diff options
Diffstat (limited to 'asm/contest.s')
-rw-r--r-- | asm/contest.s | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/asm/contest.s b/asm/contest.s index 023c6ebef..561c79857 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -45,10 +45,10 @@ sub_80D7678: @ 80D7678 lsls r1, 7 movs r0, 0 bl SetGpuRegBits - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X movs r1, 0 strh r1, [r0] - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r1, [r0] ldr r0, =gBattle_BG1_X strh r1, [r0] @@ -60,15 +60,15 @@ sub_80D7678: @ 80D7678 strh r1, [r0] ldr r0, =gBattle_BG3_X strh r1, [r0] - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y strh r1, [r0] - ldr r0, =gUnknown_02022E24 + ldr r0, =gBattle_WIN0H strh r1, [r0] - ldr r0, =gUnknown_02022E26 + ldr r0, =gBattle_WIN0V strh r1, [r0] - ldr r0, =gUnknown_02022E28 + ldr r0, =gBattle_WIN1H strh r1, [r0] - ldr r0, =gUnknown_02022E2A + ldr r0, =gBattle_WIN1V strh r1, [r0] pop {r4} pop {r0} @@ -546,8 +546,8 @@ _080D7B4E: ldr r0, =gUnknown_02039F38 strb r5, [r0] bl sub_80D7988 - bl init_uns_table_pokemon_copy - ldr r4, =gBattleSpritesGfx + bl AllocateMonSpritesGfx + ldr r4, =gMonSpritesGfxPtr ldr r0, [r4] ldr r0, [r0] bl Free @@ -1316,11 +1316,11 @@ _080D8266: thumb_func_start vblank_cb_battle vblank_cb_battle: @ 80D827C push {lr} - ldr r0, =gUnknown_02022E14 + ldr r0, =gBattle_BG0_X ldrh r1, [r0] movs r0, 0x10 bl SetGpuReg - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y ldrh r1, [r0] movs r0, 0x12 bl SetGpuReg @@ -1344,23 +1344,23 @@ vblank_cb_battle: @ 80D827C ldrh r1, [r0] movs r0, 0x1C bl SetGpuReg - ldr r0, =gUnknown_02022E22 + ldr r0, =gBattle_BG3_Y ldrh r1, [r0] movs r0, 0x1E bl SetGpuReg - ldr r0, =gUnknown_02022E24 + ldr r0, =gBattle_WIN0H ldrh r1, [r0] movs r0, 0x40 bl SetGpuReg - ldr r0, =gUnknown_02022E26 + ldr r0, =gBattle_WIN0V ldrh r1, [r0] movs r0, 0x44 bl SetGpuReg - ldr r0, =gUnknown_02022E28 + ldr r0, =gBattle_WIN1H ldrh r1, [r0] movs r0, 0x42 bl SetGpuReg - ldr r0, =gUnknown_02022E2A + ldr r0, =gBattle_WIN1V ldrh r1, [r0] movs r0, 0x46 bl SetGpuReg @@ -1387,7 +1387,7 @@ sub_80D833C: @ 80D833C ldrsh r1, [r4, r0] cmp r1, 0 bne _080D840C - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y strh r1, [r0] ldr r0, =gBattle_BG2_Y strh r1, [r0] @@ -1517,7 +1517,7 @@ sub_80D8490: @ 80D8490 lsls r0, 24 lsrs r0, 24 mov r9, r0 - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y movs r1, 0xA0 strh r1, [r0] ldr r0, =gBattle_BG2_Y @@ -1770,7 +1770,7 @@ _080D86E4: adds r0, r4, 0 movs r1, 0 bl sub_80DEC30 - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y movs r1, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y @@ -2041,7 +2041,7 @@ sub_80D895C: @ 80D895C lsls r0, 24 lsrs r7, r0, 24 bl sub_80DB89C - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y movs r1, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y @@ -5322,7 +5322,7 @@ sub_80DA5E8: @ 80DA5E8 push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y movs r1, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y @@ -5587,7 +5587,7 @@ sub_80DA830: @ 80DA830 str r1, [r0] bl FreeAllWindowBuffers bl sub_80D7A5C - bl sub_805F094 + bl FreeMonSpritesGfx ldr r0, =c2_exit_to_overworld_2_switch bl SetMainCallback2 _080DA860: @@ -6741,7 +6741,7 @@ sub_80DB174: @ 80DB174 lsls r0, r5, 3 ldr r1, =gMonBackPicTable adds r0, r1 - ldr r1, =gBattleSpritesGfx + ldr r1, =gMonSpritesGfxPtr ldr r1, [r1] ldr r1, [r1, 0x4] adds r2, r5, 0 @@ -6753,7 +6753,7 @@ _080DB1B8: lsls r0, r5, 3 ldr r1, =gMonBackPicTable adds r0, r1 - ldr r1, =gBattleSpritesGfx + ldr r1, =gMonSpritesGfxPtr ldr r1, [r1] ldr r1, [r1, 0x4] adds r2, r5, 0 @@ -8516,7 +8516,7 @@ _080DBF62: thumb_func_start sub_80DBF68 sub_80DBF68: @ 80DBF68 push {lr} - ldr r0, =gUnknown_02022E16 + ldr r0, =gBattle_BG0_Y movs r1, 0 strh r1, [r0] ldr r0, =gBattle_BG2_Y |