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-rw-r--r--asm/macros/map.inc125
1 files changed, 79 insertions, 46 deletions
diff --git a/asm/macros/map.inc b/asm/macros/map.inc
index 74ed06917..662257e41 100644
--- a/asm/macros/map.inc
+++ b/asm/macros/map.inc
@@ -1,83 +1,110 @@
- .macro map map_id
+@ Most of the macros in this file are for arranging map event data, and are output by mapjson using data from each map's JSON file.
+
+ @ Takes a MAP constant and outputs the map group and map number as separate bytes
+ .macro map map_id:req
.byte \map_id >> 8 @ map group
.byte \map_id & 0xFF @ map num
.endm
- .macro map_script type, address
+ @ Defines a map script. 'type' is any MAP_SCRIPT_* constant (see include/constants/map_scripts.h)
+ .macro map_script type:req, script:req
.byte \type
- .4byte \address
+ .4byte \script
.endm
- .macro map_script_2 word1, word2, address
- .2byte \word1
- .2byte \word2
- .4byte \address
+ @ Defines an entry in a map script table (for either ON_WARP_INTO_MAP_TABLE or ON_FRAME_TABLE)
+ .macro map_script_2 var:req, compare:req, script:req
+ .2byte \var
+ .2byte \compare
+ .4byte \script
.endm
- .macro object_event index:req, gfx:req, replacement:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
- .byte \index, \gfx, \replacement, 0
- .2byte \x
- .2byte \y
- .byte \elevation, \movement_type, ((\y_radius << 4) | \x_radius), 0
- .2byte \trainer_type, \sight_radius_tree_etc
+ @ Defines an object event template for map data. Mirrors the struct layout of ObjectEventTemplate in include/global.fieldmap.h
+ .macro object_event index:req, gfx:req, inConnection:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req
+ .byte \index
+ .byte \gfx
+ .byte \inConnection
+ .space 1 @ Padding
+ .2byte \x, \y
+ .byte \elevation
+ .byte \movement_type
+ .byte ((\y_radius << 4) | \x_radius)
+ .space 1 @ Padding
+ .2byte \trainer_type
+ .2byte \sight_radius_tree_etc
.4byte \script
.2byte \event_flag
- .2byte 0
+ .space 2 @ Padding
inc _num_npcs
.endm
- .macro warp_def x, y, byte, warp, map_id
+ @ Defines a warp event for map data. Mirrors the struct layout of WarpEvent in include/global.fieldmap.h
+ .macro warp_def x:req, y:req, elevation:req, warpId:req, map_id:req
.2byte \x, \y
- .byte \byte, \warp
+ .byte \elevation
+ .byte \warpId
.byte \map_id & 0xFF @ map num
.byte \map_id >> 8 @ map group
inc _num_warps
.endm
- .macro coord_event x, y, elevation, trigger, index, script
+ @ Defines a coord event for map data. Mirrors the struct layout of CoordEvent in include/global.fieldmap.h
+ .macro coord_event x:req, y:req, elevation:req, trigger:req, index:req, script:req
.2byte \x, \y
- .byte \elevation, 0
- .2byte \trigger, \index, 0
+ .byte \elevation
+ .space 1 @ Padding
+ .2byte \trigger
+ .2byte \index
+ .space 2 @ Padding
.4byte \script
inc _num_traps
.endm
- .macro coord_weather_event x, y, elevation, weather
- .2byte \x, \y
- .byte \elevation, 0
- .2byte \weather
- .2byte 0, 0
- .4byte 0
- inc _num_traps
+ @ Defines a weather coord event for map data. Any coord event is treated as a weather coord event if its script is NULL
+ .macro coord_weather_event x:req, y:req, elevation:req, weather:req
+ coord_event \x, \y, \elevation, \weather, 0, NULL
.endm
- .macro bg_event x, y, elevation, kind, arg6, arg7
+ @ Defines a generic background event for map data. Mirrors the struct layout of BgEvent in include/global.fieldmap.h
+ @ 'kind' is any BG_EVENT_* constant (see include/constants/event_bg.h).
+ @ 'arg6' and 'arg7' are used differently depending on the bg event type. See macros below
+ .macro bg_event x:req, y:req, elevation:req, kind:req, arg6:req, arg7
.2byte \x, \y
- .byte \elevation, \kind
- .2byte 0
+ .byte \elevation
+ .byte \kind
+ .space 2 @ Padding
.if \kind != BG_EVENT_HIDDEN_ITEM
- .4byte \arg6
+ .4byte \arg6
.else
- .2byte \arg6
- .2byte \arg7
+ .2byte \arg6
+ .2byte \arg7
.endif
inc _num_signs
.endm
- .macro bg_hidden_item_event x, y, height, item, flag
- bg_event \x, \y, \height, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START)
+ @ Defines a background sign event for map data. 'facing_dir' is any of the BG_EVENT_PLAYER_FACING_* constants (see include/constants/event_bg.h)
+ .macro bg_sign_event x:req, y:req, elevation:req, facing_dir:req, script:req
+ bg_event \x, \y, \elevation, \facing_dir, \script
+ .endm
+
+ @ Defines a background hidden item event for map data
+ .macro bg_hidden_item_event x:req, y:req, elevation:req, item:req, flag:req
+ bg_event \x, \y, \elevation, BG_EVENT_HIDDEN_ITEM, \item, ((\flag) - FLAG_HIDDEN_ITEMS_START)
.endm
- .macro bg_secret_base_event x, y, height, secret_base_id
- bg_event \x, \y, \height, BG_EVENT_SECRET_BASE, \secret_base_id
+ @ Defines a background secret base event for map data
+ .macro bg_secret_base_event x:req, y:req, elevation:req, secret_base_id:req
+ bg_event \x, \y, \elevation, BG_EVENT_SECRET_BASE, \secret_base_id
.endm
- .macro map_events npcs, warps, traps, signs
+ @ Defines the table of event data for a map. Mirrors the struct layout of MapEvents in include/global.fieldmap.h
+ .macro map_events npcs:req, warps:req, traps:req, signs:req
.byte _num_npcs, _num_warps, _num_traps, _num_signs
.4byte \npcs, \warps, \traps, \signs
reset_map_events
.endm
+ @ Resets the event counters used to track how many events a map has. Run when the events table is created by map_events
.macro reset_map_events
.set _num_npcs, 0
.set _num_warps, 0
@@ -85,23 +112,29 @@
.set _num_signs, 0
.endm
+ @ Initialize the event counters for the first map
reset_map_events
- .equiv connection_down, 1
- .equiv connection_up, 2
- .equiv connection_left, 3
- .equiv connection_right, 4
- .equiv connection_dive, 5
- .equiv connection_emerge, 6
+ @ Directions for connecting maps
+ @ The map.json files will only have e.g. "down" as direction data, and this will be appended to "connection_" by the connection macro
+ .equiv connection_down, CONNECTION_SOUTH
+ .equiv connection_up, CONNECTION_NORTH
+ .equiv connection_left, CONNECTION_WEST
+ .equiv connection_right, CONNECTION_EAST
+ .equiv connection_dive, CONNECTION_DIVE
+ .equiv connection_emerge, CONNECTION_EMERGE
- .macro connection direction, offset, map
- .4byte connection_\direction
+ @ Defines a map connection. Mirrors the struct layout of MapConnection in include/global.fieldmap.h
+ .macro connection direction:req, offset:req, map:req
+ .byte connection_\direction
+ .space 3 @ Padding
.4byte \offset
map \map
- .space 2
+ .space 2 @ Padding
.endm
+ @ Defines the flags for a map header. Mirrors the layout of the bitfield in struct MapHeader in include/global.fieldmap.h
.macro map_header_flags allow_cycling:req, allow_escaping:req, allow_running:req, show_map_name:req
.byte ((\show_map_name & 1) << 3) | ((\allow_running & 1) << 2) | ((\allow_escaping & 1) << 1) | \allow_cycling
.endm