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-rw-r--r--data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc8
-rw-r--r--data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc411
-rw-r--r--data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc92
-rw-r--r--data/maps/BattleFrontier_BattlePalaceLobby/map.json18
-rw-r--r--data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc406
-rw-r--r--data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc14
-rw-r--r--data/maps/VerdanturfTown_BattleTentLobby/scripts.inc20
7 files changed, 476 insertions, 493 deletions
diff --git a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
index 6669446a5..f2251165c 100644
--- a/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleArenaBattleRoom/scripts.inc
@@ -145,7 +145,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord
+ goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -154,7 +154,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent:: @ 82576B0
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeNoRecord:: @ 8257768
+BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 8257768
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_ContinueChallenge
@@ -254,7 +254,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
waitmessage
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord
+ goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
@@ -263,7 +263,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon:: @ 82578D4
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_AskRetireChallenge
case MULTI_B_PRESSED, BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoon
-BattleFrontier_BattleArenaBattleRoom_EventScript_ProceedChallengeGretaNoRecord:: @ 825792B
+BattleFrontier_BattleArenaBattleRoom_EventScript_AskReadyForTycoonNoRecord:: @ 825792B
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
case 0, BattleFrontier_BattleArenaBattleRoom_EventScript_BattleGreta
diff --git a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
index 00017c089..27445d482 100644
--- a/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceBattleRoom/scripts.inc
@@ -1,167 +1,169 @@
BattleFrontier_BattlePalaceBattleRoom_MapScripts:: @ 824F815
- map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34
+ map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePalaceBattleRoom_OnTransition
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceBattleRoom_OnWarp
.byte 0
-BattleFrontier_BattlePalaceBattleRoom_MapScript1_24F825: @ 824F825
+ @ On this map the player (OBJ_EVENT_ID_PLAYER) is hidden
+ @ The player is represented instead by object event 1, which has the gfx id VAR_OBJ_GFX_ID_0
+ @ The opponent is represented by objct event 2, which has the gfx id VAR_OBJ_GFX_ID_1
+
+BattleFrontier_BattlePalaceBattleRoom_OnTransition: @ 824F825
frontier_settrainers
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833:: @ 824F833
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx:: @ 824F833
checkplayergender
compare VAR_RESULT, MALE
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale
compare VAR_RESULT, FEMALE
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F84B:: @ 824F84B
+@ The opponent's gfx are set to the players by default
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxMale:: @ 824F84B
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F856:: @ 824F856
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfxFemale:: @ 824F856
setvar VAR_OBJ_GFX_ID_1, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
setvar VAR_OBJ_GFX_ID_0, EVENT_OBJ_GFX_RIVAL_MAY_NORMAL
return
-BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B
+BattleFrontier_BattlePalaceBattleRoom_OnFrame: @ 824F861
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom
.2byte 0
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
+BattleFrontier_BattlePalaceBattleRoom_EventScript_EnterRoom:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge
waitmovement 0
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
setvar VAR_TEMP_2, 1
frontier_set FRONTIER_DATA_6, 1
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5:: @ 824F8B5
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BeginChallenge:: @ 824F8B5
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom
waitmovement 0
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
+BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter:: @ 824F8BF
tower_setopponent
addobject 2
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter
waitmovement 0
palace_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost:: @ 824F8FA
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_LOST
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedOpponent:: @ 824F911
call BattleFrontier_EventScript_IncrementWinStreak
frontier_get FRONTIER_DATA_BATTLE_NUM
addvar VAR_RESULT, 1
frontier_set FRONTIER_DATA_BATTLE_NUM, VAR_RESULT
switch VAR_RESULT
- case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
+ case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit
waitmovement 0
removeobject 2
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent:: @ 824F98A
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent
compare VAR_RESULT, 3
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent
compare VAR_RESULT, 4
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent
compare VAR_RESULT, 5
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent
compare VAR_RESULT, 6
- call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89
+ call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA42:: @ 824FA42
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponentNoRecord:: @ 824FA42
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78:: @ 824FA78
- message BattleFrontier_BattlePalaceBattleRoom_Text_25009E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle:: @ 824FA78
+ message BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
+BattleFrontier_BattlePalaceBattleRoom_EventScript_RecordBattle:: @ 824FAAA
call BattleFrontier_EventScript_SaveBattle
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge:: @ 824FAB4
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
- message BattleFrontier_BattlePalaceBattleRoom_Text_25005A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge:: @ 824FAE2
+ message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForOpponent
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ContinueChallenge:: @ 824FB14
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
closemessage
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_NextOpponentEnter
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon:: @ 824FB28
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, CHALLENGE_STATUS_WON
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
- message BattleFrontier_BattlePalaceBattleRoom_Text_25007E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_PauseChallenge:: @ 824FB3F
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
palace_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -170,76 +172,75 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
frontier_reset
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61:: @ 824FB61
+BattleFrontier_BattlePalaceBattleRoom_EventScript_MavenUpNext:: @ 824FB61
compare VAR_TEMP_2, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2500DD, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven, MSGBOX_DEFAULT
setvar VAR_TEMP_2, 1
-
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79:: @ 824FB79
- message BattleFrontier_BattlePalaceBattleRoom_Text_25014A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven:: @ 824FB79
+ message BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven
waitmessage
call BattleFrontier_BattlePalaceBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord
multichoice 19, 4, MULTI_GO_ON_RECORD_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FA78
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRecordBattle
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FBD0:: @ 824FBD0
+BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMavenNoRecord:: @ 824FBD0
multichoice 20, 6, MULTI_GO_ON_REST_RETIRE, 1
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06
- case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4
- case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB79
+ case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser
+ case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskPauseChallenge
+ case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskRetireChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_AskReadyForMaven
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenser:: @ 824FC06
call BattleFrontier_EventScript_SetBrainObjectGfx
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25017C, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser, MSGBOX_DEFAULT
closemessage
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight
setobjectxyperm 2, 15, 1
addobject 2
hideobjectat 2, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setobjectxy 2, 13, 1
setobjectxyperm 2, 13, 1
- applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF
- applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7
- applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter
+ applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter
waitmovement 0
switch VAR_TEMP_F
- case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
- case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
- case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
+ case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold
+ case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
+ case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA:: @ 824FCAA
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502C4, MSGBOX_DEFAULT
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserSilver:: @ 824FCAA
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserSilver:: @ 824FCC7
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 0
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2502FF, MSGBOX_DEFAULT
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25036D, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle, MSGBOX_DEFAULT
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePalaceBattleRoom_Text_2503DC
+ message BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol
waitmessage
waitfanfare
frontier_givesymbol
@@ -248,33 +249,33 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250412, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
+BattleFrontier_BattlePalaceBattleRoom_EventScript_IntroSpenserGold:: @ 824FD3A
frontier_get FRONTIER_DATA_HEARD_BRAIN_SPEECH
compare VAR_RESULT, FALSE
- goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
+ goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack, MSGBOX_DEFAULT
frontier_set FRONTIER_DATA_HEARD_BRAIN_SPEECH
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67:: @ 824FD67
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250572, MSGBOX_DEFAULT
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_BattleSpenserGold:: @ 824FD67
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyLost
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DefeatedSpenserGold:: @ 824FD84
palace_incrementstreak
frontier_getsymbols
compare VAR_RESULT, 2
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_25057E, MSGBOX_DEFAULT
- applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99
- applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250629, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable, MSGBOX_DEFAULT
+ applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp
+ applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass, MSGBOX_DEFAULT
playfanfare MUS_ME_SYMBOLGET
- message BattleFrontier_BattlePalaceBattleRoom_Text_250699
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine
waitmessage
waitfanfare
frontier_givesymbol
@@ -283,11 +284,10 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD84:: @ 824FD84
applymovement 1, Common_Movement_WalkInPlaceFastestRight
applymovement 3, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
- msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2506C4, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyWon
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
-VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
+BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
frontier_set FRONTIER_DATA_6, 0
@@ -301,70 +301,69 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
frontier_resetsketch
return
-BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E
+BattleFrontier_BattlePalaceBattleRoom_OnWarp: @ 824FE34
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects
.2byte 0
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE3E:: @ 824FE3E
+BattleFrontier_BattlePalaceBattleRoom_EventScript_SetUpRoomObjects:: @ 824FE3E
hideobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
- call BattleFrontier_BattlePalaceBattleRoom_EventScript_24F833
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_SetPlayerGfx
setvar VAR_TEMP_1, 1
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
removeobject 2
- applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
- applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90
+ applymovement 4, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
+ applymovement 5, BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66:: @ 824FE66
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF28
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor2ndOpponent:: @ 824FE66
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE6D:: @ 824FE6D
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF54
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor3rdOpponent:: @ 824FE6D
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE74:: @ 824FE74
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FF80
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor4thOpponent:: @ 824FE74
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE7B:: @ 824FE7B
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor5thOpponent:: @ 824FE7B
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE82:: @ 824FE82
- message BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor6thOpponent:: @ 824FE82
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE89:: @ 824FE89
- message BattleFrontier_BattlePalaceBattleRoom_Text_250004
+BattleFrontier_BattlePalaceBattleRoom_EventScript_ReadyFor7thOpponent:: @ 824FE89
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent
waitmessage
return
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE90: @ 824FE90
+BattleFrontier_BattlePalaceBattleRoom_Movement_SetInvisible: @ 824FE90
set_invisible
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE92: @ 824FE92
+BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerEnterRoom: @ 824FE92
set_visible
walk_up
walk_up
walk_up
walk_up
-
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE97: @ 824FE97
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceRight: @ 824FE97
face_right
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE99: @ 824FE99
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceUp: @ 824FE99
face_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
+BattleFrontier_BattlePalaceBattleRoom_Movement_PlayerReturnToChallenge: @ 824FE9B
set_visible
walk_up
walk_up
@@ -372,7 +371,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B: @ 824FE9B
walk_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
+BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentEnter: @ 824FEA1
walk_down
walk_down
walk_down
@@ -380,50 +379,50 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA1: @ 824FEA1
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7: @ 824FEA7
+BattleFrontier_BattlePalaceBattleRoom_Movement_OpponentExit: @ 824FEA7
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC: @ 824FEAC
+BattleFrontier_BattlePalaceBattleRoom_Movement_FaceDown: @ 824FEAC
face_down
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAE: @ 824FEAE
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter1: @ 824FEAE
set_visible
walk_slow_down
walk_slow_down
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB3: @ 824FEB3
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter2: @ 824FEB3
set_visible
walk_slow_down
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEB6: @ 824FEB6
+BattleFrontier_BattlePalaceBattleRoom_Movement_UnusedOpponentEnter3: @ 824FEB6
walk_slow_down
walk_slow_down
walk_slow_down
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB:: @ 824FEBB
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobby:: @ 824FEBB
copyvar VAR_RESULT, VAR_FRONTIER_BATTLE_MODE
compare VAR_RESULT, FRONTIER_MODE_DOUBLES
- goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5
+ goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 5, 7
waitstate
end
-BattleFrontier_BattlePalaceBattleRoom_EventScript_24FED5:: @ 824FED5
+BattleFrontier_BattlePalaceBattleRoom_EventScript_WarpToLobbyDoubles:: @ 824FED5
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_LOBBY, 255, 19, 7
waitstate
end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
+BattleFrontier_BattlePalaceBattleRoom_Movement_DusclopsEnter: @ 824FEDF
delay_16
delay_16
set_visible
@@ -433,7 +432,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEDF: @ 824FEDF
walk_in_place_fastest_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
+BattleFrontier_BattlePalaceBattleRoom_Movement_AzurillEnter: @ 824FEE7
set_visible
walk_fast_down
walk_fast_right
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEE7: @ 824FEE7
delay_16
step_end
-BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
+BattleFrontier_BattlePalaceBattleRoom_Movement_SpenserEnter: @ 824FEF2
delay_16
delay_16
delay_16
@@ -462,70 +461,64 @@ BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2: @ 824FEF2
face_left
step_end
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF00: @ 824FF00
-VerdanturfTown_BattleTentBattleRoom_Text_24FF00: @ 824FF00
+BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons: @ 824FF00
.string "Excellent…\n"
.string "Let me restore your POKéMON.$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF28: @ 824FF28
-VerdanturfTown_BattleTentBattleRoom_Text_24FF28: @ 824FF28
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent: @ 824FF28
.string "The 2nd opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF54: @ 824FF54
-VerdanturfTown_BattleTentBattleRoom_Text_24FF54: @ 824FF54
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent: @ 824FF54
.string "The 3rd opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FF80: @ 824FF80
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor4thOpponent: @ 824FF80
.string "The 4th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FFAC: @ 824FFAC
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor5thOpponent: @ 824FFAC
.string "The 5th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_24FFD8: @ 824FFD8
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor6thOpponent: @ 824FFD8
.string "The 6th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250004: @ 8250004
+BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor7thOpponent: @ 8250004
.string "The 7th opponent is next.\n"
.string "Are you prepared?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250030: @ 8250030
-VerdanturfTown_BattleTentBattleRoom_Text_250030: @ 8250030
+BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame: @ 8250030
.string "Would you like to save and quit\n"
.string "the game?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25005A: @ 825005A
-VerdanturfTown_BattleTentBattleRoom_Text_25005A: @ 825005A
+BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge: @ 825005A
.string "Do you wish to quit your challenge?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25007E: @ 825007E
-VerdanturfTown_BattleTentBattleRoom_Text_25007E: @ 825007E
+BattleFrontier_BattlePalaceBattleRoom_Text_SavingData: @ 825007E
.string "Saving the data.\n"
.string "Have patience…$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25009E: @ 825009E
+BattleFrontier_BattlePalaceBattleRoom_Text_RecordLastMatch: @ 825009E
.string "Do you wish to record your latest\n"
.string "match on your FRONTIER PASS?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2500DD: @ 82500DD
+BattleFrontier_BattlePalaceBattleRoom_Text_ChallengingPalaceMaven: @ 82500DD
.string "And now…\p"
.string "By winning consistently, you have\n"
.string "earned the privilege of challenging\l"
.string "our master, the PALACE MAVEN…$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25014A: @ 825014A
+BattleFrontier_BattlePalaceBattleRoom_Text_ReadyForPalaceMaven: @ 825014A
.string "I shall send for the PALACE MAVEN.\n"
.string "Are you ready?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25017C: @ 825017C
+BattleFrontier_BattlePalaceBattleRoom_Text_AnnounceArrivalOfSpenser: @ 825017C
.string "Let great fanfare announce the arrival\n"
.string "of the PALACE MAVEN, SPENSER!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserFirstIntro: @ 82501C1
.string "SPENSER: My physical being is with\n"
.string "POKéMON always!\p"
.string "My heart beats as one with\n"
@@ -537,34 +530,34 @@ BattleFrontier_BattlePalaceBattleRoom_Text_2501C1: @ 82501C1
.string "If your bonds of trust are frail,\n"
.string "you will never beat my brethren!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2502C4: @ 82502C4
+BattleFrontier_BattlePalaceBattleRoom_Text_ProveYourBondWithMons: @ 82502C4
.string "The bond you share with your POKéMON!\n"
.string "Prove it to me here!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2502FF: @ 82502FF
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserPostSilverBattle: @ 82502FF
.string "SPENSER: Gwahahah!\p"
.string "Hah, you never fell for my bluster!\n"
.string "Sorry for trying that stunt!\p"
.string "Here!\n"
.string "Bring me the thing!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25036D: @ 825036D
+BattleFrontier_BattlePalaceBattleRoom_Text_LetsSeeFrontierPass: @ 825036D
.string "My, my, if only you could maintain that\n"
.string "facade of distinguished authority…\p"
.string "Here!\n"
.string "Let's see your FRONTIER PASS!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2503DC: @ 82503DC
+BattleFrontier_BattlePalaceBattleRoom_Text_ReceivedSpiritsSymbol: @ 82503DC
.string "The Spirits Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250412: @ 8250412
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserAwaitNextTime: @ 8250412
.string "SPENSER: Your POKéMON's eyes are \n"
.string "truly clear and unclouded.\p"
.string "I will eagerly await the next\n"
.string "opportunity to see you.$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserThisTimeWontHoldBack: @ 8250485
.string "SPENSER: Gwahahah!\n"
.string "You've battled your way up again?\p"
.string "You must have developed a truly\n"
@@ -575,10 +568,10 @@ BattleFrontier_BattlePalaceBattleRoom_Text_250485: @ 8250485
.string "Ready now?\n"
.string "Prepare to lose!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250572: @ 8250572
+BattleFrontier_BattlePalaceBattleRoom_Text_Kaaah: @ 8250572
.string "… … …Kaaah!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserYourTeamIsAdmirable: @ 825057E
.string "SPENSER: Well, that was some display!\n"
.string "Even fully unleashed, my brethren\l"
.string "could not overpower you.\p"
@@ -586,17 +579,17 @@ BattleFrontier_BattlePalaceBattleRoom_Text_25057E: @ 825057E
.string "Here!\n"
.string "Bring me that thing, will you?$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250629: @ 8250629
+BattleFrontier_BattlePalaceBattleRoom_Text_HurryWithFrontierPass: @ 8250629
.string "My, my, if only you could maintain\n"
.string "a certain level of decorum…\p"
.string "Gaaah, here!\n"
.string "Hurry with that FRONTIER PASS, you!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_250699: @ 8250699
+BattleFrontier_BattlePalaceBattleRoom_Text_SpiritsSymbolTookGoldenShine: @ 8250699
.string "The Spirits Symbol took on\n"
.string "a golden shine!$"
-BattleFrontier_BattlePalaceBattleRoom_Text_2506C4: @ 82506C4
+BattleFrontier_BattlePalaceBattleRoom_Text_SpenserComeSeeMeAgain: @ 82506C4
.string "SPENSER: Gwahahah!\p"
.string "Come see me time and again!\n"
.string "My brethren and I will be waiting!$"
diff --git a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
index 5d834532d..46ab902fa 100644
--- a/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceCorridor/scripts.inc
@@ -1,89 +1,88 @@
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
-BattleFrontier_BattlePalaceCorridor_MapScript2_24F4A9: @ 824F4A9
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3
+BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
-BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
delay 16
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5B8
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
waitmovement 0
lockall
palace_getcomment
compare VAR_RESULT, 0
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F58B
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1
compare VAR_RESULT, 1
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F594
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2
compare VAR_RESULT, 2
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F59D
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3
compare VAR_RESULT, 3
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment
compare VAR_RESULT, 4
- call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
+ call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment
closemessage
frontier_get FRONTIER_DATA_LVL_MODE
compare VAR_RESULT, FRONTIER_LVL_OPEN
- goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5BD
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5C4
+ goto_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom
waitmovement 0
opendoor 6, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 6, 3
waitdooranim
- goto BattleFrontier_BattlePalaceCorridor_EventScript_24F581
+ goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
-BattleFrontier_BattlePalaceCorridor_EventScript_24F553:: @ 824F553
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5CB
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D2
+BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
opendoor 10, 3
waitdooranim
- applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_24F5DA
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_24F5D9
+ applymovement 1, BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom
waitmovement 0
closedoor 10, 3
waitdooranim
-
-BattleFrontier_BattlePalaceCorridor_EventScript_24F581:: @ 824F581
+BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
-BattleFrontier_BattlePalaceCorridor_EventScript_24F58B:: @ 824F58B
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F5DD, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F594:: @ 824F594
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F65B, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F59D:: @ 824F59D
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F718, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5A6:: @ 824F5A6
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F78C, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF:: @ 824F5AF
- msgbox BattleFrontier_BattlePalaceCorridor_Text_24F7D4, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
+ msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceCorridor_Movement_24F5B8: @ 824F5B8
+BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
walk_up
walk_up
walk_up
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
walk_up
walk_up
walk_left
@@ -92,7 +91,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5BD: @ 824F5BD
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
walk_up
walk_up
@@ -101,7 +100,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5C4: @ 824F5C4
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
walk_up
walk_right
walk_right
@@ -110,7 +109,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5CB: @ 824F5CB
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
walk_up
walk_up
walk_right
@@ -119,39 +118,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_24F5D2: @ 824F5D2
walk_up
step_end
-BattleFrontier_BattlePalaceCorridor_Movement_24F5D9: @ 824F5D9
+BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
walk_up
-
-BattleFrontier_BattlePalaceCorridor_Movement_24F5DA: @ 824F5DA
+BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceCorridor_Text_24F5DD: @ 824F5DD
+BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F65B: @ 824F65B
+BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F718: @ 824F718
+BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
-BattleFrontier_BattlePalaceCorridor_Text_24F78C: @ 824F78C
+BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
-BattleFrontier_BattlePalaceCorridor_Text_24F7D4: @ 824F7D4
+BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"
diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/map.json b/data/maps/BattleFrontier_BattlePalaceLobby/map.json
index c1d79ee50..f35780171 100644
--- a/data/maps/BattleFrontier_BattlePalaceLobby/map.json
+++ b/data/maps/BattleFrontier_BattlePalaceLobby/map.json
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D944",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC82",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt",
"flag": "0"
},
{
@@ -50,7 +50,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC9D",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Maniac",
"flag": "0"
},
{
@@ -63,7 +63,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC8B",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Man",
"flag": "0"
},
{
@@ -76,7 +76,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC94",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_Beauty",
"flag": "0"
},
{
@@ -89,7 +89,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24D956",
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant",
"flag": "0"
}
],
@@ -124,7 +124,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC50"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults"
},
{
"type": "sign",
@@ -132,7 +132,7 @@
"y": 7,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DC69"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults"
},
{
"type": "sign",
@@ -140,7 +140,7 @@
"y": 4,
"elevation": 0,
"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
- "script": "BattleFrontier_BattlePalaceLobby_EventScript_24DCA6"
+ "script": "BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard"
}
]
} \ No newline at end of file
diff --git a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
index 5c4714d80..64000a6ac 100644
--- a/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
+++ b/data/maps/BattleFrontier_BattlePalaceLobby/scripts.inc
@@ -1,32 +1,32 @@
BattleFrontier_BattlePalaceLobby_MapScripts:: @ 824D77E
- map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D79D
- map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_MapScript2_24D789
+ map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceLobby_OnFrame
+ map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePalaceLobby_OnWarp
.byte 0
-BattleFrontier_BattlePalaceLobby_MapScript2_24D789: @ 824D789
- map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D793
+BattleFrontier_BattlePalaceLobby_OnWarp: @ 824D789
+ map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth
.2byte 0
-BattleFrontier_BattlePalaceLobby_EventScript_24D793:: @ 824D793
+BattleFrontier_BattlePalaceLobby_EventScript_TurnPlayerNorth:: @ 824D793
setvar VAR_TEMP_1, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
-BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
- map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_24D7C7
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_24D7D0
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_24D908
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_24D817
- map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_24D873
+BattleFrontier_BattlePalaceLobby_OnFrame: @ 824D79D
+ map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_SAVING, BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_PAUSED, BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_WON, BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
+ map_script_2 VAR_TEMP_0, CHALLENGE_STATUS_LOST, BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge
.2byte 0
-BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
+BattleFrontier_BattlePalaceLobby_EventScript_GetChallengeStatus:: @ 824D7C7
frontier_getstatus
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
+BattleFrontier_BattlePalaceLobby_EventScript_QuitWithoutSaving:: @ 824D7D0
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E636, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
palace_set PALACE_DATA_WIN_STREAK, 0
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
@@ -35,42 +35,42 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D817:: @ 824D817
+BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge:: @ 824D817
lockall
frontier_isbrain
compare VAR_RESULT, TRUE
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D838
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E497, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D840
-
-BattleFrontier_BattlePalaceLobby_EventScript_24D838:: @ 824D838
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EE81, MSGBOX_DEFAULT
-BattleFrontier_BattlePalaceLobby_EventScript_24D840:: @ 824D840
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EEB9, MSGBOX_DEFAULT
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints
+
+BattleFrontier_BattlePalaceLobby_EventScript_DefeatedMaven:: @ 824D838
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_GiveBattlePoints:: @ 824D840
+ msgbox BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints, MSGBOX_DEFAULT
frontier_givepoints
msgbox BattleFrontier_Text_ObtainedXBattlePoints, MSGBOX_GETPOINTS
- message BattleFrontier_BattlePalaceLobby_Text_24E4F7
+ message BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded
waitmessage
- call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D873:: @ 824D873
+BattleFrontier_BattlePalaceLobby_EventScript_LostChallenge:: @ 824D873
lockall
- message BattleFrontier_BattlePalaceLobby_Text_24E41E
+ message BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded
waitmessage
palace_set PALACE_DATA_WIN_STREAK_ACTIVE, FALSE
- call BattleFrontier_BattlePalaceLobby_EventScript_24D8A1
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
+ call BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
closemessage
setvar VAR_TEMP_0, 255
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
+BattleFrontier_BattlePalaceLobby_EventScript_SaveAfterChallenge:: @ 824D8A1
frontier_checkairshow
special LoadPlayerParty
special HealPlayerParty
@@ -79,82 +79,82 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D8A1:: @ 824D8A1
waitse
call BattleFrontier_BattlePalaceLobby_EventScript_23E8E0
compare VAR_RESULT, 1
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24D907
- message BattleFrontier_BattlePalaceLobby_Text_24EF16
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
+ message BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24D907
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D902
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24D907
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D902:: @ 824D902
+BattleFrontier_BattlePalaceLobby_EventScript_RecordMatch:: @ 824D902
call BattleFrontier_EventScript_SaveBattle
-BattleFrontier_BattlePalaceLobby_EventScript_24D907:: @ 824D907
+BattleFrontier_BattlePalaceLobby_EventScript_EndSaveAfterChallenge:: @ 824D907
return
-BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
+BattleFrontier_BattlePalaceLobby_EventScript_ResumeChallenge:: @ 824D908
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E5D8, MSGBOX_DEFAULT
- message BattleFrontier_BattlePalaceLobby_Text_24E5F6
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
+ message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
palace_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
waitse
frontier_set FRONTIER_DATA_PAUSED, FALSE
setvar VAR_TEMP_0, 255
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DAF3
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D944:: @ 824D944
+BattleFrontier_BattlePalaceLobby_EventScript_SinglesAttendant:: @ 824D944
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
+ goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D956:: @ 824D956
+BattleFrontier_BattlePalaceLobby_EventScript_DoublesAttendant:: @ 824D956
lock
faceplayer
setvar VAR_FRONTIER_FACILITY, FRONTIER_FACILITY_PALACE
setvar VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D968
+ goto BattleFrontier_BattlePalaceLobby_EventScript_Attendant
end
-BattleFrontier_BattlePalaceLobby_EventScript_24D968:: @ 824D968
+BattleFrontier_BattlePalaceLobby_EventScript_Attendant:: @ 824D968
palace_get PALACE_DATA_PRIZE
compare VAR_RESULT, ITEM_NONE
- goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_24D817
+ goto_if_ne BattleFrontier_BattlePalaceLobby_EventScript_WonChallenge
special SavePlayerParty
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB9E
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBA7
-BattleFrontier_BattlePalaceLobby_EventScript_24D999:: @ 824D999
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge:: @ 824D999
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB0
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DBB6
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge
waitmessage
multichoice 17, 6, MULTI_CHALLENGEINFO, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24D9E6
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DB20
- case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge
+ case 2, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
- message BattleFrontier_BattlePalaceLobby_Text_24E119
+BattleFrontier_BattlePalaceLobby_EventScript_TryEnterChallenge:: @ 824D9E6
+ message BattleFrontier_BattlePalaceLobby_Text_WhichChallenge
waitmessage
multichoice 17, 6, MULTI_LEVEL_MODE, 0
switch VAR_RESULT
- case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ case FRONTIER_LVL_TENT, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
frontier_checkineligible
compare VAR_0x8004, TRUE
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons
frontier_set FRONTIER_DATA_LVL_MODE, VAR_RESULT
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E399, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons, MSGBOX_DEFAULT
fadescreen 1
call BattleFrontier_EventScript_GetLvlMode
copyvar VAR_0x8004, VAR_RESULT
@@ -162,14 +162,14 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
special ChoosePartyForBattleFrontier
waitstate
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB91
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E3C8, MSGBOX_YESNO
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2, MSGBOX_YESNO
switch VAR_RESULT
- case NO, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
- case YES, BattleFrontier_BattlePalaceLobby_EventScript_24DA87
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DB91
+ case NO, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
+ case YES, BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
+BattleFrontier_BattlePalaceLobby_EventScript_SaveBeforeChallenge:: @ 824DA87
setvar VAR_TEMP_0, 0
frontier_set FRONTIER_DATA_SELECTED_MON_ORDER
palace_init
@@ -182,133 +182,132 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
call Common_EventScript_SaveGame
setvar VAR_TEMP_0, 255
compare VAR_RESULT, 0
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB7A
-
-BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed
+BattleFrontier_BattlePalaceLobby_EventScript_EnterChallenge:: @ 824DAF3
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FollowMe, MSGBOX_DEFAULT
closemessage
- call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
+ call BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_CORRIDOR, 255, 8, 13
setvar VAR_TEMP_0, 0
waitstate
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DB20:: @ 824DB20
+BattleFrontier_BattlePalaceLobby_EventScript_ExplainChallenge:: @ 824DB20
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB38
- msgbox BattleFrontier_BattlePalaceLobby_Text_24DE17, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
+ goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB38:: @ 824DB38
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EBC2, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24D999
+BattleFrontier_BattlePalaceLobby_EventScript_ExplainDoublesChallenge:: @ 824DB38
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_AskTakeChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB45:: @ 824DB45
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMons:: @ 824DB45
switch VAR_RESULT
- case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_24DB60
- case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_24DB6D
+ case FRONTIER_LVL_50, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50
+ case FRONTIER_LVL_OPEN, BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen
-BattleFrontier_BattlePalaceLobby_EventScript_24DB60:: @ 824DB60
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E173, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLv50:: @ 824DB60
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E29E, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_NotEnoughValidMonsLvOpen:: @ 824DB6D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
+BattleFrontier_BattlePalaceLobby_EventScript_CancelChallengeSaveFailed:: @ 824DB7A
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DB94
+ goto BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge
-BattleFrontier_BattlePalaceLobby_EventScript_24DB91:: @ 824DB91
+BattleFrontier_BattlePalaceLobby_EventScript_LoadPartyAndCancelChallenge:: @ 824DB91
special LoadPlayerParty
-BattleFrontier_BattlePalaceLobby_EventScript_24DB94:: @ 824DB94
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E0D8, MSGBOX_DEFAULT
-BattleFrontier_BattlePalaceLobby_EventScript_24DB9C:: @ 824DB9C
+BattleFrontier_BattlePalaceLobby_EventScript_CancelChallenge:: @ 824DB94
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_EndCancelChallenge:: @ 824DB9C
release
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DB9E:: @ 824DB9E
- msgbox BattleFrontier_BattlePalaceLobby_Text_24DD5B, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForSingleBattle:: @ 824DB9E
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBA7:: @ 824DBA7
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EB06, MSGBOX_DEFAULT
+BattleFrontier_BattlePalaceLobby_EventScript_WelcomeForDoubleBattle:: @ 824DBA7
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle, MSGBOX_DEFAULT
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBB0:: @ 824DBB0
- message BattleFrontier_BattlePalaceLobby_Text_24DDE1
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeSingleBattleChallenge:: @ 824DBB0
+ message BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBB6:: @ 824DBB6
- message BattleFrontier_BattlePalaceLobby_Text_24EB8C
+BattleFrontier_BattlePalaceLobby_EventScript_AskTakeDoubleBattleChallenge:: @ 824DBB6
+ message BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DBBC:: @ 824DBBC
+BattleFrontier_BattlePalaceLobby_EventScript_WalkToDoor:: @ 824DBBC
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC23
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC29
- applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC47
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC47
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant
+ applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC2F
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC35
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor
waitdooranim
- applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_24DC49
- applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_24DC4C
+ applymovement VAR_LAST_TALKED, BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor
+ applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor
waitmovement 0
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC3B
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
- call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DC41
+ call_if_eq BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor
waitdooranim
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC23:: @ 824DC23
+BattleFrontier_BattlePalaceLobby_EventScript_TalkedToSinglesAttendant:: @ 824DC23
setvar VAR_LAST_TALKED, 1
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC29:: @ 824DC29
+BattleFrontier_BattlePalaceLobby_EventScript_TalkedToDoublesAttendant:: @ 824DC29
setvar VAR_LAST_TALKED, 6
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC2F:: @ 824DC2F
+BattleFrontier_BattlePalaceLobby_EventScript_OpenSinglesHallDoor:: @ 824DC2F
opendoor 5, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC35:: @ 824DC35
+BattleFrontier_BattlePalaceLobby_EventScript_OpenDoublesHallDoor:: @ 824DC35
opendoor 19, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC3B:: @ 824DC3B
+BattleFrontier_BattlePalaceLobby_EventScript_CloseSinglesHallDoor:: @ 824DC3B
closedoor 5, 4
return
-BattleFrontier_BattlePalaceLobby_EventScript_24DC41:: @ 824DC41
+BattleFrontier_BattlePalaceLobby_EventScript_CloseDoublesHallDoor:: @ 824DC41
closedoor 19, 4
return
-BattleFrontier_BattlePalaceLobby_Movement_24DC47: @ 824DC47
+BattleFrontier_BattlePalaceLobby_Movement_WalkToDoor: @ 824DC47
walk_up
step_end
-BattleFrontier_BattlePalaceLobby_Movement_24DC49: @ 824DC49
+BattleFrontier_BattlePalaceLobby_Movement_AttendantEnterDoor: @ 824DC49
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
+BattleFrontier_BattlePalaceLobby_Movement_PlayerEnterDoor: @ 824DC4C
walk_up
walk_up
set_invisible
step_end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
+BattleFrontier_BattlePalaceLobby_EventScript_ShowSinglesResults:: @ 824DC50
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
@@ -316,7 +315,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
+BattleFrontier_BattlePalaceLobby_EventScript_ShowDoublesResults:: @ 824DC69
lockall
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
@@ -324,83 +323,83 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
releaseall
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC82:: @ 824DC82
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E6E3, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_BlackBelt:: @ 824DC82
+ msgbox BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC8B:: @ 824DC8B
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E851, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Man:: @ 824DC8B
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC94:: @ 824DC94
- msgbox BattleFrontier_BattlePalaceLobby_Text_24E992, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Beauty:: @ 824DC94
+ msgbox BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DC9D:: @ 824DC9D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EA4B, MSGBOX_NPC
+BattleFrontier_BattlePalaceLobby_EventScript_Maniac:: @ 824DC9D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway, MSGBOX_NPC
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DCA6:: @ 824DCA6
+BattleFrontier_BattlePalaceLobby_EventScript_RulesBoard:: @ 824DCA6
lockall
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EF66, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+ msgbox BattleFrontier_BattlePalaceLobby_Text_RulesAreListed, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DCB5:: @ 824DCB5
- message BattleFrontier_BattlePalaceLobby_Text_24EF88
+BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard:: @ 824DCB5
+ message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
multichoice 16, 0, MULTI_BATTLE_PALACE_RULES, 0
switch VAR_RESULT
- case 0, BattleFrontier_BattlePalaceLobby_EventScript_24DD13
- case 1, BattleFrontier_BattlePalaceLobby_EventScript_24DD21
- case 2, BattleFrontier_BattlePalaceLobby_EventScript_24DD2F
- case 3, BattleFrontier_BattlePalaceLobby_EventScript_24DD3D
- case 4, BattleFrontier_BattlePalaceLobby_EventScript_24DD4B
- case 5, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
- case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_24DD59
+ case 0, BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics
+ case 1, BattleFrontier_BattlePalaceLobby_EventScript_RulesNature
+ case 2, BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves
+ case 3, BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered
+ case 4, BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger
+ case 5, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
+ case MULTI_B_PRESSED, BattleFrontier_BattlePalaceLobby_EventScript_ExitRules
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD13:: @ 824DD13
- msgbox BattleFrontier_BattlePalaceLobby_Text_24EFAB, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesBasics:: @ 824DD13
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD21:: @ 824DD21
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F049, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesNature:: @ 824DD21
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD2F:: @ 824DD2F
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F190, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesMoves:: @ 824DD2F
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD3D:: @ 824DD3D
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F2E8, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesUnderpowered:: @ 824DD3D
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD4B:: @ 824DD4B
- msgbox BattleFrontier_BattlePalaceLobby_Text_24F3F4, MSGBOX_DEFAULT
- goto BattleFrontier_BattlePalaceLobby_EventScript_24DCB5
+BattleFrontier_BattlePalaceLobby_EventScript_RulesWhenInDanger:: @ 824DD4B
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
+ goto BattleFrontier_BattlePalaceLobby_EventScript_ReadRulesBoard
end
-BattleFrontier_BattlePalaceLobby_EventScript_24DD59:: @ 824DD59
+BattleFrontier_BattlePalaceLobby_EventScript_ExitRules:: @ 824DD59
releaseall
end
-BattleFrontier_BattlePalaceLobby_Text_24DD5B: @ 824DD5B
+BattleFrontier_BattlePalaceLobby_Text_WelcomeForSingleBattle: @ 824DD5B
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the SINGLE\n"
.string "BATTLE HALLS.$"
-BattleFrontier_BattlePalaceLobby_Text_24DDE1: @ 824DDE1
+BattleFrontier_BattlePalaceLobby_Text_TakeSingleBattleChallenge: @ 824DDE1
.string "Do you wish to take\n"
.string "the SINGLE BATTLE HALL challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
+BattleFrontier_BattlePalaceLobby_Text_ExplainSingleBattleChallenge: @ 824DE17
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for SINGLE BATTLES\l"
.string "that are named SINGLE BATTLE HALLS.\p"
@@ -423,16 +422,16 @@ BattleFrontier_BattlePalaceLobby_Text_24DE17: @ 824DE17
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-BattleFrontier_BattlePalaceLobby_Text_24E0D8: @ 824E0D8
+BattleFrontier_BattlePalaceLobby_Text_ReturnWhenFortified: @ 824E0D8
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
-BattleFrontier_BattlePalaceLobby_Text_24E119: @ 824E119
+BattleFrontier_BattlePalaceLobby_Text_WhichChallenge: @ 824E119
.string "There are two BATTLE HALLS,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
+BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLv50: @ 824E173
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -446,7 +445,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E173: @ 824E173
.string "Come back when you have made\n"
.string "your preparations.$"
-BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
+BattleFrontier_BattlePalaceLobby_Text_NotEnoughValidMonsLvOpen: @ 824E29E
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -458,65 +457,64 @@ BattleFrontier_BattlePalaceLobby_Text_24E29E: @ 824E29E
.string "Come back when you have made\n"
.string "your preparations.$"
-BattleFrontier_BattlePalaceLobby_Text_24E399: @ 824E399
+BattleFrontier_BattlePalaceLobby_Text_NowSelectThreeMons: @ 824E399
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
-BattleFrontier_BattlePalaceLobby_Text_24E3C8: @ 824E3C8
+BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge2: @ 824E3C8
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
-BattleFrontier_BattlePalaceLobby_Text_24E408: @ 824E408
+BattleFrontier_BattlePalaceLobby_Text_FollowMe: @ 824E408
.string "Good.\n"
.string "Now, follow me.$"
-BattleFrontier_BattlePalaceLobby_Text_24E41E: @ 824E41E
+BattleFrontier_BattlePalaceLobby_Text_ResultsWillBeRecorded: @ 824E41E
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
-BattleFrontier_BattlePalaceLobby_Text_24E497: @ 824E497
+BattleFrontier_BattlePalaceLobby_Text_FirmTrueBondsFor7WinStreak: @ 824E497
.string "To achieve a 7-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
-BattleFrontier_BattlePalaceLobby_Text_24E4F7: @ 824E4F7
+BattleFrontier_BattlePalaceLobby_Text_FeatWillBeRecorded: @ 824E4F7
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
-BattleFrontier_BattlePalaceLobby_Text_24E533: @ 824E5333
+@ Unused
+BattleFrontier_BattlePalaceLobby_Text_BattlePointsFor7WinStreak: @ 824E5333
.string "For the feat of your 7-win streak,\n"
.string "we present you with Battle Point(s).$"
-VerdanturfTown_BattleTentLobby_Text_24E57B: @ 824E57B
+BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize: @ 824E57B
.string "You seem to have no space for\n"
.string "our prize.\p"
.string "You should return when you have\n"
.string "organized your BAG.$"
-BattleFrontier_BattlePalaceLobby_Text_24E5D8: @ 824E5D8
-VerdanturfTown_BattleTentLobby_Text_24E5D8: @ 824E5D8
+BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting: @ 824E5D8
.string "We have been waiting for you…$"
-BattleFrontier_BattlePalaceLobby_Text_24E5F6: @ 824E5F6
-VerdanturfTown_BattleTentLobby_Text_24E5F6: @ 824E5F6
+BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge: @ 824E5F6
.string "I must save before I show you to\n"
.string "the BATTLE HALL. Is that okay?$"
-BattleFrontier_BattlePalaceLobby_Text_24E636: @ 824E636
-VerdanturfTown_BattleTentLobby_Text_24E636: @ 824E636
+BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge: @ 824E636
.string "Sigh…\p"
.string "You failed to save before you ended\n"
.string "your challenge the last time.\p"
.string "As a result, your challenge has been\n"
.string "disqualified. It is most unfortunate.$"
-BattleFrontier_BattlePalaceLobby_Text_24E6C9: @ 824E6C9
+@ Unused
+BattleFrontier_BattlePalaceLobby_Text_ReceivedPrize: @ 824E6C9
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
-BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
+BattleFrontier_BattlePalaceLobby_Text_LadyCanTellWhatMonsThink: @ 824E6E3
.string "For a hardy fellow like me,\n"
.string "hardy POKéMON are the best.\p"
.string "Offense is the best defense!\n"
@@ -532,7 +530,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E6E3: @ 824E6E3
.string "Huh?\n"
.string "Why are you looking at me like that?$"
-BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
+BattleFrontier_BattlePalaceLobby_Text_NatureAndMovesKeyHere: @ 824E851
.string "Hmm…\p"
.string "It appears that the nature of POKéMON\n"
.string "and the moves that they have been\l"
@@ -545,7 +543,7 @@ BattleFrontier_BattlePalaceLobby_Text_24E851: @ 824E851
.string "you may need to examine how well\l"
.string "its moves match its nature.$"
-BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
+BattleFrontier_BattlePalaceLobby_Text_MonDocileButTransforms: @ 824E992
.string "My POKéMON is usually very docile.\p"
.string "But when it's in a BATTLE HALL,\n"
.string "it sometimes seems to become\l"
@@ -553,25 +551,25 @@ BattleFrontier_BattlePalaceLobby_Text_24E992: @ 824E992
.string "It becomes totally intimidating.\n"
.string "It's shocking, even.$"
-BattleFrontier_BattlePalaceLobby_Text_24EA4B: @ 824EA4B
+BattleFrontier_BattlePalaceLobby_Text_WhatNatureFavorsChippingAway: @ 824EA4B
.string "I wonder what sort of nature a POKéMON\n"
.string "would have if it favored enfeebling its\l"
.string "opponents and chipping away slowly.\p"
.string "I'd be surprised if it was a LAX nature.\p"
.string "But, nah, that can't be right.$"
-BattleFrontier_BattlePalaceLobby_Text_24EB06: @ 824EB06
+BattleFrontier_BattlePalaceLobby_Text_WelcomeForDoubleBattle: @ 824EB06
.string "Where the hearts of TRAINERS\n"
.string "are put to the test.\p"
.string "I welcome you to the BATTLE PALACE.\p"
.string "I accept challenges to the DOUBLE\n"
.string "BATTLE HALLS.$"
-BattleFrontier_BattlePalaceLobby_Text_24EB8C: @ 824EB8C
+BattleFrontier_BattlePalaceLobby_Text_TakeDoubleBattleChallenge: @ 824EB8C
.string "Do you wish to take\n"
.string "the DOUBLE BATTLE HALL challenge?$"
-BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
+BattleFrontier_BattlePalaceLobby_Text_ExplainDoubleBattleChallenge: @ 824EBC2
.string "In the BATTLE PALACE, there are\n"
.string "several auditoriums for DOUBLE BATTLES\l"
.string "that are named DOUBLE BATTLE HALLS.\p"
@@ -594,37 +592,34 @@ BattleFrontier_BattlePalaceLobby_Text_24EBC2: @ 824EBC2
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
-BattleFrontier_BattlePalaceLobby_Text_24EE81: @ 824EE81
+BattleFrontier_BattlePalaceLobby_Text_ToDefeatMavenAnd7Trainers: @ 824EE81
.string "To defeat the PALACE MAVEN\n"
.string "and seven TRAINERS in a row…$"
-BattleFrontier_BattlePalaceLobby_Text_24EEB9: @ 824EEB9
+BattleFrontier_BattlePalaceLobby_Text_PresentYouWithBattlePoints: @ 824EEB9
.string "In honor of the bond you share with\n"
.string "your POKéMON, we present you with\l"
.string "these Battle Point(s).$"
-BattleFrontier_BattlePalaceLobby_Text_24EF16: @ 824EF16
+BattleFrontier_BattlePalaceLobby_Text_LikeToRecordMatch: @ 824EF16
.string "Would you like to record your latest\n"
.string "BATTLE PALACE match on your\l"
.string "FRONTIER PASS?$"
-BattleFrontier_BattlePalaceLobby_Text_24EF66: @ 824EF66
+BattleFrontier_BattlePalaceLobby_Text_RulesAreListed: @ 824EF66
.string "The BATTLE HALL rules are listed.$"
-BattleFrontier_BattlePalaceLobby_Text_24EF88: @ 824EF88
-VerdanturfTown_BattleTentLobby_Text_24EF88: @ 824EF88
+BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading: @ 824EF88
.string "Which heading do you want to read?$"
-BattleFrontier_BattlePalaceLobby_Text_24EFAB: @ 824EFAB
-VerdanturfTown_BattleTentLobby_Text_24EFAB: @ 824EFAB
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics: @ 824EFAB
.string "Here, POKéMON are required to think\n"
.string "and battle by themselves.\p"
.string "Unlike in the wild, POKéMON that live\n"
.string "with people behave differently\l"
.string "depending on their nature.$"
-BattleFrontier_BattlePalaceLobby_Text_24F049: @ 824F049
-VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature: @ 824F049
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -637,8 +632,7 @@ VerdanturfTown_BattleTentLobby_Text_24F049: @ 824F049
.string "It may also dislike certain moves that\n"
.string "it has trouble using.$"
-BattleFrontier_BattlePalaceLobby_Text_24F190: @ 824F190
-VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves: @ 824F190
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -651,8 +645,7 @@ VerdanturfTown_BattleTentLobby_Text_24F190: @ 824F190
.string "POKéMON will consider using moves in\n"
.string "these three categories.$"
-BattleFrontier_BattlePalaceLobby_Text_24F2E8: @ 824F2E8
-VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered: @ 824F2E8
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -662,8 +655,7 @@ VerdanturfTown_BattleTentLobby_Text_24F2E8: @ 824F2E8
.string "do not match its nature, it will often\l"
.string "be unable to live up to its potential.$"
-BattleFrontier_BattlePalaceLobby_Text_24F3F4: @ 824F3F4
-VerdanturfTown_BattleTentLobby_Text_24F3F4: @ 824F3F4
+BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger: @ 824F3F4
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"
diff --git a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
index 5ef8100cc..4760880e2 100644
--- a/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentBattleRoom/scripts.inc
@@ -46,7 +46,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
battletent_getopponentintro
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
- call VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7
+ call BattleFrontier_BattlePalaceBattleRoom_EventScript_DoPalaceBattle
switch VAR_RESULT
case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
@@ -68,7 +68,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
applymovement 3, Common_Movement_WalkInPlaceFastestDown
applymovement 1, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
- msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_LetMeRestoreYourMons, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
frontier_setpartyorder FRONTIER_PARTY_SIZE
@@ -89,14 +89,14 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
case 2, VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8
VerdanturfTown_BattleTentBattleRoom_EventScript_20248A:: @ 820248A
- msgbox VerdanturfTown_BattleTentBattleRoom_Text_250030, MSGBOX_YESNO
+ msgbox BattleFrontier_BattlePalaceBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
case YES, VerdanturfTown_BattleTentBattleRoom_EventScript_20251F
case MULTI_B_PRESSED, VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
VerdanturfTown_BattleTentBattleRoom_EventScript_2024B8:: @ 82024B8
- message VerdanturfTown_BattleTentBattleRoom_Text_25005A
+ message BattleFrontier_BattlePalaceBattleRoom_Text_WishToQuitChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
@@ -118,7 +118,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
waitstate
VerdanturfTown_BattleTentBattleRoom_EventScript_20251F:: @ 820251F
- message VerdanturfTown_BattleTentBattleRoom_Text_25007E
+ message BattleFrontier_BattlePalaceBattleRoom_Text_SavingData
waitmessage
verdanturftent_save CHALLENGE_STATUS_PAUSED
playse SE_SAVE
@@ -140,12 +140,12 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20254B:: @ 820254B
end
VerdanturfTown_BattleTentBattleRoom_EventScript_202565:: @ 8202565
- message VerdanturfTown_BattleTentBattleRoom_Text_24FF28
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor2ndOpponent
waitmessage
return
VerdanturfTown_BattleTentBattleRoom_EventScript_20256C:: @ 820256C
- message VerdanturfTown_BattleTentBattleRoom_Text_24FF54
+ message BattleFrontier_BattlePalaceBattleRoom_Text_PreparedFor3rdOpponent
waitmessage
return
diff --git a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
index 6add7d182..f15bbd4f8 100644
--- a/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
+++ b/data/maps/VerdanturfTown_BattleTentLobby/scripts.inc
@@ -26,7 +26,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_FailedToSaveBeforeEndingChallenge, MSGBOX_DEFAULT
closemessage
frontier_set FRONTIER_DATA_CHALLENGE_STATUS, 0
setvar VAR_TEMP_0, 255
@@ -62,7 +62,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
end
VerdanturfTown_BattleTentLobby_EventScript_2017DD:: @ 82017DD
- msgbox VerdanturfTown_BattleTentLobby_Text_24E57B, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_NoSpaceForPrize, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_TEMP_0, 255
@@ -91,8 +91,8 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
lockall
- msgbox VerdanturfTown_BattleTentLobby_Text_24E5D8, MSGBOX_DEFAULT
- message VerdanturfTown_BattleTentLobby_Text_24E5F6
+ msgbox BattleFrontier_BattlePalaceLobby_Text_WeHaveBeenWaiting, MSGBOX_DEFAULT
+ message BattleFrontier_BattlePalaceLobby_Text_MustSaveBeforeChallenge
waitmessage
verdanturftent_save CHALLENGE_STATUS_SAVING
playse SE_SAVE
@@ -282,7 +282,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201B02:: @ 8201B02
end
VerdanturfTown_BattleTentLobby_EventScript_201B11:: @ 8201B11
- message VerdanturfTown_BattleTentLobby_Text_24EF88
+ message BattleFrontier_BattlePalaceLobby_Text_ReadWhichHeading
waitmessage
setvar VAR_0x8004, SCROLL_MULTI_BATTLE_TENT_RULES
special ShowScrollableMultichoice
@@ -304,27 +304,27 @@ VerdanturfTown_BattleTentLobby_EventScript_201B7E:: @ 8201B7E
end
VerdanturfTown_BattleTentLobby_EventScript_201B8C:: @ 8201B8C
- msgbox VerdanturfTown_BattleTentLobby_Text_24EFAB, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesBasics, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201B9A:: @ 8201B9A
- msgbox VerdanturfTown_BattleTentLobby_Text_24F049, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesNature, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BA8:: @ 8201BA8
- msgbox VerdanturfTown_BattleTentLobby_Text_24F190, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesMoves, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BB6:: @ 8201BB6
- msgbox VerdanturfTown_BattleTentLobby_Text_24F2E8, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesUnderpowered, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end
VerdanturfTown_BattleTentLobby_EventScript_201BC4:: @ 8201BC4
- msgbox VerdanturfTown_BattleTentLobby_Text_24F3F4, MSGBOX_DEFAULT
+ msgbox BattleFrontier_BattlePalaceLobby_Text_ExplainRulesWhenInDanger, MSGBOX_DEFAULT
goto VerdanturfTown_BattleTentLobby_EventScript_201B11
end