AERIAL_ACE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_FLYING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_ICICLE_SPEAR + .effect = EFFECT_MULTI_HIT, + .power = 10, + .type = TYPE_ICE, + .accuracy = 100, + .pp = 30, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_IRON_DEFENSE + .effect = EFFECT_DEFENSE_UP_2, + .power = 0, + .type = TYPE_STEEL, + .accuracy = 0, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BLOCK + .effect = EFFECT_MEAN_LOOK, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGICCOAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_HOWL + .effect = EFFECT_ATTACK_UP, + .power = 0, + .type = TYPE_NORMAL, + .accuracy = 0, + .pp = 40, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_DRAGON_CLAW + .effect = EFFECT_HIT, + .power = 80, + .type = TYPE_DRAGON, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_FRENZY_PLANT + .effect = EFFECT_RECHARGE, + .power = 150, + .type = TYPE_GRASS, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_BULK_UP + .effect = EFFECT_BULK_UP, + .power = 0, + .type = TYPE_FIGHTING, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_BOUNCE + .effect = EFFECT_SEMI_INVULNERABLE, + .power = 85, + .type = TYPE_FLYING, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 30, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MUD_SHOT + .effect = EFFECT_SPEED_DOWN_HIT, + .power = 55, + .type = TYPE_GROUND, + .accuracy = 95, + .pp = 15, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_POISON_TAIL + .effect = EFFECT_POISON_TAIL, + .power = 50, + .type = TYPE_POISON, + .accuracy = 100, + .pp = 25, + .secondaryEffectChance = 10, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_COVET + .effect = EFFECT_THIEF, + .power = 40, + .type = TYPE_NORMAL, + .accuracy = 100, + .pp = 40, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, + }, + { // MOVE_VOLT_TACKLE + .effect = EFFECT_DOUBLE_EDGE, + .power = 120, + .type = TYPE_ELECTRIC, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_MAGICAL_LEAF + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_GRASS, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_SPORT + .effect = EFFECT_WATER_SPORT, + .power = 0, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = 0, + }, + { // MOVE_CALM_MIND + .effect = EFFECT_CALM_MIND, + .power = 0, + .type = TYPE_PSYCHIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_LEAF_BLADE + .effect = EFFECT_HIGH_CRITICAL, + .power = 70, + .type = TYPE_GRASS, + .accuracy = 100, + .pp = 15, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DRAGON_DANCE + .effect = EFFECT_DRAGON_DANCE, + .power = 0, + .type = TYPE_DRAGON, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_USER, + .priority = 0, + .flags = FLAG_SNATCH_AFFECTED, + }, + { // MOVE_ROCK_BLAST + .effect = EFFECT_MULTI_HIT, + .power = 25, + .type = TYPE_ROCK, + .accuracy = 80, + .pp = 10, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_SHOCK_WAVE + .effect = EFFECT_ALWAYS_HIT, + .power = 60, + .type = TYPE_ELECTRIC, + .accuracy = 0, + .pp = 20, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_WATER_PULSE + .effect = EFFECT_CONFUSE_HIT, + .power = 60, + .type = TYPE_WATER, + .accuracy = 100, + .pp = 20, + .secondaryEffectChance = 20, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, + { // MOVE_DOOM_DESIRE + .effect = EFFECT_FUTURE_SIGHT, + .power = 120, + .type = TYPE_STEEL, + .accuracy = 85, + .pp = 5, + .secondaryEffectChance = 0, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = 0, + }, + { // MOVE_PSYCHO_BOOST + .effect = EFFECT_OVERHEAT, + .power = 140, + .type = TYPE_PSYCHIC, + .accuracy = 90, + .pp = 5, + .secondaryEffectChance = 100, + .target = MOVE_TARGET_SELECTED, + .priority = 0, + .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGSROCK_AFFECTED, + }, +}; + +#endif // GUARD_DATA_BATTLE_MOVES diff --git a/include/data/text/abilities.h b/include/data/text/abilities.h new file mode 100644 index 000000000..2efd76afc --- /dev/null +++ b/include/data/text/abilities.h @@ -0,0 +1,247 @@ +#ifndef POKEEMERALD_DATA_TEXT_ABILITIES_H +#define POKEEMERALD_DATA_TEXT_ABILITIES_H + +static const u8 gNoneAbilityDescription[] = _("No special ability."); +static const u8 gStenchAbilityDescription[] = _("Helps repel wild POKéMON."); +static const u8 gDrizzleAbilityDescription[] = _("Summons rain in battle."); +static const u8 gSpeedBoostAbilityDescription[] = _("Gradually boosts SPEED."); +static const u8 gBattleArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gSturdyAbilityDescription[] = _("Negates 1-hit KO attacks."); +static const u8 gDampAbilityDescription[] = _("Prevents self-destruction."); +static const u8 gLimberAbilityDescription[] = _("Prevents paralysis."); +static const u8 gSandVeilAbilityDescription[] = _("Ups evasion in a sandstorm."); +static const u8 gStaticAbilityDescription[] = _("Paralyzes on contact."); +static const u8 gVoltAbsorbAbilityDescription[] = _("Turns electricity into HP."); +static const u8 gWaterAbsorbAbilityDescription[] = _("Changes water into HP."); +static const u8 gObliviousAbilityDescription[] = _("Prevents attraction."); +static const u8 gCloudNineAbilityDescription[] = _("Negates weather effects."); +static const u8 gCompoundEyesAbilityDescription[] = _("Raises accuracy."); +static const u8 gInsomniaAbilityDescription[] = _("Prevents sleep."); +static const u8 gColorChangeAbilityDescription[] = _("Changes type to foe’s move."); +static const u8 gImmunityAbilityDescription[] = _("Prevents poisoning."); +static const u8 gFlashFireAbilityDescription[] = _("Powers up if hit by fire."); +static const u8 gShieldDustAbilityDescription[] = _("Prevents added effects."); +static const u8 gOwnTempoAbilityDescription[] = _("Prevents confusion."); +static const u8 gSuctionCupsAbilityDescription[] = _("Firmly anchors the body."); +static const u8 gIntimidateAbilityDescription[] = _("Lowers the foe’s ATTACK."); +static const u8 gShadowTagAbilityDescription[] = _("Prevents the foe’s escape."); +static const u8 gRoughSkinAbilityDescription[] = _("Hurts to touch."); +static const u8 gWonderGuardAbilityDescription[] = _("“Super effective” hits."); +static const u8 gLevitateAbilityDescription[] = _("Not hit by GROUND attacks."); +static const u8 gEffectSporeAbilityDescription[] = _("Leaves spores on contact."); +static const u8 gSynchronizeAbilityDescription[] = _("Passes on status problems."); +static const u8 gClearBodyAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gNaturalCureAbilityDescription[] = _("Heals upon switching out."); +static const u8 gLightningRodAbilityDescription[] = _("Draws electrical moves."); +static const u8 gSereneGraceAbilityDescription[] = _("Promotes added effects."); +static const u8 gSwiftSwimAbilityDescription[] = _("Raises SPEED in rain."); +static const u8 gChlorophyllAbilityDescription[] = _("Raises SPEED in sunshine."); +static const u8 gIlluminateAbilityDescription[] = _("Encounter rate increases."); +static const u8 gTraceAbilityDescription[] = _("Copies special ability."); +static const u8 gHugePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gPoisonPointAbilityDescription[] = _("Poisons foe on contact."); +static const u8 gInnerFocusAbilityDescription[] = _("Prevents flinching."); +static const u8 gMagmaArmorAbilityDescription[] = _("Prevents freezing."); +static const u8 gWaterVeilAbilityDescription[] = _("Prevents burns."); +static const u8 gMagnetPullAbilityDescription[] = _("Traps STEEL-type POKéMON."); +static const u8 gSoundproofAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gRainDishAbilityDescription[] = _("Slight HP recovery in rain."); +static const u8 gSandStreamAbilityDescription[] = _("Summons a sandstorm."); +static const u8 gPressureAbilityDescription[] = _("Raises foe’s PP usage."); +static const u8 gThickFatAbilityDescription[] = _("Heat-and-cold protection."); +static const u8 gEarlyBirdAbilityDescription[] = _("Awakens quickly from sleep."); +static const u8 gFlameBodyAbilityDescription[] = _("Burns the foe on contact."); +static const u8 gRunAwayAbilityDescription[] = _("Makes escaping easier."); +static const u8 gKeenEyeAbilityDescription[] = _("Prevents loss of accuracy."); +static const u8 gHyperCutterAbilityDescription[] = _("Prevents ATTACK reduction."); +static const u8 gPickupAbilityDescription[] = _("May pick up items."); +static const u8 gTruantAbilityDescription[] = _("Moves only every two turns."); +static const u8 gHustleAbilityDescription[] = _("Trades accuracy for power."); +static const u8 gCuteCharmAbilityDescription[] = _("Infatuates on contact."); +static const u8 gPlusAbilityDescription[] = _("Powers up with MINUS."); +static const u8 gMinusAbilityDescription[] = _("Powers up with PLUS."); +static const u8 gForecastAbilityDescription[] = _("Changes with the weather."); +static const u8 gStickyHoldAbilityDescription[] = _("Prevents item theft."); +static const u8 gShedSkinAbilityDescription[] = _("Heals the body by shedding."); +static const u8 gGutsAbilityDescription[] = _("Ups ATTACK if suffering."); +static const u8 gMarvelScaleAbilityDescription[] = _("Ups DEFENSE if suffering."); +static const u8 gLiquidOozeAbilityDescription[] = _("Draining causes injury."); +static const u8 gOvergrowAbilityDescription[] = _("Ups GRASS moves in a pinch."); +static const u8 gBlazeAbilityDescription[] = _("Ups FIRE moves in a pinch."); +static const u8 gTorrentAbilityDescription[] = _("Ups WATER moves in a pinch."); +static const u8 gSwarmAbilityDescription[] = _("Ups BUG moves in a pinch."); +static const u8 gRockHeadAbilityDescription[] = _("Prevents recoil damage."); +static const u8 gDroughtAbilityDescription[] = _("Summons sunlight in battle."); +static const u8 gArenaTrapAbilityDescription[] = _("Prevents fleeing."); +static const u8 gVitalSpiritAbilityDescription[] = _("Prevents sleep."); +static const u8 gWhiteSmokeAbilityDescription[] = _("Prevents ability reduction."); +static const u8 gPurePowerAbilityDescription[] = _("Raises ATTACK."); +static const u8 gShellArmorAbilityDescription[] = _("Blocks critical hits."); +static const u8 gCacophonyAbilityDescription[] = _("Avoids sound-based moves."); +static const u8 gAirLockAbilityDescription[] = _("Negates weather effects."); + +const u8 gAbilityNames[][ABILITY_NAME_LENGTH + 1] = +{ + _("-------"), + _("STENCH"), + _("DRIZZLE"), + _("SPEED BOOST"), + _("BATTLE ARMOR"), + _("STURDY"), + _("DAMP"), + _("LIMBER"), + _("SAND VEIL"), + _("STATIC"), + _("VOLT ABSORB"), + _("WATER ABSORB"), + _("OBLIVIOUS"), + _("CLOUD NINE"), + _("COMPOUNDEYES"), + _("INSOMNIA"), + _("COLOR CHANGE"), + _("IMMUNITY"), + _("FLASH FIRE"), + _("SHIELD DUST"), + _("OWN TEMPO"), + _("SUCTION CUPS"), + _("INTIMIDATE"), + _("SHADOW TAG"), + _("ROUGH SKIN"), + _("WONDER GUARD"), + _("LEVITATE"), + _("EFFECT SPORE"), + _("SYNCHRONIZE"), + _("CLEAR BODY"), + _("NATURAL CURE"), + _("LIGHTNINGROD"), + _("SERENE GRACE"), + _("SWIFT SWIM"), + _("CHLOROPHYLL"), + _("ILLUMINATE"), + _("TRACE"), + _("HUGE POWER"), + _("POISON POINT"), + _("INNER FOCUS"), + _("MAGMA ARMOR"), + _("WATER VEIL"), + _("MAGNET PULL"), + _("SOUNDPROOF"), + _("RAIN DISH"), + _("SAND STREAM"), + _("PRESSURE"), + _("THICK FAT"), + _("EARLY BIRD"), + _("FLAME BODY"), + _("RUN AWAY"), + _("KEEN EYE"), + _("HYPER CUTTER"), + _("PICKUP"), + _("TRUANT"), + _("HUSTLE"), + _("CUTE CHARM"), + _("PLUS"), + _("MINUS"), + _("FORECAST"), + _("STICKY HOLD"), + _("SHED SKIN"), + _("GUTS"), + _("MARVEL SCALE"), + _("LIQUID OOZE"), + _("OVERGROW"), + _("BLAZE"), + _("TORRENT"), + _("SWARM"), + _("ROCK HEAD"), + _("DROUGHT"), + _("ARENA TRAP"), + _("VITAL SPIRIT"), + _("WHITE SMOKE"), + _("PURE POWER"), + _("SHELL ARMOR"), + _("CACOPHONY"), + _("AIR LOCK"), +}; + +const u8 *const gAbilityDescriptionPointers[] = +{ + gNoneAbilityDescription, + gStenchAbilityDescription, + gDrizzleAbilityDescription, + gSpeedBoostAbilityDescription, + gBattleArmorAbilityDescription, + gSturdyAbilityDescription, + gDampAbilityDescription, + gLimberAbilityDescription, + gSandVeilAbilityDescription, + gStaticAbilityDescription, + gVoltAbsorbAbilityDescription, + gWaterAbsorbAbilityDescription, + gObliviousAbilityDescription, + gCloudNineAbilityDescription, + gCompoundEyesAbilityDescription, + gInsomniaAbilityDescription, + gColorChangeAbilityDescription, + gImmunityAbilityDescription, + gFlashFireAbilityDescription, + gShieldDustAbilityDescription, + gOwnTempoAbilityDescription, + gSuctionCupsAbilityDescription, + gIntimidateAbilityDescription, + gShadowTagAbilityDescription, + gRoughSkinAbilityDescription, + gWonderGuardAbilityDescription, + gLevitateAbilityDescription, + gEffectSporeAbilityDescription, + gSynchronizeAbilityDescription, + gClearBodyAbilityDescription, + gNaturalCureAbilityDescription, + gLightningRodAbilityDescription, + gSereneGraceAbilityDescription, + gSwiftSwimAbilityDescription, + gChlorophyllAbilityDescription, + gIlluminateAbilityDescription, + gTraceAbilityDescription, + gHugePowerAbilityDescription, + gPoisonPointAbilityDescription, + gInnerFocusAbilityDescription, + gMagmaArmorAbilityDescription, + gWaterVeilAbilityDescription, + gMagnetPullAbilityDescription, + gSoundproofAbilityDescription, + gRainDishAbilityDescription, + gSandStreamAbilityDescription, + gPressureAbilityDescription, + gThickFatAbilityDescription, + gEarlyBirdAbilityDescription, + gFlameBodyAbilityDescription, + gRunAwayAbilityDescription, + gKeenEyeAbilityDescription, + gHyperCutterAbilityDescription, + gPickupAbilityDescription, + gTruantAbilityDescription, + gHustleAbilityDescription, + gCuteCharmAbilityDescription, + gPlusAbilityDescription, + gMinusAbilityDescription, + gForecastAbilityDescription, + gStickyHoldAbilityDescription, + gShedSkinAbilityDescription, + gGutsAbilityDescription, + gMarvelScaleAbilityDescription, + gLiquidOozeAbilityDescription, + gOvergrowAbilityDescription, + gBlazeAbilityDescription, + gTorrentAbilityDescription, + gSwarmAbilityDescription, + gRockHeadAbilityDescription, + gDroughtAbilityDescription, + gArenaTrapAbilityDescription, + gVitalSpiritAbilityDescription, + gWhiteSmokeAbilityDescription, + gPurePowerAbilityDescription, + gShellArmorAbilityDescription, + gCacophonyAbilityDescription, + gAirLockAbilityDescription, +}; + +#endif // POKEEMERALD_DATA_TEXT_ABILITIES_H diff --git a/include/data2.h b/include/data2.h index df71f6e88..d71958201 100644 --- a/include/data2.h +++ b/include/data2.h @@ -14,8 +14,6 @@ extern struct MonCoords gTrainerFrontPicCoords[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const u8 gMoveNames[][13]; -extern const u8 gAbilityNames[][13]; -extern const u8 gTypeNames[][7]; extern struct CompressedSpriteSheet gUnknown_0831C620; extern struct CompressedSpritePalette gUnknown_0831C628; extern const struct SpriteTemplate gUnknown_0831C688; diff --git a/include/event_scripts.h b/include/event_scripts.h index a835782ed..4c5dfd544 100644 --- a/include/event_scripts.h +++ b/include/event_scripts.h @@ -22,6 +22,7 @@ extern const u8 EventScript_2713D1[]; extern const u8 EventScript_2766A2[]; extern const u8 EventScript_2766A6[]; + extern const u8 gTVBravoTrainerText00[]; extern const u8 gTVBravoTrainerText01[]; extern const u8 gTVBravoTrainerText02[]; @@ -381,6 +382,9 @@ extern const u8 SecretBase_RedCave1_Text_2751E1[]; extern const u8 SecretBase_RedCave1_Text_2754F6[]; extern const u8 SecretBase_RedCave1_Text_2758CC[]; +//field effects extern const u8 FieryPath_EventScript_2908FD[]; extern const u8 EventScript_290CAE[]; +extern const u8 EventScript_2926F8[]; + #endif //GUARD_EVENT_SCRIPTS_H diff --git a/include/fldeff_groundshake.h b/include/fldeff_groundshake.h deleted file mode 100644 index 685a6d27c..000000000 --- a/include/fldeff_groundshake.h +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef GUARD_FLDEFF_GROUNDSHAKE_H -#define GUARD_FLDEFF_GROUNDSHAKE_H - -void sub_81BE6B8(void); -void sub_81BE72C(void); - -#endif // GUARD_FLDEFF_GROUNDSHAKE_H diff --git a/include/global.tv.h b/include/global.tv.h index 5f65aa8e0..81f181cf3 100644 --- a/include/global.tv.h +++ b/include/global.tv.h @@ -188,11 +188,11 @@ typedef union // size = 0x24 struct { /*0x00*/ u8 kind; /*0x01*/ bool8 active; - /*0x02*/ u16 species; + /*0x02*/ u16 speciesOpponent; /*0x04*/ u8 playerName[8]; /*0x0C*/ u8 linkOpponentName[8]; /*0x14*/ u16 move; - /*0x16*/ u16 species2; + /*0x16*/ u16 speciesPlayer; /*0x18*/ u8 battleType; /*0x19*/ u8 language; /*0x1A*/ u8 linkOpponentLanguage; diff --git a/include/gym_leader_rematch.h b/include/gym_leader_rematch.h new file mode 100644 index 000000000..ef0e5fef1 --- /dev/null +++ b/include/gym_leader_rematch.h @@ -0,0 +1,87 @@ +#ifndef GUARD_TRAINER_REMATCH_H +#define GUARD_TRAINER_REMATCH_H + +enum { + REMATCH_ROSE, + REMATCH_ANDRES, + REMATCH_DUSTY, + REMATCH_LOLA, + REMATCH_RICKY, + REMATCH_LILA_AND_ROY, + REMATCH_CRISTIN, + REMATCH_BROOKE, + REMATCH_WILTON, + REMATCH_VALERIE, + REMATCH_CINDY, + REMATCH_THALIA, + REMATCH_JESSICA, + REMATCH_WINSTON, + REMATCH_STEVE, + REMATCH_TONY, + REMATCH_NOB, + REMATCH_KOJI, + REMATCH_FERNANDO, + REMATCH_DALTON, + REMATCH_BERNIE, + REMATCH_ETHAN, + REMATCH_JOHN_AND_JAY, + REMATCH_JEFFREY, + REMATCH_CAMERON, + REMATCH_JACKI, + REMATCH_WALTER, + REMATCH_KAREN, + REMATCH_JERRY, + REMATCH_ANNA_AND_MEG, + REMATCH_ISABEL, + REMATCH_MIGUEL, + REMATCH_TIMOTHY, + REMATCH_SHELBY, + REMATCH_CALVIN, + REMATCH_ELLIOT, + REMATCH_ISAIAH, + REMATCH_MARIA, + REMATCH_ABIGAIL, + REMATCH_DYLAN, + REMATCH_KATELYN, + REMATCH_BENJAMIN, + REMATCH_PABLO, + REMATCH_NICOLAS, + REMATCH_ROBERT, + REMATCH_LAO, + REMATCH_CYNDY, + REMATCH_MADELINE, + REMATCH_JENNY, + REMATCH_DIANA, + REMATCH_AMY_AND_LIV, + REMATCH_ERNEST, + REMATCH_CORY, + REMATCH_EDWIN, + REMATCH_LYDIA, + REMATCH_ISAAC, + REMATCH_GABRIELLE, + REMATCH_CATHERINE, + REMATCH_JACKSON, + REMATCH_HALEY, + REMATCH_JAMES, + REMATCH_TRENT, + REMATCH_SAWYER, + REMATCH_KIRA_AND_DAN, + REMATCH_WALLY_3, + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN, + REMATCH_SIDNEY, + REMATCH_PHOEBE, + REMATCH_GLACIA, + REMATCH_DRAKE, + REMATCH_WALLACE +}; + +void UpdateGymLeaderRematch(void); + +#endif //GUARD_TRAINER_REMATCH_H diff --git a/include/pokemon.h b/include/pokemon.h index 6df9ce313..cd79a217d 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -468,6 +468,7 @@ extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern struct SpriteTemplate gUnknown_0202499C; extern struct PokemonStorage* gPokemonStoragePtr; +extern const struct BattleMove gBattleMoves[]; extern const u8 gFacilityClassToPicIndex[]; extern const u8 gFacilityClassToTrainerClass[]; extern const struct BaseStats gBaseStats[]; diff --git a/include/roulette_util.h b/include/roulette_util.h new file mode 100644 index 000000000..f59c4e44c --- /dev/null +++ b/include/roulette_util.h @@ -0,0 +1,17 @@ +#ifndef GUARD_ROULETTE_UTIL_H +#define GUARD_ROULETTE_UTIL_H + +// structures +struct InnerStruct203CF18 +{ + u8 filler[0xC4]; +}; + +void sub_8151B68(struct InnerStruct203CF18 *, const u8*); +void sub_8151B3C(struct InnerStruct203CF18 *); +void sub_8151CA8(struct InnerStruct203CF18 *, u8, u8); +void sub_8151C50(struct InnerStruct203CF18 *, u8, u8); +void sub_8151D28(struct InnerStruct203CF18 *, u8, u8); +void sub_8151E50(struct InnerStruct203CF18 *); + +#endif // GUARD_ROULETTE_UTIL_H diff --git a/include/tv.h b/include/tv.h index eca11385e..19c900ba8 100644 --- a/include/tv.h +++ b/include/tv.h @@ -4,17 +4,46 @@ extern u8 *const gTVStringVarPtrs[3]; void ClearTVShowData(void); -void PutPokemonTodayCaughtOnAir(void); +void sub_80EE184(void); +void sub_80EE35C(u16 foeSpecies, u16 species, u8 moveIdx, const u16 *movePtr, u16 betterMove); +void sub_80EE8C8(u16 winStreak, u8 facility); +void DoTVShow(void); +void DoTVShowInSearchOfTrainers(void); +void sub_80EDCE8(void); +void sub_80EE2CC(void); +void sub_80EE72C(void); +void sub_80EED10(void); +void sub_80EED34(void); +void sub_80EED60(u16 delta); +void sub_80F01B8(void); +void sub_80F01E8(void *src, u32 size, u8 masterIdx); +void sub_80EE4DC(struct Pokemon *pokemon, u8 ribbonMonDataIdx); u32 GetPlayerIDAsU32(void); bool8 GetPriceReduction(u8 newsKind); +void sub_80F14F8(TVShow *shows); +size_t CountDigits(int value); u8 GetRibbonCount(struct Pokemon *pokemon); -void TV_PutSecretBaseVisitOnTheAir(void); -void sub_80EE184(void); +void sub_80EDE70(u16 nCoinsSpent); +void sub_80EDE84(u16 nCoinsSpent); +void sub_80EDD78(u16 nCoinsPaidOut); void sub_80EEA70(void); -void sub_80F14F8(TVShow *shows); -size_t sub_80EF370(int value); -bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void sub_80EDB44(void); +void sub_80EDC60(const u16 *words); +void sub_80EDA80(void); +void sub_80F0C7C(void *src, u32 size, u8 masterIdx); +void sub_80F0BB8(void); +void sub_80ED950(bool8 flag); +void sub_80EEC80(void); +void sub_80EECA4(void); +void sub_80EECC8(void); +void sub_80EECEC(void); +void sub_80F1208(TVShow *shows); +void sub_80EE44C(u8 nMonsCaught, u8 nPkblkUsed); void SetPokemonAnglerSpecies(u16 species); void UpdateTVShowsPerDay(u16 days); +void PutPokemonTodayCaughtOnAir(void); +void TV_PutSecretBaseVisitOnTheAir(void); +bool8 Put3CheersForPokeblocksOnTheAir(const u8 *partnersName, u8 flavor, u8 unused, u8 sheen, u8 language); +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent); #endif //GUARD_TV_H diff --git a/ld_script.txt b/ld_script.txt index 7acbd18c4..a4d60c597 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -47,7 +47,7 @@ SECTIONS { src/dma3_manager.o(.text); src/gpu_regs.o(.text); src/bg.o(.text); - asm/blit.o(.text); + src/blit.o(.text); src/window.o(.text); src/text.o(.text); src/sprite.o(.text); @@ -180,7 +180,7 @@ SECTIONS { src/wallclock.o(.text); asm/rom6.o(.text); src/pokeblock.o(.text); - asm/fldeff_flash.o(.text); + src/fldeff_flash.o(.text); asm/post_battle_event_funcs.o(.text); src/time_events.o(.text); src/birch_pc.o(.text); @@ -236,7 +236,7 @@ SECTIONS { src/evolution_graphics.o(.text); src/bard_music.o(.text); src/fldeff_teleport.o(.text); - asm/battle_link_817C95C.o(.text); + src/battle_tv.o(.text); src/pokemon_animation.o(.text); src/recorded_battle.o(.text); src/battle_controller_recorded_opponent.o(.text); @@ -258,7 +258,8 @@ SECTIONS { src/multiboot.o(.text); src/unk_81BAD84.o(.text); src/battle_controller_player_partner.o(.text); - asm/fldeff_groundshake.o(.text); + src/fldeff_groundshake.o(.text); + src/fossil_specials.o(.text); asm/fossil_specials.o(.text); src/berry_fix_program.o(.text); src/pokemon_summary_screen.o(.text); @@ -270,7 +271,7 @@ SECTIONS { src/rayquaza_scene.o(.text); src/walda_phrase.o(.text); asm/contest_link_81D9DE4.o(.text); - asm/trainer_rematch.o(.text); + src/gym_leader_rematch.o(.text); src/unk_transition.o(.text); src/international_string_util.o(.text); asm/international_string_util.o(.text); @@ -384,7 +385,6 @@ SECTIONS { data/smokescreen.o(.rodata); src/battle_controller_opponent.o(.rodata); src/battle_controller_link_opponent.o(.rodata); - data/data2c.o(.rodata); src/pokemon.o(.rodata); src/trig.o(.rodata); src/util.o(.rodata); @@ -472,7 +472,7 @@ SECTIONS { data/starter_choose.o(.rodata); src/wallclock.o(.rodata); src/pokeblock.o(.rodata); - data/fldeff_flash.o(.rodata); + src/fldeff_flash.o(.rodata); src/time_events.o(.rodata); data/field_specials.o(.rodata); data/battle_records.o(.rodata); @@ -514,7 +514,7 @@ SECTIONS { src/intro_credits_graphics.o(.rodata); src/evolution_graphics.o(.rodata); src/bard_music.o(.rodata); - data/battle_link_817C95C.o(.rodata); + src/battle_tv.o(.rodata); src/pokemon_animation.o(.rodata); src/battle_controller_recorded_opponent.o(.rodata); src/battle_controller_recorded_player.o(.rodata); @@ -533,7 +533,8 @@ SECTIONS { src/unk_text_util_2.o(.rodata); src/unk_81BAD84.o(.rodata); src/battle_controller_player_partner.o(.rodata); - data/fossil_special_fldeff_groundshake.o(.rodata); + src/fossil_specials.o(.rodata); + src/fldeff_groundshake.o(.rodata); src/berry_fix_program.o(.rodata); data/pokemon_summary_screen.o(.rodata); data/pokenav.o(.rodata); @@ -541,7 +542,7 @@ SECTIONS { data/pokenav.o(.rodata.after.match.call); src/rayquaza_scene.o(.rodata); src/walda_phrase.o(.rodata); - data/trainer_rematch.o(.rodata); + src/gym_leader_rematch.o(.rodata); data/unk_transition.o(.rodata); src/unk_transition.o(.rodata); data/text_input_strings.o(.rodata); diff --git a/src/battle_ai_script_commands.c b/src/battle_ai_script_commands.c index d6ccf9305..46fe7a89c 100644 --- a/src/battle_ai_script_commands.c +++ b/src/battle_ai_script_commands.c @@ -45,7 +45,6 @@ in order to read the next command correctly. refer to battle_ai_scripts.s for th AI scripts. */ -extern const struct BattleMove gBattleMoves[]; extern const u8 * const gBattleAI_ScriptsTable[]; extern u32 GetAiScriptsInRecordedBattle(); @@ -346,7 +345,7 @@ void BattleAI_SetupAIData(u8 defaultScoreMoves) } gBattleResources->AI_ScriptsStack->size = 0; sBattler_AI = gActiveBattler; - // decide a random target bank in doubles + // decide a random target battlerId in doubles if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { gBattlerTarget = (Random() & BIT_FLANK) + (GetBattlerSide(gActiveBattler) ^ BIT_SIDE); @@ -620,32 +619,32 @@ static void RecordLastUsedMoveByTarget(void) } } -void ClearBattlerMoveHistory(u8 bank) +void ClearBattlerMoveHistory(u8 battlerId) { s32 i; for (i = 0; i < 4; i++) - gBattleResources->battleHistory->usedMoves[bank].moves[i] = 0; + gBattleResources->battleHistory->usedMoves[battlerId].moves[i] = 0; } -void RecordAbilityBattle(u8 bank, u8 abilityId) +void RecordAbilityBattle(u8 battlerId, u8 abilityId) { - gBattleResources->battleHistory->abilities[bank] = abilityId; + gBattleResources->battleHistory->abilities[battlerId] = abilityId; } -void ClearBattlerAbilityHistory(u8 bank) +void ClearBattlerAbilityHistory(u8 battlerId) { - gBattleResources->battleHistory->abilities[bank] = 0; + gBattleResources->battleHistory->abilities[battlerId] = 0; } -void RecordItemEffectBattle(u8 bank, u8 itemEffect) +void RecordItemEffectBattle(u8 battlerId, u8 itemEffect) { - gBattleResources->battleHistory->itemEffects[bank] = itemEffect; + gBattleResources->battleHistory->itemEffects[battlerId] = itemEffect; } -void ClearBankItemEffectHistory(u8 bank) +void ClearBankItemEffectHistory(u8 battlerId) { - gBattleResources->battleHistory->itemEffects[bank] = 0; + gBattleResources->battleHistory->itemEffects[battlerId] = 0; } static void BattleAICmd_if_random_less_than(void) @@ -700,14 +699,14 @@ static void BattleAICmd_score(void) static void BattleAICmd_if_hp_less_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) < gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) < gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -715,14 +714,14 @@ static void BattleAICmd_if_hp_less_than(void) static void BattleAICmd_if_hp_more_than(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) > gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) > gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -730,14 +729,14 @@ static void BattleAICmd_if_hp_more_than(void) static void BattleAICmd_if_hp_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) == gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) == gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -745,14 +744,14 @@ static void BattleAICmd_if_hp_equal(void) static void BattleAICmd_if_hp_not_equal(void) { - u16 bank; + u16 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if ((u32)(100 * gBattleMons[bank].hp / gBattleMons[bank].maxHP) != gAIScriptPtr[2]) + if ((u32)(100 * gBattleMons[battlerId].hp / gBattleMons[battlerId].maxHP) != gAIScriptPtr[2]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); else gAIScriptPtr += 7; @@ -760,17 +759,17 @@ static void BattleAICmd_if_hp_not_equal(void) static void BattleAICmd_if_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) != 0) + if ((gBattleMons[battlerId].status1 & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -778,17 +777,17 @@ static void BattleAICmd_if_status(void) static void BattleAICmd_if_not_status(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status1 & status) == 0) + if ((gBattleMons[battlerId].status1 & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -796,17 +795,17 @@ static void BattleAICmd_if_not_status(void) static void BattleAICmd_if_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) != 0) + if ((gBattleMons[battlerId].status2 & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -814,17 +813,17 @@ static void BattleAICmd_if_status2(void) static void BattleAICmd_if_not_status2(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gBattleMons[bank].status2 & status) == 0) + if ((gBattleMons[battlerId].status2 & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -832,17 +831,17 @@ static void BattleAICmd_if_not_status2(void) static void BattleAICmd_if_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) != 0) + if ((gStatuses3[battlerId] & status) != 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -850,17 +849,17 @@ static void BattleAICmd_if_status3(void) static void BattleAICmd_if_not_status3(void) { - u16 bank; + u16 battlerId; u32 status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; status = AIScriptRead32(gAIScriptPtr + 2); - if ((gStatuses3[bank] & status) == 0) + if ((gStatuses3[battlerId] & status) == 0) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 6); else gAIScriptPtr += 10; @@ -868,15 +867,15 @@ static void BattleAICmd_if_not_status3(void) static void BattleAICmd_if_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); + side = GET_BATTLER_SIDE(battlerId); status = AIScriptRead32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) != 0) @@ -887,15 +886,15 @@ static void BattleAICmd_if_side_affecting(void) static void BattleAICmd_if_not_side_affecting(void) { - u16 bank; + u16 battlerId; u32 side, status; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - side = GET_BATTLER_SIDE(bank); + side = GET_BATTLER_SIDE(battlerId); status = AIScriptRead32(gAIScriptPtr + 2); if ((gSideStatuses[side] & status) == 0) @@ -1123,9 +1122,9 @@ static void BattleAICmd_get_type(void) gAIScriptPtr += 2; } -static u8 BattleAI_GetWantedBank(u8 bank) +static u8 BattleAI_GetWantedBank(u8 battlerId) { - switch (bank) + switch (battlerId) { case AI_USER: return sBattler_AI; @@ -1141,9 +1140,9 @@ static u8 BattleAI_GetWantedBank(u8 bank) static void BattleAICmd_is_of_type(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if(gBattleMons[bank].type1 == gAIScriptPtr[2] || gBattleMons[bank].type2 == gAIScriptPtr[2]) + if(gBattleMons[battlerId].type1 == gAIScriptPtr[2] || gBattleMons[battlerId].type2 == gAIScriptPtr[2]) { AI_THINKING_STRUCT->funcResult = TRUE; } @@ -1277,7 +1276,7 @@ static void BattleAICmd_nullsub_2B(void) static void BattleAICmd_count_usable_party_mons(void) { - u8 bank; + u8 battlerId; u8 bankOnField1, bankOnField2; struct Pokemon *party; int i; @@ -1285,11 +1284,11 @@ static void BattleAICmd_count_usable_party_mons(void) AI_THINKING_STRUCT->funcResult = 0; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (GetBattlerSide(bank) == B_SIDE_PLAYER) + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) party = gPlayerParty; else party = gEnemyParty; @@ -1297,14 +1296,14 @@ static void BattleAICmd_count_usable_party_mons(void) if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) { u32 position; - bankOnField1 = gBattlerPartyIndexes[bank]; - position = GetBattlerPosition(bank) ^ BIT_FLANK; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + position = GetBattlerPosition(battlerId) ^ BIT_FLANK; bankOnField2 = gBattlerPartyIndexes[GetBattlerAtPosition(position)]; } - else // in singles there's only one bank by side + else // in singles there's only one battlerId by side { - bankOnField1 = gBattlerPartyIndexes[bank]; - bankOnField2 = gBattlerPartyIndexes[bank]; + bankOnField1 = gBattlerPartyIndexes[battlerId]; + bankOnField2 = gBattlerPartyIndexes[battlerId]; } for (i = 0; i < PARTY_SIZE; i++) @@ -1335,110 +1334,110 @@ static void BattleAICmd_get_considered_move_effect(void) static void BattleAICmd_get_ability(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) + if (gActiveBattler != battlerId) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[bank]; + AI_THINKING_STRUCT->funcResult = BATTLE_HISTORY->abilities[battlerId]; gAIScriptPtr += 2; return; } // abilities that prevent fleeing. - if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; gAIScriptPtr += 2; return; } - if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { // AI has no knowledge of opponent, so it guesses which ability. if (Random() & 1) { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability1; // it's definitely ability 1. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability1; // it's definitely ability 1. } } else { - AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + AI_THINKING_STRUCT->funcResult = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own ability. - AI_THINKING_STRUCT->funcResult = gBattleMons[bank].ability; + AI_THINKING_STRUCT->funcResult = gBattleMons[battlerId].ability; } gAIScriptPtr += 2; } static void BattleAICmd_check_ability(void) { - u32 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u32 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u32 ability = gAIScriptPtr[2]; if (gAIScriptPtr[1] == AI_TARGET || gAIScriptPtr[1] == AI_TARGET_PARTNER) { - if (BATTLE_HISTORY->abilities[bank] != 0) + if (BATTLE_HISTORY->abilities[battlerId] != 0) { - ability = BATTLE_HISTORY->abilities[bank]; + ability = BATTLE_HISTORY->abilities[battlerId]; AI_THINKING_STRUCT->funcResult = ability; } // abilities that prevent fleeing. - else if (gBattleMons[bank].ability == ABILITY_SHADOW_TAG - || gBattleMons[bank].ability == ABILITY_MAGNET_PULL - || gBattleMons[bank].ability == ABILITY_ARENA_TRAP) + else if (gBattleMons[battlerId].ability == ABILITY_SHADOW_TAG + || gBattleMons[battlerId].ability == ABILITY_MAGNET_PULL + || gBattleMons[battlerId].ability == ABILITY_ARENA_TRAP) { - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } - else if (gBaseStats[gBattleMons[bank].species].ability1 != ABILITY_NONE) + else if (gBaseStats[gBattleMons[battlerId].species].ability1 != ABILITY_NONE) { - if (gBaseStats[gBattleMons[bank].species].ability2 != ABILITY_NONE) + if (gBaseStats[gBattleMons[battlerId].species].ability2 != ABILITY_NONE) { u8 abilityDummyVariable = ability; // needed to match - if (gBaseStats[gBattleMons[bank].species].ability1 != abilityDummyVariable - && gBaseStats[gBattleMons[bank].species].ability2 != abilityDummyVariable) + if (gBaseStats[gBattleMons[battlerId].species].ability1 != abilityDummyVariable + && gBaseStats[gBattleMons[battlerId].species].ability2 != abilityDummyVariable) { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } else ability = 0; } else { - ability = gBaseStats[gBattleMons[bank].species].ability1; + ability = gBaseStats[gBattleMons[battlerId].species].ability1; } } else { - ability = gBaseStats[gBattleMons[bank].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. + ability = gBaseStats[gBattleMons[battlerId].species].ability2; // AI cant actually reach this part since every mon has at least 1 ability. } } else { // The AI knows its own or partner's ability. - ability = gBattleMons[bank].ability; + ability = gBattleMons[battlerId].ability; } if (ability == 0) { @@ -1546,19 +1545,19 @@ static void BattleAICmd_if_status_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case AI_USER: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1583,19 +1582,19 @@ static void BattleAICmd_if_status_not_in_party(void) struct Pokemon *party; int i; u32 statusToCompareTo; - u8 bank; + u8 battlerId; switch(gAIScriptPtr[1]) { case 1: - bank = sBattler_AI; + battlerId = sBattler_AI; break; default: - bank = gBattlerTarget; + battlerId = gBattlerTarget; break; } - party = (GetBattlerSide(bank) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; + party = (GetBattlerSide(battlerId) == B_SIDE_PLAYER) ? gPlayerParty : gEnemyParty; statusToCompareTo = AIScriptRead32(gAIScriptPtr + 2); @@ -1646,14 +1645,14 @@ static void BattleAICmd_if_not_effect(void) static void BattleAICmd_if_stat_level_less_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] < gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1661,14 +1660,14 @@ static void BattleAICmd_if_stat_level_less_than(void) static void BattleAICmd_if_stat_level_more_than(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] > gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1676,14 +1675,14 @@ static void BattleAICmd_if_stat_level_more_than(void) static void BattleAICmd_if_stat_level_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] == gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1691,14 +1690,14 @@ static void BattleAICmd_if_stat_level_equal(void) static void BattleAICmd_if_stat_level_not_equal(void) { - u32 bank; + u32 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gBattleMons[bank].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) + if (gBattleMons[battlerId].statStages[gAIScriptPtr[2]] != gAIScriptPtr[3]) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 4); else gAIScriptPtr += 8; @@ -1940,16 +1939,16 @@ static void BattleAICmd_if_doesnt_have_move_with_effect(void) static void BattleAICmd_if_any_move_disabled_or_encored(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; if (gAIScriptPtr[2] == 0) { - if (gDisableStructs[bank].disabledMove == 0) + if (gDisableStructs[battlerId].disabledMove == 0) { gAIScriptPtr += 7; return; @@ -1962,7 +1961,7 @@ static void BattleAICmd_if_any_move_disabled_or_encored(void) gAIScriptPtr += 7; return; } - else if (gDisableStructs[bank].encoredMove != 0) + else if (gDisableStructs[battlerId].encoredMove != 0) { gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 3); return; @@ -2018,31 +2017,31 @@ static void BattleAICmd_watch(void) static void BattleAICmd_get_hold_effect(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - if (gActiveBattler != bank) - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[bank]); + if (gActiveBattler != battlerId) + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(BATTLE_HISTORY->itemEffects[battlerId]); else - AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[bank].item); + AI_THINKING_STRUCT->funcResult = ItemId_GetHoldEffect(gBattleMons[battlerId].item); gAIScriptPtr += 2; } static void BattleAICmd_if_holds_item(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); u16 item; u8 var1, var2; - if ((bank & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) - item = gBattleMons[bank].item; + if ((battlerId & BIT_SIDE) == (sBattler_AI & BIT_SIDE)) + item = gBattleMons[battlerId].item; else - item = BATTLE_HISTORY->itemEffects[bank]; + item = BATTLE_HISTORY->itemEffects[battlerId]; // UB: doesn't properly read an unaligned u16 var2 = gAIScriptPtr[2]; @@ -2056,42 +2055,42 @@ static void BattleAICmd_if_holds_item(void) static void BattleAICmd_get_gender(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[bank].species, gBattleMons[bank].personality); + AI_THINKING_STRUCT->funcResult = GetGenderFromSpeciesAndPersonality(gBattleMons[battlerId].species, gBattleMons[battlerId].personality); gAIScriptPtr += 2; } static void BattleAICmd_is_first_turn_for(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].isFirstTurn; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].isFirstTurn; gAIScriptPtr += 2; } static void BattleAICmd_get_stockpile_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].stockpileCounter; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].stockpileCounter; gAIScriptPtr += 2; } @@ -2105,18 +2104,18 @@ static void BattleAICmd_is_double_battle(void) static void BattleAICmd_get_used_held_item(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; // This is likely a leftover from Ruby's code and its ugly ewram access #ifdef NONMATCHING - AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[bank]; + AI_THINKING_STRUCT->funcResult = gBattleStruct->usedHeldItems[battlerId]; #else - AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (bank * 2)); + AI_THINKING_STRUCT->funcResult = *(u8*)((u8*)(gBattleStruct) + offsetof(struct BattleStruct, usedHeldItems) + (battlerId * 2)); #endif // NONMATCHING gAIScriptPtr += 2; @@ -2145,14 +2144,14 @@ static void BattleAICmd_get_move_effect_from_result(void) static void BattleAICmd_get_protect_count(void) { - u8 bank; + u8 battlerId; if (gAIScriptPtr[1] == AI_USER) - bank = sBattler_AI; + battlerId = sBattler_AI; else - bank = gBattlerTarget; + battlerId = gBattlerTarget; - AI_THINKING_STRUCT->funcResult = gDisableStructs[bank].protectUses; + AI_THINKING_STRUCT->funcResult = gDisableStructs[battlerId].protectUses; gAIScriptPtr += 2; } @@ -2255,9 +2254,9 @@ static void BattleAICmd_if_target_is_ally(void) static void BattleAICmd_if_flash_fired(void) { - u8 bank = BattleAI_GetWantedBank(gAIScriptPtr[1]); + u8 battlerId = BattleAI_GetWantedBank(gAIScriptPtr[1]); - if (gBattleResources->flags->flags[bank] & UNKNOWN_FLAG_FLASH_FIRE) + if (gBattleResources->flags->flags[battlerId] & UNKNOWN_FLAG_FLASH_FIRE) gAIScriptPtr = AIScriptReadPtr(gAIScriptPtr + 2); else gAIScriptPtr += 6; diff --git a/src/battle_ai_switch_items.c b/src/battle_ai_switch_items.c index c3bb0d422..5426cc774 100644 --- a/src/battle_ai_switch_items.c +++ b/src/battle_ai_switch_items.c @@ -9,8 +9,6 @@ #include "util.h" #include "constants/items.h" -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[]; extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared // this file's functions diff --git a/src/battle_controller_link_opponent.c b/src/battle_controller_link_opponent.c index a399adf25..cc6528f5f 100644 --- a/src/battle_controller_link_opponent.c +++ b/src/battle_controller_link_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -32,7 +32,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1414,7 +1413,7 @@ static void LinkOpponentHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1478,7 +1477,7 @@ static void LinkOpponentHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkOpponentHandlePrintSelectionString(void) @@ -1831,7 +1830,7 @@ static void LinkOpponentHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_link_partner.c b/src/battle_controller_link_partner.c index 1734abe62..6ca50dc5c 100644 --- a/src/battle_controller_link_partner.c +++ b/src/battle_controller_link_partner.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1238,7 +1237,7 @@ static void LinkPartnerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); } static void LinkPartnerHandlePrintSelectionString(void) @@ -1666,7 +1665,7 @@ static void LinkPartnerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_opponent.c b/src/battle_controller_opponent.c index 26e0191cb..e88b586b1 100644 --- a/src/battle_controller_opponent.c +++ b/src/battle_controller_opponent.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "battle_ai_script_commands.h" #include "pokemon.h" #include "link.h" @@ -35,7 +35,6 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM; extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); @@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void) BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget); break; default: - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { @@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void) move = moveInfo->moves[chosenMoveId]; } while (move == MOVE_NONE); - if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10)) + if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER)) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8)); else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8)); diff --git a/src/battle_controller_player.c b/src/battle_controller_player.c index 8847715f6..3a6aa4a6e 100644 --- a/src/battle_controller_player.c +++ b/src/battle_controller_player.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" @@ -42,8 +42,6 @@ extern struct SpriteTemplate gUnknown_0202499C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const u8 gTypeNames[][7]; -extern const struct BattleMove gBattleMoves[]; extern const u8 gText_BattleSwitchWhich[]; extern const u8 gText_MoveInterfacePP[]; @@ -432,7 +430,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -474,7 +472,7 @@ static void HandleInputChooseTarget(void) case B_POSITION_PLAYER_RIGHT: if (gActiveBattler != gMultiUsePlayerCursor) i++; - else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER) + else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED) i++; break; case B_POSITION_OPPONENT_LEFT: @@ -508,7 +506,7 @@ static void HandleInputChooseMove(void) if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - moveTarget = MOVE_TARGET_x10; + moveTarget = MOVE_TARGET_USER; else moveTarget = MOVE_TARGET_SELECTED; } @@ -517,26 +515,26 @@ static void HandleInputChooseMove(void) moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target; } - if (moveTarget & MOVE_TARGET_x10) + if (moveTarget & MOVE_TARGET_USER) gMultiUsePlayerCursor = gActiveBattler; else gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE); if (!gBattleBufferA[gActiveBattler][1]) // not a double battle { - if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2]) + if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2]) canSelectTarget++; } else // double battle { - if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10))) + if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER))) canSelectTarget++; // either selected or user if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0) { canSelectTarget = FALSE; } - else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) + else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1) { gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler); canSelectTarget = FALSE; @@ -552,7 +550,7 @@ static void HandleInputChooseMove(void) { gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget; - if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gMultiUsePlayerCursor = gActiveBattler; else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)]) gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); @@ -881,7 +879,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -894,7 +892,7 @@ static void sub_80586F8(void) gMain.callback1 = gPreBattleCallback1; SetMainCallback2(sub_8038D64); if (gBattleOutcome == B_OUTCOME_WON) - sub_817E3F4(); + TryPutLinkBattleTvShowOnAir(); FreeAllWindowBuffers(); } } @@ -2484,7 +2482,7 @@ static void PlayerHandleMoveAnimation(void) { gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0; gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation; - sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr); + BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr); } } } @@ -2548,7 +2546,7 @@ static void PlayerHandlePrintString(void) BufferStringBattle(*stringId); BattleHandleAddTextPrinter(gDisplayedStringBattle, 0); gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2; - sub_817C95C(*stringId); + BattleTv_SetDataBasedOnString(*stringId); sub_81A57E4(gActiveBattler, *stringId); } @@ -2575,7 +2573,7 @@ static void PlayerHandleChooseAction(void) s32 i; gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3; - sub_817F2A8(); + BattleTv_ClearExplosionFaintCause(); BattleHandleAddTextPrinter(gText_BattleMenu, 2); for (i = 0; i < 4; i++) @@ -3069,7 +3067,7 @@ static void PlayerHandleBattleAnimation(void) else gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation; - sub_817E32C(animationId); + BattleTv_SetDataBasedOnAnimation(animationId); } } diff --git a/src/battle_controller_player_partner.c b/src/battle_controller_player_partner.c index d2f85f85e..7569604d8 100644 --- a/src/battle_controller_player_partner.c +++ b/src/battle_controller_player_partner.c @@ -31,7 +31,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_81358F4(void); extern void sub_8172EF0(u8 bank, struct Pokemon *mon); @@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void) BattleAI_SetupAIData(0xF); chosenMoveId = BattleAI_ChooseMoveOrAction(); - if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) + if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) gBattlerTarget = gActiveBattler; if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH) { diff --git a/src/battle_controller_recorded_opponent.c b/src/battle_controller_recorded_opponent.c index 2295c4a75..ded65828b 100644 --- a/src/battle_controller_recorded_opponent.c +++ b/src/battle_controller_recorded_opponent.c @@ -6,7 +6,7 @@ #include "battle_anim.h" #include "constants/battle_anim.h" #include "battle_ai_script_commands.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "recorded_battle.h" #include "pokemon.h" #include "link.h" diff --git a/src/battle_controller_recorded_player.c b/src/battle_controller_recorded_player.c index 0d06e26eb..c1e5447a4 100644 --- a/src/battle_controller_recorded_player.c +++ b/src/battle_controller_recorded_player.c @@ -34,7 +34,6 @@ extern struct UnusedControllerStruct gUnknown_02022D0C; extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; -extern const struct BattleMove gBattleMoves[]; extern void sub_8172EF0(u8 bank, struct Pokemon *mon); extern void sub_806A068(u16, u8); diff --git a/src/battle_controller_wally.c b/src/battle_controller_wally.c index 445feaf7a..0d18de0e4 100644 --- a/src/battle_controller_wally.c +++ b/src/battle_controller_wally.c @@ -5,7 +5,7 @@ #include "battle_interface.h" #include "battle_anim.h" #include "constants/battle_anim.h" -#include "battle_link_817C95C.h" +#include "battle_tv.h" #include "pokemon.h" #include "link.h" #include "util.h" diff --git a/src/battle_controllers.c b/src/battle_controllers.c index 3c8b1563f..8bd654c29 100644 --- a/src/battle_controllers.c +++ b/src/battle_controllers.c @@ -36,7 +36,6 @@ extern u8 gBattleBuffersTransferData[0x100]; static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {}; -extern const struct BattleMove gBattleMoves[]; extern void task00_08081A90(u8 taskId); // cable_club extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu @@ -97,7 +96,6 @@ void SetUpBattleVarsAndBirchZigzagoon(void) void sub_8032768(void) { s32 i; - u8 *data; if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED)) sub_8184DA4(1); @@ -120,11 +118,11 @@ void sub_8032768(void) sub_81B8D64(i, 0); } - for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++) - *(gBattleStruct->field_1A4 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++) + *((u8*)(&gBattleStruct->tvMovePoints) + i) = 0; - for (i = 0; i < sizeof(gBattleStruct->field_204); i++) - *(gBattleStruct->field_204 + i) = 0; + for (i = 0; i < sizeof(gBattleStruct->tv); i++) + *((u8*)(&gBattleStruct->tv) + i) = 0; } static void InitSinglePlayerBtlControllers(void) diff --git a/src/battle_gfx_sfx_util.c b/src/battle_gfx_sfx_util.c index 4dc88ab6a..d2c242553 100644 --- a/src/battle_gfx_sfx_util.c +++ b/src/battle_gfx_sfx_util.c @@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern struct MusicPlayerInfo gMPlayInfo_BGM; -extern const struct BattleMove gBattleMoves[]; extern const u8 gUnknown_0831C604[]; extern const u8 * const gBattleAnims_VariousTable[]; extern const u8 * const gBattleAnims_Special[]; @@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) if (moveInfo->moves[chosenMoveId] == MOVE_CURSE) { if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST) - var1 = MOVE_TARGET_x10; + var1 = MOVE_TARGET_USER; else var1 = MOVE_TARGET_SELECTED; } @@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void) var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target; } - if (var1 & MOVE_TARGET_x10) + if (var1 & MOVE_TARGET_USER) chosenMoveId |= (gActiveBattler << 8); else if (var1 == MOVE_TARGET_SELECTED) chosenMoveId |= (BattlePalaceGetTargetRetValue()); @@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move) switch (gBattleMoves[move].target) { case MOVE_TARGET_SELECTED: - case MOVE_TARGET_USER: + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_RANDOM: case MOVE_TARGET_BOTH: case MOVE_TARGET_FOES_AND_ALLY: @@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move) case MOVE_TARGET_DEPENDS: case MOVE_TARGET_OPPONENTS_FIELD: return 2; - case MOVE_TARGET_x10: + case MOVE_TARGET_USER: return 1; default: return 0; diff --git a/src/battle_main.c b/src/battle_main.c index 78b69212d..9715221ba 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1; extern struct MusicPlayerInfo gMPlayInfo_SE2; extern u8 gUnknown_0203CF00[]; -extern const struct BattleMove gBattleMoves[]; extern const u16 gBattleTextboxPalette[]; // battle textbox palette extern const struct BgTemplate gUnknown_0831AA08[]; extern const struct WindowTemplate * const gUnknown_0831ABA0[]; @@ -301,6 +300,214 @@ u8 gNumberOfMovesToChoose; u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT]; // rom const data + +// format: attacking type, defending type, damage multiplier +// the multiplier is a (decimal) fixed-point number: +// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE +// 10 is ×1.0 TYPE_MUL_NORMAL +// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE +// 00 is ×0.0 TYPE_MUL_NO_EFFECT +const u8 gTypeEffectiveness[336] = +{ + TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT, + TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT, + TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT, + TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE, + TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE, + TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT, + TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE, + TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE, + TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE, + TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE, + TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT, + TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT, + TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT +}; + +const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] = +{ + _("NORMAL"), + _("FIGHT"), + _("FLYING"), + _("POISON"), + _("GROUND"), + _("ROCK"), + _("BUG"), + _("GHOST"), + _("STEEL"), + _("???"), + _("FIRE"), + _("WATER"), + _("GRASS"), + _("ELECTR"), + _("PSYCHC"), + _("ICE"), + _("DRAGON"), + _("DARK"), +}; + +// This is a factor in how much money you get for beating a trainer. +const struct TrainerMoney gTrainerMoneyTable[] = +{ + {TRAINER_CLASS_TEAM_AQUA, 5}, + {TRAINER_CLASS_AQUA_ADMIN, 10}, + {TRAINER_CLASS_AQUA_LEADER, 20}, + {TRAINER_CLASS_AROMA_LADY, 10}, + {TRAINER_CLASS_RUIN_MANIAC, 15}, + {TRAINER_CLASS_INTERVIEWER, 12}, + {TRAINER_CLASS_TUBER_1, 1}, + {TRAINER_CLASS_TUBER_2, 1}, + {TRAINER_CLASS_SIS_AND_BRO, 3}, + {TRAINER_CLASS_COOLTRAINER_1, 12}, + {TRAINER_CLASS_HEX_MANIAC, 6}, + {TRAINER_CLASS_LADY, 50}, + {TRAINER_CLASS_BEAUTY, 20}, + {TRAINER_CLASS_RICH_BOY, 50}, + {TRAINER_CLASS_POKEMANIAC, 15}, + {TRAINER_CLASS_SWIMMER_M, 2}, + {TRAINER_CLASS_BLACK_BELT, 8}, + {TRAINER_CLASS_GUITARIST, 8}, + {TRAINER_CLASS_KINDLER, 8}, + {TRAINER_CLASS_CAMPER, 4}, + {TRAINER_CLASS_OLD_COUPLE, 10}, + {TRAINER_CLASS_BUG_MANIAC, 15}, + {TRAINER_CLASS_PSYCHIC, 6}, + {TRAINER_CLASS_GENTLEMAN, 20}, + {TRAINER_CLASS_ELITE_FOUR, 25}, + {TRAINER_CLASS_LEADER, 25}, + {TRAINER_CLASS_SCHOOL_KID, 5}, + {TRAINER_CLASS_SR_AND_JR, 4}, + {TRAINER_CLASS_POKEFAN, 20}, + {TRAINER_CLASS_EXPERT, 10}, + {TRAINER_CLASS_YOUNGSTER, 4}, + {TRAINER_CLASS_CHAMPION, 50}, + {TRAINER_CLASS_FISHERMAN, 10}, + {TRAINER_CLASS_TRIATHLETE, 10}, + {TRAINER_CLASS_DRAGON_TAMER, 12}, + {TRAINER_CLASS_BIRD_KEEPER, 8}, + {TRAINER_CLASS_NINJA_BOY, 3}, + {TRAINER_CLASS_BATTLE_GIRL, 6}, + {TRAINER_CLASS_PARASOL_LADY, 10}, + {TRAINER_CLASS_SWIMMER_F, 2}, + {TRAINER_CLASS_PICNICKER, 4}, + {TRAINER_CLASS_TWINS, 3}, + {TRAINER_CLASS_SAILOR, 8}, + {TRAINER_CLASS_COLLECTOR, 15}, + {TRAINER_CLASS_PKMN_TRAINER_3, 15}, + {TRAINER_CLASS_PKMN_BREEDER, 10}, + {TRAINER_CLASS_PKMN_RANGER, 12}, + {TRAINER_CLASS_TEAM_MAGMA, 5}, + {TRAINER_CLASS_MAGMA_ADMIN, 10}, + {TRAINER_CLASS_MAGMA_LEADER, 20}, + {TRAINER_CLASS_LASS, 4}, + {TRAINER_CLASS_BUG_CATCHER, 4}, + {TRAINER_CLASS_HIKER, 10}, + {TRAINER_CLASS_YOUNG_COUPLE, 8}, + {TRAINER_CLASS_WINSTRATE, 10}, + {0xFF, 5}, +}; + +#include "data/text/abilities.h" + static void (* const sTurnActionsFuncsTable[])(void) = { HandleAction_UseMove, // B_ACTION_USE_MOVE @@ -5133,7 +5340,7 @@ static void HandleAction_UseMove(void) else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE) && gSideTimers[side].followmeTimer == 0 && (gBattleMoves[gCurrentMove].power != 0 - || gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10) + || gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER) && gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) { diff --git a/src/battle_message.c b/src/battle_message.c index 9a4a062ad..8351b84d8 100644 --- a/src/battle_message.c +++ b/src/battle_message.c @@ -22,9 +22,7 @@ extern u8 gUnknown_0203C7B4; extern struct StringInfoBattle *gStringInfo; extern const u8 gMoveNames[LAST_MOVE_INDEX + 1][13]; -extern const u8 gAbilityNames[][13]; extern const u8 gTrainerClassNames[][13]; -extern const u8 gTypeNames[][7]; extern const u16 gUnknown_08D85620[]; // strings @@ -516,375 +514,375 @@ const u8 gText_Trainer2LoseText[]; const u8 * const gBattleStringsTable[BATTLESTRINGS_COUNT] = { - gText_Trainer1LoseText, - gText_PkmnGainedEXP, - gText_PkmnGrewToLv, - gText_PkmnLearnedMove, - gText_TryToLearnMove1, - gText_TryToLearnMove2, - gText_TryToLearnMove3, - gText_PkmnForgotMove, - gText_StopLearningMove, - gText_DidNotLearnMove, - gText_PkmnLearnedMove2, - gText_AttackMissed, - gText_PkmnProtectedItself, - gText_StatsWontIncrease2, - gText_AvoidedDamage, - gText_ItDoesntAffect, - gText_AttackerFainted, - gText_TargetFainted, - gText_PlayerGotMoney, - gText_PlayerWhiteout, - gText_PlayerWhiteout2, - gText_PreventsEscape, - gText_HitXTimes, - gText_PkmnFellAsleep, - gText_PkmnMadeSleep, - gText_PkmnAlreadyAsleep, - gText_PkmnAlreadyAsleep2, - gText_PkmnWasntAffected, - gText_PkmnWasPoisoned, - gText_PkmnPoisonedBy, - gText_PkmnHurtByPoison, - gText_PkmnAlreadyPoisoned, - gText_PkmnBadlyPoisoned, - gText_PkmnEnergyDrained, - gText_PkmnWasBurned, - gText_PkmnBurnedBy, - gText_PkmnHurtByBurn, - gText_PkmnWasFrozen, - gText_PkmnFrozenBy, - gText_PkmnIsFrozen, - gText_PkmnWasDefrosted, - gText_PkmnWasDefrosted2, - gText_PkmnWasDefrostedBy, - gText_PkmnWasParalyzed, - gText_PkmnWasParalyzedBy, - gText_PkmnIsParalyzed, - gText_PkmnIsAlreadyParalyzed, - gText_PkmnHealedParalysis, - gText_PkmnDreamEaten, - gText_StatsWontIncrease, - gText_StatsWontDecrease, - gText_TeamStoppedWorking, - gText_FoeStoppedWorking, - gText_PkmnIsConfused, - gText_PkmnHealedConfusion, - gText_PkmnWasConfused, - gText_PkmnAlreadyConfused, - gText_PkmnFellInLove, - gText_PkmnInLove, - gText_PkmnImmobilizedByLove, - gText_PkmnBlownAway, - gText_PkmnChangedType, - gText_PkmnFlinched, - gText_PkmnRegainedHealth, - gText_PkmnHPFull, - gText_PkmnRaisedSpDef, - gText_PkmnRaisedDef, - gText_PkmnCoveredByVeil, - gText_PkmnUsedSafeguard, - gText_PkmnSafeguardExpired, - gText_PkmnWentToSleep, - gText_PkmnSleptHealthy, - gText_PkmnWhippedWhirlwind, - gText_PkmnTookSunlight, - gText_PkmnLoweredHead, - gText_PkmnIsGlowing, - gText_PkmnFlewHigh, - gText_PkmnDugHole, - gText_PkmnSqueezedByBind, - gText_PkmnTrappedInVortex, - gText_PkmnWrappedBy, - gText_PkmnClamped, - gText_PkmnHurtBy, - gText_PkmnFreedFrom, - gText_PkmnCrashed, - gText_PkmnShroudedInMist, - gText_PkmnProtectedByMist, - gText_PkmnGettingPumped, - gText_PkmnHitWithRecoil, - gText_PkmnProtectedItself2, - gText_PkmnBuffetedBySandstorm, - gText_PkmnPeltedByHail, - gText_PkmnSeeded, - gText_PkmnEvadedAttack, - gText_PkmnSappedByLeechSeed, - gText_PkmnFastAsleep, - gText_PkmnWokeUp, - gText_PkmnUproarKeptAwake, - gText_PkmnWokeUpInUproar, - gText_PkmnCausedUproar, - gText_PkmnMakingUproar, - gText_PkmnCalmedDown, - gText_PkmnCantSleepInUproar, - gText_PkmnStockpiled, - gText_PkmnCantStockpile, - gText_PkmnCantSleepInUproar2, - gText_UproarKeptPkmnAwake, - gText_PkmnStayedAwakeUsing, - gText_PkmnStoringEnergy, - gText_PkmnUnleashedEnergy, - gText_PkmnFatigueConfusion, - gText_PkmnPickedUpItem, - gText_PkmnUnaffected, - gText_PkmnTransformedInto, - gText_PkmnMadeSubstitute, - gText_PkmnHasSubstitute, - gText_SubstituteDamaged, - gText_PkmnSubstituteFaded, - gText_PkmnMustRecharge, - gText_PkmnRageBuilding, - gText_PkmnMoveWasDisabled, - gText_PkmnMoveIsDisabled, - gText_PkmnMoveDisabledNoMore, - gText_PkmnGotEncore, - gText_PkmnEncoreEnded, - gText_PkmnTookAim, - gText_PkmnSketchedMove, - gText_PkmnTryingToTakeFoe, - gText_PkmnTookFoe, - gText_PkmnReducedPP, - gText_PkmnStoleItem, - gText_TargetCantEscapeNow, - gText_PkmnFellIntoNightmare, - gText_PkmnLockedInNightmare, - gText_PkmnLaidCurse, - gText_PkmnAfflictedByCurse, - gText_SpikesScattered, - gText_PkmnHurtBySpikes, - gText_PkmnIdentified, - gText_PkmnPerishCountFell, - gText_PkmnBracedItself, - gText_PkmnEnduredHit, - gText_MagnitudeStrength, - gText_PkmnCutHPMaxedAttack, - gText_PkmnCopiedStatChanges, - gText_PkmnGotFree, - gText_PkmnShedLeechSeed, - gText_PkmnBlewAwaySpikes, - gText_PkmnFledFromBattle, - gText_PkmnForesawAttack, - gText_PkmnTookAttack, - gText_PkmnAttack, - gText_PkmnCenterAttention, - gText_PkmnChargingPower, - gText_NaturePowerTurnedInto, - gText_PkmnStatusNormal, - gText_PkmnHasNoMovesLeft, - gText_PkmnSubjectedToTorment, - gText_PkmnCantUseMoveTorment, - gText_PkmnTighteningFocus, - gText_PkmnFellForTaunt, - gText_PkmnCantUseMoveTaunt, - gText_PkmnReadyToHelp, - gText_PkmnSwitchedItems, - gText_PkmnCopiedFoe, - gText_PkmnMadeWish, - gText_PkmnWishCameTrue, - gText_PkmnPlantedRoots, - gText_PkmnAbsorbedNutrients, - gText_PkmnAnchoredItself, - gText_PkmnWasMadeDrowsy, - gText_PkmnKnockedOff, - gText_PkmnSwappedAbilities, - gText_PkmnSealedOpponentMove, - gText_PkmnCantUseMoveSealed, - gText_PkmnWantsGrudge, - gText_PkmnLostPPGrudge, - gText_PkmnShroudedItself, - gText_PkmnMoveBounced, - gText_PkmnWaitsForTarget, - gText_PkmnSnatchedMove, - gText_PkmnMadeItRain, - gText_PkmnRaisedSpeed, - gText_PkmnProtectedBy, - gText_PkmnPreventsUsage, - gText_PkmnRestoredHPUsing, - gText_PkmnChangedTypeWith, - gText_PkmnPreventsParalysisWith, - gText_PkmnPreventsRomanceWith, - gText_PkmnPreventsPoisoningWith, - gText_PkmnPreventsConfusionWith, - gText_PkmnRaisedFirePowerWith, - gText_PkmnAnchorsItselfWith, - gText_PkmnCutsAttackWith, - gText_PkmnPreventsStatLossWith, - gText_PkmnHurtsWith, - gText_PkmnTraced, - gText_StatSharply, - gText_StatRose, - gText_StatHarshly, - gText_StatFell, - gText_PkmnsStatChanged, - gText_PkmnsStatChanged2, - gText_PkmnsStatChanged3, - gText_PkmnsStatChanged4, - gText_CriticalHit, - gText_OneHitKO, - gText_123Poof, - gText_AndEllipsis, - gText_NotVeryEffective, - gText_SuperEffective, - gText_GotAwaySafely, - gText_WildPkmnFled, - gText_NoRunningFromTrainers, - gText_CantEscape, - gText_DontLeaveBirch, - gText_ButNothingHappened, - gText_ButItFailed, - gText_ItHurtConfusion, - gText_MirrorMoveFailed, - gText_StartedToRain, - gText_DownpourStarted, - gText_RainContinues, - gText_DownpourContinues, - gText_RainStopped, - gText_SandstormBrewed, - gText_SandstormRages, - gText_SandstormSubsided, - gText_SunlightGotBright, - gText_SunlightStrong, - gText_SunlightFaded, - gText_StartedHail, - gText_HailContinues, - gText_HailStopped, - gText_FailedToSpitUp, - gText_FailedToSwallow, - gText_WindBecameHeatWave, - gText_StatChangesGone, - gText_CoinsScattered, - gText_TooWeakForSubstitute, - gText_SharedPain, - gText_BellChimed, - gText_FaintInThree, - gText_NoPPLeft, - gText_ButNoPPLeft, - gText_PlayerUsedItem, - gText_WallyUsedItem, - gText_TrainerBlockedBall, - gText_DontBeAThief, - gText_ItDodgedBall, - gText_YouMissedPkmn, - gText_PkmnBrokeFree, - gText_ItAppearedCaught, - gText_AarghAlmostHadIt, - gText_ShootSoClose, - gText_GotchaPkmnCaught, - gText_GotchaPkmnCaught2, - gText_GiveNicknameCaptured, - gText_PkmnSentToPC, - gText_PkmnDataAddedToDex, - gText_ItIsRaining, - gText_SandstormIsRaging, - gText_CantEscape2, - gText_PkmnIgnoresAsleep, - gText_PkmnIgnoredOrders, - gText_PkmnBeganToNap, - gText_PkmnLoafing, - gText_PkmnWontObey, - gText_PkmnTurnedAway, - gText_PkmnPretendNotNotice, - gText_EnemyAboutToSwitchPkmn, - gText_CreptCloser, - gText_CantGetCloser, - gText_PkmnWatchingCarefully, - gText_PkmnCuriousAboutX, - gText_PkmnEnthralledByX, - gText_PkmnIgnoredX, - gText_ThrewPokeblockAtPkmn, - gText_OutOfSafariBalls, - gText_PkmnsItemCuredParalysis, - gText_PkmnsItemCuredPoison, - gText_PkmnsItemHealedBurn, - gText_PkmnsItemDefrostedIt, - gText_PkmnsItemWokeIt, - gText_PkmnsItemSnappedOut, - gText_PkmnsItemCuredProblem, - gText_PkmnsItemRestoredHealth, - gText_PkmnsItemRestoredPP, - gText_PkmnsItemRestoredStatus, - gText_PkmnsItemRestoredHPALittle, - gText_ItemAllowsOnlyYMove, - gText_PkmnHungOnWithX, - gText_EmptyString3, - gText_PkmnsXPreventsBurns, - gText_PkmnsXBlocksY, - gText_PkmnsXRestoredHPALittle2, - gText_PkmnsXWhippedUpSandstorm, - gText_PkmnsXPreventsYLoss, - gText_PkmnsXInfatuatedY, - gText_PkmnsXMadeYIneffective, - gText_PkmnsXCuredYProblem, - gText_ItSuckedLiquidOoze, - gText_PkmnTransformed, - gText_ElectricityWeakened, - gText_FireWeakened, - gText_PkmnHidUnderwater, - gText_PkmnSprangUp, - gText_HMMovesCantBeForgotten, - gText_XFoundOneY, - gText_PlayerDefeatedLinkTrainerTrainer1, - gText_SoothingAroma, - gText_ItemsCantBeUsedNow, - gText_ForXCommaYZ, - gText_UsingXTheYOfZN, - gText_PkmnUsedXToGetPumped, - gText_PkmnsXMadeYUseless, - gText_PkmnTrappedBySandTomb, - gText_EmptyString4, - gText_ABoosted, - gText_PkmnsXIntensifiedSun, - gText_PkmnMakesGroundMiss, - gText_YouThrowABallNowRight, - gText_PkmnsXTookAttack, - gText_PkmnChoseXAsDestiny, - gText_PkmnLostFocus, - gText_UseNextPkmn, - gText_PkmnFledUsingIts, - gText_PkmnFledUsing, - gText_PkmnWasDraggedOut, - gText_PreventedFromWorking, - gText_PkmnsItemNormalizedStatus, - gText_Trainer1UsedItem, - gText_BoxIsFull, - gText_PkmnAvoidedAttack, - gText_PkmnsXMadeItIneffective, - gText_PkmnsXPreventsFlinching, - gText_PkmnAlreadyHasBurn, - gText_StatsWontDecrease2, - gText_PkmnsXBlocksY2, - gText_PkmnsXWoreOff, - gText_PkmnRaisedDefALittle, - gText_PkmnRaisedSpDefALittle, - gText_TheWallShattered, - gText_PkmnsXPreventsYsZ, - gText_PkmnsXCuredItsYProblem, - gText_AttackerCantEscape, - gText_PkmnObtainedX, - gText_PkmnObtainedX2, - gText_PkmnObtainedXYObtainedZ, - gText_ButNoEffect, - gText_PkmnsXHadNoEffectOnY, - gText_TwoInGameTrainersDefeated, - gText_Trainer2LoseText, - gText_PkmnIncapableOfPower, - gText_GlintAppearsInEye, - gText_PkmnGettingIntoPosition, - gText_PkmnBeganGrowlingDeeply, - gText_PkmnEagerForMore, - gText_DefeatedOpponentByReferee, - gText_LostToOpponentByReferee, - gText_TiedOpponentByReferee, - gText_QuestionForfeitMatch, - gText_ForfeitedMatch, - gText_PkmnTransferredSomeonesPC, - gText_PkmnTransferredLanettesPC, - gText_PkmnBoxSomeonesPCFull, - gText_PkmnBoxLanettesPCFull, - gText_Trainer1WinText, - gText_Trainer2WinText, + gText_Trainer1LoseText, // 12 + gText_PkmnGainedEXP, // 13 + gText_PkmnGrewToLv, // 14 + gText_PkmnLearnedMove, // 15 + gText_TryToLearnMove1, // 16 + gText_TryToLearnMove2, // 17 + gText_TryToLearnMove3, // 18 + gText_PkmnForgotMove, // 19 + gText_StopLearningMove, // 20 + gText_DidNotLearnMove, // 21 + gText_PkmnLearnedMove2, // 22 + gText_AttackMissed, // 23 + gText_PkmnProtectedItself, // 24 + gText_StatsWontIncrease2, // 25 + gText_AvoidedDamage, // 26 + gText_ItDoesntAffect, // 27 + gText_AttackerFainted, // 28 + gText_TargetFainted, // 29 + gText_PlayerGotMoney, // 30 + gText_PlayerWhiteout, // 31 + gText_PlayerWhiteout2, // 32 + gText_PreventsEscape, // 33 + gText_HitXTimes, // 34 + gText_PkmnFellAsleep, // 35 + gText_PkmnMadeSleep, // 36 + gText_PkmnAlreadyAsleep, // 37 + gText_PkmnAlreadyAsleep2, // 38 + gText_PkmnWasntAffected, // 39 + gText_PkmnWasPoisoned, // 40 + gText_PkmnPoisonedBy, // 41 + gText_PkmnHurtByPoison, // 42 + gText_PkmnAlreadyPoisoned, // 43 + gText_PkmnBadlyPoisoned, // 44 + gText_PkmnEnergyDrained, // 45 + gText_PkmnWasBurned, // 46 + gText_PkmnBurnedBy, // 47 + gText_PkmnHurtByBurn, // 48 + gText_PkmnWasFrozen, // 49 + gText_PkmnFrozenBy, // 50 + gText_PkmnIsFrozen, // 51 + gText_PkmnWasDefrosted, // 52 + gText_PkmnWasDefrosted2, // 53 + gText_PkmnWasDefrostedBy, // 54 + gText_PkmnWasParalyzed, // 55 + gText_PkmnWasParalyzedBy, // 56 + gText_PkmnIsParalyzed, // 57 + gText_PkmnIsAlreadyParalyzed, // 58 + gText_PkmnHealedParalysis, // 59 + gText_PkmnDreamEaten, // 60 + gText_StatsWontIncrease, // 61 + gText_StatsWontDecrease, // 62 + gText_TeamStoppedWorking, // 63 + gText_FoeStoppedWorking, // 64 + gText_PkmnIsConfused, // 65 + gText_PkmnHealedConfusion, // 66 + gText_PkmnWasConfused, // 67 + gText_PkmnAlreadyConfused, // 68 + gText_PkmnFellInLove, // 69 + gText_PkmnInLove, // 70 + gText_PkmnImmobilizedByLove, // 71 + gText_PkmnBlownAway, // 72 + gText_PkmnChangedType, // 73 + gText_PkmnFlinched, // 74 + gText_PkmnRegainedHealth, // 75 + gText_PkmnHPFull, // 76 + gText_PkmnRaisedSpDef, // 77 + gText_PkmnRaisedDef, // 78 + gText_PkmnCoveredByVeil, // 79 + gText_PkmnUsedSafeguard, // 80 + gText_PkmnSafeguardExpired, // 81 + gText_PkmnWentToSleep, // 82 + gText_PkmnSleptHealthy, // 83 + gText_PkmnWhippedWhirlwind, // 84 + gText_PkmnTookSunlight, // 85 + gText_PkmnLoweredHead, // 86 + gText_PkmnIsGlowing, // 87 + gText_PkmnFlewHigh, // 88 + gText_PkmnDugHole, // 89 + gText_PkmnSqueezedByBind, // 90 + gText_PkmnTrappedInVortex, // 91 + gText_PkmnWrappedBy, // 92 + gText_PkmnClamped, // 93 + gText_PkmnHurtBy, // 94 + gText_PkmnFreedFrom, // 95 + gText_PkmnCrashed, // 96 + gText_PkmnShroudedInMist, // 97 + gText_PkmnProtectedByMist, // 98 + gText_PkmnGettingPumped, // 99 + gText_PkmnHitWithRecoil, // 100 + gText_PkmnProtectedItself2, // 101 + gText_PkmnBuffetedBySandstorm, // 102 + gText_PkmnPeltedByHail, // 103 + gText_PkmnSeeded, // 104 + gText_PkmnEvadedAttack, // 105 + gText_PkmnSappedByLeechSeed, // 106 + gText_PkmnFastAsleep, // 107 + gText_PkmnWokeUp, // 108 + gText_PkmnUproarKeptAwake, // 109 + gText_PkmnWokeUpInUproar, // 110 + gText_PkmnCausedUproar, // 111 + gText_PkmnMakingUproar, // 112 + gText_PkmnCalmedDown, // 113 + gText_PkmnCantSleepInUproar, // 114 + gText_PkmnStockpiled, // 115 + gText_PkmnCantStockpile, // 116 + gText_PkmnCantSleepInUproar2, // 117 + gText_UproarKeptPkmnAwake, // 118 + gText_PkmnStayedAwakeUsing, // 119 + gText_PkmnStoringEnergy, // 120 + gText_PkmnUnleashedEnergy, // 121 + gText_PkmnFatigueConfusion, // 122 + gText_PkmnPickedUpItem, // 123 + gText_PkmnUnaffected, // 124 + gText_PkmnTransformedInto, // 125 + gText_PkmnMadeSubstitute, // 126 + gText_PkmnHasSubstitute, // 127 + gText_SubstituteDamaged, // 128 + gText_PkmnSubstituteFaded, // 129 + gText_PkmnMustRecharge, // 130 + gText_PkmnRageBuilding, // 131 + gText_PkmnMoveWasDisabled, // 132 + gText_PkmnMoveIsDisabled, // 133 + gText_PkmnMoveDisabledNoMore, // 134 + gText_PkmnGotEncore, // 135 + gText_PkmnEncoreEnded, // 136 + gText_PkmnTookAim, // 137 + gText_PkmnSketchedMove, // 138 + gText_PkmnTryingToTakeFoe, // 139 + gText_PkmnTookFoe, // 140 + gText_PkmnReducedPP, // 141 + gText_PkmnStoleItem, // 142 + gText_TargetCantEscapeNow, // 143 + gText_PkmnFellIntoNightmare, // 144 + gText_PkmnLockedInNightmare, // 145 + gText_PkmnLaidCurse, // 146 + gText_PkmnAfflictedByCurse, // 147 + gText_SpikesScattered, // 148 + gText_PkmnHurtBySpikes, // 149 + gText_PkmnIdentified, // 150 + gText_PkmnPerishCountFell, // 151 + gText_PkmnBracedItself, // 152 + gText_PkmnEnduredHit, // 153 + gText_MagnitudeStrength, // 154 + gText_PkmnCutHPMaxedAttack, // 155 + gText_PkmnCopiedStatChanges, // 156 + gText_PkmnGotFree, // 157 + gText_PkmnShedLeechSeed, // 158 + gText_PkmnBlewAwaySpikes, // 159 + gText_PkmnFledFromBattle, // 160 + gText_PkmnForesawAttack, // 161 + gText_PkmnTookAttack, // 162 + gText_PkmnAttack, // 163 + gText_PkmnCenterAttention, // 164 + gText_PkmnChargingPower, // 165 + gText_NaturePowerTurnedInto, // 166 + gText_PkmnStatusNormal, // 167 + gText_PkmnHasNoMovesLeft, // 168 + gText_PkmnSubjectedToTorment, // 169 + gText_PkmnCantUseMoveTorment, // 170 + gText_PkmnTighteningFocus, // 171 + gText_PkmnFellForTaunt, // 172 + gText_PkmnCantUseMoveTaunt, // 173 + gText_PkmnReadyToHelp, // 174 + gText_PkmnSwitchedItems, // 175 + gText_PkmnCopiedFoe, // 176 + gText_PkmnMadeWish, // 177 + gText_PkmnWishCameTrue, // 178 + gText_PkmnPlantedRoots, // 179 + gText_PkmnAbsorbedNutrients, // 180 + gText_PkmnAnchoredItself, // 181 + gText_PkmnWasMadeDrowsy, // 182 + gText_PkmnKnockedOff, // 183 + gText_PkmnSwappedAbilities, // 184 + gText_PkmnSealedOpponentMove, // 185 + gText_PkmnCantUseMoveSealed, // 186 + gText_PkmnWantsGrudge, // 187 + gText_PkmnLostPPGrudge, // 188 + gText_PkmnShroudedItself, // 189 + gText_PkmnMoveBounced, // 190 + gText_PkmnWaitsForTarget, // 191 + gText_PkmnSnatchedMove, // 192 + gText_PkmnMadeItRain, // 193 + gText_PkmnRaisedSpeed, // 194 + gText_PkmnProtectedBy, // 195 + gText_PkmnPreventsUsage, // 196 + gText_PkmnRestoredHPUsing, // 197 + gText_PkmnChangedTypeWith, // 198 + gText_PkmnPreventsParalysisWith, // 199 + gText_PkmnPreventsRomanceWith, // 200 + gText_PkmnPreventsPoisoningWith, // 201 + gText_PkmnPreventsConfusionWith, // 202 + gText_PkmnRaisedFirePowerWith, // 203 + gText_PkmnAnchorsItselfWith, // 204 + gText_PkmnCutsAttackWith, // 205 + gText_PkmnPreventsStatLossWith, // 206 + gText_PkmnHurtsWith, // 207 + gText_PkmnTraced, // 208 + gText_StatSharply, // 209 + gText_StatRose, // 210 + gText_StatHarshly, // 211 + gText_StatFell, // 212 + gText_PkmnsStatChanged, // 213 + gText_PkmnsStatChanged2, // 214 + gText_PkmnsStatChanged3, // 215 + gText_PkmnsStatChanged4, // 216 + gText_CriticalHit, // 217 + gText_OneHitKO, // 218 + gText_123Poof, // 219 + gText_AndEllipsis, // 220 + gText_NotVeryEffective, // 221 + gText_SuperEffective, // 222 + gText_GotAwaySafely, // 223 + gText_WildPkmnFled, // 224 + gText_NoRunningFromTrainers, // 225 + gText_CantEscape, // 226 + gText_DontLeaveBirch, // 227 + gText_ButNothingHappened, // 228 + gText_ButItFailed, // 229 + gText_ItHurtConfusion, // 230 + gText_MirrorMoveFailed, // 231 + gText_StartedToRain, // 232 + gText_DownpourStarted, // 233 + gText_RainContinues, // 234 + gText_DownpourContinues, // 235 + gText_RainStopped, // 236 + gText_SandstormBrewed, // 237 + gText_SandstormRages, // 238 + gText_SandstormSubsided, // 239 + gText_SunlightGotBright, // 240 + gText_SunlightStrong, // 241 + gText_SunlightFaded, // 242 + gText_StartedHail, // 243 + gText_HailContinues, // 244 + gText_HailStopped, // 245 + gText_FailedToSpitUp, // 246 + gText_FailedToSwallow, // 247 + gText_WindBecameHeatWave, // 248 + gText_StatChangesGone, // 249 + gText_CoinsScattered, // 250 + gText_TooWeakForSubstitute, // 251 + gText_SharedPain, // 252 + gText_BellChimed, // 253 + gText_FaintInThree, // 254 + gText_NoPPLeft, // 255 + gText_ButNoPPLeft, // 256 + gText_PlayerUsedItem, // 257 + gText_WallyUsedItem, // 258 + gText_TrainerBlockedBall, // 259 + gText_DontBeAThief, // 260 + gText_ItDodgedBall, // 261 + gText_YouMissedPkmn, // 262 + gText_PkmnBrokeFree, // 263 + gText_ItAppearedCaught, // 264 + gText_AarghAlmostHadIt, // 265 + gText_ShootSoClose, // 266 + gText_GotchaPkmnCaught, // 267 + gText_GotchaPkmnCaught2, // 268 + gText_GiveNicknameCaptured, // 269 + gText_PkmnSentToPC, // 270 + gText_PkmnDataAddedToDex, // 271 + gText_ItIsRaining, // 272 + gText_SandstormIsRaging, // 273 + gText_CantEscape2, // 274 + gText_PkmnIgnoresAsleep, // 275 + gText_PkmnIgnoredOrders, // 276 + gText_PkmnBeganToNap, // 277 + gText_PkmnLoafing, // 278 + gText_PkmnWontObey, // 279 + gText_PkmnTurnedAway, // 280 + gText_PkmnPretendNotNotice, // 281 + gText_EnemyAboutToSwitchPkmn, // 282 + gText_CreptCloser, // 283 + gText_CantGetCloser, // 284 + gText_PkmnWatchingCarefully, // 285 + gText_PkmnCuriousAboutX, // 286 + gText_PkmnEnthralledByX, // 287 + gText_PkmnIgnoredX, // 288 + gText_ThrewPokeblockAtPkmn, // 289 + gText_OutOfSafariBalls, // 290 + gText_PkmnsItemCuredParalysis, // 291 + gText_PkmnsItemCuredPoison, // 292 + gText_PkmnsItemHealedBurn, // 293 + gText_PkmnsItemDefrostedIt, // 294 + gText_PkmnsItemWokeIt, // 295 + gText_PkmnsItemSnappedOut, // 296 + gText_PkmnsItemCuredProblem, // 297 + gText_PkmnsItemRestoredHealth, // 298 + gText_PkmnsItemRestoredPP, // 299 + gText_PkmnsItemRestoredStatus, // 300 + gText_PkmnsItemRestoredHPALittle, // 301 + gText_ItemAllowsOnlyYMove, // 302 + gText_PkmnHungOnWithX, // 303 + gText_EmptyString3, // 304 + gText_PkmnsXPreventsBurns, // 305 + gText_PkmnsXBlocksY, // 306 + gText_PkmnsXRestoredHPALittle2, // 307 + gText_PkmnsXWhippedUpSandstorm, // 308 + gText_PkmnsXPreventsYLoss, // 309 + gText_PkmnsXInfatuatedY, // 310 + gText_PkmnsXMadeYIneffective, // 311 + gText_PkmnsXCuredYProblem, // 312 + gText_ItSuckedLiquidOoze, // 313 + gText_PkmnTransformed, // 314 + gText_ElectricityWeakened, // 315 + gText_FireWeakened, // 316 + gText_PkmnHidUnderwater, // 317 + gText_PkmnSprangUp, // 318 + gText_HMMovesCantBeForgotten, // 319 + gText_XFoundOneY, // 320 + gText_PlayerDefeatedLinkTrainerTrainer1, // 321 + gText_SoothingAroma, // 322 + gText_ItemsCantBeUsedNow, // 323 + gText_ForXCommaYZ, // 324 + gText_UsingXTheYOfZN, // 325 + gText_PkmnUsedXToGetPumped, // 326 + gText_PkmnsXMadeYUseless, // 327 + gText_PkmnTrappedBySandTomb, // 328 + gText_EmptyString4, // 329 + gText_ABoosted, // 330 + gText_PkmnsXIntensifiedSun, // 331 + gText_PkmnMakesGroundMiss, // 332 + gText_YouThrowABallNowRight, // 333 + gText_PkmnsXTookAttack, // 334 + gText_PkmnChoseXAsDestiny, // 335 + gText_PkmnLostFocus, // 336 + gText_UseNextPkmn, // 337 + gText_PkmnFledUsingIts, // 338 + gText_PkmnFledUsing, // 339 + gText_PkmnWasDraggedOut, // 340 + gText_PreventedFromWorking, // 341 + gText_PkmnsItemNormalizedStatus, // 342 + gText_Trainer1UsedItem, // 343 + gText_BoxIsFull, // 344 + gText_PkmnAvoidedAttack, // 345 + gText_PkmnsXMadeItIneffective, // 346 + gText_PkmnsXPreventsFlinching, // 347 + gText_PkmnAlreadyHasBurn, // 348 + gText_StatsWontDecrease2, // 349 + gText_PkmnsXBlocksY2, // 350 + gText_PkmnsXWoreOff, // 351 + gText_PkmnRaisedDefALittle, // 352 + gText_PkmnRaisedSpDefALittle, // 353 + gText_TheWallShattered, // 354 + gText_PkmnsXPreventsYsZ, // 355 + gText_PkmnsXCuredItsYProblem, // 356 + gText_AttackerCantEscape, // 357 + gText_PkmnObtainedX, // 358 + gText_PkmnObtainedX2, // 359 + gText_PkmnObtainedXYObtainedZ, // 360 + gText_ButNoEffect, // 361 + gText_PkmnsXHadNoEffectOnY, // 362 + gText_TwoInGameTrainersDefeated, // 363 + gText_Trainer2LoseText, // 364 + gText_PkmnIncapableOfPower, // 365 + gText_GlintAppearsInEye, // 366 + gText_PkmnGettingIntoPosition, // 367 + gText_PkmnBeganGrowlingDeeply, // 368 + gText_PkmnEagerForMore, // 369 + gText_DefeatedOpponentByReferee, // 370 + gText_LostToOpponentByReferee, // 371 + gText_TiedOpponentByReferee, // 372 + gText_QuestionForfeitMatch, // 373 + gText_ForfeitedMatch, // 374 + gText_PkmnTransferredSomeonesPC, // 375 + gText_PkmnTransferredLanettesPC, // 376 + gText_PkmnBoxSomeonesPCFull, // 377 + gText_PkmnBoxLanettesPCFull, // 378 + gText_Trainer1WinText, // 379 + gText_Trainer2WinText, // 380 }; const u16 gMissStringIds[] = diff --git a/src/battle_script_commands.c b/src/battle_script_commands.c index 2da48de49..b588970b7 100644 --- a/src/battle_script_commands.c +++ b/src/battle_script_commands.c @@ -48,15 +48,6 @@ extern u16 gBattle_BG2_Y; extern u16 gBattle_BG3_X; extern struct MusicPlayerInfo gMPlayInfo_BGM; -struct TrainerMoney -{ - u8 classId; - u8 value; -}; - -extern const struct BattleMove gBattleMoves[]; -extern const u8 gTypeEffectiveness[336]; -extern const struct TrainerMoney gTrainerMoneyTable[]; extern const u8* const gBattleScriptsForMoveEffects[]; // functions @@ -4436,31 +4427,34 @@ static void atk47_setgraphicalstatchangevalues(void) gBattlescriptCurrInstr++; } -#ifdef NONMATCHING static void atk48_playstatchangeanimation(void) { u32 currStat = 0; - s16 statAnimId = 0; - s16 checkingStatAnimId = 0; - s32 changeableStats = 0; - u32 statsToCheck = 0; + u16 statAnimId = 0; + s32 changeableStatsCount = 0; + u8 statsToCheck = 0; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1]); statsToCheck = gBattlescriptCurrInstr[2]; if (gBattlescriptCurrInstr[3] & ATK48_STAT_NEGATIVE) // goes down { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x2D : 0x15; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x2D; + else + startingStatAnimId = 0x15; + while (statsToCheck != 0) { if (statsToCheck & 1) { - if (!(gBattlescriptCurrInstr[3] & ATK48_LOWER_FAIL_CHECK)) + if (gBattlescriptCurrInstr[3] & ATK48_DONT_CHECK_LOWER) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } else if (!gSideTimers[GET_BATTLER_SIDE(gActiveBattler)].mistTimer @@ -4471,15 +4465,15 @@ static void atk48_playstatchangeanimation(void) { if (gBattleMons[gActiveBattler].statStages[currStat] > 0) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } } } - statsToCheck >>= 1, checkingStatAnimId++, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x3A; @@ -4489,18 +4483,23 @@ static void atk48_playstatchangeanimation(void) } else // goes up { - checkingStatAnimId = (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) ? 0x26 : 0xE; + s16 startingStatAnimId; + if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) + startingStatAnimId = 0x26; + else + startingStatAnimId = 0xE; + while (statsToCheck != 0) { if (statsToCheck & 1 && gBattleMons[gActiveBattler].statStages[currStat] < 0xC) { - statAnimId = checkingStatAnimId; - changeableStats++; + statAnimId = startingStatAnimId + currStat; + changeableStatsCount++; } - statsToCheck >>= 1, checkingStatAnimId += 1, currStat++; + statsToCheck >>= 1, currStat++; } - if (changeableStats > 1) // more than one stat, so the color is gray + if (changeableStatsCount > 1) // more than one stat, so the color is gray { if (gBattlescriptCurrInstr[3] & ATK48_STAT_BY_TWO) statAnimId = 0x38; @@ -4509,15 +4508,15 @@ static void atk48_playstatchangeanimation(void) } } - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats < 2) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount < 2) { gBattlescriptCurrInstr += 4; } - else if (changeableStats != 0 && gBattleScripting.field_1B == 0) + else if (changeableStatsCount != 0 && gBattleScripting.field_1B == 0) { BtlController_EmitBattleAnimation(0, B_ANIM_STATS_CHANGE, statAnimId); MarkBattlerForControllerExec(gActiveBattler); - if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStats > 1) + if (gBattlescriptCurrInstr[3] & ATK48_BIT_x4 && changeableStatsCount > 1) gBattleScripting.field_1B = 1; gBattlescriptCurrInstr += 4; } @@ -4526,261 +4525,6 @@ static void atk48_playstatchangeanimation(void) gBattlescriptCurrInstr += 4; } } -#else -ASM_DIRECT -static void atk48_playstatchangeanimation(void) -{ - asm("\n\ - .syntax unified\n\ - push {r4-r7,lr}\n\ - mov r7, r10\n\ - mov r6, r9\n\ - mov r5, r8\n\ - push {r5-r7}\n\ - sub sp, 0x4\n\ - movs r7, 0\n\ - movs r0, 0\n\ - mov r8, r0\n\ - movs r3, 0\n\ - ldr r5, =gBattlescriptCurrInstr\n\ - ldr r0, [r5]\n\ - ldrb r0, [r0, 0x1]\n\ - str r3, [sp]\n\ - bl GetBattlerForBattleScript\n\ - ldr r2, =gActiveBattler\n\ - strb r0, [r2]\n\ - ldr r0, [r5]\n\ - ldrb r4, [r0, 0x2]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x1\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BAEC\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x15\n\ - cmp r0, 0\n\ - beq _0804BA18\n\ - movs r1, 0x2D\n\ -_0804BA18:\n\ - cmp r4, 0\n\ - beq _0804BAC0\n\ - movs r0, 0x1\n\ - mov r10, r0\n\ - ldr r0, =gBattleMons + 0x18\n\ - mov r9, r0\n\ - lsls r5, r1, 16\n\ -_0804BA26:\n\ - adds r0, r4, 0\n\ - mov r1, r10\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BAB2\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x8\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BA58\n\ - ldr r0, =gActiveBattler\n\ - ldrb r1, [r0]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - b _0804BAA0\n\ - .pool\n\ -_0804BA58:\n\ - ldr r6, =gActiveBattler\n\ - ldrb r0, [r6]\n\ - str r3, [sp]\n\ - bl GetBattlerPosition\n\ - mov r1, r10\n\ - ands r1, r0\n\ - lsls r0, r1, 1\n\ - adds r0, r1\n\ - lsls r0, 2\n\ - ldr r1, =gSideTimers\n\ - adds r0, r1\n\ - ldrb r0, [r0, 0x4]\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - bne _0804BAB2\n\ - ldr r0, =gBattleMons\n\ - ldrb r2, [r6]\n\ - movs r1, 0x58\n\ - muls r2, r1\n\ - adds r0, r2, r0\n\ - adds r0, 0x20\n\ - ldrb r0, [r0]\n\ - cmp r0, 0x1D\n\ - beq _0804BAB2\n\ - cmp r0, 0x49\n\ - beq _0804BAB2\n\ - cmp r0, 0x33\n\ - bne _0804BA96\n\ - cmp r7, 0x6\n\ - beq _0804BAB2\n\ -_0804BA96:\n\ - cmp r0, 0x34\n\ - bne _0804BA9E\n\ - cmp r7, 0x1\n\ - beq _0804BAB2\n\ -_0804BA9E:\n\ - adds r0, r7, r2\n\ -_0804BAA0:\n\ - add r0, r9\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0\n\ - ble _0804BAB2\n\ - lsrs r0, r5, 16\n\ - mov r8, r0\n\ - adds r3, 0x1\n\ -_0804BAB2:\n\ - lsrs r4, 1\n\ - movs r1, 0x80\n\ - lsls r1, 9\n\ - adds r5, r1\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BA26\n\ -_0804BAC0:\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - mov r9, r0\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x39\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x3A\n\ - b _0804BB4C\n\ - .pool\n\ -_0804BAEC:\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0xE\n\ - cmp r0, 0\n\ - beq _0804BAF8\n\ - movs r1, 0x26\n\ -_0804BAF8:\n\ - mov r9, r5\n\ - cmp r4, 0\n\ - beq _0804BB34\n\ - ldr r6, =gBattleMons + 0x18\n\ - adds r5, r2, 0\n\ - lsls r2, r1, 16\n\ -_0804BB04:\n\ - movs r0, 0x1\n\ - ands r0, r4\n\ - cmp r0, 0\n\ - beq _0804BB26\n\ - ldrb r1, [r5]\n\ - movs r0, 0x58\n\ - muls r0, r1\n\ - adds r0, r7, r0\n\ - adds r0, r6\n\ - ldrb r0, [r0]\n\ - lsls r0, 24\n\ - asrs r0, 24\n\ - cmp r0, 0xB\n\ - bgt _0804BB26\n\ - lsrs r1, r2, 16\n\ - mov r8, r1\n\ - adds r3, 0x1\n\ -_0804BB26:\n\ - lsrs r4, 1\n\ - movs r0, 0x80\n\ - lsls r0, 9\n\ - adds r2, r0\n\ - adds r7, 0x1\n\ - cmp r4, 0\n\ - bne _0804BB04\n\ -_0804BB34:\n\ - cmp r3, 0x1\n\ - ble _0804BB4E\n\ - mov r1, r9\n\ - ldr r0, [r1]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x2\n\ - ands r0, r1\n\ - movs r1, 0x37\n\ - mov r8, r1\n\ - cmp r0, 0\n\ - beq _0804BB4E\n\ - movs r0, 0x38\n\ -_0804BB4C:\n\ - mov r8, r0\n\ -_0804BB4E:\n\ - mov r1, r9\n\ - ldr r2, [r1]\n\ - ldrb r1, [r2, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - cmp r0, 0\n\ - beq _0804BB6C\n\ - cmp r3, 0x1\n\ - bgt _0804BB6C\n\ - adds r0, r2, 0x4\n\ - mov r1, r9\n\ - b _0804BBBA\n\ - .pool\n\ -_0804BB6C:\n\ - cmp r3, 0\n\ - beq _0804BBB4\n\ - ldr r4, =gBattleScripting\n\ - ldrb r0, [r4, 0x1B]\n\ - cmp r0, 0\n\ - bne _0804BBB4\n\ - movs r0, 0\n\ - movs r1, 0x1\n\ - mov r2, r8\n\ - str r3, [sp]\n\ - bl BtlController_EmitBattleAnimation\n\ - ldr r0, =gActiveBattler\n\ - ldrb r0, [r0]\n\ - bl MarkBattlerForControllerExec\n\ - ldr r0, =gBattlescriptCurrInstr\n\ - ldr r0, [r0]\n\ - ldrb r1, [r0, 0x3]\n\ - movs r0, 0x4\n\ - ands r0, r1\n\ - ldr r3, [sp]\n\ - cmp r0, 0\n\ - beq _0804BBA4\n\ - cmp r3, 0x1\n\ - ble _0804BBA4\n\ - movs r0, 0x1\n\ - strb r0, [r4, 0x1B]\n\ -_0804BBA4:\n\ - ldr r1, =gBattlescriptCurrInstr\n\ - b _0804BBB6\n\ - .pool\n\ -_0804BBB4:\n\ - mov r1, r9\n\ -_0804BBB6:\n\ - ldr r0, [r1]\n\ - adds r0, 0x4\n\ -_0804BBBA:\n\ - str r0, [r1]\n\ - add sp, 0x4\n\ - pop {r3-r5}\n\ - mov r8, r3\n\ - mov r9, r4\n\ - mov r10, r5\n\ - pop {r4-r7}\n\ - pop {r0}\n\ - bx r0\n\ - .syntax divided"); -} -#endif // NONMATCHING #define ATK49_LAST_CASE 17 @@ -5271,10 +5015,9 @@ static void atk4E_switchinanim(void) static void atk4F_jumpifcantswitch(void) { - s32 val = 0; - s32 compareVar = 0; - struct Pokemon *party = NULL; - s32 r7 = 0; + s32 i; + s32 lastMonId; + struct Pokemon *party; gActiveBattler = GetBattlerForBattleScript(gBattlescriptCurrInstr[1] & ~(ATK4F_DONT_CHECK_STATUSES)); @@ -5294,20 +5037,20 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - val = 0; - if (2 & gActiveBattler) - val = 3; + i = 0; + if (gActiveBattler & 2) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5320,18 +5063,18 @@ static void atk4F_jumpifcantswitch(void) { party = gPlayerParty; - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } else { party = gEnemyParty; if (gActiveBattler == 1) - val = 0; + i = 0; else - val = 3; + i = 3; } } else @@ -5341,22 +5084,21 @@ static void atk4F_jumpifcantswitch(void) else party = gPlayerParty; - - val = 0; + i = 0; if (sub_806D82C(GetBattlerMultiplayerId(gActiveBattler)) == TRUE) - val = 3; + i = 3; } - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; @@ -5365,58 +5107,61 @@ static void atk4F_jumpifcantswitch(void) { party = gEnemyParty; - val = 0; - if (gActiveBattler == 3) - val = 3; + i = 0; + if (gActiveBattler == B_POSITION_OPPONENT_RIGHT) + i = 3; - for (compareVar = val + 3; val < compareVar; val++) + for (lastMonId = i + 3; i < lastMonId; i++) { - if (GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && GetMonData(&party[val], MON_DATA_HP) != 0 - && gBattlerPartyIndexes[gActiveBattler] != val) + if (GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && GetMonData(&party[i], MON_DATA_HP) != 0 + && gBattlerPartyIndexes[gActiveBattler] != i) break; } - if (val == compareVar) + if (i == lastMonId) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; } else { + u8 battlerIn1, battlerIn2; + if (GetBattlerSide(gActiveBattler) == B_SIDE_OPPONENT) { - r7 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gEnemyParty; } else { - r7 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); + battlerIn1 = GetBattlerAtPosition(B_POSITION_PLAYER_LEFT); if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE) - compareVar = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); + battlerIn2 = GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT); else - compareVar = r7; + battlerIn2 = battlerIn1; party = gPlayerParty; } - for (val = 0; val < 6; val++) + + for (i = 0; i < PARTY_SIZE; i++) { - if (GetMonData(&party[val], MON_DATA_HP) != 0 - && GetMonData(&party[val], MON_DATA_SPECIES) != SPECIES_NONE - && !GetMonData(&party[val], MON_DATA_IS_EGG) - && val != gBattlerPartyIndexes[r7] && val != gBattlerPartyIndexes[compareVar]) + if (GetMonData(&party[i], MON_DATA_HP) != 0 + && GetMonData(&party[i], MON_DATA_SPECIES) != SPECIES_NONE + && !GetMonData(&party[i], MON_DATA_IS_EGG) + && i != gBattlerPartyIndexes[battlerIn1] && i != gBattlerPartyIndexes[battlerIn2]) break; } - if (val == 6) + if (i == 6) gBattlescriptCurrInstr = BSScriptReadPtr(gBattlescriptCurrInstr + 2); else gBattlescriptCurrInstr += 6; diff --git a/src/battle_setup.c b/src/battle_setup.c index 5b2bf4d98..fa1eb7edc 100644 --- a/src/battle_setup.c +++ b/src/battle_setup.c @@ -31,6 +31,7 @@ #include "string_util.h" #include "overworld.h" #include "field_weather.h" +#include "gym_leader_rematch.h" enum { @@ -66,7 +67,6 @@ extern void Overworld_ClearSavedMusic(void); extern void CB2_WhiteOut(void); extern void sub_80AF6F0(void); extern void PlayBattleBGM(void); -extern void sub_81DA57C(void); extern u8 Overworld_GetFlashLevel(void); extern u16 sub_81A9AA8(u8 localId); extern u16 sub_81D6180(u8 localId); @@ -252,84 +252,84 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[] const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] = { - {{0x0025, 0x0028, 0x0029, 0x002a, 0x002b}, 0x0000, 0x0021}, - {{0x02e1, 0x032c, 0x032d, 0x032e, 0x032f}, 0x0000, 0x0014}, - {{0x002c, 0x002f, 0x0030, 0x0031, 0x0032}, 0x0000, 0x001a}, - {{0x0039, 0x003c, 0x003d, 0x003e, 0x003f}, 0x0000, 0x0018}, - {{0x0040, 0x0043, 0x0044, 0x0045, 0x0046}, 0x0000, 0x0018}, - {{0x02af, 0x02b0, 0x02b1, 0x02b2, 0x02b3}, 0x0000, 0x0027}, - {{0x02ff, 0x033c, 0x033d, 0x033e, 0x033f}, 0x0000, 0x0024}, - {{0x005e, 0x0065, 0x0066, 0x0067, 0x0068}, 0x0000, 0x001a}, - {{0x004e, 0x0054, 0x0055, 0x0056, 0x0057}, 0x0000, 0x001a}, - {{0x006c, 0x006e, 0x006f, 0x0070, 0x0071}, 0x0018, 0x0014}, - {{0x0072, 0x0078, 0x0079, 0x007a, 0x007b}, 0x0000, 0x0013}, - {{0x0090, 0x034c, 0x034d, 0x034e, 0x034f}, 0x0018, 0x0038}, - {{0x007f, 0x0084, 0x0085, 0x0086, 0x0087}, 0x0000, 0x0024}, - {{0x0088, 0x008b, 0x008c, 0x008d, 0x008e}, 0x0000, 0x0013}, - {{0x008f, 0x0093, 0x0094, 0x0095, 0x0096}, 0x0000, 0x001d}, - {{0x009b, 0x00af, 0x00b0, 0x00b1, 0x00b2}, 0x0000, 0x0016}, - {{0x00b7, 0x00b8, 0x00b9, 0x00ba, 0x00bb}, 0x0000, 0x001e}, - {{0x02a0, 0x0338, 0x0339, 0x033a, 0x033b}, 0x0000, 0x002a}, - {{0x00c3, 0x0340, 0x0341, 0x0342, 0x0343}, 0x0000, 0x0026}, - {{0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00c8}, 0x0000, 0x0021}, - {{0x00ce, 0x00cf, 0x00d0, 0x00d1, 0x00d2}, 0x0000, 0x001d}, - {{0x00d8, 0x00db, 0x00dc, 0x00dd, 0x00de}, 0x0018, 0x000d}, - {{0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad}, 0x0018, 0x0001}, - {{0x00e2, 0x00e4, 0x00e5, 0x00e6, 0x00e7}, 0x0000, 0x0023}, - {{0x00ee, 0x00ef, 0x00f0, 0x00f1, 0x00f2}, 0x0000, 0x0026}, - {{0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd}, 0x0000, 0x0026}, - {{0x00fe, 0x0101, 0x0102, 0x0103, 0x0104}, 0x0000, 0x0024}, - {{0x0118, 0x011a, 0x011b, 0x011c, 0x011d}, 0x0000, 0x001f}, - {{0x0111, 0x0114, 0x0115, 0x0116, 0x0117}, 0x0000, 0x001f}, - {{0x011f, 0x0120, 0x0121, 0x0122, 0x0123}, 0x0000, 0x0020}, - {{0x012e, 0x012f, 0x0130, 0x0131, 0x0132}, 0x0000, 0x0019}, - {{0x0125, 0x0127, 0x0128, 0x0129, 0x012a}, 0x0000, 0x0012}, - {{0x0133, 0x0134, 0x0135, 0x0136, 0x0137}, 0x0000, 0x001e}, - {{0x0139, 0x013a, 0x013b, 0x013c, 0x013d}, 0x0018, 0x000c}, - {{0x013e, 0x0148, 0x0149, 0x014a, 0x014b}, 0x0000, 0x0011}, - {{0x0153, 0x015a, 0x015b, 0x015c, 0x015d}, 0x0000, 0x0015}, - {{0x0178, 0x017b, 0x017c, 0x017d, 0x017e}, 0x0000, 0x002b}, - {{0x0171, 0x0172, 0x0173, 0x0174, 0x0175}, 0x0000, 0x0020}, - {{0x0166, 0x0168, 0x0169, 0x016a, 0x016b}, 0x0000, 0x0019}, - {{0x016c, 0x016d, 0x016e, 0x016f, 0x0170}, 0x0000, 0x0020}, - {{0x0182, 0x0184, 0x0185, 0x0186, 0x0187}, 0x0000, 0x002b}, - {{0x0161, 0x0162, 0x0163, 0x0164, 0x0165}, 0x0000, 0x0019}, - {{0x0179, 0x0334, 0x0335, 0x0336, 0x0337}, 0x0000, 0x0029}, - {{0x0188, 0x0189, 0x018a, 0x018b, 0x018c}, 0x0018, 0x0001}, - {{0x0196, 0x0199, 0x019a, 0x019b, 0x019c}, 0x0000, 0x0023}, - {{0x01a3, 0x01a5, 0x01a6, 0x01a7, 0x01a8}, 0x0000, 0x001c}, - {{0x01ab, 0x01ae, 0x01af, 0x01b0, 0x01b1}, 0x0000, 0x001e}, - {{0x01b2, 0x01b5, 0x01b6, 0x01b7, 0x01b8}, 0x0000, 0x001c}, - {{0x01c1, 0x01d1, 0x01d2, 0x01d3, 0x01d4}, 0x0000, 0x0027}, - {{0x01da, 0x01dd, 0x01de, 0x01df, 0x01e0}, 0x0018, 0x000d}, - {{0x01e1, 0x01e2, 0x01e7, 0x01e8, 0x01e9}, 0x0000, 0x0012}, - {{0x01ec, 0x01f1, 0x01f2, 0x01f3, 0x01f4}, 0x0000, 0x0028}, - {{0x02e4, 0x0330, 0x0331, 0x0332, 0x0333}, 0x0000, 0x0017}, - {{0x0200, 0x0203, 0x0204, 0x0205, 0x0206}, 0x0000, 0x0019}, - {{0x0221, 0x0224, 0x0225, 0x0226, 0x0227}, 0x0000, 0x0020}, - {{0x021a, 0x021d, 0x021e, 0x021f, 0x0220}, 0x0000, 0x0020}, - {{0x0009, 0x0348, 0x0349, 0x034a, 0x034b}, 0x0018, 0x0011}, - {{0x022f, 0x0232, 0x0233, 0x0234, 0x0235}, 0x0000, 0x0022}, - {{0x0228, 0x022b, 0x022c, 0x022d, 0x022e}, 0x0000, 0x0022}, - {{0x025c, 0x025f, 0x0260, 0x0261, 0x0262}, 0x0000, 0x0013}, - {{0x026d, 0x026e, 0x026f, 0x0270, 0x0271}, 0x0018, 0x000b}, - {{0x0273, 0x027c, 0x027d, 0x027e, 0x027f}, 0x0000, 0x001b}, - {{0x0001, 0x0344, 0x0345, 0x0346, 0x0347}, 0x0018, 0x000c}, - {{0x0282, 0x0283, 0x0284, 0x0285, 0x0286}, 0x0018, 0x003e}, - {{0x0291, 0x0292, 0x0293, 0x0294, 0x0294}, 0x0018, 0x002b}, - {{0x0109, 0x0302, 0x0303, 0x0304, 0x0305}, 0x0000, 0x0003}, - {{0x010a, 0x0306, 0x0307, 0x0308, 0x0309}, 0x0000, 0x000b}, - {{0x010b, 0x030a, 0x030b, 0x030c, 0x030d}, 0x0000, 0x0002}, - {{0x010c, 0x030e, 0x030f, 0x0310, 0x0311}, 0x0000, 0x000c}, - {{0x010d, 0x0312, 0x0313, 0x0314, 0x0315}, 0x0000, 0x0000}, - {{0x010e, 0x0316, 0x0317, 0x0318, 0x0319}, 0x0000, 0x0004}, - {{0x010f, 0x031a, 0x031b, 0x031c, 0x031d}, 0x0000, 0x0006}, - {{0x0110, 0x031e, 0x031f, 0x0320, 0x0321}, 0x0000, 0x0007}, - {{0x0105, 0x0105, 0x0105, 0x0105, 0x0105}, 0x0000, 0x0008}, - {{0x0106, 0x0106, 0x0106, 0x0106, 0x0106}, 0x0000, 0x0008}, - {{0x0107, 0x0107, 0x0107, 0x0107, 0x0107}, 0x0000, 0x0008}, - {{0x0108, 0x0108, 0x0108, 0x0108, 0x0108}, 0x0000, 0x0008}, - {{0x014f, 0x014f, 0x014f, 0x014f, 0x014f}, 0x0000, 0x0008}, + {{TRAINER_ROSE_1, TRAINER_ROSE_2, TRAINER_ROSE_3, TRAINER_ROSE_4, TRAINER_ROSE_5}, 0x0, 0x21}, + {{TRAINER_ANDRES_1, TRAINER_ANDRES_2, TRAINER_ANDRES_3, TRAINER_ANDRES_4, TRAINER_ANDRES_5}, 0x0, 0x14}, + {{TRAINER_DUSTY_1, TRAINER_DUSTY_2, TRAINER_DUSTY_3, TRAINER_DUSTY_4, TRAINER_DUSTY_5}, 0x0, 0x1a}, + {{TRAINER_LOLA_1, TRAINER_LOLA_2, TRAINER_LOLA_3, TRAINER_LOLA_4, TRAINER_LOLA_5}, 0x0, 0x18}, + {{TRAINER_RICKY_1, TRAINER_RICKY_2, TRAINER_RICKY_3, TRAINER_RICKY_4, TRAINER_RICKY_5}, 0x0, 0x18}, + {{TRAINER_LILA_AND_ROY_1, TRAINER_LILA_AND_ROY_2, TRAINER_LILA_AND_ROY_3, TRAINER_LILA_AND_ROY_4, TRAINER_LILA_AND_ROY_5}, 0x0, 0x27}, + {{TRAINER_CRISTIN_1, TRAINER_CRISTIN_2, TRAINER_CRISTIN_3, TRAINER_CRISTIN_4, TRAINER_CRISTIN_5}, 0x0, 0x24}, + {{TRAINER_BROOKE_1, TRAINER_BROOKE_2, TRAINER_BROOKE_3, TRAINER_BROOKE_4, TRAINER_BROOKE_5}, 0x0, 0x1a}, + {{TRAINER_WILTON_1, TRAINER_WILTON_2, TRAINER_WILTON_3, TRAINER_WILTON_4, TRAINER_WILTON_5}, 0x0, 0x1a}, + {{TRAINER_VALERIE_1, TRAINER_VALERIE_2, TRAINER_VALERIE_3, TRAINER_VALERIE_4, TRAINER_VALERIE_5}, 0x18, 0x14}, + {{TRAINER_CINDY_1, TRAINER_CINDY_3, TRAINER_CINDY_4, TRAINER_CINDY_5, TRAINER_CINDY_6}, 0x0, 0x13}, + {{TRAINER_THALIA_1, TRAINER_THALIA_2, TRAINER_THALIA_3, TRAINER_THALIA_4, TRAINER_THALIA_5}, 0x18, 0x38}, + {{TRAINER_JESSICA_1, TRAINER_JESSICA_2, TRAINER_JESSICA_3, TRAINER_JESSICA_4, TRAINER_JESSICA_5}, 0x0, 0x24}, + {{TRAINER_WINSTON_1, TRAINER_WINSTON_2, TRAINER_WINSTON_3, TRAINER_WINSTON_4, TRAINER_WINSTON_5}, 0x0, 0x13}, + {{TRAINER_STEVE_1, TRAINER_STEVE_2, TRAINER_STEVE_3, TRAINER_STEVE_4, TRAINER_STEVE_5}, 0x0, 0x1d}, + {{TRAINER_TONY_1, TRAINER_TONY_2, TRAINER_TONY_3, TRAINER_TONY_4, TRAINER_TONY_5}, 0x0, 0x16}, + {{TRAINER_NOB_1, TRAINER_NOB_2, TRAINER_NOB_3, TRAINER_NOB_4, TRAINER_NOB_5}, 0x0, 0x1e}, + {{TRAINER_KOJI_1, TRAINER_KOJI_2, TRAINER_KOJI_3, TRAINER_KOJI_4, TRAINER_KOJI_5}, 0x0, 0x2a}, + {{TRAINER_FERNANDO_1, TRAINER_FERNANDO_2, TRAINER_FERNANDO_3, TRAINER_FERNANDO_4, TRAINER_FERNANDO_5}, 0x0, 0x26}, + {{TRAINER_DALTON_1, TRAINER_DALTON_2, TRAINER_DALTON_3, TRAINER_DALTON_4, TRAINER_DALTON_5}, 0x0, 0x21}, + {{TRAINER_BERNIE_1, TRAINER_BERNIE_2, TRAINER_BERNIE_3, TRAINER_BERNIE_4, TRAINER_BERNIE_5}, 0x0, 0x1d}, + {{TRAINER_ETHAN_1, TRAINER_ETHAN_2, TRAINER_ETHAN_3, TRAINER_ETHAN_4, TRAINER_ETHAN_5}, 0x18, 0xd}, + {{TRAINER_JOHN_AND_JAY_1, TRAINER_JOHN_AND_JAY_2, TRAINER_JOHN_AND_JAY_3, TRAINER_JOHN_AND_JAY_4, TRAINER_JOHN_AND_JAY_5}, 0x18, 0x1}, + {{TRAINER_JEFFREY_1, TRAINER_JEFFREY_2, TRAINER_JEFFREY_3, TRAINER_JEFFREY_4, TRAINER_JEFFREY_5}, 0x0, 0x23}, + {{TRAINER_CAMERON_1, TRAINER_CAMERON_2, TRAINER_CAMERON_3, TRAINER_CAMERON_4, TRAINER_CAMERON_5}, 0x0, 0x26}, + {{TRAINER_JACKI_1, TRAINER_JACKI_2, TRAINER_JACKI_3, TRAINER_JACKI_4, TRAINER_JACKI_5}, 0x0, 0x26}, + {{TRAINER_WALTER_1, TRAINER_WALTER_2, TRAINER_WALTER_3, TRAINER_WALTER_4, TRAINER_WALTER_5}, 0x0, 0x24}, + {{TRAINER_KAREN_1, TRAINER_KAREN_2, TRAINER_KAREN_3, TRAINER_KAREN_4, TRAINER_KAREN_5}, 0x0, 0x1f}, + {{TRAINER_JERRY_1, TRAINER_JERRY_2, TRAINER_JERRY_3, TRAINER_JERRY_4, TRAINER_JERRY_5}, 0x0, 0x1f}, + {{TRAINER_ANNA_AND_MEG_1, TRAINER_ANNA_AND_MEG_2, TRAINER_ANNA_AND_MEG_3, TRAINER_ANNA_AND_MEG_4, TRAINER_ANNA_AND_MEG_5}, 0x0, 0x20}, + {{TRAINER_ISABEL_1, TRAINER_ISABEL_2, TRAINER_ISABEL_3, TRAINER_ISABEL_4, TRAINER_ISABEL_5}, 0x0, 0x19}, + {{TRAINER_MIGUEL_1, TRAINER_MIGUEL_2, TRAINER_MIGUEL_3, TRAINER_MIGUEL_4, TRAINER_MIGUEL_5}, 0x0, 0x12}, + {{TRAINER_TIMOTHY_1, TRAINER_TIMOTHY_2, TRAINER_TIMOTHY_3, TRAINER_TIMOTHY_4, TRAINER_TIMOTHY_5}, 0x0, 0x1e}, + {{TRAINER_SHELBY_1, TRAINER_SHELBY_2, TRAINER_SHELBY_3, TRAINER_SHELBY_4, TRAINER_SHELBY_5}, 0x18, 0xc}, + {{TRAINER_CALVIN_1, TRAINER_CALVIN_2, TRAINER_CALVIN_3, TRAINER_CALVIN_4, TRAINER_CALVIN_5}, 0x0, 0x11}, + {{TRAINER_ELLIOT_1, TRAINER_ELLIOT_2, TRAINER_ELLIOT_3, TRAINER_ELLIOT_4, TRAINER_ELLIOT_5}, 0x0, 0x15}, + {{TRAINER_ISAIAH_1, TRAINER_ISAIAH_2, TRAINER_ISAIAH_3, TRAINER_ISAIAH_4, TRAINER_ISAIAH_5}, 0x0, 0x2b}, + {{TRAINER_MARIA_1, TRAINER_MARIA_2, TRAINER_MARIA_3, TRAINER_MARIA_4, TRAINER_MARIA_5}, 0x0, 0x20}, + {{TRAINER_ABIGAIL_1, TRAINER_ABIGAIL_2, TRAINER_ABIGAIL_3, TRAINER_ABIGAIL_4, TRAINER_ABIGAIL_5}, 0x0, 0x19}, + {{TRAINER_DYLAN_1, TRAINER_DYLAN_2, TRAINER_DYLAN_3, TRAINER_DYLAN_4, TRAINER_DYLAN_5}, 0x0, 0x20}, + {{TRAINER_KATELYN_1, TRAINER_KATELYN_2, TRAINER_KATELYN_3, TRAINER_KATELYN_4, TRAINER_KATELYN_5}, 0x0, 0x2b}, + {{TRAINER_BENJAMIN_1, TRAINER_BENJAMIN_2, TRAINER_BENJAMIN_3, TRAINER_BENJAMIN_4, TRAINER_BENJAMIN_5}, 0x0, 0x19}, + {{TRAINER_PABLO_1, TRAINER_PABLO_2, TRAINER_PABLO_3, TRAINER_PABLO_4, TRAINER_PABLO_5}, 0x0, 0x29}, + {{TRAINER_NICOLAS_1, TRAINER_NICOLAS_2, TRAINER_NICOLAS_3, TRAINER_NICOLAS_4, TRAINER_NICOLAS_5}, 0x18, 0x1}, + {{TRAINER_ROBERT_1, TRAINER_ROBERT_2, TRAINER_ROBERT_3, TRAINER_ROBERT_4, TRAINER_ROBERT_5}, 0x0, 0x23}, + {{TRAINER_LAO_1, TRAINER_LAO_2, TRAINER_LAO_3, TRAINER_LAO_4, TRAINER_LAO_5}, 0x0, 0x1c}, + {{TRAINER_CYNDY_1, TRAINER_CYNDY_2, TRAINER_CYNDY_3, TRAINER_CYNDY_4, TRAINER_CYNDY_5}, 0x0, 0x1e}, + {{TRAINER_MADELINE_1, TRAINER_MADELINE_2, TRAINER_MADELINE_3, TRAINER_MADELINE_4, TRAINER_MADELINE_5}, 0x0, 0x1c}, + {{TRAINER_JENNY_1, TRAINER_JENNY_2, TRAINER_JENNY_3, TRAINER_JENNY_4, TRAINER_JENNY_5}, 0x0, 0x27}, + {{TRAINER_DIANA_1, TRAINER_DIANA_2, TRAINER_DIANA_3, TRAINER_DIANA_4, TRAINER_DIANA_5}, 0x18, 0xd}, + {{TRAINER_AMY_AND_LIV_1, TRAINER_AMY_AND_LIV_2, TRAINER_AMY_AND_LIV_4, TRAINER_AMY_AND_LIV_5, TRAINER_AMY_AND_LIV_6}, 0x0, 0x12}, + {{TRAINER_ERNEST_1, TRAINER_ERNEST_2, TRAINER_ERNEST_3, TRAINER_ERNEST_4, TRAINER_ERNEST_5}, 0x0, 0x28}, + {{TRAINER_CORY_1, TRAINER_CORY_2, TRAINER_CORY_3, TRAINER_CORY_4, TRAINER_CORY_5}, 0x0, 0x17}, + {{TRAINER_EDWIN_1, TRAINER_EDWIN_2, TRAINER_EDWIN_3, TRAINER_EDWIN_4, TRAINER_EDWIN_5}, 0x0, 0x19}, + {{TRAINER_LYDIA_1, TRAINER_LYDIA_2, TRAINER_LYDIA_3, TRAINER_LYDIA_4, TRAINER_LYDIA_5}, 0x0, 0x20}, + {{TRAINER_ISAAC_1, TRAINER_ISAAC_2, TRAINER_ISAAC_3, TRAINER_ISAAC_4, TRAINER_ISAAC_5}, 0x0, 0x20}, + {{TRAINER_GABRIELLE_1, TRAINER_GABRIELLE_2, TRAINER_GABRIELLE_3, TRAINER_GABRIELLE_4, TRAINER_GABRIELLE_5}, 0x18, 0x11}, + {{TRAINER_CATHERINE_1, TRAINER_CATHERINE_2, TRAINER_CATHERINE_3, TRAINER_CATHERINE_4, TRAINER_CATHERINE_5}, 0x0, 0x22}, + {{TRAINER_JACKSON_1, TRAINER_JACKSON_2, TRAINER_JACKSON_3, TRAINER_JACKSON_4, TRAINER_JACKSON_5}, 0x0, 0x22}, + {{TRAINER_HALEY_1, TRAINER_HALEY_2, TRAINER_HALEY_3, TRAINER_HALEY_4, TRAINER_HALEY_5}, 0x0, 0x13}, + {{TRAINER_JAMES_1, TRAINER_JAMES_2, TRAINER_JAMES_3, TRAINER_JAMES_4, TRAINER_JAMES_5}, 0x18, 0xb}, + {{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b}, + {{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc}, + {{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e}, + {{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b}, + {{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3}, + {{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb}, + {{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2}, + {{TRAINER_FLANNERY_1, TRAINER_FLANNERY_2, TRAINER_FLANNERY_3, TRAINER_FLANNERY_4, TRAINER_FLANNERY_5}, 0x0, 0xc}, + {{TRAINER_NORMAN_1, TRAINER_NORMAN_2, TRAINER_NORMAN_3, TRAINER_NORMAN_4, TRAINER_NORMAN_5}, 0x0, 0x0}, + {{TRAINER_WINONA_1, TRAINER_WINONA_2, TRAINER_WINONA_3, TRAINER_WINONA_4, TRAINER_WINONA_5}, 0x0, 0x4}, + {{TRAINER_TATE_AND_LIZA_1, TRAINER_TATE_AND_LIZA_2, TRAINER_TATE_AND_LIZA_3, TRAINER_TATE_AND_LIZA_4, TRAINER_TATE_AND_LIZA_5}, 0x0, 0x6}, + {{TRAINER_JUAN_1, TRAINER_JUAN_2, TRAINER_JUAN_3, TRAINER_JUAN_4, TRAINER_JUAN_5}, 0x0, 0x7}, + {{TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY}, 0x0, 0x8}, + {{TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE}, 0x0, 0x8}, + {{TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA}, 0x0, 0x8}, + {{TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE}, 0x0, 0x8}, + {{TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE}, 0x0, 0x8}, }; static const u16 sBadgeFlags[8] = @@ -945,13 +945,13 @@ static void CB2_EndFirstBattle(void) static void sub_80B1218(void) { if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } static void sub_80B1234(void) { if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0) - sub_81DA57C(); + UpdateGymLeaderRematch(); } // why not just use the macros? maybe its because they didnt want to uncast const every time? diff --git a/src/battle_tv.c b/src/battle_tv.c new file mode 100644 index 000000000..777b4846f --- /dev/null +++ b/src/battle_tv.c @@ -0,0 +1,1576 @@ +#include "global.h" +#include "pokemon.h" +#include "battle.h" +#include "battle_tv.h" +#include "constants/battle_string_ids.h" +#include "constants/battle_anim.h" +#include "constants/moves.h" +#include "constants/species.h" +#include "battle_message.h" +#include "tv.h" + +extern struct StringInfoBattle *gStringInfo; + +// this file's functions +static bool8 sub_817E0B8(u16 stringId); +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3); +static void TrySetBattleSeminarShow(void); +static void AddPointsOnFainting(bool8 targetFainted); +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot); +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride); + +// const rom data +static const u16 sVariableDmgMoves[] = +{ + MOVE_COUNTER, MOVE_FISSURE, MOVE_BIDE, MOVE_MIRROR_COAT, + MOVE_HORN_DRILL, MOVE_FLAIL, MOVE_REVERSAL, MOVE_HIDDEN_POWER, + MOVE_SHEER_COLD, MOVE_FOCUS_PUNCH, MOVE_ERUPTION, + MOVE_WATER_SPOUT, MOVE_DREAM_EATER, MOVE_WEATHER_BALL, + MOVE_SNORE, MOVE_PAIN_SPLIT, MOVE_GUILLOTINE, + MOVE_FRUSTRATION, MOVE_RETURN, MOVE_ENDEAVOR, + MOVE_PRESENT, MOVE_REVENGE, 0xFFFF, + // those are handled by the function itself + MOVE_MAGNITUDE, MOVE_PSYWAVE, 0xFFFF +}; + +static const u16 sUnknown_0860A4E0[] = +{ + 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0000, 0x0005, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0002, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0005, 0x0005, 0x0004, 0x0005, 0x0001, 0x0003, 0x0001, + 0x0003, 0x0005, 0x0001, 0x0007, 0x0001, 0x0007, 0x0007, 0x0001, 0x0005, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, + 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0000, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0007, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0001, 0x0004, + 0x0005, 0x0002, 0x0004, 0x0001, 0x0004, 0x0001, 0x0007, 0x0002, 0x0001, 0x0005, 0x0007, 0x0003, 0x0003, 0x0004, 0x0003, 0x0003, + 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0005, 0x0001, 0x0001, 0x0004, 0x0005, 0x0003, 0x0001, 0x0002, 0x0001, 0x0005, + 0x0004, 0x0003, 0x0006, 0x0004, 0x0003, 0x0003, 0x0003, 0x0002, 0x0004, 0x0001, 0x0001, 0x0001, 0x0005, 0x0001, 0x0001, 0x0007, + 0x0002, 0x0002, 0x0001, 0x0001, 0x0004, 0x0004, 0x0004, 0x0001, 0x0004, 0x0004, 0x0001, 0x0001, 0x0001, 0x0001, 0x0007, 0x0007, + 0x0006, 0x0003, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0003, 0x0001, 0x0001, 0x0004, 0x0004, + 0x0003, 0x0003, 0x0003, 0x0001, 0x0004, 0x0007, 0x0007, 0x0005, 0x0007, 0x0001, 0x0007, 0x0001, 0x0005, 0x0000, 0x0004, 0x0004, + 0x0004, 0x0004, 0x0004, 0x0002, 0x0002, 0x0006, 0x0003, 0x0006, 0x0004, 0x0004, 0x0002, 0x0005, 0x0002, 0x0001, 0x0001, 0x0006, + 0x0006, 0x0006, 0x0001, 0x0001, 0x0001, 0x0001, 0x0002, 0x0006, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003, 0x0001, 0x0001, 0x0001, + 0x0001, 0x0001, 0x0004, 0x0001, 0x0001, 0x0003 +}; +static const u16 sUnknown_0860A68C[] = +{ + 0x0004, 0xfffd, 0xfffa +}; +static const u16 sUnknown_0860A692[] = +{ + 0x0004, 0x0004, 0x0006, 0x0006, 0x0007, 0x0006, 0x0002 +}; +static const u16 sUnknown_0860A6A0[] = +{ + 0x0091, 0x0003, 0x00fa, 0x0003, 0x00be, 0x0003, 0x0080, 0x0003, 0x006e, 0x0003, 0x0098, 0x0003, 0x0143, 0x0003, 0x0123, 0x0003, + 0x007f, 0x0003, 0x014a, 0x0003, 0x0039, 0x0003, 0x0134, 0x0003, 0x0038, 0x0003, 0x003d, 0x0003, 0x015a, 0x0000, 0x0037, 0x0003, + 0x0160, 0x0003, 0x0137, 0x0003, 0x0057, 0x0003, 0x004c, 0xfffc, 0x013b, 0xfffc, 0x00ac, 0xfffc, 0x0035, 0xfffc, 0x00dd, 0xfffc, + 0x007e, 0xfffc, 0x0101, 0xfffc, 0x0034, 0xfffc, 0x0133, 0xfffc, 0x012b, 0xfffc, 0x011c, 0xfffc, 0x0053, 0xfffc, 0x0007, 0xfffc, + 0x004c, 0xfffc, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A728[] = +{ + 0x013b, 0x0003, 0x00ac, 0x0003, 0x0035, 0x0003, 0x00dd, 0x0003, 0x007e, 0x0003, 0x0101, 0x0003, 0x0034, 0x0003, 0x0133, 0x0003, + 0x012b, 0x0003, 0x011c, 0x0003, 0x0053, 0x0003, 0x0007, 0x0003, 0x004c, 0x0005, 0x00eb, 0x0003, 0x00ea, 0x0003, 0x00ec, 0x0003, + 0x0137, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A770[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A77C[] = +{ + 0x0137, 0x0003, 0x004c, 0xfffd, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A788[] = +{ + 0x0055, 0x0003, 0x0009, 0x0003, 0x00d1, 0x0003, 0x0054, 0x0003, 0x00c0, 0x0003, 0x015f, 0x0003, 0x0056, 0x0000, 0x0057, 0x0003, + 0x0158, 0x0003, 0xffff, 0x0000 +}; +static const u16 sUnknown_0860A7B0[] = +{ + 0x0005, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003, 0x0003 +}; +static const u16 sUnknown_0860A7BE[] = +{ + 0x0005, 0x0005, 0x0005, 0x0005, 0x0005 +}; +static const u16 sUnknown_0860A7C8[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7CA[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CC[] = +{ + 0x0005 +}; +static const u16 sUnknown_0860A7CE[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D0[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D2[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7D4[] = +{ + 0x0003 +}; +static const u16 sUnknown_0860A7D6[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7D8[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DA[] = +{ + 0x0006 +}; +static const u16 sUnknown_0860A7DC[] = +{ + 0x0004 +}; +static const u16 sUnknown_0860A7DE[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A7EC[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A7FA[] = +{ + 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff, 0xffff +}; +static const u16 sUnknown_0860A808[] = +{ + 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002, 0x0002 +}; +static const u16 sUnknown_0860A816[] = +{ + 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004 +}; +static const u16 sUnknown_0860A824[] = +{ + 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe, 0xfffe +}; + +static const u16 *const sPointsArray[] = +{ + sUnknown_0860A4E0, + sUnknown_0860A68C, + sUnknown_0860A692, + sUnknown_0860A6A0, + sUnknown_0860A728, + sUnknown_0860A770, + sUnknown_0860A77C, + sUnknown_0860A788, + sUnknown_0860A7B0, + sUnknown_0860A7BE, + sUnknown_0860A7C8, + sUnknown_0860A7CA, + sUnknown_0860A7CC, + sUnknown_0860A7CE, + sUnknown_0860A7D0, + sUnknown_0860A7D2, + sUnknown_0860A7D4, + sUnknown_0860A7D6, + sUnknown_0860A7D8, + sUnknown_0860A7DA, + sUnknown_0860A7DA, + sUnknown_0860A7DC, + sUnknown_0860A7DE, + sUnknown_0860A7EC, + sUnknown_0860A7FA, + sUnknown_0860A808, + sUnknown_0860A816, + sUnknown_0860A824 +}; + +static const u16 sUnknown_0860A8A4[] = +{ + STRINGID_PKMNPERISHCOUNTFELL, STRINGID_PKMNWISHCAMETRUE, STRINGID_PKMNLOSTPPGRUDGE, + STRINGID_PKMNTOOKFOE, STRINGID_PKMNABSORBEDNUTRIENTS, STRINGID_PKMNANCHOREDITSELF, + STRINGID_PKMNAFFLICTEDBYCURSE, STRINGID_PKMNSAPPEDBYLEECHSEED, STRINGID_PKMNLOCKEDINNIGHTMARE, + STRINGID_PKMNHURTBY, STRINGID_PKMNHURTBYBURN, STRINGID_PKMNHURTBYPOISON, + STRINGID_PKMNHURTBYSPIKES, STRINGID_ATTACKERFAINTED, STRINGID_TARGETFAINTED, + STRINGID_PKMNHITWITHRECOIL, STRINGID_PKMNCRASHED, 0xFFFF +}; + +// code +void BattleTv_SetDataBasedOnString(u16 stringId) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide, effSide, scriptingSide; + struct Pokemon *atkMon, *defMon; + u8 moveSlot; + u32 atkFlank, defFlank, effFlank; + u8 *perishCount; + u16 *statStringId, *finishedMoveId; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && stringId != STRINGID_ITDOESNTAFFECT && stringId != STRINGID_NOTVERYEFFECTIVE) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + effSide = GetBattlerSide(gEffectBattler); + scriptingSide = GetBattlerSide(gStringInfo->scrActive); + + if (atkSide == B_SIDE_PLAYER) + atkMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]]; + else + atkMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerAttacker]]; + + if (defSide == B_SIDE_PLAYER) + defMon = &gPlayerParty[gBattlerPartyIndexes[gBattlerTarget]]; + else + defMon = &gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]; + + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, gStringInfo->currentMove); + + if (moveSlot >= 4 && sub_817E0B8(stringId) && stringId > BATTLESTRINGS_ID_ADDER) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + perishCount = (u8 *)(gBattleTextBuff1 + 4); + statStringId = (u16 *)(gBattleTextBuff2 + 2); + finishedMoveId = (u16 *)(gBattleTextBuff1 + 2); + + atkFlank = GetBattlerPosition(gBattlerAttacker) / 2; + defFlank = GetBattlerPosition(gBattlerTarget) / 2; + effFlank = GetBattlerPosition(gEffectBattler) / 2; + + switch (stringId) + { + case STRINGID_ITDOESNTAFFECT: + AddMovePoints(1, moveSlot, 2, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + TrySetBattleSeminarShow(); + break; + case STRINGID_NOTVERYEFFECTIVE: + AddMovePoints(1, moveSlot, 1, 0); + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) && GetMonData(defMon, MON_DATA_HP, NULL) != 0) + TrySetBattleSeminarShow(); + break; + case STRINGID_SUPEREFFECTIVE: + AddMovePoints(1, moveSlot, 0, 0); + break; + case STRINGID_PKMNFORESAWATTACK: + tvPtr->side[atkSide].futureSightMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].futureSightMoveSlot = moveSlot; + break; + case STRINGID_PKMNCHOSEXASDESTINY: + tvPtr->side[atkSide].doomDesireMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].doomDesireMoveSlot = moveSlot; + break; + case STRINGID_FAINTINTHREE: + tvPtr->side[atkSide].perishSongMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].perishSongMoveSlot = moveSlot; + tvPtr->side[atkSide].perishSong = 1; + break; + case STRINGID_PKMNPERISHCOUNTFELL: + if (*perishCount == 0) + tvPtr->side[atkSide].faintCause = 10; + break; + case STRINGID_PKMNWISHCAMETRUE: + if (tvPtr->side[defSide].wishMonId != 0) + { + AddMovePoints(2, 3, defSide, + (tvPtr->side[defSide].wishMonId - 1) * 4 + tvPtr->side[defSide].wishMoveSlot); + } + break; + case STRINGID_PKMNWANTSGRUDGE: + tvPtr->side[atkSide].grudgeMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].grudgeMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOSTPPGRUDGE: + if (tvPtr->side[defSide].grudgeMonId != 0) + { + AddMovePoints(2, 4, defSide, + (tvPtr->side[defSide].grudgeMonId - 1) * 4 + tvPtr->side[defSide].grudgeMoveSlot); + } + break; + case STRINGID_PKMNTRYINGTOTAKEFOE: + tvPtr->side[atkSide].destinyBondMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].destinyBondMoveSlot = moveSlot; + break; + case STRINGID_PKMNTOOKFOE: + if (tvPtr->side[defSide].destinyBondMonId != 0) + tvPtr->side[atkSide].faintCause = 11; + break; + case STRINGID_PKMNPLANTEDROOTS: + tvPtr->pos[atkSide][atkFlank].ingrainMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot = moveSlot; + break; + case STRINGID_PKMNABSORBEDNUTRIENTS: + if (tvPtr->pos[atkSide][atkFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, atkSide, + (tvPtr->pos[atkSide][atkFlank].ingrainMonId - 1) * 4 + tvPtr->pos[atkSide][atkFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNANCHOREDITSELF: + if (tvPtr->pos[defSide][defFlank].ingrainMonId != 0) + { + AddMovePoints(2, 6, defSide, + (tvPtr->pos[defSide][defFlank].ingrainMonId - 1) * 4 + tvPtr->pos[defSide][defFlank].ingrainMoveSlot); + } + break; + case STRINGID_PKMNTRANSFORMEDINTO: + gBattleStruct->anyMonHasTransformed = TRUE; + break; + case STRINGID_CRITICALHIT: + AddMovePoints(0x12, moveSlot, 0, 0); + break; + case STRINGID_PKMNSSTATCHANGED: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNSSTATCHANGED2: + if (gBattleTextBuff1[2] != 0) + { + if (gBattlerAttacker == gBattlerTarget) + { + if (*statStringId == STRINGID_STATSHARPLY) + AddMovePoints(0x17, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x16, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + else + { + AddMovePoints(0x1B, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + } + break; + case STRINGID_PKMNSSTATCHANGED3: + if (gBattleTextBuff1[2] != 0) + AddMovePoints(0x18, moveSlot, gBattleTextBuff1[2] - 1, 0); + break; + case STRINGID_PKMNSSTATCHANGED4: + if (gBattleTextBuff1[2] != 0) + { + if (*statStringId == STRINGID_STATHARSHLY) + AddMovePoints(0x1A, moveSlot, gBattleTextBuff1[2] - 1, 0); + else + AddMovePoints(0x19, moveSlot, gBattleTextBuff1[2] - 1, 0); + } + break; + case STRINGID_PKMNLAIDCURSE: + tvPtr->pos[defSide][defFlank].curseMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].curseMoveSlot = moveSlot; + break; + case STRINGID_PKMNAFFLICTEDBYCURSE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) + && tvPtr->pos[atkSide][atkFlank].curseMonId != 0) + { + AddMovePoints(8, 0, tvPtr->pos[atkSide][atkFlank].curseMonId - 1, tvPtr->pos[atkSide][atkFlank].curseMoveSlot); + tvPtr->side[atkSide].faintCause = 1; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSEEDED: + tvPtr->pos[defSide][defFlank].leechSeedMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].leechSeedMoveSlot = moveSlot; + break; + case STRINGID_PKMNSAPPEDBYLEECHSEED: + if (tvPtr->pos[atkSide][atkFlank].leechSeedMonId != 0) + { + AddMovePoints(8, 1, tvPtr->pos[atkSide][atkFlank].leechSeedMonId - 1, tvPtr->pos[atkSide][atkFlank].leechSeedMoveSlot); + tvPtr->side[atkSide].faintCause = 2; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNFELLINTONIGHTMARE: + tvPtr->pos[defSide][defFlank].nightmareMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].nightmareMoveSlot = moveSlot; + break; + case STRINGID_PKMNLOCKEDINNIGHTMARE: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].nightmareMonId != 0) + { + AddMovePoints(8, 5, tvPtr->pos[atkSide][atkFlank].nightmareMonId - 1, tvPtr->pos[atkSide][atkFlank].nightmareMoveSlot); + tvPtr->side[atkSide].faintCause = 5; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNSQUEEZEDBYBIND: + case STRINGID_PKMNTRAPPEDINVORTEX: + case STRINGID_PKMNWRAPPEDBY: + case STRINGID_PKMNCLAMPED: + case STRINGID_PKMNTRAPPEDBYSANDTOMB: + tvPtr->pos[defSide][defFlank].wrapMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].wrapMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBY: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0 + && tvPtr->pos[atkSide][atkFlank].wrapMonId != 0) + { + AddMovePoints(8, 6, tvPtr->pos[atkSide][atkFlank].wrapMonId - 1, tvPtr->pos[atkSide][atkFlank].wrapMoveSlot); + tvPtr->side[atkSide].faintCause = 6; + tvPtr->side[atkSide].faintCauseMonId = atkFlank; + } + break; + case STRINGID_PKMNWASBURNED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].brnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYBURN: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId != 0) + AddMovePoints(8, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].brnMoveSlot); + tvPtr->side[atkSide].faintCause = 4; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNWASPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].psnMoveSlot = moveSlot; + break; + case STRINGID_PKMNBADLYPOISONED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].badPsnMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYPOISON: + if (GetMonData(atkMon, MON_DATA_HP, NULL) != 0) + { + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId != 0) + AddMovePoints(8, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].psnMoveSlot); + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId != 0) + AddMovePoints(8, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].badPsnMoveSlot); + tvPtr->side[atkSide].faintCause = 3; + tvPtr->side[atkSide].faintCauseMonId = gBattlerPartyIndexes[gBattlerAttacker]; + } + break; + case STRINGID_PKMNFELLINLOVE: + tvPtr->pos[defSide][defFlank].attractMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][defFlank].attractMoveSlot = moveSlot; + break; + case STRINGID_PKMNIMMOBILIZEDBYLOVE: + if (tvPtr->pos[atkSide][atkFlank].attractMonId != 0) + AddMovePoints(9, 0, tvPtr->pos[atkSide][atkFlank].attractMonId - 1, tvPtr->pos[atkSide][atkFlank].attractMoveSlot); + break; + case STRINGID_PKMNWASPARALYZED: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].prlzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISPARALYZED: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId != 0) + AddMovePoints(9, 2, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].prlzMoveSlot); + break; + case STRINGID_PKMNFELLASLEEP: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].slpMoveSlot = moveSlot; + break; + case STRINGID_PKMNFASTASLEEP: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId != 0 + && gStringInfo->currentMove != MOVE_SNORE + && gStringInfo->currentMove != MOVE_SLEEP_TALK) + AddMovePoints(9, 3, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].slpMoveSlot); + break; + case STRINGID_PKMNWASFROZEN: + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->mon[effSide][gBattlerPartyIndexes[gEffectBattler]].frzMoveSlot = moveSlot; + break; + case STRINGID_PKMNISFROZEN: + if (tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId != 0) + AddMovePoints(9, 4, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMonId - 1, tvPtr->mon[atkSide][gBattlerPartyIndexes[gBattlerAttacker]].frzMoveSlot); + break; + case STRINGID_PKMNWASCONFUSED: + tvPtr->pos[effSide][effFlank].confusionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[effSide][effFlank].confusionMoveSlot = moveSlot; + break; + case STRINGID_ITHURTCONFUSION: + if (tvPtr->pos[atkSide][atkFlank].confusionMonId != 0) + AddMovePoints(9, 1, tvPtr->pos[atkSide][atkFlank].confusionMonId - 1, tvPtr->pos[atkSide][atkFlank].confusionMoveSlot); + tvPtr->side[atkSide].faintCause = 12; + break; + case STRINGID_SPIKESSCATTERED: + tvPtr->side[defSide].spikesMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[defSide].spikesMoveSlot = moveSlot; + break; + case STRINGID_PKMNHURTBYSPIKES: + if (tvPtr->side[scriptingSide].spikesMonId != 0) + { + AddMovePoints(10, scriptingSide ^ BIT_SIDE, tvPtr->side[scriptingSide].spikesMonId - 1, tvPtr->side[scriptingSide].spikesMoveSlot); + tvPtr->side[scriptingSide].faintCause = 7; + } + break; + case STRINGID_PKMNBLEWAWAYSPIKES: + tvPtr->side[atkSide].spikesMonId = 0; + tvPtr->side[atkSide].spikesMoveSlot = 0; + break; + case STRINGID_FIREWEAKENED: + tvPtr->pos[atkSide][atkFlank].waterSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = moveSlot; + break; + case STRINGID_ELECTRICITYWEAKENED: + tvPtr->pos[atkSide][atkFlank].mudSportMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = moveSlot; + break; + case STRINGID_ATTACKERFAINTED: + AddPointsOnFainting(FALSE); + case STRINGID_RETURNMON: + if (tvPtr->pos[atkSide][atkFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][atkFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][atkFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][atkFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_TARGETFAINTED: + AddPointsOnFainting(TRUE); + if (tvPtr->pos[atkSide][defFlank].waterSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].waterSportMonId = 0; + tvPtr->pos[atkSide][defFlank].waterSportMoveSlot = 0; + } + if (tvPtr->pos[atkSide][defFlank].mudSportMonId != 0) + { + tvPtr->pos[atkSide][defFlank].mudSportMonId = 0; + tvPtr->pos[atkSide][defFlank].mudSportMoveSlot = 0; + } + break; + case STRINGID_PKMNRAISEDDEF: + case STRINGID_PKMNRAISEDDEFALITTLE: + tvPtr->side[atkSide].reflectMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].reflectMoveSlot = moveSlot; + break; + case STRINGID_PKMNRAISEDSPDEF: + case STRINGID_PKMNRAISEDSPDEFALITTLE: + tvPtr->side[atkSide].lightScreenMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].lightScreenMoveSlot = moveSlot; + break; + case STRINGID_PKMNSXWOREOFF: + if (*finishedMoveId == MOVE_REFLECT) + { + tvPtr->side[atkSide].reflectMonId = 0; + tvPtr->side[atkSide].reflectMoveSlot = 0; + } + if (*finishedMoveId == MOVE_LIGHT_SCREEN) + { + tvPtr->side[atkSide].lightScreenMonId = 0; + tvPtr->side[atkSide].lightScreenMoveSlot = 0; + } + if (*finishedMoveId == MOVE_MIST) + { + tvPtr->side[atkSide].mistMonId = 0; + tvPtr->side[atkSide].mistMoveSlot = 0; + } + break; + case STRINGID_PKMNCOVEREDBYVEIL: + tvPtr->side[atkSide].safeguardMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].safeguardMoveSlot = moveSlot; + break; + case STRINGID_PKMNUSEDSAFEGUARD: + if (tvPtr->side[defSide].safeguardMonId != 0) + AddMovePoints(15, 0, tvPtr->side[defSide].safeguardMonId - 1, tvPtr->side[defSide].safeguardMoveSlot); + break; + case STRINGID_PKMNSAFEGUARDEXPIRED: + tvPtr->side[atkSide].safeguardMonId = 0; + tvPtr->side[atkSide].safeguardMoveSlot = 0; + break; + case STRINGID_PKMNSHROUDEDINMIST: + tvPtr->side[atkSide].mistMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].mistMoveSlot = moveSlot; + break; + case STRINGID_PKMNPROTECTEDBYMIST: + if (tvPtr->side[defSide].mistMonId != 0) + AddMovePoints(16, 0, tvPtr->side[defSide].mistMonId - 1, tvPtr->side[defSide].mistMoveSlot); + break; + case STRINGID_THEWALLSHATTERED: + tvPtr->side[defSide].reflectMonId = 0; + tvPtr->side[defSide].reflectMoveSlot = 0; + tvPtr->side[defSide].lightScreenMonId = 0; + tvPtr->side[defSide].lightScreenMoveSlot = 0; + AddMovePoints(17, 0, gBattlerPartyIndexes[gBattlerAttacker], moveSlot); + break; + case STRINGID_PKMNFLINCHED: + if (tvPtr->pos[atkSide][0].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][0].attackedByMonId - 1, tvPtr->pos[atkSide][0].attackedByMoveSlot); + if (tvPtr->pos[atkSide][1].attackedByMonId != 0) + AddMovePoints(21, 0, tvPtr->pos[atkSide][1].attackedByMonId - 1, tvPtr->pos[atkSide][1].attackedByMoveSlot); + break; + case STRINGID_PKMNCRASHED: + case STRINGID_PKMNHITWITHRECOIL: + tvPtr->side[atkSide].faintCause = 14; + break; + } +} + +static bool8 sub_817E0B8(u16 stringId) +{ + s32 i = 0; + + do + { + if (sUnknown_0860A8A4[i] == stringId) + break; + i++; + } while (sUnknown_0860A8A4[i] != 0xFFFF); + + if (sUnknown_0860A8A4[i] == 0xFFFF) + return TRUE; + else + return FALSE; +} + +void BattleTv_SetDataBasedOnMove(u16 move, u16 weatherFlags, struct DisableStruct *disableStructPtr) +{ + struct BattleTv *tvPtr; + u32 atkSide, defSide; + u8 moveSlot; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + + atkSide = GetBattlerSide(gBattlerAttacker); + defSide = GetBattlerSide(gBattlerTarget); + moveSlot = GetBattlerMoveSlotId(gBattlerAttacker, move); + + if (moveSlot >= 4) + { + tvPtr->side[atkSide].faintCause = 15; + return; + } + + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->pos[defSide][GetBattlerPosition(gBattlerAttacker) / 2].attackedByMoveSlot = moveSlot; + tvPtr->side[atkSide].usedMoveSlot = moveSlot; + AddMovePoints(0, moveSlot, gBattleMoves[move].effect, 0); + AddPointsBasedOnWeather(weatherFlags, move, moveSlot); + if (disableStructPtr->chargeTimer1 != 0) + AddMovePoints(7, move, moveSlot, 0); + + if (move == MOVE_WISH) + { + tvPtr->side[atkSide].wishMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide].wishMoveSlot = moveSlot; + } + if (move == MOVE_SELF_DESTRUCT || move == MOVE_EXPLOSION) + { + tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId = gBattlerPartyIndexes[gBattlerAttacker] + 1; + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot = moveSlot; + tvPtr->side[atkSide ^ BIT_SIDE].faintCause = 13; + tvPtr->side[atkSide ^ BIT_SIDE].explosion = 1; + } + + AddMovePoints(13, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(14, gBattleMoves[move].type, gBattleMoves[move].power, 0); + AddMovePoints(11, gBattleMoves[move].type, 0, 0); + AddMovePoints(12, gBattleMoves[move].type, 0, 0); +} + +void BattleTv_SetDataBasedOnAnimation(u8 animationId) +{ + struct BattleTv *tvPtr; + u32 atkSide; + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK)) + return; + + tvPtr = &gBattleStruct->tv; + atkSide = GetBattlerSide(gBattlerAttacker); + switch (animationId) + { + case B_ANIM_FUTURE_SIGHT_HIT: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(2, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + tvPtr->side[atkSide].faintCause = 8; + } + break; + case B_ANIM_DOOM_DESIRE_HIT: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(2, 1, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + tvPtr->side[atkSide].faintCause = 9; + } + break; + } +} + +#ifdef NONMATCHING +// for loop has an unused stack variable +void TryPutLinkBattleTvShowOnAir(void) +{ + u16 playerBestSpecies = 0, opponentBestSpecies = 0; + s16 playerBestSum = 0, opponentBestSum = SHRT_MAX; + u8 playerBestMonId = 0, opponentBestMonId = 0; + struct BattleTvMovePoints *movePoints = NULL; + u8 countPlayer = 0, countOpponent = 0; + s16 sum = 0; + u16 species = 0; + u16 moveId = 0; + s32 i, j; + + if (gBattleStruct->anyMonHasTransformed) + return; + + movePoints = &gBattleStruct->tvMovePoints; + for (i = 0; i < PARTY_SIZE; i++) + { + if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countPlayer++; + if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL) != SPECIES_NONE) + countOpponent++; + } + + if (!(gBattleTypeFlags & BATTLE_TYPE_LINK) || countPlayer != countOpponent) + return; + + for (i = 0; i < PARTY_SIZE; i++) + { + species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[0][i * 4 + j]; + + if (playerBestSum < sum) + { + playerBestMonId = i; + playerBestSum = sum; + playerBestSpecies = species; + } + } + + species = GetMonData(&gEnemyParty[i], MON_DATA_SPECIES, NULL); + if (species != SPECIES_NONE && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG, NULL)) + { + for (sum = 0, j = 0; j < 4; j++) + sum += movePoints->points[1][i * 4 + j]; + + if (opponentBestSum == sum) + { + if (GetMonData(&gEnemyParty[i], MON_DATA_EXP, NULL) > GetMonData(&gEnemyParty[opponentBestMonId], MON_DATA_EXP, NULL)) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + else if (opponentBestSum > sum) + { + opponentBestMonId = i; + opponentBestSum = sum; + opponentBestSpecies = species; + } + } + } + + for (sum = 0, i = 0, j = 0; j < 4; j++) + { + if (sum < movePoints->points[0][playerBestMonId * 4 + j]) + { + sum = movePoints->points[0][playerBestMonId * 4 + j]; + i = j; + } + } + + moveId = GetMonData(&gPlayerParty[playerBestMonId], MON_DATA_MOVE1 + i, NULL); + if (playerBestSum == 0 || moveId == 0) + return; + + if (gBattleTypeFlags & BATTLE_TYPE_MULTI) + { + if ((playerBestMonId < 3 && !sub_806D82C(gBattleScripting.multiplayerId)) + || (playerBestMonId >= 3 && sub_806D82C(gBattleScripting.multiplayerId))) + { + j = (opponentBestMonId < 3) ? 0 : 1; + PutBattleUpdateOnTheAir(sub_806EF84(j, gBattleScripting.multiplayerId), moveId, playerBestSpecies, opponentBestSpecies); + } + } + else + { + PutBattleUpdateOnTheAir(gBattleScripting.multiplayerId ^ 1, moveId, playerBestSpecies, opponentBestSpecies); + } +} + +#else +ASM_DIRECT +void TryPutLinkBattleTvShowOnAir(void) +{ + asm_unified( + "push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x20\n\ + movs r0, 0\n\ + str r0, [sp]\n\ + movs r1, 0\n\ + str r1, [sp, 0x4]\n\ + movs r2, 0\n\ + str r2, [sp, 0x8]\n\ + ldr r3, =0x00007fff\n\ + str r3, [sp, 0xC]\n\ + movs r4, 0\n\ + str r4, [sp, 0x10]\n\ + movs r7, 0\n\ + str r7, [sp, 0x14]\n\ + mov r8, r0\n\ + ldr r0, =gBattleStruct\n\ + ldr r1, [r0]\n\ + adds r0, r1, 0\n\ + adds r0, 0xB3\n\ + ldrb r0, [r0]\n\ + cmp r0, 0\n\ + beq _0817E42A\n\ + b _0817E670\n\ +_0817E42A:\n\ + movs r2, 0xD2\n\ + lsls r2, 1\n\ + adds r2, r1\n\ + mov r10, r2\n\ + movs r6, 0\n\ +_0817E434:\n\ + movs r0, 0x64\n\ + adds r4, r6, 0\n\ + muls r4, r0\n\ + ldr r0, =gPlayerParty\n\ + adds r0, r4, r0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E454\n\ + mov r0, r8\n\ + adds r0, 0x1\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r8, r0\n\ +_0817E454:\n\ + ldr r5, =gEnemyParty\n\ + adds r0, r4, r5\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + beq _0817E46A\n\ + adds r0, r7, 0x1\n\ + lsls r0, 24\n\ + lsrs r7, r0, 24\n\ +_0817E46A:\n\ + adds r6, 0x1\n\ + cmp r6, 0x5\n\ + ble _0817E434\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x2\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + bne _0817E47E\n\ + b _0817E670\n\ +_0817E47E:\n\ + cmp r8, r7\n\ + beq _0817E484\n\ + b _0817E670\n\ +_0817E484:\n\ + movs r6, 0\n\ + lsls r3, r6, 1\n\ + str r3, [sp, 0x18]\n\ + movs r4, 0x64\n\ + mov r8, r4\n\ +_0817E48E:\n\ + mov r1, r8\n\ + muls r1, r6\n\ + ldr r0, =gPlayerParty\n\ + adds r4, r1, r0\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + adds r0, r6, 0x1\n\ + mov r9, r0\n\ + cmp r7, 0\n\ + beq _0817E4EE\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E4EE\n\ + movs r4, 0\n\ + lsls r0, r6, 3\n\ + mov r2, r10\n\ + adds r1, r0, r2\n\ + movs r3, 0x3\n\ +_0817E4C4:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E4C4\n\ + ldr r1, [sp, 0x8]\n\ + lsls r0, r1, 16\n\ + lsls r1, r4, 16\n\ + cmp r0, r1\n\ + bge _0817E4EE\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x10]\n\ + lsrs r1, 16\n\ + str r1, [sp, 0x8]\n\ + str r7, [sp]\n\ +_0817E4EE:\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r2, =gEnemyParty\n\ + adds r4, r0, r2\n\ + adds r0, r4, 0\n\ + movs r1, 0xB\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r7, r0, 16\n\ + ldr r3, [sp, 0x8]\n\ + lsls r3, 16\n\ + str r3, [sp, 0x1C]\n\ + cmp r7, 0\n\ + beq _0817E5A0\n\ + adds r0, r4, 0\n\ + movs r1, 0x2D\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r0, 0\n\ + bne _0817E5A0\n\ + movs r4, 0\n\ + ldr r0, [sp, 0xC]\n\ + lsls r2, r0, 16\n\ + movs r3, 0x1\n\ + lsls r1, r3, 1\n\ + adds r1, 0x1\n\ + lsls r1, 4\n\ + lsls r0, r6, 3\n\ + adds r0, r1\n\ + mov r3, r10\n\ + adds r1, r0, r3\n\ + movs r3, 0x3\n\ +_0817E534:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + ldrh r4, [r1]\n\ + adds r0, r4\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + adds r1, 0x2\n\ + subs r3, 0x1\n\ + cmp r3, 0\n\ + bge _0817E534\n\ + asrs r1, r2, 16\n\ + lsls r5, r4, 16\n\ + asrs r0, r5, 16\n\ + cmp r1, r0\n\ + bne _0817E590\n\ + mov r0, r8\n\ + muls r0, r6\n\ + ldr r1, =gEnemyParty\n\ + adds r0, r1\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + adds r4, r0, 0\n\ + ldr r2, [sp, 0x14]\n\ + mov r0, r8\n\ + muls r0, r2\n\ + ldr r3, =gEnemyParty\n\ + adds r0, r3\n\ + movs r1, 0x19\n\ + movs r2, 0\n\ + bl GetMonData\n\ + cmp r4, r0\n\ + bls _0817E5A0\n\ + b _0817E594\n\ + .pool\n\ +_0817E590:\n\ + cmp r1, r0\n\ + ble _0817E5A0\n\ +_0817E594:\n\ + lsls r0, r6, 24\n\ + lsrs r0, 24\n\ + str r0, [sp, 0x14]\n\ + lsrs r5, 16\n\ + str r5, [sp, 0xC]\n\ + str r7, [sp, 0x4]\n\ +_0817E5A0:\n\ + mov r6, r9\n\ + cmp r6, 0x5\n\ + bgt _0817E5A8\n\ + b _0817E48E\n\ +_0817E5A8:\n\ + movs r4, 0\n\ + movs r6, 0\n\ + movs r3, 0\n\ + ldr r5, =gPlayerParty\n\ + ldr r7, [sp, 0x10]\n\ + lsls r0, r7, 3\n\ + mov r1, r10\n\ + adds r2, r0, r1\n\ +_0817E5B8:\n\ + lsls r0, r4, 16\n\ + asrs r0, 16\n\ + movs r7, 0\n\ + ldrsh r1, [r2, r7]\n\ + cmp r0, r1\n\ + bge _0817E5C8\n\ + ldrh r4, [r2]\n\ + adds r6, r3, 0\n\ +_0817E5C8:\n\ + adds r2, 0x2\n\ + adds r3, 0x1\n\ + cmp r3, 0x3\n\ + ble _0817E5B8\n\ + movs r0, 0x64\n\ + ldr r1, [sp, 0x10]\n\ + muls r0, r1\n\ + adds r0, r5\n\ + adds r1, r6, 0\n\ + adds r1, 0xD\n\ + movs r2, 0\n\ + bl GetMonData\n\ + lsls r0, 16\n\ + lsrs r4, r0, 16\n\ + ldr r2, [sp, 0x1C]\n\ + cmp r2, 0\n\ + beq _0817E670\n\ + cmp r4, 0\n\ + beq _0817E670\n\ + ldr r0, =gBattleTypeFlags\n\ + ldr r0, [r0]\n\ + movs r1, 0x40\n\ + ands r0, r1\n\ + cmp r0, 0\n\ + beq _0817E65C\n\ + ldr r3, [sp, 0x10]\n\ + cmp r3, 0x2\n\ + bhi _0817E620\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E630\n\ + b _0817E670\n\ + .pool\n\ +_0817E620:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r0, [r0]\n\ + bl sub_806D82C\n\ + lsls r0, 16\n\ + cmp r0, 0\n\ + beq _0817E670\n\ +_0817E630:\n\ + movs r3, 0\n\ + ldr r7, [sp, 0x14]\n\ + cmp r7, 0x2\n\ + bls _0817E63A\n\ + movs r3, 0x1\n\ +_0817E63A:\n\ + lsls r0, r3, 24\n\ + lsrs r0, 24\n\ + ldr r1, =gBattleScripting\n\ + adds r1, 0x25\n\ + ldrb r1, [r1]\n\ + bl sub_806EF84\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ + b _0817E670\n\ + .pool\n\ +_0817E65C:\n\ + ldr r0, =gBattleScripting\n\ + adds r0, 0x25\n\ + ldrb r1, [r0]\n\ + movs r0, 0x1\n\ + eors r0, r1\n\ + adds r1, r4, 0\n\ + ldr r2, [sp]\n\ + ldr r3, [sp, 0x4]\n\ + bl PutBattleUpdateOnTheAir\n\ +_0817E670:\n\ + add sp, 0x20\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool"); +} +#endif + +static void AddMovePoints(u8 caseId, u16 arg1, u8 arg2, u8 arg3) +{ + struct BattleTvMovePoints *movePoints = &gBattleStruct->tvMovePoints; + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + const u16 *ptr; + s32 i; + + switch (caseId) + { + case 0: + case 1: + case 18: + case 22 ... 27: + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg1] += sPointsArray[caseId][arg2]; + break; + case 3 ... 7: + i = 0; + ptr = sPointsArray[caseId]; + do + { + if (arg1 == ptr[i]) + { + movePoints->points[atkSide][gBattlerPartyIndexes[gBattlerAttacker] * 4 + arg2] += ptr[i+1]; + break; + } + i += 2; + } while (ptr[i] != 0xFFFF); + break; + case 19: + tvPtr->side[arg2 ^ 1].faintCause = 0; + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 20: + tvPtr->side[arg2].faintCause = 0; + case 2: + movePoints->points[arg2][0 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 17: + movePoints->points[atkSide][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 8: + case 9: + case 15: + case 16: + case 21: + movePoints->points[atkSide ^ BIT_SIDE][arg2 * 4 + arg3] += sPointsArray[caseId][arg1]; + break; + case 10: + movePoints->points[arg1][arg2 * 4 + arg3] += sPointsArray[caseId][0]; + break; + case 11: + if (tvPtr->pos[defSide][0].waterSportMonId != -(tvPtr->pos[defSide][1].waterSportMonId) && arg1 == 10) + { + if (tvPtr->pos[defSide][0].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].waterSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].waterSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].waterSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 12: + if (tvPtr->pos[defSide][0].mudSportMonId != -(tvPtr->pos[defSide][1].mudSportMonId) && arg1 == 13) + { + if (tvPtr->pos[defSide][0].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][0].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][0].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + if (tvPtr->pos[defSide][1].mudSportMonId != 0) + { + u32 id = (tvPtr->pos[defSide][1].mudSportMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->pos[defSide][1].mudSportMoveSlot] += sPointsArray[caseId][0]; + } + } + break; + case 13: + if (arg1 <= 8 && arg2 != 0 && tvPtr->side[defSide].reflectMonId != 0) + { + u32 id = (tvPtr->side[defSide].reflectMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].reflectMoveSlot] += sPointsArray[caseId][0]; + } + break; + case 14: + if (arg1 > 8 && arg2 != 0 && tvPtr->side[defSide].lightScreenMonId != 0) + { + u32 id = (tvPtr->side[defSide].lightScreenMonId - 1) * 4; + movePoints->points[defSide][id + tvPtr->side[defSide].lightScreenMoveSlot] += sPointsArray[caseId][0]; + } + break; + } +} + +static void AddPointsOnFainting(bool8 targetFainted) +{ + struct BattleTv *tvPtr = &gBattleStruct->tv; + u32 atkSide = GetBattlerSide(gBattlerAttacker); + u32 defSide = GetBattlerSide(gBattlerTarget); + u32 atkArrId = tvPtr->side[atkSide].faintCauseMonId; + s32 i; + + if (tvPtr->side[atkSide].faintCause != 0) + { + switch (tvPtr->side[atkSide].faintCause) + { + case 1: + if (tvPtr->pos[atkSide][atkArrId].curseMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].curseMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].curseMoveSlot); + } + break; + case 2: + if (tvPtr->pos[atkSide][atkArrId].leechSeedMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].leechSeedMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].leechSeedMoveSlot); + } + break; + case 3: + if (tvPtr->mon[atkSide][atkArrId].psnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].psnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].psnMoveSlot); + } + if (tvPtr->mon[atkSide][atkArrId].badPsnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].badPsnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].badPsnMoveSlot); + } + break; + case 4: + if (tvPtr->mon[atkSide][atkArrId].brnMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->mon[atkSide][atkArrId].brnMonId - 1) * 4 + tvPtr->mon[atkSide][atkArrId].brnMoveSlot); + } + break; + case 5: + if (tvPtr->pos[atkSide][atkArrId].nightmareMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].nightmareMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].nightmareMoveSlot); + } + break; + case 6: + if (tvPtr->pos[atkSide][atkArrId].wrapMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][atkArrId].wrapMonId - 1) * 4 + tvPtr->pos[atkSide][atkArrId].wrapMoveSlot); + } + break; + case 7: + if (tvPtr->side[atkSide].spikesMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide].spikesMonId - 1) * 4 + tvPtr->side[atkSide].spikesMoveSlot); + } + break; + case 8: + if (tvPtr->side[atkSide].futureSightMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].futureSightMonId - 1) * 4 + tvPtr->side[atkSide].futureSightMoveSlot); + } + break; + case 9: + if (tvPtr->side[atkSide].doomDesireMonId != 0) + { + AddMovePoints(20, 0, atkSide, + (tvPtr->side[atkSide].doomDesireMonId - 1) * 4 + tvPtr->side[atkSide].doomDesireMoveSlot); + } + break; + case 10: + if (tvPtr->side[atkSide].perishSong + && tvPtr->side[atkSide].perishSongMonId - 1 != gBattlerPartyIndexes[gBattlerAttacker]) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].perishSongMonId - 1) * 4 + tvPtr->side[atkSide].perishSongMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].perishSong) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].perishSongMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].perishSongMoveSlot); + } + break; + case 11: + if (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].destinyBondMoveSlot); + } + break; + case 12: + for (i = 0; i < 2; i++) + { + if (tvPtr->pos[atkSide][i].confusionMonId != 0) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->pos[atkSide][i].confusionMonId - 1) * 4 + tvPtr->pos[atkSide][i].confusionMoveSlot); + } + } + break; + case 13: + if (tvPtr->side[atkSide].explosion) + { + AddMovePoints(19, 0, atkSide, + (tvPtr->side[atkSide].explosionMonId - 1) * 4 + tvPtr->side[atkSide].explosionMoveSlot); + } + if (tvPtr->side[atkSide ^ BIT_SIDE].explosion) + { + AddMovePoints(19, 0, atkSide ^ BIT_SIDE, + (tvPtr->side[atkSide ^ BIT_SIDE].explosionMonId - 1) * 4 + tvPtr->side[atkSide ^ BIT_SIDE].explosionMoveSlot); + } + break; + case 14: + if (targetFainted == TRUE) + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + break; + case 15: + break; + } + } + else + { + if (tvPtr->side[defSide].faintCause == 7) + { + if (tvPtr->side[defSide].spikesMonId != 0) + { + AddMovePoints(19, 0, defSide ^ BIT_SIDE, + (tvPtr->side[defSide].spikesMonId - 1) * 4 + tvPtr->side[defSide].spikesMoveSlot); + } + } + else + { + AddMovePoints(20, 0, atkSide, + (gBattlerPartyIndexes[gBattlerAttacker]) * 4 + tvPtr->side[atkSide].usedMoveSlot); + } + } +} + +static void TrySetBattleSeminarShow(void) +{ + s32 i; + s32 dmgByMove[4]; + u16 powerOverride; + u16 currMoveSaved; + + if (gBattleTypeFlags & (BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_x2000000)) + return; + else if (GetBattlerSide(gBattlerAttacker) == B_SIDE_OPPONENT) + return; + else if (gBattleMons[gBattlerAttacker].statStages[STAT_ACC] <= 5) + return; + else if (gBattleMons[gBattlerTarget].statStages[STAT_EVASION] > 6) + return; + else if (gCurrentMove == MOVE_HIDDEN_POWER || gCurrentMove == MOVE_WEATHER_BALL) + return; + else if (gBattleTypeFlags & (BATTLE_TYPE_PALACE | BATTLE_TYPE_PIKE | BATTLE_TYPE_PYRAMID)) + return; + else if (gBattleMoves[gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]].power == 0) + return; + + i = 0; + currMoveSaved = gBattleMons[gBattlerAttacker].moves[gMoveSelectionCursor[gBattlerAttacker]]; + do + { + if (currMoveSaved == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + return; + + dmgByMove[gMoveSelectionCursor[gBattlerAttacker]] = gBattleMoveDamage; + currMoveSaved = gCurrentMove; + for (i = 0; i < 4; i++) + { + gCurrentMove = gBattleMons[gBattlerAttacker].moves[i]; + powerOverride = 0; + if (ShouldCalculateDamage(gCurrentMove, &dmgByMove[i], &powerOverride)) + { + u8 moveResultFlags; + u16 sideStatus = gSideStatuses[GET_BATTLER_SIDE(gBattlerTarget)]; + gBattleMoveDamage = CalculateBaseDamage(&gBattleMons[gBattlerAttacker], &gBattleMons[gBattlerTarget], gCurrentMove, + sideStatus, powerOverride, + 0, gBattlerAttacker, gBattlerTarget); + + if (gStatuses3[gBattlerAttacker] & STATUS3_CHARGED_UP && gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC) + gBattleMoveDamage *= 2; + if (gProtectStructs[gBattlerAttacker].helpingHand) + gBattleMoveDamage = gBattleMoveDamage * 15 / 10; + + moveResultFlags = TypeCalc(gCurrentMove, gBattlerAttacker, gBattlerTarget); + dmgByMove[i] = gBattleMoveDamage; + if (dmgByMove[i] == 0 && !(moveResultFlags & MOVE_RESULT_NO_EFFECT)) + dmgByMove[i] = 1; + } + } + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]) + { + u16 opponentSpecies, playerSpecies; + s32 bestMoveId; + + if (gMoveSelectionCursor[gBattlerAttacker] != 0) + bestMoveId = 0; + else + bestMoveId = 1; + + for (i = 0; i < 4; i++) + { + if (i != gMoveSelectionCursor[gBattlerAttacker] && dmgByMove[i] > dmgByMove[bestMoveId]) + bestMoveId = i; + } + + opponentSpecies = GetMonData(&gEnemyParty [gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_SPECIES, NULL); + playerSpecies = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattlerAttacker]], MON_DATA_SPECIES, NULL); + sub_80EE35C(opponentSpecies, playerSpecies, gMoveSelectionCursor[gBattlerAttacker], gBattleMons[gBattlerAttacker].moves, gBattleMons[gBattlerAttacker].moves[bestMoveId]); + break; + } + } + + gBattleMoveDamage = dmgByMove[gMoveSelectionCursor[gBattlerAttacker]]; + gCurrentMove = currMoveSaved; +} + +static bool8 ShouldCalculateDamage(u16 moveId, s32 *dmg, u16 *powerOverride) +{ + if (gBattleMoves[moveId].power == 0) + { + *dmg = 0; + return FALSE; + } + else + { + s32 i = 0; + do + { + if (moveId == sVariableDmgMoves[i]) + break; + i++; + } while (sVariableDmgMoves[i] != 0xFFFF); + + if (sVariableDmgMoves[i] != 0xFFFF) + { + *dmg = 0; + return FALSE; + } + else if (moveId == MOVE_PSYWAVE) + { + *dmg = gBattleMons[gBattlerAttacker].level; + *dmg /= 2; + return FALSE; + } + else if (moveId == MOVE_MAGNITUDE) + { + *powerOverride = 10; + return TRUE; + } + else + { + return TRUE; + } + } +} + +void BattleTv_ClearExplosionFaintCause(void) +{ + if (gBattleTypeFlags & BATTLE_TYPE_LINK) + { + struct BattleTv *tvPtr = &gBattleStruct->tv; + + tvPtr->side[B_SIDE_PLAYER].faintCause = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCause = 0; + + tvPtr->side[B_SIDE_PLAYER].faintCauseMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].faintCauseMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMonId = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMonId = 0; + + tvPtr->side[B_SIDE_PLAYER].explosionMoveSlot = 0; + tvPtr->side[B_SIDE_OPPONENT].explosionMoveSlot = 0; + + tvPtr->side[B_SIDE_PLAYER].explosion = 0; + tvPtr->side[B_SIDE_OPPONENT].explosion = 0; + } +} + +u8 GetBattlerMoveSlotId(u8 battlerId, u16 moveId) +{ + s32 i; + struct Pokemon *party; + + if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) + party = gPlayerParty; + else + party = gEnemyParty; + + i = 0; + while (1) + { + if (i >= 4) + break; + if (GetMonData(&party[gBattlerPartyIndexes[battlerId]], MON_DATA_MOVE1 + i, NULL) == moveId) + break; + i++; + } + + return i; +} + +static void AddPointsBasedOnWeather(u16 weatherFlags, u16 moveId, u8 moveSlot) +{ + if (weatherFlags & WEATHER_RAIN_ANY) + AddMovePoints(3, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SUN_ANY) + AddMovePoints(4, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_SANDSTORM_ANY) + AddMovePoints(5, moveId, moveSlot, 0); + else if (weatherFlags & WEATHER_HAIL_ANY) + AddMovePoints(6, moveId, moveSlot, 0); +} diff --git a/src/battle_util.c b/src/battle_util.c index a457ce15d..662e5b2a6 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -23,7 +23,6 @@ #include "link.h" #include "berry.h" -extern const struct BattleMove gBattleMoves[]; extern u8 weather_get_current(void); @@ -3255,8 +3254,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget) else targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE); break; + case MOVE_TARGET_USER_OR_SELECTED: case MOVE_TARGET_USER: - case MOVE_TARGET_x10: targetBank = gBattlerAttacker; break; } diff --git a/src/blit.c b/src/blit.c new file mode 100644 index 000000000..b4d5f7de5 --- /dev/null +++ b/src/blit.c @@ -0,0 +1,209 @@ +#include "global.h" +#include "blit.h" + +void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height) +{ + BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF); +} + +void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 toOrr; + s32 toAnd; + s32 toShift; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = srcX + width; + + if (dst->height - dstY < height) + yEnd = (dst->height - dstY) + srcY; + else + yEnd = height + srcY; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B); + pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B); + toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF); + if (toOrr != colorKey) + { + toShift = ((loopDstX & 1) << 2); + toOrr <<= toShift; + toAnd = 0xF0 >> (toShift); + *pixelsDst = toOrr | (*pixelsDst & toAnd); + } + } + } + } +} + +void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + s32 toOrr1, toOrr2; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + toOrr1 = (u32)(fillValue << 0x1C) >> 0x18; + toOrr2 = (fillValue & 0xF); + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + ((loopX >> 1) & 3) + ((loopX >> 3) << 5) + (((loopY >> 3) * multiplierY) << 5) + ((u32)(loopY << 0x1d) >> 0x1B); + if ((loopX << 0x1F) != 0) + *pixels = toOrr1 | (*pixels & 0xF); + else + *pixels = toOrr2 | (*pixels & 0xF0); + } + } +} + +void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset) +{ + s32 palOffsetBits; + s32 xEnd; + s32 yEnd; + s32 multiplierSrcY; + s32 multiplierDstY; + s32 loopSrcY, loopDstY; + s32 loopSrcX, loopDstX; + u8 *pixelsSrc; + u8 *pixelsDst; + s32 colorKeyBits; + + palOffsetBits = (u32)(paletteOffset << 0x1C) >> 0x18; + colorKeyBits = (u32)(colorKey << 0x1C) >> 0x18; + + if (dst->width - dstX < width) + xEnd = (dst->width - dstX) + srcX; + else + xEnd = width + srcX; + + if (dst->height - dstY < height) + yEnd = (srcY + dst->height) - dstY; + else + yEnd = srcY + height; + + multiplierSrcY = (src->width + (src->width & 7)) >> 3; + multiplierDstY = (dst->width + (dst->width & 7)) >> 3; + + if (colorKey == 0xFF) + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + if (loopSrcX & 1) + { + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + else + { + for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++) + { + pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++) + { + if (loopSrcX & 1) + { + if ((*pixelsSrc & 0xF0) != colorKeyBits) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc >> 4); + } + } + else + { + pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b); + if ((*pixelsSrc & 0xF) != colorKey) + { + pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a); + *pixelsDst = palOffsetBits + (*pixelsSrc & 0xF); + } + } + } + } + } +} + +void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue) +{ + s32 xEnd; + s32 yEnd; + s32 multiplierY; + s32 loopX, loopY; + + xEnd = x + width; + if (xEnd > surface->width) + xEnd = surface->width; + + yEnd = y + height; + if (yEnd > surface->height) + yEnd = surface->height; + + multiplierY = (surface->width + (surface->width & 7)) >> 3; + + for (loopY = y; loopY < yEnd; loopY++) + { + for (loopX = x; loopX < xEnd; loopX++) + { + u8 *pixels = surface->pixels + (loopX & 7) + ((loopX >> 3) << 6) + (((loopY >> 3) * multiplierY) << 6) + ((u32)(loopY << 0x1d) >> 0x1a); + *pixels = fillValue; + } + } +} diff --git a/src/fldeff_flash.c b/src/fldeff_flash.c new file mode 100644 index 000000000..4f3a091ce --- /dev/null +++ b/src/fldeff_flash.c @@ -0,0 +1,367 @@ +#include "global.h" +#include "constants/songs.h" +#include "braille_puzzles.h" +#include "event_data.h" +#include "event_scripts.h" +#include "field_effect.h" +#include "gpu_regs.h" +#include "gba/io_reg.h" +#include "main.h" +#include "palette.h" +#include "party_menu.h" +#include "overworld.h" +#include "rom6.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +// structures +struct FlashStruct +{ + u8 unk0; + u8 unk1; + bool8 unk2; + bool8 unk3; + void (*func)(void); +}; + +// static functions +static void hm2_flash(void); +static void sub_81371B4(void); +static bool8 sub_8137304(void); +static void sub_81373F0(void); +static void sub_8137404(u8 taskId); +static void sub_8137420(u8 taskId); +static void sub_81374C4(u8 taskId); +static void sub_813750C(u8 taskId); +static void sub_8137574(u8 taskId); +static void sub_81375A8(void); +static void sub_81375BC(u8 taskId); +static void sub_81375D8(u8 taskId); +static void sub_8137678(u8 taskId); +static void sub_81376DC(u8 taskId); + +// rodata +static const struct FlashStruct gUnknown_085B27C8[] = +{ + {1, 4, 1, 0, sub_81375A8}, + {2, 4, 1, 0, sub_81375A8}, + {3, 4, 1, 0, sub_81375A8}, + {5, 4, 1, 0, sub_81375A8}, + {6, 4, 1, 0, sub_81375A8}, + {7, 4, 1, 0, sub_81375A8}, + {8, 4, 1, 0, sub_81375A8}, + {9, 4, 1, 0, sub_81375A8}, + {4, 1, 0, 1, sub_81373F0}, + {4, 2, 0, 1, sub_81373F0}, + {4, 3, 0, 1, sub_81373F0}, + {4, 5, 0, 1, sub_81373F0}, + {4, 6, 0, 1, sub_81373F0}, + {4, 7, 0, 1, sub_81373F0}, + {4, 8, 0, 1, sub_81373F0}, + {4, 9, 0, 1, sub_81373F0}, + {0, 0, 0, 0, NULL}, +}; + +static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal"); +static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal"); + +static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal"); +static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal"); +static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz"); +static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz"); + +// text +bool8 SetUpFieldMove_Flash(void) +{ + if (ShouldDoBrailleFlyEffect()) + { + gSpecialVar_Result = GetCursorSelectionMonId(); + gUnknown_03005DB0 = FieldCallback_Teleport; + gUnknown_0203CEEC = sub_8179918; + return TRUE; + } + else if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH)) + { + gUnknown_03005DB0 = FieldCallback_Teleport; + gUnknown_0203CEEC = hm2_flash; + return TRUE; + } + + return FALSE; +} + +static void hm2_flash(void) +{ + u8 taskId = oei_task_add(); + gFieldEffectArguments[0] = GetCursorSelectionMonId(); + gTasks[taskId].data[8] = (uintptr_t)sub_81371B4 >> 16; + gTasks[taskId].data[9] = (uintptr_t)sub_81371B4; +} + +static void sub_81371B4(void) +{ + PlaySE(SE_W115); + FlagSet(FLAG_SYS_USE_FLASH); + ScriptContext1_SetupScript(EventScript_2926F8); +} + +static void sub_81371D4(void) +{ + RunTasks(); + AnimateSprites(); + BuildOamBuffer(); + UpdatePaletteFade(); +} + +static void sub_81371EC(void) +{ + LoadOam(); + ProcessSpriteCopyRequests(); + TransferPlttBuffer(); +} + +void c2_change_map(void) +{ + u16 ime; + + SetVBlankCallback(NULL); + SetGpuReg(REG_OFFSET_DISPCNT, 0); + SetGpuReg(REG_OFFSET_BG2CNT, 0); + SetGpuReg(REG_OFFSET_BG1CNT, 0); + SetGpuReg(REG_OFFSET_BG0CNT, 0); + SetGpuReg(REG_OFFSET_BG2HOFS, 0); + SetGpuReg(REG_OFFSET_BG2VOFS, 0); + SetGpuReg(REG_OFFSET_BG1HOFS, 0); + SetGpuReg(REG_OFFSET_BG1VOFS, 0); + SetGpuReg(REG_OFFSET_BG0HOFS, 0); + SetGpuReg(REG_OFFSET_BG0VOFS, 0); + DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE); + DmaFill32(3, 0, (void *)OAM, OAM_SIZE); + DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2); + ResetPaletteFade(); + ResetTasks(); + ResetSpriteData(); + ime = REG_IME; + REG_IME = 0; + REG_IE |= INTR_FLAG_VBLANK; + REG_IME = ime; + SetVBlankCallback(sub_81371EC); + SetMainCallback2(sub_81371D4); + if (!sub_8137304()) + SetMainCallback2(gMain.savedCallback); +} + +static bool8 sub_8137304(void) +{ + u8 i; + u8 v0 = get_map_light_from_warp0(); + u8 v1 = Overworld_GetMapTypeOfSaveblockLocation(); + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + gUnknown_085B27C8[i].func(); + return TRUE; + } + } + + return FALSE; +} + +bool8 sub_8137360(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + return gUnknown_085B27C8[i].unk2; + } + } + + return FALSE; +} + +bool8 fade_type_for_given_maplight_pair(u8 a1, u8 a2) +{ + u8 i; + u8 v0 = a1; + u8 v1 = a2; + + for (i = 0; gUnknown_085B27C8[i].unk0; i++) + { + if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1) + { + return gUnknown_085B27C8[i].unk3; + } + } + + return FALSE; +} + +static void sub_81373F0(void) +{ + CreateTask(sub_8137404, 0); +} + +static void sub_8137404(u8 taskId) +{ + gTasks[taskId].func = sub_8137420; +} + +static void sub_8137420(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gUnknown_085B28A0, 0xE0, 0x10); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 + | BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(3) + | BGCNT_SCREENBASE(31) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_OBJ_ON); + gTasks[taskId].func = sub_81374C4; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; +} + +static void sub_81374C4(u8 taskId) +{ + u16 count = gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + + SetGpuReg(REG_OFFSET_BLDALPHA, blend); + if (count <= 0x10) + { + gTasks[taskId].data[1]++; + } + else + { + gTasks[taskId].data[2] = 0; + gTasks[taskId].func = sub_813750C; + } +} + +static void sub_813750C(u8 taskId) +{ + u16 count; + + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16)); + count = gTasks[taskId].data[2]; + + if (count < 8) + { + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count); + } + else + { + LoadPalette(gCaveTransitionPalette_White, 0, 0x20); + gTasks[taskId].func = sub_8137574; + gTasks[taskId].data[2] = 8; + } +} + +static void sub_8137574(u8 taskId) +{ + if (gTasks[taskId].data[2]) + gTasks[taskId].data[2]--; + else + SetMainCallback2(gMain.savedCallback); +} + +static void sub_81375A8(void) +{ + CreateTask(sub_81375BC, 0); +} + +static void sub_81375BC(u8 taskId) +{ + gTasks[taskId].func = sub_81375D8; +} + +static void sub_81375D8(u8 taskId) +{ + SetGpuReg(REG_OFFSET_DISPCNT, 0); + LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000); + LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800); + SetGpuReg(REG_OFFSET_BLDCNT, 0); + SetGpuReg(REG_OFFSET_BLDALPHA, 0); + SetGpuReg(REG_OFFSET_BLDY, 0); + SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0) + | BGCNT_CHARBASE(3) + | BGCNT_SCREENBASE(31) + | BGCNT_16COLOR + | BGCNT_TXT256x256); + SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 + | DISPCNT_OBJ_1D_MAP + | DISPCNT_BG0_ON + | DISPCNT_OBJ_ON); + LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20); + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + gTasks[taskId].func = sub_8137678; + gTasks[taskId].data[0] = 16; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = 0; +} + +static void sub_8137678(u8 taskId) +{ + u16 count = gTasks[taskId].data[2]; + + if (count < 16) + { + gTasks[taskId].data[2]++; + gTasks[taskId].data[2]++; + LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1)); + } + else + { + SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16)); + SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 + | BLDCNT_EFFECT_BLEND + | BLDCNT_TGT2_BG1 + | BLDCNT_TGT2_BG2 + | BLDCNT_TGT2_BG3 + | BLDCNT_TGT2_OBJ + | BLDCNT_TGT2_BD); + gTasks[taskId].func = sub_81376DC; + } +} + +static void sub_81376DC(u8 taskId) +{ + u16 count = 16 - gTasks[taskId].data[1]; + u16 blend = count + 0x1000; + + SetGpuReg(REG_OFFSET_BLDALPHA, blend); + if (count) + { + gTasks[taskId].data[1]++; + } + else + { + LoadPalette(gCaveTransitionPalette_Black, 0, 0x20); + SetMainCallback2(gMain.savedCallback); + } +} diff --git a/src/fldeff_groundshake.c b/src/fldeff_groundshake.c new file mode 100644 index 000000000..bee4d2c4b --- /dev/null +++ b/src/fldeff_groundshake.c @@ -0,0 +1,299 @@ +#include "global.h" +#include "global.fieldmap.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_map_obj.h" +#include "malloc.h" +#include "random.h" +#include "roulette_util.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" + +// structures +struct Struct203CF18 { + u8 taskId; + struct InnerStruct203CF18 unk4; +}; //size = 0xC8 + +// extern data +extern const struct SpriteSheet gUnknown_08617D94[]; +extern const s16 gUnknown_08617D64[][3]; + +// static functions +static void sub_81BE808(u8 taskId); +static void sub_81BE900(u8 taskId); +static void sub_81BE968(void); +static void sub_81BE9C0(u8 taskId); +static void sub_81BEA00(u8 taskId); +static void sub_81BEA20(void); +static void sub_81BEAD8(struct Sprite* sprite); + +// rodata +static const u8 gUnknown_08617E18[] = {0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b}; + +static const union AnimCmd gSpriteAnim_8617E20[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnimTable_8617E28[] = +{ + gSpriteAnim_8617E20, +}; + +static const struct OamData gUnknown_08617E2C = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 0, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteTemplate gUnknown_08617E34 = { + 0x0FA0, 0xFFFF, &gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 +}; + +static const union AnimCmd gSpriteAnim_8617E4C[] = +{ + ANIMCMD_FRAME(0, 12), + ANIMCMD_JUMP(0), +}; + +static const union AnimCmd *const gSpriteAnim_8617E54[] = +{ + gSpriteAnim_8617E4C, +}; + +static const struct OamData gSpriteAnim_8617E58 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 0, + .affineParam = 0, +}; + +static const struct SpriteTemplate gUnknown_08617E60 = { + 0x0FA0, 0xFFFF, &gSpriteAnim_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8 +}; + +// ewram +EWRAM_DATA struct Struct203CF18 *gUnknown_0203CF18 = NULL; + +// text +bool8 sub_81BE66C(void) +{ + if (!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A)) + return 0; + return FlagGet(FLAG_0x14E); +} + +void sub_81BE698(u8 taskId) +{ + sub_8151E50(&(gUnknown_0203CF18->unk4)); +} + +void sub_81BE6AC(void) +{ + gUnknown_0203CF18 = NULL; +} + +void sub_81BE6B8(void) +{ + if(gUnknown_0203CF18 != NULL) + { + gUnknown_0203CF18 = NULL; + return; + } + if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E)) + return; + + gUnknown_0203CF18 = (struct Struct203CF18 *)AllocZeroed(sizeof(struct Struct203CF18)); + sub_8151B3C(&(gUnknown_0203CF18->unk4)); + sub_8151B68(&(gUnknown_0203CF18->unk4), gUnknown_08617E18); + sub_8151CA8(&(gUnknown_0203CF18->unk4), 1, 1); + gUnknown_0203CF18->taskId = CreateTask(sub_81BE698, 0xFF); +} + +void sub_81BE72C(void) +{ + if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E) || gUnknown_0203CF18 == NULL) + return; + if(FuncIsActiveTask(sub_81BE698)) + DestroyTask(gUnknown_0203CF18->taskId); + sub_8151D28(&(gUnknown_0203CF18->unk4), 1, 1); + sub_8151C50(&(gUnknown_0203CF18->unk4), 1, 1); + Free(gUnknown_0203CF18); + gUnknown_0203CF18 = NULL; +} + +void sub_81BE79C(void) +{ + u16 rand; + bool8 chance; + + if(VarGet(VAR_0x40CB) != 0) + { + FlagClear(FLAG_0x14E); + return; + } + rand = Random(); + chance = rand & 1; + if(FlagGet(FLAG_0x09D) == TRUE) + chance = TRUE; + if(chance) + { + FlagSet(FLAG_0x14E); + sub_81BE6B8(); + return; + } + FlagClear(FLAG_0x14E); +} + +void sub_81BE7F4(void) +{ + CreateTask(sub_81BE808, 0x8); +} + +static void sub_81BE808(u8 taskId) +{ + u8 mapObjectIdBuffer; + struct MapObject *fieldMapObject; + struct MapObject *playerAvatarMapObject; + + TryGetFieldObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectIdBuffer); + fieldMapObject = &(gMapObjects[mapObjectIdBuffer]); + gSprites[fieldMapObject->spriteId].pos2.y += 4; + playerAvatarMapObject = &(gMapObjects[gPlayerAvatar.mapObjectId]); + + if((gSprites[fieldMapObject->spriteId].pos1.y + gSprites[fieldMapObject->spriteId].pos2.y) >= + (gSprites[playerAvatarMapObject->spriteId].pos1.y + gSprites[playerAvatarMapObject->spriteId].pos2.y)) + { + DestroyTask(taskId); + EnableBothScriptContexts(); + } +} + +static void sp136_strengh_sound(u8 a, u8 b, u8 c, u8 d) +{ + u8 taskId; + + taskId = CreateTask(sub_81BE900, 0x9); + gTasks[taskId].data[0] = b; + gTasks[taskId].data[1] = 0; + gTasks[taskId].data[2] = c; + gTasks[taskId].data[3] = d; + gTasks[taskId].data[4] = a; + SetCameraPanningCallback(NULL); + PlaySE(SE_W070); +} + +static void sub_81BE900(u8 taskId) +{ + s16 *data; + + data = gTasks[taskId].data; + data[1]++; + if((data[1] % data[3]) == 0) + { + data[1] = 0; + data[2]--; + data[0] = -data[0]; + data[4] = -data[4]; + SetCameraPanning(data[0], data[4]); + if(!data[2]) + { + sub_81BE968(); + DestroyTask(taskId); + InstallCameraPanAheadCallback(); + } + } +} + +static void sub_81BE968(void) +{ + u8 taskId; + + taskId = FindTaskIdByFunc(sub_81BE9C0); + if(taskId != 0xFF) + gTasks[taskId].data[0]++; +} + +void sub_81BE994(void) +{ + LoadSpriteSheets(gUnknown_08617D94); + sub_81BEA20(); + CreateTask(sub_81BE9C0, 0x8); + sp136_strengh_sound(2, 1, 16, 3); +} + +static void sub_81BE9C0(u8 taskId) +{ + u16 *data; + + data = gTasks[taskId].data; + data[1]++; + if(data[1] == 1000 || data[0] == 17) + gTasks[taskId].func = sub_81BEA00; +} + +static void sub_81BEA00(u8 taskId) +{ + FreeSpriteTilesByTag(4000); + DestroyTask(taskId); + EnableBothScriptContexts(); +} + +static void sub_81BEA20(void) +{ + u8 i; + u8 spriteId; + + for(i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gUnknown_08617E60, gUnknown_08617D64[i][0] + 120, gUnknown_08617D64[i][1], 8); + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].oam.paletteNum = 0; + gSprites[spriteId].data[0] = i; + } + for(i = 0; i < 8; i++) + { + spriteId = CreateSprite(&gUnknown_08617E34, gUnknown_08617D64[i][0] + 115, gUnknown_08617D64[i][1] - 3, 8); + gSprites[spriteId].oam.priority = 0; + gSprites[spriteId].oam.paletteNum = 0; + gSprites[spriteId].data[0] = i; + } +} + +static void sub_81BEAD8(struct Sprite* sprite) +{ + sprite->data[1] += 2; + sprite->pos2.y = (sprite->data[1] / 2); + if(((sprite->pos1.y) + (sprite->pos2.y)) > gUnknown_08617D64[sprite->data[0]][2]) + { + DestroySprite(sprite); + sub_81BE968(); + } +} diff --git a/src/fldeff_softboiled.c b/src/fldeff_softboiled.c index b61cf9f32..d0a40a9a9 100644 --- a/src/fldeff_softboiled.c +++ b/src/fldeff_softboiled.c @@ -9,10 +9,10 @@ #include "strings.h" #include "task.h" -void sub_816166C(u8 taskId); -void sub_81617B8(u8 taskId); -void sub_81616C0(u8 taskId); -void sub_8161724(u8 taskId); +static void sub_816166C(u8 taskId); +static void sub_81616C0(u8 taskId); +static void sub_8161724(u8 taskId); +static void sub_81617B8(u8 taskId); bool8 SetUpFieldMove_SoftBoiled(void) { @@ -63,13 +63,13 @@ void sub_81615A8(u8 taskId) sub_81B1F18(taskId, unk9, -1, GetMonData(&gPlayerParty[unk9], MON_DATA_MAX_HP)/5, sub_816166C); } -void sub_816166C(u8 taskId) +static void sub_816166C(u8 taskId) { PlaySE(SE_KAIFUKU); sub_81B1F18(taskId, gUnknown_0203CEC8.unkA, 1, GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAX_HP)/5, sub_81616C0); } -void sub_81616C0(u8 taskId) +static void sub_81616C0(u8 taskId) { GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unkA], gStringVar1); StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2); @@ -78,7 +78,7 @@ void sub_81616C0(u8 taskId) gTasks[taskId].func = sub_8161724; } -void sub_8161724(u8 taskId) +static void sub_8161724(u8 taskId) { if(sub_81B1BD4() == 1) return; @@ -92,7 +92,7 @@ void sub_8161724(u8 taskId) gTasks[taskId].func = sub_81B1370; } -void sub_8161784(u8 taskId) +static void sub_8161784(u8 taskId) { if(sub_81B1BD4() == 1) return; @@ -100,7 +100,7 @@ void sub_8161784(u8 taskId) gTasks[taskId].func = sub_81B1370; } -void sub_81617B8(u8 taskId) +static void sub_81617B8(u8 taskId) { PlaySE(SE_SELECT); sub_81B1B5C(&gText_CantBeUsedOnPkmn, 0); diff --git a/src/fldeff_strength.c b/src/fldeff_strength.c index c1965d983..162479c73 100644 --- a/src/fldeff_strength.c +++ b/src/fldeff_strength.c @@ -7,9 +7,11 @@ #include "script.h" #include "task.h" -void FldEff_UseStrength(void); -void sub_8145E74(void); +// static functions +static void FldEff_UseStrength(void); +static void sub_8145E74(void); +// text bool8 SetUpFieldMove_Strength(void) { if (npc_before_player_of_type(87) == TRUE) @@ -22,7 +24,7 @@ bool8 SetUpFieldMove_Strength(void) return FALSE; } -void FldEff_UseStrength(void) +static void FldEff_UseStrength(void) { gFieldEffectArguments[0] = GetCursorSelectionMonId(); ScriptContext1_SetupScript(FieryPath_EventScript_2908FD); @@ -37,7 +39,7 @@ bool8 sub_8145E2C(void) return FALSE; } -void sub_8145E74(void) +static void sub_8145E74(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); EnableBothScriptContexts(); diff --git a/src/fldeff_sweetscent.c b/src/fldeff_sweetscent.c index 3dfcd640d..100e440a5 100644 --- a/src/fldeff_sweetscent.c +++ b/src/fldeff_sweetscent.c @@ -6,7 +6,6 @@ #include "field_effect.h" #include "field_player_avatar.h" #include "field_screen.h" -#include "fldeff_groundshake.h" #include "palette.h" #include "party_menu.h" #include "rom6.h" @@ -20,6 +19,8 @@ void hm2_sweet_scent(void); void sub_8159F5C(void); void sub_8159FEC(u8 taskId); void sub_815A090(u8 taskId); +void sub_81BE6B8(void); +void sub_81BE72C(void); bool8 SetUpFieldMove_SweetScent(void) { diff --git a/src/fossil_specials.c b/src/fossil_specials.c new file mode 100644 index 000000000..95fafc17b --- /dev/null +++ b/src/fossil_specials.c @@ -0,0 +1,770 @@ +#include "global.h" +#include "constants/flags.h" +#include "constants/songs.h" +#include "bg.h" +#include "event_data.h" +#include "field_camera.h" +#include "field_map_obj.h" +#include "fieldmap.h" +#include "global.fieldmap.h" +#include "gpu_regs.h" +#include "malloc.h" +#include "menu.h" +#include "random.h" +#include "script.h" +#include "sound.h" +#include "sprite.h" +#include "task.h" +#include "window.h" + +#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx)) +#define MIRAGE_TOWER_PALETTE_LENGTH 0x800 +#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx) +#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100 + +//struct +struct Struct8617DA4 { + u8 x; + u8 y; + u16 tileId; +}; + +struct Struct203CF10 { + u8 *buffer; + u8 curr_buffer_index; +}; + +struct DynamicSpriteFrameImage{ + u8 *data; + u16 size; +}; + +struct Struct203CF0C { + u8 *frameImageTiles; + struct DynamicSpriteFrameImage *frameImage; + u8 spriteId; + u16 *unkC; + u16 unk10; +}; + +// static functions +static void sub_81BED50(u8 taskId); +static void sub_81BEBF4(u8 taskId); +static void sub_81BF028(u8 taskId); +static void sub_81BF248(struct Sprite *); +/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e); + +// .rodata +static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00}; +static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp"); +static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin"); +static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal"); +static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp"); +static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp"); +static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal"); + +const s16 gUnknown_08617D64[][3] = + { + { 0, 10, 65}, + { 17, 3, 50}, + {-12, 0, 75}, + { 10, 15, 90}, + { 7, 8, 65}, + {-18, 5, 75}, + { 22, -10, 55}, + {-24, -4, 65}, + }; + +const struct SpriteSheet gUnknown_08617D94[] = +{ + {gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0}, + {NULL} +}; + +static const struct Struct8617DA4 gUnknown_08617DA4[] = + { + {0x12, 0x35, 0x251}, + {0x13, 0x35, 0x251}, + {0x14, 0x35, 0x251}, + {0x12, 0x36, 0x251}, + {0x13, 0x36, 0x251}, + {0x14, 0x36, 0x251}, + {0x12, 0x37, 0x251}, + {0x13, 0x37, 0x251}, + {0x14, 0x37, 0x251}, + {0x12, 0x38, 0x251}, + {0x13, 0x38, 0x251}, + {0x14, 0x38, 0x251}, + {0x12, 0x39, 0x259}, + {0x13, 0x39, 0x259}, + {0x14, 0x39, 0x259}, + {0x12, 0x3A, 0x121}, + {0x13, 0x3A, 0x121}, + {0x14, 0x3A, 0x121}, + }; + +static const union AnimCmd gSpriteAnim_8617DEC[] = +{ + ANIMCMD_FRAME(0, 1), + ANIMCMD_END, +}; + +static const struct OamData gOamData_8617DF4 = +{ + .y = 0, + .affineMode = 0, + .objMode = 0, + .mosaic = 0, + .bpp = 0, + .shape = 0, + .x = 0, + .matrixNum = 0, + .size = 1, + .tileNum = 0, + .priority = 0, + .paletteNum = 3, + .affineParam = 0, +}; + +static const union AnimCmd *const gSpriteAnimTable_8617DFC[] = +{ + gSpriteAnim_8617DEC, +}; + +static const struct SpriteTemplate gUnknown_08617E00 = { + 0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy +}; + +// ewram +EWRAM_DATA u8* gUnknown_0203CF04 = NULL; +EWRAM_DATA u8* gUnknown_0203CF08 = NULL; +EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL; +EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL; +EWRAM_DATA u16 *gUnknown_0203CF14 = NULL; + +// iwram +IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0}; + +// text +void sub_81BEB24(void) +{ + u8 i; + for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++) + MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId); + DrawWholeMapView(); +} + +void sub_81BEB54(void) +{ + CreateTask(sub_81BED50, 0x9); +} + +void sub_81BEB68(void) +{ + CreateTask(sub_81BEBF4, 0x9); +} + +void sub_81BEB7C(void) +{ + CreateTask(sub_81BF028, 0x9); +} + +void sub_81BEB90(void) +{ + SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]); + SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]); +} + +void sub_81BEBB4(u8 taskId) +{ + if(!(gTasks[taskId].data[0])) + { + gUnknown_0203CF14[0] = -gUnknown_0203CF14[0]; + gTasks[taskId].data[0] = 2; + sub_81BEB90(); + } + else + gTasks[taskId].data[0]--; +} + +static void sub_81BEBF4(u8 taskId) +{ + u8 zero; + + switch(gTasks[taskId].data[0]) + { + case 0: + FreeAllWindowBuffers(); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2); + gTasks[taskId].data[0]++; + break; + case 1: + gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH); + gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH); + ChangeBgX(0, 0, 0); + ChangeBgY(0, 0, 0); + gTasks[taskId].data[0]++; + break; + case 2: + CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2); + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + gTasks[taskId].data[0]++; + break; + case 3: + SetBgTilemapBuffer(0, gUnknown_0203CF08); + CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17); + CopyBgTilemapBufferToVram(0); + gTasks[taskId].data[0]++; + break; + case 4: + ShowBg(0); + gTasks[taskId].data[0]++; + break; + case 5: + sub_81BEB24(); + gTasks[taskId].data[0]++; + break; + case 6: + gUnknown_0203CF14 = (u16 *)Alloc(4); + zero = 0; + gUnknown_0203CF14[0] = 2; + gUnknown_0203CF14[1] = zero; + CreateTask(sub_81BEBB4, 0xA); + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } +} + +#ifdef NONMATCHING +#define OUTER_BUFFER_LENGTH 0x60 +#define INNER_BUFFER_LENGTH 0x30 +static void sub_81BED50(u8 taskId) +{ + u8 anotherTaskId, j; + + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10)); + break; + case 3: + { + u16 i; + u16 left; + u32 index, next; + + index = (u16)gTasks[taskId].data[3]; + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + { + if(gTasks[taskId].data[1] > 1) + { + index = (u8)index; + gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH); + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + gUnknown_0203CF10[index].buffer[i] = i; + for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++) + { + u16 rand1, rand2, temp; + + rand1 = Random() % 0x30; + rand2 = Random() % 0x30; + temp = gUnknown_0203CF10[index].buffer[rand2]; + gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1]; + gUnknown_0203CF10[index].buffer[rand1] = temp; + } + if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1)) + gTasks[taskId].data[3]++; + gTasks[taskId].data[1] = 0; + } + gTasks[taskId].data[1]++; + } + index = (u8)gTasks[taskId].data[3]; + for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next) + { + j = 0; + next = left + 1; + while(!j) + { + sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1); + j++; + } + if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + { + FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer); + gTasks[taskId].data[2]++; + if((left % 2) == 1) + gUnknown_0203CF14[1]--; + } + } + LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0); + if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1)) + break; + return; + } + case 4: + UnsetBgTilemapBuffer(0); + anotherTaskId = FindTaskIdByFunc(sub_81BEBB4); + if(anotherTaskId != 0xFF) + DestroyTask(anotherTaskId); + gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0; + sub_81BEB90(); + break; + case 5: + FREE_AND_SET_NULL(gUnknown_0203CF14); + FREE_AND_SET_NULL(gUnknown_0203CF10); + FREE_AND_SET_NULL(gUnknown_0203CF04); + FREE_AND_SET_NULL(gUnknown_0203CF08); + break; + case 6: + SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2); + SetGpuRegBits(REG_OFFSET_BG0CNT, 0x0); + SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0); + sub_81971D0(); + break; + case 7: + ShowBg(0); + break; + case 8: + DestroyTask(taskId); + EnableBothScriptContexts(); + break; + } + gTasks[taskId].data[0]++; +} + +#else +ASM_DIRECT +static void sub_81BED50(u8 taskId) +{ + asm("\n\ + .syntax unified\n\ + push {r4-r7,lr}\n\ + mov r7, r10\n\ + mov r6, r9\n\ + mov r5, r8\n\ + push {r5-r7}\n\ + sub sp, 0x10\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + mov r10, r0\n\ + ldr r1, =gTasks\n\ + lsls r0, 2\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r1\n\ + ldrh r0, [r0, 0x8]\n\ + subs r0, 0x1\n\ + lsls r0, 16\n\ + asrs r0, 16\n\ + adds r6, r1, 0\n\ + cmp r0, 0x7\n\ + bls _081BED7C\n\ + b _081BF002\n\ + _081BED7C:\n\ + lsls r0, 2\n\ + ldr r1, =_081BED90\n\ + adds r0, r1\n\ + ldr r0, [r0]\n\ + mov pc, r0\n\ + .pool\n\ + .align 2, 0\n\ + _081BED90:\n\ + .4byte _081BEDB0\n\ + .4byte _081BF002\n\ + .4byte _081BEDC4\n\ + .4byte _081BEF64\n\ + .4byte _081BEF94\n\ + .4byte _081BEFD0\n\ + .4byte _081BEFF0\n\ + .4byte _081BEFF8\n\ + _081BEDB0:\n\ + ldr r4, =gUnknown_0203CF10\n\ + movs r0, 0xC0\n\ + lsls r0, 2\n\ + bl AllocZeroed\n\ + str r0, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEDC4:\n\ + mov r1, r10\n\ + lsls r0, r1, 2\n\ + adds r1, r0, r1\n\ + lsls r1, 3\n\ + adds r2, r1, r6\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + str r0, [sp, 0x8]\n\ + cmp r1, 0x5F\n\ + bgt _081BEE8A\n\ + movs r1, 0xA\n\ + ldrsh r0, [r2, r1]\n\ + cmp r0, 0x1\n\ + ble _081BEE7C\n\ + lsls r0, r3, 24\n\ + lsrs r4, r0, 24\n\ + movs r0, 0x30\n\ + bl Alloc\n\ + ldr r3, =gUnknown_0203CF10\n\ + ldr r1, [r3]\n\ + lsls r2, r4, 3\n\ + adds r1, r2, r1\n\ + str r0, [r1]\n\ + movs r5, 0\n\ + adds r4, r2, 0\n\ + _081BEDFA:\n\ + ldr r0, [r3]\n\ + adds r0, r4, r0\n\ + ldr r0, [r0]\n\ + adds r0, r5\n\ + strb r5, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEDFA\n\ + movs r5, 0\n\ + ldr r7, =gUnknown_0203CF10\n\ + adds r6, r2, 0\n\ + _081BEE14:\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + adds r4, r0, 0\n\ + lsls r4, 16\n\ + lsrs r4, 16\n\ + bl Random\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + movs r1, 0x30\n\ + bl __umodsi3\n\ + lsls r0, 16\n\ + lsrs r0, 16\n\ + ldr r1, [r7]\n\ + adds r1, r6, r1\n\ + ldr r1, [r1]\n\ + adds r0, r1, r0\n\ + ldrb r2, [r0]\n\ + adds r1, r4 \n\ + ldrb r1, [r1]\n\ + strb r1, [r0]\n\ + ldr r0, [r7]\n\ + adds r0, r6, r0\n\ + ldr r0, [r0]\n\ + adds r0, r4\n\ + strb r2, [r0]\n\ + adds r0, r5, 0x1\n\ + lsls r0, 16\n\ + lsrs r5, r0, 16\n\ + cmp r5, 0x2F\n\ + bls _081BEE14\n\ + ldr r0, =gTasks\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r2, r1, r0\n\ + ldrh r3, [r2, 0xE]\n\ + movs r4, 0xE\n\ + ldrsh r1, [r2, r4]\n\ + adds r6, r0, 0\n\ + cmp r1, 0x5F\n\ + bgt _081BEE78\n\ + adds r0, r3, 0x1\n\ + strh r0, [r2, 0xE]\n\ + _081BEE78:\n\ + movs r0, 0\n\ + strh r0, [r2, 0xA]\n\ + _081BEE7C:\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r6\n\ + ldrh r0, [r1, 0xA]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xA]\n\ + _081BEE8A:\n\ + ldr r0, [sp, 0x8]\n\ + add r0, r10\n\ + lsls r0, 3\n\ + adds r0, r6\n\ + ldrb r4, [r0, 0xE]\n\ + ldrb r5, [r0, 0xC]\n\ + lsls r0, r4, 16\n\ + cmp r5, r4\n\ + bcs _081BEF32\n\ + str r0, [sp, 0xC]\n\ + _081BEE9E:\n\ + movs r6, 0\n\ + adds r0, r5, 0x1\n\ + str r0, [sp, 0x4]\n\ + lsls r4, r5, 3\n\ + movs r2, 0x5F\n\ + subs r1, r2, r5\n\ + lsls r0, r1, 1\n\ + adds r0, r1\n\ + lsls r0, 4\n\ + mov r9, r0\n\ + _081BEEB2:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r0, [r0]\n\ + ldr r7, =gUnknown_0203CF10\n\ + ldr r3, [r7]\n\ + adds r3, r4, r3\n\ + ldrb r2, [r3, 0x4]\n\ + adds r1, r2, 0x1\n\ + strb r1, [r3, 0x4]\n\ + lsls r2, 24\n\ + lsrs r2, 24\n\ + ldr r1, [r3]\n\ + adds r1, r2\n\ + ldrb r1, [r1]\n\ + add r1, r9\n\ + lsls r1, 16\n\ + lsrs r1, 16\n\ + movs r2, 0x1\n\ + mov r8, r2\n\ + str r2, [sp]\n\ + movs r2, 0\n\ + movs r3, 0x30\n\ + bl sub_81BF2B8\n\ + adds r0, r6, 0x1\n\ + lsls r0, 24\n\ + lsrs r6, r0, 24\n\ + cmp r6, 0\n\ + beq _081BEEB2\n\ + ldr r0, [r7]\n\ + adds r1, r4, r0\n\ + ldrb r0, [r1, 0x4]\n\ + cmp r0, 0x2F\n\ + bls _081BEF24\n\ + ldr r0, [r1]\n\ + bl Free\n\ + ldr r0, [r7]\n\ + adds r0, r4, r0\n\ + movs r1, 0\n\ + str r1, [r0]\n\ + ldr r1, [sp, 0x8]\n\ + add r1, r10\n\ + lsls r1, 3\n\ + ldr r4, =gTasks\n\ + adds r1, r4\n\ + ldrh r0, [r1, 0xC]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0xC]\n\ + mov r0, r8\n\ + ands r5, r0\n\ + cmp r5, 0x1\n\ + bne _081BEF24\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + ldrh r0, [r1, 0x2]\n\ + subs r0, 0x1\n\ + strh r0, [r1, 0x2]\n\ + _081BEF24:\n\ + ldr r1, [sp, 0x4]\n\ + lsls r0, r1, 16\n\ + lsrs r5, r0, 16\n\ + ldr r2, [sp, 0xC]\n\ + lsrs r0, r2, 16\n\ + cmp r5, r0\n\ + bcc _081BEE9E\n\ + _081BEF32:\n\ + ldr r0, =gUnknown_0203CF04\n\ + ldr r1, [r0]\n\ + movs r2, 0x92\n\ + lsls r2, 4\n\ + movs r0, 0\n\ + movs r3, 0\n\ + bl LoadBgTiles\n\ + ldr r0, =gUnknown_0203CF10\n\ + ldr r0, [r0]\n\ + movs r4, 0xBE\n\ + lsls r4, 2\n\ + adds r0, r4\n\ + ldrb r0, [r0, 0x4]\n\ + cmp r0, 0x2F\n\ + bhi _081BF002\n\ + b _081BF014\n\ + .pool\n\ + _081BEF64:\n\ + movs r0, 0\n\ + bl UnsetBgTilemapBuffer\n\ + ldr r0, =sub_81BEBB4\n\ + bl FindTaskIdByFunc\n\ + lsls r0, 24\n\ + lsrs r0, 24\n\ + cmp r0, 0xFF\n\ + beq _081BEF7C\n\ + bl DestroyTask\n\ + _081BEF7C:\n\ + ldr r0, =gUnknown_0203CF14\n\ + ldr r1, [r0]\n\ + movs r0, 0\n\ + strh r0, [r1]\n\ + strh r0, [r1, 0x2]\n\ + bl sub_81BEB90\n\ + b _081BF002\n\ + .pool\n\ + _081BEF94:\n\ + ldr r4, =gUnknown_0203CF14\n\ + ldr r0, [r4]\n\ + bl Free\n\ + movs r5, 0\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF10\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF04\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + ldr r4, =gUnknown_0203CF08\n\ + ldr r0, [r4]\n\ + bl Free\n\ + str r5, [r4]\n\ + b _081BF002\n\ + .pool\n\ + _081BEFD0:\n\ + movs r0, 0xC\n\ + movs r1, 0x2\n\ + bl SetGpuRegBits\n\ + movs r0, 0x8\n\ + movs r1, 0\n\ + bl SetGpuRegBits\n\ + movs r0, 0\n\ + movs r1, 0x7\n\ + movs r2, 0\n\ + bl SetBgAttribute\n\ + bl sub_81971D0\n\ + b _081BF002\n\ + _081BEFF0:\n\ + movs r0, 0\n\ + bl ShowBg\n\ + b _081BF002\n\ + _081BEFF8:\n\ + mov r0, r10\n\ + bl DestroyTask\n\ + bl EnableBothScriptContexts\n\ + _081BF002:\n\ + ldr r0, =gTasks\n\ + mov r2, r10\n\ + lsls r1, r2, 2\n\ + add r1, r10\n\ + lsls r1, 3\n\ + adds r1, r0\n\ + ldrh r0, [r1, 0x8]\n\ + adds r0, 0x1\n\ + strh r0, [r1, 0x8]\n\ + _081BF014:\n\ + add sp, 0x10\n\ + pop {r3-r5}\n\ + mov r8, r3\n\ + mov r9, r4\n\ + mov r10, r5\n\ + pop {r4-r7}\n\ + pop {r0}\n\ + bx r0\n\ + .pool\n\ + .syntax divided"); +} +#endif // NONMATCHING + +static void sub_81BF028(u8 taskId) +{ + u16 i; + + switch(gTasks[taskId].data[0]) + { + case 1: + gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C)); + gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH); + gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage)); + gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)); + gUnknown_0203CF0C->unk10 = 0; + break; + case 2: + { + u8 *buffer; + buffer = gUnknown_0203CF0C->frameImageTiles; + for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++) + *buffer = gRootFossil_Gfx[i]; + } + break; + case 3: + gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles; + gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH; + break; + case 4: + { + u8 spriteId, zero; + struct SpriteTemplate fossilTemplate; + + fossilTemplate = gUnknown_08617E00; + fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage); + spriteId = CreateSprite(&fossilTemplate, 128, -16, 1); + gUnknown_0203CF0C->spriteId = spriteId; + zero = 0; + gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero; + gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x; + gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1; + } + case 5: + for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++) + gUnknown_0203CF0C->unkC[i] = i; + break; + case 6: + { + u16 rand1, rand2, temp, j; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + for(i = 0; i <= j; i++) + { + rand1 = Random() % 0x100; + rand2 = Random() % 0x100; + j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1; + temp = gUnknown_0203CF0C->unkC[rand2]; + gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1]; + gUnknown_0203CF0C->unkC[rand1] = temp; + } + gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248; + break; + } + case 7: + if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy) + return; + DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]); + FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);; + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage); + FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles); + FREE_AND_SET_NULL(gUnknown_0203CF0C); + break; + case 8: + EnableBothScriptContexts(); + } + ++gTasks[taskId].data[0]; +} + +static void sub_81BF248(struct Sprite *sprite) +{ + if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH)) + { + sprite->callback = SpriteCallbackDummy; + } + else if (sprite->pos1.y >= 0x60) + { + u8 i; + for (i = 0; i < 2; i++) + { + sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0); + } + StartSpriteAnim(sprite, 0); + } + else + { + sprite->pos1.y++; + } +} diff --git a/src/gym_leader_rematch.c b/src/gym_leader_rematch.c new file mode 100644 index 000000000..355ae5534 --- /dev/null +++ b/src/gym_leader_rematch.c @@ -0,0 +1,106 @@ +#include "global.h" +#include "constants/flags.h" +#include "random.h" +#include "event_data.h" +#include "battle_setup.h" +#include "gym_leader_rematch.h" + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch); +static s32 GetRematchIndex(u32 trainerIdx); + +static const u16 GymLeaderRematches_AfterNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + REMATCH_WATTSON, + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +static const u16 GymLeaderRematches_BeforeNewMauville[] = { + REMATCH_ROXANNE, + REMATCH_BRAWLY, + // Wattson isn't available at this time + REMATCH_FLANNERY, + REMATCH_NORMAN, + REMATCH_WINONA, + REMATCH_TATE_AND_LIZA, + REMATCH_JUAN +}; + +void UpdateGymLeaderRematch(void) +{ + if (FlagGet(FLAG_SYS_GAME_CLEAR) && (Random() % 100) <= 30) + { + if (FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE)) + UpdateGymLeaderRematchFromArray(GymLeaderRematches_AfterNewMauville, ARRAY_COUNT(GymLeaderRematches_AfterNewMauville), 5); + else + UpdateGymLeaderRematchFromArray(GymLeaderRematches_BeforeNewMauville, ARRAY_COUNT(GymLeaderRematches_BeforeNewMauville), 1); + } +} + +static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch) +{ + s32 whichLeader = 0; + s32 lowestRematchIndex = 5; + u32 i; + s32 rematchIndex; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (lowestRematchIndex > rematchIndex) + lowestRematchIndex = rematchIndex; + whichLeader++; + } + } + if (whichLeader != 0 && lowestRematchIndex <= maxRematch) + { + whichLeader = 0; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + whichLeader++; + } + } + if (whichLeader != 0) + { + whichLeader = Random() % whichLeader; + for (i = 0; i < size; i++) + { + if (!gSaveBlock1Ptr->trainerRematches[data[i]]) + { + rematchIndex = GetRematchIndex(data[i]); + if (rematchIndex == lowestRematchIndex) + { + if (whichLeader == 0) + { + gSaveBlock1Ptr->trainerRematches[data[i]] = lowestRematchIndex; + break; + } + whichLeader--; + } + } + } + } + } +} + +static s32 GetRematchIndex(u32 trainerIdx) +{ + s32 i; + for (i = 0; i < 5; i++) + { + if (!HasTrainerBeenFought(gRematchTable[trainerIdx].trainerIds[i])) + { + return i; + } + } + return 5; +} diff --git a/src/item_menu.c b/src/item_menu.c index e88d1c2d3..9090a39c5 100755 --- a/src/item_menu.c +++ b/src/item_menu.c @@ -328,7 +328,6 @@ extern u8* gReturnToXStringsTable[]; extern u32 gUnknown_0203CE5E[]; extern u8 EventScript_2736B3[]; extern const u16 gUnknown_0860F074[]; -extern struct BattleMove gBattleMoves[]; void ResetBagScrollPositions(void) { diff --git a/src/lilycove_lady.c b/src/lilycove_lady.c index 81a10f8a4..812f1f975 100644 --- a/src/lilycove_lady.c +++ b/src/lilycove_lady.c @@ -606,7 +606,6 @@ u8 sub_818E06C(void) } } -#ifdef NONMATCHING static u8 sub_818E13C(void) { u8 retval; @@ -627,9 +626,11 @@ static u8 sub_818E13C(void) len = sub_818E258(gUnknown_0203CD68->playerName); if (len == sub_818E258(gSaveBlock2Ptr->playerName)) { + u8 *name = gUnknown_0203CD68->playerName; for (i = 0; i < len; i ++) { - if (gUnknown_0203CD68->playerName[i] != gSaveBlock2Ptr->playerName[i]) + name = gUnknown_0203CD68->playerName; + if (name[i] != gSaveBlock2Ptr->playerName[i]) { retval = 2; break; @@ -640,85 +641,6 @@ static u8 sub_818E13C(void) } return retval; } -#else -ASM_DIRECT static u8 sub_818E13C(void) -{ - asm_unified("\tpush {r4-r7,lr}\n" - "\tmovs r7, 0x1\n" - "\tldr r5, =gUnknown_0203CD68\n" - "\tldr r0, =gSaveBlock1Ptr\n" - "\tldr r1, [r0]\n" - "\tldr r2, =0x00003b58\n" - "\tadds r0, r1, r2\n" - "\tstr r0, [r5]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tcmp r0, 0xFF\n" - "\tbne _0818E174\n" - "\tldr r0, =gStringVar1\n" - "\tldr r1, =gText_Lady2\n" - "\tbl StringCopy7\n" - "\tmovs r7, 0\n" - "\tb _0818E1DC\n" - "\t.pool\n" - "_0818E174:\n" - "\tldr r4, =gStringVar1\n" - "\tldr r0, =0x00003b70\n" - "\tadds r1, r0\n" - "\tadds r0, r4, 0\n" - "\tbl StringCopy7\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x2D\n" - "\tldrb r1, [r0]\n" - "\tadds r0, r4, 0\n" - "\tbl ConvertInternationalString\n" - "\tldr r0, [r5]\n" - "\tadds r0, 0x18\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r4, r0, 24\n" - "\tldr r6, =gSaveBlock2Ptr\n" - "\tldr r0, [r6]\n" - "\tbl sub_818E258\n" - "\tlsls r0, 24\n" - "\tlsrs r0, 24\n" - "\tcmp r4, r0\n" - "\tbne _0818E1DC\n" - "\tldr r0, [r5]\n" - "\tmovs r2, 0\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r1, [r6]\n" - "\tldrb r0, [r0, 0x18]\n" - "\tldrb r1, [r1]\n" - "\tcmp r0, r1\n" - "\tbne _0818E1DA\n" - "_0818E1BA:\n" - "\tadds r0, r2, 0x1\n" - "\tlsls r0, 24\n" - "\tlsrs r2, r0, 24\n" - "\tcmp r2, r4\n" - "\tbcs _0818E1DC\n" - "\tldr r0, =gUnknown_0203CD68\n" - "\tldr r1, [r0]\n" - "\tadds r1, 0x18\n" - "\tadds r1, r2\n" - "\tldr r0, =gSaveBlock2Ptr\n" - "\tldr r0, [r0]\n" - "\tadds r0, r2\n" - "\tldrb r1, [r1]\n" - "\tldrb r0, [r0]\n" - "\tcmp r1, r0\n" - "\tbeq _0818E1BA\n" - "_0818E1DA:\n" - "\tmovs r7, 0x2\n" - "_0818E1DC:\n" - "\tadds r0, r7, 0\n" - "\tpop {r4-r7}\n" - "\tpop {r1}\n" - "\tbx r1\n" - "\t.pool"); -} -#endif static u8 sub_818E1F4(void) { diff --git a/src/pokemon.c b/src/pokemon.c index 25d532204..800b7c0cd 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[]; extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[]; extern const union AnimCmd *const *const gUnknown_08305D0C[]; extern const union AnimCmd *const *const gUnknown_0830536C[]; -extern const struct BattleMove gBattleMoves[]; extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1]; extern const struct UnknownPokemonStruct3 gUnknown_08610970[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; @@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0}; EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL}; // const rom data +#include "data/battle_moves.h" +static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00}; + const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151}; const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358}; const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411}; @@ -2196,7 +2198,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move) (var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \ } -s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef) +s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef) { u32 i; s32 damage = 0; @@ -2226,8 +2228,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->item == ITEM_ENIGMA_BERRY) { - attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect; - attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam; + attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect; + attackerHoldEffectParam = gEnigmaBerries[battlerIdAtk].holdEffectParam; } else { @@ -2237,8 +2239,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (defender->item == ITEM_ENIGMA_BERRY) { - defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect; - defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam; + defenderHoldEffect = gEnigmaBerries[battlerIdDef].holdEffect; + defenderHoldEffectParam = gEnigmaBerries[battlerIdDef].holdEffectParam; } else { @@ -2249,13 +2251,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER) attack *= 2; - if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerIdAtk)) attack = (110 * attack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerIdDef)) defense = (110 * defense) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdAtk)) spAttack = (110 * spAttack) / 100; - if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef)) + if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdDef)) spDefense = (110 * spDefense) / 100; for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++) @@ -2440,7 +2442,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de } // flash fire triggered - if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) + if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE) damage = (15 * damage) / 10; } diff --git a/src/pokemon_summary_screen.c b/src/pokemon_summary_screen.c index 1e5245d70..3ebdc3d6d 100644 --- a/src/pokemon_summary_screen.c +++ b/src/pokemon_summary_screen.c @@ -115,8 +115,6 @@ extern u8 gText_Appeal[]; extern u8 gText_Jam[]; extern u8 gText_OTSlash[]; extern u8 gText_UnkCtrlF907F908[]; -extern u8 gAbilityNames[][13]; -extern u8 *gAbilityDescriptionPointers[]; extern u8 gText_XNature[]; extern u8 gText_XNatureHatchedAtYZ[]; extern u8 gText_XNatureHatchedSomewhereAt[]; @@ -146,7 +144,6 @@ extern u8 gText_OneDash[]; extern u8 gText_TwoDashes[]; extern u8 gText_ThreeDashes[]; extern u8 gUnknown_0861CE97[]; -extern struct BattleMove gBattleMoves[]; extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f); extern bool8 sub_81A6BF4(); @@ -2539,7 +2536,7 @@ void sub_81C2554() gUnknown_0203CF1C->unk40CB[i] |= 0xFF; } -void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f) +void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f) { AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b); } diff --git a/src/scrcmd.c b/src/scrcmd.c index b7e2474d4..a29e64979 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -1612,7 +1612,7 @@ bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx) { u8 stringVarIndex = ScriptReadByte(ctx); u16 v1 = VarGet(ScriptReadHalfword(ctx)); - u8 v2 = sub_80EF370(v1); + u8 v2 = CountDigits(v1); ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2); return FALSE; diff --git a/src/text.c b/src/text.c index a2495d068..eacfd2a1f 100644 --- a/src/text.c +++ b/src/text.c @@ -4,18 +4,15 @@ #include "m4a.h" #include "palette.h" #include "sound.h" +#include "constants/songs.h" #include "string_util.h" #include "window.h" #include "text.h" +#include "blit.h" -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height); -extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight); extern u8 GetKeypadIconWidth(u8 keypadIconId); -extern void CopyWindowToVram(u8 windowId, u8 mode); extern u16 Font6Func(struct TextPrinter *textPrinter); extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese); -extern void PlaySE(u16 songNum); extern u8* UnkTextUtil_GetPtrI(u8 a1); extern int sub_8197964(); @@ -27,7 +24,6 @@ static u16 gLastTextBgColor; static u16 gLastTextFgColor; static u16 gLastTextShadowColor; -extern struct Main gMain; extern struct MusicPlayerInfo gMPlayInfo_BGM; const struct FontInfo *gFonts; @@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter) if (gMain.newKeys & (A_BUTTON | B_BUTTON)) { result = TRUE; - PlaySE(5); + PlaySE(SE_SELECT); } } return result; @@ -36,9 +36,7 @@ #include "decoration.h" #include "secret_base.h" #include "tv.h" - -extern const u8 gSpeciesNames[][11]; -extern const u8 gMoveNames[][13]; +#include "data2.h" // Static type declarations @@ -87,101 +85,100 @@ void tv_store_id_3x(TVShow *show); void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx); s8 FindEmptyTVSlotWithinFirstFiveShowsOfArray(TVShow *shows); void FindActiveBroadcastByShowType_SetScriptResult(u8 kind); -void InterviewBefore_BravoTrainerPkmnProfile(void); -void InterviewBefore_NameRater(void); +static void InterviewBefore_BravoTrainerPkmnProfile(void); +static void InterviewBefore_NameRater(void); u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies); -void sub_80EFA88(void); -void sub_80EF93C(TVShow *shows); +static void sub_80EFA88(void); +static void sub_80EF93C(TVShow *shows); s8 sub_80EEE30(PokeNews *pokeNews); bool8 sub_80EF0E4(u8 newsKind); void ClearPokemonNewsI(u8 i); -void sub_80F1254(TVShow *shows); -void sub_80F12A4(TVShow *shows); -void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); -void sub_80F0C04(void); -void sub_80F0708(void); -void sub_80F0B64(void); -s8 sub_80F06D0(TVShow *tvShows); -bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); -bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); -bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); -void sub_80F0B00(u8 showIdx); -void sub_80F0B24(u16 species, u8 showIdx); -void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); -void sub_80F0EEC(void); -void sub_80F0F24(void); -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); -void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); +static void sub_80F1254(TVShow *shows); +static void sub_80F12A4(TVShow *shows); +static void sub_80F0358(TVShow *player1, TVShow *player2, TVShow *player3, TVShow *player4); +static void sub_80F0C04(void); +static void sub_80F0708(void); +static void sub_80F0B64(void); +static s8 sub_80F06D0(TVShow *tvShows); +static bool8 sub_80F049C(TVShow *dest[], TVShow *src[], u8 idx); +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx); +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx); +void SetTvShowInactive(u8 showIdx); +static void sub_80F0B24(u16 species, u8 showIdx); +static void sub_80F0D60(PokeNews *player1, PokeNews *player2, PokeNews *player3, PokeNews *player4); +static void sub_80F0EEC(void); +static void sub_80F0F24(void); +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx); +static void sub_80F0E58(PokeNews *dest[], PokeNews *src[]); +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot); void TVShowDone(void); -void InterviewAfter_FanClubLetter(void); -void InterviewAfter_RecentHappenings(void); -void InterviewAfter_PkmnFanClubOpinions(void); -void InterviewAfter_DummyShow4(void); -void InterviewAfter_BravoTrainerPokemonProfile(void); -void InterviewAfter_BravoTrainerBattleTowerProfile(void); -void InterviewAfter_ContestLiveUpdates(void); +static void InterviewAfter_FanClubLetter(void); +static void InterviewAfter_RecentHappenings(void); +static void InterviewAfter_PkmnFanClubOpinions(void); +static void InterviewAfter_DummyShow4(void); +static void InterviewAfter_BravoTrainerPokemonProfile(void); +static void InterviewAfter_BravoTrainerBattleTowerProfile(void); +static void InterviewAfter_ContestLiveUpdates(void); void UpdateWorldOfMastersAndPutItOnTheAir(void); void PutPokemonTodayFailedOnTheAir(void); -void sub_80ED718(void); -void sub_80EED88(void); +static void sub_80ED718(void); +static void sub_80EED88(void); void TV_SortPurchasesByQuantity(void); -void sub_80ED8B4(u16 days); +static void sub_80ED8B4(u16 days); void UpdateMassOutbreakTimeLeft(u16 days); -void sub_80EF120(u16 days); -void sub_80EDA48(u16 days); -void sub_80EEB98(u16 days); +static void sub_80EF120(u16 days); +static void sub_80EDA48(u16 days); +static void sub_80EEB98(u16 days); void PutFishingAdviceShowOnTheAir(void); -void sub_80EDA80(void); u8 TV_MonDataIdxToRibbon(u8 monDataIdx); -void sub_80EEBF4(u8 actionIdx); +static void sub_80EEBF4(u8 actionIdx); bool8 IsPriceDiscounted(u8 newsKind); -void InterviewBefore_FanClubLetter(void); -void InterviewBefore_RecentHappenings(void); -void InterviewBefore_PkmnFanClubOpinions(void); -void InterviewBefore_Dummy(void); -void InterviewBefore_BravoTrainerBTProfile(void); -void InterviewBefore_ContestLiveUpdates(void); -void InterviewBefore_3CheersForPokeblocks(void); -void InterviewBefore_FanClubSpecial(void); +static void InterviewBefore_FanClubLetter(void); +static void InterviewBefore_RecentHappenings(void); +static void InterviewBefore_PkmnFanClubOpinions(void); +static void InterviewBefore_Dummy(void); +static void InterviewBefore_BravoTrainerBTProfile(void); +static void InterviewBefore_ContestLiveUpdates(void); +static void InterviewBefore_3CheersForPokeblocks(void); +static void InterviewBefore_FanClubSpecial(void); void ChangeBoxPokemonNickname_CB(void); -void DoTVShowPokemonFanClubLetter(void); -void DoTVShowRecentHappenings(void); -void DoTVShowPokemonFanClubOpinions(void); -void DoTVShowDummiedOut(void); -void DoTVShowPokemonNewsMassOutbreak(void); -void DoTVShowBravoTrainerPokemonProfile(void); -void DoTVShowBravoTrainerBattleTower(void); -void DoTVShowPokemonTodaySuccessfulCapture(void); -void DoTVShowTodaysSmartShopper(void); -void DoTVShowTheNameRaterShow(void); -void DoTVShowPokemonContestLiveUpdates(void); -void DoTVShowPokemonBattleUpdate(void); -void DoTVShow3CheersForPokeblocks(void); -void DoTVShowPokemonTodayFailedCapture(void); -void DoTVShowPokemonAngler(void); -void DoTVShowTheWorldOfMasters(void); -void DoTVShowTodaysRivalTrainer(void); -void DoTVShowDewfordTrendWatcherNetwork(void); -void DoTVShowHoennTreasureInvestigators(void); -void DoTVShowFindThatGamer(void); -void DoTVShowBreakingNewsTV(void); -void DoTVShowSecretBaseVisit(void); -void DoTVShowPokemonLotteryWinnerFlashReport(void); -void DoTVShowThePokemonBattleSeminar(void); -void DoTVShowTrainerFanClubSpecial(void); -void DoTVShowTrainerFanClub(void); -void DoTVShowSpotTheCuties(void); -void DoTVShowPokemonNewsBattleFrontier(void); -void DoTVShowWhatsNo1InHoennToday(void); -void DoTVShowSecretBaseSecrets(void); -void DoTVShowSafariFanClub(void); -void DoTVShowPokemonContestLiveUpdates2(void); +static void DoTVShowPokemonFanClubLetter(void); +static void DoTVShowRecentHappenings(void); +static void DoTVShowPokemonFanClubOpinions(void); +static void DoTVShowDummiedOut(void); +static void DoTVShowPokemonNewsMassOutbreak(void); +static void DoTVShowBravoTrainerPokemonProfile(void); +static void DoTVShowBravoTrainerBattleTower(void); +static void DoTVShowPokemonTodaySuccessfulCapture(void); +static void DoTVShowTodaysSmartShopper(void); +static void DoTVShowTheNameRaterShow(void); +static void DoTVShowPokemonContestLiveUpdates(void); +static void DoTVShowPokemonBattleUpdate(void); +static void DoTVShow3CheersForPokeblocks(void); +static void DoTVShowPokemonTodayFailedCapture(void); +static void DoTVShowPokemonAngler(void); +static void DoTVShowTheWorldOfMasters(void); +static void DoTVShowTodaysRivalTrainer(void); +static void DoTVShowDewfordTrendWatcherNetwork(void); +static void DoTVShowHoennTreasureInvestigators(void); +static void DoTVShowFindThatGamer(void); +static void DoTVShowBreakingNewsTV(void); +static void DoTVShowSecretBaseVisit(void); +static void DoTVShowPokemonLotteryWinnerFlashReport(void); +static void DoTVShowThePokemonBattleSeminar(void); +static void DoTVShowTrainerFanClubSpecial(void); +static void DoTVShowTrainerFanClub(void); +static void DoTVShowSpotTheCuties(void); +static void DoTVShowPokemonNewsBattleFrontier(void); +static void DoTVShowWhatsNo1InHoennToday(void); +static void DoTVShowSecretBaseSecrets(void); +static void DoTVShowSafariFanClub(void); +static void DoTVShowPokemonContestLiveUpdates2(void); // .rodata -const struct { +static const struct { u16 species; u16 moves[4]; u8 level; @@ -214,8 +211,7 @@ const struct { } }; -// TODO: Figure out what these are, and define constants in include/flags.h -const u16 sGoldSymbolFlags[] = { +static const u16 sGoldSymbolFlags[] = { FLAG_SYS_TOWER_GOLD, FLAG_SYS_DOME_GOLD, FLAG_SYS_PALACE_GOLD, @@ -225,7 +221,7 @@ const u16 sGoldSymbolFlags[] = { FLAG_SYS_PYRAMID_GOLD }; -const u16 sSilverSymbolFlags[] = { +static const u16 sSilverSymbolFlags[] = { FLAG_SYS_TOWER_SILVER, FLAG_SYS_DOME_SILVER, FLAG_SYS_PALACE_SILVER, @@ -235,8 +231,7 @@ const u16 sSilverSymbolFlags[] = { FLAG_SYS_PYRAMID_SILVER }; -// TODO: Figure out what these are, and define constants in include/vars.h -const u16 sNumberOneVarsAndThresholds[][2] = { +static const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_SLOTS, 100}, {VAR_DAILY_ROULETTE, 50}, {VAR_DAILY_WILDS, 100}, @@ -246,7 +241,7 @@ const u16 sNumberOneVarsAndThresholds[][2] = { {VAR_DAILY_BP, 30} }; -const u8 *const sPokeNewsTextGroup_Upcoming[] = { +static const u8 *const sPokeNewsTextGroup_Upcoming[] = { NULL, gPokeNewsTextSlateport_Upcoming, gPokeNewsTextGameCorner_Upcoming, @@ -254,7 +249,7 @@ const u8 *const sPokeNewsTextGroup_Upcoming[] = { gPokeNewsTextBlendMaster_Upcoming }; -const u8 *const sPokeNewsTextGroup_Ongoing[] = { +static const u8 *const sPokeNewsTextGroup_Ongoing[] = { NULL, gPokeNewsTextSlateport_Ongoing, gPokeNewsTextGameCorner_Ongoing, @@ -262,7 +257,7 @@ const u8 *const sPokeNewsTextGroup_Ongoing[] = { gPokeNewsTextBlendMaster_Ongoing }; -const u8 *const sPokeNewsTextGroup_Ending[] = { +static const u8 *const sPokeNewsTextGroup_Ending[] = { NULL, gPokeNewsTextSlateport_Ending, gPokeNewsTextGameCorner_Ending, @@ -276,7 +271,7 @@ u8 *const gTVStringVarPtrs[] = { gStringVar3 }; -const u8 *const sTVFanClubTextGroup[] = { +static const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText00, gTVFanClubText01, gTVFanClubText02, @@ -287,7 +282,7 @@ const u8 *const sTVFanClubTextGroup[] = { gTVFanClubText07 }; -const u8 *const sTVRecentHappeninssTextGroup[] = { +static const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText00, gTVRecentHappeningsText01, gTVRecentHappeningsText02, @@ -296,7 +291,7 @@ const u8 *const sTVRecentHappeninssTextGroup[] = { gTVRecentHappeningsText05 }; -const u8 *const sTVFanClubOpinionsTextGroup[] = { +static const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText00, gTVFanClubOpinionsText01, gTVFanClubOpinionsText02, @@ -304,11 +299,11 @@ const u8 *const sTVFanClubOpinionsTextGroup[] = { gTVFanClubOpinionsText04 }; -const u8 *const sTVMassOutbreakTextGroup[] = { +static const u8 *const sTVMassOutbreakTextGroup[] = { gTVMassOutbreakText00 }; -const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { +static const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText00, gTVPokemonTodaySuccessfulText01, gTVPokemonTodaySuccessfulText02, @@ -323,7 +318,7 @@ const u8 *const sTVPokemonTodaySuccessfulTextGroup[] = { gTVPokemonTodaySuccessfulText11 }; -const u8 *const sTVTodaysSmartShopperTextGroup[] = { +static const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText00, gTVTodaysSmartShopperText01, gTVTodaysSmartShopperText02, @@ -339,7 +334,7 @@ const u8 *const sTVTodaysSmartShopperTextGroup[] = { gTVTodaysSmartShopperText12 }; -const u8 *const sTVBravoTrainerTextGroup[] = { +static const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText00, gTVBravoTrainerText01, gTVBravoTrainerText02, @@ -351,7 +346,7 @@ const u8 *const sTVBravoTrainerTextGroup[] = { gTVBravoTrainerText08 }; -const u8 *const sTV3CheersForPokeblocksTextGroup[] = { +static const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText00, gTV3CheersForPokeblocksText01, gTV3CheersForPokeblocksText02, @@ -360,7 +355,7 @@ const u8 *const sTV3CheersForPokeblocksTextGroup[] = { gTV3CheersForPokeblocksText05 }; -const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { +static const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText00, gTVBravoTrainerBattleTowerText01, gTVBravoTrainerBattleTowerText02, @@ -378,7 +373,7 @@ const u8 *const sTVBravoTrainerBattleTowerTextGroup[] = { gTVBravoTrainerBattleTowerText14 }; -const u8 *const sTVContestLiveUpdatesTextGroup[] = { +static const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText00, gTVContestLiveUpdatesText01, gTVContestLiveUpdatesText02, @@ -414,7 +409,7 @@ const u8 *const sTVContestLiveUpdatesTextGroup[] = { gTVContestLiveUpdatesText32 }; -const u8 *const sTVPokemonBattleUpdateTextGroup[] = { +static const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText00, gTVPokemonBattleUpdateText01, gTVPokemonBattleUpdateText02, @@ -425,7 +420,7 @@ const u8 *const sTVPokemonBattleUpdateTextGroup[] = { gTVPokemonBattleUpdateText07 }; -const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { +static const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText00, gTVTrainerFanClubSpecialText01, gTVTrainerFanClubSpecialText02, @@ -434,7 +429,7 @@ const u8 *const sTVTrainerFanClubSpecialTextGroup[] = { gTVTrainerFanClubSpecialText05 }; -const u8 *const sTVNameRaterTextGroup[] = { +static const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText00, gTVNameRaterText01, gTVNameRaterText02, @@ -456,14 +451,14 @@ const u8 *const sTVNameRaterTextGroup[] = { gTVNameRaterText18 }; -const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { +static const u8 *const sTVPokemonContestLiveUpdates2TextGroup[] = { gTVPokemonContestLiveUpdates2Text00, gTVPokemonContestLiveUpdates2Text01, gTVPokemonContestLiveUpdates2Text02, gTVPokemonContestLiveUpdates2Text03 }; -const u8 *const sTVPokemonTodayFailedTextGroup[] = { +static const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText00, gTVPokemonTodayFailedText01, gTVPokemonTodayFailedText02, @@ -473,18 +468,18 @@ const u8 *const sTVPokemonTodayFailedTextGroup[] = { gTVPokemonTodayFailedText06 }; -const u8 *const sTVPokemonAnslerTextGroup[] = { +static const u8 *const sTVPokemonAnslerTextGroup[] = { gTVPokemonAnglerText00, gTVPokemonAnglerText01 }; -const u8 *const sTVWorldOfMastersTextGroup[] = { +static const u8 *const sTVWorldOfMastersTextGroup[] = { gTVWorldOfMastersText00, gTVWorldOfMastersText01, gTVWorldOfMastersText02 }; -const u8 *const sTVTodaysRivalTrainerTextGroup[] = { +static const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText00, gTVTodaysRivalTrainerText01, gTVTodaysRivalTrainerText02, @@ -498,7 +493,7 @@ const u8 *const sTVTodaysRivalTrainerTextGroup[] = { gTVTodaysRivalTrainerText10 }; -const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { +static const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText00, gTVDewfordTrendWatcherNetworkText01, gTVDewfordTrendWatcherNetworkText02, @@ -508,20 +503,20 @@ const u8 *const sTVDewfordTrendWatcherNetworkTextGroup[] = { gTVDewfordTrendWatcherNetworkText06 }; -const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { +static const u8 *const sTVHoennTreasureInvestisatorsTextGroup[] = { gTVHoennTreasureInvestigatorsText00, gTVHoennTreasureInvestigatorsText01, gTVHoennTreasureInvestigatorsText02 }; -const u8 *const sTVFindThatGamerTextGroup[] = { +static const u8 *const sTVFindThatGamerTextGroup[] = { gTVFindThatGamerText00, gTVFindThatGamerText01, gTVFindThatGamerText02, gTVFindThatGamerText03 }; -const u8 *const sTVBreakinsNewsTextGroup[] = { +static const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText00, gTVBreakingNewsText01, gTVBreakingNewsText02, @@ -537,7 +532,7 @@ const u8 *const sTVBreakinsNewsTextGroup[] = { gTVBreakingNewsText12 }; -const u8 *const sTVSecretBaseVisitTextGroup[] = { +static const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText00, gTVSecretBaseVisitText01, gTVSecretBaseVisitText02, @@ -554,11 +549,11 @@ const u8 *const sTVSecretBaseVisitTextGroup[] = { gTVSecretBaseVisitText13 }; -const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { +static const u8 *const sTVPokemonLotteryWinnerFlashReportTextGroup[] = { gTVPokemonLotteryWinnerFlashReportText00 }; -const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { +static const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText00, gTVThePokemonBattleSeminarText01, gTVThePokemonBattleSeminarText02, @@ -568,7 +563,7 @@ const u8 *const sTVThePokemonBattleSeminarTextGroup[] = { gTVThePokemonBattleSeminarText06 }; -const u8 *const sTVTrainerFanClubTextGroup[] = { +static const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText00, gTVTrainerFanClubText01, gTVTrainerFanClubText02, @@ -583,7 +578,7 @@ const u8 *const sTVTrainerFanClubTextGroup[] = { gTVTrainerFanClubText11 }; -const u8 *const sTVCutiesTextGroup[] = { +static const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText00, gTVCutiesText01, gTVCutiesText02, @@ -602,7 +597,7 @@ const u8 *const sTVCutiesTextGroup[] = { gTVCutiesText15 }; -const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { +static const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText00, gTVPokemonNewsBattleFrontierText01, gTVPokemonNewsBattleFrontierText02, @@ -624,7 +619,7 @@ const u8 *const sTVPokemonNewsBattleFrontierTextGroup[] = { gTVPokemonNewsBattleFrontierText18 }; -const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { +static const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText00, gTVWhatsNo1InHoennTodayText01, gTVWhatsNo1InHoennTodayText02, @@ -636,7 +631,7 @@ const u8 *const sTVWhatsNo1InHoennTodayTextGroup[] = { gTVWhatsNo1InHoennTodayText08 }; -const u8 *const sTVSecretBaseSecretsTextGroup[] = { +static const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText00, gTVSecretBaseSecretsText01, gTVSecretBaseSecretsText02, @@ -682,7 +677,7 @@ const u8 *const sTVSecretBaseSecretsTextGroup[] = { gTVSecretBaseSecretsText42 }; -const u8 *const sTVSafariFanClubTextGroup[] = { +static const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText00, gTVSafariFanClubText01, gTVSafariFanClubText02, @@ -696,7 +691,7 @@ const u8 *const sTVSafariFanClubTextGroup[] = { gTVSafariFanClubText10 }; -const u8 *const sTVInSearchOfTrainersTextGroup[] = { +static const u8 *const sTVInSearchOfTrainersTextGroup[] = { gTVInSearchOfTrainersText00, gTVInSearchOfTrainersText01, gTVInSearchOfTrainersText02, @@ -1253,7 +1248,7 @@ void tv_store_id_2x(TVShow *show) show->common.trainerIdHi = id >> 8; } -void InterviewAfter_ContestLiveUpdates(void) +static void InterviewAfter_ContestLiveUpdates(void) { TVShow *show; TVShow *show2; @@ -1281,7 +1276,7 @@ void InterviewAfter_ContestLiveUpdates(void) } } -void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) +void PutBattleUpdateOnTheAir(u8 opponentLinkPlayerId, u16 move, u16 speciesPlayer, u16 speciesOpponent) { TVShow *show; u8 name[32]; @@ -1308,21 +1303,21 @@ void PutBattleUpdateOnTheAir(u8 a0, u16 a1, u16 a2, u16 a3) { show->battleUpdate.battleType = 0; } - show->battleUpdate.move = a1; - show->battleUpdate.species2 = a2; - show->battleUpdate.species = a3; - StringCopy(name, gLinkPlayers[a0].name); + show->battleUpdate.move = move; + show->battleUpdate.speciesPlayer = speciesPlayer; + show->battleUpdate.speciesOpponent = speciesOpponent; + StringCopy(name, gLinkPlayers[opponentLinkPlayerId].name); StripExtCtrlCodes(name); StringCopy(show->battleUpdate.linkOpponentName, name); tv_store_id_2x(show); show->battleUpdate.language = gGameLanguage; - if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[a0].language == LANGUAGE_JAPANESE) + if (show->battleUpdate.language == LANGUAGE_JAPANESE || gLinkPlayers[opponentLinkPlayerId].language == LANGUAGE_JAPANESE) { show->battleUpdate.linkOpponentLanguage = LANGUAGE_JAPANESE; } else { - show->battleUpdate.linkOpponentLanguage = gLinkPlayers[a0].language; + show->battleUpdate.linkOpponentLanguage = gLinkPlayers[opponentLinkPlayerId].language; } } } @@ -1472,7 +1467,7 @@ void ContestLiveUpdates_BeforeInterview_5(u8 a0, u8 a1) } } -void InterviewAfter_BravoTrainerPokemonProfile(void) +static void InterviewAfter_BravoTrainerPokemonProfile(void) { TVShow *show; TVShow *show2; @@ -1538,7 +1533,7 @@ void BravoTrainerPokemonProfile_BeforeInterview2(u8 a0) } } -void InterviewAfter_BravoTrainerBattleTowerProfile(void) +static void InterviewAfter_BravoTrainerBattleTowerProfile(void) { TVShow *show; @@ -1671,7 +1666,7 @@ void PutLilycoveContestLadyShowOnTheAir(void) } } -void InterviewAfter_FanClubLetter(void) +static void InterviewAfter_FanClubLetter(void) { TVShow *show; @@ -1684,7 +1679,7 @@ void InterviewAfter_FanClubLetter(void) show->fanclubLetter.language = gGameLanguage; } -void InterviewAfter_RecentHappenings(void) +static void InterviewAfter_RecentHappenings(void) { TVShow *show; @@ -1697,7 +1692,7 @@ void InterviewAfter_RecentHappenings(void) show->recentHappenings.language = gGameLanguage; } -void InterviewAfter_PkmnFanClubOpinions(void) +static void InterviewAfter_PkmnFanClubOpinions(void) { TVShow *show; @@ -1722,14 +1717,14 @@ void InterviewAfter_PkmnFanClubOpinions(void) } } -void InterviewAfter_DummyShow4() +static void InterviewAfter_DummyShow4(void) { TVShow *show; show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; } -void sub_80ED718(void) +static void sub_80ED718(void) { u8 i; u16 outbreakIdx; @@ -1794,7 +1789,6 @@ void EndMassOutbreak(void) void UpdateTVShowsPerDay(u16 days) { - sub_80ED8B4(days); UpdateMassOutbreakTimeLeft(days); sub_80EF120(days); @@ -1802,7 +1796,7 @@ void UpdateTVShowsPerDay(u16 days) sub_80EEB98(days); } -void sub_80ED8B4(u16 days) +static void sub_80ED8B4(u16 days) { u8 i; TVShow *show; @@ -1872,7 +1866,7 @@ void PutFishingAdviceShowOnTheAir(void) { TVShow *show; - sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); + sCurTVShowSlot = FindEmptyTVSlotBeyondFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); if (sCurTVShowSlot != -1 && HasMixableShowAlreadyBeenSpawnedWithPlayerID(TVSHOW_FISHING_ADVICE, FALSE) != TRUE) { show = &gSaveBlock1Ptr->tvShows[sCurTVShowSlot]; @@ -1892,7 +1886,7 @@ void SetPokemonAnglerSpecies(u16 species) sPokemonAnglerSpecies = species; } -void sub_80EDA48(u16 days) +static void sub_80EDA48(u16 days) { TVShow *show; @@ -2088,7 +2082,7 @@ void sub_80EDE84(u16 nCoinsSpent) sFindThatGamerCoinsSpent = nCoinsSpent; } -void sub_80EDE98(TVShow *show) +static void sub_80EDE98(TVShow *show) { u8 i; u8 j; @@ -2153,7 +2147,7 @@ void sub_80EDE98(TVShow *show) } } -void sub_80EDFB4(TVShow *show) +static void sub_80EDFB4(TVShow *show) { u8 i; u16 move; @@ -2590,7 +2584,7 @@ void sub_80EEA70(void) } } -void sub_80EEB98(u16 days) +static void sub_80EEB98(u16 days) { u8 i; @@ -2608,7 +2602,7 @@ void sub_80EEB98(u16 days) } } -void sub_80EEBF4(u8 actionIdx) +static void sub_80EEBF4(u8 actionIdx) { TVShow *show; @@ -2664,7 +2658,7 @@ void sub_80EED60(u16 delta) // PokeNews -void sub_80EED88(void) +static void sub_80EED88(void) { u8 newsKind; @@ -2715,7 +2709,7 @@ void ClearPokemonNewsI(u8 i) gSaveBlock1Ptr->pokeNews[i].days = 0; } -void sub_80EEEB8(void) +static void sub_80EEEB8(void) { u8 i; u8 j; @@ -2845,7 +2839,7 @@ bool8 sub_80EF0E4(u8 newsKind) return FALSE; } -void sub_80EF120(u16 days) +static void sub_80EF120(u16 days) { u8 i; @@ -2923,48 +2917,25 @@ void TV_PrintIntToStringVar(u8 varIdx, int value) { int nDigits; - nDigits = sub_80EF370(value); + nDigits = CountDigits(value); ConvertIntToDecimalStringN(gTVStringVarPtrs[varIdx], value, STR_CONV_MODE_LEFT_ALIGN, nDigits); } -size_t sub_80EF370(int value) +size_t CountDigits(int value) { - if (value / 10 == 0) - { - return 1; - } - if (value / 100 == 0) - { - return 2; - } - if (value / 1000 == 0) - { - return 3; - } - if (value / 10000 == 0) - { - return 4; - } - if (value / 100000 == 0) - { - return 5; - } - if (value / 1000000 == 0) - { - return 6; - } - if (value / 10000000 == 0) - { - return 7; - } - if (value / 100000000 == 0) - { - return 8; - } + if (value / 10 == 0) return 1; + if (value / 100 == 0) return 2; + if (value / 1000 == 0) return 3; + if (value / 10000 == 0) return 4; + if (value / 100000 == 0) return 5; + if (value / 1000000 == 0) return 6; + if (value / 10000000 == 0) return 7; + if (value / 100000000 == 0) return 8; + return 1; } -void sub_80EF40C(u8 varIdx, TVShow *show) +static void sub_80EF40C(u8 varIdx, TVShow *show) { u8 i; int price; @@ -3095,7 +3066,7 @@ void InterviewBefore(void) } } -void InterviewBefore_FanClubLetter(void) +static void InterviewBefore_FanClubLetter(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_LETTER); if (!gSpecialVar_Result) @@ -3105,7 +3076,7 @@ void InterviewBefore_FanClubLetter(void) } } -void InterviewBefore_RecentHappenings(void) +static void InterviewBefore_RecentHappenings(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_RECENT_HAPPENINGS); if (!gSpecialVar_Result) @@ -3114,7 +3085,7 @@ void InterviewBefore_RecentHappenings(void) } } -void InterviewBefore_PkmnFanClubOpinions(void) +static void InterviewBefore_PkmnFanClubOpinions(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_PKMN_FAN_CLUB_OPINIONS); if (!gSpecialVar_Result) @@ -3126,17 +3097,17 @@ void InterviewBefore_PkmnFanClubOpinions(void) } } -void InterviewBefore_Dummy(void) +static void InterviewBefore_Dummy(void) { gSpecialVar_Result = TRUE; } -void InterviewBefore_NameRater(void) +static void InterviewBefore_NameRater(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_NAME_RATER_SHOW); } -void InterviewBefore_BravoTrainerPkmnProfile(void) +static void InterviewBefore_BravoTrainerPkmnProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_POKEMON_PROFILE); if (!gSpecialVar_Result) @@ -3145,17 +3116,17 @@ void InterviewBefore_BravoTrainerPkmnProfile(void) } } -void InterviewBefore_ContestLiveUpdates(void) +static void InterviewBefore_ContestLiveUpdates(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_CONTEST_LIVE_UPDATES); } -void InterviewBefore_3CheersForPokeblocks(void) +static void InterviewBefore_3CheersForPokeblocks(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_3_CHEERS_FOR_POKEBLOCKS); } -void InterviewBefore_BravoTrainerBTProfile(void) +static void InterviewBefore_BravoTrainerBTProfile(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_BRAVO_TRAINER_BATTLE_TOWER_PROFILE); if (!gSpecialVar_Result) @@ -3164,7 +3135,7 @@ void InterviewBefore_BravoTrainerBTProfile(void) } } -void InterviewBefore_FanClubSpecial(void) +static void InterviewBefore_FanClubSpecial(void) { FindActiveBroadcastByShowType_SetScriptResult(TVSHOW_FAN_CLUB_SPECIAL); if (!gSpecialVar_Result) @@ -3205,7 +3176,7 @@ void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx) } } -void sub_80EF93C(TVShow *shows) +static void sub_80EF93C(TVShow *shows) { u8 i; u8 j; @@ -3277,7 +3248,7 @@ u16 TV_GetSomeOtherSpeciesAlreadySeenByPlayer(u16 passedSpecies) return species; } -void sub_80EFA88(void) +static void sub_80EFA88(void) { sCurTVShowSlot = FindEmptyTVSlotWithinFirstFiveShowsOfArray(gSaveBlock1Ptr->tvShows); gSpecialVar_0x8006 = sCurTVShowSlot; @@ -3686,7 +3657,7 @@ void sub_80F01E8(void *src, u32 size, u8 masterIdx) } } -void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) +static void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVShow player4[25]) { u8 i; u8 j; @@ -3734,7 +3705,7 @@ void sub_80F0358(TVShow player1[25], TVShow player2[25], TVShow player3[25], TVS } } -bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) +static bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) { u8 value; u8 switchval; @@ -3765,7 +3736,7 @@ bool8 sub_80F049C(TVShow *dest[25], TVShow *src[25], u8 idx) return FALSE; } -u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); @@ -3782,7 +3753,7 @@ u8 sub_80F0580(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.srcTrainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.srcTrainerIdHi) @@ -3802,7 +3773,7 @@ u8 sub_80F05E8(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) +static bool8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) { u32 linkTrainerId = GetLinkPlayerTrainerId(idx); if ((linkTrainerId & 0xFF) == tv2->common.trainerIdLo && ((linkTrainerId >> 8) & 0xFF) == tv2->common.trainerIdHi) @@ -3819,7 +3790,7 @@ u8 sub_80F0668(TVShow *tv1, TVShow *tv2, u8 idx) return TRUE; } -s8 sub_80F06D0(TVShow *tvShows) +static s8 sub_80F06D0(TVShow *tvShows) { u8 i; @@ -3834,7 +3805,7 @@ s8 sub_80F06D0(TVShow *tvShows) } #ifdef NONMATCHING -void sub_80F0708(void) // FIXME: register allocation shenanigans +static void sub_80F0708(void) // FIXME: register allocation shenanigans { u16 i; TVShow *show; @@ -3850,8 +3821,8 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans case TVSHOW_3_CHEERS_FOR_POKEBLOCKS: break; case TVSHOW_BATTLE_UPDATE: - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species2, i); - sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.species, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesPlayer, i); + sub_80F0B24((&gSaveBlock1Ptr->tvShows[i])->battleUpdate.speciesOpponent, i); break; case TVSHOW_FAN_CLUB_SPECIAL: break; @@ -3954,13 +3925,13 @@ void sub_80F0708(void) // FIXME: register allocation shenanigans break; default: - sub_80F0B00(i); + SetTvShowInactive(i); break; } } } #else -ASM_DIRECT void sub_80F0708(void) +ASM_DIRECT static void sub_80F0708(void) { asm_unified("\tpush {r4-r7,lr}\n" "\tmov r7, r9\n" @@ -4377,7 +4348,7 @@ ASM_DIRECT void sub_80F0708(void) "\tmov r2, r9\n" "\tlsls r0, r2, 24\n" "\tlsrs r0, 24\n" - "\tbl sub_80F0B00\n" + "\tbl SetTvShowInactive\n" "_080F0AE2_break:\n" "\tmov r0, r9\n" "\tadds r0, 0x1\n" @@ -4398,12 +4369,12 @@ ASM_DIRECT void sub_80F0708(void) } #endif -void sub_80F0B00(u8 showIdx) +void SetTvShowInactive(u8 showIdx) { gSaveBlock1Ptr->tvShows[showIdx].common.active = FALSE; } -void sub_80F0B24(u16 species, u8 showIdx) +static void sub_80F0B24(u16 species, u8 showIdx) { if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(species), 0) == 0) { @@ -4411,7 +4382,7 @@ void sub_80F0B24(u16 species, u8 showIdx) } } -void sub_80F0B64(void) +static void sub_80F0B64(void) { u16 i; @@ -4444,7 +4415,7 @@ void sub_80F0BB8(void) } } -void sub_80F0C04(void) +static void sub_80F0C04(void) { s8 i; s8 ct; @@ -4498,7 +4469,7 @@ void sub_80F0C7C(void *src, u32 size, u8 masterIdx) } } -void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) +static void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16], PokeNews player4[16]) { u8 i; u8 j; @@ -4530,7 +4501,7 @@ void sub_80F0D60(PokeNews player1[16], PokeNews player2[16], PokeNews player3[16 } } -void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) +static void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) { PokeNews *ptr1; PokeNews *ptr2; @@ -4541,7 +4512,7 @@ void sub_80F0E58(PokeNews *dest[16], PokeNews *src[16]) sub_80F0E84(ptr1, ptr2, sCurTVShowSlot); } -bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) +static bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) { u8 i; u8 kind; @@ -4563,7 +4534,7 @@ bool8 sub_80F0E84(PokeNews *dest, PokeNews *src, s8 slot) return TRUE; } -s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) +static s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) { if (pokeNews[idx].kind == POKENEWS_NONE) { @@ -4572,7 +4543,7 @@ s8 sub_80F0ECC(PokeNews *pokeNews, u8 idx) return idx; } -void sub_80F0EEC(void) +static void sub_80F0EEC(void) { u8 i; @@ -4586,7 +4557,7 @@ void sub_80F0EEC(void) sub_80EEEB8(); } -void sub_80F0F24(void) +static void sub_80F0F24(void) { u8 i; @@ -4609,7 +4580,7 @@ else \ (langptr) = langfix; \ } -void sub_80F0F64(TVShow *show, u32 language) +static void sub_80F0F64(TVShow *show, u32 language) { int i; TVShow **r4; @@ -4691,7 +4662,7 @@ void sub_80F1208(TVShow *shows) } } -void sub_80F1254(TVShow *shows) +static void sub_80F1254(TVShow *shows) { TVShow *curShow; @@ -4716,7 +4687,7 @@ u8 TV_GetStringLanguage(u8 *str) return IsStringJapanese(str) ? LANGUAGE_JAPANESE : LANGUAGE_ENGLISH; } -void sub_80F12A4(TVShow *shows) +static void sub_80F12A4(TVShow *shows) { TVShow *curShow; @@ -4956,7 +4927,7 @@ void DoTVShow(void) } } -void DoTVShowBravoTrainerPokemonProfile(void) +static void DoTVShowBravoTrainerPokemonProfile(void) { TVShow *show; u8 state; @@ -5028,7 +4999,7 @@ void DoTVShowBravoTrainerPokemonProfile(void) ShowFieldMessage(sTVBravoTrainerTextGroup[state]); } -void DoTVShowBravoTrainerBattleTower(void) +static void DoTVShowBravoTrainerBattleTower(void) { TVShow *show; u8 state; @@ -5125,7 +5096,7 @@ void DoTVShowBravoTrainerBattleTower(void) ShowFieldMessage(sTVBravoTrainerBattleTowerTextGroup[state]); } -void DoTVShowTodaysSmartShopper(void) +static void DoTVShowTodaysSmartShopper(void) { TVShow *show; u8 state; @@ -5248,7 +5219,7 @@ void DoTVShowTodaysSmartShopper(void) ShowFieldMessage(sTVTodaysSmartShopperTextGroup[state]); } -void DoTVShowTheNameRaterShow(void) +static void DoTVShowTheNameRaterShow(void) { TVShow *show; u8 state; @@ -5346,7 +5317,7 @@ void DoTVShowTheNameRaterShow(void) ShowFieldMessage(sTVNameRaterTextGroup[state]); } -void DoTVShowPokemonTodaySuccessfulCapture(void) +static void DoTVShowPokemonTodaySuccessfulCapture(void) { TVShow *show; u8 state; @@ -5424,7 +5395,7 @@ void DoTVShowPokemonTodaySuccessfulCapture(void) ShowFieldMessage(sTVPokemonTodaySuccessfulTextGroup[state]); } -void DoTVShowPokemonTodayFailedCapture(void) +static void DoTVShowPokemonTodayFailedCapture(void) { TVShow *show; u8 state; @@ -5477,7 +5448,7 @@ void DoTVShowPokemonTodayFailedCapture(void) ShowFieldMessage(sTVPokemonTodayFailedTextGroup[state]); } -void DoTVShowPokemonFanClubLetter(void) +static void DoTVShowPokemonFanClubLetter(void) { TVShow *show; u8 state; @@ -5531,7 +5502,7 @@ void DoTVShowPokemonFanClubLetter(void) ShowFieldMessage(sTVFanClubTextGroup[state]); } -void DoTVShowRecentHappenings(void) +static void DoTVShowRecentHappenings(void) { TVShow *show; u8 state; @@ -5566,7 +5537,7 @@ void DoTVShowRecentHappenings(void) ShowFieldMessage(sTVRecentHappeninssTextGroup[state]); } -void DoTVShowPokemonFanClubOpinions(void) +static void DoTVShowPokemonFanClubOpinions(void) { TVShow *show; u8 state; @@ -5599,12 +5570,12 @@ void DoTVShowPokemonFanClubOpinions(void) ShowFieldMessage(sTVFanClubOpinionsTextGroup[state]); } -void DoTVShowDummiedOut(void) +static void DoTVShowDummiedOut(void) { } -void DoTVShowPokemonNewsMassOutbreak(void) +static void DoTVShowPokemonNewsMassOutbreak(void) { TVShow *show; @@ -5616,7 +5587,7 @@ void DoTVShowPokemonNewsMassOutbreak(void) ShowFieldMessage(sTVMassOutbreakTextGroup[sTVShowState]); } -void DoTVShowPokemonContestLiveUpdates(void) +static void DoTVShowPokemonContestLiveUpdates(void) { TVShow *show; u8 state; @@ -5963,7 +5934,7 @@ void DoTVShowPokemonContestLiveUpdates(void) ShowFieldMessage(sTVContestLiveUpdatesTextGroup[state]); } -void DoTVShowPokemonBattleUpdate(void) +static void DoTVShowPokemonBattleUpdate(void) { TVShow *show; u8 state; @@ -6000,13 +5971,13 @@ void DoTVShowPokemonBattleUpdate(void) break; case 2: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 3; break; case 3: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesOpponent]); sTVShowState = 4; break; case 4: @@ -6021,21 +5992,21 @@ void DoTVShowPokemonBattleUpdate(void) break; case 6: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); - StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.species2]); + StringCopy(gStringVar2, gSpeciesNames[show->battleUpdate.speciesPlayer]); StringCopy(gStringVar3, gMoveNames[show->battleUpdate.move]); sTVShowState = 7; break; case 7: TVShowConvertInternationalString(gStringVar1, show->battleUpdate.playerName, show->battleUpdate.language); TVShowConvertInternationalString(gStringVar2, show->battleUpdate.linkOpponentName, show->battleUpdate.linkOpponentLanguage); - StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.species]); + StringCopy(gStringVar3, gSpeciesNames[show->battleUpdate.speciesOpponent]); TVShowDone(); break; } ShowFieldMessage(sTVPokemonBattleUpdateTextGroup[state]); } -void DoTVShow3CheersForPokeblocks(void) +static void DoTVShow3CheersForPokeblocks(void) { TVShow *show; u8 state; @@ -6206,7 +6177,7 @@ void DoTVShowInSearchOfTrainers(void) ShowFieldMessage(sTVInSearchOfTrainersTextGroup[state]); } -void DoTVShowPokemonAngler(void) +static void DoTVShowPokemonAngler(void) { TVShow *show; u8 state; @@ -6240,7 +6211,7 @@ void DoTVShowPokemonAngler(void) ShowFieldMessage(sTVPokemonAnslerTextGroup[state]); } -void DoTVShowTheWorldOfMasters(void) +static void DoTVShowTheWorldOfMasters(void) { TVShow *show; u8 state; @@ -6270,7 +6241,7 @@ void DoTVShowTheWorldOfMasters(void) ShowFieldMessage(sTVWorldOfMastersTextGroup[state]); } -void DoTVShowTodaysRivalTrainer(void) +static void DoTVShowTodaysRivalTrainer(void) { TVShow *show; u8 state; @@ -6419,7 +6390,7 @@ void DoTVShowTodaysRivalTrainer(void) ShowFieldMessage(sTVTodaysRivalTrainerTextGroup[state]); } -void DoTVShowDewfordTrendWatcherNetwork(void) +static void DoTVShowDewfordTrendWatcherNetwork(void) { TVShow *show; u8 state; @@ -6475,7 +6446,7 @@ void DoTVShowDewfordTrendWatcherNetwork(void) ShowFieldMessage(sTVDewfordTrendWatcherNetworkTextGroup[state]); } -void DoTVShowHoennTreasureInvestigators(void) +static void DoTVShowHoennTreasureInvestigators(void) { TVShow *show; u8 state; @@ -6519,7 +6490,7 @@ void DoTVShowHoennTreasureInvestigators(void) ShowFieldMessage(sTVHoennTreasureInvestisatorsTextGroup[state]); } -void DoTVShowFindThatGamer(void) +static void DoTVShowFindThatGamer(void) { TVShow *show; u8 state; @@ -6593,7 +6564,7 @@ void DoTVShowFindThatGamer(void) ShowFieldMessage(sTVFindThatGamerTextGroup[state]); } -void DoTVShowBreakingNewsTV(void) +static void DoTVShowBreakingNewsTV(void) { TVShow *show; u8 state; @@ -6696,7 +6667,7 @@ void DoTVShowBreakingNewsTV(void) ShowFieldMessage(sTVBreakinsNewsTextGroup[state]); } -void DoTVShowSecretBaseVisit(void) +static void DoTVShowSecretBaseVisit(void) { TVShow *show; u8 state; @@ -6792,7 +6763,7 @@ void DoTVShowSecretBaseVisit(void) ShowFieldMessage(sTVSecretBaseVisitTextGroup[state]); } -void DoTVShowPokemonLotteryWinnerFlashReport(void) +static void DoTVShowPokemonLotteryWinnerFlashReport(void) { TVShow *show; u8 state; @@ -6822,7 +6793,7 @@ void DoTVShowPokemonLotteryWinnerFlashReport(void) ShowFieldMessage(sTVPokemonLotteryWinnerFlashReportTextGroup[state]); } -void DoTVShowThePokemonBattleSeminar(void) +static void DoTVShowThePokemonBattleSeminar(void) { TVShow *show; u8 state; @@ -6886,7 +6857,7 @@ void DoTVShowThePokemonBattleSeminar(void) ShowFieldMessage(sTVThePokemonBattleSeminarTextGroup[state]); } -void DoTVShowTrainerFanClubSpecial(void) +static void DoTVShowTrainerFanClubSpecial(void) { TVShow *show; u8 state; @@ -6951,7 +6922,7 @@ void DoTVShowTrainerFanClubSpecial(void) ShowFieldMessage(sTVTrainerFanClubSpecialTextGroup[state]); } -void DoTVShowTrainerFanClub(void) +static void DoTVShowTrainerFanClub(void) { TVShow *show; u8 state; @@ -7038,7 +7009,7 @@ void DoTVShowTrainerFanClub(void) ShowFieldMessage(sTVTrainerFanClubTextGroup[state]); } -void DoTVShowSpotTheCuties(void) +static void DoTVShowSpotTheCuties(void) { TVShow *show; u8 state; @@ -7143,7 +7114,7 @@ void DoTVShowSpotTheCuties(void) ShowFieldMessage(sTVCutiesTextGroup[state]); } -void DoTVShowPokemonNewsBattleFrontier(void) +static void DoTVShowPokemonNewsBattleFrontier(void) { TVShow *show; u8 state; @@ -7292,7 +7263,7 @@ void DoTVShowPokemonNewsBattleFrontier(void) ShowFieldMessage(sTVPokemonNewsBattleFrontierTextGroup[state]); } -void DoTVShowWhatsNo1InHoennToday(void) +static void DoTVShowWhatsNo1InHoennToday(void) { TVShow *show; u8 state; @@ -7407,7 +7378,7 @@ u8 sub_80F51AC(TVShow *show, u8 a1) return 0; } -void DoTVShowSecretBaseSecrets(void) +static void DoTVShowSecretBaseSecrets(void) { TVShow *show; u8 state; @@ -7645,7 +7616,7 @@ void DoTVShowSecretBaseSecrets(void) ShowFieldMessage(sTVSecretBaseSecretsTextGroup[state]); } -void DoTVShowSafariFanClub(void) +static void DoTVShowSafariFanClub(void) { TVShow *show; u8 state; @@ -7732,7 +7703,7 @@ void DoTVShowSafariFanClub(void) ShowFieldMessage(sTVSafariFanClubTextGroup[state]); } -void DoTVShowPokemonContestLiveUpdates2(void) +static void DoTVShowPokemonContestLiveUpdates2(void) { TVShow *show; u8 state; diff --git a/src/window.c b/src/window.c index 589557d43..9a52a5a20 100644 --- a/src/window.c +++ b/src/window.c @@ -1,6 +1,8 @@ #include "global.h" #include "window.h" #include "malloc.h" +#include "bg.h" +#include "blit.h" u32 filler_03002F58; u32 filler_03002F5C; @@ -15,19 +17,6 @@ EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0}; EWRAM_DATA static struct Window* sWindowPtr = NULL; EWRAM_DATA static u16 sWindowSize = 0; -extern void* GetBgTilemapBuffer(u8 bg); -extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int); -extern u16 GetBgAttribute(u8 bg, u8 attributeId); -extern void SetBgTilemapBuffer(u8 bg, void *tilemap); -extern void CopyBgTilemapBufferToVram(u8 bg); -extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset); -extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta); -extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette); -extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey); -extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum); -extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); -extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue); - static u8 GetNumActiveWindowsOnBg(u8 bgId); static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId); @@ -130,13 +119,13 @@ u16 AddWindow(const struct WindowTemplate *template) u8 *allocatedTilemapBuffer; int i; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if ((bgLayer = gWindows[win].window.priority) == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; @@ -199,13 +188,13 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template) u8 bgLayer; int allocatedBaseBlock; - for (win = 0; win < 0x20; ++win) + for (win = 0; win < WINDOWS_MAX; ++win) { if (gWindows[win].window.priority == 0xFF) break; } - if (win == 0x20) + if (win == WINDOWS_MAX) return 0xFF; bgLayer = template->priority; |