diff options
Diffstat (limited to 'asm/battle_4.s')
-rw-r--r-- | asm/battle_4.s | 3517 |
1 files changed, 17 insertions, 3500 deletions
diff --git a/asm/battle_4.s b/asm/battle_4.s index 8c3a0ea7e..3a6558a86 100644 --- a/asm/battle_4.s +++ b/asm/battle_4.s @@ -5,3489 +5,6 @@ .text - thumb_func_start atk50_openpartyscreen -atk50_openpartyscreen: @ 804CF88 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r7, 0 - movs r0, 0 - mov r9, r0 - ldr r6, =gBattlescriptCurrInstr - ldr r2, [r6] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - mov r8, r1 - ldrb r1, [r2, 0x1] - adds r0, r1, 0 - mov r12, r6 - cmp r0, 0x5 - beq _0804CFBE - b _0804D464 -_0804CFBE: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x41 - ands r1, r0 - cmp r1, 0x1 - beq _0804D0B0 - ldr r1, =gActiveBank - strb r7, [r1] - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r7, r0 - bcc _0804CFD8 - b _0804D450 -_0804CFD8: - ldr r7, =gHitMarker - ldr r6, =gBitTable - adds r4, r1, 0 - ldr r2, =gAbsentBankFlags - mov r8, r2 -_0804CFE2: - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - ands r0, r1 - cmp r0, 0 - beq _0804D088 - adds r0, r2, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D054 - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - mov r2, r8 - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - bics r0, r1 - str r0, [r7] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804D098 - .pool -_0804D054: - ldr r5, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D098 - movs r0, 0x6 - bl sub_804CF10 - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804D098 - .pool -_0804D088: - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804D098: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _0804CFE2 - b _0804D450 - .pool -_0804D0B0: - ands r0, r1 - cmp r0, 0 - bne _0804D0B8 - b _0804D450 -_0804D0B8: - ldr r0, =gHitMarker - mov r8, r0 - ldr r0, [r0] - lsrs r5, r0, 28 - ldr r6, =gBitTable - ldr r0, [r6] - ands r0, r5 - cmp r0, 0 - beq _0804D170 - ldr r4, =gActiveBank - strb r7, [r4] - movs r0, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D120 - ldr r2, =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - mov r2, r8 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804D170 - .pool -_0804D120: - ldr r6, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D15C - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5E - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804D170 - .pool -_0804D15C: - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - movs r0, 0x1 - mov r9, r0 -_0804D170: - ldr r6, =gBitTable - ldr r0, [r6, 0x8] - ands r0, r5 - cmp r0, 0 - beq _0804D22E - ldr r0, [r6] - ands r0, r5 - cmp r0, 0 - bne _0804D22E - ldr r4, =gActiveBank - movs r0, 0x2 - strb r0, [r4] - movs r0, 0x2 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D1D8 - ldr r2, =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804D22E - .pool -_0804D1D8: - ldr r6, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D214 - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5C - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804D22E - .pool -_0804D214: - movs r0, 0x1 - mov r1, r9 - ands r0, r1 - cmp r0, 0 - bne _0804D22E - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804D22E: - ldr r6, =gBitTable - ldr r0, [r6, 0x4] - ands r0, r5 - cmp r0, 0 - beq _0804D2E4 - ldr r4, =gActiveBank - movs r0, 0x1 - strb r0, [r4] - movs r0, 0x1 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D290 - ldr r2, =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804D2E4 - .pool -_0804D290: - ldr r6, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D2CC - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5F - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804D2E4 - .pool -_0804D2CC: - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution - movs r0, 0x2 - mov r2, r9 - orrs r2, r0 - mov r9, r2 -_0804D2E4: - ldr r6, =gBitTable - ldr r0, [r6, 0xC] - ands r0, r5 - cmp r0, 0 - beq _0804D3A2 - ldr r0, [r6, 0x4] - ands r0, r5 - cmp r0, 0 - bne _0804D3A2 - ldr r4, =gActiveBank - movs r0, 0x3 - strb r0, [r4] - movs r0, 0x3 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D34C - ldr r2, =gAbsentBankFlags - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, =gHitMarker - ldrb r0, [r4] - lsls r0, 2 - adds r0, r6 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r4] - bl MarkBufferBankForExecution - b _0804D3A2 - .pool -_0804D34C: - ldr r6, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D388 - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5D - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r4] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804D3A2 - .pool -_0804D388: - movs r0, 0x2 - mov r1, r9 - ands r1, r0 - cmp r1, 0 - bne _0804D3A2 - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804D3A2: - ldr r1, =gSpecialStatuses - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D3FA - adds r0, r1, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _0804D3FA - cmp r5, 0 - beq _0804D3FA - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r0, =gBitTable - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0804D3E4 - ldr r1, =gActiveBank - movs r0, 0x2 - strb r0, [r1] - b _0804D3E8 - .pool -_0804D3E4: - ldr r0, =gActiveBank - strb r1, [r0] -_0804D3E8: - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution -_0804D3FA: - ldr r1, =gSpecialStatuses - ldrb r0, [r1, 0x14] - lsls r0, 25 - cmp r0, 0 - blt _0804D450 - adds r0, r1, 0 - adds r0, 0x3C - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - blt _0804D450 - cmp r5, 0 - beq _0804D450 - ldr r0, =gAbsentBankFlags - ldrb r0, [r0] - ldr r1, =gBitTable - ldr r1, [r1, 0x4] - ands r0, r1 - cmp r0, 0 - beq _0804D438 - ldr r1, =gActiveBank - movs r0, 0x3 - b _0804D43C - .pool -_0804D438: - ldr r1, =gActiveBank - movs r0, 0x1 -_0804D43C: - strb r0, [r1] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution -_0804D450: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] - b _0804D804 - .pool -_0804D464: - cmp r0, 0x6 - beq _0804D46A - b _0804D658 -_0804D46A: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804D478 - b _0804D5F4 -_0804D478: - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - bne _0804D482 - b _0804D5F4 -_0804D482: - ldr r7, =gHitMarker - ldr r0, [r7] - lsrs r5, r0, 28 - ldr r4, =gBitTable - ldr r0, [r4, 0x8] - ands r0, r5 - cmp r0, 0 - beq _0804D52A - ldr r0, [r4] - ands r0, r5 - cmp r0, 0 - beq _0804D52A - ldr r6, =gActiveBank - movs r0, 0x2 - strb r0, [r6] - ldr r0, =gBattleBufferB - ldrb r1, [r0, 0x1] - movs r0, 0x2 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D4F8 - ldr r2, =gAbsentBankFlags - ldrb r0, [r6] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r7] - bics r0, r1 - str r0, [r7] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r6] - bl MarkBufferBankForExecution - b _0804D52A - .pool -_0804D4F8: - ldr r4, =gSpecialStatuses - ldrb r0, [r6] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D52A - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5C - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r6] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] -_0804D52A: - ldr r4, =gBitTable - ldr r0, [r4, 0xC] - ands r0, r5 - cmp r0, 0 - beq _0804D5DA - ldr r0, [r4, 0x4] - ands r5, r0 - cmp r5, 0 - beq _0804D5DA - ldr r5, =gActiveBank - movs r0, 0x3 - strb r0, [r5] - ldr r0, =gBattleBufferB - ldr r2, =0x00000201 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x3 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D5A8 - ldr r2, =gAbsentBankFlags - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r2, =gHitMarker - ldrb r0, [r5] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - movs r0, 0 - bl dp01_build_cmdbuf_x2A_2A_2A_2A - ldrb r0, [r5] - bl MarkBufferBankForExecution - b _0804D5DA - .pool -_0804D5A8: - ldr r4, =gSpecialStatuses - ldrb r0, [r5] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804D5DA - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x5D - ldrb r0, [r0] - bl sub_804CF10 - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] -_0804D5DA: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] - mov r12, r1 - b _0804D5F8 - .pool -_0804D5F4: - adds r0, r2, 0x6 - str r0, [r6] -_0804D5F8: - ldr r0, =gHitMarker - ldr r0, [r0] - lsrs r5, r0, 28 - ldr r1, =gBank1 - movs r0, 0 - strb r0, [r1] - ldr r4, =gBitTable - ldr r2, [r4] - ands r2, r5 - ldr r6, =gNoOfAllBanks - cmp r2, 0 - bne _0804D634 - adds r7, r6, 0 - ldrb r0, [r6] - cmp r2, r0 - bcs _0804D634 - adds r3, r1, 0 -_0804D61A: - ldrb r0, [r3] - adds r0, 0x1 - strb r0, [r3] - ldrb r2, [r3] - lsls r0, r2, 2 - adds r0, r4 - ldr r0, [r0] - ands r0, r5 - cmp r0, 0 - bne _0804D634 - ldrb r0, [r7] - cmp r2, r0 - bcc _0804D61A -_0804D634: - ldrb r0, [r1] - ldrb r6, [r6] - cmp r0, r6 - beq _0804D63E - b _0804D804 -_0804D63E: - mov r1, r8 - mov r2, r12 - str r1, [r2] - b _0804D804 - .pool -_0804D658: - movs r0, 0x80 - ands r0, r1 - movs r5, 0x1 - cmp r0, 0 - beq _0804D664 - movs r5, 0 -_0804D664: - movs r0, 0x7F - ands r0, r1 - bl GetBattleBank - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gSpecialStatuses - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 25 - cmp r0, 0 - bge _0804D690 - ldr r0, [r6] - adds r0, 0x6 - str r0, [r6] - b _0804D804 - .pool -_0804D690: - adds r0, r7, 0 - movs r1, 0x6 - movs r2, 0x6 - bl sub_80423F4 - lsls r0, 24 - cmp r0, 0 - beq _0804D6E0 - ldr r2, =gActiveBank - strb r7, [r2] - ldr r3, =gAbsentBankFlags - ldr r4, =gBitTable - ldrb r0, [r2] - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r3] - orrs r0, r1 - strb r0, [r3] - ldr r3, =gHitMarker - ldrb r0, [r2] - lsls r0, 2 - adds r0, r4 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r3] - bics r0, r1 - str r0, [r3] - mov r0, r8 - str r0, [r6] - b _0804D804 - .pool -_0804D6E0: - ldr r4, =gActiveBank - strb r7, [r4] - ldrb r0, [r4] - ldr r3, =gBattleStruct - ldr r1, [r3] - adds r1, r0, r1 - adds r1, 0x58 - ldr r2, =gBattlePartyID - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1] - ldrb r0, [r4] - ldr r1, [r3] - adds r0, r1 - adds r0, 0x5C - movs r1, 0x6 - strb r1, [r0] - ldr r1, [r3] - adds r1, 0x93 - ldr r2, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r2 - ldr r2, [r0] - ldrb r0, [r1] - bics r0, r2 - strb r0, [r1] - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - ldr r3, [r3] - adds r0, r3 - adds r0, 0x5C - ldrb r2, [r0] - ldrb r1, [r4] - lsls r0, r1, 1 - adds r0, r1 - adds r0, 0x60 - adds r3, r0 - str r3, [sp] - movs r0, 0 - adds r1, r5, 0 - movs r3, 0 - bl EmitChoosePokemon - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r6] - adds r0, 0x6 - str r0, [r6] - ldrb r0, [r4] - bl GetBankIdentity - lsls r0, 24 - cmp r0, 0 - bne _0804D760 - ldr r1, =gBattleResults - ldrb r0, [r1, 0x2] - cmp r0, 0xFE - bhi _0804D760 - adds r0, 0x1 - strb r0, [r1, 0x2] -_0804D760: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804D7C4 - ldr r1, =gActiveBank - movs r0, 0 - strb r0, [r1] - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r0, 0 - beq _0804D804 - adds r4, r1, 0 -_0804D77C: - ldrb r0, [r4] - cmp r0, r7 - beq _0804D792 - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804D792: - ldrb r0, [r4] - adds r0, 0x1 - strb r0, [r4] - ldr r1, =gNoOfAllBanks - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _0804D77C - b _0804D804 - .pool -_0804D7C4: - adds r0, r7, 0 - bl GetBankIdentity - movs r1, 0x1 - eors r0, r1 - lsls r0, 24 - lsrs r0, 24 - bl GetBankByPlayerAI - ldr r4, =gActiveBank - strb r0, [r4] - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - ldrb r3, [r4] - lsls r0, r3, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _0804D7F4 - movs r0, 0x2 - eors r3, r0 - strb r3, [r4] -_0804D7F4: - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - bl EmitLinkStandbyMsg - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804D804: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk50_openpartyscreen - - thumb_func_start atk51_switch_handle_order -atk51_switch_handle_order: @ 804D820 - push {r4-r7,lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0804D82C - b _0804DA8A -_0804D82C: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r5, =gActiveBank - strb r0, [r5] - ldr r0, [r4] - ldrb r0, [r0, 0x2] - cmp r0, 0x1 - beq _0804D8CC - cmp r0, 0x1 - bgt _0804D858 - cmp r0, 0 - beq _0804D862 - b _0804DA82 - .pool -_0804D858: - cmp r0, 0x2 - beq _0804D8E8 - cmp r0, 0x3 - beq _0804D922 - b _0804DA82 -_0804D862: - movs r6, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - blt _0804D86E - b _0804DA82 -_0804D86E: - ldr r7, =gBattleBufferB -_0804D870: - ldrb r0, [r7] - cmp r0, 0x22 - bne _0804D8AA - ldr r5, =gBattleStruct - ldr r0, [r5] - adds r0, r6, r0 - adds r0, 0x5C - ldrb r1, [r7, 0x1] - strb r1, [r0] - ldr r0, [r5] - adds r0, 0x93 - ldrb r1, [r0] - ldr r2, =gBitTable - lsls r0, r6, 2 - adds r0, r2 - ldr r4, [r0] - ands r1, r4 - cmp r1, 0 - bne _0804D8AA - lsls r0, r6, 24 - lsrs r0, 24 - ldrb r1, [r7, 0x1] - bl sub_8184FBC - ldr r1, [r5] - adds r1, 0x93 - ldrb r0, [r1] - orrs r4, r0 - strb r4, [r1] -_0804D8AA: - movs r0, 0x80 - lsls r0, 2 - adds r7, r0 - adds r6, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r6, r0 - blt _0804D870 - b _0804DA82 - .pool -_0804D8CC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804D8DA - b _0804DA82 -_0804D8DA: - ldrb r0, [r5] - bl sub_803BDA0 - b _0804DA82 - .pool -_0804D8E8: - ldr r4, =gBattleStruct - ldr r0, [r4] - adds r0, 0x93 - ldrb r1, [r0] - ldr r6, =gBitTable - ldrb r2, [r5] - lsls r0, r2, 2 - adds r0, r6 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804D922 - ldr r0, =gBattleBufferB - lsls r1, r2, 9 - adds r0, 0x1 - adds r1, r0 - ldrb r1, [r1] - adds r0, r2, 0 - bl sub_8184FBC - ldr r2, [r4] - adds r2, 0x93 - ldrb r0, [r5] - lsls r0, 2 - adds r0, r6 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] -_0804D922: - ldr r1, =gBattleCommunication - ldr r6, =gBattleBufferB - ldr r7, =gActiveBank - ldrb r0, [r7] - lsls r0, 9 - adds r2, r6, 0x1 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - ldr r1, =gBattleStruct - mov r12, r1 - ldr r1, [r1] - adds r1, r0, r1 - adds r1, 0x5C - lsls r0, 9 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x42 - ands r0, r1 - cmp r0, 0x42 - bne _0804DA14 - ldrb r0, [r7] - mov r3, r12 - ldr r2, [r3] - lsls r1, r0, 1 - adds r1, r0 - adds r1, r2 - adds r1, 0x60 - ldrb r2, [r1] - movs r0, 0xF - ands r0, r2 - strb r0, [r1] - ldrb r0, [r7] - ldr r2, [r3] - lsls r1, r0, 1 - adds r1, r0 - adds r1, r2 - adds r1, 0x60 - lsls r0, 9 - adds r5, r6, 0x2 - adds r0, r5 - ldrb r2, [r0] - movs r3, 0xF0 - adds r0, r3, 0 - ands r0, r2 - ldrb r2, [r1] - orrs r0, r2 - strb r0, [r1] - ldrb r1, [r7] - mov r0, r12 - ldr r2, [r0] - lsls r0, r1, 1 - adds r0, r1 - adds r0, r2 - adds r0, 0x61 - lsls r1, 9 - adds r6, 0x3 - adds r1, r6 - ldrb r1, [r1] - strb r1, [r0] - ldrb r0, [r7] - movs r4, 0x2 - eors r0, r4 - mov r1, r12 - ldr r2, [r1] - lsls r1, r0, 1 - adds r1, r0 - adds r1, r2 - adds r1, 0x60 - ldrb r2, [r1] - adds r0, r3, 0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r7] - eors r0, r4 - mov r1, r12 - ldr r2, [r1] - lsls r1, r0, 1 - adds r1, r0 - adds r1, r2 - adds r1, 0x60 - ldrb r0, [r7] - lsls r0, 9 - adds r0, r5 - ldrb r0, [r0] - ands r3, r0 - lsrs r3, 4 - ldrb r0, [r1] - orrs r3, r0 - strb r3, [r1] - ldrb r0, [r7] - eors r4, r0 - mov r2, r12 - ldr r0, [r2] - lsls r1, r4, 1 - adds r1, r4 - adds r1, r0 - adds r1, 0x62 - ldrb r0, [r7] - lsls r0, 9 - adds r0, r6 - ldrb r0, [r0] - strb r0, [r1] - b _0804DA36 - .pool -_0804DA14: - movs r0, 0x80 - lsls r0, 15 - ands r1, r0 - cmp r1, 0 - beq _0804DA30 - ldrb r0, [r7] - mov r3, r12 - ldr r1, [r3] - adds r1, r0, r1 - adds r1, 0x5C - ldrb r1, [r1] - bl sub_80571DC - b _0804DA36 -_0804DA30: - ldrb r0, [r7] - bl sub_803BDA0 -_0804DA36: - ldr r1, =gBattleTextBuff1 - movs r5, 0xFD - strb r5, [r1] - movs r0, 0x6 - strb r0, [r1, 0x1] - ldr r4, =gBattleMons - ldr r3, =gBankAttacker - ldrb r0, [r3] - movs r2, 0x58 - muls r0, r2 - adds r0, r4 - ldrh r0, [r0] - strb r0, [r1, 0x2] - ldrb r0, [r3] - muls r0, r2 - adds r0, r4 - ldrh r0, [r0] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r2, =gBattleTextBuff2 - strb r5, [r2] - movs r0, 0x7 - strb r0, [r2, 0x1] - ldr r3, =gActiveBank - ldrb r0, [r3] - strb r0, [r2, 0x2] - ldr r1, =gBattleBufferB - ldrb r0, [r3] - lsls r0, 9 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - strb r0, [r2, 0x3] - movs r0, 0x1 - negs r0, r0 - strb r0, [r2, 0x4] -_0804DA82: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x3 - str r0, [r1] -_0804DA8A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk51_switch_handle_order - - thumb_func_start atk52_switch_in_effects -atk52_switch_in_effects: @ 804DAAC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r0, =gBattlescriptCurrInstr - mov r9, r0 - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - ldrb r0, [r4] - bl sub_803FA70 - ldr r1, =gHitMarker - mov r8, r1 - ldr r1, =gBitTable - ldrb r0, [r4] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - mov r2, r8 - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - ldr r2, =gSpecialStatuses - ldrb r0, [r4] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1] - movs r0, 0x41 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrb r0, [r4] - bl GetBankSide - ldr r5, =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r1, [r0] - movs r7, 0x80 - lsls r7, 2 - mov r10, r7 - mov r0, r10 - ands r0, r1 - cmp r0, 0 - beq _0804DB1C - b _0804DC30 -_0804DB1C: - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _0804DB34 - b _0804DC30 -_0804DB34: - ldr r7, =gBattleMons - ldrb r2, [r4] - movs r6, 0x58 - adds r0, r2, 0 - muls r0, r6 - adds r1, r0, r7 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0x2 - beq _0804DC30 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x2 - beq _0804DC30 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x1A - beq _0804DC30 - adds r0, r2, 0 - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, r5 - ldrh r2, [r0] - mov r1, r10 - orrs r1, r2 - strh r1, [r0] - ldrb r0, [r4] - adds r2, r0, 0 - muls r2, r6 - adds r0, r7, 0 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - ldr r1, =0xfdffffff - ands r0, r1 - str r0, [r2] - mov r1, r8 - ldr r0, [r1] - movs r2, 0x41 - negs r2, r2 - ands r0, r2 - str r0, [r1] - ldrb r0, [r4] - bl GetBankSide - ldr r2, =gSideTimers - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0xA] - movs r1, 0x5 - subs r1, r0 - lsls r1, 25 - lsrs r1, 24 - ldr r5, =gBattleMoveDamage - ldrb r0, [r4] - muls r0, r6 - adds r0, r7 - ldrh r0, [r0, 0x2C] - bl __divsi3 - str r0, [r5] - cmp r0, 0 - bne _0804DBC8 - movs r0, 0x1 - str r0, [r5] -_0804DBC8: - ldr r0, =gBattleScripting - ldrb r1, [r4] - strb r1, [r0, 0x17] - bl BattleScriptPushCursor - mov r7, r9 - ldr r0, [r7] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0804DC14 - ldr r0, =gUnknown_082DAE90 - str r0, [r7] - b _0804DD8E - .pool -_0804DC14: - cmp r0, 0x1 - bne _0804DC24 - ldr r0, =gUnknown_082DAE59 - mov r1, r9 - str r0, [r1] - b _0804DD8E - .pool -_0804DC24: - ldr r0, =gUnknown_082DAEC7 - mov r2, r9 - str r0, [r2] - b _0804DD8E - .pool -_0804DC30: - ldr r2, =gBattleMons - ldr r1, =gActiveBank - ldrb r3, [r1] - movs r0, 0x58 - muls r0, r3 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - adds r5, r1, 0 - ldr r4, =gDisableStructs - cmp r0, 0x36 - bne _0804DC5E - lsls r0, r3, 3 - subs r0, r3 - lsls r0, 2 - adds r2, r0, r4 - ldrb r1, [r2, 0x18] - lsls r0, r1, 30 - cmp r0, 0 - blt _0804DC5E - movs r0, 0x1 - orrs r0, r1 - strb r0, [r2, 0x18] -_0804DC5E: - ldrb r0, [r5] - lsls r1, r0, 3 - subs r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x18] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x18] - ldrb r1, [r5] - movs r0, 0 - str r0, [sp] - movs r2, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0804DC88 - b _0804DD8E -_0804DC88: - ldrb r1, [r5] - movs r0, 0 - movs r2, 0 - bl ItemBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _0804DD8E - ldrb r0, [r5] - bl GetBankSide - ldr r1, =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r2, [r0] - ldr r1, =0x0000fdff - ands r1, r2 - strh r1, [r0] - movs r4, 0 - ldr r0, =gNoOfAllBanks - ldrb r7, [r0] - cmp r4, r7 - bge _0804DCD8 - ldr r6, =gTurnOrder - adds r1, r5, 0 - ldr r5, =gUnknown_0202407A - movs r3, 0xC - adds r2, r0, 0 -_0804DCC2: - adds r0, r4, r6 - ldrb r0, [r0] - ldrb r7, [r1] - cmp r0, r7 - bne _0804DCD0 - adds r0, r4, r5 - strb r3, [r0] -_0804DCD0: - adds r4, 0x1 - ldrb r0, [r2] - cmp r4, r0 - blt _0804DCC2 -_0804DCD8: - movs r4, 0 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - bge _0804DD0C - ldr r6, =gBattleStruct - ldr r5, =gBattleMons -_0804DCE6: - lsls r0, r4, 24 - lsrs r0, 24 - bl GetBankSide - lsls r0, 24 - lsrs r0, 23 - adds r0, 0xA8 - ldr r1, [r6] - adds r1, r0 - movs r0, 0x58 - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x28] - strh r0, [r1] - adds r4, 0x1 - ldr r0, =gNoOfAllBanks - ldrb r0, [r0] - cmp r4, r0 - blt _0804DCE6 -_0804DD0C: - ldr r0, =gBattlescriptCurrInstr - ldr r1, [r0] - ldrb r1, [r1, 0x1] - adds r5, r0, 0 - cmp r1, 0x5 - bne _0804DD88 - ldr r0, =gHitMarker - ldr r0, [r0] - lsrs r4, r0, 28 - ldr r1, =gBank1 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r2, =gBitTable - b _0804DD6E - .pool -_0804DD60: - ldr r0, =gNoOfAllBanks - ldrb r3, [r1] - ldrb r0, [r0] - cmp r3, r0 - bcs _0804DD88 - adds r0, r3, 0x1 - strb r0, [r1] -_0804DD6E: - ldrb r0, [r1] - lsls r0, 2 - adds r0, r2 - ldr r3, [r0] - adds r0, r4, 0 - ands r0, r3 - cmp r0, 0 - beq _0804DD60 - ldr r0, =gAbsentBankFlags - ldrb r0, [r0] - ands r0, r3 - cmp r0, 0 - bne _0804DD60 -_0804DD88: - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_0804DD8E: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk52_switch_in_effects - - thumb_func_start atk53_trainer_slide -atk53_trainer_slide: @ 804DDA8 - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBankByPlayerAI - ldr r4, =gActiveBank - strb r0, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x08_8_8_8 - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk53_trainer_slide - - thumb_func_start atk54_effectiveness_sound -atk54_effectiveness_sound: @ 804DDD8 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - bl EmitEffectivenessSound - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk54_effectiveness_sound - - thumb_func_start atk55_play_sound -atk55_play_sound: @ 804DE14 - push {r4,r5,lr} - ldr r5, =gActiveBank - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r5] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x1] - ldrb r0, [r0, 0x2] - lsls r0, 8 - orrs r1, r0 - movs r0, 0 - movs r2, 0 - bl sub_8034300 - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x3 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk55_play_sound - - thumb_func_start atk56_fainting_cry -atk56_fainting_cry: @ 804DE50 - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x2D_2D_2D_2D - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk56_fainting_cry - - thumb_func_start atk57 -atk57: @ 804DE80 - push {r4,lr} - movs r0, 0 - bl GetBankByPlayerAI - ldr r4, =gActiveBank - strb r0, [r4] - ldr r0, =gBattleOutcome - ldrb r1, [r0] - movs r0, 0 - bl dp01_build_cmdbuf_x37_a - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk57 - - thumb_func_start atk58_return_to_ball -atk58_return_to_ball: @ 804DEB8 - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - movs r0, 0 - movs r1, 0x1 - bl EmitReturnPokeToBall - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk58_return_to_ball - - thumb_func_start atk59_learnmove_inbattle -atk59_learnmove_inbattle: @ 804DEEC - push {r4-r7,lr} - ldr r0, =gBattlescriptCurrInstr - ldr r2, [r0] - ldrb r6, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r6, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r6, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r6, r0 - ldrb r4, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - orrs r4, r0 - ldr r0, =gBattleStruct - ldr r0, [r0] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldrb r1, [r2, 0x9] - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =0x0000fffe - cmp r5, r0 - bne _0804DF56 - adds r7, r5, 0 -_0804DF3A: - ldr r0, =gBattleStruct - ldr r0, [r0] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0 - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, r7 - beq _0804DF3A -_0804DF56: - cmp r5, 0 - bne _0804DF70 - ldr r0, =gBattlescriptCurrInstr - str r4, [r0] - b _0804E018 - .pool -_0804DF70: - ldr r0, =0x0000ffff - cmp r5, r0 - bne _0804DF88 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] - b _0804E018 - .pool -_0804DF88: - movs r0, 0 - bl GetBankByPlayerAI - ldr r1, =gActiveBank - strb r0, [r1] - ldr r2, =gBattlePartyID - ldrb r3, [r1] - lsls r0, r3, 1 - adds r0, r2 - ldr r1, =gBattleStruct - ldr r1, [r1] - ldrh r0, [r0] - ldrb r1, [r1, 0x10] - cmp r0, r1 - bne _0804DFC8 - ldr r4, =gBattleMons - movs r0, 0x58 - adds r2, r3, 0 - muls r2, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0804DFC8 - adds r0, r2, r4 - adds r1, r5, 0 - bl GiveMoveToBattleMon -_0804DFC8: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0804E014 - movs r0, 0x2 - bl GetBankByPlayerAI - ldr r1, =gActiveBank - strb r0, [r1] - ldr r2, =gBattlePartyID - ldrb r3, [r1] - lsls r0, r3, 1 - adds r0, r2 - ldr r1, =gBattleStruct - ldr r1, [r1] - ldrh r0, [r0] - ldrb r1, [r1, 0x10] - cmp r0, r1 - bne _0804E014 - ldr r4, =gBattleMons - movs r0, 0x58 - adds r2, r3, 0 - muls r2, r0 - adds r0, r4, 0 - adds r0, 0x50 - adds r0, r2, r0 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0804E014 - adds r0, r2, r4 - adds r1, r5, 0 - bl GiveMoveToBattleMon -_0804E014: - ldr r0, =gBattlescriptCurrInstr - str r6, [r0] -_0804E018: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk59_learnmove_inbattle - - thumb_func_start atk5A -atk5A: @ 804E038 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r0, =gActiveBank - movs r1, 0 - strb r1, [r0] - ldr r0, =gBattleScripting - ldrb r1, [r0, 0x1F] - adds r2, r0, 0 - cmp r1, 0x6 - bls _0804E052 - b _0804E3B8 -_0804E052: - lsls r0, r1, 2 - ldr r1, =_0804E068 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804E068: - .4byte _0804E084 - .4byte _0804E0BC - .4byte _0804E162 - .4byte _0804E1B8 - .4byte _0804E1E4 - .4byte _0804E38C - .4byte _0804E3AC -_0804E084: - movs r4, 0 - str r4, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r0, =gText_BattleYesNoChoice - movs r1, 0xC - bl battle_show_message_maybe - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1F] - adds r0, 0x1 - strb r0, [r1, 0x1F] - ldr r0, =gBattleCommunication - strb r4, [r0, 0x1] - movs r0, 0 - bl sub_8056B74 - b _0804E3B8 - .pool -_0804E0BC: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804E0E4 - ldr r4, =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _0804E0E4 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x1] - bl sub_8056BAC - movs r0, 0 - strb r0, [r4, 0x1] - bl sub_8056B74 -_0804E0E4: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804E10C - ldr r4, =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _0804E10C - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x1] - bl sub_8056BAC - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_8056B74 -_0804E10C: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r5, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _0804E150 - movs r0, 0x5 - bl PlaySE - ldr r0, =gBattleCommunication - ldrb r4, [r0, 0x1] - cmp r4, 0 - bne _0804E20A - str r5, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - movs r0, 0x1 - negs r0, r0 - str r4, [sp] - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _0804E192 - .pool -_0804E150: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0804E15A - b _0804E3B8 -_0804E15A: - movs r0, 0x5 - bl PlaySE - b _0804E20A -_0804E162: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804E170 - b _0804E3B8 -_0804E170: - bl FreeAllWindowBuffers - ldr r0, =gPlayerParty - ldr r1, =gBattleStruct - ldr r1, [r1] - ldrb r1, [r1, 0x10] - ldr r2, =gPlayerPartyCount - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, =sub_80A92F8 - ldr r4, =gMoveToLearn - ldrh r4, [r4] - str r4, [sp] - bl sub_81BFA38 -_0804E192: - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1F] - adds r0, 0x1 - strb r0, [r1, 0x1F] - b _0804E3B8 - .pool -_0804E1B8: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804E1C6 - b _0804E3B8 -_0804E1C6: - ldr r0, =gMain - ldr r1, [r0, 0x4] - ldr r0, =sub_8038420 - cmp r1, r0 - beq _0804E1D2 - b _0804E3B8 -_0804E1D2: - ldrb r0, [r2, 0x1F] - adds r0, 0x1 - b _0804E3B6 - .pool -_0804E1E4: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804E1F2 - b _0804E3B8 -_0804E1F2: - ldr r0, =gMain - ldr r1, [r0, 0x4] - ldr r0, =sub_8038420 - cmp r1, r0 - beq _0804E1FE - b _0804E3B8 -_0804E1FE: - bl sub_81C1B94 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x4 - bne _0804E224 -_0804E20A: - ldr r1, =gBattleScripting - movs r0, 0x5 - strb r0, [r1, 0x1F] - b _0804E3B8 - .pool -_0804E224: - ldr r6, =gBattleStruct - ldr r0, [r6] - ldrb r0, [r0, 0x10] - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r7, =gPlayerParty - adds r0, r7 - adds r1, r5, 0 - adds r1, 0xD - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r4, 0 - bl IsHMMove2 - cmp r0, 0 - beq _0804E274 - ldr r0, =0x0000013f - ldr r1, =gActiveBank - ldrb r1, [r1] - bl PrepareStringBattle - ldr r1, =gBattleScripting - movs r0, 0x6 - strb r0, [r1, 0x1F] - b _0804E3B8 - .pool -_0804E274: - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - ldr r1, =gBattleTextBuff2 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - strb r4, [r1, 0x2] - lsrs r0, r4, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r0, [r6] - ldrb r0, [r0, 0x10] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - adds r1, r5, 0 - bl RemoveMonPPBonus - ldr r0, [r6] - ldrb r0, [r0, 0x10] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - ldr r7, =gMoveToLearn - ldrh r1, [r7] - adds r2, r5, 0 - bl SetMonMoveSlot - ldr r0, =gBattlePartyID - ldr r1, [r6] - ldrh r0, [r0] - ldrb r1, [r1, 0x10] - cmp r0, r1 - bne _0804E30A - ldr r4, =gBattleMons - ldr r0, [r4, 0x50] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0804E30A - ldr r0, =gDisableStructs - ldrb r1, [r0, 0x18] - lsrs r1, 4 - ldr r2, =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804E30A - adds r0, r4, 0 - adds r1, r5, 0 - bl RemoveBattleMonPPBonus - ldrh r1, [r7] - adds r0, r4, 0 - adds r2, r5, 0 - bl SetBattleMonMoveSlot -_0804E30A: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0804E3B8 - ldr r2, =gBattlePartyID - ldr r0, =gBattleStruct - ldr r1, [r0] - ldrh r0, [r2, 0x4] - ldrb r1, [r1, 0x10] - cmp r0, r1 - bne _0804E3B8 - ldr r4, =gBattleMons - movs r1, 0x80 - lsls r1, 1 - adds r0, r4, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 14 - ands r0, r1 - cmp r0, 0 - bne _0804E3B8 - ldr r0, =gDisableStructs - adds r0, 0x50 - ldrb r1, [r0] - lsrs r1, 4 - ldr r2, =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804E3B8 - adds r4, 0xB0 - adds r0, r4, 0 - adds r1, r5, 0 - bl RemoveBattleMonPPBonus - ldr r0, =gMoveToLearn - ldrh r1, [r0] - adds r0, r4, 0 - adds r2, r5, 0 - bl SetBattleMonMoveSlot - b _0804E3B8 - .pool -_0804E38C: - movs r0, 0x1 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0804E3B8 - .pool -_0804E3AC: - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804E3B8 - movs r0, 0x2 -_0804E3B6: - strb r0, [r2, 0x1F] -_0804E3B8: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk5A - - thumb_func_start atk5B_80256E0 -atk5B_80256E0: @ 804E3C8 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, =gBattleScripting - ldrb r4, [r5, 0x1F] - cmp r4, 0 - beq _0804E3E0 - cmp r4, 0x1 - beq _0804E410 - b _0804E4FA - .pool -_0804E3E0: - str r4, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r0, =gText_BattleYesNoChoice - movs r1, 0xC - bl battle_show_message_maybe - ldrb r0, [r5, 0x1F] - adds r0, 0x1 - strb r0, [r5, 0x1F] - ldr r0, =gBattleCommunication - strb r4, [r0, 0x1] - movs r0, 0 - bl sub_8056B74 - b _0804E4FA - .pool -_0804E410: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804E438 - ldr r4, =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - beq _0804E438 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x1] - bl sub_8056BAC - movs r0, 0 - strb r0, [r4, 0x1] - bl sub_8056B74 -_0804E438: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804E460 - ldr r4, =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _0804E460 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x1] - bl sub_8056BAC - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_8056B74 -_0804E460: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _0804E4C4 - movs r0, 0x5 - bl PlaySE - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x1] - cmp r0, 0 - beq _0804E4A4 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - b _0804E4AC - .pool -_0804E4A4: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0804E4AC: - movs r0, 0x1 - str r0, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - b _0804E4FA - .pool -_0804E4C4: - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0804E4FA - movs r0, 0x5 - bl PlaySE - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r3] - str r4, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C -_0804E4FA: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk5B_80256E0 - - thumb_func_start atk5C_hitanimation -atk5C_hitanimation: @ 804E508 - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r2, =gActiveBank - strb r0, [r2] - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _0804E58C - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 1 - ands r0, r1 - cmp r0, 0 - beq _0804E55A - ldr r1, =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _0804E55A - ldr r0, =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _0804E58C -_0804E55A: - movs r0, 0 - bl dp01_build_cmdbuf_x29_29_29_29 - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - b _0804E592 - .pool -_0804E58C: - ldr r0, [r4] - adds r0, 0x2 - str r0, [r4] -_0804E592: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk5C_hitanimation - - thumb_func_start sub_804E598 -sub_804E598: @ 804E598 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r6, r0, 16 - movs r7, 0 - movs r5, 0 - movs r0, 0x80 - lsls r0, 3 - cmp r6, r0 - bne _0804E5D8 - ldr r0, =gBattleResources - ldr r0, [r0] - ldr r0, [r0] - adds r0, 0x94 - ldrb r2, [r0] - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x4A - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - muls r0, r2 - b _0804E6CA - .pool -_0804E5D8: - ldr r0, =gTrainers - lsls r2, r6, 2 - adds r1, r2, r6 - lsls r1, 3 - adds r4, r1, r0 - ldrb r3, [r4] - mov r12, r0 - cmp r3, 0x1 - beq _0804E62E - cmp r3, 0x1 - bgt _0804E5F8 - cmp r3, 0 - beq _0804E602 - b _0804E644 - .pool -_0804E5F8: - cmp r3, 0x2 - beq _0804E618 - cmp r3, 0x3 - beq _0804E62E - b _0804E644 -_0804E602: - mov r0, r12 - adds r0, 0x24 - adds r0, r1, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - subs r0, 0x8 - b _0804E642 -_0804E618: - mov r0, r12 - adds r0, 0x24 - adds r0, r1, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 3 - adds r0, r1 - subs r0, 0x8 - b _0804E642 -_0804E62E: - mov r0, r12 - adds r0, 0x24 - adds r0, r1, r0 - ldr r1, [r0] - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 4 - adds r0, r1 - subs r0, 0x10 -_0804E642: - ldrb r5, [r0, 0x2] -_0804E644: - ldr r1, =gUnknown_0831AEB8 - lsls r0, r7, 2 - adds r4, r0, r1 - ldrb r3, [r4] - ldr r0, =gBattleStruct - mov r8, r0 - mov r9, r1 - ldr r1, =gBattleTypeFlags - mov r10, r1 - cmp r3, 0xFF - beq _0804E67A - adds r0, r2, r6 - lsls r0, 3 - add r0, r12 - ldrb r1, [r0, 0x1] - cmp r3, r1 - beq _0804E67A - adds r2, r0, 0 - adds r0, r4, 0 -_0804E66A: - adds r0, 0x4 - adds r7, 0x1 - ldrb r1, [r0] - cmp r1, 0xFF - beq _0804E67A - ldrb r3, [r2, 0x1] - cmp r1, r3 - bne _0804E66A -_0804E67A: - mov r0, r10 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - bne _0804E6B4 - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0804E6B4 - mov r3, r8 - ldr r0, [r3] - adds r0, 0x4A - ldrb r0, [r0] - lsls r0, 2 - adds r1, r5, 0 - muls r1, r0 - lsls r0, r7, 2 - add r0, r9 - ldrb r0, [r0, 0x1] - lsls r0, 1 - b _0804E6C8 - .pool -_0804E6B4: - mov r1, r8 - ldr r0, [r1] - adds r0, 0x4A - ldrb r0, [r0] - lsls r0, 2 - adds r1, r5, 0 - muls r1, r0 - lsls r0, r7, 2 - add r0, r9 - ldrb r0, [r0, 0x1] -_0804E6C8: - muls r0, r1 -_0804E6CA: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_804E598 - - thumb_func_start atk5D_getmoneyreward -atk5D_getmoneyreward: @ 804E6D8 - push {r4,lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl sub_804E598 - adds r4, r0, 0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0804E6FC - ldr r0, =gTrainerBattleOpponent_B - ldrh r0, [r0] - bl sub_804E598 - adds r4, r0 -_0804E6FC: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0x92 - lsls r1, 3 - adds r0, r1 - adds r1, r4, 0 - bl AddMoney - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - movs r0, 0x4 - strb r0, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - strb r4, [r1, 0x4] - movs r0, 0xFF - lsls r0, 8 - ands r0, r4 - lsrs r0, 8 - strb r0, [r1, 0x5] - movs r0, 0xFF - lsls r0, 16 - ands r0, r4 - lsrs r0, 16 - strb r0, [r1, 0x6] - lsrs r0, r4, 24 - strb r0, [r1, 0x7] - movs r0, 0xFF - strb r0, [r1, 0x8] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk5D_getmoneyreward - - thumb_func_start atk5E_8025A70 -atk5E_8025A70: @ 804E764 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r6, =gActiveBank - strb r0, [r6] - ldr r5, =gBattleCommunication - ldrb r0, [r5] - mov r8, r4 - cmp r0, 0 - beq _0804E794 - cmp r0, 0x1 - beq _0804E7AC - b _0804E800 - .pool -_0804E794: - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl EmitGetAttributes - ldrb r0, [r6] - bl MarkBufferBankForExecution - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - b _0804E800 -_0804E7AC: - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804E800 - ldrb r0, [r6] - lsls r0, 9 - ldr r1, =gBattleBufferB + 4 - adds r0, r1 - mov r12, r0 - movs r2, 0 - adds r4, r6, 0 - movs r5, 0x58 - ldr r6, =gBattleMons + 0x24 - adds r7, r6, 0 - subs r7, 0x18 - mov r3, r12 - adds r3, 0xC -_0804E7CE: - lsls r1, r2, 1 - ldrb r0, [r4] - muls r0, r5 - adds r1, r0 - adds r1, r7 - ldrh r0, [r3] - strh r0, [r1] - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r5 - adds r1, r2, r1 - adds r1, r6 - mov r0, r12 - adds r0, 0x24 - adds r0, r2 - ldrb r0, [r0] - strb r0, [r1] - adds r3, 0x2 - adds r2, 0x1 - cmp r2, 0x3 - ble _0804E7CE - mov r1, r8 - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0804E800: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk5E_8025A70 - - thumb_func_start atk5F_8025B24 -atk5F_8025B24: @ 804E818 - push {lr} - ldr r0, =gActiveBank - ldr r2, =gBankAttacker - ldrb r3, [r2] - strb r3, [r0] - ldr r1, =gBankTarget - ldrb r0, [r1] - strb r0, [r2] - strb r3, [r1] - ldr r2, =gHitMarker - ldr r1, [r2] - movs r3, 0x80 - lsls r3, 5 - adds r0, r1, 0 - ands r0, r3 - cmp r0, 0 - beq _0804E854 - ldr r0, =0xffffefff - ands r1, r0 - b _0804E856 - .pool -_0804E854: - orrs r1, r3 -_0804E856: - str r1, [r2] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end atk5F_8025B24 - - thumb_func_start atk60_increment_gamestat -atk60_increment_gamestat: @ 804E868 - push {lr} - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _0804E882 - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl IncrementGameStat -_0804E882: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end atk60_increment_gamestat - - thumb_func_start atk61_8025BA4 -atk61_8025BA4: @ 804E898 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x30 - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804E94C - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r1, =gActiveBank - strb r0, [r1] - ldrb r0, [r1] - bl GetBankSide - lsls r0, 24 - ldr r1, =gEnemyParty - mov r8, r1 - cmp r0, 0 - bne _0804E8CA - ldr r0, =gPlayerParty - mov r8, r0 -_0804E8CA: - movs r7, 0 - add r6, sp, 0x4 - mov r5, sp -_0804E8D0: - movs r0, 0x64 - muls r0, r7 - mov r1, r8 - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - cmp r0, 0 - beq _0804E8F4 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - bne _0804E914 -_0804E8F4: - ldr r0, =0x0000ffff - strh r0, [r5] - movs r0, 0 - b _0804E926 - .pool -_0804E914: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - strh r0, [r5] - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData -_0804E926: - str r0, [r6] - adds r6, 0x8 - adds r5, 0x8 - adds r7, 0x1 - cmp r7, 0x5 - ble _0804E8D0 - movs r0, 0 - mov r1, sp - movs r2, 0x1 - bl dp01_build_cmdbuf_x30_TODO - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0804E94C: - add sp, 0x30 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk61_8025BA4 - - thumb_func_start atk62_08025C6C -atk62_08025C6C: @ 804E960 - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x31_31_31_31 - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk62_08025C6C - - thumb_func_start atk63_jumptorandomattack -atk63_jumptorandomattack: @ 804E990 - push {r4,lr} - ldr r0, =gBattlescriptCurrInstr - ldr r1, [r0] - ldrb r1, [r1, 0x1] - adds r4, r0, 0 - cmp r1, 0 - beq _0804E9B4 - ldr r0, =gCurrentMove - ldr r1, =gRandomMove - ldrh r1, [r1] - strh r1, [r0] - b _0804E9C2 - .pool -_0804E9B4: - ldr r2, =gLastUsedMove - ldr r1, =gCurrentMove - ldr r0, =gRandomMove - ldrh r0, [r0] - strh r0, [r1] - strh r0, [r2] - adds r0, r1, 0 -_0804E9C2: - ldr r3, =gBattleScriptsForMoveEffects - ldr r2, =gBattleMoves - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk63_jumptorandomattack - - thumb_func_start atk64_statusanimation -atk64_statusanimation: @ 804E9F4 - push {r4,lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804EA5C - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - ldr r1, =gStatuses3 - ldrb r2, [r4] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _0804EA54 - ldr r0, =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _0804EA54 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804EA54 - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - ldr r2, [r0] - movs r0, 0 - movs r1, 0 - bl dp01_build_cmdbuf_x1B_aaaa_b - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804EA54: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0804EA5C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk64_statusanimation - - thumb_func_start atk65_status2animation -atk65_status2animation: @ 804EA84 - push {r4,r5,lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804EB04 - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r5, =gActiveBank - strb r0, [r5] - ldr r1, [r4] - ldrb r3, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - orrs r3, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - orrs r3, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - orrs r3, r0 - ldr r1, =gStatuses3 - ldrb r2, [r5] - lsls r0, r2, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _0804EAFC - ldr r0, =gDisableStructs - lsls r1, r2, 3 - subs r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _0804EAFC - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804EAFC - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r2 - adds r1, 0x50 - adds r0, r1 - ldr r2, [r0] - ands r2, r3 - movs r0, 0 - movs r1, 0x1 - bl dp01_build_cmdbuf_x1B_aaaa_b - ldrb r0, [r5] - bl MarkBufferBankForExecution -_0804EAFC: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x6 - str r0, [r1] -_0804EB04: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk65_status2animation - - thumb_func_start atk66_chosenstatusanimation -atk66_chosenstatusanimation: @ 804EB2C - push {r4,r5,lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804EB9E - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r5, =gActiveBank - strb r0, [r5] - ldr r4, [r4] - ldrb r2, [r4, 0x3] - ldrb r0, [r4, 0x4] - lsls r0, 8 - orrs r2, r0 - ldrb r0, [r4, 0x5] - lsls r0, 16 - orrs r2, r0 - ldrb r0, [r4, 0x6] - lsls r0, 24 - orrs r2, r0 - ldr r1, =gStatuses3 - ldrb r3, [r5] - lsls r0, r3, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, =0x000400c0 - ands r0, r1 - cmp r0, 0 - bne _0804EB96 - ldr r0, =gDisableStructs - lsls r1, r3, 3 - subs r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0xA] - cmp r0, 0 - bne _0804EB96 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0804EB96 - ldrb r1, [r4, 0x2] - movs r0, 0 - bl dp01_build_cmdbuf_x1B_aaaa_b - ldrb r0, [r5] - bl MarkBufferBankForExecution -_0804EB96: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x7 - str r0, [r1] -_0804EB9E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk66_chosenstatusanimation - - thumb_func_start atk67_8025ECC -atk67_8025ECC: @ 804EBC0 - push {r4,r5,lr} - sub sp, 0x4 - ldr r5, =gBattleCommunication - ldrb r4, [r5] - cmp r4, 0 - beq _0804EBD8 - cmp r4, 0x1 - beq _0804EC04 - b _0804EC96 - .pool -_0804EBD8: - str r4, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r0, =gText_BattleYesNoChoice - movs r1, 0xC - bl battle_show_message_maybe - ldrb r0, [r5] - adds r0, 0x1 - strb r0, [r5] - strb r4, [r5, 0x1] - movs r0, 0 - bl sub_8056B74 - b _0804EC96 - .pool -_0804EC04: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804EC2A - ldrb r0, [r5, 0x1] - cmp r0, 0 - beq _0804EC2A - movs r0, 0x5 - bl PlaySE - ldrb r0, [r5, 0x1] - bl sub_8056BAC - movs r0, 0 - strb r0, [r5, 0x1] - bl sub_8056B74 -_0804EC2A: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804EC52 - ldr r4, =gBattleCommunication - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _0804EC52 - movs r0, 0x5 - bl PlaySE - ldrb r0, [r4, 0x1] - bl sub_8056BAC - movs r0, 0x1 - strb r0, [r4, 0x1] - bl sub_8056B74 -_0804EC52: - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _0804EC70 - ldr r0, =gBattleCommunication - movs r4, 0x1 - strb r4, [r0, 0x1] - b _0804EC7A - .pool -_0804EC70: - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _0804EC96 -_0804EC7A: - movs r0, 0x5 - bl PlaySE - str r4, [sp] - movs r0, 0x18 - movs r1, 0x8 - movs r2, 0x1D - movs r3, 0xD - bl sub_8056A3C - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0804EC96: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk67_8025ECC - - thumb_func_start atk68_80246A0 -atk68_80246A0: @ 804ECA4 - push {r4,r5,lr} - movs r1, 0 - ldr r2, =gNoOfAllBanks - ldr r5, =gBattlescriptCurrInstr - ldrb r0, [r2] - cmp r1, r0 - bge _0804ECC2 - ldr r4, =gUnknown_0202407A - movs r3, 0xC -_0804ECB6: - adds r0, r1, r4 - strb r3, [r0] - adds r1, 0x1 - ldrb r0, [r2] - cmp r1, r0 - blt _0804ECB6 -_0804ECC2: - ldr r0, [r5] - adds r0, 0x1 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk68_80246A0 - - thumb_func_start atk69_dmg_adjustment2 -atk69_dmg_adjustment2: @ 804ECDC - push {r4-r7,lr} - ldr r7, =gBattleMons - ldr r6, =gBankTarget - ldrb r2, [r6] - movs r5, 0x58 - adds r0, r2, 0 - muls r0, r5 - adds r1, r0, r7 - ldrh r0, [r1, 0x2E] - cmp r0, 0xAF - bne _0804ED10 - ldr r1, =gEnigmaBerries - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r1 - ldrb r4, [r0, 0x7] - ldrb r6, [r0, 0x1A] - b _0804ED2A - .pool -_0804ED10: - ldrh r0, [r1, 0x2E] - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - muls r0, r5 - adds r0, r7 - ldrh r0, [r0, 0x2E] - bl ItemId_GetHoldEffectParam - lsls r0, 24 - lsrs r6, r0, 24 -_0804ED2A: - ldr r1, =gStringBank - ldr r5, =gBankTarget - ldrb r0, [r5] - strb r0, [r1] - cmp r4, 0x27 - bne _0804ED68 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r6 - bcs _0804ED68 - ldrb r0, [r5] - movs r1, 0x27 - bl RecordItemEffectBattle - ldr r2, =gSpecialStatuses - ldrb r1, [r5] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] -_0804ED68: - ldr r2, =gBattleMons - ldr r3, =gBankTarget - ldrb r4, [r3] - movs r0, 0x58 - muls r0, r4 - adds r1, r2, 0 - adds r1, 0x50 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r1, r0 - adds r5, r2, 0 - cmp r1, 0 - bne _0804EE38 - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x65 - beq _0804EDBA - ldr r0, =gProtectStructs - lsls r1, r4, 4 - adds r1, r0 - ldrb r0, [r1] - lsls r0, 30 - cmp r0, 0 - blt _0804EDBA - ldr r0, =gSpecialStatuses - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0804EE38 -_0804EDBA: - ldrb r0, [r3] - movs r4, 0x58 - muls r0, r4 - adds r0, r5 - ldrh r1, [r0, 0x28] - ldr r2, =gBattleMoveDamage - ldr r0, [r2] - cmp r1, r0 - bgt _0804EE38 - subs r0, r1, 0x1 - str r0, [r2] - ldr r1, =gProtectStructs - ldrb r3, [r3] - lsls r0, r3, 4 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 30 - cmp r0, 0 - bge _0804EE10 - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r0] - b _0804EE38 - .pool -_0804EE10: - ldr r0, =gSpecialStatuses - lsls r1, r3, 2 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - lsrs r0, 7 - cmp r0, 0 - beq _0804EE38 - ldr r2, =gBattleMoveFlags - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gLastUsedItem - adds r0, r3, 0 - muls r0, r4 - adds r0, r5 - ldrh r0, [r0, 0x2E] - strh r0, [r1] -_0804EE38: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk69_dmg_adjustment2 - thumb_func_start atk6A_removeitem atk6A_removeitem: @ 804EE58 push {r4-r6,lr} @@ -5058,7 +1575,7 @@ _0804FC38: bl StrCpyDecodeToDisplayedStringBattle ldr r0, =gDisplayedStringBattle movs r1, 0x16 - bl battle_show_message_maybe + bl sub_814F9EC b _0804FD70 .pool _0804FC60: @@ -5168,7 +1685,7 @@ _0804FD5C: lsls r1, 1 movs r0, 0 movs r2, 0x1 - bl sub_8034300 + bl EmitPlaySound ldr r0, =gActiveBank ldrb r0, [r0] bl MarkBufferBankForExecution @@ -17635,7 +14152,7 @@ _08056978: bne _08056A2C ldr r0, =gMain ldr r1, [r0, 0x4] - ldr r0, =sub_8038420 + ldr r0, =BattleMainCB2 cmp r1, r0 bne _08056A2C ldr r2, =gTasks @@ -17866,8 +14383,8 @@ _08056B62: bx r0 thumb_func_end sub_8056A3C - thumb_func_start sub_8056B74 -sub_8056B74: @ 8056B74 + thumb_func_start BattleCreateCursorAt +BattleCreateCursorAt: @ 8056B74 push {lr} sub sp, 0x10 adds r3, r0, 0 @@ -17894,10 +14411,10 @@ sub_8056B74: @ 8056B74 add sp, 0x10 pop {r0} bx r0 - thumb_func_end sub_8056B74 + thumb_func_end BattleCreateCursorAt - thumb_func_start sub_8056BAC -sub_8056BAC: @ 8056BAC + thumb_func_start BattleDestroyCursorAt +BattleDestroyCursorAt: @ 8056BAC push {lr} sub sp, 0x10 adds r3, r0, 0 @@ -17926,7 +14443,7 @@ sub_8056BAC: @ 8056BAC pop {r0} bx r0 .pool - thumb_func_end sub_8056BAC + thumb_func_end BattleDestroyCursorAt thumb_func_start atkF3_nickname_caught_poke atkF3_nickname_caught_poke: @ 8056BEC @@ -17966,14 +14483,14 @@ _08056C2C: bl sub_8056A3C ldr r0, =gText_BattleYesNoChoice movs r1, 0xC - bl battle_show_message_maybe + bl sub_814F9EC ldr r1, =gBattleCommunication ldrb r0, [r1] adds r0, 0x1 strb r0, [r1] strb r4, [r1, 0x1] movs r0, 0 - bl sub_8056B74 + bl BattleCreateCursorAt b _08056E62 .pool _08056C60: @@ -17989,10 +14506,10 @@ _08056C60: movs r0, 0x5 bl PlaySE ldrb r0, [r4, 0x1] - bl sub_8056BAC + bl BattleDestroyCursorAt movs r0, 0 strb r0, [r4, 0x1] - bl sub_8056B74 + bl BattleCreateCursorAt _08056C86: ldr r0, =gMain ldrh r1, [r0, 0x2E] @@ -18007,10 +14524,10 @@ _08056C86: movs r0, 0x5 bl PlaySE ldrb r0, [r4, 0x1] - bl sub_8056BAC + bl BattleDestroyCursorAt movs r0, 0x1 strb r0, [r4, 0x1] - bl sub_8056B74 + bl BattleCreateCursorAt _08056CAE: ldr r0, =gMain ldrh r1, [r0, 0x2E] @@ -18124,7 +14641,7 @@ _08056D0A: ldr r1, [r2] adds r1, 0x6D str r0, [sp] - ldr r0, =sub_8038420 + ldr r0, =BattleMainCB2 str r0, [sp, 0x4] movs r0, 0x2 adds r2, r6, 0 @@ -18139,7 +14656,7 @@ _08056D0A: _08056DD4: ldr r0, =gMain ldr r1, [r0, 0x4] - ldr r0, =sub_8038420 + ldr r0, =BattleMainCB2 cmp r1, r0 bne _08056E62 ldr r0, =gPaletteFade |