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-rw-r--r--asm/field_player_avatar.s621
1 files changed, 0 insertions, 621 deletions
diff --git a/asm/field_player_avatar.s b/asm/field_player_avatar.s
index 11c4881cd..a1f115376 100644
--- a/asm/field_player_avatar.s
+++ b/asm/field_player_avatar.s
@@ -5,627 +5,6 @@
.text
- thumb_func_start MovePlayerNotOnBike
-@ void MovePlayerNotOnBike(u8 direction, u8 heldKeys)
-MovePlayerNotOnBike: @ 808AE68
- push {r4-r6,lr}
- adds r4, r0, 0
- adds r5, r1, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r5, 16
- lsrs r5, 16
- ldr r6, =gUnknown_08497490
- adds r0, r4, 0
- bl CheckMovementInputNotOnBike
- lsls r0, 24
- lsrs r0, 22
- adds r0, r6
- ldr r2, [r0]
- adds r0, r4, 0
- adds r1, r5, 0
- bl _call_via_r2
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end MovePlayerNotOnBike
-
- thumb_func_start CheckMovementInputNotOnBike
-@ u8 CheckMovementInputNotOnBike(u8 direction)
-CheckMovementInputNotOnBike: @ 808AE98
- push {r4,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- bne _0808AEB0
- ldr r0, =gPlayerAvatar
- strb r4, [r0, 0x2]
- movs r0, 0
- b _0808AED2
- .pool
-_0808AEB0:
- bl GetPlayerMovementDirection
- lsls r0, 24
- lsrs r0, 24
- cmp r4, r0
- beq _0808AECC
- ldr r1, =gPlayerAvatar
- ldrb r0, [r1, 0x2]
- cmp r0, 0x2
- beq _0808AECC
- movs r0, 0x1
- b _0808AED0
- .pool
-_0808AECC:
- ldr r1, =gPlayerAvatar
- movs r0, 0x2
-_0808AED0:
- strb r0, [r1, 0x2]
-_0808AED2:
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckMovementInputNotOnBike
-
- thumb_func_start PlayerNotOnBikeNotMoving
-@ void PlayerNotOnBikeNotMoving(u8 direction, u8 heldKeys)
-PlayerNotOnBikeNotMoving: @ 808AEDC
- push {lr}
- bl GetPlayerFacingDirection
- lsls r0, 24
- lsrs r0, 24
- bl PlayerFaceDirection
- pop {r0}
- bx r0
- thumb_func_end PlayerNotOnBikeNotMoving
-
- thumb_func_start PlayerNotOnBikeTurningInPlace
-@ void PlayerNotOnBikeTurningInPlace(u8 direction, u8 heldKeys)
-PlayerNotOnBikeTurningInPlace: @ 808AEF0
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl PlayerTurnInPlace
- pop {r0}
- bx r0
- thumb_func_end PlayerNotOnBikeTurningInPlace
-
- thumb_func_start PlayerNotOnBikeMoving
-@ void PlayerNotOnBikeMoving(u8 direction, u8 heldKeys)
-PlayerNotOnBikeMoving: @ 808AF00
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- lsls r1, 16
- lsrs r6, r1, 16
- adds r0, r5, 0
- bl CheckForPlayerAvatarCollision
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0
- beq _0808AF4E
- cmp r4, 0x6
- bne _0808AF24
- adds r0, r5, 0
- bl PlayerJumpLedge
- b _0808AFB6
-_0808AF24:
- cmp r4, 0x4
- bne _0808AF3C
- adds r0, r5, 0
- bl IsPlayerCollidingWithFarawayIslandMew
- lsls r0, 24
- cmp r0, 0
- beq _0808AF3C
- adds r0, r5, 0
- bl PlayerNotOnBikeCollideWithFarawayIslandMew
- b _0808AFB6
-_0808AF3C:
- subs r0, r4, 0x5
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bls _0808AFB6
- adds r0, r5, 0
- bl PlayerNotOnBikeCollide
- b _0808AFB6
-_0808AF4E:
- ldr r4, =gPlayerAvatar
- ldrb r1, [r4]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0808AF68
- adds r0, r5, 0
- bl PlayerGoSpeed2
- b _0808AFB6
- .pool
-_0808AF68:
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _0808AFB0
- movs r0, 0x2
- ands r6, r0
- cmp r6, 0
- beq _0808AFB0
- movs r0, 0x8C
- lsls r0, 4
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0808AFB0
- ldr r2, =gEventObjects
- ldrb r1, [r4, 0x5]
- lsls r0, r1, 3
- adds r0, r1
- lsls r0, 2
- adds r0, r2
- ldrb r0, [r0, 0x1E]
- bl IsRunningDisallowed
- cmp r0, 0
- bne _0808AFB0
- adds r0, r5, 0
- bl PlayerRun
- ldrb r1, [r4]
- movs r0, 0x80
- orrs r0, r1
- strb r0, [r4]
- b _0808AFB6
- .pool
-_0808AFB0:
- adds r0, r5, 0
- bl PlayerGoSpeed1
-_0808AFB6:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end PlayerNotOnBikeMoving
-
- thumb_func_start CheckForPlayerAvatarCollision
-CheckForPlayerAvatarCollision: @ 808AFBC
- push {r4-r6,lr}
- sub sp, 0x8
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gEventObjects
- adds r4, r0
- ldrh r1, [r4, 0x10]
- add r0, sp, 0x4
- strh r1, [r0]
- ldrh r0, [r4, 0x12]
- mov r5, sp
- adds r5, 0x6
- strh r0, [r5]
- adds r0, r6, 0
- add r1, sp, 0x4
- adds r2, r5, 0
- bl MoveCoords
- add r0, sp, 0x4
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- add r1, sp, 0x4
- movs r3, 0
- ldrsh r1, [r1, r3]
- movs r3, 0
- ldrsh r2, [r5, r3]
- str r0, [sp]
- adds r0, r4, 0
- adds r3, r6, 0
- bl CheckForEventObjectCollision
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x8
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end CheckForPlayerAvatarCollision
-
- thumb_func_start sub_808B028
-sub_808B028: @ 808B028
- push {r4-r6,lr}
- sub sp, 0x8
- adds r6, r0, 0
- lsls r6, 24
- lsrs r6, 24
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- lsls r4, r0, 3
- adds r4, r0
- lsls r4, 2
- ldr r0, =gEventObjects
- adds r4, r0
- ldrh r1, [r4, 0x10]
- add r0, sp, 0x4
- strh r1, [r0]
- ldrh r0, [r4, 0x12]
- mov r5, sp
- adds r5, 0x6
- strh r0, [r5]
- adds r0, r6, 0
- add r1, sp, 0x4
- adds r2, r5, 0
- bl MoveCoords
- add r0, sp, 0x4
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- add r1, sp, 0x4
- movs r3, 0
- ldrsh r1, [r1, r3]
- movs r3, 0
- ldrsh r2, [r5, r3]
- str r0, [sp]
- adds r0, r4, 0
- adds r3, r6, 0
- bl sub_808B164
- lsls r0, 24
- lsrs r0, 24
- add sp, 0x8
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_808B028
-
- thumb_func_start CheckForEventObjectCollision
-@ u8 CheckForEventObjectCollision(struct npc_state *eventObject, u16 x, u16 y, u8 direction, u8 metatileBehavior)
-CheckForEventObjectCollision: @ 808B094
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- ldr r4, [sp, 0x24]
- lsls r1, 16
- lsls r2, 16
- lsls r3, 24
- lsrs r6, r3, 24
- lsls r4, 24
- lsrs r4, 24
- mov r10, r4
- lsrs r7, r1, 16
- asrs r5, r1, 16
- lsrs r1, r2, 16
- mov r9, r1
- asrs r4, r2, 16
- adds r1, r5, 0
- adds r2, r4, 0
- adds r3, r6, 0
- bl GetCollisionAtCoords
- lsls r0, 24
- lsrs r0, 24
- mov r1, sp
- strb r0, [r1]
- cmp r0, 0x3
- bne _0808B0E4
- adds r0, r5, 0
- adds r1, r4, 0
- adds r2, r6, 0
- bl sub_808B1BC
- lsls r0, 24
- cmp r0, 0
- beq _0808B0E4
- movs r0, 0x5
- b _0808B152
-_0808B0E4:
- lsls r5, r7, 16
- asrs r0, r5, 16
- mov r8, r0
- mov r1, r9
- lsls r4, r1, 16
- asrs r7, r4, 16
- adds r1, r7, 0
- adds r2, r6, 0
- bl ShouldJumpLedge
- lsls r0, 24
- cmp r0, 0
- beq _0808B108
- movs r0, 0x2B
- bl IncrementGameStat
- movs r0, 0x6
- b _0808B152
-_0808B108:
- mov r0, sp
- ldrb r0, [r0]
- cmp r0, 0x4
- bne _0808B124
- mov r0, r8
- adds r1, r7, 0
- adds r2, r6, 0
- bl sub_808B238
- lsls r0, 24
- cmp r0, 0
- beq _0808B124
- movs r0, 0x7
- b _0808B152
-_0808B124:
- mov r0, sp
- ldrb r0, [r0]
- cmp r0, 0
- bne _0808B14E
- asrs r5, 16
- asrs r4, 16
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl CheckForRotatingGatePuzzleCollision
- cmp r0, 0
- beq _0808B142
- movs r0, 0x8
- b _0808B152
-_0808B142:
- adds r0, r5, 0
- adds r1, r4, 0
- mov r2, r10
- mov r3, sp
- bl check_acro_bike_metatile
-_0808B14E:
- mov r0, sp
- ldrb r0, [r0]
-_0808B152:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end CheckForEventObjectCollision
-
- thumb_func_start sub_808B164
-sub_808B164: @ 808B164
- push {r4-r7,lr}
- sub sp, 0x4
- ldr r4, [sp, 0x18]
- lsls r3, 24
- lsrs r6, r3, 24
- lsls r4, 24
- lsrs r7, r4, 24
- lsls r1, 16
- asrs r5, r1, 16
- lsls r2, 16
- asrs r4, r2, 16
- adds r1, r5, 0
- adds r2, r4, 0
- adds r3, r6, 0
- bl GetCollisionAtCoords
- lsls r0, 24
- lsrs r0, 24
- mov r1, sp
- strb r0, [r1]
- cmp r0, 0
- bne _0808B1AE
- adds r0, r6, 0
- adds r1, r5, 0
- adds r2, r4, 0
- bl CheckForRotatingGatePuzzleCollisionWithoutAnimation
- cmp r0, 0
- beq _0808B1A2
- movs r0, 0x8
- b _0808B1B2
-_0808B1A2:
- adds r0, r5, 0
- adds r1, r4, 0
- adds r2, r7, 0
- mov r3, sp
- bl check_acro_bike_metatile
-_0808B1AE:
- mov r0, sp
- ldrb r0, [r0]
-_0808B1B2:
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808B164
-
- thumb_func_start sub_808B1BC
-@ bool8 sub_808B1BC(u16 x, u16 y, u8 direction)
-sub_808B1BC: @ 808B1BC
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r3, r0, 16
- lsls r1, 16
- lsrs r4, r1, 16
- lsls r2, 24
- lsrs r6, r2, 24
- ldr r0, =gPlayerAvatar
- ldrb r1, [r0]
- movs r0, 0x8
- ands r0, r1
- cmp r0, 0
- beq _0808B20C
- lsls r5, r3, 16
- asrs r0, r5, 16
- lsls r4, 16
- asrs r1, r4, 16
- bl MapGridGetZCoordAt
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3
- bne _0808B20C
- lsrs r0, r5, 16
- lsrs r1, r4, 16
- movs r2, 0x3
- bl GetEventObjectIdByXYZ
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x10
- bne _0808B20C
- adds r0, r6, 0
- bl sub_808C750
- movs r0, 0x1
- b _0808B20E
- .pool
-_0808B20C:
- movs r0, 0
-_0808B20E:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_808B1BC
-
- thumb_func_start ShouldJumpLedge
-@ bool8 ShouldJumpLedge(s16 x, s16 y, u8 direction)
-ShouldJumpLedge: @ 808B214
- push {lr}
- lsls r2, 24
- lsrs r2, 24
- lsls r0, 16
- asrs r0, 16
- lsls r1, 16
- asrs r1, 16
- bl GetLedgeJumpDirection
- lsls r0, 24
- cmp r0, 0
- bne _0808B230
- movs r0, 0
- b _0808B232
-_0808B230:
- movs r0, 0x1
-_0808B232:
- pop {r1}
- bx r1
- thumb_func_end ShouldJumpLedge
-
- thumb_func_start sub_808B238
-sub_808B238: @ 808B238
- push {r4-r7,lr}
- sub sp, 0x4
- mov r3, sp
- strh r0, [r3]
- mov r5, sp
- adds r5, 0x2
- strh r1, [r5]
- lsls r2, 24
- lsrs r7, r2, 24
- ldr r0, =0x00000889
- bl FlagGet
- lsls r0, 24
- cmp r0, 0
- beq _0808B2D8
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl GetEventObjectIdByXY
- lsls r0, 24
- lsrs r6, r0, 24
- cmp r6, 0x10
- beq _0808B2D8
- ldr r0, =gEventObjects
- lsls r1, r6, 3
- adds r1, r6
- lsls r1, 2
- adds r4, r1, r0
- ldrb r0, [r4, 0x5]
- cmp r0, 0x57
- bne _0808B2D8
- ldrh r1, [r4, 0x10]
- mov r0, sp
- strh r1, [r0]
- ldrh r0, [r4, 0x12]
- strh r0, [r5]
- adds r0, r7, 0
- mov r1, sp
- adds r2, r5, 0
- bl MoveCoords
- mov r0, sp
- movs r2, 0
- ldrsh r1, [r0, r2]
- movs r0, 0
- ldrsh r2, [r5, r0]
- adds r0, r4, 0
- adds r3, r7, 0
- bl GetCollisionAtCoords
- lsls r0, 24
- cmp r0, 0
- bne _0808B2D8
- mov r0, sp
- movs r1, 0
- ldrsh r0, [r0, r1]
- movs r2, 0
- ldrsh r1, [r5, r2]
- bl MapGridGetMetatileBehaviorAt
- lsls r0, 24
- lsrs r0, 24
- bl MetatileBehavior_IsNonAnimDoor
- lsls r0, 24
- cmp r0, 0
- bne _0808B2D8
- adds r0, r6, 0
- adds r1, r7, 0
- bl task_add_bump_boulder
- movs r0, 0x1
- b _0808B2DA
- .pool
-_0808B2D8:
- movs r0, 0
-_0808B2DA:
- add sp, 0x4
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_808B238
-
- thumb_func_start check_acro_bike_metatile
-@ void check_acro_bike_metatile(s16 x, s16 y, u8 metatileBehavior, u8 *returnValue)
-check_acro_bike_metatile: @ 808B2E4
- push {r4-r7,lr}
- adds r6, r3, 0
- lsls r2, 24
- lsrs r5, r2, 24
- movs r4, 0
- ldr r7, =gUnknown_0849749C
-_0808B2F0:
- lsls r0, r4, 2
- adds r0, r7
- ldr r1, [r0]
- adds r0, r5, 0
- bl _call_via_r1
- lsls r0, 24
- cmp r0, 0
- beq _0808B314
- ldr r0, =gUnknown_084974B0
- adds r0, r4, r0
- ldrb r0, [r0]
- strb r0, [r6]
- b _0808B31E
- .pool
-_0808B314:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x4
- bls _0808B2F0
-_0808B31E:
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end check_acro_bike_metatile
-
thumb_func_start IsPlayerCollidingWithFarawayIslandMew
@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)
IsPlayerCollidingWithFarawayIslandMew: @ 808B324