diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_80A5C6C.s | 92 | ||||
-rw-r--r-- | asm/battle_anim_80A9C70.s | 4 | ||||
-rw-r--r-- | asm/battle_anim_80FE840.s | 706 | ||||
-rwxr-xr-x | asm/battle_anim_815A0D4.s | 116 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 20 | ||||
-rw-r--r-- | asm/battle_link_817C95C.s | 12 | ||||
-rw-r--r-- | asm/contest.s | 6 |
7 files changed, 478 insertions, 478 deletions
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index 08baa4595..1c19805a0 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -5,8 +5,8 @@ .text - thumb_func_start GetBankPosition -GetBankPosition: @ 80A5C6C + thumb_func_start GetBankCoord +GetBankCoord: @ 80A5C6C push {r4,r5,lr} lsls r0, 24 lsrs r5, r0, 24 @@ -40,7 +40,7 @@ _080A5C9C: _080A5CB0: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -56,7 +56,7 @@ _080A5CB0: _080A5CD8: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -154,7 +154,7 @@ _080A5DB0: pop {r4,r5} pop {r1} bx r1 - thumb_func_end GetBankPosition + thumb_func_end GetBankCoord thumb_func_start sub_80A5DB8 sub_80A5DB8: @ 80A5DB8 @@ -476,7 +476,7 @@ _080A603E: lsrs r4, r0, 16 _080A605C: adds r0, r6, 0 - bl GetBankIdentity + bl GetBankPosition ldr r3, =gUnknown_08525F58 lsls r0, 24 lsrs r0, 22 @@ -577,7 +577,7 @@ _080A611C: _080A6126: adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBankCoord _080A612E: lsls r0, 24 lsrs r0, 24 @@ -592,7 +592,7 @@ GetBankSpriteDefault_Y: @ 80A6138 lsls r0, 24 lsrs r0, 24 movs r1, 0x4 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 pop {r1} @@ -611,7 +611,7 @@ GetSubstituteSpriteDefault_Y: @ 80A614C beq _080A6170 adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r1, 0x80 @@ -620,7 +620,7 @@ GetSubstituteSpriteDefault_Y: @ 80A614C _080A6170: adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r1, 0x88 @@ -642,7 +642,7 @@ sub_80A6190: @ 80A6190 lsrs r5, r0, 24 adds r0, r5, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 bl IsContest @@ -1245,13 +1245,13 @@ sub_80A65EC: @ 80A65EC ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -1442,13 +1442,13 @@ sub_80A6760: @ 80A6760 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -1550,13 +1550,13 @@ sub_80A6838: @ 80A6838 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1578,13 +1578,13 @@ sub_80A6864: @ 80A6864 ldr r7, =gAnimBankAttacker ldrb r0, [r7] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 cmp r6, r0 @@ -1810,7 +1810,7 @@ _080A6A04: GetBankSide: @ 80A6A30 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions adds r0, r1 ldrb r1, [r0] movs r0, 0x1 @@ -1819,16 +1819,16 @@ GetBankSide: @ 80A6A30 .pool thumb_func_end GetBankSide - thumb_func_start GetBankIdentity -GetBankIdentity: @ 80A6A44 + thumb_func_start GetBankPosition +GetBankPosition: @ 80A6A44 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions adds r0, r1 ldrb r0, [r0] bx lr .pool - thumb_func_end GetBankIdentity + thumb_func_end GetBankPosition thumb_func_start GetBankByIdentity GetBankByIdentity: @ 80A6A54 @@ -1840,7 +1840,7 @@ GetBankByIdentity: @ 80A6A54 ldrb r2, [r0] cmp r1, r2 bcs _080A6A7E - ldr r4, =gBanksByIdentity + ldr r4, =gBankPositions ldrb r0, [r4] cmp r0, r3 beq _080A6A7E @@ -1883,7 +1883,7 @@ IsBankSpritePresent: @ 80A6A90 b _080A6B18 .pool _080A6ABC: - ldr r0, =gBanksByIdentity + ldr r0, =gBankPositions adds r0, r4, r0 ldrb r0, [r0] cmp r0, 0xFF @@ -3685,7 +3685,7 @@ _080A785C: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -3693,7 +3693,7 @@ _080A785C: strh r0, [r5, 0x32] ldrb r0, [r4] adds r1, r7, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -3733,7 +3733,7 @@ _080A78CC: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -3741,7 +3741,7 @@ _080A78CC: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -3828,7 +3828,7 @@ _080A798E: strh r0, [r5, 0x2E] adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r4, 0x4] @@ -3836,7 +3836,7 @@ _080A798E: strh r0, [r5, 0x32] adds r0, r6, 0 adds r1, r7, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -5027,7 +5027,7 @@ _080A82FC: b _080A8320 _080A8300: adds r0, r4, 0 - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 movs r1, 0x1E @@ -5053,7 +5053,7 @@ sub_80A8328: @ 80A8328 push {r4,lr} lsls r0, 24 lsrs r0, 24 - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r4, r0, 24 bl IsContest @@ -5093,7 +5093,7 @@ sub_80A8364: @ 80A8364 cmp r0, 0 bne _080A838A adds r0, r4, 0 - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -5713,7 +5713,7 @@ _080A88A6: _080A88AE: mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrb r1, [r4] @@ -5722,7 +5722,7 @@ _080A88AE: _080A88C0: mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrb r1, [r4] @@ -5731,7 +5731,7 @@ _080A88C0: _080A88D2: mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrb r2, [r4] @@ -5744,7 +5744,7 @@ _080A88E4: _080A88EA: mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrb r2, [r4] @@ -5757,7 +5757,7 @@ _080A88FC: _080A8902: mov r0, r8 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -5798,13 +5798,13 @@ _080A8942: _080A8946: adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 adds r0, r4, 0 adds r1, r6, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r7, r0, 24 bl IsDoubleBattle @@ -5819,12 +5819,12 @@ _080A8946: eors r4, r0 adds r0, r4, 0 adds r1, r5, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r5, r0, 24 adds r0, r4, 0 adds r1, r6, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r3, r0, 24 mov r0, r8 @@ -6392,13 +6392,13 @@ sub_80A8E30: @ 80A8E30 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] diff --git a/asm/battle_anim_80A9C70.s b/asm/battle_anim_80A9C70.s index c471cc729..82981ff21 100644 --- a/asm/battle_anim_80A9C70.s +++ b/asm/battle_anim_80A9C70.s @@ -334,7 +334,7 @@ sub_80A9EF4: @ 80A9EF4 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 ldr r1, =0xffe00000 @@ -342,7 +342,7 @@ sub_80A9EF4: @ 80A9EF4 lsrs r5, r0, 16 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 ldr r1, =0xffdc0000 diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index e51dcedb7..c94826f40 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -99,13 +99,13 @@ sub_80FE8E0: @ 80FE8E0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -135,13 +135,13 @@ sub_80FE930: @ 80FE930 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -170,7 +170,7 @@ sub_80FE988: @ 80FE988 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -178,7 +178,7 @@ sub_80FE988: @ 80FE988 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -324,13 +324,13 @@ sub_80FEAD8: @ 80FEAD8 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -377,13 +377,13 @@ sub_80FEB44: @ 80FEB44 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -413,7 +413,7 @@ _080FEB94: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -421,7 +421,7 @@ _080FEB94: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -511,7 +511,7 @@ _080FEC68: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -519,7 +519,7 @@ _080FEC68: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -774,7 +774,7 @@ sub_80FEE78: @ 80FEE78 ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x4] @@ -871,7 +871,7 @@ sub_80FEF44: @ 80FEF44 ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x4] @@ -953,13 +953,13 @@ sub_80FEFFC: @ 80FEFFC ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -1101,7 +1101,7 @@ _080FF114: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -1109,7 +1109,7 @@ _080FF114: strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -1799,7 +1799,7 @@ _080FF6AA: _080FF6C2: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -1808,7 +1808,7 @@ _080FF6C2: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -1848,13 +1848,13 @@ _080FF704: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -1881,13 +1881,13 @@ sub_80FF768: @ 80FF768 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1944,13 +1944,13 @@ sub_80FF7EC: @ 80FF7EC ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord mov r8, r0 mov r0, r8 lsls r0, 24 @@ -1959,13 +1959,13 @@ sub_80FF7EC: @ 80FF7EC ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r2, r0, 0 lsls r2, 24 subs r4, r5 @@ -2098,7 +2098,7 @@ sub_80FF934: @ 80FF934 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -2107,7 +2107,7 @@ sub_80FF934: @ 80FF934 strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -2352,12 +2352,12 @@ sub_80FFB18: @ 80FFB18 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r2, r0, 24 ldr r0, =gAnimBankAttacker @@ -2456,7 +2456,7 @@ sub_80FFBF4: @ 80FFBF4 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] @@ -2554,12 +2554,12 @@ sub_80FFCB4: @ 80FFCB4 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r2, r0, 24 ldr r0, =gAnimBankTarget @@ -2963,13 +2963,13 @@ sub_80FFFC0: @ 80FFFC0 strh r0, [r5, 0x10] ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x14] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x16] @@ -3837,7 +3837,7 @@ _081006CE: _081006D4: adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5] @@ -3860,7 +3860,7 @@ _08100700: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r7, [r7] @@ -4082,12 +4082,12 @@ _081008C4: _081008C6: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r5, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r2, r0, 24 ldr r0, =gBattleAnimArgs @@ -4346,13 +4346,13 @@ sub_8100AE0: @ 8100AE0 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -4444,7 +4444,7 @@ _08100BA8: movs r4, 0x2 eors r0, r4 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r5] @@ -4456,12 +4456,12 @@ _08100BC8: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r4, r0, 24 ldrb r0, [r5] @@ -4477,7 +4477,7 @@ _08100BC8: mov r2, r8 eors r0, r2 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 @@ -4486,7 +4486,7 @@ _08100BC8: mov r1, r8 eors r0, r1 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r4 @@ -4497,13 +4497,13 @@ _08100C24: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r7, r0, 24 ldrb r0, [r4] _08100C34: movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r4, r0, 24 _08100C3E: @@ -5093,14 +5093,14 @@ sub_81010CC: @ 81010CC ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r1, =0x0000ffe8 @@ -5470,7 +5470,7 @@ _081013C4: bne _081013E8 adds r0, r6, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -5481,14 +5481,14 @@ _081013C4: _081013E8: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 _081013FA: - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -5888,14 +5888,14 @@ _08101718: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -6930,7 +6930,7 @@ _08101F5C: _08101F5E: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -6938,7 +6938,7 @@ _08101F5E: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -6965,7 +6965,7 @@ sub_8101FA8: @ 8101FA8 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r1, =0x0000ffd0 @@ -6973,7 +6973,7 @@ sub_8101FA8: @ 8101FA8 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -6995,7 +6995,7 @@ sub_8101FF0: @ 8101FF0 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r1, =gBattleAnimArgs @@ -7007,7 +7007,7 @@ sub_8101FF0: @ 8101FF0 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -7123,7 +7123,7 @@ _081020F4: _081020F6: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -7131,7 +7131,7 @@ _081020F6: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -7194,14 +7194,14 @@ sub_810217C: @ 810217C ldr r6, =gAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r4, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r0, 0xC @@ -7319,7 +7319,7 @@ sub_8102268: @ 8102268 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r5, =gBattleAnimArgs lsrs r0, 24 @@ -7328,7 +7328,7 @@ sub_8102268: @ 8102268 strh r0, [r6, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x2] @@ -7468,13 +7468,13 @@ _08102390: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -7676,7 +7676,7 @@ sub_8102540: @ 8102540 ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r2, =gBattleAnimArgs lsrs r0, 24 @@ -8071,7 +8071,7 @@ _08102862: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6] @@ -8079,7 +8079,7 @@ _08102862: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x2] @@ -8660,12 +8660,12 @@ _08102D34: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r3, r0, 24 _08102D4E: @@ -8870,7 +8870,7 @@ sub_8102EB0: @ 8102EB0 _08102ECE: ldrb r0, [r7] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -8880,7 +8880,7 @@ _08102ECE: strh r0, [r6, 0x20] ldrb r0, [r7] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r4, 0x4] @@ -9005,14 +9005,14 @@ _08102FDE: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x8 @@ -9167,7 +9167,7 @@ _08103136: strh r0, [r6, 0x20] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 adds r0, r5, 0 movs r1, 0 @@ -9334,7 +9334,7 @@ _081032A2: ldrb r5, [r0] adds r0, r5, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r6, 0 @@ -9719,13 +9719,13 @@ sub_810358C: @ 810358C ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -10140,7 +10140,7 @@ _0810390E: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r6, =gBattleAnimArgs lsrs r0, 24 @@ -10151,7 +10151,7 @@ _0810390E: mov r8, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x6] @@ -10676,7 +10676,7 @@ _08103D54: strh r0, [r3, 0x4] b _08103DB6 _08103D5C: - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 @@ -10719,7 +10719,7 @@ _08103DB6: ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord ldr r1, =gTasks mov r3, r8 adds r4, r3, r7 @@ -10731,7 +10731,7 @@ _08103DB6: adds r6, r0, 0 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1C] @@ -10762,13 +10762,13 @@ _08103E20: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r1, r10 @@ -11053,12 +11053,12 @@ sub_8104088: @ 8104088 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -11203,13 +11203,13 @@ sub_81041C4: @ 81041C4 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -11426,14 +11426,14 @@ _08104390: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 add r0, r8 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -11513,7 +11513,7 @@ _08104448: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 add r0, r9 @@ -11522,7 +11522,7 @@ _08104448: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -12356,7 +12356,7 @@ sub_8104B1C: @ 8104B1C bl StartSpriteAnim ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -12370,7 +12370,7 @@ _08104B50: bl StartSpriteAnim ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x20 @@ -12381,7 +12381,7 @@ _08104B6A: ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r1, 0 @@ -12432,7 +12432,7 @@ _08104BCA: _08104BE4: adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -12441,7 +12441,7 @@ _08104BE4: strh r0, [r6, 0x20] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x4] @@ -12962,7 +12962,7 @@ sub_810501C: @ 810501C ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -13231,7 +13231,7 @@ _08105230: adds r0, r5, 0 movs r1, 0x2 _08105234: - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r4, r0, 24 adds r0, r5, 0 @@ -13341,7 +13341,7 @@ _08105310: beq _0810536C adds r0, r7, 0 mov r1, r10 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r1, =gBattleAnimArgs lsrs r0, 24 @@ -13372,7 +13372,7 @@ _0810535C: _0810536C: adds r0, r7, 0 mov r1, r10 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r1, =gBattleAnimArgs @@ -13442,7 +13442,7 @@ _081053FA: strb r0, [r1] adds r0, r7, 0 ldr r1, [sp, 0x4] - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -13473,13 +13473,13 @@ _0810544C: mov r4, sp mov r0, r8 mov r1, r10 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4] mov r0, r8 ldr r1, [sp, 0x4] - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r2, sp @@ -14295,13 +14295,13 @@ sub_8105AAC: @ 8105AAC ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x24] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x26] @@ -14700,7 +14700,7 @@ _08105E08: strh r0, [r5, 0x2E] ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -14708,7 +14708,7 @@ _08105E08: strh r0, [r5, 0x32] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -15075,7 +15075,7 @@ sub_8106140: @ 8106140 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -15083,7 +15083,7 @@ sub_8106140: @ 8106140 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -15776,13 +15776,13 @@ sub_810673C: @ 810673C ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -15927,13 +15927,13 @@ sub_8106878: @ 8106878 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16032,13 +16032,13 @@ sub_8106944: @ 8106944 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16513,13 +16513,13 @@ _08106CFC: _08106CFE: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -16666,7 +16666,7 @@ _08106E1E: _08106E38: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r7, =gBattleAnimArgs lsrs r0, 24 @@ -16676,7 +16676,7 @@ _08106E38: strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r7, 0x4] @@ -17019,13 +17019,13 @@ _081070F8: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x28 @@ -17204,7 +17204,7 @@ sub_8107260: @ 8107260 beq _08107290 ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r4, =gBattleAnimArgs @@ -17215,7 +17215,7 @@ sub_8107260: @ 8107260 _08107290: ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -17225,7 +17225,7 @@ _081072A2: strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -17256,7 +17256,7 @@ _081072D8: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x32] @@ -17264,7 +17264,7 @@ _081072D8: strh r0, [r6, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] @@ -17448,7 +17448,7 @@ _08107482: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -17457,7 +17457,7 @@ _08107482: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r7, [r7, 0x6] @@ -17624,7 +17624,7 @@ sub_81075EC: @ 81075EC ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -17632,7 +17632,7 @@ sub_81075EC: @ 81075EC strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -17776,13 +17776,13 @@ sub_8107730: @ 8107730 ldr r7, =gAnimBankAttacker ldrb r0, [r7] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r7] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -17863,12 +17863,12 @@ sub_81077C0: @ 81077C0 negs r0, r0 strh r0, [r4] ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 cmp r0, 0 beq _08107802 ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -17913,7 +17913,7 @@ _08107842: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r5, 0x4] @@ -17921,7 +17921,7 @@ _08107842: strh r0, [r6, 0x32] ldrb r0, [r4] adds r1, r7, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] @@ -19353,13 +19353,13 @@ sub_8108408: @ 8108408 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 movs r5, 0xAC @@ -19959,14 +19959,14 @@ sub_81088E4: @ 81088E4 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r6, 0 strh r0, [r5, 0xE] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x10] @@ -20421,13 +20421,13 @@ sub_8108C94: @ 8108C94 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x30] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -21131,7 +21131,7 @@ sub_8109244: @ 8109244 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -21139,7 +21139,7 @@ sub_8109244: @ 8109244 strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -21167,13 +21167,13 @@ sub_810929C: @ 810929C ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] @@ -22359,7 +22359,7 @@ _08109BCE: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -22367,7 +22367,7 @@ _08109BCE: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -23181,13 +23181,13 @@ sub_810A274: @ 810A274 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -23307,7 +23307,7 @@ _0810A384: bne _0810A3AC adds r0, r4, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -23318,14 +23318,14 @@ _0810A384: _0810A3AC: adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] adds r0, r4, 0 movs r1, 0x3 _0810A3BE: - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -23420,7 +23420,7 @@ sub_810A46C: @ 810A46C ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -23428,7 +23428,7 @@ sub_810A46C: @ 810A46C strh r0, [r4, 0x34] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -23591,7 +23591,7 @@ _0810A5E0: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -23600,7 +23600,7 @@ _0810A5E0: strh r0, [r6, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -23657,7 +23657,7 @@ _0810A666: _0810A66E: adds r0, r6, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -23666,7 +23666,7 @@ _0810A66E: strh r0, [r5, 0x20] adds r0, r6, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -23830,7 +23830,7 @@ sub_810A7DC: @ 810A7DC ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord ldr r1, =gTasks lsls r4, r5, 2 adds r4, r5 @@ -23844,7 +23844,7 @@ sub_810A7DC: @ 810A7DC strh r0, [r4, 0x8] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r5, 0x2] @@ -24228,13 +24228,13 @@ _0810AB28: _0810AB2A: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x26] @@ -24448,13 +24448,13 @@ _0810ACF4: _0810ACF6: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -24486,13 +24486,13 @@ _0810AD4C: _0810AD4E: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -24521,13 +24521,13 @@ sub_810AD98: @ 810AD98 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -24649,7 +24649,7 @@ _0810AE90: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] @@ -24855,13 +24855,13 @@ _0810B012: _0810B048: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] @@ -24881,13 +24881,13 @@ _0810B070: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r2, 0xA @@ -25127,13 +25127,13 @@ _0810B24E: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -25194,13 +25194,13 @@ _0810B2DC: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x14] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x16] @@ -25209,7 +25209,7 @@ _0810B2DC: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x1C] @@ -25542,7 +25542,7 @@ _0810B58A: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -25564,7 +25564,7 @@ _0810B5B4: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -25724,26 +25724,26 @@ sub_810B6C4: @ 810B6C4 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r9, r0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r8, r0 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r3, r0, 24 ldrb r0, [r4] movs r1, 0x3 str r3, [sp] - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldr r1, =gBattleAnimArgs @@ -25979,7 +25979,7 @@ sub_810B8EC: @ 810B8EC ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -26006,7 +26006,7 @@ _0810B936: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r1, =gBattleAnimArgs lsrs r0, 24 @@ -26133,13 +26133,13 @@ sub_810BA24: @ 810BA24 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -26434,13 +26434,13 @@ sub_810BC94: @ 810BC94 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -27182,13 +27182,13 @@ sub_810C2F0: @ 810C2F0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -27460,12 +27460,12 @@ sub_810C560: @ 810C560 mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 ldr r7, =gAnimBankTarget ldrb r0, [r7] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -27474,7 +27474,7 @@ sub_810C560: @ 810C560 lsls r0, 8 strh r0, [r5, 0x3C] _0810C594: - ldr r3, =gBanksByIdentity + ldr r3, =gBankPositions ldrb r0, [r7] adds r0, r3 ldrb r1, [r0] @@ -27526,13 +27526,13 @@ _0810C5F4: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -27548,7 +27548,7 @@ _0810C5F4: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -27570,7 +27570,7 @@ _0810C65C: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -27583,7 +27583,7 @@ _0810C65C: ldrb r0, [r4] movs r1, 0x1 _0810C684: - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x8] @@ -27679,7 +27679,7 @@ _0810C736: ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] @@ -27699,7 +27699,7 @@ _0810C736: lsls r0, 24 cmp r0, 0 bne _0810C78C - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions ldrb r0, [r6] adds r0, r1 ldrb r1, [r0] @@ -27843,7 +27843,7 @@ _0810C85A: lsls r0, 24 cmp r0, 0 bne _0810C8B4 - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 @@ -28062,12 +28062,12 @@ sub_810C9E4: @ 810C9E4 str r0, [sp, 0x4] adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r7, r0, 24 adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 mov r1, r8 @@ -28384,7 +28384,7 @@ _0810CCCE: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -28392,7 +28392,7 @@ _0810CCCE: strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x6] @@ -28705,13 +28705,13 @@ _0810CF74: bl StartSpriteAnim mov r0, r8 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] mov r0, r8 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -28771,7 +28771,7 @@ _0810D000: negs r0, r0 lsrs r4, r0, 16 _0810D012: - ldr r0, =gBanksByIdentity + ldr r0, =gBankPositions add r0, r8 ldrb r1, [r0] adds r0, r7, 0 @@ -28983,7 +28983,7 @@ sub_810D1B4: @ 810D1B4 cmp r0, r1 bne _0810D1E0 ldrb r0, [r2] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -29149,13 +29149,13 @@ sub_810D308: @ 810D308 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -29275,13 +29275,13 @@ _0810D428: _0810D42A: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -29389,7 +29389,7 @@ sub_810D4F4: @ 810D4F4 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x4] @@ -29400,7 +29400,7 @@ _0810D520: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x4] @@ -29409,7 +29409,7 @@ _0810D532: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x6] @@ -29523,13 +29523,13 @@ sub_810D608: @ 810D608 ldr r4, =gBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -29601,7 +29601,7 @@ sub_810D6A8: @ 810D6A8 lsls r0, 24 lsrs r0, 24 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -29611,7 +29611,7 @@ sub_810D6A8: @ 810D6A8 lsls r0, 24 lsrs r0, 24 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -29715,13 +29715,13 @@ _0810D7C2: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r5, r0, 0 lsls r5, 24 lsrs r5, 24 @@ -29729,14 +29729,14 @@ _0810D7C2: mov r8, r2 ldrb r0, [r2] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 subs r4, r6 strh r4, [r7, 0x2E] @@ -29811,13 +29811,13 @@ sub_810D874: @ 810D874 ldr r4, =gBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -29879,7 +29879,7 @@ _0810D918: strh r0, [r5, 0x30] adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -29887,7 +29887,7 @@ _0810D918: strh r0, [r5, 0x34] adds r0, r4, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -29932,13 +29932,13 @@ sub_810D984: @ 810D984 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -30208,13 +30208,13 @@ _0810DBC2: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -30699,7 +30699,7 @@ _0810DFC8: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -30709,7 +30709,7 @@ _0810DFC8: strh r0, [r6, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -30782,13 +30782,13 @@ _0810E070: _0810E088: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r2, =gBattleAnimArgs ldrh r1, [r2] @@ -30808,13 +30808,13 @@ _0810E088: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -30958,7 +30958,7 @@ _0810E1FE: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -30966,7 +30966,7 @@ _0810E1FE: strh r0, [r5, 0x34] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -31118,7 +31118,7 @@ _0810E33E: _0810E354: adds r0, r6, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -31127,7 +31127,7 @@ _0810E354: strh r0, [r7, 0x20] adds r0, r6, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldrh r1, [r4, 0x2] lsrs r0, 24 @@ -32064,13 +32064,13 @@ sub_810EA4C: @ 810EA4C ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -32240,13 +32240,13 @@ sub_810EB88: @ 810EB88 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r2, r0, 0 lsls r2, 24 lsrs r2, 24 @@ -32344,7 +32344,7 @@ _0810ECB0: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -32553,13 +32553,13 @@ _0810EE40: _0810EE42: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -32708,13 +32708,13 @@ _0810EF74: _0810EF76: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -32864,14 +32864,14 @@ sub_810F084: @ 810F084 ldr r6, =gAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r1, r8 strh r0, [r1, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r6, r0, 0 lsls r6, 24 lsrs r6, 24 @@ -33139,7 +33139,7 @@ _0810F2B8: _0810F2CE: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -33148,7 +33148,7 @@ _0810F2CE: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x2] @@ -33571,13 +33571,13 @@ sub_810F634: @ 810F634 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -33656,14 +33656,14 @@ sub_810F6B0: @ 810F6B0 _0810F6F6: ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r4 strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r7 @@ -33955,13 +33955,13 @@ sub_810F940: @ 810F940 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x24] @@ -34263,13 +34263,13 @@ sub_810FBA8: @ 810FBA8 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -35065,13 +35065,13 @@ _08110260: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -35254,7 +35254,7 @@ _081103C4: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -35262,7 +35262,7 @@ _081103C4: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -35333,13 +35333,13 @@ _08110478: strh r0, [r6, 0x2E] ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x36] @@ -35387,13 +35387,13 @@ _08110500: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -35688,12 +35688,12 @@ _08110762: cmp r4, r0 bne _081107B2 ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 cmp r0, 0 beq _081107A0 ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -35715,7 +35715,7 @@ _081107B2: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 ldr r6, =gBattleAnimArgs @@ -35726,7 +35726,7 @@ _081107B2: lsrs r4, 16 ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r1, r0, 0 lsls r1, 24 lsrs r1, 24 @@ -35797,7 +35797,7 @@ _08110870: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -35805,7 +35805,7 @@ _08110870: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x6] @@ -35949,13 +35949,13 @@ _081109B0: _081109B2: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x12 @@ -36623,13 +36623,13 @@ sub_8110F74: @ 8110F74 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r9, r0 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r1, 0xC0 @@ -36639,13 +36639,13 @@ sub_8110F74: @ 8110F74 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xC0 @@ -37219,13 +37219,13 @@ sub_8111444: @ 8111444 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r2, =gBattleAnimArgs @@ -37446,7 +37446,7 @@ sub_811160C: @ 811160C ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -37454,7 +37454,7 @@ sub_811160C: @ 811160C strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -37929,7 +37929,7 @@ sub_81119E0: @ 81119E0 mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r1, 0 @@ -37938,7 +37938,7 @@ sub_81119E0: @ 81119E0 mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -38045,13 +38045,13 @@ _08111AD2: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x30] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] @@ -38107,13 +38107,13 @@ _08111B3C: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -38982,12 +38982,12 @@ sub_8112264: @ 8112264 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xE0 @@ -39001,12 +39001,12 @@ _081122AC: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r2, 0xE0 @@ -39017,13 +39017,13 @@ _081122AC: _081122D0: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 8 movs r1, 0xE0 @@ -39169,7 +39169,7 @@ sub_81123C4: @ 81123C4 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4] @@ -39221,7 +39221,7 @@ _08112436: beq _08112502 adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 mov r10, r0 @@ -40198,7 +40198,7 @@ sub_8112C6C: @ 8112C6C ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x1A] @@ -40682,13 +40682,13 @@ sub_8113064: @ 8113064 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -40755,13 +40755,13 @@ sub_8113100: @ 8113100 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -40842,13 +40842,13 @@ _081131D0: _081131D2: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -40901,14 +40901,14 @@ sub_8113250: @ 8113250 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r5, 0 strh r0, [r6, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] @@ -41358,14 +41358,14 @@ sub_81135EC: @ 81135EC mov r8, r1 ldrb r0, [r1] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] mov r2, r8 ldrb r0, [r2] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r3, [r5, 0x8] @@ -41693,26 +41693,26 @@ sub_81138D4: @ 81138D4 ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x30] ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x34] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -42057,7 +42057,7 @@ sub_8113BAC: @ 8113BAC ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -42076,7 +42076,7 @@ sub_8113BAC: @ 8113BAC strh r1, [r5, 0x22] ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -42475,7 +42475,7 @@ _08113F84: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x1F @@ -42492,7 +42492,7 @@ _08113F84: strh r1, [r5, 0x22] ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r1, r0, 0x4 @@ -43204,13 +43204,13 @@ _0811455C: bne _081145D6 ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _0811458C ldrb r0, [r4] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 cmp r0, 0 bne _081145D6 @@ -43658,13 +43658,13 @@ sub_8114994: @ 8114994 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -43673,13 +43673,13 @@ sub_8114994: @ 8114994 ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] @@ -43719,13 +43719,13 @@ sub_81149FC: @ 81149FC ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -43781,7 +43781,7 @@ _08114A9C: ldr r5, =gAnimBankTarget ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x4] @@ -43789,7 +43789,7 @@ _08114A9C: strh r0, [r6, 0x32] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r4, [r4, 0x6] @@ -43893,7 +43893,7 @@ sub_8114B80: @ 8114B80 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r2, [r6, 0x2] @@ -43901,7 +43901,7 @@ sub_8114B80: @ 8114B80 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r3, [r6, 0x4] @@ -44657,7 +44657,7 @@ _081151BE: _081151DA: adds r0, r4, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r6 @@ -44723,7 +44723,7 @@ _08115262: ldrb r5, [r0] adds r0, r5, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldr r2, =0x0000fff0 @@ -45244,7 +45244,7 @@ _0811565A: adds r4, r0 adds r0, r5, 0 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r1, 0x20 @@ -45255,7 +45255,7 @@ _0811565A: strh r1, [r4, 0xA] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 movs r1, 0x40 @@ -47869,13 +47869,13 @@ _08116BA2: bne _08116C26 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116BD2 ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 cmp r0, 0 bne _08116C26 @@ -48306,14 +48306,14 @@ _08116FBA: cmp r0, 0 bne _08117036 ldrb r0, [r1] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116FEC ldr r0, [r4] ldrb r0, [r0] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 cmp r0, 0 bne _08117036 diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index d583f1e85..111dfb1b2 100755 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -90,7 +90,7 @@ sub_815A160: @ 815A160 ldr r6, =gAnimBankTarget ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 8 @@ -100,7 +100,7 @@ sub_815A160: @ 815A160 asrs r4, 16 ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r1, r0, 0 lsls r1, 24 lsrs r1, 8 @@ -210,13 +210,13 @@ sub_815A254: @ 815A254 ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r7, r0, 0 ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r6, r0, 0 @@ -1254,13 +1254,13 @@ sub_815AAA4: @ 815AAA4 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1510,7 +1510,7 @@ _0815ACEC: _0815ACEE: ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x2] @@ -1518,7 +1518,7 @@ _0815ACEE: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -1906,13 +1906,13 @@ sub_815AFF0: @ 815AFF0 ldr r6, =gAnimBankAttacker ldrb r0, [r6] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xC] ldrb r0, [r6] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0xE] @@ -2281,13 +2281,13 @@ _0815B2D8: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x32] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] @@ -2373,13 +2373,13 @@ _0815B3BE: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -2817,7 +2817,7 @@ _0815B71E: ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x32] @@ -3020,7 +3020,7 @@ _0815B8A8: .pool _0815B8E0: ldrb r0, [r5] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r1, r0, 24 _0815B8EA: @@ -3624,14 +3624,14 @@ _0815BE2E: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, r5 strh r0, [r7, 0x20] ldrb r0, [r4] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x20 @@ -3998,7 +3998,7 @@ _0815C124: _0815C15C: ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r4, r0, 24 bl IsDoubleBattle @@ -4994,13 +4994,13 @@ sub_815C95C: @ 815C95C ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -5531,13 +5531,13 @@ sub_815CDB4: @ 815CDB4 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -5842,13 +5842,13 @@ _0815D05A: ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 mov r2, r10 lsls r1, r2, 16 @@ -6840,7 +6840,7 @@ _0815D896: ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r6, 0x2] @@ -6848,7 +6848,7 @@ _0815D896: strh r0, [r5, 0x20] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r6, [r6, 0x4] @@ -7382,13 +7382,13 @@ _0815DCEA: ldrb r4, [r0] adds r0, r4, 0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x10] adds r0, r4, 0 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x12] @@ -7789,7 +7789,7 @@ sub_815E01C: @ 815E01C _0815E038: ldrb r0, [r6] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r4, =gBattleAnimArgs lsrs r0, 24 @@ -7798,7 +7798,7 @@ _0815E038: strh r0, [r5, 0x20] ldrb r0, [r6] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x2] @@ -7931,7 +7931,7 @@ _0815E14E: bne _0815E188 ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7951,7 +7951,7 @@ _0815E17C: _0815E188: ldrb r0, [r5] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7971,7 +7971,7 @@ _0815E1AC: ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 ldrb r0, [r5] movs r1, 0 @@ -7990,13 +7990,13 @@ _0815E1D0: ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x22] ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x24] @@ -8349,14 +8349,14 @@ sub_815E47C: @ 815E47C mov r10, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x1E] mov r1, r10 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x20] @@ -8364,14 +8364,14 @@ sub_815E47C: @ 815E47C mov r8, r0 ldrb r0, [r0] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r7, 0x22] mov r1, r8 ldrb r0, [r1] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 mov r1, r8 ldrb r0, [r1] @@ -8659,7 +8659,7 @@ _0815E724: strh r1, [r4, 0x3C] adds r0, r5, 0 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] @@ -8950,7 +8950,7 @@ _0815E970: _0815E972: ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] @@ -9342,7 +9342,7 @@ sub_815EC48: @ 815EC48 ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 @@ -9350,7 +9350,7 @@ sub_815EC48: @ 815EC48 movs r0, 0x2 eors r0, r1 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -9771,14 +9771,14 @@ _0815EFEC: lsls r0, 24 lsrs r0, 24 movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r5, r0, 24 ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r1, r0, 24 _0815F00C: @@ -9994,10 +9994,10 @@ sub_815F18C: @ 815F18C ldr r4, =gAnimBankTarget ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord ldrb r0, [r4] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord ldrb r0, [r4] bl GetBankSide lsls r0, 24 @@ -10387,7 +10387,7 @@ _0815F4C8: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x3 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x22] @@ -11180,7 +11180,7 @@ _0815FB50: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 lsls r3, r5, 16 @@ -11318,7 +11318,7 @@ _0815FC56: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -11331,7 +11331,7 @@ _0815FCB4: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 cmp r4, r0 @@ -11469,7 +11469,7 @@ _0815FD8C: mov r1, r10 ldrb r0, [r1] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r3, r5, 0 @@ -11499,7 +11499,7 @@ _0815FE0C: mov r2, r10 ldrb r0, [r2] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r3, r5, 0 @@ -11566,7 +11566,7 @@ _0815FE92: ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r0, 0x10 @@ -11724,14 +11724,14 @@ _08160008: ldr r0, =gAnimBankAttacker ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r5, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 adds r2, r0, 0 @@ -12169,7 +12169,7 @@ sub_81603A8: @ 81603A8 ldr r4, =gAnimBankAttacker ldrb r0, [r4] movs r1, 0x2 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x20] diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index 635c02e03..a7893ee94 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -907,13 +907,13 @@ _08170C44: ldr r5, =gAnimBankAttacker ldrb r0, [r5] movs r1, 0 - bl GetBankPosition + bl GetBankCoord adds r4, r0, 0 lsls r4, 24 lsrs r4, 24 ldrb r0, [r5] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord adds r1, r0, 0 lsls r1, 24 ldr r2, =gSprites @@ -1166,14 +1166,14 @@ sub_8170E04: @ 8170E04 mov r8, r2 ldrb r0, [r2] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x30] mov r1, r8 ldrb r0, [r1] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -1317,14 +1317,14 @@ _08170F54: mov r8, r1 ldrb r0, [r1] movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r6, 0x30] mov r1, r8 ldrb r0, [r1] movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 subs r0, 0x10 @@ -5234,12 +5234,12 @@ _0817303A: ldrb r0, [r4, 0x8] mov r8, r0 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r5, r0, 24 mov r0, r8 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r2, r0, 24 movs r1, 0x1E @@ -5579,7 +5579,7 @@ sub_817330C: @ 817330C lsls r0, 24 lsrs r0, 24 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 ldr r5, =gBattleAnimArgs lsrs r0, 24 @@ -5591,7 +5591,7 @@ sub_817330C: @ 817330C lsls r0, 24 lsrs r0, 24 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 ldrh r5, [r5, 0x6] diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s index fedb50c45..d656946b4 100644 --- a/asm/battle_link_817C95C.s +++ b/asm/battle_link_817C95C.s @@ -136,18 +136,18 @@ _0817CA4C: _0817CA9C: ldr r0, =gBankAttacker ldrb r0, [r0] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 25 mov r8, r0 ldr r0, =gBankTarget ldrb r0, [r0] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r5, r0, 25 ldr r0, =gEffectBank ldrb r0, [r0] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r3, r0, 25 ldr r1, [sp] @@ -2593,7 +2593,7 @@ _0817E122: _0817E184: mov r2, r10 ldrb r0, [r2] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -2617,7 +2617,7 @@ _0817E184: strb r1, [r0] mov r1, r10 ldrb r0, [r1] - bl GetBankIdentity + bl GetBankPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -4414,7 +4414,7 @@ _0817EFC2: ldr r4, =gSideAffecting mov r1, r9 ldrb r0, [r1] - bl GetBankIdentity + bl GetBankPosition movs r1, 0x1 ands r1, r0 lsls r1, 1 diff --git a/asm/contest.s b/asm/contest.s index 3c34965ad..c35a29733 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -1048,7 +1048,7 @@ _080D8004: bl sub_80DC594 bl sub_80DC5E8 bl sub_80DC7EC - ldr r1, =gBanksByIdentity + ldr r1, =gBankPositions strb r4, [r1] movs r0, 0x1 strb r0, [r1, 0x1] @@ -13829,13 +13829,13 @@ sub_80DEA5C: @ 80DEA5C strh r0, [r4, 0x26] movs r0, 0x3 movs r1, 0 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x20] movs r0, 0x3 movs r1, 0x1 - bl GetBankPosition + bl GetBankCoord lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x22] |