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-rw-r--r--asm/battle_tower.s868
1 files changed, 1 insertions, 867 deletions
diff --git a/asm/battle_tower.s b/asm/battle_tower.s
index 46d10acd1..975596c7b 100644
--- a/asm/battle_tower.s
+++ b/asm/battle_tower.s
@@ -6,873 +6,7 @@
.text
- thumb_func_start sub_81659DC
-sub_81659DC: @ 81659DC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- adds r4, r0, 0
- adds r6, r1, 0
- movs r2, 0
- adds r1, r4, 0
- adds r3, r4, 0
- adds r3, 0x58
-_081659F4:
- ldrh r0, [r1, 0x34]
- cmp r0, 0
- beq _081659FC
- adds r2, 0x1
-_081659FC:
- adds r1, 0x2C
- cmp r1, r3
- ble _081659F4
- cmp r2, 0x3
- beq _08165A14
- adds r0, r6, 0
- movs r1, 0
- movs r2, 0xA4
- bl memset
- movs r0, 0
- b _08165AD8
-_08165A14:
- ldrb r0, [r4]
- strb r0, [r6]
- ldrh r0, [r4, 0x2]
- strh r0, [r6, 0x2]
- movs r2, 0
- ldr r0, =sRubyFacilityClassToEmerald
- ldrb r1, [r0, 0x1]
- ldrb r3, [r4, 0x1]
- mov r12, r0
- adds r5, r6, 0x4
- adds r7, r4, 0x4
- movs r0, 0xC
- adds r0, r6
- mov r9, r0
- movs r0, 0xC
- adds r0, r4
- mov r8, r0
- adds r0, r6, 0
- adds r0, 0x10
- str r0, [sp]
- movs r0, 0x10
- adds r0, r4
- mov r10, r0
- cmp r1, r3
- beq _08165A58
- mov r1, r12
- adds r1, 0x1
-_08165A4A:
- adds r1, 0x2
- adds r2, 0x1
- cmp r2, 0x51
- bgt _08165A58
- ldrb r0, [r1]
- cmp r0, r3
- bne _08165A4A
-_08165A58:
- cmp r2, 0x52
- beq _08165A68
- lsls r0, r2, 1
- add r0, r12
- ldrb r0, [r0]
- b _08165A6A
- .pool
-_08165A68:
- movs r0, 0x24
-_08165A6A:
- strb r0, [r6, 0x1]
- movs r2, 0
- adds r3, r7, 0
-_08165A70:
- adds r0, r5, r2
- adds r1, r3, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x7
- ble _08165A70
- movs r2, 0
- mov r5, r9
- mov r3, r8
-_08165A84:
- adds r0, r5, r2
- adds r1, r3, r2
- ldrb r1, [r1]
- strb r1, [r0]
- adds r2, 0x1
- cmp r2, 0x3
- ble _08165A84
- mov r3, r10
- ldr r1, [sp]
- movs r2, 0x5
-_08165A98:
- ldrh r0, [r3]
- strh r0, [r1]
- adds r3, 0x2
- adds r1, 0x2
- subs r2, 0x1
- cmp r2, 0
- bge _08165A98
- adds r2, r4, 0
- adds r3, r6, 0
- movs r4, 0x58
- adds r4, r2
- mov r8, r4
-_08165AB0:
- adds r1, r3, 0
- adds r1, 0x1C
- adds r0, r2, 0
- adds r0, 0x34
- ldm r0!, {r4,r5,r7}
- stm r1!, {r4,r5,r7}
- ldm r0!, {r4,r5,r7}
- stm r1!, {r4,r5,r7}
- ldm r0!, {r4,r5,r7}
- stm r1!, {r4,r5,r7}
- ldm r0!, {r5,r7}
- stm r1!, {r5,r7}
- adds r2, 0x2C
- adds r3, 0x2C
- cmp r2, r8
- ble _08165AB0
- adds r0, r6, 0
- bl CalcRubyBattleTowerChecksum
- movs r0, 0x1
-_08165AD8:
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r1}
- bx r1
- thumb_func_end sub_81659DC
-
- thumb_func_start sub_8165AE8
-sub_8165AE8: @ 8165AE8
- push {r4,lr}
- adds r2, r0, 0
- movs r0, 0
- str r0, [r2, 0x40]
- movs r3, 0
- adds r4, r2, 0
-_08165AF4:
- ldr r0, [r2, 0x40]
- ldm r4!, {r1}
- adds r0, r1
- str r0, [r2, 0x40]
- adds r3, 0x1
- cmp r3, 0xF
- bls _08165AF4
- pop {r4}
- pop {r0}
- bx r0
- thumb_func_end sub_8165AE8
-
- thumb_func_start sub_8165B08
-sub_8165B08: @ 8165B08
- push {lr}
- movs r1, 0
- movs r3, 0
- adds r2, r0, 0
-_08165B10:
- stm r2!, {r3}
- adds r1, 0x1
- cmp r1, 0x10
- bls _08165B10
- bl ResetApprenticeStruct
- pop {r0}
- bx r0
- thumb_func_end sub_8165B08
-
- thumb_func_start sub_8165B20
-sub_8165B20: @ 8165B20
- push {r4-r7,lr}
- mov r7, r9
- mov r6, r8
- push {r6,r7}
- movs r5, 0
- ldr r0, =gSaveBlock2Ptr
- mov r8, r0
- mov r9, r8
-_08165B30:
- lsls r0, r5, 4
- adds r1, r0, r5
- lsls r1, 2
- adds r1, 0xDC
- mov r3, r9
- ldr r2, [r3]
- movs r4, 0
- movs r3, 0
- adds r6, r0, 0
- adds r7, r5, 0x1
- adds r2, r1
-_08165B46:
- ldm r2!, {r0}
- adds r4, r0
- adds r3, 0x1
- cmp r3, 0xF
- bls _08165B46
- mov r0, r8
- ldr r2, [r0]
- adds r0, r6, r5
- lsls r1, r0, 2
- movs r3, 0x8E
- lsls r3, 1
- adds r0, r2, r3
- adds r0, r1
- ldr r0, [r0]
- cmp r0, r4
- beq _08165B70
- adds r0, r1, 0
- adds r0, 0xDC
- adds r0, r2, r0
- bl sub_8165B08
-_08165B70:
- adds r5, r7, 0
- cmp r5, 0x3
- ble _08165B30
- pop {r3,r4}
- mov r8, r3
- mov r9, r4
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8165B20
-
- thumb_func_start sub_8165B88
-sub_8165B88: @ 8165B88
- push {r4,lr}
- adds r4, r0, 0
- lsls r1, 16
- lsrs r2, r1, 16
- adds r3, r2, 0
- movs r0, 0xFA
- lsls r0, 1
- cmp r2, r0
- bne _08165BA4
- ldr r0, =gGameLanguage
- b _08165C28
- .pool
-_08165BA4:
- ldr r0, =0x0000012b
- cmp r2, r0
- bhi _08165BB8
- ldr r0, =gGameLanguage
- b _08165C28
- .pool
-_08165BB8:
- ldr r0, =0x0000018f
- cmp r2, r0
- bhi _08165BFC
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _08165BDC
- bl sub_81864B4
- b _08165C2A
- .pool
-_08165BDC:
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, =0xfffffed4
- adds r2, r1
- movs r1, 0xEC
- muls r1, r2
- adds r0, r1
- ldr r1, =0x0000081c
- adds r0, r1
- b _08165C28
- .pool
-_08165BFC:
- ldr r0, =gBattleTypeFlags
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 17
- ands r0, r1
- cmp r0, 0
- beq _08165C14
- bl sub_81864C0
- b _08165C2A
- .pool
-_08165C14:
- ldr r0, =gSaveBlock2Ptr
- ldr r2, [r0]
- ldr r0, =0xfffffe70
- adds r1, r3, r0
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- adds r2, r0
- ldr r1, =0x0000011b
- adds r0, r2, r1
-_08165C28:
- ldrb r0, [r0]
-_08165C2A:
- strb r0, [r4]
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8165B88
- thumb_func_start GetFacilityEnemyMonLevel
-GetFacilityEnemyMonLevel: @ 8165C40
- push {lr}
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, =0x00000ca9
- adds r2, r0, r1
- ldrb r1, [r2]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0x2
- beq _08165C84
- ldr r1, =gFacilityTrainers
- ldr r0, =gBattleFrontierTrainers
- str r0, [r1]
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- str r0, [r1]
- ldrb r0, [r2]
- lsls r0, 30
- lsrs r0, 30
- bl GetFrontierEnemyMonLevel
- b _08165C88
- .pool
-_08165C84:
- bl GetTentEnemyMonLevel
-_08165C88:
- lsls r0, 24
- lsrs r0, 24
- pop {r1}
- bx r1
- thumb_func_end GetFacilityEnemyMonLevel
-
- thumb_func_start GetFrontierEnemyMonLevel
-GetFrontierEnemyMonLevel: @ 8165C90
- push {lr}
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _08165C9E
- cmp r0, 0x1
- beq _08165CA2
-_08165C9E:
- movs r0, 0x32
- b _08165CB0
-_08165CA2:
- bl sub_8165CB4
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x3B
- bhi _08165CB0
- movs r0, 0x3C
-_08165CB0:
- pop {r1}
- bx r1
- thumb_func_end GetFrontierEnemyMonLevel
-
- thumb_func_start sub_8165CB4
-sub_8165CB4: @ 8165CB4
- push {r4-r6,lr}
- movs r6, 0
- movs r5, 0
-_08165CBA:
- movs r0, 0x64
- adds r1, r5, 0
- muls r1, r0
- ldr r0, =gPlayerParty
- adds r4, r1, r0
- adds r0, r4, 0
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- cmp r0, 0
- beq _08165CF4
- adds r0, r4, 0
- movs r1, 0x41
- movs r2, 0
- bl GetMonData
- movs r1, 0xCE
- lsls r1, 1
- cmp r0, r1
- beq _08165CF4
- adds r0, r4, 0
- movs r1, 0x38
- movs r2, 0
- bl GetMonData
- cmp r0, r6
- ble _08165CF4
- adds r6, r0, 0
-_08165CF4:
- adds r5, 0x1
- cmp r5, 0x5
- ble _08165CBA
- adds r0, r6, 0
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_8165CB4
-
- thumb_func_start GetFrontierTrainerFixedIvs
-GetFrontierTrainerFixedIvs: @ 8165D08
- push {lr}
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x3
- cmp r0, 0x63
- bls _08165D3A
- movs r1, 0x6
- cmp r0, 0x77
- bls _08165D3A
- movs r1, 0x9
- cmp r0, 0x8B
- bls _08165D3A
- movs r1, 0xC
- cmp r0, 0x9F
- bls _08165D3A
- movs r1, 0xF
- cmp r0, 0xB3
- bls _08165D3A
- movs r1, 0x12
- cmp r0, 0xC7
- bls _08165D3A
- movs r1, 0x1F
- cmp r0, 0xDB
- bhi _08165D3A
- movs r1, 0x15
-_08165D3A:
- adds r0, r1, 0
- pop {r1}
- bx r1
- thumb_func_end GetFrontierTrainerFixedIvs
-
- thumb_func_start sub_8165D40
-sub_8165D40: @ 8165D40
- push {lr}
- ldr r0, =0x000040cf
- bl VarGet
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x2
- beq _08165D58
- cmp r0, 0x3
- beq _08165D58
- cmp r0, 0x4
- bne _08165D70
-_08165D58:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x1E
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- b _08165D72
- .pool
-_08165D70:
- movs r0, 0
-_08165D72:
- pop {r1}
- bx r1
- thumb_func_end sub_8165D40
-
- thumb_func_start GetTentEnemyMonLevel
-GetTentEnemyMonLevel: @ 8165D78
- push {lr}
- ldr r0, =0x000040cf
- bl VarGet
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x4
- bne _08165DA8
- ldr r1, =gFacilityTrainers
- ldr r0, =gSlateportBattleTentTrainers
- str r0, [r1]
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gSlateportBattleTentMons
- b _08165DF2
- .pool
-_08165DA8:
- cmp r0, 0x2
- bne _08165DC8
- ldr r1, =gFacilityTrainers
- ldr r0, =gVerdanturfBattleTentTrainers
- str r0, [r1]
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gVerdanturfBattleTentMons
- b _08165DF2
- .pool
-_08165DC8:
- cmp r0, 0x3
- bne _08165DE8
- ldr r1, =gFacilityTrainers
- ldr r0, =gFallarborBattleTentTrainers
- str r0, [r1]
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gFallarborBattleTentMons
- b _08165DF2
- .pool
-_08165DE8:
- ldr r1, =gFacilityTrainers
- ldr r0, =gBattleFrontierTrainers
- str r0, [r1]
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
-_08165DF2:
- str r0, [r1]
- bl sub_8165CB4
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0x1D
- bhi _08165E02
- movs r0, 0x1E
-_08165E02:
- pop {r1}
- bx r1
- .pool
- thumb_func_end GetTentEnemyMonLevel
-
- thumb_func_start sub_8165E18
-sub_8165E18: @ 8165E18
- push {r4,r5,lr}
- ldr r5, =gSaveBlock2Ptr
-_08165E1C:
- bl sub_8165D40
- lsls r0, 16
- lsrs r4, r0, 16
- movs r3, 0
- ldr r1, [r5]
- ldr r2, =0x00000cb2
- adds r0, r1, r2
- ldrh r0, [r0]
- cmp r3, r0
- bge _08165E58
- adds r2, 0x2
- adds r0, r1, r2
- ldrh r0, [r0]
- cmp r0, r4
- beq _08165E58
- ldr r0, =gSaveBlock2Ptr
- ldr r1, [r0]
- subs r2, 0x2
- adds r0, r1, r2
- ldrh r2, [r0]
- ldr r0, =0x00000cb4
- adds r1, r0
-_08165E4A:
- adds r1, 0x2
- adds r3, 0x1
- cmp r3, r2
- bge _08165E58
- ldrh r0, [r1]
- cmp r0, r4
- bne _08165E4A
-_08165E58:
- ldr r0, [r5]
- ldr r1, =0x00000cb2
- adds r0, r1
- ldrh r0, [r0]
- cmp r3, r0
- bne _08165E1C
- ldr r5, =gTrainerBattleOpponent_A
- strh r4, [r5]
- ldrh r0, [r5]
- movs r1, 0
- bl SetBattleFacilityTrainerGfxId
- ldr r0, =gSaveBlock2Ptr
- ldr r1, [r0]
- ldr r2, =0x00000cb2
- adds r0, r1, r2
- ldrh r2, [r0]
- adds r0, r2, 0x1
- cmp r0, 0x2
- bgt _08165E8C
- lsls r0, r2, 1
- ldr r2, =0x00000cb4
- adds r1, r2
- adds r1, r0
- ldrh r0, [r5]
- strh r0, [r1]
-_08165E8C:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8165E18
-
- thumb_func_start sub_8165EA4
-sub_8165EA4: @ 8165EA4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x38
- lsls r1, 24
- lsrs r1, 24
- str r1, [sp, 0x18]
- lsls r2, 24
- lsrs r2, 24
- str r2, [sp, 0x1C]
- bl GetTentEnemyMonLevel
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x20]
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r2, [r0]
- ldr r0, =gFacilityTrainers
- ldr r1, [r0]
- movs r0, 0x34
- muls r0, r2
- adds r0, r1
- ldr r0, [r0, 0x30]
- str r0, [sp, 0x28]
- movs r0, 0
- str r0, [sp, 0x24]
- ldr r2, [sp, 0x28]
- ldrh r1, [r2]
- b _08165EFE
- .pool
-_08165EEC:
- ldr r0, [sp, 0x24]
- adds r0, 0x1
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x24]
- lsls r0, 1
- ldr r6, [sp, 0x28]
- adds r0, r6
- ldrh r1, [r0]
-_08165EFE:
- ldr r0, =0x0000ffff
- cmp r1, r0
- bne _08165EEC
- movs r0, 0
- mov r8, r0
- bl Random
- adds r4, r0, 0
- bl Random
- lsls r4, 16
- lsrs r4, 16
- lsls r0, 16
- orrs r4, r0
- str r4, [sp, 0x2C]
- b _08166092
- .pool
-_08165F24:
- bl Random
- lsls r0, 16
- lsrs r0, 16
- ldr r1, [sp, 0x24]
- bl __modsi3
- lsls r0, 1
- ldr r2, [sp, 0x28]
- adds r0, r2
- ldrh r4, [r0]
- movs r6, 0
- ldr r7, [sp, 0x18]
- add r7, r8
- b _08165F44
-_08165F42:
- adds r6, 0x1
-_08165F44:
- cmp r6, r7
- bge _08165F68
- movs r1, 0x64
- adds r0, r6, 0
- muls r0, r1
- ldr r2, =gEnemyParty
- adds r0, r2
- movs r1, 0xB
- movs r2, 0
- bl GetMonData
- ldr r1, =gFacilityTrainerMons
- ldr r2, [r1]
- lsls r1, r4, 4
- adds r1, r2
- ldrh r1, [r1]
- cmp r0, r1
- bne _08165F42
-_08165F68:
- cmp r6, r7
- beq _08165F6E
- b _08166092
-_08165F6E:
- movs r6, 0
- cmp r6, r7
- bge _08165FB8
- ldr r0, =gBattleFrontierHeldItems
- mov r9, r0
- movs r3, 0
-_08165F7A:
- ldr r1, =gEnemyParty
- adds r5, r3, r1
- adds r0, r5, 0
- movs r1, 0xC
- movs r2, 0
- str r3, [sp, 0x34]
- bl GetMonData
- ldr r3, [sp, 0x34]
- cmp r0, 0
- beq _08165FB0
- adds r0, r5, 0
- movs r1, 0xC
- movs r2, 0
- bl GetMonData
- ldr r1, =gFacilityTrainerMons
- ldr r2, [r1]
- lsls r1, r4, 4
- adds r1, r2
- ldrb r1, [r1, 0xA]
- lsls r1, 1
- add r1, r9
- ldr r3, [sp, 0x34]
- ldrh r1, [r1]
- cmp r0, r1
- beq _08165FB8
-_08165FB0:
- adds r3, 0x64
- adds r6, 0x1
- cmp r6, r7
- blt _08165F7A
-_08165FB8:
- cmp r6, r7
- bne _08166092
- movs r6, 0
- cmp r6, r8
- bge _08165FDA
- add r0, sp, 0xC
- ldrh r0, [r0]
- cmp r0, r4
- beq _08165FDA
- add r1, sp, 0xC
-_08165FCC:
- adds r1, 0x2
- adds r6, 0x1
- cmp r6, r8
- bge _08165FDA
- ldrh r0, [r1]
- cmp r0, r4
- bne _08165FCC
-_08165FDA:
- cmp r6, r8
- bne _08166092
- mov r2, r8
- lsls r0, r2, 1
- add r0, sp
- adds r0, 0xC
- strh r4, [r0]
- movs r6, 0x64
- adds r0, r7, 0
- muls r0, r6
- ldr r1, =gEnemyParty
- adds r0, r1
- ldr r5, =gFacilityTrainerMons
- ldr r2, [r5]
- lsls r4, 4
- adds r2, r4, r2
- ldrh r1, [r2]
- ldrb r3, [r2, 0xC]
- movs r6, 0
- str r6, [sp]
- ldrb r2, [r2, 0xB]
- str r2, [sp, 0x4]
- ldr r2, [sp, 0x2C]
- str r2, [sp, 0x8]
- ldr r2, [sp, 0x20]
- bl CreateMonWithEVSpreadPersonalityOTID
- add r1, sp, 0x14
- movs r0, 0xFF
- strb r0, [r1]
- mov r9, r4
- mov r0, r8
- adds r0, 0x1
- str r0, [sp, 0x30]
- movs r0, 0x64
- adds r1, r7, 0
- muls r1, r0
- mov r8, r1
- adds r3, r5, 0
- mov r5, r9
- ldr r2, =gEnemyParty
- mov r10, r2
-_0816602E:
- ldr r0, [r3]
- adds r0, r5, r0
- lsls r4, r6, 1
- adds r0, 0x2
- adds r0, r4
- ldrh r1, [r0]
- lsls r2, r6, 24
- lsrs r2, 24
- mov r0, r8
- add r0, r10
- str r3, [sp, 0x34]
- bl SetMonMoveSlot
- ldr r3, [sp, 0x34]
- ldr r0, [r3]
- adds r0, r5, r0
- adds r0, 0x2
- adds r0, r4
- ldrh r0, [r0]
- cmp r0, 0xDA
- bne _0816605E
- movs r0, 0
- mov r1, sp
- strb r0, [r1, 0x14]
-_0816605E:
- adds r6, 0x1
- cmp r6, 0x3
- ble _0816602E
- movs r2, 0x64
- adds r4, r7, 0
- muls r4, r2
- ldr r6, =gEnemyParty
- adds r4, r6
- adds r0, r4, 0
- movs r1, 0x20
- add r2, sp, 0x14
- bl SetMonData
- ldr r0, =gFacilityTrainerMons
- ldr r0, [r0]
- add r0, r9
- ldrb r2, [r0, 0xA]
- lsls r2, 1
- ldr r0, =gBattleFrontierHeldItems
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- ldr r0, [sp, 0x30]
- mov r8, r0
-_08166092:
- ldr r1, [sp, 0x1C]
- cmp r8, r1
- beq _0816609A
- b _08165F24
-_0816609A:
- add sp, 0x38
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_8165EA4
thumb_func_start sub_81660B8
sub_81660B8: @ 81660B8
@@ -998,7 +132,7 @@ sub_8166188: @ 8166188
ands r0, r1
cmp r0, 0
beq _081661E8
- bl GetFacilityEnemyMonLevel
+ bl SetFacilityPtrsGetLevel
lsls r0, 24
movs r5, 0
ldr r7, =gBaseStats