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-rw-r--r--asm/battle_frontier_2.s3560
1 files changed, 0 insertions, 3560 deletions
diff --git a/asm/battle_frontier_2.s b/asm/battle_frontier_2.s
index 291ea90c4..15d319d99 100644
--- a/asm/battle_frontier_2.s
+++ b/asm/battle_frontier_2.s
@@ -6,3567 +6,7 @@
.text
-
-
- thumb_func_start sub_81A5238
-sub_81A5238: @ 81A5238
- push {lr}
- ldr r1, =gUnknown_08611F84
- ldr r0, =gSpecialVar_0x8004
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5238
-
- thumb_func_start sub_81A5258
-sub_81A5258: @ 81A5258
- push {r4-r6,lr}
- sub sp, 0x4
- adds r5, r0, 0
- movs r6, 0
- ldrb r0, [r5]
- cmp r0, 0xA
- bls _081A5268
- b _081A5544
-_081A5268:
- lsls r0, 2
- ldr r1, =_081A5278
- adds r0, r1
- ldr r0, [r0]
- mov pc, r0
- .pool
- .align 2, 0
-_081A5278:
- .4byte _081A52A4
- .4byte _081A52F4
- .4byte _081A531C
- .4byte _081A53B4
- .4byte _081A540C
- .4byte _081A542C
- .4byte _081A544C
- .4byte _081A5490
- .4byte _081A553E
- .4byte _081A54D4
- .4byte _081A5520
-_081A52A4:
- ldr r0, =0x7fffff1c
- movs r1, 0
- str r1, [sp]
- movs r1, 0x4
- movs r2, 0
- movs r3, 0x8
- bl BeginNormalPaletteFade
- ldr r1, =0x00003f3e
- movs r0, 0x48
- bl SetGpuReg
- ldr r0, =gUnknown_08611F74
- bl LoadCompressedObjectPic
- ldr r0, =gUnknown_08D855E8
- movs r1, 0xF8
- lsls r1, 1
- movs r2, 0x20
- bl LoadCompressedPalette
- ldr r1, =gBattle_WIN0H
- movs r0, 0xFF
- strh r0, [r1]
- ldr r1, =gBattle_WIN0V
- movs r0, 0x70
- strh r0, [r1]
- b _081A553E
- .pool
-_081A52F4:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- lsls r0, 24
- lsrs r0, 24
- cmp r0, 0
- beq _081A5306
- b _081A5544
-_081A5306:
- str r0, [sp]
- movs r0, 0x5
- movs r1, 0
- movs r2, 0x18
- movs r3, 0xD
- bl HandleBattleWindow
- b _081A553E
- .pool
-_081A531C:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- cmp r0, 0
- beq _081A5328
- b _081A5544
-_081A5328:
- ldr r1, =gBattleTextBuff1
- movs r2, 0xA1
- strb r2, [r1]
- movs r0, 0xFF
- strb r0, [r1, 0x1]
- ldr r1, =gBattleTextBuff2
- strb r2, [r1]
- movs r0, 0x1
- negs r0, r0
- strb r0, [r1, 0x1]
- ldr r0, =gText_PlayerMon1Name
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r4, =gDisplayedStringBattle
- adds r0, r4, 0
- movs r1, 0xF
- bl BattlePutTextOnWindow
- ldr r0, =gText_Vs
- movs r1, 0x10
- bl BattlePutTextOnWindow
- ldr r0, =gText_OpponentMon1Name
- bl BattleStringExpandPlaceholdersToDisplayedString
- adds r0, r4, 0
- movs r1, 0x11
- bl BattlePutTextOnWindow
- ldr r0, =gText_Mind
- movs r1, 0x12
- bl BattlePutTextOnWindow
- ldr r0, =gText_Skill
- movs r1, 0x13
- bl BattlePutTextOnWindow
- ldr r0, =gText_Body
- movs r1, 0x14
- bl BattlePutTextOnWindow
- ldr r0, =gText_Judgement
- bl BattleStringExpandPlaceholdersToDisplayedString
- adds r0, r4, 0
- movs r1, 0x15
- bl BattlePutTextOnWindow
- b _081A553E
- .pool
-_081A53B4:
- bl IsDma3ManagerBusyWithBgCopy
- lsls r0, 24
- cmp r0, 0
- beq _081A53C0
- b _081A5544
-_081A53C0:
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- movs r6, 0x80
- lsls r6, 15
- movs r4, 0x7
-_081A53CE:
- asrs r1, r6, 16
- ldr r0, =gUnknown_08611F5C
- movs r2, 0x54
- movs r3, 0
- bl CreateSprite
- adds r1, r0, 0
- lsls r1, 24
- lsrs r1, 24
- lsls r0, r1, 4
- adds r0, r1
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- movs r1, 0x3
- bl StartSpriteAnim
- movs r0, 0x80
- lsls r0, 13
- adds r6, r0
- subs r4, 0x1
- cmp r4, 0
- bge _081A53CE
- b _081A553C
- .pool
-_081A540C:
- ldr r0, =0x00000109
- bl PlaySE
- movs r0, 0x50
- movs r1, 0x28
- movs r2, 0
- movs r3, 0
- bl sub_81A5558
- movs r0, 0xA0
- movs r1, 0x28
- movs r2, 0
- b _081A5464
- .pool
-_081A542C:
- ldr r0, =0x00000109
- bl PlaySE
- movs r0, 0x50
- movs r1, 0x38
- movs r2, 0x1
- movs r3, 0
- bl sub_81A5558
- movs r0, 0xA0
- movs r1, 0x38
- movs r2, 0x1
- b _081A5464
- .pool
-_081A544C:
- ldr r0, =0x00000109
- bl PlaySE
- movs r0, 0x50
- movs r1, 0x48
- movs r2, 0x2
- movs r3, 0
- bl sub_81A5558
- movs r0, 0xA0
- movs r1, 0x48
- movs r2, 0x2
-_081A5464:
- movs r3, 0x1
- bl sub_81A5558
- ldr r0, =gText_Judgement
- bl BattleStringExpandPlaceholdersToDisplayedString
- ldr r0, =gDisplayedStringBattle
- movs r1, 0x15
- bl BattlePutTextOnWindow
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
- movs r6, 0x1
- b _081A5544
- .pool
-_081A5490:
- movs r0, 0x85
- lsls r0, 1
- bl PlaySE
- ldr r0, =gBattleTextBuff1
- ldr r1, =gBattleTextBuff2
- ldrb r2, [r0]
- ldrb r0, [r1]
- cmp r2, r0
- bls _081A54BC
- movs r6, 0x2
- ldr r1, =gBattleScripting
- movs r0, 0
- strb r0, [r1, 0x17]
- b _081A553E
- .pool
-_081A54BC:
- cmp r2, r0
- bcs _081A54D0
- movs r6, 0x3
- ldr r1, =gBattleScripting
- movs r0, 0x1
- strb r0, [r1, 0x17]
- b _081A553E
- .pool
-_081A54D0:
- movs r6, 0x4
- b _081A553E
-_081A54D4:
- ldr r1, =0x00003f3e
- movs r0, 0x48
- bl SetGpuReg
- movs r0, 0x1
- str r0, [sp]
- movs r0, 0x5
- movs r1, 0
- movs r2, 0x18
- movs r3, 0xD
- bl HandleBattleWindow
- movs r0, 0
- bl CopyBgTilemapBufferToVram
- ldr r0, =gMPlayInfo_BGM
- ldr r1, =0x0000ffff
- movs r2, 0x80
- lsls r2, 1
- bl m4aMPlayVolumeControl
- ldr r0, =0x7fffff1c
- movs r1, 0
- str r1, [sp]
- movs r1, 0x4
- movs r2, 0x8
- movs r3, 0
- bl BeginNormalPaletteFade
- b _081A553E
- .pool
-_081A5520:
- ldr r0, =gPaletteFade
- ldrb r1, [r0, 0x7]
- movs r0, 0x80
- ands r0, r1
- cmp r0, 0
- bne _081A5544
- ldr r1, =0x00003f3f
- movs r0, 0x48
- bl SetGpuReg
- movs r0, 0xFA
- lsls r0, 2
- bl FreeSpriteTilesByTag
-_081A553C:
- movs r6, 0x1
-_081A553E:
- ldrb r0, [r5]
- adds r0, 0x1
- strb r0, [r5]
-_081A5544:
- adds r0, r6, 0
- add sp, 0x4
- pop {r4-r6}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81A5258
-
- thumb_func_start sub_81A5558
-sub_81A5558: @ 81A5558
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp]
- lsls r1, 24
- lsrs r1, 24
- mov r10, r1
- lsls r2, 24
- lsrs r2, 24
- mov r9, r2
- lsls r3, 24
- lsrs r7, r3, 24
- movs r6, 0
- movs r1, 0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- movs r3, 0xA6
- lsls r3, 2
- adds r4, r0, r3
- ldr r5, =0x0000029a
- adds r3, r0, r5
- adds r5, 0x2
- adds r5, r0
- mov r8, r5
- cmp r2, 0x1
- beq _081A55C4
- cmp r2, 0x1
- bgt _081A55A8
- cmp r2, 0
- beq _081A55B0
- b _081A5612
- .pool
-_081A55A8:
- mov r0, r9
- cmp r0, 0x2
- beq _081A55D8
- b _081A5612
-_081A55B0:
- adds r0, r4, r7
- movs r6, 0
- ldrsb r6, [r0, r6]
- movs r1, 0x1
- adds r0, r7, 0
- eors r0, r1
- adds r0, r4, r0
- movs r1, 0
- ldrsb r1, [r0, r1]
- b _081A5612
-_081A55C4:
- adds r0, r3, r7
- movs r6, 0
- ldrsb r6, [r0, r6]
- movs r1, 0x1
- adds r0, r7, 0
- eors r0, r1
- adds r0, r3, r0
- movs r1, 0
- ldrsb r1, [r0, r1]
- b _081A5612
-_081A55D8:
- ldr r3, =gBattleMons
- mov r9, r3
- movs r5, 0x58
- adds r0, r7, 0
- muls r0, r5
- add r0, r9
- ldrh r0, [r0, 0x28]
- movs r4, 0x64
- muls r0, r4
- lsls r1, r7, 1
- add r1, r8
- ldrh r1, [r1]
- bl __divsi3
- adds r6, r0, 0
- movs r0, 0x1
- adds r1, r7, 0
- eors r1, r0
- adds r0, r1, 0
- muls r0, r5
- add r0, r9
- ldrh r0, [r0, 0x28]
- muls r0, r4
- lsls r1, 1
- add r1, r8
- ldrh r1, [r1]
- bl __divsi3
- adds r1, r0, 0
-_081A5612:
- cmp r6, r1
- ble _081A5638
- movs r4, 0x2
- cmp r7, 0
- beq _081A5628
- ldr r1, =gBattleTextBuff2
- b _081A562A
- .pool
-_081A5628:
- ldr r1, =gBattleTextBuff1
-_081A562A:
- ldrb r0, [r1]
- adds r0, 0x2
- strb r0, [r1]
- b _081A565E
- .pool
-_081A5638:
- cmp r6, r1
- bne _081A565C
- movs r4, 0x1
- cmp r7, 0
- beq _081A564C
- ldr r1, =gBattleTextBuff2
- b _081A564E
- .pool
-_081A564C:
- ldr r1, =gBattleTextBuff1
-_081A564E:
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- b _081A565E
- .pool
-_081A565C:
- movs r4, 0
-_081A565E:
- ldr r0, =gUnknown_08611F5C
- ldr r1, [sp]
- mov r2, r10
- movs r3, 0
- bl CreateSprite
- lsls r0, 24
- lsrs r6, r0, 24
- lsls r0, r6, 4
- adds r0, r6
- lsls r0, 2
- ldr r1, =gSprites
- adds r0, r1
- adds r1, r4, 0
- bl StartSpriteAnim
- add sp, 0x4
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5558
-
- thumb_func_start sub_81A5698
-sub_81A5698: @ 81A5698
- push {lr}
- adds r1, r0, 0
- ldr r0, =gBattleCommunication
- ldrb r0, [r0]
- cmp r0, 0x8
- bls _081A56AA
- adds r0, r1, 0
- bl DestroySprite
-_081A56AA:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5698
-
- thumb_func_start sub_81A56B4
-sub_81A56B4: @ 81A56B4
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- movs r0, 0xA6
- lsls r0, 2
- adds r1, r2, r0
- adds r0, 0x2
- adds r3, r2, r0
- adds r0, 0x2
- adds r2, r0
- movs r0, 0
- strb r0, [r1]
- strb r0, [r1, 0x1]
- strb r0, [r3]
- strb r0, [r3, 0x1]
- ldr r0, =gBattleMons
- ldrh r1, [r0, 0x28]
- strh r1, [r2]
- adds r0, 0x80
- ldrh r0, [r0]
- strh r0, [r2, 0x2]
- bx lr
- .pool
- thumb_func_end sub_81A56B4
-
- thumb_func_start sub_81A56E8
-sub_81A56E8: @ 81A56E8
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gBattleStruct
- ldr r1, [r1]
- movs r2, 0xA6
- lsls r2, 2
- adds r1, r2
- adds r1, r0
- ldr r2, =gBattleArenaMoveMindRatings
- ldr r0, =gCurrentMove
- ldrh r0, [r0]
- adds r0, r2
- ldrb r0, [r0]
- ldrb r2, [r1]
- adds r0, r2
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_81A56E8
-
- thumb_func_start sub_81A5718
-sub_81A5718: @ 81A5718
- push {r4-r6,lr}
- lsls r0, 24
- lsrs r3, r0, 24
- adds r6, r3, 0
- ldr r0, =gBattleStruct
- ldr r2, [r0]
- ldr r0, =0x0000029a
- adds r5, r2, r0
- ldr r0, =gHitMarker
- ldr r0, [r0]
- movs r1, 0x80
- lsls r1, 18
- ands r0, r1
- cmp r0, 0
- beq _081A57DA
- ldr r0, =0x000002a2
- adds r4, r2, r0
- ldrb r2, [r4]
- ldr r0, =gBitTable
- lsls r1, r3, 2
- adds r1, r0
- ldr r1, [r1]
- adds r0, r2, 0
- ands r0, r1
- cmp r0, 0
- beq _081A576C
- bics r2, r1
- strb r2, [r4]
- adds r1, r5, r3
- ldrb r0, [r1]
- subs r0, 0x2
- b _081A57D8
- .pool
-_081A576C:
- ldr r0, =gMoveResultFlags
- ldrb r1, [r0]
- movs r0, 0x29
- ands r0, r1
- cmp r0, 0
- beq _081A5798
- movs r0, 0x1
- ands r0, r1
- cmp r0, 0
- beq _081A5788
- ldr r0, =gBattleCommunication
- ldrb r0, [r0, 0x6]
- cmp r0, 0x1
- beq _081A57DA
-_081A5788:
- adds r1, r5, r3
- ldrb r0, [r1]
- subs r0, 0x2
- b _081A57D8
- .pool
-_081A5798:
- movs r0, 0x6
- ands r0, r1
- cmp r0, 0x6
- bne _081A57A4
- adds r1, r5, r3
- b _081A57D4
-_081A57A4:
- movs r0, 0x2
- ands r0, r1
- cmp r0, 0
- beq _081A57B4
- adds r1, r5, r3
- ldrb r0, [r1]
- adds r0, 0x2
- b _081A57D8
-_081A57B4:
- movs r0, 0x4
- ands r0, r1
- cmp r0, 0
- beq _081A57C4
- adds r1, r5, r3
- ldrb r0, [r1]
- subs r0, 0x1
- b _081A57D8
-_081A57C4:
- ldr r0, =gProtectStructs
- lsls r1, r6, 4
- adds r1, r0
- ldrb r0, [r1]
- lsls r0, 31
- cmp r0, 0
- bne _081A57DA
- adds r1, r5, r6
-_081A57D4:
- ldrb r0, [r1]
- adds r0, 0x1
-_081A57D8:
- strb r0, [r1]
-_081A57DA:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5718
-
- thumb_func_start sub_81A57E4
-sub_81A57E4: @ 81A57E4
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r4, r0, 24
- lsls r1, 16
- lsrs r1, 16
- adds r2, r1, 0
- ldr r0, =gBattleStruct
- ldr r0, [r0]
- ldr r5, =0x0000029a
- adds r3, r0, r5
- movs r0, 0x99
- lsls r0, 1
- cmp r1, r0
- bgt _081A582A
- subs r0, 0x1
- cmp r1, r0
- bge _081A585C
- cmp r1, 0xC5
- bgt _081A581C
- cmp r1, 0xC3
- bge _081A585C
- cmp r1, 0x77
- beq _081A585C
- b _081A5864
- .pool
-_081A581C:
- cmp r1, 0xC7
- blt _081A5864
- cmp r1, 0xCC
- ble _081A585C
- cmp r1, 0xCE
- beq _081A585C
- b _081A5864
-_081A582A:
- ldr r0, =0x00000147
- cmp r1, r0
- beq _081A585C
- cmp r1, r0
- bgt _081A5848
- subs r0, 0x12
- cmp r1, r0
- beq _081A585C
- adds r0, 0x2
- cmp r1, r0
- beq _081A585C
- b _081A5864
- .pool
-_081A5848:
- movs r0, 0xAD
- lsls r0, 1
- cmp r2, r0
- blt _081A5864
- adds r0, 0x1
- cmp r2, r0
- ble _081A585C
- adds r0, 0x3
- cmp r2, r0
- bne _081A5864
-_081A585C:
- adds r1, r3, r4
- ldrb r0, [r1]
- subs r0, 0x3
- strb r0, [r1]
-_081A5864:
- pop {r4,r5}
- pop {r0}
- bx r0
- thumb_func_end sub_81A57E4
-
- thumb_func_start sub_81A586C
-sub_81A586C: @ 81A586C
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- ldr r1, =gBattleStruct
- ldr r3, [r1]
- movs r1, 0xA7
- lsls r1, 2
- adds r3, r1
- lsls r2, r0, 1
- adds r2, r3
- ldr r5, =gBattleMons
- movs r4, 0x58
- adds r1, r0, 0
- muls r1, r4
- adds r1, r5
- ldrh r1, [r1, 0x28]
- strh r1, [r2]
- movs r1, 0x1
- eors r0, r1
- lsls r1, r0, 1
- adds r1, r3
- muls r0, r4
- adds r0, r5
- ldrh r2, [r0, 0x28]
- ldrh r0, [r1]
- cmp r0, r2
- bls _081A58A4
- strh r2, [r1]
-_081A58A4:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A586C
-
- thumb_func_start sub_81A58B4
-sub_81A58B4: @ 81A58B4
- push {r4-r6,lr}
- ldr r4, =gSaveBlock2Ptr
- ldr r1, [r4]
- ldr r3, =0x00000ca9
- adds r0, r1, r3
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r5, r0, 30
- ldr r0, =0x00000ca8
- adds r1, r0
- movs r2, 0
- strb r2, [r1]
- ldr r1, [r4]
- ldr r6, =0x00000cb2
- adds r0, r1, r6
- strh r2, [r0]
- adds r1, r3
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, [r4]
- adds r1, r3
- ldrb r2, [r1]
- movs r0, 0x9
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- cmp r5, 0
- beq _081A5914
- ldr r0, [r4]
- ldr r1, =0x00000cdc
- adds r0, r1
- ldr r2, [r0]
- movs r0, 0x80
- b _081A591E
- .pool
-_081A5914:
- ldr r0, [r4]
- ldr r3, =0x00000cdc
- adds r0, r3
- ldr r2, [r0]
- movs r0, 0x40
-_081A591E:
- ands r2, r0
- cmp r2, 0
- bne _081A5930
- ldr r0, [r4]
- lsls r1, r5, 1
- ldr r6, =0x00000dda
- adds r0, r6
- adds r0, r1
- strh r2, [r0]
-_081A5930:
- ldr r0, =gSaveBlock1Ptr
- ldr r0, [r0]
- movs r1, 0x4
- ldrsb r1, [r0, r1]
- movs r2, 0x5
- ldrsb r2, [r0, r2]
- movs r3, 0x1
- negs r3, r3
- movs r0, 0
- bl saved_warp2_set
- ldr r1, =gTrainerBattleOpponent_A
- movs r0, 0
- strh r0, [r1]
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A58B4
-
- thumb_func_start sub_81A5964
-sub_81A5964: @ 81A5964
- push {r4,lr}
- ldr r0, =gSaveBlock2Ptr
- ldr r3, [r0]
- ldr r1, =0x00000ca9
- adds r0, r3, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r1, r0, 30
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0x1
- beq _081A59B0
- cmp r0, 0x1
- bgt _081A5994
- cmp r0, 0
- beq _081A599A
- b _081A59EE
- .pool
-_081A5994:
- cmp r0, 0x2
- beq _081A59C8
- b _081A59EE
-_081A599A:
- ldr r0, =gSpecialVar_Result
- ldr r2, =0x00000dd8
- adds r1, r3, r2
- ldrh r1, [r1]
- strh r1, [r0]
- b _081A59EE
- .pool
-_081A59B0:
- ldr r2, =gSpecialVar_Result
- lsls r1, 1
- ldr r4, =0x00000dda
- adds r0, r3, r4
- adds r0, r1
- ldrh r0, [r0]
- b _081A59EC
- .pool
-_081A59C8:
- cmp r1, 0
- beq _081A59E0
- ldr r2, =gSpecialVar_Result
- ldr r1, =0x00000cdc
- adds r0, r3, r1
- ldr r0, [r0]
- movs r1, 0x80
- b _081A59EA
- .pool
-_081A59E0:
- ldr r2, =gSpecialVar_Result
- ldr r4, =0x00000cdc
- adds r0, r3, r4
- ldr r0, [r0]
- movs r1, 0x40
-_081A59EA:
- ands r0, r1
-_081A59EC:
- strh r0, [r2]
-_081A59EE:
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5964
-
- thumb_func_start sub_81A59FC
-sub_81A59FC: @ 81A59FC
- push {lr}
- ldr r0, =gSaveBlock2Ptr
- ldr r2, [r0]
- ldr r1, =0x00000ca9
- adds r0, r2, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r1, r0, 30
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0x1
- beq _081A5A48
- cmp r0, 0x1
- bgt _081A5A2C
- cmp r0, 0
- beq _081A5A32
- b _081A5ABA
- .pool
-_081A5A2C:
- cmp r0, 0x2
- beq _081A5A60
- b _081A5ABA
-_081A5A32:
- ldr r0, =gSpecialVar_0x8006
- ldrh r1, [r0]
- ldr r3, =0x00000dd8
- adds r0, r2, r3
- strh r1, [r0]
- b _081A5ABA
- .pool
-_081A5A48:
- lsls r1, 1
- ldr r3, =0x00000dda
- adds r0, r2, r3
- adds r0, r1
- ldr r1, =gSpecialVar_0x8006
- ldrh r1, [r1]
- strh r1, [r0]
- b _081A5ABA
- .pool
-_081A5A60:
- cmp r1, 0
- beq _081A5A90
- ldr r0, =gSpecialVar_0x8006
- ldrh r0, [r0]
- cmp r0, 0
- beq _081A5A80
- ldr r1, =0x00000cdc
- adds r0, r2, r1
- ldr r1, [r0]
- movs r2, 0x80
- orrs r1, r2
- b _081A5AB8
- .pool
-_081A5A80:
- ldr r3, =0x00000cdc
- adds r0, r2, r3
- ldr r1, [r0]
- movs r2, 0x81
- negs r2, r2
- b _081A5AB6
- .pool
-_081A5A90:
- ldr r0, =gSpecialVar_0x8006
- ldrh r0, [r0]
- cmp r0, 0
- beq _081A5AAC
- ldr r1, =0x00000cdc
- adds r0, r2, r1
- ldr r1, [r0]
- movs r2, 0x40
- orrs r1, r2
- b _081A5AB8
- .pool
-_081A5AAC:
- ldr r3, =0x00000cdc
- adds r0, r2, r3
- ldr r1, [r0]
- movs r2, 0x41
- negs r2, r2
-_081A5AB6:
- ands r1, r2
-_081A5AB8:
- str r1, [r0]
-_081A5ABA:
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A59FC
-
- thumb_func_start sub_81A5AC4
-sub_81A5AC4: @ 81A5AC4
- push {r4,lr}
- ldr r4, =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, =gSpecialVar_0x8005
- ldrh r1, [r1]
- ldr r2, =0x00000ca8
- adds r0, r2
- strb r1, [r0]
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0
- bl VarSet
- ldr r1, [r4]
- ldr r0, =0x00000ca9
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- bl sub_81A4C30
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5AC4
-
- thumb_func_start sub_81A5B08
-sub_81A5B08: @ 81A5B08
- push {r4,r5,lr}
- ldr r4, =gSaveBlock2Ptr
- ldr r1, [r4]
- ldr r2, =0x00000ca9
- adds r0, r1, r2
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r0, 29
- ldr r2, =0x00000dda
- adds r1, r2
- adds r1, r0
- ldrh r0, [r1]
- cmp r0, 0x29
- bls _081A5B58
- bl Random
- ldr r4, [r4]
- ldr r5, =gUnknown_08611FAC
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x9
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 15
- adds r0, r5
- ldrh r0, [r0]
- ldr r1, =0x00000dd8
- adds r4, r1
- b _081A5B76
- .pool
-_081A5B58:
- bl Random
- ldr r4, [r4]
- ldr r5, =gUnknown_08611FA0
- lsls r0, 16
- lsrs r0, 16
- movs r1, 0x6
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 15
- adds r0, r5
- ldrh r0, [r0]
- ldr r2, =0x00000dd8
- adds r4, r2
-_081A5B76:
- strh r0, [r4]
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5B08
-
- thumb_func_start sub_81A5B88
-sub_81A5B88: @ 81A5B88
- push {r4,r5,lr}
- ldr r4, =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, =0x00000dd8
- adds r0, r1
- ldrh r0, [r0]
- movs r1, 0x1
- bl AddBagItem
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x1
- bne _081A5BD0
- ldr r0, [r4]
- ldr r1, =0x00000dd8
- adds r0, r1
- ldrh r0, [r0]
- ldr r1, =gStringVar1
- bl CopyItemName
- ldr r0, [r4]
- ldr r1, =0x00000dd8
- adds r0, r1
- movs r1, 0
- strh r1, [r0]
- ldr r0, =gSpecialVar_Result
- strh r5, [r0]
- b _081A5BD6
- .pool
-_081A5BD0:
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
-_081A5BD6:
- pop {r4,r5}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5B88
-
- thumb_func_start sub_81A5BE0
-sub_81A5BE0: @ 81A5BE0
- push {lr}
- ldr r0, =gStringVar1
- ldr r1, =gTrainerBattleOpponent_A
- ldrh r1, [r1]
- bl GetFrontierTrainerName
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5BE0
-
- thumb_func_start sub_81A5BF8
-sub_81A5BF8: @ 81A5BF8
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- movs r0, 0x1B
- mov r8, r0
- movs r5, 0x7
- movs r4, 0x1
- str r4, [sp]
- movs r6, 0x6
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0
- movs r2, 0xFE
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0
- movs r2, 0x20
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x31
- movs r2, 0
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x33
- movs r2, 0x1
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- mov r0, r8
- str r0, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x34
- movs r2, 0x2
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- movs r0, 0x1C
- mov r8, r0
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x35
- movs r2, 0x1C
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x36
- movs r2, 0x1D
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- movs r6, 0x5
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x37
- movs r2, 0
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- mov r0, r8
- str r0, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x39
- movs r2, 0x1
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x3A
- movs r2, 0x1D
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- ldr r1, =0x00000831
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r2, 0
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- ldr r1, =0x00000833
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r2, 0x1
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- ldr r1, =0x00000834
- movs r0, 0x1A
- str r0, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r2, 0x2
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- ldr r1, =0x00000835
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r2, 0x1C
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- ldr r1, =0x00000836
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r2, 0x1D
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5BF8
-
- thumb_func_start sub_81A5D44
-sub_81A5D44: @ 81A5D44
- push {r4-r6,lr}
- mov r6, r8
- push {r6}
- sub sp, 0xC
- movs r5, 0
- movs r4, 0x1
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x3
- movs r2, 0
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- movs r6, 0x4
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x4
- movs r2, 0x1
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- movs r0, 0x1B
- mov r8, r0
- str r0, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x5
- movs r2, 0x2
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x6
- movs r2, 0x1C
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x7
- movs r2, 0x1D
- movs r3, 0xE
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x8
- movs r2, 0
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x9
- movs r2, 0x1
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- mov r0, r8
- str r0, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xA
- movs r2, 0x2
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xB
- movs r2, 0x1C
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r6, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xC
- movs r2, 0x1D
- movs r3, 0xF
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xD
- movs r2, 0
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xE
- movs r2, 0x1
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- mov r0, r8
- str r0, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0xF
- movs r2, 0x2
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x10
- movs r2, 0x1C
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- str r4, [sp]
- str r4, [sp, 0x4]
- str r5, [sp, 0x8]
- movs r0, 0
- movs r1, 0x11
- movs r2, 0x1D
- movs r3, 0x13
- bl FillBgTilemapBufferRect
- add sp, 0xC
- pop {r3}
- mov r8, r3
- pop {r4-r6}
- pop {r0}
- bx r0
- thumb_func_end sub_81A5D44
-
- thumb_func_start sub_81A5E74
-sub_81A5E74: @ 81A5E74
- push {lr}
- ldr r1, =gUnknown_08612120
- ldr r0, =gSpecialVar_0x8004
- ldrh r0, [r0]
- lsls r0, 2
- adds r0, r1
- ldr r0, [r0]
- bl _call_via_r0
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5E74
-
- thumb_func_start sub_81A5E94
-sub_81A5E94: @ 81A5E94
- push {r4-r7,lr}
- ldr r5, =gSaveBlock2Ptr
- ldr r0, [r5]
- ldr r4, =0x00000ca9
- adds r0, r4
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r7, r0, 30
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 16
- lsrs r6, r0, 16
- ldr r0, [r5]
- ldr r1, =0x00000ca8
- adds r0, r1
- movs r2, 0
- strb r2, [r0]
- ldr r1, [r5]
- ldr r3, =0x00000cb2
- adds r0, r1, r3
- strh r2, [r0]
- adds r1, r4
- ldrb r2, [r1]
- movs r0, 0x5
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r1, [r5]
- adds r1, r4
- ldrb r2, [r1]
- movs r0, 0x9
- negs r0, r0
- ands r0, r2
- strb r0, [r1]
- ldr r4, [r5]
- ldr r0, =0x00000cdc
- adds r3, r4, r0
- ldr r2, =gUnknown_08612164
- lsls r0, r7, 2
- lsls r1, r6, 3
- adds r0, r1
- adds r0, r2
- ldr r3, [r3]
- ldr r0, [r0]
- ands r3, r0
- cmp r3, 0
- bne _081A5F0A
- lsls r1, r7, 1
- lsls r0, r6, 2
- adds r1, r0
- ldr r2, =0x00000de2
- adds r0, r4, r2
- adds r0, r1
- strh r3, [r0]
- adds r2, 0x10
- adds r0, r4, r2
- adds r0, r1
- strh r3, [r0]
-_081A5F0A:
- ldr r1, =gUnknown_03001288
- movs r0, 0
- strb r0, [r1]
- movs r2, 0
- ldr r6, =gSaveBlock1Ptr
- movs r4, 0xE7
- lsls r4, 4
- ldr r0, =0x0000ffff
- adds r3, r0, 0
-_081A5F1C:
- ldr r1, [r5]
- lsls r0, r2, 1
- adds r0, r2
- lsls r0, 2
- adds r1, r0
- adds r1, r4
- ldrh r0, [r1]
- orrs r0, r3
- strh r0, [r1]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x5
- bls _081A5F1C
- movs r2, 0
- ldr r4, =gUnknown_03006298
- ldr r1, =0x0000ffff
- adds r3, r1, 0
-_081A5F40:
- lsls r0, r2, 1
- adds r0, r4
- ldrh r1, [r0]
- orrs r1, r3
- strh r1, [r0]
- adds r0, r2, 0x1
- lsls r0, 24
- lsrs r2, r0, 24
- cmp r2, 0x2
- bls _081A5F40
- ldr r0, [r6]
- movs r1, 0x4
- ldrsb r1, [r0, r1]
- movs r2, 0x5
- ldrsb r2, [r0, r2]
- movs r3, 0x1
- negs r3, r3
- movs r0, 0
- bl saved_warp2_set
- ldr r1, =gTrainerBattleOpponent_A
- movs r0, 0
- strh r0, [r1]
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5E94
-
- thumb_func_start sub_81A5FA8
-sub_81A5FA8: @ 81A5FA8
- push {r4-r7,lr}
- ldr r7, =gSaveBlock2Ptr
- ldr r0, [r7]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r6, r0, 30
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0x2
- beq _081A6000
- cmp r0, 0x2
- bgt _081A5FE4
- cmp r0, 0x1
- beq _081A5FEA
- b _081A6044
- .pool
-_081A5FE4:
- cmp r0, 0x3
- beq _081A6030
- b _081A6044
-_081A5FEA:
- ldr r3, =gSpecialVar_Result
- ldr r0, [r7]
- lsls r1, r6, 1
- lsls r2, r5, 2
- adds r1, r2
- ldr r2, =0x00000de2
- b _081A603C
- .pool
-_081A6000:
- ldr r4, =gSpecialVar_Result
- ldr r2, [r7]
- ldr r0, =0x00000cdc
- adds r2, r0
- ldr r3, =gUnknown_08612164
- lsls r0, r6, 2
- lsls r1, r5, 3
- adds r0, r1
- adds r0, r3
- ldr r1, [r2]
- ldr r0, [r0]
- ands r1, r0
- negs r0, r1
- orrs r0, r1
- lsrs r0, 31
- strh r0, [r4]
- b _081A6044
- .pool
-_081A6030:
- ldr r3, =gSpecialVar_Result
- ldr r0, [r7]
- lsls r1, r6, 1
- lsls r2, r5, 2
- adds r1, r2
- ldr r2, =0x00000df2
-_081A603C:
- adds r0, r2
- adds r0, r1
- ldrh r0, [r0]
- strh r0, [r3]
-_081A6044:
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A5FA8
-
- thumb_func_start sub_81A6054
-sub_81A6054: @ 81A6054
- push {r4-r6,lr}
- ldr r6, =gSaveBlock2Ptr
- ldr r0, [r6]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r5, r0, 30
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 16
- lsrs r4, r0, 16
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0x2
- beq _081A60B4
- cmp r0, 0x2
- bgt _081A6090
- cmp r0, 0x1
- beq _081A6096
- b _081A6128
- .pool
-_081A6090:
- cmp r0, 0x3
- beq _081A6108
- b _081A6128
-_081A6096:
- ldr r2, [r6]
- lsls r0, r5, 1
- lsls r1, r4, 2
- adds r0, r1
- ldr r1, =0x00000de2
- adds r2, r1
- adds r2, r0
- ldr r0, =gSpecialVar_0x8006
- ldrh r0, [r0]
- strh r0, [r2]
- b _081A6128
- .pool
-_081A60B4:
- ldr r0, =gSpecialVar_0x8006
- ldrh r0, [r0]
- cmp r0, 0
- beq _081A60E4
- ldr r2, [r6]
- ldr r0, =0x00000cdc
- adds r2, r0
- ldr r3, =gUnknown_08612164
- lsls r1, r5, 2
- lsls r0, r4, 3
- adds r1, r0
- adds r1, r3
- ldr r0, [r2]
- ldr r1, [r1]
- orrs r0, r1
- str r0, [r2]
- b _081A6128
- .pool
-_081A60E4:
- ldr r2, [r6]
- ldr r1, =0x00000cdc
- adds r2, r1
- ldr r3, =gUnknown_08612174
- lsls r1, r5, 2
- lsls r0, r4, 3
- adds r1, r0
- adds r1, r3
- ldr r0, [r2]
- ldr r1, [r1]
- ands r0, r1
- str r0, [r2]
- b _081A6128
- .pool
-_081A6108:
- ldr r3, =gUnknown_03001288
- ldrb r0, [r3]
- cmp r0, 0x1
- bne _081A6128
- ldr r2, [r6]
- lsls r0, r5, 1
- lsls r1, r4, 2
- adds r0, r1
- ldr r1, =0x00000df2
- adds r2, r1
- adds r2, r0
- ldr r0, =gSpecialVar_0x8006
- ldrh r0, [r0]
- movs r1, 0
- strh r0, [r2]
- strb r1, [r3]
-_081A6128:
- pop {r4-r6}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A6054
-
- thumb_func_start sub_81A613C
-sub_81A613C: @ 81A613C
- push {r4,lr}
- ldr r4, =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, =gSpecialVar_0x8005
- ldrh r1, [r1]
- ldr r2, =0x00000ca8
- adds r0, r2
- strb r1, [r0]
- movs r0, 0x80
- lsls r0, 7
- movs r1, 0
- bl VarSet
- ldr r1, [r4]
- ldr r0, =0x00000ca9
- adds r1, r0
- ldrb r0, [r1]
- movs r2, 0x4
- orrs r0, r2
- strb r0, [r1]
- bl sub_81A4C30
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A613C
-
- thumb_func_start nullsub_75
-nullsub_75: @ 81A6180
- bx lr
- thumb_func_end nullsub_75
-
- thumb_func_start nullsub_123
-nullsub_123: @ 81A6184
- bx lr
- thumb_func_end nullsub_123
-
- thumb_func_start sub_81A6188
-sub_81A6188: @ 81A6188
- push {lr}
- bl ZeroPlayerPartyMons
- bl DoBattleFactorySelectScreen
- pop {r0}
- bx r0
- thumb_func_end sub_81A6188
-
- thumb_func_start sub_81A6198
-sub_81A6198: @ 81A6198
- push {lr}
- bl DoBattleFactorySwapScreen
- pop {r0}
- bx r0
- thumb_func_end sub_81A6198
-
- thumb_func_start sub_81A61A4
-sub_81A61A4: @ 81A61A4
- ldr r1, =gUnknown_03001288
- movs r0, 0x1
- strb r0, [r1]
- bx lr
- .pool
- thumb_func_end sub_81A61A4
-
- thumb_func_start sub_81A61B0
-sub_81A61B0: @ 81A61B0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x28
- ldr r4, =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r0, 30
- str r0, [sp, 0x10]
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 16
- ldr r1, [r4]
- ldr r3, [sp, 0x10]
- lsls r2, r3, 1
- lsrs r0, 14
- adds r2, r0
- ldr r6, =0x00000de2
- adds r1, r6
- adds r1, r2
- ldrh r0, [r1]
- movs r1, 0x7
- bl __udivsi3
- ldr r2, =gFacilityTrainers
- ldr r1, =gBattleFrontierTrainers
- str r1, [r2]
- ldr r5, =0x00000cb2
- lsls r0, 24
- str r0, [sp, 0x20]
- mov r8, r0
-_081A61FA:
- ldr r0, [r4]
- adds r0, r5
- ldrb r1, [r0]
- mov r2, r8
- lsrs r0, r2, 24
- bl sub_8162548
- lsls r0, 16
- lsrs r3, r0, 16
- movs r7, 0
- ldr r1, [r4]
- adds r0, r1, r5
- ldr r6, [sp, 0x10]
- lsls r6, 24
- str r6, [sp, 0x1C]
- ldrh r0, [r0]
- cmp r7, r0
- bge _081A6244
- ldr r2, =0x00000cb4
- adds r0, r1, r2
- ldrh r0, [r0]
- ldr r6, =gSaveBlock2Ptr
- cmp r0, r3
- beq _081A6244
- ldr r1, [r6]
- ldr r6, =0x00000cb2
- adds r0, r1, r6
- ldrh r2, [r0]
- ldr r0, =0x00000cb4
- adds r1, r0
-_081A6236:
- adds r1, 0x2
- adds r7, 0x1
- cmp r7, r2
- bge _081A6244
- ldrh r0, [r1]
- cmp r0, r3
- bne _081A6236
-_081A6244:
- ldr r0, [r4]
- ldr r1, =0x00000cb2
- adds r0, r1
- ldr r6, =gSaveBlock2Ptr
- ldrh r0, [r0]
- cmp r7, r0
- bne _081A61FA
- ldr r0, =gTrainerBattleOpponent_A
- strh r3, [r0]
- ldr r2, [r6]
- adds r1, r2, r1
- ldrh r0, [r1]
- cmp r0, 0x5
- bhi _081A626C
- adds r1, r0, 0
- lsls r1, 1
- ldr r4, =0x00000cb4
- adds r0, r2, r4
- adds r0, r1
- strh r3, [r0]
-_081A626C:
- movs r7, 0
- mov r10, sp
- movs r6, 0
- lsls r6, 1
- str r6, [sp, 0x14]
- add r6, sp
- str r6, [sp, 0x18]
-_081A627A:
- ldr r1, [sp, 0x1C]
- lsrs r0, r1, 24
- ldr r2, [sp, 0x20]
- lsrs r1, r2, 24
- movs r2, 0
- bl sub_81A6EF0
- lsls r0, 16
- lsrs r0, 16
- mov r9, r0
- ldr r4, =gFacilityTrainerMons
- ldr r2, [r4]
- lsls r1, r0, 4
- adds r0, r1, r2
- ldrh r0, [r0]
- cmp r0, 0xC9
- beq _081A636E
- movs r3, 0
- ldr r6, =gSaveBlock2Ptr
- mov r8, r1
- adds r5, r0, 0
- ldr r1, [r6]
-_081A62A6:
- movs r4, 0xE7
- lsls r4, 4
- adds r0, r1, r4
- ldrh r0, [r0]
- lsls r0, 4
- adds r0, r2
- ldrh r0, [r0]
- cmp r5, r0
- beq _081A62C0
- adds r1, 0xC
- adds r3, 0x1
- cmp r3, 0x5
- ble _081A62A6
-_081A62C0:
- cmp r3, 0x6
- bne _081A636E
- ldr r6, [sp, 0x10]
- cmp r6, 0
- bne _081A62D0
- ldr r0, =0x00000351
- cmp r9, r0
- bhi _081A636E
-_081A62D0:
- movs r2, 0
- adds r4, r2, r7
- cmp r2, r4
- bge _081A6302
- ldr r1, [sp, 0x18]
- ldrh r0, [r1]
- cmp r0, r5
- beq _081A6302
- adds r6, r4, 0
- ldr r3, =gFacilityTrainerMons
- mov r12, r3
- mov r5, r8
- ldr r3, [sp, 0x14]
- add r3, sp
-_081A62EC:
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, r6
- bge _081A6302
- mov r1, r12
- ldr r0, [r1]
- adds r0, r5, r0
- ldrh r1, [r3]
- ldrh r0, [r0]
- cmp r1, r0
- bne _081A62EC
-_081A6302:
- cmp r2, r4
- bne _081A636E
- movs r2, 0
- cmp r2, r4
- bge _081A633E
- ldr r3, =gBattleFrontierHeldItems
- mov r12, r3
- add r0, sp, 0x8
- ldr r6, [sp, 0x14]
- adds r3, r0, r6
- mov r0, r8
- str r0, [sp, 0x24]
- adds r5, r4, 0
-_081A631C:
- ldrh r1, [r3]
- cmp r1, 0
- beq _081A6336
- ldr r6, =gFacilityTrainerMons
- ldr r0, [r6]
- ldr r6, [sp, 0x24]
- adds r0, r6, r0
- ldrb r0, [r0, 0xA]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- cmp r1, r0
- beq _081A633E
-_081A6336:
- adds r3, 0x2
- adds r2, 0x1
- cmp r2, r5
- blt _081A631C
-_081A633E:
- cmp r2, r4
- bne _081A636E
- lsls r4, r7, 1
- ldr r0, =gFacilityTrainerMons
- ldr r1, [r0]
- add r1, r8
- ldrh r0, [r1]
- mov r2, r10
- strh r0, [r2]
- add r2, sp, 0x8
- adds r2, r4
- ldr r3, =gBattleFrontierHeldItems
- ldrb r0, [r1, 0xA]
- lsls r0, 1
- adds r0, r3
- ldrh r0, [r0]
- strh r0, [r2]
- ldr r0, =gUnknown_03006298
- adds r4, r0
- mov r3, r9
- strh r3, [r4]
- movs r4, 0x2
- add r10, r4
- adds r7, 0x1
-_081A636E:
- cmp r7, 0x3
- bne _081A627A
- add sp, 0x28
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A61B0
-
- thumb_func_start sub_81A63B8
-sub_81A63B8: @ 81A63B8
- push {lr}
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r0, [r0]
- movs r1, 0
- bl SetBattleFacilityTrainerGfxId
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A63B8
-
- thumb_func_start sub_81A63CC
-sub_81A63CC: @ 81A63CC
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0x2
- beq _081A63FC
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- b _081A6400
- .pool
-_081A63FC:
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gSlateportBattleTentMons
-_081A6400:
- str r0, [r1]
- movs r7, 0
- ldr r2, =gSaveBlock2Ptr
- mov r8, r2
-_081A6408:
- mov r0, r8
- ldr r1, [r0]
- adds r0, r7, 0x3
- lsls r4, r0, 1
- adds r4, r0
- lsls r4, 2
- adds r1, r4
- ldr r0, =gUnknown_03006298
- lsls r6, r7, 1
- adds r6, r0
- ldrh r0, [r6]
- movs r2, 0xE7
- lsls r2, 4
- adds r1, r2
- strh r0, [r1]
- movs r0, 0x64
- adds r5, r7, 0
- muls r5, r0
- ldr r0, =gEnemyParty
- adds r5, r0
- adds r0, r5, 0
- movs r1, 0x28
- movs r2, 0
- bl GetBoxMonData
- mov r2, r8
- ldr r1, [r2]
- adds r1, r4
- ldr r2, =0x00000e78
- adds r1, r2
- strb r0, [r1]
- adds r0, r5, 0
- movs r1, 0
- movs r2, 0
- bl GetMonData
- mov r2, r8
- ldr r1, [r2]
- ldr r2, =0x00000e74
- adds r1, r2
- adds r1, r4
- str r0, [r1]
- adds r0, r5, 0
- movs r1, 0x2E
- movs r2, 0
- bl GetBoxMonData
- mov r2, r8
- ldr r1, [r2]
- adds r1, r4
- ldr r2, =0x00000e79
- adds r1, r2
- strb r0, [r1]
- ldrh r1, [r6]
- ldr r0, =gFacilityTrainerMons
- ldr r0, [r0]
- lsls r1, 4
- adds r1, r0
- ldrb r2, [r1, 0xA]
- lsls r2, 1
- ldr r0, =gBattleFrontierHeldItems
- adds r2, r0
- adds r0, r5, 0
- movs r1, 0xC
- bl SetMonData
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
- cmp r7, 0x2
- bls _081A6408
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A63CC
-
- thumb_func_start sub_81A64C4
-sub_81A64C4: @ 81A64C4
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x24
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, =0x00000ca9
- adds r2, r0, r1
- ldrb r1, [r2]
- movs r3, 0x3
- adds r0, r3, 0
- ands r0, r1
- cmp r0, 0x2
- bne _081A6500
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gSlateportBattleTentMons
- str r0, [r1]
- movs r2, 0x1E
- str r2, [sp, 0x14]
- b _081A6518
- .pool
-_081A6500:
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- str r0, [r1]
- ldrb r1, [r2]
- adds r0, r3, 0
- ands r0, r1
- movs r4, 0x32
- str r4, [sp, 0x14]
- cmp r0, 0
- beq _081A6518
- movs r5, 0x64
- str r5, [sp, 0x14]
-_081A6518:
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0x1
- bls _081A6522
- b _081A666C
-_081A6522:
- bl ZeroPlayerPartyMons
- movs r0, 0
- mov r8, r0
- mov r1, sp
- adds r1, 0x12
- str r1, [sp, 0x1C]
- ldr r2, =gFacilityTrainerMons
- mov r9, r2
-_081A6534:
- ldr r4, =gSaveBlock2Ptr
- ldr r2, [r4]
- mov r5, r8
- lsls r5, 1
- mov r10, r5
- mov r3, r10
- add r3, r8
- lsls r3, 2
- adds r1, r2, r3
- movs r4, 0xE7
- lsls r4, 4
- adds r0, r1, r4
- ldrh r7, [r0]
- ldr r5, =0x00000e78
- adds r1, r5
- ldrb r6, [r1]
- movs r1, 0x64
- mov r0, r8
- muls r0, r1
- ldr r1, =gPlayerParty
- adds r0, r1
- mov r4, r9
- ldr r1, [r4]
- lsls r4, r7, 4
- adds r1, r4, r1
- ldrh r1, [r1]
- movs r5, 0x1
- str r5, [sp]
- ldr r5, =0x00000e74
- adds r2, r5
- adds r2, r3
- ldr r2, [r2]
- str r2, [sp, 0x4]
- movs r2, 0
- str r2, [sp, 0x8]
- str r2, [sp, 0xC]
- ldr r2, [sp, 0x14]
- adds r3, r6, 0
- bl CreateMon
- movs r1, 0
- mov r2, r9
- ldr r0, [r2]
- adds r4, r0
- ldrb r4, [r4, 0xB]
- mov r5, r8
- adds r5, 0x1
- str r5, [sp, 0x18]
- movs r5, 0x5
-_081A6596:
- adds r0, r4, 0
- movs r2, 0x1
- ands r0, r2
- cmp r0, 0
- beq _081A65A2
- adds r1, 0x1
-_081A65A2:
- lsrs r4, 1
- subs r5, 0x1
- cmp r5, 0
- bge _081A6596
- movs r0, 0xFF
- lsls r0, 1
- bl __divsi3
- add r1, sp, 0x10
- strh r0, [r1]
- movs r4, 0x1
- movs r5, 0
- lsls r7, 4
- movs r0, 0x64
- mov r6, r8
- muls r6, r0
- ldr r3, =gPlayerParty
-_081A65C4:
- mov r1, r9
- ldr r0, [r1]
- adds r0, r7, r0
- ldrb r0, [r0, 0xB]
- ands r0, r4
- cmp r0, 0
- beq _081A65E2
- adds r1, r5, 0
- adds r1, 0x1A
- adds r0, r6, r3
- add r2, sp, 0x10
- str r3, [sp, 0x20]
- bl SetMonData
- ldr r3, [sp, 0x20]
-_081A65E2:
- lsls r0, r4, 25
- lsrs r4, r0, 24
- adds r5, 0x1
- cmp r5, 0x5
- ble _081A65C4
- movs r2, 0x64
- mov r4, r8
- muls r4, r2
- ldr r5, =gPlayerParty
- adds r0, r4, r5
- bl CalculateMonStats
- movs r0, 0
- ldr r1, [sp, 0x1C]
- strb r0, [r1]
- movs r6, 0
-_081A6602:
- mov r2, r9
- ldr r0, [r2]
- adds r0, r7, r0
- lsls r1, r6, 1
- adds r0, 0x2
- adds r0, r1
- ldrh r1, [r0]
- lsls r2, r6, 24
- lsrs r2, 24
- adds r0, r4, r5
- bl SetMonMoveAvoidReturn
- adds r6, 0x1
- cmp r6, 0x3
- ble _081A6602
- movs r5, 0x64
- mov r4, r8
- muls r4, r5
- ldr r0, =gPlayerParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x20
- ldr r2, [sp, 0x1C]
- bl SetMonData
- mov r1, r9
- ldr r0, [r1]
- adds r0, r7, r0
- ldrb r2, [r0, 0xA]
- lsls r2, 1
- ldr r0, =gBattleFrontierHeldItems
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- mov r2, r10
- add r2, r8
- lsls r2, 2
- ldr r5, =gSaveBlock2Ptr
- ldr r0, [r5]
- adds r2, r0
- ldr r0, =0x00000e79
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0x2E
- bl SetMonData
- ldr r1, [sp, 0x18]
- mov r8, r1
- cmp r1, 0x2
- bgt _081A666C
- b _081A6534
-_081A666C:
- ldr r0, =gSpecialVar_0x8005
- ldrh r0, [r0]
- cmp r0, 0
- beq _081A667A
- cmp r0, 0x2
- beq _081A667A
- b _081A67AE
-_081A667A:
- movs r2, 0
- mov r8, r2
- ldr r4, =gFacilityTrainerMons
- mov r9, r4
-_081A6682:
- ldr r5, =gSaveBlock2Ptr
- ldr r3, [r5]
- mov r0, r8
- adds r0, 0x3
- lsls r2, r0, 1
- adds r2, r0
- lsls r2, 2
- adds r1, r3, r2
- movs r4, 0xE7
- lsls r4, 4
- adds r0, r1, r4
- ldrh r7, [r0]
- ldr r5, =0x00000e78
- adds r1, r5
- ldrb r6, [r1]
- movs r1, 0x64
- mov r0, r8
- muls r0, r1
- ldr r1, =gEnemyParty
- adds r0, r1
- mov r4, r9
- ldr r1, [r4]
- lsls r4, r7, 4
- adds r1, r4, r1
- ldrh r1, [r1]
- movs r5, 0x1
- str r5, [sp]
- ldr r5, =0x00000e74
- adds r3, r5
- adds r3, r2
- ldr r2, [r3]
- str r2, [sp, 0x4]
- movs r2, 0
- str r2, [sp, 0x8]
- str r2, [sp, 0xC]
- ldr r2, [sp, 0x14]
- adds r3, r6, 0
- bl CreateMon
- movs r1, 0
- mov r2, r9
- ldr r0, [r2]
- adds r4, r0
- ldrb r4, [r4, 0xB]
- mov r5, r8
- lsls r5, 1
- mov r10, r5
- mov r0, r8
- adds r0, 0x1
- str r0, [sp, 0x18]
- movs r5, 0x5
-_081A66E8:
- adds r0, r4, 0
- movs r2, 0x1
- ands r0, r2
- cmp r0, 0
- beq _081A66F4
- adds r1, 0x1
-_081A66F4:
- lsrs r4, 1
- subs r5, 0x1
- cmp r5, 0
- bge _081A66E8
- add r4, sp, 0x10
- movs r0, 0xFF
- lsls r0, 1
- bl __divsi3
- strh r0, [r4]
- movs r4, 0x1
- movs r5, 0
- lsls r7, 4
- movs r0, 0x64
- mov r6, r8
- muls r6, r0
- ldr r3, =gEnemyParty
-_081A6716:
- mov r1, r9
- ldr r0, [r1]
- adds r0, r7, r0
- ldrb r0, [r0, 0xB]
- ands r0, r4
- cmp r0, 0
- beq _081A6734
- adds r1, r5, 0
- adds r1, 0x1A
- adds r0, r6, r3
- add r2, sp, 0x10
- str r3, [sp, 0x20]
- bl SetMonData
- ldr r3, [sp, 0x20]
-_081A6734:
- lsls r0, r4, 25
- lsrs r4, r0, 24
- adds r5, 0x1
- cmp r5, 0x5
- ble _081A6716
- movs r2, 0x64
- mov r4, r8
- muls r4, r2
- ldr r5, =gEnemyParty
- adds r0, r4, r5
- bl CalculateMonStats
- movs r6, 0
-_081A674E:
- mov r1, r9
- ldr r0, [r1]
- adds r0, r7, r0
- lsls r1, r6, 1
- adds r0, 0x2
- adds r0, r1
- ldrh r1, [r0]
- lsls r2, r6, 24
- lsrs r2, 24
- adds r0, r4, r5
- bl SetMonMoveAvoidReturn
- adds r6, 0x1
- cmp r6, 0x3
- ble _081A674E
- movs r2, 0x64
- mov r4, r8
- muls r4, r2
- ldr r0, =gEnemyParty
- adds r4, r0
- mov r5, r9
- ldr r0, [r5]
- adds r0, r7, r0
- ldrb r2, [r0, 0xA]
- lsls r2, 1
- ldr r0, =gBattleFrontierHeldItems
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- mov r2, r10
- add r2, r8
- lsls r2, 2
- ldr r1, =gSaveBlock2Ptr
- ldr r0, [r1]
- adds r2, r0
- ldr r5, =0x00000e9d
- adds r2, r5
- adds r0, r4, 0
- movs r1, 0x2E
- bl SetMonData
- ldr r0, [sp, 0x18]
- mov r8, r0
- cmp r0, 0x2
- bgt _081A67AE
- b _081A6682
-_081A67AE:
- add sp, 0x24
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A64C4
- thumb_func_start sub_81A67EC
-sub_81A67EC: @ 81A67EC
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x4C
- ldr r1, =gFacilityTrainers
- ldr r0, =gBattleFrontierTrainers
- str r0, [r1]
- mov r0, sp
- adds r0, 0xC
- str r0, [sp, 0x38]
- mov r1, sp
- adds r1, 0x18
- str r1, [sp, 0x3C]
- ldr r2, =gSaveBlock2Ptr
- mov r9, r2
- movs r2, 0
- adds r3, r1, 0
- adds r1, r0, 0
- mov r0, sp
- movs r4, 0x5
- mov r8, r4
-_081A681A:
- strh r2, [r0]
- strh r2, [r1]
- strh r2, [r3]
- adds r3, 0x2
- adds r1, 0x2
- adds r0, 0x2
- movs r5, 0x1
- negs r5, r5
- add r8, r5
- mov r4, r8
- cmp r4, 0
- bge _081A681A
- mov r5, r9
- ldr r0, [r5]
- ldr r7, =0x00000ca9
- adds r0, r7
- ldrb r4, [r0]
- lsls r4, 30
- lsrs r4, 30
- ldr r6, =0x000040ce
- adds r0, r6, 0
- bl VarGet
- lsls r0, 24
- ldr r1, [r5]
- lsls r4, 1
- lsrs r0, 22
- adds r4, r0
- ldr r5, =0x00000de2
- adds r1, r5
- adds r1, r4
- ldrh r0, [r1]
- movs r1, 0x7
- bl __udivsi3
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x24]
- adds r0, r6, 0
- bl VarGet
- lsls r0, 16
- lsrs r0, 16
- movs r2, 0
- cmp r0, 0x1
- bne _081A6878
- movs r2, 0x1
-_081A6878:
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- str r0, [r1]
- mov r1, r9
- ldr r0, [r1]
- adds r0, r7
- ldrb r1, [r0]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0
- beq _081A68B4
- movs r4, 0x1
- str r4, [sp, 0x28]
- b _081A68B8
- .pool
-_081A68B4:
- movs r5, 0
- str r5, [sp, 0x28]
-_081A68B8:
- adds r0, r2, 0
- ldr r1, [sp, 0x28]
- bl sub_81A6F70
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x2C]
- movs r0, 0
- mov r10, r0
- mov r8, r0
- ldr r1, [sp, 0x3C]
- str r1, [sp, 0x40]
- mov r2, sp
- str r2, [sp, 0x44]
- lsls r4, r0, 1
- str r4, [sp, 0x30]
- ldr r5, [sp, 0x38]
- adds r5, r4
- str r5, [sp, 0x34]
-_081A68DE:
- ldr r0, [sp, 0x2C]
- cmp r8, r0
- bge _081A68EC
- ldr r0, [sp, 0x28]
- ldr r1, [sp, 0x24]
- movs r2, 0x1
- b _081A68F2
-_081A68EC:
- ldr r0, [sp, 0x28]
- ldr r1, [sp, 0x24]
- movs r2, 0
-_081A68F2:
- bl sub_81A6EF0
- lsls r0, 16
- lsrs r7, r0, 16
- ldr r0, =gFacilityTrainerMons
- ldr r1, [r0]
- lsls r2, r7, 4
- adds r4, r2, r1
- ldrh r1, [r4]
- mov r9, r2
- cmp r1, 0xC9
- beq _081A69E2
- movs r3, 0
- mov r2, r8
- adds r6, r3, r2
- cmp r3, r6
- bge _081A6950
- ldr r5, [sp, 0x34]
- ldrh r0, [r5]
- cmp r0, r7
- beq _081A6950
- mov r12, r4
- adds r2, r1, 0
- lsls r4, r3, 1
- ldr r1, [sp, 0x30]
- add r1, sp
- str r6, [sp, 0x48]
-_081A6928:
- ldrh r0, [r1]
- cmp r0, r2
- bne _081A693A
- mov r0, r10
- cmp r0, 0
- bne _081A6950
- mov r5, r12
- ldrh r5, [r5]
- mov r10, r5
-_081A693A:
- adds r4, 0x2
- adds r1, 0x2
- adds r3, 0x1
- ldr r0, [sp, 0x48]
- cmp r3, r0
- bge _081A6950
- ldr r5, [sp, 0x38]
- adds r0, r5, r4
- ldrh r0, [r0]
- cmp r0, r7
- bne _081A6928
-_081A6950:
- cmp r3, r6
- bne _081A69E2
- movs r3, 0
- cmp r3, r6
- bge _081A699C
- ldr r0, =gBattleFrontierHeldItems
- mov r12, r0
- ldr r1, [sp, 0x30]
- ldr r2, [sp, 0x3C]
- adds r5, r1, r2
-_081A6964:
- ldrh r4, [r5]
- cmp r4, 0
- beq _081A6994
- ldr r1, =gFacilityTrainerMons
- ldr r0, [r1]
- mov r2, r9
- adds r1, r2, r0
- ldrb r0, [r1, 0xA]
- lsls r0, 1
- add r0, r12
- ldrh r0, [r0]
- cmp r4, r0
- bne _081A6994
- ldrh r0, [r1]
- cmp r0, r10
- bne _081A699C
- movs r4, 0
- mov r10, r4
- b _081A699C
- .pool
-_081A6994:
- adds r5, 0x2
- adds r3, 0x1
- cmp r3, r6
- blt _081A6964
-_081A699C:
- cmp r3, r6
- bne _081A69E2
- ldr r0, =gSaveBlock2Ptr
- ldr r1, [r0]
- mov r5, r8
- lsls r3, r5, 1
- adds r0, r3, r5
- lsls r0, 2
- adds r1, r0
- movs r0, 0xE7
- lsls r0, 4
- adds r1, r0
- strh r7, [r1]
- ldr r2, =gFacilityTrainerMons
- ldr r1, [r2]
- add r1, r9
- ldrh r0, [r1]
- ldr r4, [sp, 0x44]
- strh r0, [r4]
- ldr r2, =gBattleFrontierHeldItems
- ldrb r0, [r1, 0xA]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- ldr r5, [sp, 0x40]
- strh r0, [r5]
- ldr r0, [sp, 0x38]
- adds r3, r0, r3
- strh r7, [r3]
- adds r5, 0x2
- str r5, [sp, 0x40]
- adds r4, 0x2
- str r4, [sp, 0x44]
- movs r1, 0x1
- add r8, r1
-_081A69E2:
- mov r2, r8
- cmp r2, 0x6
- beq _081A69EA
- b _081A68DE
-_081A69EA:
- add sp, 0x4C
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A67EC
-
- thumb_func_start sub_81A6A08
-sub_81A6A08: @ 81A6A08
- push {r4-r7,lr}
- mov r7, r8
- push {r7}
- sub sp, 0x18
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- str r0, [r1]
- movs r4, 0
- add r5, sp, 0x14
- ldr r7, =gSpecialVar_Result
- movs r1, 0
-_081A6A1E:
- mov r2, sp
- adds r0, r2, r4
- strb r1, [r0]
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x11
- bls _081A6A1E
- movs r4, 0
- ldr r0, =gUnknown_03006298
- mov r8, r0
- ldr r0, =gFacilityTrainerMons
- ldr r6, [r0]
- ldr r1, =gBaseStats
- mov r12, r1
-_081A6A3C:
- lsls r0, r4, 1
- add r0, r8
- ldrh r0, [r0]
- lsls r0, 4
- adds r0, r6
- ldrh r1, [r0]
- lsls r0, r1, 3
- subs r0, r1
- lsls r0, 2
- mov r2, r12
- adds r3, r0, r2
- ldrb r2, [r3, 0x6]
- mov r0, sp
- adds r1, r0, r2
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- ldrb r1, [r3, 0x7]
- cmp r2, r1
- beq _081A6A70
- ldrb r0, [r3, 0x7]
- mov r2, sp
- adds r1, r2, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
-_081A6A70:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _081A6A3C
- movs r0, 0
- strb r0, [r5]
- strb r0, [r5, 0x1]
- movs r4, 0x1
- adds r3, r5, 0
-_081A6A84:
- ldrb r0, [r3]
- add r0, sp
- mov r2, sp
- adds r1, r2, r4
- ldrb r2, [r0]
- ldrb r0, [r1]
- cmp r2, r0
- bcs _081A6AAC
- strb r4, [r5]
- b _081A6AB2
- .pool
-_081A6AAC:
- cmp r2, r0
- bne _081A6AB2
- strb r4, [r3, 0x1]
-_081A6AB2:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x11
- bls _081A6A84
- ldrb r1, [r5]
- mov r4, sp
- adds r0, r4, r1
- ldrb r2, [r0]
- cmp r2, 0
- beq _081A6ADA
- ldrb r3, [r5, 0x1]
- adds r0, r4, r3
- ldrb r0, [r0]
- cmp r2, r0
- bhi _081A6AD6
- cmp r1, r3
- bne _081A6ADA
-_081A6AD6:
- strh r1, [r7]
- b _081A6ADE
-_081A6ADA:
- movs r0, 0x12
- strh r0, [r7]
-_081A6ADE:
- add sp, 0x18
- pop {r3}
- mov r8, r3
- pop {r4-r7}
- pop {r0}
- bx r0
- thumb_func_end sub_81A6A08
-
- thumb_func_start sub_81A6AEC
-sub_81A6AEC: @ 81A6AEC
- push {r4-r7,lr}
- sub sp, 0x8
- movs r7, 0
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- str r0, [r1]
- movs r4, 0
- movs r1, 0
-_081A6AFC:
- mov r2, sp
- adds r0, r2, r4
- strb r1, [r0]
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _081A6AFC
- movs r4, 0
-_081A6B0E:
- ldr r1, =gUnknown_03006298
- lsls r0, r4, 1
- adds r0, r1
- ldrh r6, [r0]
- movs r5, 0
-_081A6B18:
- ldr r0, =gFacilityTrainerMons
- ldr r1, [r0]
- lsls r0, r6, 4
- adds r0, r1
- lsls r1, r5, 1
- adds r0, 0x2
- adds r0, r1
- ldrh r0, [r0]
- bl sub_81A6BA4
- lsls r0, 24
- lsrs r0, 24
- mov r2, sp
- adds r1, r2, r0
- ldrb r0, [r1]
- adds r0, 0x1
- strb r0, [r1]
- adds r0, r5, 0x1
- lsls r0, 24
- lsrs r5, r0, 24
- cmp r5, 0x3
- bls _081A6B18
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _081A6B0E
- ldr r1, =gSpecialVar_Result
- movs r0, 0
- strh r0, [r1]
- movs r4, 0x1
- adds r5, r1, 0
- ldr r3, =gBattleFactoryStyleRequiredMoveCounts
- adds r2, r5, 0
-_081A6B5C:
- mov r1, sp
- adds r0, r1, r4
- subs r1, r4, 0x1
- adds r1, r3
- ldrb r0, [r0]
- ldrb r1, [r1]
- cmp r0, r1
- bcc _081A6B74
- strh r4, [r2]
- adds r0, r7, 0x1
- lsls r0, 24
- lsrs r7, r0, 24
-_081A6B74:
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x7
- bls _081A6B5C
- cmp r7, 0x2
- bls _081A6B86
- movs r0, 0x8
- strh r0, [r5]
-_081A6B86:
- add sp, 0x8
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A6AEC
-
- thumb_func_start sub_81A6BA4
-sub_81A6BA4: @ 81A6BA4
- push {r4-r6,lr}
- lsls r0, 16
- lsrs r5, r0, 16
- movs r2, 0
- ldr r6, =gBattleFactoryStyleMoveListPointers
-_081A6BAE:
- movs r3, 0
- lsls r0, r2, 2
- adds r0, r6
- ldr r1, [r0]
- ldrh r0, [r1]
- adds r4, r2, 0x1
- cmp r0, 0
- beq _081A6BE4
- lsls r0, r4, 24
- lsrs r2, r0, 24
-_081A6BC2:
- lsls r0, r3, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, r5
- bne _081A6BD4
- adds r0, r2, 0
- b _081A6BEE
- .pool
-_081A6BD4:
- adds r0, r3, 0x1
- lsls r0, 24
- lsrs r3, r0, 24
- lsls r0, r3, 1
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, 0
- bne _081A6BC2
-_081A6BE4:
- lsls r0, r4, 24
- lsrs r2, r0, 24
- cmp r2, 0x6
- bls _081A6BAE
- movs r0, 0
-_081A6BEE:
- pop {r4-r6}
- pop {r1}
- bx r1
- thumb_func_end sub_81A6BA4
-
- thumb_func_start sub_81A6BF4
-sub_81A6BF4: @ 81A6BF4
- push {lr}
- movs r2, 0
- ldr r1, =gMapHeader
- ldr r3, =0xfffffea5
- adds r0, r3, 0
- ldrh r1, [r1, 0x12]
- adds r0, r1
- lsls r0, 16
- lsrs r0, 16
- cmp r0, 0x1
- bhi _081A6C0C
- movs r2, 0x1
-_081A6C0C:
- adds r0, r2, 0
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81A6BF4
-
- thumb_func_start sub_81A6C1C
-sub_81A6C1C: @ 81A6C1C
- push {r4,lr}
- ldr r0, =gSaveBlock2Ptr
- ldr r0, [r0]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r1, [r0]
- movs r0, 0x3
- ands r0, r1
- cmp r0, 0x2
- beq _081A6C48
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gBattleFrontierMons
- b _081A6C4C
- .pool
-_081A6C48:
- ldr r1, =gFacilityTrainerMons
- ldr r0, =gSlateportBattleTentMons
-_081A6C4C:
- str r0, [r1]
- movs r4, 0
-_081A6C50:
- movs r0, 0x64
- muls r0, r4
- ldr r1, =gPlayerParty
- adds r0, r1
- ldr r1, =gSaveBlock2Ptr
- ldr r2, [r1]
- lsls r1, r4, 1
- adds r1, r4
- lsls r1, 2
- adds r2, r1
- movs r1, 0xE7
- lsls r1, 4
- adds r2, r1
- ldrh r2, [r2]
- ldr r1, =gFacilityTrainerMons
- ldr r1, [r1]
- lsls r2, 4
- adds r2, r1
- ldrb r2, [r2, 0xA]
- lsls r2, 1
- ldr r1, =gBattleFrontierHeldItems
- adds r2, r1
- movs r1, 0xC
- bl SetMonData
- adds r0, r4, 0x1
- lsls r0, 24
- lsrs r4, r0, 24
- cmp r4, 0x2
- bls _081A6C50
- pop {r4}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A6C1C
-
- thumb_func_start sub_81A6CA8
-sub_81A6CA8: @ 81A6CA8
- push {lr}
- lsls r0, 24
- lsls r1, 24
- lsrs r1, 24
- negs r2, r1
- orrs r2, r1
- lsrs r2, 31
- lsrs r1, r0, 24
- cmp r1, 0x8
- bls _081A6CBE
- movs r1, 0x7
-_081A6CBE:
- ldr r0, =gUnknown_08612184
- lsls r1, 1
- adds r1, r2, r1
- adds r1, r0
- ldrb r0, [r1]
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81A6CA8
-
- thumb_func_start sub_81A6CD0
-sub_81A6CD0: @ 81A6CD0
- push {r4-r7,lr}
- mov r7, r10
- mov r6, r9
- mov r5, r8
- push {r5-r7}
- sub sp, 0x34
- ldr r4, =gSaveBlock2Ptr
- ldr r0, [r4]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r0, 30
- str r0, [sp, 0x2C]
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 24
- ldr r1, [r4]
- ldr r3, [sp, 0x2C]
- lsls r2, r3, 1
- lsrs r0, 22
- adds r2, r0
- ldr r7, =0x00000de2
- adds r1, r7
- adds r1, r2
- ldrh r0, [r1]
- movs r1, 0x7
- bl __udivsi3
- lsls r0, 24
- lsrs r1, r0, 24
- str r1, [sp, 0x30]
- movs r2, 0x80
- lsls r2, 18
- adds r0, r2
- lsrs r0, 24
- movs r1, 0
- bl sub_81A6CA8
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x24]
- bl SetFacilityPtrsGetLevel
- lsls r0, 24
- lsrs r0, 24
- str r0, [sp, 0x20]
- movs r3, 0
- mov r9, r3
- ldr r1, [r4]
- ldrb r4, [r1, 0xA]
- ldrb r0, [r1, 0xB]
- lsls r0, 8
- orrs r4, r0
- ldrb r0, [r1, 0xC]
- lsls r0, 16
- orrs r4, r0
- ldrb r0, [r1, 0xD]
- lsls r0, 24
- orrs r4, r0
- str r4, [sp, 0x28]
-_081A6D4C:
- ldr r0, [sp, 0x2C]
- ldr r1, [sp, 0x30]
- movs r2, 0
- bl sub_81A6EF0
- lsls r0, 16
- lsrs r5, r0, 16
- ldr r7, =gFacilityTrainerMons
- ldr r1, [r7]
- lsls r0, r5, 4
- adds r0, r1
- ldrh r0, [r0]
- cmp r0, 0xC9
- bne _081A6D6A
- b _081A6EB8
-_081A6D6A:
- ldr r0, [sp, 0x20]
- cmp r0, 0x32
- bne _081A6D78
- ldr r0, =0x00000351
- cmp r5, r0
- bls _081A6D78
- b _081A6EB8
-_081A6D78:
- movs r2, 0
- ldr r1, =gSaveBlock2Ptr
- ldr r0, [r1]
- movs r3, 0xE7
- lsls r3, 4
- adds r0, r3
- ldrh r0, [r0]
- cmp r5, r0
- beq _081A6DA2
- adds r4, r1, 0
- movs r1, 0
-_081A6D8E:
- adds r1, 0xC
- adds r2, 0x1
- cmp r2, 0x5
- bgt _081A6DA2
- ldr r0, [r4]
- adds r0, r1
- adds r0, r3
- ldrh r0, [r0]
- cmp r5, r0
- bne _081A6D8E
-_081A6DA2:
- cmp r2, 0x6
- beq _081A6DA8
- b _081A6EB8
-_081A6DA8:
- movs r4, 0
- cmp r4, r9
- bge _081A6DDC
- add r2, sp, 0xC
- ldr r7, =gFacilityTrainerMons
- ldr r0, [r7]
- lsls r1, r5, 4
- adds r0, r1, r0
- ldrh r2, [r2]
- adds r7, r1, 0
- ldrh r0, [r0]
- cmp r2, r0
- beq _081A6DDC
- ldr r6, =gFacilityTrainerMons
- adds r3, r7, 0
- add r2, sp, 0xC
-_081A6DC8:
- adds r2, 0x2
- adds r4, 0x1
- cmp r4, r9
- bge _081A6DDC
- ldr r0, [r6]
- adds r0, r3, r0
- ldrh r1, [r2]
- ldrh r0, [r0]
- cmp r1, r0
- bne _081A6DC8
-_081A6DDC:
- cmp r4, r9
- bne _081A6EB8
- movs r4, 0
- cmp r4, r9
- bge _081A6E0C
- ldr r7, =gBattleFrontierHeldItems
- ldr r6, =gFacilityTrainerMons
- add r2, sp, 0x14
- lsls r3, r5, 4
-_081A6DEE:
- ldrh r1, [r2]
- cmp r1, 0
- beq _081A6E04
- ldr r0, [r6]
- adds r0, r3, r0
- ldrb r0, [r0, 0xA]
- lsls r0, 1
- adds r0, r7
- ldrh r0, [r0]
- cmp r1, r0
- beq _081A6E0C
-_081A6E04:
- adds r2, 0x2
- adds r4, 0x1
- cmp r4, r9
- blt _081A6DEE
-_081A6E0C:
- cmp r4, r9
- bne _081A6EB8
- mov r0, r9
- lsls r2, r0, 1
- mov r1, sp
- adds r1, r2
- adds r1, 0xC
- ldr r3, =gFacilityTrainerMons
- ldr r4, [r3]
- lsls r5, 4
- mov r8, r5
- add r4, r8
- ldrh r0, [r4]
- strh r0, [r1]
- add r1, sp, 0x14
- adds r1, r2
- ldr r2, =gBattleFrontierHeldItems
- ldrb r0, [r4, 0xA]
- lsls r0, 1
- adds r0, r2
- ldrh r0, [r0]
- strh r0, [r1]
- movs r0, 0x64
- mov r5, r9
- muls r5, r0
- ldr r6, =gEnemyParty
- adds r0, r5, r6
- ldrh r1, [r4]
- ldr r7, [sp, 0x20]
- lsls r2, r7, 24
- ldrb r3, [r4, 0xC]
- ldr r7, [sp, 0x24]
- str r7, [sp]
- ldrb r4, [r4, 0xB]
- str r4, [sp, 0x4]
- ldr r4, [sp, 0x28]
- str r4, [sp, 0x8]
- lsrs r2, 24
- bl CreateMonWithEVSpreadPersonalityOTID
- add r0, sp, 0x1C
- movs r7, 0
- strb r7, [r0]
- movs r4, 0
- mov r7, r8
- mov r10, r0
- movs r0, 0x1
- add r0, r9
- mov r8, r0
-_081A6E6E:
- ldr r1, =gFacilityTrainerMons
- ldr r0, [r1]
- adds r0, r7, r0
- lsls r1, r4, 1
- adds r0, 0x2
- adds r0, r1
- ldrh r1, [r0]
- lsls r2, r4, 24
- lsrs r2, 24
- adds r0, r5, r6
- bl SetMonMoveAvoidReturn
- adds r4, 0x1
- cmp r4, 0x3
- ble _081A6E6E
- movs r0, 0x64
- mov r4, r9
- muls r4, r0
- ldr r0, =gEnemyParty
- adds r4, r0
- adds r0, r4, 0
- movs r1, 0x20
- mov r2, r10
- bl SetMonData
- ldr r2, =gFacilityTrainerMons
- ldr r0, [r2]
- adds r0, r7, r0
- ldrb r2, [r0, 0xA]
- lsls r2, 1
- ldr r0, =gBattleFrontierHeldItems
- adds r2, r0
- adds r0, r4, 0
- movs r1, 0xC
- bl SetMonData
- mov r9, r8
-_081A6EB8:
- mov r3, r9
- cmp r3, 0x3
- beq _081A6EC0
- b _081A6D4C
-_081A6EC0:
- add sp, 0x34
- pop {r3-r5}
- mov r8, r3
- mov r9, r4
- mov r10, r5
- pop {r4-r7}
- pop {r0}
- bx r0
- .pool
- thumb_func_end sub_81A6CD0
-
- thumb_func_start sub_81A6EF0
-sub_81A6EF0: @ 81A6EF0
- push {r4,r5,lr}
- lsls r0, 24
- lsrs r0, 24
- lsls r1, 24
- lsrs r3, r1, 24
- lsls r2, 24
- lsrs r2, 24
- movs r4, 0x8
- negs r1, r0
- orrs r1, r0
- asrs r1, 31
- ands r1, r4
- adds r4, r1, 0
- cmp r3, 0x6
- bhi _081A6F2C
- cmp r2, 0
- beq _081A6F20
- ldr r2, =gUnknown_08612194
- adds r1, r3
- adds r1, 0x1
- b _081A6F38
- .pool
-_081A6F20:
- ldr r2, =gUnknown_08612194
- adds r1, r3
- b _081A6F38
- .pool
-_081A6F2C:
- adds r1, r3, 0
- cmp r1, 0x7
- beq _081A6F34
- movs r1, 0x7
-_081A6F34:
- ldr r2, =gUnknown_08612194
- adds r1, r4, r1
-_081A6F38:
- lsls r1, 2
- adds r0, r2, 0x2
- adds r0, r1, r0
- adds r1, r2
- ldrh r0, [r0]
- ldrh r4, [r1]
- subs r0, r4
- adds r0, 0x1
- lsls r0, 16
- lsrs r5, r0, 16
- bl Random
- lsls r0, 16
- lsrs r0, 16
- adds r1, r5, 0
- bl __umodsi3
- lsls r0, 16
- lsrs r0, 16
- adds r4, r0, r4
- lsls r4, 16
- lsrs r0, r4, 16
- pop {r4,r5}
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81A6EF0
-
- thumb_func_start sub_81A6F70
-sub_81A6F70: @ 81A6F70
- push {lr}
- lsls r0, 24
- lsls r1, 24
- ldr r2, =gSaveBlock2Ptr
- ldr r2, [r2]
- lsrs r1, 23
- lsrs r0, 22
- adds r1, r0
- ldr r0, =0x00000df2
- adds r2, r0
- adds r2, r1
- ldrb r1, [r2]
- movs r0, 0
- cmp r1, 0xE
- bls _081A6FA8
- movs r0, 0x1
- cmp r1, 0x15
- bls _081A6FA8
- movs r0, 0x2
- cmp r1, 0x1C
- bls _081A6FA8
- movs r0, 0x3
- cmp r1, 0x23
- bls _081A6FA8
- movs r0, 0x5
- cmp r1, 0x2A
- bhi _081A6FA8
- movs r0, 0x4
-_081A6FA8:
- pop {r1}
- bx r1
- .pool
- thumb_func_end sub_81A6F70
-
- thumb_func_start GetAiScriptsInBattleFactory
-GetAiScriptsInBattleFactory: @ 81A6FB4
- push {r4,r5,lr}
- ldr r5, =gSaveBlock2Ptr
- ldr r0, [r5]
- ldr r1, =0x00000ca9
- adds r0, r1
- ldrb r0, [r0]
- lsls r0, 30
- lsrs r4, r0, 30
- cmp r4, 0x2
- beq _081A6FF8
- ldr r0, =0x000040ce
- bl VarGet
- lsls r0, 16
- ldr r1, [r5]
- lsls r2, r4, 1
- lsrs r0, 14
- adds r2, r0
- ldr r0, =0x00000de2
- adds r1, r0
- adds r1, r2
- ldrh r0, [r1]
- movs r1, 0x7
- bl __udivsi3
- lsls r0, 16
- lsrs r2, r0, 16
- ldr r0, =gTrainerBattleOpponent_A
- ldrh r1, [r0]
- ldr r0, =0x000003fe
- cmp r1, r0
- beq _081A7018
- cmp r2, 0x1
- bgt _081A7014
-_081A6FF8:
- movs r0, 0
- b _081A701E
- .pool
-_081A7014:
- cmp r2, 0x3
- ble _081A701C
-_081A7018:
- movs r0, 0x7
- b _081A701E
-_081A701C:
- movs r0, 0x1
-_081A701E:
- pop {r4,r5}
- pop {r1}
- bx r1
- thumb_func_end GetAiScriptsInBattleFactory
-
- thumb_func_start SetMonMoveAvoidReturn
-SetMonMoveAvoidReturn: @ 81A7024
- push {lr}
- lsls r1, 16
- lsls r2, 24
- lsrs r2, 24
- lsrs r1, 16
- cmp r1, 0xD8
- bne _081A7034
- movs r1, 0xDA
-_081A7034:
- bl SetMonMoveSlot
- pop {r0}
- bx r0
- thumb_func_end SetMonMoveAvoidReturn
thumb_func_start sub_81A703C
sub_81A703C: @ 81A703C