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-rw-r--r--asm/link.s2
-rw-r--r--asm/map_obj_8097404.s1861
-rw-r--r--asm/map_obj_lock.s16
-rw-r--r--asm/script_movement.s2
-rw-r--r--include/field_map_obj_helpers.h30
-rw-r--r--include/map_obj_8097404.h34
-rw-r--r--ld_script.txt2
-rw-r--r--src/field_map_obj.c2
-rwxr-xr-xsrc/field_map_obj_helpers.c844
-rwxr-xr-xsrc/item_use.c2
-rw-r--r--src/trainer_see.c4
11 files changed, 886 insertions, 1913 deletions
diff --git a/asm/link.s b/asm/link.s
index fa780fa1c..a3d621601 100644
--- a/asm/link.s
+++ b/asm/link.s
@@ -31433,7 +31433,7 @@ _08019B84:
b _08019B9C
_08019B96:
adds r0, r4, 0
- bl sub_8097404
+ bl FreezeMapObject
_08019B9C:
movs r0, 0x1
_08019B9E:
diff --git a/asm/map_obj_8097404.s b/asm/map_obj_8097404.s
deleted file mode 100644
index 4a6ae9945..000000000
--- a/asm/map_obj_8097404.s
+++ /dev/null
@@ -1,1861 +0,0 @@
- .include "asm/macros.inc"
- .include "constants/constants.inc"
-
- .syntax unified
-
- .text
-
- thumb_func_start sub_8097404
-@ bool8 sub_8097404(struct npc_state *fieldObject)
-sub_8097404: @ 8097404
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r1, [r5]
- movs r0, 0xA0
- lsls r0, 1
- ands r0, r1
- cmp r0, 0
- bne _0809748C
- ldrb r0, [r5, 0x1]
- movs r4, 0x1
- orrs r0, r4
- strb r0, [r5, 0x1]
- ldr r3, =gSprites
- ldrb r1, [r5, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x2C
- ldrb r1, [r0]
- lsls r1, 25
- lsrs r1, 31
- lsls r1, 7
- ldrb r2, [r5, 0x2]
- movs r0, 0x7F
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x2]
- ldrb r1, [r5, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x2C
- ldrb r1, [r0]
- lsrs r1, 7
- ands r1, r4
- ldrb r2, [r5, 0x3]
- movs r0, 0x2
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r5, 0x3]
- ldrb r1, [r5, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x2C
- ldrb r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- strb r1, [r0]
- ldrb r1, [r5, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r0, r3
- adds r0, 0x2C
- ldrb r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- strb r1, [r0]
- movs r0, 0
- b _0809748E
- .pool
-_0809748C:
- movs r0, 0x1
-_0809748E:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end sub_8097404
-
- thumb_func_start FreezeMapObjects
-@ void FreezeMapObjects()
-FreezeMapObjects: @ 8097494
- push {r4,r5,lr}
- movs r4, 0
- ldr r5, =gMapObjects
-_0809749A:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r1, r0, r5
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _080974B8
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- cmp r4, r0
- beq _080974B8
- adds r0, r1, 0
- bl sub_8097404
-_080974B8:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _0809749A
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end FreezeMapObjects
-
- thumb_func_start sub_80974D0
-sub_80974D0: @ 80974D0
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r4, 0
- ldr r6, =gMapObjects
-_080974DA:
- cmp r4, r5
- beq _080974FC
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r1, r0, r6
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _080974FC
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- cmp r4, r0
- beq _080974FC
- adds r0, r1, 0
- bl sub_8097404
-_080974FC:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _080974DA
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_80974D0
-
- thumb_func_start npc_sync_anim_pause_bits
-@ void npc_sync_anim_pause_bits(struct npc_state *fieldObject)
-npc_sync_anim_pause_bits: @ 8097514
- push {r4,r5,lr}
- adds r5, r0, 0
- ldrh r2, [r5]
- ldr r1, =0x00000101
- adds r0, r1, 0
- ands r0, r2
- cmp r0, r1
- bne _0809756C
- ldrb r1, [r5, 0x1]
- movs r0, 0x2
- negs r0, r0
- ands r0, r1
- strb r0, [r5, 0x1]
- ldr r4, =gSprites
- ldrb r0, [r5, 0x4]
- lsls r1, r0, 4
- adds r1, r0
- lsls r1, 2
- adds r1, r4
- ldrb r2, [r5, 0x2]
- adds r1, 0x2C
- lsrs r2, 7
- lsls r2, 6
- ldrb r3, [r1]
- movs r0, 0x41
- negs r0, r0
- ands r0, r3
- orrs r0, r2
- strb r0, [r1]
- ldrb r0, [r5, 0x4]
- lsls r2, r0, 4
- adds r2, r0
- lsls r2, 2
- adds r2, r4
- ldrb r1, [r5, 0x3]
- lsls r1, 31
- lsrs r1, 31
- adds r2, 0x2C
- lsls r1, 7
- ldrb r3, [r2]
- movs r0, 0x7F
- ands r0, r3
- orrs r0, r1
- strb r0, [r2]
-_0809756C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end npc_sync_anim_pause_bits
-
- thumb_func_start UnfreezeMapObjects
-UnfreezeMapObjects: @ 809757C
- push {r4,r5,lr}
- movs r4, 0
- ldr r5, =gMapObjects
-_08097582:
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r1, r0, r5
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _08097598
- adds r0, r1, 0
- bl npc_sync_anim_pause_bits
-_08097598:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _08097582
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end UnfreezeMapObjects
-
- thumb_func_start little_step
-@ void little_step(struct obj *object, u8 direction)
-little_step: @ 80975AC
- lsls r1, 24
- ldr r2, =gUnknown_0850DB7C
- lsrs r1, 22
- adds r1, r2
- ldrh r2, [r1]
- ldrh r3, [r0, 0x20]
- adds r2, r3
- strh r2, [r0, 0x20]
- ldrh r1, [r1, 0x2]
- ldrh r2, [r0, 0x22]
- adds r1, r2
- strh r1, [r0, 0x22]
- bx lr
- .pool
- thumb_func_end little_step
-
- thumb_func_start double_little_steps
-double_little_steps: @ 80975CC
- lsls r1, 24
- ldr r2, =gUnknown_0850DB7C
- lsrs r1, 22
- adds r1, r2
- ldrh r2, [r1]
- lsls r2, 1
- ldrh r3, [r0, 0x20]
- adds r2, r3
- strh r2, [r0, 0x20]
- ldrh r1, [r1, 0x2]
- lsls r1, 1
- ldrh r2, [r0, 0x22]
- adds r1, r2
- strh r1, [r0, 0x22]
- bx lr
- .pool
- thumb_func_end double_little_steps
-
- thumb_func_start triple_little_steps
-triple_little_steps: @ 80975F0
- lsls r1, 24
- ldr r2, =gUnknown_0850DB7C
- lsrs r1, 22
- adds r1, r2
- ldrh r2, [r1]
- lsls r3, r2, 1
- adds r2, r3
- ldrh r3, [r0, 0x20]
- adds r2, r3
- strh r2, [r0, 0x20]
- ldrh r1, [r1, 0x2]
- lsls r2, r1, 1
- adds r1, r2
- ldrh r2, [r0, 0x22]
- adds r1, r2
- strh r1, [r0, 0x22]
- bx lr
- .pool
- thumb_func_end triple_little_steps
-
- thumb_func_start quad_little_steps
-quad_little_steps: @ 8097618
- lsls r1, 24
- ldr r2, =gUnknown_0850DB7C
- lsrs r1, 22
- adds r1, r2
- ldrh r2, [r1]
- lsls r2, 2
- ldrh r3, [r0, 0x20]
- adds r2, r3
- strh r2, [r0, 0x20]
- ldrh r1, [r1, 0x2]
- lsls r1, 2
- ldrh r2, [r0, 0x22]
- adds r1, r2
- strh r1, [r0, 0x22]
- bx lr
- .pool
- thumb_func_end quad_little_steps
-
- thumb_func_start oct_little_steps
-@ void oct_little_steps(struct obj *object, u8 direction)
-oct_little_steps: @ 809763C
- lsls r1, 24
- ldr r2, =gUnknown_0850DB7C
- lsrs r1, 22
- adds r1, r2
- ldrh r2, [r1]
- lsls r2, 3
- ldrh r3, [r0, 0x20]
- adds r2, r3
- strh r2, [r0, 0x20]
- ldrh r1, [r1, 0x2]
- lsls r1, 3
- ldrh r2, [r0, 0x22]
- adds r1, r2
- strh r1, [r0, 0x22]
- bx lr
- .pool
- thumb_func_end oct_little_steps
-
- thumb_func_start oamt_npc_ministep_reset
-@ void oamt_npc_ministep_reset(struct obj *object, u8 direction, u8 speed)
-oamt_npc_ministep_reset: @ 8097660
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- movs r3, 0
- strh r1, [r0, 0x34]
- strh r2, [r0, 0x36]
- strh r3, [r0, 0x38]
- bx lr
- thumb_func_end oamt_npc_ministep_reset
-
- thumb_func_start obj_npc_ministep
-@ bool8 obj_npc_ministep(struct obj *object)
-obj_npc_ministep: @ 8097674
- push {r4,r5,lr}
- adds r4, r0, 0
- ldr r5, =gUnknown_0850E768
- movs r0, 0x36
- ldrsh r2, [r4, r0]
- lsls r0, r2, 1
- adds r0, r5
- movs r3, 0x38
- ldrsh r1, [r4, r3]
- movs r3, 0
- ldrsh r0, [r0, r3]
- cmp r1, r0
- bge _080976D4
- ldr r1, =gUnknown_0850E754
- lsls r0, r2, 2
- adds r0, r1
- movs r1, 0x38
- ldrsh r2, [r4, r1]
- ldr r0, [r0]
- lsls r2, 2
- adds r2, r0
- ldrh r1, [r4, 0x34]
- lsls r1, 24
- lsrs r1, 24
- ldr r2, [r2]
- adds r0, r4, 0
- bl _call_via_r2
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- lsls r1, 1
- adds r1, r5
- lsls r0, 16
- asrs r0, 16
- movs r3, 0
- ldrsh r1, [r1, r3]
- cmp r0, r1
- blt _080976D4
- movs r0, 0x1
- b _080976D6
- .pool
-_080976D4:
- movs r0, 0
-_080976D6:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end obj_npc_ministep
-
- thumb_func_start sub_80976DC
-@ void sub_80976DC(struct obj *object, u8 direction)
-sub_80976DC: @ 80976DC
- lsls r1, 24
- lsrs r1, 24
- movs r2, 0
- strh r1, [r0, 0x34]
- strh r2, [r0, 0x36]
- strh r2, [r0, 0x38]
- bx lr
- thumb_func_end sub_80976DC
-
- thumb_func_start sub_80976EC
-@ bool8 sub_80976EC(struct obj *object)
-sub_80976EC: @ 80976EC
- push {r4,lr}
- adds r4, r0, 0
- ldrh r1, [r4, 0x36]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _0809770C
- ldrh r1, [r4, 0x34]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl little_step
- ldrh r0, [r4, 0x38]
- adds r0, 0x1
- strh r0, [r4, 0x38]
-_0809770C:
- ldrh r0, [r4, 0x36]
- adds r0, 0x1
- strh r0, [r4, 0x36]
- movs r1, 0x38
- ldrsh r0, [r4, r1]
- cmp r0, 0xF
- bgt _0809771E
- movs r0, 0
- b _08097720
-_0809771E:
- movs r0, 0x1
-_08097720:
- pop {r4}
- pop {r1}
- bx r1
- thumb_func_end sub_80976EC
-
- thumb_func_start sub_8097728
-sub_8097728: @ 8097728
- ldr r1, =gUnknown_0850E7BA
- lsls r0, 16
- asrs r0, 16
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- bx lr
- .pool
- thumb_func_end sub_8097728
-
- thumb_func_start sub_809773C
-sub_809773C: @ 809773C
- ldr r1, =gUnknown_0850E772
- lsls r0, 16
- asrs r0, 16
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 24
- asrs r0, 24
- bx lr
- .pool
- thumb_func_end sub_809773C
-
- thumb_func_start sub_8097750
-sub_8097750: @ 8097750
- movs r1, 0
- strh r1, [r0, 0x3A]
- strh r1, [r0, 0x3C]
- bx lr
- thumb_func_end sub_8097750
-
- thumb_func_start sub_8097758
-sub_8097758: @ 8097758
- push {r4-r6,lr}
- adds r5, r0, 0
- movs r6, 0
- movs r1, 0x3C
- ldrsh r0, [r5, r1]
- cmp r0, 0x1
- beq _0809778E
- cmp r0, 0x1
- bgt _08097770
- cmp r0, 0
- beq _0809777A
- b _080977F2
-_08097770:
- cmp r0, 0x2
- beq _080977B6
- cmp r0, 0x3
- beq _080977CA
- b _080977F2
-_0809777A:
- movs r2, 0x3A
- ldrsh r0, [r5, r2]
- bl sub_809773C
- ldrh r1, [r5, 0x24]
- adds r0, r1
- strh r0, [r5, 0x24]
- movs r2, 0x3A
- ldrsh r0, [r5, r2]
- b _080977E8
-_0809778E:
- ldrh r0, [r5, 0x3A]
- movs r4, 0x47
- subs r0, r4, r0
- lsls r0, 16
- asrs r0, 16
- bl sub_809773C
- ldrh r1, [r5, 0x24]
- subs r1, r0
- strh r1, [r5, 0x24]
- ldrh r0, [r5, 0x3A]
- subs r4, r0
- lsls r4, 16
- asrs r4, 16
- adds r0, r4, 0
- bl sub_8097728
- ldrh r2, [r5, 0x26]
- adds r0, r2
- b _080977F0
-_080977B6:
- movs r1, 0x3A
- ldrsh r0, [r5, r1]
- bl sub_809773C
- ldrh r1, [r5, 0x24]
- subs r1, r0
- strh r1, [r5, 0x24]
- movs r2, 0x3A
- ldrsh r0, [r5, r2]
- b _080977E8
-_080977CA:
- ldrh r0, [r5, 0x3A]
- movs r4, 0x47
- subs r0, r4, r0
- lsls r0, 16
- asrs r0, 16
- bl sub_809773C
- ldrh r2, [r5, 0x24]
- adds r0, r2
- strh r0, [r5, 0x24]
- ldrh r0, [r5, 0x3A]
- subs r4, r0
- lsls r4, 16
- asrs r4, 16
- adds r0, r4, 0
-_080977E8:
- bl sub_8097728
- ldrh r1, [r5, 0x26]
- adds r0, r1
-_080977F0:
- strh r0, [r5, 0x26]
-_080977F2:
- ldrh r0, [r5, 0x3A]
- adds r0, 0x1
- movs r1, 0
- strh r0, [r5, 0x3A]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0x48
- bne _0809780A
- strh r1, [r5, 0x3A]
- ldrh r0, [r5, 0x3C]
- adds r0, 0x1
- strh r0, [r5, 0x3C]
-_0809780A:
- movs r2, 0x3C
- ldrsh r0, [r5, r2]
- cmp r0, 0x4
- bne _08097818
- strh r1, [r5, 0x26]
- strh r1, [r5, 0x24]
- movs r6, 0x1
-_08097818:
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8097758
-
- thumb_func_start sub_8097820
-sub_8097820: @ 8097820
- lsls r1, 24
- ldr r2, =gUnknown_0850E834
- lsrs r1, 22
- adds r1, r2
- lsls r0, 16
- asrs r0, 16
- ldr r1, [r1]
- adds r1, r0
- movs r0, 0
- ldrsb r0, [r1, r0]
- bx lr
- .pool
- thumb_func_end sub_8097820
-
- thumb_func_start sub_809783C
-sub_809783C: @ 809783C
- push {r4,lr}
- lsls r1, 24
- lsrs r1, 24
- lsls r2, 24
- lsrs r2, 24
- lsls r3, 24
- lsrs r3, 24
- movs r4, 0
- strh r1, [r0, 0x34]
- strh r2, [r0, 0x36]
- strh r3, [r0, 0x38]
- strh r4, [r0, 0x3A]
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_809783C
-
- thumb_func_start sub_809785C
-sub_809785C: @ 809785C
- push {r4-r6,lr}
- sub sp, 0xC
- adds r4, r0, 0
- ldr r1, =gUnknown_0850E840
- mov r0, sp
- movs r2, 0x6
- bl memcpy
- add r5, sp, 0x8
- ldr r1, =gUnknown_0850E846
- adds r0, r5, 0
- movs r2, 0x3
- bl memcpy
- movs r6, 0
- movs r1, 0x36
- ldrsh r0, [r4, r1]
- cmp r0, 0
- beq _0809788E
- ldrh r1, [r4, 0x34]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl little_step
-_0809788E:
- movs r2, 0x3A
- ldrsh r0, [r4, r2]
- movs r2, 0x36
- ldrsh r1, [r4, r2]
- adds r1, r5, r1
- ldrb r1, [r1]
- asrs r0, r1
- ldrh r1, [r4, 0x38]
- lsls r1, 24
- lsrs r1, 24
- bl sub_8097820
- strh r0, [r4, 0x26]
- ldrh r1, [r4, 0x3A]
- adds r1, 0x1
- strh r1, [r4, 0x3A]
- movs r2, 0x36
- ldrsh r0, [r4, r2]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- lsls r0, 16
- asrs r2, r0, 16
- lsls r1, 16
- asrs r1, 16
- asrs r0, 17
- cmp r1, r0
- bne _080978C8
- movs r6, 0x1
-_080978C8:
- cmp r1, r2
- blt _080978D2
- movs r0, 0
- strh r0, [r4, 0x26]
- movs r6, 0xFF
-_080978D2:
- adds r0, r6, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_809785C
-
- thumb_func_start sub_80978E4
-sub_80978E4: @ 80978E4
- push {r4-r6,lr}
- sub sp, 0xC
- adds r5, r0, 0
- ldr r1, =gUnknown_0850E84A
- mov r0, sp
- movs r2, 0x6
- bl memcpy
- add r4, sp, 0x8
- ldr r1, =gUnknown_0850E850
- adds r0, r4, 0
- movs r2, 0x3
- bl memcpy
- movs r6, 0
- movs r1, 0x36
- ldrsh r0, [r5, r1]
- cmp r0, 0
- beq _08097920
- ldrh r1, [r5, 0x3A]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- bne _08097920
- ldrh r1, [r5, 0x34]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r5, 0
- bl little_step
-_08097920:
- movs r2, 0x3A
- ldrsh r0, [r5, r2]
- movs r2, 0x36
- ldrsh r1, [r5, r2]
- adds r1, r4, r1
- ldrb r1, [r1]
- asrs r0, r1
- ldrh r1, [r5, 0x38]
- lsls r1, 24
- lsrs r1, 24
- bl sub_8097820
- strh r0, [r5, 0x26]
- ldrh r1, [r5, 0x3A]
- adds r1, 0x1
- strh r1, [r5, 0x3A]
- movs r2, 0x36
- ldrsh r0, [r5, r2]
- lsls r0, 1
- add r0, sp
- ldrh r0, [r0]
- lsls r0, 16
- asrs r2, r0, 16
- lsls r1, 16
- asrs r1, 16
- asrs r0, 17
- cmp r1, r0
- bne _0809795A
- movs r6, 0x1
-_0809795A:
- cmp r1, r2
- blt _08097964
- movs r0, 0
- strh r0, [r5, 0x26]
- movs r6, 0xFF
-_08097964:
- adds r0, r6, 0
- add sp, 0xC
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_80978E4
-
- thumb_func_start SetFieldObjectStepTimer
-@ void SetFieldObjectStepTimer(struct obj *object, u16 a2)
-SetFieldObjectStepTimer: @ 8097978
- strh r1, [r0, 0x34]
- bx lr
- thumb_func_end SetFieldObjectStepTimer
-
- thumb_func_start RunFieldObjectStepTimer
-@ bool8 RunFieldObjectStepTimer(struct obj *object)
-RunFieldObjectStepTimer: @ 809797C
- push {lr}
- ldrh r1, [r0, 0x34]
- subs r1, 0x1
- strh r1, [r0, 0x34]
- lsls r1, 16
- cmp r1, 0
- beq _0809798E
- movs r0, 0
- b _08097990
-_0809798E:
- movs r0, 0x1
-_08097990:
- pop {r1}
- bx r1
- thumb_func_end RunFieldObjectStepTimer
-
- thumb_func_start obj_anim_image_set_and_seek
-obj_anim_image_set_and_seek: @ 8097994
- push {r4,lr}
- lsls r2, 24
- lsrs r2, 24
- adds r3, r0, 0
- adds r3, 0x2A
- strb r1, [r3]
- adds r4, r0, 0
- adds r4, 0x2C
- ldrb r3, [r4]
- movs r1, 0x41
- negs r1, r1
- ands r1, r3
- strb r1, [r4]
- adds r1, r2, 0
- bl SeekSpriteAnim
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end obj_anim_image_set_and_seek
-
- thumb_func_start sub_80979BC
-sub_80979BC: @ 80979BC
- push {lr}
- adds r0, 0x3F
- ldrb r1, [r0]
- movs r0, 0x10
- ands r0, r1
- cmp r0, 0
- bne _080979CE
- movs r0, 0
- b _080979D0
-_080979CE:
- movs r0, 0x1
-_080979D0:
- pop {r1}
- bx r1
- thumb_func_end sub_80979BC
-
- thumb_func_start sub_80979D4
-sub_80979D4: @ 80979D4
- push {r4-r6,lr}
- mov r12, r0
- lsls r1, 24
- lsrs r1, 24
- mov r3, r12
- adds r3, 0x3E
- movs r0, 0x1
- ands r1, r0
- lsls r1, 2
- ldrb r2, [r3]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- strb r0, [r3]
- movs r1, 0x2
- ands r0, r1
- cmp r0, 0
- beq _08097A3C
- mov r0, r12
- ldrh r1, [r0, 0x24]
- ldrh r2, [r0, 0x20]
- adds r1, r2
- mov r4, r12
- adds r4, 0x28
- movs r0, 0
- ldrsb r0, [r4, r0]
- ldr r2, =gSpriteCoordOffsetX
- adds r0, r1
- ldrh r2, [r2]
- adds r0, r2
- lsls r0, 16
- lsrs r6, r0, 16
- mov r0, r12
- ldrh r1, [r0, 0x26]
- ldrh r2, [r0, 0x22]
- adds r1, r2
- subs r3, 0x15
- movs r0, 0
- ldrsb r0, [r3, r0]
- ldr r2, =gSpriteCoordOffsetY
- adds r0, r1
- ldrh r2, [r2]
- adds r0, r2
- lsls r0, 16
- lsrs r5, r0, 16
- adds r2, r3, 0
- b _08097A6A
- .pool
-_08097A3C:
- mov r0, r12
- ldrh r1, [r0, 0x24]
- ldrh r2, [r0, 0x20]
- adds r1, r2
- mov r3, r12
- adds r3, 0x28
- movs r0, 0
- ldrsb r0, [r3, r0]
- adds r0, r1
- lsls r0, 16
- lsrs r6, r0, 16
- mov r0, r12
- ldrh r1, [r0, 0x26]
- ldrh r2, [r0, 0x22]
- adds r1, r2
- mov r2, r12
- adds r2, 0x29
- movs r0, 0
- ldrsb r0, [r2, r0]
- adds r0, r1
- lsls r0, 16
- lsrs r5, r0, 16
- adds r4, r3, 0
-_08097A6A:
- ldrb r0, [r4]
- lsls r0, 24
- asrs r0, 25
- subs r0, r6, r0
- lsls r0, 16
- lsrs r3, r0, 16
- ldrb r0, [r2]
- lsls r0, 24
- asrs r0, 25
- subs r0, r5, r0
- lsls r0, 16
- lsrs r2, r0, 16
- lsls r0, r6, 16
- asrs r0, 16
- cmp r0, 0xFF
- bgt _08097A96
- lsls r0, r3, 16
- asrs r0, 16
- movs r1, 0x10
- negs r1, r1
- cmp r0, r1
- bge _08097AA2
-_08097A96:
- mov r4, r12
- adds r4, 0x3E
- ldrb r0, [r4]
- movs r1, 0x4
- orrs r0, r1
- strb r0, [r4]
-_08097AA2:
- lsls r0, r5, 16
- asrs r0, 16
- cmp r0, 0xAF
- bgt _08097AB6
- lsls r0, r2, 16
- asrs r0, 16
- movs r1, 0x10
- negs r1, r1
- cmp r0, r1
- bge _08097AC2
-_08097AB6:
- mov r0, r12
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r2, 0x4
- orrs r1, r2
- strb r1, [r0]
-_08097AC2:
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_80979D4
-
- thumb_func_start sub_8097AC8
-sub_8097AC8: @ 8097AC8
- push {r4,lr}
- adds r4, r0, 0
- bl sub_8097D68
- ldrh r0, [r4, 0x30]
- lsls r0, 24
- lsrs r0, 24
- adds r1, r4, 0
- movs r2, 0x1
- bl SetObjectSubpriorityByZCoord
- ldrh r1, [r4, 0x32]
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl sub_80979D4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8097AC8
-
- thumb_func_start sub_8097AF0
-sub_8097AF0: @ 8097AF0
- push {r4,r5,lr}
- movs r5, 0
- movs r4, 0x3F
-_08097AF6:
- ldr r0, =gSprites
- adds r2, r5, r0
- adds r0, r2, 0
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08097B16
- ldr r1, [r2, 0x1C]
- ldr r0, =sub_8097AC8
- cmp r1, r0
- bne _08097B16
- adds r0, r2, 0
- bl DestroySprite
-_08097B16:
- adds r5, 0x44
- subs r4, 0x1
- cmp r4, 0
- bge _08097AF6
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097AF0
-
- thumb_func_start sub_8097B2C
-sub_8097B2C: @ 8097B2C
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r5, r0, 24
- movs r3, 0
- ldr r6, =gSprites
- movs r4, 0
-_08097B38:
- adds r2, r4, r6
- adds r0, r2, 0
- adds r0, 0x3E
- ldrb r1, [r0]
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _08097B68
- ldr r1, [r2, 0x1C]
- ldr r0, =sub_8097AC8
- cmp r1, r0
- bne _08097B68
- ldrh r0, [r2, 0x2E]
- lsls r0, 24
- lsrs r0, 24
- cmp r0, r5
- bne _08097B68
- adds r0, r3, 0
- b _08097B72
- .pool
-_08097B68:
- adds r4, 0x44
- adds r3, 0x1
- cmp r3, 0x3F
- ble _08097B38
- movs r0, 0x40
-_08097B72:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_8097B2C
-
- thumb_func_start sub_8097B78
-sub_8097B78: @ 8097B78
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- bl sub_8097B2C
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x40
- beq _08097BAA
- lsls r4, r0, 4
- adds r4, r0
- lsls r4, 2
- ldr r0, =gSprites
- adds r4, r0
- adds r0, r5, 0
- bl FieldObjectDirectionToImageAnimId
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- adds r0, r4, 0
- bl StartSpriteAnim
-_08097BAA:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097B78
-
- thumb_func_start sub_8097BB4
-sub_8097BB4: @ 8097BB4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- bl sub_8097B2C
- adds r1, r0, 0
- cmp r1, 0x40
- beq _08097C3E
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r4, r0, r1
- adds r0, r5, 0
- bl GetFieldObjectGraphicsInfo
- ldrh r3, [r4, 0x4]
- lsls r3, 22
- ldr r1, [r0, 0x10]
- ldr r2, [r1, 0x4]
- ldr r1, [r1]
- str r1, [r4]
- str r2, [r4, 0x4]
- lsrs r3, 22
- ldrh r2, [r4, 0x4]
- ldr r1, =0xfffffc00
- ands r1, r2
- orrs r1, r3
- strh r1, [r4, 0x4]
- ldrb r2, [r0, 0xC]
- lsls r2, 28
- lsrs r2, 24
- ldrb r3, [r4, 0x5]
- movs r1, 0xF
- ands r1, r3
- orrs r1, r2
- strb r1, [r4, 0x5]
- ldr r1, [r0, 0x1C]
- str r1, [r4, 0xC]
- ldr r1, [r0, 0x14]
- cmp r1, 0
- bne _08097C20
- str r1, [r4, 0x18]
- adds r0, r4, 0
- adds r0, 0x42
- strb r1, [r0]
- b _08097C36
- .pool
-_08097C20:
- adds r0, r4, 0
- bl SetSubspriteTables
- adds r2, r4, 0
- adds r2, 0x42
- ldrb r0, [r2]
- movs r1, 0x3F
- ands r1, r0
- movs r0, 0x80
- orrs r1, r0
- strb r1, [r2]
-_08097C36:
- adds r0, r4, 0
- movs r1, 0
- bl StartSpriteAnim
-_08097C3E:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_8097BB4
-
- thumb_func_start sub_8097C44
-sub_8097C44: @ 8097C44
- push {r4,lr}
- adds r4, r1, 0
- lsls r0, 24
- lsrs r0, 24
- bl sub_8097B2C
- lsls r0, 24
- lsrs r2, r0, 24
- adds r3, r2, 0
- cmp r2, 0x40
- beq _08097C80
- cmp r4, 0
- beq _08097C74
- ldr r0, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- movs r0, 0x1
- strh r0, [r1, 0x32]
- b _08097C80
- .pool
-_08097C74:
- ldr r1, =gSprites
- lsls r0, r3, 4
- adds r0, r3
- lsls r0, 2
- adds r0, r1
- strh r4, [r0, 0x32]
-_08097C80:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097C44
-
- thumb_func_start sub_8097C8C
-sub_8097C8C: @ 8097C8C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl sub_8097B2C
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- bne _08097CA2
- movs r0, 0
- b _08097CBA
-_08097CA2:
- movs r3, 0
- ldr r0, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- movs r2, 0x32
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- bne _08097CB8
- movs r3, 0x1
-_08097CB8:
- adds r0, r3, 0
-_08097CBA:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8097C8C
-
- thumb_func_start sub_8097CC4
-sub_8097CC4: @ 8097CC4
- push {r4,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r4, r1, 24
- bl sub_8097B2C
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _08097CEA
- ldr r0, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- movs r0, 0
- strh r4, [r1, 0x34]
- strh r0, [r1, 0x36]
-_08097CEA:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097CC4
-
- thumb_func_start sub_8097CF4
-sub_8097CF4: @ 8097CF4
- push {lr}
- adds r2, r0, 0
- movs r1, 0x36
- ldrsh r0, [r2, r1]
- cmp r0, 0
- beq _08097D06
- cmp r0, 0x1
- beq _08097D0E
- b _08097D2C
-_08097D06:
- strh r0, [r2, 0x26]
- ldrh r0, [r2, 0x36]
- adds r0, 0x1
- strh r0, [r2, 0x36]
-_08097D0E:
- ldrh r0, [r2, 0x26]
- subs r0, 0x8
- movs r3, 0
- strh r0, [r2, 0x26]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0xA0
- negs r1, r1
- cmp r0, r1
- bne _08097D2C
- strh r3, [r2, 0x26]
- movs r0, 0x1
- strh r0, [r2, 0x32]
- strh r3, [r2, 0x34]
- strh r3, [r2, 0x36]
-_08097D2C:
- pop {r0}
- bx r0
- thumb_func_end sub_8097CF4
-
- thumb_func_start sub_8097D30
-sub_8097D30: @ 8097D30
- push {lr}
- adds r1, r0, 0
- movs r2, 0x36
- ldrsh r0, [r1, r2]
- cmp r0, 0
- beq _08097D42
- cmp r0, 0x1
- beq _08097D4C
- b _08097D5E
-_08097D42:
- ldr r0, =0x0000ff60
- strh r0, [r1, 0x26]
- ldrh r0, [r1, 0x36]
- adds r0, 0x1
- strh r0, [r1, 0x36]
-_08097D4C:
- ldrh r0, [r1, 0x26]
- adds r0, 0x8
- strh r0, [r1, 0x26]
- lsls r0, 16
- asrs r0, 16
- cmp r0, 0
- bne _08097D5E
- strh r0, [r1, 0x34]
- strh r0, [r1, 0x36]
-_08097D5E:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097D30
-
- thumb_func_start sub_8097D68
-sub_8097D68: @ 8097D68
- push {lr}
- adds r1, r0, 0
- movs r2, 0x34
- ldrsh r0, [r1, r2]
- cmp r0, 0x1
- beq _08097D84
- cmp r0, 0x1
- bgt _08097D7E
- cmp r0, 0
- beq _08097D98
- b _08097D94
-_08097D7E:
- cmp r0, 0x2
- beq _08097D8C
- b _08097D94
-_08097D84:
- adds r0, r1, 0
- bl sub_8097D30
- b _08097D98
-_08097D8C:
- adds r0, r1, 0
- bl sub_8097CF4
- b _08097D98
-_08097D94:
- movs r0, 0
- strh r0, [r1, 0x34]
-_08097D98:
- pop {r0}
- bx r0
- thumb_func_end sub_8097D68
-
- thumb_func_start sub_8097D9C
-sub_8097D9C: @ 8097D9C
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- bl sub_8097B2C
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x40
- beq _08097DC0
- ldr r0, =gSprites
- lsls r1, r2, 4
- adds r1, r2
- lsls r1, 2
- adds r1, r0
- movs r2, 0x34
- ldrsh r0, [r1, r2]
- cmp r0, 0
- bne _08097DC8
-_08097DC0:
- movs r0, 0
- b _08097DCA
- .pool
-_08097DC8:
- movs r0, 0x1
-_08097DCA:
- pop {r1}
- bx r1
- thumb_func_end sub_8097D9C
-
- thumb_func_start oe_exec_and_other_stuff
-oe_exec_and_other_stuff: @ 8097DD0
- push {r4,lr}
- adds r4, r0, 0
- adds r0, r1, 0
- lsls r4, 24
- lsrs r4, 24
- ldr r1, =gFieldEffectArguments
- adds r2, r1, 0x4
- adds r3, r1, 0
- adds r3, 0x8
- bl FieldObjectGetLocalIdAndMap
- adds r0, r4, 0
- bl FieldEffectStart
- pop {r4}
- pop {r1}
- bx r1
- .pool
- thumb_func_end oe_exec_and_other_stuff
-
- thumb_func_start DoShadowFieldEffect
-DoShadowFieldEffect: @ 8097DF8
- push {lr}
- adds r1, r0, 0
- ldrb r2, [r1, 0x2]
- lsls r0, r2, 25
- cmp r0, 0
- blt _08097E10
- movs r0, 0x40
- orrs r0, r2
- strb r0, [r1, 0x2]
- movs r0, 0x3
- bl oe_exec_and_other_stuff
-_08097E10:
- pop {r0}
- bx r0
- thumb_func_end DoShadowFieldEffect
-
- thumb_func_start DoRippleFieldEffect
-@ void DoRippleFieldEffect(struct npc_state *fieldObject, struct obj *object)
-DoRippleFieldEffect: @ 8097E14
- push {r4,lr}
- adds r4, r1, 0
- ldrb r0, [r0, 0x5]
- bl GetFieldObjectGraphicsInfo
- ldr r2, =gFieldEffectArguments
- movs r3, 0x20
- ldrsh r1, [r4, r3]
- str r1, [r2]
- movs r3, 0x22
- ldrsh r1, [r4, r3]
- ldrh r0, [r0, 0xA]
- lsls r0, 16
- asrs r0, 17
- adds r1, r0
- subs r1, 0x2
- str r1, [r2, 0x4]
- movs r0, 0x97
- str r0, [r2, 0x8]
- movs r0, 0x3
- str r0, [r2, 0xC]
- movs r0, 0x5
- bl FieldEffectStart
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end DoRippleFieldEffect
-
- thumb_func_start sub_8097E50
-sub_8097E50: @ 8097E50
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r4, r0, 0
- mov r8, r1
- movs r0, 0
- mov r12, r0
- ldr r0, =gUnknown_020375B8
- ldr r1, [r0]
- adds r6, r0, 0
- cmp r1, 0
- bne _08097E80
- movs r0, 0x14
- bl AllocZeroed
- str r0, [r6]
- ldrb r1, [r4, 0x8]
- strb r1, [r0]
- ldr r1, [r6]
- movs r0, 0x1
- strb r0, [r1, 0x10]
- b _08097ECC
- .pool
-_08097E80:
- movs r2, 0x10
- movs r5, 0
- movs r1, 0
- adds r3, r6, 0
- b _08097E90
-_08097E8A:
- adds r0, r1, 0x1
- lsls r0, 24
- lsrs r1, r0, 24
-_08097E90:
- cmp r1, 0xF
- bhi _08097EB2
- cmp r2, 0x10
- bne _08097EA4
- ldr r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- cmp r0, 0
- bne _08097EA4
- adds r2, r1, 0
-_08097EA4:
- ldr r0, [r3]
- adds r0, r1
- ldrb r0, [r0]
- ldrb r7, [r4, 0x8]
- cmp r0, r7
- bne _08097E8A
- movs r5, 0x1
-_08097EB2:
- cmp r5, 0
- bne _08097ECE
- cmp r2, 0x10
- beq _08097ECE
- ldr r0, [r6]
- adds r0, r2
- ldrb r1, [r4, 0x8]
- strb r1, [r0]
- ldr r1, [r6]
- ldrb r0, [r1, 0x10]
- adds r0, 0x1
- strb r0, [r1, 0x10]
- movs r0, 0x1
-_08097ECC:
- mov r12, r0
-_08097ECE:
- mov r1, r12
- cmp r1, 0x1
- bne _08097EE0
- ldrb r0, [r4, 0x1]
- movs r1, 0x10
- orrs r0, r1
- movs r1, 0x2
- orrs r0, r1
- strb r0, [r4, 0x1]
-_08097EE0:
- movs r0, 0x1
- mov r7, r8
- strh r0, [r7, 0x32]
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_8097E50
-
- thumb_func_start sub_8097EF0
-sub_8097EF0: @ 8097EF0
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- adds r6, r0, 0
- mov r8, r1
- movs r0, 0x1
- strh r0, [r1, 0x32]
- ldr r5, =gUnknown_020375B8
- ldr r0, [r5]
- cmp r0, 0
- beq _08097F68
- movs r7, 0
- adds r0, r6, 0
- bl sub_8097F78
- lsls r0, 24
- lsrs r1, r0, 24
- cmp r1, 0x10
- beq _08097F28
- ldr r0, [r5]
- adds r0, r1
- movs r1, 0
- strb r1, [r0]
- ldr r1, [r5]
- ldrb r0, [r1, 0x10]
- subs r0, 0x1
- strb r0, [r1, 0x10]
- movs r7, 0x1
-_08097F28:
- ldr r0, [r5]
- ldrb r4, [r0, 0x10]
- cmp r4, 0
- bne _08097F36
- bl Free
- str r4, [r5]
-_08097F36:
- cmp r7, 0x1
- bne _08097F68
- ldrb r0, [r6, 0x5]
- bl GetFieldObjectGraphicsInfo
- ldrb r1, [r0, 0xC]
- lsls r1, 25
- lsrs r1, 31
- lsls r1, 4
- ldrb r2, [r6, 0x1]
- movs r0, 0x11
- negs r0, r0
- ands r0, r2
- orrs r0, r1
- movs r1, 0x3
- negs r1, r1
- ands r0, r1
- strb r0, [r6, 0x1]
- mov r2, r8
- adds r2, 0x2C
- ldrb r1, [r2]
- movs r0, 0x41
- negs r0, r0
- ands r0, r1
- strb r0, [r2]
-_08097F68:
- movs r0, 0x1
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8097EF0
-
- thumb_func_start sub_8097F78
-@ signed int sub_8097F78(npc_state *a1)
-sub_8097F78: @ 8097F78
- push {lr}
- movs r2, 0
- ldr r1, =gUnknown_020375B8
- ldr r1, [r1]
- ldrb r3, [r0, 0x8]
-_08097F82:
- adds r0, r1, r2
- ldrb r0, [r0]
- cmp r0, r3
- bne _08097F94
- adds r0, r2, 0
- b _08097FA0
- .pool
-_08097F94:
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0xF
- bls _08097F82
- movs r0, 0x10
-_08097FA0:
- pop {r1}
- bx r1
- thumb_func_end sub_8097F78
-
- thumb_func_start sub_8097FA4
-sub_8097FA4: @ 8097FA4
- push {r4-r6,lr}
- adds r6, r0, 0
- ldr r0, =sub_8097FE4
- movs r1, 0xFF
- bl CreateTask
- adds r5, r0, 0
- lsls r5, 24
- lsrs r5, 24
- lsls r4, r5, 2
- adds r4, r5
- lsls r4, 3
- ldr r0, =gTasks
- adds r4, r0
- adds r0, r4, 0
- adds r0, 0x8
- adds r1, r6, 0
- bl StoreWordInTwoHalfwords
- strb r5, [r6, 0x1B]
- ldr r0, =0x0000ffff
- strh r0, [r4, 0xE]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097FA4
-
- thumb_func_start sub_8097FE4
-sub_8097FE4: @ 8097FE4
- push {r4,lr}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- lsls r1, r0, 2
- adds r1, r0
- lsls r1, 3
- ldr r0, =gTasks
- adds r4, r1, r0
- adds r0, r4, 0
- adds r0, 0x8
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- ldr r0, [sp]
- ldrb r1, [r0, 0x4]
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r2, r0, r1
- ldrh r1, [r4, 0xC]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- bne _08098020
- ldrh r0, [r4, 0xE]
- ldrh r1, [r2, 0x26]
- adds r0, r1
- strh r0, [r2, 0x26]
-_08098020:
- ldrh r1, [r4, 0xC]
- movs r0, 0xF
- ands r0, r1
- cmp r0, 0
- bne _08098030
- ldrh r0, [r4, 0xE]
- negs r0, r0
- strh r0, [r4, 0xE]
-_08098030:
- adds r0, r1, 0x1
- strh r0, [r4, 0xC]
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8097FE4
-
- thumb_func_start sub_8098044
-sub_8098044: @ 8098044
- push {r4,lr}
- sub sp, 0x4
- adds r4, r0, 0
- lsls r4, 24
- lsrs r4, 24
- lsls r0, r4, 2
- adds r0, r4
- lsls r0, 3
- ldr r1, =gTasks
- adds r0, r1
- adds r0, 0x8
- mov r1, sp
- bl LoadWordFromTwoHalfwords
- adds r0, r4, 0
- bl DestroyTask
- add sp, 0x4
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8098044
-
- thumb_func_start sub_8098074
-sub_8098074: @ 8098074
- push {r4-r7,lr}
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r1, 24
- lsrs r5, r1, 24
- movs r4, 0
- ldr r7, =gMapObjects
-_08098082:
- cmp r4, r6
- beq _080980A8
- cmp r4, r5
- beq _080980A8
- lsls r0, r4, 3
- adds r0, r4
- lsls r0, 2
- adds r1, r0, r7
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- beq _080980A8
- ldr r0, =gPlayerAvatar
- ldrb r0, [r0, 0x5]
- cmp r4, r0
- beq _080980A8
- adds r0, r1, 0
- bl sub_8097404
-_080980A8:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0xF
- bls _08098082
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8098074
-
- thumb_func_start sub_80980C0
-sub_80980C0: @ 80980C0
- movs r0, 0
- strh r0, [r1, 0x26]
- ldrh r0, [r1, 0x32]
- adds r0, 0x1
- strh r0, [r1, 0x32]
- movs r0, 0
- bx lr
- thumb_func_end sub_80980C0
-
- thumb_func_start sub_80980D0
-sub_80980D0: @ 80980D0
- push {lr}
- adds r2, r1, 0
- ldrh r0, [r2, 0x26]
- subs r0, 0x8
- strh r0, [r2, 0x26]
- lsls r0, 16
- asrs r0, 16
- movs r1, 0xA0
- negs r1, r1
- cmp r0, r1
- bne _080980EC
- ldrh r0, [r2, 0x32]
- adds r0, 0x1
- strh r0, [r2, 0x32]
-_080980EC:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_80980D0
-
- thumb_func_start sub_80980F4
-sub_80980F4: @ 80980F4
- ldr r0, =0x0000ff60
- strh r0, [r1, 0x26]
- ldrh r0, [r1, 0x32]
- adds r0, 0x1
- strh r0, [r1, 0x32]
- movs r0, 0
- bx lr
- .pool
- thumb_func_end sub_80980F4
-
- thumb_func_start sub_8098108
-sub_8098108: @ 8098108
- push {lr}
- ldrh r0, [r1, 0x26]
- adds r0, 0x8
- strh r0, [r1, 0x26]
- lsls r0, 16
- cmp r0, 0
- bne _0809811C
- ldrh r0, [r1, 0x32]
- adds r0, 0x1
- strh r0, [r1, 0x32]
-_0809811C:
- movs r0, 0
- pop {r1}
- bx r1
- thumb_func_end sub_8098108
-
- thumb_func_start sub_8098124
-sub_8098124: @ 8098124
- movs r0, 0x1
- bx lr
- thumb_func_end sub_8098124
-
- .align 2, 0 @ Don't pad with nop.
diff --git a/asm/map_obj_lock.s b/asm/map_obj_lock.s
index 3cf009175..97abc7fec 100644
--- a/asm/map_obj_lock.s
+++ b/asm/map_obj_lock.s
@@ -109,7 +109,7 @@ _0809842A:
cmp r0, 0
blt _08098452
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
movs r0, 0x1
strh r0, [r5, 0xA]
_08098452:
@@ -154,7 +154,7 @@ LockSelectedMapObject: @ 80984A0
push {r4,r5,lr}
ldr r4, =gSelectedMapObject
ldrb r0, [r4]
- bl sub_80974D0
+ bl FreezeMapObjectsExceptOne
ldr r0, =sub_8098400
movs r1, 0x50
bl CreateTask
@@ -171,7 +171,7 @@ LockSelectedMapObject: @ 80984A0
cmp r0, 0
blt _080984DE
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
ldr r0, =gTasks
lsls r1, r5, 2
adds r1, r5
@@ -317,7 +317,7 @@ _080985E8:
cmp r0, 0
blt _0809860C
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
movs r0, 0x1
strh r0, [r5, 0xA]
_0809860C:
@@ -385,7 +385,7 @@ sub_8098630: @ 8098630
cmp r0, 0
blt _0809869A
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
movs r0, 0x1
strh r0, [r6, 0xA]
_0809869A:
@@ -410,14 +410,14 @@ _0809869A:
cmp r0, 0
blt _0809871A
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
movs r0, 0x1
strh r0, [r4, 0xA]
b _0809871A
.pool
_080986E0:
adds r0, r4, 0
- bl sub_80974D0
+ bl FreezeMapObjectsExceptOne
ldr r0, =sub_80985BC
movs r1, 0x50
bl CreateTask
@@ -439,7 +439,7 @@ _080986E0:
cmp r0, 0
blt _0809871A
adds r0, r1, 0
- bl sub_8097404
+ bl FreezeMapObject
movs r0, 0x1
strh r0, [r5, 0xA]
_0809871A:
diff --git a/asm/script_movement.s b/asm/script_movement.s
index 5f06fd179..8c6a6257c 100644
--- a/asm/script_movement.s
+++ b/asm/script_movement.s
@@ -553,7 +553,7 @@ _080D36DC:
adds r1, r6, 0
bl sub_80D355C
adds r0, r4, 0
- bl sub_8097404
+ bl FreezeMapObject
b _080D370E
.pool
_080D36F8:
diff --git a/include/field_map_obj_helpers.h b/include/field_map_obj_helpers.h
index ba797ec98..031c7a8ab 100644
--- a/include/field_map_obj_helpers.h
+++ b/include/field_map_obj_helpers.h
@@ -1,7 +1,31 @@
-#ifndef GUARD_FIELDMAPOBJHELP_H
-#define GUARD_FIELDMAPOBJHELP_H
+#ifndef GUARD_FIELD_MAP_OBJ_HELPERS_H
+#define GUARD_FIELD_MAP_OBJ_HELPERS_H
+// Exported type declarations
+
+// Exported RAM declarations
+extern u8 *gUnknown_020375B8;
+
+// Exported ROM declarations
+void sub_8097AC8(struct Sprite *);
+void npc_sync_anim_pause_bits(struct MapObject *);
+void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
+u8 sub_8097F78(struct MapObject *);
+bool8 obj_npc_ministep(struct Sprite *sprite);
+bool8 sub_80976EC(struct Sprite *sprite);
+void sub_80976DC(struct Sprite *, u8);
+void sub_809783C(struct Sprite *, u8, u8, u8);
+void DoShadowFieldEffect(struct MapObject *);
+u8 sub_809785C(struct Sprite *);
+u8 sub_80978E4(struct Sprite *);
+void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
+bool8 sub_80979BC(struct Sprite *);
+void sub_8097750(struct Sprite *);
+bool8 sub_8097758(struct Sprite *);
+void sub_8097FA4(struct MapObject *);
+void sub_8098044(u8);
void UnfreezeMapObjects(void);
+void FreezeMapObjectsExceptOne(u8 mapObjectId);
void sub_8097B78(u8, u8);
-#endif
+#endif //GUARD_FIELD_MAP_OBJ_HELPERS_H
diff --git a/include/map_obj_8097404.h b/include/map_obj_8097404.h
deleted file mode 100644
index 0800b15b0..000000000
--- a/include/map_obj_8097404.h
+++ /dev/null
@@ -1,34 +0,0 @@
-//
-// Created by scott on 9/7/2017.
-//
-
-#ifndef GUARD_MAP_OBJ_8097404_H
-#define GUARD_MAP_OBJ_8097404_H
-
-// Exported type declarations
-
-// Exported RAM declarations
-extern void *gUnknown_020375B8;
-
-// Exported ROM declarations
-void sub_8097AC8(struct Sprite *);
-void npc_sync_anim_pause_bits(struct MapObject *);
-void oamt_npc_ministep_reset(struct Sprite *, u8, u8);
-u8 sub_8097F78(struct MapObject *);
-bool8 obj_npc_ministep(struct Sprite *sprite);
-bool8 sub_80976EC(struct Sprite *sprite);
-void sub_80976DC(struct Sprite *, u8);
-void sub_809783C(struct Sprite *, u8, u8, u8);
-void DoShadowFieldEffect(struct MapObject *);
-u8 sub_809785C(struct Sprite *);
-u8 sub_80978E4(struct Sprite *);
-void obj_anim_image_set_and_seek(struct Sprite *, u8, u8);
-bool8 sub_80979BC(struct Sprite *);
-void sub_8097750(struct Sprite *);
-bool8 sub_8097758(struct Sprite *);
-void sub_8097FA4(struct MapObject *);
-void sub_8098044(u8);
-void UnfreezeMapObjects(void);
-void sub_80974D0(u8 mapObjectId);
-
-#endif //GUARD_MAP_OBJ_8097404_H
diff --git a/ld_script.txt b/ld_script.txt
index f35b5e48e..871729691 100644
--- a/ld_script.txt
+++ b/ld_script.txt
@@ -97,7 +97,7 @@ SECTIONS {
asm/field_player_avatar.o(.text);
src/field_map_obj.o(.text);
asm/field_ground_effect.o(.text);
- asm/map_obj_8097404.o(.text);
+ src/field_map_obj_helpers.o(.text);
src/field_message_box.o(.text);
asm/map_obj_lock.o(.text);
src/text_window.o(.text);
diff --git a/src/field_map_obj.c b/src/field_map_obj.c
index df80494b3..906eff4b7 100644
--- a/src/field_map_obj.c
+++ b/src/field_map_obj.c
@@ -14,7 +14,7 @@
#include "rom_818CFC8.h"
#include "rom_81BE66C.h"
#include "field_ground_effect.h"
-#include "map_obj_8097404.h"
+#include "field_map_obj_helpers.h"
#include "mauville_old_man.h"
#include "metatile_behavior.h"
#include "field_effect.h"
diff --git a/src/field_map_obj_helpers.c b/src/field_map_obj_helpers.c
new file mode 100755
index 000000000..1e0e9b66b
--- /dev/null
+++ b/src/field_map_obj_helpers.c
@@ -0,0 +1,844 @@
+#include "global.h"
+#include "field_ground_effect.h"
+#include "field_map_obj.h"
+#include "field_effect.h"
+#include "field_map_obj_helpers.h"
+#include "malloc.h"
+#include "task.h"
+#include "util.h"
+
+typedef void (*SpriteStepFunc)(struct Sprite *sprite, u8 dir);
+
+extern const struct Coords16 gUnknown_0850DB7C[4];
+extern s16 gUnknown_0850E768[];
+extern SpriteStepFunc *const gUnknown_0850E754[];
+extern const s8 gUnknown_0850E772[];
+extern const s8 gUnknown_0850E7BA[];
+extern const s8 *const gUnknown_0850E834[];
+extern s16 gUnknown_0850E840[];
+extern u8 gUnknown_0850E846[];
+extern s16 gUnknown_0850E84A[];
+extern u8 gUnknown_0850E850[];
+
+void sub_8097D68(struct Sprite *sprite);
+void sub_8097FE4(u8);
+
+bool8 FreezeMapObject(struct MapObject *mapObject)
+{
+ if (mapObject->mapobj_bit_6 || mapObject->mapobj_bit_8)
+ {
+ return TRUE;
+ }
+ else
+ {
+ mapObject->mapobj_bit_8 = 1;
+ mapObject->mapobj_bit_23 = gSprites[mapObject->spriteId].animPaused;
+ mapObject->mapobj_bit_24 = gSprites[mapObject->spriteId].affineAnimPaused;
+ gSprites[mapObject->spriteId].animPaused = 1;
+ gSprites[mapObject->spriteId].affineAnimPaused = 1;
+ return FALSE;
+ }
+}
+
+void FreezeMapObjects(void)
+{
+ u8 i;
+ for (i = 0; i < MAP_OBJECTS_COUNT; i++)
+ if (gMapObjects[i].active && i != gPlayerAvatar.mapObjectId)
+ FreezeMapObject(&gMapObjects[i]);
+}
+
+void FreezeMapObjectsExceptOne(u8 a1)
+{
+ u8 i;
+ for (i = 0; i < MAP_OBJECTS_COUNT; i++)
+ if (i != a1 && gMapObjects[i].active && i != gPlayerAvatar.mapObjectId)
+ FreezeMapObject(&gMapObjects[i]);
+}
+
+void npc_sync_anim_pause_bits(struct MapObject *mapObject)
+{
+ if (mapObject->active && mapObject->mapobj_bit_8)
+ {
+ mapObject->mapobj_bit_8 = 0;
+ gSprites[mapObject->spriteId].animPaused = mapObject->mapobj_bit_23;
+ gSprites[mapObject->spriteId].affineAnimPaused = mapObject->mapobj_bit_24;
+ }
+}
+
+void UnfreezeMapObjects(void)
+{
+ u8 i;
+ for (i = 0; i < MAP_OBJECTS_COUNT; i++)
+ if (gMapObjects[i].active)
+ npc_sync_anim_pause_bits(&gMapObjects[i]);
+}
+
+void little_step(struct Sprite *sprite, u8 dir)
+{
+ sprite->pos1.x += gUnknown_0850DB7C[dir].x;
+ sprite->pos1.y += gUnknown_0850DB7C[dir].y;
+}
+
+void double_little_steps(struct Sprite *sprite, u8 dir)
+{
+ sprite->pos1.x += 2 * (u16) gUnknown_0850DB7C[dir].x;
+ sprite->pos1.y += 2 * (u16) gUnknown_0850DB7C[dir].y;
+}
+
+void triple_little_steps(struct Sprite *sprite, u8 dir)
+{
+ sprite->pos1.x += 2 * (u16) gUnknown_0850DB7C[dir].x + (u16) gUnknown_0850DB7C[dir].x;
+ sprite->pos1.y += 2 * (u16) gUnknown_0850DB7C[dir].y + (u16) gUnknown_0850DB7C[dir].y;
+}
+
+void quad_little_steps(struct Sprite *sprite, u8 dir)
+{
+ sprite->pos1.x += 4 * (u16) gUnknown_0850DB7C[dir].x;
+ sprite->pos1.y += 4 * (u16) gUnknown_0850DB7C[dir].y;
+}
+
+void oct_little_steps(struct Sprite *sprite, u8 dir)
+{
+ sprite->pos1.x += 8 * (u16) gUnknown_0850DB7C[dir].x;
+ sprite->pos1.y += 8 * (u16) gUnknown_0850DB7C[dir].y;
+}
+
+void oamt_npc_ministep_reset(struct Sprite *sprite, u8 a2, u8 a3)
+{
+ sprite->data[3] = a2;
+ sprite->data[4] = a3;
+ sprite->data[5] = 0;
+}
+
+bool8 obj_npc_ministep(struct Sprite *sprite)
+{
+ if (sprite->data[5] >= gUnknown_0850E768[sprite->data[4]])
+ return FALSE;
+
+ gUnknown_0850E754[sprite->data[4]][sprite->data[5]](sprite, sprite->data[3]);
+
+ sprite->data[5]++;
+
+ if (sprite->data[5] < gUnknown_0850E768[sprite->data[4]])
+ return FALSE;
+
+ return TRUE;
+}
+
+void sub_80976DC(struct Sprite *sprite, u8 a2)
+{
+ sprite->data[3] = a2;
+ sprite->data[4] = 0;
+ sprite->data[5] = 0;
+}
+
+bool8 sub_80976EC(struct Sprite *sprite)
+{
+ if (!(sprite->data[4] & 1))
+ {
+ little_step(sprite, sprite->data[3]);
+ sprite->data[5]++;
+ }
+
+ sprite->data[4]++;
+
+ if (sprite->data[5] > 15)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+// new helper added here in the middle. Perhaps Game Freak kept these organized in alphebetical order or some other heirarchy?
+
+s16 sub_8097728(s16 a1)
+{
+ return gUnknown_0850E7BA[a1];
+}
+
+s16 sub_809773C(s16 a1)
+{
+ return gUnknown_0850E772[a1];
+}
+
+void sub_8097750(struct Sprite *sprite)
+{
+ sprite->data[6] = 0;
+ sprite->data[7] = 0;
+}
+
+bool8 sub_8097758(struct Sprite *sprite)
+{
+ bool8 result = FALSE;
+
+ switch(sprite->data[7])
+ {
+ case 0:
+ sprite->pos2.x += sub_809773C(sprite->data[6]);
+ sprite->pos2.y += sub_8097728(sprite->data[6]);
+ break;
+ case 1:
+ sprite->pos2.x -= sub_809773C(0x47 - sprite->data[6]);
+ sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]);
+ break;
+ case 2:
+ sprite->pos2.x -= sub_809773C(sprite->data[6]);
+ sprite->pos2.y += sub_8097728(sprite->data[6]);
+ break;
+ case 3:
+ sprite->pos2.x += sub_809773C(0x47 - sprite->data[6]);
+ sprite->pos2.y += sub_8097728(0x47 - sprite->data[6]);
+ break;
+ }
+ if(++sprite->data[6] == 0x48)
+ {
+ sprite->data[6] = 0;
+ sprite->data[7]++;
+ }
+ if(sprite->data[7] == 0x4)
+ {
+ sprite->pos2.y = 0;
+ sprite->pos2.x = 0;
+ result = TRUE;
+ }
+ return result;
+}
+
+s16 sub_8097820(s16 a1, u8 a2)
+{
+ return gUnknown_0850E834[a2][a1];
+}
+
+void sub_809783C(struct Sprite *sprite, u8 a2, u8 a3, u8 a4)
+{
+ sprite->data[3] = a2;
+ sprite->data[4] = a3;
+ sprite->data[5] = a4;
+ sprite->data[6] = 0;
+}
+
+u8 sub_809785C(struct Sprite *sprite)
+{
+ s16 v5[3];
+ u8 v6[3];
+ u8 v2;
+
+ memcpy(v5, gUnknown_0850E840, 6); // TODO: get rid of memcpy
+ memcpy(v6, gUnknown_0850E846, 3);
+ v2 = 0;
+
+ if (sprite->data[4])
+ little_step(sprite, sprite->data[3]);
+
+ sprite->pos2.y = sub_8097820(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]);
+
+ sprite->data[6]++;
+
+ if (sprite->data[6] == (v5[sprite->data[4]] >> 1))
+ v2 = 1;
+
+ if (sprite->data[6] >= v5[sprite->data[4]])
+ {
+ sprite->pos2.y = 0;
+ v2 = -1;
+ }
+
+ return v2;
+}
+
+u8 sub_80978E4(struct Sprite *sprite)
+{
+ s16 v5[3];
+ u8 v6[3];
+ u8 v2;
+
+ memcpy(v5, gUnknown_0850E84A, 6);
+ memcpy(v6, gUnknown_0850E850, 3);
+ v2 = 0;
+
+ if (sprite->data[4] && !(sprite->data[6] & 1))
+ little_step(sprite, sprite->data[3]);
+
+ sprite->pos2.y = sub_8097820(sprite->data[6] >> v6[sprite->data[4]], sprite->data[5]);
+
+ sprite->data[6]++;
+
+ if (sprite->data[6] == (v5[sprite->data[4]] >> 1))
+ v2 = 1;
+
+ if (sprite->data[6] >= v5[sprite->data[4]])
+ {
+ sprite->pos2.y = 0;
+ v2 = -1;
+ }
+
+ return v2;
+}
+
+void SetFieldObjectStepTimer(struct Sprite *sprite, u16 timer)
+{
+ sprite->data[3] = timer;
+}
+
+
+bool8 RunFieldObjectStepTimer(struct Sprite *sprite)
+{
+ sprite->data[3]--;
+
+ if (sprite->data[3] == 0)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void obj_anim_image_set_and_seek(struct Sprite *sprite, u8 a2, u8 a3)
+{
+ sprite->animNum = a2;
+ sprite->animPaused = 0 ;
+ SeekSpriteAnim(sprite, a3);
+}
+
+bool8 sub_80979BC(struct Sprite *sprite)
+{
+ if (sprite->animEnded)
+ return TRUE;
+ else
+ return FALSE;
+}
+
+void sub_80979D4(struct Sprite *sprite, bool8 invisible)
+{
+ u16 x, y;
+ s16 x2, y2;
+
+ sprite->invisible = invisible;
+
+ if (sprite->coordOffsetEnabled)
+ {
+ x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX + gSpriteCoordOffsetX;
+ y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY + gSpriteCoordOffsetY;
+ }
+ else
+ {
+ x = sprite->pos1.x + sprite->pos2.x + sprite->centerToCornerVecX;
+ y = sprite->pos1.y + sprite->pos2.y + sprite->centerToCornerVecY;
+ }
+
+ x2 = x - (sprite->centerToCornerVecX >> 1);
+ y2 = y - (sprite->centerToCornerVecY >> 1);
+
+ if ((s16)x > 255 || x2 < -16)
+ sprite->invisible = 1;
+ if ((s16)y > 175 || y2 < -16)
+ sprite->invisible = 1;
+}
+
+void sub_8097AC8(struct Sprite *sprite)
+{
+ sub_8097D68(sprite);
+ SetObjectSubpriorityByZCoord(sprite->data[1], sprite, 1);
+ sub_80979D4(sprite, sprite->data[2]);
+}
+
+void sub_8097AF0(void)
+{
+ int i;
+
+ for(i = 0; i < MAX_SPRITES; i++)
+ {
+ struct Sprite *sprite = &gSprites[i];
+ if(sprite->inUse && sprite->callback == sub_8097AC8)
+ DestroySprite(sprite);
+ }
+}
+
+int sub_8097B2C(u8 var) // this should return a u8, because all that call this shifts to u8, but it wont match because it doesnt shift u8 at the end.
+{
+ int i;
+
+ for(i = 0; i < MAX_SPRITES; i++)
+ {
+ struct Sprite *sprite = &gSprites[i];
+ if(sprite->inUse && sprite->callback == sub_8097AC8 && (u8)sprite->data[0] == var)
+ return i;
+ }
+ return MAX_SPRITES;
+}
+
+void sub_8097B78(u8 var1, u8 var2)
+{
+ u8 spriteId = sub_8097B2C(var1);
+
+ if(spriteId != MAX_SPRITES)
+ StartSpriteAnim(&gSprites[spriteId], FieldObjectDirectionToImageAnimId(var2));
+}
+
+void sub_8097BB4(u8 var1, u8 var2)
+{
+ int spriteId = sub_8097B2C(var1);
+
+ if(spriteId != MAX_SPRITES)
+ {
+ struct Sprite *sprite = &gSprites[spriteId];
+ const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(var2);
+ u16 tileNum = sprite->oam.tileNum;
+
+ sprite->oam = *gfxInfo->oam;
+ sprite->oam.tileNum = tileNum;
+ sprite->oam.paletteNum = gfxInfo->paletteSlot;
+ sprite->images = gfxInfo->images;
+
+ if(gfxInfo->subspriteTables == NULL)
+ {
+ sprite->subspriteTables = NULL;
+ sprite->subspriteTableNum = 0;
+ sprite->subspriteMode = 0;
+ }
+ else
+ {
+ SetSubspriteTables(sprite, gfxInfo->subspriteTables);
+ sprite->subspriteMode = 2;
+ }
+ StartSpriteAnim(sprite, 0);
+ }
+}
+
+void sub_8097C44(u8 var, bool32 var2)
+{
+ u8 spriteId = sub_8097B2C(var);
+
+ if(spriteId == MAX_SPRITES)
+ return;
+
+ if(var2)
+ gSprites[spriteId].data[2] = 1;
+ else
+ gSprites[spriteId].data[2] = 0;
+}
+
+bool32 sub_8097C8C(u8 var)
+{
+ u8 spriteId = sub_8097B2C(var);
+
+ if(spriteId == MAX_SPRITES)
+ return FALSE;
+
+ return (gSprites[spriteId].data[2] == TRUE);
+}
+
+void sub_8097CC4(u8 var1, u8 var2)
+{
+ u8 spriteId = sub_8097B2C(var1);
+
+ if(spriteId != MAX_SPRITES)
+ {
+ gSprites[spriteId].data[3] = var2;
+ gSprites[spriteId].data[4] = 0;
+ }
+}
+
+void sub_8097CF4(struct Sprite *sprite)
+{
+ switch(sprite->data[4])
+ {
+ case 0:
+ sprite->pos2.y = 0;
+ sprite->data[4]++;
+ case 1:
+ sprite->pos2.y -= 8;
+ if(sprite->pos2.y == -160)
+ {
+ sprite->pos2.y = 0;
+ sprite->data[2] = 1;
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ }
+ }
+}
+
+void sub_8097D30(struct Sprite *sprite)
+{
+ switch(sprite->data[4])
+ {
+ case 0:
+ sprite->pos2.y = -160;
+ sprite->data[4]++;
+ case 1:
+ sprite->pos2.y += 8;
+ if(sprite->pos2.y == 0)
+ {
+ sprite->data[3] = 0;
+ sprite->data[4] = 0;
+ }
+ }
+}
+
+void sub_8097D68(struct Sprite *sprite)
+{
+ switch(sprite->data[3])
+ {
+ case 1:
+ sub_8097D30(sprite);
+ break;
+ case 2:
+ sub_8097CF4(sprite);
+ break;
+ case 0:
+ break;
+ default:
+ sprite->data[3] = 0;
+ break;
+ }
+}
+
+bool32 sub_8097D9C(u8 var)
+{
+ u8 spriteId = sub_8097B2C(var);
+
+ if(spriteId == MAX_SPRITES)
+ return FALSE;
+
+ if(gSprites[spriteId].data[3] != FALSE)
+ return TRUE;
+
+ return FALSE;
+}
+
+u32 oe_exec_and_other_stuff(u8 fieldEffectId, struct MapObject *mapObject)
+{
+ FieldObjectGetLocalIdAndMap(mapObject, &gFieldEffectArguments[0], &gFieldEffectArguments[1], &gFieldEffectArguments[2]);
+ return FieldEffectStart(fieldEffectId);
+}
+
+void DoShadowFieldEffect(struct MapObject *mapObject)
+{
+ if (!mapObject->mapobj_bit_22)
+ {
+ mapObject->mapobj_bit_22 = 1;
+ oe_exec_and_other_stuff(FLDEFF_SHADOW, mapObject);
+ }
+}
+
+void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ const struct MapObjectGraphicsInfo *gfxInfo = GetFieldObjectGraphicsInfo(mapObject->graphicsId);
+ gFieldEffectArguments[0] = sprite->pos1.x;
+ gFieldEffectArguments[1] = sprite->pos1.y + (gfxInfo->height >> 1) - 2;
+ gFieldEffectArguments[2] = 151;
+ gFieldEffectArguments[3] = 3;
+ FieldEffectStart(FLDEFF_RIPPLE);
+}
+
+#ifdef NONMATCHING
+bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ bool32 ableToStore = FALSE;
+ if (gUnknown_020375B8 == NULL)
+ {
+ gUnknown_020375B8 = AllocZeroed(0x14);
+ gUnknown_020375B8[0] = mapObject->localId;
+ gUnknown_020375B8[16] = 1;
+ ableToStore = TRUE;
+ }
+ else
+ {
+ u8 i;
+ u8 firstFreeSlot;
+ bool32 found;
+ for (firstFreeSlot = 16, found = FALSE, i = 0; i < 16; i++)
+ {
+ if (firstFreeSlot == 16 && gUnknown_020375B8[i] == 0)
+ firstFreeSlot = i;
+
+ if (gUnknown_020375B8[i] == mapObject->localId)
+ {
+ found = TRUE;
+ break;
+ }
+ }
+
+ if (!found && firstFreeSlot != 16)
+ {
+ gUnknown_020375B8[firstFreeSlot] = mapObject->localId;
+ gUnknown_020375B8[16]++;
+ ableToStore = TRUE; // the nonmatching problem is that ableToStore == TRUE isnt being merged with the above ableToStore = TRUE assignment.
+ }
+ }
+
+ if (ableToStore == TRUE)
+ {
+ mapObject->mapobj_bit_12 = TRUE;
+ mapObject->mapobj_bit_9 = TRUE;
+ }
+
+ sprite->data[2] = 1;
+ return TRUE;
+}
+#else
+__attribute__((naked))
+bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r4, r0, 0\n\
+ mov r8, r1\n\
+ movs r0, 0\n\
+ mov r12, r0\n\
+ ldr r0, =gUnknown_020375B8\n\
+ ldr r1, [r0]\n\
+ adds r6, r0, 0\n\
+ cmp r1, 0\n\
+ bne _08097E80\n\
+ movs r0, 0x14\n\
+ bl AllocZeroed\n\
+ str r0, [r6]\n\
+ ldrb r1, [r4, 0x8]\n\
+ strb r1, [r0]\n\
+ ldr r1, [r6]\n\
+ movs r0, 0x1\n\
+ strb r0, [r1, 0x10]\n\
+ b _08097ECC\n\
+ .pool\n\
+_08097E80:\n\
+ movs r2, 0x10\n\
+ movs r5, 0\n\
+ movs r1, 0\n\
+ adds r3, r6, 0\n\
+ b _08097E90\n\
+_08097E8A:\n\
+ adds r0, r1, 0x1\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+_08097E90:\n\
+ cmp r1, 0xF\n\
+ bhi _08097EB2\n\
+ cmp r2, 0x10\n\
+ bne _08097EA4\n\
+ ldr r0, [r3]\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ cmp r0, 0\n\
+ bne _08097EA4\n\
+ adds r2, r1, 0\n\
+_08097EA4:\n\
+ ldr r0, [r3]\n\
+ adds r0, r1\n\
+ ldrb r0, [r0]\n\
+ ldrb r7, [r4, 0x8]\n\
+ cmp r0, r7\n\
+ bne _08097E8A\n\
+ movs r5, 0x1\n\
+_08097EB2:\n\
+ cmp r5, 0\n\
+ bne _08097ECE\n\
+ cmp r2, 0x10\n\
+ beq _08097ECE\n\
+ ldr r0, [r6]\n\
+ adds r0, r2\n\
+ ldrb r1, [r4, 0x8]\n\
+ strb r1, [r0]\n\
+ ldr r1, [r6]\n\
+ ldrb r0, [r1, 0x10]\n\
+ adds r0, 0x1\n\
+ strb r0, [r1, 0x10]\n\
+ movs r0, 0x1\n\
+_08097ECC:\n\
+ mov r12, r0\n\
+_08097ECE:\n\
+ mov r1, r12\n\
+ cmp r1, 0x1\n\
+ bne _08097EE0\n\
+ ldrb r0, [r4, 0x1]\n\
+ movs r1, 0x10\n\
+ orrs r0, r1\n\
+ movs r1, 0x2\n\
+ orrs r0, r1\n\
+ strb r0, [r4, 0x1]\n\
+_08097EE0:\n\
+ movs r0, 0x1\n\
+ mov r7, r8\n\
+ strh r0, [r7, 0x32]\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .syntax divided");
+}
+#endif
+
+// this function is very similar to the above one and I don't want to decompile this one until the above is matching.
+__attribute__((naked))
+bool32 sub_8097EF0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ asm(".syntax unified\n\
+ push {r4-r7,lr}\n\
+ mov r7, r8\n\
+ push {r7}\n\
+ adds r6, r0, 0\n\
+ mov r8, r1\n\
+ movs r0, 0x1\n\
+ strh r0, [r1, 0x32]\n\
+ ldr r5, =gUnknown_020375B8\n\
+ ldr r0, [r5]\n\
+ cmp r0, 0\n\
+ beq _08097F68\n\
+ movs r7, 0\n\
+ adds r0, r6, 0\n\
+ bl sub_8097F78\n\
+ lsls r0, 24\n\
+ lsrs r1, r0, 24\n\
+ cmp r1, 0x10\n\
+ beq _08097F28\n\
+ ldr r0, [r5]\n\
+ adds r0, r1\n\
+ movs r1, 0\n\
+ strb r1, [r0]\n\
+ ldr r1, [r5]\n\
+ ldrb r0, [r1, 0x10]\n\
+ subs r0, 0x1\n\
+ strb r0, [r1, 0x10]\n\
+ movs r7, 0x1\n\
+_08097F28:\n\
+ ldr r0, [r5]\n\
+ ldrb r4, [r0, 0x10]\n\
+ cmp r4, 0\n\
+ bne _08097F36\n\
+ bl Free\n\
+ str r4, [r5]\n\
+_08097F36:\n\
+ cmp r7, 0x1\n\
+ bne _08097F68\n\
+ ldrb r0, [r6, 0x5]\n\
+ bl GetFieldObjectGraphicsInfo\n\
+ ldrb r1, [r0, 0xC]\n\
+ lsls r1, 25\n\
+ lsrs r1, 31\n\
+ lsls r1, 4\n\
+ ldrb r2, [r6, 0x1]\n\
+ movs r0, 0x11\n\
+ negs r0, r0\n\
+ ands r0, r2\n\
+ orrs r0, r1\n\
+ movs r1, 0x3\n\
+ negs r1, r1\n\
+ ands r0, r1\n\
+ strb r0, [r6, 0x1]\n\
+ mov r2, r8\n\
+ adds r2, 0x2C\n\
+ ldrb r1, [r2]\n\
+ movs r0, 0x41\n\
+ negs r0, r0\n\
+ ands r0, r1\n\
+ strb r0, [r2]\n\
+_08097F68:\n\
+ movs r0, 0x1\n\
+ pop {r3}\n\
+ mov r8, r3\n\
+ pop {r4-r7}\n\
+ pop {r1}\n\
+ bx r1\n\
+ .pool\n\
+ .syntax divided");
+}
+
+u8 sub_8097F78(struct MapObject *mapObject)
+{
+ u8 i;
+
+ for(i = 0; i < MAP_OBJECTS_COUNT; i++)
+ {
+ if(gUnknown_020375B8[i] == mapObject->localId)
+ return i;
+ }
+ return MAP_OBJECTS_COUNT;
+}
+
+void sub_8097FA4(struct MapObject *mapObject)
+{
+ u8 taskId = CreateTask(sub_8097FE4, 0xFF);
+ struct Task *task = &gTasks[taskId];
+
+ StoreWordInTwoHalfwords(&task->data[0], (u32)mapObject);
+ mapObject->mapobj_unk_1B = taskId;
+ task->data[3] = 0xFFFF;
+}
+
+void sub_8097FE4(u8 taskId)
+{
+ struct MapObject *mapObject;
+ struct Sprite *sprite;
+ struct Task *task = &gTasks[taskId];
+
+ LoadWordFromTwoHalfwords(&task->data[0], (u32 *)&mapObject); // load the map object pointer.
+ sprite = &gSprites[mapObject->spriteId];
+
+ if(!(task->data[2] & 0x3))
+ sprite->pos2.y += task->data[3];
+
+ if(!(task->data[2] & 0xF))
+ task->data[3] = -task->data[3];
+
+ task->data[2]++;
+}
+
+void sub_8098044(u8 taskId)
+{
+ u32 word;
+ struct Task *task = &gTasks[taskId];
+
+ LoadWordFromTwoHalfwords(&task->data[0], &word); // huh??? why does it load a word that never gets used???
+ DestroyTask(taskId);
+}
+
+void sub_8098074(u8 var1, u8 var2)
+{
+ u8 i;
+
+ for(i = 0; i < MAP_OBJECTS_COUNT; i++)
+ {
+ if(i != var1 && i != var2 &&
+ gMapObjects[i].active && i != gPlayerAvatar.mapObjectId)
+ FreezeMapObject(&gMapObjects[i]);
+ }
+}
+
+bool32 sub_80980C0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y = 0;
+ sprite->data[2]++;
+ return FALSE;
+}
+
+bool32 sub_80980D0(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y -= 8;
+
+ if(sprite->pos2.y == -160)
+ sprite->data[2]++;
+ return FALSE;
+}
+
+bool32 sub_80980F4(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y = -160;
+ sprite->data[2]++;
+ return FALSE;
+}
+
+bool32 sub_8098108(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ sprite->pos2.y += 8;
+
+ if(!sprite->pos2.y)
+ sprite->data[2]++;
+ return FALSE;
+}
+
+// though this function returns TRUE without doing anything, this header is required due to being in an array of functions which needs it.
+bool32 sub_8098124(struct MapObject *mapObject, struct Sprite *sprite)
+{
+ return TRUE;
+}
diff --git a/src/item_use.c b/src/item_use.c
index 4c7276bb8..8fe705a50 100755
--- a/src/item_use.c
+++ b/src/item_use.c
@@ -15,7 +15,7 @@
#include "field_screen.h"
#include "field_weather.h"
#include "item.h"
-#include "map_obj_8097404.h"
+#include "field_map_obj_helpers.h"
#include "mail.h"
#include "metatile_behavior.h"
#include "overworld.h"
diff --git a/src/trainer_see.c b/src/trainer_see.c
index 53bc5cbbb..7706da703 100644
--- a/src/trainer_see.c
+++ b/src/trainer_see.c
@@ -6,7 +6,7 @@
#include "field_effect.h"
#include "field_map_obj.h"
#include "field_player_avatar.h"
-#include "map_obj_8097404.h"
+#include "field_map_obj_helpers.h"
#include "pokenav.h"
#include "task.h"
#include "util.h"
@@ -639,7 +639,7 @@ void sub_80B45D0(void)
gApproachingTrainerId++;
gSpecialVar_Result = 1;
UnfreezeMapObjects();
- sub_80974D0(gApproachingTrainers[1].mapObjectId);
+ FreezeMapObjectsExceptOne(gApproachingTrainers[1].mapObjectId);
}
else
{