diff options
Diffstat (limited to 'asm/battle_4.s')
-rw-r--r-- | asm/battle_4.s | 5876 |
1 files changed, 17 insertions, 5859 deletions
diff --git a/asm/battle_4.s b/asm/battle_4.s index 667b93ec8..ddde05c1d 100644 --- a/asm/battle_4.s +++ b/asm/battle_4.s @@ -6,5848 +6,6 @@ .text - thumb_func_start SetMoveEffect -SetMoveEffect: @ 8048760 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - movs r0, 0 - mov r10, r0 - movs r7, 0 - movs r1, 0x1 - str r1, [sp, 0x4] - ldr r1, =gBattleCommunication - ldrb r3, [r1, 0x3] - movs r0, 0x40 - ands r0, r3 - cmp r0, 0 - beq _080487B8 - ldr r2, =gEffectBank - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r2] - movs r0, 0xBF - ands r0, r3 - adds r3, r1, 0 - strb r0, [r3, 0x3] - movs r7, 0x40 - ldr r1, =gBattleScripting - ldr r0, =gBankTarget - b _080487C4 - .pool -_080487B8: - ldr r2, =gEffectBank - ldr r0, =gBankTarget - ldrb r0, [r0] - strb r0, [r2] - ldr r1, =gBattleScripting - ldr r0, =gBankAttacker -_080487C4: - ldrb r0, [r0] - strb r0, [r1, 0x17] - mov r9, r2 - ldr r2, =gBattleMons - mov r4, r9 - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x13 - bne _08048828 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - bne _08048828 - cmp r5, 0 - bne _08048828 - ldr r1, =gBattleCommunication - ldrb r0, [r1, 0x3] - cmp r0, 0x9 - bhi _08048828 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r2, =gBattleCommunication - strb r5, [r2, 0x3] - bl _080499B8 - .pool -_08048828: - mov r3, r9 - ldrb r0, [r3] - bl GetBankIdentity - ldr r2, =gSideAffecting - movs r1, 0x1 - ands r1, r0 - lsls r1, 1 - adds r1, r2 - ldrh r1, [r1] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08048880 - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - bne _08048880 - cmp r5, 0 - bne _08048880 - ldr r0, =gBattleCommunication - ldrb r1, [r0, 0x3] - cmp r1, 0x7 - bhi _08048880 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r4, =gBattleCommunication - strb r5, [r4, 0x3] - bl _080499B8 - .pool -_08048880: - ldr r3, =gBattleMons - ldr r2, =gEffectBank - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - adds r0, r3 - ldrh r4, [r0, 0x28] - mov r9, r2 - mov r8, r3 - cmp r4, 0 - bne _080488C4 - ldr r1, =gBattleCommunication - ldrb r0, [r1, 0x3] - cmp r0, 0xB - beq _080488C4 - cmp r0, 0x1F - beq _080488C4 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - ldr r2, =gBattleCommunication - strb r4, [r2, 0x3] - bl _080499B8 - .pool -_080488C4: - mov r3, r9 - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - mov r1, r8 - adds r1, 0x50 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _080488FC - cmp r7, 0x40 - beq _080488FC - ldr r0, =gBattlescriptCurrInstr - ldr r1, [r0] - adds r1, 0x1 - str r1, [r0] - movs r0, 0 - ldr r4, =gBattleCommunication - strb r0, [r4, 0x3] - bl _080499B8 - .pool -_080488FC: - ldr r1, =gBattleCommunication - ldrb r0, [r1, 0x3] - cmp r0, 0x6 - bls _08048906 - b _08048F40 -_08048906: - ldr r1, =gStatusFlagsForMoveEffects - ldr r2, =gBattleCommunication - ldrb r0, [r2, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - cmp r0, 0x10 - bne _08048918 - b _08048AFC -_08048918: - cmp r0, 0x10 - bhi _08048930 - cmp r0, 0x7 - beq _0804894A - cmp r0, 0x8 - beq _08048A00 - b _08048DF4 - .pool -_08048930: - cmp r0, 0x40 - bne _08048936 - b _08048C84 -_08048936: - cmp r0, 0x40 - bhi _08048942 - cmp r0, 0x20 - bne _08048940 - b _08048BEA -_08048940: - b _08048DF4 -_08048942: - cmp r0, 0x80 - bne _08048948 - b _08048D02 -_08048948: - b _08048DF4 -_0804894A: - mov r3, r9 - ldrb r1, [r3] - movs r0, 0x58 - muls r0, r1 - add r0, r8 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x2B - beq _080489AC - ldr r0, =gActiveBank - movs r1, 0 - strb r1, [r0] - ldr r1, =gNoOfAllBanks - ldrb r3, [r1] - adds r7, r0, 0 - mov r12, r1 - cmp r3, 0 - beq _080489B8 - mov r4, r8 - ldr r0, [r4, 0x50] - movs r1, 0x70 - ands r0, r1 - cmp r0, 0 - bne _080489B8 - adds r1, r7, 0 - mov r6, r8 - adds r6, 0x50 - movs r5, 0x58 - movs r4, 0x70 -_08048984: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, r3 - bcs _080489B8 - ldrb r0, [r7] - muls r0, r5 - adds r0, r6 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08048984 - b _080489B8 - .pool -_080489AC: - ldr r0, =gActiveBank - ldr r2, =gNoOfAllBanks - ldrb r1, [r2] - strb r1, [r0] - adds r7, r0, 0 - mov r12, r2 -_080489B8: - mov r0, r9 - ldrb r2, [r0] - movs r0, 0x58 - adds r1, r2, 0 - muls r1, r0 - mov r0, r8 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080489D0 - b _08048DF4 -_080489D0: - ldrb r0, [r7] - mov r3, r12 - ldrb r3, [r3] - cmp r0, r3 - beq _080489DC - b _08048DF4 -_080489DC: - mov r4, r8 - adds r0, r1, r4 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x48 - bne _080489EA - b _08048DF4 -_080489EA: - cmp r0, 0xF - bne _080489F0 - b _08048DF4 -_080489F0: - adds r0, r2, 0 - bl CancelMultiTurnMoves - b _08048DE4 - .pool -_08048A00: - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - add r0, r8 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x11 - bne _08048A70 - cmp r5, 0x1 - beq _08048A1A - cmp r6, 0x80 - bne _08048A70 -_08048A1A: - ldr r0, =gLastUsedAbility - strb r1, [r0] - mov r3, r9 - ldrb r0, [r3] - movs r1, 0x11 - bl RecordAbilityBattle - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_PSNPrevention - str r0, [r4] - ldr r2, =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - bne _08048A46 - b _08048D20 -_08048A46: - movs r0, 0x1 - ldr r4, =gBattleCommunication - strb r0, [r4, 0x5] -_08048A4C: - ldr r0, =0xffffdfff - ands r1, r0 - str r1, [r2] - bl _080499B2 - .pool -_08048A70: - mov r2, r9 - ldrb r0, [r2] - movs r1, 0x58 - muls r0, r1 - add r0, r8 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0x3 - beq _08048A94 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08048A94 - cmp r1, 0x8 - beq _08048A94 - cmp r0, 0x8 - bne _08048AAE -_08048A94: - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _08048AAE - cmp r5, 0x1 - bne _08048AA8 - b _08048D66 -_08048AA8: - cmp r6, 0x80 - bne _08048AAE - b _08048D66 -_08048AAE: - mov r3, r9 - ldrb r1, [r3] - movs r0, 0x58 - muls r1, r0 - mov r4, r8 - adds r3, r1, r4 - adds r0, r3, 0 - adds r0, 0x21 - ldrb r4, [r0] - cmp r4, 0x3 - bne _08048AC6 - b _08048DF4 -_08048AC6: - adds r0, 0x1 - ldrb r0, [r0] - cmp r0, 0x3 - bne _08048AD0 - b _08048DF4 -_08048AD0: - cmp r4, 0x8 - bne _08048AD6 - b _08048DF4 -_08048AD6: - cmp r0, 0x8 - bne _08048ADC - b _08048DF4 -_08048ADC: - mov r0, r8 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - beq _08048AEA - b _08048DF4 -_08048AEA: - adds r0, r3, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x11 - bne _08048AF6 - b _08048DF4 -_08048AF6: - b _08048DE4 - .pool -_08048AFC: - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - add r0, r8 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x29 - bne _08048B54 - cmp r5, 0x1 - beq _08048B16 - cmp r6, 0x80 - bne _08048B54 -_08048B16: - ldr r0, =gLastUsedAbility - strb r1, [r0] - mov r3, r9 - ldrb r0, [r3] - movs r1, 0x29 - bl RecordAbilityBattle - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_BRNPrevention - str r0, [r4] - ldr r2, =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _08048B42 - b _08048A46 -_08048B42: - b _08048D20 - .pool -_08048B54: - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - mov r3, r8 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xA - beq _08048B74 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xA - bne _08048BA4 -_08048B74: - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _08048BA4 - cmp r5, 0x1 - beq _08048B8A - cmp r6, 0x80 - bne _08048BA4 -_08048B8A: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_BRNPrevention - b _08048D72 - .pool -_08048BA4: - mov r4, r9 - ldrb r0, [r4] - movs r1, 0x58 - adds r2, r0, 0 - muls r2, r1 - mov r0, r8 - adds r1, r2, r0 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xA - bne _08048BBE - b _08048DF4 -_08048BBE: - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xA - bne _08048BCA - b _08048DF4 -_08048BCA: - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x29 - bne _08048BD6 - b _08048DF4 -_08048BD6: - mov r0, r8 - adds r0, 0x4C - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _08048BE4 - b _08048DF4 -_08048BE4: - movs r1, 0x1 - mov r10, r1 - b _08048DF4 -_08048BEA: - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08048C26 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r2, 0x4D - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - bne _08048C26 - ldr r0, =gBattleWeather - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _08048C26 - movs r2, 0 - str r2, [sp, 0x4] -_08048C26: - ldr r4, =gBattleMons - ldr r0, =gEffectBank - ldrb r3, [r0] - movs r0, 0x58 - adds r2, r3, 0 - muls r2, r0 - adds r1, r2, r4 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, 0xF - bne _08048C40 - b _08048DF4 -_08048C40: - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0xF - bne _08048C4C - b _08048DF4 -_08048C4C: - adds r0, r4, 0 - adds r0, 0x4C - adds r0, r2, r0 - ldr r0, [r0] - cmp r0, 0 - beq _08048C5A - b _08048DF4 -_08048C5A: - ldr r4, [sp, 0x4] - cmp r4, 0 - bne _08048C62 - b _08048DF4 -_08048C62: - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x28 - bne _08048C6E - b _08048DF4 -_08048C6E: - adds r0, r3, 0 - bl CancelMultiTurnMoves - b _08048DE4 - .pool -_08048C84: - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x58 - muls r1, r0 - mov r3, r8 - adds r0, r1, r3 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0x7 - bne _08048CF4 - cmp r5, 0x1 - beq _08048CA2 - cmp r6, 0x80 - beq _08048CA2 - b _08048DF4 -_08048CA2: - ldr r0, =gLastUsedAbility - strb r2, [r0] - mov r4, r9 - ldrb r0, [r4] - movs r1, 0x7 - bl RecordAbilityBattle - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_PRLZPrevention - str r0, [r4] - ldr r2, =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _08048CE8 - movs r0, 0x1 - ldr r3, =gBattleCommunication - strb r0, [r3, 0x5] - b _08048A4C - .pool -_08048CE8: - ldr r4, =gBattleCommunication - strb r0, [r4, 0x5] - bl _080499B2 - .pool -_08048CF4: - mov r0, r8 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - cmp r0, 0 - bne _08048DF4 - b _08048DE4 -_08048D02: - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x58 - muls r0, r1 - add r0, r8 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x11 - bne _08048D2C - cmp r5, 0x1 - bne _08048D1A - b _08048A1A -_08048D1A: - cmp r6, 0x80 - bne _08048D2C - b _08048A1A -_08048D20: - ldr r1, =gBattleCommunication - strb r0, [r1, 0x5] - bl _080499B2 - .pool -_08048D2C: - mov r2, r9 - ldrb r0, [r2] - movs r1, 0x58 - muls r0, r1 - add r0, r8 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r1, [r1] - cmp r1, 0x3 - beq _08048D50 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08048D50 - cmp r1, 0x8 - beq _08048D50 - cmp r0, 0x8 - bne _08048D94 -_08048D50: - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 - ands r0, r1 - cmp r0, 0 - beq _08048D94 - cmp r5, 0x1 - beq _08048D66 - cmp r6, 0x80 - bne _08048D94 -_08048D66: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_PSNPrevention -_08048D72: - str r0, [r4] - ldr r1, =gBattleCommunication - movs r2, 0 - movs r0, 0x2 - strb r0, [r1, 0x5] - strb r2, [r1, 0x3] - bl _080499B8 - .pool -_08048D94: - mov r3, r9 - ldrb r0, [r3] - movs r6, 0x58 - muls r0, r6 - mov r2, r8 - adds r2, 0x4C - adds r5, r0, r2 - ldr r4, [r5] - cmp r4, 0 - bne _08048DF4 - mov r3, r8 - adds r1, r0, r3 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r3, [r0] - cmp r3, 0x3 - beq _08048DEA - adds r0, 0x1 - ldrb r0, [r0] - cmp r0, 0x3 - beq _08048DEA - cmp r3, 0x8 - beq _08048DEA - cmp r0, 0x8 - beq _08048DEA - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x11 - beq _08048DF4 - mov r4, r9 - ldrb r0, [r4] - adds r1, r0, 0 - muls r1, r6 - adds r1, r2 - ldr r0, [r1] - movs r2, 0x9 - negs r2, r2 - ands r0, r2 - str r0, [r1] -_08048DE4: - movs r0, 0x1 - mov r10, r0 - b _08048DF4 -_08048DEA: - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0] -_08048DF4: - mov r1, r10 - cmp r1, 0x1 - beq _08048DFC - b _08048F1C -_08048DFC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gStatusFlagsForMoveEffects - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r3, [r0] - cmp r3, 0x7 - bne _08048E50 - bl Random - ldr r2, =gBattleMons - ldr r1, =gEffectBank - ldrb r3, [r1] - movs r1, 0x58 - muls r3, r1 - adds r2, 0x4C - adds r3, r2 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - ldr r0, [r3] - orrs r0, r1 - str r0, [r3] - b _08048E64 - .pool -_08048E50: - ldr r2, =gBattleMons - ldr r0, =gEffectBank - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r2, 0x4C - adds r1, r2 - ldr r0, [r1] - orrs r0, r3 - str r0, [r1] -_08048E64: - ldr r2, =gBattlescriptCurrInstr - ldr r1, =gMoveEffectBS_Ptrs - ldr r5, =gBattleCommunication - ldrb r0, [r5, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [r2] - ldr r4, =gActiveBank - ldr r1, =gEffectBank - ldrb r0, [r1] - strb r0, [r4] - ldrb r1, [r1] - movs r0, 0x58 - muls r0, r1 - ldr r1, =gBattleMons + 0x4C - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r2, =gHitMarker - ldr r1, [r2] - movs r0, 0x80 - lsls r0, 6 - ands r0, r1 - cmp r0, 0 - beq _08048ED8 - movs r0, 0x1 - strb r0, [r5, 0x5] - ldr r0, =0xffffdfff - ands r1, r0 - str r1, [r2] - b _08048EDA - .pool -_08048ED8: - strb r0, [r5, 0x5] -_08048EDA: - ldr r0, =gBattleCommunication - ldrb r2, [r0, 0x3] - cmp r2, 0x2 - beq _08048EF2 - cmp r2, 0x6 - beq _08048EF2 - cmp r2, 0x5 - beq _08048EF2 - cmp r2, 0x3 - beq _08048EF2 - bl _080499B8 -_08048EF2: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0xB2 - ldr r2, =gBattleCommunication - ldrb r1, [r2, 0x3] - strb r1, [r0] - ldr r2, =gHitMarker - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 7 - orrs r0, r1 - str r0, [r2] - bl _080499B8 - .pool -_08048F1C: - mov r3, r10 - cmp r3, 0 - beq _08048F26 - bl _080499B8 -_08048F26: - ldr r0, =gBattleCommunication - strb r3, [r0, 0x3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - bl _080499B8 - .pool -_08048F40: - mov r4, r9 - ldrb r1, [r4] - movs r0, 0x58 - muls r1, r0 - mov r0, r8 - adds r0, 0x50 - adds r1, r0 - ldr r2, =gStatusFlagsForMoveEffects - ldr r0, =gBattleCommunication - ldrb r3, [r0, 0x3] - lsls r0, r3, 2 - adds r0, r2 - ldr r1, [r1] - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _08048F66 - bl _08049994 -_08048F66: - subs r0, r3, 0x7 - cmp r0, 0x34 - bls _08048F70 - bl _080499B2 -_08048F70: - lsls r0, 2 - ldr r1, =_08048F88 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08048F88: - .4byte _0804905C - .4byte _080490D0 - .4byte _08049244 - .4byte _0804915C - .4byte _080491D8 - .4byte _0804927C - .4byte _080492C4 - .4byte _08049390 - .4byte _080493D4 - .4byte _080493D4 - .4byte _080493D4 - .4byte _080493D4 - .4byte _080493D4 - .4byte _080493D4 - .4byte _080493D4 - .4byte _0804941C - .4byte _0804941C - .4byte _0804941C - .4byte _0804941C - .4byte _0804941C - .4byte _0804941C - .4byte _0804941C - .4byte _080494FC - .4byte _08049544 - .4byte _08049564 - .4byte _08049720 - .4byte _0804975C - .4byte _08049778 - .4byte _08049790 - .4byte _080497A8 - .4byte _08049808 - .4byte _08049820 - .4byte _08049468 - .4byte _08049468 - .4byte _08049468 - .4byte _08049468 - .4byte _08049468 - .4byte _08049468 - .4byte _08049468 - .4byte _080494B0 - .4byte _080494B0 - .4byte _080494B0 - .4byte _080494B0 - .4byte _080494B0 - .4byte _080494B0 - .4byte _080494B0 - .4byte _08049864 - .4byte _080498C0 - .4byte _080499B2 - .4byte _080499B2 - .4byte _080499B2 - .4byte _080499B2 - .4byte _080499A4 -_0804905C: - mov r1, r9 - ldrb r0, [r1] - movs r5, 0x58 - adds r1, r0, 0 - muls r1, r5 - mov r2, r8 - adds r0, r1, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x14 - bne _08049076 - bl _08049994 -_08049076: - mov r4, r8 - adds r4, 0x50 - adds r0, r1, r4 - ldr r0, [r0] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - beq _0804908A - bl _08049994 -_0804908A: - bl Random - mov r3, r9 - ldrb r1, [r3] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r1, 16 - adds r1, 0x2 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _080499B0 - .pool -_080490D0: - mov r4, r9 - ldrb r2, [r4] - movs r4, 0x58 - adds r0, r2, 0 - muls r0, r4 - add r0, r8 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, 0x27 - bne _08049114 - cmp r5, 0x1 - beq _080490F0 - cmp r6, 0x80 - beq _080490F0 - bl _08049994 -_080490F0: - ldr r0, =gLastUsedAbility - strb r1, [r0] - mov r1, r9 - ldrb r0, [r1] - movs r1, 0x27 - bl RecordAbilityBattle - ldr r1, =gBattlescriptCurrInstr - ldr r0, =BattleScript_FlinchPrevention - str r0, [r1] - bl _080499B2 - .pool -_08049114: - adds r0, r2, 0 - bl BankGetTurnOrder - ldr r1, =gCurrentMoveTurn - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bhi _0804912A - bl _08049994 -_0804912A: - mov r2, r9 - ldrb r0, [r2] - adds r2, r0, 0 - muls r2, r4 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r1, =gStatusFlagsForMoveEffects - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r1, [r2] - ldr r0, [r0] - orrs r1, r0 - str r1, [r2] - bl _08049994 - .pool -_0804915C: - mov r3, r9 - ldrb r0, [r3] - movs r5, 0x58 - muls r0, r5 - mov r4, r8 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r0, 0x70 - ands r0, r1 - cmp r0, 0 - beq _08049178 - bl _08049994 -_08049178: - movs r0, 0x80 - lsls r0, 5 - orrs r1, r0 - str r1, [r2] - ldr r1, =gLockedMoves - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - bl Random - mov r2, r9 - ldrb r1, [r2] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x2 - lsls r1, 4 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _080499B0 - .pool -_080491D8: - ldr r5, =gBankAttacker - ldrb r0, [r5] - bl GetBankIdentity - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - bne _08049210 - ldr r4, =gPaydayMoney - ldrh r3, [r4] - ldr r2, =gBattleMons - ldrb r1, [r5] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x2A - ldrb r1, [r0] - lsls r0, r1, 2 - adds r0, r1 - adds r0, r3, r0 - strh r0, [r4] - lsls r0, 16 - lsrs r0, 16 - cmp r3, r0 - bls _08049210 - ldr r3, =0x0000ffff - adds r0, r3, 0 - strh r0, [r4] -_08049210: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - b _080499B0 - .pool -_08049244: - mov r4, r9 - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - mov r1, r8 - adds r1, 0x4C - adds r0, r1 - ldr r0, [r0] - cmp r0, 0 - beq _0804925A - b _08049994 -_0804925A: - bl Random - ldr r4, =gBattleCommunication - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - adds r0, 0x3 - strb r0, [r4, 0x3] - movs r0, 0 - movs r1, 0 - bl SetMoveEffect - b _080499B2 - .pool -_0804927C: - mov r0, r9 - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 5 - orrs r0, r1 - str r0, [r2] - ldr r1, =gLockedMoves - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldr r1, =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - ldr r0, =gProtectStructs - ldrb r1, [r2] - lsls r1, 4 - adds r1, r0 - ldrb r0, [r1, 0x1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1, 0x1] - b _08049994 - .pool -_080492C4: - mov r3, r9 - ldrb r0, [r3] - movs r6, 0x58 - muls r0, r6 - mov r4, r8 - adds r4, 0x50 - adds r0, r4 - ldr r5, [r0] - movs r0, 0xE0 - lsls r0, 8 - ands r5, r0 - cmp r5, 0 - beq _080492E0 - b _08049994 -_080492E0: - bl Random - mov r2, r9 - ldrb r1, [r2] - adds r2, r1, 0 - muls r2, r6 - adds r2, r4 - movs r1, 0x3 - ands r1, r0 - adds r1, 0x3 - lsls r1, 13 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - mov r3, r9 - ldrb r1, [r3] - ldr r2, =gBattleStruct - ldr r0, [r2] - lsls r1, 1 - adds r1, r0 - ldr r6, =gCurrentMove - ldrh r0, [r6] - strb r0, [r1, 0x4] - ldrb r1, [r3] - ldr r0, [r2] - lsls r1, 1 - adds r1, r0 - ldrh r0, [r6] - lsrs r0, 8 - strb r0, [r1, 0x5] - ldrb r1, [r3] - ldr r0, [r2] - adds r1, r0 - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r1, 0x14] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r2, =gBattleCommunication - ldrb r0, [r2, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - str r0, [r4] - strb r5, [r2, 0x5] - ldr r3, =gTrappingMoves - ldrh r0, [r3] - ldrh r4, [r6] - cmp r0, r4 - bne _0804934E - b _080499B2 -_0804934E: - adds r1, r2, 0 - adds r2, r6, 0 -_08049352: - ldrb r0, [r1, 0x5] - adds r0, 0x1 - strb r0, [r1, 0x5] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bls _08049362 - b _080499B2 -_08049362: - ldrb r0, [r1, 0x5] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - ldrh r4, [r2] - cmp r0, r4 - bne _08049352 - b _080499B2 - .pool -_08049390: - ldr r1, =gBattleMoveDamage - ldr r0, =gHpDealt - ldr r0, [r0] - cmp r0, 0 - bge _0804939C - adds r0, 0x3 -_0804939C: - asrs r0, 2 - str r0, [r1] - cmp r0, 0 - bne _080493A8 - movs r0, 0x1 - str r0, [r1] -_080493A8: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - b _080499B0 - .pool -_080493D4: - ldr r4, =gBattleCommunication - ldrb r1, [r4, 0x3] - adds r1, 0xF2 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x10 - adds r2, r7, 0 - movs r3, 0 - bl ChangeStatBuffs - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _080493F2 - b _08049994 -_080493F2: - ldr r2, =gBattleScripting - ldrb r1, [r4, 0x3] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2, 0x10] - strb r3, [r2, 0x11] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_StatUp - b _080499B0 - .pool -_0804941C: - movs r0, 0x70 - negs r0, r0 - ldr r4, =gBattleCommunication - ldrb r1, [r4, 0x3] - adds r1, 0xEB - lsls r1, 24 - lsrs r1, 24 - adds r2, r7, 0 - movs r3, 0 - bl ChangeStatBuffs - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _0804943C - b _08049994 -_0804943C: - ldr r2, =gBattleScripting - ldrb r1, [r4, 0x3] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2, 0x10] - strb r3, [r2, 0x11] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_StatDown - b _080499B0 - .pool -_08049468: - ldr r4, =gBattleCommunication - ldrb r1, [r4, 0x3] - adds r1, 0xDA - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x20 - adds r2, r7, 0 - movs r3, 0 - bl ChangeStatBuffs - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _08049486 - b _08049994 -_08049486: - ldr r2, =gBattleScripting - ldrb r1, [r4, 0x3] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2, 0x10] - strb r3, [r2, 0x11] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_StatUp - b _080499B0 - .pool -_080494B0: - movs r0, 0x60 - negs r0, r0 - ldr r4, =gBattleCommunication - ldrb r1, [r4, 0x3] - adds r1, 0xD3 - lsls r1, 24 - lsrs r1, 24 - adds r2, r7, 0 - movs r3, 0 - bl ChangeStatBuffs - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - beq _080494D0 - b _08049994 -_080494D0: - ldr r2, =gBattleScripting - ldrb r1, [r4, 0x3] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2, 0x10] - strb r3, [r2, 0x11] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_StatDown - b _080499B0 - .pool -_080494FC: - mov r0, r9 - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 15 - orrs r0, r1 - str r0, [r2] - ldr r2, =gDisableStructs - mov r3, r9 - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - strb r1, [r0, 0x19] - ldr r1, =gLockedMoves - ldrb r0, [r3] - lsls r0, 1 - adds r0, r1 - ldr r1, =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - b _08049994 - .pool -_08049544: - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 16 -_0804955A: - orrs r0, r1 - str r0, [r2] - b _08049994 - .pool -_08049564: - ldr r5, =gBattleTypeFlags - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 19 - ands r0, r1 - cmp r0, 0 - beq _08049574 - b _08049994 -_08049574: - ldr r6, =gBankAttacker - ldrb r0, [r6] - bl GetBankSide - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r6] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080495A8 - ldr r0, [r5] - ldr r1, =0x0a3f0902 - ands r0, r1 - cmp r0, 0 - bne _080495D4 - b _08049994 - .pool -_080495A8: - ldr r0, [r5] - ldr r1, =0x0a3f0902 - ands r0, r1 - cmp r0, 0 - bne _080495D4 - ldr r0, =gWishFutureKnock - adds r0, 0x29 - adds r0, r4, r0 - ldrb r1, [r0] - ldr r3, =gBitTable - ldr r2, =gBattlePartyID - ldrb r0, [r6] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - beq _080495D4 - b _08049994 -_080495D4: - ldr r2, =gBattleMons - ldr r1, =gBankTarget - ldrb r0, [r1] - movs r5, 0x58 - muls r0, r5 - adds r4, r0, r2 - ldrh r0, [r4, 0x2E] - adds r7, r1, 0 - mov r8, r2 - cmp r0, 0 - beq _0804963C - adds r0, r4, 0 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x3C - bne _0804963C - bl b_movescr_stack_push_cursor - ldr r1, =gBattlescriptCurrInstr - ldr r0, =BattleScript_NoItemSteal - str r0, [r1] - ldr r1, =gLastUsedAbility - ldrb r0, [r7] - muls r0, r5 - add r0, r8 - adds r0, 0x20 - ldrb r0, [r0] - strb r0, [r1] - ldrb r0, [r7] - ldrb r1, [r1] - bl RecordAbilityBattle - b _080499B2 - .pool -_0804963C: - ldr r4, =gBankAttacker - mov r10, r4 - ldrb r2, [r4] - movs r0, 0x58 - mov r9, r0 - mov r0, r9 - muls r0, r2 - add r0, r8 - ldrh r4, [r0, 0x2E] - cmp r4, 0 - beq _08049654 - b _08049994 -_08049654: - ldrb r0, [r7] - mov r1, r9 - muls r1, r0 - adds r0, r1, 0 - add r0, r8 - ldrh r3, [r0, 0x2E] - adds r1, r3, 0 - cmp r1, 0xAF - bne _08049668 - b _08049994 -_08049668: - adds r0, r3, 0 - subs r0, 0x79 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xB - bhi _08049676 - b _08049994 -_08049676: - cmp r1, 0 - bne _0804967C - b _08049994 -_0804967C: - ldr r5, =gBattleStruct - lsls r0, r2, 1 - adds r0, 0xD0 - ldr r1, [r5] - adds r1, r0 - ldr r2, =gLastUsedItem - strh r3, [r1] - strh r3, [r2] - ldrb r0, [r7] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - add r0, r8 - movs r6, 0 - strh r4, [r0, 0x2E] - ldr r4, =gActiveBank - mov r1, r10 - ldrb r0, [r1] - strb r0, [r4] - str r2, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - mov r2, r10 - ldrb r0, [r2] - bl MarkBufferBankForExecution - ldrb r0, [r7] - strb r0, [r4] - ldrb r0, [r7] - mov r3, r9 - muls r3, r0 - adds r0, r3, 0 - mov r1, r8 - adds r1, 0x2E - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x2 - movs r2, 0 - movs r3, 0x2 - bl EmitSetAttributes - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_ItemSteal - str r0, [r4] - ldrb r0, [r7] - ldr r1, [r5] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC8 - strb r6, [r0] - ldrb r0, [r7] - ldr r1, [r5] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC9 - strb r6, [r0] - b _080499B2 - .pool -_08049720: - ldr r3, =gBankTarget - ldrb r1, [r3] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 19 - orrs r0, r1 - str r0, [r2] - ldr r2, =gDisableStructs - ldrb r1, [r3] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =gBankAttacker - ldrb r1, [r1] - strb r1, [r0, 0x14] - b _08049994 - .pool -_0804975C: - ldr r0, =gBankTarget - ldrb r1, [r0] - movs r0, 0x58 - adds r2, r1, 0 - muls r2, r0 - mov r0, r8 - adds r0, 0x50 - adds r2, r0 - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 20 - b _0804955A - .pool -_08049778: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_AllStatsUp - b _080499B0 - .pool -_08049790: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_RapidSpinAway - b _080499B0 - .pool -_080497A8: - ldr r6, =gBankTarget - ldrb r0, [r6] - movs r2, 0x58 - muls r0, r2 - mov r1, r8 - adds r1, 0x4C - adds r5, r0, r1 - ldr r4, [r5] - movs r0, 0x40 - ands r0, r4 - cmp r0, 0 - bne _080497C2 - b _08049994 -_080497C2: - movs r0, 0x41 - negs r0, r0 - ands r4, r0 - str r4, [r5] - ldr r4, =gActiveBank - ldrb r0, [r6] - strb r0, [r4] - ldrb r0, [r4] - muls r0, r2 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_TargetPRLZHeal - b _080499B0 - .pool -_08049808: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_AtkDefDown - b _080499B0 - .pool -_08049820: - ldr r4, =gBattleMoveDamage - ldr r0, =gHpDealt - ldr r0, [r0] - movs r1, 0x3 - bl __divsi3 - str r0, [r4] - cmp r0, 0 - bne _08049836 - movs r0, 0x1 - str r0, [r4] -_08049836: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r1, =gMoveEffectBS_Ptrs - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - b _080499B0 - .pool -_08049864: - mov r4, r9 - ldrb r0, [r4] - movs r5, 0x58 - muls r0, r5 - mov r4, r8 - adds r4, 0x50 - adds r2, r0, r4 - ldr r1, [r2] - movs r0, 0xC0 - lsls r0, 4 - ands r0, r1 - cmp r0, 0 - beq _08049880 - b _08049994 -_08049880: - movs r0, 0x80 - lsls r0, 5 - orrs r1, r0 - str r1, [r2] - ldr r1, =gLockedMoves - mov r2, r9 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldr r1, =gCurrentMove - ldrh r1, [r1] - strh r1, [r0] - bl Random - mov r3, r9 - ldrb r1, [r3] - adds r2, r1, 0 - muls r2, r5 - adds r2, r4 - movs r1, 0x1 - ands r1, r0 - adds r1, 0x2 - lsls r1, 10 - ldr r0, [r2] - orrs r0, r1 - str r0, [r2] - b _080499B2 - .pool -_080498C0: - mov r4, r9 - ldrb r3, [r4] - movs r5, 0x58 - adds r0, r3, 0 - muls r0, r5 - mov r2, r8 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x20 - ldrb r2, [r0] - cmp r2, 0x3C - bne _08049900 - ldrh r0, [r1, 0x2E] - cmp r0, 0 - beq _08049994 - ldr r0, =gLastUsedAbility - strb r2, [r0] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB63F - str r0, [r1] - ldrb r0, [r4] - movs r1, 0x3C - bl RecordAbilityBattle - b _080499B2 - .pool -_08049900: - ldrh r0, [r1, 0x2E] - cmp r0, 0 - beq _08049994 - adds r0, r3, 0 - bl GetBankSide - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gLastUsedItem - mov r3, r9 - ldrb r0, [r3] - muls r0, r5 - add r0, r8 - ldrh r0, [r0, 0x2E] - strh r0, [r1] - ldrb r0, [r3] - muls r0, r5 - add r0, r8 - movs r5, 0 - movs r1, 0 - strh r1, [r0, 0x2E] - ldr r2, =gWishFutureKnock - adds r2, 0x29 - adds r2, r4, r2 - ldr r3, =gBitTable - ldr r1, =gBattlePartyID - mov r4, r9 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_KnockedOff - str r0, [r4] - mov r1, r9 - ldrb r0, [r1] - ldr r2, =gBattleStruct - ldr r1, [r2] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC8 - strb r5, [r0] - mov r3, r9 - ldrb r0, [r3] - ldr r1, [r2] - lsls r0, 1 - adds r0, r1 - adds r0, 0xC9 - strb r5, [r0] - b _080499B2 - .pool -_08049994: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - b _080499B2 - .pool -_080499A4: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x1 - bl b_movescr_stack_push - ldr r0, =BattleScript_SAtkDown2 -_080499B0: - str r0, [r4] -_080499B2: - ldr r1, =gBattleCommunication - movs r0, 0 - strb r0, [r1, 0x3] -_080499B8: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end SetMoveEffect - - thumb_func_start atk15_seteffectwithchancetarget -atk15_seteffectwithchancetarget: @ 80499D4 - push {r4,lr} - ldr r2, =gBattleMons - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - adds r0, 0x20 - ldrb r0, [r0] - cmp r0, 0x20 - bne _08049A10 - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x5] - lsls r4, r0, 1 - b _08049A20 - .pool -_08049A10: - ldr r2, =gBattleMoves - ldr r0, =gCurrentMove - ldrh r1, [r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r4, [r0, 0x5] -_08049A20: - ldr r3, =gBattleCommunication - ldrb r2, [r3, 0x3] - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _08049A50 - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08049A50 - movs r0, 0x7F - ands r0, r2 - strb r0, [r3, 0x3] - b _08049A7E - .pool -_08049A50: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, r4 - bcs _08049A9A - ldr r0, =gBattleCommunication - ldrb r0, [r0, 0x3] - cmp r0, 0 - beq _08049A9A - ldr r0, =gBattleMoveFlags - ldrb r1, [r0] - movs r0, 0x29 - ands r0, r1 - cmp r0, 0 - bne _08049A9A - cmp r4, 0x63 - bls _08049A90 -_08049A7E: - movs r0, 0 - movs r1, 0x80 - bl SetMoveEffect - b _08049AA2 - .pool -_08049A90: - movs r0, 0 - movs r1, 0 - bl SetMoveEffect - b _08049AA2 -_08049A9A: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_08049AA2: - ldr r0, =gBattleCommunication - movs r1, 0 - strb r1, [r0, 0x3] - ldr r0, =gBattleScripting - strb r1, [r0, 0x16] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk15_seteffectwithchancetarget - - thumb_func_start atk16_seteffectprimary -atk16_seteffectprimary: @ 8049AC0 - push {lr} - movs r0, 0x1 - movs r1, 0 - bl SetMoveEffect - pop {r0} - bx r0 - thumb_func_end atk16_seteffectprimary - - thumb_func_start atk17_seteffectsecondary -atk17_seteffectsecondary: @ 8049AD0 - push {lr} - movs r0, 0 - movs r1, 0 - bl SetMoveEffect - pop {r0} - bx r0 - thumb_func_end atk17_seteffectsecondary - - thumb_func_start atk18_status_effect_clear -atk18_status_effect_clear: @ 8049AE0 - push {lr} - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r2, =gActiveBank - strb r0, [r2] - ldr r3, =gBattleCommunication - ldrb r0, [r3, 0x3] - cmp r0, 0x6 - bhi _08049B14 - ldr r1, =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x4C - b _08049B1E - .pool -_08049B14: - ldr r1, =gBattleMons - ldrb r2, [r2] - movs r0, 0x58 - muls r2, r0 - adds r1, 0x50 -_08049B1E: - adds r2, r1 - ldr r1, =gStatusFlagsForMoveEffects - ldrb r0, [r3, 0x3] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - ldr r0, [r2] - bics r0, r1 - str r0, [r2] - ldr r0, =gBattleCommunication - movs r2, 0 - strb r2, [r0, 0x3] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - ldr r0, =gBattleScripting - strb r2, [r0, 0x16] - pop {r0} - bx r0 - .pool - thumb_func_end atk18_status_effect_clear - - thumb_func_start atk19_faint_pokemon -atk19_faint_pokemon: @ 8049B5C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - ldr r0, =gBattlescriptCurrInstr - ldr r2, [r0] - ldrb r1, [r2, 0x2] - adds r6, r0, 0 - cmp r1, 0 - beq _08049BE0 - ldrb r0, [r2, 0x1] - bl GetBattleBank - ldr r5, =gActiveBank - strb r0, [r5] - ldr r2, =gHitMarker - ldr r1, =gBitTable - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 28 - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _08049B94 - b _08049E2C -_08049B94: - ldr r1, [r6] - ldrb r4, [r1, 0x3] - ldrb r0, [r1, 0x4] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x5] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x6] - lsls r0, 24 - orrs r4, r0 - bl b_movescr_stack_pop_cursor - str r4, [r6] - ldrb r0, [r5] - bl GetBankSide - ldr r1, =gSideAffecting - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r2, [r0] - ldr r1, =0x0000fdff - ands r1, r2 - strh r1, [r0] - b _08049E32 - .pool -_08049BE0: - ldrb r0, [r2, 0x1] - cmp r0, 0x1 - bne _08049C08 - ldr r1, =gActiveBank - ldr r0, =gBankAttacker - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBankTarget - ldrb r0, [r0] - mov r9, r0 - ldr r4, =gUnknown_082DA7AA - b _08049C18 - .pool -_08049C08: - ldr r1, =gActiveBank - ldr r0, =gBankTarget - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBankAttacker - ldrb r0, [r0] - mov r9, r0 - ldr r4, =gUnknown_082DA7B7 -_08049C18: - mov r8, r1 - ldr r0, =gAbsentBankFlags - ldrb r1, [r0] - ldr r2, =gBitTable - mov r7, r8 - ldrb r3, [r7] - lsls r0, r3, 2 - adds r0, r2 - ldr r2, [r0] - ands r1, r2 - cmp r1, 0 - beq _08049C32 - b _08049E2C -_08049C32: - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r3 - adds r0, r1 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08049C42 - b _08049E2C -_08049C42: - ldr r5, =gHitMarker - lsls r1, r2, 28 - ldr r0, [r5] - orrs r0, r1 - str r0, [r5] - ldr r0, [r6] - adds r0, 0x7 - bl b_movescr_stack_push - str r4, [r6] - ldrb r0, [r7] - bl GetBankSide - lsls r0, 24 - cmp r0, 0 - bne _08049CA4 - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - orrs r0, r1 - str r0, [r5] - ldr r1, =gBattleResults - ldrb r0, [r1] - cmp r0, 0xFE - bhi _08049C78 - adds r0, 0x1 - strb r0, [r1] -_08049C78: - ldrb r0, [r7] - bl sub_80570F4 - b _08049CCE - .pool -_08049CA4: - ldr r4, =gBattleResults - ldrb r0, [r4, 0x1] - cmp r0, 0xFE - bhi _08049CB0 - adds r0, 0x1 - strb r0, [r4, 0x1] -_08049CB0: - ldr r1, =gBattlePartyID - mov r2, r8 - ldrb r0, [r2] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xB - movs r2, 0 - bl GetMonData - strh r0, [r4, 0x20] -_08049CCE: - ldr r2, =gHitMarker - ldr r1, [r2] - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _08049D0C - ldr r6, =gBattleMons - ldr r0, =gBankAttacker - ldrb r0, [r0] - movs r5, 0x58 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08049D0C - movs r0, 0x41 - negs r0, r0 - ands r1, r0 - str r1, [r2] - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - bl b_movescr_stack_push - ldr r1, =gBattleMoveDamage - mov r0, r9 - muls r0, r5 - adds r0, r6 - ldrh r0, [r0, 0x28] - str r0, [r1] - ldr r0, =gUnknown_082DAE3E - str r0, [r4] -_08049D0C: - ldr r1, =gStatuses3 - ldr r6, =gBankTarget - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 7 - ands r0, r1 - cmp r0, 0 - bne _08049D24 - b _08049E32 -_08049D24: - ldr r0, =gHitMarker - ldr r5, [r0] - movs r0, 0x80 - lsls r0, 17 - ands r5, r0 - cmp r5, 0 - beq _08049D34 - b _08049E32 -_08049D34: - ldr r3, =gBankAttacker - mov r8, r3 - ldrb r0, [r3] - bl GetBankSide - adds r4, r0, 0 - ldrb r0, [r6] - bl GetBankSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _08049E32 - ldr r0, =gBattleMons - mov r9, r0 - mov r2, r8 - ldrb r1, [r2] - movs r7, 0x58 - adds r2, r1, 0 - muls r2, r7 - adds r0, r2, r0 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08049E32 - ldr r0, =gCurrentMove - ldrh r0, [r0] - cmp r0, 0xA5 - beq _08049E32 - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, r1, r0 - adds r0, 0x80 - ldrb r4, [r0] - adds r0, r4, r2 - mov r6, r9 - adds r6, 0x24 - adds r0, r6 - strb r5, [r0] - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - bl b_movescr_stack_push - ldr r0, =gUnknown_082DB18D - str r0, [r5] - ldr r5, =gActiveBank - mov r3, r8 - ldrb r0, [r3] - strb r0, [r5] - adds r1, r4, 0 - adds r1, 0x9 - lsls r1, 24 - lsrs r1, 24 - ldrb r0, [r5] - muls r0, r7 - adds r0, r6 - adds r0, r4 - str r0, [sp] - movs r0, 0 - movs r2, 0 - movs r3, 0x1 - bl EmitSetAttributes - ldrb r0, [r5] - bl MarkBufferBankForExecution - ldr r1, =gBattleTextBuff1 - movs r0, 0xFD - strb r0, [r1] - movs r0, 0x2 - strb r0, [r1, 0x1] - lsls r4, 1 - mov r2, r8 - ldrb r0, [r2] - muls r0, r7 - adds r0, r4, r0 - mov r2, r9 - adds r2, 0xC - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x2] - mov r3, r8 - ldrb r0, [r3] - muls r0, r7 - adds r4, r0 - adds r4, r2 - ldrh r0, [r4] - lsrs r0, 8 - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - b _08049E32 - .pool -_08049E2C: - ldr r0, [r6] - adds r0, 0x7 - str r0, [r6] -_08049E32: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk19_faint_pokemon - - thumb_func_start atk1A_faint_animation -atk1A_faint_animation: @ 8049E40 - push {r4,r5,lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _08049E6A - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x0A_A_A_A - ldrb r0, [r4] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x2 - str r0, [r5] -_08049E6A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk1A_faint_animation - - thumb_func_start atk1B_faint_effects_clear -atk1B_faint_effects_clear: @ 8049E7C - push {r4,r5,lr} - sub sp, 0x4 - ldr r0, =gBattleExecBuffer - ldr r5, [r0] - cmp r5, 0 - bne _08049EE8 - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r4, =gActiveBank - strb r0, [r4] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _08049EB4 - ldr r2, =gBattleMons - ldrb r1, [r4] - movs r0, 0x58 - muls r0, r1 - adds r0, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - bne _08049EDC -_08049EB4: - ldr r1, =gBattleMons - ldrb r0, [r4] - movs r2, 0x58 - muls r0, r2 - adds r1, 0x4C - adds r0, r1 - str r5, [r0] - ldrb r0, [r4] - muls r0, r2 - adds r0, r1 - str r0, [sp] - movs r0, 0 - movs r1, 0x28 - movs r2, 0 - movs r3, 0x4 - bl EmitSetAttributes - ldrb r0, [r4] - bl MarkBufferBankForExecution -_08049EDC: - bl sub_803A75C - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_08049EE8: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk1B_faint_effects_clear - - thumb_func_start atk1C_jumpifstatus -atk1C_jumpifstatus: @ 8049F04 - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r0, 24 - ldr r2, [r5] - ldrb r4, [r2, 0x2] - ldrb r1, [r2, 0x3] - lsls r1, 8 - adds r4, r1 - ldrb r1, [r2, 0x4] - lsls r1, 16 - adds r4, r1 - ldrb r1, [r2, 0x5] - lsls r1, 24 - adds r4, r1 - ldrb r3, [r2, 0x6] - ldrb r1, [r2, 0x7] - lsls r1, 8 - adds r3, r1 - ldrb r1, [r2, 0x8] - lsls r1, 16 - adds r3, r1 - ldrb r1, [r2, 0x9] - lsls r1, 24 - adds r3, r1 - ldr r2, =gBattleMons - movs r1, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x4C - adds r0, r1, r0 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08049F68 - adds r0, r1, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08049F68 - str r3, [r5] - b _08049F70 - .pool -_08049F68: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] -_08049F70: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk1C_jumpifstatus - - thumb_func_start atk1D_jumpifstatus2 -atk1D_jumpifstatus2: @ 8049F7C - push {r4,r5,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r0, 24 - ldr r2, [r5] - ldrb r4, [r2, 0x2] - ldrb r1, [r2, 0x3] - lsls r1, 8 - adds r4, r1 - ldrb r1, [r2, 0x4] - lsls r1, 16 - adds r4, r1 - ldrb r1, [r2, 0x5] - lsls r1, 24 - adds r4, r1 - ldrb r3, [r2, 0x6] - ldrb r1, [r2, 0x7] - lsls r1, 8 - adds r3, r1 - ldrb r1, [r2, 0x8] - lsls r1, 16 - adds r3, r1 - ldrb r1, [r2, 0x9] - lsls r1, 24 - adds r3, r1 - ldr r2, =gBattleMons - movs r1, 0x58 - muls r1, r0 - adds r0, r2, 0 - adds r0, 0x50 - adds r0, r1, r0 - ldr r0, [r0] - ands r0, r4 - cmp r0, 0 - beq _08049FE0 - adds r0, r1, r2 - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _08049FE0 - str r3, [r5] - b _08049FE8 - .pool -_08049FE0: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] -_08049FE8: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk1D_jumpifstatus2 - - thumb_func_start atk1E_jumpifability -atk1E_jumpifability: @ 8049FF4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - ldr r6, =gBattlescriptCurrInstr - ldr r2, [r6] - ldrb r5, [r2, 0x2] - mov r8, r5 - ldrb r1, [r2, 0x3] - ldrb r0, [r2, 0x4] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x6] - lsls r0, 24 - adds r7, r1, r0 - ldrb r0, [r2, 0x1] - cmp r0, 0x8 - bne _0804A054 - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0xD - adds r2, r5, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0804A0C8 - ldr r1, =gLastUsedAbility - strb r5, [r1] - str r7, [r6] - subs r4, 0x1 - lsls r0, r4, 24 - lsrs r0, 24 - ldrb r1, [r1] - b _0804A0B0 - .pool -_0804A054: - cmp r0, 0x9 - bne _0804A08C - ldr r0, =gBankAttacker - ldrb r1, [r0] - movs r0, 0 - str r0, [sp] - movs r0, 0xC - adds r2, r5, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _0804A0C8 - ldr r1, =gLastUsedAbility - strb r5, [r1] - str r7, [r6] - subs r4, 0x1 - lsls r0, r4, 24 - lsrs r0, 24 - ldrb r1, [r1] - b _0804A0B0 - .pool -_0804A08C: - ldrb r0, [r2, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gBattleMons - movs r0, 0x58 - muls r0, r4 - adds r0, r1 - adds r0, 0x20 - ldrb r1, [r0] - cmp r1, r8 - bne _0804A0C8 - ldr r0, =gLastUsedAbility - strb r1, [r0] - str r7, [r6] - ldrb r1, [r0] - adds r0, r4, 0 -_0804A0B0: - bl RecordAbilityBattle - ldr r0, =gBattleScripting - strb r4, [r0, 0x15] - b _0804A0CE - .pool -_0804A0C8: - ldr r0, [r6] - adds r0, 0x7 - str r0, [r6] -_0804A0CE: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk1E_jumpifability - - thumb_func_start atk1F_jumpifsideaffecting -atk1F_jumpifsideaffecting: @ 804A0DC - push {r4-r6,lr} - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r4, [r0, 0x1] - cmp r4, 0x1 - bne _0804A0FC - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl GetBankIdentity - b _0804A106 - .pool -_0804A0FC: - ldr r0, =gBankTarget - ldrb r0, [r0] - bl GetBankIdentity - movs r4, 0x1 -_0804A106: - ands r4, r0 - ldr r6, =gBattlescriptCurrInstr - ldr r3, [r6] - ldrb r2, [r3, 0x2] - ldrb r0, [r3, 0x3] - lsls r0, 8 - orrs r2, r0 - ldrb r1, [r3, 0x4] - ldrb r0, [r3, 0x5] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 24 - adds r5, r1, r0 - ldr r1, =gSideAffecting - lsls r0, r4, 1 - adds r0, r1 - ldrh r0, [r0] - ands r2, r0 - cmp r2, 0 - beq _0804A148 - str r5, [r6] - b _0804A14E - .pool -_0804A148: - adds r0, r3, 0 - adds r0, 0x8 - str r0, [r6] -_0804A14E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk1F_jumpifsideaffecting - - thumb_func_start atk20_jumpifstat -atk20_jumpifstat: @ 804A154 - push {r4,r5,lr} - movs r5, 0 - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleMons - ldr r3, [r4] - movs r1, 0x58 - muls r0, r1 - ldrb r1, [r3, 0x3] - adds r0, r1 - adds r2, 0x18 - adds r0, r2 - ldrb r2, [r0] - ldrb r0, [r3, 0x2] - cmp r0, 0x5 - bhi _0804A212 - lsls r0, 2 - ldr r1, =_0804A194 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804A194: - .4byte _0804A1AC - .4byte _0804A1BC - .4byte _0804A1CC - .4byte _0804A1DC - .4byte _0804A1EC - .4byte _0804A200 -_0804A1AC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bne _0804A212 - b _0804A20C - .pool -_0804A1BC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - beq _0804A212 - b _0804A20C - .pool -_0804A1CC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bls _0804A212 - b _0804A20C - .pool -_0804A1DC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - cmp r2, r0 - bcs _0804A212 - b _0804A20C - .pool -_0804A1EC: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - ands r2, r0 - cmp r2, 0 - beq _0804A212 - b _0804A20C - .pool -_0804A200: - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x4] - ands r2, r0 - cmp r2, 0 - bne _0804A212 -_0804A20C: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 -_0804A212: - cmp r5, 0 - beq _0804A238 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - str r1, [r3] - b _0804A240 - .pool -_0804A238: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x9 - str r0, [r1] -_0804A240: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk20_jumpifstat - - thumb_func_start atk21_jumpifstatus3 -atk21_jumpifstatus3: @ 804A24C - push {r4-r6,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r5, =gActiveBank - strb r0, [r5] - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - adds r6, r1, r0 - ldrb r1, [r2, 0x7] - ldrb r0, [r2, 0x8] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x9] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0xA] - lsls r0, 24 - adds r3, r1, r0 - ldrb r0, [r2, 0x6] - cmp r0, 0 - beq _0804A2AC - ldr r0, =gStatuses3 - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - ands r0, r6 - cmp r0, 0 - bne _0804A2C4 - b _0804A2BC - .pool -_0804A2AC: - ldr r0, =gStatuses3 - ldrb r1, [r5] - lsls r1, 2 - adds r1, r0 - ldr r0, [r1] - ands r0, r6 - cmp r0, 0 - beq _0804A2C4 -_0804A2BC: - str r3, [r4] - b _0804A2CA - .pool -_0804A2C4: - adds r0, r2, 0 - adds r0, 0xB - str r0, [r4] -_0804A2CA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk21_jumpifstatus3 - - thumb_func_start atk22_jumpiftype -atk22_jumpiftype: @ 804A2D0 - push {r4-r6,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldrb r5, [r3, 0x2] - ldrb r2, [r3, 0x3] - ldrb r1, [r3, 0x4] - lsls r1, 8 - adds r2, r1 - ldrb r1, [r3, 0x5] - lsls r1, 16 - adds r2, r1 - ldrb r1, [r3, 0x6] - lsls r1, 24 - adds r6, r2, r1 - ldr r2, =gBattleMons - movs r1, 0x58 - muls r0, r1 - adds r1, r0, r2 - adds r0, r1, 0 - adds r0, 0x21 - ldrb r0, [r0] - cmp r0, r5 - beq _0804A314 - adds r0, r1, 0 - adds r0, 0x22 - ldrb r0, [r0] - cmp r0, r5 - bne _0804A320 -_0804A314: - str r6, [r4] - b _0804A324 - .pool -_0804A320: - adds r0, r3, 0x7 - str r0, [r4] -_0804A324: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk22_jumpiftype - - thumb_func_start atk23_getexp -atk23_getexp: @ 804A32C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r6, 0 - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x50 - mov r9, r0 - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r1, =gBank1 - strb r0, [r1] - ldr r2, =gUnknown_020243FE - movs r1, 0x2 - ands r1, r0 - lsls r1, 24 - lsrs r1, 25 - adds r1, r2 - ldrb r1, [r1] - mov r8, r1 - ldr r0, =gBattleScripting - ldrb r0, [r0, 0x1C] - cmp r0, 0x6 - bls _0804A368 - bl _0804ACB2 -_0804A368: - lsls r0, 2 - ldr r1, =_0804A38C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804A38C: - .4byte _0804A3A8 - .4byte _0804A414 - .4byte _0804A52E - .4byte _0804A850 - .4byte _0804A954 - .4byte _0804AC40 - .4byte _0804AC88 -_0804A3A8: - ldr r4, =gBank1 - ldrb r0, [r4] - bl GetBankSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _0804A3BC - bl _0804AC7C -_0804A3BC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - ldr r1, =0x063f0982 - ands r0, r1 - cmp r0, 0 - beq _0804A3CC - bl _0804AC7C -_0804A3CC: - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1C] - adds r0, 0x1 - strb r0, [r1, 0x1C] - ldr r0, =gBattleStruct - ldr r2, [r0] - adds r2, 0xDF - ldr r3, =gBitTable - ldr r1, =gBattlePartyID - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r3 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - bl _0804ACB2 - .pool -_0804A414: - movs r5, 0 - movs r7, 0 -_0804A418: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0804A486 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0804A486 - ldr r0, =gBitTable - lsls r1, r7, 2 - adds r1, r0 - ldr r0, [r1] - mov r1, r8 - ands r0, r1 - cmp r0, 0 - beq _0804A44C - adds r5, 0x1 -_0804A44C: - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _0804A478 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r2, =0x00003226 - adds r0, r2 - ldrb r4, [r0] - b _0804A480 - .pool -_0804A478: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 -_0804A480: - cmp r4, 0x19 - bne _0804A486 - adds r6, 0x1 -_0804A486: - adds r7, 0x1 - cmp r7, 0x5 - ble _0804A418 - ldr r3, =gBaseStats - ldr r2, =gBattleMons - ldr r0, =gBank1 - ldrb r1, [r0] - movs r0, 0x58 - muls r1, r0 - adds r1, r2 - ldrh r2, [r1] - lsls r0, r2, 3 - subs r0, r2 - lsls r0, 2 - adds r0, r3 - ldrb r2, [r0, 0x9] - adds r1, 0x2A - ldrb r0, [r1] - muls r0, r2 - movs r1, 0x7 - bl __divsi3 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r6, 0 - beq _0804A4FC - lsrs r4, r0, 17 - adds r0, r4, 0 - adds r1, r5, 0 - bl __divsi3 - mov r1, r9 - strh r0, [r1] - lsls r0, 16 - cmp r0, 0 - bne _0804A4D2 - movs r0, 0x1 - strh r0, [r1] -_0804A4D2: - ldr r5, =gUnknown_02024402 - adds r0, r4, 0 - adds r1, r6, 0 - bl __divsi3 - strh r0, [r5] - lsls r0, 16 - cmp r0, 0 - bne _0804A516 - movs r0, 0x1 - strh r0, [r5] - b _0804A516 - .pool -_0804A4FC: - adds r0, r1, 0 - adds r1, r5, 0 - bl __divsi3 - mov r2, r9 - strh r0, [r2] - lsls r0, 16 - cmp r0, 0 - bne _0804A512 - movs r0, 0x1 - strh r0, [r2] -_0804A512: - ldr r0, =gUnknown_02024402 - strh r6, [r0] -_0804A516: - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1C] - adds r0, 0x1 - movs r2, 0 - strb r0, [r1, 0x1C] - ldr r1, =gBattleStruct - ldr r0, [r1] - strb r2, [r0, 0x10] - ldr r0, [r1] - adds r0, 0x53 - mov r4, r8 - strb r4, [r0] -_0804A52E: - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0804A538 - b _0804ACB2 -_0804A538: - ldr r0, =gBattleStruct - ldr r0, [r0] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _0804A57C - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x00003226 - adds r0, r1 - ldrb r4, [r0] - b _0804A584 - .pool -_0804A57C: - bl ItemId_GetHoldEffect - lsls r0, 24 - lsrs r4, r0, 24 -_0804A584: - ldr r5, =gBattleStruct - cmp r4, 0x19 - beq _0804A5AC - ldr r0, [r5] - adds r1, r0, 0 - adds r1, 0x53 - ldrb r0, [r1] - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - bne _0804A5AC - lsrs r0, 1 - strb r0, [r1] - ldr r1, =gBattleScripting - b _0804A5D0 - .pool -_0804A5AC: - ldr r0, [r5] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x64 - bne _0804A5E8 - ldr r1, [r5] - adds r1, 0x53 - ldrb r0, [r1] - lsrs r0, 1 - strb r0, [r1] - ldr r1, =gBattleScripting - movs r2, 0 -_0804A5D0: - movs r0, 0x5 - strb r0, [r1, 0x1C] - ldr r0, =gBattleMoveDamage - str r2, [r0] - b _0804ACB2 - .pool -_0804A5E8: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - bne _0804A616 - ldr r0, =gBattleMons - ldrh r0, [r0, 0x28] - cmp r0, 0 - beq _0804A616 - ldr r0, [r5] - ldrb r0, [r0, 0x12] - cmp r0, 0 - bne _0804A616 - bl sub_805EA60 - ldr r0, =0x00000161 - bl PlayBGM - ldr r1, [r5] - ldrb r0, [r1, 0x12] - adds r0, 0x1 - strb r0, [r1, 0x12] -_0804A616: - ldr r5, =gBattleStruct - ldr r0, [r5] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _0804A630 - b _0804A824 -_0804A630: - ldr r0, [r5] - adds r0, 0x53 - ldrb r0, [r0] - movs r3, 0x1 - ands r3, r0 - cmp r3, 0 - beq _0804A664 - ldr r1, =gBattleMoveDamage - mov r2, r9 - ldrh r0, [r2] - str r0, [r1] - mov r9, r1 - b _0804A66A - .pool -_0804A664: - ldr r0, =gBattleMoveDamage - str r3, [r0] - mov r9, r0 -_0804A66A: - cmp r4, 0x19 - bne _0804A67A - ldr r0, =gUnknown_02024402 - ldrh r1, [r0] - mov r2, r9 - ldr r0, [r2] - adds r0, r1 - str r0, [r2] -_0804A67A: - cmp r4, 0x28 - bne _0804A68E - mov r4, r9 - ldr r1, [r4] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] -_0804A68E: - ldr r5, =gBattleTypeFlags - ldr r0, [r5] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0804A6AA - ldr r4, =gBattleMoveDamage - ldr r1, [r4] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] -_0804A6AA: - ldr r4, =gBattleStruct - ldr r0, [r4] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - bl IsTradedMon - lsls r0, 24 - cmp r0, 0 - beq _0804A714 - ldr r0, [r5] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _0804A6F8 - ldr r0, [r4] - ldrb r0, [r0, 0x10] - cmp r0, 0x2 - bls _0804A6F8 - ldr r7, =0x00000149 - ldr r0, =gBattleMoveDamage - mov r9, r0 - b _0804A71A - .pool -_0804A6F8: - ldr r4, =gBattleMoveDamage - ldr r1, [r4] - movs r0, 0x96 - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - str r0, [r4] - movs r7, 0xA5 - lsls r7, 1 - mov r9, r4 - b _0804A71A - .pool -_0804A714: - ldr r7, =0x00000149 - ldr r1, =gBattleMoveDamage - mov r9, r1 -_0804A71A: - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _0804A786 - ldr r0, =gBattlePartyID - ldr r1, =gBattleStruct - ldr r4, [r1] - ldrh r0, [r0, 0x4] - adds r5, r1, 0 - ldr r3, =gBitTable - ldr r2, =gAbsentBankFlags - ldrb r1, [r4, 0x10] - cmp r0, r1 - bne _0804A76C - ldrb r1, [r2] - ldr r0, [r3, 0x8] - ands r1, r0 - cmp r1, 0 - bne _0804A76C - adds r1, r4, 0 - adds r1, 0x8F - movs r0, 0x2 - strb r0, [r1] - b _0804A78E - .pool -_0804A76C: - ldrb r2, [r2] - ldr r0, [r3] - ands r2, r0 - cmp r2, 0 - bne _0804A77E - ldr r0, [r5] - adds r0, 0x8F - strb r2, [r0] - b _0804A78E -_0804A77E: - ldr r0, [r5] - adds r0, 0x8F - movs r1, 0x2 - b _0804A78C -_0804A786: - ldr r0, =gBattleStruct - ldr r0, [r0] - adds r0, 0x8F -_0804A78C: - strb r1, [r0] -_0804A78E: - ldr r1, =gBattleTextBuff1 - movs r2, 0 - mov r12, r2 - movs r3, 0xFD - strb r3, [r1] - movs r5, 0x4 - strb r5, [r1, 0x1] - ldr r6, =gBattleStruct - ldr r2, [r6] - movs r4, 0x8F - adds r4, r2 - mov r8, r4 - ldrb r0, [r4] - strb r0, [r1, 0x2] - ldrb r0, [r2, 0x10] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r1, =gBattleTextBuff2 - strb r3, [r1] - mov r0, r12 - strb r0, [r1, 0x1] - strb r7, [r1, 0x2] - movs r4, 0xFF - lsls r4, 8 - ands r7, r4 - asrs r0, r7, 8 - strb r0, [r1, 0x3] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x4] - ldr r1, =gBattleTextBuff3 - strb r3, [r1] - movs r0, 0x1 - strb r0, [r1, 0x1] - strb r5, [r1, 0x2] - movs r0, 0x5 - strb r0, [r1, 0x3] - mov r0, r9 - ldr r2, [r0] - strb r2, [r1, 0x4] - adds r0, r2, 0 - ands r0, r4 - asrs r0, 8 - strb r0, [r1, 0x5] - movs r0, 0xFF - lsls r0, 16 - ands r0, r2 - asrs r0, 16 - strb r0, [r1, 0x6] - lsrs r2, 24 - strb r2, [r1, 0x7] - movs r0, 0x1 - negs r0, r0 - strb r0, [r1, 0x8] - mov r2, r8 - ldrb r1, [r2] - movs r0, 0xD - bl PrepareStringBattle - ldr r0, [r6] - ldrb r1, [r0, 0x10] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r3, =gBattleMons - ldr r1, =gBank1 - ldrb r2, [r1] - movs r1, 0x58 - muls r1, r2 - adds r1, r3 - ldrh r1, [r1] - bl MonGainEVs -_0804A824: - ldr r0, =gBattleStruct - ldr r1, [r0] - adds r1, 0x53 - ldrb r0, [r1] - lsrs r0, 1 - strb r0, [r1] - b _0804A92A - .pool -_0804A850: - ldr r0, =gBattleExecBuffer - ldr r2, [r0] - cmp r2, 0 - beq _0804A85A - b _0804ACB2 -_0804A85A: - ldr r1, =gBattleBufferB - ldr r7, =gBattleStruct - ldr r0, [r7] - adds r0, 0x8F - ldrb r0, [r0] - lsls r0, 9 - adds r0, r1 - strb r2, [r0] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _0804A92A - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x64 - beq _0804A92A - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3A - bl GetMonData - ldr r4, =gBattleResources - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3B - bl GetMonData - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1, 0x2] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3C - bl GetMonData - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1, 0x4] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3D - bl GetMonData - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1, 0x6] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3E - bl GetMonData - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1, 0x8] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r6 - adds r0, r5 - movs r1, 0x3F - bl GetMonData - ldr r1, [r4] - ldr r1, [r1, 0x10] - strh r0, [r1, 0xA] - ldr r4, =gActiveBank - ldr r1, [r7] - adds r0, r1, 0 - adds r0, 0x8F - ldrb r0, [r0] - strb r0, [r4] - ldrb r1, [r1, 0x10] - ldr r0, =gBattleMoveDamage - ldrh r2, [r0] - movs r0, 0 - bl dp01_build_cmdbuf_x19_a_bb - ldrb r0, [r4] - bl MarkBufferBankForExecution -_0804A92A: - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1C] - adds r0, 0x1 - strb r0, [r1, 0x1C] - b _0804ACB2 - .pool -_0804A954: - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0804A95E - b _0804ACB2 -_0804A95E: - ldr r1, =gActiveBank - ldr r0, =gBattleStruct - ldr r4, [r0] - adds r0, r4, 0 - adds r0, 0x8F - ldrb r0, [r0] - strb r0, [r1] - ldr r3, =gBattleBufferB - ldrb r2, [r1] - lsls r1, r2, 9 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0x21 - beq _0804A97C - b _0804AC28 -_0804A97C: - adds r0, r3, 0x1 - adds r0, r1, r0 - ldrb r0, [r0] - cmp r0, 0xB - beq _0804A988 - b _0804AC28 -_0804A988: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x8 - ands r0, r1 - cmp r0, 0 - beq _0804A9B2 - ldr r0, =gBattlePartyID - lsls r1, r2, 1 - adds r1, r0 - ldrh r0, [r1] - ldrb r4, [r4, 0x10] - cmp r0, r4 - bne _0804A9B2 - adds r1, r0, 0 - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r2, 0 - bl sub_805E990 -_0804A9B2: - ldr r1, =gBattleTextBuff1 - movs r3, 0xFD - strb r3, [r1] - movs r0, 0x4 - strb r0, [r1, 0x1] - ldr r6, =gActiveBank - ldrb r0, [r6] - strb r0, [r1, 0x2] - ldr r4, =gBattleStruct - mov r9, r4 - ldr r2, [r4] - ldrb r0, [r2, 0x10] - strb r0, [r1, 0x3] - movs r0, 0xFF - strb r0, [r1, 0x4] - ldr r4, =gBattleTextBuff2 - strb r3, [r4] - movs r0, 0x1 - strb r0, [r4, 0x1] - strb r0, [r4, 0x2] - movs r0, 0x3 - strb r0, [r4, 0x3] - ldrb r0, [r2, 0x10] - movs r1, 0x64 - mov r8, r1 - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - ldr r7, =gPlayerParty - adds r0, r7 - movs r1, 0x38 - bl GetMonData - strb r0, [r4, 0x4] - movs r0, 0x1 - negs r0, r0 - strb r0, [r4, 0x5] - bl b_movescr_stack_push_cursor - ldr r2, =gUnknown_03005D54 - ldr r1, =gBitTable - mov r4, r9 - ldr r5, [r4] - ldrb r0, [r5, 0x10] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldrb r1, [r2] - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DABBD - str r0, [r1] - ldr r4, =gBattleMoveDamage - ldr r2, =gBattleBufferB - ldrb r1, [r6] - lsls r1, 9 - adds r0, r2, 0x2 - adds r0, r1, r0 - ldrb r3, [r0] - adds r2, 0x3 - adds r1, r2 - ldrb r0, [r1] - lsls r0, 8 - orrs r3, r0 - str r3, [r4] - ldrb r0, [r5, 0x10] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - movs r1, 0 - bl AdjustFriendship - ldr r1, =gBattlePartyID - mov r2, r9 - ldr r0, [r2] - ldrb r2, [r0, 0x10] - ldrh r0, [r1] - cmp r0, r2 - bne _0804AB1E - ldr r4, =gBattleMons - ldrh r0, [r4, 0x28] - cmp r0, 0 - beq _0804AB1E - mov r0, r8 - muls r0, r2 - adds r0, r7 - movs r1, 0x38 - bl GetMonData - adds r1, r4, 0 - adds r1, 0x2A - strb r0, [r1] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x39 - bl GetMonData - strh r0, [r4, 0x28] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3A - bl GetMonData - strh r0, [r4, 0x2C] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3B - bl GetMonData - strh r0, [r4, 0x2] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3C - bl GetMonData - strh r0, [r4, 0x4] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3D - bl GetMonData - strh r0, [r4, 0x6] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3D - bl GetMonData - strh r0, [r4, 0x6] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3E - bl GetMonData - strh r0, [r4, 0x8] - mov r1, r9 - ldr r0, [r1] - ldrb r0, [r0, 0x10] - mov r2, r8 - muls r2, r0 - adds r0, r2, 0 - adds r0, r7 - movs r1, 0x3F - bl GetMonData - strh r0, [r4, 0xA] -_0804AB1E: - ldr r0, =gBattlePartyID - ldr r7, =gBattleStruct - ldr r1, [r7] - ldrb r2, [r1, 0x10] - ldrh r0, [r0, 0x4] - cmp r0, r2 - beq _0804AB2E - b _0804AC2E -_0804AB2E: - ldr r6, =gBattleMons - movs r4, 0xD8 - adds r4, r6 - mov r8, r4 - ldrh r0, [r4] - cmp r0, 0 - beq _0804AC2E - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0804AC2E - movs r5, 0x64 - adds r0, r2, 0 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x38 - bl GetMonData - adds r1, r6, 0 - adds r1, 0xDA - strb r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x39 - bl GetMonData - mov r1, r8 - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3A - bl GetMonData - adds r1, r6, 0 - adds r1, 0xDC - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3B - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB2 - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3C - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB4 - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3D - bl GetMonData - movs r2, 0xB6 - adds r2, r6 - mov r8, r2 - strh r0, [r2] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3D - bl GetMonData - mov r1, r8 - strh r0, [r1] - ldr r0, [r7] - ldrb r0, [r0, 0x10] - muls r0, r5 - adds r0, r4 - movs r1, 0x3E - bl GetMonData - adds r1, r6, 0 - adds r1, 0xB8 - strh r0, [r1] - b _0804AC2E - .pool -_0804AC28: - ldr r1, =gBattleMoveDamage - movs r0, 0 - str r0, [r1] -_0804AC2E: - ldr r1, =gBattleScripting - movs r0, 0x5 - strb r0, [r1, 0x1C] - b _0804ACB2 - .pool -_0804AC40: - ldr r0, =gBattleMoveDamage - ldr r0, [r0] - cmp r0, 0 - beq _0804AC58 - ldr r1, =gBattleScripting - movs r0, 0x3 - strb r0, [r1, 0x1C] - b _0804ACB2 - .pool -_0804AC58: - ldr r2, =gBattleStruct - ldr r1, [r2] - ldrb r0, [r1, 0x10] - adds r0, 0x1 - strb r0, [r1, 0x10] - ldr r0, [r2] - ldrb r0, [r0, 0x10] - cmp r0, 0x5 - bhi _0804AC7C - ldr r1, =gBattleScripting - movs r0, 0x2 - strb r0, [r1, 0x1C] - b _0804ACB2 - .pool -_0804AC7C: - ldr r1, =gBattleScripting - movs r0, 0x6 - strb r0, [r1, 0x1C] - b _0804ACB2 - .pool -_0804AC88: - ldr r0, =gBattleExecBuffer - ldr r5, [r0] - cmp r5, 0 - bne _0804ACB2 - ldr r4, =gBattleMons - ldr r2, =gBank1 - ldrb r0, [r2] - movs r1, 0x58 - muls r0, r1 - adds r0, r4 - movs r3, 0 - strh r5, [r0, 0x2E] - ldrb r0, [r2] - muls r0, r1 - adds r0, r4 - adds r0, 0x20 - strb r3, [r0] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] -_0804ACB2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk23_getexp - - thumb_func_start atk24 -atk24: @ 804ACD0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0 - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - beq _0804ACE2 - b _0804AF22 -_0804ACE2: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _0804AD48 - ldr r0, =gPartnerTrainerId - ldrh r1, [r0] - ldr r0, =0x00000c03 - cmp r1, r0 - bne _0804AD48 - movs r5, 0 -_0804ACFC: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0804AD2C - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804AD2C - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_0804AD2C: - adds r5, 0x1 - cmp r5, 0x2 - ble _0804ACFC - b _0804ADA8 - .pool -_0804AD48: - movs r5, 0 -_0804AD4A: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0804ADA2 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804ADA2 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _0804AD94 - ldr r0, =gBattleStruct - ldr r0, [r0] - movs r1, 0xA8 - lsls r1, 2 - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804ADA2 -_0804AD94: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_0804ADA2: - adds r5, 0x1 - cmp r5, 0x5 - ble _0804AD4A -_0804ADA8: - cmp r6, 0 - bne _0804ADB6 - ldr r0, =gBattleOutcome - ldrb r1, [r0] - movs r2, 0x2 - orrs r1, r2 - strb r1, [r0] -_0804ADB6: - movs r6, 0 - movs r5, 0 -_0804ADBA: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gEnemyParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _0804AE10 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _0804AE10 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _0804AE02 - ldr r0, =gBattleStruct - ldr r0, [r0] - ldr r1, =0x000002a1 - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gBitTable - lsls r0, r5, 2 - adds r0, r2 - ldr r0, [r0] - ands r1, r0 - cmp r1, 0 - bne _0804AE10 -_0804AE02: - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - adds r0, r6, r0 - lsls r0, 16 - lsrs r6, r0, 16 -_0804AE10: - adds r5, 0x1 - cmp r5, 0x5 - ble _0804ADBA - ldr r2, =gBattleOutcome - cmp r6, 0 - bne _0804AE24 - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0804AE24: - ldrb r0, [r2] - cmp r0, 0 - bne _0804AF1A - ldr r0, =gBattleTypeFlags - ldr r1, [r0] - ldr r2, =0x02000002 - ands r1, r2 - mov r8, r0 - cmp r1, 0 - beq _0804AF1A - movs r3, 0 - movs r5, 0 - ldr r0, =gNoOfAllBanks - ldrb r1, [r0] - mov r12, r0 - ldr r7, =gBattlescriptCurrInstr - cmp r3, r1 - bge _0804AE70 - ldr r0, =gHitMarker - movs r6, 0x80 - lsls r6, 21 - ldr r4, [r0] - adds r2, r1, 0 - ldr r1, =gSpecialStatuses -_0804AE54: - adds r0, r6, 0 - lsls r0, r5 - ands r0, r4 - cmp r0, 0 - beq _0804AE68 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804AE68 - adds r3, 0x1 -_0804AE68: - adds r1, 0x28 - adds r5, 0x2 - cmp r5, r2 - blt _0804AE54 -_0804AE70: - movs r2, 0 - movs r5, 0x1 - mov r4, r12 - ldrb r1, [r4] - cmp r5, r1 - bge _0804AEAA - ldr r0, =gHitMarker - movs r4, 0x80 - lsls r4, 21 - mov r12, r4 - ldr r6, [r0] - ldr r0, =gSpecialStatuses - adds r4, r1, 0 - adds r1, r0, 0 - adds r1, 0x14 -_0804AE8E: - mov r0, r12 - lsls r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0804AEA2 - ldrb r0, [r1] - lsls r0, 25 - cmp r0, 0 - blt _0804AEA2 - adds r2, 0x1 -_0804AEA2: - adds r1, 0x28 - adds r5, 0x2 - cmp r5, r4 - blt _0804AE8E -_0804AEAA: - mov r1, r8 - ldr r0, [r1] - movs r1, 0x40 - ands r0, r1 - cmp r0, 0 - beq _0804AEF0 - adds r0, r2, r3 - cmp r0, 0x1 - bgt _0804AEF8 - b _0804AF12 - .pool -_0804AEF0: - cmp r2, 0 - beq _0804AF12 - cmp r3, 0 - beq _0804AF12 -_0804AEF8: - ldr r2, [r7] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r7] - b _0804AF22 -_0804AF12: - ldr r0, [r7] - adds r0, 0x5 - str r0, [r7] - b _0804AF22 -_0804AF1A: - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] -_0804AF22: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk24 - - thumb_func_start sub_804AF30 -sub_804AF30: @ 804AF30 - ldr r1, =gBattleMoveFlags - movs r0, 0 - strb r0, [r1] - ldr r0, =gBattleScripting - movs r2, 0 - movs r1, 0x1 - strb r1, [r0, 0xE] - ldr r0, =gCritMultiplier - strb r1, [r0] - ldr r0, =gBattleCommunication - strb r2, [r0, 0x3] - strb r2, [r0, 0x6] - ldr r2, =gHitMarker - ldr r0, [r2] - subs r1, 0x42 - ands r0, r1 - ldr r1, =0xffffbfff - ands r0, r1 - str r0, [r2] - bx lr - .pool - thumb_func_end sub_804AF30 - - thumb_func_start atk25_move_values_cleanup -atk25_move_values_cleanup: @ 804AF70 - push {lr} - bl sub_804AF30 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end atk25_move_values_cleanup - - thumb_func_start atk26_set_multihit -atk26_set_multihit: @ 804AF88 - ldr r3, =gMultiHitCounter - ldr r2, =gBattlescriptCurrInstr - ldr r0, [r2] - ldrb r1, [r0, 0x1] - strb r1, [r3] - adds r0, 0x2 - str r0, [r2] - bx lr - .pool - thumb_func_end atk26_set_multihit - - thumb_func_start atk27_decrement_multihit -atk27_decrement_multihit: @ 804AFA0 - push {lr} - ldr r1, =gMultiHitCounter - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - bne _0804AFC4 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x5 - str r0, [r1] - b _0804AFDE - .pool -_0804AFC4: - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] -_0804AFDE: - pop {r0} - bx r0 - .pool - thumb_func_end atk27_decrement_multihit - - thumb_func_start atk28_goto -atk28_goto: @ 804AFE8 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - str r1, [r3] - bx lr - .pool - thumb_func_end atk28_goto - - thumb_func_start atk29_jumpifbyte -atk29_jumpifbyte: @ 804B008 - push {r4-r6,lr} - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r2, [r1, 0x7] - ldrb r0, [r1, 0x8] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x9] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 24 - adds r2, r0 - adds r1, 0xB - str r1, [r3] - cmp r6, 0x5 - bhi _0804B0A0 - lsls r0, r6, 2 - ldr r1, =_0804B054 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804B054: - .4byte _0804B06C - .4byte _0804B074 - .4byte _0804B07C - .4byte _0804B084 - .4byte _0804B08C - .4byte _0804B096 -_0804B06C: - ldrb r0, [r5] - cmp r0, r4 - bne _0804B0A0 - b _0804B09E -_0804B074: - ldrb r0, [r5] - cmp r0, r4 - beq _0804B0A0 - b _0804B09E -_0804B07C: - ldrb r0, [r5] - cmp r0, r4 - bls _0804B0A0 - b _0804B09E -_0804B084: - ldrb r0, [r5] - cmp r0, r4 - bcs _0804B0A0 - b _0804B09E -_0804B08C: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _0804B0A0 - b _0804B09E -_0804B096: - ldrb r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _0804B0A0 -_0804B09E: - str r2, [r3] -_0804B0A0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk29_jumpifbyte - - thumb_func_start atk2A_jumpifhalfword -atk2A_jumpifhalfword: @ 804B0A8 - push {r4-r6,lr} - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r2, [r1, 0x8] - ldrb r0, [r1, 0x9] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xA] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 24 - adds r2, r0 - adds r1, 0xC - str r1, [r3] - cmp r6, 0x5 - bhi _0804B148 - lsls r0, r6, 2 - ldr r1, =_0804B0FC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804B0FC: - .4byte _0804B114 - .4byte _0804B11C - .4byte _0804B124 - .4byte _0804B12C - .4byte _0804B134 - .4byte _0804B13E -_0804B114: - ldrh r0, [r5] - cmp r0, r4 - bne _0804B148 - b _0804B146 -_0804B11C: - ldrh r0, [r5] - cmp r0, r4 - beq _0804B148 - b _0804B146 -_0804B124: - ldrh r0, [r5] - cmp r0, r4 - bls _0804B148 - b _0804B146 -_0804B12C: - ldrh r0, [r5] - cmp r0, r4 - bcs _0804B148 - b _0804B146 -_0804B134: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - beq _0804B148 - b _0804B146 -_0804B13E: - ldrh r0, [r5] - ands r4, r0 - cmp r4, 0 - bne _0804B148 -_0804B146: - str r2, [r3] -_0804B148: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2A_jumpifhalfword - - thumb_func_start atk2B_jumpifword -atk2B_jumpifword: @ 804B150 - push {r4-r6,lr} - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r6, [r1, 0x1] - ldrb r2, [r1, 0x2] - ldrb r0, [r1, 0x3] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x5] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x6] - ldrb r0, [r1, 0x7] - lsls r0, 8 - orrs r4, r0 - ldrb r0, [r1, 0x8] - lsls r0, 16 - orrs r4, r0 - ldrb r0, [r1, 0x9] - lsls r0, 24 - orrs r4, r0 - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - adds r1, 0xE - str r1, [r3] - cmp r6, 0x5 - bhi _0804B1FC - lsls r0, r6, 2 - ldr r1, =_0804B1B0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0804B1B0: - .4byte _0804B1C8 - .4byte _0804B1D0 - .4byte _0804B1D8 - .4byte _0804B1E0 - .4byte _0804B1E8 - .4byte _0804B1F2 -_0804B1C8: - ldr r0, [r5] - cmp r0, r4 - bne _0804B1FC - b _0804B1FA -_0804B1D0: - ldr r0, [r5] - cmp r0, r4 - beq _0804B1FC - b _0804B1FA -_0804B1D8: - ldr r0, [r5] - cmp r0, r4 - bls _0804B1FC - b _0804B1FA -_0804B1E0: - ldr r0, [r5] - cmp r0, r4 - bcs _0804B1FC - b _0804B1FA -_0804B1E8: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - beq _0804B1FC - b _0804B1FA -_0804B1F2: - ldr r0, [r5] - ands r0, r4 - cmp r0, 0 - bne _0804B1FC -_0804B1FA: - str r2, [r3] -_0804B1FC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk2B_jumpifword - - thumb_func_start atk2C_jumpifarrayequal -atk2C_jumpifarrayequal: @ 804B204 - push {r4-r7,lr} - ldr r2, =gBattlescriptCurrInstr - ldr r3, [r2] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r5, r1, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x8] - lsls r0, 24 - adds r4, r1, r0 - ldrb r6, [r3, 0x9] - ldrb r1, [r3, 0xA] - ldrb r0, [r3, 0xB] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0xC] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0xD] - lsls r0, 24 - adds r1, r0 - mov r12, r1 - movs r1, 0 - cmp r1, r6 - bcs _0804B27C - ldrb r0, [r5] - ldrb r7, [r4] - cmp r0, r7 - beq _0804B260 - adds r0, r3, 0 - b _0804B278 - .pool -_0804B260: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcs _0804B27C - ldrb r0, [r5] - ldrb r3, [r4] - cmp r0, r3 - beq _0804B260 - ldr r0, [r2] -_0804B278: - adds r0, 0xE - str r0, [r2] -_0804B27C: - cmp r1, r6 - bne _0804B284 - mov r7, r12 - str r7, [r2] -_0804B284: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2C_jumpifarrayequal - - thumb_func_start atk2D_jumpifarraynotequal -atk2D_jumpifarraynotequal: @ 804B28C - push {r4-r7,lr} - movs r7, 0 - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r5, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r4, r2, r0 - ldrb r6, [r1, 0x9] - ldrb r2, [r1, 0xA] - ldrb r0, [r1, 0xB] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xD] - lsls r0, 24 - adds r2, r0 - mov r12, r2 - movs r1, 0 - cmp r7, r6 - bcs _0804B2F6 -_0804B2DA: - ldrb r0, [r5] - ldrb r2, [r4] - cmp r0, r2 - bne _0804B2E8 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_0804B2E8: - adds r5, 0x1 - adds r4, 0x1 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, r6 - bcc _0804B2DA -_0804B2F6: - cmp r7, r6 - beq _0804B304 - mov r0, r12 - b _0804B308 - .pool -_0804B304: - ldr r0, [r3] - adds r0, 0xE -_0804B308: - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk2D_jumpifarraynotequal - - thumb_func_start atk2E_setbyte -atk2E_setbyte: @ 804B310 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .pool - thumb_func_end atk2E_setbyte - - thumb_func_start atk2F_addbyte -atk2F_addbyte: @ 804B338 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r2, 0x5] - ldrb r2, [r1] - adds r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .pool - thumb_func_end atk2F_addbyte - - thumb_func_start atk30_subbyte -atk30_subbyte: @ 804B364 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - subs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .pool - thumb_func_end atk30_subbyte - - thumb_func_start atk31_copyarray -atk31_copyarray: @ 804B390 - push {r4-r6,lr} - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0x9] - movs r2, 0 - cmp r2, r4 - bge _0804B3D4 -_0804B3C6: - adds r0, r6, r2 - adds r1, r5, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _0804B3C6 -_0804B3D4: - ldr r0, [r3] - adds r0, 0xA - str r0, [r3] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end atk31_copyarray - - thumb_func_start atk32_copyarray_withindex -atk32_copyarray_withindex: @ 804B3E4 - push {r4-r7,lr} - ldr r3, =gBattlescriptCurrInstr - ldr r1, [r3] - ldrb r2, [r1, 0x1] - ldrb r0, [r1, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x4] - lsls r0, 24 - adds r7, r2, r0 - ldrb r2, [r1, 0x5] - ldrb r0, [r1, 0x6] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0x7] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0x8] - lsls r0, 24 - adds r6, r2, r0 - ldrb r2, [r1, 0x9] - ldrb r0, [r1, 0xA] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r1, 0xB] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r1, 0xC] - lsls r0, 24 - adds r5, r2, r0 - ldrb r4, [r1, 0xD] - movs r2, 0 - cmp r2, r4 - bge _0804B440 -_0804B42E: - adds r0, r7, r2 - ldrb r1, [r5] - adds r1, r2, r1 - adds r1, r6, r1 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, r4 - blt _0804B42E -_0804B440: - ldr r0, [r3] - adds r0, 0xE - str r0, [r3] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end atk32_copyarray_withindex - - thumb_func_start atk33_orbyte -atk33_orbyte: @ 804B450 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r0, [r1] - ldrb r2, [r2, 0x5] - orrs r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .pool - thumb_func_end atk33_orbyte - - thumb_func_start atk34_orhalfword -atk34_orhalfword: @ 804B47C - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r2, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r2, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r2, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r2, r0 - ldrb r1, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r1, r0 - ldrh r0, [r2] - orrs r1, r0 - strh r1, [r2] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk34_orhalfword - - thumb_func_start atk35_orword -atk35_orword: @ 804B4B4 - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - orrs r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk35_orword - - thumb_func_start atk36_bicbyte -atk36_bicbyte: @ 804B4F8 - ldr r3, =gBattlescriptCurrInstr - ldr r2, [r3] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r2, 0x5] - ldrb r0, [r1] - bics r0, r2 - strb r0, [r1] - ldr r0, [r3] - adds r0, 0x6 - str r0, [r3] - bx lr - .pool - thumb_func_end atk36_bicbyte - - thumb_func_start atk37_bichalfword -atk37_bichalfword: @ 804B524 - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r3, [r4] - ldrb r1, [r3, 0x1] - ldrb r0, [r3, 0x2] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r3, 0x3] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r3, 0x4] - lsls r0, 24 - adds r1, r0 - ldrb r2, [r3, 0x5] - ldrb r0, [r3, 0x6] - lsls r0, 8 - orrs r2, r0 - ldrh r0, [r1] - bics r0, r2 - strh r0, [r1] - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk37_bichalfword - - thumb_func_start atk38_bicword -atk38_bicword: @ 804B55C - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r2, [r4] - ldrb r3, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - adds r3, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - adds r3, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - adds r3, r0 - ldrb r1, [r2, 0x5] - ldrb r0, [r2, 0x6] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x7] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 24 - adds r1, r0 - ldr r0, [r3] - bics r0, r1 - str r0, [r3] - ldr r0, [r4] - adds r0, 0x9 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk38_bicword - - thumb_func_start atk39_pause -atk39_pause: @ 804B5A0 - push {r4,r5,lr} - ldr r0, =gBattleExecBuffer - ldr r4, [r0] - cmp r4, 0 - bne _0804B5CC - ldr r5, =gBattlescriptCurrInstr - ldr r2, [r5] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldr r3, =gPauseCounterBattle - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, r1 - bcc _0804B5CC - strh r4, [r3] - adds r0, r2, 0x3 - str r0, [r5] -_0804B5CC: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end atk39_pause - - thumb_func_start atk3A_waitstate -atk3A_waitstate: @ 804B5E0 - push {lr} - ldr r0, =gBattleExecBuffer - ldr r0, [r0] - cmp r0, 0 - bne _0804B5F2 - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] -_0804B5F2: - pop {r0} - bx r0 - .pool - thumb_func_end atk3A_waitstate - - thumb_func_start atk3B_healthbar_update -atk3B_healthbar_update: @ 804B600 - push {lr} - ldr r0, =gBattlescriptCurrInstr - ldr r0, [r0] - ldrb r0, [r0, 0x1] - cmp r0, 0 - bne _0804B620 - ldr r0, =gActiveBank - ldr r1, =gBankTarget - b _0804B624 - .pool -_0804B620: - ldr r0, =gActiveBank - ldr r1, =gBankAttacker -_0804B624: - ldrb r1, [r1] - strb r1, [r0] - ldr r0, =gBattleMoveDamage - ldrh r1, [r0] - movs r0, 0 - bl EmitHealthBarUpdate - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x2 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end atk3B_healthbar_update - - thumb_func_start atk3C_return -atk3C_return: @ 804B658 - push {lr} - bl b_movescr_stack_pop_cursor - pop {r0} - bx r0 - thumb_func_end atk3C_return - - thumb_func_start atk3D_end -atk3D_end: @ 804B664 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _0804B67C - ldr r0, =gBankAttacker - ldrb r0, [r0] - bl sub_81A5718 -_0804B67C: - ldr r0, =gBattleMoveFlags - movs r1, 0 - strb r1, [r0] - ldr r0, =gActiveBank - strb r1, [r0] - ldr r1, =gFightStateTracker - movs r0, 0xB - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end atk3D_end - - thumb_func_start atk3E_end2 -atk3E_end2: @ 804B6A4 - ldr r1, =gActiveBank - movs r0, 0 - strb r0, [r1] - ldr r1, =gFightStateTracker - movs r0, 0xB - strb r0, [r1] - bx lr - .pool - thumb_func_end atk3E_end2 - - thumb_func_start atk3F_end3 -atk3F_end3: @ 804B6BC - push {lr} - bl b_movescr_stack_pop_cursor - ldr r3, =gBattleResources - ldr r0, [r3] - ldr r0, [r0, 0xC] - adds r1, r0, 0 - adds r1, 0x20 - ldrb r0, [r1] - cmp r0, 0 - beq _0804B6D6 - subs r0, 0x1 - strb r0, [r1] -_0804B6D6: - ldr r2, =gBattleMainFunc - ldr r0, [r3] - ldr r1, [r0, 0xC] - adds r0, r1, 0 - adds r0, 0x20 - ldrb r0, [r0] - lsls r0, 2 - adds r1, r0 - ldr r0, [r1] - str r0, [r2] - pop {r0} - bx r0 - .pool - thumb_func_end atk3F_end3 - - thumb_func_start atk41_call -atk41_call: @ 804B6F8 - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - adds r0, 0x5 - bl b_movescr_stack_push - ldr r2, [r4] - ldrb r1, [r2, 0x1] - ldrb r0, [r2, 0x2] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x3] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk41_call - - thumb_func_start atk42_jumpiftype2 -atk42_jumpiftype2: @ 804B728 - push {r4,lr} - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl GetBattleBank - lsls r0, 24 - lsrs r0, 24 - ldr r3, [r4] - ldr r2, =gBattleMons - movs r1, 0x58 - muls r0, r1 - adds r0, r2 - adds r1, r0, 0 - adds r1, 0x21 - ldrb r2, [r3, 0x2] - ldrb r1, [r1] - cmp r2, r1 - beq _0804B756 - adds r0, 0x22 - ldrb r0, [r0] - cmp r2, r0 - bne _0804B778 -_0804B756: - ldrb r1, [r3, 0x3] - ldrb r0, [r3, 0x4] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r3, 0x5] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r3, 0x6] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0804B77C - .pool -_0804B778: - adds r0, r3, 0x7 - str r0, [r4] -_0804B77C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk42_jumpiftype2 - - thumb_func_start atk43_jumpifabilitypresent -atk43_jumpifabilitypresent: @ 804B784 - push {r4,lr} - sub sp, 0x4 - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r2, [r0, 0x1] - movs r0, 0 - str r0, [sp] - movs r0, 0x13 - movs r1, 0 - movs r3, 0 - bl AbilityBattleEffects - lsls r0, 24 - cmp r0, 0 - beq _0804B7C0 - ldr r2, [r4] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - orrs r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - orrs r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - orrs r1, r0 - str r1, [r4] - b _0804B7C6 - .pool -_0804B7C0: - ldr r0, [r4] - adds r0, 0x6 - str r0, [r4] -_0804B7C6: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end atk43_jumpifabilitypresent - - thumb_func_start atk44 -atk44: @ 804B7D0 - ldr r0, =gBankAttacker - ldrb r0, [r0] - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r0, r1 - adds r0, 0x54 - movs r1, 0x1 - strb r1, [r0] - bx lr - .pool - thumb_func_end atk44 - - thumb_func_start atk45_playanimation -atk45_playanimation: @ 804B7EC - push {r4-r6,lr} - ldr r5, =gBattlescriptCurrInstr - ldr r0, [r5] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r6, =gActiveBank - strb r0, [r6] - ldr r2, [r5] - ldrb r1, [r2, 0x3] - ldrb r0, [r2, 0x4] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x6] - lsls r0, 24 - adds r3, r1, r0 - ldrb r4, [r2, 0x2] - adds r0, r4, 0 - cmp r0, 0x1 - beq _0804B822 - cmp r0, 0x11 - beq _0804B822 - cmp r0, 0x2 - bne _0804B848 -_0804B822: - ldr r4, =gBattlescriptCurrInstr - ldr r0, [r4] - ldrb r1, [r0, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r0, [r4] - adds r0, 0x7 - str r0, [r4] - b _0804B8AA - .pool -_0804B848: - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804B868 - adds r0, r2, 0x7 - bl b_movescr_stack_push - ldr r0, =BattleScript_Pausex20 - b _0804B8A8 - .pool -_0804B868: - adds r0, r4, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _0804B894 - ldr r1, =gStatuses3 - ldrb r0, [r6] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _0804B894 - adds r0, r2, 0x7 - b _0804B8A8 - .pool -_0804B894: - ldrb r1, [r2, 0x2] - ldrh r2, [r3] - movs r0, 0 - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim - ldrb r0, [r6] - bl MarkBufferBankForExecution - ldr r0, [r5] - adds r0, 0x7 -_0804B8A8: - str r0, [r5] -_0804B8AA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end atk45_playanimation - - thumb_func_start atk46_playanimation2 -atk46_playanimation2: @ 804B8B0 - push {r4-r7,lr} - ldr r6, =gBattlescriptCurrInstr - ldr r0, [r6] - ldrb r0, [r0, 0x1] - bl GetBattleBank - ldr r7, =gActiveBank - strb r0, [r7] - ldr r2, [r6] - ldrb r1, [r2, 0x2] - ldrb r0, [r2, 0x3] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x4] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x5] - lsls r0, 24 - adds r3, r1, r0 - ldrb r1, [r2, 0x6] - ldrb r0, [r2, 0x7] - lsls r0, 8 - adds r1, r0 - ldrb r0, [r2, 0x8] - lsls r0, 16 - adds r1, r0 - ldrb r0, [r2, 0x9] - lsls r0, 24 - adds r4, r1, r0 - ldrb r5, [r3] - adds r0, r5, 0 - cmp r0, 0x1 - beq _0804B8FA - cmp r0, 0x11 - beq _0804B8FA - cmp r0, 0x2 - bne _0804B920 -_0804B8FA: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim - ldr r0, =gActiveBank - ldrb r0, [r0] - bl MarkBufferBankForExecution - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0xA - str r0, [r1] - b _0804B976 - .pool -_0804B920: - ldr r0, =gHitMarker - ldr r0, [r0] - movs r1, 0x80 - ands r0, r1 - cmp r0, 0 - beq _0804B934 - adds r0, r2, 0 - b _0804B972 - .pool -_0804B934: - adds r0, r5, 0 - subs r0, 0xA - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - bls _0804B960 - ldr r1, =gStatuses3 - ldrb r0, [r7] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - ldr r1, =0x000400c0 - ands r0, r1 - cmp r0, 0 - beq _0804B960 - adds r0, r2, 0 - b _0804B972 - .pool -_0804B960: - ldrb r1, [r3] - ldrh r2, [r4] - movs r0, 0 - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim - ldrb r0, [r7] - bl MarkBufferBankForExecution - ldr r0, [r6] -_0804B972: - adds r0, 0xA - str r0, [r6] -_0804B976: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end atk46_playanimation2 - - thumb_func_start atk47_setgraphicalstatchangevalues -atk47_setgraphicalstatchangevalues: @ 804B97C - push {r4,lr} - movs r3, 0 - ldr r1, =gBattleScripting - ldrb r0, [r1, 0x1A] - movs r2, 0xF0 - ands r2, r0 - adds r4, r1, 0 - cmp r2, 0x20 - beq _0804B9AA - cmp r2, 0x20 - bgt _0804B99C - cmp r2, 0x10 - beq _0804B9A6 - b _0804B9B4 - .pool -_0804B99C: - cmp r2, 0x90 - beq _0804B9AE - cmp r2, 0xA0 - beq _0804B9B2 - b _0804B9B4 -_0804B9A6: - movs r3, 0xF - b _0804B9B4 -_0804B9AA: - movs r3, 0x27 - b _0804B9B4 -_0804B9AE: - movs r3, 0x16 - b _0804B9B4 -_0804B9B2: - movs r3, 0x2E -_0804B9B4: - ldrb r1, [r4, 0x1A] - movs r0, 0xF - ands r0, r1 - adds r0, r3, r0 - subs r0, 0x1 - movs r1, 0 - strb r0, [r4, 0x10] - strb r1, [r4, 0x11] - ldr r1, =gBattlescriptCurrInstr - ldr r0, [r1] - adds r0, 0x1 - str r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end atk47_setgraphicalstatchangevalues - thumb_func_start atk48_playstatchangeanimation atk48_playstatchangeanimation: @ 804B9D8 push {r4-r7,lr} @@ -6061,7 +219,7 @@ _0804BB6C: movs r1, 0x1 mov r2, r8 str r3, [sp] - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim + bl EmitBattleAnimation ldr r0, =gActiveBank ldrb r0, [r0] bl MarkBufferBankForExecution @@ -6198,7 +356,7 @@ _0804BCAC: str r0, [r5] ldr r0, =gBattleScripting strb r4, [r0, 0x14] - bl sub_804AF30 + bl MoveValuesCleanUp ldr r2, =gUnknown_082D86A8 mov r0, r8 ldrh r1, [r0] @@ -6210,7 +368,7 @@ _0804BCAC: lsls r0, 2 adds r0, r2 ldr r0, [r0] - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DB87D bl _0804C5B8 @@ -6360,7 +518,7 @@ _0804BE14: _0804BE26: adds r0, r2, 0x1 strb r0, [r1, 0x19] - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DAE0D str r0, [r1] @@ -6440,7 +598,7 @@ _0804BEBA: bl EmitSetAttributes ldrb r0, [r4] bl MarkBufferBankForExecution - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DB282 str r0, [r1] @@ -9718,7 +3876,7 @@ _0804DBC8: ldr r0, =gBattleScripting ldrb r1, [r4] strb r1, [r0, 0x17] - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor mov r7, r9 ldr r0, [r7] ldrb r0, [r0, 0x1] @@ -15079,7 +9237,7 @@ _08050AA8: .pool _08050B10: mov r0, r8 - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattleScripting ldr r6, =gActiveBank ldrb r0, [r6] @@ -15159,7 +9317,7 @@ _08050B94: .pool _08050BD4: mov r0, r8 - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattleScripting ldr r2, =gActiveBank ldrb r0, [r2] @@ -15208,7 +9366,7 @@ _08050C2C: cmp r5, 0x1 bne _08050B68 mov r0, r8 - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattleScripting ldr r3, =gActiveBank ldrb r0, [r3] @@ -15248,7 +9406,7 @@ _08050C8C: b _08050B68 _08050CAE: mov r0, r8 - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattleScripting ldr r2, =gActiveBank ldrb r0, [r2] @@ -16403,7 +10561,7 @@ atk91_givepaydaymoney: @ 80515C8 ldr r4, =gBattlescriptCurrInstr ldr r0, [r4] adds r0, 0x1 - bl b_movescr_stack_push + bl BattleScriptPush ldr r0, =gUnknown_082DB307 str r0, [r4] b _08051658 @@ -21438,7 +15596,7 @@ atkBE_breakfree: @ 805417C strb r0, [r1, 0x3] movs r0, 0xFF strb r0, [r1, 0x4] - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DAFC5 b _080542BA @@ -21464,7 +15622,7 @@ _08054210: negs r2, r2 ands r0, r2 str r0, [r1] - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DAFD6 b _080542BA @@ -21501,7 +15659,7 @@ _08054250: lsls r1, 2 adds r1, r2 strb r4, [r1, 0xA] - bl b_movescr_stack_push_cursor + bl BattleScriptPushCursor ldr r1, =gBattlescriptCurrInstr ldr r0, =gUnknown_082DAFDD b _080542BA @@ -22608,7 +16766,7 @@ atkCC_callterrainattack: @ 8054BEC lsls r0, 2 adds r0, r3 ldr r0, [r0] - bl b_movescr_stack_push + bl BattleScriptPush ldr r1, =gBattlescriptCurrInstr ldr r0, [r1] adds r0, 0x1 @@ -23039,7 +17197,7 @@ _08054FDC: cmp r0, 0x3C bne _08055010 ldr r1, =gBattlescriptCurrInstr - ldr r0, =gUnknown_082DB63F + ldr r0, =BattleScript_StickyHoldOnKnockOff str r0, [r1] ldr r1, =gLastUsedAbility ldrb r0, [r7] @@ -24725,7 +18883,7 @@ _08055E2C: ldrb r2, [r0] movs r0, 0 movs r1, 0 - bl dp01_build_cmdbuf_x34_a_bb_aka_battle_anim + bl EmitBattleAnimation ldrb r0, [r4] bl MarkBufferBankForExecution ldr r1, =gBattlescriptCurrInstr |