diff options
Diffstat (limited to 'asm/battle_tower.s')
-rw-r--r-- | asm/battle_tower.s | 868 |
1 files changed, 1 insertions, 867 deletions
diff --git a/asm/battle_tower.s b/asm/battle_tower.s index 46d10acd1..975596c7b 100644 --- a/asm/battle_tower.s +++ b/asm/battle_tower.s @@ -6,873 +6,7 @@ .text - thumb_func_start sub_81659DC -sub_81659DC: @ 81659DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r4, r0, 0 - adds r6, r1, 0 - movs r2, 0 - adds r1, r4, 0 - adds r3, r4, 0 - adds r3, 0x58 -_081659F4: - ldrh r0, [r1, 0x34] - cmp r0, 0 - beq _081659FC - adds r2, 0x1 -_081659FC: - adds r1, 0x2C - cmp r1, r3 - ble _081659F4 - cmp r2, 0x3 - beq _08165A14 - adds r0, r6, 0 - movs r1, 0 - movs r2, 0xA4 - bl memset - movs r0, 0 - b _08165AD8 -_08165A14: - ldrb r0, [r4] - strb r0, [r6] - ldrh r0, [r4, 0x2] - strh r0, [r6, 0x2] - movs r2, 0 - ldr r0, =sRubyFacilityClassToEmerald - ldrb r1, [r0, 0x1] - ldrb r3, [r4, 0x1] - mov r12, r0 - adds r5, r6, 0x4 - adds r7, r4, 0x4 - movs r0, 0xC - adds r0, r6 - mov r9, r0 - movs r0, 0xC - adds r0, r4 - mov r8, r0 - adds r0, r6, 0 - adds r0, 0x10 - str r0, [sp] - movs r0, 0x10 - adds r0, r4 - mov r10, r0 - cmp r1, r3 - beq _08165A58 - mov r1, r12 - adds r1, 0x1 -_08165A4A: - adds r1, 0x2 - adds r2, 0x1 - cmp r2, 0x51 - bgt _08165A58 - ldrb r0, [r1] - cmp r0, r3 - bne _08165A4A -_08165A58: - cmp r2, 0x52 - beq _08165A68 - lsls r0, r2, 1 - add r0, r12 - ldrb r0, [r0] - b _08165A6A - .pool -_08165A68: - movs r0, 0x24 -_08165A6A: - strb r0, [r6, 0x1] - movs r2, 0 - adds r3, r7, 0 -_08165A70: - adds r0, r5, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x7 - ble _08165A70 - movs r2, 0 - mov r5, r9 - mov r3, r8 -_08165A84: - adds r0, r5, r2 - adds r1, r3, r2 - ldrb r1, [r1] - strb r1, [r0] - adds r2, 0x1 - cmp r2, 0x3 - ble _08165A84 - mov r3, r10 - ldr r1, [sp] - movs r2, 0x5 -_08165A98: - ldrh r0, [r3] - strh r0, [r1] - adds r3, 0x2 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bge _08165A98 - adds r2, r4, 0 - adds r3, r6, 0 - movs r4, 0x58 - adds r4, r2 - mov r8, r4 -_08165AB0: - adds r1, r3, 0 - adds r1, 0x1C - adds r0, r2, 0 - adds r0, 0x34 - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r4,r5,r7} - stm r1!, {r4,r5,r7} - ldm r0!, {r5,r7} - stm r1!, {r5,r7} - adds r2, 0x2C - adds r3, 0x2C - cmp r2, r8 - ble _08165AB0 - adds r0, r6, 0 - bl CalcRubyBattleTowerChecksum - movs r0, 0x1 -_08165AD8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81659DC - - thumb_func_start sub_8165AE8 -sub_8165AE8: @ 8165AE8 - push {r4,lr} - adds r2, r0, 0 - movs r0, 0 - str r0, [r2, 0x40] - movs r3, 0 - adds r4, r2, 0 -_08165AF4: - ldr r0, [r2, 0x40] - ldm r4!, {r1} - adds r0, r1 - str r0, [r2, 0x40] - adds r3, 0x1 - cmp r3, 0xF - bls _08165AF4 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8165AE8 - - thumb_func_start sub_8165B08 -sub_8165B08: @ 8165B08 - push {lr} - movs r1, 0 - movs r3, 0 - adds r2, r0, 0 -_08165B10: - stm r2!, {r3} - adds r1, 0x1 - cmp r1, 0x10 - bls _08165B10 - bl ResetApprenticeStruct - pop {r0} - bx r0 - thumb_func_end sub_8165B08 - - thumb_func_start sub_8165B20 -sub_8165B20: @ 8165B20 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - movs r5, 0 - ldr r0, =gSaveBlock2Ptr - mov r8, r0 - mov r9, r8 -_08165B30: - lsls r0, r5, 4 - adds r1, r0, r5 - lsls r1, 2 - adds r1, 0xDC - mov r3, r9 - ldr r2, [r3] - movs r4, 0 - movs r3, 0 - adds r6, r0, 0 - adds r7, r5, 0x1 - adds r2, r1 -_08165B46: - ldm r2!, {r0} - adds r4, r0 - adds r3, 0x1 - cmp r3, 0xF - bls _08165B46 - mov r0, r8 - ldr r2, [r0] - adds r0, r6, r5 - lsls r1, r0, 2 - movs r3, 0x8E - lsls r3, 1 - adds r0, r2, r3 - adds r0, r1 - ldr r0, [r0] - cmp r0, r4 - beq _08165B70 - adds r0, r1, 0 - adds r0, 0xDC - adds r0, r2, r0 - bl sub_8165B08 -_08165B70: - adds r5, r7, 0 - cmp r5, 0x3 - ble _08165B30 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165B20 - - thumb_func_start sub_8165B88 -sub_8165B88: @ 8165B88 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 16 - lsrs r2, r1, 16 - adds r3, r2, 0 - movs r0, 0xFA - lsls r0, 1 - cmp r2, r0 - bne _08165BA4 - ldr r0, =gGameLanguage - b _08165C28 - .pool -_08165BA4: - ldr r0, =0x0000012b - cmp r2, r0 - bhi _08165BB8 - ldr r0, =gGameLanguage - b _08165C28 - .pool -_08165BB8: - ldr r0, =0x0000018f - cmp r2, r0 - bhi _08165BFC - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08165BDC - bl sub_81864B4 - b _08165C2A - .pool -_08165BDC: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0xfffffed4 - adds r2, r1 - movs r1, 0xEC - muls r1, r2 - adds r0, r1 - ldr r1, =0x0000081c - adds r0, r1 - b _08165C28 - .pool -_08165BFC: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 17 - ands r0, r1 - cmp r0, 0 - beq _08165C14 - bl sub_81864C0 - b _08165C2A - .pool -_08165C14: - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r0, =0xfffffe70 - adds r1, r3, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0 - ldr r1, =0x0000011b - adds r0, r2, r1 -_08165C28: - ldrb r0, [r0] -_08165C2A: - strb r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165B88 - thumb_func_start GetFacilityEnemyMonLevel -GetFacilityEnemyMonLevel: @ 8165C40 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca9 - adds r2, r0, r1 - ldrb r1, [r2] - movs r0, 0x3 - ands r0, r1 - cmp r0, 0x2 - beq _08165C84 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons - str r0, [r1] - ldrb r0, [r2] - lsls r0, 30 - lsrs r0, 30 - bl GetFrontierEnemyMonLevel - b _08165C88 - .pool -_08165C84: - bl GetTentEnemyMonLevel -_08165C88: - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - thumb_func_end GetFacilityEnemyMonLevel - - thumb_func_start GetFrontierEnemyMonLevel -GetFrontierEnemyMonLevel: @ 8165C90 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08165C9E - cmp r0, 0x1 - beq _08165CA2 -_08165C9E: - movs r0, 0x32 - b _08165CB0 -_08165CA2: - bl sub_8165CB4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3B - bhi _08165CB0 - movs r0, 0x3C -_08165CB0: - pop {r1} - bx r1 - thumb_func_end GetFrontierEnemyMonLevel - - thumb_func_start sub_8165CB4 -sub_8165CB4: @ 8165CB4 - push {r4-r6,lr} - movs r6, 0 - movs r5, 0 -_08165CBA: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - cmp r0, 0 - beq _08165CF4 - adds r0, r4, 0 - movs r1, 0x41 - movs r2, 0 - bl GetMonData - movs r1, 0xCE - lsls r1, 1 - cmp r0, r1 - beq _08165CF4 - adds r0, r4, 0 - movs r1, 0x38 - movs r2, 0 - bl GetMonData - cmp r0, r6 - ble _08165CF4 - adds r6, r0, 0 -_08165CF4: - adds r5, 0x1 - cmp r5, 0x5 - ble _08165CBA - adds r0, r6, 0 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8165CB4 - - thumb_func_start GetFrontierTrainerFixedIvs -GetFrontierTrainerFixedIvs: @ 8165D08 - push {lr} - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - cmp r0, 0x63 - bls _08165D3A - movs r1, 0x6 - cmp r0, 0x77 - bls _08165D3A - movs r1, 0x9 - cmp r0, 0x8B - bls _08165D3A - movs r1, 0xC - cmp r0, 0x9F - bls _08165D3A - movs r1, 0xF - cmp r0, 0xB3 - bls _08165D3A - movs r1, 0x12 - cmp r0, 0xC7 - bls _08165D3A - movs r1, 0x1F - cmp r0, 0xDB - bhi _08165D3A - movs r1, 0x15 -_08165D3A: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end GetFrontierTrainerFixedIvs - - thumb_func_start sub_8165D40 -sub_8165D40: @ 8165D40 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - beq _08165D58 - cmp r0, 0x3 - beq _08165D58 - cmp r0, 0x4 - bne _08165D70 -_08165D58: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1E - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - b _08165D72 - .pool -_08165D70: - movs r0, 0 -_08165D72: - pop {r1} - bx r1 - thumb_func_end sub_8165D40 - - thumb_func_start GetTentEnemyMonLevel -GetTentEnemyMonLevel: @ 8165D78 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bne _08165DA8 - ldr r1, =gFacilityTrainers - ldr r0, =gSlateportBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gSlateportBattleTentMons - b _08165DF2 - .pool -_08165DA8: - cmp r0, 0x2 - bne _08165DC8 - ldr r1, =gFacilityTrainers - ldr r0, =gVerdanturfBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gVerdanturfBattleTentMons - b _08165DF2 - .pool -_08165DC8: - cmp r0, 0x3 - bne _08165DE8 - ldr r1, =gFacilityTrainers - ldr r0, =gFallarborBattleTentTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gFallarborBattleTentMons - b _08165DF2 - .pool -_08165DE8: - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - ldr r1, =gFacilityTrainerMons - ldr r0, =gBattleFrontierMons -_08165DF2: - str r0, [r1] - bl sub_8165CB4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1D - bhi _08165E02 - movs r0, 0x1E -_08165E02: - pop {r1} - bx r1 - .pool - thumb_func_end GetTentEnemyMonLevel - - thumb_func_start sub_8165E18 -sub_8165E18: @ 8165E18 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr -_08165E1C: - bl sub_8165D40 - lsls r0, 16 - lsrs r4, r0, 16 - movs r3, 0 - ldr r1, [r5] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r3, r0 - bge _08165E58 - adds r2, 0x2 - adds r0, r1, r2 - ldrh r0, [r0] - cmp r0, r4 - beq _08165E58 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - subs r2, 0x2 - adds r0, r1, r2 - ldrh r2, [r0] - ldr r0, =0x00000cb4 - adds r1, r0 -_08165E4A: - adds r1, 0x2 - adds r3, 0x1 - cmp r3, r2 - bge _08165E58 - ldrh r0, [r1] - cmp r0, r4 - bne _08165E4A -_08165E58: - ldr r0, [r5] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - cmp r3, r0 - bne _08165E1C - ldr r5, =gTrainerBattleOpponent_A - strh r4, [r5] - ldrh r0, [r5] - movs r1, 0 - bl SetBattleFacilityTrainerGfxId - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000cb2 - adds r0, r1, r2 - ldrh r2, [r0] - adds r0, r2, 0x1 - cmp r0, 0x2 - bgt _08165E8C - lsls r0, r2, 1 - ldr r2, =0x00000cb4 - adds r1, r2 - adds r1, r0 - ldrh r0, [r5] - strh r0, [r1] -_08165E8C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165E18 - - thumb_func_start sub_8165EA4 -sub_8165EA4: @ 8165EA4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x38 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x18] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x1C] - bl GetTentEnemyMonLevel - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] - ldr r0, =gTrainerBattleOpponent_A - ldrh r2, [r0] - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r2 - adds r0, r1 - ldr r0, [r0, 0x30] - str r0, [sp, 0x28] - movs r0, 0 - str r0, [sp, 0x24] - ldr r2, [sp, 0x28] - ldrh r1, [r2] - b _08165EFE - .pool -_08165EEC: - ldr r0, [sp, 0x24] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x24] - lsls r0, 1 - ldr r6, [sp, 0x28] - adds r0, r6 - ldrh r1, [r0] -_08165EFE: - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08165EEC - movs r0, 0 - mov r8, r0 - bl Random - adds r4, r0, 0 - bl Random - lsls r4, 16 - lsrs r4, 16 - lsls r0, 16 - orrs r4, r0 - str r4, [sp, 0x2C] - b _08166092 - .pool -_08165F24: - bl Random - lsls r0, 16 - lsrs r0, 16 - ldr r1, [sp, 0x24] - bl __modsi3 - lsls r0, 1 - ldr r2, [sp, 0x28] - adds r0, r2 - ldrh r4, [r0] - movs r6, 0 - ldr r7, [sp, 0x18] - add r7, r8 - b _08165F44 -_08165F42: - adds r6, 0x1 -_08165F44: - cmp r6, r7 - bge _08165F68 - movs r1, 0x64 - adds r0, r6, 0 - muls r0, r1 - ldr r2, =gEnemyParty - adds r0, r2 - movs r1, 0xB - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrh r1, [r1] - cmp r0, r1 - bne _08165F42 -_08165F68: - cmp r6, r7 - beq _08165F6E - b _08166092 -_08165F6E: - movs r6, 0 - cmp r6, r7 - bge _08165FB8 - ldr r0, =gBattleFrontierHeldItems - mov r9, r0 - movs r3, 0 -_08165F7A: - ldr r1, =gEnemyParty - adds r5, r3, r1 - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - str r3, [sp, 0x34] - bl GetMonData - ldr r3, [sp, 0x34] - cmp r0, 0 - beq _08165FB0 - adds r0, r5, 0 - movs r1, 0xC - movs r2, 0 - bl GetMonData - ldr r1, =gFacilityTrainerMons - ldr r2, [r1] - lsls r1, r4, 4 - adds r1, r2 - ldrb r1, [r1, 0xA] - lsls r1, 1 - add r1, r9 - ldr r3, [sp, 0x34] - ldrh r1, [r1] - cmp r0, r1 - beq _08165FB8 -_08165FB0: - adds r3, 0x64 - adds r6, 0x1 - cmp r6, r7 - blt _08165F7A -_08165FB8: - cmp r6, r7 - bne _08166092 - movs r6, 0 - cmp r6, r8 - bge _08165FDA - add r0, sp, 0xC - ldrh r0, [r0] - cmp r0, r4 - beq _08165FDA - add r1, sp, 0xC -_08165FCC: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, r8 - bge _08165FDA - ldrh r0, [r1] - cmp r0, r4 - bne _08165FCC -_08165FDA: - cmp r6, r8 - bne _08166092 - mov r2, r8 - lsls r0, r2, 1 - add r0, sp - adds r0, 0xC - strh r4, [r0] - movs r6, 0x64 - adds r0, r7, 0 - muls r0, r6 - ldr r1, =gEnemyParty - adds r0, r1 - ldr r5, =gFacilityTrainerMons - ldr r2, [r5] - lsls r4, 4 - adds r2, r4, r2 - ldrh r1, [r2] - ldrb r3, [r2, 0xC] - movs r6, 0 - str r6, [sp] - ldrb r2, [r2, 0xB] - str r2, [sp, 0x4] - ldr r2, [sp, 0x2C] - str r2, [sp, 0x8] - ldr r2, [sp, 0x20] - bl CreateMonWithEVSpreadPersonalityOTID - add r1, sp, 0x14 - movs r0, 0xFF - strb r0, [r1] - mov r9, r4 - mov r0, r8 - adds r0, 0x1 - str r0, [sp, 0x30] - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - mov r8, r1 - adds r3, r5, 0 - mov r5, r9 - ldr r2, =gEnemyParty - mov r10, r2 -_0816602E: - ldr r0, [r3] - adds r0, r5, r0 - lsls r4, r6, 1 - adds r0, 0x2 - adds r0, r4 - ldrh r1, [r0] - lsls r2, r6, 24 - lsrs r2, 24 - mov r0, r8 - add r0, r10 - str r3, [sp, 0x34] - bl SetMonMoveSlot - ldr r3, [sp, 0x34] - ldr r0, [r3] - adds r0, r5, r0 - adds r0, 0x2 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0xDA - bne _0816605E - movs r0, 0 - mov r1, sp - strb r0, [r1, 0x14] -_0816605E: - adds r6, 0x1 - cmp r6, 0x3 - ble _0816602E - movs r2, 0x64 - adds r4, r7, 0 - muls r4, r2 - ldr r6, =gEnemyParty - adds r4, r6 - adds r0, r4, 0 - movs r1, 0x20 - add r2, sp, 0x14 - bl SetMonData - ldr r0, =gFacilityTrainerMons - ldr r0, [r0] - add r0, r9 - ldrb r2, [r0, 0xA] - lsls r2, 1 - ldr r0, =gBattleFrontierHeldItems - adds r2, r0 - adds r0, r4, 0 - movs r1, 0xC - bl SetMonData - ldr r0, [sp, 0x30] - mov r8, r0 -_08166092: - ldr r1, [sp, 0x1C] - cmp r8, r1 - beq _0816609A - b _08165F24 -_0816609A: - add sp, 0x38 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8165EA4 thumb_func_start sub_81660B8 sub_81660B8: @ 81660B8 @@ -998,7 +132,7 @@ sub_8166188: @ 8166188 ands r0, r1 cmp r0, 0 beq _081661E8 - bl GetFacilityEnemyMonLevel + bl SetFacilityPtrsGetLevel lsls r0, 24 movs r5, 0 ldr r7, =gBaseStats |