diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_815A0D4.s | 22 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 8 | ||||
-rw-r--r-- | asm/battle_anim_effects_1.s | 68 | ||||
-rw-r--r-- | asm/battle_anim_effects_2.s | 42 | ||||
-rw-r--r-- | asm/battle_anim_utility_funcs.s | 3059 | ||||
-rw-r--r-- | asm/battle_frontier_2.s | 4233 | ||||
-rw-r--r-- | asm/bug.s | 791 | ||||
-rw-r--r-- | asm/dark.s | 4 | ||||
-rw-r--r-- | asm/dragon.s | 793 | ||||
-rw-r--r-- | asm/electric.s | 4 | ||||
-rw-r--r-- | asm/fight.s | 1649 | ||||
-rw-r--r-- | asm/fire.s | 10 | ||||
-rw-r--r-- | asm/flying.s | 48 | ||||
-rw-r--r-- | asm/fossil_specials.s | 111 | ||||
-rw-r--r-- | asm/ghost.s | 6 | ||||
-rw-r--r-- | asm/ground.s | 1675 | ||||
-rw-r--r-- | asm/ice.s | 14 | ||||
-rw-r--r-- | asm/normal.s | 12 | ||||
-rw-r--r-- | asm/party_menu.s | 18 | ||||
-rw-r--r-- | asm/poison.s | 306 | ||||
-rw-r--r-- | asm/psychic.s | 4 | ||||
-rw-r--r-- | asm/rock.s | 1469 | ||||
-rw-r--r-- | asm/rom_8011DC0.s | 4 | ||||
-rw-r--r-- | asm/script_pokemon_util_80F87D8.s | 1667 | ||||
-rw-r--r-- | asm/water.s | 20 |
25 files changed, 124 insertions, 15913 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index b31af7d1e..362183765 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -125,7 +125,7 @@ sub_815A1B0: @ 815A1B0 adds r4, r0, 0 movs r0, 0x5A strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] movs r0, 0x7 strh r0, [r4, 0x30] @@ -259,7 +259,7 @@ _0815A2B2: strh r0, [r5, 0x2E] strh r7, [r5, 0x32] strh r6, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -767,7 +767,7 @@ sub_815A6C4: @ 815A6C4 sub sp, 0x4 adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimTarget ldrb r0, [r0] mov r5, sp @@ -802,7 +802,7 @@ _0815A6F8: ldr r0, =0x0000ffce strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_815A73C str r0, [r4, 0x1C] add sp, 0x4 @@ -824,7 +824,7 @@ sub_815A73C: @ 815A73C movs r0, 0x1E strh r0, [r4, 0x2E] strh r1, [r4, 0x30] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_815A76C adds r0, r4, 0 @@ -2216,7 +2216,7 @@ sub_815B27C: @ 815B27C bne _0815B290 adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos _0815B290: ldrh r0, [r5, 0x2E] adds r0, 0x1 @@ -2291,7 +2291,7 @@ _0815B2D8: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] _0815B324: pop {r4,r5} @@ -2810,7 +2810,7 @@ sub_815B70C: @ 815B70C _0815B71E: adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x90 lsls r0, 4 strh r0, [r4, 0x30] @@ -4309,7 +4309,7 @@ sub_815C400: @ 815C400 bne _0815C41E adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldrh r0, [r4, 0x2E] adds r0, 0x1 strh r0, [r4, 0x2E] @@ -8448,7 +8448,7 @@ _0815E4EE: adds r0, r1 lsls r0, 2 adds r0, r4 - bl sub_80A68D4 + bl InitAnimArcTranslation mov r1, r10 ldrb r0, [r1] bl GetBattlerSide @@ -9605,7 +9605,7 @@ sub_815EE84: @ 815EE84 bne _0815EEA8 adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker b _0815EEAA .pool diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index ab3f27799..c0881e682 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -1473,7 +1473,7 @@ sub_8171104: @ 8171104 ldr r0, =0x0000ffd8 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8171134 str r0, [r4, 0x1C] pop {r4} @@ -2631,7 +2631,7 @@ _08171A26: ldrsb r0, [r1, r0] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation add r4, r10 ldr r0, =sub_8171AAC str r0, [r4] @@ -5571,7 +5571,7 @@ sub_817330C: @ 817330C push {r4,r5,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x1E strh r0, [r4, 0x2E] movs r0, 0x1 @@ -5600,7 +5600,7 @@ sub_817330C: @ 817330C ldr r0, =0x0000ffe0 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r2, =gSprites ldr r1, =gBattlerSpriteIds ldr r0, =gBattleAnimAttacker diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s index 138cc271e..910b09b8c 100644 --- a/asm/battle_anim_effects_1.s +++ b/asm/battle_anim_effects_1.s @@ -92,7 +92,7 @@ sub_80FE8E0: @ 80FE8E0 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] @@ -109,7 +109,7 @@ sub_80FE8E0: @ 80FE8E0 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =move_anim_8074EE0 adds r0, r4, 0 @@ -125,7 +125,7 @@ sub_80FE930: @ 80FE930 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrb r1, [r5, 0x6] adds r0, r4, 0 @@ -145,7 +145,7 @@ sub_80FE930: @ 80FE930 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -161,7 +161,7 @@ sub_80FE988: @ 80FE988 push {r4-r6,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x4] strh r0, [r4, 0x2E] @@ -337,7 +337,7 @@ sub_80FEAD8: @ 80FEAD8 ldrh r0, [r6, 0x4] strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_80FEB28 str r0, [r4, 0x1C] pop {r4-r6} @@ -493,7 +493,7 @@ sub_80FEC48: @ 80FEC48 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -528,7 +528,7 @@ _080FEC68: ldrh r0, [r4, 0xA] strh r0, [r6, 0x38] adds r0, r6, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_80FECB8 str r0, [r6, 0x1C] pop {r4-r6} @@ -553,7 +553,7 @@ sub_80FECB8: @ 80FECB8 strb r0, [r2] movs r0, 0xA strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_80FECF0 adds r0, r4, 0 @@ -581,7 +581,7 @@ sub_80FECF0: @ 80FECF0 bl StartSpriteAnim movs r0, 0x3C strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -762,7 +762,7 @@ sub_80FEE78: @ 80FEE78 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -859,7 +859,7 @@ sub_80FEF44: @ 80FEF44 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -1079,7 +1079,7 @@ sub_80FF0F4: @ 80FF0F4 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1138,7 +1138,7 @@ _080FF174: ldrh r0, [r0, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1256,8 +1256,8 @@ _080FF260: bx r0 thumb_func_end sub_80FF1C0 - thumb_func_start sub_80FF268 -sub_80FF268: @ 80FF268 + thumb_func_start AnimMoveTwisterParticle +AnimMoveTwisterParticle: @ 80FF268 push {r4,lr} adds r4, r0, 0 bl IsDoubleBattle @@ -1294,7 +1294,7 @@ _080FF28A: pop {r0} bx r0 .pool - thumb_func_end sub_80FF268 + thumb_func_end AnimMoveTwisterParticle thumb_func_start sub_80FF2BC sub_80FF2BC: @ 80FF2BC @@ -2348,7 +2348,7 @@ sub_80FFB18: @ 80FFB18 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0 @@ -3100,7 +3100,7 @@ _08100060: adds r0, r1 lsls r0, 2 adds r0, r4 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8100128 str r0, [r5] pop {r4-r6} @@ -3263,7 +3263,7 @@ _08100204: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3335,7 +3335,7 @@ _08100272: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3394,7 +3394,7 @@ _081002E8: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3448,7 +3448,7 @@ _08100380: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3505,7 +3505,7 @@ _081003D2: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -3557,7 +3557,7 @@ _08100464: adds r0, r4, 0 bl StartSpriteAnim adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrh r0, [r6, 0x8] adds r0, 0x1 b _081004FA @@ -4624,7 +4624,7 @@ _08100CF2: bl StoreSpriteCallbackInData6 movs r0, 0x3 strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] _08100D28: pop {r4} @@ -5704,7 +5704,7 @@ sub_81015AC: @ 81015AC strh r1, [r0, 0x22] movs r1, 0x14 strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =sub_81015D4 bl StoreSpriteCallbackInData6 @@ -5728,7 +5728,7 @@ sub_81015D4: @ 81015D4 b _0810166A _081015EA: strh r1, [r5, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =sub_81015D4 adds r0, r5, 0 @@ -5766,7 +5766,7 @@ _08101604: asrs r0, 24 adds r4, r0 strh r4, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_8101684 adds r0, r5, 0 @@ -5806,7 +5806,7 @@ sub_8101684: @ 8101684 bne _081016AC movs r0, 0xA strh r0, [r2, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r2, 0x1C] ldr r1, =sub_81016B8 adds r0, r2, 0 @@ -5833,7 +5833,7 @@ sub_81016B8: @ 81016B8 strh r0, [r5, 0x2E] strh r1, [r5, 0x30] strh r1, [r5, 0x32] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =sub_8101774 adds r0, r5, 0 @@ -5900,7 +5900,7 @@ _08101718: lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_8101820 adds r0, r5, 0 @@ -7478,7 +7478,7 @@ _08102390: lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -9019,7 +9019,7 @@ _08102FDE: strh r0, [r5, 0x22] movs r0, 0x8 strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s index 8ace81dbb..c8cd53398 100644 --- a/asm/battle_anim_effects_2.s +++ b/asm/battle_anim_effects_2.s @@ -240,7 +240,7 @@ sub_8103620: @ 8103620 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -248,7 +248,7 @@ sub_8103620: @ 8103620 strh r0, [r4, 0x30] ldrh r0, [r1, 0x8] strh r0, [r4, 0x38] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_8103658 adds r0, r4, 0 @@ -269,7 +269,7 @@ sub_8103658: @ 8103658 ldrh r1, [r0, 0x22] adds r1, 0xF strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =sub_8103680 bl StoreSpriteCallbackInData6 @@ -526,7 +526,7 @@ sub_810387C: @ 810387C push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =sub_80A67BC str r0, [r4, 0x1C] ldr r1, =sub_81038A0 @@ -548,7 +548,7 @@ sub_81038A0: @ 81038A0 ldrh r1, [r0, 0x22] subs r1, 0x20 strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 @@ -594,7 +594,7 @@ _081038EC: _0810390E: adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 @@ -657,7 +657,7 @@ _08103980: mov r0, r8 strh r0, [r5, 0x32] strh r7, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -1424,7 +1424,7 @@ sub_8103FE8: @ 8103FE8 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gUnknown_085934A0 ldrh r0, [r0, 0x2] bl IndexOfSpritePaletteTag @@ -1507,7 +1507,7 @@ sub_8104088: @ 8104088 sub sp, 0x4 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimTarget ldrb r0, [r4] movs r1, 0x2 @@ -1655,7 +1655,7 @@ sub_81041C4: @ 81041C4 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x14 strh r0, [r4, 0x2E] ldr r5, =gBattleAnimTarget @@ -1671,7 +1671,7 @@ sub_81041C4: @ 81041C4 lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] adds r2, r4, 0 adds r2, 0x2C @@ -1809,7 +1809,7 @@ sub_8104304: @ 8104304 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -1896,7 +1896,7 @@ _08104390: lsrs r0, 24 adds r0, r6 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =sub_81043F8 adds r0, r5, 0 @@ -4038,7 +4038,7 @@ sub_8105538: @ 8105538 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -5141,7 +5141,7 @@ sub_8105DE8: @ 8105DE8 push {r4-r6,lr} adds r5, r0, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimAttacker ldrb r0, [r6] bl GetBattlerSide @@ -5172,7 +5172,7 @@ _08105E08: ldrh r1, [r4, 0x6] adds r0, r1 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -5200,7 +5200,7 @@ sub_8105E60: @ 8105E60 bne _08105E7A adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos _08105E7A: movs r1, 0x30 ldrsh r0, [r4, r1] @@ -5525,7 +5525,7 @@ sub_8106140: @ 8106140 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x5F strh r0, [r4, 0x2E] ldrh r0, [r4, 0x20] @@ -5667,7 +5667,7 @@ sub_810624C: @ 810624C strh r1, [r0, 0x2E] ldrh r1, [r2, 0x2] strh r1, [r0, 0x30] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =sub_810627C bl StoreSpriteCallbackInData6 @@ -6543,7 +6543,7 @@ sub_81069B8: @ 81069B8 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =sub_810699C str r0, [r4, 0x1C] pop {r4} @@ -7496,7 +7496,7 @@ _08107118: ldrh r0, [r5, 0x22] subs r0, 0x48 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 diff --git a/asm/battle_anim_utility_funcs.s b/asm/battle_anim_utility_funcs.s deleted file mode 100644 index 138d303ac..000000000 --- a/asm/battle_anim_utility_funcs.s +++ /dev/null @@ -1,3059 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8116620 -sub_8116620: @ 8116620 - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - bl sub_811583C - adds r6, r0, 0 - ldrh r3, [r4] - lsls r3, 16 - asrs r0, r3, 23 - movs r4, 0x1 - ands r0, r4 - asrs r1, r3, 24 - ands r1, r4 - asrs r2, r3, 25 - ands r2, r4 - asrs r3, 26 - ands r3, r4 - bl sub_80A76C4 - orrs r6, r0 - adds r0, r5, 0 - adds r1, r6, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116620 - - thumb_func_start sub_8116664 -sub_8116664: @ 8116664 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r1, sp - movs r0, 0xFF - strb r0, [r1, 0x1] - movs r0, 0x1 - bl sub_811583C - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - bhi _0811670E - lsls r0, 2 - ldr r1, =_08116698 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08116698: - .4byte _081166BA - .4byte _081166C6 - .4byte _081166B8 - .4byte _081166C4 - .4byte _081166D4 - .4byte _081166EC - .4byte _081166F4 - .4byte _08116700 -_081166B8: - movs r5, 0 -_081166BA: - mov r0, sp - ldr r1, =gBattleAnimAttacker - b _081166CA - .pool -_081166C4: - movs r5, 0 -_081166C6: - mov r0, sp - ldr r1, =gBattleAnimTarget -_081166CA: - ldrb r1, [r1] - strb r1, [r0] - b _0811670E - .pool -_081166D4: - mov r1, sp - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - strb r0, [r1] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - strb r0, [r1, 0x1] - b _0811670E - .pool -_081166EC: - mov r1, sp - movs r0, 0xFF - strb r0, [r1] - b _0811670E -_081166F4: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimAttacker - b _08116706 - .pool -_08116700: - movs r5, 0 - mov r2, sp - ldr r0, =gBattleAnimTarget -_08116706: - ldrb r0, [r0] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2] -_0811670E: - movs r4, 0 - mov r6, sp -_08116712: - ldrb r0, [r6] - cmp r4, r0 - beq _0811673C - ldrb r0, [r6, 0x1] - cmp r4, r0 - beq _0811673C - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811673C - adds r0, r4, 0 - bl sub_80A77AC - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x80 - lsls r1, 9 - lsls r1, r0 - orrs r5, r1 -_0811673C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _08116712 - adds r0, r7, 0 - adds r1, r5, 0 - bl sub_8116874 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116664 - - thumb_func_start sub_811675C -sub_811675C: @ 811675C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - bl sub_811583C - adds r2, r0, 0 - ldr r0, =gBattleTerrain - ldrb r0, [r0] - cmp r0, 0x9 - bhi _08116832 - lsls r0, 2 - ldr r1, =_0811678C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0811678C: - .4byte _081167B4 - .4byte _081167C4 - .4byte _081167D0 - .4byte _081167E0 - .4byte _081167EC - .4byte _081167FC - .4byte _0811680C - .4byte _0811681C - .4byte _0811682C - .4byte _0811682C -_081167B4: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000b0c - b _08116830 - .pool -_081167C4: - ldr r1, =gBattleAnimArgs - movs r0, 0x9E - lsls r0, 4 - b _08116830 - .pool -_081167D0: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002f1e - b _08116830 - .pool -_081167E0: - ldr r1, =gBattleAnimArgs - movs r0, 0x90 - lsls r0, 7 - b _08116830 - .pool -_081167EC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_081167FC: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007ecb - b _08116830 - .pool -_0811680C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00002a16 - b _08116830 - .pool -_0811681C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00000d2e - b _08116830 - .pool -_0811682C: - ldr r1, =gBattleAnimArgs - ldr r0, =0x00007fff -_08116830: - strh r0, [r1, 0x8] -_08116832: - adds r0, r4, 0 - adds r1, r2, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811675C - - thumb_func_start AnimTask_BlendParticle -AnimTask_BlendParticle: @ 8116848 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - adds r0, r4, 0 - bl sub_8116874 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_BlendParticle - - thumb_func_start sub_8116874 -sub_8116874: @ 8116874 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTasks - lsls r2, r0, 2 - adds r2, r0 - lsls r2, 3 - adds r2, r3 - strh r1, [r2, 0x8] - lsrs r1, 16 - strh r1, [r2, 0xA] - ldr r3, =gBattleAnimArgs - ldrh r1, [r3, 0x2] - strh r1, [r2, 0xC] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0xE] - ldrh r1, [r3, 0x6] - strh r1, [r2, 0x10] - ldrh r1, [r3, 0x8] - strh r1, [r2, 0x12] - ldrh r1, [r3, 0x4] - strh r1, [r2, 0x1C] - ldr r1, =sub_81168B8 - str r1, [r2] - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116874 - - thumb_func_start sub_81168B8 -sub_81168B8: @ 81168B8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r6, 0 - ldr r2, =gTasks - lsls r5, r7, 2 - adds r0, r5, r7 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x1A] - mov r8, r0 - movs r4, 0x1A - ldrsh r1, [r3, r4] - movs r4, 0xC - ldrsh r0, [r3, r4] - mov r9, r2 - cmp r1, r0 - bne _0811694E - strh r6, [r3, 0x1A] - movs r0, 0x8 - ldrsh r4, [r3, r0] - movs r1, 0xA - ldrsh r0, [r3, r1] - lsls r0, 16 - orrs r4, r0 - mov r8, r5 - cmp r4, 0 - beq _0811691A - adds r5, r3, 0 -_081168F8: - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _0811690C - ldrb r2, [r5, 0x1C] - ldrh r3, [r5, 0x12] - adds r0, r6, 0 - movs r1, 0x10 - bl BlendPalette -_0811690C: - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - lsrs r4, 1 - cmp r4, 0 - bne _081168F8 -_0811691A: - mov r4, r8 - adds r0, r4, r7 - lsls r0, 3 - mov r1, r9 - adds r2, r0, r1 - ldrh r0, [r2, 0x1C] - movs r4, 0x1C - ldrsh r3, [r2, r4] - movs r4, 0x10 - ldrsh r1, [r2, r4] - cmp r3, r1 - bge _0811693C - adds r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 - .pool -_0811693C: - cmp r3, r1 - ble _08116946 - subs r0, 0x1 - strh r0, [r2, 0x1C] - b _08116954 -_08116946: - adds r0, r7, 0 - bl DestroyAnimVisualTask - b _08116954 -_0811694E: - mov r0, r8 - adds r0, 0x1 - strh r0, [r3, 0x1A] -_08116954: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81168B8 - - thumb_func_start sub_8116960 -sub_8116960: @ 8116960 - push {r4,r5,lr} - sub sp, 0x4 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r4, =gBattleAnimArgs - ldrb r0, [r4] - ldrb r1, [r4, 0x2] - ldrb r2, [r4, 0x4] - ldrb r3, [r4, 0x6] - ldrb r4, [r4, 0x8] - str r4, [sp] - bl BeginHardwarePaletteFade - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81169A0 - str r1, [r0] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116960 - - thumb_func_start sub_81169A0 -sub_81169A0: @ 81169A0 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081169B8 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081169B8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81169A0 - - thumb_func_start sub_81169C0 -sub_81169C0: @ 81169C0 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - movs r3, 0 - strh r0, [r1, 0x8] - strh r3, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x4] - strh r0, [r1, 0xE] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0x10] - strh r3, [r1, 0x12] - ldr r0, =sub_81169F8 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81169C0 - - thumb_func_start sub_81169F8 -sub_81169F8: @ 81169F8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r2, r5, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08116ABC - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116A28 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116A28: - ldrb r0, [r4, 0x8] - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - blt _08116AA6 - ldr r6, =gSprites - movs r1, 0x14 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r3, r1, r6 - movs r2, 0x8 - ldrsh r0, [r4, r2] - movs r2, 0x2 - cmp r0, 0 - beq _08116A50 - movs r2, 0x1 -_08116A50: - lsls r2, 2 - ldrb r1, [r3, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r3, 0x5] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0xE] - strh r1, [r0, 0x2E] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r5, [r0, 0x30] - movs r0, 0x14 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x5 - strh r1, [r0, 0x32] - movs r2, 0x14 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_8116AD0 - str r1, [r0] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] -_08116AA6: - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xC] - strh r0, [r4, 0xA] - b _08116ACA - .pool -_08116ABC: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08116ACA - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08116ACA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81169F8 - - thumb_func_start sub_8116AD0 -sub_8116AD0: @ 8116AD0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08116AE4 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _08116B08 -_08116AE4: - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_08116B08: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116AD0 - - thumb_func_start sub_8116B14 -sub_8116B14: @ 8116B14 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r7, 0 - ldr r0, =gBattle_WIN0H - strh r7, [r0] - ldr r0, =gBattle_WIN0V - strh r7, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000c08 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - mov r8, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116BA2 - ldrb r1, [r4] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg -_08116BA2: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08116C26 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116C26 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116BD2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08116C26 -_08116BD2: - ldrb r0, [r5] - movs r6, 0x2 - eors r0, r6 - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08116C26 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - eors r0, r6 - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - ldrb r1, [r4] - mov r0, r8 - ands r0, r1 - movs r1, 0x1 - orrs r0, r1 - strb r0, [r4] - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - movs r7, 0x1 -_08116C26: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08116C64 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r5, [r0] - b _08116CAC - .pool -_08116C64: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08116C90 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08116CA0 - .pool -_08116C90: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08116CA0: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 -_08116CAC: - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80A89C8 - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - mov r0, sp - bl sub_80A6B30 - ldr r1, =gUnknown_08C20684 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C20668 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08597418 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - adds r1, 0x1 - movs r2, 0x2 - bl LoadPalette - ldr r2, =gBattle_BG1_X - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r2, =gBattle_BG1_Y - ldrh r0, [r1, 0x22] - negs r0, r0 - adds r0, 0x20 - strh r0, [r2] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r7, [r0, 0x14] - ldr r1, =sub_8116D64 - str r1, [r0] - add sp, 0x14 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116B14 - - thumb_func_start sub_8116D64 -sub_8116D64: @ 8116D64 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x1C] - adds r0, 0x4 - movs r1, 0 - mov r8, r1 - strh r0, [r5, 0x1C] - ldr r7, =gBattle_BG1_Y - ldrh r2, [r7] - subs r1, r2, 0x4 - strh r1, [r7] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08116E86 - mov r0, r8 - strh r0, [r5, 0x1C] - adds r0, r2, 0 - adds r0, 0x3C - strh r0, [r7] - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08116E86 - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - mov r1, r8 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116DF6 - movs r0, 0xA - bl GetGpuReg - add r1, sp, 0x10 - strh r0, [r1] - ldrb r2, [r1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1] - ldrh r1, [r1] - movs r0, 0xA - bl SetGpuReg -_08116DF6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl GetAnimBattlerSpriteId - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08116E7C - ldr r2, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - adds r0, r2 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08116E7C: - mov r2, r8 - strh r2, [r7] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08116E86: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116D64 - - thumb_func_start sub_8116EB4 -sub_8116EB4: @ 8116EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203A110 - movs r0, 0x18 - bl AllocZeroed - str r0, [r4] - movs r2, 0 - ldr r3, =gBattleAnimArgs -_08116EC8: - ldr r1, [r4] - lsls r0, r2, 1 - adds r1, 0x4 - adds r1, r0 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x7 - bls _08116EC8 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_8116F04 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116EB4 - - thumb_func_start sub_8116F04 -sub_8116F04: @ 8116F04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08116F24 - ldr r0, =gBattleAnimAttacker - b _08116F26 - .pool -_08116F24: - ldr r0, =gBattleAnimTarget -_08116F26: - ldrb r0, [r0] - strb r0, [r1] - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - movs r1, 0x2 - eors r0, r1 - strb r0, [r2, 0x1] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116F56 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08116F5C - ldrb r0, [r1, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _08116F5C -_08116F56: - ldr r1, [r4] - movs r0, 0 - strh r0, [r1, 0xA] -_08116F5C: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08116FBA - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08116FBA: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _08117036 - ldr r4, =gUnknown_0203A110 - ldr r1, [r4] - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08117036 - ldrb r0, [r1] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x3 - beq _08116FEC - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - bne _08117036 -_08116FEC: - ldr r0, [r4] - ldrb r0, [r0, 0x1] - bl IsBattlerSpriteVisible - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08117036 - ldr r3, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, [r4] - ldrb r0, [r0, 0x1] - adds r0, r1 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r3 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - subs r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, [r4] - strb r5, [r0, 0x2] -_08117036: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117078 - ldr r0, =gUnknown_0203A110 - ldr r1, [r0] - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r0, [r0] - b _081170C4 - .pool -_08117078: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081170A8 - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _081170BA - .pool -_081170A8: - ldr r1, =gBattlerPartyIndexes - ldr r0, [r4] - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_081170BA: - adds r0, r1 - movs r1, 0xB - bl GetMonData - ldr r1, [r4] -_081170C4: - strh r0, [r1, 0x14] - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81170EC - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8116F04 - - thumb_func_start sub_81170EC -sub_81170EC: @ 81170EC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r6, =gBattlerSpriteIds - ldr r4, =gUnknown_0203A110 - ldr r2, [r4] - ldrb r0, [r2] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, [r4] - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _0811712E - ldrb r0, [r2, 0x1] - adds r1, r0, r6 - ldrb r1, [r1] - ldrh r2, [r2, 0x14] - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 -_0811712E: - mov r0, sp - bl sub_80A6B30 - ldr r0, [r4] - movs r4, 0x4 - ldrsh r0, [r0, r4] - cmp r0, 0 - bne _08117158 - ldr r1, =gUnknown_08C2D930 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - b _08117162 - .pool -_08117158: - ldr r1, =gUnknown_08C2DA4C - mov r0, sp - movs r2, 0 - bl sub_80A6D60 -_08117162: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2D720 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_0203A110 - ldr r0, [r0] - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bhi _081171F8 - lsls r0, 2 - ldr r1, =_08117198 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08117198: - .4byte _081171B4 - .4byte _081171BC - .4byte _081171C4 - .4byte _081171CC - .4byte _081171D4 - .4byte _081171DC - .4byte _081171E4 -_081171B4: - ldr r0, =gUnknown_08C2DB88 - b _081171E6 - .pool -_081171BC: - ldr r0, =gUnknown_08C2DB68 - b _081171E6 - .pool -_081171C4: - ldr r0, =gUnknown_08C2DBA8 - b _081171E6 - .pool -_081171CC: - ldr r0, =gUnknown_08C2DBC8 - b _081171E6 - .pool -_081171D4: - ldr r0, =gUnknown_08C2DC08 - b _081171E6 - .pool -_081171DC: - ldr r0, =gUnknown_08C2DC28 - b _081171E6 - .pool -_081171E4: - ldr r0, =gUnknown_08C2DC48 -_081171E6: - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _08117206 - .pool -_081171F8: - ldr r0, =gUnknown_08C2DBE8 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_08117206: - ldr r3, =gBattle_BG1_X - movs r2, 0 - strh r2, [r3] - ldr r0, =gBattle_BG1_Y - strh r2, [r0] - ldr r1, =gUnknown_0203A110 - ldr r0, [r1] - movs r4, 0x4 - ldrsh r0, [r0, r4] - adds r4, r1, 0 - cmp r0, 0x1 - bne _08117248 - movs r0, 0x40 - strh r0, [r3] - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - ldr r1, =0x0000fffd - b _08117254 - .pool -_08117248: - ldr r2, =gTasks - lsls r3, r5, 2 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x3 -_08117254: - strh r1, [r0, 0xA] - ldr r0, [r4] - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117274 - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xA - strh r1, [r0, 0x10] - movs r1, 0x14 - b _08117280 - .pool -_08117274: - adds r0, r3, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0xD - strh r1, [r0, 0x10] - movs r1, 0x1E -_08117280: - strh r1, [r0, 0x12] - adds r1, r3, r5 - lsls r1, 3 - adds r1, r2 - strh r7, [r1, 0x8] - ldr r3, [r4] - ldrh r0, [r3, 0xA] - strh r0, [r1, 0xC] - mov r4, r8 - strh r4, [r1, 0xE] - ldrb r0, [r3, 0x2] - strh r0, [r1, 0x14] - ldr r2, =gBattlerSpriteIds - ldrb r0, [r3, 0x1] - adds r0, r2 - ldrb r0, [r0] - strh r0, [r1, 0x16] - ldr r0, =sub_81172EC - str r0, [r1] - movs r1, 0x4 - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _081172CC - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xEF - bl PlaySE12WithPanning - b _081172E0 - .pool -_081172CC: - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning2 - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xF5 - bl PlaySE12WithPanning -_081172E0: - add sp, 0x10 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81170EC - - thumb_func_start sub_81172EC -sub_81172EC: @ 81172EC - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r2, =gBattle_BG1_Y - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - movs r0, 0x26 - ldrsh r2, [r5, r0] - cmp r2, 0x1 - beq _08117362 - cmp r2, 0x1 - bgt _08117320 - cmp r2, 0 - beq _0811732A - b _08117478 - .pool -_08117320: - cmp r2, 0x2 - beq _08117378 - cmp r2, 0x3 - beq _081173B6 - b _08117478 -_0811732A: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _08117338 - b _08117478 -_08117338: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - beq _08117360 - b _08117478 -_08117360: - b _081173AE -_08117362: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x12 - ldrsh r1, [r5, r2] - cmp r0, r1 - beq _08117376 - b _08117478 -_08117376: - b _081173AE -_08117378: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - cmp r0, 0 - ble _08117478 - movs r0, 0 - strh r0, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x20 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08117478 - movs r0, 0 - bl sub_80A477C -_081173AE: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117478 -_081173B6: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081173E6 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_081173E6: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0811743A - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0811743A: - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _08117466 - movs r2, 0x16 - ldrsh r0, [r5, r2] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldrb r3, [r2, 0x5] - lsls r1, r3, 28 - lsrs r1, 30 - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - lsls r1, 2 - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2, 0x5] -_08117466: - ldr r4, =gUnknown_0203A110 - ldr r0, [r4] - bl Free - movs r0, 0 - str r0, [r4] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117478: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81172EC - - thumb_func_start sub_8117494 -sub_8117494: @ 8117494 - push {r4-r6,lr} - sub sp, 0xC - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A76C4 - adds r6, r0, 0 - movs r1, 0 - bl sub_81175C4 - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - lsrs r0, r6, 16 - movs r5, 0 - strh r0, [r4, 0x24] - str r5, [sp] - str r5, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r6, r0, 0 - ldr r1, =0x0000ffff - ands r6, r1 - adds r0, r6, 0 - bl sub_81175C4 - strh r6, [r4, 0x26] - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - ldr r0, =sub_8117500 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117494 - - thumb_func_start sub_8117500 -sub_8117500: @ 8117500 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08117544 - cmp r1, 0x1 - bgt _08117528 - cmp r1, 0 - beq _0811752E - b _081175BE - .pool -_08117528: - cmp r1, 0x2 - beq _081175B8 - b _081175BE -_0811752E: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _081175BE - strh r1, [r4, 0xA] - movs r0, 0x10 - strh r0, [r4, 0xC] - b _081175AC -_08117544: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081175BE - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - movs r5, 0 - movs r6, 0x1 -_08117560: - movs r1, 0x26 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811757A - lsls r0, r5, 20 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - ldr r3, =0x0000ffff - bl BlendPalette -_0811757A: - movs r1, 0x24 - ldrsh r0, [r4, r1] - asrs r0, r5 - ands r0, r6 - cmp r0, 0 - beq _0811759A - lsls r0, r5, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldrb r2, [r4, 0xC] - movs r1, 0x10 - movs r3, 0 - bl BlendPalette -_0811759A: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _08117560 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081175BE -_081175AC: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081175BE - .pool -_081175B8: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081175BE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8117500 - - thumb_func_start sub_81175C4 -sub_81175C4: @ 81175C4 - push {r4-r6,lr} - adds r3, r0, 0 - lsls r1, 16 - lsrs r6, r1, 16 - movs r2, 0 -_081175CE: - movs r0, 0x1 - ands r0, r3 - lsrs r4, r3, 1 - adds r5, r2, 0x1 - cmp r0, 0 - beq _081175FA - lsls r0, r2, 20 - lsrs r2, r0, 16 - adds r0, r2, 0 - adds r0, 0x10 - cmp r2, r0 - bge _081175FA - ldr r1, =gPlttBufferFaded - adds r3, r0, 0 -_081175EA: - lsls r0, r2, 1 - adds r0, r1 - strh r6, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, r3 - blt _081175EA -_081175FA: - adds r3, r4, 0 - lsls r0, r5, 16 - lsrs r2, r0, 16 - cmp r2, 0x1F - bls _081175CE - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81175C4 - - thumb_func_start sub_8117610 -sub_8117610: @ 8117610 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - movs r2, 0 - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - movs r5, 0x1 -_08117620: - cmp r3, r2 - beq _0811762E - adds r1, r2, 0 - adds r1, 0x10 - adds r0, r5, 0 - lsls r0, r1 - orrs r4, r0 -_0811762E: - adds r2, 0x1 - cmp r2, 0x3 - bls _08117620 - movs r2, 0x5 - ldr r0, =gBattleAnimArgs - adds r1, r0, 0 - adds r1, 0x8 -_0811763C: - ldrh r0, [r1] - strh r0, [r1, 0x2] - subs r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _0811763C - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_8116874 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117610 - - thumb_func_start sub_8117660 -sub_8117660: @ 8117660 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl sub_80A6DAC - ldr r0, =sub_81176D8 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0811769C - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811769C - ldrh r0, [r4] - negs r0, r0 - strh r0, [r4] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] -_0811769C: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0xA] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0xC] - ldrh r0, [r2, 0x6] - strh r0, [r1, 0xE] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117660 - - thumb_func_start sub_81176D8 -sub_81176D8: @ 81176D8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r3, [r1, 0xA] - ldrh r0, [r1, 0x1C] - adds r3, r0 - movs r4, 0 - mov r12, r4 - strh r3, [r1, 0x1C] - ldrh r2, [r1, 0xC] - ldrh r7, [r1, 0x1E] - adds r2, r7 - strh r2, [r1, 0x1E] - ldr r6, =gBattle_BG3_X - lsls r0, r3, 16 - asrs r0, 24 - ldrh r4, [r6] - adds r0, r4 - strh r0, [r6] - ldr r4, =gBattle_BG3_Y - lsls r0, r2, 16 - asrs r0, 24 - ldrh r7, [r4] - adds r0, r7 - strh r0, [r4] - movs r0, 0xFF - ands r3, r0 - strh r3, [r1, 0x1C] - ands r2, r0 - strh r2, [r1, 0x1E] - ldr r0, =gBattleAnimArgs - movs r3, 0xE - ldrsh r2, [r0, r3] - movs r7, 0xE - ldrsh r0, [r1, r7] - cmp r2, r0 - bne _0811773E - mov r0, r12 - strh r0, [r6] - strh r0, [r4] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyTask -_0811773E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81176D8 - - thumb_func_start AnimTask_IsAttackerOpponentSide -AnimTask_IsAttackerOpponentSide: @ 8117754 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsAttackerOpponentSide - - thumb_func_start AnimTask_IsTargetOpponentSide -AnimTask_IsTargetOpponentSide: @ 8117780 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - ldr r1, =gBattleAnimArgs - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetOpponentSide - - thumb_func_start AnimTask_IsTargetPartner -AnimTask_IsTargetPartner: @ 81177AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r5, =gBattleAnimArgs - movs r4, 0 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - movs r0, 0x2 - ldr r1, =gBattleAnimTarget - eors r0, r2 - ldrb r1, [r1] - cmp r0, r1 - bne _081177C8 - movs r4, 0x1 -_081177C8: - strh r4, [r5, 0xE] - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetPartner - - thumb_func_start sub_81177E4 -sub_81177E4: @ 81177E4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r6, =gSprites -_081177EE: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - cmp r4, r0 - beq _0811782C - lsls r0, r4, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0811782C - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r6 - ldr r1, =gBattleAnimArgs - adds r2, 0x3E - movs r0, 0x1 - ldrb r3, [r1] - ands r3, r0 - lsls r3, 2 - ldrb r0, [r2] - movs r7, 0x5 - negs r7, r7 - adds r1, r7, 0 - ands r0, r1 - orrs r0, r3 - strb r0, [r2] -_0811782C: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _081177EE - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81177E4 - - thumb_func_start sub_8117854 -sub_8117854: @ 8117854 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x24 - ldr r1, [sp, 0x44] - ldr r4, [sp, 0x48] - ldr r5, [sp, 0x4C] - ldr r6, [sp, 0x50] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 16 - lsrs r2, 16 - str r2, [sp, 0x14] - lsls r3, 24 - lsrs r7, r3, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r4, 24 - lsrs r4, 24 - str r4, [sp, 0x18] - lsls r5, 24 - lsrs r5, 24 - str r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r10, r6 - movs r0, 0 - str r0, [sp, 0x20] - movs r0, 0x2 - adds r6, r7, 0 - eors r6, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081178B6 - mov r1, r8 - cmp r1, 0 - beq _081178BA - adds r0, r6, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _081178BA -_081178B6: - movs r2, 0 - mov r8, r2 -_081178BA: - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0xA - bl GetGpuReg - add r4, sp, 0x10 - strh r0, [r4] - ldrb r1, [r4] - movs r0, 0x4 - negs r0, r0 - ands r0, r1 - strb r0, [r4] - mov r2, sp - adds r2, 0x11 - ldrb r1, [r2] - movs r0, 0x3F - ands r0, r1 - strb r0, [r2] - ldrb r0, [r2] - movs r1, 0x20 - orrs r0, r1 - strb r0, [r2] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117930 - ldrb r0, [r4] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4] -_08117930: - ldrh r1, [r4] - movs r0, 0xA - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117964 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r4, [r0] - b _081179A2 - .pool -_08117964: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08117988 - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty - b _08117996 - .pool -_08117988: - ldr r1, =gBattlerPartyIndexes - lsls r0, r7, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty -_08117996: - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 -_081179A2: - ldr r5, =gBattlerSpriteIds - adds r0, r7, r5 - ldrb r1, [r0] - adds r0, r7, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, r8 - cmp r0, 0 - beq _081179CC - adds r0, r6, r5 - ldrb r1, [r0] - adds r0, r6, 0 - adds r2, r4, 0 - bl sub_80A89C8 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x20] -_081179CC: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldr r1, [sp, 0x58] - movs r2, 0 - bl sub_80A6D60 - mov r0, sp - ldrb r0, [r0, 0x9] - mov r1, sp - ldrh r2, [r1, 0xA] - ldr r1, [sp, 0x54] - bl sub_80A6CC0 - mov r0, sp - ldrb r1, [r0, 0x8] - lsls r1, 4 - ldr r0, [sp, 0x5C] - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0xA] - mov r2, sp - ldrh r2, [r2, 0x18] - strh r2, [r0, 0x10] - mov r1, r10 - strh r1, [r0, 0x12] - mov r2, sp - ldrh r2, [r2, 0x1C] - strh r2, [r0, 0x14] - strh r7, [r0, 0x8] - mov r1, r8 - strh r1, [r0, 0xC] - mov r2, sp - ldrh r2, [r2, 0x20] - strh r2, [r0, 0xE] - ldr r1, =sub_8117A60 - str r1, [r0] - add sp, 0x24 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117854 - - thumb_func_start sub_8117A60 -sub_8117A60: @ 8117A60 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r3, r0, r1 - movs r0, 0xA - ldrsh r2, [r3, r0] - adds r5, r1, 0 - cmp r2, 0 - bge _08117A7E - negs r2, r2 -_08117A7E: - ldrh r0, [r3, 0x22] - adds r4, r0, r2 - strh r4, [r3, 0x22] - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0 - bge _08117AA4 - ldr r2, =gBattle_BG1_Y - lsls r1, r4, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - b _08117AB0 - .pool -_08117AA4: - ldr r1, =gBattle_BG1_Y - lsls r0, r4, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] -_08117AB0: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r5 - ldrh r1, [r5, 0x22] - movs r0, 0xFF - ands r0, r1 - movs r2, 0 - strh r0, [r5, 0x22] - movs r3, 0x26 - ldrsh r0, [r5, r3] - cmp r0, 0x1 - beq _08117B1A - cmp r0, 0x1 - bgt _08117AD8 - cmp r0, 0 - beq _08117ADE - b _08117C0C - .pool -_08117AD8: - cmp r0, 0x2 - beq _08117B34 - b _08117C0C -_08117ADE: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - bge _08117AF2 - b _08117C0C -_08117AF2: - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r1, [r5, r0] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - bne _08117C0C - b _08117B2C -_08117B1A: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x12 - ldrsh r1, [r5, r3] - cmp r0, r1 - bne _08117C0C -_08117B2C: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08117C0C -_08117B34: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x14 - ldrsh r1, [r5, r3] - cmp r0, r1 - blt _08117C0C - strh r2, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r4, [r5, r0] - cmp r4, 0 - bne _08117C0C - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08117BB2 - movs r0, 0xA - bl GetGpuReg - mov r1, sp - strh r0, [r1] - mov r2, sp - ldrb r1, [r2] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - strb r0, [r2] - mov r0, sp - ldrh r1, [r0] - movs r0, 0xA - bl SetGpuReg -_08117BB2: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r3, 0x8 - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08117C06 - movs r2, 0xE - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_08117C06: - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08117C0C: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117A60 - - thumb_func_start AnimTask_GetBattleTerrain -AnimTask_GetBattleTerrain: @ 8117C24 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldr r1, =gBattleTerrain - ldrb r1, [r1] - strh r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetBattleTerrain - - thumb_func_start sub_8117C44 -sub_8117C44: @ 8117C44 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - str r0, [r1] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C44 - - thumb_func_start sub_8117C70 -sub_8117C70: @ 8117C70 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r6, =gMonSpritesGfxPtr - ldr r0, [r6] - movs r5, 0xBE - lsls r5, 1 - adds r0, r5 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r0, r5 - movs r1, 0 - str r1, [r0] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117C70 - - thumb_func_start sub_8117CA0 -sub_8117CA0: @ 8117CA0 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117CE4 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117CFC - movs r2, 0x1 -_08117CD2: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117CD2 - b _08117CFC - .pool -_08117CE4: - cmp r0, 0x1 - bne _08117CF0 - ldr r0, =gBattleAnimAttacker - b _08117CF6 - .pool -_08117CF0: - cmp r0, 0x2 - bne _08117CFC - ldr r0, =gBattleAnimTarget -_08117CF6: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117CFC: - ldr r0, =gMonSpritesGfxPtr - ldr r1, [r0] - ldr r0, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r0, r2] - movs r2, 0xBE - lsls r2, 1 - adds r1, r2 - ldr r1, [r1] - lsls r0, 5 - adds r0, r1 - lsls r1, r4, 5 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117CA0 - - thumb_func_start sub_8117D3C -sub_8117D3C: @ 8117D3C - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117D80 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117D98 - movs r2, 0x1 -_08117D6E: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117D6E - b _08117D98 - .pool -_08117D80: - cmp r0, 0x1 - bne _08117D8C - ldr r0, =gBattleAnimAttacker - b _08117D92 - .pool -_08117D8C: - cmp r0, 0x2 - bne _08117D98 - ldr r0, =gBattleAnimTarget -_08117D92: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117D98: - lsls r0, r4, 5 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - ldr r1, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r1, r3] - movs r3, 0xBE - lsls r3, 1 - adds r2, r3 - ldr r2, [r2] - lsls r1, 5 - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117D3C - - thumb_func_start sub_8117DD8 -sub_8117DD8: @ 8117DD8 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08117E1C - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r1, r0, 0 - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08117E34 - movs r2, 0x1 -_08117E0A: - lsrs r1, 1 - adds r4, 0x1 - adds r0, r1, 0 - ands r0, r2 - cmp r0, 0 - beq _08117E0A - b _08117E34 - .pool -_08117E1C: - cmp r0, 0x1 - bne _08117E28 - ldr r0, =gBattleAnimAttacker - b _08117E2E - .pool -_08117E28: - cmp r0, 0x2 - bne _08117E34 - ldr r0, =gBattleAnimTarget -_08117E2E: - ldrb r0, [r0] - adds r4, r0, 0 - adds r4, 0x10 -_08117E34: - lsls r1, r4, 5 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - movs r2, 0x20 - bl memcpy - adds r0, r5, 0 - bl DestroyAnimVisualTask - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117DD8 - - thumb_func_start AnimTask_IsContest -AnimTask_IsContest: @ 8117E60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _08117E80 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] - b _08117E84 - .pool -_08117E80: - ldr r0, =gBattleAnimArgs - strh r1, [r0, 0xE] -_08117E84: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsContest - - thumb_func_start sub_8117E94 -sub_8117E94: @ 8117E94 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117E94 - - thumb_func_start AnimTask_IsTargetSameSide -AnimTask_IsTargetSameSide: @ 8117EC4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _08117EF8 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - b _08117EFC - .pool -_08117EF8: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_08117EFC: - strh r0, [r1, 0xE] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetSameSide - - thumb_func_start sub_8117F10 -sub_8117F10: @ 8117F10 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimTarget - ldr r1, =gBattlerTarget - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F10 - - thumb_func_start sub_8117F30 -sub_8117F30: @ 8117F30 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimAttacker - ldr r1, =gBattlerAttacker - ldrb r1, [r1] - strb r1, [r2] - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F30 - - thumb_func_start sub_8117F60 -sub_8117F60: @ 8117F60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08117F78 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08117FB4 -_08117F78: - ldr r0, =gTasks - lsls r3, r4, 2 - adds r3, r4 - lsls r3, 3 - adds r3, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r4, [r0] - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - ldr r1, [r4] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - lsls r0, 31 - lsrs r0, 31 - strh r0, [r3, 0x8] - ldrb r1, [r2] - ldr r0, [r4] - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x1 - orrs r0, r2 - strb r0, [r1] - ldr r0, =sub_8117FD0 - str r0, [r3] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_08117FB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117F60 - - thumb_func_start sub_8117FD0 -sub_8117FD0: @ 8117FD0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x80 - lsls r0, 5 - cmp r1, r0 - bne _08118014 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimAttacker - ldrb r3, [r0] - ldr r0, [r1] - lsls r3, 2 - adds r3, r0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r1, 0x1 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyTask -_08118014: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8117FD0 - - .align 2, 0 diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s deleted file mode 100644 index f4dc876ed..000000000 --- a/asm/battle_frontier_2.s +++ /dev/null @@ -1,4233 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - - - - - thumb_func_start sub_81A8934 -@ void sub_81A8934(u8) -sub_81A8934: @ 81A8934 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203CE50 - ldr r0, [r4] - cmp r0, 0 - bne _081A894A - movs r0, 0x44 - bl AllocZeroed - str r0, [r4] -_081A894A: - ldr r0, [r4] - adds r0, 0x41 - strb r5, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8934 - - thumb_func_start sub_81A895C -sub_81A895C: @ 81A895C - push {r4,lr} - ldr r4, =gUnknown_0203CE50 - ldr r0, [r4] - cmp r0, 0 - beq _081A896E - bl Free - movs r0, 0 - str r0, [r4] -_081A896E: - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectClearHeldMovementIfFinished - bl sub_80D338C - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A895C - - thumb_func_start sub_81A89A0 -sub_81A89A0: @ 81A89A0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0 - mov r9, r1 - movs r3, 0 - mov r10, r3 - mov r8, r3 -_081A89C4: - mov r0, r8 - lsls r4, r0, 1 - adds r1, r4, r0 - lsls r1, 3 - add r1, r9 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gUnknown_0203CE50 - ldr r0, [r0] - adds r0, 0x41 - ldrb r0, [r0] - movs r2, 0xA6 - lsls r2, 2 - cmp r0, 0 - bne _081A89F8 - subs r2, 0x48 -_081A89F8: - ldr r0, =0x0000024f - cmp r1, r0 - bls _081A8AD4 - subs r1, r2 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8A08 - adds r0, r1, 0x7 -_081A8A08: - asrs r2, r0, 3 - lsls r0, r2, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _081A8AD4 - ldr r3, [sp] - cmp r0, r3 - bne _081A8AD4 - lsls r0, r2, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bhi _081A8AD4 - movs r1, 0 - movs r2, 0 - cmp r5, 0x1 - beq _081A8A58 - cmp r5, 0x1 - bgt _081A8A44 - cmp r5, 0 - beq _081A8A4E - b _081A8AD4 - .pool -_081A8A44: - cmp r5, 0x2 - beq _081A8A64 - cmp r5, 0x3 - beq _081A8A70 - b _081A8AD4 -_081A8A4E: - ldr r7, =gUnknown_08612698 - movs r1, 0x1 - b _081A8A74 - .pool -_081A8A58: - ldr r7, =gUnknown_0861269C - movs r2, 0x1 - b _081A8A74 - .pool -_081A8A64: - ldr r7, =gUnknown_086126A0 - movs r1, 0xFF - b _081A8A74 - .pool -_081A8A70: - ldr r7, =gUnknown_086126A4 - movs r2, 0xFF -_081A8A74: - mov r3, r8 - adds r0, r4, r3 - lsls r0, 3 - mov r3, r9 - adds r4, r0, r3 - lsls r0, r1, 24 - asrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r4, 0x4] - lsls r0, r2, 24 - asrs r0, 24 - ldrh r3, [r4, 0x6] - adds r0, r3 - strh r0, [r4, 0x6] - ldrb r0, [r4] - ldr r6, =gSaveBlock1Ptr - ldr r2, [r6] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x10 - beq _081A8ACC - mov r0, r8 - adds r1, r5, 0 - bl sub_81A8D60 - ldrb r4, [r4] - mov r10, r4 - mov r0, r10 - ldr r2, [r6] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - adds r3, r7, 0 - bl ScriptMovement_StartObjectMovementScript - b _081A8AD4 - .pool -_081A8ACC: - mov r0, r8 - adds r1, r5, 0 - bl sub_81A8D94 -_081A8AD4: - mov r0, r8 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x3F - bhi _081A8AE4 - b _081A89C4 -_081A8AE4: - mov r0, r10 - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A89A0 - - thumb_func_start sub_81A8AF8 -sub_81A8AF8: @ 81A8AF8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, =gUnknown_0203CE50 - ldr r2, [r1] - cmp r2, 0 - bne _081A8B0C - b _081A8D4A -_081A8B0C: - adds r0, r2, 0 - adds r0, 0x41 - ldrb r0, [r0] - movs r3, 0xA6 - lsls r3, 2 - mov r10, r3 - cmp r0, 0 - bne _081A8B22 - movs r0, 0x94 - lsls r0, 2 - mov r10, r0 -_081A8B22: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r3, 0xC7 - lsls r3, 4 - adds r7, r0, r3 - movs r0, 0 - mov r9, r0 - adds r0, r2, 0 - adds r0, 0x40 - ldrb r0, [r0] - cmp r9, r0 - bcc _081A8B3C - b _081A8D4A -_081A8B3C: - mov r8, r1 -_081A8B3E: - mov r1, r8 - ldr r0, [r1] - mov r2, r9 - lsls r4, r2, 2 - adds r0, r4 - ldrb r0, [r0, 0x1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - adds r1, r7 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r0, 16 - mov r3, r10 - subs r1, r0, r3 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8B76 - adds r0, r1, 0x7 -_081A8B76: - asrs r0, 3 - lsls r0, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r0, 24 - mov r2, r8 - ldr r1, [r2] - adds r1, r4 - ldrb r1, [r1] - subs r0, r1 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - blt _081A8B96 - cmp r1, 0x3 - bne _081A8BAC -_081A8B96: - movs r0, 0x3 - negs r0, r0 - movs r6, 0 - cmp r1, r0 - bne _081A8BB4 - b _081A8BB2 - .pool -_081A8BAC: - movs r6, 0x2 - cmp r1, 0 - ble _081A8BB4 -_081A8BB2: - movs r6, 0x1 -_081A8BB4: - ldr r5, =gUnknown_0203CE50 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x10 - bne _081A8BDC - b _081A8D32 -_081A8BDC: - ldr r0, =gEventObjects - lsls r1, r2, 3 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r0, [r1, 0x18] - lsls r0, 28 - lsrs r0, 28 - adds r1, r0, 0 - cmp r6, 0 - bne _081A8C9C - cmp r0, 0x2 - beq _081A8C60 - cmp r0, 0x2 - bgt _081A8C0C - cmp r0, 0x1 - beq _081A8C30 - b _081A8D32 - .pool -_081A8C0C: - cmp r0, 0x3 - beq _081A8C48 - cmp r0, 0x4 - beq _081A8C16 - b _081A8D32 -_081A8C16: - ldr r3, =gUnknown_086126AE - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x7 - b _081A8C72 - .pool -_081A8C30: - ldr r3, =gUnknown_086126A8 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0xA - b _081A8C72 - .pool -_081A8C48: - ldr r3, =gUnknown_086126AA - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x8 - b _081A8C72 - .pool -_081A8C60: - ldr r3, =gUnknown_086126AC - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x9 -_081A8C72: - strb r1, [r0, 0x9] - mov r1, r8 - ldr r0, [r1] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl ScriptMovement_StartObjectMovementScript - b _081A8D32 - .pool -_081A8C9C: - cmp r6, 0x1 - bne _081A8D32 - cmp r0, 0x2 - beq _081A8D00 - cmp r0, 0x2 - bgt _081A8CAE - cmp r0, 0x1 - beq _081A8CD0 - b _081A8D32 -_081A8CAE: - cmp r1, 0x3 - beq _081A8CE8 - cmp r1, 0x4 - bne _081A8D32 - ldr r3, =gUnknown_086126AA - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x8 - b _081A8D12 - .pool -_081A8CD0: - ldr r3, =gUnknown_086126AC - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x9 - b _081A8D12 - .pool -_081A8CE8: - ldr r3, =gUnknown_086126AE - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0x7 - b _081A8D12 - .pool -_081A8D00: - ldr r3, =gUnknown_086126A8 - ldr r0, [r5] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - movs r1, 0xA -_081A8D12: - strb r1, [r0, 0x9] - mov r2, r8 - ldr r0, [r2] - adds r0, r4 - ldrb r1, [r0, 0x1] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r7 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl ScriptMovement_StartObjectMovementScript -_081A8D32: - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r3, r8 - ldr r0, [r3] - adds r0, 0x40 - ldrb r0, [r0] - cmp r9, r0 - bcs _081A8D4A - b _081A8B3E -_081A8D4A: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8AF8 - - thumb_func_start sub_81A8D60 -sub_81A8D60: @ 81A8D60 - push {r4,lr} - ldr r4, =gUnknown_0203CE50 - ldr r3, [r4] - adds r2, r3, 0 - adds r2, 0x40 - ldrb r2, [r2] - lsls r2, 2 - adds r3, r2 - strb r0, [r3, 0x1] - ldr r2, [r4] - adds r0, r2, 0 - adds r0, 0x40 - ldrb r0, [r0] - lsls r0, 2 - adds r2, r0 - strb r1, [r2] - ldr r1, [r4] - adds r1, 0x40 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8D60 - - thumb_func_start sub_81A8D94 -sub_81A8D94: @ 81A8D94 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r5, r0, r1 - lsls r1, r4, 1 - adds r1, r4 - lsls r1, 3 - adds r1, r5 - ldrh r0, [r1, 0x4] - adds r0, 0x7 - ldrh r1, [r1, 0x6] - adds r1, 0x7 - lsls r0, 16 - asrs r0, 16 - lsls r1, 16 - asrs r1, 16 - bl MapGridGetMetatileIdAt - lsls r0, 16 - lsrs r2, r0, 16 - ldr r0, =gUnknown_0203CE50 - ldr r0, [r0] - adds r0, 0x41 - ldrb r0, [r0] - movs r1, 0xA6 - lsls r1, 2 - cmp r0, 0 - bne _081A8DDA - subs r1, 0x48 -_081A8DDA: - subs r1, r2, r1 - adds r0, r1, 0 - cmp r1, 0 - bge _081A8DE4 - adds r0, r1, 0x7 -_081A8DE4: - asrs r0, 3 - lsls r0, 3 - subs r0, r1, r0 - lsls r0, 24 - lsrs r0, 24 - subs r0, r6 - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - blt _081A8DFC - cmp r1, 0x3 - bne _081A8E08 -_081A8DFC: - movs r2, 0 - b _081A8E1A - .pool -_081A8E08: - cmp r1, 0 - bgt _081A8E14 - movs r0, 0x3 - negs r0, r0 - cmp r1, r0 - bne _081A8E18 -_081A8E14: - movs r2, 0x1 - b _081A8E1A -_081A8E18: - movs r2, 0x2 -_081A8E1A: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r5 - ldrb r0, [r1, 0x9] - adds r3, r0, 0 - cmp r2, 0 - bne _081A8E4C - cmp r0, 0x8 - beq _081A8E72 - cmp r0, 0x8 - bgt _081A8E38 - cmp r0, 0x7 - beq _081A8E48 - b _081A8E76 -_081A8E38: - cmp r0, 0x9 - beq _081A8E44 - cmp r0, 0xA - bne _081A8E76 - movs r0, 0x7 - b _081A8E74 -_081A8E44: - movs r0, 0x8 - b _081A8E74 -_081A8E48: - movs r0, 0x9 - b _081A8E74 -_081A8E4C: - cmp r2, 0x1 - bne _081A8E76 - cmp r0, 0x8 - beq _081A8E6A - cmp r0, 0x8 - bgt _081A8E5E - cmp r0, 0x7 - beq _081A8E72 - b _081A8E76 -_081A8E5E: - cmp r3, 0x9 - beq _081A8E6E - cmp r3, 0xA - bne _081A8E76 - movs r0, 0x8 - b _081A8E74 -_081A8E6A: - movs r0, 0x9 - b _081A8E74 -_081A8E6E: - movs r0, 0x7 - b _081A8E74 -_081A8E72: - movs r0, 0xA -_081A8E74: - strb r0, [r1, 0x9] -_081A8E76: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81A8D94 - - thumb_func_start sub_81A8E7C -sub_81A8E7C: @ 81A8E7C - push {lr} - ldr r1, =gUnknown_08613EE0 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8E7C - - thumb_func_start sub_81A8E9C -sub_81A8E9C: @ 81A8E9C - push {r4-r6,lr} - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r4, =0x00000ca9 - adds r0, r1, r4 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - ldr r0, =0x00000ca8 - adds r1, r0 - movs r2, 0 - strb r2, [r1] - ldr r1, [r3] - ldr r6, =0x00000cb2 - adds r0, r1, r6 - strh r2, [r0] - adds r1, r4 - ldrb r2, [r1] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - strb r0, [r1] - cmp r5, 0 - beq _081A8EF0 - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r2, [r0] - movs r0, 0x80 - lsls r0, 6 - b _081A8EFC - .pool -_081A8EF0: - ldr r0, [r3] - ldr r6, =0x00000cdc - adds r0, r6 - ldr r2, [r0] - movs r0, 0x80 - lsls r0, 5 -_081A8EFC: - ands r2, r0 - cmp r2, 0 - bne _081A8F14 - ldr r0, [r3] - lsls r1, r5, 1 - ldr r3, =0x00000e1a - adds r0, r3 - adds r0, r1 - strh r2, [r0] - adds r0, r5, 0 - bl sub_81AAA7C -_081A8F14: - bl sub_81C4EEC - ldr r0, =gTrainerBattleOpponent_A - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattleOutcome - strb r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8E9C - - thumb_func_start sub_81A8F38 -sub_81A8F38: @ 81A8F38 - push {r4,lr} - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r2, =0x00000ca9 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r4, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - adds r3, r1, 0 - cmp r0, 0x6 - bls _081A8F54 - b _081A903A -_081A8F54: - lsls r0, 2 - ldr r1, =_081A8F70 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A8F70: - .4byte _081A8F8C - .4byte _081A8F9C - .4byte _081A8FB4 - .4byte _081A8FE4 - .4byte _081A8FF8 - .4byte _081A9010 - .4byte _081A9028 -_081A8F8C: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e18 - b _081A8FFE - .pool -_081A8F9C: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - lsls r1, r4, 1 - ldr r3, =0x00000e1a - adds r0, r3 - adds r0, r1 - ldrh r0, [r0] - b _081A9038 - .pool -_081A8FB4: - cmp r4, 0 - beq _081A8FCC - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - b _081A9030 - .pool -_081A8FCC: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - b _081A9036 - .pool -_081A8FE4: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r2, =0x00000e1a - adds r1, r2 - b _081A9000 - .pool -_081A8FF8: - ldr r0, =gSpecialVar_Result - ldr r1, [r3] - ldr r3, =0x00000e1c -_081A8FFE: - adds r1, r3 -_081A9000: - ldrh r1, [r1] - strh r1, [r0] - b _081A903A - .pool -_081A9010: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r1, =0x00000cdc - adds r0, r1 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 5 - b _081A9036 - .pool -_081A9028: - ldr r2, =gSpecialVar_Result - ldr r0, [r3] - ldr r3, =0x00000cdc - adds r0, r3 -_081A9030: - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 6 -_081A9036: - ands r0, r1 -_081A9038: - strh r0, [r2] -_081A903A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A8F38 - - thumb_func_start sub_81A9048 -sub_81A9048: @ 81A9048 - push {lr} - ldr r0, =gSaveBlock2Ptr - ldr r2, [r0] - ldr r1, =0x00000ca9 - adds r0, r2, r1 - ldrb r0, [r0] - lsls r0, 30 - lsrs r1, r0, 30 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x1 - beq _081A9098 - cmp r0, 0x1 - bgt _081A9078 - cmp r0, 0 - beq _081A9082 - b _081A9126 - .pool -_081A9078: - cmp r0, 0x2 - beq _081A90B0 - cmp r0, 0x7 - beq _081A911C - b _081A9126 -_081A9082: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000e18 - adds r0, r2, r3 - strh r1, [r0] - b _081A9126 - .pool -_081A9098: - lsls r1, 1 - ldr r3, =0x00000e1a - adds r0, r2, r3 - adds r0, r1 - ldr r1, =gSpecialVar_0x8006 - ldrh r1, [r1] - strh r1, [r0] - b _081A9126 - .pool -_081A90B0: - cmp r1, 0 - beq _081A90E4 - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A90D0 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 6 - b _081A90F6 - .pool -_081A90D0: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - ldr r2, =0xffffdfff - b _081A910C - .pool -_081A90E4: - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A9104 - ldr r1, =0x00000cdc - adds r0, r2, r1 - ldr r1, [r0] - movs r2, 0x80 - lsls r2, 5 -_081A90F6: - orrs r1, r2 - str r1, [r0] - b _081A9126 - .pool -_081A9104: - ldr r3, =0x00000cdc - adds r0, r2, r3 - ldr r1, [r0] - ldr r2, =0xffffefff -_081A910C: - ands r1, r2 - str r1, [r0] - b _081A9126 - .pool -_081A911C: - ldr r0, =gSpecialVar_0x8006 - ldrh r1, [r0] - ldr r3, =0x00000e2a - adds r0, r2, r3 - strb r1, [r0] -_081A9126: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9048 - - thumb_func_start sub_81A9134 -sub_81A9134: @ 81A9134 - push {r4,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000ca8 - adds r0, r2 - strb r1, [r0] - movs r0, 0x80 - lsls r0, 7 - movs r1, 0 - bl VarSet - ldr r1, [r4] - ldr r0, =0x00000ca9 - adds r1, r0 - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - bl save_serialize_map - movs r0, 0x1 - bl TrySavingData - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9134 - - thumb_func_start sub_81A917C -sub_81A917C: @ 81A917C - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r1, [r4] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 29 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0x29 - bls _081A91CC - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08613F34 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x9 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r1, =0x00000e18 - adds r4, r1 - b _081A91EA - .pool -_081A91CC: - bl Random - ldr r4, [r4] - ldr r5, =gUnknown_08613F28 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x6 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 15 - adds r0, r5 - ldrh r0, [r0] - ldr r2, =0x00000e18 - adds r4, r2 -_081A91EA: - strh r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A917C - - thumb_func_start sub_81A91FC -sub_81A91FC: @ 81A91FC - push {r4,r5,lr} - ldr r4, =gSaveBlock2Ptr - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _081A9244 - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gStringVar1 - bl CopyItemName - ldr r0, [r4] - ldr r1, =0x00000e18 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - ldr r0, =gSpecialVar_Result - strh r5, [r0] - b _081A924A - .pool -_081A9244: - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] -_081A924A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A91FC - - thumb_func_start sub_81A9254 -sub_81A9254: @ 81A9254 - push {r4,r5,lr} - movs r4, 0 - ldr r5, =gSaveBlock2Ptr -_081A925A: - bl Random - ldr r1, [r5] - lsls r2, r4, 1 - ldr r3, =0x00000e22 - adds r1, r3 - adds r1, r2 - strh r0, [r1] - adds r4, 0x1 - cmp r4, 0x3 - ble _081A925A - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e2a - adds r0, r1 - movs r1, 0 - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9254 - - thumb_func_start CalculateBattlePyramidItemBallItemId -CalculateBattlePyramidItemBallItemId: @ 81A9290 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r0, 30 - mov r10, r0 - adds r2, 0x9 - adds r0, r1, r2 - ldrh r0, [r0] - str r0, [sp] - mov r2, r10 - lsls r0, r2, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r0, 0x13 - bls _081A92DE - movs r0, 0x13 - mov r8, r0 -_081A92DE: - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gSpecialVar_LastTalked - ldrh r4, [r1] - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r0, [r0, 0x1] - subs r4, r0 - subs r7, r4, 0x1 - ldr r1, [r5] - lsrs r0, r7, 31 - adds r0, r7, r0 - asrs r0, 1 - lsls r0, 1 - ldr r2, =0x00000e22 - adds r1, r2 - adds r1, r0 - ldrh r6, [r1] - adds r0, r6, 0 - bl SeedRng2 - movs r5, 0 - mov r0, r8 - lsls r0, 2 - mov r9, r0 - cmp r5, r4 - bge _081A9332 -_081A9318: - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r6, r0, 16 - adds r5, 0x1 - adds r0, r7, 0x1 - cmp r5, r0 - blt _081A9318 -_081A9332: - ldr r0, =gUnknown_08613B3A - ldr r1, [sp] - adds r0, r1, r0 - ldrb r5, [r0] - ldr r1, =gUnknown_08613ABC - ldr r3, =gSpecialVar_0x8000 - ldr r4, =gSpecialVar_0x8001 - cmp r5, 0x3E - bhi _081A935E - lsls r2, r5, 1 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r6, r0 - blt _081A935E - adds r0, r2, r1 -_081A9350: - adds r0, 0x2 - adds r5, 0x1 - cmp r5, 0x3E - bhi _081A935E - ldrb r2, [r0] - cmp r6, r2 - bge _081A9350 -_081A935E: - mov r0, r10 - cmp r0, 0 - beq _081A9394 - ldr r2, =gUnknown_0861392C - b _081A9396 - .pool -_081A9394: - ldr r2, =gUnknown_0861379C -_081A9396: - lsls r0, r5, 1 - adds r1, 0x1 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 1 - mov r1, r9 - add r1, r8 - lsls r1, 2 - adds r0, r1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r3] - movs r0, 0x1 - strh r0, [r4] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CalculateBattlePyramidItemBallItemId - - thumb_func_start sub_81A93C8 -sub_81A93C8: @ 81A93C8 - push {r4,r5,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r3, r0, r1 - movs r2, 0 - ldr r4, =gSpecialVar_LastTalked - b _081A93F4 - .pool -_081A93E4: - adds r2, 0x1 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r0, r3 - ldrb r0, [r0] - cmp r0, 0 - beq _081A940A -_081A93F4: - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - adds r1, r0, r3 - ldrb r0, [r1] - ldrh r5, [r4] - cmp r0, r5 - bne _081A93E4 - ldr r0, =0x00007fff - strh r0, [r1, 0x4] - strh r0, [r1, 0x6] -_081A940A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A93C8 - - thumb_func_start sub_81A9414 -sub_81A9414: @ 81A9414 - ldr r1, =gFacilityTrainers - ldr r0, =gBattleFrontierTrainers - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81A9414 - - thumb_func_start sub_81A9424 -sub_81A9424: @ 81A9424 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - movs r0, 0 - mov r9, r0 - movs r7, 0 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0 - mov r8, r1 - ldr r2, =gEventObjects - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - bl sub_81A9AA8 - lsls r0, 16 - lsrs r5, r0, 16 - movs r6, 0 - ldr r2, =gUnknown_08613C1C - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _081A9488 - ldrb r2, [r2, 0x1] - mov r9, r2 - b _081A94AE - .pool -_081A9488: - adds r6, 0x1 - cmp r6, 0x31 - bhi _081A94AE - ldr r4, =gUnknown_08613C1C - lsls r3, r6, 1 - adds r2, r3, r4 - ldr r0, =gFacilityTrainers - ldr r1, [r0] - movs r0, 0x34 - muls r0, r5 - adds r0, r1 - ldrb r1, [r2] - ldrb r0, [r0] - cmp r1, r0 - bne _081A9488 - adds r0, r4, 0x1 - adds r0, r3, r0 - ldrb r0, [r0] - mov r9, r0 -_081A94AE: - ldr r3, =gUnknown_08613ED8 - ldr r2, =gEventObjects - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x8] - subs r0, 0x1 - adds r0, r3 - ldrb r0, [r0] - str r0, [sp] - movs r6, 0 - mov r3, r9 - lsls r3, 2 - mov r9, r3 -_081A94D0: - ldr r0, [sp] - cmp r0, 0x8 - bls _081A94D8 - b _081A95E8 -_081A94D8: - lsls r0, 2 - ldr r1, =_081A94FC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081A94FC: - .4byte _081A9520 - .4byte _081A9530 - .4byte _081A9572 - .4byte _081A95B4 - .4byte _081A95BA - .4byte _081A95C0 - .4byte _081A95C6 - .4byte _081A95D2 - .4byte _081A95DE -_081A9520: - mov r0, sp - movs r1, 0x8 - movs r2, 0 - bl sub_81A9998 - lsls r0, 24 - lsrs r7, r0, 24 - b _081A95EE -_081A9530: - movs r6, 0 - ldr r2, =0x7fff0000 - mov r4, r8 - adds r4, 0x4 - mov r5, r8 - b _081A9560 - .pool -_081A9540: - ldrb r0, [r5, 0x1] - cmp r0, 0x3B - bne _081A955A - movs r1, 0 - ldrsh r0, [r4, r1] - asrs r1, r2, 16 - cmp r0, r1 - beq _081A955A - movs r3, 0x2 - ldrsh r0, [r4, r3] - cmp r0, r1 - beq _081A955A - adds r7, 0x1 -_081A955A: - adds r4, 0x18 - adds r5, 0x18 - adds r6, 0x1 -_081A9560: - str r2, [sp, 0x4] - bl sub_81AAA40 - lsls r0, 24 - lsrs r0, 24 - ldr r2, [sp, 0x4] - cmp r6, r0 - blt _081A9540 - b _081A95EE -_081A9572: - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r7, [r0, 0x1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e2a - adds r0, r1 - ldrb r2, [r0] - ldr r1, =gBitTable - movs r6, 0x7 -_081A958E: - ldr r0, [r1] - ands r0, r2 - cmp r0, 0 - beq _081A9598 - subs r7, 0x1 -_081A9598: - adds r1, 0x4 - subs r6, 0x1 - cmp r6, 0 - bge _081A958E - b _081A95EE - .pool -_081A95B4: - mov r0, sp - movs r1, 0x8 - b _081A95D6 -_081A95BA: - mov r0, sp - movs r1, 0x8 - b _081A95CA -_081A95C0: - mov r0, sp - movs r1, 0x10 - b _081A95D6 -_081A95C6: - mov r0, sp - movs r1, 0x10 -_081A95CA: - movs r2, 0x1 - bl sub_81A9998 - b _081A95E8 -_081A95D2: - mov r0, sp - movs r1, 0x18 -_081A95D6: - movs r2, 0x2 - bl sub_81A9998 - b _081A95E8 -_081A95DE: - mov r0, sp - movs r1, 0x18 - movs r2, 0x1 - bl sub_81A9998 -_081A95E8: - cmp r6, 0 - bne _081A95EE - b _081A94D0 -_081A95EE: - ldr r1, =gUnknown_08613EC0 - add r1, r9 - ldr r0, [sp] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r0, r7, 2 - adds r0, r1 - ldr r0, [r0] - bl ShowFieldMessage - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9424 - - thumb_func_start sub_81A9618 -sub_81A9618: @ 81A9618 - push {r4,r5,lr} - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r2, r0, 29 - ldr r4, =0x00000e1a - adds r1, r4 - adds r1, r2 - ldrh r3, [r1] - ldr r0, =0x000003e6 - cmp r3, r0 - bhi _081A963A - adds r0, r3, 0x1 - strh r0, [r1] -_081A963A: - ldr r0, [r5] - adds r1, r0, r4 - adds r1, r2 - ldr r3, =0x00000e1e - adds r0, r3 - adds r0, r2 - ldrh r1, [r1] - ldrh r2, [r0] - cmp r1, r2 - bls _081A9650 - strh r1, [r0] -_081A9650: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9618 - - thumb_func_start sub_81A966C -sub_81A966C: @ 81A966C - push {r4,lr} - ldr r4, =gSpecialVar_Result - bl InBattlePyramid - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A966C - - thumb_func_start sub_81A9684 -sub_81A9684: @ 81A9684 - push {r4,lr} - ldr r0, =gSpecialVar_0x8006 - ldrh r0, [r0] - cmp r0, 0 - beq _081A9698 - cmp r0, 0x1 - beq _081A96B4 - b _081A9754 - .pool -_081A9698: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - ldr r2, =0x00000e68 - adds r0, r2 - strb r1, [r0] - b _081A9754 - .pool -_081A96B4: - ldr r4, =gSpecialVar_Result - ldrh r0, [r4] - cmp r0, 0x1 - beq _081A9710 - cmp r0, 0x1 - bgt _081A9754 - cmp r0, 0 - bne _081A9754 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081A9754 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000e68 - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0x77 - bls _081A96F4 - movs r0, 0x78 - strb r0, [r1] - b _081A96FC - .pool -_081A96F4: - ldr r0, =gSpecialVar_0x8007 - ldrh r0, [r0] - bl PlaySE -_081A96FC: - ldr r1, =gSpecialVar_Result - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _081A9754 - .pool -_081A9710: - ldr r1, =gSpecialVar_0x8005 - ldrh r0, [r1] - cmp r0, 0 - beq _081A9750 - subs r0, 0x1 - strh r0, [r1] - ldr r3, =gSaveBlock2Ptr - ldr r1, [r3] - ldr r2, =0x00000e68 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - ldr r0, [r3] - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, 0x78 - bls _081A973E - movs r0, 0x78 - strb r0, [r1] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_081A973E: - bl door_upload_tiles - b _081A9754 - .pool -_081A9750: - movs r0, 0x2 - strh r0, [r4] -_081A9754: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81A9684 - - thumb_func_start sub_81A975C -sub_81A975C: @ 81A975C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - movs r1, 0 - mov r0, sp - strh r1, [r0] - movs r5, 0 - movs r0, 0x64 - mov r9, r0 - ldr r1, =gPlayerParty - mov r8, r1 -_081A9776: - movs r4, 0 - adds r7, r5, 0x1 - mov r6, r9 - muls r6, r5 -_081A977E: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - lsls r1, r4, 1 - ldr r2, =0x00000caa - adds r0, r2 - adds r1, r0, r1 - ldrh r0, [r1] - cmp r0, 0 - beq _081A97A2 - subs r0, 0x1 - cmp r0, r5 - bne _081A97A2 - mov r1, r8 - adds r0, r6, r1 - movs r1, 0xC - mov r2, sp - bl SetMonData -_081A97A2: - adds r4, 0x1 - cmp r4, 0x3 - ble _081A977E - adds r5, r7, 0 - cmp r5, 0x5 - ble _081A9776 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A975C - - thumb_func_start sub_81A97C8 -sub_81A97C8: @ 81A97C8 - push {lr} - ldr r0, =sub_81A97DC - movs r1, 0 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A97C8 - - thumb_func_start sub_81A97DC -sub_81A97DC: @ 81A97DC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _081A980C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb2 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 5 - ldr r1, =gUnknown_08D856C8 - adds r0, r1 - ldr r1, =gPlttBufferUnfaded + 0xC0 - movs r2, 0x10 - bl CpuSet - adds r0, r4, 0 - bl DestroyTask -_081A980C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A97DC - - thumb_func_start sub_81A9828 -sub_81A9828: @ 81A9828 - push {lr} - bl sub_809FDD4 - pop {r0} - bx r0 - thumb_func_end sub_81A9828 - - thumb_func_start sub_81A9834 -sub_81A9834: @ 81A9834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - movs r0, 0 - str r0, [sp] -_081A9844: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, [sp] - lsls r1, r2, 1 - ldr r5, =0x00000caa - adds r0, r5 - adds r0, r1 - ldrh r0, [r0] - subs r5, r0, 0x1 - movs r0, 0 - str r0, [sp, 0x4] - movs r2, 0x64 - adds r1, r5, 0 - muls r1, r2 - str r1, [sp, 0x8] - movs r0, 0x8E - lsls r0, 2 - adds r6, r1, r0 - movs r1, 0 - str r1, [sp, 0x10] -_081A986C: - ldr r2, =gSaveBlock1Ptr - ldr r0, [r2] - adds r0, r6 - movs r1, 0xB - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - ldr r3, =gPlayerParty - ldr r1, [sp, 0x10] - adds r0, r1, r3 - movs r1, 0xB - movs r2, 0 - str r3, [sp, 0x14] - bl GetMonData - ldr r3, [sp, 0x14] - cmp r4, r0 - bne _081A993C - movs r6, 0 - adds r2, r5, 0x1 - str r2, [sp, 0xC] - movs r1, 0x64 - adds r0, r5, 0 - muls r0, r1 - movs r5, 0x8E - lsls r5, 2 - adds r5, r0 - mov r9, r5 - ldr r7, [sp, 0x4] - muls r7, r1 - mov r10, r3 -_081A98AC: - movs r5, 0 - adds r0, r6, 0x1 - mov r8, r0 - b _081A98C6 - .pool -_081A98C4: - adds r5, 0x1 -_081A98C6: - cmp r5, 0x3 - bgt _081A98EE - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - add r0, r9 - adds r1, r5, 0 - adds r1, 0xD - movs r2, 0 - bl GetMonData - adds r4, r0, 0 - adds r1, r6, 0 - adds r1, 0xD - mov r2, r10 - adds r0, r7, r2 - movs r2, 0 - bl GetMonData - cmp r4, r0 - bne _081A98C4 -_081A98EE: - cmp r5, 0x4 - bne _081A9900 - lsls r2, r6, 24 - lsrs r2, 24 - mov r5, r10 - adds r0, r7, r5 - movs r1, 0xA6 - bl SetMonMoveSlot -_081A9900: - mov r6, r8 - cmp r6, 0x3 - ble _081A98AC - ldr r1, =gSaveBlock1Ptr - ldr r0, [r1] - ldr r2, [sp, 0x8] - adds r0, r2 - movs r5, 0x8E - lsls r5, 2 - adds r0, r5 - ldr r1, =gPlayerParty - ldr r2, [sp, 0x10] - adds r1, r2, r1 - movs r2, 0x64 - bl memcpy - ldr r0, =gUnknown_0203CEF8 - ldr r5, [sp, 0x4] - adds r0, r5, r0 - mov r1, sp - ldrb r1, [r1, 0xC] - strb r1, [r0] - b _081A994C - .pool -_081A993C: - ldr r2, [sp, 0x10] - adds r2, 0x64 - str r2, [sp, 0x10] - ldr r0, [sp, 0x4] - adds r0, 0x1 - str r0, [sp, 0x4] - cmp r0, 0x2 - ble _081A986C -_081A994C: - ldr r1, [sp] - adds r1, 0x1 - str r1, [sp] - cmp r1, 0x2 - bgt _081A9958 - b _081A9844 -_081A9958: - movs r2, 0 - str r2, [sp] - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000caa - ldr r2, =gUnknown_0203CEF8 -_081A9962: - ldr r1, [r4] - ldr r5, [sp] - lsls r0, r5, 1 - adds r1, r3 - adds r1, r0 - adds r0, r5, r2 - ldrb r0, [r0] - strh r0, [r1] - adds r5, 0x1 - str r5, [sp] - cmp r5, 0x2 - ble _081A9962 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9834 - - thumb_func_start sub_81A9998 -sub_81A9998: @ 81A9998 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r0 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r7, r2, 24 - movs r4, 0 - ldr r0, =gUnknown_03005DC0 - ldr r5, [r0, 0x8] - ldr r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 1 - adds r0, 0xE - adds r5, r0 - movs r3, 0 - ldr r0, =0x000003ff - mov r8, r0 - ldr r1, =0x0000028e - mov r12, r1 - ldr r0, =gEventObjects - mov r9, r0 -_081A99CC: - movs r2, 0 -_081A99CE: - lsls r0, r2, 1 - adds r0, r5 - ldrh r1, [r0] - mov r0, r8 - ands r0, r1 - cmp r0, r12 - bne _081A9A8A - adds r2, 0x7 - ldr r0, =gSelectedEventObject - ldrb r1, [r0] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r9 - movs r5, 0xC - ldrsh r1, [r0, r5] - subs r2, r1 - adds r1, r3, 0x7 - movs r3, 0xE - ldrsh r0, [r0, r3] - subs r3, r1, r0 - cmp r2, r6 - bge _081A9A0E - negs r0, r6 - cmp r2, r0 - ble _081A9A0E - cmp r3, r6 - bge _081A9A0E - cmp r3, r0 - ble _081A9A0E - cmp r7, 0 - bne _081A9A84 -_081A9A0E: - cmp r2, 0 - ble _081A9A34 - cmp r3, 0 - ble _081A9A34 - movs r4, 0x3 - cmp r2, r3 - blt _081A9A7C - movs r4, 0x2 - b _081A9A7C - .pool -_081A9A34: - cmp r2, 0 - bge _081A9A46 - cmp r3, 0 - bge _081A9A46 - movs r4, 0x1 - cmp r2, r3 - ble _081A9A7C - movs r4, 0 - b _081A9A7C -_081A9A46: - cmp r2, 0 - bne _081A9A54 - movs r4, 0 - cmp r3, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A54: - cmp r3, 0 - bne _081A9A62 - movs r4, 0x1 - cmp r2, 0 - ble _081A9A7C - movs r4, 0x2 - b _081A9A7C -_081A9A62: - cmp r2, 0 - bge _081A9A72 - adds r0, r2, r3 - movs r4, 0x1 - cmp r0, 0 - ble _081A9A7C - movs r4, 0x3 - b _081A9A7C -_081A9A72: - adds r0, r2, r3 - mvns r0, r0 - asrs r4, r0, 31 - movs r0, 0x2 - ands r4, r0 -_081A9A7C: - movs r0, 0 - mov r5, r10 - str r0, [r5] - b _081A9A98 -_081A9A84: - mov r0, r10 - str r7, [r0] - b _081A9A98 -_081A9A8A: - adds r2, 0x1 - cmp r2, 0x1F - ble _081A99CE - adds r5, 0x5E - adds r3, 0x1 - cmp r3, 0x1F - ble _081A99CC -_081A9A98: - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81A9998 - - thumb_func_start sub_81A9AA8 -sub_81A9AA8: @ 81A9AA8 - lsls r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r1, [r1] - lsrs r0, 23 - adds r1, r0 - ldr r0, =0x00000cb2 - adds r1, r0 - ldrh r0, [r1] - bx lr - .pool - thumb_func_end sub_81A9AA8 - - thumb_func_start GetBattlePyramidTrainerFlag -GetBattlePyramidTrainerFlag: @ 81A9AC4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock2Ptr - ldr r2, [r1] - ldr r1, =0x00000e2a - adds r2, r1 - ldr r4, =gBitTable - ldr r3, =gEventObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrb r0, [r1, 0x8] - subs r0, 0x1 - lsls r0, 2 - adds r0, r4 - ldr r0, [r0] - ldrb r1, [r2] - ands r0, r1 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidTrainerFlag - - thumb_func_start sub_81A9B04 -sub_81A9B04: @ 81A9B04 - push {lr} - ldr r0, =gTrainerBattleOpponent_A - ldrh r0, [r0] - bl sub_81A9B44 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _081A9B2E - movs r0, 0x1 - bl GetChosenApproachingTrainerEventObjectId - ldr r1, =gSelectedEventObject - strb r0, [r1] - ldr r0, =gTrainerBattleOpponent_B - ldrh r0, [r0] - bl sub_81A9B44 -_081A9B2E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B04 - - thumb_func_start sub_81A9B44 -sub_81A9B44: @ 81A9B44 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 16 - lsrs r5, r0, 16 - movs r3, 0 - ldr r0, =gEventObjects - mov r12, r0 - ldr r6, =gSelectedEventObject - ldr r1, =gSaveBlock1Ptr - mov r10, r1 - ldr r7, =gSaveBlock2Ptr - mov r9, r7 - ldr r0, =0x00000cb4 - mov r8, r0 - ldr r4, =gBitTable -_081A9B68: - mov r1, r9 - ldr r2, [r1] - lsls r0, r3, 1 - mov r7, r8 - adds r1, r2, r7 - adds r1, r0 - ldrh r0, [r1] - cmp r0, r5 - bne _081A9B86 - ldr r1, =0x00000e2a - adds r0, r2, r1 - ldr r1, [r4] - ldrb r2, [r0] - orrs r1, r2 - strb r1, [r0] -_081A9B86: - adds r4, 0x4 - adds r3, 0x1 - cmp r3, 0x7 - ble _081A9B68 - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - movs r3, 0x2 - strb r3, [r0, 0x6] - mov r7, r10 - ldr r2, [r7] - ldr r0, =gSpecialVar_LastTalked - ldrh r1, [r0] - subs r1, 0x1 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r2, r0 - ldr r1, =0x00000c79 - adds r2, r1 - strb r3, [r2] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x10] - strh r1, [r0, 0xC] - ldrb r1, [r6] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - add r0, r12 - ldrh r1, [r0, 0x12] - strh r1, [r0, 0xE] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9B44 - - thumb_func_start GenerateBattlePyramidWildMon -GenerateBattlePyramidWildMon: @ 81A9C04 - push {r4-r6,lr} - sub sp, 0x14 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r5, r0, 30 - lsls r0, r5, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x14 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x13 - bls _081A9C3A - movs r0, 0x13 -_081A9C3A: - cmp r5, 0 - beq _081A9C54 - ldr r1, =gBattlePyramidOpenLevelWildMonPointers - b _081A9C56 - .pool -_081A9C54: - ldr r1, =gBattlePyramidLevel50WildMonPointers -_081A9C56: - lsls r0, 2 - adds r0, r1 - ldr r6, [r0] - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0xB - movs r2, 0 - bl GetMonData - subs r0, 0x1 - str r0, [sp, 0x10] - lsls r2, r0, 1 - adds r2, r0 - lsls r2, 2 - adds r2, r6, r2 - adds r0, r4, 0 - movs r1, 0xB - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - mov r0, sp - bl GetSpeciesName - adds r0, r4, 0 - movs r1, 0x2 - mov r2, sp - bl SetMonData - cmp r5, 0 - beq _081A9CD4 - bl SetFacilityPtrsGetLevel - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r0, [r0, 0x2] - subs r5, r0 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r0 - b _081A9CF6 - .pool -_081A9CD4: - bl Random - ldr r2, [sp, 0x10] - lsls r1, r2, 1 - adds r1, r2 - lsls r1, 2 - adds r1, r6 - ldrb r4, [r1, 0x2] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x5 - adds r5, r4, r0 -_081A9CF6: - ldr r4, =gEnemyParty - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x13] - movs r0, 0xCA - lsls r0, 1 - adds r2, r1, 0 - muls r2, r0 - lsls r0, r5, 2 - ldr r1, =gExperienceTables - adds r0, r1 - adds r2, r0 - adds r0, r4, 0 - movs r1, 0x19 - bl SetMonData - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0, 0x3] - cmp r1, 0 - blt _081A9D4C - cmp r1, 0x1 - bgt _081A9D4C - adds r2, r0, 0x3 - b _081A9D7C - .pool -_081A9D4C: - ldr r2, =gBaseStats - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0] - lsls r0, r1, 3 - subs r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x17] - cmp r0, 0 - beq _081A9D90 - ldr r4, =gEnemyParty - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl GetMonData - movs r1, 0x1 - ands r1, r0 - str r1, [sp, 0xC] - add r2, sp, 0xC -_081A9D7C: - adds r0, r4, 0 - movs r1, 0x2E - bl SetMonData - b _081A9D9C - .pool -_081A9D90: - str r0, [sp, 0xC] - ldr r0, =gEnemyParty - add r2, sp, 0xC - movs r1, 0x2E - bl SetMonData -_081A9D9C: - movs r0, 0 - str r0, [sp, 0xC] - movs r2, 0 - lsls r4, r5, 1 -_081A9DA4: - ldr r1, [sp, 0x10] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - lsls r1, r2, 1 - adds r0, 0x4 - adds r0, r1 - ldrh r1, [r0] - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gEnemyParty - bl SetMonMoveSlot - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - adds r2, r0, 0 - cmp r2, 0x3 - ble _081A9DA4 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e1a - adds r0, r1 - adds r0, r4 - ldrh r0, [r0] - cmp r0, 0x8B - bls _081A9E0C - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x11 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - adds r0, 0xF - str r0, [sp, 0x10] - movs r0, 0 - str r0, [sp, 0xC] -_081A9DF6: - adds r1, r0, 0 - adds r1, 0x27 - ldr r0, =gEnemyParty - add r2, sp, 0x10 - bl SetMonData - ldr r0, [sp, 0xC] - adds r0, 0x1 - str r0, [sp, 0xC] - cmp r0, 0x5 - ble _081A9DF6 -_081A9E0C: - ldr r0, =gEnemyParty - bl CalculateMonStats - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end GenerateBattlePyramidWildMon - - thumb_func_start sub_81A9E28 -sub_81A9E28: @ 81A9E28 - push {lr} - bl sub_81AA9E4 - lsls r0, 24 - ldr r1, =gUnknown_08613650 - lsrs r0, 20 - adds r0, r1 - ldrb r0, [r0, 0x4] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E28 - - thumb_func_start InBattlePyramid -InBattlePyramid: @ 81A9E40 - push {lr} - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - bne _081A9E58 - movs r0, 0x1 - b _081A9E66 - .pool -_081A9E58: - movs r0, 0xBD - lsls r0, 1 - cmp r1, r0 - beq _081A9E64 - movs r0, 0 - b _081A9E66 -_081A9E64: - movs r0, 0x2 -_081A9E66: - pop {r1} - bx r1 - thumb_func_end InBattlePyramid - - thumb_func_start sub_81A9E6C -sub_81A9E6C: @ 81A9E6C - push {lr} - movs r2, 0 - ldr r0, =gMapHeader - ldrh r1, [r0, 0x12] - ldr r0, =0x00000169 - cmp r1, r0 - beq _081A9E80 - adds r0, 0x11 - cmp r1, r0 - bne _081A9E82 -_081A9E80: - movs r2, 0x1 -_081A9E82: - adds r0, r2, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9E6C - - thumb_func_start sub_81A9E90 -sub_81A9E90: @ 81A9E90 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9EB8 - bl sub_81A9834 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000ca8 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - ldr r0, =0x0000400e - movs r1, 0 - bl VarSet - bl LoadPlayerParty -_081A9EB8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9E90 - - thumb_func_start sub_81A9EC8 -sub_81A9EC8: @ 81A9EC8 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - beq _081A9ED8 - bl DoSoftReset -_081A9ED8: - pop {r0} - bx r0 - thumb_func_end sub_81A9EC8 - - thumb_func_start sub_81A9EDC -sub_81A9EDC: @ 81A9EDC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0xC - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EDC - - thumb_func_start sub_81A9EFC -sub_81A9EFC: @ 81A9EFC - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x18 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9EFC - - thumb_func_start sub_81A9F1C -sub_81A9F1C: @ 81A9F1C - push {lr} - lsls r0, 16 - lsrs r0, 16 - ldr r2, =gFacilityTrainers - movs r1, 0x34 - muls r1, r0 - ldr r0, [r2] - adds r0, r1 - adds r0, 0x24 - bl FrontierSpeechToString - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F1C - - thumb_func_start GetTrainerEncounterMusicIdInBattlePyramind -GetTrainerEncounterMusicIdInBattlePyramind: @ 81A9F3C - push {r4,lr} - lsls r0, 16 - lsrs r0, 16 - movs r4, 0 - ldr r3, =gFacilityClassToTrainerClass - ldr r1, =gFacilityTrainers - ldr r2, [r1] - movs r1, 0x34 - muls r0, r1 - adds r0, r2 - ldrb r0, [r0] - adds r0, r3 - ldrb r2, [r0] - ldr r1, =gUnknown_08613B44 -_081A9F58: - ldrb r0, [r1] - cmp r0, r2 - bne _081A9F70 - ldrb r0, [r1, 0x1] - b _081A9F7A - .pool -_081A9F70: - adds r1, 0x4 - adds r4, 0x1 - cmp r4, 0x35 - bls _081A9F58 - movs r0, 0 -_081A9F7A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetTrainerEncounterMusicIdInBattlePyramind - - thumb_func_start sub_81A9F80 -sub_81A9F80: @ 81A9F80 - push {lr} - ldr r0, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C88 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_81A9F80 - - thumb_func_start sub_81A9F90 -sub_81A9F90: @ 81A9F90 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000ca9 - adds r0, r4, r1 - ldrb r1, [r0] - lsls r1, 30 - lsrs r1, 29 - ldr r2, =0x00000e1a - adds r0, r4, r2 - adds r0, r1 - ldrh r0, [r0] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 16 - ldr r1, =0x00000cb2 - adds r4, r1 - ldrh r1, [r4] - cmp r1, 0x7 - bne _081AA020 - adds r0, 0x1 - lsls r7, r0, 24 - lsls r1, 24 - mov r8, r1 -_081A9FCC: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA004 - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA004 - adds r6, r1, 0 -_081A9FF0: - adds r2, 0x1 - cmp r2, r5 - bge _081AA004 - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081A9FF0 -_081AA004: - cmp r2, r5 - bne _081A9FCC - b _081AA062 - .pool -_081AA020: - lsls r1, 24 - mov r8, r1 - lsls r7, r0, 24 -_081AA026: - lsrs r0, r7, 24 - mov r2, r8 - lsrs r1, r2, 24 - bl sub_8162548 - lsls r0, 16 - lsrs r3, r0, 16 - movs r2, 0 - cmp r2, r5 - bge _081AA05E - ldr r1, =gSaveBlock2Ptr - ldr r0, [r1] - ldr r4, =0x00000cb4 - adds r0, r4 - ldrh r0, [r0] - cmp r0, r3 - beq _081AA05E - adds r6, r1, 0 -_081AA04A: - adds r2, 0x1 - cmp r2, r5 - bge _081AA05E - ldr r0, [r6] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - ldrh r0, [r0] - cmp r0, r3 - bne _081AA04A -_081AA05E: - cmp r2, r5 - bne _081AA026 -_081AA062: - adds r0, r3, 0 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81A9F90 - - thumb_func_start sub_81AA078 -sub_81AA078: @ 81AA078 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - str r0, [sp, 0x4] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x8] - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0xC] - bl sub_81AA96C - mov r4, sp - adds r4, 0x1 - mov r0, sp - adds r1, r4, 0 - bl sub_81AA33C - movs r7, 0 -_081AA0A6: - ldr r1, [sp, 0xC] - adds r0, r1, r7 - ldrb r0, [r0] - ldr r2, =0x00000169 - adds r0, r2 - lsls r0, 2 - ldr r1, =gMapLayouts - adds r0, r1 - ldr r6, [r0] - ldr r2, [r6, 0xC] - mov r10, r2 - ldr r0, [sp, 0x4] - ldr r1, =gUnknown_03005DC0 - str r0, [r1, 0x8] - ldr r0, [r6] - lsls r0, 2 - adds r2, r0, 0 - adds r2, 0xF - str r2, [r1] - ldr r0, [r6, 0x4] - lsls r0, 2 - adds r0, 0xE - str r0, [r1, 0x4] - ldr r0, [sp, 0x4] - mov r9, r0 - adds r1, r7, 0 - cmp r7, 0 - bge _081AA0E0 - adds r1, r7, 0x3 -_081AA0E0: - asrs r1, 2 - ldr r4, [r6, 0x4] - adds r0, r1, 0 - muls r0, r4 - adds r0, 0x7 - muls r2, r0 - lsls r1, 2 - subs r1, r7, r1 - ldr r3, [r6] - adds r0, r1, 0 - muls r0, r3 - adds r0, 0x7 - adds r2, r0 - lsls r2, 1 - add r9, r2 - movs r1, 0 - mov r8, r1 - adds r2, r7, 0x1 - str r2, [sp, 0x10] - cmp r8, r4 - bge _081AA1B6 -_081AA10A: - movs r0, 0 - mov r12, r0 - mov r1, r8 - adds r1, 0x1 - str r1, [sp, 0x14] - cmp r12, r3 - bge _081AA1A2 - ldr r2, =gSaveBlock1Ptr - str r2, [sp, 0x18] - mov r4, r9 - mov r5, r10 -_081AA120: - ldrh r1, [r5] - ldr r0, =0x000003ff - ands r0, r1 - ldr r2, =0x0000028e - cmp r0, r2 - bne _081AA194 - mov r0, sp - ldrb r0, [r0, 0x1] - cmp r7, r0 - beq _081AA194 - mov r0, sp - ldrb r0, [r0] - cmp r7, r0 - bne _081AA164 - ldr r1, [sp, 0x8] - cmp r1, 0 - bne _081AA164 - ldr r2, [sp, 0x18] - ldr r3, [r2] - adds r2, r7, 0 - cmp r7, 0 - bge _081AA14E - adds r2, r7, 0x3 -_081AA14E: - asrs r2, 2 - lsls r1, r2, 2 - subs r1, r7, r1 - ldr r0, [r6] - muls r0, r1 - add r0, r12 - strh r0, [r3] - ldr r0, [r6, 0x4] - muls r0, r2 - add r0, r8 - strh r0, [r3, 0x2] -_081AA164: - ldrh r0, [r5] - movs r1, 0xFC - lsls r1, 8 - ands r1, r0 - ldr r2, =0x0000028d - adds r0, r2, 0 - orrs r1, r0 - strh r1, [r4] - ldr r3, [r6] - b _081AA196 - .pool -_081AA194: - strh r1, [r4] -_081AA196: - adds r4, 0x2 - adds r5, 0x2 - movs r0, 0x1 - add r12, r0 - cmp r12, r3 - blt _081AA120 -_081AA1A2: - lsls r0, r3, 3 - adds r0, 0x1E - add r9, r0 - lsls r0, r3, 1 - add r10, r0 - ldr r1, [sp, 0x14] - mov r8, r1 - ldr r0, [r6, 0x4] - cmp r8, r0 - blt _081AA10A -_081AA1B6: - ldr r7, [sp, 0x10] - cmp r7, 0xF - bgt _081AA1BE - b _081AA0A6 -_081AA1BE: - bl mapheader_run_script_with_tag_x1 - ldr r0, [sp, 0xC] - bl Free - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA078 - - thumb_func_start sub_81AA1D8 -sub_81AA1D8: @ 81AA1D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r5, 0 - mov r6, sp - adds r6, 0x1 - add r0, sp, 0x4 - mov r8, r0 - ldr r4, =gSaveBlock2Ptr - ldr r3, =0x00000cb4 - ldr r0, =0x0000ffff - adds r2, r0, 0 -_081AA1F2: - ldr r0, [r4] - lsls r1, r5, 1 - adds r0, r3 - adds r0, r1 - ldrh r1, [r0] - orrs r1, r2 - strh r1, [r0] - adds r5, 0x1 - cmp r5, 0x7 - ble _081AA1F2 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r7, r0, 24 - mov r0, sp - adds r1, r6, 0 - bl sub_81AA33C - movs r0, 0 - str r0, [sp, 0x4] - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - movs r0, 0xC7 - lsls r0, 4 - adds r1, r0 - ldr r2, =0x05000180 - mov r0, r8 - bl CpuSet - movs r5, 0 -_081AA22E: - cmp r5, 0 - bne _081AA254 - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x3] - b _081AA25C - .pool -_081AA254: - ldr r1, =gUnknown_08613650 - lsls r0, r7, 4 - adds r0, r1 - ldrb r0, [r0, 0x2] -_081AA25C: - cmp r0, 0x4 - bhi _081AA2E4 - lsls r0, 2 - ldr r1, =_081AA274 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081AA274: - .4byte _081AA288 - .4byte _081AA292 - .4byte _081AA2A2 - .4byte _081AA2B0 - .4byte _081AA2CC -_081AA288: - lsls r0, r5, 24 - lsrs r0, 24 - bl sub_81AA398 - b _081AA2E4 -_081AA292: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2A2: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA4D8 - b _081AA2BE -_081AA2B0: - lsls r0, r5, 24 - lsrs r4, r0, 24 - mov r0, sp - ldrb r1, [r0] - adds r0, r4, 0 - bl sub_81AA648 -_081AA2BE: - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 - b _081AA2E4 -_081AA2CC: - lsls r0, r5, 24 - lsrs r4, r0, 24 - ldrb r1, [r6] - adds r0, r4, 0 - bl sub_81AA648 - lsls r0, 24 - cmp r0, 0 - beq _081AA2E4 - adds r0, r4, 0 - bl sub_81AA398 -_081AA2E4: - adds r5, 0x1 - cmp r5, 0x1 - ble _081AA22E - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA1D8 - - thumb_func_start sub_81AA2F8 -sub_81AA2F8: @ 81AA2F8 - push {r4,r5,lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r5, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C4F - ldr r4, =BattleFrontier_BattlePyramidEmptySquare_EventScript_252C6A - movs r2, 0xC8 - lsls r2, 4 - adds r1, r0, r2 - movs r3, 0xC7 - lsls r3, 4 - adds r2, r0, r3 - movs r3, 0x3F -_081AA310: - ldrb r0, [r2, 0x1] - cmp r0, 0x3B - beq _081AA328 - str r5, [r1] - b _081AA32A - .pool -_081AA328: - str r4, [r1] -_081AA32A: - adds r1, 0x18 - adds r2, 0x18 - subs r3, 0x1 - cmp r3, 0 - bge _081AA310 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81AA2F8 - - thumb_func_start sub_81AA33C -sub_81AA33C: @ 81AA33C - push {r4-r7,lr} - adds r4, r0, 0 - adds r6, r1, 0 - ldr r5, =gSaveBlock2Ptr - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - movs r3, 0xF - ands r2, r3 - strb r2, [r4] - ldr r7, =0x00000e22 - adds r1, r7 - ldrh r0, [r1] - ands r0, r3 - strb r0, [r6] - cmp r2, r0 - bne _081AA386 - ldr r1, [r5] - ldr r2, =0x00000e28 - adds r0, r1, r2 - ldrh r2, [r0] - adds r3, r2, 0x1 - adds r0, r3, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r3, r0 - strb r0, [r4] - adds r0, r1, r7 - ldrh r1, [r0] - adds r2, r1, 0 - adds r2, 0xF - adds r0, r2, 0 - asrs r0, 4 - lsls r0, 4 - subs r0, r2, r0 - strb r0, [r6] -_081AA386: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA33C - - thumb_func_start sub_81AA398 -sub_81AA398: @ 81AA398 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r5, 0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r4, [r0] - movs r0, 0xF - ands r4, r0 - ldr r0, [sp] - cmp r0, 0 - bne _081AA3F0 - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r1, 0 - str r1, [sp, 0x4] - b _081AA3FE - .pool -_081AA3F0: - ldr r1, =gUnknown_08613650 - lsls r0, r6, 4 - adds r0, r1 - ldrb r1, [r0] - mov r10, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x4] -_081AA3FE: - movs r0, 0 - mov r8, r0 - cmp r8, r10 - bge _081AA4C0 -_081AA406: - movs r1, 0x1 - add r1, r8 - mov r9, r1 - b _081AA42E - .pool -_081AA414: - lsls r2, r4, 24 - lsrs r2, 24 - ldr r3, [sp, 0x4] - add r3, r8 - lsls r3, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA4B6 -_081AA42E: - ldr r0, =gBitTable - mov r12, r0 - ldr r6, =gSaveBlock2Ptr - ldr r7, =0x00000e28 - movs r3, 0x2 - lsls r0, r4, 2 - mov r1, r12 - adds r2, r0, r1 -_081AA43E: - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _081AA464 - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - bne _081AA474 - b _081AA472 - .pool -_081AA464: - ldr r0, [r6] - adds r0, r7 - ldrh r1, [r0] - ldr r0, [r2] - ands r0, r1 - cmp r0, 0 - beq _081AA474 -_081AA472: - orrs r5, r3 -_081AA474: - adds r2, 0x4 - adds r4, 0x1 - cmp r4, 0xF - ble _081AA480 - mov r2, r12 - movs r4, 0 -_081AA480: - ldr r0, [r6] - ldr r1, =0x00000e26 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0xF - ands r1, r0 - cmp r4, r1 - bne _081AA4A6 - movs r1, 0x1 - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _081AA4A4 - movs r0, 0x6 - orrs r5, r0 - b _081AA4A6 - .pool -_081AA4A4: - orrs r5, r1 -_081AA4A6: - adds r0, r5, 0 - ands r0, r3 - cmp r0, 0 - beq _081AA43E - movs r0, 0x4 - ands r0, r5 - cmp r0, 0 - beq _081AA414 -_081AA4B6: - movs r0, 0x1 - ands r5, r0 - mov r8, r9 - cmp r8, r10 - blt _081AA406 -_081AA4C0: - ldr r0, [sp, 0x8] - bl Free - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81AA398 - - thumb_func_start sub_81AA4D8 -sub_81AA4D8: @ 81AA4D8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - movs r6, 0 - movs r7, 0 - movs r0, 0 - str r0, [sp, 0xC] - bl sub_81AA9E4 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x14] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA524 - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - str r0, [sp, 0x10] - movs r0, 0 - b _081AA530 - .pool -_081AA524: - ldr r1, =gUnknown_08613650 - lsls r0, r4, 4 - adds r0, r1 - ldrb r2, [r0] - str r2, [sp, 0x10] - ldrb r0, [r0, 0x1] -_081AA530: - movs r3, 0 - str r3, [sp, 0x8] - ldr r1, [sp, 0x10] - asrs r1, 31 - str r1, [sp, 0x18] - ldr r2, [sp, 0x10] - cmp r3, r2 - bge _081AA622 - str r0, [sp, 0x1C] - adds r3, r0, 0 - lsls r3, 24 - mov r9, r3 -_081AA548: - cmp r7, 0 - bne _081AA56E - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - ldr r2, [sp, 0x4] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA568 - movs r7, 0x1 - b _081AA56E - .pool -_081AA568: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA56E: - movs r0, 0x1 - ands r0, r7 - cmp r0, 0 - beq _081AA600 - ldr r2, =gUnknown_08613F46 - mov r8, r2 - ldr r3, [sp, 0x4] - lsls r4, r3, 2 - adds r0, r6, r4 - add r0, r8 - ldrb r2, [r0] - mov r0, r9 - lsrs r3, r0, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - ldr r1, [sp, 0x1C] - mov r10, r1 - adds r5, r4, 0 - cmp r0, 0 - beq _081AA5E8 - ldr r4, [sp, 0xC] - adds r4, 0x1 - b _081AA5C2 - .pool -_081AA5A8: - adds r0, r6, r5 - adds r0, r2 - ldrb r2, [r0] - mov r0, r10 - lsls r3, r0, 24 - lsrs r3, 24 - ldr r0, [sp] - ldr r1, [sp, 0x14] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA5E0 -_081AA5C2: - adds r6, 0x1 - ldr r0, =gUnknown_08613F46 - adds r1, r6, r5 - adds r1, r0 - ldrb r1, [r1] - adds r2, r0, 0 - cmp r1, 0xFF - beq _081AA5D6 - cmp r6, 0x3 - ble _081AA5D8 -_081AA5D6: - movs r6, 0 -_081AA5D8: - adds r7, 0x2 - asrs r0, r7, 1 - cmp r0, 0x4 - bne _081AA5A8 -_081AA5E0: - str r4, [sp, 0xC] - b _081AA600 - .pool -_081AA5E8: - adds r6, 0x1 - adds r0, r6, r4 - add r0, r8 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA5F8 - cmp r6, 0x3 - ble _081AA5FA -_081AA5F8: - movs r6, 0 -_081AA5FA: - ldr r1, [sp, 0xC] - adds r1, 0x1 - str r1, [sp, 0xC] -_081AA600: - asrs r0, r7, 1 - cmp r0, 0x4 - beq _081AA622 - movs r0, 0x1 - ands r7, r0 - ldr r2, [sp, 0x1C] - adds r2, 0x1 - str r2, [sp, 0x1C] - movs r3, 0x80 - lsls r3, 17 - add r9, r3 - ldr r0, [sp, 0x8] - adds r0, 0x1 - str r0, [sp, 0x8] - ldr r1, [sp, 0x10] - cmp r0, r1 - blt _081AA548 -_081AA622: - movs r1, 0 - ldr r2, [sp, 0x10] - ldr r3, [sp, 0x18] - subs r0, r2, r3 - asrs r0, 1 - ldr r2, [sp, 0xC] - cmp r0, r2 - ble _081AA634 - movs r1, 0x1 -_081AA634: - adds r0, r1, 0 - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA4D8 - - thumb_func_start sub_81AA648 -sub_81AA648: @ 81AA648 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r6, r1, 24 - movs r4, 0 - movs r7, 0 - movs r0, 0 - mov r8, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x10 - bl AllocZeroed - str r0, [sp, 0x8] - bl sub_81AA96C - ldr r1, [sp] - cmp r1, 0 - bne _081AA694 - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r0, [r0, 0x1] - mov r10, r0 - movs r0, 0 - b _081AA6A0 - .pool -_081AA694: - ldr r1, =gUnknown_08613650 - lsls r0, r5, 4 - adds r0, r1 - ldrb r2, [r0] - mov r10, r2 - ldrb r0, [r0, 0x1] -_081AA6A0: - movs r3, 0 - str r3, [sp, 0x4] - mov r1, r10 - asrs r1, 31 - str r1, [sp, 0xC] - cmp r3, r10 - bge _081AA73E - ldr r2, =gUnknown_08613F46 - mov r9, r2 - lsls r5, r6, 2 - lsls r6, r0, 24 -_081AA6B6: - adds r0, r4, r5 - add r0, r9 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA714 - adds r7, 0x1 - b _081AA6EE - .pool -_081AA6D8: - adds r0, r4, r5 - adds r0, r1 - ldrb r2, [r0] - lsrs r3, r6, 24 - ldr r0, [sp] - ldr r1, [sp, 0x8] - bl sub_81AA760 - lsls r0, 24 - cmp r0, 0 - beq _081AA728 -_081AA6EE: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - ldr r1, =gUnknown_08613F46 - cmp r0, 0xFF - beq _081AA700 - cmp r4, 0x3 - ble _081AA702 -_081AA700: - movs r4, 0 -_081AA702: - movs r3, 0x1 - add r8, r3 - mov r0, r8 - cmp r0, 0x4 - bne _081AA6D8 - b _081AA728 - .pool -_081AA714: - adds r4, 0x1 - adds r0, r4, r5 - add r0, r9 - ldrb r0, [r0] - cmp r0, 0xFF - beq _081AA724 - cmp r4, 0x3 - ble _081AA726 -_081AA724: - movs r4, 0 -_081AA726: - adds r7, 0x1 -_081AA728: - mov r1, r8 - cmp r1, 0x4 - beq _081AA73E - movs r2, 0x80 - lsls r2, 17 - adds r6, r2 - ldr r3, [sp, 0x4] - adds r3, 0x1 - str r3, [sp, 0x4] - cmp r3, r10 - blt _081AA6B6 -_081AA73E: - movs r1, 0 - mov r2, r10 - ldr r3, [sp, 0xC] - subs r0, r2, r3 - asrs r0, 1 - cmp r0, r7 - ble _081AA74E - movs r1, 0x1 -_081AA74E: - adds r0, r1, 0 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA648 - - thumb_func_start sub_81AA760 -sub_81AA760: @ 81AA760 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - mov r10, r1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e22 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081AA7D0 - movs r6, 0x7 -_081AA792: - movs r4, 0x7 - lsls r5, r6, 24 -_081AA796: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - subs r4, 0x1 - cmp r4, 0 - bge _081AA796 - subs r6, 0x1 - movs r1, 0x1 - negs r1, r1 - cmp r6, r1 - bgt _081AA792 - b _081AA7FC - .pool -_081AA7CC: - movs r0, 0 - b _081AA7FE -_081AA7D0: - movs r6, 0 -_081AA7D2: - movs r4, 0 - lsls r5, r6, 24 -_081AA7D6: - lsls r1, r4, 24 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - str r7, [sp, 0x4] - mov r0, r9 - lsrs r2, r5, 24 - mov r3, r10 - bl sub_81AA810 - lsls r0, 24 - cmp r0, 0 - beq _081AA7CC - adds r4, 0x1 - cmp r4, 0x7 - ble _081AA7D6 - adds r6, 0x1 - cmp r6, 0x7 - ble _081AA7D2 -_081AA7FC: - movs r0, 0x1 -_081AA7FE: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA760 - - thumb_func_start sub_81AA810 -sub_81AA810: @ 81AA810 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r4, [sp, 0x34] - ldr r5, [sp, 0x38] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x4] - lsls r2, 24 - lsrs r2, 24 - mov r8, r2 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - lsls r5, 24 - lsrs r6, r5, 24 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r1, r0, r1 - str r1, [sp, 0x8] - add r3, r10 - ldrb r1, [r3] - adds r1, 0x2C - movs r0, 0x19 - bl Overworld_GetMapHeaderByGroupAndId - adds r5, r0, 0 - movs r7, 0 - ldr r1, [r5, 0x4] - ldrb r2, [r1] - cmp r7, r2 - bge _081AA95A - movs r0, 0x3 - ands r0, r4 - lsls r0, 3 - str r0, [sp, 0xC] -_081AA868: - ldr r1, [r1, 0x4] - lsls r2, r7, 1 - adds r0, r2, r7 - lsls r0, 3 - adds r3, r0, r1 - movs r4, 0x4 - ldrsh r0, [r3, r4] - ldr r1, [r5, 0x4] - mov r12, r1 - mov r9, r2 - ldr r2, [sp, 0x4] - cmp r0, r2 - bne _081AA950 - movs r4, 0x6 - ldrsh r0, [r3, r4] - cmp r0, r8 - bne _081AA950 - ldr r0, [sp] - cmp r0, 0 - bne _081AA896 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA8A2 -_081AA896: - ldr r1, [sp] - cmp r1, 0x1 - bne _081AA950 - ldrb r0, [r3, 0x1] - cmp r0, 0x3B - bne _081AA950 -_081AA8A2: - movs r3, 0 - ldr r2, [r5, 0x4] - mov r12, r2 - cmp r3, r6 - bge _081AA8DC - ldr r4, [sp, 0x4] - ldr r0, [sp, 0xC] - adds r4, r0 - str r4, [sp, 0x10] - mov r1, r10 - lsrs r0, r1, 2 - lsls r0, 3 - mov r2, r8 - adds r1, r2, r0 - ldr r2, [sp, 0x8] - adds r2, 0x4 -_081AA8C2: - movs r4, 0 - ldrsh r0, [r2, r4] - ldr r4, [sp, 0x10] - cmp r0, r4 - bne _081AA8D4 - movs r4, 0x2 - ldrsh r0, [r2, r4] - cmp r0, r1 - beq _081AA8DC -_081AA8D4: - adds r2, 0x18 - adds r3, 0x1 - cmp r3, r6 - blt _081AA8C2 -_081AA8DC: - cmp r3, r6 - bne _081AA950 - lsls r0, r6, 1 - mov r8, r0 - adds r0, r6 - lsls r0, 3 - ldr r1, [sp, 0x8] - adds r5, r0, r1 - mov r3, r12 - ldr r2, [r3, 0x4] - mov r4, r9 - adds r1, r4, r7 - lsls r1, 3 - adds r0, r5, 0 - adds r1, r2 - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldm r1!, {r2-r4} - stm r0!, {r2-r4} - ldrh r0, [r5, 0x4] - ldr r1, [sp, 0xC] - adds r0, r1 - strh r0, [r5, 0x4] - mov r2, r10 - lsrs r0, r2, 2 - lsls r0, 3 - ldrh r3, [r5, 0x6] - adds r0, r3 - strh r0, [r5, 0x6] - adds r0, r6, 0x1 - strb r0, [r5] - ldrb r0, [r5, 0x1] - cmp r0, 0x3B - beq _081AA940 - adds r0, r6, 0 - bl sub_81A9F90 - lsls r0, 16 - lsrs r7, r0, 16 - adds r4, r7, 0 - adds r0, r4, 0 - bl GetBattleFacilityTrainerGfxId - strb r0, [r5, 0x1] - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000cb4 - adds r0, r1 - add r0, r8 - strh r4, [r0] -_081AA940: - movs r0, 0 - b _081AA95C - .pool -_081AA950: - adds r7, 0x1 - mov r1, r12 - ldrb r2, [r1] - cmp r7, r2 - blt _081AA868 -_081AA95A: - movs r0, 0x1 -_081AA95C: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81AA810 - - thumb_func_start sub_81AA96C -sub_81AA96C: @ 81AA96C - push {r4-r7,lr} - adds r6, r0, 0 - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r2, =0x00000e22 - adds r1, r0, r2 - ldrh r4, [r1] - ldr r1, =0x00000e24 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - orrs r4, r0 - bl sub_81AA9E4 - lsls r0, 24 - lsrs r5, r0, 24 - movs r3, 0 - ldr r2, =gUnknown_08613650+0x5 - mov r12, r2 - movs r7, 0x7 -_081AA994: - adds r2, r6, r3 - adds r0, r4, 0 - ands r0, r7 - lsls r1, r5, 4 - adds r0, r1 - add r0, r12 - ldrb r0, [r0] - strb r0, [r2] - asrs r4, 3 - cmp r3, 0x7 - bne _081AA9C0 - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000e26 - adds r0, r1, r2 - ldrh r4, [r0] - ldr r0, =0x00000e28 - adds r1, r0 - ldrh r0, [r1] - lsls r0, 16 - orrs r4, r0 - asrs r4, 8 -_081AA9C0: - adds r3, 0x1 - cmp r3, 0xF - ble _081AA994 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AA96C - - thumb_func_start sub_81AA9E4 -sub_81AA9E4: @ 81AA9E4 - push {r4,lr} - ldr r0, =gSaveBlock2Ptr - ldr r4, [r0] - ldr r1, =0x00000e28 - adds r0, r4, r1 - ldrh r0, [r0] - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r3, r0, 16 - ldr r0, =0x00000cb2 - adds r4, r0 - ldrh r0, [r4] - ldr r1, =gUnknown_08613794 - adds r0, r1 - ldrb r2, [r0] - cmp r2, 0x21 - bhi _081AAA38 - ldr r1, =gUnknown_08613750 - lsls r0, r2, 1 - adds r0, r1 -_081AAA10: - ldrb r1, [r0] - cmp r3, r1 - bge _081AAA30 - ldrb r0, [r0, 0x1] - b _081AAA3A - .pool -_081AAA30: - adds r0, 0x2 - adds r2, 0x1 - cmp r2, 0x21 - bls _081AAA10 -_081AAA38: - movs r0, 0 -_081AAA3A: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81AA9E4 - - thumb_func_start sub_81AAA40 -sub_81AAA40: @ 81AAA40 - push {lr} - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - movs r1, 0xC7 - lsls r1, 4 - adds r2, r0, r1 - movs r1, 0 - movs r3, 0xC7 - lsls r3, 4 - adds r0, r3 - b _081AAA6E - .pool -_081AAA5C: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0xF - bhi _081AAA74 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - adds r0, r2 -_081AAA6E: - ldrb r0, [r0] - cmp r0, 0 - bne _081AAA5C -_081AAA74: - adds r0, r1, 0 - pop {r1} - bx r1 - thumb_func_end sub_81AAA40 - - thumb_func_start sub_81AAA7C -sub_81AAA7C: @ 81AAA7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - movs r3, 0 - ldr r1, =gSaveBlock2Ptr - mov r8, r1 - lsls r1, r0, 2 - adds r1, r0 - movs r0, 0 - mov r12, r0 - lsls r4, r1, 1 - ldr r7, =0x00000e2c - movs r6, 0 - ldr r5, =0x00000e54 - lsls r2, r1, 2 -_081AAA9E: - mov r1, r8 - ldr r0, [r1] - adds r1, r0, r7 - adds r1, r2 - strh r6, [r1] - adds r1, r3, r4 - adds r0, r5 - adds r0, r1 - mov r1, r12 - strb r1, [r0] - adds r2, 0x2 - adds r3, 0x1 - cmp r3, 0x9 - ble _081AAA9E - movs r0, 0x15 - movs r1, 0x1 - bl AddPyramidBagItem - movs r0, 0x22 - movs r1, 0x1 - bl AddPyramidBagItem - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81AAA7C - - thumb_func_start GetBattlePyramidPickupItemId -GetBattlePyramidPickupItemId: @ 81AAAE0 - push {r4-r6,lr} - ldr r0, =gSaveBlock2Ptr - ldr r1, [r0] - ldr r2, =0x00000ca9 - adds r0, r1, r2 - ldrb r0, [r0] - lsls r0, 30 - lsrs r6, r0, 30 - lsls r0, r6, 1 - ldr r2, =0x00000e1a - adds r1, r2 - adds r1, r0 - ldrh r0, [r1] - movs r1, 0x7 - bl __udivsi3 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - ble _081AAB0A - movs r4, 0x13 -_081AAB0A: - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x64 - bl __umodsi3 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldr r3, =gUnknown_08613F86 - ldrb r0, [r3] - lsls r5, r4, 2 - cmp r0, r2 - bgt _081AAB36 -_081AAB28: - adds r1, 0x1 - cmp r1, 0x9 - bhi _081AAB3A - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - ble _081AAB28 -_081AAB36: - cmp r1, 0x9 - bls _081AAB3C -_081AAB3A: - movs r1, 0x9 -_081AAB3C: - cmp r6, 0 - bne _081AAB58 - ldr r2, =gUnknown_0861379C - b _081AAB5A - .pool -_081AAB58: - ldr r2, =gUnknown_0861392C -_081AAB5A: - lsls r1, 1 - adds r0, r5, r4 - lsls r0, 2 - adds r1, r0 - adds r1, r2 - ldrh r0, [r1] - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end GetBattlePyramidPickupItemId - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/bug.s b/asm/bug.s deleted file mode 100644 index 36ac05ace..000000000 --- a/asm/bug.s +++ /dev/null @@ -1,791 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8110368 -sub_8110368: @ 8110368 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110394 - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x4] - negs r1, r1 - strh r1, [r0, 0x4] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] - b _081103C4 - .pool -_08110394: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081103C4 - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_081103C4: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110368 - - thumb_func_start sub_8110438 -sub_8110438: @ 8110438 - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0811045C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] - adds r0, r6, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _08110478 - .pool -_0811045C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110478 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0] - negs r1, r1 - strh r1, [r0] -_08110478: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110438 - - thumb_func_start sub_81104E4 -sub_81104E4: @ 81104E4 - push {r4,r5,lr} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110500 - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - strh r1, [r0, 0x4] -_08110500: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08110548 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - b _0811055A - .pool -_08110548: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions -_0811055A: - adds r0, r5, 0 - bl sub_80A6FD4 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r5, 0x38] - ldr r0, =sub_811057C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81104E4 - - thumb_func_start sub_811057C -sub_811057C: @ 811057C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08110592 - adds r0, r4, 0 - bl DestroyAnimSprite - b _081105AE -_08110592: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x3A] - adds r0, 0xD - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] -_081105AE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811057C - - thumb_func_start sub_81105B4 -sub_81105B4: @ 81105B4 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081105F0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _081105FC - .pool -_081105F0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, r1, 0 -_081105FC: - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08110618 - ldrh r0, [r4, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] -_08110618: - ldr r0, =sub_8110630 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81105B4 - - thumb_func_start sub_8110630 -sub_8110630: @ 8110630 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _08110664 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_08110664: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08110678 - adds r0, r3, 0 - bl DestroyAnimSprite -_08110678: - pop {r0} - bx r0 - thumb_func_end sub_8110630 - - thumb_func_start sub_811067C -sub_811067C: @ 811067C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldr r0, =sub_81106A4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811067C - - thumb_func_start sub_81106A4 -sub_81106A4: @ 81106A4 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0x13 - bgt _081106B8 - adds r0, r1, 0x1 - strh r0, [r4, 0x32] - b _081106F6 -_081106B8: - ldrh r1, [r4, 0x30] - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081106F6 - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081106F6 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8110700 - str r0, [r4, 0x1C] -_081106F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81106A4 - - thumb_func_start sub_8110700 -sub_8110700: @ 8110700 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110700 - - thumb_func_start sub_8110720 -sub_8110720: @ 8110720 - push {r4-r7,lr} - sub sp, 0x4 - adds r7, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08110740 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - b _08110762 - .pool -_08110740: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110762 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_08110762: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081107B2 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _081107B2 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - beq _081107A0 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081107B2 -_081107A0: - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0, 0x4] - movs r2, 0 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0] -_081107B2: - adds r0, r7, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - ldr r6, =gBattleAnimArgs - lsrs r4, 24 - ldrh r0, [r6, 0x4] - adds r4, r0 - lsls r4, 16 - lsrs r4, 16 - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldrh r2, [r6, 0x6] - adds r1, r2 - lsls r1, 16 - ldrh r2, [r7, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - subs r0, r2 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r7, 0x22] - lsrs r5, r1, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r7, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r6, 0x8] - strh r0, [r7, 0x2E] - strh r4, [r7, 0x32] - strh r5, [r7, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r7, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r7, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110720 - - thumb_func_start sub_8110850 -sub_8110850: @ 8110850 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110870 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08110870: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r6, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - adds r0, r6, 0 - bl sub_80A68D4 - ldr r0, =sub_81108CC - str r0, [r6, 0x1C] - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110850 - - thumb_func_start sub_81108CC -sub_81108CC: @ 81108CC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081108F8 - adds r0, r4, 0 - bl DestroyAnimSprite - b _08110988 -_081108F8: - movs r0, 0x2E - adds r0, r4 - mov r8, r0 - ldrh r7, [r4, 0x20] - ldrh r5, [r4, 0x24] - ldrh r1, [r4, 0x22] - mov r12, r1 - ldrh r6, [r4, 0x26] - mov r2, r8 - add r1, sp, 0x4 - movs r3, 0x7 -_0811090E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811090E - adds r0, r7, r5 - lsls r0, 16 - lsrs r5, r0, 16 - mov r2, r12 - adds r0, r2, r6 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08110988 - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - lsls r1, r5, 16 - asrs r1, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r1, r2 - lsls r2, r6, 16 - asrs r2, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - add r2, sp, 0x4 - mov r1, r8 - movs r3, 0x7 -_0811097A: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _0811097A -_08110988: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81108CC - - thumb_func_start sub_8110994 -sub_8110994: @ 8110994 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081109B0 - ldr r4, =gBattleAnimAttacker - b _081109B2 - .pool -_081109B0: - ldr r4, =gBattleAnimTarget -_081109B2: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x12 - strh r0, [r5, 0x22] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110994 - - .align 2, 0 diff --git a/asm/dark.s b/asm/dark.s index 07f24d27e..e4373723d 100644 --- a/asm/dark.s +++ b/asm/dark.s @@ -264,7 +264,7 @@ sub_81138D4: @ 81138D4 movs r0, 0x7E strh r0, [r4, 0x2E] adds r0, r4, 0 - bl sub_80A6E14 + bl InitSpriteDataForLinearTranslation ldrh r0, [r4, 0x30] negs r0, r0 strh r0, [r4, 0x34] @@ -563,7 +563,7 @@ _08113B60: ldr r0, =0x0000fff4 strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8113B90 str r0, [r4, 0x1C] pop {r4-r7} diff --git a/asm/dragon.s b/asm/dragon.s deleted file mode 100644 index dc3ca1d0b..000000000 --- a/asm/dragon.s +++ /dev/null @@ -1,793 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8113064 -sub_8113064: @ 8113064 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081130B4 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r2, 0x6] - negs r0, r0 - strh r0, [r2, 0x6] - ldrh r0, [r2, 0x8] - negs r0, r0 - strh r0, [r2, 0x8] - adds r1, r2, 0 - b _081130BE - .pool -_081130B4: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] -_081130BE: - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x38] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A66DC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113064 - - thumb_func_start sub_8113100 -sub_8113100: @ 8113100 - push {r4,r5,lr} - adds r5, r0, 0 - bl sub_80A6838 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08113164 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2, 0x2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r1, r0 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x32] - ldrh r1, [r2, 0x4] - subs r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r2, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - b _0811318E - .pool -_08113164: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0811318E: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x8] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113100 - - thumb_func_start sub_81131B4 -sub_81131B4: @ 81131B4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081131D0 - ldr r4, =gBattleAnimAttacker - b _081131D2 - .pool -_081131D0: - ldr r4, =gBattleAnimTarget -_081131D2: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r0, 0x2 - ldrsh r1, [r4, r0] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x4] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81131B4 - - thumb_func_start sub_8113224 -sub_8113224: @ 8113224 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0811323E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0811323E: - adds r0, r4, 0 - bl sub_8113100 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113224 - - thumb_func_start sub_8113250 -sub_8113250: @ 8113250 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r6, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x22] - strh r5, [r6, 0x36] - movs r0, 0x1 - strh r0, [r6, 0x38] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r6, 0x3A] - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - lsls r7, r0, 16 - lsrs r5, r7, 16 - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - lsls r1, r0, 16 - lsrs r0, r1, 16 - cmp r5, r0 - bls _081132B0 - lsrs r0, r7, 17 - b _081132B2 - .pool -_081132B0: - lsrs r0, r1, 17 -_081132B2: - strh r0, [r6, 0x3C] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Cos - strh r0, [r6, 0x24] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x3C - ldrsh r1, [r6, r2] - bl Sin - strh r0, [r6, 0x26] - ldr r0, =sub_81132E0 - str r0, [r6, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113250 - - thumb_func_start sub_81132E0 -sub_81132E0: @ 81132E0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _081132F2 - cmp r5, 0x1 - beq _0811335E - b _081133E2 -_081132F2: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08113344 - strh r5, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08113344 - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _08113344 - movs r0, 0x10 - strh r0, [r4, 0x38] -_08113344: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _081133E2 - movs r0, 0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081133E2 -_0811335E: - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x38] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0x95 - bgt _08113386 - adds r0, r1, 0 - adds r0, 0x8 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x95 - ble _08113386 - movs r0, 0x96 - strh r0, [r4, 0x3C] -_08113386: - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x3A - ldrsh r0, [r4, r1] - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _081133CE - movs r0, 0 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081133CE - adds r0, r1, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _081133CE - movs r0, 0x10 - strh r0, [r4, 0x38] -_081133CE: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _081133E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_081133E2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81132E0 - - thumb_func_start sub_81133E8 -sub_81133E8: @ 81133E8 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08113424 - ldr r0, =0x04000014 - str r0, [sp] - ldr r0, =gBattle_BG1_X - b _0811342A - .pool -_08113424: - ldr r0, =0x04000018 - str r0, [sp] - ldr r0, =gBattle_BG2_X -_0811342A: - ldrh r0, [r0] - strh r0, [r4, 0xC] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r5, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r5, [r0, 0x9] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0xE] - adds r0, 0x20 - strh r0, [r4, 0x10] - cmp r1, 0 - bge _0811345A - strh r5, [r4, 0xE] -_0811345A: - ldrh r3, [r4, 0xE] - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bgt _08113488 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0811346C: - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0xC] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - ble _0811346C -_08113488: - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_81134B8 - str r0, [r4] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81133E8 - - thumb_func_start sub_81134B8 -sub_81134B8: @ 81134B8 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0x4 - bhi _0811356E - lsls r0, 2 - ldr r1, =_081134E4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081134E4: - .4byte _081134F8 - .4byte _0811351A - .4byte _0811352A - .4byte _08113556 - .4byte _08113568 -_081134F8: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - adds r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0811354E - b _08113548 -_0811351A: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _0811354E - b _08113548 -_0811352A: - ldrh r0, [r2, 0x16] - adds r0, 0x1 - strh r0, [r2, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811354E - movs r0, 0 - strh r0, [r2, 0x16] - ldrh r0, [r2, 0x14] - subs r0, 0x1 - strh r0, [r2, 0x14] - lsls r0, 16 - cmp r0, 0 - bne _0811354E -_08113548: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] -_0811354E: - adds r0, r2, 0 - bl sub_8113574 - b _0811356E -_08113556: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0811356E - .pool -_08113568: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811356E: - pop {r0} - bx r0 - thumb_func_end sub_81134B8 - - thumb_func_start sub_8113574 -sub_8113574: @ 8113574 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - ldrh r3, [r5, 0x12] - ldrh r4, [r5, 0xE] - movs r1, 0x10 - ldrsh r0, [r5, r1] - cmp r4, r0 - bgt _081135CA - ldr r7, =gScanlineEffectRegBuffers - mov r12, r7 - ldr r0, =gSineTable - mov r8, r0 - ldr r6, =gScanlineEffect -_08113592: - lsls r2, r4, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - lsls r0, r3, 1 - add r0, r8 - movs r7, 0 - ldrsh r1, [r0, r7] - movs r7, 0x14 - ldrsh r0, [r5, r7] - muls r0, r1 - asrs r0, 7 - ldrh r1, [r5, 0xC] - adds r0, r1 - strh r0, [r2] - adds r3, 0x8 - movs r0, 0xFF - ands r3, r0 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - movs r7, 0x10 - ldrsh r0, [r5, r7] - cmp r4, r0 - ble _08113592 -_081135CA: - ldrh r0, [r5, 0x12] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x12] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8113574 - - thumb_func_start sub_81135EC -sub_81135EC: @ 81135EC - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 1 - adds r0, r1 - movs r1, 0x5 - bl __divsi3 - adds r6, r0, 0 - ldr r1, =gBattleAnimAttacker - mov r8, r1 - ldrb r0, [r1] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - mov r2, r8 - ldrb r0, [r2] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r5, 0x8] - adds r0, r3 - strh r0, [r4, 0x22] - movs r1, 0x2 - ldrsh r0, [r5, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl Cos - strh r0, [r4, 0x30] - movs r3, 0x2 - ldrsh r0, [r5, r3] - lsls r6, 16 - asrs r6, 16 - adds r1, r6, 0 - bl Sin - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x30] - ldrh r2, [r5] - adds r3, r2, 0 - muls r3, r1 - adds r1, r3, 0 - ldrh r3, [r4, 0x20] - adds r1, r3 - strh r1, [r4, 0x20] - adds r1, r2, 0 - muls r1, r0 - adds r0, r1, 0 - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x34] - ldr r0, =sub_811369C - str r0, [r4, 0x1C] - adds r4, 0x2E - ldr r2, =gUnknown_0203A100 - movs r1, 0x6 -_08113674: - ldrh r0, [r4] - strh r0, [r2] - adds r4, 0x2 - adds r2, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08113674 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81135EC - - thumb_func_start sub_811369C -sub_811369C: @ 811369C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x38] - adds r0, r2 - strh r0, [r4, 0x38] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x24] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _081136E0 - adds r0, r4, 0 - bl DestroyAnimSprite -_081136E0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811369C - - .align 2, 0 diff --git a/asm/electric.s b/asm/electric.s index 3d8864186..b1fa8b9ae 100644 --- a/asm/electric.s +++ b/asm/electric.s @@ -345,7 +345,7 @@ sub_810A46C: @ 810A46C push {r4-r6,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimArgs ldrh r0, [r5, 0x6] strh r0, [r4, 0x2E] @@ -744,7 +744,7 @@ _0810A7B6: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 diff --git a/asm/fight.s b/asm/fight.s deleted file mode 100644 index 508b942bc..000000000 --- a/asm/fight.s +++ /dev/null @@ -1,1649 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start unc_080B08A0 -unc_080B08A0: @ 810CE2C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0xF - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end unc_080B08A0 - - thumb_func_start sub_810CE68 -sub_810CE68: @ 810CE68 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _0810CE90 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810CE90 - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - ldrh r0, [r4, 0x6] - negs r0, r0 - strh r0, [r4, 0x6] -_0810CE90: - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xC] - adds r0, r5, 0 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r4, 0xC] - adds r0, r5, 0 - bl sub_80A7938 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CE68 - - thumb_func_start sub_810CEB4 -sub_810CEB4: @ 810CEB4 - push {r4,lr} - adds r4, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810CED0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - negs r1, r1 - strh r1, [r0, 0x2] - ldrh r1, [r0, 0x6] - negs r1, r1 - strh r1, [r0, 0x6] -_0810CED0: - adds r0, r4, 0 - bl sub_810CE68 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEB4 - - thumb_func_start sub_810CEE0 -sub_810CEE0: @ 810CEE0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x8] - bl StartSpriteAnim - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810CF04 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - b _0810CF0C - .pool -_0810CF04: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 -_0810CF0C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CEE0 - - thumb_func_start sub_810CF30 -sub_810CF30: @ 810CF30 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - mov r9, r0 - cmp r1, 0 - bne _0810CF54 - ldr r0, =gBattleAnimAttacker - b _0810CF56 - .pool -_0810CF54: - ldr r0, =gBattleAnimTarget -_0810CF56: - ldrb r0, [r0] - mov r8, r0 - mov r4, r9 - movs r3, 0x4 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _0810CF74 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x4] -_0810CF74: - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim - mov r0, r8 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - mov r0, r8 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - mov r0, r8 - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - lsls r1, 15 - lsrs r6, r1, 16 - mov r0, r8 - movs r1, 0 - bl sub_80A861C - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0810CFBE - adds r0, 0x3 -_0810CFBE: - lsls r4, r0, 14 - lsrs r4, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r1, r6, 16 - asrs r1, 16 - bl __modsi3 - lsls r0, 16 - lsrs r6, r0, 16 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - asrs r4, 16 - adds r1, r4, 0 - bl __modsi3 - lsls r0, 16 - lsrs r4, r0, 16 - bl Random2 - movs r7, 0x1 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D000 - lsls r0, r6, 16 - negs r0, r0 - lsrs r6, r0, 16 -_0810D000: - bl Random2 - adds r1, r7, 0 - ands r1, r0 - cmp r1, 0 - beq _0810D012 - lsls r0, r4, 16 - negs r0, r0 - lsrs r4, r0, 16 -_0810D012: - ldr r0, =gBattlerPositions - add r0, r8 - ldrb r1, [r0] - adds r0, r7, 0 - ands r0, r1 - cmp r0, 0 - bne _0810D028 - lsls r0, r4, 16 - ldr r1, =0xfff00000 - adds r0, r1 - lsrs r4, r0, 16 -_0810D028: - lsls r0, r6, 16 - asrs r0, 16 - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - mov r1, r9 - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x2E] - ldr r0, =gBasicHitSplatSpriteTemplate - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - adds r3, r5, 0 - adds r3, 0x43 - ldrb r3, [r3] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3C] - cmp r0, 0x40 - beq _0810D08C - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0 - bl StartSpriteAffineAnim - movs r2, 0x3C - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =SpriteCallbackDummy - str r1, [r0] -_0810D08C: - ldr r0, =sub_810D0B8 - str r0, [r5, 0x1C] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810CF30 - - thumb_func_start sub_810D0B8 -sub_810D0B8: @ 810D0B8 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - bne _0810D100 - movs r1, 0x3C - ldrsh r0, [r5, r1] - cmp r0, 0x40 - beq _0810D0F4 - ldr r4, =gSprites - adds r1, r0, 0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - movs r0, 0x3C - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite -_0810D0F4: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D104 - .pool -_0810D100: - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] -_0810D104: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810D0B8 - - thumb_func_start sub_810D10C -sub_810D10C: @ 810D10C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - movs r0, 0x1E - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D130 - ldrh r0, [r4, 0x20] - subs r0, 0x14 - strh r0, [r4, 0x32] - b _0810D142 - .pool -_0810D130: - ldrh r0, [r4, 0x20] - adds r0, 0x14 - strh r0, [r4, 0x32] - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0810D142: - ldrh r0, [r4, 0x22] - subs r0, 0x14 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =sub_810D164 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D10C - - thumb_func_start sub_810D164 -sub_810D164: @ 810D164 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x38] - adds r0, 0x1 - movs r6, 0 - strh r0, [r5, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _0810D1A4 - ldrh r2, [r5, 0x20] - ldrh r4, [r5, 0x24] - subs r0, r2, r4 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x22] - ldrh r3, [r5, 0x26] - subs r0, r1, r3 - strh r0, [r5, 0x36] - movs r0, 0x8 - strh r0, [r5, 0x2E] - adds r2, r4 - strh r2, [r5, 0x20] - adds r1, r3 - strh r1, [r5, 0x22] - strh r6, [r5, 0x26] - strh r6, [r5, 0x24] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D1A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D164 - - thumb_func_start sub_810D1B4 -sub_810D1B4: @ 810D1B4 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - ldr r2, =gBattleAnimTarget - eors r0, r1 - ldrb r1, [r2] - cmp r0, r1 - bne _0810D1E0 - ldrb r0, [r2] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _0810D1E0 - ldr r1, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1] -_0810D1E0: - adds r0, r6, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810D1FE - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0810D1FE: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x6] - movs r5, 0 - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x3A] - strh r5, [r6, 0x3C] - ldr r0, =sub_810D240 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D1B4 - - thumb_func_start sub_810D240 -sub_810D240: @ 810D240 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810D26C - ldrh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 24 - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - strh r0, [r4, 0x3C] - b _0810D272 -_0810D26C: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D272: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D240 - - thumb_func_start sub_810D278 -sub_810D278: @ 810D278 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =sub_810D2B0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D278 - - thumb_func_start sub_810D2B0 -sub_810D2B0: @ 810D2B0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl StartSpriteAffineAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2B0 - - thumb_func_start sub_810D2E4 -sub_810D2E4: @ 810D2E4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_810D308 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D2E4 - - thumb_func_start sub_810D308 -sub_810D308: @ 810D308 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x2E] - subs r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810D34C - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r5, 0x1C] - ldr r1, =sub_810D360 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_0810D34C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D308 - - thumb_func_start sub_810D360 -sub_810D360: @ 810D360 - push {lr} - movs r1, 0xF - strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D360 - - thumb_func_start sub_810D37C -sub_810D37C: @ 810D37C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810D3A8 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810D404 - .pool -_0810D3A8: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x64 - ble _0810D3F6 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810D3F6: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _0810D404 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D404: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D37C - - thumb_func_start sub_810D40C -sub_810D40C: @ 810D40C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D428 - ldr r4, =gBattleAnimAttacker - b _0810D42A - .pool -_0810D428: - ldr r4, =gBattleAnimTarget -_0810D42A: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x20] - adds r0, r2 - movs r2, 0 - strh r0, [r5, 0x20] - ldrh r0, [r1, 0x4] - ldrh r3, [r5, 0x22] - adds r0, r3 - strh r0, [r5, 0x22] - strh r2, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldr r0, =sub_810D47C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D40C - - thumb_func_start sub_810D47C -sub_810D47C: @ 810D47C - push {lr} - adds r1, r0, 0 - movs r0, 0x2E - ldrsh r2, [r1, r0] - cmp r2, 0 - beq _0810D48E - cmp r2, 0x1 - beq _0810D4B2 - b _0810D4EC -_0810D48E: - ldrh r0, [r1, 0x30] - subs r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - movs r2, 0x32 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0810D4AA - adds r0, r1, 0 - bl DestroyAnimSprite - b _0810D4EC -_0810D4AA: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _0810D4EC -_0810D4B2: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810D4DA - movs r0, 0 - strh r0, [r1, 0x30] - ldrh r0, [r1, 0x34] - adds r0, 0x1 - strh r0, [r1, 0x34] - ands r0, r2 - lsls r0, 16 - cmp r0, 0 - beq _0810D4D6 - movs r0, 0x2 - b _0810D4D8 -_0810D4D6: - ldr r0, =0x0000fffe -_0810D4D8: - strh r0, [r1, 0x24] -_0810D4DA: - ldrh r0, [r1, 0x32] - subs r0, 0x1 - strh r0, [r1, 0x32] - lsls r0, 16 - cmp r0, 0 - bne _0810D4EC - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D4EC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D47C - - thumb_func_start sub_810D4F4 -sub_810D4F4: @ 810D4F4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0810D520 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x4] - adds r0, r2 - b _0810D532 - .pool -_0810D520: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 -_0810D532: - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - strh r0, [r5, 0x22] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldr r3, =gBattleAnimArgs - movs r4, 0x2 - ldrsh r0, [r3, r4] - lsls r0, 4 - adds r1, r0 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - movs r1, 0 - movs r0, 0 - strh r0, [r5, 0x2E] - movs r2, 0x2 - ldrsh r0, [r3, r2] - cmp r0, 0x1 - beq _0810D5A0 - cmp r0, 0x1 - bgt _0810D58C - cmp r0, 0 - beq _0810D596 - b _0810D5C6 - .pool -_0810D58C: - cmp r0, 0x2 - beq _0810D5B0 - cmp r0, 0x3 - beq _0810D5C0 - b _0810D5C6 -_0810D596: - ldr r0, =0x0000fffd - b _0810D5C0 - .pool -_0810D5A0: - movs r0, 0x3 - strh r0, [r5, 0x3A] - ldr r0, =0x0000fffd - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5B0: - ldr r0, =0x0000fffd - strh r0, [r5, 0x3A] - movs r0, 0x3 - strh r0, [r5, 0x3C] - b _0810D5CE - .pool -_0810D5C0: - strh r0, [r5, 0x3A] - strh r0, [r5, 0x3C] - b _0810D5CE -_0810D5C6: - adds r0, r5, 0 - bl DestroyAnimSprite - b _0810D5D2 -_0810D5CE: - ldr r0, =sub_810D5DC - str r0, [r5, 0x1C] -_0810D5D2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D4F4 - - thumb_func_start sub_810D5DC -sub_810D5DC: @ 810D5DC - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x3A] - ldrh r2, [r1, 0x20] - adds r0, r2 - strh r0, [r1, 0x20] - ldrh r0, [r1, 0x3C] - ldrh r2, [r1, 0x22] - adds r0, r2 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810D604 - adds r0, r1, 0 - bl DestroyAnimSprite -_0810D604: - pop {r0} - bx r0 - thumb_func_end sub_810D5DC - - thumb_func_start sub_810D608 -sub_810D608: @ 810D608 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D664 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimTarget - b _0810D680 - .pool -_0810D664: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - ldr r0, =gBattleAnimAttacker -_0810D680: - ldrb r0, [r0] - strh r0, [r5, 0x3C] - movs r0, 0 - strh r0, [r5, 0x2E] - movs r0, 0xC - strh r0, [r5, 0x30] - movs r0, 0x8 - strh r0, [r5, 0x32] - ldr r0, =sub_810D6A8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D608 - - thumb_func_start sub_810D6A8 -sub_810D6A8: @ 810D6A8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB4 - bne _0810D704 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r4, 0x1C] -_0810D704: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D6A8 - - thumb_func_start sub_810D714 -sub_810D714: @ 810D714 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x20] - movs r2, 0x78 - strh r2, [r5, 0x22] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - adds r0, 0x36 - adds r1, r5, 0 - adds r1, 0x38 - lsls r2, 8 - bl sub_80A8048 - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x3A] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x4 - ldrsh r0, [r4, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r0, =sub_810D770 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D714 - - thumb_func_start sub_810D770 -sub_810D770: @ 810D770 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r1, 0x2E - ldrsh r0, [r7, r1] - cmp r0, 0 - beq _0810D7C2 - movs r2, 0x36 - ldrsh r0, [r7, r2] - movs r2, 0x38 - ldrsh r1, [r7, r2] - bl sub_80A8050 - adds r4, r0, 0 - movs r1, 0x3A - ldrsh r0, [r7, r1] - subs r4, r0 - adds r0, r7, 0 - adds r0, 0x36 - adds r1, r7, 0 - adds r1, 0x38 - adds r2, r4, 0 - bl sub_80A8048 - asrs r4, 8 - strh r4, [r7, 0x22] - lsls r4, 16 - asrs r4, 16 - movs r0, 0x8 - negs r0, r0 - cmp r4, r0 - bge _0810D7BA - adds r0, r7, 0 - bl DestroyAnimSprite - b _0810D818 -_0810D7BA: - ldrh r0, [r7, 0x2E] - subs r0, 0x1 - strh r0, [r7, 0x2E] - b _0810D818 -_0810D7C2: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r2, =gBattleAnimTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - subs r4, r6 - strh r4, [r7, 0x2E] - lsrs r0, 24 - subs r0, r5 - strh r0, [r7, 0x30] - ldrh r0, [r7, 0x20] - lsls r0, 4 - strh r0, [r7, 0x32] - ldrh r0, [r7, 0x22] - lsls r0, 4 - strh r0, [r7, 0x34] - ldr r0, =sub_810D830 - str r0, [r7, 0x1C] -_0810D818: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D770 - - thumb_func_start sub_810D830 -sub_810D830: @ 810D830 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r2, 0x30] - ldrh r3, [r2, 0x34] - adds r1, r3 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r3, r1, 20 - strh r3, [r2, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _0810D86A - adds r1, r3, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0810D86A - cmp r1, 0x78 - ble _0810D870 -_0810D86A: - adds r0, r2, 0 - bl DestroyAnimSprite -_0810D870: - pop {r0} - bx r0 - thumb_func_end sub_810D830 - - thumb_func_start sub_810D874 -sub_810D874: @ 810D874 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810D8B8 - ldr r4, =gBattlerAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r4, [r0] - ldr r0, =gBattleAnimAttacker - b _0810D8BE - .pool -_0810D8B8: - ldr r0, =gBattleAnimAttacker - ldrb r4, [r0] - ldr r0, =gBattleAnimTarget -_0810D8BE: - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810D8F8 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x47 - b _0810D912 - .pool -_0810D8F8: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D918 - ldrb r2, [r5, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x18 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x57 -_0810D912: - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x3] -_0810D918: - movs r0, 0x10 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6F98 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D874 - - thumb_func_start sub_810D960 -sub_810D960: @ 810D960 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0810D976 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810D976: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810D960 - - thumb_func_start sub_810D984 -sub_810D984: @ 810D984 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1] - strh r0, [r5, 0x32] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x34] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x36] - ldr r0, =gAnimMoveTurn - ldrb r6, [r0] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810D9CE - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_0810D9CE: - movs r0, 0x1 - ands r6, r0 - cmp r6, 0 - beq _0810D9E2 - ldrh r0, [r5, 0x32] - negs r0, r0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] -_0810D9E2: - ldrh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x32] - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x34] - strh r0, [r5, 0x26] - ldr r0, =sub_810D960 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810D984 - - thumb_func_start sub_810DA10 -sub_810DA10: @ 810DA10 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810DA2C - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _0810DA34 - .pool -_0810DA2C: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_0810DA34: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810DA48 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - b _0810DA5E -_0810DA48: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DA5E - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0810DA5E: - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DA10 - - thumb_func_start sub_810DA7C -sub_810DA7C: @ 810DA7C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DAB6 - ldrh r0, [r4, 0x30] - adds r0, 0x28 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x2 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810DAB6 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DAB6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DA7C - - thumb_func_start sub_810DABC -sub_810DABC: @ 810DABC - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0810DAF4 - cmp r0, 0x1 - bgt _0810DB0E - cmp r0, 0 - bne _0810DB0E - movs r0, 0 - bl sub_80A6DAC - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x18] - b _0810DB06 - .pool -_0810DAF4: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810DB1A -_0810DB06: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810DB1A -_0810DB0E: - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r1, [r4, 0x1A] - adds r0, r1 - strh r0, [r4, 0x1A] -_0810DB1A: - movs r2, 0xB0 - lsls r2, 4 - adds r0, r2, 0 - ldrh r1, [r4, 0x1C] - adds r0, r1 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810DB50 - ldr r1, =gBattle_BG3_X - ldrh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 24 - ldrh r2, [r1] - adds r0, r2 - strh r0, [r1] - adds r7, r1, 0 - b _0810DB60 - .pool -_0810DB50: - ldr r2, =gBattle_BG3_X - ldrh r1, [r4, 0x1A] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2] - subs r0, r1 - strh r0, [r2] - adds r7, r2, 0 -_0810DB60: - ldr r3, =gBattle_BG3_Y - ldrh r2, [r4, 0x1C] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r3] - adds r0, r1 - strh r0, [r3] - movs r0, 0xFF - ldrb r1, [r4, 0x1A] - movs r5, 0 - strh r1, [r4, 0x1A] - ands r0, r2 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0810DB98 - strh r5, [r7] - strh r5, [r3] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810DB98: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DABC - - .align 2, 0 diff --git a/asm/fire.s b/asm/fire.s index e7ca3072b..cd0339b9b 100644 --- a/asm/fire.s +++ b/asm/fire.s @@ -347,7 +347,7 @@ sub_810916C: @ 810916C strh r1, [r0, 0x32] movs r1, 0x50 strh r1, [r0, 0x36] - ldr r1, =sub_80A6EEC + ldr r1, =StartAnimLinearTranslation str r1, [r0, 0x1C] ldr r1, =DestroyAnimSprite bl StoreSpriteCallbackInData6 @@ -421,7 +421,7 @@ sub_810921C: @ 810921C push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] movs r1, 0 @@ -613,7 +613,7 @@ sub_81093A4: @ 81093A4 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x30] @@ -625,7 +625,7 @@ sub_81093A4: @ 81093A4 movs r1, 0x4 orrs r0, r1 strb r0, [r2] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] ldr r1, =sub_81093E4 adds r0, r4, 0 @@ -1564,7 +1564,7 @@ _08109B12: _08109B18: adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r4, =gBattleAnimArgs ldrb r1, [r4, 0x4] adds r0, r5, 0 diff --git a/asm/flying.s b/asm/flying.s index 87ba79c91..b981b4306 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -5,42 +5,6 @@ .text - thumb_func_start sub_810DE2C -sub_810DE2C: @ 810DE2C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x30 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810DE68 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DE68: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DE2C - thumb_func_start sub_810DE70 sub_810DE70: @ 810DE70 push {r4,lr} @@ -199,7 +163,7 @@ sub_810DFA8: @ 810DFA8 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -359,7 +323,7 @@ _0810E0FE: ldrh r3, [r5, 0x36] adds r0, r3 strh r0, [r5, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r5, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r5, 0 @@ -378,7 +342,7 @@ sub_810E13C: @ 810E13C push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -1613,7 +1577,7 @@ sub_810EAA0: @ 810EAA0 bne _0810EABC adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810EAC4 .pool _0810EABC: @@ -1807,7 +1771,7 @@ sub_810EC34: @ 810EC34 _0810EC46: adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0 bl GetAnimBattlerSpriteId ldr r2, =gSprites @@ -1927,7 +1891,7 @@ sub_810ED28: @ 810ED28 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] diff --git a/asm/fossil_specials.s b/asm/fossil_specials.s deleted file mode 100644 index eb7cb8ada..000000000 --- a/asm/fossil_specials.s +++ /dev/null @@ -1,111 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81BF2B8 -sub_81BF2B8: @ 81BF2B8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - str r0, [sp] - mov r10, r1 - adds r6, r2, 0 - mov r8, r3 - ldr r0, [sp, 0x28] - mov r9, r0 - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - mov r8, r0 - lsrs r7, r0, 24 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - mov r0, r10 - adds r1, r7, 0 - bl __divsi3 - adds r5, r0, 0 - lsls r5, 24 - lsrs r4, r5, 24 - ldr r3, =gUnknown_030012A8 - strh r4, [r3] - mov r0, r10 - adds r1, r7, 0 - str r3, [sp, 0x4] - bl __modsi3 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r3, [sp, 0x4] - strh r2, [r3, 0x2] - movs r1, 0x7 - ands r4, r1 - ands r2, r1 - strh r4, [r3, 0x4] - strh r2, [r3, 0x6] - lsrs r0, 27 - lsrs r5, 27 - strh r0, [r3, 0x8] - strh r5, [r3, 0xA] - mov r1, r8 - lsrs r1, 27 - lsls r1, 6 - mov r8, r1 - mov r1, r8 - muls r1, r5 - lsls r0, 6 - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - strh r1, [r3, 0xC] - lsls r4, 3 - adds r4, r2 - adds r1, r4 - lsls r4, r1, 16 - lsrs r4, 17 - strh r1, [r3, 0xE] - movs r1, 0x1 - mov r0, r10 - ands r1, r0 - movs r2, 0x1 - eors r1, r2 - lsls r0, r1, 2 - lsls r6, r0 - eors r1, r2 - lsls r1, 2 - movs r0, 0xF - lsls r0, r1 - orrs r6, r0 - lsls r6, 24 - lsrs r6, 24 - mov r1, r9 - lsls r1, 5 - mov r9, r1 - add r9, r4 - ldr r1, [sp] - add r1, r9 - ldrb r0, [r1] - ands r6, r0 - strb r6, [r1] - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81BF2B8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/ghost.s b/asm/ghost.s index 8b16d94c5..5a0991468 100644 --- a/asm/ghost.s +++ b/asm/ghost.s @@ -10,7 +10,7 @@ sub_811160C: @ 811160C push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] strh r0, [r4, 0x2E] @@ -2441,7 +2441,7 @@ sub_81129F0: @ 81129F0 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -2525,7 +2525,7 @@ _08112A5E: bne _08112AC0 movs r0, 0x1E strh r0, [r3, 0x2E] - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r3, 0x1C] ldr r1, =sub_8112ACC adds r0, r3, 0 diff --git a/asm/ground.s b/asm/ground.s deleted file mode 100644 index c5f3d80b6..000000000 --- a/asm/ground.s +++ /dev/null @@ -1,1675 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8114994 -sub_8114994: @ 8114994 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_81149FC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114994 - - thumb_func_start sub_81149FC -sub_81149FC: @ 81149FC - push {r4,r5,lr} - adds r5, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A50 - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - movs r0, 0x14 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - movs r0, 0x28 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_8114A60 - str r0, [r5, 0x1C] -_08114A50: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81149FC - - thumb_func_start sub_8114A60 -sub_8114A60: @ 8114A60 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08114A74 - adds r0, r4, 0 - bl DestroyAnimSprite -_08114A74: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114A60 - - thumb_func_start sub_8114A7C -sub_8114A7C: @ 8114A7C - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08114A9C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08114A9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x6] - adds r0, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114A7C - - thumb_func_start sub_8114AF0 -sub_8114AF0: @ 8114AF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r7, r0, 24 - bl Random2 - movs r4, 0x1F - adds r5, r4, 0 - ands r5, r0 - bl Random2 - ands r4, r0 - adds r1, r5, 0 - cmp r1, 0x10 - ble _08114B38 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 -_08114B38: - lsls r0, r4, 16 - asrs r1, r0, 16 - cmp r1, 0x10 - ble _08114B48 - movs r0, 0x10 - subs r0, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_08114B48: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r6, 0x2E] - mov r1, r8 - adds r0, r1, r5 - strh r0, [r6, 0x32] - adds r0, r7, r4 - strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r6, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114AF0 - - thumb_func_start sub_8114B80 -sub_8114B80: @ 8114B80 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x1 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08114BF4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x2] - adds r0, r2 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r3, [r6, 0x4] - adds r0, r3 - strh r0, [r5, 0x22] - movs r1, 0x2 - ldrsh r0, [r6, r1] - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - ble _08114BDA - movs r1, 0x1 -_08114BDA: - strh r1, [r5, 0x2E] - ldr r0, =sub_8114C10 - b _08114C02 - .pool -_08114BF4: - ldrh r0, [r6, 0x2] - strh r0, [r5, 0x20] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x22] - negs r0, r0 - strh r0, [r5, 0x26] - ldr r0, =sub_8114C4C -_08114C02: - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114B80 - - thumb_func_start sub_8114C10 -sub_8114C10: @ 8114C10 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08114C2E - movs r0, 0 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x20] - adds r0, r1 - strh r0, [r2, 0x20] -_08114C2E: - ldrh r0, [r2, 0x22] - subs r0, 0x4 - strh r0, [r2, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x4 - negs r1, r1 - cmp r0, r1 - bge _08114C46 - adds r0, r2, 0 - bl DestroyAnimSprite -_08114C46: - pop {r0} - bx r0 - thumb_func_end sub_8114C10 - - thumb_func_start sub_8114C4C -sub_8114C4C: @ 8114C4C - push {lr} - adds r3, r0, 0 - movs r0, 0x2E - ldrsh r1, [r3, r0] - cmp r1, 0 - beq _08114C5E - cmp r1, 0x1 - beq _08114C74 - b _08114CB6 -_08114C5E: - ldrh r0, [r3, 0x26] - adds r0, 0x4 - strh r0, [r3, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _08114CB6 - strh r1, [r3, 0x26] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08114CB6 -_08114C74: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _08114CB6 - movs r0, 0 - strh r0, [r3, 0x30] - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - ldrb r2, [r1] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08114CB6 - adds r0, r3, 0 - bl DestroyAnimSprite -_08114CB6: - pop {r0} - bx r0 - thumb_func_end sub_8114C4C - - thumb_func_start sub_8114CBC -sub_8114CBC: @ 8114CBC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114CE8 - ldr r0, =sub_8114CFC - b _08114CEA - .pool -_08114CE8: - ldr r0, =sub_8114EB4 -_08114CEA: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CBC - - thumb_func_start sub_8114CFC -sub_8114CFC: @ 8114CFC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08114D16 - b _08114EAA -_08114D16: - lsls r0, 2 - ldr r1, =_08114D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08114D28: - .4byte _08114D3C - .4byte _08114DC4 - .4byte _08114DD4 - .4byte _08114E78 - .4byte _08114E8C -_08114D3C: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08114D70 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG1_Y - b _08114D78 - .pool -_08114D70: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattle_BG2_Y -_08114D78: - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - cmp r1, 0 - bge _08114D9A - movs r0, 0 - strh r0, [r4, 0x24] -_08114D9A: - ldr r2, =gSprites - movs r3, 0x1C - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _08114E7E - .pool -_08114DC4: - ldrb r0, [r4, 0x1E] - movs r2, 0x24 - ldrsh r1, [r4, r2] - movs r3, 0x26 - ldrsh r2, [r4, r3] - bl sub_81150E0 - b _08114E7E -_08114DD4: - ldrh r0, [r4, 0xC] - adds r0, 0x6 - movs r1, 0x7F - ands r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08114DF6 - movs r0, 0 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] -_08114DF6: - ldr r1, =gSineTable - movs r2, 0xC - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 20 - ldrh r3, [r4, 0xE] - adds r2, r0, r3 - strh r2, [r4, 0x12] - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08114E20 - ldr r1, =gBattle_BG1_Y - b _08114E22 - .pool -_08114E20: - ldr r1, =gBattle_BG2_Y -_08114E22: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x3F - ble _08114EAA - ldrh r0, [r4, 0x24] - movs r1, 0x78 - subs r2, r1, r0 - strh r2, [r4, 0x12] - movs r3, 0x1E - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _08114E4C - ldr r1, =gBattle_BG1_Y - b _08114E4E - .pool -_08114E4C: - ldr r1, =gBattle_BG2_Y -_08114E4E: - ldrh r0, [r4, 0x22] - subs r0, r2 - strh r0, [r1] - ldr r2, =gSprites - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r2, [r1, 0x20] - movs r3, 0x88 - lsls r3, 1 - adds r0, r3, 0 - subs r0, r2 - strh r0, [r1, 0x24] - b _08114E7E - .pool -_08114E78: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_08114E7E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114EAA - .pool -_08114E8C: - adds r0, r2, 0 - bl DestroyAnimVisualTask - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08114EAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114CFC - - thumb_func_start sub_8114EB4 -sub_8114EB4: @ 8114EB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r3] - movs r4, 0 - strh r4, [r1, 0x24] - strh r4, [r1, 0x26] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08114F00 - ldr r0, =gBattle_BG1_Y - b _08114F02 - .pool -_08114F00: - ldr r0, =gBattle_BG2_Y -_08114F02: - strh r4, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114EB4 - - thumb_func_start sub_8114F14 -sub_8114F14: @ 8114F14 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r1, r0, r1 - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08114F40 - ldr r0, =sub_8114F54 - b _08114F42 - .pool -_08114F40: - ldr r0, =sub_8114FD8 -_08114F42: - str r0, [r1] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8114F14 - - thumb_func_start sub_8114F54 -sub_8114F54: @ 8114F54 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0 - beq _08114F78 - cmp r5, 0x1 - beq _08114FCC - b _08114FD2 - .pool -_08114F78: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r3, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r5, [r0, 0x24] - movs r1, 0x1C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r2, [r1, 0x22] - movs r0, 0xA0 - subs r0, r2 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08114FD2 - .pool -_08114FCC: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08114FD2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8114F54 - - thumb_func_start sub_8114FD8 -sub_8114FD8: @ 8114FD8 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _081150DA - lsls r0, 2 - ldr r1, =_08115004 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08115004: - .4byte _08115018 - .4byte _0811506C - .4byte _0811507A - .4byte _08115094 - .4byte _081150D4 -_08115018: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1E] - cmp r0, 0x1 - bne _08115044 - ldr r0, =gBattle_BG1_X - b _08115046 - .pool -_08115044: - ldr r0, =gBattle_BG2_X -_08115046: - ldrh r0, [r0] - strh r0, [r4, 0x20] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - subs r1, 0x20 - strh r1, [r4, 0x24] - adds r0, 0x20 - strh r0, [r4, 0x26] - b _081150C2 - .pool -_0811506C: - ldrb r0, [r4, 0x1E] - movs r1, 0x26 - ldrsh r2, [r4, r1] - movs r1, 0 - bl sub_81150E0 - b _081150C2 -_0811507A: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x60 - strh r1, [r0, 0x26] - b _081150C2 - .pool -_08115094: - ldr r2, =gSprites - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x8 - strh r1, [r0, 0x26] - movs r0, 0x1C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x26 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081150DA - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_081150C2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081150DA - .pool -_081150D4: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081150DA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8114FD8 - - thumb_func_start sub_81150E0 -sub_81150E0: @ 81150E0 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 16 - lsrs r4, r2, 16 - cmp r0, 0x1 - bne _08115104 - ldr r0, =gBattle_BG1_X - ldrh r3, [r0] - ldr r0, =0x04000014 - b _0811510A - .pool -_08115104: - ldr r0, =gBattle_BG2_X - ldrh r3, [r0] - ldr r0, =0x04000018 -_0811510A: - str r0, [sp] - lsls r0, r1, 16 - cmp r0, 0 - bge _08115114 - movs r1, 0 -_08115114: - lsls r2, r1, 16 - lsls r0, r4, 16 - asrs r4, r0, 16 - cmp r2, r0 - bge _08115140 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_08115126: - asrs r2, 16 - lsls r1, r2, 1 - adds r0, r1, r5 - strh r3, [r0] - adds r1, r6 - strh r3, [r1] - adds r2, 0x1 - lsls r2, 16 - lsrs r1, r2, 16 - lsls r2, r1, 16 - asrs r0, r2, 16 - cmp r0, r4 - blt _08115126 -_08115140: - lsls r1, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _0811516E - ldr r4, =gScanlineEffectRegBuffers - lsls r0, r3, 16 - asrs r0, 16 - adds r3, r0, 0 - adds r3, 0xF0 - movs r0, 0xF0 - lsls r0, 3 - adds r5, r4, r0 -_08115158: - asrs r2, r1, 16 - lsls r1, r2, 1 - adds r0, r1, r4 - strh r3, [r0] - adds r1, r5 - strh r3, [r1] - adds r2, 0x1 - lsls r1, r2, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08115158 -_0811516E: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81150E0 - - thumb_func_start sub_81151A0 -sub_81151A0: @ 81151A0 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r7, r0, 0 - cmp r1, 0 - bne _081151BC - ldr r0, =gBattleAnimAttacker - b _081151BE - .pool -_081151BC: - ldr r0, =gBattleAnimTarget -_081151BE: - ldrb r4, [r0] - movs r6, 0x18 - adds r1, r7, 0 - movs r2, 0x2 - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _081151DA - negs r0, r6 - lsls r0, 16 - lsrs r6, r0, 16 - movs r2, 0x4 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x4] -_081151DA: - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x20] - adds r0, r4, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1E - strh r0, [r5, 0x22] - ldrh r1, [r7, 0xA] - strh r1, [r5, 0x2E] - ldrh r1, [r7, 0x4] - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x32] - ldrh r1, [r7, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r7, 0x8] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_8115228 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81151A0 - - thumb_func_start sub_8115228 -sub_8115228: @ 8115228 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811523C - adds r0, r4, 0 - bl DestroyAnimSprite -_0811523C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8115228 - - thumb_func_start sub_8115244 -sub_8115244: @ 8115244 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08115260 - ldr r0, =gBattleAnimAttacker - b _08115262 - .pool -_08115260: - ldr r0, =gBattleAnimTarget -_08115262: - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =0x0000fff0 - adds r0, r2 - ldr r4, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r4, r3] - lsls r1, 5 - adds r0, r1 - strh r0, [r6, 0x20] - adds r0, r5, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r6, 0x22] - ldrh r2, [r6, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x2 - ldrsh r0, [r4, r3] - lsls r0, 3 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r6, 0x4] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x2E] - ldr r0, =sub_80A64B0 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115244 - - thumb_func_start sub_81152DC -sub_81152DC: @ 81152DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r0, =gBattleAnimArgs - ldrh r2, [r0, 0x2] - movs r3, 0x2 - ldrsh r1, [r0, r3] - adds r6, r0, 0 - cmp r1, 0 - beq _08115308 - adds r0, r2, 0x3 - b _08115314 - .pool -_08115308: - ldr r0, =gAnimMovePower - ldrh r0, [r0] - movs r1, 0xA - bl __udivsi3 - adds r0, 0x3 -_08115314: - strh r0, [r4, 0x26] - strh r0, [r4, 0x24] - adds r1, r6, 0 - ldrh r0, [r1, 0x4] - strh r0, [r4, 0xE] - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08115340 - cmp r0, 0x5 - bne _08115380 - ldr r0, =gBattle_BG3_X - ldrh r0, [r0] - strh r0, [r4, 0x22] - ldr r0, =sub_81153AC - b _0811539E - .pool -_08115340: - movs r0, 0 - strh r0, [r4, 0x22] - movs r5, 0 -_08115346: - lsls r0, r5, 24 - lsrs r0, 24 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08115370 - movs r3, 0x22 - ldrsh r0, [r4, r3] - adds r0, 0x9 - lsls r0, 1 - adds r1, r4, 0 - adds r1, 0x8 - adds r1, r0 - ldr r0, =gBattlerSpriteIds - adds r0, r5, r0 - ldrb r0, [r0] - strh r0, [r1] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] -_08115370: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x3 - bls _08115346 - b _0811539C - .pool -_08115380: - ldrb r0, [r6] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - cmp r0, 0xFF - bne _08115398 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _081153A0 -_08115398: - movs r0, 0x1 - strh r0, [r4, 0x22] -_0811539C: - ldr r0, =sub_81154A4 -_0811539E: - str r0, [r4] -_081153A0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81152DC - - thumb_func_start sub_81153AC -sub_81153AC: @ 81153AC - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r0, 0x8 - ldrsh r1, [r3, r0] - cmp r1, 0x1 - beq _08115430 - cmp r1, 0x1 - bgt _081153D4 - cmp r1, 0 - beq _081153DA - b _0811549C - .pool -_081153D4: - cmp r1, 0x2 - beq _08115490 - b _0811549C -_081153DA: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - strh r1, [r3, 0xA] - ldrh r1, [r3, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _08115404 - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x26] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _0811540E - .pool -_08115404: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x26] - subs r1, r2 - strh r1, [r0] -_0811540E: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r3, r2] - cmp r0, r1 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - b _08115484 - .pool -_08115430: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811549C - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r0, [r3, 0xC] - ands r1, r0 - cmp r1, 0 - bne _0811545C - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x24] - ldrh r2, [r3, 0x22] - adds r0, r2 - strh r0, [r1] - b _08115466 - .pool -_0811545C: - ldr r0, =gBattle_BG3_X - ldrh r1, [r3, 0x22] - ldrh r2, [r3, 0x24] - subs r1, r2 - strh r1, [r0] -_08115466: - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811549C - movs r0, 0 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x24] - subs r0, 0x1 - strh r0, [r3, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811549C -_08115484: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _0811549C - .pool -_08115490: - ldr r1, =gBattle_BG3_X - ldrh r0, [r3, 0x22] - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811549C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81153AC - - thumb_func_start sub_81154A4 -sub_81154A4: @ 81154A4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08115504 - cmp r5, 0x1 - bgt _081154CC - cmp r5, 0 - beq _081154D2 - b _0811557E - .pool -_081154CC: - cmp r5, 0x2 - beq _08115540 - b _0811557E -_081154D2: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - b _08115538 -_08115504: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811557E - strh r5, [r4, 0xA] - adds r0, r4, 0 - bl sub_8115588 - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0811557E - strh r5, [r4, 0xC] - ldrh r0, [r4, 0x24] - subs r0, 0x1 - strh r0, [r4, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0811557E -_08115538: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811557E -_08115540: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r4, r7] - cmp r2, r0 - bge _08115578 - ldr r0, =gSprites - mov r12, r0 - adds r5, r4, 0 - adds r5, 0x8 - movs r6, 0 -_08115554: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r12 - strh r6, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - cmp r2, r0 - blt _08115554 -_08115578: - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0811557E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81154A4 - - thumb_func_start sub_8115588 -sub_8115588: @ 8115588 - push {r4-r7,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0xC] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - bne _081155B0 - movs r0, 0x24 - ldrsh r1, [r3, r0] - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - ldrh r2, [r3, 0x24] - adds r0, r4, 0 - ands r0, r2 - adds r1, r0 - lsls r1, 16 - lsrs r4, r1, 16 - b _081155C0 -_081155B0: - movs r1, 0x24 - ldrsh r0, [r3, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - negs r0, r0 - lsls r0, 16 - lsrs r4, r0, 16 -_081155C0: - movs r2, 0 - movs r7, 0x22 - ldrsh r0, [r3, r7] - cmp r2, r0 - bge _081155F4 - ldr r6, =gSprites - adds r5, r3, 0 - adds r5, 0x8 -_081155D0: - adds r0, r2, 0 - adds r0, 0x9 - lsls r0, 1 - adds r0, r5, r0 - movs r7, 0 - ldrsh r1, [r0, r7] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - strh r4, [r0, 0x24] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0x22 - ldrsh r0, [r3, r1] - cmp r2, r0 - blt _081155D0 -_081155F4: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115588 - - thumb_func_start AnimTask_IsPowerOver99 -AnimTask_IsPowerOver99: @ 8115600 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - ldr r3, =gBattleAnimArgs - movs r2, 0 - ldr r0, =gAnimMovePower - ldrh r0, [r0] - cmp r0, 0x63 - bls _08115614 - movs r2, 0x1 -_08115614: - strh r2, [r3, 0x1E] - adds r0, r1, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsPowerOver99 - - thumb_func_start sub_8115628 -sub_8115628: @ 8115628 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - movs r0, 0x1 - ands r0, r1 - adds r6, r2, 0 - cmp r0, 0 - beq _08115648 - ldr r0, =gBattleAnimTarget - b _0811564A - .pool -_08115648: - ldr r0, =gBattleAnimAttacker -_0811564A: - ldrb r0, [r0] - adds r5, r0, 0 - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - ble _0811565A - movs r0, 0x2 - eors r5, r0 -_0811565A: - ldr r0, =sub_81156D0 - ldrb r1, [r6, 0x2] - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x20 - subs r1, r0 - ldr r2, =0x000001ff - adds r0, r2, 0 - ands r1, r0 - strh r1, [r4, 0xA] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x40 - subs r1, r0 - movs r0, 0xFF - ands r1, r0 - strh r1, [r4, 0xC] - ldr r2, =gBattle_BG3_X - ldrh r0, [r4, 0xA] - strh r0, [r2] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0xE] - adds r0, r7, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8115628 - - thumb_func_start sub_81156D0 -sub_81156D0: @ 81156D0 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r2, r0, r1 - ldr r0, =gBattleAnimArgs - movs r4, 0xE - ldrsh r1, [r0, r4] - movs r4, 0xE - ldrsh r0, [r2, r4] - cmp r1, r0 - bne _08115710 - ldr r0, =gBattle_BG3_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG3_Y - strh r1, [r0] - adds r0, r3, 0 - bl DestroyTask - b _0811571C - .pool -_08115710: - ldr r1, =gBattle_BG3_X - ldrh r0, [r2, 0xA] - strh r0, [r1] - ldr r1, =gBattle_BG3_Y - ldrh r0, [r2, 0xC] - strh r0, [r1] -_0811571C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81156D0 - - .align 2, 0 @@ -370,7 +370,7 @@ sub_810B8EC: @ 810B8EC push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x2 @@ -413,7 +413,7 @@ _0810B936: ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -513,7 +513,7 @@ sub_810BA24: @ 810BA24 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -814,7 +814,7 @@ sub_810BC94: @ 810BC94 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x8] strh r0, [r5, 0x2E] @@ -1103,7 +1103,7 @@ sub_810BED0: @ 810BED0 bne _0810BEF4 adds r0, r5, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810BF32 .pool _0810BEF4: @@ -2762,7 +2762,7 @@ _0810CCA6: bl StartSpriteAffineAnim adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -2796,7 +2796,7 @@ _0810CCCE: ldrh r0, [r6, 0xA] strh r0, [r5, 0x38] adds r0, r5, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_810CD1C str r0, [r5, 0x1C] pop {r4-r6} diff --git a/asm/normal.s b/asm/normal.s index b52477221..3ee1308c9 100644 --- a/asm/normal.s +++ b/asm/normal.s @@ -1584,7 +1584,7 @@ sub_8116388: @ 8116388 bne _081163AC adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081163B4 .pool _081163AC: @@ -1616,7 +1616,7 @@ sub_81163D0: @ 81163D0 bne _081163F4 adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081163FC .pool _081163F4: @@ -1690,7 +1690,7 @@ _08116474: bne _08116494 adds r0, r4, 0 movs r1, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0811649C .pool _08116494: @@ -1789,7 +1789,7 @@ sub_8116560: @ 8116560 bne _0811657C adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _08116584 .pool _0811657C: @@ -1803,7 +1803,7 @@ _08116584: ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A64B0 + ldr r0, =WaitAnimForDuration str r0, [r4, 0x1C] pop {r4} pop {r0} @@ -1824,7 +1824,7 @@ sub_81165A8: @ 81165A8 bne _081165CC adds r0, r5, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos b _081165D4 .pool _081165CC: diff --git a/asm/party_menu.s b/asm/party_menu.s index 231cb72d7..bbb36b109 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -1219,7 +1219,7 @@ sub_81B0A9C: @ 81B0A9C muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 - ldr r6, =gUnknown_0203CEF8 + ldr r6, =gSelectedOrderFromParty bl sub_81B85AC lsls r0, 24 cmp r0, 0 @@ -9304,7 +9304,7 @@ sub_81B4E8C: @ 81B4E8C adds r0, r1 mov r8, r0 _081B4EC6: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r4, r5, r0 ldrb r0, [r4] cmp r0, 0 @@ -9418,7 +9418,7 @@ sub_81B4FA8: @ 81B4FA8 movs r4, 0 cmp r4, r5 bcs _081B502A - ldr r6, =gUnknown_0203CEF8 + ldr r6, =gSelectedOrderFromParty subs r2, r5, 0x1 adds r7, r6, 0 ldr r3, =gUnknown_0203CEC8 @@ -9476,7 +9476,7 @@ _081B502A: cmp r4, r5 bge _081B5078 _081B504E: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r1, r4, r0 ldrb r0, [r1] cmp r0, 0 @@ -15518,7 +15518,7 @@ sub_81B8518: @ 81B8518 thumb_func_start sub_81B8558 sub_81B8558: @ 81B8558 push {lr} - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty movs r1, 0 movs r2, 0x4 bl memset @@ -15655,7 +15655,7 @@ sub_81B865C: @ 81B865C lsls r0, 24 lsrs r2, r0, 24 adds r1, r2, 0 - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty adds r0, r2, r3 subs r0, 0x1 ldrb r0, [r0] @@ -15700,7 +15700,7 @@ _081B86C0: movs r5, 0 b _081B8750 _081B86CE: - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty adds r4, r3, r5 ldrb r0, [r4] movs r1, 0x64 @@ -15731,7 +15731,7 @@ _081B86CE: bcs _081B8748 movs r7, 0x64 _081B870E: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r5, r0, r4 ldrb r0, [r5] muls r0, r7 @@ -15787,7 +15787,7 @@ sub_81B8770: @ 81B8770 lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 - ldr r3, =gUnknown_0203CEF8 + ldr r3, =gSelectedOrderFromParty _081B877A: adds r0, r1, r3 ldrb r0, [r0] diff --git a/asm/poison.s b/asm/poison.s deleted file mode 100644 index 22f6c3971..000000000 --- a/asm/poison.s +++ /dev/null @@ -1,306 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_810DBAC -sub_810DBAC: @ 810DBAC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DBC2 - adds r0, r5, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DBC2: - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A69CC - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl sub_80A68D4 - ldr r0, =sub_810DC10 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DBAC - - thumb_func_start sub_810DC10 -sub_810DC10: @ 810DC10 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DC24 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DC24: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DC10 - - thumb_func_start sub_810DC2C -sub_810DC2C: @ 810DC2C - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DC44 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim -_0810DC44: - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A69CC - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r6, sp - adds r6, 0x2 - movs r1, 0x1 - mov r2, sp - adds r3, r6, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DC72 - ldrh r0, [r5, 0x8] - negs r0, r0 - strh r0, [r5, 0x8] -_0810DC72: - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - mov r1, sp - ldrh r0, [r5, 0x8] - ldrh r1, [r1] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r5, 0xA] - ldrh r6, [r6] - adds r0, r6 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffe2 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl sub_80A68D4 - ldr r0, =sub_810DCB4 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DC2C - - thumb_func_start sub_810DCB4 -sub_810DCB4: @ 810DCB4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0810DCC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DCC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DCB4 - - thumb_func_start sub_810DCD0 -sub_810DCD0: @ 810DCD0 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldrh r1, [r5] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrh r1, [r5, 0x2] - adds r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_80A6E14 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x38] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r4, 0x3A] - ldr r0, =sub_810DD24 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DCD0 - - thumb_func_start sub_810DD24 -sub_810DD24: @ 810DD24 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A656C - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x38] - subs r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x3A] - subs r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810DD4A - adds r0, r4, 0 - bl DestroyAnimSprite -_0810DD4A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810DD24 - - thumb_func_start sub_810DD50 -sub_810DD50: @ 810DD50 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DD7C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810DD7C: - ldr r0, =gBattleAnimArgs - ldrh r2, [r0] - ldrh r1, [r4, 0x20] - adds r2, r1 - strh r2, [r4, 0x20] - ldrh r1, [r0, 0x2] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - ldrh r3, [r0, 0x8] - strh r3, [r4, 0x2E] - ldrh r0, [r0, 0x4] - adds r2, r0 - strh r2, [r4, 0x32] - adds r1, r3 - strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DD50 - - thumb_func_start sub_810DDC4 -sub_810DDC4: @ 810DDC4 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810DDE0 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _0810DE16 - .pool -_0810DDE0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810DE06 - ldrh r0, [r5] - negs r0, r0 - strh r0, [r5] -_0810DE06: - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_0810DE16: - ldr r0, =sub_810DE2C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810DDC4 - - .align 2, 0 diff --git a/asm/psychic.s b/asm/psychic.s index 8cd95d95a..ef1915241 100644 --- a/asm/psychic.s +++ b/asm/psychic.s @@ -514,7 +514,7 @@ _0810F5EE: bne _0810F608 adds r0, r4, 0 adds r1, r6, 0 - bl sub_80A69CC + bl InitAnimSpritePos b _0810F610 .pool _0810F608: @@ -1449,7 +1449,7 @@ _0810FD60: ldrh r0, [r5, 0x1C] strh r0, [r4, 0x38] adds r0, r4, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldrb r0, [r5, 0xC] movs r1, 0x3 ands r1, r0 diff --git a/asm/rock.s b/asm/rock.s deleted file mode 100644 index ed8147600..000000000 --- a/asm/rock.s +++ /dev/null @@ -1,1469 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81109F0 -sub_81109F0: @ 81109F0 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _08110A10 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions -_08110A10: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r4, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - adds r0, 0xE - strh r0, [r5, 0x22] - ldrb r1, [r6, 0x2] - adds r0, r5, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - strh r4, [r5, 0x2E] - strh r4, [r5, 0x30] - movs r0, 0x4 - strh r0, [r5, 0x32] - movs r0, 0x10 - strh r0, [r5, 0x34] - ldr r0, =0x0000ffba - strh r0, [r5, 0x36] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x38] - ldr r1, =sub_8110A70 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81109F0 - - thumb_func_start sub_8110A70 -sub_8110A70: @ 8110A70 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x38] - ldrh r2, [r4, 0x20] - adds r0, r1, r2 - strh r0, [r4, 0x20] - movs r0, 0xC0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r0, 0x4 - strh r0, [r4, 0x32] - movs r0, 0x20 - strh r0, [r4, 0x34] - ldr r0, =0x0000ffe8 - strh r0, [r4, 0x36] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110A70 - - thumb_func_start sub_8110AB4 -sub_8110AB4: @ 8110AB4 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xA] - bl StartSpriteAnim - adds r0, r5, 0 - bl AnimateSprite - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110AE4 - ldrh r0, [r5, 0x20] - ldrh r1, [r4] - subs r0, r1 - b _08110AEA - .pool -_08110AE4: - ldrh r0, [r4] - ldrh r1, [r5, 0x20] - adds r0, r1 -_08110AEA: - strh r0, [r5, 0x20] - ldr r3, =gBattleAnimArgs - ldrh r2, [r3, 0x2] - ldrh r0, [r5, 0x22] - adds r2, r0 - movs r4, 0 - strh r2, [r5, 0x22] - ldrh r0, [r3, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldrh r1, [r3, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - strh r2, [r5, 0x34] - ldrh r0, [r3, 0x6] - adds r2, r0 - strh r2, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A6E14 - strh r4, [r5, 0x34] - strh r4, [r5, 0x36] - ldr r0, =sub_80A656C - str r0, [r5, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110AB4 - - thumb_func_start sub_8110B38 -sub_8110B38: @ 8110B38 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08110B54 - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - b _08110B5C - .pool -_08110B54: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 -_08110B5C: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x34] - ldr r0, =sub_8110B80 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110B38 - - thumb_func_start sub_8110B80 -sub_8110B80: @ 8110B80 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x38] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _08110BC6 - adds r0, r4, 0 - bl DestroyAnimSprite -_08110BC6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8110B80 - - thumb_func_start AnimTask_LoadSandstormBackground -AnimTask_LoadSandstormBackground: @ 8110BCC - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110C10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_08110C10: - ldr r0, =gBattle_BG1_X - strh r5, [r0] - ldr r4, =gBattle_BG1_Y - strh r5, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D8D58C - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r1, =gUnknown_08D8D410 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gBattleAnimSpritePalette_261 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08110C6E - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110C6E - movs r5, 0x1 -_08110C6E: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - strh r5, [r1, 0x8] - ldr r0, =sub_8110CB0 - str r0, [r1] - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_LoadSandstormBackground - - thumb_func_start sub_8110CB0 -sub_8110CB0: @ 8110CB0 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0 - bne _08110CE4 - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000fffa - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - b _08110CEA - .pool -_08110CE4: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_08110CEA: - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldr r3, =0x0000ffff - adds r0, r3, 0 - ldrh r3, [r1] - adds r0, r3 - strh r0, [r1] - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - adds r0, r2 - movs r3, 0x20 - ldrsh r0, [r0, r3] - adds r4, r1, 0 - cmp r0, 0x4 - bls _08110D0C - b _08110E3A -_08110D0C: - lsls r0, 2 - ldr r1, =_08110D28 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08110D28: - .4byte _08110D3C - .4byte _08110D7E - .4byte _08110D98 - .4byte _08110DDA - .4byte _08110DFC -_08110D3C: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _08110E3A -_08110D7E: - adds r0, r4, r5 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x65 - bne _08110E3A - movs r0, 0x7 - strh r0, [r1, 0x1E] - b _08110DF0 -_08110D98: - adds r0, r4, r5 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08110E3A - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08110E3A - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _08110E3A -_08110DDA: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - ldr r0, =gTasks - adds r1, r4, r5 - lsls r1, 3 - adds r1, r0 -_08110DF0: - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _08110E3A - .pool -_08110DFC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08110E10 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08110E10: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08110E3A: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110CB0 - - thumb_func_start sub_8110E4C -sub_8110E4C: @ 8110E4C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110EC8 - ldr r4, =gBattleAnimArgs - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08110E98 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08110E98 - movs r0, 0x98 - lsls r0, 1 - strh r0, [r5, 0x20] - ldrh r0, [r4, 0x2] - negs r0, r0 - strh r0, [r4, 0x2] - movs r0, 0x1 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - subs r0, 0x40 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - b _08110E9C - .pool -_08110E98: - ldr r0, =0x0000ffc0 - strh r0, [r5, 0x20] -_08110E9C: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x22] - ldr r1, =gUnknown_08596BC0 - adds r0, r5, 0 - bl SetSubspriteTables - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08110F24 - .pool -_08110EC8: - ldrh r1, [r5, 0x30] - ldrh r3, [r5, 0x34] - adds r1, r3 - ldrh r2, [r5, 0x32] - ldrh r0, [r5, 0x36] - adds r2, r0 - lsls r0, r1, 16 - asrs r0, 24 - ldrh r3, [r5, 0x24] - adds r0, r3 - strh r0, [r5, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r3, [r5, 0x26] - adds r0, r3 - strh r0, [r5, 0x26] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x34] - ands r2, r0 - strh r2, [r5, 0x36] - movs r1, 0x38 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08110F0E - movs r2, 0x20 - ldrsh r0, [r5, r2] - movs r3, 0x24 - ldrsh r1, [r5, r3] - adds r0, r1 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - ble _08110F24 - b _08110F20 -_08110F0E: - movs r1, 0x20 - ldrsh r0, [r5, r1] - movs r2, 0x24 - ldrsh r1, [r5, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _08110F24 -_08110F20: - ldr r0, =DestroyAnimSprite - str r0, [r5, 0x1C] -_08110F24: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110E4C - - thumb_func_start sub_8110F30 -sub_8110F30: @ 8110F30 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl sub_80A69CC - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0x4] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x36] - ldr r0, =sub_80A6EEC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F30 - - thumb_func_start sub_8110F74 -sub_8110F74: @ 8110F74 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r6, r1, r0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xC0 - lsls r1, 13 - adds r0, r1 - lsrs r7, r0, 16 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xC0 - lsls r2, 13 - adds r0, r2 - lsrs r0, 16 - mov r8, r0 - ldrb r1, [r5] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _08110FE4 - mov r8, r7 -_08110FE4: - bl sub_811135C - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x1 - bne _08111000 - movs r0, 0x20 - b _08111006 - .pool -_08111000: - lsls r1, r5, 3 - movs r0, 0x30 - subs r0, r1 -_08111006: - strh r0, [r6, 0x18] - movs r4, 0 - strh r4, [r6, 0x8] - strh r4, [r6, 0x1E] - strh r4, [r6, 0x1A] - movs r0, 0x1 - strh r0, [r6, 0x20] - movs r1, 0x18 - ldrsh r0, [r6, r1] - cmp r0, 0 - bge _0811101E - adds r0, 0x7 -_0811101E: - asrs r0, 3 - subs r0, 0x1 - strh r0, [r6, 0x1C] - mov r2, r9 - lsls r0, r2, 3 - strh r0, [r6, 0xC] - lsls r0, r7, 3 - strh r0, [r6, 0xE] - mov r1, r10 - subs r0, r1, r2 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x10] - mov r1, r8 - subs r0, r1, r7 - lsls r0, 3 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x12] - strh r4, [r6, 0x14] - strh r4, [r6, 0x16] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r4, r0, 0 - lsls r4, 24 - asrs r4, 8 - lsrs r4, 16 - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - strh r4, [r6, 0x22] - asrs r0, 24 - lsls r4, 16 - asrs r4, 16 - subs r0, r4 - movs r2, 0x18 - ldrsh r1, [r6, r2] - bl __divsi3 - strh r0, [r6, 0x24] - strh r5, [r6, 0xA] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x26] - ldr r0, =sub_81110A4 - str r0, [r6] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8110F74 - - thumb_func_start sub_81110A4 -sub_81110A4: @ 81110A4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _081110BE - b _0811120C -_081110BE: - lsls r0, 2 - ldr r1, =_081110D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081110D0: - .4byte _081110E4 - .4byte _08111148 - .4byte _08111150 - .4byte _081111AC - .4byte _081111FE -_081110E4: - ldrh r2, [r4, 0x14] - ldrh r0, [r4, 0x10] - subs r2, r0 - strh r2, [r4, 0x14] - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x16] - ldr r3, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - lsls r2, 16 - asrs r2, 19 - strh r2, [r0, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08111134 - movs r0, 0x14 - strh r0, [r4, 0x1E] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08111134: - ldrh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xA2 - bl PlaySE12WithPanning - b _0811120C - .pool -_08111148: - ldrh r0, [r4, 0x1E] - subs r0, 0x1 - strh r0, [r4, 0x1E] - b _081111F0 -_08111150: - ldrh r0, [r4, 0x1A] - subs r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - beq _08111170 - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0x14] - adds r0, r2 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x16] - adds r0, r1 - strh r0, [r4, 0x16] - b _0811117A -_08111170: - strh r0, [r4, 0x14] - strh r0, [r4, 0x16] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_0811117A: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x24] - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r4, 0x16] - lsls r0, 16 - asrs r0, 19 - strh r0, [r1, 0x26] - b _0811120C - .pool -_081111AC: - ldrh r0, [r4, 0x10] - ldrh r2, [r4, 0xC] - adds r0, r2 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0xE] - adds r0, r1 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1C - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _081111EA - movs r0, 0 - strh r0, [r4, 0x1A] - adds r0, r4, 0 - bl sub_8111214 - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x22] - adds r1, r0 - strh r1, [r4, 0x22] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xAF - bl PlaySE12WithPanning -_081111EA: - ldrh r0, [r4, 0x18] - subs r0, 0x1 - strh r0, [r4, 0x18] -_081111F0: - lsls r0, 16 - cmp r0, 0 - bne _0811120C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0811120C -_081111FE: - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0811120C - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0811120C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81110A4 - - thumb_func_start sub_8111214 -sub_8111214: @ 8111214 - push {r4-r7,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bhi _08111304 - lsls r0, 2 - ldr r1, =_08111234 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08111234: - .4byte _08111248 - .4byte _08111254 - .4byte _08111254 - .4byte _08111260 - .4byte _0811126C -_08111248: - ldr r3, =gUnknown_08596C28 - movs r5, 0 - b _08111270 - .pool -_08111254: - ldr r3, =gUnknown_08596C40 - movs r5, 0x50 - b _08111270 - .pool -_08111260: - ldr r3, =gUnknown_08596C40 - movs r5, 0x40 - b _08111270 - .pool -_0811126C: - ldr r3, =gUnknown_08596C40 - movs r5, 0x30 -_08111270: - ldrh r1, [r4, 0xC] - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r1, 16 - ldrh r2, [r4, 0xE] - lsls r2, 16 - asrs r2, 19 - lsls r2, 16 - movs r6, 0x20 - ldrsh r0, [r4, r6] - lsls r0, 2 - adds r1, r0 - lsls r1, 16 - lsrs r6, r1, 16 - asrs r1, 16 - lsrs r7, r2, 16 - asrs r2, 16 - adds r0, r3, 0 - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _081112FC - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0x12 - strh r1, [r0, 0x2E] - movs r2, 0x20 - ldrsh r1, [r4, r2] - lsls r2, r1, 2 - adds r2, r1 - lsls r2, 2 - adds r2, r6, r2 - movs r6, 0xA - ldrsh r3, [r4, r6] - lsls r1, r3, 1 - adds r1, r3 - adds r2, r1 - strh r2, [r0, 0x32] - strh r7, [r0, 0x36] - movs r1, 0xA - ldrsh r2, [r4, r1] - lsls r2, 1 - movs r3, 0x10 - negs r3, r3 - adds r1, r3, 0 - subs r1, r2 - strh r1, [r0, 0x38] - ldrh r3, [r0, 0x4] - lsls r2, r3, 22 - lsrs r2, 22 - adds r2, r5 - ldr r5, =0x000003ff - adds r1, r5, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r3 - orrs r1, r2 - strh r1, [r0, 0x4] - bl sub_80A68D4 - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] -_081112FC: - movs r6, 0x20 - ldrsh r0, [r4, r6] - negs r0, r0 - strh r0, [r4, 0x20] -_08111304: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111214 - - thumb_func_start sub_811131C -sub_811131C: @ 811131C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0811134E - ldr r0, =sub_81110A4 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _08111348 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x1E] - subs r0, 0x1 - strh r0, [r1, 0x1E] -_08111348: - adds r0, r4, 0 - bl DestroySprite -_0811134E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811131C - - thumb_func_start sub_811135C -sub_811135C: @ 811135C - push {lr} - ldr r0, =gAnimDisableStructPtr - ldr r0, [r0] - ldrb r1, [r0, 0x11] - lsrs r0, r1, 4 - lsls r1, 28 - lsrs r1, 28 - subs r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xFF - lsls r2, 24 - adds r0, r2 - lsrs r0, 24 - cmp r0, 0x4 - bls _0811137E - movs r1, 0x1 -_0811137E: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_811135C - - thumb_func_start sub_8111388 -sub_8111388: @ 8111388 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - bl StartSpriteAnim - ldrh r0, [r5] - strh r0, [r4, 0x24] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - ldrh r1, [r5, 0x4] - subs r0, r1 - strh r0, [r4, 0x34] - movs r0, 0x3 - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldr r0, =sub_81113C8 - str r0, [r4, 0x1C] - adds r4, 0x3E - ldrb r0, [r4] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111388 - - thumb_func_start sub_81113C8 -sub_81113C8: @ 81113C8 - push {lr} - adds r2, r0, 0 - adds r3, r2, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r3] - ldrh r1, [r2, 0x34] - movs r3, 0x34 - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _08111400 - ldrh r3, [r2, 0x32] - adds r0, r1, r3 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r1, r0 - strh r1, [r2, 0x34] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r1, 16 - cmp r1, 0 - ble _08111412 - movs r0, 0 - strh r0, [r2, 0x34] - b _08111412 -_08111400: - ldrh r0, [r2, 0x30] - subs r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _08111412 - adds r0, r2, 0 - bl DestroyAnimSprite -_08111412: - pop {r0} - bx r0 - thumb_func_end sub_81113C8 - - thumb_func_start sub_8111418 -sub_8111418: @ 8111418 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08111434 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_08111434: - adds r0, r4, 0 - bl TranslateAnimSpriteToTargetMonLocation - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111418 - - thumb_func_start sub_8111444 -sub_8111444: @ 8111444 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r3, [r2] - ldrh r5, [r4, 0x20] - adds r1, r3, r5 - strh r1, [r4, 0x20] - ldrh r1, [r2, 0x2] - adds r0, r1 - strh r0, [r4, 0x22] - strh r3, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r2, 0x4] - strh r0, [r4, 0x38] - ldrb r1, [r2, 0x6] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_811149C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111444 - - thumb_func_start sub_811149C -sub_811149C: @ 811149C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x8 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x28 - bl __divsi3 - ldrh r1, [r4, 0x24] - adds r1, r0 - strh r1, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - subs r1, r0 - strh r1, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x8C - ble _081114E6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081114E6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_811149C - - thumb_func_start AnimTask_GetSeismicTossDamageLevel -AnimTask_GetSeismicTossDamageLevel: @ 81114EC - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gAnimMoveDmg - ldr r0, [r2] - cmp r0, 0x20 - bgt _08111500 - ldr r1, =gBattleAnimArgs - movs r0, 0 - strh r0, [r1, 0xE] -_08111500: - ldr r2, [r2] - adds r0, r2, 0 - subs r0, 0x21 - cmp r0, 0x20 - bhi _08111510 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - strh r0, [r1, 0xE] -_08111510: - cmp r2, 0x41 - ble _0811151A - ldr r1, =gBattleAnimArgs - movs r0, 0x2 - strh r0, [r1, 0xE] -_0811151A: - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetSeismicTossDamageLevel - - thumb_func_start sub_811152C -sub_811152C: @ 811152C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0811154E - movs r0, 0 - bl sub_80A6DAC - movs r0, 0xC8 - strh r0, [r5, 0xA] -_0811154E: - ldr r4, =gBattle_BG3_Y - movs r1, 0xA - ldrsh r0, [r5, r1] - movs r1, 0xA - bl __divsi3 - ldrh r1, [r4] - adds r1, r0 - strh r1, [r4] - ldrh r0, [r5, 0xA] - subs r0, 0x3 - strh r0, [r5, 0xA] - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x78 - bne _0811157A - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0811157A: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811152C - - thumb_func_start sub_8111590 -sub_8111590: @ 8111590 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081115BC - movs r0, 0 - bl sub_80A6DAC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - ldr r0, =gBattle_BG3_Y - ldrh r0, [r0] - strh r0, [r4, 0xC] -_081115BC: - ldrh r0, [r4, 0xA] - adds r0, 0x50 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0xA] - ldr r6, =gBattle_BG3_Y - movs r2, 0xA - ldrsh r1, [r4, r2] - movs r0, 0x4 - bl Cos - ldrh r4, [r4, 0xC] - adds r0, r4 - strh r0, [r6] - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - ldr r0, =0x00000fff - cmp r1, r0 - bne _081115F4 - movs r0, 0 - strh r0, [r6] - movs r0, 0x1 - bl sub_80A6DAC - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081115F4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111590 - - .align 2, 0 diff --git a/asm/rom_8011DC0.s b/asm/rom_8011DC0.s index 6103785da..a52c2bc88 100644 --- a/asm/rom_8011DC0.s +++ b/asm/rom_8011DC0.s @@ -10149,7 +10149,7 @@ sub_801AAD4: @ 801AAD4 ldr r6, =gPlayerParty ldr r5, =gEnemyParty _0801AAE4: - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty adds r0, r4, r0 ldrb r0, [r0] subs r0, 0x1 @@ -10504,7 +10504,7 @@ _0801AE54: movs r1, 0 movs r2, 0x20 bl memset - ldr r0, =gUnknown_0203CEF8 + ldr r0, =gSelectedOrderFromParty ldrb r1, [r0] ldrb r0, [r0, 0x1] cmn r1, r0 diff --git a/asm/script_pokemon_util_80F87D8.s b/asm/script_pokemon_util_80F87D8.s deleted file mode 100644 index 1202473ee..000000000 --- a/asm/script_pokemon_util_80F87D8.s +++ /dev/null @@ -1,1667 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80F87D8 -sub_80F87D8: @ 80F87D8 - push {r4,lr} - ldr r0, =gSaveBlock1Ptr - ldr r2, [r0] - ldr r1, =gContestMons - ldrb r3, [r1, 0x15] - ldr r4, =0x000013bc - adds r0, r2, r4 - strh r3, [r0] - adds r0, r1, 0 - adds r0, 0x55 - ldrb r3, [r0] - adds r4, 0x2 - adds r0, r2, r4 - strh r3, [r0] - adds r1, 0x95 - ldrb r0, [r1] - movs r1, 0x9E - lsls r1, 5 - adds r2, r1 - strh r0, [r2] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F87D8 - - thumb_func_start sub_80F8814 -sub_80F8814: @ 80F8814 - push {lr} - ldr r0, =gSpecialVar_0x8005 - ldrb r0, [r0] - adds r1, r0, 0 - cmp r0, 0x1 - beq _080F883A - cmp r0, 0x1 - bgt _080F8830 - cmp r0, 0 - beq _080F8836 - b _080F8842 - .pool -_080F8830: - cmp r1, 0x2 - beq _080F883E - b _080F8842 -_080F8836: - movs r1, 0x3 - b _080F8844 -_080F883A: - movs r1, 0x4 - b _080F8844 -_080F883E: - movs r1, 0x5 - b _080F8844 -_080F8842: - movs r1, 0x64 -_080F8844: - ldr r0, =gSpecialVar_0x8004 - strh r1, [r0] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8814 - - thumb_func_start sub_80F8850 -sub_80F8850: @ 80F8850 - push {lr} - bl sub_80F8264 - bl sub_80F8290 - bl sub_80F8438 - pop {r0} - bx r0 - thumb_func_end sub_80F8850 - - thumb_func_start sub_80F8864 -sub_80F8864: @ 80F8864 - push {lr} - ldr r0, =gSpecialVar_ContestCategory - ldrh r0, [r0] - cmp r0, 0x4 - bhi _080F88A4 - lsls r0, 2 - ldr r1, =_080F8880 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080F8880: - .4byte _080F8894 - .4byte _080F8898 - .4byte _080F889C - .4byte _080F88A0 - .4byte _080F88A4 -_080F8894: - movs r1, 0x8 - b _080F88A6 -_080F8898: - movs r1, 0x9 - b _080F88A6 -_080F889C: - movs r1, 0xA - b _080F88A6 -_080F88A0: - movs r1, 0xB - b _080F88A6 -_080F88A4: - movs r1, 0xC -_080F88A6: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - lsls r1, 5 - adds r0, r1 - ldr r1, =0x00002e98 - adds r0, r1 - ldrh r1, [r0] - cmp r1, 0 - bne _080F88CC - ldr r0, =gSpecialVar_0x8004 - strh r1, [r0] - b _080F88D2 - .pool -_080F88CC: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x1 - strh r0, [r1] -_080F88D2: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8864 - - thumb_func_start sub_80F88DC -sub_80F88DC: @ 80F88DC - push {lr} - movs r0, 0xFF - bl sub_80DEDA8 - pop {r0} - bx r0 - thumb_func_end sub_80F88DC - - thumb_func_start sub_80F88E8 -sub_80F88E8: @ 80F88E8 - push {lr} - ldr r0, =gContestFinalStandings - ldr r1, =gContestPlayerMonIndex - ldrb r2, [r1] - adds r0, r2, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _080F8930 - ldr r0, =gSpecialVar_ContestRank - ldrh r0, [r0] - cmp r0, 0x3 - bne _080F8930 - ldr r1, =gUnknown_02039F08 - lsls r0, r2, 1 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - ldr r0, =0x0000031f - cmp r1, r0 - ble _080F8930 - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x1 - b _080F8934 - .pool -_080F8930: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0 -_080F8934: - strh r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F88E8 - - thumb_func_start sub_80F8940 -sub_80F8940: @ 80F8940 - push {lr} - movs r3, 0 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r2, =0x00002f98 - adds r1, r0, r2 - movs r2, 0x4 -_080F894E: - ldrh r0, [r1] - cmp r0, 0 - beq _080F895A - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 -_080F895A: - adds r1, 0x20 - subs r2, 0x1 - cmp r2, 0 - bge _080F894E - adds r0, r3, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F8940 - - thumb_func_start sub_80F8970 -sub_80F8970: @ 80F8970 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r0, =gContestMonConditions - mov r12, r0 - ldr r1, =gSpecialVar_0x8006 - mov r9, r1 - ldr r2, =gContestMons + 2 - mov r10, r2 - mov r2, r12 - mov r1, sp - movs r6, 0x3 -_080F898E: - ldrh r0, [r2] - strh r0, [r1] - adds r2, 0x2 - adds r1, 0x2 - subs r6, 0x1 - cmp r6, 0 - bge _080F898E - movs r6, 0 -_080F899E: - movs r1, 0x3 - cmp r1, r6 - ble _080F89C8 -_080F89A4: - subs r5, r1, 0x1 - lsls r0, r5, 1 - mov r4, sp - adds r3, r4, r0 - lsls r0, r1, 1 - adds r2, r4, r0 - ldrh r4, [r3] - movs r7, 0 - ldrsh r1, [r3, r7] - movs r7, 0 - ldrsh r0, [r2, r7] - cmp r1, r0 - bge _080F89C2 - strh r4, [r2] - strh r0, [r3] -_080F89C2: - adds r1, r5, 0 - cmp r1, r6 - bgt _080F89A4 -_080F89C8: - adds r6, 0x1 - cmp r6, 0x2 - ble _080F899E - mov r2, r9 - ldrh r0, [r2] - lsls r0, 1 - add r0, sp - ldrh r0, [r0] - movs r2, 0 - mov r8, r2 - movs r6, 0 - lsls r0, 16 - asrs r4, r0, 16 - adds r3, r0, 0 - mov r1, sp - mov r5, r9 -_080F89E8: - movs r7, 0 - ldrsh r0, [r1, r7] - cmp r0, r4 - bne _080F8A02 - lsls r0, r2, 24 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r2, r0, 24 - ldrh r7, [r5] - cmp r6, r7 - bne _080F8A02 - mov r8, r2 -_080F8A02: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - ble _080F89E8 - movs r6, 0 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - asrs r1, r3, 16 - lsls r2, 24 - mov r9, r2 - cmp r0, r1 - beq _080F8A30 - adds r2, r1, 0 - mov r1, sp -_080F8A20: - adds r1, 0x2 - adds r6, 0x1 - cmp r6, 0x3 - bgt _080F8A30 - movs r4, 0 - ldrsh r0, [r1, r4] - cmp r0, r2 - bne _080F8A20 -_080F8A30: - lsls r0, r6, 24 - lsrs r7, r0, 24 - mov r2, r8 - movs r6, 0 - asrs r1, r3, 16 - mov r5, r12 - movs r4, 0 - ldrsh r0, [r5, r4] - b _080F8A66 - .pool -_080F8A50: - subs r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 -_080F8A56: - adds r6, 0x1 - cmp r6, 0x3 - bgt _080F8A6E - lsls r0, r6, 1 - add r0, r12 - asrs r1, r3, 16 - movs r5, 0 - ldrsh r0, [r0, r5] -_080F8A66: - cmp r1, r0 - bne _080F8A56 - cmp r2, 0x1 - bne _080F8A50 -_080F8A6E: - lsls r4, r6, 6 - mov r0, r10 - adds r1, r4, r0 - ldr r0, =gStringVar1 - bl StringCopy - ldr r5, =gStringVar2 - mov r0, r10 - adds r0, 0xB - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - bl StringCopy - adds r0, r5, 0 - bl sub_81DB5AC - mov r1, r9 - asrs r0, r1, 24 - cmp r0, 0x1 - beq _080F8A9C - cmp r8, r0 - bne _080F8AB0 -_080F8A9C: - ldr r0, =gSpecialVar_0x8006 - strh r7, [r0] - b _080F8AB6 - .pool -_080F8AB0: - ldr r1, =gSpecialVar_0x8006 - adds r0, r7, 0x4 - strh r0, [r1] -_080F8AB6: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8970 - - thumb_func_start sub_80F8ACC -sub_80F8ACC: @ 80F8ACC - push {lr} - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8ACC - - thumb_func_start ShowContestWinner -ShowContestWinner: @ 80F8ADC - push {lr} - ldr r0, =sub_812FDEC - bl SetMainCallback2 - ldr r1, =gMain - ldr r0, =sub_80F8ACC - str r0, [r1, 0x8] - pop {r0} - bx r0 - .pool - thumb_func_end ShowContestWinner - - thumb_func_start sub_80F8AFC -sub_80F8AFC: @ 80F8AFC - push {r4,r5,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8B7C - movs r3, 0 - ldr r0, =gUnknown_02039F30 - adds r4, r0, 0 - ldr r5, =gContestMons - ldrb r0, [r4] - cmp r3, r0 - bge _080F8B50 - adds r2, r5, 0 - ldr r1, =gLinkPlayers -_080F8B1C: - ldrb r0, [r1] - subs r0, 0x1 - cmp r0, 0x1 - bhi _080F8B44 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8B40 - movs r0, 0xEB - b _080F8B42 - .pool -_080F8B40: - movs r0, 0xEC -_080F8B42: - strb r0, [r2, 0x15] -_080F8B44: - adds r2, 0x40 - adds r1, 0x1C - adds r3, 0x1 - ldrb r0, [r4] - cmp r3, r0 - blt _080F8B1C -_080F8B50: - ldr r0, =0x00004010 - ldrb r1, [r5, 0x15] - bl VarSet - ldr r0, =0x00004011 - adds r1, r5, 0 - adds r1, 0x55 - ldrb r1, [r1] - bl VarSet - ldr r0, =0x00004012 - adds r1, r5, 0 - adds r1, 0x95 - ldrb r1, [r1] - bl VarSet - ldr r0, =0x00004013 - adds r1, r5, 0 - adds r1, 0xD5 - ldrb r1, [r1] - bl VarSet -_080F8B7C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8AFC - - thumb_func_start sub_80F8B94 -sub_80F8B94: @ 80F8B94 - push {r4-r7,lr} - ldr r1, =gReservedSpritePaletteCount - movs r0, 0xC - strb r0, [r1] - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8C6E - movs r5, 0 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r5, r0 - bge _080F8C6E - movs r7, 0 - movs r6, 0x60 - movs r4, 0xB0 - lsls r4, 17 -_080F8BBA: - ldr r0, =gUnknown_0858D8EC - adds r0, r5, r0 - ldrb r0, [r0] - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - ldrb r1, [r2, 0x5] - ldrb r2, [r2, 0x4] - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gEventObjects - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x4] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xF - ands r0, r2 - orrs r0, r6 - strb r0, [r1, 0x5] - ldr r0, =gLinkPlayers - adds r1, r7, r0 - ldrb r0, [r1] - subs r0, 0x1 - cmp r0, 0x1 - bhi _080F8C38 - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8C2C - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette33 - b _080F8C42 - .pool -_080F8C2C: - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette34 - b _080F8C42 - .pool -_080F8C38: - ldrb r0, [r1, 0x13] - cmp r0, 0 - bne _080F8C50 - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette8 -_080F8C42: - movs r2, 0x20 - bl LoadPalette - b _080F8C5A - .pool -_080F8C50: - lsrs r1, r4, 16 - ldr r0, =gEventObjectPalette17 - movs r2, 0x20 - bl LoadPalette -_080F8C5A: - movs r0, 0x80 - lsls r0, 13 - adds r4, r0 - adds r7, 0x1C - adds r6, 0x10 - adds r5, 0x1 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r5, r0 - blt _080F8BBA -_080F8C6E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8B94 - - thumb_func_start sub_80F8C7C -sub_80F8C7C: @ 80F8C7C - push {r4-r6,lr} - sub sp, 0x4 - ldr r6, =gUnknown_02039F24 - ldrb r0, [r6] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x46 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - mov r1, sp - strb r0, [r1] - cmp r0, 0 - bne _080F8D18 - ldr r0, =gContestFinalStandings - ldr r1, =gContestPlayerMonIndex - ldrb r2, [r1] - adds r0, r2, r0 - ldrb r0, [r0] - cmp r0, 0 - bne _080F8D18 - ldr r0, =gSpecialVar_ContestRank - ldrh r0, [r0] - cmp r0, 0x3 - bne _080F8D18 - ldr r1, =gUnknown_02039F08 - lsls r0, r2, 1 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - ldr r0, =0x0000031f - cmp r1, r0 - ble _080F8D18 - movs r1, 0x1 - mov r0, sp - strb r1, [r0] - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0x46 - mov r2, sp - bl SetMonData - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - bl GetRibbonCount - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bls _080F8CF6 - ldrb r0, [r6] - muls r0, r5 - adds r0, r4 - movs r1, 0x46 - bl sub_80EE4DC -_080F8CF6: - movs r0, 0x1 - b _080F8D1A - .pool -_080F8D18: - movs r0, 0 -_080F8D1A: - add sp, 0x4 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80F8C7C - - thumb_func_start sub_80F8D24 -sub_80F8D24: @ 80F8D24 - movs r0, 0 - bx lr - thumb_func_end sub_80F8D24 - - thumb_func_start sub_80F8D28 -sub_80F8D28: @ 80F8D28 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r7, =sub_80F8EE8 - adds r0, r7, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _080F8D44 - b _080F8E9C -_080F8D44: - bl AllocateMonSpritesGfx - movs r0, 0xA - mov r9, r0 - movs r1, 0x3 - mov r10, r1 - ldr r2, =gContestMons - ldr r4, =gSpecialVar_0x8006 - ldrh r1, [r4] - lsls r1, 6 - adds r0, r1, r2 - ldrh r6, [r0] - adds r0, r2, 0 - adds r0, 0x38 - adds r0, r1, r0 - ldr r5, [r0] - adds r2, 0x3C - adds r1, r2 - ldr r1, [r1] - mov r8, r1 - adds r0, r7, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x8] - strh r6, [r0, 0xA] - ldr r1, =gContestPlayerMonIndex - ldrh r0, [r4] - ldrb r1, [r1] - cmp r0, r1 - bne _080F8DC4 - lsls r0, r6, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - ldr r1, [r1, 0x8] - adds r2, r6, 0 - adds r3, r5, 0 - bl HandleLoadSpecialPokePic_2 - b _080F8DD8 - .pool -_080F8DC4: - lsls r0, r6, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r1, =gMonSpritesGfxPtr - ldr r1, [r1] - ldr r1, [r1, 0x8] - adds r2, r6, 0 - adds r3, r5, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys -_080F8DD8: - adds r0, r6, 0 - mov r1, r8 - adds r2, r5, 0 - bl GetMonSpritePalStructFromOtIdPersonality - adds r4, r0, 0 - bl LoadCompressedObjectPalette - adds r0, r6, 0 - movs r1, 0x1 - bl SetMultiuseSpriteTemplateToPokemon - ldr r0, =gMultiuseSpriteTemplate - ldrh r1, [r4, 0x4] - strh r1, [r0, 0x2] - mov r1, r9 - adds r1, 0x1 - lsls r1, 19 - movs r2, 0x80 - lsls r2, 14 - adds r1, r2 - asrs r1, 16 - mov r3, r10 - lsls r2, r3, 19 - movs r3, 0xA0 - lsls r3, 14 - adds r2, r3 - asrs r2, 16 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8E58 - movs r0, 0x4 - ands r0, r1 - lsls r4, r5, 4 - cmp r0, 0 - bne _080F8E6C - adds r0, r4, r5 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0 - bl DoMonFrontSpriteAnimation - b _080F8E6C - .pool -_080F8E58: - lsls r4, r5, 4 - adds r0, r4, r5 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0 - bl DoMonFrontSpriteAnimation -_080F8E6C: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0xC] - mov r1, r9 - strh r1, [r0, 0xE] - mov r2, r10 - strh r2, [r0, 0x10] - ldr r3, =gSprites - adds r1, r4, r5 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, =SpriteCallbackDummy - str r2, [r0] - adds r1, r3 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] -_080F8E9C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8D28 - - thumb_func_start sub_80F8EB8 -sub_80F8EB8: @ 80F8EB8 - push {lr} - ldr r0, =sub_80F8EE8 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _080F8EDC - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - bl FreeMonSpritesGfx -_080F8EDC: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8EB8 - - thumb_func_start sub_80F8EE8 -sub_80F8EE8: @ 80F8EE8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r2, 0x8 - ldrsh r0, [r5, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bhi _080F8F98 - lsls r0, 2 - ldr r1, =_080F8F14 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080F8F14: - .4byte _080F8F78 - .4byte _080F8F28 - .4byte _080F8F98 - .4byte _080F8F42 - .4byte _080F8F84 -_080F8F28: - movs r0, 0xA - movs r1, 0x3 - movs r2, 0x8 - movs r3, 0x8 - bl CreateWindowFromRect - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - movs r1, 0x1 - bl SetStandardWindowBorderStyle - b _080F8F78 -_080F8F42: - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - ldrb r0, [r4, 0x5] - lsrs r0, 4 - bl GetSpritePaletteTagByPaletteNum - lsls r0, 16 - lsrs r0, 16 - bl FreeSpritePaletteByTag - ldrb r0, [r4, 0x1] - lsls r0, 30 - cmp r0, 0 - beq _080F8F72 - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix -_080F8F72: - adds r0, r4, 0 - bl DestroySprite -_080F8F78: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _080F8F98 - .pool -_080F8F84: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r2 - ldrb r0, [r0, 0x12] - bl sub_80E2A78 - adds r0, r4, 0 - bl DestroyTask -_080F8F98: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F8EE8 - - thumb_func_start sub_80F8FA0 -sub_80F8FA0: @ 80F8FA0 - push {r4,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F8FD8 - ldr r0, =gUnknown_02039F30 - ldrb r0, [r0] - cmp r0, 0x4 - bne _080F8FD8 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F8FD8 - ldr r4, =gSpecialVar_Result - bl GetMultiplayerId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - b _080F8FDE - .pool -_080F8FD8: - ldr r1, =gSpecialVar_Result - movs r0, 0x4 - strh r0, [r1] -_080F8FDE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8FA0 - - thumb_func_start sub_80F8FE8 -sub_80F8FE8: @ 80F8FE8 - push {r4,lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080F9020 - ldr r2, =gContestRngValue - ldr r1, [r2] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00006073 - adds r0, r1 - str r0, [r2] - lsrs r0, 16 - ldr r4, =gSpecialVar_Result - b _080F902A - .pool -_080F9020: - ldr r4, =gSpecialVar_Result - bl Random - lsls r0, 16 - lsrs r0, 16 -_080F902A: - ldrh r1, [r4] - bl __umodsi3 - strh r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F8FE8 - - thumb_func_start sub_80F903C -sub_80F903C: @ 80F903C - ldr r2, =gContestRngValue - ldr r1, [r2] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00006073 - adds r0, r1 - str r0, [r2] - lsrs r0, 16 - bx lr - .pool - thumb_func_end sub_80F903C - - thumb_func_start sub_80F905C -sub_80F905C: @ 80F905C - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F9074 - movs r0, 0 - b _080F907E - .pool -_080F9074: - ldr r0, =sub_80F9088 - movs r1, 0x5 - bl CreateTask - movs r0, 0x1 -_080F907E: - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F905C - - thumb_func_start sub_80F9088 -sub_80F9088: @ 80F9088 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080F90C0 - cmp r0, 0x1 - beq _080F90CE - bl sub_800A520 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080F90D4 - bl EnableBothScriptContexts - adds r0, r5, 0 - bl DestroyTask - b _080F90D4 - .pool -_080F90C0: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _080F90D4 - bl sub_800ADF8 -_080F90CE: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080F90D4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F9088 - - thumb_func_start sub_80F90DC -sub_80F90DC: @ 80F90DC - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080F90FE - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _080F90FE - bl sub_800E0E8 - movs r0, 0x8 - movs r1, 0x8 - bl CreateWirelessStatusIndicatorSprite -_080F90FE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F90DC - - thumb_func_start sub_80F910C -sub_80F910C: @ 80F910C - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _080F9126 - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - beq _080F9126 - bl sub_800E084 -_080F9126: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F910C - - thumb_func_start sub_80F9134 -sub_80F9134: @ 80F9134 - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _080F914C - movs r0, 0 - b _080F914E - .pool -_080F914C: - movs r0, 0x1 -_080F914E: - pop {r1} - bx r1 - thumb_func_end sub_80F9134 - - thumb_func_start sub_80F9154 -sub_80F9154: @ 80F9154 - ldr r1, =gIsLinkContest - movs r0, 0 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80F9154 - - thumb_func_start sub_80F9160 -sub_80F9160: @ 80F9160 - push {lr} - ldr r0, =gIsLinkContest - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _080F9178 - movs r0, 0 - b _080F917A - .pool -_080F9178: - movs r0, 0x1 -_080F917A: - pop {r1} - bx r1 - thumb_func_end sub_80F9160 - - thumb_func_start HealPlayerParty -HealPlayerParty: @ 80F9180 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - movs r0, 0 - mov r8, r0 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r8, r0 - bcs _080F922C - ldr r1, =gPlayerParty - mov r10, r1 - mov r6, sp -_080F919E: - movs r0, 0x64 - mov r4, r8 - muls r4, r0 - add r4, r10 - adds r0, r4, 0 - movs r1, 0x3A - bl GetMonData - lsls r1, r0, 16 - strb r0, [r6] - lsrs r1, 24 - strb r1, [r6, 0x1] - adds r0, r4, 0 - movs r1, 0x39 - mov r2, sp - bl SetMonData - adds r0, r4, 0 - movs r1, 0x15 - bl GetMonData - lsls r0, 24 - lsrs r7, r0, 24 - movs r5, 0 - movs r1, 0x1 - add r1, r8 - mov r9, r1 -_080F91D4: - adds r1, r5, 0 - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r7, 0 - adds r2, r5, 0 - bl CalculatePPWithBonus - strb r0, [r6] - adds r1, r5, 0 - adds r1, 0x11 - adds r0, r4, 0 - mov r2, sp - bl SetMonData - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _080F91D4 - movs r0, 0 - strb r0, [r6] - strb r0, [r6, 0x1] - strb r0, [r6, 0x2] - strb r0, [r6, 0x3] - movs r1, 0x64 - mov r0, r8 - muls r0, r1 - add r0, r10 - movs r1, 0x37 - mov r2, sp - bl SetMonData - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r8, r0 - bcc _080F919E -_080F922C: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end HealPlayerParty - - thumb_func_start ScriptGiveMon -@ void ScriptGiveMon(s16 species_num, u8 level, int held_item) -ScriptGiveMon: @ 80F9244 - push {r4-r6,lr} - mov r6, r8 - push {r6} - sub sp, 0x78 - adds r5, r0, 0 - adds r3, r1, 0 - adds r4, r2, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 16 - lsrs r0, r4, 16 - mov r8, r0 - add r6, sp, 0x14 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r0, [sp, 0xC] - adds r0, r6, 0 - adds r1, r5, 0 - adds r2, r3, 0 - movs r3, 0x20 - bl CreateMon - add r0, sp, 0x10 - mov r1, r8 - strb r1, [r0] - lsrs r4, 24 - strb r4, [r0, 0x1] - adds r0, r6, 0 - movs r1, 0xC - add r2, sp, 0x10 - bl SetMonData - adds r0, r6, 0 - bl GiveMonToPlayer - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r5, 0 - bl SpeciesToNationalPokedexNum - lsls r0, 16 - lsrs r5, r0, 16 - cmp r4, 0x1 - bgt _080F92B8 - cmp r4, 0 - blt _080F92B8 - adds r0, r5, 0 - movs r1, 0x2 - bl GetSetPokedexFlag - adds r0, r5, 0 - movs r1, 0x3 - bl GetSetPokedexFlag -_080F92B8: - adds r0, r4, 0 - add sp, 0x78 - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end ScriptGiveMon - - thumb_func_start ScriptGiveEgg -ScriptGiveEgg: @ 80F92C8 - push {lr} - sub sp, 0x68 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - mov r0, sp - movs r2, 0x1 - bl CreateEgg - add r2, sp, 0x64 - movs r0, 0x1 - strb r0, [r2] - mov r0, sp - movs r1, 0x2D - bl SetMonData - mov r0, sp - bl GiveMonToPlayer - lsls r0, 24 - lsrs r0, 24 - add sp, 0x68 - pop {r1} - bx r1 - thumb_func_end ScriptGiveEgg - - thumb_func_start HasEnoughMonsForDoubleBattle -HasEnoughMonsForDoubleBattle: @ 80F92F8 - push {lr} - bl GetMonsStateToDoubles - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - beq _080F9314 - cmp r1, 0x1 - bgt _080F9310 - cmp r1, 0 - beq _080F9314 - b _080F9318 -_080F9310: - cmp r1, 0x2 - bne _080F9318 -_080F9314: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_080F9318: - pop {r0} - bx r0 - .pool - thumb_func_end HasEnoughMonsForDoubleBattle - - thumb_func_start sub_80F9320 -sub_80F9320: @ 80F9320 - push {r4-r7,lr} - lsls r0, 16 - lsrs r6, r0, 16 - movs r5, 0 - movs r7, 0xCE - lsls r7, 1 -_080F932C: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x41 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - beq _080F9360 - cmp r0, r7 - beq _080F9360 - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - cmp r0, r6 - bne _080F9360 - movs r0, 0x1 - b _080F9368 - .pool -_080F9360: - adds r5, 0x1 - cmp r5, 0x5 - ble _080F932C - movs r0, 0 -_080F9368: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80F9320 - - thumb_func_start sub_80F9370 -sub_80F9370: @ 80F9370 - push {r4,lr} - movs r0, 0xAF - bl sub_80F9320 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - cmp r4, 0x1 - bne _080F9392 - movs r0, 0xAF - bl ItemIdToBerryType - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gStringVar1 - bl GetBerryNameByBerryType -_080F9392: - adds r0, r4, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F9370 - - thumb_func_start CreateScriptedWildMon -CreateScriptedWildMon: @ 80F93A0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - lsls r7, r2, 16 - lsrs r6, r7, 16 - bl ZeroEnemyPartyMons - ldr r0, =gEnemyParty - mov r8, r0 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - str r0, [sp, 0x8] - str r0, [sp, 0xC] - mov r0, r8 - adds r1, r4, 0 - adds r2, r5, 0 - movs r3, 0x20 - bl CreateMon - cmp r6, 0 - beq _080F93EE - add r0, sp, 0x10 - strb r6, [r0] - adds r1, r0, 0 - lsrs r0, r7, 24 - strb r0, [r1, 0x1] - mov r0, r8 - movs r1, 0xC - add r2, sp, 0x10 - bl SetMonData -_080F93EE: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end CreateScriptedWildMon - - thumb_func_start ScriptSetMonMoveSlot -ScriptSetMonMoveSlot: @ 80F9400 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 16 - lsrs r4, r1, 16 - lsls r2, 24 - lsrs r2, 24 - cmp r3, 0x6 - bls _080F941C - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 -_080F941C: - movs r0, 0x64 - muls r0, r3 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl SetMonMoveSlot - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ScriptSetMonMoveSlot - - thumb_func_start sub_80F9438 -sub_80F9438: @ 80F9438 - push {lr} - ldr r0, =gMain - ldr r1, =sub_80F9460 - str r1, [r0, 0x8] - ldr r0, =0x000040cf - movs r1, 0x9 - bl VarSet - movs r0, 0 - bl sub_81B8518 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9438 - - thumb_func_start sub_80F9460 -sub_80F9460: @ 80F9460 - push {lr} - ldr r0, =gUnknown_0203CEF8 - ldrb r1, [r0] - cmp r1, 0 - bne _080F9478 - ldr r0, =gSpecialVar_Result - strh r1, [r0] - b _080F947E - .pool -_080F9478: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_080F947E: - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9460 - - thumb_func_start sub_80F9490 -sub_80F9490: @ 80F9490 - push {lr} - ldr r1, =gMain - ldr r0, =sub_80F94B8 - str r0, [r1, 0x8] - ldr r0, =gSpecialVar_0x8004 - ldrb r0, [r0] - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - bl sub_81B8518 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9490 - - thumb_func_start sub_80F94B8 -sub_80F94B8: @ 80F94B8 - push {lr} - ldr r0, =gUnknown_0203CEF8 - ldrb r1, [r0] - cmp r1, 0 - bne _080F94D0 - ldr r0, =gSpecialVar_Result - strh r1, [r0] - b _080F94D6 - .pool -_080F94D0: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_080F94D6: - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F94B8 - - thumb_func_start ReducePlayerPartyToThree -ReducePlayerPartyToThree: @ 80F94E8 - push {r4-r7,lr} - sub sp, 0x198 - add r0, sp, 0x190 - movs r1, 0 - str r1, [r0] - ldr r2, =0x05000064 - mov r1, sp - bl CpuSet - movs r5, 0 - movs r7, 0x64 - ldr r6, =gPlayerParty - mov r4, sp -_080F9502: - ldr r0, =gUnknown_0203CEF8 - adds r1, r5, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _080F951C - subs r0, 0x1 - adds r1, r0, 0 - muls r1, r7 - adds r1, r6 - adds r0, r4, 0 - movs r2, 0x64 - bl memcpy -_080F951C: - adds r4, 0x64 - adds r5, 0x1 - cmp r5, 0x3 - ble _080F9502 - add r0, sp, 0x194 - movs r1, 0 - str r1, [r0] - ldr r4, =gPlayerParty - ldr r2, =0x05000096 - adds r1, r4, 0 - bl CpuSet - mov r5, sp - add r6, sp, 0x12C -_080F9538: - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - adds r5, 0x64 - adds r4, 0x64 - cmp r5, r6 - ble _080F9538 - bl CalculatePlayerPartyCount - add sp, 0x198 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end ReducePlayerPartyToThree - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/water.s b/asm/water.s index cce11a615..6965d6371 100644 --- a/asm/water.s +++ b/asm/water.s @@ -329,7 +329,7 @@ sub_8107430: @ 8107430 push {lr} movs r1, 0xA strh r1, [r0, 0x2E] - ldr r1, =sub_80A64B0 + ldr r1, =WaitAnimForDuration str r1, [r0, 0x1C] ldr r1, =move_anim_8074EE0 bl StoreSpriteCallbackInData6 @@ -343,7 +343,7 @@ sub_810744C: @ 810744C push {r4-r7,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -538,7 +538,7 @@ sub_81075EC: @ 81075EC push {r4,r5,lr} adds r5, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos movs r0, 0x1E strh r0, [r5, 0x2E] ldrh r0, [r5, 0x20] @@ -819,7 +819,7 @@ _0810781E: movs r7, 0x3 _08107828: adds r0, r6, 0 - bl sub_80A69CC + bl InitAnimSpritePos ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -849,7 +849,7 @@ _08107842: ldrh r5, [r5, 0x6] adds r0, r5 strh r0, [r6, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r6, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r6, 0 @@ -876,7 +876,7 @@ sub_8107894: @ 8107894 ldrh r0, [r4, 0x22] adds r1, r0 strh r1, [r4, 0x36] - ldr r0, =sub_80A6EEC + ldr r0, =StartAnimLinearTranslation str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -904,7 +904,7 @@ sub_81078D0: @ 81078D0 _081078EC: adds r0, r4, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos _081078F4: ldr r0, =gBattleAnimArgs ldrh r0, [r0, 0x4] @@ -3137,7 +3137,7 @@ sub_8108AC0: @ 8108AC0 strh r1, [r0, 0x36] ldrh r1, [r6, 0x1A] strh r1, [r0, 0x38] - bl sub_80A68D4 + bl InitAnimArcTranslation adds r5, 0x1C adds r4, r5 ldr r0, =sub_8108B2C @@ -3191,7 +3191,7 @@ sub_8108B2C: @ 8108B2C mvns r1, r1 strh r1, [r6, 0x38] adds r0, r6, 0 - bl sub_80A68D4 + bl InitAnimArcTranslation ldr r0, =sub_8108B94 str r0, [r6, 0x1C] _08108B86: @@ -3339,7 +3339,7 @@ sub_8108C94: @ 8108C94 push {r4,r5,lr} adds r4, r0, 0 movs r1, 0x1 - bl sub_80A69CC + bl InitAnimSpritePos ldr r5, =gBattleAnimTarget ldrb r0, [r5] movs r1, 0x2 |