diff options
Diffstat (limited to 'asm/contest.s')
-rw-r--r-- | asm/contest.s | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/asm/contest.s b/asm/contest.s index 3c34965ad..87abc1d06 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -563,7 +563,7 @@ _080D7B4E: bl sub_80D779C bl sub_80D77E4 bl sub_80D7678 - bl dp12_8087EA4 + bl ScanlineEffect_Clear bl ResetPaletteFade ldr r2, =gPaletteFade ldrb r0, [r2, 0x8] @@ -1048,7 +1048,7 @@ _080D8004: bl sub_80DC594 bl sub_80DC5E8 bl sub_80DC7EC - ldr r1, =gBanksByIdentity + ldr r1, =gBattlerPositions strb r4, [r1] movs r0, 0x1 strb r0, [r1, 0x1] @@ -1058,12 +1058,12 @@ _080D8004: strb r2, [r1, 0x3] ldr r0, =gBattleTypeFlags str r4, [r0] - ldr r4, =gBankAttacker + ldr r4, =gBattlerAttacker strb r2, [r4] - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget strb r3, [r0] bl sub_80DB0C4 - ldr r2, =gBankSpriteIds + ldr r2, =gBattlerSpriteIds ldrb r1, [r4] adds r1, r2 strb r0, [r1] @@ -1367,7 +1367,7 @@ vblank_cb_battle: @ 80D827C bl TransferPlttBuffer bl LoadOam bl ProcessSpriteCopyRequests - bl sub_80BA0A8 + bl ScanlineEffect_InitHBlankDmaTransfer pop {r0} bx r0 .pool @@ -2547,8 +2547,8 @@ _080D8DD0: lsls r4, 3 adds r4, r0 strh r5, [r4, 0xC] - ldr r1, =gBankSpriteIds - ldr r0, =gBankAttacker + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattlerAttacker ldrb r0, [r0] adds r0, r1 strb r5, [r0] @@ -13796,9 +13796,9 @@ sub_80DEA20: @ 80DEA20 push {lr} ldr r0, =SpriteCallbackDummy bl CreateInvisibleSpriteWithCallback - ldr r1, =gBankSpriteIds + ldr r1, =gBattlerSpriteIds strb r0, [r1, 0x3] - ldr r0, =gBankTarget + ldr r0, =gBattlerTarget ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -13817,7 +13817,7 @@ sub_80DEA20: @ 80DEA20 thumb_func_start sub_80DEA5C sub_80DEA5C: @ 80DEA5C push {r4,lr} - ldr r0, =gBankSpriteIds + ldr r0, =gBattlerSpriteIds ldrb r0, [r0, 0x3] lsls r4, r0, 4 adds r4, r0 @@ -13829,13 +13829,13 @@ sub_80DEA5C: @ 80DEA5C strh r0, [r4, 0x26] movs r0, 0x3 movs r1, 0 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] movs r0, 0x3 movs r1, 0x1 - bl GetBankPosition + bl GetBattlerSpriteCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -13905,12 +13905,12 @@ _080DEAD0: .4byte _080DEB60 .4byte _080DEB60 _080DEB54: - ldr r1, =gBankTarget + ldr r1, =gBattlerTarget movs r0, 0x2 b _080DEB64 .pool _080DEB60: - ldr r1, =gBankTarget + ldr r1, =gBattlerTarget movs r0, 0x3 _080DEB64: strb r0, [r1] |