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-rw-r--r--asm/battle_intro.s2035
1 files changed, 2035 insertions, 0 deletions
diff --git a/asm/battle_intro.s b/asm/battle_intro.s
new file mode 100644
index 000000000..04a0301ce
--- /dev/null
+++ b/asm/battle_intro.s
@@ -0,0 +1,2035 @@
+ .include "asm/macros.inc"
+ .include "constants/constants.inc"
+
+ .syntax unified
+
+ .text
+
+ thumb_func_start SetAnimBgAttribute
+SetAnimBgAttribute: @ 811802C
+ push {r4-r6,lr}
+ lsls r0, 24
+ lsrs r6, r0, 24
+ lsls r1, 24
+ lsrs r5, r1, 24
+ lsls r2, 24
+ lsrs r4, r2, 24
+ cmp r6, 0x3
+ bls _08118040
+ b _08118132
+_08118040:
+ ldr r0, =gUnknown_0859741A
+ adds r0, r6, r0
+ ldrb r0, [r0]
+ bl GetGpuReg
+ ldr r1, =gUnknown_0203A114
+ strh r0, [r1]
+ cmp r5, 0x6
+ bhi _08118124
+ lsls r0, r5, 2
+ ldr r1, =_08118068
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118068:
+ .4byte _08118084
+ .4byte _08118098
+ .4byte _081180B0
+ .4byte _081180C8
+ .4byte _081180E0
+ .4byte _081180FC
+ .4byte _08118110
+_08118084:
+ ldr r2, =gUnknown_0203A114
+ lsls r3, r4, 6
+ ldrb r1, [r2, 0x1]
+ movs r0, 0x3F
+ ands r0, r1
+ orrs r0, r3
+ strb r0, [r2, 0x1]
+ b _08118124
+ .pool
+_08118098:
+ ldr r3, =gUnknown_0203A114
+ movs r0, 0x1
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r1, 5
+ ldrb r2, [r3, 0x1]
+ movs r0, 0x21
+ negs r0, r0
+ b _0811811E
+ .pool
+_081180B0:
+ ldr r3, =gUnknown_0203A114
+ movs r0, 0x1
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r1, 6
+ ldrb r2, [r3]
+ movs r0, 0x41
+ negs r0, r0
+ b _081180EE
+ .pool
+_081180C8:
+ ldr r3, =gUnknown_0203A114
+ movs r0, 0x3
+ adds r1, r4, 0
+ ands r1, r0
+ lsls r1, 2
+ ldrb r2, [r3]
+ movs r0, 0xD
+ negs r0, r0
+ b _081180EE
+ .pool
+_081180E0:
+ ldr r3, =gUnknown_0203A114
+ movs r0, 0x3
+ adds r1, r4, 0
+ ands r1, r0
+ ldrb r2, [r3]
+ movs r0, 0x4
+ negs r0, r0
+_081180EE:
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3]
+ b _08118124
+ .pool
+_081180FC:
+ ldr r2, =gUnknown_0203A114
+ lsls r3, r4, 7
+ ldrb r1, [r2]
+ movs r0, 0x7F
+ ands r0, r1
+ orrs r0, r3
+ strb r0, [r2]
+ b _08118124
+ .pool
+_08118110:
+ ldr r3, =gUnknown_0203A114
+ movs r0, 0x1F
+ adds r1, r4, 0
+ ands r1, r0
+ ldrb r2, [r3, 0x1]
+ movs r0, 0x20
+ negs r0, r0
+_0811811E:
+ ands r0, r2
+ orrs r0, r1
+ strb r0, [r3, 0x1]
+_08118124:
+ ldr r0, =gUnknown_0859741A
+ adds r0, r6, r0
+ ldrb r0, [r0]
+ ldr r1, =gUnknown_0203A114
+ ldrh r1, [r1]
+ bl SetGpuReg
+_08118132:
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end SetAnimBgAttribute
+
+ thumb_func_start GetAnimBgAttribute
+GetAnimBgAttribute: @ 8118140
+ push {r4,lr}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r2, r0, 24
+ lsls r1, 24
+ lsrs r4, r1, 24
+ cmp r2, 0x3
+ bhi _081181C8
+ ldr r0, =gUnknown_0859741E
+ adds r0, r2, r0
+ ldrb r0, [r0]
+ bl GetGpuReg
+ mov r1, sp
+ strh r0, [r1]
+ cmp r4, 0x6
+ bhi _081181C8
+ lsls r0, r4, 2
+ ldr r1, =_08118174
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118174:
+ .4byte _08118190
+ .4byte _08118198
+ .4byte _081181A0
+ .4byte _081181A8
+ .4byte _081181B0
+ .4byte _081181B8
+ .4byte _081181C0
+_08118190:
+ ldr r0, [sp]
+ lsls r0, 16
+ lsrs r0, 30
+ b _081181CA
+_08118198:
+ ldr r0, [sp]
+ lsls r0, 18
+ lsrs r0, 31
+ b _081181CA
+_081181A0:
+ ldr r0, [sp]
+ lsls r0, 25
+ lsrs r0, 31
+ b _081181CA
+_081181A8:
+ ldr r0, [sp]
+ lsls r0, 28
+ lsrs r0, 30
+ b _081181CA
+_081181B0:
+ ldr r0, [sp]
+ lsls r0, 30
+ lsrs r0, 30
+ b _081181CA
+_081181B8:
+ ldr r0, [sp]
+ lsls r0, 24
+ lsrs r0, 31
+ b _081181CA
+_081181C0:
+ ldr r0, [sp]
+ lsls r0, 19
+ lsrs r0, 27
+ b _081181CA
+_081181C8:
+ movs r0, 0
+_081181CA:
+ add sp, 0x4
+ pop {r4}
+ pop {r1}
+ bx r1
+ thumb_func_end GetAnimBgAttribute
+
+ thumb_func_start HandleIntroSlide
+HandleIntroSlide: @ 81181D4
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r2, =gBattleTypeFlags
+ ldr r0, [r2]
+ movs r1, 0x80
+ lsls r1, 15
+ ands r0, r1
+ cmp r0, 0
+ beq _08118208
+ ldr r0, =gPartnerTrainerId
+ ldrh r1, [r0]
+ ldr r0, =0x00000c03
+ cmp r1, r0
+ beq _08118208
+ ldr r0, =sub_8118D68
+ b _08118258
+ .pool
+_08118208:
+ ldr r2, [r2]
+ movs r0, 0x2
+ ands r0, r2
+ cmp r0, 0
+ beq _0811821C
+ ldr r0, =task00_battle_intro_wireless
+ b _08118258
+ .pool
+_0811821C:
+ ldr r0, =0x003f0100
+ ands r0, r2
+ cmp r0, 0
+ beq _08118230
+ ldr r0, =task_battle_intro_anim
+ b _08118258
+ .pool
+_08118230:
+ movs r0, 0x80
+ lsls r0, 5
+ ands r2, r0
+ cmp r2, 0
+ beq _08118250
+ ldr r0, =gGameVersion
+ ldrb r0, [r0]
+ cmp r0, 0x2
+ beq _08118250
+ movs r4, 0x3
+ ldr r0, =task00_battle_intro_80BC6C8
+ b _08118258
+ .pool
+_08118250:
+ ldr r1, =gUnknown_08597424
+ lsls r0, r4, 2
+ adds r0, r1
+ ldr r0, [r0]
+_08118258:
+ movs r1, 0
+ bl CreateTask
+ lsls r0, 24
+ lsrs r2, r0, 24
+ ldr r0, =gTasks
+ lsls r1, r2, 2
+ adds r1, r2
+ lsls r1, 3
+ adds r1, r0
+ movs r0, 0
+ strh r0, [r1, 0x8]
+ strh r4, [r1, 0xA]
+ strh r0, [r1, 0xC]
+ strh r0, [r1, 0xE]
+ strh r0, [r1, 0x10]
+ strh r0, [r1, 0x12]
+ strh r0, [r1, 0x14]
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end HandleIntroSlide
+
+ thumb_func_start sub_811828C
+sub_811828C: @ 811828C
+ push {r4,lr}
+ lsls r0, 24
+ lsrs r0, 24
+ bl DestroyTask
+ ldr r0, =gBattle_BG1_X
+ movs r1, 0
+ strh r1, [r0]
+ ldr r0, =gBattle_BG1_Y
+ strh r1, [r0]
+ ldr r0, =gBattle_BG2_X
+ strh r1, [r0]
+ ldr r0, =gBattle_BG2_Y
+ strh r1, [r0]
+ movs r0, 0x50
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0
+ bl SetGpuReg
+ movs r0, 0x54
+ movs r1, 0
+ bl SetGpuReg
+ ldr r4, =0x00003f3f
+ movs r0, 0x48
+ adds r1, r4, 0
+ bl SetGpuReg
+ movs r0, 0x4A
+ adds r1, r4, 0
+ bl SetGpuReg
+ pop {r4}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_811828C
+
+ thumb_func_start task_battle_intro_80BC47C
+task_battle_intro_80BC47C: @ 81182EC
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, =gBattle_BG1_X
+ ldrh r0, [r1]
+ adds r0, 0x6
+ strh r0, [r1]
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ mov r8, r1
+ cmp r0, 0x4
+ bls _08118318
+ b _0811852A
+_08118318:
+ lsls r0, 2
+ ldr r1, =_08118330
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118330:
+ .4byte _08118344
+ .4byte _08118374
+ .4byte _0811839C
+ .4byte _081183E4
+ .4byte _08118524
+_08118344:
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08118360
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ add r0, r8
+ movs r1, 0x10
+ b _0811836A
+ .pool
+_08118360:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ add r0, r8
+ movs r1, 0x1
+_0811836A:
+ strh r1, [r0, 0xC]
+ ldrh r1, [r0, 0x8]
+ adds r1, 0x1
+ strh r1, [r0, 0x8]
+ b _0811852A
+_08118374:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ mov r3, r8
+ adds r1, r0, r3
+ ldrh r0, [r1, 0xC]
+ subs r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ cmp r0, 0
+ beq _0811838C
+ b _0811852A
+_0811838C:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0x48
+ movs r1, 0x3F
+ bl SetGpuReg
+ b _0811852A
+_0811839C:
+ ldr r1, =gBattle_WIN0V
+ ldrh r0, [r1]
+ subs r0, 0xFF
+ strh r0, [r1]
+ movs r1, 0xFF
+ lsls r1, 8
+ ands r0, r1
+ movs r1, 0xC0
+ lsls r1, 6
+ cmp r0, r1
+ beq _081183B4
+ b _0811852A
+_081183B4:
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 3
+ add r1, r8
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0xF0
+ strh r0, [r1, 0xC]
+ movs r0, 0x20
+ strh r0, [r1, 0xE]
+ ldr r2, =gIntroSlideFlags
+ ldrh r1, [r2]
+ ldr r0, =0x0000fffe
+ ands r0, r1
+ strh r0, [r2]
+ b _0811852A
+ .pool
+_081183E4:
+ lsls r0, r4, 2
+ adds r1, r0, r4
+ lsls r1, 3
+ mov r5, r8
+ adds r2, r1, r5
+ ldrh r3, [r2, 0xE]
+ movs r5, 0xE
+ ldrsh r1, [r2, r5]
+ mov r12, r0
+ cmp r1, 0
+ beq _08118400
+ subs r0, r3, 0x1
+ strh r0, [r2, 0xE]
+ b _0811842E
+_08118400:
+ movs r1, 0xA
+ ldrsh r0, [r2, r1]
+ cmp r0, 0x1
+ bne _08118420
+ ldr r2, =gBattle_BG1_Y
+ ldrh r1, [r2]
+ ldr r0, =0x0000ffb0
+ cmp r1, r0
+ beq _0811842E
+ subs r0, r1, 0x2
+ b _0811842C
+ .pool
+_08118420:
+ ldr r2, =gBattle_BG1_Y
+ ldrh r1, [r2]
+ ldr r0, =0x0000ffc8
+ cmp r1, r0
+ beq _0811842E
+ subs r0, r1, 0x1
+_0811842C:
+ strh r0, [r2]
+_0811842E:
+ ldr r2, =gBattle_WIN0V
+ ldrh r1, [r2]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _08118442
+ ldr r3, =0xfffffc04
+ adds r0, r1, r3
+ strh r0, [r2]
+_08118442:
+ mov r5, r12
+ adds r0, r5, r4
+ lsls r0, 3
+ mov r2, r8
+ adds r1, r0, r2
+ ldrh r2, [r1, 0xC]
+ movs r3, 0xC
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ beq _0811845A
+ subs r0, r2, 0x2
+ strh r0, [r1, 0xC]
+_0811845A:
+ movs r3, 0
+ ldr r5, =gScanlineEffect
+ mov r9, r5
+ ldr r7, =gScanlineEffectRegBuffers
+ mov r6, r9
+ adds r5, r1, 0
+_08118466:
+ lsls r2, r3, 1
+ ldrb r1, [r6, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r7
+ ldrh r0, [r5, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x4F
+ ble _08118466
+ cmp r3, 0x9F
+ bgt _081184AA
+ ldr r7, =gScanlineEffectRegBuffers
+ ldr r6, =gScanlineEffect
+ ldr r1, =gTasks
+ mov r2, r12
+ adds r0, r2, r4
+ lsls r0, 3
+ adds r5, r0, r1
+_08118490:
+ lsls r2, r3, 1
+ ldrb r1, [r6, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r7
+ ldrh r0, [r5, 0xC]
+ negs r0, r0
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x9F
+ ble _08118490
+_081184AA:
+ mov r3, r12
+ adds r0, r3, r4
+ lsls r0, 3
+ mov r5, r8
+ adds r1, r0, r5
+ movs r0, 0xC
+ ldrsh r2, [r1, r0]
+ cmp r2, 0
+ bne _0811852A
+ movs r0, 0x3
+ mov r3, r9
+ strb r0, [r3, 0x15]
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ str r2, [sp]
+ ldr r1, =0x0600e000
+ ldr r2, =0x05000200
+ mov r0, sp
+ bl CpuSet
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r1, 0x9C
+ lsls r1, 8
+ movs r0, 0xA
+ bl SetGpuReg
+ movs r1, 0xBC
+ lsls r1, 7
+ movs r0, 0xC
+ bl SetGpuReg
+ b _0811852A
+ .pool
+_08118524:
+ adds r0, r4, 0
+ bl sub_811828C
+_0811852A:
+ add sp, 0x4
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end task_battle_intro_80BC47C
+
+ thumb_func_start task00_battle_intro_80BC6C8
+task00_battle_intro_80BC6C8: @ 8118538
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0xA
+ ldrsh r0, [r0, r2]
+ adds r2, r1, 0
+ cmp r0, 0x3
+ beq _08118578
+ cmp r0, 0x3
+ bgt _08118568
+ cmp r0, 0x2
+ beq _0811856C
+ b _08118580
+ .pool
+_08118568:
+ cmp r0, 0x4
+ bne _08118580
+_0811856C:
+ ldr r1, =gBattle_BG1_X
+ ldrh r0, [r1]
+ adds r0, 0x8
+ b _0811857E
+ .pool
+_08118578:
+ ldr r1, =gBattle_BG1_X
+ ldrh r0, [r1]
+ adds r0, 0x6
+_0811857E:
+ strh r0, [r1]
+_08118580:
+ lsls r0, r5, 2
+ adds r1, r0, r5
+ lsls r1, 3
+ adds r4, r1, r2
+ movs r3, 0xA
+ ldrsh r1, [r4, r3]
+ adds r6, r0, 0
+ cmp r1, 0x4
+ bne _081185E4
+ ldr r7, =gBattle_BG1_Y
+ ldrh r0, [r4, 0x14]
+ bl Cos2
+ lsls r0, 16
+ asrs r0, 16
+ cmp r0, 0
+ bge _081185A6
+ ldr r1, =0x000001ff
+ adds r0, r1
+_081185A6:
+ asrs r0, 9
+ subs r0, 0x8
+ strh r0, [r7]
+ ldrh r1, [r4, 0x14]
+ movs r2, 0x14
+ ldrsh r0, [r4, r2]
+ cmp r0, 0xB3
+ bgt _081185C8
+ adds r0, r1, 0x4
+ b _081185CA
+ .pool
+_081185C8:
+ adds r0, r1, 0x6
+_081185CA:
+ strh r0, [r4, 0x14]
+ ldr r2, =gTasks
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r3, r0, r2
+ movs r0, 0x14
+ ldrsh r1, [r3, r0]
+ movs r0, 0xB4
+ lsls r0, 1
+ cmp r1, r0
+ bne _081185E4
+ movs r0, 0
+ strh r0, [r3, 0x14]
+_081185E4:
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r0, r2
+ movs r1, 0x8
+ ldrsh r0, [r0, r1]
+ cmp r0, 0x4
+ bls _081185F4
+ b _0811881A
+_081185F4:
+ lsls r0, 2
+ ldr r1, =_08118608
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118608:
+ .4byte _0811861C
+ .4byte _0811864C
+ .4byte _08118678
+ .4byte _081186C8
+ .4byte _08118814
+_0811861C:
+ ldr r1, =gTasks
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r2, r0, r1
+ movs r3, 0x10
+ strh r3, [r2, 0x10]
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ movs r1, 0x2
+ ands r0, r1
+ cmp r0, 0
+ beq _08118640
+ strh r3, [r2, 0xC]
+ b _08118644
+ .pool
+_08118640:
+ movs r0, 0x1
+ strh r0, [r2, 0xC]
+_08118644:
+ ldrh r0, [r2, 0x8]
+ adds r0, 0x1
+ strh r0, [r2, 0x8]
+ b _0811881A
+_0811864C:
+ ldr r0, =gTasks
+ adds r1, r6, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0xC]
+ subs r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ cmp r0, 0
+ beq _08118662
+ b _0811881A
+_08118662:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0x48
+ movs r1, 0x3F
+ bl SetGpuReg
+ b _0811881A
+ .pool
+_08118678:
+ ldr r1, =gBattle_WIN0V
+ ldrh r0, [r1]
+ subs r0, 0xFF
+ strh r0, [r1]
+ movs r1, 0xFF
+ lsls r1, 8
+ ands r0, r1
+ movs r1, 0xC0
+ lsls r1, 6
+ cmp r0, r1
+ beq _08118690
+ b _0811881A
+_08118690:
+ ldr r0, =gTasks
+ adds r1, r6, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0xF0
+ strh r0, [r1, 0xC]
+ movs r0, 0x20
+ strh r0, [r1, 0xE]
+ movs r0, 0x1
+ strh r0, [r1, 0x12]
+ ldr r2, =gIntroSlideFlags
+ ldrh r1, [r2]
+ ldr r0, =0x0000fffe
+ ands r0, r1
+ strh r0, [r2]
+ b _0811881A
+ .pool
+_081186C8:
+ ldr r0, =gTasks
+ adds r1, r6, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r2, [r1, 0xE]
+ movs r3, 0xE
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ beq _08118708
+ subs r0, r2, 0x1
+ strh r0, [r1, 0xE]
+ lsls r0, 16
+ cmp r0, 0
+ bne _08118728
+ ldr r1, =0x00001842
+ movs r0, 0x50
+ bl SetGpuReg
+ movs r0, 0x52
+ movs r1, 0xF
+ bl SetGpuReg
+ movs r0, 0x54
+ movs r1, 0
+ bl SetGpuReg
+ b _08118728
+ .pool
+_08118708:
+ ldrh r2, [r1, 0x10]
+ movs r0, 0x1F
+ ands r0, r2
+ cmp r0, 0
+ beq _08118728
+ ldrh r0, [r1, 0x12]
+ subs r0, 0x1
+ strh r0, [r1, 0x12]
+ lsls r0, 16
+ cmp r0, 0
+ bne _08118728
+ adds r0, r2, 0
+ adds r0, 0xFF
+ strh r0, [r1, 0x10]
+ movs r0, 0x4
+ strh r0, [r1, 0x12]
+_08118728:
+ ldr r2, =gBattle_WIN0V
+ ldrh r1, [r2]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _0811873C
+ ldr r3, =0xfffffc04
+ adds r0, r1, r3
+ strh r0, [r2]
+_0811873C:
+ ldr r0, =gTasks
+ adds r1, r6, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r2, [r1, 0xC]
+ movs r3, 0xC
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ beq _08118752
+ subs r0, r2, 0x2
+ strh r0, [r1, 0xC]
+_08118752:
+ movs r3, 0
+ ldr r0, =gScanlineEffect
+ mov r8, r0
+ ldr r2, =gScanlineEffectRegBuffers
+ mov r12, r2
+ mov r7, r8
+ adds r4, r1, 0
+_08118760:
+ lsls r2, r3, 1
+ ldrb r1, [r7, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ add r2, r12
+ ldrh r0, [r4, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x4F
+ ble _08118760
+ cmp r3, 0x9F
+ bgt _081187A4
+ ldr r0, =gScanlineEffectRegBuffers
+ mov r12, r0
+ ldr r7, =gScanlineEffect
+ ldr r1, =gTasks
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r4, r0, r1
+_0811878A:
+ lsls r2, r3, 1
+ ldrb r1, [r7, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ add r2, r12
+ ldrh r0, [r4, 0xC]
+ negs r0, r0
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x9F
+ ble _0811878A
+_081187A4:
+ ldr r1, =gTasks
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r1, r0, r1
+ movs r3, 0xC
+ ldrsh r2, [r1, r3]
+ cmp r2, 0
+ bne _0811881A
+ movs r0, 0x3
+ mov r3, r8
+ strb r0, [r3, 0x15]
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ str r2, [sp]
+ ldr r1, =0x0600e000
+ ldr r2, =0x05000200
+ mov r0, sp
+ bl CpuSet
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r1, 0x9C
+ lsls r1, 8
+ movs r0, 0xA
+ bl SetGpuReg
+ movs r1, 0xBC
+ lsls r1, 7
+ movs r0, 0xC
+ bl SetGpuReg
+ b _0811881A
+ .pool
+_08118814:
+ adds r0, r5, 0
+ bl sub_811828C
+_0811881A:
+ ldr r0, =gTasks
+ adds r1, r6, r5
+ lsls r1, 3
+ adds r1, r0
+ movs r2, 0x8
+ ldrsh r0, [r1, r2]
+ cmp r0, 0x4
+ beq _08118832
+ ldrh r1, [r1, 0x10]
+ movs r0, 0x52
+ bl SetGpuReg
+_08118832:
+ add sp, 0x4
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end task00_battle_intro_80BC6C8
+
+ thumb_func_start task_battle_intro_anim
+task_battle_intro_anim: @ 8118844
+ push {r4-r7,lr}
+ mov r7, r8
+ push {r7}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r5, r0, 24
+ ldr r1, =gBattle_BG1_X
+ ldrh r0, [r1]
+ adds r0, 0x8
+ strh r0, [r1]
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ adds r4, r1, 0
+ cmp r0, 0x4
+ bls _0811886E
+ b _08118A96
+_0811886E:
+ lsls r0, 2
+ ldr r1, =_08118884
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118884:
+ .4byte _08118898
+ .4byte _081188F0
+ .4byte _0811891C
+ .4byte _0811896C
+ .4byte _08118A90
+_08118898:
+ ldr r1, =0x00001842
+ movs r0, 0x50
+ bl SetGpuReg
+ ldr r4, =0x00000808
+ movs r0, 0x52
+ adds r1, r4, 0
+ bl SetGpuReg
+ movs r0, 0x54
+ movs r1, 0
+ bl SetGpuReg
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r2, r0, r1
+ strh r4, [r2, 0x10]
+ ldr r0, =gBattleTypeFlags
+ ldr r0, [r0]
+ ldr r1, =0x02000002
+ ands r0, r1
+ cmp r0, 0
+ beq _081188E4
+ movs r0, 0x10
+ b _081188E6
+ .pool
+_081188E4:
+ movs r0, 0x1
+_081188E6:
+ strh r0, [r2, 0xC]
+ ldrh r0, [r2, 0x8]
+ adds r0, 0x1
+ strh r0, [r2, 0x8]
+ b _08118A96
+_081188F0:
+ ldr r0, =gTasks
+ lsls r1, r5, 2
+ adds r1, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0xC]
+ subs r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ cmp r0, 0
+ beq _08118908
+ b _08118A96
+_08118908:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0x48
+ movs r1, 0x3F
+ bl SetGpuReg
+ b _08118A96
+ .pool
+_0811891C:
+ ldr r1, =gBattle_WIN0V
+ ldrh r0, [r1]
+ subs r0, 0xFF
+ strh r0, [r1]
+ movs r1, 0xFF
+ lsls r1, 8
+ ands r0, r1
+ movs r1, 0xC0
+ lsls r1, 6
+ cmp r0, r1
+ beq _08118934
+ b _08118A96
+_08118934:
+ ldr r0, =gTasks
+ lsls r1, r5, 2
+ adds r1, r5
+ lsls r1, 3
+ adds r1, r0
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0xF0
+ strh r0, [r1, 0xC]
+ movs r0, 0x20
+ strh r0, [r1, 0xE]
+ movs r0, 0x1
+ strh r0, [r1, 0x12]
+ ldr r2, =gIntroSlideFlags
+ ldrh r1, [r2]
+ ldr r0, =0x0000fffe
+ ands r0, r1
+ strh r0, [r2]
+ b _08118A96
+ .pool
+_0811896C:
+ lsls r0, r5, 2
+ adds r1, r0, r5
+ lsls r1, 3
+ adds r2, r1, r4
+ ldrh r3, [r2, 0xE]
+ movs r6, 0xE
+ ldrsh r1, [r2, r6]
+ mov r12, r0
+ cmp r1, 0
+ beq _08118986
+ subs r0, r3, 0x1
+ strh r0, [r2, 0xE]
+ b _081189A6
+_08118986:
+ ldrh r1, [r2, 0x10]
+ movs r0, 0xF
+ ands r0, r1
+ cmp r0, 0
+ beq _081189A6
+ ldrh r0, [r2, 0x12]
+ subs r0, 0x1
+ strh r0, [r2, 0x12]
+ lsls r0, 16
+ cmp r0, 0
+ bne _081189A6
+ adds r0, r1, 0
+ adds r0, 0xFF
+ strh r0, [r2, 0x10]
+ movs r0, 0x6
+ strh r0, [r2, 0x12]
+_081189A6:
+ ldr r2, =gBattle_WIN0V
+ ldrh r1, [r2]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _081189BA
+ ldr r3, =0xfffffc04
+ adds r0, r1, r3
+ strh r0, [r2]
+_081189BA:
+ mov r6, r12
+ adds r0, r6, r5
+ lsls r0, 3
+ adds r1, r0, r4
+ ldrh r2, [r1, 0xC]
+ movs r3, 0xC
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ beq _081189D0
+ subs r0, r2, 0x2
+ strh r0, [r1, 0xC]
+_081189D0:
+ movs r3, 0
+ ldr r6, =gScanlineEffect
+ mov r8, r6
+ ldr r7, =gScanlineEffectRegBuffers
+ adds r4, r1, 0
+_081189DA:
+ lsls r2, r3, 1
+ ldrb r1, [r6, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r7
+ ldrh r0, [r4, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x4F
+ ble _081189DA
+ cmp r3, 0x9F
+ bgt _08118A1E
+ ldr r7, =gScanlineEffectRegBuffers
+ ldr r6, =gScanlineEffect
+ ldr r1, =gTasks
+ mov r2, r12
+ adds r0, r2, r5
+ lsls r0, 3
+ adds r4, r0, r1
+_08118A04:
+ lsls r2, r3, 1
+ ldrb r1, [r6, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ adds r2, r7
+ ldrh r0, [r4, 0xC]
+ negs r0, r0
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x9F
+ ble _08118A04
+_08118A1E:
+ ldr r1, =gTasks
+ lsls r0, r5, 2
+ adds r0, r5
+ lsls r0, 3
+ adds r1, r0, r1
+ movs r3, 0xC
+ ldrsh r2, [r1, r3]
+ cmp r2, 0
+ bne _08118A96
+ movs r0, 0x3
+ mov r6, r8
+ strb r0, [r6, 0x15]
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ str r2, [sp]
+ ldr r1, =0x0600e000
+ ldr r2, =0x05000200
+ mov r0, sp
+ bl CpuSet
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r1, 0x9C
+ lsls r1, 8
+ movs r0, 0xA
+ bl SetGpuReg
+ movs r1, 0xBC
+ lsls r1, 7
+ movs r0, 0xC
+ bl SetGpuReg
+ b _08118A96
+ .pool
+_08118A90:
+ adds r0, r5, 0
+ bl sub_811828C
+_08118A96:
+ ldr r0, =gTasks
+ lsls r1, r5, 2
+ adds r1, r5
+ lsls r1, 3
+ adds r1, r0
+ movs r2, 0x8
+ ldrsh r0, [r1, r2]
+ cmp r0, 0x4
+ beq _08118AB0
+ ldrh r1, [r1, 0x10]
+ movs r0, 0x52
+ bl SetGpuReg
+_08118AB0:
+ add sp, 0x4
+ pop {r3}
+ mov r8, r3
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end task_battle_intro_anim
+
+ thumb_func_start task00_battle_intro_wireless
+task00_battle_intro_wireless: @ 8118AC0
+ push {r4-r7,lr}
+ mov r7, r9
+ mov r6, r8
+ push {r6,r7}
+ sub sp, 0x8
+ lsls r0, 24
+ lsrs r6, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r6, 2
+ adds r0, r6
+ lsls r0, 3
+ adds r7, r0, r1
+ movs r1, 0x8
+ ldrsh r0, [r7, r1]
+ cmp r0, 0x1
+ ble _08118B36
+ movs r2, 0x10
+ ldrsh r0, [r7, r2]
+ cmp r0, 0
+ bne _08118B36
+ ldr r2, =gBattle_BG1_X
+ ldrh r1, [r2]
+ movs r0, 0x80
+ lsls r0, 8
+ ands r0, r1
+ lsls r0, 16
+ lsrs r5, r0, 16
+ cmp r5, 0
+ bne _08118AFE
+ cmp r1, 0x4F
+ bhi _08118B18
+_08118AFE:
+ adds r0, r1, 0x3
+ strh r0, [r2]
+ ldr r1, =gBattle_BG2_X
+ ldrh r0, [r1]
+ subs r0, 0x3
+ strh r0, [r1]
+ b _08118B36
+ .pool
+_08118B18:
+ str r5, [sp]
+ ldr r1, =0x0600e000
+ ldr r4, =0x05000200
+ mov r0, sp
+ adds r2, r4, 0
+ bl CpuSet
+ str r5, [sp, 0x4]
+ add r0, sp, 0x4
+ ldr r1, =0x0600f000
+ adds r2, r4, 0
+ bl CpuSet
+ movs r0, 0x1
+ strh r0, [r7, 0x10]
+_08118B36:
+ ldr r0, =gTasks
+ lsls r2, r6, 2
+ adds r1, r2, r6
+ lsls r1, 3
+ adds r1, r0
+ movs r3, 0x8
+ ldrsh r1, [r1, r3]
+ mov r9, r0
+ adds r5, r2, 0
+ cmp r1, 0x4
+ bls _08118B4E
+ b _08118D5A
+_08118B4E:
+ lsls r0, r1, 2
+ ldr r1, =_08118B6C
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118B6C:
+ .4byte _08118B80
+ .4byte _08118B92
+ .4byte _08118C38
+ .4byte _08118C7C
+ .4byte _08118D54
+_08118B80:
+ adds r0, r5, r6
+ lsls r0, 3
+ add r0, r9
+ movs r1, 0x20
+ strh r1, [r0, 0xC]
+ ldrh r1, [r0, 0x8]
+ adds r1, 0x1
+ strh r1, [r0, 0x8]
+ b _08118D5A
+_08118B92:
+ adds r0, r5, r6
+ lsls r0, 3
+ mov r2, r9
+ adds r1, r0, r2
+ ldrh r0, [r1, 0xC]
+ subs r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ cmp r0, 0
+ beq _08118BA8
+ b _08118D5A
+_08118BA8:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ ldr r4, =gSprites
+ ldr r5, =gBattleStruct
+ ldr r0, [r5]
+ adds r0, 0x7D
+ ldrb r0, [r0]
+ lsls r1, r0, 4
+ adds r1, r0
+ lsls r1, 2
+ adds r1, r4
+ ldrb r3, [r1, 0x1]
+ movs r2, 0xD
+ negs r2, r2
+ adds r0, r2, 0
+ ands r0, r3
+ movs r3, 0x8
+ mov r9, r3
+ mov r3, r9
+ orrs r0, r3
+ strb r0, [r1, 0x1]
+ ldr r3, [r5]
+ adds r0, r3, 0
+ adds r0, 0x7D
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ movs r1, 0x1C
+ adds r1, r4
+ mov r8, r1
+ add r0, r8
+ ldr r6, =sub_8038B74
+ str r6, [r0]
+ adds r3, 0x7E
+ ldrb r1, [r3]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ adds r0, r4
+ ldrb r1, [r0, 0x1]
+ ands r2, r1
+ mov r3, r9
+ orrs r2, r3
+ strb r2, [r0, 0x1]
+ ldr r0, [r5]
+ adds r0, 0x7E
+ ldrb r1, [r0]
+ lsls r0, r1, 4
+ adds r0, r1
+ lsls r0, 2
+ add r0, r8
+ str r6, [r0]
+ movs r0, 0x48
+ movs r1, 0x3F
+ bl SetGpuReg
+ ldr r1, =0x00003f06
+ movs r0, 0x4A
+ bl SetGpuReg
+ b _08118D5A
+ .pool
+_08118C38:
+ ldr r1, =gBattle_WIN0V
+ ldrh r0, [r1]
+ subs r0, 0xFF
+ strh r0, [r1]
+ movs r1, 0xFF
+ lsls r1, 8
+ ands r0, r1
+ movs r1, 0xC0
+ lsls r1, 6
+ cmp r0, r1
+ beq _08118C50
+ b _08118D5A
+_08118C50:
+ adds r1, r5, r6
+ lsls r1, 3
+ add r1, r9
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0xF0
+ strh r0, [r1, 0xC]
+ movs r0, 0x20
+ strh r0, [r1, 0xE]
+ ldr r2, =gIntroSlideFlags
+ ldrh r1, [r2]
+ ldr r0, =0x0000fffe
+ ands r0, r1
+ strh r0, [r2]
+ b _08118D5A
+ .pool
+_08118C7C:
+ ldr r2, =gBattle_WIN0V
+ ldrh r1, [r2]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r1
+ cmp r0, 0
+ beq _08118C90
+ ldr r3, =0xfffffc04
+ adds r0, r1, r3
+ strh r0, [r2]
+_08118C90:
+ adds r0, r5, r6
+ lsls r0, 3
+ mov r2, r9
+ adds r1, r0, r2
+ ldrh r2, [r1, 0xC]
+ movs r3, 0xC
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ beq _08118CA6
+ subs r0, r2, 0x2
+ strh r0, [r1, 0xC]
+_08118CA6:
+ movs r3, 0
+ ldr r0, =gScanlineEffect
+ mov r12, r0
+ ldr r2, =gScanlineEffectRegBuffers
+ mov r8, r2
+ mov r7, r12
+ adds r4, r1, 0
+_08118CB4:
+ lsls r2, r3, 1
+ ldrb r1, [r7, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ add r2, r8
+ ldrh r0, [r4, 0xC]
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x4F
+ ble _08118CB4
+ cmp r3, 0x9F
+ bgt _08118CF8
+ ldr r0, =gScanlineEffectRegBuffers
+ mov r8, r0
+ ldr r7, =gScanlineEffect
+ ldr r1, =gTasks
+ adds r0, r5, r6
+ lsls r0, 3
+ adds r4, r0, r1
+_08118CDE:
+ lsls r2, r3, 1
+ ldrb r1, [r7, 0x14]
+ lsls r0, r1, 4
+ subs r0, r1
+ lsls r0, 7
+ adds r2, r0
+ add r2, r8
+ ldrh r0, [r4, 0xC]
+ negs r0, r0
+ strh r0, [r2]
+ adds r3, 0x1
+ cmp r3, 0x9F
+ ble _08118CDE
+_08118CF8:
+ adds r0, r5, r6
+ lsls r0, 3
+ mov r2, r9
+ adds r1, r0, r2
+ movs r3, 0xC
+ ldrsh r0, [r1, r3]
+ cmp r0, 0
+ bne _08118D5A
+ movs r0, 0x3
+ mov r2, r12
+ strb r0, [r2, 0x15]
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r1, 0x9C
+ lsls r1, 8
+ movs r0, 0xA
+ bl SetGpuReg
+ movs r1, 0xBC
+ lsls r1, 7
+ movs r0, 0xC
+ bl SetGpuReg
+ b _08118D5A
+ .pool
+_08118D54:
+ adds r0, r6, 0
+ bl sub_811828C
+_08118D5A:
+ add sp, 0x8
+ pop {r3,r4}
+ mov r8, r3
+ mov r9, r4
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ thumb_func_end task00_battle_intro_wireless
+
+ thumb_func_start sub_8118D68
+sub_8118D68: @ 8118D68
+ push {r4-r6,lr}
+ sub sp, 0x4
+ lsls r0, 24
+ lsrs r4, r0, 24
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r1
+ movs r2, 0x8
+ ldrsh r0, [r0, r2]
+ adds r6, r1, 0
+ cmp r0, 0x5
+ bls _08118D86
+ b _08118FB2
+_08118D86:
+ lsls r0, 2
+ ldr r1, =_08118D98
+ adds r0, r1
+ ldr r0, [r0]
+ mov pc, r0
+ .pool
+ .align 2, 0
+_08118D98:
+ .4byte _08118DB0
+ .4byte _08118DBE
+ .4byte _08118E4C
+ .4byte _08118EA8
+ .4byte _08118F00
+ .4byte _08118FAC
+_08118DB0:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r6
+ movs r1, 0x1
+ strh r1, [r0, 0xC]
+ b _08118F84
+_08118DBE:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r1, r0, r6
+ ldrh r0, [r1, 0xC]
+ subs r0, 0x1
+ strh r0, [r1, 0xC]
+ lsls r0, 16
+ cmp r0, 0
+ beq _08118DD4
+ b _08118FB2
+_08118DD4:
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ ldr r1, =0x00005c0a
+ movs r0, 0xA
+ bl SetGpuReg
+ ldr r1, =0x00005e0a
+ movs r0, 0xC
+ bl SetGpuReg
+ movs r0, 0
+ bl GetGpuReg
+ adds r1, r0, 0
+ ldr r2, =0x0000f040
+ adds r0, r2, 0
+ orrs r1, r0
+ lsls r1, 16
+ lsrs r1, 16
+ movs r0, 0
+ bl SetGpuReg
+ movs r1, 0xF8
+ lsls r1, 6
+ movs r0, 0x48
+ bl SetGpuReg
+ ldr r1, =0x00003f3f
+ movs r0, 0x4A
+ bl SetGpuReg
+ ldr r1, =gBattle_BG0_Y
+ ldr r2, =0x0000ffd0
+ adds r0, r2, 0
+ strh r0, [r1]
+ ldr r1, =gBattle_BG1_X
+ movs r0, 0xF0
+ strh r0, [r1]
+ ldr r1, =gBattle_BG2_X
+ subs r2, 0xC0
+ adds r0, r2, 0
+ strh r0, [r1]
+ b _08118FB2
+ .pool
+_08118E4C:
+ ldr r2, =gBattle_WIN0V
+ ldrh r3, [r2]
+ movs r1, 0x80
+ lsls r1, 1
+ adds r0, r1, 0
+ adds r1, r3, r0
+ strh r1, [r2]
+ movs r5, 0xFF
+ lsls r5, 8
+ ands r1, r5
+ lsls r0, 16
+ lsrs r0, 16
+ cmp r1, r0
+ beq _08118E6E
+ adds r0, r3, 0
+ adds r0, 0xFF
+ strh r0, [r2]
+_08118E6E:
+ ldrh r0, [r2]
+ adds r1, r5, 0
+ ands r1, r0
+ movs r0, 0x80
+ lsls r0, 6
+ cmp r1, r0
+ beq _08118E7E
+ b _08118FB2
+_08118E7E:
+ lsls r1, r4, 2
+ adds r1, r4
+ lsls r1, 3
+ adds r1, r6
+ ldrh r0, [r1, 0x8]
+ adds r0, 0x1
+ strh r0, [r1, 0x8]
+ movs r0, 0xF0
+ strh r0, [r1, 0xC]
+ ldr r2, =gIntroSlideFlags
+ ldrh r1, [r2]
+ ldr r0, =0x0000fffe
+ ands r0, r1
+ strh r0, [r2]
+ b _08118FB2
+ .pool
+_08118EA8:
+ ldr r3, =gBattle_WIN0V
+ ldrh r2, [r3]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r2
+ movs r1, 0x98
+ lsls r1, 7
+ cmp r0, r1
+ beq _08118EC2
+ movs r1, 0xFF
+ lsls r1, 2
+ adds r0, r2, r1
+ strh r0, [r3]
+_08118EC2:
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r3, r0, r6
+ ldrh r1, [r3, 0xC]
+ movs r2, 0xC
+ ldrsh r0, [r3, r2]
+ cmp r0, 0
+ beq _08118ED8
+ subs r0, r1, 0x2
+ strh r0, [r3, 0xC]
+_08118ED8:
+ ldr r1, =gBattle_BG1_X
+ ldrh r0, [r3, 0xC]
+ strh r0, [r1]
+ ldr r2, =gBattle_BG2_X
+ negs r1, r0
+ strh r1, [r2]
+ lsls r0, 16
+ cmp r0, 0
+ bne _08118FB2
+ ldrh r0, [r3, 0x8]
+ adds r0, 0x1
+ strh r0, [r3, 0x8]
+ b _08118FB2
+ .pool
+_08118F00:
+ ldr r1, =gBattle_BG0_Y
+ ldrh r0, [r1]
+ adds r3, r0, 0x2
+ strh r3, [r1]
+ ldr r1, =gBattle_BG2_Y
+ ldrh r0, [r1]
+ adds r0, 0x2
+ strh r0, [r1]
+ ldr r5, =gBattle_WIN0V
+ ldrh r2, [r5]
+ movs r0, 0xFF
+ lsls r0, 8
+ ands r0, r2
+ movs r1, 0xA0
+ lsls r1, 7
+ cmp r0, r1
+ beq _08118F28
+ adds r0, r2, 0
+ adds r0, 0xFF
+ strh r0, [r5]
+_08118F28:
+ lsls r0, r3, 16
+ lsrs r0, 16
+ cmp r0, 0
+ bne _08118FB2
+ str r0, [sp]
+ ldr r1, =0x0600e000
+ ldr r2, =0x05000800
+ mov r0, sp
+ bl CpuSet
+ movs r0, 0
+ bl GetGpuReg
+ ldr r1, =0x0000bfff
+ ands r1, r0
+ movs r0, 0
+ bl SetGpuReg
+ movs r0, 0x1
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r0, 0x2
+ movs r1, 0x1
+ movs r2, 0
+ bl SetBgAttribute
+ movs r1, 0x9C
+ lsls r1, 8
+ movs r0, 0xA
+ bl SetGpuReg
+ movs r1, 0xBC
+ lsls r1, 7
+ movs r0, 0xC
+ bl SetGpuReg
+ ldr r1, =gScanlineEffect
+ movs r0, 0x3
+ strb r0, [r1, 0x15]
+ ldr r1, =gTasks
+ lsls r0, r4, 2
+ adds r0, r4
+ lsls r0, 3
+ adds r0, r1
+_08118F84:
+ ldrh r1, [r0, 0x8]
+ adds r1, 0x1
+ strh r1, [r0, 0x8]
+ b _08118FB2
+ .pool
+_08118FAC:
+ adds r0, r4, 0
+ bl sub_811828C
+_08118FB2:
+ add sp, 0x4
+ pop {r4-r6}
+ pop {r0}
+ bx r0
+ thumb_func_end sub_8118D68
+
+ thumb_func_start sub_8118FBC
+sub_8118FBC: @ 8118FBC
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ str r0, [sp]
+ adds r6, r2, 0
+ adds r4, r3, 0
+ ldr r0, [sp, 0x24]
+ ldr r7, [sp, 0x28]
+ ldr r2, [sp, 0x2C]
+ mov r9, r2
+ ldr r5, [sp, 0x30]
+ lsls r1, 24
+ lsrs r1, 24
+ mov r8, r1
+ lsls r6, 24
+ lsrs r6, 24
+ lsls r4, 24
+ lsrs r4, 24
+ lsls r0, 24
+ lsrs r0, 24
+ mov r10, r0
+ lsls r5, 16
+ lsrs r5, 16
+ adds r0, r4, 0
+ bl GetBattlerAtPosition
+ lsls r0, 24
+ lsrs r0, 24
+ ldr r1, =gMonSpritesGfxPtr
+ ldr r2, [r1]
+ lsls r4, 2
+ adds r2, 0x4
+ adds r2, r4
+ ldr r1, =gBattleMonForms
+ adds r0, r1
+ ldrb r1, [r0]
+ lsls r1, 11
+ ldr r0, [r2]
+ adds r0, r1
+ movs r2, 0x80
+ lsls r2, 3
+ adds r1, r7, 0
+ bl CpuSet
+ ldr r1, [sp]
+ lsls r0, r1, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 5
+ adds r1, r7, 0
+ adds r3, r5, 0
+ bl LoadBgTiles
+ adds r0, r6, 0
+ adds r0, 0x8
+ cmp r6, r0
+ bge _08119068
+ mov r12, r0
+ mov r2, r8
+ lsls r7, r2, 1
+_0811903A:
+ mov r1, r8
+ adds r2, r1, 0
+ adds r2, 0x8
+ adds r4, r6, 0x1
+ cmp r1, r2
+ bge _08119062
+ mov r0, r10
+ lsls r3, r0, 12
+ lsls r0, r6, 6
+ add r0, r9
+ adds r6, r7, r0
+ subs r1, r2, r1
+_08119052:
+ adds r0, r5, 0
+ orrs r0, r3
+ strh r0, [r6]
+ adds r5, 0x1
+ adds r6, 0x2
+ subs r1, 0x1
+ cmp r1, 0
+ bne _08119052
+_08119062:
+ adds r6, r4, 0
+ cmp r6, r12
+ blt _0811903A
+_08119068:
+ ldr r1, [sp]
+ lsls r0, r1, 24
+ lsrs r0, 24
+ movs r2, 0x80
+ lsls r2, 4
+ mov r1, r9
+ movs r3, 0
+ bl LoadBgTilemap
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8118FBC
+
+ thumb_func_start sub_8119094
+sub_8119094: @ 8119094
+ push {r4-r7,lr}
+ mov r7, r10
+ mov r6, r9
+ mov r5, r8
+ push {r5-r7}
+ sub sp, 0x4
+ ldr r4, [sp, 0x24]
+ ldr r5, [sp, 0x28]
+ mov r8, r5
+ ldr r5, [sp, 0x2C]
+ ldr r6, [sp, 0x30]
+ mov r9, r6
+ lsls r0, 24
+ lsrs r0, 24
+ mov r12, r0
+ lsls r1, 24
+ lsls r2, 24
+ lsls r3, 24
+ lsls r4, 24
+ lsrs r4, 24
+ mov r10, r4
+ mov r7, r8
+ lsls r7, 16
+ lsrs r6, r7, 16
+ lsls r5, 24
+ lsrs r5, 24
+ mov r0, r9
+ lsls r0, 24
+ mov r9, r0
+ ldr r4, =0x040000d4
+ ldr r0, =gMonSpritesGfxPtr
+ ldr r0, [r0]
+ lsrs r2, 22
+ adds r0, 0x4
+ adds r0, r2
+ lsrs r3, 13
+ ldr r0, [r0]
+ adds r0, r3
+ str r0, [r4]
+ movs r0, 0xC0
+ lsls r0, 19
+ adds r6, r0
+ str r6, [r4, 0x4]
+ ldr r0, =0x80000400
+ str r0, [r4, 0x8]
+ ldr r0, [r4, 0x8]
+ adds r2, r7, 0
+ lsrs r2, 21
+ mov r6, r9
+ lsrs r6, 15
+ subs r4, r2, r6
+ lsrs r0, r1, 24
+ adds r1, r0, 0
+ adds r1, 0x8
+ cmp r0, r1
+ bge _08119148
+ mov r9, r1
+ mov r7, r12
+ lsls r7, 1
+ mov r8, r7
+ lsls r5, 11
+ str r5, [sp]
+_08119110:
+ mov r2, r12
+ adds r3, r2, 0
+ adds r3, 0x8
+ adds r5, r0, 0x1
+ cmp r2, r3
+ bge _08119142
+ mov r1, r10
+ lsls r6, r1, 12
+ lsls r0, 6
+ movs r7, 0xC0
+ lsls r7, 19
+ adds r0, r7
+ ldr r1, [sp]
+ adds r0, r1, r0
+ mov r7, r8
+ adds r1, r7, r0
+ subs r2, r3, r2
+_08119132:
+ adds r0, r4, 0
+ orrs r0, r6
+ strh r0, [r1]
+ adds r4, 0x1
+ adds r1, 0x2
+ subs r2, 0x1
+ cmp r2, 0
+ bne _08119132
+_08119142:
+ adds r0, r5, 0
+ cmp r0, r9
+ blt _08119110
+_08119148:
+ add sp, 0x4
+ pop {r3-r5}
+ mov r8, r3
+ mov r9, r4
+ mov r10, r5
+ pop {r4-r7}
+ pop {r0}
+ bx r0
+ .pool
+ thumb_func_end sub_8119094
+
+ .align 2, 0 @ Don't pad with nop.