diff options
Diffstat (limited to 'asm/battle_controller_player.s')
-rw-r--r-- | asm/battle_controller_player.s | 118 |
1 files changed, 59 insertions, 59 deletions
diff --git a/asm/battle_controller_player.s b/asm/battle_controller_player.s index 1ea1bb5f2..047c62f6b 100644 --- a/asm/battle_controller_player.s +++ b/asm/battle_controller_player.s @@ -226,7 +226,7 @@ _0805764C: movs r0, 0x1 movs r1, 0x3 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 b _080577C2 _08057658: movs r0, 0x20 @@ -249,7 +249,7 @@ _08057674: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -277,7 +277,7 @@ _080576B4: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -321,7 +321,7 @@ _0805771A: ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt ldrb r1, [r4] adds r1, r5 ldrb r0, [r1] @@ -333,7 +333,7 @@ _08057732: adds r0, r5 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt b _080577E8 .pool _0805774C: @@ -393,7 +393,7 @@ _080577B2: movs r1, 0xC _080577BC: movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 _080577C2: bl PlayerBufferExecCompleted b _080577E8 @@ -518,7 +518,7 @@ _080578A0: orrs r2, r0 movs r0, 0x1 movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 ldrb r0, [r4] movs r1, 0x1 bl dp11b_obj_free @@ -1086,7 +1086,7 @@ _08057E14: _08057E1C: movs r0, 0x1 movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 bl PlayerBufferExecCompleted b _08057F9E .pool @@ -2385,11 +2385,11 @@ sub_805896C: @ 805896C mov r5, r8 push {r5-r7} movs r7, 0 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058998 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _080589D0 @@ -2541,7 +2541,7 @@ _08058A0E: ldr r4, =gPlayerParty adds r0, r4 bl sub_805E990 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058AE4 @@ -2672,7 +2672,7 @@ _08058BB2: ands r0, r1 cmp r0, 0 bne _08058C68 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058C38 @@ -2697,7 +2697,7 @@ _08058BB2: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r7] eors r0, r6 bl sub_8076918 @@ -2705,7 +2705,7 @@ _08058BB2: eors r0, r6 adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08058C38: ldr r5, =gHealthBoxesIds ldr r4, =gActiveBank @@ -2721,13 +2721,13 @@ _08058C38: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r4] bl sub_8076918 ldrb r0, [r4] adds r0, r5 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible _08058C68: ldr r0, =gBattleSpritesDataPtr ldr r2, [r0] @@ -2817,11 +2817,11 @@ _08058D14: movs r0, 0x1 mov r9, r0 _08058D32: - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058D52 - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058DAC @@ -2915,7 +2915,7 @@ _08058E0A: mov r0, r8 cmp r0, 0 beq _08058EAA - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _08058E48 @@ -3207,13 +3207,13 @@ _0805905E: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r0, [r5] bl sub_8076918 ldrb r0, [r5] adds r0, r4 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible ldr r1, =gBattleBankFunc ldrb r0, [r5] lsls r0, 2 @@ -3267,7 +3267,7 @@ bx_t1_healthbar_update: @ 8059130 ldrb r0, [r5] adds r0, r6 ldrb r0, [r0] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r1, r4, 16 movs r0, 0x1 @@ -3338,7 +3338,7 @@ sub_80591B8: @ 80591B8 str r7, [sp, 0x8] ldrh r2, [r1, 0xA] str r2, [sp, 0xC] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3413,9 +3413,9 @@ _080591FE: lsrs r2, 16 movs r0, 0x1 movs r1, 0xB - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 strb r5, [r4] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3616,7 +3616,7 @@ _08059430: lsls r4, 16 lsrs r4, 16 ldrb r0, [r5] - bl sub_80729D0 + bl SetHealthboxSpriteVisible lsls r4, 16 asrs r4, 16 movs r0, 0x1 @@ -3686,7 +3686,7 @@ _08059430: lsrs r2, 16 movs r0, 0x1 movs r1, 0xB - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 strb r5, [r4] ldr r0, =sub_8059544 str r0, [r6] @@ -3729,7 +3729,7 @@ sub_8059544: @ 8059544 adds r0, r1 ldrb r4, [r0, 0xC] ldrb r6, [r0, 0x8] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3795,7 +3795,7 @@ sub_80595A4: @ 80595A4 adds r0, r7, 0 movs r1, 0x38 bl GetMonData - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3814,7 +3814,7 @@ sub_80595A4: @ 80595A4 ldrb r0, [r0] adds r1, r7, 0 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute b _08059638 .pool _08059624: @@ -3826,7 +3826,7 @@ _08059624: ldr r2, =gPlayerParty adds r1, r2 movs r2, 0 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute _08059638: ldr r0, =gTasks lsls r1, r6, 2 @@ -3930,7 +3930,7 @@ sub_80596A8: @ 80596A8 ldrb r0, [r4] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _08059724: pop {r4-r6} @@ -3977,7 +3977,7 @@ sub_8059744: @ 8059744 ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _08059798: pop {r4-r6} @@ -4291,14 +4291,14 @@ _08059A2C: movs r0, 0x1 movs r1, 0xE movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 b _08059A76 .pool _08059A6C: movs r0, 0x1 movs r1, 0xD movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 _08059A76: bl PlayerBufferExecCompleted _08059A7A: @@ -4401,7 +4401,7 @@ sub_8059B3C: @ 8059B3C ldrb r0, [r0] cmp r0, 0x1 beq _08059B98 - bl sub_814FBAC + bl SetPpNumbersPaletteInMoveSelection ldrb r1, [r7] lsls r4, r1, 9 adds r0, r5, 0x4 @@ -4561,8 +4561,8 @@ battle_menu_cursor_related: @ 8059C70 .pool thumb_func_end battle_menu_cursor_related - thumb_func_start sub_8059CB4 -sub_8059CB4: @ 8059CB4 + thumb_func_start ActionSelectionCreateCursorAt +ActionSelectionCreateCursorAt: @ 8059CB4 push {r4,lr} sub sp, 0x10 adds r3, r0, 0 @@ -4595,10 +4595,10 @@ sub_8059CB4: @ 8059CB4 pop {r4} pop {r0} bx r0 - thumb_func_end sub_8059CB4 + thumb_func_end ActionSelectionCreateCursorAt - thumb_func_start sub_8059CF8 -sub_8059CF8: @ 8059CF8 + thumb_func_start ActionSelectionDestroyCursorAt +ActionSelectionDestroyCursorAt: @ 8059CF8 push {lr} sub sp, 0x10 adds r3, r0, 0 @@ -4632,7 +4632,7 @@ sub_8059CF8: @ 8059CF8 pop {r0} bx r0 .pool - thumb_func_end sub_8059CF8 + thumb_func_end ActionSelectionDestroyCursorAt thumb_func_start sub_8059D40 sub_8059D40: @ 8059D40 @@ -6866,7 +6866,7 @@ sub_805B164: @ 805B164 muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r2, =gSprites ldr r0, =gBankSpriteIds ldrb r3, [r4] @@ -6923,7 +6923,7 @@ sub_805B1CC: @ 805B1CC muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r1, =gActionSelectionCursor ldrb r0, [r5] adds r0, r1 @@ -7162,7 +7162,7 @@ _0805B41C: ldrb r0, [r6] adds r0, r1 ldrb r0, [r0] - bl sub_8072984 + bl SetHealthboxSpriteInvisible bl PlayerBufferExecCompleted _0805B452: pop {r4-r6} @@ -7371,11 +7371,11 @@ _0805B5E0: beq _0805B618 movs r0, 0x5A mov r9, r0 - ldr r1, =gUnknown_083054E0 + ldr r1, =gTrainerFrontPicCoords b _0805B642 .pool _0805B618: - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords lsls r0, r4, 2 adds r0, r1 ldrb r1, [r0] @@ -7392,7 +7392,7 @@ _0805B618: _0805B63C: movs r0, 0x50 mov r9, r0 - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords _0805B642: lsls r0, r4, 2 adds r0, r1 @@ -7542,7 +7542,7 @@ _0805B794: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -7724,7 +7724,7 @@ _0805B926: ldr r5, =gActiveBank ldrb r1, [r5] adds r0, r4, 0 - bl sub_805DF84 + bl LoadBackTrainerBankSpriteGfx ldrb r0, [r5] bl GetBankIdentity adds r1, r0, 0 @@ -7733,7 +7733,7 @@ _0805B926: adds r0, r4, 0 bl sub_806A12C ldr r0, =gUnknown_0202499C - ldr r1, =gUnknown_08305D2C + ldr r1, =gTrainerBackPicCoords lsls r4, 2 adds r4, r1 ldrb r1, [r4] @@ -8539,7 +8539,7 @@ dp01t_12_6_battle_menu: @ 805C044 _0805C062: lsls r0, r4, 24 lsrs r0, 24 - bl sub_8059CF8 + bl ActionSelectionDestroyCursorAt adds r4, 0x1 cmp r4, 0x3 ble _0805C062 @@ -8549,7 +8549,7 @@ _0805C062: adds r0, r1 ldrb r0, [r0] movs r1, 0 - bl sub_8059CB4 + bl ActionSelectionCreateCursorAt ldr r0, =gText_WhatWillPkmnDo bl BattleStringExpandPlaceholdersToDisplayedString ldr r0, =gDisplayedStringBattle @@ -8658,7 +8658,7 @@ sub_805C158: @ 805C158 lsrs r2, 16 movs r0, 0x1 movs r1, 0xA - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 bl PlayerBufferExecCompleted _0805C194: pop {r0} @@ -9130,7 +9130,7 @@ sub_805C5C4: @ 805C5C4 ldr r2, =gPlayerParty adds r1, r2 movs r2, 0x9 - bl healthbar_draw_field_maybe + bl UpdateHealthboxAttribute ldrb r2, [r4] ldr r0, =gBattleSpritesDataPtr ldr r0, [r0] @@ -9378,7 +9378,7 @@ sub_805C80C: @ 805C80C movs r0, 0x1 movs r1, 0 movs r2, 0 - bl dp01_build_cmdbuf_x21_a_bb + bl EmitCmd_x21 bl PlayerBufferExecCompleted pop {r0} bx r0 @@ -9860,7 +9860,7 @@ sub_805CC00: @ 805CC00 ldr r1, =gPlayerParty adds r0, r1 adds r1, r4, 0 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldr r0, =gBankSpriteIds adds r4, r0 ldrb r1, [r4] @@ -9906,7 +9906,7 @@ _0805CC94: mov r9, r0 ldrh r0, [r1, 0x8] strb r0, [r7] - bl battle_type_is_double + bl IsDoubleBattle lsls r0, 24 cmp r0, 0 beq _0805CCB4 @@ -9965,7 +9965,7 @@ _0805CCE4: muls r0, r2 ldr r2, =gPlayerParty adds r0, r2 - bl sub_805DD7C + bl BattleLoadPlayerMonSpriteGfx ldrb r0, [r7] movs r1, 0 bl sub_805B258 |