diff options
-rw-r--r-- | asm/field_player_avatar.s | 621 |
1 files changed, 0 insertions, 621 deletions
diff --git a/asm/field_player_avatar.s b/asm/field_player_avatar.s index 11c4881cd..a1f115376 100644 --- a/asm/field_player_avatar.s +++ b/asm/field_player_avatar.s @@ -5,627 +5,6 @@ .text - thumb_func_start MovePlayerNotOnBike -@ void MovePlayerNotOnBike(u8 direction, u8 heldKeys) -MovePlayerNotOnBike: @ 808AE68 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 16 - lsrs r5, 16 - ldr r6, =gUnknown_08497490 - adds r0, r4, 0 - bl CheckMovementInputNotOnBike - lsls r0, 24 - lsrs r0, 22 - adds r0, r6 - ldr r2, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl _call_via_r2 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end MovePlayerNotOnBike - - thumb_func_start CheckMovementInputNotOnBike -@ u8 CheckMovementInputNotOnBike(u8 direction) -CheckMovementInputNotOnBike: @ 808AE98 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _0808AEB0 - ldr r0, =gPlayerAvatar - strb r4, [r0, 0x2] - movs r0, 0 - b _0808AED2 - .pool -_0808AEB0: - bl GetPlayerMovementDirection - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - beq _0808AECC - ldr r1, =gPlayerAvatar - ldrb r0, [r1, 0x2] - cmp r0, 0x2 - beq _0808AECC - movs r0, 0x1 - b _0808AED0 - .pool -_0808AECC: - ldr r1, =gPlayerAvatar - movs r0, 0x2 -_0808AED0: - strb r0, [r1, 0x2] -_0808AED2: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end CheckMovementInputNotOnBike - - thumb_func_start PlayerNotOnBikeNotMoving -@ void PlayerNotOnBikeNotMoving(u8 direction, u8 heldKeys) -PlayerNotOnBikeNotMoving: @ 808AEDC - push {lr} - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl PlayerFaceDirection - pop {r0} - bx r0 - thumb_func_end PlayerNotOnBikeNotMoving - - thumb_func_start PlayerNotOnBikeTurningInPlace -@ void PlayerNotOnBikeTurningInPlace(u8 direction, u8 heldKeys) -PlayerNotOnBikeTurningInPlace: @ 808AEF0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - bl PlayerTurnInPlace - pop {r0} - bx r0 - thumb_func_end PlayerNotOnBikeTurningInPlace - - thumb_func_start PlayerNotOnBikeMoving -@ void PlayerNotOnBikeMoving(u8 direction, u8 heldKeys) -PlayerNotOnBikeMoving: @ 808AF00 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 16 - lsrs r6, r1, 16 - adds r0, r5, 0 - bl CheckForPlayerAvatarCollision - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0808AF4E - cmp r4, 0x6 - bne _0808AF24 - adds r0, r5, 0 - bl PlayerJumpLedge - b _0808AFB6 -_0808AF24: - cmp r4, 0x4 - bne _0808AF3C - adds r0, r5, 0 - bl IsPlayerCollidingWithFarawayIslandMew - lsls r0, 24 - cmp r0, 0 - beq _0808AF3C - adds r0, r5, 0 - bl PlayerNotOnBikeCollideWithFarawayIslandMew - b _0808AFB6 -_0808AF3C: - subs r0, r4, 0x5 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _0808AFB6 - adds r0, r5, 0 - bl PlayerNotOnBikeCollide - b _0808AFB6 -_0808AF4E: - ldr r4, =gPlayerAvatar - ldrb r1, [r4] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0808AF68 - adds r0, r5, 0 - bl PlayerGoSpeed2 - b _0808AFB6 - .pool -_0808AF68: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0808AFB0 - movs r0, 0x2 - ands r6, r0 - cmp r6, 0 - beq _0808AFB0 - movs r0, 0x8C - lsls r0, 4 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0808AFB0 - ldr r2, =gEventObjects - ldrb r1, [r4, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x1E] - bl IsRunningDisallowed - cmp r0, 0 - bne _0808AFB0 - adds r0, r5, 0 - bl PlayerRun - ldrb r1, [r4] - movs r0, 0x80 - orrs r0, r1 - strb r0, [r4] - b _0808AFB6 - .pool -_0808AFB0: - adds r0, r5, 0 - bl PlayerGoSpeed1 -_0808AFB6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end PlayerNotOnBikeMoving - - thumb_func_start CheckForPlayerAvatarCollision -CheckForPlayerAvatarCollision: @ 808AFBC - push {r4-r6,lr} - sub sp, 0x8 - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - ldrh r1, [r4, 0x10] - add r0, sp, 0x4 - strh r1, [r0] - ldrh r0, [r4, 0x12] - mov r5, sp - adds r5, 0x6 - strh r0, [r5] - adds r0, r6, 0 - add r1, sp, 0x4 - adds r2, r5, 0 - bl MoveCoords - add r0, sp, 0x4 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - add r1, sp, 0x4 - movs r3, 0 - ldrsh r1, [r1, r3] - movs r3, 0 - ldrsh r2, [r5, r3] - str r0, [sp] - adds r0, r4, 0 - adds r3, r6, 0 - bl CheckForEventObjectCollision - lsls r0, 24 - lsrs r0, 24 - add sp, 0x8 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end CheckForPlayerAvatarCollision - - thumb_func_start sub_808B028 -sub_808B028: @ 808B028 - push {r4-r6,lr} - sub sp, 0x8 - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gPlayerAvatar - ldrb r0, [r0, 0x5] - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - ldrh r1, [r4, 0x10] - add r0, sp, 0x4 - strh r1, [r0] - ldrh r0, [r4, 0x12] - mov r5, sp - adds r5, 0x6 - strh r0, [r5] - adds r0, r6, 0 - add r1, sp, 0x4 - adds r2, r5, 0 - bl MoveCoords - add r0, sp, 0x4 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - add r1, sp, 0x4 - movs r3, 0 - ldrsh r1, [r1, r3] - movs r3, 0 - ldrsh r2, [r5, r3] - str r0, [sp] - adds r0, r4, 0 - adds r3, r6, 0 - bl sub_808B164 - lsls r0, 24 - lsrs r0, 24 - add sp, 0x8 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_808B028 - - thumb_func_start CheckForEventObjectCollision -@ u8 CheckForEventObjectCollision(struct npc_state *eventObject, u16 x, u16 y, u8 direction, u8 metatileBehavior) -CheckForEventObjectCollision: @ 808B094 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - lsls r1, 16 - lsls r2, 16 - lsls r3, 24 - lsrs r6, r3, 24 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - lsrs r7, r1, 16 - asrs r5, r1, 16 - lsrs r1, r2, 16 - mov r9, r1 - asrs r4, r2, 16 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r6, 0 - bl GetCollisionAtCoords - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - strb r0, [r1] - cmp r0, 0x3 - bne _0808B0E4 - adds r0, r5, 0 - adds r1, r4, 0 - adds r2, r6, 0 - bl sub_808B1BC - lsls r0, 24 - cmp r0, 0 - beq _0808B0E4 - movs r0, 0x5 - b _0808B152 -_0808B0E4: - lsls r5, r7, 16 - asrs r0, r5, 16 - mov r8, r0 - mov r1, r9 - lsls r4, r1, 16 - asrs r7, r4, 16 - adds r1, r7, 0 - adds r2, r6, 0 - bl ShouldJumpLedge - lsls r0, 24 - cmp r0, 0 - beq _0808B108 - movs r0, 0x2B - bl IncrementGameStat - movs r0, 0x6 - b _0808B152 -_0808B108: - mov r0, sp - ldrb r0, [r0] - cmp r0, 0x4 - bne _0808B124 - mov r0, r8 - adds r1, r7, 0 - adds r2, r6, 0 - bl sub_808B238 - lsls r0, 24 - cmp r0, 0 - beq _0808B124 - movs r0, 0x7 - b _0808B152 -_0808B124: - mov r0, sp - ldrb r0, [r0] - cmp r0, 0 - bne _0808B14E - asrs r5, 16 - asrs r4, 16 - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl CheckForRotatingGatePuzzleCollision - cmp r0, 0 - beq _0808B142 - movs r0, 0x8 - b _0808B152 -_0808B142: - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, r10 - mov r3, sp - bl check_acro_bike_metatile -_0808B14E: - mov r0, sp - ldrb r0, [r0] -_0808B152: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end CheckForEventObjectCollision - - thumb_func_start sub_808B164 -sub_808B164: @ 808B164 - push {r4-r7,lr} - sub sp, 0x4 - ldr r4, [sp, 0x18] - lsls r3, 24 - lsrs r6, r3, 24 - lsls r4, 24 - lsrs r7, r4, 24 - lsls r1, 16 - asrs r5, r1, 16 - lsls r2, 16 - asrs r4, r2, 16 - adds r1, r5, 0 - adds r2, r4, 0 - adds r3, r6, 0 - bl GetCollisionAtCoords - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - strb r0, [r1] - cmp r0, 0 - bne _0808B1AE - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r4, 0 - bl CheckForRotatingGatePuzzleCollisionWithoutAnimation - cmp r0, 0 - beq _0808B1A2 - movs r0, 0x8 - b _0808B1B2 -_0808B1A2: - adds r0, r5, 0 - adds r1, r4, 0 - adds r2, r7, 0 - mov r3, sp - bl check_acro_bike_metatile -_0808B1AE: - mov r0, sp - ldrb r0, [r0] -_0808B1B2: - add sp, 0x4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_808B164 - - thumb_func_start sub_808B1BC -@ bool8 sub_808B1BC(u16 x, u16 y, u8 direction) -sub_808B1BC: @ 808B1BC - push {r4-r6,lr} - lsls r0, 16 - lsrs r3, r0, 16 - lsls r1, 16 - lsrs r4, r1, 16 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r0, =gPlayerAvatar - ldrb r1, [r0] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0808B20C - lsls r5, r3, 16 - asrs r0, r5, 16 - lsls r4, 16 - asrs r1, r4, 16 - bl MapGridGetZCoordAt - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bne _0808B20C - lsrs r0, r5, 16 - lsrs r1, r4, 16 - movs r2, 0x3 - bl GetEventObjectIdByXYZ - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x10 - bne _0808B20C - adds r0, r6, 0 - bl sub_808C750 - movs r0, 0x1 - b _0808B20E - .pool -_0808B20C: - movs r0, 0 -_0808B20E: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_808B1BC - - thumb_func_start ShouldJumpLedge -@ bool8 ShouldJumpLedge(s16 x, s16 y, u8 direction) -ShouldJumpLedge: @ 808B214 - push {lr} - lsls r2, 24 - lsrs r2, 24 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl GetLedgeJumpDirection - lsls r0, 24 - cmp r0, 0 - bne _0808B230 - movs r0, 0 - b _0808B232 -_0808B230: - movs r0, 0x1 -_0808B232: - pop {r1} - bx r1 - thumb_func_end ShouldJumpLedge - - thumb_func_start sub_808B238 -sub_808B238: @ 808B238 - push {r4-r7,lr} - sub sp, 0x4 - mov r3, sp - strh r0, [r3] - mov r5, sp - adds r5, 0x2 - strh r1, [r5] - lsls r2, 24 - lsrs r7, r2, 24 - ldr r0, =0x00000889 - bl FlagGet - lsls r0, 24 - cmp r0, 0 - beq _0808B2D8 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl GetEventObjectIdByXY - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x10 - beq _0808B2D8 - ldr r0, =gEventObjects - lsls r1, r6, 3 - adds r1, r6 - lsls r1, 2 - adds r4, r1, r0 - ldrb r0, [r4, 0x5] - cmp r0, 0x57 - bne _0808B2D8 - ldrh r1, [r4, 0x10] - mov r0, sp - strh r1, [r0] - ldrh r0, [r4, 0x12] - strh r0, [r5] - adds r0, r7, 0 - mov r1, sp - adds r2, r5, 0 - bl MoveCoords - mov r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r3, r7, 0 - bl GetCollisionAtCoords - lsls r0, 24 - cmp r0, 0 - bne _0808B2D8 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r5, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsNonAnimDoor - lsls r0, 24 - cmp r0, 0 - bne _0808B2D8 - adds r0, r6, 0 - adds r1, r7, 0 - bl task_add_bump_boulder - movs r0, 0x1 - b _0808B2DA - .pool -_0808B2D8: - movs r0, 0 -_0808B2DA: - add sp, 0x4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_808B238 - - thumb_func_start check_acro_bike_metatile -@ void check_acro_bike_metatile(s16 x, s16 y, u8 metatileBehavior, u8 *returnValue) -check_acro_bike_metatile: @ 808B2E4 - push {r4-r7,lr} - adds r6, r3, 0 - lsls r2, 24 - lsrs r5, r2, 24 - movs r4, 0 - ldr r7, =gUnknown_0849749C -_0808B2F0: - lsls r0, r4, 2 - adds r0, r7 - ldr r1, [r0] - adds r0, r5, 0 - bl _call_via_r1 - lsls r0, 24 - cmp r0, 0 - beq _0808B314 - ldr r0, =gUnknown_084974B0 - adds r0, r4, r0 - ldrb r0, [r0] - strb r0, [r6] - b _0808B31E - .pool -_0808B314: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x4 - bls _0808B2F0 -_0808B31E: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end check_acro_bike_metatile - thumb_func_start IsPlayerCollidingWithFarawayIslandMew @ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction) IsPlayerCollidingWithFarawayIslandMew: @ 808B324 |