diff options
Diffstat (limited to 'asm')
| -rw-r--r-- | asm/normal.s | 1876 | 
1 files changed, 0 insertions, 1876 deletions
| diff --git a/asm/normal.s b/asm/normal.s deleted file mode 100644 index 3ee1308c9..000000000 --- a/asm/normal.s +++ /dev/null @@ -1,1876 +0,0 @@ -	.include "asm/macros.inc" -	.include "constants/constants.inc" - -	.syntax unified - -	.text - -	thumb_func_start sub_811572C -sub_811572C: @ 811572C -	push {r4,r5,lr} -	adds r4, r0, 0 -	ldr r5, =gBattleAnimArgs -	ldrh r0, [r5] -	ldrh r1, [r4, 0x20] -	adds r0, r1 -	strh r0, [r4, 0x20] -	ldrh r0, [r5, 0x2] -	ldrh r1, [r4, 0x22] -	adds r0, r1 -	strh r0, [r4, 0x22] -	ldrh r0, [r5, 0x4] -	strh r0, [r4, 0x2E] -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	lsrs r1, r0, 24 -	cmp r1, 0 -	beq _0811576C -	ldrh r0, [r5, 0x6] -	negs r0, r0 -	strh r0, [r4, 0x30] -	movs r0, 0x1 -	strh r0, [r4, 0x36] -	b _0811577A -	.pool -_0811576C: -	ldrh r0, [r5, 0x6] -	strh r0, [r4, 0x30] -	strh r1, [r4, 0x36] -	adds r0, r4, 0 -	movs r1, 0x1 -	bl StartSpriteAnim -_0811577A: -	ldr r0, =gBattleAnimArgs -	ldrh r0, [r0, 0x8] -	strh r0, [r4, 0x34] -	ldr r1, =sub_8115798 -	str r1, [r4, 0x1C] -	adds r0, r4, 0 -	bl _call_via_r1 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_811572C - -	thumb_func_start sub_8115798 -sub_8115798: @ 8115798 -	push {r4,lr} -	adds r4, r0, 0 -	movs r1, 0x2E -	ldrsh r0, [r4, r1] -	movs r1, 0x1E -	bl Cos -	strh r0, [r4, 0x24] -	movs r2, 0x2E -	ldrsh r0, [r4, r2] -	movs r1, 0xA -	bl Sin -	strh r0, [r4, 0x26] -	ldrh r0, [r4, 0x2E] -	cmp r0, 0x7F -	bhi _081157CA -	ldrb r0, [r4, 0x5] -	movs r1, 0xD -	negs r1, r1 -	ands r1, r0 -	movs r0, 0x4 -	orrs r1, r0 -	strb r1, [r4, 0x5] -	b _081157D2 -_081157CA: -	ldrb r0, [r4, 0x5] -	movs r1, 0xC -	orrs r0, r1 -	strb r0, [r4, 0x5] -_081157D2: -	ldrh r0, [r4, 0x30] -	ldrh r1, [r4, 0x2E] -	adds r0, r1 -	movs r1, 0xFF -	ands r0, r1 -	strh r0, [r4, 0x2E] -	ldrh r0, [r4, 0x32] -	adds r0, 0x1 -	strh r0, [r4, 0x32] -	lsls r0, 16 -	asrs r0, 16 -	movs r2, 0x34 -	ldrsh r1, [r4, r2] -	cmp r0, r1 -	bne _081157F6 -	adds r0, r4, 0 -	bl DestroyAnimSprite -_081157F6: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end sub_8115798 - -	thumb_func_start sub_81157FC -sub_81157FC: @ 81157FC -	push {r4,r5,lr} -	sub sp, 0x4 -	adds r5, r0, 0 -	ldr r4, =gBattleAnimArgs -	movs r1, 0 -	ldrsh r0, [r4, r1] -	bl sub_811583C -	movs r1, 0x2 -	ldrsb r1, [r4, r1] -	ldrb r2, [r4, 0x4] -	ldrb r3, [r4, 0x6] -	ldrh r4, [r4, 0x8] -	str r4, [sp] -	bl BeginNormalPaletteFade -	adds r2, r5, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x4 -	orrs r0, r1 -	strb r0, [r2] -	ldr r0, =sub_8115884 -	str r0, [r5, 0x1C] -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81157FC - -	thumb_func_start sub_811583C -sub_811583C: @ 811583C -	push {r4-r6,lr} -	mov r6, r8 -	push {r6} -	sub sp, 0xC -	lsls r0, 16 -	lsrs r0, 16 -	movs r4, 0x1 -	mov r8, r0 -	mov r1, r8 -	ands r1, r4 -	mov r8, r1 -	lsls r0, 16 -	asrs r1, r0, 17 -	ands r1, r4 -	asrs r2, r0, 18 -	ands r2, r4 -	asrs r3, r0, 19 -	ands r3, r4 -	asrs r6, r0, 20 -	ands r6, r4 -	asrs r5, r0, 21 -	ands r5, r4 -	asrs r0, 22 -	ands r0, r4 -	str r6, [sp] -	str r5, [sp, 0x4] -	str r0, [sp, 0x8] -	mov r0, r8 -	bl sub_80A75AC -	add sp, 0xC -	pop {r3} -	mov r8, r3 -	pop {r4-r6} -	pop {r1} -	bx r1 -	thumb_func_end sub_811583C - -	thumb_func_start sub_8115884 -sub_8115884: @ 8115884 -	push {lr} -	adds r2, r0, 0 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0811589A -	adds r0, r2, 0 -	bl DestroyAnimSprite -_0811589A: -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115884 - -	thumb_func_start sub_81158A4 -sub_81158A4: @ 81158A4 -	push {r4,r5,lr} -	adds r5, r0, 0 -	ldr r4, =gBattleAnimArgs -	ldrh r0, [r4, 0x2] -	strh r0, [r5, 0x2E] -	strh r0, [r5, 0x30] -	ldrh r0, [r4, 0x4] -	strh r0, [r5, 0x32] -	ldrh r0, [r4, 0x6] -	strh r0, [r5, 0x34] -	ldrh r0, [r4, 0x8] -	strh r0, [r5, 0x36] -	ldrh r0, [r4, 0xA] -	strh r0, [r5, 0x38] -	ldrh r0, [r4, 0xC] -	strh r0, [r5, 0x3A] -	ldrh r0, [r4] -	strh r0, [r5, 0x3C] -	movs r1, 0x3C -	ldrsh r0, [r5, r1] -	bl sub_811583C -	ldrb r1, [r4, 0x8] -	ldrh r2, [r4, 0x6] -	bl BlendPalettes -	adds r2, r5, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x4 -	orrs r0, r1 -	strb r0, [r2] -	ldr r0, =sub_81158F8 -	str r0, [r5, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81158A4 - -	thumb_func_start sub_81158F8 -sub_81158F8: @ 81158F8 -	push {r4,lr} -	adds r4, r0, 0 -	ldrh r1, [r4, 0x2E] -	movs r2, 0x2E -	ldrsh r0, [r4, r2] -	cmp r0, 0 -	ble _0811590C -	subs r0, r1, 0x1 -	strh r0, [r4, 0x2E] -	b _0811597C -_0811590C: -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _0811597C -	movs r1, 0x32 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _08115930 -	ldr r0, =sub_8115984 -	str r0, [r4, 0x1C] -	b _0811597C -	.pool -_08115930: -	movs r2, 0x3C -	ldrsh r0, [r4, r2] -	bl sub_811583C -	adds r3, r0, 0 -	ldrh r1, [r4, 0x30] -	movs r0, 0x80 -	lsls r0, 1 -	ands r0, r1 -	cmp r0, 0 -	beq _08115956 -	ldrh r1, [r4, 0x36] -	lsls r1, 24 -	lsrs r1, 24 -	ldrh r2, [r4, 0x34] -	adds r0, r3, 0 -	bl BlendPalettes -	b _08115964 -_08115956: -	ldrh r1, [r4, 0x3A] -	lsls r1, 24 -	lsrs r1, 24 -	ldrh r2, [r4, 0x38] -	adds r0, r3, 0 -	bl BlendPalettes -_08115964: -	ldrh r0, [r4, 0x30] -	movs r2, 0x80 -	lsls r2, 1 -	adds r1, r2, 0 -	eors r0, r1 -	strh r0, [r4, 0x30] -	movs r1, 0xFF -	ands r0, r1 -	strh r0, [r4, 0x2E] -	ldrh r0, [r4, 0x32] -	subs r0, 0x1 -	strh r0, [r4, 0x32] -_0811597C: -	pop {r4} -	pop {r0} -	bx r0 -	thumb_func_end sub_81158F8 - -	thumb_func_start sub_8115984 -sub_8115984: @ 8115984 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _081159AA -	movs r1, 0x3C -	ldrsh r0, [r4, r1] -	bl sub_811583C -	movs r1, 0 -	movs r2, 0 -	bl BlendPalettes -	adds r0, r4, 0 -	bl DestroyAnimSprite -_081159AA: -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115984 - -	thumb_func_start sub_81159B4 -sub_81159B4: @ 81159B4 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1] -	ldrh r2, [r4, 0x20] -	adds r0, r2 -	movs r2, 0 -	strh r0, [r4, 0x20] -	ldrh r0, [r1, 0x2] -	ldrh r1, [r4, 0x22] -	adds r0, r1 -	strh r0, [r4, 0x22] -	strh r2, [r4, 0x2E] -	movs r0, 0xA -	strh r0, [r4, 0x30] -	movs r0, 0x8 -	strh r0, [r4, 0x32] -	movs r0, 0x28 -	strh r0, [r4, 0x34] -	movs r0, 0x70 -	strh r0, [r4, 0x36] -	strh r2, [r4, 0x38] -	ldr r1, =move_anim_8074EE0 -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -	ldr r1, =sub_80A634C -	str r1, [r4, 0x1C] -	adds r0, r4, 0 -	bl _call_via_r1 -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81159B4 - -	thumb_func_start sub_8115A04 -sub_8115A04: @ 8115A04 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	ldr r3, =gBattleAnimArgs -	ldrh r1, [r3] -	movs r5, 0 -	strh r1, [r4, 0x8] -	ldrh r1, [r3, 0x2] -	strh r1, [r4, 0xA] -	ldrh r1, [r3, 0x4] -	strh r1, [r4, 0xC] -	ldrh r1, [r3, 0x6] -	strh r1, [r4, 0xE] -	ldrh r2, [r3, 0x8] -	strh r2, [r4, 0x10] -	ldrh r1, [r3, 0xA] -	strh r1, [r4, 0x12] -	strh r5, [r4, 0x18] -	lsls r2, 24 -	lsrs r2, 24 -	movs r1, 0 -	bl sub_8115A54 -	ldr r0, =sub_8115AA4 -	str r0, [r4] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115A04 - -	thumb_func_start sub_8115A54 -sub_8115A54: @ 8115A54 -	push {r4-r6,lr} -	sub sp, 0x4 -	adds r5, r1, 0 -	adds r6, r2, 0 -	lsls r0, 24 -	lsrs r0, 24 -	lsls r5, 24 -	lsrs r5, 24 -	lsls r6, 24 -	lsrs r6, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	bl sub_811583C -	movs r1, 0xA -	ldrsb r1, [r4, r1] -	ldrh r2, [r4, 0x12] -	str r2, [sp] -	adds r2, r5, 0 -	adds r3, r6, 0 -	bl BeginNormalPaletteFade -	ldrh r0, [r4, 0xC] -	subs r0, 0x1 -	strh r0, [r4, 0xC] -	ldrh r0, [r4, 0x18] -	movs r1, 0x1 -	eors r0, r1 -	strh r0, [r4, 0x18] -	add sp, 0x4 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115A54 - -	thumb_func_start sub_8115AA4 -sub_8115AA4: @ 8115AA4 -	push {r4-r6,lr} -	lsls r0, 24 -	lsrs r3, r0, 24 -	adds r4, r3, 0 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _08115B06 -	ldr r1, =gTasks -	lsls r2, r3, 2 -	adds r0, r2, r3 -	lsls r0, 3 -	adds r3, r0, r1 -	movs r5, 0xC -	ldrsh r0, [r3, r5] -	adds r6, r1, 0 -	adds r5, r2, 0 -	cmp r0, 0 -	ble _08115B00 -	movs r1, 0x18 -	ldrsh r0, [r3, r1] -	cmp r0, 0 -	bne _08115AE4 -	ldrb r1, [r3, 0xE] -	ldrb r2, [r3, 0x10] -	b _08115AE8 -	.pool -_08115AE4: -	ldrb r1, [r3, 0x10] -	ldrb r2, [r3, 0xE] -_08115AE8: -	adds r0, r5, r4 -	lsls r0, 3 -	adds r0, r6 -	movs r3, 0xC -	ldrsh r0, [r0, r3] -	cmp r0, 0x1 -	bne _08115AF8 -	movs r2, 0 -_08115AF8: -	adds r0, r4, 0 -	bl sub_8115A54 -	b _08115B06 -_08115B00: -	adds r0, r4, 0 -	bl DestroyAnimVisualTask -_08115B06: -	pop {r4-r6} -	pop {r0} -	bx r0 -	thumb_func_end sub_8115AA4 - -	thumb_func_start sub_8115B0C -sub_8115B0C: @ 8115B0C -	push {r4-r7,lr} -	mov r7, r9 -	mov r6, r8 -	push {r6,r7} -	lsls r0, 24 -	lsrs r6, r0, 24 -	movs r5, 0 -	ldr r3, =gTasks -	lsls r0, r6, 2 -	adds r0, r6 -	lsls r0, 3 -	adds r0, r3 -	ldr r2, =gBattleAnimArgs -	ldrh r1, [r2] -	strh r1, [r0, 0x8] -	ldrh r1, [r2, 0x2] -	strh r1, [r0, 0xA] -	ldrh r1, [r2, 0x4] -	strh r1, [r0, 0xC] -	ldrh r1, [r2, 0x6] -	strh r1, [r0, 0xE] -	ldrh r1, [r2, 0x8] -	strh r1, [r0, 0x10] -	ldrh r1, [r2, 0xA] -	strh r1, [r0, 0x12] -	strh r5, [r0, 0x18] -	movs r4, 0 -	ldr r0, =gBattlersCount -	ldrb r1, [r0] -	mov r9, r3 -	mov r8, r2 -	cmp r5, r1 -	bge _08115B74 -	ldr r0, =gBattleAnimAttacker -	ldrb r3, [r0] -	ldr r7, =gBattleAnimTarget -	movs r0, 0x1 -	mov r12, r0 -	adds r2, r1, 0 -_08115B5A: -	cmp r4, r3 -	beq _08115B6E -	ldrb r1, [r7] -	cmp r4, r1 -	beq _08115B6E -	adds r1, r4, 0 -	adds r1, 0x10 -	mov r0, r12 -	lsls r0, r1 -	orrs r5, r0 -_08115B6E: -	adds r4, 0x1 -	cmp r4, r2 -	blt _08115B5A -_08115B74: -	mov r2, r8 -	movs r1, 0 -	ldrsh r0, [r2, r1] -	cmp r0, 0x1 -	bne _08115B82 -	movs r0, 0xE -	orrs r5, r0 -_08115B82: -	lsls r4, r6, 2 -	adds r4, r6 -	lsls r4, 3 -	add r4, r9 -	lsrs r0, r5, 16 -	strh r0, [r4, 0x1A] -	movs r0, 0xFF -	ands r5, r0 -	strh r5, [r4, 0x1C] -	ldrb r2, [r4, 0x10] -	adds r0, r6, 0 -	movs r1, 0 -	bl sub_8115BC8 -	ldr r0, =sub_8115C18 -	str r0, [r4] -	pop {r3,r4} -	mov r8, r3 -	mov r9, r4 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115B0C - -	thumb_func_start sub_8115BC8 -sub_8115BC8: @ 8115BC8 -	push {r4,r5,lr} -	sub sp, 0x4 -	adds r5, r1, 0 -	adds r3, r2, 0 -	lsls r0, 24 -	lsrs r0, 24 -	lsls r5, 24 -	lsrs r5, 24 -	lsls r3, 24 -	lsrs r3, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	ldrh r0, [r4, 0x1A] -	lsls r0, 16 -	ldrh r1, [r4, 0x1C] -	orrs r0, r1 -	movs r1, 0xA -	ldrsb r1, [r4, r1] -	ldrh r2, [r4, 0x12] -	str r2, [sp] -	adds r2, r5, 0 -	bl BeginNormalPaletteFade -	ldrh r0, [r4, 0xC] -	subs r0, 0x1 -	strh r0, [r4, 0xC] -	ldrh r0, [r4, 0x18] -	movs r1, 0x1 -	eors r0, r1 -	strh r0, [r4, 0x18] -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115BC8 - -	thumb_func_start sub_8115C18 -sub_8115C18: @ 8115C18 -	push {r4-r6,lr} -	lsls r0, 24 -	lsrs r3, r0, 24 -	adds r4, r3, 0 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _08115C7A -	ldr r1, =gTasks -	lsls r2, r3, 2 -	adds r0, r2, r3 -	lsls r0, 3 -	adds r3, r0, r1 -	movs r5, 0xC -	ldrsh r0, [r3, r5] -	adds r6, r1, 0 -	adds r5, r2, 0 -	cmp r0, 0 -	ble _08115C74 -	movs r1, 0x18 -	ldrsh r0, [r3, r1] -	cmp r0, 0 -	bne _08115C58 -	ldrb r1, [r3, 0xE] -	ldrb r2, [r3, 0x10] -	b _08115C5C -	.pool -_08115C58: -	ldrb r1, [r3, 0x10] -	ldrb r2, [r3, 0xE] -_08115C5C: -	adds r0, r5, r4 -	lsls r0, 3 -	adds r0, r6 -	movs r3, 0xC -	ldrsh r0, [r0, r3] -	cmp r0, 0x1 -	bne _08115C6C -	movs r2, 0 -_08115C6C: -	adds r0, r4, 0 -	bl sub_8115BC8 -	b _08115C7A -_08115C74: -	adds r0, r4, 0 -	bl DestroyAnimVisualTask -_08115C7A: -	pop {r4-r6} -	pop {r0} -	bx r0 -	thumb_func_end sub_8115C18 - -	thumb_func_start sub_8115C80 -sub_8115C80: @ 8115C80 -	push {r4,r5,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	ldr r3, =gBattleAnimArgs -	ldrh r1, [r3] -	movs r5, 0 -	strh r1, [r4, 0x8] -	ldrh r1, [r3, 0x2] -	strh r1, [r4, 0xA] -	ldrh r1, [r3, 0x4] -	strh r1, [r4, 0xC] -	ldrh r1, [r3, 0x6] -	strh r1, [r4, 0xE] -	ldrh r2, [r3, 0x8] -	strh r2, [r4, 0x10] -	ldrh r1, [r3, 0xA] -	strh r1, [r4, 0x12] -	strh r5, [r4, 0x18] -	lsls r2, 24 -	lsrs r2, 24 -	movs r1, 0 -	bl sub_8115CD0 -	ldr r0, =sub_8115D2C -	str r0, [r4] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115C80 - -	thumb_func_start sub_8115CD0 -sub_8115CD0: @ 8115CD0 -	push {r4-r6,lr} -	sub sp, 0x4 -	adds r5, r1, 0 -	adds r6, r2, 0 -	lsls r0, 24 -	lsrs r0, 24 -	lsls r5, 24 -	lsrs r5, 24 -	lsls r6, 24 -	lsrs r6, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	ldrh r0, [r4, 0x8] -	bl IndexOfSpritePaletteTag -	lsls r0, 24 -	lsrs r0, 24 -	adds r0, 0x10 -	movs r2, 0x1 -	lsls r2, r0 -	movs r1, 0xA -	ldrsb r1, [r4, r1] -	ldrh r0, [r4, 0x12] -	str r0, [sp] -	adds r0, r2, 0 -	adds r2, r5, 0 -	adds r3, r6, 0 -	bl BeginNormalPaletteFade -	ldrh r0, [r4, 0xC] -	subs r0, 0x1 -	strh r0, [r4, 0xC] -	ldrh r0, [r4, 0x18] -	movs r1, 0x1 -	eors r0, r1 -	strh r0, [r4, 0x18] -	add sp, 0x4 -	pop {r4-r6} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115CD0 - -	thumb_func_start sub_8115D2C -sub_8115D2C: @ 8115D2C -	push {r4-r6,lr} -	lsls r0, 24 -	lsrs r3, r0, 24 -	adds r4, r3, 0 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _08115D8E -	ldr r1, =gTasks -	lsls r2, r3, 2 -	adds r0, r2, r3 -	lsls r0, 3 -	adds r3, r0, r1 -	movs r5, 0xC -	ldrsh r0, [r3, r5] -	adds r6, r1, 0 -	adds r5, r2, 0 -	cmp r0, 0 -	ble _08115D88 -	movs r1, 0x18 -	ldrsh r0, [r3, r1] -	cmp r0, 0 -	bne _08115D6C -	ldrb r1, [r3, 0xE] -	ldrb r2, [r3, 0x10] -	b _08115D70 -	.pool -_08115D6C: -	ldrb r1, [r3, 0x10] -	ldrb r2, [r3, 0xE] -_08115D70: -	adds r0, r5, r4 -	lsls r0, 3 -	adds r0, r6 -	movs r3, 0xC -	ldrsh r0, [r0, r3] -	cmp r0, 0x1 -	bne _08115D80 -	movs r2, 0 -_08115D80: -	adds r0, r4, 0 -	bl sub_8115CD0 -	b _08115D8E -_08115D88: -	adds r0, r4, 0 -	bl DestroyAnimVisualTask -_08115D8E: -	pop {r4-r6} -	pop {r0} -	bx r0 -	thumb_func_end sub_8115D2C - -	thumb_func_start sub_8115D94 -sub_8115D94: @ 8115D94 -	push {r4,r5,lr} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r0, 24 -	ldr r1, =gTasks -	lsls r4, r0, 2 -	adds r4, r0 -	lsls r4, 3 -	adds r4, r1 -	ldr r5, =gBattleAnimArgs -	ldrh r0, [r5, 0x2] -	strh r0, [r4, 0x8] -	ldrh r0, [r5, 0x2] -	strh r0, [r4, 0xA] -	ldrh r0, [r5, 0x4] -	strh r0, [r4, 0xC] -	ldrh r0, [r5, 0x6] -	strh r0, [r4, 0xE] -	ldrh r0, [r5, 0x8] -	strh r0, [r4, 0x10] -	ldrh r0, [r5, 0xA] -	strh r0, [r4, 0x12] -	ldrh r0, [r5, 0xC] -	strh r0, [r4, 0x14] -	ldrh r0, [r5] -	strh r0, [r4, 0x16] -	ldrh r0, [r5] -	bl IndexOfSpritePaletteTag -	lsls r0, 24 -	lsrs r0, 24 -	adds r0, 0x10 -	movs r1, 0x1 -	lsls r1, r0 -	ldrb r3, [r5, 0x8] -	ldrh r0, [r5, 0x6] -	str r0, [sp] -	adds r0, r1, 0 -	movs r1, 0 -	adds r2, r3, 0 -	bl BeginNormalPaletteFade -	ldr r0, =sub_8115E00 -	str r0, [r4] -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115D94 - -	thumb_func_start sub_8115E00 -sub_8115E00: @ 8115E00 -	push {r4,r5,lr} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r4, r0, r1 -	ldrh r1, [r4, 0x8] -	movs r2, 0x8 -	ldrsh r0, [r4, r2] -	cmp r0, 0 -	ble _08115E28 -	subs r0, r1, 0x1 -	strh r0, [r4, 0x8] -	b _08115EAC -	.pool -_08115E28: -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	cmp r0, 0 -	bne _08115EAC -	movs r3, 0xC -	ldrsh r0, [r4, r3] -	cmp r0, 0 -	bne _08115E4C -	ldr r0, =sub_8115EB8 -	str r0, [r4] -	b _08115EAC -	.pool -_08115E4C: -	ldrh r0, [r4, 0x16] -	bl IndexOfSpritePaletteTag -	lsls r0, 24 -	lsrs r0, 24 -	adds r0, 0x10 -	movs r2, 0x1 -	lsls r2, r0 -	ldrh r1, [r4, 0xA] -	movs r0, 0x80 -	lsls r0, 1 -	ands r0, r1 -	cmp r0, 0 -	beq _08115E7A -	ldrb r3, [r4, 0x10] -	ldrh r0, [r4, 0xE] -	str r0, [sp] -	adds r0, r2, 0 -	movs r1, 0 -	adds r2, r3, 0 -	bl BeginNormalPaletteFade -	b _08115E8A -_08115E7A: -	ldrb r3, [r4, 0x14] -	ldrh r0, [r4, 0x12] -	str r0, [sp] -	adds r0, r2, 0 -	movs r1, 0 -	adds r2, r3, 0 -	bl BeginNormalPaletteFade -_08115E8A: -	ldr r0, =gTasks -	lsls r1, r5, 2 -	adds r1, r5 -	lsls r1, 3 -	adds r1, r0 -	ldrh r0, [r1, 0xA] -	movs r3, 0x80 -	lsls r3, 1 -	adds r2, r3, 0 -	eors r0, r2 -	strh r0, [r1, 0xA] -	movs r2, 0xFF -	ands r0, r2 -	strh r0, [r1, 0x8] -	ldrh r0, [r1, 0xC] -	subs r0, 0x1 -	strh r0, [r1, 0xC] -_08115EAC: -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115E00 - -	thumb_func_start sub_8115EB8 -sub_8115EB8: @ 8115EB8 -	push {r4,r5,lr} -	sub sp, 0x4 -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldr r0, =gPaletteFade -	ldrb r1, [r0, 0x7] -	movs r0, 0x80 -	ands r0, r1 -	lsls r0, 24 -	lsrs r5, r0, 24 -	cmp r5, 0 -	bne _08115EFE -	ldr r1, =gTasks -	lsls r0, r4, 2 -	adds r0, r4 -	lsls r0, 3 -	adds r0, r1 -	ldrh r0, [r0, 0x16] -	bl IndexOfSpritePaletteTag -	lsls r0, 24 -	lsrs r0, 24 -	adds r0, 0x10 -	movs r1, 0x1 -	lsls r1, r0 -	str r5, [sp] -	adds r0, r1, 0 -	movs r1, 0 -	movs r2, 0 -	movs r3, 0 -	bl BeginNormalPaletteFade -	adds r0, r4, 0 -	bl DestroyAnimVisualTask -_08115EFE: -	add sp, 0x4 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115EB8 - -	thumb_func_start sub_8115F10 -sub_8115F10: @ 8115F10 -	push {r4-r7,lr} -	mov r7, r8 -	push {r7} -	sub sp, 0xC -	lsls r0, 24 -	lsrs r0, 24 -	mov r8, r0 -	movs r2, 0 -	ldr r0, =gBattleAnimAttacker -	ldrb r6, [r0] -	ldr r0, =gBattleAnimTarget -	ldrb r7, [r0] -	ldr r4, =gBattleAnimArgs -	ldrh r1, [r4] -	movs r5, 0x80 -	lsls r5, 1 -	adds r0, r5, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08115F4A -	str r2, [sp] -	str r2, [sp, 0x4] -	str r2, [sp, 0x8] -	movs r0, 0x1 -	movs r1, 0 -	movs r3, 0 -	bl sub_80A75AC -	adds r2, r0, 0 -_08115F4A: -	ldrh r1, [r4, 0x2] -	adds r0, r5, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08115F5C -	movs r0, 0x80 -	lsls r0, 9 -	lsls r0, r6 -	orrs r2, r0 -_08115F5C: -	ldrh r1, [r4, 0x4] -	adds r0, r5, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08115F6E -	movs r0, 0x80 -	lsls r0, 9 -	lsls r0, r7 -	orrs r2, r0 -_08115F6E: -	adds r0, r2, 0 -	bl InvertPlttBuffer -	mov r0, r8 -	bl DestroyAnimVisualTask -	add sp, 0xC -	pop {r3} -	mov r8, r3 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115F10 - -	thumb_func_start sub_8115F94 -sub_8115F94: @ 8115F94 -	push {r4-r7,lr} -	mov r7, r10 -	mov r6, r9 -	mov r5, r8 -	push {r5-r7} -	lsls r0, 24 -	lsrs r0, 24 -	mov r8, r0 -	movs r5, 0 -	ldr r1, =gTasks -	lsls r0, 2 -	add r0, r8 -	lsls r0, 3 -	adds r4, r0, r1 -	movs r1, 0x8 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _08115FD6 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1] -	strh r0, [r4, 0xC] -	ldrh r0, [r1, 0x2] -	strh r0, [r4, 0xE] -	ldrh r0, [r1, 0x4] -	strh r0, [r4, 0x10] -	ldrh r0, [r1, 0x6] -	strh r0, [r4, 0xA] -	ldrh r0, [r1, 0x8] -	strh r0, [r4, 0x12] -	ldrh r0, [r1, 0xA] -	strh r0, [r4, 0x14] -	ldrh r0, [r1, 0xC] -	strh r0, [r4, 0x16] -_08115FD6: -	ldrh r0, [r4, 0x8] -	adds r0, 0x1 -	strh r0, [r4, 0x8] -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	mov r9, r0 -	ldr r0, =gBattleAnimTarget -	ldrb r0, [r0] -	mov r10, r0 -	ldrh r1, [r4, 0xC] -	movs r7, 0x80 -	lsls r7, 1 -	adds r0, r7, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08115FF8 -	ldr r5, =0x0000ffff -_08115FF8: -	movs r6, 0x1 -	adds r0, r6, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08116028 -	ldr r2, =gSprites -	ldr r0, =gHealthboxSpriteIds -	add r0, r9 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r2, 0x14 -	adds r0, r2 -	ldr r0, [r0] -	ldrh r0, [r0, 0x2] -	bl IndexOfSpritePaletteTag -	lsls r0, 24 -	lsrs r0, 24 -	adds r1, r6, 0 -	lsls r1, r0 -	lsls r1, 16 -	orrs r5, r1 -_08116028: -	ldrh r1, [r4, 0xE] -	adds r0, r7, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _0811603C -	adds r0, r6, 0 -	mov r2, r9 -	lsls r0, r2 -	lsls r0, 16 -	orrs r5, r0 -_0811603C: -	ldrh r1, [r4, 0x10] -	adds r0, r7, 0 -	ands r0, r1 -	cmp r0, 0 -	beq _08116050 -	adds r0, r6, 0 -	mov r1, r10 -	lsls r0, r1 -	lsls r0, 16 -	orrs r5, r0 -_08116050: -	movs r1, 0x12 -	ldrsb r1, [r4, r1] -	movs r2, 0x14 -	ldrsb r2, [r4, r2] -	movs r3, 0x16 -	ldrsb r3, [r4, r3] -	adds r0, r5, 0 -	bl TintPlttBuffer -	movs r2, 0x8 -	ldrsh r1, [r4, r2] -	movs r2, 0xA -	ldrsh r0, [r4, r2] -	cmp r1, r0 -	bne _0811607A -	adds r0, r5, 0 -	bl UnfadePlttBuffer -	mov r0, r8 -	bl DestroyAnimVisualTask -_0811607A: -	pop {r3-r5} -	mov r8, r3 -	mov r9, r4 -	mov r10, r5 -	pop {r4-r7} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8115F94 - -	thumb_func_start sub_81160A4 -sub_81160A4: @ 81160A4 -	push {r4,lr} -	adds r4, r0, 0 -	adds r2, r4, 0 -	adds r2, 0x3E -	ldrb r0, [r2] -	movs r1, 0x4 -	orrs r0, r1 -	strb r0, [r2] -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1] -	negs r0, r0 -	strh r0, [r4, 0x2E] -	ldrh r0, [r1, 0x2] -	strh r0, [r4, 0x30] -	strh r0, [r4, 0x32] -	ldrh r0, [r1, 0x4] -	strh r0, [r4, 0x34] -	movs r2, 0x6 -	ldrsh r0, [r1, r2] -	cmp r0, 0x1 -	beq _081160EC -	cmp r0, 0x1 -	bgt _081160DC -	cmp r0, 0 -	beq _081160E2 -	b _08116104 -	.pool -_081160DC: -	cmp r0, 0x2 -	beq _081160F4 -	b _08116104 -_081160E2: -	ldr r1, =gBattle_BG3_X -	b _081160F6 -	.pool -_081160EC: -	ldr r1, =gBattle_BG3_Y -	b _081160F6 -	.pool -_081160F4: -	ldr r1, =gSpriteCoordOffsetX -_081160F6: -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -	b _0811610C -	.pool -_08116104: -	ldr r1, =gSpriteCoordOffsetY -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -_0811610C: -	movs r0, 0x3A -	ldrsh r1, [r4, r0] -	movs r2, 0x3C -	ldrsh r0, [r4, r2] -	lsls r0, 16 -	orrs r1, r0 -	ldrh r0, [r1] -	strh r0, [r4, 0x36] -	ldr r0, =gBattleAnimArgs -	ldrh r0, [r0, 0x6] -	strh r0, [r4, 0x38] -	subs r0, 0x2 -	lsls r0, 16 -	lsrs r0, 16 -	cmp r0, 0x1 -	bhi _08116130 -	bl sub_81161F4 -_08116130: -	ldr r0, =sub_8116148 -	str r0, [r4, 0x1C] -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81160A4 - -	thumb_func_start sub_8116148 -sub_8116148: @ 8116148 -	push {r4-r7,lr} -	adds r3, r0, 0 -	ldrh r1, [r3, 0x34] -	movs r2, 0x34 -	ldrsh r0, [r3, r2] -	cmp r0, 0 -	ble _0811618A -	subs r0, r1, 0x1 -	strh r0, [r3, 0x34] -	ldrh r1, [r3, 0x30] -	movs r2, 0x30 -	ldrsh r0, [r3, r2] -	cmp r0, 0 -	ble _0811616A -	subs r0, r1, 0x1 -	strh r0, [r3, 0x30] -	b _081161E2 -_0811616A: -	ldrh r0, [r3, 0x32] -	strh r0, [r3, 0x30] -	movs r0, 0x3A -	ldrsh r1, [r3, r0] -	movs r2, 0x3C -	ldrsh r0, [r3, r2] -	lsls r0, 16 -	orrs r1, r0 -	ldrh r0, [r3, 0x2E] -	ldrh r2, [r1] -	adds r0, r2 -	strh r0, [r1] -	ldrh r0, [r3, 0x2E] -	negs r0, r0 -	strh r0, [r3, 0x2E] -	b _081161E2 -_0811618A: -	movs r0, 0x3A -	ldrsh r1, [r3, r0] -	movs r2, 0x3C -	ldrsh r0, [r3, r2] -	lsls r0, 16 -	orrs r1, r0 -	ldrh r0, [r3, 0x36] -	strh r0, [r1] -	ldrh r0, [r3, 0x38] -	subs r0, 0x2 -	lsls r0, 16 -	lsrs r0, 16 -	cmp r0, 0x1 -	bhi _081161DC -	movs r4, 0 -	ldr r5, =gBattlersCount -	ldrb r0, [r5] -	cmp r4, r0 -	bcs _081161DC -	ldr r2, =gSprites -	mov r12, r2 -	ldr r6, =gBattlerSpriteIds -	movs r7, 0x3 -	negs r7, r7 -_081161BA: -	adds r0, r4, r6 -	ldrb r0, [r0] -	lsls r1, r0, 4 -	adds r1, r0 -	lsls r1, 2 -	add r1, r12 -	adds r1, 0x3E -	ldrb r2, [r1] -	adds r0, r7, 0 -	ands r0, r2 -	strb r0, [r1] -	adds r0, r4, 0x1 -	lsls r0, 24 -	lsrs r4, r0, 24 -	ldrb r0, [r5] -	cmp r4, r0 -	bcc _081161BA -_081161DC: -	adds r0, r3, 0 -	bl DestroyAnimSprite -_081161E2: -	pop {r4-r7} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8116148 - -	thumb_func_start sub_81161F4 -sub_81161F4: @ 81161F4 -	push {r4-r6,lr} -	ldr r6, =gSprites -	ldr r4, =gBattlerSpriteIds -	ldr r5, =gBattleAnimAttacker -	ldrb r0, [r5] -	adds r0, r4 -	ldrb r0, [r0] -	lsls r1, r0, 4 -	adds r1, r0 -	lsls r1, 2 -	adds r1, r6 -	adds r1, 0x3E -	ldrb r3, [r1] -	movs r2, 0x3 -	negs r2, r2 -	adds r0, r2, 0 -	ands r0, r3 -	strb r0, [r1] -	ldr r3, =gBattleAnimTarget -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	adds r0, 0x3E -	ldrb r1, [r0] -	ands r2, r1 -	strb r2, [r0] -	ldr r0, =gBattleAnimArgs -	movs r1, 0x8 -	ldrsh r0, [r0, r1] -	cmp r0, 0x2 -	bne _0811627C -	ldrb r0, [r5] -	adds r0, r4 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	adds r0, 0x3E -	ldrb r1, [r0] -	movs r2, 0x2 -	orrs r1, r2 -	strb r1, [r0] -	ldrb r0, [r3] -	adds r0, r4 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	adds r0, 0x3E -	ldrb r1, [r0] -	b _08116298 -	.pool -_0811627C: -	cmp r0, 0 -	bne _08116284 -	ldrb r0, [r5] -	b _08116286 -_08116284: -	ldrb r0, [r3] -_08116286: -	adds r0, r4 -	ldrb r1, [r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r6 -	adds r0, 0x3E -	ldrb r1, [r0] -	movs r2, 0x2 -_08116298: -	orrs r1, r2 -	strb r1, [r0] -	pop {r4-r6} -	pop {r0} -	bx r0 -	thumb_func_end sub_81161F4 - -	thumb_func_start sub_81162A4 -sub_81162A4: @ 81162A4 -	push {r4,lr} -	lsls r0, 24 -	lsrs r0, 24 -	ldr r1, =gTasks -	lsls r2, r0, 2 -	adds r2, r0 -	lsls r2, 3 -	adds r2, r1 -	ldr r3, =gBattleAnimArgs -	ldrh r1, [r3] -	strh r1, [r2, 0x8] -	ldrh r1, [r3, 0x2] -	strh r1, [r2, 0xA] -	ldrh r1, [r3, 0x4] -	strh r1, [r2, 0xC] -	ldrh r1, [r3, 0x6] -	strh r1, [r2, 0xE] -	ldrh r1, [r3, 0x6] -	strh r1, [r2, 0x18] -	ldr r4, =gBattle_BG3_X -	ldrh r1, [r3] -	strh r1, [r4] -	ldr r4, =gBattle_BG3_Y -	ldrh r1, [r3, 0x2] -	strh r1, [r4] -	ldr r1, =sub_81162F8 -	str r1, [r2] -	bl _call_via_r1 -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81162A4 - -	thumb_func_start sub_81162F8 -sub_81162F8: @ 81162F8 -	push {r4-r7,lr} -	lsls r0, 24 -	lsrs r5, r0, 24 -	ldr r1, =gTasks -	lsls r0, r5, 2 -	adds r0, r5 -	lsls r0, 3 -	adds r3, r0, r1 -	ldrh r2, [r3, 0xE] -	movs r4, 0xE -	ldrsh r0, [r3, r4] -	mov r12, r1 -	cmp r0, 0 -	bne _0811637E -	ldr r0, =gBattle_BG3_X -	ldrh r2, [r0] -	movs r7, 0x8 -	ldrsh r1, [r3, r7] -	adds r6, r0, 0 -	cmp r2, r1 -	bne _08116330 -	ldrh r0, [r3, 0x8] -	negs r0, r0 -	b _08116332 -	.pool -_08116330: -	ldrh r0, [r3, 0x8] -_08116332: -	strh r0, [r6] -	ldr r2, =gBattle_BG3_Y -	ldrh r3, [r2] -	lsls r1, r5, 2 -	adds r0, r1, r5 -	lsls r0, 3 -	mov r7, r12 -	adds r4, r0, r7 -	movs r7, 0xA -	ldrsh r0, [r4, r7] -	cmn r3, r0 -	bne _08116354 -	movs r0, 0 -	b _08116358 -	.pool -_08116354: -	ldrh r0, [r4, 0xA] -	negs r0, r0 -_08116358: -	strh r0, [r2] -	adds r0, r1, r5 -	lsls r0, 3 -	add r0, r12 -	ldrh r1, [r0, 0x18] -	strh r1, [r0, 0xE] -	ldrh r1, [r0, 0xC] -	subs r1, 0x1 -	strh r1, [r0, 0xC] -	lsls r1, 16 -	asrs r1, 16 -	cmp r1, 0 -	bne _08116382 -	strh r1, [r6] -	strh r1, [r2] -	adds r0, r5, 0 -	bl DestroyAnimVisualTask -	b _08116382 -_0811637E: -	subs r0, r2, 0x1 -	strh r0, [r3, 0xE] -_08116382: -	pop {r4-r7} -	pop {r0} -	bx r0 -	thumb_func_end sub_81162F8 - -	thumb_func_start sub_8116388 -sub_8116388: @ 8116388 -	push {r4,r5,lr} -	adds r5, r0, 0 -	ldr r4, =gBattleAnimArgs -	ldrb r1, [r4, 0x6] -	bl StartSpriteAffineAnim -	movs r1, 0x4 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _081163AC -	adds r0, r5, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	b _081163B4 -	.pool -_081163AC: -	adds r0, r5, 0 -	movs r1, 0x1 -	bl sub_80A6980 -_081163B4: -	ldr r0, =sub_80A67BC -	str r0, [r5, 0x1C] -	ldr r1, =DestroyAnimSprite -	adds r0, r5, 0 -	bl StoreSpriteCallbackInData6 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8116388 - -	thumb_func_start sub_81163D0 -sub_81163D0: @ 81163D0 -	push {r4,r5,lr} -	adds r5, r0, 0 -	ldr r4, =gBattleAnimArgs -	ldrb r1, [r4, 0x6] -	bl StartSpriteAffineAnim -	movs r1, 0x4 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _081163F4 -	adds r0, r5, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	b _081163FC -	.pool -_081163F4: -	adds r0, r5, 0 -	movs r1, 0x1 -	bl sub_80A6980 -_081163FC: -	ldr r0, =gBattleAnimArgs -	ldrh r0, [r0, 0x8] -	strh r0, [r5, 0x2E] -	ldr r0, =sub_80A67BC -	str r0, [r5, 0x1C] -	ldr r1, =sub_810E2C8 -	adds r0, r5, 0 -	bl StoreSpriteCallbackInData6 -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81163D0 - -	thumb_func_start sub_8116420 -sub_8116420: @ 8116420 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r0, =gBattleAnimAttacker -	ldrb r0, [r0] -	bl GetBattlerSide -	lsls r0, 24 -	cmp r0, 0 -	beq _08116444 -	bl IsContest -	lsls r0, 24 -	cmp r0, 0 -	bne _08116444 -	ldr r1, =gBattleAnimArgs -	ldrh r0, [r1, 0x2] -	negs r0, r0 -	strh r0, [r1, 0x2] -_08116444: -	adds r0, r4, 0 -	bl sub_8116388 -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8116420 - -	thumb_func_start sub_8116458 -sub_8116458: @ 8116458 -	push {r4,r5,lr} -	adds r4, r0, 0 -	ldr r5, =gBattleAnimArgs -	movs r0, 0x2 -	ldrsh r1, [r5, r0] -	movs r0, 0x1 -	negs r0, r0 -	cmp r1, r0 -	bne _08116474 -	bl Random2 -	movs r1, 0x3 -	ands r1, r0 -	strh r1, [r5, 0x2] -_08116474: -	ldrb r1, [r5, 0x2] -	adds r0, r4, 0 -	bl StartSpriteAffineAnim -	movs r1, 0 -	ldrsh r0, [r5, r1] -	cmp r0, 0 -	bne _08116494 -	adds r0, r4, 0 -	movs r1, 0 -	bl InitAnimSpritePos -	b _0811649C -	.pool -_08116494: -	adds r0, r4, 0 -	movs r1, 0 -	bl sub_80A6980 -_0811649C: -	bl Random2 -	lsls r0, 16 -	lsrs r0, 16 -	movs r1, 0x30 -	bl __umodsi3 -	ldr r1, =0x0000ffe8 -	adds r0, r1 -	ldrh r1, [r4, 0x24] -	adds r0, r1 -	strh r0, [r4, 0x24] -	bl Random2 -	lsls r0, 16 -	lsrs r0, 16 -	movs r1, 0x18 -	bl __umodsi3 -	ldr r1, =0x0000fff4 -	adds r0, r1 -	ldrh r1, [r4, 0x26] -	adds r0, r1 -	strh r0, [r4, 0x26] -	ldr r1, =move_anim_8074EE0 -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -	ldr r0, =sub_80A67BC -	str r0, [r4, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8116458 - -	thumb_func_start sub_81164F0 -sub_81164F0: @ 81164F0 -	push {r4,r5,lr} -	adds r4, r0, 0 -	ldr r5, =gBattleAnimArgs -	ldrb r0, [r5] -	bl GetAnimBattlerSpriteId -	lsls r0, 24 -	lsrs r0, 24 -	strh r0, [r4, 0x2E] -	ldr r2, =gSprites -	movs r0, 0x2E -	ldrsh r1, [r4, r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	ldrh r1, [r0, 0x24] -	ldrh r0, [r0, 0x20] -	adds r1, r0 -	strh r1, [r4, 0x20] -	movs r0, 0x2E -	ldrsh r1, [r4, r0] -	lsls r0, r1, 4 -	adds r0, r1 -	lsls r0, 2 -	adds r0, r2 -	ldrh r1, [r0, 0x26] -	ldrh r0, [r0, 0x22] -	adds r1, r0 -	strh r1, [r4, 0x22] -	ldrh r0, [r5, 0x2] -	strh r0, [r4, 0x24] -	ldrh r0, [r5, 0x4] -	strh r0, [r4, 0x26] -	ldrb r1, [r5, 0x6] -	adds r0, r4, 0 -	bl StartSpriteAffineAnim -	ldr r1, =move_anim_8074EE0 -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -	ldr r0, =sub_80A67BC -	str r0, [r4, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81164F0 - -	thumb_func_start sub_8116560 -sub_8116560: @ 8116560 -	push {r4,lr} -	adds r4, r0, 0 -	ldr r0, =gBattleAnimArgs -	movs r1, 0x4 -	ldrsh r0, [r0, r1] -	cmp r0, 0 -	bne _0811657C -	adds r0, r4, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	b _08116584 -	.pool -_0811657C: -	adds r0, r4, 0 -	movs r1, 0x1 -	bl sub_80A6980 -_08116584: -	ldr r0, =gBattleAnimArgs -	ldrh r0, [r0, 0x6] -	strh r0, [r4, 0x2E] -	ldr r1, =DestroyAnimSprite -	adds r0, r4, 0 -	bl StoreSpriteCallbackInData6 -	ldr r0, =WaitAnimForDuration -	str r0, [r4, 0x1C] -	pop {r4} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_8116560 - -	thumb_func_start sub_81165A8 -sub_81165A8: @ 81165A8 -	push {r4,r5,lr} -	adds r5, r0, 0 -	ldr r4, =gBattleAnimArgs -	ldrb r1, [r4, 0x6] -	bl StartSpriteAffineAnim -	movs r1, 0x4 -	ldrsh r0, [r4, r1] -	cmp r0, 0 -	bne _081165CC -	adds r0, r5, 0 -	movs r1, 0x1 -	bl InitAnimSpritePos -	b _081165D4 -	.pool -_081165CC: -	adds r0, r5, 0 -	movs r1, 0x1 -	bl sub_80A6980 -_081165D4: -	ldr r0, =sub_81165E4 -	str r0, [r5, 0x1C] -	pop {r4,r5} -	pop {r0} -	bx r0 -	.pool -	thumb_func_end sub_81165A8 - -	thumb_func_start sub_81165E4 -sub_81165E4: @ 81165E4 -	push {lr} -	adds r3, r0, 0 -	movs r0, 0x3E -	adds r0, r3 -	mov r12, r0 -	ldrb r2, [r0] -	lsls r0, r2, 29 -	lsrs r0, 31 -	movs r1, 0x1 -	eors r1, r0 -	lsls r1, 2 -	movs r0, 0x5 -	negs r0, r0 -	ands r0, r2 -	orrs r0, r1 -	mov r1, r12 -	strb r0, [r1] -	ldrh r0, [r3, 0x2E] -	adds r1, r0, 0x1 -	strh r1, [r3, 0x2E] -	lsls r0, 16 -	asrs r0, 16 -	cmp r0, 0xC -	ble _0811661A -	adds r0, r3, 0 -	bl DestroyAnimSprite -_0811661A: -	pop {r0} -	bx r0 -	thumb_func_end sub_81165E4 - -	.align 2, 0 | 
