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Diffstat (limited to 'asm/battle_2.s')
-rw-r--r--asm/battle_2.s52
1 files changed, 26 insertions, 26 deletions
diff --git a/asm/battle_2.s b/asm/battle_2.s
index cc387f1a8..14e332d7c 100644
--- a/asm/battle_2.s
+++ b/asm/battle_2.s
@@ -1399,7 +1399,7 @@ _080373E0:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r2, =gBattleTypeFlags
ldr r1, [r2]
@@ -1999,7 +1999,7 @@ _080379A0:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r2, =gBattleTypeFlags
ldr r1, [r2]
@@ -3130,7 +3130,7 @@ _080383BC:
str r0, [r2]
ldr r0, =sub_8039EF0
str r0, [r1]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
bl SetMainCallback2
ldr r3, =gBattleTypeFlags
ldr r2, [r3]
@@ -3156,8 +3156,8 @@ _080383F8:
.pool
thumb_func_end sub_8037DF4
- thumb_func_start sub_8038420
-sub_8038420: @ 8038420
+ thumb_func_start BattleMainCB2
+BattleMainCB2: @ 8038420
push {lr}
sub sp, 0x4
bl AnimateSprites
@@ -3203,7 +3203,7 @@ _08038482:
pop {r0}
bx r0
.pool
- thumb_func_end sub_8038420
+ thumb_func_end BattleMainCB2
thumb_func_start sub_803849C
sub_803849C: @ 803849C
@@ -4662,7 +4662,7 @@ _0803912C:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
b _08039172
.pool
_0803914C:
@@ -4997,7 +4997,7 @@ _08039470:
_0803947E:
ldr r0, =gText_RecordBattleToPass
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleCommunication
ldrb r0, [r1]
adds r0, 0x1
@@ -5020,11 +5020,11 @@ _080394AC:
bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r4, =gBattleCommunication
movs r0, 0x1
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
b _080396EA
.pool
_080394D8:
@@ -5042,7 +5042,7 @@ _080394EC:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0
b _0803951E
.pool
@@ -5059,11 +5059,11 @@ _08039510:
movs r0, 0x5
bl PlaySE
ldrb r0, [r4, 0x1]
- bl sub_8056BAC
+ bl BattleDestroyCursorAt
movs r0, 0x1
_0803951E:
strb r0, [r4, 0x1]
- bl sub_8056B74
+ bl BattleCreateCursorAt
b _0803975E
_08039526:
movs r5, 0x1
@@ -5130,7 +5130,7 @@ _0803958A:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
_080395B4:
ldr r1, =gBattleCommunication
ldrb r0, [r1]
@@ -5218,7 +5218,7 @@ _08039686:
bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
movs r0, 0x80
strb r0, [r4, 0x1]
b _080396EA
@@ -5256,7 +5256,7 @@ _080396A8:
bl sub_800ADF8
ldr r0, =gUnknown_0824978D
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
_080396EA:
ldrb r0, [r4]
adds r0, 0x1
@@ -8280,7 +8280,7 @@ _0803AFFA:
movs r0, 0
mov r1, sp
movs r2, 0x80
- bl dp01_build_cmdbuf_x30_TODO
+ bl EmitCmd48
ldrb r0, [r4]
bl MarkBufferBankForExecution
movs r7, 0
@@ -8332,7 +8332,7 @@ _0803B072:
movs r0, 0
mov r1, sp
movs r2, 0x80
- bl dp01_build_cmdbuf_x30_TODO
+ bl EmitCmd48
ldrb r0, [r4]
bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc
@@ -9237,7 +9237,7 @@ _0803B7EA:
strb r1, [r0]
ldr r0, =gText_EmptyString3
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74
str r0, [r1]
@@ -9546,7 +9546,7 @@ _0803BAE6:
strb r1, [r0]
mov r0, r9
movs r1, 0
- bl battle_show_message_maybe
+ bl sub_814F9EC
ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74
str r0, [r1]
@@ -10140,7 +10140,7 @@ _0803C058:
adds r0, r4
ldrb r1, [r0]
adds r0, r5, 0
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
ldr r1, =gUnknown_0202421C
ldrb r0, [r6]
adds r1, r0, r1
@@ -11067,12 +11067,12 @@ _0803C91C:
lsls r1, r0, 9
adds r1, r5
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
ldrb r0, [r6]
lsls r1, r0, 9
adds r1, r7
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
_0803C942:
ldrb r0, [r6]
ldr r4, =gBattleStruct
@@ -11602,7 +11602,7 @@ sub_803CDF8: @ 803CDF8
lsls r1, r0, 9
adds r1, r2
ldrb r1, [r1]
- bl sub_8184FBC
+ bl RecordedBattle_SetBankAction
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r1, 0x42
@@ -13335,7 +13335,7 @@ _0803DDD2:
ldr r0, =sub_803DE40
str r0, [r1]
ldr r1, =gUnknown_030061E8
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
str r0, [r1]
b _0803DE2A
.pool
@@ -13476,7 +13476,7 @@ sub_803DF48: @ 803DF48
push {lr}
ldr r0, =gMain
ldr r1, [r0, 0x4]
- ldr r0, =sub_8038420
+ ldr r0, =BattleMainCB2
cmp r1, r0
bne _0803DF5A
ldr r1, =gBattleMainFunc