diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_815A0D4.s | 12488 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 5832 | ||||
-rw-r--r-- | asm/battle_anim_effects_1.s | 9550 | ||||
-rw-r--r-- | asm/battle_anim_effects_2.s | 7544 | ||||
-rw-r--r-- | asm/battle_anim_effects_3.s | 1632 | ||||
-rw-r--r-- | asm/battle_intro.s | 2035 | ||||
-rw-r--r-- | asm/cable_car.s | 2882 | ||||
-rw-r--r-- | asm/contest_painting.s | 1197 | ||||
-rw-r--r-- | asm/contest_painting_effects.s (renamed from asm/cute_sketch.s) | 0 | ||||
-rw-r--r-- | asm/dark.s | 24 | ||||
-rw-r--r-- | asm/electric.s | 2547 | ||||
-rw-r--r-- | asm/field_screen.s | 10509 | ||||
-rw-r--r-- | asm/fldeff_80F9BCC.s | 2514 | ||||
-rw-r--r-- | asm/flying.s | 36 | ||||
-rw-r--r-- | asm/ghost.s | 3251 | ||||
-rw-r--r-- | asm/ice.s | 56 | ||||
-rw-r--r-- | asm/macros/map.inc | 2 | ||||
-rw-r--r-- | asm/party_menu.s | 18014 | ||||
-rw-r--r-- | asm/psychic.s | 38 | ||||
-rw-r--r-- | asm/trade.s | 20 | ||||
-rw-r--r-- | asm/water.s | 3607 |
21 files changed, 1720 insertions, 82058 deletions
diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s deleted file mode 100644 index 362183765..000000000 --- a/asm/battle_anim_815A0D4.s +++ /dev/null @@ -1,12488 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_815A0D4 -sub_815A0D4: @ 815A0D4 - push {lr} - adds r2, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r3, [r2, 0x20] - adds r0, r3 - strh r0, [r2, 0x20] - ldrh r0, [r1, 0x2] - ldrh r3, [r2, 0x22] - adds r0, r3 - strh r0, [r2, 0x22] - movs r3, 0x6 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _0815A0FC - ldrh r0, [r1, 0x4] - b _0815A100 - .pool -_0815A0FC: - ldrh r0, [r1, 0x4] - negs r0, r0 -_0815A100: - strh r0, [r2, 0x2E] - ldrh r0, [r1, 0x8] - strh r0, [r2, 0x30] - ldr r0, =sub_815A114 - str r0, [r2, 0x1C] - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A0D4 - - thumb_func_start sub_815A114 -sub_815A114: @ 815A114 - push {lr} - adds r3, r0, 0 - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0 - ble _0815A154 - ldrh r1, [r3, 0x32] - lsls r0, r1, 16 - asrs r0, 24 - strh r0, [r3, 0x24] - ldrh r0, [r3, 0x2E] - adds r1, r0 - strh r1, [r3, 0x32] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - b _0815A15A -_0815A154: - adds r0, r3, 0 - bl DestroyAnimSprite -_0815A15A: - pop {r0} - bx r0 - thumb_func_end sub_815A114 - - thumb_func_start sub_815A160 -sub_815A160: @ 815A160 - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 8 - movs r0, 0x80 - lsls r0, 12 - adds r4, r0 - asrs r4, 16 - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 8 - movs r0, 0x80 - lsls r0, 12 - adds r1, r0 - asrs r1, 16 - adds r0, r4, 0 - movs r2, 0 - bl sub_807521C - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A160 - - thumb_func_start sub_815A1B0 -sub_815A1B0: @ 815A1B0 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x5A - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - movs r0, 0x7 - strh r0, [r4, 0x30] - ldr r1, =sub_815A1F4 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r0, [r4, 0x30] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A1B0 - - thumb_func_start sub_815A1F4 -sub_815A1F4: @ 815A1F4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _0815A228 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815A234 - str r0, [r4, 0x1C] -_0815A228: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A1F4 - - thumb_func_start sub_815A234 -sub_815A234: @ 815A234 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815A234 - - thumb_func_start sub_815A254 -sub_815A254: @ 815A254 - push {r4-r7,lr} - sub sp, 0x4 - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_80A6980 - ldrh r0, [r5, 0x20] - subs r0, r7 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r5, 0x22] - subs r1, r6 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 23 - adds r0, r1 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815A2B2 - movs r1, 0x80 - lsls r1, 7 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_0815A2B2: - movs r3, 0x80 - lsls r3, 1 - str r4, [sp] - adds r0, r5, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - strh r7, [r5, 0x32] - strh r6, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A254 - - thumb_func_start sub_815A2F0 -sub_815A2F0: @ 815A2F0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x4 - strh r0, [r4, 0x2E] - ldr r0, =sub_815A31C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A2F0 - - thumb_func_start sub_815A31C -sub_815A31C: @ 815A31C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815A342 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - b _0815A346 -_0815A342: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 -_0815A346: - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0xF - beq _0815A354 - cmp r0, 0x4 - bne _0815A35C -_0815A354: - ldrh r0, [r4, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x30] -_0815A35C: - ldrh r0, [r4, 0x32] - adds r1, r0, 0x1 - strh r1, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x46 - ble _0815A3A0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0 - strh r0, [r4, 0x32] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815A3AC - str r0, [r4, 0x1C] -_0815A3A0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A31C - - thumb_func_start sub_815A3AC -sub_815A3AC: @ 815A3AC - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x32] - adds r1, r0, 0x1 - strh r1, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _0815A3E8 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - subs r2, 0x12 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - adds r0, r3, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0815A3E8 - ldr r0, =sub_815A3F0 - str r0, [r3, 0x1C] -_0815A3E8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A3AC - - thumb_func_start sub_815A3F0 -sub_815A3F0: @ 815A3F0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x6 - bhi _0815A448 - lsls r0, 2 - ldr r1, =_0815A40C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815A40C: - .4byte _0815A428 - .4byte _0815A428 - .4byte _0815A432 - .4byte _0815A432 - .4byte _0815A440 - .4byte _0815A440 - .4byte _0815A448 -_0815A428: - movs r1, 0 - movs r0, 0x1 - strh r0, [r4, 0x24] - strh r1, [r4, 0x26] - b _0815A450 -_0815A432: - ldr r0, =0x0000ffff - strh r0, [r4, 0x24] - movs r0, 0 - b _0815A44E - .pool -_0815A440: - movs r0, 0 - strh r0, [r4, 0x24] - movs r0, 0x1 - b _0815A44E -_0815A448: - movs r0, 0 - strh r0, [r4, 0x24] - ldr r0, =0x0000ffff -_0815A44E: - strh r0, [r4, 0x26] -_0815A450: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - movs r2, 0 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _0815A462 - strh r2, [r4, 0x34] -_0815A462: - ldrh r0, [r4, 0x36] - adds r1, r0, 0x1 - strh r1, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _0815A48C - movs r0, 0x10 - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x2E] - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_815A49C - str r0, [r4, 0x1C] -_0815A48C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A3F0 - - thumb_func_start sub_815A49C -sub_815A49C: @ 815A49C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815A4CC - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] -_0815A4CC: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815A4E0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0815A4E0: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _0815A4FE - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite -_0815A4FE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815A49C - - thumb_func_start sub_815A504 -sub_815A504: @ 815A504 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_815A52C - str r0, [r1] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_815A504 - - thumb_func_start sub_815A52C -sub_815A52C: @ 815A52C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80A6D94 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, =gTasks - lsls r5, r4, 2 - adds r1, r5, r4 - lsls r1, 3 - adds r1, r7 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0815A59C - ldr r0, =gPlttBufferFaded - lsls r2, r6, 4 - adds r1, r2, 0 - adds r1, 0xB - lsls r1, 1 - adds r1, r0 - ldrh r3, [r1] - mov r8, r3 - movs r3, 0xA - mov r9, r7 - adds r7, r5, 0 - mov r12, r0 - adds r5, r2, 0 - lsls r0, r6, 5 - add r0, r12 - adds r2, r0, 0 - adds r2, 0x14 -_0815A57A: - ldrh r0, [r2] - strh r0, [r1] - subs r2, 0x2 - subs r1, 0x2 - subs r3, 0x1 - cmp r3, 0 - bgt _0815A57A - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r12 - movs r1, 0 - mov r2, r8 - strh r2, [r0] - adds r0, r7, r4 - lsls r0, 3 - add r0, r9 - strh r1, [r0, 0x12] -_0815A59C: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _0815A5AC - adds r0, r4, 0 - bl DestroyTask -_0815A5AC: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A52C - - thumb_func_start sub_815A5C8 -sub_815A5C8: @ 815A5C8 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_815A5F0 - str r0, [r1] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_815A5C8 - - thumb_func_start sub_815A5F0 -sub_815A5F0: @ 815A5F0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl sub_80A6D94 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r5, =gTasks - mov r0, r8 - lsls r3, r0, 2 - adds r1, r3, r0 - lsls r1, 3 - adds r1, r5 - ldrh r0, [r1, 0x12] - adds r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0815A692 - ldr r0, =gPlttBufferFaded - lsls r2, r7, 4 - adds r1, r2, 0 - adds r1, 0xB - lsls r1, 1 - adds r1, r0 - ldrh r6, [r1] - movs r4, 0xA - mov r10, r3 - mov r9, r0 - adds r5, r2, 0 - ldr r2, =gPlttBufferUnfaded - mov r12, r2 - lsls r0, r7, 5 - add r0, r9 - adds r3, r0, 0 - adds r3, 0x14 -_0815A644: - ldrh r0, [r3] - strh r0, [r1] - subs r3, 0x2 - subs r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bgt _0815A644 - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r9 - strh r6, [r0] - adds r1, r5, 0 - adds r1, 0xB - lsls r1, 1 - add r1, r12 - ldrh r6, [r1] - movs r4, 0xA - lsls r0, r7, 5 - add r0, r12 - adds r2, r0, 0 - adds r2, 0x14 -_0815A66E: - ldrh r0, [r2] - strh r0, [r1] - subs r2, 0x2 - subs r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bgt _0815A66E - adds r0, r5, 0x1 - lsls r0, 1 - add r0, r12 - movs r1, 0 - strh r6, [r0] - mov r0, r10 - add r0, r8 - lsls r0, 3 - ldr r2, =gTasks - adds r0, r2 - strh r1, [r0, 0x12] -_0815A692: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _0815A6A2 - mov r0, r8 - bl DestroyTask -_0815A6A2: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A5F0 - - thumb_func_start sub_815A6C4 -sub_815A6C4: @ 815A6C4 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - mov r5, sp - adds r5, 0x2 - movs r1, 0 - mov r2, sp - adds r3, r5, 0 - bl SetAverageBattlerPositions - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815A6F8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_0815A6F8: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - mov r2, sp - ldrh r0, [r1, 0x4] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x6] - ldrh r5, [r5] - adds r0, r5 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffce - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_815A73C - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A6C4 - - thumb_func_start sub_815A73C -sub_815A73C: @ 815A73C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0815A75E - movs r1, 0 - movs r0, 0x1E - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =sub_815A76C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_0815A75E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A73C - - thumb_func_start sub_815A76C -sub_815A76C: @ 815A76C - push {lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0815A798 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_0815A798: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bne _0815A7AC - adds r0, r3, 0 - bl DestroyAnimSprite -_0815A7AC: - pop {r0} - bx r0 - thumb_func_end sub_815A76C - - thumb_func_start sub_815A7B0 -sub_815A7B0: @ 815A7B0 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A7B0 - - thumb_func_start sub_815A7EC -sub_815A7EC: @ 815A7EC - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815A84C - adds r0, r4, 0 - bl sub_80A6838 - ldr r5, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r5, r2] - adds r0, r4, 0 - bl sub_80A6864 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815A840 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815A830 - ldrh r0, [r5, 0x4] - b _0815A846 - .pool -_0815A830: - movs r1, 0x4 - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r4, 0x30] - movs r2, 0x6 - ldrsh r0, [r5, r2] - negs r0, r0 - b _0815A84A -_0815A840: - movs r1, 0x4 - ldrsh r0, [r5, r1] - negs r0, r0 -_0815A846: - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x6] -_0815A84A: - strh r0, [r4, 0x32] -_0815A84C: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r3, 0xFF - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - movs r2, 0x34 - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - strh r1, [r4, 0x24] - ands r0, r3 - movs r1, 0x5 - bl Sin - movs r2, 0x36 - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xF0 - bls _0815A8A4 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815A8A4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815A7EC - - thumb_func_start sub_815A8AC -sub_815A8AC: @ 815A8AC - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0815A8C2 - adds r0, r2, 0 - bl DestroyAnimSprite -_0815A8C2: - pop {r0} - bx r0 - thumb_func_end sub_815A8AC - - thumb_func_start AnimTask_IsTargetPlayerSide -AnimTask_IsTargetPlayerSide: @ 815A8C8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815A8EC - ldr r1, =gBattleAnimArgs - movs r0, 0 - b _0815A8F0 - .pool -_0815A8EC: - ldr r1, =gBattleAnimArgs - movs r0, 0x1 -_0815A8F0: - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsTargetPlayerSide - - thumb_func_start AnimTask_IsHealingMove -AnimTask_IsHealingMove: @ 815A904 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gAnimMoveDmg - ldr r0, [r0] - cmp r0, 0 - ble _0815A920 - ldr r1, =gBattleAnimArgs - movs r0, 0 - b _0815A924 - .pool -_0815A920: - ldr r1, =gBattleAnimArgs - movs r0, 0x1 -_0815A924: - strh r0, [r1, 0xE] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsHealingMove - - thumb_func_start sub_815A934 -sub_815A934: @ 815A934 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r1, =0x00001f3f - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_WIN0V - strh r1, [r4] - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x44 - bl SetGpuReg - adds r0, r5, 0 - movs r1, 0 - bl sub_80A6980 - ldrb r1, [r5, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r5, 0x1] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815A9A0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A934 - - thumb_func_start sub_815A9A0 -sub_815A9A0: @ 815A9A0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bhi _0815AA60 - lsls r0, 2 - ldr r1, =_0815A9BC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815A9BC: - .4byte _0815A9D4 - .4byte _0815A9F2 - .4byte _0815AA12 - .4byte _0815A9F2 - .4byte _0815AA32 - .4byte _0815AA42 -_0815A9D4: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0815AA60 - b _0815AA3A -_0815A9F2: - ldrh r0, [r4, 0x30] - adds r0, 0x75 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _0815AA60 - movs r0, 0 - strh r0, [r4, 0x32] - b _0815AA3A -_0815AA12: - ldrh r0, [r4, 0x30] - subs r0, 0x75 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x29 - bne _0815AA60 - movs r0, 0 - strh r0, [r4, 0x32] - b _0815AA3A -_0815AA32: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_0815AA3A: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815AA60 -_0815AA42: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0815AA60 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815AA6C - str r0, [r4, 0x1C] -_0815AA60: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815A9A0 - - thumb_func_start sub_815AA6C -sub_815AA6C: @ 815AA6C - push {r4,lr} - adds r4, r0, 0 - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815AA6C - - thumb_func_start sub_815AAA4 -sub_815AAA4: @ 815AAA4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815AAD0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_0815AAD0: - ldrh r0, [r6] - ldrh r2, [r5, 0x20] - adds r0, r2 - movs r3, 0 - strh r0, [r5, 0x20] - ldrh r0, [r6, 0x2] - ldrh r4, [r5, 0x22] - adds r0, r4 - strh r0, [r5, 0x22] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815AB2C - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - ldr r0, =0x0000fff4 - strh r0, [r5, 0x24] - movs r0, 0x2 - b _0815AB32 - .pool -_0815AB2C: - movs r0, 0xC - strh r0, [r5, 0x24] - ldr r0, =0x0000fffe -_0815AB32: - strh r0, [r5, 0x30] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x2E] - movs r2, 0x34 - ldrsh r0, [r5, r2] - cmp r0, 0xFF - beq _0815AB46 - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x34] -_0815AB46: - ldr r0, =sub_815AB5C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815AAA4 - - thumb_func_start sub_815AB5C -sub_815AB5C: @ 815AB5C - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815AB9A - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - lsls r0, 16 - cmp r0, 0 - bne _0815ABBA - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815ABBA - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xDE - bl PlaySE1WithPanning - b _0815ABBA -_0815AB9A: - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x30] - subs r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x24 - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _0815ABAC - negs r0, r0 -_0815ABAC: - cmp r0, 0xC - bne _0815ABBA - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - subs r0, r2, 0x1 - strh r0, [r4, 0x32] -_0815ABBA: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815ABC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815ABC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815AB5C - - thumb_func_start sub_815ABD0 -sub_815ABD0: @ 815ABD0 - push {lr} - ldrb r2, [r0, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - movs r2, 0x8 - orrs r1, r2 - strb r1, [r0, 0x1] - movs r1, 0xFF - strh r1, [r0, 0x34] - bl sub_815AAA4 - pop {r0} - bx r0 - thumb_func_end sub_815ABD0 - - thumb_func_start sub_815ABEC -sub_815ABEC: @ 815ABEC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815AC40 - ldr r1, =0x00001f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =gBattle_WIN1H - ldr r2, =0x000098f0 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, =gBattle_WIN1V - movs r0, 0xA0 - strh r0, [r1] - ldr r0, =gBattle_WIN0H - ldrh r1, [r0] - movs r0, 0x42 - bl SetGpuReg - ldr r0, =gBattle_WIN0V - ldrh r1, [r0] - movs r0, 0x46 - bl SetGpuReg - b _0815AC70 - .pool -_0815AC40: - ldr r1, =0x00001f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =gBattle_WIN1H - movs r0, 0xF0 - strh r0, [r1] - ldr r4, =gBattle_WIN1V - ldr r1, =0x000078a0 - adds r0, r1, 0 - strh r0, [r4] - movs r0, 0x42 - movs r1, 0xF0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x46 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 7 - movs r0, 0 - bl SetGpuRegBits -_0815AC70: - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815ABEC - - thumb_func_start sub_815AC8C -sub_815AC8C: @ 815AC8C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r0, =gBattle_WIN1H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN1V - strh r1, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815ACB8 - movs r1, 0x80 - lsls r1, 7 - movs r0, 0 - bl ClearGpuRegBits -_0815ACB8: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815AC8C - - thumb_func_start sub_815ACD0 -sub_815ACD0: @ 815ACD0 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815ACEC - ldr r4, =gBattleAnimAttacker - b _0815ACEE - .pool -_0815ACEC: - ldr r4, =gBattleAnimTarget -_0815ACEE: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x2] - adds r0, r6 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x26] - movs r3, 0 - lsls r0, 16 - asrs r0, 16 - ldrh r4, [r2, 0x6] - movs r6, 0x6 - ldrsh r1, [r2, r6] - cmp r0, r1 - ble _0815AD26 - movs r3, 0x1 -_0815AD26: - strh r3, [r5, 0x2E] - movs r0, 0 - strh r0, [r5, 0x30] - ldrh r0, [r2, 0x8] - strh r0, [r5, 0x32] - ldrh r0, [r2, 0xA] - strh r0, [r5, 0x34] - strh r4, [r5, 0x36] - ldr r0, =sub_815AD4C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815ACD0 - - thumb_func_start sub_815AD4C -sub_815AD4C: @ 815AD4C - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x32] - ldrh r1, [r2, 0x30] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r2, 0x30] - ldr r1, =gSineTable - movs r3, 0x30 - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x34] - ldrh r3, [r2, 0x26] - adds r1, r0, r3 - strh r1, [r2, 0x26] - movs r3, 0x2E - ldrsh r0, [r2, r3] - cmp r0, 0 - beq _0815AD98 - lsls r0, r1, 16 - asrs r0, 16 - movs r3, 0x36 - ldrsh r1, [r2, r3] - cmp r0, r1 - bge _0815ADAA - adds r0, r2, 0 - bl DestroyAnimSprite - b _0815ADAA - .pool -_0815AD98: - lsls r0, r1, 16 - asrs r0, 16 - movs r3, 0x36 - ldrsh r1, [r2, r3] - cmp r0, r1 - ble _0815ADAA - adds r0, r2, 0 - bl DestroyAnimSprite -_0815ADAA: - pop {r0} - bx r0 - thumb_func_end sub_815AD4C - - thumb_func_start sub_815ADB0 -sub_815ADB0: @ 815ADB0 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815ADDC - ldr r4, =gBattleAnimAttacker - b _0815ADDE - .pool -_0815ADDC: - ldr r4, =gBattleAnimTarget -_0815ADDE: - ldrb r0, [r4] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - bl sub_80A8364 - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r6, 0 - adds r1, r0, 0 - adds r1, 0x24 - movs r2, 0 - strh r1, [r5, 0x8] - strh r1, [r5, 0xA] - subs r0, 0x21 - strh r0, [r5, 0xC] - cmp r0, 0 - bge _0815AE08 - strh r2, [r5, 0xC] -_0815AE08: - ldrh r0, [r5, 0x8] - strh r0, [r5, 0xE] - movs r0, 0x8 - strh r0, [r5, 0x10] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x12] - strh r2, [r5, 0x14] - strh r2, [r5, 0x16] - cmp r7, 0x1 - bne _0815AE30 - ldr r0, =gBattle_BG1_X - b _0815AE32 - .pool -_0815AE30: - ldr r0, =gBattle_BG2_X -_0815AE32: - ldrh r2, [r0] - strh r2, [r5, 0x18] - adds r3, r2, 0 - adds r3, 0xF0 - strh r3, [r5, 0x1A] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x1C] - movs r4, 0x4 - ldrsh r0, [r1, r4] - cmp r0, 0 - bne _0815AE54 - strh r3, [r5, 0x1E] - ldrh r3, [r5, 0x18] - b _0815AE58 - .pool -_0815AE54: - strh r2, [r5, 0x1E] - ldrh r3, [r5, 0x1A] -_0815AE58: - movs r0, 0 - strh r0, [r5, 0x26] - ldrh r1, [r5, 0xC] - lsls r2, r1, 16 - asrs r1, r2, 16 - movs r6, 0xE - ldrsh r0, [r5, r6] - cmp r1, r0 - bgt _0815AE8E - ldr r4, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r0, r4 - mov r12, r0 -_0815AE74: - asrs r2, 16 - lsls r1, r2, 1 - adds r0, r1, r4 - strh r3, [r0] - add r1, r12 - strh r3, [r1] - adds r2, 0x1 - lsls r2, 16 - asrs r1, r2, 16 - movs r6, 0xE - ldrsh r0, [r5, r6] - cmp r1, r0 - ble _0815AE74 -_0815AE8E: - cmp r7, 0x1 - bne _0815AEA0 - ldr r0, =0x04000014 - b _0815AEA2 - .pool -_0815AEA0: - ldr r0, =0x04000018 -_0815AEA2: - str r0, [sp] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_815AED8 - str r0, [r5] - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815ADB0 - - thumb_func_start sub_815AED8 -sub_815AED8: @ 815AED8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r4, 0xC] - movs r3, 0xC - ldrsh r1, [r4, r3] - cmp r0, r1 - bge _0815AF00 - strh r2, [r4, 0x8] -_0815AF00: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0815AF2C - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r4, 0xC] - movs r3, 0xC - ldrsh r1, [r4, r3] - cmp r0, r1 - bge _0815AF30 - strh r2, [r4, 0xA] - movs r0, 0x1 - strh r0, [r4, 0x26] - b _0815AF30 - .pool -_0815AF2C: - subs r0, r1, 0x1 - strh r0, [r4, 0x10] -_0815AF30: - ldrh r0, [r4, 0x14] - adds r0, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815AF5C - movs r0, 0 - strh r0, [r4, 0x14] - movs r1, 0 - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0815AF4E - movs r1, 0x1 -_0815AF4E: - strh r1, [r4, 0x16] - cmp r1, 0 - beq _0815AF58 - ldrh r0, [r4, 0x18] - b _0815AF5A -_0815AF58: - ldrh r0, [r4, 0x1A] -_0815AF5A: - strh r0, [r4, 0x20] -_0815AF5C: - ldrh r1, [r4, 0x8] - lsls r3, r1, 16 - asrs r1, r3, 16 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r1, r0 - bge _0815AF90 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0815AF72: - asrs r3, 16 - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0x20] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0x20] - strh r0, [r1] - adds r3, 0x1 - lsls r3, 16 - asrs r1, r3, 16 - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _0815AF72 -_0815AF90: - ldrh r1, [r4, 0xA] - lsls r3, r1, 16 - asrs r1, r3, 16 - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r1, r0 - bgt _0815AFC4 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 -_0815AFA6: - asrs r3, 16 - lsls r1, r3, 1 - adds r2, r1, r5 - ldrh r0, [r4, 0x1E] - strh r0, [r2] - adds r1, r6 - ldrh r0, [r4, 0x1E] - strh r0, [r1] - adds r3, 0x1 - lsls r3, 16 - asrs r1, r3, 16 - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r1, r0 - ble _0815AFA6 -_0815AFC4: - movs r3, 0x26 - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _0815AFE0 - movs r1, 0x1C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815AFDA - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] -_0815AFDA: - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0815AFE0: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815AED8 - - thumb_func_start sub_815AFF0 -sub_815AFF0: @ 815AFF0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r5, 0 - strh r5, [r4, 0x8] - strh r5, [r4, 0xA] - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xC] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xE] - movs r0, 0x20 - strh r0, [r4, 0x10] - ldr r0, =0x0000ffec - strh r0, [r4, 0x12] - strh r5, [r4, 0x14] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_815B054 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815AFF0 - - thumb_func_start sub_815B054 -sub_815B054: @ 815B054 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - movs r1, 0x8 - ldrsh r0, [r6, r1] - cmp r0, 0x5 - bls _0815B074 - b _0815B22E -_0815B074: - lsls r0, 2 - ldr r1, =_0815B088 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815B088: - .4byte _0815B0A0 - .4byte _0815B160 - .4byte _0815B18E - .4byte _0815B1A2 - .4byte _0815B1B8 - .4byte _0815B220 -_0815B0A0: - movs r0, 0xC - ldrsh r2, [r6, r0] - ldrh r1, [r6, 0xA] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0815B0B6 - movs r1, 0x10 - ldrsh r0, [r6, r1] - subs r0, r2, r0 - b _0815B0BC -_0815B0B6: - movs r1, 0x10 - ldrsh r0, [r6, r1] - adds r0, r2, r0 -_0815B0BC: - lsls r0, 16 - lsrs r1, r0, 16 - ldrh r2, [r6, 0x12] - ldrh r0, [r6, 0xE] - adds r2, r0 - ldr r0, =gUnknown_08593114 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - ldrb r4, [r6, 0xA] - movs r3, 0x6 - subs r3, r4 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xBA - bl PlaySE12WithPanning - cmp r4, 0x40 - beq _0815B120 - ldr r5, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r3, r1, r5 - ldrh r0, [r6, 0xA] - movs r2, 0x1 - ands r2, r0 - adds r3, 0x3F - ldrb r4, [r3] - movs r0, 0x2 - negs r0, r0 - ands r0, r4 - orrs r0, r2 - strb r0, [r3] - adds r5, 0x1C - adds r1, r5 - ldr r0, =SpriteCallbackDummy - str r0, [r1] -_0815B120: - ldrh r1, [r6, 0xA] - movs r4, 0x1 - adds r0, r4, 0 - ands r0, r1 - cmp r0, 0 - beq _0815B138 - ldrh r0, [r6, 0x10] - subs r0, 0x6 - strh r0, [r6, 0x10] - ldrh r0, [r6, 0x12] - subs r0, 0x6 - strh r0, [r6, 0x12] -_0815B138: - ldrh r1, [r6, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE2A0 - adds r0, r6, 0 - bl sub_80A7CFC - ldrh r0, [r6, 0xA] - adds r0, 0x1 - strh r0, [r6, 0xA] - strh r4, [r6, 0x8] - b _0815B22E - .pool -_0815B160: - adds r0, r6, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0815B22E - movs r2, 0xA - ldrsh r1, [r6, r2] - cmp r1, 0x6 - bne _0815B180 - movs r0, 0x8 - strh r0, [r6, 0x14] - movs r0, 0x3 - strh r0, [r6, 0x8] - b _0815B22E -_0815B180: - cmp r1, 0x2 - bgt _0815B186 - movs r0, 0xA -_0815B186: - strh r0, [r6, 0x14] - movs r0, 0x2 - strh r0, [r6, 0x8] - b _0815B22E -_0815B18E: - ldrh r0, [r6, 0x14] - movs r2, 0x14 - ldrsh r1, [r6, r2] - cmp r1, 0 - beq _0815B19E - subs r0, 0x1 - strh r0, [r6, 0x14] - b _0815B22E -_0815B19E: - strh r1, [r6, 0x8] - b _0815B22E -_0815B1A2: - ldrh r1, [r6, 0x14] - movs r2, 0x14 - ldrsh r0, [r6, r2] - cmp r0, 0 - beq _0815B1B2 - subs r0, r1, 0x1 - strh r0, [r6, 0x14] - b _0815B22E -_0815B1B2: - movs r0, 0x4 - strh r0, [r6, 0x8] - b _0815B22E -_0815B1B8: - movs r5, 0 - movs r7, 0 - ldr r3, =gSprites - movs r0, 0x1C - adds r0, r3 - mov r8, r0 -_0815B1C4: - lsls r0, r5, 4 - adds r0, r5 - lsls r4, r0, 2 - adds r0, r3, 0 - adds r0, 0x14 - adds r0, r4, r0 - ldr r1, [r0] - ldr r0, =gUnknown_08593114 - cmp r1, r0 - bne _0815B200 - adds r0, r4, r3 - strh r2, [r0, 0x2E] - movs r1, 0x6 - strh r1, [r0, 0x30] - movs r1, 0x2 - str r2, [sp] - str r3, [sp, 0x4] - bl StartSpriteAnim - mov r0, r8 - adds r1, r4, r0 - ldr r0, =sub_815B23C - str r0, [r1] - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r2, [sp] - ldr r3, [sp, 0x4] - cmp r7, 0x6 - beq _0815B20A -_0815B200: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x3F - bls _0815B1C4 -_0815B20A: - strh r7, [r6, 0x14] - movs r0, 0x5 - strh r0, [r6, 0x8] - b _0815B22E - .pool -_0815B220: - movs r1, 0x14 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815B22E - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0815B22E: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815B054 - - thumb_func_start sub_815B23C -sub_815B23C: @ 815B23C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0815B270 - ldr r3, =gTasks - movs r0, 0x30 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x2E - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0815B270: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B23C - - thumb_func_start sub_815B27C -sub_815B27C: @ 815B27C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815B290 - adds r0, r5, 0 - movs r1, 0 - bl InitAnimSpritePos -_0815B290: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x27 - bgt _0815B2C2 - ldrh r0, [r5, 0x2E] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0815B2B4 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - b _0815B2C0 -_0815B2B4: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 -_0815B2C0: - strb r0, [r2] -_0815B2C2: - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0x1E - ble _0815B2D8 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0815B2D8: - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x3D - bne _0815B324 - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldrh r0, [r5, 0x24] - ldrh r2, [r5, 0x20] - adds r0, r2 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x24] - strh r1, [r5, 0x26] - movs r0, 0x14 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] -_0815B324: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B27C - - thumb_func_start sub_815B338 -sub_815B338: @ 815B338 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815B35C - cmp r0, 0x1 - beq _0815B37C - b _0815B38E - .pool -_0815B35C: - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE350 - adds r0, r4, 0 - bl sub_80A7CFC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815B38E - .pool -_0815B37C: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815B38E - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815B38E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815B338 - - thumb_func_start sub_815B394 -sub_815B394: @ 815B394 - push {r4-r6,lr} - adds r5, r0, 0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0815B3F4 - cmp r0, 0x1 - bgt _0815B3B4 - cmp r0, 0 - beq _0815B3BE - b _0815B496 -_0815B3B4: - cmp r0, 0x2 - beq _0815B424 - cmp r0, 0x3 - beq _0815B478 - b _0815B496 -_0815B3BE: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - adds r0, r6, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x30] - strh r0, [r5, 0x32] - b _0815B46C - .pool -_0815B3F4: - ldrh r0, [r5, 0x30] - adds r0, 0x60 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - subs r0, 0x1A - strh r0, [r5, 0x32] - movs r2, 0x30 - ldrsh r1, [r5, r2] - movs r0, 0x32 - ldrsh r2, [r5, r0] - adds r0, r6, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0815B424 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_0815B424: - ldrh r0, [r5, 0x30] - adds r0, 0x60 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x30 - strh r0, [r5, 0x32] - movs r2, 0x30 - ldrsh r1, [r5, r2] - movs r0, 0x32 - ldrsh r2, [r5, r0] - adds r0, r6, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _0815B496 - movs r0, 0 - strh r0, [r5, 0x34] - ldr r1, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r6, 0 - bl sub_80A7344 -_0815B46C: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0815B496 - .pool -_0815B478: - ldrh r0, [r5, 0x26] - subs r0, 0x6 - strh r0, [r5, 0x26] - movs r1, 0x22 - ldrsh r0, [r5, r1] - movs r2, 0x26 - ldrsh r1, [r5, r2] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - bge _0815B496 - adds r0, r5, 0 - bl DestroyAnimSprite -_0815B496: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_815B394 - - thumb_func_start sub_815B49C -sub_815B49C: @ 815B49C - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815B4BC - ldr r0, =0x0000fff0 - b _0815B4C0 - .pool -_0815B4BC: - movs r0, 0x80 - lsls r0, 1 -_0815B4C0: - strh r0, [r4, 0x20] - movs r0, 0 - strh r0, [r4, 0x22] - ldr r0, =sub_815B4D4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B49C - - thumb_func_start sub_815B4D4 -sub_815B4D4: @ 815B4D4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x48 - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815B4F8 - ldrh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 20 - b _0815B500 - .pool -_0815B4F8: - ldrh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 20 - negs r0, r0 -_0815B500: - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x10 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r5, r0, r1 - strh r5, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _0815B54C - ldr r0, =gUnknown_085CE3A0 - ldrh r1, [r4, 0x24] - ldrh r2, [r4, 0x20] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - ldrh r2, [r4, 0x22] - adds r2, r5 - lsls r2, 16 - asrs r2, 16 - adds r3, r4, 0 - adds r3, 0x43 - ldrb r3, [r3] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - bl CreateSpriteAndAnimate -_0815B54C: - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - adds r0, 0x20 - movs r1, 0x98 - lsls r1, 1 - cmp r0, r1 - bls _0815B566 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815B566: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B4D4 - - thumb_func_start sub_815B570 -sub_815B570: @ 815B570 - push {r4,lr} - adds r4, r0, 0 - bl Random2 - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _0815B58A - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x4 - b _0815B592 -_0815B58A: - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x5 -_0815B592: - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - bl Random2 - movs r1, 0x7 - ands r0, r1 - adds r1, r0, 0 - cmp r1, 0x3 - ble _0815B5B4 - negs r0, r1 - lsls r0, 24 - lsrs r0, 24 -_0815B5B4: - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_815B5D0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B570 - - thumb_func_start sub_815B5D0 -sub_815B5D0: @ 815B5D0 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1D - bgt _0815B612 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _0815B646 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - movs r0, 0 - b _0815B644 -_0815B612: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x2 - bne _0815B628 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_0815B628: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x3 - bne _0815B640 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =0x0000ffff - strh r0, [r3, 0x30] -_0815B640: - ldrh r0, [r3, 0x30] - adds r0, 0x1 -_0815B644: - strh r0, [r3, 0x30] -_0815B646: - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0x3C - ble _0815B654 - adds r0, r3, 0 - bl DestroySprite -_0815B654: - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B5D0 - - thumb_func_start sub_815B65C -sub_815B65C: @ 815B65C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815B69C - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE3B8 - adds r0, r4, 0 - bl sub_80A7CFC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815B6AE - .pool -_0815B69C: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815B6AE - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815B6AE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815B65C - - thumb_func_start sub_815B6B4 -sub_815B6B4: @ 815B6B4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815B6F4 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE3E0 - adds r0, r4, 0 - bl sub_80A7CFC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815B706 - .pool -_0815B6F4: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815B706 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815B706: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815B6B4 - - thumb_func_start sub_815B70C -sub_815B70C: @ 815B70C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815B71E - cmp r0, 0x1 - beq _0815B748 - b _0815B770 -_0815B71E: - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos - movs r0, 0x90 - lsls r0, 4 - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815B770 - .pool -_0815B748: - ldrh r2, [r4, 0x30] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - subs r2, 0x60 - strh r2, [r4, 0x30] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r2, 0x32 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _0815B770 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815B770: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815B70C - - thumb_func_start sub_815B778 -sub_815B778: @ 815B778 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815B7B8 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE430 - adds r0, r4, 0 - bl sub_80A7CFC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815B7CA - .pool -_0815B7B8: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815B7CA - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815B7CA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815B778 - - thumb_func_start sub_815B7D0 -sub_815B7D0: @ 815B7D0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r3, r1, 0 - cmp r0, 0x4 - bls _0815B7F6 - b _0815BAFC -_0815B7F6: - lsls r0, 2 - ldr r1, =_0815B808 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815B808: - .4byte _0815B81C - .4byte _0815B86C - .4byte _0815B8A8 - .4byte _0815BA44 - .4byte _0815BA82 -_0815B81C: - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815B844 - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0x1 - bl SetAnimBgAttribute - b _0815B84E - .pool -_0815B844: - movs r0, 0x2 - movs r1, 0x2 - movs r2, 0x1 - bl SetAnimBgAttribute -_0815B84E: - ldr r0, =gTasks - mov r6, r8 - lsls r1, r6, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r1, 0x1C] - b _0815BA26 - .pool -_0815B86C: - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0xC] - adds r1, r0, 0x1 - strh r1, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bgt _0815B886 - b _0815BAFC -_0815B886: - movs r0, 0 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - ldrh r5, [r4, 0xA] - lsls r1, r5, 4 - orrs r1, r5 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4C - bl SetGpuReg - cmp r5, 0xF - beq _0815B8A6 - b _0815BAFC -_0815B8A6: - b _0815BA7A -_0815B8A8: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - ldr r1, =gBattleAnimTarget - ldrb r1, [r1] - mov r2, r8 - lsls r4, r2, 2 - adds r2, r4, r2 - lsls r2, 3 - adds r2, r3 - ldrb r2, [r2, 0x1C] - bl HandleSpeciesGfxDataChange - ldrb r1, [r5] - mov r0, sp - bl sub_80A6BFC - bl IsContest - lsls r0, 24 - mov r9, r4 - cmp r0, 0 - beq _0815B8E0 - movs r1, 0 - b _0815B8EA - .pool -_0815B8E0: - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r1, r0, 24 -_0815B8EA: - ldr r0, =gMonSpritesGfxPtr - ldr r2, [r0] - lsls r0, r1, 2 - adds r2, 0x4 - adds r2, r0 - ldr r1, =gBattleMonForms - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r1, 11 - ldr r0, [r2] - adds r0, r1 - ldr r1, [sp] - ldr r2, =0x04000200 - bl CpuSet - ldr r1, [sp] - movs r2, 0x80 - lsls r2, 4 - mov r0, sp - ldrh r3, [r0, 0xA] - movs r0, 0x1 - bl LoadBgTiles - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815BA1C - ldr r5, =gContestResources - ldr r0, [r5] - ldr r0, [r0, 0x18] - ldrh r0, [r0] - bl IsSpeciesNotUnown - adds r4, r0, 0 - ldr r0, [r5] - ldr r0, [r0, 0x18] - ldrh r0, [r0, 0x2] - bl IsSpeciesNotUnown - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - beq _0815B99C - ldr r6, [sp, 0x4] - movs r5, 0 - movs r0, 0x7 - mov r12, r0 - movs r7, 0 -_0815B950: - movs r4, 0 - adds r3, r7, r6 - mov r1, r12 - lsls r0, r1, 1 - adds r2, r0, r6 -_0815B95A: - ldrh r1, [r3] - ldrh r0, [r2] - strh r0, [r3] - strh r1, [r2] - adds r3, 0x2 - subs r2, 0x2 - adds r4, 0x1 - cmp r4, 0x3 - ble _0815B95A - movs r2, 0x20 - add r12, r2 - adds r7, 0x40 - adds r5, 0x1 - cmp r5, 0x7 - ble _0815B950 - movs r5, 0 - movs r0, 0x80 - lsls r0, 3 - adds r3, r0, 0 -_0815B980: - adds r2, r5, 0x1 - lsls r0, r5, 6 - adds r1, r0, r6 - movs r4, 0x7 -_0815B988: - ldrh r0, [r1] - eors r0, r3 - strh r0, [r1] - adds r1, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _0815B988 - adds r5, r2, 0 - cmp r5, 0x7 - ble _0815B980 -_0815B99C: - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldrh r0, [r0, 0x2] - bl IsSpeciesNotUnown - lsls r0, 24 - cmp r0, 0 - beq _0815B9EC - ldr r3, =gSprites - ldr r4, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, =gUnknown_082FF6C0 - b _0815BA06 - .pool -_0815B9EC: - ldr r3, =gSprites - ldr r4, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, =gUnknown_082FF694 -_0815BA06: - str r1, [r0] - ldrb r0, [r2] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - bl StartSpriteAffineAnim -_0815BA1C: - ldr r0, =gTasks - mov r1, r9 - add r1, r8 - lsls r1, 3 - adds r1, r0 -_0815BA26: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0815BAFC - .pool -_0815BA44: - mov r1, r8 - lsls r0, r1, 2 - add r0, r8 - lsls r0, 3 - adds r4, r0, r3 - ldrh r0, [r4, 0xC] - adds r1, r0, 0x1 - strh r1, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815BAFC - movs r0, 0 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - ldrh r5, [r4, 0xA] - lsls r1, r5, 4 - orrs r1, r5 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4C - bl SetGpuReg - cmp r5, 0 - bne _0815BAFC -_0815BA7A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815BAFC -_0815BA82: - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815BAAC - movs r0, 0x1 - movs r1, 0x2 - movs r2, 0 - bl SetAnimBgAttribute - b _0815BAB6 - .pool -_0815BAAC: - movs r0, 0x2 - movs r1, 0x2 - movs r2, 0 - bl SetAnimBgAttribute -_0815BAB6: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815BAF6 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815BAF6 - ldr r0, =gTasks - mov r2, r8 - lsls r1, r2, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r6, 0x1C - ldrsh r0, [r1, r6] - cmp r0, 0 - bne _0815BAF6 - ldrb r0, [r4] - ldr r1, =gBattleSpritesDataPtr - ldr r1, [r1] - ldr r2, [r1] - lsls r1, r0, 2 - adds r1, r2 - ldrh r1, [r1, 0x2] - bl SetBattlerShadowSpriteCallback -_0815BAF6: - mov r0, r8 - bl DestroyAnimVisualTask -_0815BAFC: - add sp, 0x10 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815B7D0 - - thumb_func_start sub_815BB18 -sub_815BB18: @ 815BB18 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gBattleAnimArgs - ldr r3, =gSprites - ldr r2, =gBattlerSpriteIds - ldr r1, =gBattleAnimAttacker - ldrb r1, [r1] - adds r1, r2 - ldrb r2, [r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r3 - adds r1, 0x3E - ldrb r1, [r1] - lsls r1, 29 - lsrs r1, 31 - strh r1, [r4, 0xE] - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BB18 - - thumb_func_start sub_815BB58 -sub_815BB58: @ 815BB58 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - ldr r1, =gBattleAnimTarget - ldrb r1, [r1] - movs r2, 0x1 - bl HandleSpeciesGfxDataChange - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BB58 - - thumb_func_start sub_815BB84 -sub_815BB84: @ 815BB84 - push {r4,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _0815BBA2 - b _0815BDF2 -_0815BBA2: - lsls r0, 2 - ldr r1, =_0815BBB4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815BBB4: - .4byte _0815BBC8 - .4byte _0815BCB8 - .4byte _0815BD08 - .4byte _0815BD72 - .4byte _0815BDA6 -_0815BBC8: - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815BC02 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0815BC02: - mov r0, sp - bl sub_80A6B30 - ldr r1, =gUnknown_08C2A6EC - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815BC34 - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000ffc8 - b _0815BC5C - .pool -_0815BC34: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815BC58 - ldr r1, =gBattle_BG1_X - ldr r2, =0x0000ff79 - adds r0, r2, 0 - b _0815BC5E - .pool -_0815BC58: - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000fff6 -_0815BC5C: - adds r0, r3, 0 -_0815BC5E: - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - movs r0, 0 - strh r0, [r1] - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2A634 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C2A6D4 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r1, 0x1C] - ldr r0, =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - b _0815BD8E - .pool -_0815BCB8: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x10] - adds r1, r0, 0x1 - strh r1, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bgt _0815BCCE - b _0815BDF2 -_0815BCCE: - movs r0, 0 - strh r0, [r4, 0x10] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0815BCE4 - movs r0, 0xC - strh r0, [r4, 0xA] -_0815BCE4: - ldrh r0, [r4, 0xA] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0xC - bne _0815BDF2 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815BDF2 -_0815BD08: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - cmp r0, 0 - bge _0815BD20 - movs r0, 0 - strh r0, [r4, 0xA] -_0815BD20: - ldrh r0, [r4, 0xA] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0815BDF2 - ldr r2, =gBattle_BG1_X - ldr r1, =gUnknown_085CE460 - movs r3, 0xC - ldrsh r0, [r4, r3] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r4, 0x1C] - adds r0, r1 - strh r0, [r2] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0815BD6C - strh r0, [r4, 0x8] - b _0815BDF2 - .pool -_0815BD6C: - movs r0, 0x3 - strh r0, [r4, 0x8] - b _0815BDF2 -_0815BD72: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0xE] - adds r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0815BDF2 - movs r0, 0 - strh r0, [r1, 0xE] - movs r0, 0x1 -_0815BD8E: - strh r0, [r1, 0x8] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xE4 - bl PlaySE12WithPanning - b _0815BDF2 -_0815BDA6: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815BDC8 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0815BDC8: - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0815BDF2: - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BB84 - - thumb_func_start sub_815BE04 -sub_815BE04: @ 815BE04 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - adds r7, r0, 0 - bl Random2 - lsls r0, 16 - movs r1, 0xFC - lsls r1, 14 - ands r1, r0 - lsrs r5, r1, 16 - adds r1, r5, 0 - cmp r1, 0x1F - ble _0815BE2E - movs r0, 0x20 - subs r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 -_0815BE2E: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r5 - strh r0, [r7, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r7, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r7, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r7, 0x32] - ldr r4, =gUnknown_085CE48C - movs r0, 0x20 - ldrsh r1, [r7, r0] - movs r0, 0x22 - ldrsh r2, [r7, r0] - adds r5, r7, 0 - adds r5, 0x43 - ldrb r3, [r5] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - bl CreateSprite - mov r9, r0 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - movs r0, 0x20 - ldrsh r1, [r7, r0] - movs r0, 0x22 - ldrsh r2, [r7, r0] - ldrb r3, [r5] - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - bl CreateSprite - mov r8, r0 - mov r1, r8 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - mov r0, r9 - lsls r2, r0, 4 - add r2, r9 - lsls r2, 2 - ldr r1, =gSprites - mov r10, r1 - adds r5, r2, r1 - adds r0, r5, 0 - movs r1, 0x1 - str r2, [sp] - bl StartSpriteAnim - mov r0, r8 - lsls r6, r0, 4 - add r6, r8 - lsls r6, 2 - mov r1, r10 - adds r4, r6, r1 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x32] - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - ldr r0, =0x0000ffff - strh r0, [r5, 0x3C] - movs r0, 0x1 - negs r0, r0 - strh r0, [r4, 0x3C] - adds r5, 0x3E - ldrb r0, [r5] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r5] - adds r4, 0x3E - ldrb r0, [r4] - orrs r0, r1 - strb r0, [r4] - movs r0, 0x1C - add r10, r0 - ldr r2, [sp] - add r2, r10 - ldr r0, =sub_815C050 - str r0, [r2] - add r6, r10 - str r0, [r6] - mov r1, r9 - strh r1, [r7, 0x3A] - mov r0, r8 - strh r0, [r7, 0x3C] - ldr r0, =sub_815BF44 - str r0, [r7, 0x1C] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BE04 - - thumb_func_start sub_815BF44 -sub_815BF44: @ 815BF44 - push {lr} - adds r3, r0, 0 - ldrh r2, [r3, 0x32] - ldrh r0, [r3, 0x34] - adds r2, r0 - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r3, 0x26] - subs r1, r0 - strh r1, [r3, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r3, 0x34] - movs r2, 0x36 - ldrsh r0, [r3, r2] - cmp r0, 0 - bne _0815BF92 - lsls r0, r1, 16 - asrs r0, 16 - movs r1, 0x8 - negs r1, r1 - cmp r0, r1 - bge _0815BF92 - ldr r2, =gSprites - movs r0, 0x3A - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrh r0, [r3, 0x36] - adds r0, 0x1 - strh r0, [r3, 0x36] -_0815BF92: - movs r1, 0x36 - ldrsh r0, [r3, r1] - cmp r0, 0x1 - bne _0815BFC6 - movs r2, 0x26 - ldrsh r1, [r3, r2] - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _0815BFC6 - ldr r2, =gSprites - movs r0, 0x3C - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrh r0, [r3, 0x36] - adds r0, 0x1 - strh r0, [r3, 0x36] -_0815BFC6: - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0815BFE8 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815BFF4 - str r0, [r3, 0x1C] -_0815BFE8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BF44 - - thumb_func_start sub_815BFF4 -sub_815BFF4: @ 815BFF4 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gSprites - movs r0, 0x3A - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r3, r0, 2 - adds r6, r5, 0 - adds r6, 0x1C - adds r0, r3, r6 - ldr r2, [r0] - ldr r0, =SpriteCallbackDummy - cmp r2, r0 - bne _0815C040 - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldr r0, [r1] - cmp r0, r2 - bne _0815C040 - adds r0, r3, r5 - bl DestroySprite - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - adds r0, r4, 0 - bl DestroyAnimSprite -_0815C040: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815BFF4 - - thumb_func_start sub_815C050 -sub_815C050: @ 815C050 - push {lr} - adds r3, r0, 0 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0815C09C - ldrh r2, [r3, 0x32] - ldrh r1, [r3, 0x34] - adds r2, r1 - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r3, 0x26] - subs r0, r1 - strh r0, [r3, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r3, 0x34] - ldrh r0, [r3, 0x30] - subs r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0815C09C - mov r1, r12 - ldrb r0, [r1] - movs r1, 0x4 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldr r0, =SpriteCallbackDummy - str r0, [r3, 0x1C] -_0815C09C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_815C050 - - thumb_func_start sub_815C0A4 -sub_815C0A4: @ 815C0A4 - push {r4-r6,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x5 - bls _0815C0C2 - b _0815C396 -_0815C0C2: - lsls r0, 2 - ldr r1, =_0815C0D4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815C0D4: - .4byte _0815C0EC - .4byte _0815C224 - .4byte _0815C2AC - .4byte _0815C2E2 - .4byte _0815C310 - .4byte _0815C34A -_0815C0EC: - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r1, =0x00000d03 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815C124 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0815C124: - mov r0, sp - bl sub_80A6B30 - ldr r1, =gUnknown_08C2A6EC - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815C15C - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000ffc8 - adds r0, r3, 0 - b _0815C1CA - .pool -_0815C15C: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerPosition - lsls r0, 24 - lsrs r4, r0, 24 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815C1B4 - cmp r4, 0x1 - bne _0815C180 - ldr r1, =gBattle_BG1_X - ldr r2, =0x0000ff65 - adds r0, r2, 0 - strh r0, [r1] -_0815C180: - cmp r4, 0x3 - bne _0815C18C - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000ff8d - adds r0, r3, 0 - strh r0, [r1] -_0815C18C: - cmp r4, 0 - bne _0815C196 - ldr r1, =gBattle_BG1_X - movs r0, 0xE - strh r0, [r1] -_0815C196: - cmp r4, 0x2 - bne _0815C1CC - ldr r1, =gBattle_BG1_X - ldr r2, =0x0000ffec - b _0815C1C8 - .pool -_0815C1B4: - cmp r4, 0x1 - bne _0815C1C0 - ldr r1, =gBattle_BG1_X - ldr r3, =0x0000ff79 - adds r0, r3, 0 - strh r0, [r1] -_0815C1C0: - cmp r4, 0 - bne _0815C1CC - ldr r1, =gBattle_BG1_X - ldr r2, =0x0000fff6 -_0815C1C8: - adds r0, r2, 0 -_0815C1CA: - strh r0, [r1] -_0815C1CC: - ldr r1, =gBattle_BG1_Y - movs r0, 0 - strh r0, [r1] - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2A634 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C2A6D4 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r1, 0x1C] - ldr r0, =gBattle_BG1_Y - ldrh r0, [r0] - strh r0, [r1, 0x1E] - b _0815C2A4 - .pool -_0815C224: - ldr r1, =gTasks - lsls r4, r6, 2 - adds r0, r4, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r0, 0 - strh r0, [r5, 0xE] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815C268 - ldr r2, =gBattle_BG1_X - ldr r1, =gUnknown_085CE4A4 - movs r3, 0xC - ldrsh r0, [r5, r3] - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r5, [r5, 0x1C] - adds r0, r5 - b _0815C27A - .pool -_0815C268: - ldr r2, =gBattle_BG1_X - ldr r1, =gUnknown_085CE4A4 - movs r3, 0xC - ldrsh r0, [r5, r3] - adds r0, r1 - movs r1, 0 - ldrsb r1, [r0, r1] - ldrh r0, [r5, 0x1C] - subs r0, r1 -_0815C27A: - strh r0, [r2] - ldr r0, =gTasks - adds r1, r4, r6 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - adds r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0815C2A4 - strh r0, [r1, 0x8] - b _0815C396 - .pool -_0815C2A4: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0815C396 -_0815C2AC: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bgt _0815C2C6 - movs r0, 0x5 - strh r0, [r4, 0xA] -_0815C2C6: - ldrh r1, [r4, 0xA] - lsls r1, 8 - movs r0, 0x3 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bne _0815C396 - b _0815C302 -_0815C2E2: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r1, [r4, 0xE] - adds r1, 0x1 - strh r1, [r4, 0xE] - lsls r1, 16 - asrs r1, 16 - ldr r2, =gUnknown_085CE4A8 - movs r3, 0xC - ldrsh r0, [r4, r3] - adds r0, r2 - ldrb r0, [r0] - cmp r1, r0 - ble _0815C396 -_0815C302: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815C396 - .pool -_0815C310: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r4 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - ble _0815C32A - movs r0, 0xD - strh r0, [r4, 0xA] -_0815C32A: - ldrh r1, [r4, 0xA] - lsls r1, 8 - movs r0, 0x3 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0xD - bne _0815C396 - movs r0, 0x1 - strh r0, [r4, 0x8] - b _0815C396 -_0815C34A: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815C36C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0815C36C: - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0815C396: - add sp, 0x10 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815C0A4 - - thumb_func_start sub_815C3A8 -sub_815C3A8: @ 815C3A8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815C3E8 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE4B0 - adds r0, r4, 0 - bl sub_80A7CFC - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815C3FA - .pool -_0815C3E8: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815C3FA - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815C3FA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815C3A8 - - thumb_func_start sub_815C400 -sub_815C400: @ 815C400 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _0815C41E - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815C472 -_0815C41E: - adds r0, 0x1 - strh r0, [r4, 0x2E] - cmp r1, 0x14 - ble _0815C472 - ldrh r0, [r4, 0x30] - adds r0, 0xA0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - adds r0, 0x80 - strh r0, [r4, 0x32] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815C450 - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - b _0815C456 - .pool -_0815C450: - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 -_0815C456: - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - ble _0815C472 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815C472: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815C400 - - thumb_func_start sub_815C478 -sub_815C478: @ 815C478 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r5, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815C4A4 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0815C538 - .pool -_0815C4A4: - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bge _0815C4B0 - movs r0, 0 - strh r0, [r5, 0x4] -_0815C4B0: - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0x2 - ble _0815C4BC - movs r0, 0x2 - strh r0, [r5, 0x4] -_0815C4BC: - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r1, 1 - movs r0, 0x8 - subs r0, r1 - strh r0, [r4, 0xE] - movs r1, 0x4 - ldrsh r0, [r5, r1] - lsls r0, 7 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0x10] - ldrh r0, [r5, 0x4] - adds r0, 0x2 - strh r0, [r4, 0x12] - ldrh r0, [r5, 0x2] - subs r0, 0x1 - strh r0, [r4, 0x14] - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815C508 - ldr r0, =gBattleAnimAttacker - b _0815C50A - .pool -_0815C508: - ldr r0, =gBattleAnimTarget -_0815C50A: - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815C528 - movs r1, 0x10 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x10] - movs r1, 0x12 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x12] -_0815C528: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldr r0, =sub_815C548 - str r0, [r4] -_0815C538: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815C478 - - thumb_func_start sub_815C548 -sub_815C548: @ 815C548 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r6, [r4, r0] - cmp r6, 0x1 - beq _0815C5D0 - cmp r6, 0x1 - bgt _0815C570 - cmp r6, 0 - beq _0815C57C - b _0815C6A8 - .pool -_0815C570: - cmp r6, 0x2 - beq _0815C628 - cmp r6, 0x3 - bne _0815C57A - b _0815C698 -_0815C57A: - b _0815C6A8 -_0815C57C: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0xC] - ldrh r1, [r4, 0x10] - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0815C6A8 - strh r6, [r4, 0xA] - b _0815C690 - .pool -_0815C5D0: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - ldrh r2, [r4, 0x12] - subs r1, r2 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0xC] - adds r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - lsls r1, 16 - asrs r1, 16 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 1 - cmp r1, r0 - blt _0815C6A8 - movs r0, 0 - strh r0, [r4, 0xA] - b _0815C690 - .pool -_0815C628: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r0, 0x24] - adds r1, r2 - movs r5, 0 - strh r1, [r0, 0x24] - ldrh r0, [r4, 0xC] - ldrh r1, [r4, 0x10] - subs r0, r1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _0815C6A8 - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0815C690 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - strh r5, [r4, 0xA] - strh r5, [r4, 0x8] - b _0815C6A8 - .pool -_0815C690: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815C6A8 -_0815C698: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815C6A8: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_815C548 - - thumb_func_start sub_815C6B0 -sub_815C6B0: @ 815C6B0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0815C6D4 - strh r0, [r4, 0x20] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - b _0815C6DE - .pool -_0815C6D4: - movs r0, 0xF0 - strh r0, [r4, 0x20] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - subs r0, 0x1E -_0815C6DE: - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldrb r1, [r1, 0x2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_815C700 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815C6B0 - - thumb_func_start sub_815C700 -sub_815C700: @ 815C700 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x3 - strh r0, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815C744 - ldrh r1, [r4, 0x20] - adds r1, 0x5 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0xF0 - ble _0815C732 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815C732: - ldrh r1, [r4, 0x2E] - movs r0, 0xFF - ands r0, r1 - movs r1, 0x10 - bl Sin - b _0815C768 - .pool -_0815C744: - ldrh r1, [r4, 0x20] - subs r1, 0x5 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] - lsls r1, 16 - cmp r1, 0 - bge _0815C75C - adds r0, r4, 0 - bl DestroyAnimSprite -_0815C75C: - ldrh r1, [r4, 0x2E] - movs r0, 0xFF - ands r0, r1 - movs r1, 0x10 - bl Cos -_0815C768: - strh r0, [r4, 0x26] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815C700 - - thumb_func_start sub_815C770 -sub_815C770: @ 815C770 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x20 - strh r0, [r4, 0x20] - movs r0, 0x40 - strh r0, [r4, 0x22] - movs r0, 0x80 - lsls r0, 4 - strh r0, [r4, 0x24] - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - movs r1, 0 - bl sub_80A7270 - ldr r0, =sub_815C7C4 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815C770 - - thumb_func_start sub_815C7C4 -sub_815C7C4: @ 815C7C4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r7, r0, r1 - movs r1, 0x8 - ldrsh r0, [r7, r1] - mov r8, r0 - cmp r0, 0x1 - beq _0815C860 - cmp r0, 0x1 - bgt _0815C7F4 - cmp r0, 0 - beq _0815C7FC - b _0815C8DA - .pool -_0815C7F4: - mov r2, r8 - cmp r2, 0x2 - beq _0815C8C8 - b _0815C8DA -_0815C7FC: - movs r3, 0x80 - lsls r3, 2 - adds r0, r3, 0 - ldrh r1, [r7, 0xC] - adds r2, r0, r1 - strh r2, [r7, 0xC] - lsls r0, r2, 16 - asrs r0, 16 - ldrh r3, [r7, 0x24] - mov r8, r3 - movs r3, 0x24 - ldrsh r1, [r7, r3] - cmp r0, r1 - blt _0815C8DA - mov r0, r8 - subs r5, r0, r2 - lsls r5, 16 - asrs r5, 16 - adds r6, r1, 0 - lsls r6, 1 - adds r0, r5, 0 - adds r1, r6, 0 - bl __divsi3 - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - asrs r4, 16 - movs r1, 0x1 - ands r4, r1 - cmp r4, 0 - bne _0815C854 - lsls r0, 16 - asrs r0, 16 - mov r2, r8 - subs r0, r2, r0 - b _0815C8B2 -_0815C854: - lsls r0, 16 - asrs r0, 16 - mov r3, r8 - subs r0, r3 - strh r0, [r7, 0xC] - b _0815C8DA -_0815C860: - ldr r1, =0xfffffe00 - adds r0, r1, 0 - ldrh r2, [r7, 0xC] - adds r1, r0, r2 - strh r1, [r7, 0xC] - movs r3, 0xC - ldrsh r0, [r7, r3] - movs r2, 0x24 - ldrsh r6, [r7, r2] - cmn r0, r6 - bgt _0815C8DA - ldrh r3, [r7, 0x24] - mov r9, r3 - mov r0, r9 - subs r4, r0, r1 - lsls r4, 16 - asrs r4, 16 - lsls r6, 1 - adds r0, r4, 0 - adds r1, r6, 0 - bl __divsi3 - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - adds r1, r6, 0 - bl __modsi3 - lsls r0, 16 - lsrs r2, r0, 16 - mov r1, r8 - ands r1, r5 - lsls r0, r1, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _0815C8BC - lsls r0, r2, 16 - asrs r0, 16 - mov r2, r9 - subs r0, r2 -_0815C8B2: - strh r0, [r7, 0xC] - strh r1, [r7, 0x8] - b _0815C8DA - .pool -_0815C8BC: - lsls r0, r2, 16 - asrs r0, 16 - mov r3, r9 - subs r0, r3, r0 - strh r0, [r7, 0xC] - b _0815C8DA -_0815C8C8: - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _0815C950 -_0815C8DA: - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r7, 0xC] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r7, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r2 - movs r2, 0xC - ldrsh r0, [r7, r2] - cmp r0, 0 - bge _0815C90E - adds r0, 0x3F -_0815C90E: - asrs r0, 6 - negs r0, r0 - strh r0, [r1, 0x24] - ldrh r0, [r7, 0xA] - adds r0, 0x1 - strh r0, [r7, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0815C950 - ldrh r1, [r7, 0x20] - movs r3, 0x20 - ldrsh r0, [r7, r3] - cmp r0, 0 - beq _0815C94C - subs r0, r1, 0x1 - strh r0, [r7, 0x20] - ldrh r0, [r7, 0x24] - ldrh r1, [r7, 0x22] - subs r0, r1 - strh r0, [r7, 0x24] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _0815C950 - movs r0, 0x10 - strh r0, [r7, 0x24] - b _0815C950 - .pool -_0815C94C: - movs r0, 0x2 - strh r0, [r7, 0x8] -_0815C950: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815C7C4 - - thumb_func_start sub_815C95C -sub_815C95C: @ 815C95C - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815C9BC - ldr r6, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r6, r2] - cmp r0, 0 - bne _0815C990 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_0815C990: - ldrh r0, [r6] - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x20] - ldrh r1, [r6, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r1, r2 - strh r0, [r5, 0x22] - movs r0, 0x80 - strh r0, [r5, 0x30] - movs r0, 0xC0 - lsls r0, 2 - strh r0, [r5, 0x32] - strh r1, [r5, 0x34] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0815CA1A - .pool -_0815C9BC: - ldrh r1, [r5, 0x30] - lsls r0, r1, 16 - asrs r0, 24 - strh r0, [r5, 0x24] - ldrh r0, [r5, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r2, [r5, 0x26] - adds r0, r2 - strh r0, [r5, 0x26] - movs r2, 0x36 - ldrsh r0, [r5, r2] - adds r4, r1, 0 - cmp r0, 0 - bne _0815C9FA - movs r0, 0x26 - ldrsh r1, [r5, r0] - movs r2, 0x34 - ldrsh r0, [r5, r2] - cmn r1, r0 - ble _0815C9FA - movs r0, 0x1 - strh r0, [r5, 0x36] - movs r1, 0x32 - ldrsh r0, [r5, r1] - negs r0, r0 - movs r1, 0x3 - bl __divsi3 - lsls r0, 1 - strh r0, [r5, 0x32] -_0815C9FA: - adds r0, r4, 0 - adds r0, 0xC0 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x80 - strh r0, [r5, 0x32] - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0815CA1A - adds r0, r5, 0 - bl DestroyAnimSprite -_0815CA1A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_815C95C - - thumb_func_start sub_815CA20 -sub_815CA20: @ 815CA20 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r2, r0, r1 - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _0815CB2C - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r1, [r0, r3] - mov r8, r0 - cmp r1, 0 - bne _0815CA5C - ldr r0, =gBattleAnimAttacker - b _0815CA5E - .pool -_0815CA5C: - ldr r0, =gBattleAnimTarget -_0815CA5E: - ldrb r0, [r0] - strh r0, [r2, 0x1E] - mov r1, r8 - ldrb r0, [r1] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r4, r7, 2 - adds r0, r4, r7 - lsls r0, 3 - adds r6, r0, r1 - strh r5, [r6, 0x1C] - adds r0, r5, 0 - movs r1, 0 - bl sub_80A7270 - mov r2, r8 - movs r3, 0x2 - ldrsh r0, [r2, r3] - cmp r0, 0x1 - beq _0815CAC0 - cmp r0, 0x1 - bgt _0815CAA0 - cmp r0, 0 - beq _0815CAA8 - lsls r2, r5, 4 - b _0815CB08 - .pool -_0815CAA0: - cmp r0, 0x2 - beq _0815CACA - lsls r2, r5, 4 - b _0815CB08 -_0815CAA8: - movs r2, 0xA0 - lsls r2, 1 - adds r0, r5, 0 - movs r1, 0xE0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r5, 0 - bl sub_80A7E6C - lsls r2, r5, 4 - b _0815CB08 -_0815CAC0: - movs r2, 0x98 - lsls r2, 1 - movs r3, 0xF0 - lsls r3, 4 - b _0815CAD2 -_0815CACA: - movs r2, 0x98 - lsls r2, 1 - movs r3, 0xF1 - lsls r3, 8 -_0815CAD2: - adds r0, r5, 0 - movs r1, 0xD0 - bl obj_id_set_rotscale - adds r0, r5, 0 - bl sub_80A7E6C - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815CAF8 - ldrb r0, [r6, 0x1E] - bl GetBattlerSide - lsls r0, 24 - lsls r2, r5, 4 - cmp r0, 0 - bne _0815CB08 -_0815CAF8: - ldr r0, =gSprites - lsls r2, r5, 4 - adds r1, r2, r5 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x26] - adds r0, 0x10 - strh r0, [r1, 0x26] -_0815CB08: - ldr r1, =gSprites - adds r0, r2, r5 - lsls r0, 2 - adds r0, r1 - movs r1, 0x2 - strh r1, [r0, 0x24] - ldr r0, =gTasks - adds r1, r4, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0815CB78 - .pool -_0815CB2C: - ldrb r5, [r2, 0x1C] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - movs r4, 0 - strh r0, [r2, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0815CB50 - strh r4, [r2, 0xC] - ldr r0, =gSprites - lsls r1, r5, 4 - adds r1, r5 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r1, 0x24] - negs r0, r0 - strh r0, [r1, 0x24] -_0815CB50: - ldrh r0, [r2, 0xA] - adds r0, 0x1 - strh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - bne _0815CB78 - adds r0, r5, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - strh r4, [r0, 0x24] - strh r4, [r0, 0x26] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0815CB78: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CA20 - - thumb_func_start sub_815CB88 -sub_815CB88: @ 815CB88 - push {r4,r5,lr} - adds r4, r0, 0 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xC - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - bl Random2 - ldr r5, =0x000001ff - ands r5, r0 - bl Random2 - movs r1, 0xFF - ands r1, r0 - movs r0, 0x1 - ands r0, r5 - cmp r0, 0 - beq _0815CBE0 - movs r2, 0xBC - lsls r2, 3 - adds r0, r5, r2 - b _0815CBE8 - .pool -_0815CBE0: - movs r3, 0xBC - lsls r3, 3 - adds r0, r3, 0 - subs r0, r5 -_0815CBE8: - strh r0, [r4, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0815CBFA - movs r2, 0x90 - lsls r2, 3 - adds r0, r1, r2 - b _0815CC02 -_0815CBFA: - movs r3, 0x90 - lsls r3, 3 - adds r0, r3, 0 - subs r0, r1 -_0815CC02: - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - bne _0815CC1C - ldr r0, =0x0000fff8 - b _0815CC1E - .pool -_0815CC1C: - movs r0, 0xF8 -_0815CC1E: - strh r0, [r4, 0x20] - movs r0, 0x68 - strh r0, [r4, 0x22] - ldr r0, =sub_815CC34 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CB88 - - thumb_func_start sub_815CC34 -sub_815CC34: @ 815CC34 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815CC4C - ldrh r3, [r4, 0x2E] - lsls r0, r3, 16 - asrs r0, 24 - ldrh r1, [r4, 0x24] - adds r0, r1 - b _0815CC56 -_0815CC4C: - ldrh r3, [r4, 0x2E] - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 -_0815CC56: - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x30] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x26] - subs r0, r1 - strh r0, [r4, 0x26] - adds r0, r3, 0 - subs r0, 0x16 - strh r0, [r4, 0x2E] - adds r1, r2, 0 - subs r1, 0x30 - strh r1, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _0815CC7A - movs r0, 0 - strh r0, [r4, 0x2E] -_0815CC7A: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _0815CC8E - adds r0, r4, 0 - bl DestroyAnimSprite -_0815CC8E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815CC34 - - thumb_func_start sub_815CC94 -sub_815CC94: @ 815CC94 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r1, =0x00001f3f - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_WIN0V - strh r1, [r4] - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x44 - bl SetGpuReg - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - movs r1, 0 - bl sub_80A6980 - ldrb r1, [r5, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r5, 0x1] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_815CD0C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CC94 - - thumb_func_start sub_815CD0C -sub_815CD0C: @ 815CD0C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _0815CD4A - cmp r0, 0x1 - bgt _0815CD22 - cmp r0, 0 - beq _0815CD2C - b _0815CDAA -_0815CD22: - cmp r0, 0x2 - beq _0815CD60 - cmp r0, 0x3 - beq _0815CD82 - b _0815CDAA -_0815CD2C: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0815CDAA - b _0815CD7A -_0815CD4A: - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _0815CDAA - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - b _0815CD7A -_0815CD60: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0815CDAA - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0815CD7A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - b _0815CDAA -_0815CD82: - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite -_0815CDAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CD0C - - thumb_func_start sub_815CDB4 -sub_815CDB4: @ 815CDB4 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldr r1, =sub_815CDFC - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CDB4 - - thumb_func_start sub_815CDFC -sub_815CDFC: @ 815CDFC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r2, 0x30 - ldrsh r0, [r4, r2] - ldrh r1, [r4, 0x34] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - lsls r1, r0, 16 - cmp r0, 0x3F - bls _0815CE36 - asrs r0, r1, 16 - cmp r0, 0xC3 - ble _0815CE48 -_0815CE36: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - b _0815CE52 - .pool -_0815CE48: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x1 -_0815CE52: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r3, 0x38 - ldrsh r2, [r4, r3] - cmp r2, 0 - bne _0815CE98 - movs r1, 0x80 - lsls r1, 3 - adds r0, r1, 0 - ldrh r3, [r4, 0x32] - adds r0, r3 - strh r0, [r4, 0x32] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r3, [r4, 0x34] - adds r0, r3 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x2E - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _0815CEC8 - strh r2, [r4, 0x36] - movs r0, 0x1 - strh r0, [r4, 0x38] - b _0815CEC8 - .pool -_0815CE98: - cmp r2, 0x1 - bne _0815CEC8 - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r4, 0x32] - adds r0, r2 - strh r0, [r4, 0x32] - ldr r3, =0xffffff00 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x2E - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _0815CEC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815CEC8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CDFC - - thumb_func_start sub_815CED8 -sub_815CED8: @ 815CED8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x18] - movs r0, 0 - bl GetAnimBattlerSpriteId - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815CF18 - movs r0, 0x1 - str r0, [sp, 0x1C] - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldr r1, [r0, 0x10] - mov r9, r1 - ldr r2, [r0, 0xC] - mov r8, r2 - ldrh r6, [r0, 0x2] - movs r3, 0x14 - b _0815D058 - .pool -_0815CF18: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815CFC4 - movs r0, 0 - str r0, [sp, 0x1C] - ldr r6, =gBattlerPartyIndexes - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r7, =gPlayerParty - adds r0, r7 - movs r1, 0 - bl GetMonData - mov r9, r0 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r7 - movs r1, 0x1 - bl GetMonData - mov r8, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r2, [r4] - ldr r1, [r0] - lsls r0, r2, 2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2] - cmp r0, 0 - bne _0815CFBC - adds r0, r2, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815CF9C - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r7 - b _0815CFAA - .pool -_0815CF9C: - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 -_0815CFAA: - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - b _0815CFBE - .pool -_0815CFBC: - ldrh r6, [r1, 0x2] -_0815CFBE: - movs r1, 0x14 - mov r10, r1 - b _0815D05A -_0815CFC4: - movs r2, 0x1 - str r2, [sp, 0x1C] - ldr r6, =gBattlerPartyIndexes - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - movs r5, 0x64 - muls r0, r5 - ldr r7, =gEnemyParty - adds r0, r7 - movs r1, 0 - bl GetMonData - mov r9, r0 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r7 - movs r1, 0x1 - bl GetMonData - mov r8, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r2, [r4] - ldr r1, [r0] - lsls r0, r2, 2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2] - cmp r0, 0 - bne _0815D054 - adds r0, r2, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815D03C - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - b _0815D048 - .pool -_0815D03C: - ldrb r0, [r4] - lsls r0, 1 - adds r0, r6 - ldrh r0, [r0] - muls r0, r5 - adds r0, r7 -_0815D048: - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - b _0815D056 -_0815D054: - ldrh r6, [r1, 0x2] -_0815D056: - ldr r3, =0x0000ffec -_0815D058: - mov r10, r3 -_0815D05A: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - mov r2, r10 - lsls r1, r2, 16 - asrs r1, 16 - adds r4, r1 - lsls r4, 16 - asrs r4, 16 - lsrs r0, 24 - str r0, [sp] - movs r0, 0x5 - str r0, [sp, 0x4] - mov r3, r9 - str r3, [sp, 0x8] - mov r0, r8 - str r0, [sp, 0xC] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - str r0, [sp, 0x10] - movs r0, 0x1 - str r0, [sp, 0x14] - adds r0, r6, 0 - ldr r1, [sp, 0x1C] - movs r2, 0 - adds r3, r4, 0 - bl sub_80A8394 - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gSprites - lsls r5, r6, 4 - adds r5, r6 - lsls r5, 2 - adds r5, r0 - movs r0, 0x3 - ands r7, r0 - lsls r7, 2 - mov r8, r7 - ldrb r0, [r5, 0x5] - movs r4, 0xD - negs r4, r4 - adds r1, r4, 0 - ands r1, r0 - mov r2, r8 - orrs r1, r2 - strb r1, [r5, 0x5] - ldrb r2, [r5, 0x1] - adds r0, r4, 0 - ands r0, r2 - movs r2, 0x4 - orrs r0, r2 - strb r0, [r5, 0x1] - ldr r0, =0x00007fff - lsrs r1, 4 - lsls r1, 4 - movs r3, 0x80 - lsls r3, 1 - adds r2, r3, 0 - orrs r1, r2 - movs r2, 0x20 - bl FillPalette - ldrb r0, [r5, 0x5] - ands r4, r0 - mov r0, r8 - orrs r4, r0 - strb r4, [r5, 0x5] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =gTasks - ldr r1, [sp, 0x18] - lsls r4, r1, 2 - adds r4, r1 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0xA] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - strh r6, [r4, 0x8] - ldr r0, =sub_815D160 - str r0, [r4] - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815CED8 - - thumb_func_start sub_815D160 -sub_815D160: @ 815D160 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815D1AE - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0xA - bne _0815D1AE - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x1C] - strh r0, [r4, 0x1E] - ldr r0, =sub_815D1BC - str r0, [r4] -_0815D1AE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D160 - - thumb_func_start sub_815D1BC -sub_815D1BC: @ 815D1BC - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r5, r1, r2 - ldrb r2, [r5, 0x8] - ldrh r0, [r5, 0x1C] - subs r0, 0x10 - movs r4, 0 - strh r0, [r5, 0x1C] - ldrh r0, [r5, 0x1E] - adds r0, 0x80 - strh r0, [r5, 0x1E] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r6, r0, r1 - ldrb r2, [r6, 0x1] - lsls r1, r2, 30 - lsrs r1, 30 - movs r0, 0x2 - orrs r1, r0 - subs r0, 0x6 - ands r0, r2 - orrs r0, r1 - strb r0, [r6, 0x1] - movs r0, 0x1C - ldrsh r2, [r5, r0] - movs r0, 0x1E - ldrsh r3, [r5, r0] - str r4, [sp] - adds r0, r6, 0 - movs r1, 0x1 - bl sub_80A73E0 - ldrh r0, [r5, 0x20] - adds r0, 0x1 - strh r0, [r5, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _0815D22A - adds r0, r6, 0 - bl sub_80A749C - adds r0, r6, 0 - bl sub_80A8610 - ldr r0, =sub_80A6814 - str r0, [r5] -_0815D22A: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D1BC - - thumb_func_start sub_815D240 -sub_815D240: @ 815D240 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815D26C - ldr r0, =gBattleAnimAttacker - b _0815D26E - .pool -_0815D26C: - ldr r0, =gBattleAnimTarget -_0815D26E: - ldrb r5, [r0] - movs r6, 0 - strh r6, [r4, 0x8] - strh r6, [r4, 0xA] - strh r6, [r4, 0xC] - movs r0, 0x10 - strh r0, [r4, 0xE] - strh r6, [r4, 0x10] - strh r5, [r4, 0x12] - movs r0, 0x20 - strh r0, [r4, 0x14] - strh r6, [r4, 0x16] - movs r0, 0x18 - strh r0, [r4, 0x18] - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815D2A0 - movs r1, 0x18 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x18] -_0815D2A0: - adds r0, r5, 0 - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x22 - strh r0, [r4, 0x22] - cmp r0, 0 - bge _0815D2B4 - strh r6, [r4, 0x22] -_0815D2B4: - ldrh r0, [r4, 0x22] - adds r0, 0x42 - strh r0, [r4, 0x24] - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - adds r0, r5, 0 - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815D304 - ldr r0, =0x04000014 - str r0, [sp] - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =gBattle_BG1_X - ldrh r5, [r0] - ldr r0, =gBattle_BG1_Y - b _0815D316 - .pool -_0815D304: - ldr r0, =0x04000018 - str r0, [sp] - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg - ldr r0, =gBattle_BG2_X - ldrh r5, [r0] - ldr r0, =gBattle_BG2_Y -_0815D316: - ldrh r3, [r0] - movs r7, 0 - movs r2, 0 - ldr r6, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r0, r6 - mov r12, r0 -_0815D326: - lsls r2, 16 - asrs r2, 16 - lsls r1, r2, 1 - adds r0, r1, r6 - strh r5, [r0] - add r1, r12 - strh r5, [r1] - adds r0, r2, 0x1 - lsls r0, 1 - adds r1, r0, r6 - strh r3, [r1] - add r0, r12 - strh r3, [r0] - lsls r0, r7, 16 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - adds r2, 0x2 - lsls r2, 16 - lsrs r2, 16 - lsrs r7, r0, 16 - asrs r0, 16 - cmp r0, 0x9F - ble _0815D326 - ldr r0, =0xa6600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_815D398 - str r0, [r4] - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D240 - - thumb_func_start sub_815D398 -sub_815D398: @ 815D398 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - ldrb r0, [r6, 0x12] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815D3D8 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - str r0, [sp, 0x4] - ldr r0, =gBattle_BG1_Y - b _0815D3E0 - .pool -_0815D3D8: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - str r0, [sp, 0x4] - ldr r0, =gBattle_BG2_Y -_0815D3E0: - ldrh r0, [r0] - str r0, [sp, 0x8] - movs r1, 0x8 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _0815D3EE - b _0815D5CC -_0815D3EE: - cmp r0, 0x1 - bgt _0815D400 - cmp r0, 0 - beq _0815D40E - b _0815D63C - .pool -_0815D400: - cmp r0, 0x2 - bne _0815D406 - b _0815D5EC -_0815D406: - cmp r0, 0x3 - bne _0815D40C - b _0815D636 -_0815D40C: - b _0815D63C -_0815D40E: - movs r2, 0x24 - ldrsh r0, [r6, r2] - lsls r0, 17 - lsrs r5, r0, 16 - movs r3, 0 - str r3, [sp] - mov r9, r3 - movs r4, 0 - ldrh r0, [r6, 0xA] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r6, 0xA] - ldrh r7, [r6, 0xA] - mov r8, r7 - movs r0, 0x14 - ldrsh r1, [r6, r0] - movs r0, 0xFC - lsls r0, 3 - bl __divsi3 - strh r0, [r6, 0x1A] - movs r1, 0x16 - ldrsh r0, [r6, r1] - lsls r0, 1 - movs r2, 0x1A - ldrsh r1, [r6, r2] - bl __divsi3 - negs r0, r0 - strh r0, [r6, 0x1C] - ldrh r0, [r6, 0x16] - strh r0, [r6, 0x1E] - lsls r0, 16 - asrs r0, 21 - lsls r0, 16 - lsrs r7, r0, 16 - strh r7, [r6, 0x20] - ldrh r2, [r6, 0x24] - lsls r3, r2, 16 - mov r12, r3 - asrs r1, r3, 16 - movs r3, 0x22 - ldrsh r0, [r6, r3] - cmp r1, r0 - ble _0815D52E - ldr r0, =gScanlineEffect - mov r10, r0 - ldr r1, [sp, 0x4] - lsls r0, r1, 16 - asrs r0, 16 - str r0, [sp, 0x10] - ldr r2, [sp, 0x8] - lsls r0, r2, 16 - asrs r0, 16 - str r0, [sp, 0xC] -_0815D47E: - lsls r5, 16 - asrs r5, 16 - adds r2, r5, 0x1 - lsls r2, 1 - mov r3, r10 - ldrb r1, [r3, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - ldr r0, =gScanlineEffectRegBuffers - adds r2, r0 - lsls r4, 16 - asrs r4, 16 - mov r1, r9 - lsls r0, r1, 16 - asrs r0, 16 - subs r0, r4, r0 - ldr r3, [sp, 0xC] - adds r0, r3, r0 - strh r0, [r2] - lsls r3, r5, 1 - mov r0, r10 - ldrb r1, [r0, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r3, r0 - ldr r1, =gScanlineEffectRegBuffers - adds r3, r1 - lsls r1, r7, 16 - asrs r1, 16 - ldr r2, [sp, 0x10] - adds r1, r2, r1 - mov r7, r8 - lsls r2, r7, 16 - asrs r2, 16 - lsls r0, r2, 1 - ldr r7, =gSineTable - adds r0, r7 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 21 - adds r1, r0 - strh r1, [r3] - adds r2, 0xA - mov r8, r2 - movs r0, 0xFF - mov r1, r8 - ands r1, r0 - mov r8, r1 - ldrh r0, [r6, 0x1C] - ldrh r2, [r6, 0x1E] - adds r0, r2 - strh r0, [r6, 0x1E] - lsls r0, 16 - asrs r0, 21 - lsls r0, 16 - lsrs r7, r0, 16 - strh r7, [r6, 0x20] - adds r4, 0x1 - lsls r4, 16 - lsrs r4, 16 - subs r5, 0x2 - lsls r5, 16 - lsrs r5, 16 - ldr r3, [sp] - lsls r0, r3, 16 - asrs r0, 16 - ldrh r1, [r6, 0x14] - adds r0, r1 - lsls r0, 16 - lsrs r2, r0, 16 - str r2, [sp] - asrs r0, 21 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - ldr r0, =0xffff0000 - add r0, r12 - lsrs r2, r0, 16 - lsls r3, r2, 16 - mov r12, r3 - asrs r1, r3, 16 - movs r3, 0x22 - ldrsh r0, [r6, r3] - cmp r1, r0 - bgt _0815D47E -_0815D52E: - lsls r1, r2, 17 - cmp r1, 0 - blt _0815D55A - ldr r4, =gScanlineEffectRegBuffers - ldr r7, [sp, 0x4] - lsls r0, r7, 16 - asrs r0, 16 - adds r3, r0, 0 - adds r3, 0xF0 - movs r0, 0xF0 - lsls r0, 3 - adds r5, r4, r0 -_0815D546: - asrs r2, r1, 16 - lsls r1, r2, 1 - adds r0, r1, r4 - strh r3, [r0] - adds r1, r5 - strh r3, [r1] - subs r2, 0x2 - lsls r1, r2, 16 - cmp r1, 0 - bge _0815D546 -_0815D55A: - ldrh r0, [r6, 0x14] - adds r0, 0x1 - strh r0, [r6, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3F - ble _0815D5C2 - movs r0, 0x40 - strh r0, [r6, 0x14] - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0815D594 - ldrh r0, [r6, 0xE] - subs r0, 0x1 - strh r0, [r6, 0xE] - b _0815D59A - .pool -_0815D594: - ldrh r0, [r6, 0x10] - adds r0, 0x1 - strh r0, [r6, 0x10] -_0815D59A: - ldrh r1, [r6, 0x10] - lsls r1, 8 - ldrh r0, [r6, 0xE] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0xE - ldrsh r1, [r6, r2] - cmp r1, 0 - bne _0815D63C - movs r3, 0x10 - ldrsh r0, [r6, r3] - cmp r0, 0x10 - bne _0815D63C - strh r1, [r6, 0xC] - strh r1, [r6, 0xE] - b _0815D62E -_0815D5C2: - ldrh r0, [r6, 0x18] - ldrh r7, [r6, 0x16] - adds r0, r7 - strh r0, [r6, 0x16] - b _0815D63C -_0815D5CC: - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0815D63C - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - movs r0, 0 - strh r0, [r6, 0xC] - b _0815D62E - .pool -_0815D5EC: - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0815D602 - ldrh r0, [r6, 0xE] - adds r0, 0x1 - strh r0, [r6, 0xE] - b _0815D608 -_0815D602: - ldrh r0, [r6, 0x10] - subs r0, 0x1 - strh r0, [r6, 0x10] -_0815D608: - ldrh r1, [r6, 0x10] - lsls r1, 8 - ldrh r0, [r6, 0xE] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xE - ldrsh r0, [r6, r1] - cmp r0, 0x10 - bne _0815D63C - movs r2, 0x10 - ldrsh r0, [r6, r2] - cmp r0, 0 - bne _0815D63C - strh r0, [r6, 0xC] - strh r0, [r6, 0xE] -_0815D62E: - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - b _0815D63C -_0815D636: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0815D63C: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815D398 - - thumb_func_start sub_815D64C -sub_815D64C: @ 815D64C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x26] - ldr r2, =gUnknown_085CE5F0 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_815D694 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D64C - - thumb_func_start sub_815D694 -sub_815D694: @ 815D694 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r2, =gTasks - adds r3, r0, r2 - ldrh r0, [r3, 0x8] - adds r1, r0, 0x1 - movs r5, 0 - strh r1, [r3, 0x8] - subs r0, 0x14 - lsls r0, 16 - lsrs r0, 16 - adds r6, r2, 0 - cmp r0, 0x16 - bhi _0815D6F8 - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815D708 - strh r5, [r3, 0xA] - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - movs r5, 0x1 - ands r0, r5 - cmp r0, 0 - bne _0815D6F8 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - b _0815D708 - .pool -_0815D6F8: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] -_0815D708: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r6 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _0815D720 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0815D720: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D694 - - thumb_func_start sub_815D72C -sub_815D72C: @ 815D72C - push {r4-r6,lr} - mov r6, r8 - push {r6} - mov r8, r0 - adds r5, r2, 0 - adds r0, r3, 0 - ldr r4, [sp, 0x14] - ldr r6, [sp, 0x18] - lsls r1, 16 - lsrs r1, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r6, 16 - lsrs r6, 16 - mov r2, r8 - strh r1, [r2, 0x20] - strh r5, [r2, 0x22] - lsls r1, 16 - asrs r1, 16 - lsls r2, r1, 4 - mov r3, r8 - strh r2, [r3, 0x36] - lsls r5, 16 - asrs r5, 16 - lsls r2, r5, 4 - strh r2, [r3, 0x38] - lsls r0, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 4 - adds r1, r6, 0 - bl __divsi3 - mov r1, r8 - strh r0, [r1, 0x3A] - lsls r4, 16 - asrs r4, 16 - subs r4, r5 - lsls r4, 4 - adds r0, r4, 0 - adds r1, r6, 0 - bl __divsi3 - mov r2, r8 - strh r0, [r2, 0x3C] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_815D72C - - thumb_func_start sub_815D794 -sub_815D794: @ 815D794 - ldrh r1, [r0, 0x3A] - ldrh r2, [r0, 0x36] - adds r1, r2 - strh r1, [r0, 0x36] - ldrh r2, [r0, 0x3C] - ldrh r3, [r0, 0x38] - adds r2, r3 - strh r2, [r0, 0x38] - lsls r1, 16 - asrs r1, 20 - strh r1, [r0, 0x20] - lsls r2, 16 - asrs r2, 20 - strh r2, [r0, 0x22] - bx lr - thumb_func_end sub_815D794 - - thumb_func_start sub_815D7B4 -sub_815D7B4: @ 815D7B4 - push {r4-r6,lr} - sub sp, 0x8 - adds r4, r0, 0 - ldrh r6, [r4, 0x20] - ldrh r5, [r4, 0x22] - bl sub_80A6838 - ldr r0, =gBattleAnimArgs - ldrb r1, [r0] - adds r0, r4, 0 - bl StartSpriteAffineAnim - movs r0, 0x20 - ldrsh r1, [r4, r0] - movs r0, 0x22 - ldrsh r2, [r4, r0] - lsls r6, 16 - asrs r6, 16 - lsls r5, 16 - asrs r5, 16 - str r5, [sp] - movs r0, 0x40 - str r0, [sp, 0x4] - adds r0, r4, 0 - adds r3, r6, 0 - bl sub_815D72C - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_815D804 - str r0, [r4, 0x1C] - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D7B4 - - thumb_func_start sub_815D804 -sub_815D804: @ 815D804 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - movs r0, 0x2E - ldrsh r4, [r5, r0] - lsls r4, 3 - movs r0, 0xFF - ands r4, r0 - adds r0, r5, 0 - bl sub_815D794 - adds r0, r4, 0 - movs r1, 0x8 - bl Sin - strh r0, [r5, 0x26] - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x3A - ble _0815D86A - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815D86A - movs r0, 0 - strh r0, [r5, 0x30] - ldrh r1, [r5, 0x32] - adds r1, 0x1 - strh r1, [r5, 0x32] - movs r0, 0x1 - ands r1, r0 - adds r3, r5, 0 - adds r3, 0x3E - lsls r1, 2 - ldrb r2, [r3] - subs r0, 0x6 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r1, 0x32 - ldrsh r0, [r5, r1] - cmp r0, 0x3 - ble _0815D86A - adds r0, r5, 0 - bl move_anim_8074EE0 -_0815D86A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815D804 - - thumb_func_start sub_815D870 -sub_815D870: @ 815D870 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x6] - strh r0, [r5, 0x2E] - ldrb r1, [r6] - adds r0, r5, 0 - bl StartSpriteAffineAnim - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815D896 - ldrh r0, [r6, 0x2] - negs r0, r0 - strh r0, [r6, 0x2] -_0815D896: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x4] - adds r0, r6 - strh r0, [r5, 0x22] - ldr r0, =sub_810E2C8 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D870 - - thumb_func_start sub_815D8D8 -sub_815D8D8: @ 815D8D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - movs r7, 0 - ldr r2, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x8] - subs r0, 0x1 - strh r0, [r3, 0x8] - movs r1, 0x14 - ldrsh r0, [r3, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - mov r8, r2 - cmp r0, 0 - beq _0815D95A - ldrh r0, [r3, 0xA] - subs r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0815D95A - movs r2, 0x1A - ldrsh r0, [r3, r2] - cmp r0, 0 - bne _0815D92C - ldrh r0, [r3, 0x10] - strh r0, [r3, 0x1A] - negs r0, r0 - strh r0, [r3, 0x10] - b _0815D92E - .pool -_0815D92C: - strh r7, [r3, 0x1A] -_0815D92E: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - mov r2, r8 - adds r1, r0, r2 - movs r2, 0x1C - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0815D94A - ldrh r0, [r1, 0x12] - strh r0, [r1, 0x1C] - negs r0, r0 - strh r0, [r1, 0x12] - b _0815D94E -_0815D94A: - movs r0, 0 - strh r0, [r1, 0x1C] -_0815D94E: - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - add r0, r8 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0xA] -_0815D95A: - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 3 - mov r1, r8 - adds r4, r0, r1 - ldrh r6, [r4, 0x16] - ldrh r7, [r4, 0x18] - movs r1, 0xC - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - mov r12, r2 - cmp r0, 0 - beq _0815D998 - ldr r3, =gSprites - movs r2, 0x26 - ldrsh r0, [r4, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - lsrs r2, r6, 8 - ldrh r0, [r4, 0x1A] - subs r0, r2 - strh r0, [r1, 0x24] - adds r2, r3, 0 - b _0815D9AE - .pool -_0815D998: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - lsrs r1, r6, 8 - ldrh r4, [r4, 0x1A] - adds r1, r4 - strh r1, [r0, 0x24] -_0815D9AE: - mov r1, r12 - adds r0, r1, r5 - lsls r0, 3 - mov r1, r8 - adds r4, r0, r1 - movs r1, 0xE - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0815D9E0 - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsrs r2, r7, 8 - ldrh r0, [r4, 0x1C] - subs r0, r2 - b _0815D9F2 - .pool -_0815D9E0: - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsrs r0, r7, 8 - ldrh r4, [r4, 0x1C] - adds r0, r4 -_0815D9F2: - strh r0, [r1, 0x26] - mov r2, r12 - adds r0, r2, r5 - lsls r0, 3 - add r0, r8 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0 - bgt _0815DA12 - adds r0, r5, 0 - bl DestroyTask - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] -_0815DA12: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815D8D8 - - thumb_func_start sub_815DA20 -sub_815DA20: @ 815DA20 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r7, 0 - ldr r2, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r3, r0, r2 - ldrh r0, [r3, 0x8] - subs r0, 0x1 - strh r0, [r3, 0x8] - movs r1, 0x14 - ldrsh r0, [r3, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - mov r8, r2 - cmp r0, 0 - beq _0815DAA6 - ldrh r0, [r3, 0xA] - subs r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0815DAA6 - movs r2, 0x1A - ldrsh r0, [r3, r2] - cmp r0, 0 - bne _0815DA78 - ldrh r0, [r3, 0x10] - strh r0, [r3, 0x1A] - negs r0, r0 - strh r0, [r3, 0x10] - b _0815DA7A - .pool -_0815DA78: - strh r7, [r3, 0x1A] -_0815DA7A: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - mov r2, r8 - adds r1, r0, r2 - movs r2, 0x1C - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _0815DA96 - ldrh r0, [r1, 0x12] - strh r0, [r1, 0x1C] - negs r0, r0 - strh r0, [r1, 0x12] - b _0815DA9A -_0815DA96: - movs r0, 0 - strh r0, [r1, 0x1C] -_0815DA9A: - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - add r0, r8 - ldrh r1, [r0, 0x22] - strh r1, [r0, 0xA] -_0815DAA6: - lsls r3, r6, 2 - adds r0, r3, r6 - lsls r0, 3 - mov r1, r8 - adds r4, r0, r1 - ldrh r2, [r4, 0xC] - ldr r1, =0x00007fff - adds r0, r1, 0 - ands r0, r2 - ldrh r2, [r4, 0x16] - adds r0, r2 - lsls r5, r0, 16 - lsrs r0, r5, 16 - mov r9, r0 - ldrh r0, [r4, 0xE] - ands r1, r0 - ldrh r2, [r4, 0x18] - adds r1, r2 - lsls r1, 16 - lsrs r7, r1, 16 - movs r1, 0xC - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - mov r12, r3 - cmp r0, 0 - beq _0815DB00 - ldr r3, =gSprites - movs r2, 0x26 - ldrsh r0, [r4, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - lsrs r2, r5, 24 - ldrh r0, [r4, 0x1A] - subs r0, r2 - strh r0, [r1, 0x24] - adds r2, r3, 0 - b _0815DB16 - .pool -_0815DB00: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - lsrs r1, r5, 24 - ldrh r4, [r4, 0x1A] - adds r1, r4 - strh r1, [r0, 0x24] -_0815DB16: - mov r1, r12 - adds r0, r1, r6 - lsls r0, 3 - mov r1, r8 - adds r4, r0, r1 - movs r1, 0xE - ldrsh r0, [r4, r1] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0815DB48 - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsrs r2, r7, 8 - ldrh r0, [r4, 0x1C] - subs r0, r2 - b _0815DB5A - .pool -_0815DB48: - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - lsrs r0, r7, 8 - ldrh r4, [r4, 0x1C] - adds r0, r4 -_0815DB5A: - strh r0, [r1, 0x26] - mov r2, r12 - adds r0, r2, r6 - lsls r0, 3 - mov r1, r8 - adds r2, r0, r1 - mov r0, r9 - strh r0, [r2, 0x16] - strh r7, [r2, 0x18] - movs r1, 0x8 - ldrsh r0, [r2, r1] - cmp r0, 0 - bgt _0815DB80 - movs r0, 0x1E - strh r0, [r2, 0x8] - movs r0, 0 - strh r0, [r2, 0x22] - ldr r0, =sub_815D8D8 - str r0, [r2] -_0815DB80: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DA20 - - thumb_func_start sub_815DB90 -sub_815DB90: @ 815DB90 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gTasks - mov r8, r0 - lsls r7, r6, 2 - adds r0, r7, r6 - lsls r0, 3 - mov r1, r8 - adds r4, r0, r1 - ldr r1, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x26] - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - strh r0, [r4, 0x24] - ldrh r0, [r5] - strh r0, [r4, 0x8] - ldrh r0, [r5, 0xC] - strh r0, [r4, 0x22] - movs r3, 0x6 - ldrsh r0, [r5, r3] - cmp r0, 0 - beq _0815DBD4 - ldrh r0, [r4, 0x14] - ldr r3, =0xffff8000 - adds r1, r3, 0 - orrs r0, r1 - strh r0, [r4, 0x14] -_0815DBD4: - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815DC04 - ldrh r0, [r5, 0x2] - strh r0, [r4, 0xC] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0xE] - mov r3, r8 - adds r4, r7, 0 - b _0815DC74 - .pool -_0815DC04: - movs r7, 0x2 - ldrsh r0, [r5, r7] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0815DC20 - ldrh r1, [r5, 0x2] - ldr r0, =0x00007fff - ands r0, r1 - b _0815DC28 - .pool -_0815DC20: - ldrh r0, [r5, 0x2] - ldr r2, =0xffff8000 - adds r1, r2, 0 - orrs r0, r1 -_0815DC28: - strh r0, [r4, 0xC] - ldr r0, =gBattleAnimArgs - movs r3, 0x4 - ldrsh r1, [r0, r3] - movs r2, 0x80 - lsls r2, 8 - ands r1, r2 - adds r5, r0, 0 - cmp r1, 0 - beq _0815DC60 - ldr r3, =gTasks - lsls r4, r6, 2 - adds r1, r4, r6 - lsls r1, 3 - adds r1, r3 - ldrh r2, [r5, 0x4] - ldr r0, =0x00007fff - ands r0, r2 - b _0815DC72 - .pool -_0815DC60: - ldr r3, =gTasks - lsls r4, r6, 2 - adds r1, r4, r6 - lsls r1, 3 - adds r1, r3 - ldrh r2, [r5, 0x4] - ldr r7, =0xffff8000 - adds r0, r7, 0 - orrs r0, r2 -_0815DC72: - strh r0, [r1, 0xE] -_0815DC74: - adds r0, r4, r6 - lsls r0, 3 - adds r0, r3 - movs r1, 0 - strh r1, [r0, 0x18] - strh r1, [r0, 0x16] - ldrh r1, [r5, 0x8] - strh r1, [r0, 0x10] - ldrh r1, [r5, 0xA] - strh r1, [r0, 0x12] - ldr r1, =sub_815DA20 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DB90 - - thumb_func_start sub_815DCA4 -sub_815DCA4: @ 815DCA4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - ldr r4, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815DCC4 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0815DCC4: - movs r0, 0 - strh r0, [r5, 0x8] - strh r0, [r5, 0xA] - strh r0, [r5, 0xC] - ldrh r0, [r4, 0x2] - strh r0, [r5, 0xE] - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815DCE8 - ldr r0, =gBattleAnimAttacker - b _0815DCEA - .pool -_0815DCE8: - ldr r0, =gBattleAnimTarget -_0815DCEA: - ldrb r4, [r0] - adds r0, r4, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x10] - adds r0, r4, 0 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - adds r0, r4, 0 - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x14] - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r5, 0x26] - ldr r2, =gUnknown_085CE74C - adds r0, r5, 0 - bl sub_80A7CFC - ldr r0, =sub_815DD48 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DCA4 - - thumb_func_start sub_815DD48 -sub_815DD48: @ 815DD48 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815DD6C - cmp r0, 0x1 - beq _0815DDCC - b _0815DDDA - .pool -_0815DD6C: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0815DD82 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_815DDE0 -_0815DD82: - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x12 - bne _0815DD92 - adds r0, r5, 0 - movs r1, 0 - bl sub_815DDE0 -_0815DD92: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0815DDDA - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _0815DDB4 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815DDDA -_0815DDB4: - strh r1, [r4, 0xA] - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE74C - adds r0, r4, 0 - bl sub_80A7CFC - b _0815DDDA - .pool -_0815DDCC: - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815DDDA - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815DDDA: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815DD48 - - thumb_func_start sub_815DDE0 -sub_815DDE0: @ 815DDE0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r2, =gTasks - adds r4, r0, r2 - cmp r1, 0 - bne _0815DE08 - movs r1, 0x12 - movs r3, 0xEC - b _0815DE0C - .pool -_0815DE08: - movs r1, 0x1E - movs r3, 0x14 -_0815DE0C: - mov r2, sp - ldrh r0, [r4, 0x10] - subs r0, r1 - strh r0, [r2] - ldrh r0, [r4, 0x10] - subs r0, r1 - subs r0, 0x4 - strh r0, [r2, 0x2] - ldrh r0, [r4, 0x10] - adds r0, r1 - strh r0, [r2, 0x4] - ldrh r0, [r4, 0x10] - adds r0, r1 - adds r0, 0x4 - strh r0, [r2, 0x6] - add r2, sp, 0x8 - lsls r1, r3, 24 - asrs r1, 24 - ldrh r0, [r4, 0x12] - adds r0, r1 - strh r0, [r2] - ldrh r0, [r4, 0x12] - adds r0, r1 - adds r0, 0x6 - strh r0, [r2, 0x2] - movs r5, 0 - mov r8, r2 - ldr r7, =gSprites -_0815DE44: - lsls r0, r5, 1 - add r0, sp - movs r2, 0 - ldrsh r1, [r0, r2] - movs r0, 0x1 - ands r0, r5 - lsls r0, 1 - add r0, r8 - movs r3, 0 - ldrsh r2, [r0, r3] - ldrb r3, [r4, 0x14] - subs r3, 0x5 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =gUnknown_085CE76C - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _0815DE98 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r7 - movs r0, 0 - strh r0, [r1, 0x2E] - movs r0, 0x2 - cmp r5, 0x1 - bhi _0815DE86 - movs r2, 0x2 - negs r2, r2 - adds r0, r2, 0 -_0815DE86: - strh r0, [r1, 0x30] - ldr r0, =0x0000ffff - strh r0, [r1, 0x32] - strh r6, [r1, 0x34] - movs r0, 0x2 - strh r0, [r1, 0x36] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] -_0815DE98: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _0815DE44 - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DDE0 - - thumb_func_start sub_815DEBC -sub_815DEBC: @ 815DEBC - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x32] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - ble _0815DF02 - ldr r3, =gTasks - movs r0, 0x36 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x34 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0815DF02: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DEBC - - thumb_func_start sub_815DF0C -sub_815DF0C: @ 815DF0C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - movs r0, 0 - strh r0, [r4, 0x8] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0xA] - ldrb r0, [r1] - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r0, [r1, 0x5] - lsrs r0, 4 - lsls r0, 4 - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - adds r0, r1 - strh r0, [r4, 0xC] - ldr r0, =sub_815DF64 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DF0C - - thumb_func_start sub_815DF64 -sub_815DF64: @ 815DF64 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815DFB4 - ldrh r0, [r4, 0xC] - ldr r2, =gUnknown_085CE784 - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r1, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0x8 - bl BlendPalette - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x17 - ble _0815DFA4 - movs r0, 0 - strh r0, [r4, 0x8] -_0815DFA4: - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - b _0815DFC6 - .pool -_0815DFB4: - ldrh r0, [r4, 0xC] - movs r1, 0x10 - movs r2, 0 - movs r3, 0 - bl BlendPalette - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0815DFC6: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815DF64 - - thumb_func_start sub_815DFCC -sub_815DFCC: @ 815DFCC - push {lr} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - movs r2, 0xD0 - lsls r2, 1 - ldr r1, =gBattleAnimAttacker - ldrb r3, [r1] - ldr r1, =gBattleAnimArgs - ldrb r1, [r1] - str r1, [sp] - movs r1, 0xA - str r1, [sp, 0x4] - movs r1, 0x2 - str r1, [sp, 0x8] - movs r1, 0x1E - str r1, [sp, 0xC] - ldr r1, =gUnknown_08C2DC68 - str r1, [sp, 0x10] - ldr r1, =gUnknown_08C2DDC4 - str r1, [sp, 0x14] - ldr r1, =gUnknown_08C2DDA4 - str r1, [sp, 0x18] - movs r1, 0 - bl sub_8117854 - add sp, 0x1C - pop {r0} - bx r0 - .pool - thumb_func_end sub_815DFCC - - thumb_func_start sub_815E01C -sub_815E01C: @ 815E01C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815E038 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0815E038: - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r5, 0x22] - movs r1, 0x4 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815E080 - movs r0, 0xA0 - lsls r0, 2 - strh r0, [r5, 0x2E] - ldr r0, =0x0000fd80 - strh r0, [r5, 0x30] - b _0815E0A8 - .pool -_0815E080: - cmp r0, 0x1 - bne _0815E09A - adds r2, r5, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - movs r0, 0xA0 - lsls r0, 2 - strh r0, [r5, 0x2E] - strh r0, [r5, 0x30] - b _0815E0A8 -_0815E09A: - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - movs r0, 0xA0 - lsls r0, 2 - strh r0, [r5, 0x2E] -_0815E0A8: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815E0C8 - ldrh r0, [r5, 0x2E] - negs r0, r0 - strh r0, [r5, 0x2E] - adds r2, r5, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_0815E0C8: - ldr r0, =sub_815E0DC - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E01C - - thumb_func_start sub_815E0DC -sub_815E0DC: @ 815E0DC - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x3A] - adds r0, r1 - strh r0, [r2, 0x3A] - ldrh r1, [r2, 0x30] - ldrh r3, [r2, 0x3C] - adds r1, r3 - strh r1, [r2, 0x3C] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2, 0x24] - lsls r1, 16 - asrs r1, 24 - strh r1, [r2, 0x26] - ldrh r0, [r2, 0x38] - adds r0, 0x1 - strh r0, [r2, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xE - bne _0815E110 - adds r0, r2, 0 - bl DestroyAnimSprite -_0815E110: - pop {r0} - bx r0 - thumb_func_end sub_815E0DC - - thumb_func_start sub_815E114 -sub_815E114: @ 815E114 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r6, r1, r0 - bl IsContest - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - beq _0815E144 - movs r0, 0x8 - strh r0, [r6, 0x12] - movs r0, 0x3 - strh r0, [r6, 0x14] - movs r0, 0x1 - strh r0, [r6, 0x16] - b _0815E14E - .pool -_0815E144: - movs r0, 0xC - strh r0, [r6, 0x12] - movs r0, 0x3 - strh r0, [r6, 0x14] - strh r1, [r6, 0x16] -_0815E14E: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815E188 - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - ldrb r0, [r5] - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0815E17C - adds r0, 0x3 -_0815E17C: - asrs r0, 2 - adds r0, r4, r0 - b _0815E1AC - .pool -_0815E188: - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - ldrb r0, [r5] - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0815E1A8 - adds r0, 0x3 -_0815E1A8: - asrs r0, 2 - subs r0, r4, r0 -_0815E1AC: - strh r0, [r6, 0x1E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - ldrb r0, [r5] - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0815E1D0 - adds r0, 0x3 -_0815E1D0: - asrs r0, 2 - subs r0, r4, r0 - strh r0, [r6, 0x20] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x22] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x24] - ldr r0, =sub_815E20C - str r0, [r6] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E114 - - thumb_func_start sub_815E20C -sub_815E20C: @ 815E20C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r0, 0x8 - ldrsh r1, [r5, r0] - cmp r1, 0 - beq _0815E238 - cmp r1, 0x1 - bne _0815E230 - b _0815E330 -_0815E230: - b _0815E33E - .pool -_0815E238: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _0815E33E - strh r1, [r5, 0xA] - movs r1, 0x1E - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - movs r4, 0x24 - ldrsh r3, [r5, r4] - ldrb r4, [r5, 0x12] - str r4, [sp] - ldrb r4, [r5, 0xC] - str r4, [sp, 0x4] - add r4, sp, 0x10 - str r4, [sp, 0x8] - adds r4, 0x2 - str r4, [sp, 0xC] - bl sub_815E34C - movs r6, 0 - mov r8, r4 - ldr r4, =gSprites -_0815E272: - add r0, sp, 0x10 - movs r2, 0 - ldrsh r1, [r0, r2] - mov r3, r8 - movs r0, 0 - ldrsh r2, [r3, r0] - ldr r0, =gUnknown_085CE7EC - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x40 - beq _0815E306 - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815E2C6 - cmp r6, 0 - bne _0815E2B4 - lsls r2, r3, 4 - adds r1, r2, r3 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r5, 0x14] - negs r0, r0 - strh r0, [r1, 0x26] - strh r0, [r1, 0x24] - b _0815E2EE - .pool -_0815E2B4: - lsls r2, r3, 4 - adds r1, r2, r3 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r5, 0x14] - strh r0, [r1, 0x26] - ldrh r0, [r5, 0x14] - strh r0, [r1, 0x24] - b _0815E2EE -_0815E2C6: - cmp r6, 0 - bne _0815E2DC - lsls r2, r3, 4 - adds r1, r2, r3 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r5, 0x14] - negs r0, r0 - strh r0, [r1, 0x24] - ldrh r0, [r5, 0x14] - b _0815E2EC -_0815E2DC: - lsls r2, r3, 4 - adds r1, r2, r3 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r5, 0x14] - strh r0, [r1, 0x24] - ldrh r0, [r5, 0x14] - negs r0, r0 -_0815E2EC: - strh r0, [r1, 0x26] -_0815E2EE: - ldr r1, =gSprites - adds r0, r2, r3 - lsls r0, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x2E] - strh r7, [r0, 0x30] - movs r1, 0xA - strh r1, [r0, 0x32] - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] -_0815E306: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x1 - bls _0815E272 - ldrh r2, [r5, 0xC] - movs r3, 0xC - ldrsh r1, [r5, r3] - movs r4, 0x12 - ldrsh r0, [r5, r4] - cmp r1, r0 - bne _0815E324 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] -_0815E324: - adds r0, r2, 0x1 - strh r0, [r5, 0xC] - b _0815E33E - .pool -_0815E330: - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0815E33E - adds r0, r7, 0 - bl DestroyAnimVisualTask -_0815E33E: - add sp, 0x14 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815E20C - - thumb_func_start sub_815E34C -sub_815E34C: @ 815E34C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - ldr r4, [sp, 0x28] - ldr r5, [sp, 0x2C] - ldr r6, [sp, 0x30] - mov r9, r6 - ldr r6, [sp, 0x34] - mov r10, r6 - lsls r0, 16 - lsrs r0, 16 - mov r12, r0 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - lsls r2, 16 - lsrs r2, 16 - adds r7, r2, 0 - lsls r3, 16 - lsrs r3, 16 - str r3, [sp, 0x4] - lsls r4, 24 - lsrs r6, r4, 24 - lsls r5, 24 - lsrs r5, 24 - mov r8, r5 - cmp r5, 0 - bne _0815E394 - mov r2, r9 - strh r0, [r2] - mov r6, r10 - strh r1, [r6] - b _0815E3F2 -_0815E394: - cmp r5, r6 - bcc _0815E3A2 - mov r0, r9 - strh r2, [r0] - mov r1, r10 - strh r3, [r1] - b _0815E3F2 -_0815E3A2: - subs r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - mov r2, r12 - lsls r1, r2, 16 - asrs r1, 16 - lsls r5, r1, 8 - lsls r0, r7, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 8 - adds r1, r6, 0 - bl __divsi3 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r5, r0 - ldr r2, [sp] - lsls r1, r2, 16 - asrs r1, 16 - lsls r4, r1, 8 - ldr r2, [sp, 0x4] - lsls r0, r2, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 8 - adds r1, r6, 0 - bl __divsi3 - mov r6, r8 - muls r6, r0 - adds r0, r6, 0 - adds r4, r0 - asrs r5, 8 - mov r0, r9 - strh r5, [r0] - asrs r4, 8 - mov r1, r10 - strh r4, [r1] -_0815E3F2: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815E34C - - thumb_func_start sub_815E404 -sub_815E404: @ 815E404 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x24 - ble _0815E43A - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0815E43A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E404 - - thumb_func_start sub_815E444 -sub_815E444: @ 815E444 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A70C0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E444 - - thumb_func_start sub_815E47C -sub_815E47C: @ 815E47C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r0, 2 - add r0, r9 - lsls r0, 3 - ldr r1, =gTasks - adds r7, r0, r1 - ldr r0, =gBattleAnimAttacker - mov r10, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x1E] - mov r1, r10 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x20] - ldr r0, =gBattleAnimTarget - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x22] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - mov r1, r8 - ldrb r0, [r1] - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _0815E4EE - adds r0, 0x3 -_0815E4EE: - asrs r0, 2 - adds r0, r4, r0 - strh r0, [r7, 0x24] - ldr r4, =gUnknown_085CE84C - movs r0, 0x1E - ldrsh r5, [r7, r0] - movs r1, 0x20 - ldrsh r6, [r7, r1] - mov r1, r8 - ldrb r0, [r1] - bl sub_80A82E4 - adds r3, r0, 0 - subs r3, 0x5 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - adds r1, r5, 0 - adds r2, r6, 0 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r7, 0x26] - cmp r0, 0x40 - beq _0815E5B8 - ldr r4, =gSprites - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x10 - strh r1, [r0, 0x2E] - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r7, 0x22] - strh r1, [r0, 0x32] - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r7, 0x24] - strh r1, [r0, 0x36] - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ffe0 - strh r1, [r0, 0x38] - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl InitAnimArcTranslation - mov r1, r10 - ldrb r0, [r1] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815E596 - movs r0, 0x26 - ldrsh r1, [r7, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0815E596: - ldr r0, =sub_815E5CC - str r0, [r7] - b _0815E5BE - .pool -_0815E5B8: - mov r0, r9 - bl DestroyAnimVisualTask -_0815E5BE: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_815E47C - - thumb_func_start sub_815E5CC -sub_815E5CC: @ 815E5CC - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _0815E634 - cmp r1, 0x1 - bgt _0815E5F4 - cmp r1, 0 - beq _0815E5FE - b _0815E6D2 - .pool -_0815E5F4: - cmp r1, 0x2 - beq _0815E658 - cmp r1, 0x3 - beq _0815E6CC - b _0815E6D2 -_0815E5FE: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815E6D2 - strh r1, [r4, 0xA] - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl TranslateAnimArc - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _0815E6D2 - b _0815E6BE - .pool -_0815E634: - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _0815E6D2 - movs r0, 0 - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - b _0815E6BE - .pool -_0815E658: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815E6D2 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r2, [r4, 0xC] - adds r2, 0x1 - strh r2, [r4, 0xC] - ldr r5, =gSprites - movs r1, 0x26 - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - movs r0, 0x1 - ands r2, r0 - adds r1, 0x3E - lsls r2, 2 - ldrb r3, [r1] - subs r0, 0x6 - ands r0, r3 - orrs r0, r2 - strb r0, [r1] - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _0815E6D2 - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite -_0815E6BE: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815E6D2 - .pool -_0815E6CC: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0815E6D2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815E5CC - - thumb_func_start sub_815E6D8 -sub_815E6D8: @ 815E6D8 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r6, r0, 0 - cmp r1, 0 - bne _0815E6F4 - ldr r0, =gBattleAnimAttacker - b _0815E6F6 - .pool -_0815E6F4: - ldr r0, =gBattleAnimTarget -_0815E6F6: - ldrb r5, [r0] - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - adds r1, r6, 0 - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x3A] - movs r2, 0x2 - ldrsh r0, [r1, r2] - movs r1, 0x1 - cmp r0, 0 - bne _0815E724 - movs r3, 0x1 - negs r3, r3 - adds r1, r3, 0 -_0815E724: - strh r1, [r4, 0x3C] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - movs r1, 0x2 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815E768 - ldrb r2, [r4, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x47 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] - adds r0, r5, 0 - movs r1, 0x4 - bl sub_80A861C - subs r0, 0x8 - b _0815E772 - .pool -_0815E768: - adds r0, r5, 0 - movs r1, 0x5 - bl sub_80A861C - adds r0, 0x8 -_0815E772: - strh r0, [r4, 0x20] - ldr r0, =sub_815E784 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E6D8 - - thumb_func_start sub_815E784 -sub_815E784: @ 815E784 - push {lr} - adds r2, r0, 0 - movs r0, 0x2E - ldrsh r1, [r2, r0] - cmp r1, 0x1 - beq _0815E7CC - cmp r1, 0x1 - bgt _0815E79A - cmp r1, 0 - beq _0815E7A4 - b _0815E83C -_0815E79A: - cmp r1, 0x2 - beq _0815E7DC - cmp r1, 0x3 - beq _0815E802 - b _0815E83C -_0815E7A4: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815E83C - strh r1, [r2, 0x30] - ldrh r0, [r2, 0x3C] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x32] - adds r0, 0x1 - strh r0, [r2, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _0815E83C - b _0815E7FA -_0815E7CC: - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bne _0815E83C - b _0815E7F6 -_0815E7DC: - movs r0, 0x3C - ldrsh r1, [r2, r0] - lsls r1, 2 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0815E83C -_0815E7F6: - movs r0, 0 - strh r0, [r2, 0x30] -_0815E7FA: - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - b _0815E83C -_0815E802: - movs r0, 0x3C - ldrsh r1, [r2, r0] - lsls r0, r1, 1 - adds r0, r1 - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - adds r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bne _0815E83C - ldrh r0, [r2, 0x3A] - subs r0, 0x1 - strh r0, [r2, 0x3A] - lsls r0, 16 - cmp r0, 0 - beq _0815E836 - movs r0, 0 - strh r0, [r2, 0x30] - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - strh r0, [r2, 0x2E] - b _0815E83C -_0815E836: - adds r0, r2, 0 - bl DestroyAnimSprite -_0815E83C: - pop {r0} - bx r0 - thumb_func_end sub_815E784 - - thumb_func_start sub_815E840 -sub_815E840: @ 815E840 - push {r4,lr} - lsls r0, 24 - lsrs r1, r0, 24 - ldr r2, =gBattleAnimArgs - movs r3, 0 - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _0815E85C - adds r0, r1, 0 - bl DestroyAnimVisualTask - b _0815E884 - .pool -_0815E85C: - ldr r0, =gTasks - lsls r4, r1, 2 - adds r4, r1 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r2, 0x2] - strh r0, [r4, 0x8] - ldrb r0, [r2] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x26] - ldr r2, =gUnknown_085CE87C - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_815E898 - str r0, [r4] -_0815E884: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E840 - - thumb_func_start sub_815E898 -sub_815E898: @ 815E898 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815E8F2 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r1, [r4, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0815E8E0 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x2 - b _0815E8F0 - .pool -_0815E8E0: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffe -_0815E8F0: - strh r1, [r0, 0x24] -_0815E8F2: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _0815E94E - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] - ldrh r0, [r4, 0x8] - subs r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - cmp r0, 0 - beq _0815E948 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_085CE87C - bl sub_80A7CFC - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - b _0815E94E - .pool -_0815E948: - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0815E94E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_815E898 - - thumb_func_start sub_815E954 -sub_815E954: @ 815E954 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815E970 - ldr r4, =gBattleAnimAttacker - b _0815E972 - .pool -_0815E970: - ldr r4, =gBattleAnimTarget -_0815E972: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - strh r0, [r5, 0x22] - movs r1, 0x22 - ldrsh r0, [r5, r1] - cmp r0, 0x7 - bgt _0815E996 - movs r0, 0x8 - strh r0, [r5, 0x22] -_0815E996: - movs r2, 0 - strh r2, [r5, 0x2E] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x30] - strh r2, [r5, 0x32] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x34] - ldr r0, =sub_815E9BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815E954 - - thumb_func_start sub_815E9BC -sub_815E9BC: @ 815E9BC - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x30 - ldrsh r1, [r3, r2] - cmp r0, r1 - blt _0815EA10 - movs r0, 0 - strh r0, [r3, 0x2E] - ldrh r1, [r3, 0x32] - adds r1, 0x1 - movs r0, 0x1 - ands r1, r0 - strh r1, [r3, 0x32] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - lsls r1, 2 - ldrb r2, [r0] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - movs r2, 0x32 - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _0815EA10 - ldrh r0, [r3, 0x34] - subs r0, 0x1 - strh r0, [r3, 0x34] - lsls r0, 16 - cmp r0, 0 - bne _0815EA10 - adds r0, r3, 0 - bl DestroyAnimSprite -_0815EA10: - pop {r0} - bx r0 - thumb_func_end sub_815E9BC - - thumb_func_start sub_815EA14 -sub_815EA14: @ 815EA14 - push {lr} - adds r3, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815EA44 - ldrb r2, [r3, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x47 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x3] - movs r0, 0x64 - strh r0, [r3, 0x20] - movs r0, 0x1 - b _0815EA4A - .pool -_0815EA44: - movs r0, 0x8C - strh r0, [r3, 0x20] - ldr r0, =0x0000ffff -_0815EA4A: - strh r0, [r3, 0x3C] - movs r0, 0x38 - strh r0, [r3, 0x22] - ldr r0, =sub_815EA60 - str r0, [r3, 0x1C] - pop {r0} - bx r0 - .pool - thumb_func_end sub_815EA14 - - thumb_func_start sub_815EA60 -sub_815EA60: @ 815EA60 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bls _0815EA6E - b _0815EC40 -_0815EA6E: - lsls r0, 2 - ldr r1, =_0815EA7C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815EA7C: - .4byte _0815EAA0 - .4byte _0815EAD2 - .4byte _0815EAE4 - .4byte _0815EB24 - .4byte _0815EB36 - .4byte _0815EB74 - .4byte _0815EBD8 - .4byte _0815EBF8 - .4byte _0815EC1E -_0815EAA0: - movs r3, 0x3C - ldrsh r0, [r4, r3] - lsls r0, 1 - ldrh r1, [r4, 0x22] - subs r1, r0 - strh r1, [r4, 0x22] - ldrh r2, [r4, 0x30] - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _0815EAC2 - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - ldrh r0, [r4, 0x20] - subs r0, r1 - strh r0, [r4, 0x20] -_0815EAC2: - adds r0, r2, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - beq _0815EAD0 - b _0815EC40 -_0815EAD0: - b _0815EC12 -_0815EAD2: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - beq _0815EAE2 - b _0815EC40 -_0815EAE2: - b _0815EC12 -_0815EAE4: - ldrh r2, [r4, 0x30] - adds r2, 0x1 - strh r2, [r4, 0x30] - movs r3, 0x3C - ldrsh r1, [r4, r3] - lsls r0, r1, 1 - adds r0, r1 - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r3, =gSineTable - movs r0, 0x30 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - ldrh r1, [r4, 0x3C] - muls r0, r1 - strh r0, [r4, 0x24] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0xC - beq _0815EB1C - b _0815EC40 -_0815EB1C: - b _0815EC12 - .pool -_0815EB24: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - beq _0815EB34 - b _0815EC40 -_0815EB34: - b _0815EC12 -_0815EB36: - ldrh r2, [r4, 0x30] - adds r2, 0x1 - strh r2, [r4, 0x30] - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - ldrh r0, [r4, 0x22] - subs r0, r1 - strh r0, [r4, 0x22] - ldr r3, =gSineTable - movs r0, 0x30 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - ldrh r1, [r4, 0x3C] - muls r0, r1 - strh r0, [r4, 0x24] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0xC - bne _0815EC40 - b _0815EC16 - .pool -_0815EB74: - ldrh r2, [r4, 0x30] - adds r2, 0x1 - strh r2, [r4, 0x30] - movs r3, 0x3C - ldrsh r1, [r4, r3] - lsls r0, r1, 1 - adds r0, r1 - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r3, =gSineTable - movs r0, 0x30 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - ldrh r1, [r4, 0x3C] - muls r0, r1 - strh r0, [r4, 0x24] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0xF - bne _0815EBC0 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] -_0815EBC0: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x12 - bne _0815EC40 - b _0815EC12 - .pool -_0815EBD8: - movs r3, 0x3C - ldrsh r0, [r4, r3] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 1 - ldrh r0, [r4, 0x20] - adds r1, r0 - strh r1, [r4, 0x20] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _0815EC40 - b _0815EC12 -_0815EBF8: - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r0, 1 - ldrh r3, [r4, 0x20] - adds r0, r3 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _0815EC40 -_0815EC12: - movs r0, 0 - strh r0, [r4, 0x30] -_0815EC16: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815EC40 -_0815EC1E: - movs r1, 0x3C - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - ldrh r0, [r4, 0x20] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0815EC40 - adds r0, r4, 0 - bl DestroyAnimSprite -_0815EC40: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815EA60 - - thumb_func_start sub_815EC48 -sub_815EC48: @ 815EC48 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r6, r1, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x26] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815ECD0 - bl IsDoubleBattle - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x1 - bne _0815ECB4 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r1, [r5] - movs r0, 0x2 - eors r0, r1 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - ble _0815ECAC - strh r7, [r6, 0x24] - b _0815ECD4 - .pool -_0815ECAC: - ldr r0, =0x0000ffff - b _0815ECD2 - .pool -_0815ECB4: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815ECD0 - ldr r0, =0x0000ffff - b _0815ECD2 - .pool -_0815ECD0: - movs r0, 0x1 -_0815ECD2: - strh r0, [r6, 0x24] -_0815ECD4: - ldr r0, =sub_815ECE4 - str r0, [r6] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815EC48 - - thumb_func_start sub_815ECE4 -sub_815ECE4: @ 815ECE4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r1, 0x8 - ldrsh r0, [r3, r1] - cmp r0, 0x8 - bls _0815ECFE - b _0815EE78 -_0815ECFE: - lsls r0, 2 - ldr r1, =_0815ED10 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815ED10: - .4byte _0815ED34 - .4byte _0815ED46 - .4byte _0815ED78 - .4byte _0815EDA8 - .4byte _0815EDCE - .4byte _0815EDF8 - .4byte _0815EE08 - .4byte _0815EE28 - .4byte _0815EE60 -_0815ED34: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - beq _0815ED44 - b _0815EE78 -_0815ED44: - b _0815EE50 -_0815ED46: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r2, 0x24 - ldrsh r0, [r3, r2] - lsls r2, r0, 1 - adds r2, r0 - ldrh r0, [r1, 0x24] - subs r0, r2 - strh r0, [r1, 0x24] - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - beq _0815ED72 - b _0815EE78 -_0815ED72: - b _0815EE50 - .pool -_0815ED78: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0x24 - ldrsh r2, [r3, r0] - lsls r0, r2, 1 - adds r0, r2 - ldrh r2, [r1, 0x24] - adds r0, r2 - strh r0, [r1, 0x24] - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0815EE78 - b _0815EE50 - .pool -_0815EDA8: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _0815EE78 - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r1, [r3, 0xC] - movs r2, 0xC - ldrsh r0, [r3, r2] - cmp r0, 0 - bne _0815EE54 - adds r0, r1, 0x1 - strh r0, [r3, 0xC] - movs r0, 0x1 - strh r0, [r3, 0x8] - b _0815EE78 -_0815EDCE: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x24] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0815EE78 - b _0815EE50 - .pool -_0815EDF8: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _0815EE78 - b _0815EE50 -_0815EE08: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0x24 - ldrsh r2, [r3, r0] - lsls r2, 2 - ldrh r0, [r1, 0x24] - subs r0, r2 - b _0815EE40 - .pool -_0815EE28: - ldr r2, =gSprites - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r2, 0x24 - ldrsh r0, [r3, r2] - lsls r0, 2 - ldrh r2, [r1, 0x24] - adds r0, r2 -_0815EE40: - strh r0, [r1, 0x24] - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _0815EE78 -_0815EE50: - movs r0, 0 - strh r0, [r3, 0xA] -_0815EE54: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _0815EE78 - .pool -_0815EE60: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x24] - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0815EE78: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815ECE4 - - thumb_func_start sub_815EE84 -sub_815EE84: @ 815EE84 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815EEA8 - adds r0, r4, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - b _0815EEAA - .pool -_0815EEA8: - ldr r0, =gBattleAnimTarget -_0815EEAA: - ldrb r0, [r0] - strh r0, [r4, 0x3C] - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815EECE - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r4, 0x3] -_0815EECE: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A8328 - movs r2, 0x3 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - adds r0, r1, 0 - ands r0, r3 - orrs r0, r2 - strb r0, [r4, 0x5] - ldrb r0, [r4, 0x1] - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4, 0x1] - ldr r0, =sub_815EF08 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815EE84 - - thumb_func_start sub_815EF08 -sub_815EF08: @ 815EF08 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _0815EF16 - b _0815F106 -_0815EF16: - lsls r0, 2 - ldr r1, =_0815EF24 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815EF24: - .4byte _0815EF38 - .4byte _0815F038 - .4byte _0815F0A0 - .4byte _0815F0B4 - .4byte _0815F100 -_0815EF38: - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0x5 - bhi _0815EF68 - lsls r0, 2 - ldr r1, =_0815EF50 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815EF50: - .4byte _0815EF6C - .4byte _0815EF88 - .4byte _0815EFAA - .4byte _0815EFC6 - .4byte _0815EF6C - .4byte _0815EFEC -_0815EF68: - movs r0, 0 - strh r0, [r4, 0x3A] -_0815EF6C: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - b _0815EFE0 -_0815EF88: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x5 - bl sub_80A861C - subs r0, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl sub_80A861C - adds r0, 0x4 - b _0815EFE6 -_0815EFAA: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - b _0815EFE0 -_0815EFC6: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x4 - bl sub_80A861C - adds r0, 0x4 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 -_0815EFE0: - bl sub_80A861C - subs r0, 0x4 -_0815EFE6: - lsls r0, 16 - lsrs r1, r0, 16 - b _0815F00C -_0815EFEC: - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - ldrh r0, [r4, 0x3C] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r1, r0, 24 -_0815F00C: - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0x4 - bne _0815F018 - movs r0, 0x18 - b _0815F022 -_0815F018: - cmp r0, 0x5 - bne _0815F020 - movs r0, 0x6 - b _0815F022 -_0815F020: - movs r0, 0xC -_0815F022: - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r5, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - strh r1, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - b _0815F0F8 -_0815F038: - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0815F106 - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0x4 - beq _0815F070 - cmp r0, 0x5 - beq _0815F090 - ldrh r0, [r4, 0x24] - ldrh r2, [r4, 0x20] - adds r0, r2 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - strh r1, [r4, 0x2E] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - b _0815F088 -_0815F070: - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - strh r1, [r4, 0x38] -_0815F088: - ldrh r0, [r4, 0x3A] - adds r0, 0x1 - strh r0, [r4, 0x3A] - b _0815F106 -_0815F090: - movs r0, 0 - strh r0, [r4, 0x2E] - movs r1, 0x10 - strh r1, [r4, 0x30] - strh r0, [r4, 0x32] - movs r0, 0x3 - strh r0, [r4, 0x38] - b _0815F106 -_0815F0A0: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _0815F106 - movs r0, 0 - strh r0, [r4, 0x38] - b _0815F106 -_0815F0B4: - ldrh r1, [r4, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0815F0C6 - ldrh r0, [r4, 0x30] - subs r0, 0x1 - strh r0, [r4, 0x30] - b _0815F0CC -_0815F0C6: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] -_0815F0CC: - ldrh r1, [r4, 0x32] - lsls r1, 8 - ldrh r0, [r4, 0x30] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - bne _0815F106 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_0815F0F8: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - b _0815F106 -_0815F100: - adds r0, r4, 0 - bl DestroyAnimSprite -_0815F106: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815EF08 - - thumb_func_start sub_815F10C -sub_815F10C: @ 815F10C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r2, 0x2E - ldrsh r1, [r4, r2] - subs r0, r1 - movs r2, 0x38 - ldrsh r1, [r4, r2] - muls r0, r1 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - adds r5, r0, 0 - strh r5, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - subs r0, r1 - movs r2, 0x38 - ldrsh r1, [r4, r2] - muls r0, r1 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - adds r3, r0, 0 - strh r3, [r4, 0x26] - ldrh r1, [r4, 0x38] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0815F16A - ldr r0, =gUnknown_085CE3A0 - ldrh r1, [r4, 0x20] - adds r1, r5 - lsls r1, 16 - asrs r1, 16 - ldrh r2, [r4, 0x22] - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x5 - bl CreateSprite -_0815F16A: - movs r0, 0x38 - ldrsh r1, [r4, r0] - movs r2, 0x36 - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _0815F17C - adds r0, r4, 0 - bl DestroyAnimSprite -_0815F17C: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F10C - - thumb_func_start sub_815F18C -sub_815F18C: @ 815F18C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0815F1B8 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815F1D0 -_0815F1B8: - ldr r2, =gBattleAnimArgs - ldrh r1, [r5, 0x20] - ldrh r0, [r2] - subs r0, r1, r0 - strh r0, [r5, 0x2E] - ldrh r0, [r2, 0x4] - subs r1, r0 - b _0815F1DE - .pool -_0815F1D0: - ldr r2, =gBattleAnimArgs - ldrh r1, [r5, 0x20] - ldrh r0, [r2] - adds r0, r1, r0 - strh r0, [r5, 0x2E] - ldrh r0, [r2, 0x4] - adds r1, r0 -_0815F1DE: - strh r1, [r5, 0x32] - adds r3, r2, 0 - ldrh r1, [r5, 0x22] - ldrh r2, [r3, 0x2] - adds r2, r1, r2 - strh r2, [r5, 0x30] - ldrh r0, [r3, 0x6] - adds r1, r0 - strh r1, [r5, 0x34] - ldrh r0, [r3, 0x8] - strh r0, [r5, 0x36] - ldrh r0, [r5, 0x2E] - strh r0, [r5, 0x20] - strh r2, [r5, 0x22] - ldr r0, =sub_815F10C - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F18C - - thumb_func_start AnimTask_MonToSubstitute -AnimTask_MonToSubstitute: @ 815F20C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r5, r0, 24 - adds r2, r5, 0 - ldr r0, =gTasks - mov r9, r0 - lsls r7, r6, 2 - adds r0, r7, r6 - lsls r0, 3 - mov r8, r0 - mov r4, r8 - add r4, r9 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0815F254 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - b _0815F2A0 - .pool -_0815F254: - cmp r0, 0x1 - bne _0815F2AC - ldrh r0, [r4, 0xA] - adds r0, 0x60 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0xC] - subs r0, 0xD - strh r0, [r4, 0xC] - movs r2, 0xA - ldrsh r1, [r4, r2] - movs r0, 0xC - ldrsh r2, [r4, r0] - adds r0, r5, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _0815F310 - movs r0, 0 - strh r0, [r4, 0xE] - adds r0, r5, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_0815F2A0: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815F310 - .pool -_0815F2AC: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl LoadBattleMonGfxAndAnimate - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815F2EE - ldr r3, =gSprites - ldr r2, =gBattlerSpriteIds - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x10 - adds r0, r1 - ldr r1, =gUnknown_082FF6C0 - str r1, [r0] - ldrb r0, [r4] - adds r0, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - movs r1, 0 - bl StartSpriteAffineAnim -_0815F2EE: - mov r4, r9 - adds r3, r7, 0 - ldr r5, =sub_815F330 - movs r1, 0xF - mov r2, r8 - adds r0, r4, r2 - adds r0, 0x26 - movs r2, 0 -_0815F2FE: - strh r2, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _0815F2FE - adds r0, r3, r6 - lsls r0, 3 - adds r0, r4 - str r5, [r0] -_0815F310: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_MonToSubstitute - - thumb_func_start sub_815F330 -sub_815F330: @ 815F330 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _0815F394 - cmp r5, 0x1 - bgt _0815F360 - cmp r5, 0 - beq _0815F36A - b _0815F482 - .pool -_0815F360: - cmp r5, 0x2 - beq _0815F400 - cmp r5, 0x3 - beq _0815F43C - b _0815F482 -_0815F36A: - ldr r0, =gSprites - lsls r1, r3, 4 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldr r0, =0x0000ff38 - strh r0, [r1, 0x26] - movs r0, 0xC8 - strh r0, [r1, 0x24] - adds r1, 0x3E - ldrb r2, [r1] - subs r0, 0xCD - ands r0, r2 - strb r0, [r1] - strh r5, [r4, 0x1C] - b _0815F42E - .pool -_0815F394: - ldrh r1, [r4, 0x1C] - adds r1, 0x70 - movs r5, 0 - strh r1, [r4, 0x1C] - ldr r2, =gSprites - lsls r0, r3, 4 - adds r0, r3 - lsls r0, 2 - adds r2, r0, r2 - lsls r1, 16 - asrs r1, 24 - ldrh r3, [r2, 0x26] - adds r1, r3 - strh r1, [r2, 0x26] - movs r1, 0x22 - ldrsh r0, [r2, r1] - movs r3, 0x26 - ldrsh r1, [r2, r3] - adds r0, r1 - movs r1, 0x20 - negs r1, r1 - cmp r0, r1 - blt _0815F3C4 - strh r5, [r2, 0x24] -_0815F3C4: - movs r1, 0x26 - ldrsh r0, [r2, r1] - cmp r0, 0 - ble _0815F3CE - strh r5, [r2, 0x26] -_0815F3CE: - movs r3, 0x26 - ldrsh r0, [r2, r3] - cmp r0, 0 - bne _0815F482 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning - ldr r1, =0xfffff800 - adds r0, r1, 0 - ldrh r2, [r4, 0x1C] - adds r0, r2 - strh r0, [r4, 0x1C] - b _0815F42E - .pool -_0815F400: - ldrh r0, [r4, 0x1C] - subs r0, 0x70 - strh r0, [r4, 0x1C] - lsls r0, 16 - cmp r0, 0 - bge _0815F410 - movs r0, 0 - strh r0, [r4, 0x1C] -_0815F410: - ldr r0, =gSprites - lsls r1, r3, 4 - adds r1, r3 - lsls r1, 2 - adds r1, r0 - ldrh r2, [r4, 0x1C] - lsls r2, 16 - asrs r2, 24 - ldrh r0, [r1, 0x26] - subs r0, r2 - strh r0, [r1, 0x26] - movs r3, 0x1C - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _0815F482 -_0815F42E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815F482 - .pool -_0815F43C: - ldrh r0, [r4, 0x1C] - adds r0, 0x70 - strh r0, [r4, 0x1C] - ldr r2, =gSprites - lsls r1, r3, 4 - adds r1, r3 - lsls r1, 2 - adds r1, r2 - lsls r0, 16 - asrs r0, 24 - ldrh r2, [r1, 0x26] - adds r0, r2 - strh r0, [r1, 0x26] - lsls r0, 16 - cmp r0, 0 - ble _0815F460 - movs r0, 0 - strh r0, [r1, 0x26] -_0815F460: - movs r3, 0x26 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _0815F482 - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0815F482: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F330 - - thumb_func_start sub_815F48C -sub_815F48C: @ 815F48C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815F4B8 - ldrb r0, [r4] - bl sub_80A82E4 - subs r0, 0x2 - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - ldr r4, =0x0000ff70 - b _0815F4C8 - .pool -_0815F4B8: - ldrb r0, [r4] - bl sub_80A82E4 - adds r0, 0x2 - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - ldr r4, =0x0000ffa0 -_0815F4C8: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - strh r4, [r5, 0x26] - ldr r0, =sub_815F4F0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F48C - - thumb_func_start sub_815F4F0 -sub_815F4F0: @ 815F4F0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _0815F4FE - b _0815F61A -_0815F4FE: - lsls r0, 2 - ldr r1, =_0815F50C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815F50C: - .4byte _0815F520 - .4byte _0815F544 - .4byte _0815F584 - .4byte _0815F5B4 - .4byte _0815F5E0 -_0815F520: - ldrh r0, [r4, 0x26] - adds r0, 0xA - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - blt _0815F61A - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCD - bl PlaySE12WithPanning - movs r0, 0 - strh r0, [r4, 0x26] - b _0815F5D8 -_0815F544: - ldrh r1, [r4, 0x30] - adds r1, 0x4 - movs r5, 0 - strh r1, [r4, 0x30] - ldr r2, =gSineTable - movs r3, 0x30 - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - negs r0, r0 - strh r0, [r4, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _0815F61A - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCD - bl PlaySE12WithPanning - strh r5, [r4, 0x30] - strh r5, [r4, 0x26] - b _0815F5D8 - .pool -_0815F584: - ldrh r1, [r4, 0x30] - adds r1, 0x6 - movs r3, 0 - strh r1, [r4, 0x30] - ldr r2, =gSineTable - movs r5, 0x30 - ldrsh r0, [r4, r5] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 20 - negs r0, r0 - strh r0, [r4, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _0815F61A - strh r3, [r4, 0x30] - strh r3, [r4, 0x26] - b _0815F5D8 - .pool -_0815F5B4: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0815F61A - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xC0 - bl PlaySE12WithPanning - movs r0, 0 - strh r0, [r4, 0x30] -_0815F5D8: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815F61A -_0815F5E0: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0815F61A - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x32] - adds r1, 0x1 - strh r1, [r4, 0x32] - movs r0, 0x1 - ands r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - lsls r1, 2 - ldrb r2, [r3] - subs r0, 0x6 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bne _0815F61A - adds r0, r4, 0 - bl DestroyAnimSprite -_0815F61A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_815F4F0 - - thumb_func_start sub_815F620 -sub_815F620: @ 815F620 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - bl IsContest - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0 - bne _0815F66E - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r1, r0, 16 - mov r10, r1 - asrs r6, r0, 16 - cmp r6, 0 - blt _0815F66E - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r1, r0, 16 - mov r9, r1 - asrs r1, r0, 16 - cmp r1, 0 - bge _0815F67C - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram -_0815F66E: - mov r0, r8 - bl DestroyAnimVisualTask - b _0815F780 - .pool -_0815F67C: - ldr r4, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r5, r0, r4 - ldrh r0, [r5, 0x24] - adds r0, 0x18 - strh r0, [r5, 0x24] - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r6, r0, r4 - ldrh r0, [r6, 0x24] - subs r0, 0x18 - strh r0, [r6, 0x24] - strh r7, [r5, 0x2E] - strh r7, [r6, 0x2E] - strh r7, [r5, 0x30] - strh r7, [r6, 0x30] - strh r7, [r5, 0x32] - strh r7, [r6, 0x32] - movs r0, 0x10 - strh r0, [r5, 0x34] - ldr r0, =0x0000fff0 - strh r0, [r6, 0x34] - strh r7, [r5, 0x36] - movs r0, 0x80 - strh r0, [r6, 0x36] - movs r0, 0x18 - strh r0, [r5, 0x38] - strh r0, [r6, 0x38] - mov r0, r8 - strh r0, [r5, 0x3A] - strh r0, [r6, 0x3A] - strh r7, [r5, 0x3C] - strh r7, [r6, 0x3C] - ldr r2, =gTasks - mov r1, r8 - lsls r3, r1, 2 - adds r0, r3, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x2 - strh r1, [r0, 0x8] - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - adds r7, r4, 0 - mov r12, r3 - cmp r0, 0 - bne _0815F720 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r2, r6, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - b _0815F736 - .pool -_0815F720: - adds r1, r5, 0 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - adds r1, r6, 0 - adds r1, 0x3E - ldrb r0, [r1] - orrs r0, r2 - strb r0, [r1] -_0815F736: - mov r1, r9 - lsls r0, r1, 16 - asrs r0, 16 - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r4, r2, r7 - ldrb r1, [r4, 0x1] - movs r3, 0xD - negs r3, r3 - adds r0, r3, 0 - ands r0, r1 - strb r0, [r4, 0x1] - mov r1, r10 - lsls r0, r1, 16 - asrs r0, 16 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r4, r1, r7 - ldrb r0, [r4, 0x1] - ands r3, r0 - strb r3, [r4, 0x1] - adds r3, r7, 0 - adds r3, 0x1C - adds r2, r3 - ldr r0, =sub_815F7C4 - str r0, [r2] - adds r1, r3 - str r0, [r1] - mov r0, r12 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - ldr r1, =sub_815F79C - str r1, [r0] -_0815F780: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F620 - - thumb_func_start sub_815F79C -sub_815F79C: @ 815F79C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815F7BA - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0815F7BA: - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F79C - - thumb_func_start sub_815F7C4 -sub_815F7C4: @ 815F7C4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0815F80E - movs r0, 0 - strh r0, [r4, 0x30] - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0815F80E - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r1, r2, 29 - lsrs r1, 31 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0815F80E: - ldrh r0, [r4, 0x34] - ldrh r1, [r4, 0x36] - adds r0, r1 - movs r5, 0 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x36] - movs r2, 0x36 - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815F840 - cmp r0, 0x1 - beq _0815F858 - b _0815F896 - .pool -_0815F840: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - bne _0815F896 - strh r5, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0815F896 -_0815F858: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - ble _0815F896 - strh r5, [r4, 0x32] - ldrh r0, [r4, 0x38] - subs r0, 0x2 - strh r0, [r4, 0x38] - lsls r0, 16 - cmp r0, 0 - bge _0815F896 - ldr r3, =gTasks - movs r2, 0x3C - ldrsh r1, [r4, r2] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_0815F896: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F7C4 - - thumb_func_start AnimTask_GetReturnPowerLevel -AnimTask_GetReturnPowerLevel: @ 815F8A0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r3, =gBattleAnimArgs - movs r2, 0 - strh r2, [r3, 0xE] - ldr r1, =gAnimFriendship - ldrb r0, [r1] - ldrb r1, [r1] - adds r0, r1, 0 - subs r0, 0x3D - lsls r0, 24 - lsrs r0, 24 - adds r2, r1, 0 - cmp r0, 0x1E - bhi _0815F8C4 - movs r0, 0x1 - strh r0, [r3, 0xE] -_0815F8C4: - adds r0, r2, 0 - subs r0, 0x5C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x6C - bhi _0815F8D4 - movs r0, 0x2 - strh r0, [r3, 0xE] -_0815F8D4: - lsls r0, r1, 24 - lsrs r0, 24 - cmp r0, 0xC8 - bls _0815F8E0 - movs r0, 0x3 - strh r0, [r3, 0xE] -_0815F8E0: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetReturnPowerLevel - - thumb_func_start sub_815F8F4 -sub_815F8F4: @ 815F8F4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x4 - bls _0815F91A - b _0815FE68 -_0815F91A: - lsls r0, 2 - ldr r1, =_0815F92C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815F92C: - .4byte _0815F940 - .4byte _0815F9F4 - .4byte _0815FBE8 - .4byte _0815FD08 - .4byte _0815FD8C -_0815F940: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - mov r2, r8 - lsls r4, r2, 2 - adds r0, r4, r2 - lsls r0, 3 - adds r6, r0, r1 - movs r3, 0x80 - lsls r3, 4 - adds r0, r3, 0 - ldrh r1, [r6, 0xA] - adds r0, r1 - strh r0, [r6, 0xA] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - mov r9, r4 - cmp r0, 0 - bne _0815F998 - ldr r2, =gSprites - lsls r3, r7, 4 - adds r1, r3, r7 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r6, 0xA] - lsls r0, 16 - asrs r0, 24 - ldrh r4, [r1, 0x24] - adds r0, r4 - strh r0, [r1, 0x24] - b _0815F9B2 - .pool -_0815F998: - ldr r3, =gSprites - lsls r4, r7, 4 - adds r2, r4, r7 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r6, 0xA] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 - adds r3, r4, 0 -_0815F9B2: - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r4, r0, r1 - ldrb r0, [r4, 0xA] - strh r0, [r4, 0xA] - adds r1, r3, r7 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x24] - ldrh r1, [r1, 0x20] - adds r0, r1 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 14 - adds r0, r1 - movs r1, 0x98 - lsls r1, 17 - cmp r0, r1 - bhi _0815F9DE - b _0815FE68 -_0815F9DE: - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0815FE68 - .pool -_0815F9F4: - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0815FA28 - ldr r0, =gContestResources - ldr r0, [r0] - ldr r0, [r0, 0x18] - ldr r2, [r0, 0x8] - mov r10, r2 - ldr r3, [r0, 0xC] - mov r9, r3 - ldrh r6, [r0] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r4, r0, 24 - movs r7, 0 - b _0815FB4E - .pool -_0815FA28: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815FAC8 - ldr r7, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - movs r1, 0 - bl GetMonData - mov r10, r0 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0x1 - bl GetMonData - mov r9, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r2, [r4] - ldr r1, [r0] - lsls r0, r2, 2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2] - cmp r0, 0 - bne _0815FA9C - lsls r0, r2, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - b _0815FA9E - .pool -_0815FA9C: - ldrh r6, [r1, 0x2] -_0815FA9E: - movs r0, 0x1 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x43 - ldrb r0, [r1] - adds r0, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - movs r7, 0 - movs r5, 0x88 - lsls r5, 1 - b _0815FB50 - .pool -_0815FAC8: - ldr r7, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gEnemyParty - adds r0, r5 - movs r1, 0 - bl GetMonData - mov r10, r0 - ldrb r0, [r4] - lsls r0, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0x1 - bl GetMonData - mov r9, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldrb r2, [r4] - ldr r1, [r0] - lsls r0, r2, 2 - adds r1, r0, r1 - ldrh r0, [r1, 0x2] - cmp r0, 0 - bne _0815FB2C - lsls r0, r2, 1 - adds r0, r7 - ldrh r0, [r0] - muls r0, r6 - adds r0, r5 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - b _0815FB2E - .pool -_0815FB2C: - ldrh r6, [r1, 0x2] -_0815FB2E: - movs r0, 0x1 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - movs r7, 0x1 -_0815FB4E: - ldr r5, =0x0000ffe0 -_0815FB50: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - lsls r3, r5, 16 - asrs r3, 16 - str r0, [sp] - str r4, [sp, 0x4] - mov r4, r10 - str r4, [sp, 0x8] - mov r0, r9 - str r0, [sp, 0xC] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - str r0, [sp, 0x10] - movs r0, 0 - str r0, [sp, 0x14] - adds r0, r6, 0 - adds r1, r7, 0 - movs r2, 0 - bl sub_80A8394 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldrb r0, [r4] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldrh r0, [r0, 0x2] - cmp r0, 0 - beq _0815FBBA - ldr r1, =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - lsls r0, 4 - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - orrs r0, r1 - ldr r3, =0x00007fff - movs r1, 0x10 - movs r2, 0x6 - bl BlendPalette -_0815FBBA: - ldr r0, =gTasks - mov r3, r8 - lsls r1, r3, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - strh r5, [r1, 0x26] - b _0815FD7E - .pool -_0815FBE8: - ldr r1, =gTasks - mov r0, r8 - lsls r4, r0, 2 - adds r0, r4, r0 - lsls r0, 3 - adds r6, r0, r1 - ldrh r0, [r6, 0x26] - lsls r0, 24 - lsrs r5, r0, 24 - movs r1, 0x80 - lsls r1, 4 - adds r0, r1, 0 - ldrh r2, [r6, 0xA] - adds r0, r2 - strh r0, [r6, 0xA] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - mov r9, r4 - cmp r0, 0 - bne _0815FC40 - ldr r3, =gSprites - lsls r4, r5, 4 - adds r2, r4, r5 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r6, 0xA] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 - adds r3, r4, 0 - b _0815FC56 - .pool -_0815FC40: - ldr r2, =gSprites - lsls r3, r5, 4 - adds r1, r3, r5 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r6, 0xA] - lsls r0, 16 - asrs r0, 24 - ldrh r4, [r1, 0x24] - adds r0, r4 - strh r0, [r1, 0x24] -_0815FC56: - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r6, r0, r1 - ldrb r0, [r6, 0xA] - strh r0, [r6, 0xA] - adds r1, r3, r5 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x24] - ldrh r1, [r1, 0x20] - adds r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 - movs r1, 0x24 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _0815FCD6 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815FCB4 - lsls r4, r5, 16 - asrs r4, 16 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - bge _0815FCD6 - b _0815FCCA - .pool -_0815FCB4: - lsls r4, r5, 16 - asrs r4, 16 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - ble _0815FCD6 -_0815FCCA: - ldrh r0, [r6, 0x24] - adds r0, 0x1 - strh r0, [r6, 0x24] - ldr r1, =gBattleAnimArgs - ldr r0, =0x0000ffff - strh r0, [r1, 0xE] -_0815FCD6: - lsls r0, r5, 16 - movs r2, 0x80 - lsls r2, 14 - adds r0, r2 - movs r1, 0x98 - lsls r1, 17 - cmp r0, r1 - bhi _0815FCE8 - b _0815FE68 -_0815FCE8: - ldr r0, =gTasks - mov r1, r9 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0xA] - b _0815FD7E - .pool -_0815FD08: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - mov r3, r8 - lsls r4, r3, 2 - adds r0, r4, r3 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x26] - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r5, =gSprites - adds r0, r5 - bl sub_80A8610 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - mov r9, r4 - cmp r0, 0 - bne _0815FD60 - lsls r1, r7, 4 - adds r1, r7 - lsls r1, 2 - adds r1, r5 - ldrh r0, [r1, 0x20] - negs r0, r0 - subs r0, 0x20 - strh r0, [r1, 0x24] - b _0815FD74 - .pool -_0815FD60: - lsls r0, r7, 4 - adds r0, r7 - lsls r0, 2 - adds r0, r5 - ldrh r2, [r0, 0x20] - movs r4, 0x88 - lsls r4, 1 - adds r1, r4, 0 - subs r1, r2 - strh r1, [r0, 0x24] -_0815FD74: - ldr r0, =gTasks - mov r1, r9 - add r1, r8 - lsls r1, 3 - adds r1, r0 -_0815FD7E: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - b _0815FE68 - .pool -_0815FD8C: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - mov r0, r8 - lsls r4, r0, 2 - adds r0, r4, r0 - lsls r0, 3 - adds r2, r0, r1 - movs r1, 0x80 - lsls r1, 4 - adds r0, r1, 0 - ldrh r3, [r2, 0xA] - adds r0, r3 - strh r0, [r2, 0xA] - ldr r0, =gBattleAnimAttacker - mov r10, r0 - ldrb r0, [r0] - str r2, [sp, 0x18] - bl GetBattlerSide - lsls r0, 24 - mov r9, r4 - ldr r2, [sp, 0x18] - cmp r0, 0 - bne _0815FE0C - ldr r1, =gSprites - lsls r5, r7, 4 - adds r0, r5, r7 - lsls r0, 2 - adds r6, r0, r1 - ldrh r0, [r2, 0xA] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r6, 0x24] - adds r0, r1 - strh r0, [r6, 0x24] - movs r2, 0x24 - ldrsh r4, [r6, r2] - movs r3, 0x20 - ldrsh r0, [r6, r3] - adds r4, r0 - mov r1, r10 - ldrb r0, [r1] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r3, r5, 0 - cmp r4, r0 - blt _0815FE44 - movs r2, 0 - strh r2, [r6, 0x24] - b _0815FE44 - .pool -_0815FE0C: - ldr r1, =gSprites - lsls r5, r7, 4 - adds r0, r5, r7 - lsls r0, 2 - adds r6, r0, r1 - ldrh r1, [r2, 0xA] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r6, 0x24] - subs r0, r1 - strh r0, [r6, 0x24] - movs r3, 0x24 - ldrsh r4, [r6, r3] - movs r1, 0x20 - ldrsh r0, [r6, r1] - adds r4, r0 - mov r2, r10 - ldrb r0, [r2] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r3, r5, 0 - cmp r4, r0 - bgt _0815FE44 - movs r4, 0 - strh r4, [r6, 0x24] -_0815FE44: - ldr r1, =gTasks - mov r0, r9 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0xA] - strh r1, [r0, 0xA] - ldr r1, =gSprites - adds r0, r3, r7 - lsls r0, 2 - adds r0, r1 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0815FE68 - mov r0, r8 - bl DestroyAnimVisualTask -_0815FE68: - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815F8F4 - - thumb_func_start sub_815FE80 -sub_815FE80: @ 815FE80 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0815FE92 - cmp r0, 0x1 - beq _0815FF3A - b _0815FFBC -_0815FE92: - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0815FF2C - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7A - bl PlaySE12WithPanning - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - strh r0, [r4, 0x22] - ldr r0, =0x0000ffe0 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0815FFBC - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0815FFBC - movs r0, 0x1 - bl GetAnimBattlerSpriteId - ldr r2, =gSprites - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - adds r1, 0x43 - ldrb r0, [r1] - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - b _0815FFBC - .pool -_0815FF2C: - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _0815FFBC -_0815FF3A: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x2E - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x30] - adds r0, r2, 0x5 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7F - ble _0815FF6E - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r0, r2, 0 - subs r0, 0x7A - strh r0, [r4, 0x30] -_0815FF6E: - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0815FF9C - ldrh r2, [r4, 0x32] - lsls r1, r2, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] - adds r1, r2, 0 - b _0815FFA8 - .pool -_0815FF9C: - ldrh r1, [r4, 0x32] - lsls r0, r1, 16 - asrs r0, 24 - ldrh r2, [r4, 0x24] - adds r0, r2 - strh r0, [r4, 0x24] -_0815FFA8: - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x2 - bne _0815FFBC - adds r0, r4, 0 - bl DestroyAnimSprite -_0815FFBC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_815FE80 - - thumb_func_start sub_815FFC4 -sub_815FFC4: @ 815FFC4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x26 - ldrsh r0, [r0, r2] - adds r3, r1, 0 - cmp r0, 0x4 - bls _0815FFE0 - b _08160132 -_0815FFE0: - lsls r0, 2 - ldr r1, =_0815FFF4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0815FFF4: - .4byte _08160008 - .4byte _08160058 - .4byte _081600B4 - .4byte _081600CC - .4byte _08160132 -_08160008: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - movs r0, 0x6 - strh r0, [r1, 0x8] - cmp r5, r2 - ble _0816003E - negs r0, r0 - strh r0, [r1, 0x8] -_0816003E: - strh r5, [r1, 0xA] - strh r2, [r1, 0xC] - ldrh r0, [r1, 0x26] - adds r0, 0x1 - strh r0, [r1, 0x26] - b _08160150 - .pool -_08160058: - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r3 - ldrh r0, [r2, 0x8] - ldrh r3, [r1, 0x24] - adds r0, r3 - strh r0, [r1, 0x24] - movs r3, 0x8 - ldrsh r0, [r2, r3] - cmp r0, 0 - ble _081600A0 - movs r3, 0x20 - ldrsh r0, [r1, r3] - movs r3, 0x24 - ldrsh r1, [r1, r3] - adds r0, r1 - movs r3, 0xC - ldrsh r1, [r2, r3] - b _08160126 - .pool -_081600A0: - movs r3, 0x20 - ldrsh r0, [r1, r3] - movs r3, 0x24 - ldrsh r1, [r1, r3] - adds r0, r1 - movs r3, 0xC - ldrsh r1, [r2, r3] - cmp r0, r1 - bgt _08160150 - b _0816012A -_081600B4: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r3 - movs r2, 0x8 - ldrsh r1, [r0, r2] - negs r1, r1 - strh r1, [r0, 0x8] - ldrh r1, [r0, 0x26] - adds r1, 0x1 - strh r1, [r0, 0x26] - b _08160150 -_081600CC: - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r1, r0, r1 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r3 - ldrh r0, [r2, 0x8] - ldrh r3, [r1, 0x24] - adds r0, r3 - strh r0, [r1, 0x24] - movs r3, 0x8 - ldrsh r0, [r2, r3] - cmp r0, 0 - bge _08160118 - movs r3, 0x20 - ldrsh r0, [r1, r3] - movs r3, 0x24 - ldrsh r1, [r1, r3] - adds r0, r1 - movs r3, 0xA - ldrsh r1, [r2, r3] - cmp r0, r1 - bgt _08160150 - b _0816012A - .pool -_08160118: - movs r3, 0x20 - ldrsh r0, [r1, r3] - movs r3, 0x24 - ldrsh r1, [r1, r3] - adds r0, r1 - movs r3, 0xA - ldrsh r1, [r2, r3] -_08160126: - cmp r0, r1 - blt _08160150 -_0816012A: - ldrh r0, [r2, 0x26] - adds r0, 0x1 - strh r0, [r2, 0x26] - b _08160150 -_08160132: - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r2, [r0] - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0, 0x24] - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08160150: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815FFC4 - - thumb_func_start sub_8160164 -sub_8160164: @ 8160164 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0xE] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08160198 - movs r1, 0x1 -_08160198: - strh r1, [r4, 0x10] - ldr r2, =gSprites - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x14] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x12] - strh r5, [r4, 0x1A] - strh r5, [r4, 0x1E] - movs r0, 0x1 - strh r0, [r4, 0x1C] - strh r5, [r4, 0x20] - ldr r0, =sub_81601DC - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8160164 - - thumb_func_start sub_81601DC -sub_81601DC: @ 81601DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08160284 - cmp r0, 0x1 - bgt _08160204 - cmp r0, 0 - beq _0816020A - b _081602DA - .pool -_08160204: - cmp r0, 0x2 - beq _081602D4 - b _081602DA -_0816020A: - ldrh r0, [r4, 0x1E] - adds r0, 0x8 - movs r2, 0xFF - ands r0, r2 - strh r0, [r4, 0x1E] - ldr r5, =gSprites - movs r6, 0xE - ldrsh r0, [r4, r6] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r5 - ldr r3, =gSineTable - movs r6, 0x1E - ldrsh r0, [r4, r6] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 21 - strh r0, [r1, 0x24] - ldrh r0, [r4, 0x1A] - adds r0, 0x2 - ands r0, r2 - strh r0, [r4, 0x1A] - movs r1, 0xE - ldrsh r0, [r4, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r5 - movs r6, 0x1A - ldrsh r0, [r4, r6] - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - ldrh r1, [r4, 0x10] - muls r0, r1 - ldrh r1, [r4, 0x12] - adds r0, r1 - strh r0, [r2, 0x20] - movs r6, 0x1A - ldrsh r0, [r4, r6] - cmp r0, 0 - bne _081602DA - movs r0, 0xE - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrh r1, [r4, 0x12] - strh r1, [r0, 0x20] - b _081602C4 - .pool -_08160284: - ldrh r0, [r4, 0x1E] - adds r0, 0x8 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x1E] - ldr r3, =gSprites - movs r1, 0xE - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - ldr r2, =gSineTable - movs r5, 0x1E - ldrsh r0, [r4, r5] - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 21 - strh r0, [r1, 0x24] - movs r6, 0x1E - ldrsh r2, [r4, r6] - cmp r2, 0 - bne _081602DA - movs r1, 0xE - ldrsh r0, [r4, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r3 - strh r2, [r1, 0x24] -_081602C4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _081602DA - .pool -_081602D4: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_081602DA: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81601DC - - thumb_func_start sub_81602E0 -sub_81602E0: @ 81602E0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - ldrh r0, [r4, 0x2E] - ldrh r1, [r4, 0x30] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08160326 - adds r0, r4, 0 - bl DestroyAnimSprite -_08160326: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81602E0 - - thumb_func_start sub_8160338 -sub_8160338: @ 8160338 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0816037C - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =0x0000fff5 - strh r0, [r4, 0x2E] - movs r0, 0xC0 - strh r0, [r4, 0x30] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08160396 - .pool -_0816037C: - movs r0, 0xB - strh r0, [r4, 0x2E] - movs r0, 0xC0 - strh r0, [r4, 0x30] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_08160396: - ldr r0, =sub_81602E0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8160338 - - thumb_func_start sub_81603A8 -sub_81603A8: @ 81603A8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x2 - bl sub_80A861C - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _081603D2 - movs r0, 0x10 - strh r0, [r5, 0x22] -_081603D2: - movs r0, 0 - strh r0, [r5, 0x3A] - movs r1, 0x10 - strh r1, [r5, 0x3C] - ldr r0, =sub_81603F4 - str r0, [r5, 0x1C] - lsls r1, 8 - movs r0, 0x52 - bl SetGpuReg - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81603A8 - - thumb_func_start sub_81603F4 -sub_81603F4: @ 81603F4 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x32 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _0816046C - cmp r1, 0x1 - bgt _0816040A - cmp r1, 0 - beq _08160414 - b _081604E8 -_0816040A: - cmp r1, 0x2 - beq _08160482 - cmp r1, 0x3 - beq _081604E2 - b _081604E8 -_08160414: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081604E8 - strh r1, [r4, 0x2E] - ldrh r1, [r4, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0816043E - ldrh r2, [r4, 0x3A] - movs r3, 0x3A - ldrsh r0, [r4, r3] - cmp r0, 0xF - bgt _0816044C - adds r0, r2, 0x1 - strh r0, [r4, 0x3A] - b _0816044C -_0816043E: - ldrh r2, [r4, 0x3C] - movs r3, 0x3C - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _0816044C - subs r0, r2, 0x1 - strh r0, [r4, 0x3C] -_0816044C: - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081604E8 - b _081604DA -_0816046C: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _081604E8 - strh r1, [r4, 0x2E] - strh r1, [r4, 0x30] - b _081604DA -_08160482: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081604E8 - movs r0, 0 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x30] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081604AE - ldrh r2, [r4, 0x3A] - movs r3, 0x3A - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _081604BC - subs r0, r2, 0x1 - strh r0, [r4, 0x3A] - b _081604BC -_081604AE: - ldrh r2, [r4, 0x3C] - movs r3, 0x3C - ldrsh r0, [r4, r3] - cmp r0, 0xF - bgt _081604BC - adds r0, r2, 0x1 - strh r0, [r4, 0x3C] -_081604BC: - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081604E8 -_081604DA: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - b _081604E8 -_081604E2: - adds r0, r4, 0 - bl move_anim_8074EE0 -_081604E8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81603F4 - - thumb_func_start AnimTask_GetWeather -AnimTask_GetWeather: @ 81604F0 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gBattleAnimArgs - movs r0, 0 - strh r0, [r2, 0xE] - ldr r0, =gWeatherMoveAnim - ldrh r1, [r0] - movs r0, 0x60 - ands r0, r1 - cmp r0, 0 - beq _08160514 - movs r0, 0x1 - b _08160536 - .pool -_08160514: - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _08160520 - movs r0, 0x2 - b _08160536 -_08160520: - movs r0, 0x18 - ands r0, r1 - cmp r0, 0 - beq _0816052C - movs r0, 0x3 - b _08160536 -_0816052C: - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08160538 - movs r0, 0x4 -_08160536: - strh r0, [r2, 0xE] -_08160538: - adds r0, r3, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - thumb_func_end AnimTask_GetWeather - - thumb_func_start sub_8160544 -sub_8160544: @ 8160544 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x26] - ldr r2, =gUnknown_085CE9C8 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_816058C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8160544 - - thumb_func_start sub_816058C -sub_816058C: @ 816058C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r2, =gTasks - adds r3, r0, r2 - ldrh r0, [r3, 0x8] - adds r1, r0, 0x1 - movs r5, 0 - strh r1, [r3, 0x8] - subs r0, 0x10 - lsls r0, 16 - lsrs r0, 16 - adds r6, r2, 0 - cmp r0, 0x16 - bhi _081605F0 - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08160600 - strh r5, [r3, 0xA] - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - movs r5, 0x1 - ands r0, r5 - cmp r0, 0 - bne _081605F0 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000ffff - strh r1, [r0, 0x24] - b _08160600 - .pool -_081605F0: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] -_08160600: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r6 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08160618 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08160618: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_816058C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s deleted file mode 100644 index 44a5d624b..000000000 --- a/asm/battle_anim_8170478.s +++ /dev/null @@ -1,5832 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8170478 -sub_8170478: @ 8170478 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x10] - ldr r0, =gBattleAnimAttacker - ldrb r4, [r0] - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3d - movs r0, 0x4A - bl SetGpuReg - movs r1, 0x80 - lsls r1, 8 - movs r0, 0 - bl SetGpuRegBits - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gHealthboxSpriteIds - adds r4, r0 - ldrb r0, [r4] - ldr r1, =gSprites - mov r9, r1 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - add r4, r9 - ldrb r7, [r4, 0x6] - ldrh r6, [r4, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x14] - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - mov r10, r0 - mov r2, r10 - lsls r2, 24 - lsrs r2, 24 - mov r10, r2 - ldrb r1, [r4, 0x5] - movs r3, 0xD - negs r3, r3 - adds r0, r3, 0 - ands r0, r1 - movs r1, 0x4 - mov r8, r1 - mov r2, r8 - orrs r0, r2 - strb r0, [r4, 0x5] - lsls r5, r7, 4 - adds r5, r7 - lsls r5, 2 - add r5, r9 - ldrb r1, [r5, 0x5] - adds r0, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r9 - ldrb r2, [r1, 0x5] - adds r0, r3, 0 - ands r0, r2 - mov r2, r8 - orrs r0, r2 - strb r0, [r1, 0x5] - ldr r0, [sp, 0x14] - lsls r6, r0, 4 - adds r6, r0 - lsls r6, 2 - mov r1, r9 - adds r7, r6, r1 - adds r0, r7, 0 - adds r1, r4, 0 - movs r2, 0x44 - str r3, [sp, 0x18] - bl memcpy - mov r2, r10 - lsls r4, r2, 4 - add r4, r10 - lsls r4, 2 - adds r0, r4, 0 - add r0, r9 - mov r8, r0 - adds r1, r5, 0 - movs r2, 0x44 - bl memcpy - ldrb r1, [r7, 0x1] - ldr r3, [sp, 0x18] - adds r0, r3, 0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x1] - mov r2, r8 - ldrb r0, [r2, 0x1] - ands r3, r0 - orrs r3, r1 - strb r3, [r2, 0x1] - movs r0, 0x1C - add r9, r0 - add r6, r9 - ldr r1, =SpriteCallbackDummy - str r1, [r6] - add r4, r9 - str r1, [r4] - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2EA9C - bl sub_80A6D48 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C2EA50 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C2DDA4 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gBattle_BG1_X - ldrh r0, [r7, 0x20] - negs r0, r0 - adds r0, 0x20 - strh r0, [r1] - ldr r1, =gBattle_BG1_Y - ldrh r0, [r7, 0x22] - negs r0, r0 - subs r0, 0x20 - strh r0, [r1] - ldr r1, =gTasks - ldr r2, [sp, 0x10] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA0 - lsls r1, 2 - strh r1, [r0, 0xA] - mov r1, sp - ldrh r1, [r1, 0x14] - strh r1, [r0, 0x8] - mov r2, r10 - strh r2, [r0, 0xC] - ldr r1, =sub_8170660 - str r1, [r0] - add sp, 0x1C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170478 - - thumb_func_start sub_8170660 -sub_8170660: @ 8170660 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - mov r8, r0 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - ldrh r1, [r5, 0xA] - ldrh r0, [r5, 0x22] - adds r1, r0 - movs r3, 0 - strh r1, [r5, 0x22] - ldr r2, =gBattle_BG1_Y - lsls r0, r1, 16 - lsrs r0, 24 - ldrh r4, [r2] - adds r0, r4 - strh r0, [r2] - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x22] - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081706F0 - cmp r0, 0x1 - bgt _081706B4 - cmp r0, 0 - beq _081706BA - b _08170814 - .pool -_081706B4: - cmp r0, 0x2 - beq _08170708 - b _08170814 -_081706BA: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bgt _081706CA - b _08170814 -_081706CA: - strh r3, [r5, 0x1E] - ldrh r1, [r5, 0x20] - adds r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x20 - ldrsh r0, [r5, r2] - cmp r0, 0x8 - beq _081706EE - b _08170814 -_081706EE: - b _08170700 -_081706F0: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - beq _08170700 - b _08170814 -_08170700: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] - b _08170814 -_08170708: - ldrh r0, [r5, 0x1E] - adds r1, r0, 0x1 - strh r1, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08170814 - strh r3, [r5, 0x1E] - ldrh r1, [r5, 0x20] - subs r1, 0x1 - strh r1, [r5, 0x20] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x20 - ldrsh r4, [r5, r0] - cmp r4, 0 - bne _08170814 - movs r0, 0 - bl sub_80A477C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0817076C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_0817076C: - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - movs r2, 0x80 - lsls r2, 8 - adds r0, r2, 0 - eors r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r4, 0x8 - ldrsh r1, [r5, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r6, =gSprites - adds r0, r6 - bl DestroySprite - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl DestroySprite - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetAnimBgAttribute - ldr r0, =gHealthboxSpriteIds - add r0, r8 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrb r2, [r1, 0x6] - mov r8, r2 - ldrh r4, [r1, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldrb r3, [r1, 0x5] - movs r2, 0xD - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - movs r5, 0x4 - orrs r0, r5 - strb r0, [r1, 0x5] - mov r0, r8 - lsls r1, r0, 4 - add r1, r8 - lsls r1, 2 - adds r1, r6 - ldrb r3, [r1, 0x5] - adds r0, r2, 0 - ands r0, r3 - orrs r0, r5 - strb r0, [r1, 0x5] - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r6 - ldrb r1, [r0, 0x5] - ands r2, r1 - orrs r2, r5 - strb r2, [r0, 0x5] - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08170814: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170660 - - thumb_func_start sub_8170834 -sub_8170834: @ 8170834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r9, r0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gHealthboxSpriteIds - adds r2, r0 - ldrb r0, [r2] - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - ldr r0, =gSprites - adds r5, r0 - ldrb r1, [r5, 0x6] - mov r10, r1 - ldrh r4, [r5, 0x38] - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000d709 - bl AllocSpritePalette - mov r2, r9 - strb r0, [r2] - ldr r0, =0x0000d70a - bl AllocSpritePalette - strb r0, [r7] - ldrb r0, [r5, 0x5] - lsrs r0, 4 - lsls r0, 4 - movs r1, 0x80 - lsls r1, 1 - adds r3, r1, 0 - orrs r0, r3 - lsls r6, r4, 4 - adds r6, r4 - lsls r6, 2 - ldr r2, =gSprites - adds r6, r2 - ldrb r4, [r6, 0x5] - lsrs r4, 4 - lsls r4, 4 - orrs r4, r3 - lsls r0, 1 - ldr r1, =gPlttBufferUnfaded - mov r8, r1 - add r0, r8 - mov r2, r9 - ldrb r1, [r2] - lsls r1, 4 - adds r1, r3, r1 - movs r2, 0x20 - str r3, [sp] - bl LoadPalette - lsls r4, 1 - add r4, r8 - ldrb r0, [r7] - lsls r0, 4 - ldr r3, [sp] - adds r3, r0 - adds r0, r4, 0 - adds r1, r3, 0 - movs r2, 0x20 - bl LoadPalette - mov r0, r9 - ldrb r1, [r0] - lsls r1, 4 - ldrb r2, [r5, 0x5] - movs r3, 0xF - adds r0, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - mov r2, r10 - lsls r1, r2, 4 - add r1, r10 - lsls r1, 2 - ldr r0, =gSprites - adds r1, r0 - mov r0, r9 - ldrb r2, [r0] - lsls r2, 4 - ldrb r4, [r1, 0x5] - adds r0, r3, 0 - ands r0, r4 - orrs r0, r2 - strb r0, [r1, 0x5] - ldrb r0, [r7] - lsls r0, 4 - ldrb r1, [r6, 0x5] - ands r3, r1 - orrs r3, r0 - strb r3, [r6, 0x5] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170834 - - thumb_func_start sub_8170920 -sub_8170920: @ 8170920 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - mov r1, sp - adds r1, 0x1 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - mov r0, sp - bl sub_8170834 - adds r0, r4, 0 - bl DestroyAnimVisualTask - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170920 - - thumb_func_start sub_817094C -sub_817094C: @ 817094C - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gHealthboxSpriteIds - adds r0, r1 - ldrb r0, [r0] - ldr r1, =gSprites - mov r8, r1 - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - add r5, r8 - ldrb r0, [r5, 0x6] - mov r9, r0 - ldrh r6, [r5, 0x38] - lsls r6, 24 - lsrs r6, 24 - ldr r0, =0x0000d709 - bl FreeSpritePaletteByTag - ldr r0, =0x0000d70a - bl FreeSpritePaletteByTag - ldr r0, =0x0000d6ff - bl IndexOfSpritePaletteTag - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =0x0000d704 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsls r4, 4 - ldrb r2, [r5, 0x5] - movs r3, 0xF - adds r1, r3, 0 - ands r1, r2 - orrs r1, r4 - strb r1, [r5, 0x5] - mov r1, r9 - lsls r2, r1, 4 - add r2, r9 - lsls r2, 2 - add r2, r8 - ldrb r5, [r2, 0x5] - adds r1, r3, 0 - ands r1, r5 - orrs r1, r4 - strb r1, [r2, 0x5] - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - add r1, r8 - lsrs r0, 20 - ldrb r2, [r1, 0x5] - ands r3, r2 - orrs r3, r0 - strb r3, [r1, 0x5] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817094C - - thumb_func_start sub_81709EC -sub_81709EC: @ 81709EC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_817094C - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81709EC - - thumb_func_start sub_8170A0C -sub_8170A0C: @ 8170A0C - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldrh r0, [r2, 0x2] - strh r0, [r1, 0x1E] - ldr r0, =sub_8170A38 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_8170A0C - - thumb_func_start sub_8170A38 -sub_8170A38: @ 8170A38 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - movs r6, 0 - adds r1, r0, 0x1 - strh r1, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _08170AF8 - strh r6, [r4, 0x8] - ldr r0, =0x0000d709 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r2, r0, 24 - movs r3, 0x1C - ldrsh r0, [r4, r3] - movs r1, 0x2 - cmp r0, 0 - bne _08170A76 - movs r1, 0x6 -_08170A76: - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08170A8C - cmp r0, 0x1 - beq _08170AC8 - b _08170AF8 - .pool -_08170A8C: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08170A9E - movs r0, 0x10 - strh r0, [r4, 0xC] -_08170A9E: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bne _08170AF8 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _08170AF8 - .pool -_08170AC8: - ldrh r0, [r4, 0xC] - subs r0, 0x2 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bge _08170AD6 - strh r6, [r4, 0xC] -_08170AD6: - lsls r0, r2, 4 - movs r2, 0x80 - lsls r2, 1 - adds r0, r2 - orrs r0, r1 - ldrb r2, [r4, 0xC] - ldr r3, =0x00007f74 - movs r1, 0x1 - bl BlendPalette - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _08170AF8 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08170AF8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170A38 - - thumb_func_start sub_8170B04 -sub_8170B04: @ 8170B04 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r5, [r0] - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08170B52 - cmp r0, 0x1 - bgt _08170B3C - cmp r0, 0 - beq _08170B42 - b _08170BA4 - .pool -_08170B3C: - cmp r0, 0x2 - beq _08170B84 - b _08170BA4 -_08170B42: - adds r0, r5, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x1C] - b _08170B76 -_08170B52: - ldrh r0, [r4, 0x1C] - adds r0, 0x30 - strh r0, [r4, 0x1C] - movs r0, 0x1C - ldrsh r2, [r4, r0] - adds r0, r5, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r5, 0 - bl sub_80A7E6C - movs r0, 0x1C - ldrsh r1, [r4, r0] - ldr r0, =0x000002cf - cmp r1, r0 - ble _08170BA4 -_08170B76: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08170BA4 - .pool -_08170B84: - adds r0, r5, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08170BA4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170B04 - - thumb_func_start sub_8170BB0 -sub_8170BB0: @ 8170BB0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r1, r0, r1 - ldrb r1, [r1] - mov r9, r1 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08170BF8 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - b _08170C08 - .pool -_08170BF8: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gEnemyParty -_08170C08: - adds r0, r1 - movs r1, 0x26 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r2, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r6, r0, r2 - movs r0, 0x8 - ldrsh r7, [r6, r0] - cmp r7, 0 - beq _08170C44 - cmp r7, 0x1 - beq _08170CC4 - b _08170CEE - .pool -_08170C44: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - adds r1, r0, 0 - lsls r1, 24 - ldr r2, =gSprites - mov r3, r9 - lsls r0, r3, 4 - add r0, r9 - lsls r0, 2 - adds r0, r2 - ldrb r2, [r0, 0x5] - lsls r2, 28 - lsrs r2, 30 - adds r0, 0x43 - ldrb r3, [r0] - movs r0, 0x80 - lsls r0, 22 - adds r1, r0 - lsrs r1, 24 - mov r0, r8 - str r0, [sp] - adds r0, r4, 0 - bl LaunchBallStarsTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1C] - str r7, [sp] - str r7, [sp, 0x4] - str r7, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - adds r2, r0, 0 - ldrb r1, [r5] - movs r0, 0 - mov r3, r8 - bl LaunchBallFadeMonTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x1E] - ldrh r0, [r6, 0x8] - adds r0, 0x1 - strh r0, [r6, 0x8] - b _08170CEE - .pool -_08170CC4: - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _08170CEE - movs r3, 0x1E - ldrsh r0, [r6, r3] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0 - bne _08170CEE - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08170CEE: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8170BB0 - - thumb_func_start sub_8170CFC -sub_8170CFC: @ 8170CFC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - bl LoadBallGfx - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170CFC - - thumb_func_start sub_8170D24 -sub_8170D24: @ 8170D24 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r0, 24 - bl FreeBallGfx - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170D24 - - thumb_func_start AnimTask_IsBallBlockedByTrainer -AnimTask_IsBallBlockedByTrainer: @ 8170D4C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _08170D70 - ldr r1, =gBattleAnimArgs - ldr r0, =0x0000ffff - b _08170D74 - .pool -_08170D70: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_08170D74: - strh r0, [r1, 0xE] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsBallBlockedByTrainer - - thumb_func_start ItemIdToBallId -ItemIdToBallId: @ 8170D84 - push {lr} - lsls r0, 16 - lsrs r0, 16 - subs r0, 0x1 - cmp r0, 0xB - bhi _08170DFC - lsls r0, 2 - ldr r1, =_08170DA0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08170DA0: - .4byte _08170DD0 - .4byte _08170DD4 - .4byte _08170DD8 - .4byte _08170DFC - .4byte _08170DDC - .4byte _08170DE0 - .4byte _08170DE4 - .4byte _08170DE8 - .4byte _08170DEC - .4byte _08170DF0 - .4byte _08170DF4 - .4byte _08170DF8 -_08170DD0: - movs r0, 0x4 - b _08170DFE -_08170DD4: - movs r0, 0x3 - b _08170DFE -_08170DD8: - movs r0, 0x1 - b _08170DFE -_08170DDC: - movs r0, 0x2 - b _08170DFE -_08170DE0: - movs r0, 0x5 - b _08170DFE -_08170DE4: - movs r0, 0x6 - b _08170DFE -_08170DE8: - movs r0, 0x7 - b _08170DFE -_08170DEC: - movs r0, 0x8 - b _08170DFE -_08170DF0: - movs r0, 0x9 - b _08170DFE -_08170DF4: - movs r0, 0xA - b _08170DFE -_08170DF8: - movs r0, 0xB - b _08170DFE -_08170DFC: - movs r0, 0 -_08170DFE: - pop {r1} - bx r1 - thumb_func_end ItemIdToBallId - - thumb_func_start sub_8170E04 -sub_8170E04: @ 8170E04 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - mov r10, r0 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - ldr r1, =gBallSpriteTemplates - adds r0, r1 - movs r1, 0x20 - movs r2, 0x50 - movs r3, 0x1D - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gSprites - mov r9, r1 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r1 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r2, =gBattleAnimTarget - mov r8, r2 - ldrb r0, [r2] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - mov r0, r9 - adds r0, 0x1C - adds r4, r0 - ldr r0, =sub_8171104 - str r0, [r4] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r3, [r0, 0x8] - ldr r1, =gBattlerSpriteIds - mov r2, r8 - ldrb r0, [r2] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - adds r0, 0x3E - ldrb r1, [r0] - lsls r1, 29 - lsrs r1, 31 - lsls r1, 1 - ldrb r2, [r3, 0x9] - movs r0, 0x3 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x9] - ldr r1, =gTasks - mov r2, r10 - lsls r0, r2, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, =sub_8170EF0 - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170E04 - - thumb_func_start sub_8170EF0 -sub_8170EF0: @ 8170EF0 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x2E] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08170F1A - adds r0, r3, 0 - bl DestroyAnimVisualTask -_08170F1A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170EF0 - - thumb_func_start sub_8170F2C -sub_8170F2C: @ 8170F2C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 2 - ands r0, r1 - cmp r0, 0 - beq _08170F50 - movs r6, 0x20 - movs r5, 0xB - b _08170F54 - .pool -_08170F50: - movs r6, 0x17 - movs r5, 0x5 -_08170F54: - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - bl sub_80A82E4 - adds r3, r0, 0 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - ldr r1, =gBallSpriteTemplates - adds r0, r1 - adds r1, r6, 0 - adds r1, 0x20 - movs r2, 0x50 - orrs r5, r2 - adds r2, r5, 0 - bl CreateSprite - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gSprites - mov r9, r0 - lsls r4, r5, 4 - adds r4, r5 - lsls r4, 2 - adds r6, r4, r0 - movs r0, 0x22 - strh r0, [r6, 0x2E] - ldr r1, =gBattleAnimTarget - mov r8, r1 - ldrb r0, [r1] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x30] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - strh r0, [r6, 0x32] - movs r0, 0x1C - add r9, r0 - add r4, r9 - ldr r0, =SpriteCallbackDummy - str r0, [r4] - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r9 - ldr r1, =sub_8039E84 - str r1, [r0] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - ldr r1, =sub_8171030 - str r1, [r0] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8170F2C - - thumb_func_start sub_8171030 -sub_8171030: @ 8171030 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _0817108A - movs r0, 0x3D - movs r1, 0 - bl PlaySE12WithPanning - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r6, 0 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_8171104 - str r1, [r0] - ldr r0, =sub_81710A8 - movs r1, 0xA - bl CreateTask - ldr r0, =sub_8170EF0 - str r0, [r4] -_0817108A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171030 - - thumb_func_start sub_81710A8 -sub_81710A8: @ 81710A8 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gSprites - movs r0, 0 - bl GetBattlerAtPosition - ldr r4, =gBattlerSpriteIds - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _081710F4 - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0 - bl StartSpriteAnim - adds r0, r5, 0 - bl DestroyTask -_081710F4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81710A8 - - thumb_func_start sub_8171104 -sub_8171104: @ 8171104 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x32] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r1, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - strh r2, [r4, 0x36] - ldr r0, =0x0000ffd8 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_8171134 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171104 - - thumb_func_start sub_8171134 -sub_8171134: @ 8171134 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081711D2 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0x5 - bne _08171160 - ldr r0, =sub_8171CAC - str r0, [r4, 0x1C] - b _081711D2 - .pool -_08171160: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x24] - strh r1, [r4, 0x26] - adds r1, r4, 0 - adds r1, 0x2E - movs r2, 0 - adds r0, r4, 0 - adds r0, 0x3C -_08171188: - strh r2, [r0] - subs r0, 0x2 - cmp r0, r1 - bge _08171188 - movs r0, 0 - strh r0, [r4, 0x38] - ldr r0, =sub_81711E8 - str r0, [r4, 0x1C] - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _081711D2 - cmp r5, 0 - blt _081711D2 - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl LaunchBallStarsTask - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0 - movs r2, 0xE - adds r3, r5, 0 - bl LaunchBallFadeMonTask -_081711D2: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171134 - - thumb_func_start sub_81711E8 -sub_81711E8: @ 81711E8 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - bne _08171224 - ldr r0, =TaskDummy - movs r1, 0x32 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x38] - ldr r0, =sub_8171240 - str r0, [r4, 0x1C] - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x30] -_08171224: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81711E8 - - thumb_func_start sub_8171240 -sub_8171240: @ 8171240 - push {r4-r7,lr} - adds r7, r0, 0 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r4, [r0] - ldrh r0, [r7, 0x38] - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xB - bne _08171272 - movs r0, 0x3C - bl PlaySE -_08171272: - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081712E8 - cmp r0, 0x1 - bgt _08171290 - cmp r0, 0 - beq _08171296 - b _08171354 - .pool -_08171290: - cmp r0, 0x2 - beq _0817132C - b _08171354 -_08171296: - adds r0, r4, 0 - movs r1, 0 - bl sub_80A7270 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0x1C] - ldr r1, =gUnknown_030062DC - movs r0, 0x1C - str r0, [r1] - ldr r2, =gUnknown_030062E4 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - ldrh r0, [r7, 0x26] - ldrh r7, [r7, 0x22] - adds r0, r7 - subs r1, r0 - strh r1, [r2] - ldr r4, =gUnknown_030062E0 - ldrh r0, [r2] - lsls r0, 8 - movs r1, 0x1C - bl __udivsi3 - strh r0, [r4] - strh r0, [r5, 0xC] - b _08171346 - .pool -_081712E8: - ldrh r0, [r5, 0x1C] - adds r0, 0x20 - strh r0, [r5, 0x1C] - movs r0, 0x1C - ldrsh r2, [r5, r0] - adds r0, r4, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0xC] - ldrh r1, [r5, 0xE] - adds r0, r1 - strh r0, [r5, 0xE] - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - movs r2, 0xE - ldrsh r0, [r5, r2] - negs r0, r0 - asrs r0, 8 - strh r0, [r1, 0x26] - movs r0, 0x1C - ldrsh r1, [r5, r0] - ldr r0, =0x0000047f - cmp r1, r0 - ble _0817137C - b _08171346 - .pool -_0817132C: - adds r0, r4, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] -_08171346: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0817137C - .pool -_08171354: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0xA - ble _0817137C - adds r0, r6, 0 - bl DestroyTask - adds r0, r7, 0 - movs r1, 0x2 - bl StartSpriteAnim - movs r0, 0 - strh r0, [r7, 0x38] - ldr r0, =sub_817138C - str r0, [r7, 0x1C] -_0817137C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171240 - - thumb_func_start sub_817138C -sub_817138C: @ 817138C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081713C6 - movs r1, 0 - strh r1, [r4, 0x34] - movs r0, 0x28 - strh r0, [r4, 0x36] - strh r1, [r4, 0x38] - movs r0, 0 - movs r1, 0x28 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x36 - ldrsh r1, [r4, r0] - movs r0, 0 - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldr r0, =sub_81713D0 - str r0, [r4, 0x1C] -_081713C6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817138C - - thumb_func_start sub_81713D0 -sub_81713D0: @ 81713D0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r5, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0 - beq _081713E6 - cmp r1, 0x1 - beq _0817145A - b _08171486 -_081713E6: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - adds r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - adds r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x3F - ble _08171486 - ldrh r0, [r4, 0x36] - subs r0, 0xA - strh r0, [r4, 0x36] - ldr r1, =0x00000101 - adds r0, r2, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 24 - cmp r0, 0x4 - bne _08171422 - movs r5, 0x1 -_08171422: - cmp r0, 0x2 - beq _08171442 - cmp r0, 0x2 - bgt _08171434 - cmp r0, 0x1 - beq _0817143A - b _08171452 - .pool -_08171434: - cmp r0, 0x3 - beq _0817144A - b _08171452 -_0817143A: - movs r0, 0x38 - bl PlaySE - b _08171486 -_08171442: - movs r0, 0x39 - bl PlaySE - b _08171486 -_0817144A: - movs r0, 0x3A - bl PlaySE - b _08171486 -_08171452: - movs r0, 0x3B - bl PlaySE - b _08171486 -_0817145A: - movs r2, 0x38 - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl Cos - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r1, [r4, 0x38] - subs r1, 0x4 - ldrh r2, [r4, 0x34] - lsls r0, r2, 16 - asrs r0, 24 - subs r1, r0 - strh r1, [r4, 0x38] - lsls r1, 16 - cmp r1, 0 - bgt _08171486 - strh r5, [r4, 0x38] - ldr r0, =0xffffff00 - ands r0, r2 - strh r0, [r4, 0x34] -_08171486: - cmp r5, 0 - beq _081714CA - movs r5, 0 - strh r5, [r4, 0x34] - movs r0, 0x40 - movs r1, 0x28 - bl Cos - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x26] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r0, 0 - bne _081714C0 - strh r5, [r4, 0x38] - ldr r0, =sub_81717B4 - str r0, [r4, 0x1C] - b _081714CA - .pool -_081714C0: - ldr r0, =sub_81714D4 - str r0, [r4, 0x1C] - movs r0, 0x1 - strh r0, [r4, 0x36] - strh r5, [r4, 0x38] -_081714CA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81713D0 - - thumb_func_start sub_81714D4 -sub_81714D4: @ 81714D4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _08171510 - strh r5, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - strh r5, [r0, 0xC] - ldr r0, =sub_8171520 - str r0, [r4, 0x1C] - movs r0, 0x17 - bl PlaySE -_08171510: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81714D4 - - thumb_func_start sub_8171520 -sub_8171520: @ 8171520 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x34] - movs r1, 0xFF - ands r1, r0 - cmp r1, 0x6 - bls _08171530 - b _08171768 -_08171530: - lsls r0, r1, 2 - ldr r1, =_08171540 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08171540: - .4byte _0817155C - .4byte _081715AE - .4byte _081715F4 - .4byte _08171654 - .4byte _081716A4 - .4byte _08171708 - .4byte _08171768 -_0817155C: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _08171584 - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _0817158A - .pool -_08171584: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_0817158A: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bhi _081715AC - b _081717AE -_081715AC: - b _08171644 -_081715AE: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08171660 - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _081715EA - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _081717AE -_081715EA: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - b _081717AE -_081715F4: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _0817161C - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _08171622 - .pool -_0817161C: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_08171622: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0xC - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x18 - bhi _08171644 - b _081717AE -_08171644: - ldr r0, [r6] - ldr r0, [r0, 0x8] - strh r3, [r0, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - b _081717AE -_08171654: - ldrh r0, [r4, 0x38] - adds r1, r0, 0x1 - strh r1, [r4, 0x38] - lsls r0, 16 - cmp r0, 0 - bge _0817166E -_08171660: - adds r0, r4, 0 - adds r0, 0x2C - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - b _081717AE -_0817166E: - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _0817169C - adds r0, r4, 0 - movs r1, 0x2 - bl ChangeSpriteAffineAnim - b _081716A4 -_0817169C: - adds r0, r4, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim -_081716A4: - ldr r1, =gBattleSpritesDataPtr - ldr r5, [r1] - ldr r2, [r5, 0x8] - ldrh r3, [r2, 0xC] - movs r6, 0xC - ldrsh r0, [r2, r6] - adds r6, r1, 0 - cmp r0, 0xFF - ble _081716CC - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldr r1, [r5, 0x8] - ldrb r0, [r1, 0xC] - strh r0, [r1, 0xC] - b _081716D2 - .pool -_081716CC: - adds r0, r3, 0 - adds r0, 0xB0 - strh r0, [r2, 0xC] -_081716D2: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - movs r3, 0 - strh r0, [r4, 0x38] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - bls _081717AE - ldr r0, [r6] - ldr r0, [r0, 0x8] - strh r3, [r0, 0xC] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - strh r3, [r4, 0x38] - ldrh r0, [r4, 0x36] - negs r0, r0 - strh r0, [r4, 0x36] - b _081717AE -_08171708: - movs r6, 0x80 - lsls r6, 1 - adds r0, r6, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r1, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0x8] - cmp r1, r0 - bne _08171740 - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_81717B4 - str r0, [r4, 0x1C] - b _081717AE - .pool -_08171740: - cmp r0, 0x4 - bne _08171754 - cmp r1, 0x3 - bne _08171754 - ldr r0, =sub_81717D8 - str r0, [r4, 0x1C] - b _0817175A - .pool -_08171754: - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] -_0817175A: - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - b _081717AE -_08171768: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _081717AE - movs r0, 0 - strh r0, [r4, 0x38] - ldrh r1, [r4, 0x34] - ldr r0, =0xffffff00 - ands r0, r1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x3 - bl StartSpriteAffineAnim - movs r6, 0x36 - ldrsh r0, [r4, r6] - cmp r0, 0 - bge _081717A0 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - b _081717A8 - .pool -_081717A0: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_081717A8: - movs r0, 0x17 - bl PlaySE -_081717AE: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8171520 - - thumb_func_start sub_81717B4 -sub_81717B4: @ 81717B4 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x38] - adds r0, 0x1 - strh r0, [r1, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1F - bne _081717CE - movs r0, 0 - strh r0, [r1, 0x38] - ldr r0, =sub_8171AE4 - str r0, [r1, 0x1C] -_081717CE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81717B4 - - thumb_func_start sub_81717D8 -sub_81717D8: @ 81717D8 - adds r3, r0, 0 - adds r3, 0x2C - ldrb r1, [r3] - movs r2, 0x40 - orrs r1, r2 - strb r1, [r3] - ldr r1, =sub_81717F8 - str r1, [r0, 0x1C] - movs r1, 0 - strh r1, [r0, 0x34] - strh r1, [r0, 0x36] - strh r1, [r0, 0x38] - bx lr - .pool - thumb_func_end sub_81717D8 - - thumb_func_start sub_81717F8 -sub_81717F8: @ 81717F8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r6, r0, 0 - ldr r7, =gBattleAnimTarget - ldrh r0, [r6, 0x36] - adds r0, 0x1 - movs r1, 0 - mov r8, r1 - strh r0, [r6, 0x36] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0x28 - bne _0817183C - movs r0, 0xFE - bl PlaySE - ldrb r1, [r6, 0x5] - lsrs r1, 4 - movs r0, 0x80 - lsls r0, 9 - lsls r0, r1 - movs r1, 0x6 - movs r2, 0 - bl BlendPalettes - adds r0, r6, 0 - bl sub_81719EC - b _081718BC - .pool -_0817183C: - cmp r1, 0x3C - bne _0817185A - ldrb r1, [r6, 0x5] - lsrs r1, 4 - movs r0, 0x80 - lsls r0, 9 - lsls r0, r1 - mov r1, r8 - str r1, [sp] - movs r1, 0x2 - movs r2, 0x6 - movs r3, 0 - bl BeginNormalPaletteFade - b _081718BC -_0817185A: - cmp r1, 0x5F - bne _08171880 - ldr r0, =gDoingBattleAnim - movs r1, 0 - strb r1, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes - bl m4aMPlayAllStop - ldr r0, =0x00000213 - bl PlaySE - b _081718BC - .pool -_08171880: - ldr r0, =0x0000013b - cmp r1, r0 - bne _081718BC - ldr r5, =gSprites - ldr r4, =gBattlerSpriteIds - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - ldrb r0, [r0, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - ldrb r0, [r7] - adds r0, r4 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - bl DestroySprite - mov r0, r8 - strh r0, [r6, 0x2E] - ldr r0, =sub_81718D8 - str r0, [r6, 0x1C] -_081718BC: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81717F8 - - thumb_func_start sub_81718D8 -sub_81718D8: @ 81718D8 - push {r4,r5,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08171944 - cmp r0, 0x1 - bgt _081718F0 - cmp r0, 0 - beq _081718F6 - b _0817198A -_081718F0: - cmp r0, 0x2 - beq _08171976 - b _0817198A -_081718F6: - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - strb r0, [r4, 0x1] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldr r0, [r4, 0x14] - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - movs r1, 0x1 - lsls r1, r0 - ldr r0, =0x00007fff - str r0, [sp] - adds r0, r1, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - b _08171982 - .pool -_08171944: - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - ble _081719B0 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r2, [r4, 0x32] - adds r2, 0x1 - strh r2, [r4, 0x32] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081719B0 - b _08171982 -_08171976: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08171982: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081719B0 -_0817198A: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _081719B0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - strh r5, [r4, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r4, 0x1C] -_081719B0: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81718D8 - - thumb_func_start sub_81719C0 -sub_81719C0: @ 81719C0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081719D8 - ldr r0, =0x0000ffff - strh r0, [r4, 0x2E] - b _081719E4 - .pool -_081719D8: - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081719E4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81719C0 - - thumb_func_start sub_81719EC -sub_81719EC: @ 81719EC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r6, r0, 0 - adds r1, r6, 0 - adds r1, 0x43 - ldrb r0, [r1] - cmp r0, 0 - beq _08171A0C - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - b _08171A14 -_08171A0C: - movs r0, 0 - mov r8, r0 - movs r0, 0x1 - strb r0, [r1] -_08171A14: - movs r0, 0x4 - bl sub_8171D60 - movs r7, 0 - ldr r2, =gSprites - mov r9, r2 - movs r0, 0x1C - add r0, r9 - mov r10, r0 -_08171A26: - movs r2, 0x20 - ldrsh r1, [r6, r2] - movs r0, 0x22 - ldrsh r2, [r6, r0] - ldr r0, =gUnknown_085E5250 - mov r3, r8 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08171A82 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - mov r2, r9 - adds r5, r4, r2 - movs r0, 0x18 - strh r0, [r5, 0x2E] - ldr r0, =gUnknown_085E5088 - lsls r1, r7, 2 - adds r1, r0 - movs r0, 0 - ldrsb r0, [r1, r0] - ldrh r2, [r6, 0x20] - adds r0, r2 - strh r0, [r5, 0x32] - movs r0, 0x1 - ldrsb r0, [r1, r0] - ldrh r2, [r6, 0x22] - adds r0, r2 - strh r0, [r5, 0x36] - movs r0, 0x2 - ldrsb r0, [r1, r0] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - add r4, r10 - ldr r0, =sub_8171AAC - str r0, [r4] - ldr r0, =gUnknown_085E51B4 - ldrb r1, [r0, 0x4] - adds r0, r5, 0 - bl StartSpriteAnim -_08171A82: - adds r7, 0x1 - cmp r7, 0x2 - bls _08171A26 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81719EC - - thumb_func_start sub_8171AAC -sub_8171AAC: @ 8171AAC - push {r4,lr} - adds r4, r0, 0 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08171ADC - adds r0, r4, 0 - bl DestroySprite -_08171ADC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8171AAC - - thumb_func_start sub_8171AE4 -sub_8171AE4: @ 8171AE4 - push {r4-r6,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0x1 - bl StartSpriteAnim - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAffineAnim - ldr r0, =sub_8171BAC - str r0, [r4, 0x1C] - ldr r0, =gLastUsedItem - ldrh r0, [r0] - bl ItemIdToBallId - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0xB - bgt _08171B36 - cmp r5, 0 - blt _08171B36 - ldrh r0, [r4, 0x20] - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x22] - subs r1, 0x5 - lsls r1, 24 - lsrs r1, 24 - str r5, [sp] - movs r2, 0x1 - movs r3, 0x1C - bl LaunchBallStarsTask - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0x1 - movs r2, 0xE - adds r3, r5, 0 - bl LaunchBallFadeMonTask -_08171B36: - ldr r6, =gSprites - ldr r5, =gBattlerSpriteIds - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - bl AnimateSprite - ldrb r0, [r4] - adds r0, r5 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - movs r1, 0x80 - lsls r1, 5 - strh r1, [r0, 0x30] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171AE4 - - thumb_func_start sub_8171BAC -sub_8171BAC: @ 8171BAC - push {r4-r7,lr} - adds r7, r0, 0 - movs r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08171BCA - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08171BCA: - ldr r4, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r0, r4 - adds r0, r1, 0 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 26 - cmp r0, 0 - bge _08171C04 - adds r0, r1, 0 - movs r1, 0 - bl StartSpriteAffineAnim - movs r5, 0x1 - b _08171C24 - .pool -_08171C04: - ldr r6, =0xfffffee0 - adds r0, r6, 0 - ldrh r6, [r1, 0x30] - adds r0, r6 - strh r0, [r1, 0x30] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r1, 0x26] -_08171C24: - adds r0, r7, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08171C8A - cmp r5, 0 - beq _08171C8A - ldr r4, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimTarget - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r6, 0 - movs r5, 0 - strh r5, [r0, 0x26] - ldrb r0, [r2] - adds r0, r3 - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r1, [r0, 0x9] - lsls r1, 30 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - strh r5, [r7, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r7, 0x1C] - ldr r0, =gDoingBattleAnim - strb r6, [r0] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_08171C8A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171BAC - - thumb_func_start sub_8171CAC -sub_8171CAC: @ 8171CAC - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x24] - ldrh r1, [r2, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x26] - ldrh r3, [r2, 0x22] - adds r0, r3 - strh r0, [r2, 0x22] - strh r1, [r2, 0x26] - strh r1, [r2, 0x24] - ldr r4, =sub_8171CE8 - movs r3, 0 - movs r1, 0x5 - adds r0, r2, 0 - adds r0, 0x38 -_08171CD0: - strh r3, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08171CD0 - str r4, [r2, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171CAC - - thumb_func_start sub_8171CE8 -sub_8171CE8: @ 8171CE8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x80 - lsls r0, 4 - adds r2, r0, 0 - ldrh r1, [r4, 0x2E] - adds r2, r1 - movs r0, 0xD0 - lsls r0, 3 - adds r3, r0, 0 - ldrh r1, [r4, 0x30] - adds r3, r1 - lsls r1, r3, 16 - asrs r1, 24 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r0, 0xFF - ands r2, r0 - strh r2, [r4, 0x2E] - ands r3, r0 - strh r3, [r4, 0x30] - movs r2, 0x22 - ldrsh r0, [r4, r2] - movs r2, 0x26 - ldrsh r1, [r4, r2] - adds r0, r1 - cmp r0, 0xA0 - bgt _08171D3E - movs r1, 0x20 - ldrsh r0, [r4, r1] - movs r2, 0x24 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x8 - negs r1, r1 - cmp r0, r1 - bge _08171D52 -_08171D3E: - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_81719C0 - str r0, [r4, 0x1C] - ldr r1, =gDoingBattleAnim - movs r0, 0 - strb r0, [r1] - movs r0, 0x1 - bl UpdateOamPriorityInAllHealthboxes -_08171D52: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171CE8 - - thumb_func_start sub_8171D60 -sub_8171D60: @ 8171D60 - push {r4,r5,lr} - lsls r0, 24 - ldr r1, =gUnknown_085E5094 - lsrs r5, r0, 21 - adds r4, r5, r1 - ldrh r0, [r4, 0x6] - bl GetSpriteTileStartByTag - lsls r0, 16 - ldr r1, =0xffff0000 - cmp r0, r1 - bne _08171D86 - adds r0, r4, 0 - bl LoadCompressedSpriteSheetUsingHeap - ldr r0, =gUnknown_085E50F4 - adds r0, r5, r0 - bl LoadCompressedSpritePaletteUsingHeap -_08171D86: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171D60 - - thumb_func_start LaunchBallStarsTask -LaunchBallStarsTask: @ 8171D98 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - adds r6, r0, 0 - mov r8, r1 - mov r9, r2 - mov r10, r3 - ldr r5, [sp, 0x1C] - lsls r6, 24 - lsrs r6, 24 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - mov r1, r9 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - mov r0, r10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r5, 0 - bl sub_8171D60 - ldr r1, =gUnknown_085E51C0 - lsls r0, r5, 2 - adds r0, r1 - ldr r0, [r0] - movs r1, 0x5 - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - strh r6, [r0, 0xA] - mov r1, r8 - strh r1, [r0, 0xC] - mov r1, r9 - strh r1, [r0, 0xE] - mov r1, r10 - strh r1, [r0, 0x10] - strh r5, [r0, 0x26] - movs r0, 0xF - bl PlaySE - adds r0, r4, 0 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end LaunchBallStarsTask - - thumb_func_start sub_8171E20 -sub_8171E20: @ 8171E20 - push {lr} - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08171E3E - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x8] - ldrb r0, [r1, 0xA] - adds r0, 0x1 - strb r0, [r1, 0xA] -_08171E3E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171E20 - - thumb_func_start sub_8171E50 -sub_8171E50: @ 8171E50 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r6, r0, r1 - ldrh r0, [r6, 0x26] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r2, 0x8 - ldrsh r0, [r6, r2] - adds r2, r1, 0 - cmp r0, 0xF - bgt _08171F48 - ldrb r1, [r6, 0xA] - ldrb r2, [r6, 0xC] - ldrb r4, [r6, 0xE] - mov r9, r4 - ldrb r3, [r6, 0x10] - ldr r4, [sp] - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 3 - ldr r4, =gUnknown_085E51F0 - adds r0, r4 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - cmp r0, 0x40 - beq _08171EEC - bl sub_8171E20 - mov r0, r10 - lsls r4, r0, 4 - add r4, r10 - lsls r4, 2 - ldr r5, =gSprites - adds r7, r4, r5 - ldr r0, =gUnknown_085E51B4 - ldr r1, [sp] - adds r0, r1, r0 - ldrb r1, [r0] - adds r0, r7, 0 - bl StartSpriteAnim - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_8171F68 - str r0, [r4] - movs r0, 0x3 - mov r2, r9 - ands r2, r0 - lsls r2, 2 - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r7, 0x5] - ldrb r0, [r6, 0x8] - cmp r0, 0x7 - bls _08171EE8 - subs r0, 0x8 - lsls r0, 24 - lsrs r0, 24 -_08171EE8: - lsls r0, 5 - strh r0, [r7, 0x2E] -_08171EEC: - ldr r0, =gTasks - mov r4, r8 - lsls r1, r4, 2 - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r1, [r1, r2] - adds r2, r0, 0 - cmp r1, 0xF - bne _08171F48 - ldr r0, =gMain - ldr r4, =0x00000439 - adds r0, r4 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08171F22 - ldr r0, =gSprites - mov r2, r10 - lsls r1, r2, 4 - add r1, r10 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08171F22: - mov r0, r8 - bl DestroyTask - b _08171F58 - .pool -_08171F48: - mov r4, r8 - lsls r0, r4, 2 - add r0, r8 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] -_08171F58: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8171E50 - - thumb_func_start sub_8171F68 -sub_8171F68: @ 8171F68 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x30] - movs r3, 0x30 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08171F80 - ldr r0, =sub_8171F88 - str r0, [r1, 0x1C] - b _08171F84 - .pool -_08171F80: - subs r0, r2, 0x1 - strh r0, [r1, 0x30] -_08171F84: - pop {r0} - bx r0 - thumb_func_end sub_8171F68 - - thumb_func_start sub_8171F88 -sub_8171F88: @ 8171F88 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x32 - bne _08171FBC - adds r0, r4, 0 - bl sub_8172944 -_08171FBC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8171F88 - - thumb_func_start sub_8171FC4 -sub_8171FC4: @ 8171FC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_0817200A: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817206A - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0xA - strh r0, [r5, 0x36] - movs r0, 0x2 - strh r0, [r5, 0x38] - movs r0, 0x1 - strh r0, [r5, 0x3A] -_0817206A: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817200A - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172092 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172092: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8171FC4 - - thumb_func_start sub_81720C8 -sub_81720C8: @ 81720C8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_0817210E: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817216E - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0xA - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - movs r0, 0x2 - strh r0, [r5, 0x3A] -_0817216E: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817210E - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172196 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172196: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81720C8 - - thumb_func_start sub_81721CC -sub_81721CC: @ 81721CC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_08172212: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817226E - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x4 - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_0817226E: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172212 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172296 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172296: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81721CC - - thumb_func_start sub_81722CC -sub_81722CC: @ 81722CC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gTasks - mov r2, r9 - lsls r1, r2, 2 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r3, [r1, 0xA] - str r3, [sp] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x4] - ldrb r2, [r1, 0xE] - str r2, [sp, 0x8] - ldrb r1, [r1, 0x10] - str r1, [sp, 0xC] - movs r7, 0 - ldr r3, =gSprites - mov r10, r3 - mov r1, r8 - lsls r0, r1, 1 - add r0, r8 - lsls r0, 3 - str r0, [sp, 0x10] -_08172312: - ldr r0, =gUnknown_085E51F0 - ldr r2, [sp, 0x10] - adds r0, r2, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172376 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r3, r10 - adds r5, r4, r3 - ldr r0, =gUnknown_085E51B4 - add r0, r8 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 3 - adds r0, r7 - strh r0, [r5, 0x2E] - movs r0, 0x5 - strh r0, [r5, 0x36] - movs r0, 0x1 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_08172376: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x9 - bls _08172312 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _0817239E - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_0817239E: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81722CC - - thumb_func_start sub_81723D4 -sub_81723D4: @ 81723D4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r2, r0, 2 - adds r0, r2, r0 - lsls r0, 3 - adds r3, r0, r1 - ldrh r1, [r3, 0x16] - movs r4, 0x16 - ldrsh r0, [r3, r4] - cmp r0, 0 - beq _08172404 - subs r0, r1, 0x1 - strh r0, [r3, 0x16] - b _081724D6 - .pool -_08172404: - ldrh r0, [r3, 0x26] - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r3, 0xA] - str r1, [sp] - ldrb r4, [r3, 0xC] - str r4, [sp, 0x4] - ldrb r1, [r3, 0xE] - str r1, [sp, 0x8] - ldrb r3, [r3, 0x10] - str r3, [sp, 0xC] - movs r7, 0 - str r2, [sp, 0x14] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 3 - str r1, [sp, 0x10] - ldr r3, =gSprites - mov r9, r3 - ldr r1, =gUnknown_085E51B4 - adds r0, r1 - mov r10, r0 -_08172430: - ldr r0, =gUnknown_085E51F0 - ldr r4, [sp, 0x10] - adds r0, r4, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _0817248C - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r0, r9 - adds r5, r4, r0 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x8 - strh r0, [r5, 0x36] - movs r0, 0x2 - strh r0, [r5, 0x38] - strh r0, [r5, 0x3A] -_0817248C: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172430 - ldr r0, =gTasks - ldr r1, [sp, 0x14] - add r1, r8 - lsls r1, 3 - adds r1, r0 - movs r0, 0x8 - strh r0, [r1, 0x16] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - lsls r0, 16 - asrs r2, r0, 16 - cmp r2, 0x2 - bne _081724D6 - ldr r0, =gMain - ldr r4, =0x00000439 - adds r0, r4 - ldrb r1, [r0] - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _081724D0 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081724D0: - mov r0, r8 - bl DestroyTask -_081724D6: - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81723D4 - - thumb_func_start sub_8172508 -sub_8172508: @ 8172508 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x30 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x2E] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - ldrh r2, [r4, 0x30] - adds r0, r2 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _08172558 - adds r0, r4, 0 - bl sub_8172944 -_08172558: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8172508 - - thumb_func_start sub_8172560 -sub_8172560: @ 8172560 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_081725A6: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _081725FE - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_817265C - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 2 - adds r0, r7 - strh r0, [r5, 0x2E] -_081725FE: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xB - bls _081725A6 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172626 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_08172626: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172560 - - thumb_func_start sub_817265C -sub_817265C: @ 817265C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - movs r2, 0x32 - ldrsh r1, [r5, r2] - adds r0, r4, 0 - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _081726B4 - adds r0, r5, 0 - bl sub_8172944 -_081726B4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_817265C - - thumb_func_start sub_81726BC -sub_81726BC: @ 81726BC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - ldr r0, =gTasks - ldr r2, [sp] - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r3, [r1, 0xA] - str r3, [sp, 0x4] - ldrb r0, [r1, 0xC] - str r0, [sp, 0x8] - ldrb r2, [r1, 0xE] - str r2, [sp, 0xC] - ldrb r1, [r1, 0x10] - str r1, [sp, 0x10] - movs r3, 0 - mov r8, r3 - mov r1, r9 - lsls r0, r1, 1 - add r0, r9 - lsls r0, 3 - str r0, [sp, 0x14] -_08172700: - movs r7, 0 - movs r2, 0x1 - add r2, r8 - mov r10, r2 -_08172708: - ldr r0, =gUnknown_085E51F0 - ldr r3, [sp, 0x14] - adds r0, r3, r0 - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - ldr r3, [sp, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172790 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - ldr r0, =gSprites - adds r5, r4, r0 - ldr r0, =gUnknown_085E51B4 - add r0, r9 - ldrb r1, [r0] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r1, =gSprites + 0x1C - adds r4, r1 - ldr r0, =sub_8172508 - str r0, [r4] - movs r0, 0x3 - ldr r1, [sp, 0xC] - ands r1, r0 - lsls r1, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r2, r3, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] - movs r0, 0x8 - strh r0, [r5, 0x36] - mov r0, r8 - cmp r0, 0 - bne _08172788 - movs r0, 0x2 - strh r0, [r5, 0x38] - movs r0, 0x1 - b _0817278E - .pool -_08172788: - movs r0, 0x1 - strh r0, [r5, 0x38] - movs r0, 0x2 -_0817278E: - strh r0, [r5, 0x3A] -_08172790: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _08172708 - mov r1, r10 - lsls r0, r1, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x1 - bls _08172700 - ldr r0, =gMain - ldr r2, =0x00000439 - adds r0, r2 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081727C4 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081727C4: - ldr r0, [sp] - bl DestroyTask - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81726BC - - thumb_func_start sub_81727E8 -sub_81727E8: @ 81727E8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x26] - lsls r1, 24 - lsrs r1, 24 - ldrb r2, [r0, 0xA] - str r2, [sp] - ldrb r3, [r0, 0xC] - str r3, [sp, 0x4] - ldrb r2, [r0, 0xE] - str r2, [sp, 0x8] - ldrb r0, [r0, 0x10] - str r0, [sp, 0xC] - movs r7, 0 - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - str r0, [sp, 0x10] - ldr r3, =gSprites - mov r8, r3 - ldr r0, =gUnknown_085E51B4 - adds r1, r0 - mov r10, r1 -_0817282E: - ldr r0, =gUnknown_085E51F0 - ldr r1, [sp, 0x10] - adds r0, r1, r0 - ldr r1, [sp] - ldr r2, [sp, 0x4] - ldr r3, [sp, 0xC] - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08172880 - bl sub_8171E20 - lsls r4, r6, 4 - adds r4, r6 - lsls r4, 2 - mov r2, r8 - adds r5, r4, r2 - mov r3, r10 - ldrb r1, [r3] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =gSprites + 0x1C - adds r4, r0 - ldr r0, =sub_81728E0 - str r0, [r4] - movs r0, 0x3 - ldr r2, [sp, 0x8] - ands r2, r0 - lsls r2, 2 - ldrb r0, [r5, 0x5] - movs r3, 0xD - negs r3, r3 - adds r1, r3, 0 - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] - lsls r0, r7, 5 - strh r0, [r5, 0x2E] -_08172880: - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x7 - bls _0817282E - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081728A8 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x1 - strh r0, [r1, 0x3C] -_081728A8: - mov r0, r9 - bl DestroyTask - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81727E8 - - thumb_func_start sub_81728E0 -sub_81728E0: @ 81728E0 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] - movs r0, 0x2E - ldrsh r4, [r5, r0] - ldrh r1, [r5, 0x2E] - movs r0, 0x3F - ands r0, r1 - movs r2, 0x32 - ldrsh r1, [r5, r2] - bl Sin - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl Cos - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x2E] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x30] - adds r0, 0x1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0817293C - adds r0, r5, 0 - bl sub_8172944 -_0817293C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81728E0 - - thumb_func_start sub_8172944 -sub_8172944: @ 8172944 - push {r4-r7,lr} - adds r7, r0, 0 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _08172970 - movs r1, 0x3C - ldrsh r0, [r7, r1] - cmp r0, 0x1 - bne _081729CA - adds r0, r7, 0 - bl DestroySpriteAndFreeResources - b _081729E2 - .pool -_08172970: - ldr r2, =gBattleSpritesDataPtr - ldr r0, [r2] - ldr r1, [r0, 0x8] - ldrb r0, [r1, 0xA] - subs r0, 0x1 - strb r0, [r1, 0xA] - ldr r0, [r2] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0xA] - cmp r0, 0 - bne _081729DC - movs r4, 0 - ldr r5, =gUnknown_085E51C0 - b _08172998 - .pool -_08172994: - adds r5, 0x4 - adds r4, 0x1 -_08172998: - cmp r4, 0xB - bgt _081729AA - ldr r0, [r5] - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08172994 -_081729AA: - cmp r4, 0xC - bne _081729CA - movs r6, 0 - ldr r5, =gUnknown_085E5094 - ldr r4, =gUnknown_085E50F4 -_081729B4: - ldrh r0, [r5, 0x6] - bl FreeSpriteTilesByTag - ldrh r0, [r4, 0x4] - bl FreeSpritePaletteByTag - adds r5, 0x8 - adds r4, 0x8 - adds r6, 0x1 - cmp r6, 0xB - ble _081729B4 -_081729CA: - adds r0, r7, 0 - bl DestroySprite - b _081729E2 - .pool -_081729DC: - adds r0, r7, 0 - bl DestroySprite -_081729E2: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8172944 - - thumb_func_start LaunchBallFadeMonTask -LaunchBallFadeMonTask: @ 81729E8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - adds r4, r0, 0 - mov r9, r2 - lsls r4, 24 - lsrs r4, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r3, 24 - lsrs r7, r3, 24 - ldr r0, =sub_8172AB0 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r8 - lsls r0, 3 - adds r5, r0, r1 - strh r7, [r5, 0x26] - strh r6, [r5, 0xE] - mov r0, r9 - strh r0, [r5, 0x1C] - mov r1, r9 - lsrs r0, r1, 16 - strh r0, [r5, 0x1E] - cmp r4, 0 - bne _08172A58 - lsls r0, r6, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldr r2, =gUnknown_085E5310 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - movs r0, 0x1 - strh r0, [r5, 0xA] - b _08172A7E - .pool -_08172A58: - lsls r0, r6, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r0, 16 - ldr r2, =gUnknown_085E5310 - lsls r1, r7, 1 - adds r1, r2 - ldrh r3, [r1] - movs r1, 0x10 - movs r2, 0x10 - bl BlendPalette - movs r0, 0x10 - strh r0, [r5, 0x8] - ldr r0, =0x0000ffff - strh r0, [r5, 0xA] - ldr r0, =sub_8172B40 - str r0, [r5] -_08172A7E: - ldr r0, =0x00007fff - str r0, [sp] - mov r0, r9 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - mov r0, r8 - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end LaunchBallFadeMonTask - - thumb_func_start sub_8172AB0 -sub_8172AB0: @ 8172AB0 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bgt _08172B08 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r2, 0x80 - lsls r2, 17 - adds r0, r2 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, =gUnknown_085E5310 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08172B30 - .pool -_08172B08: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08172B30 - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - adds r0, r5, 0 - bl DestroyTask -_08172B30: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172AB0 - - thumb_func_start sub_8172B40 -sub_8172B40: @ 8172B40 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08172B78 - ldr r0, =gTasks - lsls r4, r2, 2 - adds r4, r2 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - lsls r1, 16 - orrs r0, r1 - ldr r1, =0x00007fff - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =sub_8172B90 - str r0, [r4] -_08172B78: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172B40 - - thumb_func_start sub_8172B90 -sub_8172B90: @ 8172B90 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r1, r0, 24 - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bgt _08172BE4 - movs r2, 0xE - ldrsh r0, [r4, r2] - lsls r0, 20 - movs r3, 0x80 - lsls r3, 17 - adds r0, r3 - lsrs r0, 16 - ldrb r2, [r4, 0x8] - ldr r3, =gUnknown_085E5310 - lsls r1, 1 - adds r1, r3 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x8] - adds r0, r1 - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08172BEA - .pool -_08172BE4: - adds r0, r2, 0 - bl DestroyTask -_08172BEA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8172B90 - - thumb_func_start sub_8172BF0 -sub_8172BF0: @ 8172BF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r0, =gBattlerSpriteIds - ldr r3, =gBattleAnimAttacker - ldrb r2, [r3] - adds r0, r2, r0 - ldrb r6, [r0] - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08172CC8 - cmp r0, 0x1 - bgt _08172C30 - cmp r0, 0 - beq _08172C36 - b _08172D8A - .pool -_08172C30: - cmp r0, 0x2 - beq _08172CDA - b _08172D8A -_08172C36: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r5, 0x1E] - movs r2, 0xA0 - lsls r2, 3 - adds r0, r2, 0 - ldrh r4, [r5, 0x8] - adds r0, r4 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08172C78 - ldr r2, =gSprites - lsls r3, r6, 4 - adds r1, r3, r6 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r4, [r1, 0x24] - adds r0, r4 - strh r0, [r1, 0x24] - adds r4, r3, 0 - b _08172C90 - .pool -_08172C78: - ldr r3, =gSprites - lsls r4, r6, 4 - adds r2, r4, r6 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r2, r3, 0 -_08172C90: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r3, r0, r1 - ldrb r0, [r3, 0x8] - strh r0, [r3, 0x8] - adds r0, r4, r6 - lsls r0, 2 - adds r0, r2 - movs r2, 0x20 - ldrsh r1, [r0, r2] - movs r4, 0x24 - ldrsh r0, [r0, r4] - adds r1, r0 - adds r1, 0x20 - movs r0, 0x98 - lsls r0, 1 - cmp r1, r0 - bls _08172D8A - ldrh r0, [r3, 0x1C] - adds r0, 0x1 - strh r0, [r3, 0x1C] - b _08172D8A - .pool -_08172CC8: - ldrb r1, [r5, 0x1E] - adds r0, r2, 0 - adds r2, r6, 0 - bl LoadBattleMonGfxAndAnimate - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - b _08172D8A -_08172CDA: - movs r1, 0xA0 - lsls r1, 3 - adds r0, r1, 0 - ldrh r2, [r5, 0x8] - adds r0, r2 - strh r0, [r5, 0x8] - ldrb r0, [r3] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08172D10 - ldr r0, =gSprites - lsls r3, r6, 4 - adds r2, r3, r6 - lsls r2, 2 - adds r2, r0 - ldrh r1, [r5, 0x8] - lsls r1, 16 - asrs r1, 24 - ldrh r0, [r2, 0x24] - subs r0, r1 - strh r0, [r2, 0x24] - adds r4, r3, 0 - b _08172D28 - .pool -_08172D10: - ldr r0, =gSprites - lsls r2, r6, 4 - adds r1, r2, r6 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 24 - ldrh r3, [r1, 0x24] - adds r0, r3 - strh r0, [r1, 0x24] - adds r4, r2, 0 -_08172D28: - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldrb r1, [r0, 0x8] - strh r1, [r0, 0x8] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _08172D68 - ldr r0, =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r4, 0x24 - ldrsh r0, [r1, r4] - cmp r0, 0 - bgt _08172D7E - movs r0, 0 - strh r0, [r1, 0x24] - b _08172D84 - .pool -_08172D68: - ldr r0, =gSprites - adds r1, r4, r6 - lsls r1, 2 - adds r1, r0 - movs r3, 0x24 - ldrsh r0, [r1, r3] - cmp r0, 0 - blt _08172D7E - strh r2, [r1, 0x24] - movs r4, 0x1 - mov r8, r4 -_08172D7E: - mov r0, r8 - cmp r0, 0 - beq _08172D8A -_08172D84: - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08172D8A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172BF0 - - thumb_func_start sub_8172D98 -sub_8172D98: @ 8172D98 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08172E14 - cmp r0, 0x1 - bgt _08172DC0 - cmp r0, 0 - beq _08172DC6 - b _08172E84 - .pool -_08172DC0: - cmp r0, 0x2 - beq _08172E4E - b _08172E84 -_08172DC6: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08172DE8 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _08172DF0 - .pool -_08172DE8: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_08172DF0: - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x26] - adds r0, 0x1 - strh r0, [r1, 0x26] - b _08172E84 - .pool -_08172E14: - ldrh r0, [r4, 0xA] - adds r1, r0, 0x1 - strh r1, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08172E84 - movs r0, 0 - strh r0, [r4, 0xA] - ldrh r2, [r4, 0x8] - adds r2, 0x1 - strh r2, [r4, 0x8] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08172E84 - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - b _08172E84 -_08172E4E: - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r1, [r0] - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x4] - lsls r1, 22 - lsrs r1, 17 - ldr r0, =0x06010000 - adds r1, r0 - movs r2, 0x80 - lsls r2, 4 - movs r0, 0 - movs r3, 0x1 - bl RequestDma3Fill - ldrb r0, [r4] - bl ClearBehindSubstituteBit - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08172E84: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172D98 - - thumb_func_start sub_8172E9C -sub_8172E9C: @ 8172E9C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimArgs - ldr r1, =gBattleSpritesDataPtr - ldr r2, [r1] - ldr r1, =gBattleAnimAttacker - ldrb r1, [r1] - ldr r2, [r2] - lsls r1, 2 - adds r1, r2 - ldr r1, [r1] - lsls r1, 29 - lsrs r1, 31 - strh r1, [r3, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172E9C - - thumb_func_start sub_8172ED0 -sub_8172ED0: @ 8172ED0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimTarget - ldr r1, =gEffectBattler - ldrb r1, [r1] - strb r1, [r2] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172ED0 - - thumb_func_start sub_8172EF0 -sub_8172EF0: @ 8172EF0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r4, r1, 0 - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0 - mov r8, r0 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0] - movs r2, 0x80 - orrs r1, r2 - strb r1, [r0] - adds r0, r4, 0 - movs r1, 0x1 - bl GetMonData - adds r5, r0, 0 - adds r0, r4, 0 - movs r1, 0 - bl GetMonData - adds r4, r0, 0 - adds r0, r6, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08172FC8 - lsrs r0, r5, 16 - ldr r7, =0x0000ffff - ands r5, r7 - eors r0, r5 - lsrs r1, r4, 16 - eors r0, r1 - ands r4, r7 - eors r0, r4 - cmp r0, 0x7 - bhi _08172F4E - movs r0, 0x1 - mov r8, r0 -_08172F4E: - mov r0, r8 - cmp r0, 0 - beq _08172FC8 - ldr r0, =0x000027f9 - bl GetSpriteTileStartByTag - lsls r0, 16 - lsrs r0, 16 - cmp r0, r7 - bne _08172F6E - ldr r0, =gBattleAnimPicTable + 0x748 - bl LoadCompressedSpriteSheetUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x748 - bl LoadCompressedSpritePaletteUsingHeap -_08172F6E: - ldr r5, =sub_8172FEC - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0xA - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gTasks - lsls r2, r4, 2 - adds r2, r4 - lsls r2, 3 - adds r2, r3 - movs r4, 0 - strh r6, [r2, 0x8] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r3 - strh r6, [r1, 0x8] - strh r4, [r2, 0xA] - movs r0, 0x1 - strh r0, [r1, 0xA] - b _08172FDE - .pool -_08172FC8: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r1, [r0, 0x4] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 2 - adds r0, r1 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_08172FDE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172EF0 - - thumb_func_start sub_8172FEC -sub_8172FEC: @ 8172FEC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x22] - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0x3B - bgt _08173018 - adds r0, r1, 0x1 - strh r0, [r4, 0x22] - b _08173190 - .pool -_08173018: - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrb r0, [r0, 0xA] - cmp r0, 0 - beq _08173026 - b _08173190 -_08173026: - ldrh r0, [r4, 0x1C] - adds r1, r0, 0x1 - strh r1, [r4, 0x1C] - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - cmp r1, 0 - beq _0817303A - b _08173190 -_0817303A: - ldrb r0, [r4, 0x8] - mov r8, r0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - mov r0, r8 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08173074 - ldr r0, =gUnknown_085CE388 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - b _081730D6 - .pool -_08173074: - cmp r0, 0 - blt _081730A8 - cmp r0, 0x3 - bgt _081730A8 - ldr r0, =gUnknown_085CE3A0 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x4 - b _081730C8 - .pool -_081730A8: - ldr r0, =gUnknown_085CE3A0 - adds r1, r5, 0 - movs r3, 0x5 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gSprites - lsls r2, r5, 4 - adds r2, r5 - lsls r2, 2 - adds r2, r0 - ldrh r3, [r2, 0x4] - lsls r1, r3, 22 - lsrs r1, 22 - adds r1, 0x5 -_081730C8: - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r3 - orrs r0, r1 - strh r0, [r2, 0x4] -_081730D6: - ldr r2, =gTasks - lsls r1, r7, 2 - adds r0, r1, r7 - lsls r0, 3 - adds r6, r0, r2 - movs r2, 0xA - ldrsh r0, [r6, r2] - mov r9, r1 - cmp r0, 0 - bne _08173118 - ldr r1, =gSprites - lsls r2, r5, 4 - adds r0, r2, r5 - lsls r0, 2 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_81731FC - str r1, [r0] - adds r4, r2, 0 - b _08173160 - .pool -_08173118: - ldr r3, =gSprites - lsls r4, r5, 4 - adds r1, r4, r5 - lsls r1, 2 - adds r0, r3, 0 - adds r0, 0x1C - adds r0, r1, r0 - ldr r2, =sub_8173250 - str r2, [r0] - adds r1, r3 - ldr r0, =0x0000ffe0 - strh r0, [r1, 0x24] - movs r0, 0x20 - strh r0, [r1, 0x26] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - movs r1, 0x1E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08173160 - mov r0, r8 - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x3F - cmp r0, 0 - bne _08173156 - movs r1, 0xC0 -_08173156: - lsls r1, 24 - asrs r1, 24 - movs r0, 0x66 - bl PlaySE12WithPanning -_08173160: - ldr r1, =gSprites - adds r0, r4, r5 - lsls r0, 2 - adds r0, r1 - strh r7, [r0, 0x2E] - ldr r1, =gTasks - mov r2, r9 - adds r0, r2, r7 - lsls r0, 3 - adds r1, r0, r1 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - cmp r5, 0x40 - beq _08173184 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_08173184: - movs r4, 0x1E - ldrsh r0, [r1, r4] - cmp r0, 0x5 - bne _08173190 - ldr r0, =sub_81731B0 - str r0, [r1] -_08173190: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8172FEC - - thumb_func_start sub_81731B0 -sub_81731B0: @ 81731B0 - push {lr} - lsls r0, 24 - lsrs r0, 24 - adds r3, r0, 0 - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0x20 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _081731F0 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0x1 - bne _081731EA - ldrb r1, [r1, 0x8] - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r2, [r0, 0x4] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r1, [r0, 0x1] - movs r2, 0x1 - orrs r1, r2 - strb r1, [r0, 0x1] -_081731EA: - adds r0, r3, 0 - bl DestroyTask -_081731F0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81731B0 - - thumb_func_start sub_81731FC -sub_81731FC: @ 81731FC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x18 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0xC - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08173246 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08173246: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81731FC - - thumb_func_start sub_8173250 -sub_8173250: @ 8173250 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - bgt _08173264 - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - b _081732A6 -_08173264: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r1, [r4, 0x24] - adds r1, 0x5 - strh r1, [r4, 0x24] - ldrh r0, [r4, 0x26] - subs r0, 0x5 - strh r0, [r4, 0x26] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x20 - ble _081732A6 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x20] - subs r1, 0x1 - strh r1, [r0, 0x20] - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081732A6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8173250 - - thumb_func_start sub_81732B0 -sub_81732B0: @ 81732B0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gBattleAnimPicTable + 0x868 - bl LoadCompressedSpriteSheetUsingHeap - ldr r0, =gBattleAnimPaletteTable + 0x868 - bl LoadCompressedSpritePaletteUsingHeap - ldr r0, =0x0000281d - bl IndexOfSpritePaletteTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81732B0 - - thumb_func_start sub_81732E4 -sub_81732E4: @ 81732E4 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r5, =0x0000281d - adds r0, r5, 0 - bl FreeSpriteTilesByTag - adds r0, r5, 0 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81732E4 - - thumb_func_start sub_817330C -sub_817330C: @ 817330C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - movs r0, 0x1E - strh r0, [r4, 0x2E] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5, 0x4] - adds r0, r1 - strh r0, [r4, 0x32] - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r4, 0x36] - ldr r0, =0x0000ffe0 - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, 0x1C - adds r0, r2 - ldr r1, =sub_8039E84 - str r1, [r0] - ldr r0, =sub_817339C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817330C - - thumb_func_start sub_817339C -sub_817339C: @ 817339C - push {lr} - adds r3, r0, 0 - ldr r2, =gSprites - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x2B - ldrb r0, [r0] - cmp r0, 0x1 - bne _081733C0 - ldr r0, =sub_81733D4 - str r0, [r3, 0x1C] -_081733C0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_817339C - - thumb_func_start sub_81733D4 -sub_81733D4: @ 81733D4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081733F6 - movs r0, 0 - strh r0, [r4, 0x2E] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8173400 - str r0, [r4, 0x1C] -_081733F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81733D4 - - thumb_func_start sub_8173400 -sub_8173400: @ 8173400 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gSprites - ldr r3, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - adds r0, 0x3F - ldrb r0, [r0] - lsls r0, 27 - cmp r0, 0 - bge _08173448 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - ble _08173448 - ldrb r0, [r2] - adds r0, r3 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - movs r1, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl DestroyAnimSprite -_08173448: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8173400 - - thumb_func_start sub_817345C -sub_817345C: @ 817345C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08173478 - cmp r0, 0x1 - beq _0817348C - b _081734A0 - .pool -_08173478: - movs r0, 0 - bl GetBattlerAtPosition - ldr r1, =gBattleAnimAttacker - strb r0, [r1] - movs r0, 0x1 - b _08173498 - .pool -_0817348C: - movs r0, 0x1 - bl GetBattlerAtPosition - ldr r1, =gBattleAnimAttacker - strb r0, [r1] - movs r0, 0 -_08173498: - bl GetBattlerAtPosition - ldr r1, =gBattleAnimTarget - strb r0, [r1] -_081734A0: - adds r0, r4, 0 - bl DestroyAnimVisualTask - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_817345C - - thumb_func_start AnimTask_GetTrappedMoveAnimId -AnimTask_GetTrappedMoveAnimId: @ 81734B4 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleSpritesDataPtr - ldr r0, [r0] - ldr r0, [r0, 0x8] - ldrh r1, [r0] - cmp r1, 0x53 - bne _081734D4 - ldr r1, =gBattleAnimArgs - movs r0, 0x1 - b _0817350C - .pool -_081734D4: - cmp r1, 0xFA - bne _081734E4 - ldr r1, =gBattleAnimArgs - movs r0, 0x2 - b _0817350C - .pool -_081734E4: - cmp r1, 0x80 - bne _081734F4 - ldr r1, =gBattleAnimArgs - movs r0, 0x3 - b _0817350C - .pool -_081734F4: - movs r0, 0xA4 - lsls r0, 1 - cmp r1, r0 - bne _08173508 - ldr r1, =gBattleAnimArgs - movs r0, 0x4 - b _0817350C - .pool -_08173508: - ldr r1, =gBattleAnimArgs - movs r0, 0 -_0817350C: - strh r0, [r1] - adds r0, r2, 0 - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetTrappedMoveAnimId - - thumb_func_start sub_817351C -sub_817351C: @ 817351C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimAttacker - ldr r1, =gBattleSpritesDataPtr - ldr r2, [r1] - ldr r1, [r2, 0x8] - ldrh r1, [r1] - strb r1, [r3] - ldr r3, =gBattleAnimTarget - ldr r1, [r2, 0x8] - ldrh r1, [r1] - lsrs r1, 8 - strb r1, [r3] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_817351C - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_anim_effects_1.s b/asm/battle_anim_effects_1.s deleted file mode 100644 index 910b09b8c..000000000 --- a/asm/battle_anim_effects_1.s +++ /dev/null @@ -1,9550 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80FE840 -sub_80FE840: @ 80FE840 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - ldrh r0, [r5] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FE87C - ldrh r0, [r5, 0x8] - negs r0, r0 - b _080FE87E - .pool -_080FE87C: - ldrh r0, [r5, 0x8] -_080FE87E: - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0xA] - strh r0, [r4, 0x36] - ldr r0, =sub_80FE898 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE840 - - thumb_func_start sub_80FE898 -sub_80FE898: @ 80FE898 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _080FE8D4 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x32] - lsls r0, r1, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r1, r0 - strh r1, [r4, 0x32] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FE8DA -_080FE8D4: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FE8DA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FE898 - - thumb_func_start sub_80FE8E0 -sub_80FE8E0: @ 80FE8E0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE8E0 - - thumb_func_start sub_80FE930 -sub_80FE930: @ 80FE930 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x6] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE930 - - thumb_func_start sub_80FE988 -sub_80FE988: @ 80FE988 - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r6, 0x6] - strh r0, [r4, 0x38] - ldr r1, =sub_80FE9E4 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE988 - - thumb_func_start sub_80FE9E4 -sub_80FE9E4: @ 80FE9E4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _080FE9FA - adds r0, r4, 0 - bl DestroySprite - b _080FEA4E -_080FE9FA: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7F - ble _080FEA14 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x1 - b _080FEA1E - .pool -_080FEA14: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x6 -_080FEA1E: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x5 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0xF - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] -_080FEA4E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FE9E4 - - thumb_func_start sub_80FEA58 -sub_80FEA58: @ 80FEA58 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - subs r0, 0x1 - movs r2, 0 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080FEAB2 - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - movs r0, 0x6 - strh r0, [r5, 0x8] - ldr r1, =gBattleAnimArgs - movs r0, 0xF - strh r0, [r1] - strh r2, [r1, 0x2] - movs r0, 0x50 - strh r0, [r1, 0x4] - strh r2, [r1, 0x6] - ldr r4, =gUnknown_08592210 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - adds r3, r0, 0 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - bl CreateSpriteAndAnimate -_080FEAB2: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0xF - bne _080FEAC0 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_080FEAC0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEA58 - - thumb_func_start sub_80FEAD8 -sub_80FEAD8: @ 80FEAD8 - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x6] - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldrh r0, [r6, 0x4] - strh r0, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimArcTranslation - ldr r0, =sub_80FEB28 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEAD8 - - thumb_func_start sub_80FEB28 -sub_80FEB28: @ 80FEB28 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _080FEB3C - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEB3C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEB28 - - thumb_func_start sub_80FEB44 -sub_80FEB44: @ 80FEB44 - push {r4,r5,lr} - adds r5, r0, 0 - bl Random2 - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x7 - ands r1, r0 - adds r0, r5, 0 - bl StartSpriteAnim - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FEB90 - ldrh r0, [r5, 0x20] - subs r0, 0x14 - b _080FEB94 - .pool -_080FEB90: - ldrh r0, [r5, 0x20] - adds r0, 0x14 -_080FEB94: - strh r0, [r5, 0x20] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1F - ands r0, r1 - adds r0, 0x40 - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl sub_80A7160 - bl Random2 - movs r1, 0xFF - ands r1, r0 - strh r1, [r5, 0x38] - adds r0, r5, 0 - adds r0, 0x43 - ldrb r0, [r0] - strh r0, [r5, 0x3A] - ldr r1, =sub_80FEBFC - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEB44 - - thumb_func_start sub_80FEBFC -sub_80FEBFC: @ 80FEBFC - push {r4,lr} - adds r4, r0, 0 - bl sub_80A70E8 - lsls r0, 24 - cmp r0, 0 - beq _080FEC12 - adds r0, r4, 0 - bl DestroyAnimSprite - b _080FEC42 -_080FEC12: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xC - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7E - bgt _080FEC2E - ldrh r0, [r4, 0x3A] - b _080FEC32 -_080FEC2E: - ldrh r0, [r4, 0x3A] - adds r0, 0x1 -_080FEC32: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r4, 0x38] - adds r0, 0x18 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] -_080FEC42: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEBFC - - thumb_func_start sub_80FEC48 -sub_80FEC48: @ 80FEC48 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FEC68 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_080FEC68: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r6, 0x36] - ldrh r0, [r4, 0xA] - strh r0, [r6, 0x38] - adds r0, r6, 0 - bl InitAnimArcTranslation - ldr r0, =sub_80FECB8 - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEC48 - - thumb_func_start sub_80FECB8 -sub_80FECB8: @ 80FECB8 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _080FECE2 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0xA - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =sub_80FECF0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 -_080FECE2: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FECB8 - - thumb_func_start sub_80FECF0 -sub_80FECF0: @ 80FECF0 - push {r4,lr} - adds r4, r0, 0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - movs r0, 0x3C - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FECF0 - - thumb_func_start sub_80FED28 -sub_80FED28: @ 80FED28 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x8] - adds r0, r4, 0 - bl StartSpriteAnim - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _080FED52 - ldrb r0, [r4, 0x1] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 - orrs r1, r0 - strb r1, [r4, 0x1] -_080FED52: - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x30] - ldr r1, =sub_80FED74 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FED28 - - thumb_func_start sub_80FED74 -sub_80FED74: @ 80FED74 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3 - negs r1, r1 - bl Cos - ldrh r1, [r4, 0x32] - adds r1, 0x18 - strh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _080FEDC8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - b _080FEDEC - .pool -_080FEDC8: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - adds r0, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3 - bls _080FEDDC - movs r2, 0x3 -_080FEDDC: - movs r0, 0x3 - ands r2, r0 - lsls r2, 2 - ldrb r1, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - orrs r0, r2 -_080FEDEC: - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x30] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080FEE10 - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEE10: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FED74 - - thumb_func_start sub_80FEE1C -sub_80FEE1C: @ 80FEE1C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FEE36 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _080FEE3E -_080FEE36: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080FEE70 -_080FEE3E: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FEE60 - movs r0, 0x2 - movs r1, 0x4 - movs r2, 0x3 - bl SetAnimBgAttribute - b _080FEE6A - .pool -_080FEE60: - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute -_080FEE6A: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_080FEE70: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEE1C - - thumb_func_start sub_80FEE78 -sub_80FEE78: @ 80FEE78 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x4] - adds r0, r5 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - movs r0, 0x40 - strh r0, [r4, 0x38] - ldr r1, =sub_80FEECC - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEE78 - - thumb_func_start sub_80FEECC -sub_80FEECC: @ 80FEECC - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _080FEF38 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x5 - negs r1, r1 - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _080FEF18 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - b _080FEF22 - .pool -_080FEF18: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - adds r0, 0x1 -_080FEF22: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r4, 0x38] - adds r0, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FEF3E - .pool -_080FEF38: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEF3E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEECC - - thumb_func_start sub_80FEF44 -sub_80FEF44: @ 80FEF44 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x4] - adds r0, r5 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - movs r0, 0x40 - strh r0, [r4, 0x38] - ldr r1, =sub_80FEF98 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEF44 - - thumb_func_start sub_80FEF98 -sub_80FEF98: @ 80FEF98 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _080FEFF0 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - ldrh r1, [r4, 0x38] - adds r0, r1, 0 - subs r0, 0x3B - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bls _080FEFD0 - adds r0, r1, 0 - subs r0, 0xBB - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bhi _080FEFE4 -_080FEFD0: - ldrb r2, [r4, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x8 - eors r1, r0 - lsls r1, 1 - subs r0, 0x47 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x3] -_080FEFE4: - ldrh r0, [r4, 0x38] - adds r0, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _080FEFF6 -_080FEFF0: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FEFF6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FEF98 - - thumb_func_start sub_80FEFFC -sub_80FEFFC: @ 80FEFFC - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldr r0, =sub_80FF044 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FEFFC - - thumb_func_start sub_80FF044 -sub_80FF044: @ 80FF044 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x32] - movs r2, 0x32 - ldrsh r3, [r1, r2] - cmp r3, 0 - bne _080FF078 - ldrh r0, [r1, 0x30] - movs r2, 0x1 - ands r2, r0 - cmp r2, 0 - beq _080FF066 - movs r0, 0x80 - strh r0, [r1, 0x2E] - strh r3, [r1, 0x30] - strh r3, [r1, 0x32] - b _080FF06C -_080FF066: - strh r2, [r1, 0x2E] - strh r2, [r1, 0x30] - strh r2, [r1, 0x32] -_080FF06C: - ldr r0, =sub_80FF090 - str r0, [r1, 0x1C] - b _080FF08C - .pool -_080FF078: - subs r0, 0x1 - strh r0, [r1, 0x32] - ldrh r0, [r1, 0x2E] - ldrh r2, [r1, 0x20] - adds r0, r2 - strh r0, [r1, 0x20] - ldrh r0, [r1, 0x30] - ldrh r2, [r1, 0x22] - adds r0, r2 - strh r0, [r1, 0x22] -_080FF08C: - pop {r0} - bx r0 - thumb_func_end sub_80FF044 - - thumb_func_start sub_80FF090 -sub_80FF090: @ 80FF090 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF0B4 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x19 - bl Sin - negs r0, r0 - b _080FF0BE - .pool -_080FF0B4: - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x19 - bl Sin -_080FF0BE: - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x2E] - adds r0, 0x2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _080FF0DE - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] -_080FF0DE: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _080FF0EC - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF0EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FF090 - - thumb_func_start sub_80FF0F4 -sub_80FF0F4: @ 80FF0F4 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF114 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_080FF114: - ldr r6, =gBattleAnimArgs - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - movs r1, 0xC - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080FF154 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x6] - adds r0, r6 - b _080FF174 - .pool -_080FF154: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r5, 0 - adds r2, 0x32 - adds r3, r5, 0 - adds r3, 0x36 - movs r1, 0x1 - bl SetAverageBattlerPositions - ldrh r0, [r6, 0x4] - ldrh r1, [r5, 0x32] - adds r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r6, 0x6] - ldrh r1, [r5, 0x36] - adds r0, r1 -_080FF174: - strh r0, [r5, 0x36] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0xA] - strh r0, [r5, 0x38] - adds r0, r5, 0 - bl InitAnimArcTranslation - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _080FF1AC - movs r0, 0x1 - b _080FF1AE - .pool -_080FF1AC: - movs r0, 0 -_080FF1AE: - strh r0, [r5, 0x2E] - ldr r0, =sub_80FF1C0 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF0F4 - - thumb_func_start sub_80FF1C0 -sub_80FF1C0: @ 80FF1C0 - push {r4-r7,lr} - adds r6, r0, 0 - movs r7, 0 - ldrh r5, [r6, 0x2E] - ldrh r4, [r6, 0x3C] - movs r0, 0x1 - strh r0, [r6, 0x2E] - adds r0, r6, 0 - bl TranslateAnimArc - ldrh r0, [r6, 0x3C] - strh r5, [r6, 0x2E] - lsls r4, 16 - asrs r4, 16 - cmp r4, 0xC8 - ble _080FF1F2 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x37 - bgt _080FF1F2 - ldrh r0, [r6, 0x6] - cmp r0, 0 - bne _080FF1F8 - adds r0, 0x1 - strh r0, [r6, 0x6] -_080FF1F2: - ldrh r0, [r6, 0x6] - cmp r0, 0 - beq _080FF22A -_080FF1F8: - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - beq _080FF22A - adds r3, r6, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r6, 0x6] - adds r0, 0x1 - strh r0, [r6, 0x6] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1E - bne _080FF22A - movs r7, 0x1 -_080FF22A: - movs r2, 0x20 - ldrsh r0, [r6, r2] - movs r2, 0x24 - ldrsh r1, [r6, r2] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _080FF254 - movs r0, 0x22 - ldrsh r1, [r6, r0] - movs r2, 0x26 - ldrsh r0, [r6, r2] - adds r1, r0 - cmp r1, 0xA0 - bgt _080FF254 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _080FF256 -_080FF254: - movs r7, 0x1 -_080FF256: - cmp r7, 0 - beq _080FF260 - adds r0, r6, 0 - bl DestroyAnimSprite -_080FF260: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80FF1C0 - - thumb_func_start AnimMoveTwisterParticle -AnimMoveTwisterParticle: @ 80FF268 - push {r4,lr} - adds r4, r0, 0 - bl IsDoubleBattle - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FF28A - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r1, 0x1 - bl SetAverageBattlerPositions -_080FF28A: - ldrh r0, [r4, 0x22] - adds r0, 0x20 - strh r0, [r4, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x36] - ldr r0, =sub_80FF2BC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end AnimMoveTwisterParticle - - thumb_func_start sub_80FF2BC -sub_80FF2BC: @ 80FF2BC - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0xFF - bne _080FF2D2 - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - b _080FF2E0 -_080FF2D2: - cmp r0, 0 - ble _080FF2E0 - ldrh r0, [r4, 0x22] - subs r0, 0x2 - strh r0, [r4, 0x22] - subs r0, r1, 0x2 - strh r0, [r4, 0x30] -_080FF2E0: - ldrh r3, [r4, 0x32] - ldrh r5, [r4, 0x38] - adds r2, r3, r5 - strh r2, [r4, 0x38] - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r5, 0x36 - ldrsh r0, [r4, r5] - cmp r1, r0 - bge _080FF2F8 - adds r0, r2, r3 - strh r0, [r4, 0x38] -_080FF2F8: - ldrh r1, [r4, 0x38] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x24] - movs r5, 0x38 - ldrsh r0, [r4, r5] - movs r1, 0x5 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x7F - bgt _080FF338 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - b _080FF346 - .pool -_080FF338: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 -_080FF346: - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _080FF36A - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF36A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF2BC - - thumb_func_start sub_80FF374 -sub_80FF374: @ 80FF374 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A6980 - adds r2, r5, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0x4] - adds r0, r5, 0 - bl StartSpriteAffineAnim - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x3A] - ldrh r0, [r4, 0x6] - strh r0, [r5, 0x3C] - ldr r0, =sub_80FF3B0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF374 - - thumb_func_start sub_80FF3B0 -sub_80FF3B0: @ 80FF3B0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _080FF3DA - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FF3EC - str r0, [r4, 0x1C] -_080FF3DA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF3B0 - - thumb_func_start sub_80FF3EC -sub_80FF3EC: @ 80FF3EC - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FF404 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - b _080FF408 -_080FF404: - ldrh r0, [r4, 0x2E] - subs r0, 0xB -_080FF408: - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _080FF424 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x32] -_080FF424: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FF452 - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - cmp r0, 0 - ble _080FF44C - ldrh r1, [r4, 0x3A] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAffineAnim - b _080FF452 -_080FF44C: - adds r0, r4, 0 - bl DestroyAnimSprite -_080FF452: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FF3EC - - thumb_func_start sub_80FF458 -sub_80FF458: @ 80FF458 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - ldr r0, =gSprites - mov r10, r0 - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - mov r2, r10 - adds r7, r0, r2 - adds r0, r7, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _080FF498 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _080FF51C - .pool -_080FF498: - adds r0, r1, 0 - movs r1, 0x1 - bl sub_80A7270 - ldr r0, =gTasks - lsls r6, r4, 2 - adds r6, r4 - lsls r6, 3 - adds r6, r0 - ldrb r0, [r7, 0x5] - lsls r0, 28 - lsrs r0, 30 - strh r0, [r6, 0x24] - ldr r0, =gBattleAnimTarget - mov r9, r0 - ldrb r0, [r0] - bl sub_80A8328 - movs r1, 0x3 - mov r8, r1 - mov r1, r8 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r7, 0x5] - movs r5, 0xD - negs r5, r5 - adds r0, r5, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r7, 0x5] - movs r0, 0x3 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - add r4, r10 - ldrb r0, [r4, 0x5] - lsls r0, 28 - lsrs r0, 30 - strh r0, [r6, 0x26] - mov r2, r9 - ldrb r1, [r2] - movs r0, 0x2 - eors r0, r1 - bl sub_80A8328 - mov r1, r8 - ands r1, r0 - lsls r1, 2 - ldrb r0, [r4, 0x5] - ands r5, r0 - orrs r5, r1 - strb r5, [r4, 0x5] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r6, 0x8] - ldrh r0, [r1, 0x2] - strh r0, [r6, 0xA] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r6, 0x1E] - ldr r0, =sub_80FF53C - str r0, [r6] -_080FF51C: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF458 - - thumb_func_start sub_80FF53C -sub_80FF53C: @ 80FF53C - push {r4-r6,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0x8] - ldrh r0, [r4, 0x1C] - adds r1, r0 - strh r1, [r4, 0x1C] - ldr r2, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r5, r0, r2 - lsls r1, 16 - asrs r1, 24 - strh r1, [r5, 0x24] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _080FF586 - ldrh r0, [r5, 0x24] - negs r0, r0 - strh r0, [r5, 0x24] -_080FF586: - ldrh r0, [r4, 0x1E] - adds r0, 0x10 - strh r0, [r4, 0x1E] - movs r0, 0x1E - ldrsh r2, [r4, r0] - adds r0, r6, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - adds r0, r6, 0 - bl sub_80A7E6C - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _080FF5B4 - strh r0, [r4, 0x8] - ldr r0, =sub_80FF5CC - str r0, [r4] -_080FF5B4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF53C - - thumb_func_start sub_80FF5CC -sub_80FF5CC: @ 80FF5CC - push {r4-r7,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _080FF660 - ldr r0, =gTasks - lsls r2, r3, 2 - adds r1, r2, r3 - lsls r1, 3 - adds r7, r1, r0 - movs r1, 0x8 - ldrsh r5, [r7, r1] - adds r4, r0, 0 - cmp r5, 0 - bne _080FF674 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_80A7344 - ldr r6, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r6 - strh r5, [r1, 0x24] - strh r5, [r1, 0x26] - movs r5, 0x3 - ldrh r2, [r7, 0x24] - ands r2, r5 - lsls r2, 2 - ldrb r3, [r1, 0x5] - movs r4, 0xD - negs r4, r4 - adds r0, r4, 0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0x3 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r6 - ldrh r0, [r7, 0x26] - ands r0, r5 - lsls r0, 2 - ldrb r2, [r1, 0x5] - ands r4, r2 - orrs r4, r0 - strb r4, [r1, 0x5] - ldrh r0, [r7, 0x8] - adds r0, 0x1 - strh r0, [r7, 0x8] - b _080FF68E - .pool -_080FF660: - ldr r1, =gTasks - lsls r2, r3, 2 - adds r0, r2, r3 - lsls r0, 3 - adds r0, r1 - movs r4, 0x8 - ldrsh r0, [r0, r4] - adds r4, r1, 0 - cmp r0, 0 - beq _080FF68E -_080FF674: - adds r1, r2, r3 - lsls r1, 3 - adds r1, r4 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _080FF68E - adds r0, r3, 0 - bl DestroyAnimVisualTask -_080FF68E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF5CC - - thumb_func_start sub_80FF698 -sub_80FF698: @ 80FF698 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _080FF6AA - cmp r0, 0x1 - beq _080FF704 - b _080FF756 -_080FF6AA: - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _080FF6C2 - ldr r1, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1] -_080FF6C2: - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _080FF756 - .pool -_080FF704: - adds r2, r5, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FF756 - adds r0, r5, 0 - movs r1, 0x1 - bl ChangeSpriteAffineAnim - movs r0, 0x19 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =sub_80A70C0 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_080FF756: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF698 - - thumb_func_start sub_80FF768 -sub_80FF768: @ 80FF768 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080FF7D4 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - ldrh r0, [r4] - strh r0, [r5, 0x24] - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x26] - ldrb r0, [r4, 0x4] - adds r0, 0x1E - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r4, 0x6] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - movs r2, 0x22 - ldrsh r0, [r5, r2] - movs r2, 0x26 - ldrsh r1, [r5, r2] - adds r0, r1 - cmp r0, 0x78 - ble _080FF7D4 - ldrh r0, [r5, 0x22] - adds r1, r0, 0 - subs r1, 0x78 - ldrh r2, [r5, 0x26] - adds r0, r2 - adds r1, r0 - strh r1, [r5, 0x22] -_080FF7D4: - ldr r0, =sub_80FF8DC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF768 - - thumb_func_start sub_80FF7EC -sub_80FF7EC: @ 80FF7EC - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - sub sp, 0x4 - mov r9, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - mov r8, r0 - mov r0, r8 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r2, r0, 0 - lsls r2, 24 - subs r4, r5 - lsls r4, 16 - lsrs r2, 24 - mov r1, r8 - subs r2, r1 - lsls r2, 16 - lsrs r2, 16 - lsrs r3, r4, 16 - mov r10, r3 - asrs r4, 16 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - muls r0, r4 - movs r1, 0x64 - str r2, [sp] - bl __divsi3 - adds r5, r0 - mov r3, r9 - strh r5, [r3, 0x20] - ldr r2, [sp] - lsls r0, r2, 16 - asrs r0, 16 - movs r3, 0 - ldrsh r1, [r6, r3] - muls r0, r1 - movs r1, 0x64 - bl __divsi3 - add r8, r0 - mov r1, r8 - mov r0, r9 - strh r1, [r0, 0x22] - ldrh r0, [r6, 0x2] - mov r3, r9 - strh r0, [r3, 0x24] - ldrh r0, [r6, 0x4] - strh r0, [r3, 0x26] - ldrb r0, [r6, 0x6] - adds r0, 0x1E - mov r1, r9 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0x8] - mov r0, r9 - bl StartSpriteAnim - ldrh r0, [r6, 0xA] - mov r1, r9 - strh r0, [r1, 0x32] - ldr r0, =sub_80FF8DC - str r0, [r1, 0x1C] - ldr r1, =gUnknown_0203A0F8 - mov r3, r9 - ldrh r0, [r3, 0x20] - strh r0, [r1] - ldrh r0, [r3, 0x22] - strh r0, [r1, 0x2] - mov r0, r10 - strh r0, [r1, 0x4] - ldr r2, [sp] - strh r2, [r1, 0x6] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF7EC - - thumb_func_start sub_80FF8DC -sub_80FF8DC: @ 80FF8DC - push {lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x2E] - adds r1, 0x1 - strh r1, [r3, 0x2E] - lsls r1, 16 - asrs r1, 16 - movs r2, 0x32 - ldrsh r0, [r3, r2] - subs r0, 0xA - cmp r1, r0 - ble _080FF91C - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - movs r2, 0x3E - adds r2, r3 - mov r12, r2 - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_080FF91C: - movs r2, 0x2E - ldrsh r1, [r3, r2] - movs r2, 0x32 - ldrsh r0, [r3, r2] - cmp r1, r0 - ble _080FF92E - adds r0, r3, 0 - bl DestroyAnimSprite -_080FF92E: - pop {r0} - bx r0 - thumb_func_end sub_80FF8DC - - thumb_func_start sub_80FF934 -sub_80FF934: @ 80FF934 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _080FF974 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r2, [r4] - adds r0, r2 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x30] - ldrh r0, [r4, 0x6] - strh r0, [r6, 0x32] - ldrh r0, [r4, 0x8] - strh r0, [r6, 0x34] -_080FF974: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] - ldrh r1, [r6, 0x30] - muls r0, r1 - strh r0, [r6, 0x24] - movs r2, 0x2E - ldrsh r1, [r6, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 2 - movs r1, 0xFF - ands r0, r1 - movs r2, 0x32 - ldrsh r1, [r6, r2] - bl Sin - strh r0, [r6, 0x26] - movs r0, 0x2E - ldrsh r1, [r6, r0] - movs r2, 0x34 - ldrsh r0, [r6, r2] - cmp r1, r0 - ble _080FF9AA - adds r0, r6, 0 - bl DestroyAnimSprite -_080FF9AA: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FF934 - - thumb_func_start sub_80FF9B8 -sub_80FF9B8: @ 80FF9B8 - push {r4,r5,lr} - movs r2, 0x20 - ldrsh r4, [r0, r2] - lsls r4, 8 - movs r3, 0x22 - ldrsh r2, [r0, r3] - orrs r4, r2 - movs r5, 0x3A - ldrsh r2, [r0, r5] - lsls r2, 8 - movs r5, 0x3C - ldrsh r3, [r0, r5] - orrs r2, r3 - lsls r1, 8 - strh r4, [r0, 0x38] - strh r2, [r0, 0x3A] - strh r1, [r0, 0x3C] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FF9B8 - - thumb_func_start sub_80FF9E0 -sub_80FF9E0: @ 80FF9E0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r8, r0 - ldrh r0, [r0, 0x38] - lsrs r1, r0, 8 - mov r10, r1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - mov r1, r8 - ldrh r0, [r1, 0x3A] - lsrs r2, r0, 8 - lsls r0, 24 - lsrs r4, r0, 24 - ldrh r1, [r1, 0x3C] - lsls r0, r1, 16 - asrs r0, 24 - lsls r0, 16 - lsrs r6, r0, 16 - movs r3, 0xFF - ands r3, r1 - cmp r2, 0 - bne _080FFA1A - movs r2, 0x20 - negs r2, r2 - b _080FFA22 -_080FFA1A: - cmp r2, 0xFF - bne _080FFA22 - movs r2, 0x88 - lsls r2, 1 -_080FFA22: - mov r0, r9 - subs r4, r0 - lsls r4, 16 - lsrs r4, 16 - mov r1, r10 - subs r0, r2, r1 - lsls r5, r3, 16 - asrs r5, 16 - muls r0, r5 - lsls r1, r6, 16 - asrs r7, r1, 16 - adds r1, r7, 0 - bl __divsi3 - adds r6, r0, 0 - lsls r4, 16 - asrs r4, 16 - adds r0, r4, 0 - muls r0, r5 - adds r1, r7, 0 - bl __divsi3 - add r6, r10 - mov r1, r8 - strh r6, [r1, 0x20] - add r0, r9 - strh r0, [r1, 0x22] - adds r5, 0x1 - lsls r5, 16 - lsrs r3, r5, 16 - asrs r5, 16 - cmp r5, r7 - beq _080FFA74 - lsls r1, r7, 8 - lsls r0, r3, 16 - asrs r0, 16 - orrs r0, r1 - mov r1, r8 - strh r0, [r1, 0x3C] - movs r0, 0 - b _080FFA76 -_080FFA74: - movs r0, 0x1 -_080FFA76: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80FF9E0 - - thumb_func_start sub_80FFA84 -sub_80FFA84: @ 80FFA84 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0xA - bne _080FFA98 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_080FFA98: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x32 - ble _080FFAAC - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFAAC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FFA84 - - thumb_func_start sub_80FFAB4 -sub_80FFAB4: @ 80FFAB4 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFADE - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFADE: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFB0E - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - ldr r0, =sub_80FFA84 - str r0, [r4, 0x1C] -_080FFB0E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFAB4 - - thumb_func_start sub_80FFB18 -sub_80FFB18: @ 80FFB18 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimAttacker - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _080FFB68 - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x1 - b _080FFB7A - .pool -_080FFB68: - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x3 -_080FFB7A: - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFAB4 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFB18 - - thumb_func_start sub_80FFB90 -sub_80FFB90: @ 80FFB90 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFBBA - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFBBA: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFBEC - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFBEC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FFB90 - - thumb_func_start sub_80FFBF4 -sub_80FFBF4: @ 80FFBF4 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _080FFC38 - strh r0, [r5, 0x3A] - adds r0, r6, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x28 - bl sub_80FF9B8 - movs r0, 0x3 - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFAB4 - b _080FFC62 - .pool -_080FFC38: - movs r0, 0xFF - strh r0, [r5, 0x3A] - adds r0, r6, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _080FFC50 - movs r0, 0 - strh r0, [r5, 0x3A] -_080FFC50: - adds r0, r5, 0 - movs r1, 0x28 - bl sub_80FF9B8 - movs r0, 0x3 - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFB90 -_080FFC62: - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFBF4 - - thumb_func_start sub_80FFC70 -sub_80FFC70: @ 80FFC70 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FFC8A - adds r0, r4, 0 - movs r1, 0 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x30] -_080FFC8A: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x30] - muls r0, r1 - strh r0, [r4, 0x26] - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080FFCAA - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFCAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFC70 - - thumb_func_start sub_80FFCB4 -sub_80FFCB4: @ 80FFCB4 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl sub_80A6980 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimTarget - ldrb r1, [r0] - movs r0, 0x2 - eors r0, r1 - ldrb r4, [r4] - cmp r0, r4 - bne _080FFD04 - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x1 - b _080FFD16 - .pool -_080FFD04: - strh r6, [r5, 0x3A] - adds r0, r2, 0 - adds r0, 0xA - strh r0, [r5, 0x3C] - adds r0, r5, 0 - movs r1, 0x3C - bl sub_80FF9B8 - movs r0, 0x3 -_080FFD16: - strh r0, [r5, 0x34] - movs r0, 0x3C - strh r0, [r5, 0x36] - ldr r0, =sub_80FFD2C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFCB4 - - thumb_func_start sub_80FFD2C -sub_80FFD2C: @ 80FFD2C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 7 - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __divsi3 - ldrh r1, [r4, 0x2E] - adds r1, r0 - movs r5, 0 - strh r1, [r4, 0x2E] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x7F - ble _080FFD56 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - strh r5, [r4, 0x2E] -_080FFD56: - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - ldrsh r2, [r4, r1] - lsls r2, 3 - movs r1, 0x1E - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl Sin - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - bne _080FFD8A - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning -_080FFD8A: - adds r0, r4, 0 - bl sub_80FF9E0 - lsls r0, 24 - cmp r0, 0 - beq _080FFDB2 - strh r5, [r4, 0x26] - strh r5, [r4, 0x2E] - ldr r0, =sub_80FFA84 - str r0, [r4, 0x1C] - movs r0, 0x40 - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x7D - bl PlaySE12WithPanning -_080FFDB2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFD2C - - thumb_func_start sub_80FFDBC -sub_80FFDBC: @ 80FFDBC - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080FFE50 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FFDE4 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x2] - strh r1, [r4, 0x30] - movs r1, 0x78 - strh r1, [r4, 0x20] - adds r5, r0, 0 - b _080FFE06 - .pool -_080FFDE4: - ldr r0, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r3, [r0, r1] - adds r1, r3, 0 - subs r1, 0x20 - adds r2, r1, 0 - adds r5, r0, 0 - cmp r1, 0 - bge _080FFDFA - adds r2, r3, 0 - adds r2, 0xDF -_080FFDFA: - asrs r0, r2, 8 - lsls r0, 8 - subs r0, r1, r0 - strh r0, [r4, 0x30] - movs r0, 0x46 - strh r0, [r4, 0x20] -_080FFE06: - ldrh r0, [r5] - strh r0, [r4, 0x22] - strh r0, [r4, 0x32] - movs r0, 0x14 - strh r0, [r4, 0x36] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3C - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - ldr r0, =sub_80FFE58 - str r0, [r4, 0x1C] - ldrh r0, [r4, 0x30] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xBE - bhi _080FFE48 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F - b _080FFE4E - .pool -_080FFE48: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D -_080FFE4E: - strb r0, [r1] -_080FFE50: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FFDBC - - thumb_func_start sub_80FFE58 -sub_80FFE58: @ 80FFE58 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080FFE6A - cmp r0, 0x1 - beq _080FFE9A - b _080FFEBA -_080FFE6A: - ldrh r5, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x4E - ble _080FFE82 - movs r0, 0x1 - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _080FFEBA -_080FFE82: - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - adds r0, r5, r0 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x36] - adds r1, 0x3 - strh r1, [r4, 0x36] - strh r0, [r4, 0x22] - b _080FFEBA -_080FFE9A: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080FFEBA - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _080FFEBA - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x32] - ldr r0, =sub_80FFEC4 - str r0, [r4, 0x1C] -_080FFEBA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFE58 - - thumb_func_start sub_80FFEC4 -sub_80FFEC4: @ 80FFEC4 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gUnknown_08592700 - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r3, r0, r1 - adds r0, r5, 0x1 - adds r0, r3, r0 - ldrh r2, [r4, 0x32] - movs r6, 0x32 - ldrsh r1, [r4, r6] - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r1, r0 - bne _080FFF10 - adds r0, r5, 0x2 - adds r0, r3, r0 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x7F - bne _080FFEFC - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FFF7C - str r0, [r4, 0x1C] -_080FFEFC: - movs r0, 0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _080FFF76 - .pool -_080FFF10: - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - adds r1, r0, r5 - movs r2, 0 - ldrsb r2, [r1, r2] - adds r1, r5, 0x2 - adds r0, r1 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - muls r0, r2 - ldrh r1, [r4, 0x30] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _080FFF5E - ldrh r0, [r4, 0x30] - subs r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xBE - bhi _080FFF56 - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1F - b _080FFF5C -_080FFF56: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0x1D -_080FFF5C: - strb r0, [r1] -_080FFF5E: - movs r6, 0x30 - ldrsh r0, [r4, r6] - movs r1, 0x3C - bl Cos - strh r0, [r4, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] -_080FFF76: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80FFEC4 - - thumb_func_start sub_80FFF7C -sub_80FFF7C: @ 80FFF7C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x14 - ble _080FFF8E - adds r0, r4, 0 - bl DestroyAnimSprite -_080FFF8E: - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FFF7C - - thumb_func_start sub_80FFFC0 -sub_80FFFC0: @ 80FFFC0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - strh r0, [r5, 0x10] - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x14] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x16] - ldrb r0, [r4] - movs r1, 0x1 - bl sub_80A861C - strh r0, [r5, 0x1C] - ldrb r0, [r4] - movs r1, 0 - bl sub_80A861C - strh r0, [r5, 0x1E] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0x1 - bne _08100028 - movs r1, 0x1 -_08100028: - strh r1, [r5, 0x12] - movs r3, 0x12 - ldrsh r0, [r5, r3] - lsls r0, 6 - movs r1, 0x38 - subs r1, r0 - strh r1, [r5, 0x1A] - ldrh r0, [r5, 0x16] - subs r0, r1 - ldrh r1, [r5, 0x14] - adds r0, r1 - strh r0, [r5, 0x18] - ldr r0, =gUnknown_08592778 - movs r2, 0x18 - ldrsh r1, [r5, r2] - movs r3, 0x1A - ldrsh r2, [r5, r3] - ldrb r3, [r5, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xC] - cmp r0, 0x40 - bne _08100060 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08100060: - ldr r4, =gSprites - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0xA - strh r1, [r0, 0x2E] - movs r2, 0xC - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x18] - strh r1, [r0, 0x30] - movs r3, 0xC - ldrsh r0, [r5, r3] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - movs r1, 0x1C - ldrsh r0, [r5, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r5, r3] - muls r1, r0 - ldrh r0, [r5, 0x14] - subs r0, r1 - strh r0, [r2, 0x32] - movs r0, 0xC - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x1A] - strh r1, [r0, 0x34] - movs r1, 0xC - ldrsh r0, [r5, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - movs r2, 0x1E - ldrsh r0, [r5, r2] - lsrs r2, r0, 31 - adds r0, r2 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r2, [r5, r3] - muls r0, r2 - ldrh r2, [r5, 0x16] - adds r0, r2 - strh r0, [r1, 0x36] - movs r3, 0xC - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl sub_8100504 - movs r1, 0xC - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x38] - movs r2, 0xC - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl InitAnimArcTranslation - ldr r0, =sub_8100128 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FFFC0 - - thumb_func_start sub_8100128 -sub_8100128: @ 8100128 - push {r4-r6,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - movs r0, 0xC - ldrsh r1, [r6, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r5, [r6, r1] - cmp r5, 0x7 - bne _08100150 - b _08100380 -_08100150: - cmp r5, 0x7 - bgt _0810019E - cmp r5, 0x3 - bne _0810015A - b _08100272 -_0810015A: - cmp r5, 0x3 - bgt _08100174 - cmp r5, 0x1 - beq _08100204 - cmp r5, 0x1 - bgt _08100254 - cmp r5, 0 - beq _081001E6 - b _081004FC - .pool -_08100174: - cmp r5, 0x5 - bne _0810017A - b _081002E8 -_0810017A: - cmp r5, 0x5 - ble _08100180 - b _08100362 -_08100180: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08100196 - b _081004FC -_08100196: - movs r0, 0x5 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_0810019E: - cmp r5, 0xB - bne _081001A4 - b _08100464 -_081001A4: - cmp r5, 0xB - bgt _081001D2 - cmp r5, 0x9 - bne _081001AE - b _081003D2 -_081001AE: - cmp r5, 0x9 - ble _081001B4 - b _08100448 -_081001B4: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _081001CA - b _081004FC -_081001CA: - movs r0, 0x9 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_081001D2: - cmp r5, 0xD - bne _081001D8 - b _081004D6 -_081001D8: - cmp r5, 0xD - bge _081001DE - b _081004B6 -_081001DE: - cmp r5, 0xFF - bne _081001E4 - b _081004E6 -_081001E4: - b _081004FC -_081001E6: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _081001FC - b _081004FC -_081001FC: - movs r0, 0x1 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100204: - ldrh r2, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r2, r3 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x14] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x16] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r0, [r6, 0x10] - adds r0, 0x2 - strh r0, [r6, 0x10] - strh r5, [r6, 0xE] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100254: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _0810026A - b _081004FC -_0810026A: - movs r0, 0x3 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100272: - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r1, r0 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r1, r0 - ldrh r0, [r6, 0x14] - subs r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r1, 0x1E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r2, 0x12 - ldrsh r1, [r6, r2] - muls r1, r0 - ldrh r0, [r6, 0x16] - subs r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - movs r0, 0x2 - strh r0, [r6, 0xE] - ldrh r0, [r6, 0x10] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081002E8: - ldrh r1, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r1, r3 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r0, r1 - ldrh r1, [r6, 0x14] - adds r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r2, 0x1E - ldrsh r0, [r6, r2] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r0, r1 - ldrh r1, [r6, 0x16] - adds r0, r1 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - subs r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x3 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100362: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - bne _08100378 - b _081004FC -_08100378: - movs r0, 0x7 - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100380: - ldrh r2, [r4, 0x24] - ldrh r3, [r4, 0x20] - adds r2, r3 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x14] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x16] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - adds r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x4 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081003D2: - ldrh r1, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r1, r0 - movs r0, 0 - strh r1, [r4, 0x20] - ldrh r2, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r2, r3 - strh r2, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - movs r1, 0x1C - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r3, 0x12 - ldrsh r1, [r6, r3] - muls r1, r0 - ldrh r0, [r6, 0x14] - subs r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - movs r1, 0x1E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - adds r0, 0xA - movs r2, 0x12 - ldrsh r1, [r6, r2] - muls r0, r1 - ldrh r3, [r6, 0x16] - adds r0, r3 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - movs r0, 0x5 - strh r0, [r6, 0xE] - ldrh r0, [r6, 0x10] - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_08100448: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081004FC - movs r0, 0xB - strh r0, [r6, 0x26] - movs r0, 0xFF - b _081004FA -_08100464: - ldrh r2, [r4, 0x24] - ldrh r0, [r4, 0x20] - adds r2, r0 - movs r0, 0 - strh r2, [r4, 0x20] - ldrh r1, [r4, 0x26] - ldrh r3, [r4, 0x22] - adds r1, r3 - strh r1, [r4, 0x22] - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - movs r0, 0xA - strh r0, [r4, 0x2E] - strh r2, [r4, 0x30] - ldrh r0, [r6, 0x18] - strh r0, [r4, 0x32] - strh r1, [r4, 0x34] - ldrh r0, [r6, 0x1A] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_8100504 - strh r0, [r4, 0x38] - ldrh r1, [r6, 0x10] - subs r1, 0x2 - strh r1, [r6, 0x10] - movs r0, 0x6 - strh r0, [r6, 0xE] - adds r0, r4, 0 - adds r0, 0x43 - strb r1, [r0] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - adds r0, r4, 0 - bl InitAnimArcTranslation - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081004B6: - adds r0, r6, 0 - adds r1, r2, 0 - bl sub_8100524 - adds r0, r4, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _081004FC - adds r0, r4, 0 - bl DestroySprite - ldrh r0, [r6, 0x8] - adds r0, 0x1 - b _081004FA -_081004D6: - movs r1, 0x20 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081004FC - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _081004FC -_081004E6: - ldrh r0, [r6, 0xA] - adds r0, 0x1 - strh r0, [r6, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _081004FC - movs r0, 0 - strh r0, [r6, 0xA] - ldrh r0, [r6, 0x26] -_081004FA: - strh r0, [r6, 0x8] -_081004FC: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8100128 - - thumb_func_start sub_8100504 -sub_8100504: @ 8100504 - push {lr} - movs r2, 0x8 - movs r3, 0x36 - ldrsh r1, [r0, r3] - movs r3, 0x22 - ldrsh r0, [r0, r3] - cmp r1, r0 - bge _0810051A - negs r0, r2 - lsls r0, 16 - lsrs r2, r0, 16 -_0810051A: - lsls r0, r2, 16 - asrs r0, 16 - pop {r1} - bx r1 - thumb_func_end sub_8100504 - - thumb_func_start sub_8100524 -sub_8100524: @ 8100524 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - lsls r1, 24 - lsrs r7, r1, 24 - ldrh r0, [r6, 0x24] - adds r0, 0x1 - strh r0, [r6, 0x24] - lsls r0, 16 - cmp r0, 0 - ble _081005BA - movs r0, 0 - strh r0, [r6, 0x24] - ldr r0, =gSprites - mov r8, r0 - movs r2, 0xC - ldrsh r1, [r6, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - ldrh r1, [r0, 0x24] - ldrh r2, [r0, 0x20] - adds r1, r2 - ldrh r2, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r2, r0 - ldr r0, =gUnknown_08592778 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - ldrb r3, [r6, 0x10] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _081005BA - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - mov r0, r8 - adds r4, r5, r0 - strh r7, [r4, 0x3A] - movs r0, 0xC - strh r0, [r4, 0x3C] - ldr r0, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - ldrh r2, [r6, 0x22] - movs r0, 0x1 - ands r0, r2 - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x22] - adds r0, 0x1 - strh r0, [r1, 0x22] - ldrb r1, [r6, 0xE] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r6, 0x10] - adds r4, 0x43 - strb r0, [r4] - mov r0, r8 - adds r0, 0x1C - adds r5, r0 - ldr r0, =sub_81005D4 - str r0, [r5] -_081005BA: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100524 - - thumb_func_start sub_81005D4 -sub_81005D4: @ 81005D4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08100636 - movs r0, 0 - strh r0, [r4, 0x2E] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08100636 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_08100636: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81005D4 - - thumb_func_start sub_8100640 -sub_8100640: @ 8100640 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0xC - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810065C - ldr r0, =gBattleAnimAttacker - b _0810065E - .pool -_0810065C: - ldr r0, =gBattleAnimTarget -_0810065E: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100688 - movs r0, 0 - strh r0, [r4, 0x36] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x32] - ldr r0, =0x0000fff0 - b _08100698 - .pool -_08100688: - movs r0, 0x1 - strh r0, [r4, 0x36] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r4, 0x32] - movs r0, 0x80 - lsls r0, 1 -_08100698: - strh r0, [r4, 0x20] - adds r7, r1, 0 - adds r5, r7, 0 - ldrh r0, [r5, 0x2] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x34] - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _081006CE - cmp r0, 0x1 - bgt _081006C0 - cmp r0, 0 - beq _081006CA - b _08100738 - .pool -_081006C0: - cmp r0, 0x2 - beq _081006D4 - cmp r0, 0x3 - beq _08100700 - b _08100738 -_081006CA: - ldrh r0, [r5] - b _081006E4 -_081006CE: - ldrh r0, [r5] - strh r0, [r4, 0x22] - b _0810071A -_081006D4: - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5] - adds r0, r5 -_081006E4: - strh r0, [r4, 0x22] - adds r0, r6, 0 - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - b _08100738 -_08100700: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r7, [r7] - adds r0, r7 - strh r0, [r4, 0x22] - movs r0, 0x1 - bl GetAnimBattlerSpriteId -_0810071A: - adds r0, r6, 0 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r4, 0x5] -_08100738: - ldr r0, =sub_810074C - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100640 - - thumb_func_start sub_810074C -sub_810074C: @ 810074C - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x3C - ldrsh r3, [r4, r0] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - movs r1, 0x30 - ldrsh r2, [r4, r1] - ldr r1, =gSineTable - movs r5, 0x2E - ldrsh r0, [r4, r5] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - muls r0, r2 - asrs r0, 8 - strh r0, [r4, 0x26] - movs r2, 0x32 - ldrsh r0, [r4, r2] - muls r0, r3 - strh r0, [r4, 0x24] - movs r5, 0x34 - ldrsh r0, [r4, r5] - muls r0, r3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081007A4 - movs r2, 0x24 - ldrsh r0, [r4, r2] - movs r5, 0x20 - ldrsh r1, [r4, r5] - adds r0, r1 - cmp r0, 0xF7 - ble _081007BC - b _081007B6 - .pool -_081007A4: - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r2, 0x20 - ldrsh r1, [r4, r2] - adds r0, r1 - movs r1, 0x10 - negs r1, r1 - cmp r0, r1 - bgt _081007BC -_081007B6: - adds r0, r4, 0 - bl move_anim_8074EE0 -_081007BC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810074C - - thumb_func_start sub_81007C4 -sub_81007C4: @ 81007C4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _081007E8 - cmp r0, 0x1 - beq _0810081C - b _08100876 - .pool -_081007E8: - ldr r0, =0x0000274f - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r2, 0x80 - lsls r2, 1 - adds r4, r2, 0 - adds r0, r4 - strh r0, [r5, 0x18] - ldr r0, =0x000027b0 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - adds r0, r4 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _08100876 - .pool -_0810081C: - ldrh r0, [r5, 0x1A] - adds r0, 0x1 - movs r7, 0 - strh r0, [r5, 0x1A] - lsls r0, 16 - cmp r0, 0 - blt _08100876 - strh r7, [r5, 0x1A] - ldrh r0, [r5, 0x18] - ldrb r2, [r5, 0x1C] - ldr r4, =gUnknown_08592878 - movs r3, 0x1E - ldrsh r1, [r5, r3] - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r5, 0x20] - ldrb r2, [r5, 0x1C] - movs r3, 0x1E - ldrsh r1, [r5, r3] - lsls r1, 1 - adds r1, r4 - ldrh r3, [r1] - movs r1, 0x10 - bl BlendPalette - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x11 - bne _08100876 - strh r7, [r5, 0x1C] - ldrh r0, [r5, 0x1E] - adds r0, 0x1 - strh r0, [r5, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bne _08100876 - strh r7, [r5, 0x1E] -_08100876: - ldr r0, =gBattleAnimArgs - movs r2, 0xE - ldrsh r1, [r0, r2] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _0810088A - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810088A: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81007C4 - - thumb_func_start sub_8100898 -sub_8100898: @ 8100898 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - ldr r1, =gBattleAnimArgs - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _081008B4 - adds r0, r6, 0 - bl DestroyAnimSprite - b _0810098E - .pool -_081008B4: - movs r3, 0 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _081008C4 - ldr r4, =gBattleAnimAttacker - b _081008C6 - .pool -_081008C4: - ldr r4, =gBattleAnimTarget -_081008C6: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r5, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x8] - strh r1, [r6, 0x2E] - movs r3, 0x2 - ldrsh r1, [r0, r3] - adds r7, r0, 0 - cmp r1, 0 - bne _08100908 - ldrh r0, [r7, 0x4] - adds r0, r5 - strh r0, [r6, 0x20] - ldrh r0, [r7, 0x6] - adds r0, r2 - strh r0, [r6, 0x22] - strh r5, [r6, 0x38] - strh r2, [r6, 0x3A] - b _08100918 - .pool -_08100908: - strh r5, [r6, 0x20] - strh r2, [r6, 0x22] - ldrh r0, [r7, 0x4] - adds r0, r5 - strh r0, [r6, 0x38] - ldrh r0, [r7, 0x6] - adds r0, r2 - strh r0, [r6, 0x3A] -_08100918: - ldrh r4, [r6, 0x20] - lsls r0, r4, 4 - strh r0, [r6, 0x30] - ldrh r5, [r6, 0x22] - lsls r0, r5, 4 - strh r0, [r6, 0x32] - movs r1, 0x38 - ldrsh r0, [r6, r1] - movs r2, 0x20 - ldrsh r1, [r6, r2] - subs r0, r1 - lsls r0, 4 - movs r3, 0x8 - ldrsh r1, [r7, r3] - bl __divsi3 - strh r0, [r6, 0x34] - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r2, 0x22 - ldrsh r1, [r6, r2] - subs r0, r1 - lsls r0, 4 - movs r3, 0x8 - ldrsh r1, [r7, r3] - bl __divsi3 - strh r0, [r6, 0x36] - ldrh r0, [r6, 0x38] - subs r0, r4 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r6, 0x3A] - subs r1, r5 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810097A - ldr r1, =0xffff8000 - adds r0, r4, r1 - lsls r0, 16 - lsrs r4, r0, 16 -_0810097A: - movs r3, 0x80 - lsls r3, 1 - str r4, [sp] - adds r0, r6, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldr r0, =sub_81009A0 - str r0, [r6, 0x1C] -_0810098E: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100898 - - thumb_func_start sub_81009A0 -sub_81009A0: @ 81009A0 - push {r4,lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x2E] - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _081009D0 - ldrh r0, [r2, 0x34] - ldrh r4, [r2, 0x30] - adds r0, r4 - strh r0, [r2, 0x30] - ldrh r1, [r2, 0x36] - ldrh r4, [r2, 0x32] - adds r1, r4 - strh r1, [r2, 0x32] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r2, 0x22] - subs r0, r3, 0x1 - strh r0, [r2, 0x2E] - b _081009D6 -_081009D0: - adds r0, r2, 0 - bl move_anim_8074EE0 -_081009D6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81009A0 - - thumb_func_start sub_81009DC -sub_81009DC: @ 81009DC - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081009F2 - adds r0, r2, 0 - bl DestroyAnimSprite -_081009F2: - pop {r0} - bx r0 - thumb_func_end sub_81009DC - - thumb_func_start sub_81009F8 -sub_81009F8: @ 81009F8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100A20 - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - b _08100A2C - .pool -_08100A20: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] -_08100A2C: - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81009F8 - - thumb_func_start sub_8100A50 -sub_8100A50: @ 8100A50 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100A6A - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_08100A6A: - ldr r0, =sub_81009DC - str r0, [r5, 0x1C] - ldr r4, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r4, r0] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100A50 - - thumb_func_start sub_8100A94 -sub_8100A94: @ 8100A94 - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x38] - ldrb r1, [r1, 0xC] - adds r0, r4, 0 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A66DC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100A94 - - thumb_func_start sub_8100AE0 -sub_8100AE0: @ 8100AE0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100B14 - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r5, 0x22] -_08100B14: - ldr r0, =sub_8100CCC - str r0, [r5, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - adds r3, r0, 0 - cmp r1, 0 - bne _08100B3C - ldrh r0, [r3] - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x20] - b _08100B50 - .pool -_08100B3C: - ldrh r0, [r5, 0x20] - ldrh r1, [r3] - subs r0, r1 - strh r0, [r5, 0x20] - adds r2, r5, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08100B50: - ldrh r0, [r3, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r5, 0x30] - adds r1, r0, r2 - strh r1, [r5, 0x30] - movs r2, 0x80 - lsls r2, 3 - adds r0, r2, 0 - ldrh r2, [r5, 0x32] - adds r0, r2 - strh r0, [r5, 0x32] - ldrh r0, [r3, 0x4] - strh r0, [r5, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08100B7E - negs r0, r1 - strh r0, [r5, 0x30] -_08100B7E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100AE0 - - thumb_func_start sub_8100B88 -sub_8100B88: @ 8100B88 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _08100BA8 - cmp r0, 0x1 - ble _08100C24 - cmp r0, 0x2 - beq _08100BC8 - b _08100C24 - .pool -_08100BA8: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r4, 0x2 - eors r0, r4 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r5] - eors r4, r0 - adds r0, r4, 0 - b _08100C34 - .pool -_08100BC8: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 - ldrb r0, [r5] - movs r2, 0x2 - mov r8, r2 - mov r1, r8 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08100C3E - ldrb r0, [r5] - mov r2, r8 - eors r0, r2 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - lsrs r7, r0, 1 - ldrb r0, [r5] - mov r1, r8 - eors r0, r1 - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r4 - lsrs r4, r0, 1 - b _08100C3E - .pool -_08100C24: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r7, r0, 24 - ldrb r0, [r4] -_08100C34: - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 -_08100C3E: - strh r7, [r6, 0x20] - strh r4, [r6, 0x22] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08100C56 - ldrh r0, [r6, 0x22] - adds r0, 0x8 - strh r0, [r6, 0x22] -_08100C56: - ldr r0, =sub_8100CCC - str r0, [r6, 0x1C] - ldr r0, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r1, [r0, r2] - adds r3, r0, 0 - cmp r1, 0 - bne _08100C7C - ldrh r0, [r3] - ldrh r1, [r6, 0x20] - adds r0, r1 - strh r0, [r6, 0x20] - b _08100C90 - .pool -_08100C7C: - ldrh r0, [r6, 0x20] - ldrh r1, [r3] - subs r0, r1 - strh r0, [r6, 0x20] - adds r2, r6, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] -_08100C90: - ldrh r0, [r3, 0x2] - ldrh r2, [r6, 0x22] - adds r0, r2 - strh r0, [r6, 0x22] - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r6, 0x30] - adds r1, r0, r2 - strh r1, [r6, 0x30] - movs r2, 0x80 - lsls r2, 3 - adds r0, r2, 0 - ldrh r2, [r6, 0x32] - adds r0, r2 - strh r0, [r6, 0x32] - ldrh r0, [r3, 0x4] - strh r0, [r6, 0x38] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08100CBE - negs r0, r1 - strh r0, [r6, 0x30] -_08100CBE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100B88 - - thumb_func_start sub_8100CCC -sub_8100CCC: @ 8100CCC - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x30] - ldrh r2, [r4, 0x34] - adds r0, r1, r2 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - movs r2, 0x38 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08100CEE - adds r0, r1, 0 - adds r0, 0x18 - b _08100CF2 -_08100CEE: - adds r0, r1, 0 - subs r0, 0x18 -_08100CF2: - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - subs r0, 0x18 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _08100D28 - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - movs r0, 0x3 - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] -_08100D28: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100CCC - - thumb_func_start sub_8100D38 -sub_8100D38: @ 8100D38 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x32] - movs r2, 0x32 - ldrsh r0, [r5, r2] - cmp r0, 0x1 - ble _08100DDC - ldrh r1, [r5, 0x34] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08100D94 - adds r3, r5, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x5 - negs r2, r2 - adds r0, r2, 0 - ands r0, r1 - strb r0, [r3] - ldr r4, =gSprites - movs r0, 0x2E - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r3, [r0] - adds r1, r2, 0 - ands r1, r3 - strb r1, [r0] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r1, [r0] - ands r2, r1 - strb r2, [r0] - b _08100DCA - .pool -_08100D94: - adds r1, r5, 0 - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] - ldr r3, =gSprites - movs r0, 0x2E - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - orrs r1, r2 - strb r1, [r0] -_08100DCA: - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - b _08100DE0 - .pool -_08100DDC: - adds r0, r1, 0x1 - strh r0, [r5, 0x32] -_08100DE0: - movs r1, 0x34 - ldrsh r0, [r5, r1] - cmp r0, 0xA - bne _08100E10 - movs r2, 0x2E - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - bl DestroySprite - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - bl DestroySprite - adds r0, r5, 0 - bl DestroyAnimSprite -_08100E10: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100D38 - - thumb_func_start sub_8100E1C -sub_8100E1C: @ 8100E1C - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100E44 - ldrh r0, [r5, 0x20] - ldrh r1, [r4] - subs r0, r1 - b _08100E4A - .pool -_08100E44: - ldrh r0, [r4] - ldrh r1, [r5, 0x20] - adds r0, r1 -_08100E4A: - strh r0, [r5, 0x20] - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xA] - adds r0, r5, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x6] - negs r0, r0 - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x34] - ldr r1, =sub_8100E80 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100E1C - - thumb_func_start sub_8100E80 -sub_8100E80: @ 8100E80 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x64 - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x2E - ldrsh r0, [r4, r2] - movs r1, 0x14 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x7F - bgt _08100EAC - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0 - b _08100EB2 -_08100EAC: - adds r1, r4, 0 - adds r1, 0x43 - movs r0, 0xE -_08100EB2: - strb r0, [r1] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x2E] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x38] - adds r0, 0x82 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x34 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08100EE8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08100EE8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8100E80 - - thumb_func_start sub_8100EF0 -sub_8100EF0: @ 8100EF0 - push {r4-r6,lr} - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08100F06 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - adds r0, 0x8 - strh r0, [r1, 0x2] -_08100F06: - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord2 - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08100F44 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08100F6C -_08100F44: - ldrb r0, [r6] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r5, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] - b _08100F84 - .pool -_08100F6C: - ldrb r0, [r6] - bl sub_80A8328 - movs r1, 0x3 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r5, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r5, 0x5] -_08100F84: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x2E] - ldr r0, =0x00002828 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r5, 0x32] - movs r4, 0x10 - movs r0, 0x10 - strh r0, [r5, 0x3C] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r0, [r5, 0x3C] - lsls r1, r0, 8 - subs r4, r0 - orrs r1, r4 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_8100FD4 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100EF0 - - thumb_func_start sub_8100FD4 -sub_8100FD4: @ 8100FD4 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x60 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08101032 - movs r0, 0 - strh r0, [r4, 0x30] - ldr r1, =gPlttBufferFaded - movs r2, 0x32 - ldrsh r0, [r4, r2] - adds r0, 0x1 - lsls r0, 1 - adds r0, r1 - ldrh r5, [r0] - movs r2, 0 - adds r6, r1, 0 - adds r3, r6, 0 -_0810100C: - movs r1, 0x32 - ldrsh r0, [r4, r1] - adds r2, 0x1 - adds r0, r2 - lsls r1, r0, 1 - adds r1, r3 - adds r0, 0x1 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - cmp r2, 0x5 - ble _0810100C - movs r2, 0x32 - ldrsh r0, [r4, r2] - adds r0, 0x7 - lsls r0, 1 - adds r0, r6 - strh r5, [r0] -_08101032: - ldrh r2, [r4, 0x3C] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x6 - ble _0810106C - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - ble _08101080 - ldrh r0, [r4, 0x3A] - adds r0, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810106C - movs r0, 0 - strh r0, [r4, 0x3A] - subs r2, 0x1 - strh r2, [r4, 0x3C] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg -_0810106C: - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08101080 - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] - b _081010C2 - .pool -_08101080: - ldrh r0, [r4, 0x3A] - adds r0, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081010C2 - movs r0, 0 - strh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r2, 0x1 - strh r2, [r4, 0x3C] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081010C2 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80A67F4 - str r0, [r4, 0x1C] -_081010C2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8100FD4 - - thumb_func_start sub_81010CC -sub_81010CC: @ 81010CC - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =0x0000ffe8 - adds r0, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - strh r5, [r4, 0x34] - strh r5, [r4, 0x36] - strh r5, [r4, 0x3A] - movs r0, 0x10 - strh r0, [r4, 0x3C] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_8101138 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81010CC - - thumb_func_start sub_8101138 -sub_8101138: @ 8101138 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08101146 - b _08101290 -_08101146: - lsls r0, 2 - ldr r1, =_08101154 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08101154: - .4byte _08101168 - .4byte _081011CC - .4byte _081011E8 - .4byte _08101266 - .4byte _0810127A -_08101168: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - cmp r0, 0 - bgt _08101176 - b _08101290 -_08101176: - movs r0, 0 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08101198 - ldrh r1, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081011A6 - adds r0, r1, 0x1 - strh r0, [r4, 0x3A] - b _081011A6 -_08101198: - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _081011A6 - subs r0, r1, 0x1 - strh r0, [r4, 0x3C] -_081011A6: - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08101290 - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08101290 - strh r0, [r4, 0x30] - b _08101272 -_081011CC: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08101290 - movs r0, 0 - strh r0, [r4, 0x30] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08101272 -_081011E8: - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0x4 - bl sub_8101298 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _0810120A - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] -_0810120A: - ldrh r0, [r4, 0x32] - adds r1, r0, 0x1 - strh r1, [r4, 0x32] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x1D - ble _08101290 - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - beq _08101230 - ldrh r1, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _0810123E - subs r0, r1, 0x1 - strh r0, [r4, 0x3A] - b _0810123E -_08101230: - ldrh r1, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _0810123E - adds r0, r1, 0x1 - strh r0, [r4, 0x3C] -_0810123E: - ldrh r1, [r4, 0x3C] - lsls r1, 8 - ldrh r0, [r4, 0x3A] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x3A - ldrsh r1, [r4, r0] - cmp r1, 0 - bne _08101290 - movs r2, 0x3C - ldrsh r0, [r4, r2] - cmp r0, 0x10 - bne _08101290 - strh r1, [r4, 0x30] - strh r1, [r4, 0x32] - b _08101272 -_08101266: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08101272: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08101290 -_0810127A: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite -_08101290: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101138 - - thumb_func_start sub_8101298 -sub_8101298: @ 8101298 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0xB - bgt _081012AA - ldrh r0, [r4, 0x36] - adds r0, 0x2 - strh r0, [r4, 0x36] -_081012AA: - ldrh r5, [r4, 0x34] - adds r0, r5, 0 - subs r0, 0x12 - lsls r0, 16 - lsrs r0, 16 - adds r1, r5, 0 - cmp r0, 0x17 - bhi _081012C0 - ldrh r0, [r4, 0x36] - subs r0, 0x2 - strh r0, [r4, 0x36] -_081012C0: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x2F - ble _081012CE - ldrh r0, [r4, 0x36] - adds r0, 0x2 - strh r0, [r4, 0x36] -_081012CE: - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0x9 - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl __divsi3 - strh r0, [r4, 0x26] - lsls r0, 16 - cmp r0, 0 - bge _081012F4 - movs r1, 0x26 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x26] -_081012F4: - adds r0, r5, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3B - ble _08101304 - movs r0, 0 - strh r0, [r4, 0x34] -_08101304: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101298 - - thumb_func_start sub_810130C -sub_810130C: @ 810130C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08101320 - adds r0, r4, 0 - bl sub_80A6838 -_08101320: - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x32] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810130C - - thumb_func_start sub_810135C -sub_810135C: @ 810135C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08101378 - ldr r0, =gBattleAnimAttacker - b _0810137A - .pool -_08101378: - ldr r0, =gBattleAnimTarget -_0810137A: - ldrb r6, [r0] - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _081013C4 - movs r1, 0x2 - adds r0, r6, 0 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081013C4 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4, 0xC] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - adds r0, r6, 0 - bl SetAverageBattlerPositions - movs r2, 0 - ldrsh r1, [r4, r2] - adds r0, r5, 0 - bl sub_80A6864 - ldrh r0, [r4, 0x2] - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - b _08101414 - .pool -_081013C4: - ldr r4, =gBattleAnimArgs - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081013E8 - adds r0, r6, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x1 - b _081013FA - .pool -_081013E8: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 -_081013FA: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimArgs - movs r2, 0 - ldrsh r1, [r0, r2] - adds r0, r5, 0 - bl sub_80A6864 -_08101414: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0xA] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r5, 0x32] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810135C - - thumb_func_start sub_8101440 -sub_8101440: @ 8101440 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08101474 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - b _0810148E - .pool -_08101474: - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim -_0810148E: - ldr r0, =sub_81014A0 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101440 - - thumb_func_start sub_81014A0 -sub_81014A0: @ 81014A0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _081014D8 - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r0, 0x1E - subs r0, r1 - movs r1, 0x3 - bl __divsi3 - strh r0, [r4, 0x26] - movs r1, 0x30 - ldrsh r0, [r4, r1] - lsls r0, 18 - asrs r0, 16 - movs r1, 0x3 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_081014D8: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081014EC - adds r0, r4, 0 - bl DestroyAnimSprite -_081014EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81014A0 - - thumb_func_start sub_81014F4 -sub_81014F4: @ 81014F4 - push {r4,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810152C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x1 - strh r0, [r4, 0x34] - b _0810154A - .pool -_0810152C: - ldr r2, =gBattleAnimArgs - ldrh r0, [r4, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldr r0, =0x0000ffff - strh r0, [r4, 0x34] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0810154A: - ldr r0, =sub_8101560 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81014F4 - - thumb_func_start sub_8101560 -sub_8101560: @ 8101560 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x28 - bl __divsi3 - negs r0, r0 - strh r0, [r4, 0x26] - movs r2, 0x36 - ldrsh r0, [r4, r2] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 1 - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x2E] - adds r1, r0, r2 - strh r1, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3C - ble _081015A4 - adds r0, r4, 0 - bl move_anim_8074EE0 -_081015A4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101560 - - thumb_func_start sub_81015AC -sub_81015AC: @ 81015AC - push {lr} - ldrh r1, [r0, 0x20] - subs r1, 0x20 - strh r1, [r0, 0x20] - ldrh r1, [r0, 0x22] - subs r1, 0x20 - strh r1, [r0, 0x22] - movs r1, 0x14 - strh r1, [r0, 0x2E] - ldr r1, =WaitAnimForDuration - str r1, [r0, 0x1C] - ldr r1, =sub_81015D4 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81015AC - - thumb_func_start sub_81015D4 -sub_81015D4: @ 81015D4 - push {r4-r6,lr} - adds r5, r0, 0 - ldrh r6, [r5, 0x38] - movs r1, 0x1 - adds r0, r1, 0 - ands r0, r6 - cmp r0, 0 - beq _081015EA - cmp r0, 0x1 - beq _08101604 - b _0810166A -_081015EA: - strh r1, [r5, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r5, 0x1C] - ldr r1, =sub_81015D4 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - b _0810166A - .pool -_08101604: - ldrh r3, [r5, 0x24] - ldrh r0, [r5, 0x20] - adds r3, r0 - movs r0, 0 - strh r3, [r5, 0x20] - ldrh r4, [r5, 0x26] - ldrh r1, [r5, 0x22] - adds r4, r1 - strh r4, [r5, 0x22] - strh r0, [r5, 0x26] - strh r0, [r5, 0x24] - movs r0, 0x8 - strh r0, [r5, 0x2E] - ldr r2, =gUnknown_08592CD0 - lsls r0, r6, 16 - asrs r0, 24 - lsls r0, 1 - adds r1, r0, r2 - ldrb r1, [r1] - lsls r1, 24 - asrs r1, 24 - adds r3, r1 - strh r3, [r5, 0x32] - adds r2, 0x1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - adds r4, r0 - strh r4, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =sub_8101684 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xD2 - bl PlaySE12WithPanning -_0810166A: - ldrh r0, [r5, 0x38] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0x38] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81015D4 - - thumb_func_start sub_8101684 -sub_8101684: @ 8101684 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x38] - lsls r0, 16 - asrs r0, 24 - cmp r0, 0x4 - bne _081016AC - movs r0, 0xA - strh r0, [r2, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r2, 0x1C] - ldr r1, =sub_81016B8 - adds r0, r2, 0 - bl StoreSpriteCallbackInData6 - b _081016B0 - .pool -_081016AC: - ldr r0, =sub_81015D4 - str r0, [r2, 0x1C] -_081016B0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101684 - - thumb_func_start sub_81016B8 -sub_81016B8: @ 81016B8 - push {r4-r7,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x6] - cmp r1, 0 - bne _081016E0 - movs r0, 0x3 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - strh r1, [r5, 0x32] - ldr r0, =WaitAnimForDuration - str r0, [r5, 0x1C] - ldr r1, =sub_8101774 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - b _08101760 - .pool -_081016E0: - ldrh r0, [r5, 0x6] - cmp r0, 0x2 - beq _08101700 - cmp r0, 0x2 - bgt _081016F0 - cmp r0, 0x1 - beq _081016F6 - b _08101714 -_081016F0: - cmp r0, 0x3 - beq _08101708 - b _08101714 -_081016F6: - ldr r6, =0x0000fff8 - adds r7, r6, 0 - b _08101718 - .pool -_08101700: - ldr r7, =0x0000fff8 - b _08101716 - .pool -_08101708: - movs r7, 0x8 - ldr r6, =0x0000fff8 - b _08101718 - .pool -_08101714: - movs r7, 0x8 -_08101716: - movs r6, 0x8 -_08101718: - ldrh r0, [r5, 0x24] - ldrh r1, [r5, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x26] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - strh r1, [r5, 0x26] - strh r1, [r5, 0x24] - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r7 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =sub_8101820 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_08101760: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81016B8 - - thumb_func_start sub_8101774 -sub_8101774: @ 8101774 - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08101794 - ldrh r0, [r4, 0x30] - adds r0, 0x3 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081017A4 - movs r0, 0x10 - b _081017A2 -_08101794: - ldrh r0, [r4, 0x30] - subs r0, 0x3 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _081017A4 - movs r0, 0 -_081017A2: - strh r0, [r4, 0x30] -_081017A4: - movs r0, 0x1 - str r0, [sp] - movs r0, 0 - str r0, [sp, 0x4] - str r0, [sp, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A75AC - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =0x00007fff - bl BlendPalettes - movs r3, 0x30 - ldrsh r0, [r4, r3] - cmp r0, 0x10 - bne _0810180C - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - ldrb r1, [r4, 0x5] - lsrs r1, 4 - lsls r0, r1, 5 - ldr r2, =gPlttBufferUnfaded + 0x210 - adds r0, r2 - lsls r1, 4 - ldr r3, =0x00000101 - adds r2, r3, 0 - orrs r1, r2 - movs r2, 0x4 - bl LoadPalette - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xC0 - bl PlaySE12WithPanning - b _08101814 - .pool -_0810180C: - cmp r0, 0 - bne _08101814 - ldr r0, =sub_8101820 - str r0, [r4, 0x1C] -_08101814: - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101774 - - thumb_func_start sub_8101820 -sub_8101820: @ 8101820 - push {lr} - adds r2, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08101838 - movs r0, 0 - strh r0, [r2, 0x30] - strh r0, [r2, 0x2E] - ldr r0, =sub_8101848 - str r0, [r2, 0x1C] -_08101838: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101820 - - thumb_func_start sub_8101848 -sub_8101848: @ 8101848 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _0810187C - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810187C: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x8 - bne _08101890 - adds r0, r4, 0 - bl DestroyAnimSprite -_08101890: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101848 - - thumb_func_start sub_8101898 -sub_8101898: @ 8101898 - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r3, 0x6] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081018BC - ldrh r0, [r3, 0x20] - subs r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - subs r0, 0x18 - strh r0, [r3, 0x22] - b _0810190E - .pool -_081018BC: - cmp r0, 0x2 - bne _081018D8 - ldrh r0, [r3, 0x20] - subs r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - adds r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x20 - b _0810190A -_081018D8: - cmp r0, 0x3 - bne _081018F4 - ldrh r0, [r3, 0x20] - adds r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - subs r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - b _0810190A -_081018F4: - ldrh r0, [r3, 0x20] - adds r0, 0x18 - strh r0, [r3, 0x20] - ldrh r0, [r3, 0x22] - adds r0, 0x18 - strh r0, [r3, 0x22] - ldrb r1, [r3, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x30 -_0810190A: - orrs r0, r1 - strb r0, [r3, 0x3] -_0810190E: - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldr r1, =sub_81015AC - str r1, [r3, 0x1C] - adds r0, r3, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101898 - - thumb_func_start sub_8101940 -sub_8101940: @ 8101940 - push {lr} - adds r3, r0, 0 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0 - strh r0, [r3, 0x2E] - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _0810197C - cmp r0, 0x1 - bgt _0810196C - cmp r0, 0 - beq _08101972 - b _0810198C - .pool -_0810196C: - cmp r0, 0x2 - beq _08101984 - b _0810198C -_08101972: - ldr r0, =sub_8101998 - b _0810198E - .pool -_0810197C: - ldr r0, =sub_8101A74 - b _0810198E - .pool -_08101984: - ldr r0, =sub_8101AC4 - b _0810198E - .pool -_0810198C: - ldr r0, =sub_8101B84 -_0810198E: - str r0, [r3, 0x1C] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101940 - - thumb_func_start sub_8101998 -sub_8101998: @ 8101998 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x6 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x2 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - beq _081019B6 - movs r1, 0x2 -_081019B6: - strh r1, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x34] - ldr r1, =sub_81019E8 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6630 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101998 - - thumb_func_start sub_81019E8 -sub_81019E8: @ 81019E8 - push {r4-r6,lr} - adds r5, r0, 0 - movs r0, 0x2E - ldrsh r6, [r5, r0] - cmp r6, 0 - bne _08101A24 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r5, 0x34] - movs r1, 0 - bl sub_80A7270 - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - ldr r2, =0xfffffd00 - adds r1, r2, 0 - cmp r0, 0 - beq _08101A20 - movs r0, 0xC0 - lsls r0, 2 - adds r1, r0, 0 -_08101A20: - strh r1, [r5, 0x36] - strh r6, [r5, 0x38] -_08101A24: - ldrh r0, [r5, 0x36] - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r5, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101A5E - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_8101B84 - str r0, [r5, 0x1C] -_08101A5E: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81019E8 - - thumb_func_start sub_8101A74 -sub_8101A74: @ 8101A74 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x4 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0x3 - cmp r0, 0 - beq _08101A92 - movs r0, 0x3 - negs r0, r0 - adds r1, r0, 0 -_08101A92: - strh r1, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =gBattlerSpriteIds - ldrb r0, [r5] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x34] - ldr r1, =sub_8101B84 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A6630 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101A74 - - thumb_func_start sub_8101AC4 -sub_8101AC4: @ 8101AC4 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _08101ADE - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_8101AE8 - str r0, [r1, 0x1C] -_08101ADE: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101AC4 - - thumb_func_start sub_8101AE8 -sub_8101AE8: @ 8101AE8 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08101B38 - ldr r1, =gBattlerSpriteIds - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r5, 0x34] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08101B2C - movs r0, 0xFC - lsls r0, 8 - strh r0, [r5, 0x36] - movs r0, 0xC0 - lsls r0, 4 - b _08101B36 - .pool -_08101B2C: - movs r0, 0x80 - lsls r0, 3 - strh r0, [r5, 0x36] - movs r0, 0xF4 - lsls r0, 8 -_08101B36: - strh r0, [r5, 0x38] -_08101B38: - ldrh r0, [r5, 0x36] - ldrh r1, [r5, 0x38] - adds r0, r1 - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r5, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08101B78 - ldrh r0, [r5, 0x34] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - ldr r0, =sub_8101B84 - str r0, [r5, 0x1C] -_08101B78: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101AE8 - - thumb_func_start sub_8101B84 -sub_8101B84: @ 8101B84 - push {lr} - bl DestroyAnimSprite - pop {r0} - bx r0 - thumb_func_end sub_8101B84 - - thumb_func_start sub_8101B90 -sub_8101B90: @ 8101B90 - movs r1, 0 - strh r1, [r0, 0x2E] - ldr r1, =sub_8101BA0 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_8101B90 - - thumb_func_start sub_8101BA0 -sub_8101BA0: @ 8101BA0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08101BFA - cmp r5, 0x1 - bgt _08101BB6 - cmp r5, 0 - beq _08101BBC - b _08101C8E -_08101BB6: - cmp r5, 0x2 - beq _08101C4C - b _08101C8E -_08101BBC: - strh r5, [r4, 0x30] - ldr r1, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - strh r0, [r4, 0x32] - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x34] - ldr r2, =0xfffffe00 - adds r1, r2, 0 - cmp r0, 0 - beq _08101BE4 - movs r0, 0x80 - lsls r0, 2 - adds r1, r0, 0 -_08101BE4: - strh r1, [r4, 0x36] - strh r5, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_08101BFA: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101C8E - movs r0, 0 - strh r0, [r4, 0x30] - movs r2, 0x36 - ldrsh r0, [r4, r2] - negs r0, r0 - strh r0, [r4, 0x36] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08101C8E - .pool -_08101C4C: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x38] - adds r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x38] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A73A0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08101C8E - ldrh r0, [r4, 0x32] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - adds r0, r4, 0 - bl DestroyAnimSprite -_08101C8E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101BA0 - - thumb_func_start sub_8101C94 -sub_8101C94: @ 8101C94 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldr r1, =gBattlerSpriteIds - ldr r2, =gBattleAnimAttacker - ldrb r0, [r2] - adds r0, r1 - ldrb r0, [r0] - movs r4, 0 - strh r0, [r5, 0x8] - ldrb r0, [r2] - bl GetBattlerSide - lsls r0, 24 - lsrs r2, r0, 24 - strh r2, [r5, 0xA] - strh r4, [r5, 0xC] - ldr r0, =gBattleAnimArgs - movs r3, 0 - ldrsh r1, [r0, r3] - cmp r1, 0 - beq _08101CE8 - cmp r1, 0x1 - beq _08101D04 - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _08101D22 - .pool -_08101CE8: - strh r1, [r5, 0xC] - movs r0, 0x8 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - movs r0, 0x3 - strh r0, [r5, 0x12] - cmp r2, 0 - bne _08101CFC - negs r0, r0 - strh r0, [r5, 0x12] -_08101CFC: - ldr r0, =sub_8101D2C - b _08101D20 - .pool -_08101D04: - movs r0, 0x8 - strh r0, [r5, 0xE] - movs r0, 0xC0 - lsls r0, 3 - strh r0, [r5, 0x10] - movs r1, 0xC0 - strh r1, [r5, 0x12] - cmp r2, 0 - bne _08101D1E - negs r0, r0 - strh r0, [r5, 0x10] - negs r0, r1 - strh r0, [r5, 0x12] -_08101D1E: - ldr r0, =sub_8101EEC -_08101D20: - str r0, [r5] -_08101D22: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101C94 - - thumb_func_start sub_8101D2C -sub_8101D2C: @ 8101D2C - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bls _08101D46 - b _08101EE6 -_08101D46: - lsls r0, 2 - ldr r1, =_08101D58 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08101D58: - .4byte _08101D6C - .4byte _08101D9E - .4byte _08101DF8 - .4byte _08101E70 - .4byte _08101EB4 -_08101D6C: - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r1, 0 - beq _08101D7C - ldrh r2, [r4, 0x12] - ldrh r3, [r4, 0x10] - adds r2, r3 - b _08101EC2 -_08101D7C: - movs r0, 0x8 - strh r0, [r4, 0xE] - strh r1, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r1, 0xC0 - cmp r0, 0 - bne _08101D92 - movs r2, 0xC0 - negs r2, r2 - adds r1, r2, 0 -_08101D92: - strh r1, [r4, 0x12] - ldrb r0, [r4, 0x8] - movs r1, 0 - bl sub_80A7270 - b _08101EA8 -_08101D9E: - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101DC4 - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x10] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A73A0 - b _08101ED4 -_08101DC4: - movs r0, 0x8 - strh r0, [r4, 0xE] - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x24] - strh r0, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r2, 0x2 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08101DEA - movs r1, 0x2 -_08101DEA: - strh r1, [r4, 0x12] - movs r0, 0x1 - strh r0, [r4, 0x14] - b _08101EA8 - .pool -_08101DF8: - ldrh r2, [r4, 0xE] - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101E54 - ldrh r1, [r4, 0x14] - movs r3, 0x14 - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101E12 - subs r0, r1, 0x1 - strh r0, [r4, 0x14] - b _08101EE6 -_08101E12: - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _08101E34 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x12] - ldrh r2, [r4, 0x10] - adds r1, r2 - b _08101E48 - .pool -_08101E34: - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - ldrh r2, [r4, 0x12] - subs r1, r2 -_08101E48: - strh r1, [r0, 0x24] - movs r0, 0x1 - strh r0, [r4, 0x14] - b _08101ED4 - .pool -_08101E54: - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - strh r1, [r0, 0x24] - movs r0, 0xC - strh r0, [r4, 0xE] - b _08101EA8 - .pool -_08101E70: - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08101E80 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08101EE6 -_08101E80: - movs r0, 0x3 - strh r0, [r4, 0xE] - ldr r2, =gSprites - movs r3, 0x8 - ldrsh r1, [r4, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x24] - strh r0, [r4, 0x10] - movs r1, 0xA - ldrsh r0, [r4, r1] - movs r2, 0x8 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08101EA6 - movs r1, 0x8 -_08101EA6: - strh r1, [r4, 0x12] -_08101EA8: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - b _08101EE6 - .pool -_08101EB4: - movs r3, 0xE - ldrsh r0, [r4, r3] - cmp r0, 0 - beq _08101EE0 - ldrh r2, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r2, r0 -_08101EC2: - strh r2, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x24] -_08101ED4: - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _08101EE6 - .pool -_08101EE0: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08101EE6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8101D2C - - thumb_func_start sub_8101EEC -sub_8101EEC: @ 8101EEC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08101F2C - ldrh r0, [r4, 0x10] - ldrh r1, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r2, 0x80 - lsls r2, 1 - ldrh r3, [r4, 0x10] - adds r1, r2, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A73A0 - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - b _08101F38 - .pool -_08101F2C: - ldrb r0, [r4, 0x8] - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08101F38: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8101EEC - - thumb_func_start sub_8101F40 -sub_8101F40: @ 8101F40 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08101F5C - ldr r4, =gBattleAnimAttacker - b _08101F5E - .pool -_08101F5C: - ldr r4, =gBattleAnimTarget -_08101F5E: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x4] - adds r0, r6 - strh r0, [r5, 0x22] - movs r0, 0 - strh r0, [r5, 0x2E] - strh r0, [r5, 0x30] - ldr r1, =sub_810208C - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101F40 - - thumb_func_start sub_8101FA8 -sub_8101FA8: @ 8101FA8 - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =0x0000ffd0 - adds r0, r1 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r1, =sub_8102044 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101FA8 - - thumb_func_start sub_8101FF0 -sub_8101FF0: @ 8101FF0 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleAnimArgs - ldr r2, =0x0000ffd0 - adds r0, r2 - ldrh r1, [r1] - adds r0, r1 - movs r6, 0 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - strh r6, [r4, 0x2E] - strh r6, [r4, 0x30] - ldr r0, =sub_810208C - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8101FF0 - - thumb_func_start sub_8102044 -sub_8102044: @ 8102044 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _0810206E - movs r0, 0xC - strh r0, [r4, 0x2E] - movs r0, 0x8 - strh r0, [r4, 0x30] - movs r0, 0 - strh r0, [r4, 0x32] - ldr r1, =sub_810207C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A653C - str r0, [r4, 0x1C] -_0810206E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102044 - - thumb_func_start sub_810207C -sub_810207C: @ 810207C - movs r1, 0 - strh r1, [r0, 0x2E] - strh r1, [r0, 0x30] - ldr r1, =sub_810208C - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810207C - - thumb_func_start sub_810208C -sub_810208C: @ 810208C - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081020D4 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _081020D4 - adds r0, r3, 0 - bl DestroyAnimSprite -_081020D4: - pop {r0} - bx r0 - thumb_func_end sub_810208C - - thumb_func_start sub_81020D8 -sub_81020D8: @ 81020D8 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081020F4 - ldr r4, =gBattleAnimAttacker - b _081020F6 - .pool -_081020F4: - ldr r4, =gBattleAnimTarget -_081020F6: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6, 0x2] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x4] - adds r0, r6 - strh r0, [r5, 0x22] - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x6] - strh r0, [r5, 0x30] - ldr r0, =sub_810213C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81020D8 - - thumb_func_start sub_810213C -sub_810213C: @ 810213C - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x30 - ldrsh r1, [r2, r3] - cmp r0, r1 - ble _0810215C - movs r0, 0 - strh r0, [r2, 0x2E] - ldrh r0, [r2, 0x22] - subs r0, 0x1 - strh r0, [r2, 0x22] -_0810215C: - ldrh r0, [r2, 0x22] - ldrh r1, [r2, 0x2E] - subs r0, r1 - strh r0, [r2, 0x22] - adds r0, r2, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08102178 - adds r0, r2, 0 - bl DestroyAnimSprite -_08102178: - pop {r0} - bx r0 - thumb_func_end sub_810213C - - thumb_func_start sub_810217C -sub_810217C: @ 810217C - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0xC - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - movs r0, 0x2 - strh r0, [r4, 0x30] - strh r5, [r4, 0x32] - strh r5, [r4, 0x34] - strh r5, [r4, 0x36] - subs r0, 0x42 - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x38] - ldr r0, =sub_81021CC - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810217C - - thumb_func_start sub_81021CC -sub_81021CC: @ 81021CC - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x30 - ldrsh r1, [r4, r2] - cmp r0, r1 - blt _08102238 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - movs r1, 0x4 - ands r0, r1 - cmp r0, 0 - bne _0810221E - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - bne _0810221E - ldrh r1, [r4, 0x38] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xC2 - bl PlaySE12WithPanning -_0810221E: - movs r1, 0 - strh r1, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08102238 - strh r1, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] -_08102238: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08102262 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - ble _08102262 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _08102262 - adds r0, r4, 0 - bl DestroyAnimSprite -_08102262: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81021CC - - thumb_func_start sub_8102268 -sub_8102268: @ 8102268 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081022B2 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x2] - adds r0, r5 - strh r0, [r6, 0x22] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081022AC - ldrh r0, [r6, 0x22] - adds r0, 0xA - strh r0, [r6, 0x22] -_081022AC: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - strh r0, [r6, 0x2E] -_081022B2: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _081022C2 - adds r0, r6, 0 - bl DestroyAnimSprite -_081022C2: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102268 - - thumb_func_start sub_81022D4 -sub_81022D4: @ 81022D4 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08102300 - ldr r1, =gBattleAnimArgs - ldr r0, =0x0000ffff - strh r0, [r1, 0xE] - b _0810233E - .pool -_08102300: - cmp r0, 0x2 - bne _0810230C - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _08102344 -_0810230C: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08102344 - movs r0, 0 - strh r0, [r4, 0x8] - ldrh r2, [r4, 0xA] - adds r2, 0x1 - strh r2, [r4, 0xA] - lsls r1, r2, 8 - movs r0, 0x10 - subs r0, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08102344 -_0810233E: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] -_08102344: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81022D4 - - thumb_func_start sub_810234C -sub_810234C: @ 810234C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A6980 - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =sub_810237C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810234C - - thumb_func_start sub_810237C -sub_810237C: @ 810237C - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _08102390 - subs r0, r1, 0x1 - strh r0, [r5, 0x2E] - b _081023CC -_08102390: - adds r2, r5, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - movs r0, 0x1E - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 -_081023CC: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810237C - - thumb_func_start sub_81023E0 -sub_81023E0: @ 81023E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08102428 - movs r0, 0 - strh r0, [r4, 0x8] - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08102428 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08102428: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81023E0 - - thumb_func_start sub_8102434 -sub_8102434: @ 8102434 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - movs r4, 0 - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcs _08102490 - ldr r6, =gBattleAnimArgs - ldr r5, =gHealthboxSpriteIds -_08102448: - movs r1, 0 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _08102464 - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08102464 - adds r0, r4, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible -_08102464: - movs r1, 0x2 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bne _08102482 - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102482 - adds r0, r4, r5 - ldrb r0, [r0] - bl SetHealthboxSpriteInvisible -_08102482: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcc _08102448 -_08102490: - adds r0, r7, 0 - bl DestroyAnimVisualTask - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102434 - - thumb_func_start sub_81024A8 -sub_81024A8: @ 81024A8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - b _081024C2 -_081024B2: - ldr r0, =gHealthboxSpriteIds - adds r0, r4, r0 - ldrb r0, [r0] - bl SetHealthboxSpriteVisible - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081024C2: - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcc _081024B2 - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81024A8 - - thumb_func_start sub_81024E0 -sub_81024E0: @ 81024E0 - push {r4,lr} - adds r4, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081024F6 - movs r0, 0x30 - strh r0, [r4, 0x20] - movs r0, 0x28 - b _081024FE -_081024F6: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] -_081024FE: - strh r0, [r4, 0x22] - ldrb r1, [r4, 0x1] - movs r0, 0x3F - ands r0, r1 - strb r0, [r4, 0x1] - ldrb r0, [r4, 0x3] - movs r1, 0xC0 - orrs r0, r1 - strb r0, [r4, 0x3] - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_8102528 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81024E0 - - thumb_func_start sub_8102528 -sub_8102528: @ 8102528 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _0810253A - adds r0, r1, 0 - bl DestroyAnimSprite -_0810253A: - pop {r0} - bx r0 - thumb_func_end sub_8102528 - - thumb_func_start sub_8102540 -sub_8102540: @ 8102540 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r2, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r2] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x2] - strh r0, [r4, 0x22] - strh r1, [r4, 0x2E] - strh r1, [r4, 0x30] - strh r1, [r4, 0x32] - strh r1, [r4, 0x34] - movs r0, 0x1 - strh r0, [r4, 0x36] - ldr r0, =sub_8102584 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102540 - - thumb_func_start sub_8102584 -sub_8102584: @ 8102584 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081025AE - movs r0, 0 - strh r0, [r1, 0x30] - ldrh r2, [r1, 0x32] - movs r3, 0x32 - ldrsh r0, [r1, r3] - cmp r0, 0x77 - bgt _081025AE - ldrh r0, [r1, 0x22] - adds r0, 0x1 - strh r0, [r1, 0x22] - adds r0, r2, 0x1 - strh r0, [r1, 0x32] -_081025AE: - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _081025BC - adds r0, r1, 0 - bl DestroyAnimSprite -_081025BC: - pop {r0} - bx r0 - thumb_func_end sub_8102584 - - thumb_func_start sub_81025C0 -sub_81025C0: @ 81025C0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - movs r4, 0 - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - mov r8, r0 - ldr r0, =0x0000ffff - mov r1, r8 - ands r1, r0 - mov r8, r1 - ldr r0, =gTasks - mov r9, r0 - lsls r5, r7, 2 - adds r5, r7 - lsls r5, 3 - adds r6, r5, r0 - strh r4, [r6, 0x8] - strh r4, [r6, 0xA] - strh r4, [r6, 0xC] - strh r1, [r6, 0xE] - strh r4, [r6, 0x10] - strh r4, [r6, 0x12] - strh r4, [r6, 0x14] - movs r0, 0xD - strh r0, [r6, 0x16] - movs r0, 0xE - strh r0, [r6, 0x18] - movs r0, 0xF - strh r0, [r6, 0x1A] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0x1 - movs r3, 0x1 - bl sub_80A76C4 - mov r10, r0 - mov r1, r8 - orrs r1, r0 - mov r8, r1 - movs r0, 0x8 - add r9, r0 - add r5, r9 - adds r0, r5, 0 - adds r0, 0x1C - adds r5, 0x1E - adds r1, r5, 0 - mov r2, r8 - bl sub_80A8048 - ldr r0, =0x000027d2 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - movs r4, 0x80 - lsls r4, 9 - adds r1, r4, 0 - lsls r1, r0 - mov r0, r10 - orrs r0, r1 - mov r10, r0 - ldr r0, =0x000027d3 - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0 - mov r1, r10 - orrs r4, r1 - ldr r0, =0x00007fbb - str r0, [sp] - adds r0, r4, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =sub_81026A8 - str r1, [r6] - adds r0, r7, 0 - bl _call_via_r1 - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81025C0 - - thumb_func_start sub_81026A8 -sub_81026A8: @ 81026A8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08102794 - cmp r1, 0x1 - bgt _081026D4 - cmp r1, 0 - beq _081026E2 - b _08102832 - .pool -_081026D4: - cmp r1, 0x2 - bne _081026DA - b _081027EC -_081026DA: - cmp r1, 0x3 - bne _081026E0 - b _08102820 -_081026E0: - b _08102832 -_081026E2: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - cmp r0, 0 - bgt _081026F0 - b _08102832 -_081026F0: - strh r1, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bgt _0810273C - ldrh r0, [r4, 0x16] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - ldrh r2, [r4, 0x18] - ldrh r3, [r4, 0x12] - adds r2, r3 - strh r2, [r4, 0x12] - ldrh r1, [r4, 0x1A] - ldrh r5, [r4, 0x14] - adds r1, r5 - strh r1, [r4, 0x14] - lsls r0, 16 - asrs r0, 19 - lsls r0, 16 - lsrs r0, 16 - lsls r2, 16 - asrs r2, 19 - lsls r2, 16 - lsls r1, 16 - asrs r1, 19 - lsls r1, 16 - lsrs r2, 11 - orrs r0, r2 - lsrs r1, 6 - orrs r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r12, r0 - b _08102746 -_0810273C: - ldr r7, =0x00007fbb - mov r12, r7 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08102746: - movs r2, 0x1 - movs r3, 0 - movs r1, 0 -_0810274C: - movs r5, 0xE - ldrsh r0, [r4, r5] - ands r0, r2 - lsls r5, r2, 17 - adds r6, r3, 0 - adds r6, 0x10 - adds r1, 0x1 - mov r8, r1 - cmp r0, 0 - beq _08102778 - movs r1, 0x1 - ldr r2, =gPlttBufferFaded -_08102764: - adds r0, r3, r1 - lsls r0, 1 - adds r0, r2 - mov r7, r12 - strh r7, [r0] - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0xF - bls _08102764 -_08102778: - lsrs r2, r5, 16 - lsls r0, r6, 16 - lsrs r3, r0, 16 - mov r1, r8 - lsls r0, r1, 16 - lsrs r1, r0, 16 - cmp r1, 0xF - bls _0810274C - b _08102832 - .pool -_08102794: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08102832 - movs r2, 0 - ldr r3, =gSprites - movs r5, 0x14 - adds r5, r3 - mov r12, r5 - ldr r7, =gUnknown_08592EBC - mov r8, r7 - ldr r6, =gBattleAnimSpriteTemplate_8592EEC - movs r5, 0x1 -_081027B2: - lsls r0, r2, 4 - adds r0, r2 - lsls r1, r0, 2 - mov r7, r12 - adds r0, r1, r7 - ldr r0, [r0] - cmp r0, r8 - beq _081027C6 - cmp r0, r6 - bne _081027CA -_081027C6: - adds r0, r1, r3 - strh r5, [r0, 0x2E] -_081027CA: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x3F - bls _081027B2 - movs r0, 0 - strh r0, [r4, 0xA] - b _08102814 - .pool -_081027EC: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _08102832 - movs r1, 0x24 - ldrsh r0, [r4, r1] - movs r2, 0x26 - ldrsh r1, [r4, r2] - bl sub_80A8050 - ldr r1, =0x00007fbb - str r1, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_08102814: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08102832 - .pool -_08102820: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08102832 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08102832: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81026A8 - - thumb_func_start sub_8102844 -sub_8102844: @ 8102844 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r6, =gBattleAnimArgs - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0x1 - bgt _08102856 - movs r0, 0x2 - strh r0, [r6, 0x4] -_08102856: - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0x7F - ble _08102862 - movs r0, 0x7F - strh r0, [r6, 0x4] -_08102862: - movs r0, 0 - strh r0, [r5, 0x2E] - ldrh r0, [r6, 0x4] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r6] - adds r0, r1 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r6, [r6, 0x2] - adds r0, r6 - strh r0, [r5, 0x22] - ldrh r1, [r5, 0x20] - strh r1, [r5, 0x3A] - strh r0, [r5, 0x3C] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081028D4 - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x10 - orrs r0, r1 - strb r0, [r5, 0x3] - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - adds r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xffffec00 - b _081028FA - .pool -_081028D4: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810291C - ldrh r0, [r5, 0x20] - subs r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - adds r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - movs r0, 0xA0 - lsls r0, 5 -_081028FA: - bl __divsi3 - strh r0, [r5, 0x34] - lsls r4, 7 - strh r4, [r5, 0x36] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xfffff600 - bl __divsi3 - strh r0, [r5, 0x38] - b _08102958 - .pool -_0810291C: - ldrh r0, [r5, 0x20] - adds r0, 0x28 - strh r0, [r5, 0x20] - ldrh r4, [r5, 0x22] - subs r4, 0x14 - strh r4, [r5, 0x22] - lsls r0, 7 - strh r0, [r5, 0x32] - movs r0, 0x30 - ldrsh r1, [r5, r0] - ldr r0, =0xffffec00 - bl __divsi3 - strh r0, [r5, 0x34] - lsls r4, 7 - strh r4, [r5, 0x36] - movs r0, 0x30 - ldrsh r1, [r5, r0] - movs r0, 0xA0 - lsls r0, 4 - bl __divsi3 - strh r0, [r5, 0x38] - ldrb r1, [r5, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - movs r1, 0x30 - orrs r0, r1 - strb r0, [r5, 0x3] -_08102958: - ldr r0, =sub_810296C - str r0, [r5, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102844 - - thumb_func_start sub_810296C -sub_810296C: @ 810296C - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r2, 0x38] - ldrh r3, [r2, 0x36] - adds r1, r3 - strh r1, [r2, 0x36] - lsls r0, 16 - asrs r0, 23 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 23 - strh r1, [r2, 0x22] - ldrh r0, [r2, 0x30] - subs r0, 0x1 - strh r0, [r2, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081029A2 - ldrh r0, [r2, 0x3A] - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x3C] - strh r0, [r2, 0x22] -_081029A2: - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _081029B0 - adds r0, r2, 0 - bl DestroyAnimSprite -_081029B0: - pop {r0} - bx r0 - thumb_func_end sub_810296C - - thumb_func_start sub_81029B4 -sub_81029B4: @ 81029B4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x8] - ldr r0, =0x00002771 - bl AllocSpritePalette - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0xA] - movs r1, 0xA - ldrsh r0, [r6, r1] - lsls r0, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r6, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - lsls r4, r0, 4 - movs r5, 0x1 - ldr r2, =gPlttBufferUnfaded -_08102A0C: - adds r1, r3, r5 - lsls r1, 1 - adds r1, r2 - adds r0, r4, r5 - lsls r0, 1 - adds r0, r2 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0xF - bls _08102A0C - adds r0, r3, 0 - movs r1, 0x10 - movs r2, 0xB - movs r3, 0 - bl BlendPalette - movs r0, 0 - strh r0, [r6, 0xE] - movs r5, 0 - ldr r7, =gSprites - movs r1, 0x1C - adds r1, r7 - mov r9, r1 - b _08102A88 - .pool -_08102A54: - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r4, r2, r7 - ldrb r1, [r6, 0xA] - lsls r1, 4 - ldrb r3, [r4, 0x5] - movs r0, 0xF - ands r0, r3 - orrs r0, r1 - strb r0, [r4, 0x5] - movs r0, 0 - strh r0, [r4, 0x2E] - lsls r0, r5, 7 - strh r0, [r4, 0x30] - mov r0, r8 - strh r0, [r4, 0x32] - add r2, r9 - ldr r0, =sub_8102B3C - str r0, [r2] - ldrh r0, [r6, 0xE] - adds r0, 0x1 - strh r0, [r6, 0xE] - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_08102A88: - cmp r5, 0x1 - bhi _08102A9A - movs r0, 0 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _08102A54 -_08102A9A: - ldr r0, =sub_8102AE0 - str r0, [r6] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102AC8 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl ClearGpuRegBits - b _08102AD2 - .pool -_08102AC8: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl ClearGpuRegBits -_08102AD2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81029B4 - - thumb_func_start sub_8102AE0 -sub_8102AE0: @ 8102AE0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - movs r1, 0xE - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08102B32 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102B1C - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _08102B26 - .pool -_08102B1C: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_08102B26: - ldr r0, =0x00002771 - bl FreeSpritePaletteByTag - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08102B32: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102AE0 - - thumb_func_start sub_8102B3C -sub_8102B3C: @ 8102B3C - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - adds r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08102B58 - movs r0, 0 - strh r0, [r5, 0x34] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_08102B58: - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x40 - ble _08102B80 - ldr r2, =gTasks - movs r0, 0x32 - ldrsh r1, [r5, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0xE] - subs r1, 0x1 - strh r1, [r0, 0xE] - adds r0, r5, 0 - bl obj_delete_but_dont_free_vram - b _08102BC2 - .pool -_08102B80: - ldr r4, =gSineTable - movs r1, 0x2E - ldrsh r0, [r5, r1] - lsls r0, 1 - adds r0, r4 - movs r2, 0 - ldrsh r0, [r0, r2] - movs r1, 0x6 - bl __divsi3 - strh r0, [r5, 0x36] - movs r1, 0x2E - ldrsh r0, [r5, r1] - lsls r0, 1 - adds r0, r4 - movs r2, 0 - ldrsh r0, [r0, r2] - movs r1, 0xD - bl __divsi3 - strh r0, [r5, 0x38] - ldrh r1, [r5, 0x30] - adds r1, r0 - movs r0, 0xFF - ands r1, r0 - strh r1, [r5, 0x30] - movs r1, 0x30 - ldrsh r0, [r5, r1] - movs r2, 0x36 - ldrsh r1, [r5, r2] - bl Sin - strh r0, [r5, 0x24] -_08102BC2: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102B3C - - thumb_func_start sub_8102BCC -sub_8102BCC: @ 8102BCC - push {r4,lr} - adds r4, r0, 0 - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102BCC - - thumb_func_start sub_8102BE8 -sub_8102BE8: @ 8102BE8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r4, =gUnknown_08593020 - ldrh r0, [r4] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0xFF - beq _08102C2C - lsls r0, r3, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - movs r2, 0x1 - ldr r5, =gPlttBufferFaded -_08102C14: - adds r1, r3, r2 - lsls r1, 1 - adds r1, r5 - lsls r0, r2, 1 - adds r0, r4 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x5 - bls _08102C14 -_08102C2C: - movs r4, 0x1 - ldr r0, =gUnknown_08593020 - mov r8, r0 -_08102C32: - lsls r0, r4, 1 - adds r0, r4 - lsls r5, r0, 2 - mov r1, r8 - adds r0, r5, r1 - ldrh r0, [r0] - bl AllocSpritePalette - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, 0x1 - mov r12, r4 - cmp r3, 0xFF - beq _08102C7A - lsls r0, r3, 20 - movs r1, 0x80 - lsls r1, 17 - adds r0, r1 - lsrs r3, r0, 16 - movs r2, 0x1 - ldr r7, =gPlttBufferFaded - ldr r6, =gUnknown_08593020 - adds r4, r5, 0 -_08102C60: - adds r1, r3, r2 - lsls r1, 1 - adds r1, r7 - lsls r0, r2, 1 - adds r0, r4 - adds r0, r6 - ldrh r0, [r0] - strh r0, [r1] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x5 - bls _08102C60 -_08102C7A: - mov r1, r12 - lsls r0, r1, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _08102C32 - mov r0, r9 - bl DestroyAnimVisualTask - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102BE8 - - thumb_func_start sub_8102CA0 -sub_8102CA0: @ 8102CA0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0x1 - ldr r6, =gUnknown_08593020 -_08102CAA: - lsls r0, r4, 1 - adds r0, r4 - lsls r0, 2 - adds r0, r6 - ldrh r0, [r0] - bl FreeSpritePaletteByTag - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3 - bls _08102CAA - adds r0, r5, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102CA0 - - thumb_func_start sub_8102CD4 -sub_8102CD4: @ 8102CD4 - push {r4-r6,lr} - sub sp, 0x4 - adds r5, r0, 0 - bl sub_80A6838 - ldr r4, =gBattleAnimArgs - ldrb r1, [r4] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r2, =gUnknown_08593020 - movs r0, 0x2 - ldrsh r1, [r4, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08102D10 - lsls r2, r0, 4 - ldrb r1, [r5, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r5, 0x5] -_08102D10: - ldrh r0, [r4, 0x2] - movs r1, 0 - strh r0, [r5, 0x30] - strh r1, [r5, 0x32] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x34] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08102D34 - movs r6, 0x30 - movs r3, 0x28 - b _08102D4E - .pool -_08102D34: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r3, r0, 24 -_08102D4E: - ldrh r0, [r5, 0x20] - lsls r1, r0, 4 - strh r1, [r5, 0x36] - ldrh r1, [r5, 0x22] - lsls r2, r1, 4 - strh r2, [r5, 0x38] - subs r0, r6, r0 - lsls r0, 16 - asrs r0, 16 - subs r1, r3, r1 - lsls r1, 16 - asrs r1, 16 - adds r2, r5, 0 - adds r2, 0x3A - adds r3, r5, 0 - adds r3, 0x3C - movs r4, 0x28 - str r4, [sp] - bl sub_8102D8C - ldr r0, =sub_8102DE4 - str r0, [r5, 0x1C] - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102CD4 - - thumb_func_start sub_8102D8C -sub_8102D8C: @ 8102D8C - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r2, 0 - mov r8, r3 - ldr r2, [sp, 0x18] - lsls r1, 16 - lsrs r6, r1, 16 - lsls r2, 24 - lsrs r1, r2, 24 - lsls r0, 16 - asrs r2, r0, 16 - cmp r2, 0 - bge _08102DAE - lsls r0, r1, 24 - negs r0, r0 - lsrs r1, r0, 24 -_08102DAE: - lsls r5, r2, 8 - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl __divsi3 - adds r4, r0, 0 - cmp r4, 0 - bne _08102DC2 - movs r4, 0x1 -_08102DC2: - adds r0, r5, 0 - adds r1, r4, 0 - bl __divsi3 - strh r0, [r7] - lsls r0, r6, 16 - asrs r0, 8 - adds r1, r4, 0 - bl __divsi3 - mov r1, r8 - strh r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8102D8C - - thumb_func_start sub_8102DE4 -sub_8102DE4: @ 8102DE4 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x2E] - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r1, r0, r1 - adds r0, r1, 0 - cmp r1, 0 - bge _08102E00 - adds r0, 0xFF -_08102E00: - asrs r0, 8 - lsls r0, 8 - subs r0, r1, r0 - ldrh r1, [r4, 0x3A] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - ldrh r2, [r4, 0x3C] - ldrh r3, [r4, 0x38] - adds r2, r3 - strh r2, [r4, 0x38] - lsls r1, 16 - asrs r1, 20 - strh r1, [r4, 0x20] - lsls r2, 16 - asrs r2, 20 - strh r2, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0xF - bl Sin - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - ldrh r0, [r4, 0x20] - adds r0, 0x10 - lsls r0, 16 - movs r1, 0x88 - lsls r1, 17 - cmp r0, r1 - bhi _08102E4E - lsls r0, r2, 16 - asrs r1, r0, 16 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - blt _08102E4E - cmp r1, 0x80 - ble _08102E56 -_08102E4E: - adds r0, r4, 0 - bl move_anim_8074EE0 - b _08102EA6 -_08102E56: - movs r0, 0x34 - ldrsh r1, [r4, r0] - cmp r1, 0 - beq _08102EA6 - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, r1 - ble _08102EA6 - strh r5, [r4, 0x32] - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08102E7E - strh r5, [r4, 0x30] -_08102E7E: - ldr r2, =gUnknown_08593020 - movs r3, 0x30 - ldrsh r1, [r4, r3] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08102EA6 - lsls r2, r0, 4 - ldrb r1, [r4, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] -_08102EA6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102DE4 - - thumb_func_start sub_8102EB0 -sub_8102EB0: @ 8102EB0 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r7, =gBattleAnimAttacker - ldrb r0, [r7] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08102ECE - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08102ECE: - ldrb r0, [r7] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - movs r5, 0 - strh r0, [r6, 0x20] - ldrb r0, [r7] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r4, 0x4] - adds r0, r2 - strh r0, [r6, 0x22] - ldrb r1, [r4] - adds r0, r6, 0 - bl StartSpriteAnim - strh r5, [r6, 0x32] - strh r5, [r6, 0x34] - ldrh r0, [r6, 0x20] - lsls r0, 4 - strh r0, [r6, 0x36] - ldrh r0, [r6, 0x22] - lsls r0, 4 - strh r0, [r6, 0x38] - movs r1, 0x2 - ldrsh r0, [r4, r1] - lsls r0, 4 - movs r1, 0x5 - bl __divsi3 - strh r0, [r6, 0x3A] - movs r2, 0x4 - ldrsh r0, [r4, r2] - lsls r0, 7 - movs r1, 0x5 - bl __divsi3 - strh r0, [r6, 0x3C] - ldr r0, =sub_8102F40 - str r0, [r6, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102EB0 - - thumb_func_start sub_8102F40 -sub_8102F40: @ 8102F40 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x36] - adds r0, r1 - strh r0, [r4, 0x36] - ldrh r1, [r4, 0x3C] - ldrh r2, [r4, 0x38] - adds r1, r2 - strh r1, [r4, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r4, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r4, 0x22] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x5 - ble _08102F9E - movs r2, 0x34 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08102F9E - ldrh r0, [r4, 0x32] - adds r0, 0x10 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r1, 0x12 - bl Cos - strh r0, [r4, 0x24] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r1, 0x12 - bl Sin - strh r0, [r4, 0x26] - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08102F9E - movs r0, 0x1 - strh r0, [r4, 0x34] -_08102F9E: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x30 - bne _08102FB2 - adds r0, r4, 0 - bl move_anim_8074EE0 -_08102FB2: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8102F40 - - thumb_func_start sub_8102FB8 -sub_8102FB8: @ 8102FB8 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _08102FDC - ldrb r0, [r5, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r5, 0x3] - movs r6, 0x10 - b _08102FDE - .pool -_08102FDC: - ldr r6, =0x0000fff0 -_08102FDE: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x8 - strh r0, [r5, 0x22] - movs r0, 0x8 - strh r0, [r5, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8102FB8 - - thumb_func_start sub_8103028 -sub_8103028: @ 8103028 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldrh r0, [r4, 0x22] - adds r0, 0x8 - strh r0, [r4, 0x22] - ldr r5, =gBattleAnimArgs - ldrb r1, [r5, 0x2] - adds r0, r4, 0 - bl StartSpriteAnim - ldr r2, =gUnknown_08593020 - movs r0, 0x4 - ldrsh r1, [r5, r0] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _08103068 - lsls r2, r0, 4 - ldrb r1, [r4, 0x5] - movs r0, 0xF - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x5] -_08103068: - movs r1, 0 - ldrsh r0, [r5, r1] - movs r2, 0x20 - cmp r0, 0 - bne _08103074 - ldr r2, =0x0000ffe0 -_08103074: - movs r0, 0x28 - strh r0, [r4, 0x2E] - ldrh r1, [r4, 0x20] - strh r1, [r4, 0x30] - lsls r0, r2, 16 - asrs r0, 16 - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - subs r0, 0x28 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x38] - ldr r0, =sub_81030B0 - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103028 - - thumb_func_start sub_81030B0 -sub_81030B0: @ 81030B0 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _08103100 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - lsls r0, 16 - lsrs r1, r0, 16 - ldrh r2, [r4, 0x24] - movs r3, 0x24 - ldrsh r0, [r4, r3] - cmp r0, 0 - bge _081030DC - lsls r0, r1, 16 - negs r0, r0 - lsrs r1, r0, 16 -_081030DC: - lsls r0, r1, 16 - asrs r0, 16 - adds r0, r2 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - ldrh r3, [r4, 0x26] - adds r0, r3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x8 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _08103106 -_08103100: - adds r0, r4, 0 - bl DestroyAnimSprite -_08103106: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81030B0 - - thumb_func_start sub_810310C -sub_810310C: @ 810310C - push {r4-r6,lr} - adds r6, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810312C - adds r0, r5, 0 - movs r1, 0x5 - bl sub_80A861C - adds r0, 0x8 - b _08103136 -_0810312C: - adds r0, r5, 0 - movs r1, 0x4 - bl sub_80A861C - subs r0, 0x8 -_08103136: - strh r0, [r6, 0x20] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - adds r4, r0, 0 - adds r0, r5, 0 - movs r1, 0 - bl sub_80A861C - lsls r4, 24 - lsrs r4, 24 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _08103158 - adds r0, 0x3 -_08103158: - asrs r0, 2 - subs r0, r4, r0 - strh r0, [r6, 0x22] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810310C - - thumb_func_start sub_8103164 -sub_8103164: @ 8103164 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103180 - ldr r0, =gBattleAnimAttacker - b _08103182 - .pool -_08103180: - ldr r0, =gBattleAnimTarget -_08103182: - ldrb r4, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_810310C - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - negs r1, r0 - orrs r1, r0 - lsrs r1, 31 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x2] - strh r0, [r5, 0x2E] - adds r0, r1, 0x2 - strh r0, [r5, 0x30] - adds r0, r5, 0 - bl StartSpriteAnim - ldr r1, =sub_81031D0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103164 - - thumb_func_start sub_81031D0 -sub_81031D0: @ 81031D0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _081031F8 - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldrh r1, [r4, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] -_081031F8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81031D0 - - thumb_func_start sub_8103208 -sub_8103208: @ 8103208 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103224 - ldr r0, =gBattleAnimAttacker - b _08103226 - .pool -_08103224: - ldr r0, =gBattleAnimTarget -_08103226: - ldrb r0, [r0] - adds r1, r4, 0 - bl sub_810310C - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r1, =sub_8103250 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103208 - - thumb_func_start sub_8103250 -sub_8103250: @ 8103250 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08103276 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] -_08103276: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103250 - - thumb_func_start sub_8103284 -sub_8103284: @ 8103284 - push {r4-r6,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081032A0 - ldr r0, =gBattleAnimAttacker - b _081032A2 - .pool -_081032A0: - ldr r0, =gBattleAnimTarget -_081032A2: - ldrb r5, [r0] - adds r0, r5, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x2 - bl sub_80A861C - strh r0, [r4, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bgt _081032CA - movs r0, 0xA - strh r0, [r4, 0x22] -_081032CA: - movs r0, 0x1 - strh r0, [r4, 0x2E] - strh r6, [r4, 0x30] - adds r1, r4, 0 - adds r1, 0x43 - ldrb r0, [r1] - strh r0, [r4, 0x32] - ldrb r0, [r1] - adds r0, 0x4 - strh r0, [r4, 0x34] - strh r6, [r4, 0x36] - ldr r1, =sub_8103300 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103284 - - thumb_func_start sub_8103300 -sub_8103300: @ 8103300 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x36] - adds r0, 0x1 - strh r0, [r1, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _08103316 - ldr r0, =sub_8103320 - str r0, [r1, 0x1C] -_08103316: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103300 - - thumb_func_start sub_8103320 -sub_8103320: @ 8103320 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - adds r1, r0, 0x4 - strh r1, [r2, 0x30] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFE - ble _08103352 - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _0810334C - strh r0, [r2, 0x24] - ldr r0, =sub_8103250 - str r0, [r2, 0x1C] - b _08103388 - .pool -_0810334C: - movs r0, 0xFF - ands r1, r0 - strh r1, [r2, 0x30] -_08103352: - movs r1, 0x30 - ldrsh r0, [r2, r1] - cmp r0, 0x4F - ble _08103362 - ldrh r0, [r2, 0x34] - adds r1, r2, 0 - adds r1, 0x43 - strb r0, [r1] -_08103362: - movs r3, 0x30 - ldrsh r0, [r2, r3] - cmp r0, 0x9F - ble _08103372 - ldrh r0, [r2, 0x32] - adds r1, r2, 0 - adds r1, 0x43 - strb r0, [r1] -_08103372: - ldr r1, =gSineTable - movs r3, 0x30 - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r0, r1 - ldrh r0, [r0] - lsls r0, 16 - asrs r0, 19 - asrs r1, r0, 1 - adds r0, r1 - strh r0, [r2, 0x24] -_08103388: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103320 - - thumb_func_start sub_8103390 -sub_8103390: @ 8103390 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081033AC - ldr r0, =gBattleAnimAttacker - b _081033AE - .pool -_081033AC: - ldr r0, =gBattleAnimTarget -_081033AE: - ldrb r4, [r0] - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_810310C - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081033D4 - adds r0, r5, 0 - movs r1, 0 - bl StartSpriteAnim - movs r0, 0x2 - b _081033DE - .pool -_081033D4: - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim - movs r0, 0x3 -_081033DE: - strh r0, [r5, 0x2E] - ldr r0, =sub_81033F0 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103390 - - thumb_func_start sub_81033F0 -sub_81033F0: @ 81033F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - ble _0810341E - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x2E] - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r1, =sub_810342C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] -_0810341E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81033F0 - - thumb_func_start sub_810342C -sub_810342C: @ 810342C - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08103444 - adds r0, r1, 0 - bl DestroyAnimSprite -_08103444: - pop {r0} - bx r0 - thumb_func_end sub_810342C - - .align 2, 0 diff --git a/asm/battle_anim_effects_2.s b/asm/battle_anim_effects_2.s deleted file mode 100644 index c8cd53398..000000000 --- a/asm/battle_anim_effects_2.s +++ /dev/null @@ -1,7544 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_8103448 -sub_8103448: @ 8103448 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r5, =gBattleAnimArgs - movs r0, 0 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl sub_80A6864 - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x32] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x34] - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x36] - ldr r1, =move_anim_8074EE0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A6450 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103448 - - thumb_func_start sub_8103498 -sub_8103498: @ 8103498 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081034B4 - ldr r0, =gBattleAnimAttacker - b _081034B6 - .pool -_081034B4: - ldr r0, =gBattleAnimTarget -_081034B6: - ldrb r0, [r0] - adds r1, r4, 0 - bl sub_810310C - movs r0, 0 - strh r0, [r4, 0x2E] - strh r0, [r4, 0x30] - ldr r0, =sub_81034D8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103498 - - thumb_func_start sub_81034D8 -sub_81034D8: @ 81034D8 - push {lr} - adds r1, r0, 0 - movs r2, 0x2E - ldrsh r0, [r1, r2] - cmp r0, 0x1 - beq _0810350A - cmp r0, 0x1 - bgt _081034EE - cmp r0, 0 - beq _081034F4 - b _08103538 -_081034EE: - cmp r0, 0x2 - beq _08103524 - b _08103538 -_081034F4: - ldrh r0, [r1, 0x26] - subs r0, 0x3 - strh r0, [r1, 0x26] - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - bne _08103538 - b _0810351C -_0810350A: - ldrh r0, [r1, 0x26] - adds r0, 0x3 - strh r0, [r1, 0x26] - ldrh r0, [r1, 0x30] - subs r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - cmp r0, 0 - bne _08103538 -_0810351C: - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - b _08103538 -_08103524: - ldrh r0, [r1, 0x30] - adds r0, 0x1 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x40 - bne _08103538 - adds r0, r1, 0 - bl DestroyAnimSprite -_08103538: - pop {r0} - bx r0 - thumb_func_end sub_81034D8 - - thumb_func_start sub_810353C -sub_810353C: @ 810353C - push {r4,lr} - adds r4, r0, 0 - ldr r3, =gSprites - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r4, 0x30] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - movs r1, 0x30 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0x30] - movs r0, 0x2E - ldrsh r2, [r4, r0] - cmp r2, 0 - bne _0810357A - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - strh r2, [r0, 0x24] - adds r0, r4, 0 - bl move_anim_8074EE0 -_0810357A: - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810353C - - thumb_func_start sub_810358C -sub_810358C: @ 810358C - push {r4-r6,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r6, [r0] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081035E4 - ldr r0, =gBattleAnimArgs - ldrh r1, [r5, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r5, 0x20] - adds r1, r0, 0 - b _081035EE - .pool -_081035E4: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r5, 0x20] - adds r0, r2 - strh r0, [r5, 0x20] -_081035EE: - ldrh r0, [r1, 0x2] - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x30] - strh r6, [r5, 0x32] - ldr r0, =sub_810353C - str r0, [r5, 0x1C] - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810358C - - thumb_func_start sub_8103620 -sub_8103620: @ 8103620 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x38] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =sub_8103658 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103620 - - thumb_func_start sub_8103658 -sub_8103658: @ 8103658 - push {lr} - ldrh r1, [r0, 0x30] - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - adds r1, 0xF - strh r1, [r0, 0x36] - ldr r1, =StartAnimLinearTranslation - str r1, [r0, 0x1C] - ldr r1, =sub_8103680 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103658 - - thumb_func_start sub_8103680 -sub_8103680: @ 8103680 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x38] - movs r3, 0x38 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08103696 - adds r0, r1, 0 - bl DestroyAnimSprite - b _0810369A -_08103696: - subs r0, r2, 0x1 - strh r0, [r1, 0x38] -_0810369A: - pop {r0} - bx r0 - thumb_func_end sub_8103680 - - thumb_func_start sub_81036A0 -sub_81036A0: @ 81036A0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_80A7270 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81036DC - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81036A0 - - thumb_func_start sub_81036DC -sub_81036DC: @ 81036DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattlerSpriteIds - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - adds r1, r0, r1 - ldrb r4, [r1] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08103718 - ldr r1, =gTasks - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 3 - adds r0, r1 - ldrh r0, [r0, 0x8] - negs r0, r0 - lsls r0, 16 - lsrs r3, r0, 16 - adds r6, r2, 0 - b _08103726 - .pool -_08103718: - ldr r2, =gTasks - lsls r1, r5, 2 - adds r0, r1, r5 - lsls r0, 3 - adds r0, r2 - ldrh r3, [r0, 0x8] - adds r6, r1, 0 -_08103726: - movs r2, 0x80 - lsls r2, 1 - adds r0, r4, 0 - adds r1, r2, 0 - bl obj_id_set_rotscale - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0xA - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08103760 - ldrh r0, [r1, 0x8] - adds r0, 0xB0 - strh r0, [r1, 0x8] - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - adds r1, 0x1 - b _0810378A - .pool -_08103760: - cmp r0, 0x1 - bne _08103776 - ldrh r0, [r1, 0xE] - adds r0, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - bne _081037D0 - movs r0, 0x2 - b _081037CE -_08103776: - ldrh r0, [r1, 0x8] - subs r0, 0xB0 - strh r0, [r1, 0x8] - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrh r1, [r0, 0x26] - subs r1, 0x1 -_0810378A: - strh r1, [r0, 0x26] - adds r0, r4, 0 - bl sub_80A73A0 - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - movs r3, 0x8 - ldrsh r2, [r1, r3] - movs r0, 0xF2 - lsls r0, 4 - cmp r2, r0 - beq _081037AA - cmp r2, 0 - bne _081037D0 -_081037AA: - ldrh r2, [r1, 0xA] - movs r3, 0xA - ldrsh r0, [r1, r3] - cmp r0, 0x2 - bne _081037CC - adds r0, r4, 0 - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask - b _081037D0 - .pool -_081037CC: - adds r0, r2, 0x1 -_081037CE: - strh r0, [r1, 0xA] -_081037D0: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81036DC - - thumb_func_start sub_81037D8 -sub_81037D8: @ 81037D8 - push {r4,r5,lr} - adds r4, r0, 0 - bl sub_80A6838 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08103804 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - adds r5, r0, 0 - b _08103810 - .pool -_08103804: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r5, r1, 0 -_08103810: - ldrh r0, [r5, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810384C - adds r3, r4, 0 - adds r3, 0x3F - ldrb r0, [r3] - movs r1, 0x1 - adds r2, r0, 0 - orrs r2, r1 - strb r2, [r3] - movs r1, 0x4 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _08103860 - movs r0, 0x2 - orrs r2, r0 - strb r2, [r3] - b _08103860 - .pool -_0810384C: - movs r2, 0x4 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _08103860 - adds r2, r4, 0 - adds r2, 0x3F - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] -_08103860: - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81037D8 - - thumb_func_start sub_810387C -sub_810387C: @ 810387C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r0, =sub_80A67BC - str r0, [r4, 0x1C] - ldr r1, =sub_81038A0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810387C - - thumb_func_start sub_81038A0 -sub_81038A0: @ 81038A0 - push {lr} - movs r1, 0x6 - strh r1, [r0, 0x2E] - ldrh r1, [r0, 0x20] - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - subs r1, 0x20 - strh r1, [r0, 0x36] - ldr r1, =StartAnimLinearTranslation - str r1, [r0, 0x1C] - ldr r1, =DestroyAnimSprite - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81038A0 - - thumb_func_start sub_81038C8 -sub_81038C8: @ 81038C8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081038EC - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - b _0810390E - .pool -_081038EC: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810390E - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] - ldrh r0, [r1, 0x6] - negs r0, r0 - strh r0, [r1, 0x6] -_0810390E: - adds r0, r5, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r6, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r6, 0x4] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r2, [r6, 0x6] - adds r0, r2 - lsls r0, 16 - lsrs r0, 16 - adds r7, r0, 0 - ldrh r1, [r5, 0x20] - mov r2, r8 - lsls r0, r2, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xF0 - lsls r1, 24 - adds r0, r1 - lsrs r4, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08103980 - ldr r2, =0xffffa000 - adds r0, r4, r2 - lsls r0, 16 - lsrs r4, r0, 16 -_08103980: - movs r3, 0x80 - lsls r3, 1 - str r4, [sp] - adds r0, r5, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r6, 0x8] - strh r0, [r5, 0x2E] - mov r0, r8 - strh r0, [r5, 0x32] - strh r7, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81038C8 - - thumb_func_start sub_81039CC -sub_81039CC: @ 81039CC - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - subs r1, r0, 0x1 - strh r1, [r3, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _081039F6 - ldr r2, =gTasks - movs r0, 0x3C - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0xA] - subs r1, 0x1 - strh r1, [r0, 0xA] - adds r0, r3, 0 - bl DestroySprite -_081039F6: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81039CC - - thumb_func_start sub_8103A00 -sub_8103A00: @ 8103A00 - push {r4,lr} - adds r2, r0, 0 - movs r0, 0x3C - ldrsh r1, [r2, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r3, 0x2E - ldrsh r1, [r2, r3] - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - ble _08103A34 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x38] - adds r0, r1 - strh r0, [r2, 0x38] - ldrh r0, [r2, 0x36] - ldrh r3, [r2, 0x3A] - adds r0, r3 - b _08103A42 - .pool -_08103A34: - ldrh r0, [r2, 0x38] - ldrh r1, [r2, 0x34] - subs r0, r1 - strh r0, [r2, 0x38] - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x36] - subs r0, r1 -_08103A42: - strh r0, [r2, 0x3A] - ldrh r0, [r2, 0x38] - ldrh r1, [r2, 0x30] - adds r3, r0, r1 - strh r3, [r2, 0x30] - ldrh r0, [r2, 0x3A] - ldrh r1, [r2, 0x32] - adds r0, r1 - strh r0, [r2, 0x32] - ldrh r1, [r4, 0x16] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103A66 - lsls r0, r3, 16 - lsrs r0, 24 - negs r0, r0 - b _08103A6A -_08103A66: - lsls r0, r3, 16 - lsrs r0, 24 -_08103A6A: - strh r0, [r2, 0x24] - ldrh r1, [r4, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103A7E - ldrh r0, [r2, 0x32] - lsrs r0, 8 - negs r0, r0 - b _08103A82 -_08103A7E: - ldrh r0, [r2, 0x32] - lsrs r0, 8 -_08103A82: - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - subs r1, r0, 0x1 - strh r1, [r2, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _08103A98 - movs r0, 0x1E - strh r0, [r2, 0x2E] - ldr r0, =sub_81039CC - str r0, [r2, 0x1C] -_08103A98: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103A00 - - thumb_func_start sub_8103AA4 -sub_8103AA4: @ 8103AA4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r0, 0x3C - ldrsh r1, [r7, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r1, =gTasks - adds r6, r0, r1 - ldrh r2, [r6, 0x16] - movs r1, 0x2 - negs r1, r1 - adds r0, r1, 0 - ands r0, r2 - ldrh r3, [r7, 0x30] - adds r2, r0, r3 - strh r2, [r7, 0x30] - ldrh r0, [r6, 0x18] - ands r1, r0 - ldrh r0, [r7, 0x32] - adds r1, r0 - strh r1, [r7, 0x32] - ldrh r1, [r6, 0x16] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103AEC - lsls r0, r2, 16 - lsrs r0, 24 - negs r0, r0 - b _08103AF0 - .pool -_08103AEC: - lsls r0, r2, 16 - lsrs r0, 24 -_08103AF0: - strh r0, [r7, 0x24] - ldrh r1, [r6, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103B04 - ldrh r0, [r7, 0x32] - lsrs r0, 8 - negs r0, r0 - b _08103B08 -_08103B04: - ldrh r0, [r7, 0x32] - lsrs r0, 8 -_08103B08: - strh r0, [r7, 0x26] - ldrh r0, [r7, 0x2E] - subs r1, r0, 0x1 - strh r1, [r7, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _08103BD4 - movs r4, 0 - movs r0, 0x8 - strh r0, [r7, 0x2E] - movs r0, 0x4 - strh r0, [r6, 0x12] - movs r0, 0x80 - lsls r0, 5 - bl sub_8151624 - lsls r0, 16 - lsrs r5, r0, 16 - ldrh r0, [r7, 0x24] - ldrh r1, [r7, 0x20] - adds r2, r0, r1 - strh r2, [r7, 0x20] - ldrh r0, [r7, 0x26] - ldrh r3, [r7, 0x22] - adds r0, r3 - strh r0, [r7, 0x22] - strh r4, [r7, 0x26] - strh r4, [r7, 0x24] - ldrh r3, [r6, 0x1E] - movs r0, 0x1E - ldrsh r1, [r6, r0] - lsls r0, r2, 16 - asrs r0, 16 - cmp r1, r0 - blt _08103B52 - subs r0, r3, r2 - b _08103B54 -_08103B52: - subs r0, r2, r3 -_08103B54: - lsls r0, 24 - lsrs r4, r0, 16 - ldrh r3, [r6, 0x20] - movs r0, 0x20 - ldrsh r1, [r6, r0] - ldrh r2, [r7, 0x22] - movs r6, 0x22 - ldrsh r0, [r7, r6] - cmp r1, r0 - blt _08103B6C - subs r0, r3, r2 - b _08103B6E -_08103B6C: - subs r0, r2, r3 -_08103B6E: - lsls r0, 24 - lsrs r0, 16 - mov r8, r0 - movs r0, 0 - strh r0, [r7, 0x32] - strh r0, [r7, 0x30] - strh r0, [r7, 0x3A] - strh r0, [r7, 0x38] - lsls r0, r4, 16 - asrs r0, 16 - lsls r5, 16 - asrs r5, 16 - adds r1, r5, 0 - bl sub_8151534 - adds r4, r0, 0 - lsls r4, 16 - asrs r4, 16 - movs r6, 0xE0 - lsls r6, 1 - adds r0, r6, 0 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - strh r0, [r7, 0x34] - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - adds r1, r5, 0 - bl sub_8151534 - adds r4, r0, 0 - lsls r4, 16 - asrs r4, 16 - adds r0, r6, 0 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - strh r0, [r7, 0x36] - ldr r0, =sub_8103A00 - str r0, [r7, 0x1C] -_08103BD4: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103AA4 - - thumb_func_start sub_8103BE4 -sub_8103BE4: @ 8103BE4 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0xA - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08103C02 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08103C02: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103BE4 - - thumb_func_start sub_8103C0C -sub_8103C0C: @ 8103C0C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - subs r1, r0, 0x1 - strh r1, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bgt _08103CE0 - ldr r0, =gUnknown_085933B0 - movs r2, 0x1A - ldrsh r1, [r5, r2] - movs r3, 0x1C - ldrsh r2, [r5, r3] - ldrb r3, [r5, 0xC] - ldrb r4, [r5, 0xA] - subs r3, r4 - lsls r3, 24 - lsrs r3, 24 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - lsls r0, 4 - add r0, r12 - lsls r0, 2 - ldr r1, =gSprites - adds r6, r0, r1 - movs r1, 0x10 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08103C6C - cmp r0, 0x2 - beq _08103C82 - b _08103C90 - .pool -_08103C6C: - ldrb r2, [r6, 0x3] - lsls r1, r2, 26 - lsrs r1, 27 - movs r0, 0x18 - orrs r1, r0 - lsls r1, 1 - subs r0, 0x57 - ands r0, r2 - orrs r0, r1 - strb r0, [r6, 0x3] - b _08103C90 -_08103C82: - ldrb r0, [r6, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r6, 0x3] -_08103C90: - ldr r3, =gTasks - lsls r2, r7, 2 - adds r2, r7 - lsls r2, 3 - adds r4, r2, r3 - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x14] - subs r0, r1 - strh r0, [r6, 0x2E] - strh r7, [r6, 0x3C] - movs r1, 0xA - ldrsh r0, [r4, r1] - adds r0, 0xD - lsls r0, 1 - adds r0, r2 - adds r3, 0x8 - adds r0, r3 - mov r2, r12 - strh r2, [r0] - ldrh r0, [r4, 0xE] - strh r0, [r4, 0x8] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r0, 0x3F - negs r0, r0 - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x9A - bl PlaySE12WithPanning - movs r3, 0xA - ldrsh r0, [r4, r3] - cmp r0, 0x2 - ble _08103CE0 - ldr r0, =sub_8103BE4 - str r0, [r4] -_08103CE0: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103C0C - - thumb_func_start sub_8103CF0 -sub_8103CF0: @ 8103CF0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - movs r0, 0 - mov r9, r0 - movs r5, 0 - mov r0, sp - mov r1, r9 - strh r1, [r0] - mov r4, sp - adds r4, 0x2 - strh r1, [r4] - bl IsContest - lsls r0, 24 - mov r10, r4 - cmp r0, 0 - beq _08103D5C - ldr r1, =gTasks - lsls r2, r7, 2 - adds r0, r2, r7 - lsls r0, 3 - adds r0, r1 - movs r1, 0x2 - strh r1, [r0, 0x10] - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - negs r0, r0 - strh r0, [r3] - ldrh r1, [r3, 0x4] - movs r0, 0x1 - ands r0, r1 - mov r8, r2 - cmp r0, 0 - beq _08103D54 - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - strh r0, [r3, 0x4] - b _08103DB6 - .pool -_08103D54: - movs r0, 0x1 - orrs r0, r1 - strh r0, [r3, 0x4] - b _08103DB6 -_08103D5C: - ldr r1, =gBattlerPositions - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - adds r0, r1 - ldrb r1, [r0] - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r1 - lsls r2, r7, 2 - mov r8, r2 - cmp r0, 0 - bne _08103DB6 - ldr r1, =gTasks - adds r0, r2, r7 - lsls r0, 3 - adds r0, r1 - strh r3, [r0, 0x10] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - negs r0, r0 - strh r0, [r2] - ldrh r0, [r2, 0x2] - negs r0, r0 - strh r0, [r2, 0x2] - ldrh r1, [r2, 0x4] - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _08103DB0 - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - b _08103DB4 - .pool -_08103DB0: - movs r0, 0x1 - orrs r0, r1 -_08103DB4: - strh r0, [r2, 0x4] -_08103DB6: - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - ldr r1, =gTasks - mov r3, r8 - adds r4, r3, r7 - lsls r4, 3 - adds r4, r1 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - adds r6, r0, 0 - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - mov r9, r0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08103E20 - ldr r4, =gBattleAnimTarget - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08103E20 - ldrb r0, [r4] - movs r1, 0 - mov r2, sp - mov r3, r10 - bl SetAverageBattlerPositions - b _08103E42 - .pool -_08103E20: - mov r5, sp - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r1, r10 - strh r0, [r1] -_08103E42: - mov r4, sp - ldr r0, =gTasks - mov r2, r8 - adds r1, r2, r7 - lsls r1, 3 - adds r1, r0 - mov r2, sp - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r1, 0x1E] - strh r0, [r4] - ldrh r0, [r3, 0x2] - mov r3, r10 - ldrh r3, [r3] - adds r0, r3 - strh r0, [r1, 0x20] - mov r1, r10 - strh r0, [r1] - mov r0, sp - ldrh r2, [r0] - movs r3, 0 - ldrsh r0, [r0, r3] - adds r1, r6, 0 - cmp r0, r1 - blt _08103E88 - subs r0, r2, r1 - b _08103E8A - .pool -_08103E88: - subs r0, r1, r2 -_08103E8A: - lsls r0, 16 - lsrs r0, 16 - lsls r4, r0, 16 - asrs r4, 16 - ldr r5, =gBattleAnimArgs - ldrh r1, [r5, 0x4] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 - lsls r0, 16 - asrs r0, 16 - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - ldr r2, =gTasks - mov r3, r8 - adds r1, r3, r7 - lsls r1, 3 - adds r6, r1, r2 - strh r0, [r6, 0x12] - movs r1, 0x12 - ldrsh r0, [r6, r1] - movs r1, 0x80 - bl sub_8151534 - strh r0, [r6, 0x14] - ldrh r0, [r5, 0x4] - strh r0, [r6, 0x16] - mov r2, r10 - ldrh r1, [r2] - movs r3, 0 - ldrsh r0, [r2, r3] - mov r4, r9 - cmp r0, r4 - blt _08103F08 - subs r4, r1, r4 - lsls r4, 16 - asrs r4, 16 - movs r1, 0x12 - ldrsh r0, [r6, r1] - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - movs r1, 0x2 - negs r1, r1 - ands r1, r0 - strh r1, [r6, 0x18] - b _08103F28 - .pool -_08103F08: - subs r4, r1 - lsls r4, 16 - asrs r4, 16 - movs r2, 0x12 - ldrsh r0, [r6, r2] - bl sub_8151624 - adds r1, r0, 0 - lsls r1, 16 - asrs r1, 16 - adds r0, r4, 0 - bl sub_8151534 - movs r1, 0x1 - orrs r0, r1 - strh r0, [r6, 0x18] -_08103F28: - ldr r1, =gTasks - mov r3, r8 - adds r0, r3, r7 - lsls r0, 3 - adds r5, r0, r1 - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x6] - strh r0, [r5, 0xE] - ldrh r1, [r4, 0x8] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - beq _08103F78 - movs r0, 0x80 - eors r0, r1 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3F - ble _08103FA0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =0x0000ffc0 - adds r1, r2, 0 - ldrh r4, [r4, 0x8] - adds r1, r4 - adds r0, r1 - b _08103FB0 - .pool -_08103F78: - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x3F - ble _08103FA0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =0x0000ffc0 - adds r1, r3, 0 - ldrh r4, [r4, 0x8] - adds r1, r4 - adds r0, r1 - b _08103FB0 - .pool -_08103FA0: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x8] - subs r0, r1 -_08103FB0: - strh r0, [r5, 0xC] - ldr r0, =gTasks - mov r2, r8 - adds r1, r2, r7 - lsls r1, 3 - adds r1, r0 - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0x2 - bgt _08103FC8 - movs r0, 0x3 - strh r0, [r1, 0xC] -_08103FC8: - ldr r0, =sub_8103C0C - str r0, [r1] - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103CF0 - - thumb_func_start sub_8103FE8 -sub_8103FE8: @ 8103FE8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r0, =gUnknown_085934A0 - ldrh r0, [r0, 0x2] - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0x2E] - ldr r0, =sub_8104018 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8103FE8 - - thumb_func_start sub_8104018 -sub_8104018: @ 8104018 - push {r4-r7,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _0810407C - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r5, [r4, 0x2E] - ldr r1, =gPlttBufferFaded - adds r0, r5, 0 - adds r0, 0x8 - lsls r0, 1 - adds r0, r1 - ldrh r7, [r0] - adds r6, r1, 0 - adds r1, r5, 0 - adds r1, 0x9 - lsls r0, r5, 1 - adds r0, r6 - adds r2, r0, 0 - adds r2, 0x10 - movs r3, 0x7 - lsls r1, 1 - adds r1, r6 -_08104050: - ldrh r0, [r1] - strh r0, [r2] - adds r1, 0x2 - adds r2, 0x2 - subs r3, 0x1 - cmp r3, 0 - bge _08104050 - adds r0, r5, 0 - adds r0, 0xF - lsls r0, 1 - adds r0, r6 - strh r7, [r0] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x18 - bne _0810407C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810407C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104018 - - thumb_func_start sub_8104088 -sub_8104088: @ 8104088 - push {r4-r7,lr} - sub sp, 0x4 - adds r5, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081040CC - ldrh r0, [r4, 0x4] - negs r0, r0 - strh r0, [r4, 0x4] -_081040CC: - lsls r0, r6, 16 - asrs r0, 16 - ldrh r1, [r4, 0x4] - adds r0, r1 - lsls r0, 16 - ldrh r1, [r5, 0x20] - lsrs r6, r0, 16 - asrs r0, 16 - subs r0, r1 - lsls r0, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - lsls r1, r7, 16 - asrs r1, 16 - subs r1, r2 - lsls r1, 16 - asrs r1, 16 - bl ArcTan2Neg - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 24 - adds r0, r1 - lsrs r0, 16 - movs r3, 0x80 - lsls r3, 1 - str r0, [sp] - adds r0, r5, 0 - movs r1, 0 - adds r2, r3, 0 - bl sub_80A73E0 - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x2E] - strh r6, [r5, 0x32] - strh r7, [r5, 0x36] - ldr r0, =sub_80A7000 - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104088 - - thumb_func_start sub_810413C -sub_810413C: @ 810413C - ldr r1, =0x0000fff0 - strh r1, [r0, 0x32] - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - ldr r1, =sub_8104154 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810413C - - thumb_func_start sub_8104154 -sub_8104154: @ 8104154 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x80 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104178 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] -_08104178: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x5 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7E - ble _081041B8 - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0x32 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _081041B8 - adds r0, r4, 0 - bl DestroyAnimSprite -_081041B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104154 - - thumb_func_start sub_81041C4 -sub_81041C4: @ 81041C4 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - movs r0, 0x14 - strh r0, [r4, 0x2E] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =sub_810421C - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81041C4 - - thumb_func_start sub_810421C -sub_810421C: @ 810421C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x3F - bl BattleAnimAdjustPanning - adds r1, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0xA6 - bl PlaySE12WithPanning - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r1, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - movs r2, 0 - movs r1, 0x7 - adds r0, r4, 0 - adds r0, 0x3C -_08104250: - strh r2, [r0] - subs r0, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _08104250 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x7 - ands r0, r1 - ldr r2, =0x0000fff4 - adds r1, r2, 0 - subs r1, r0 - strh r1, [r4, 0x3A] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA0 - bl __umodsi3 - adds r0, 0xA0 - strh r0, [r4, 0x3C] - ldr r0, =sub_81042A0 - str r0, [r4, 0x1C] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810421C - - thumb_func_start sub_81042A0 -sub_81042A0: @ 81042A0 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x3C] - ldrh r2, [r4, 0x2E] - adds r0, r1, r2 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r2, r0, 24 - strh r2, [r4, 0x24] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081042BE - negs r0, r2 - strh r0, [r4, 0x24] -_081042BE: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r2, 0x3A - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x8 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7E - ble _081042FE - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0x32 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x34] - adds r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _081042FE - adds r0, r4, 0 - bl DestroyAnimSprite -_081042FE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81042A0 - - thumb_func_start sub_8104304 -sub_8104304: @ 8104304 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104322 - ldrh r0, [r4, 0x22] - adds r0, 0x10 - strh r0, [r4, 0x22] -_08104322: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x8] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0xA] - strh r0, [r4, 0x32] - ldrh r0, [r1, 0xC] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldr r0, =sub_80A62EC - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104304 - - thumb_func_start sub_8104364 -sub_8104364: @ 8104364 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - movs r7, 0x20 - ldr r4, =0x0000ffe0 - movs r0, 0x10 - mov r8, r0 - ldr r6, =0x0000fff0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _08104390 - adds r7, r4, 0 - movs r4, 0x20 - mov r8, r6 - movs r6, 0x10 - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAnim -_08104390: - lsls r0, r7, 16 - asrs r0, 16 - ldrh r1, [r5, 0x20] - adds r0, r1 - strh r0, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r1, [r5, 0x22] - adds r0, r1 - strh r0, [r5, 0x22] - movs r0, 0x6 - strh r0, [r5, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - add r0, r8 - strh r0, [r5, 0x32] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =sub_81043F8 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104364 - - thumb_func_start sub_81043F8 -sub_81043F8: @ 81043F8 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810440E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810440E: - pop {r0} - bx r0 - thumb_func_end sub_81043F8 - - thumb_func_start sub_8104414 -sub_8104414: @ 8104414 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r5, r0, 0 - movs r0, 0x20 - mov r8, r0 - ldr r4, =0x0000ffe0 - movs r2, 0x10 - mov r9, r2 - ldr r6, =0x0000fff0 - ldr r7, =gBattleAnimArgs - ldrh r1, [r7] - movs r2, 0 - ldrsh r0, [r7, r2] - cmp r0, 0 - beq _08104448 - mov r8, r4 - movs r4, 0x20 - mov r9, r6 - movs r6, 0x10 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim -_08104448: - mov r0, r8 - lsls r1, r0, 16 - asrs r1, 16 - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x20] - lsls r0, r4, 16 - asrs r0, 16 - ldrh r2, [r5, 0x22] - adds r0, r2 - strh r0, [r5, 0x22] - movs r0, 0x6 - strh r0, [r5, 0x2E] - strh r1, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - add r0, r9 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldrh r0, [r7] - strh r0, [r5, 0x38] - ldrh r0, [r5, 0x2E] - strh r0, [r5, 0x3A] - ldr r0, =sub_81044BC - str r0, [r5, 0x1C] - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104414 - - thumb_func_start sub_81044BC -sub_81044BC: @ 81044BC - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08104520 - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08104520 - adds r0, r4, 0 - movs r1, 0 - bl SeekSpriteAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - movs r2, 0 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - movs r0, 0x2 - strh r0, [r4, 0x24] - ldr r0, =0x0000fffe - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x30] - movs r1, 0x1 - eors r0, r1 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - eors r0, r1 - strh r0, [r4, 0x32] - strh r2, [r4, 0x36] - strh r2, [r4, 0x34] - ldr r0, =sub_8104530 - str r0, [r4, 0x1C] -_08104520: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81044BC - - thumb_func_start sub_8104530 -sub_8104530: @ 8104530 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08104548 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x26] - negs r0, r0 - strh r0, [r4, 0x26] -_08104548: - ldrh r0, [r4, 0x34] - movs r1, 0x1 - eors r0, r1 - movs r1, 0 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0810458A - strh r1, [r4, 0x26] - strh r1, [r4, 0x24] - strh r1, [r4, 0x36] - strh r1, [r4, 0x34] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x41 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x38] - movs r1, 0x1 - eors r1, r0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl StartSpriteAnim - ldr r0, =sub_8104594 - str r0, [r4, 0x1C] -_0810458A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104530 - - thumb_func_start sub_8104594 -sub_8104594: @ 8104594 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _081045A8 - adds r0, r4, 0 - bl DestroyAnimSprite -_081045A8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8104594 - - thumb_func_start sub_81045B0 -sub_81045B0: @ 81045B0 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A7270 - adds r0, r4, 0 - movs r1, 0xD0 - movs r2, 0xD0 - movs r3, 0 - bl obj_id_set_rotscale - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0 - bl sub_80A750C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0x50 - strh r1, [r0, 0x8] - ldr r1, =sub_8104614 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81045B0 - - thumb_func_start sub_8104614 -sub_8104614: @ 8104614 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - subs r1, 0x1 - strh r1, [r0, 0x8] - lsls r1, 16 - asrs r1, 16 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08104664 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - bl sub_80A7344 - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0x1 - bl sub_80A750C - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08104664: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104614 - - thumb_func_start sub_8104674 -sub_8104674: @ 8104674 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - strh r0, [r4, 0x8] - movs r1, 0 - bl sub_80A7270 - strh r5, [r4, 0xA] - strh r5, [r4, 0xC] - strh r5, [r4, 0xE] - movs r0, 0x80 - lsls r0, 1 - strh r0, [r4, 0x10] - strh r5, [r4, 0x12] - strh r5, [r4, 0x14] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x16] - ldr r0, =sub_81046CC - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104674 - - thumb_func_start sub_81046CC -sub_81046CC: @ 81046CC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _081046E6 - b _081047F6 -_081046E6: - lsls r0, 2 - ldr r1, =_081046F8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081046F8: - .4byte _08104710 - .4byte _08104758 - .4byte _0810478E - .4byte _08104794 - .4byte _081047A4 - .4byte _081047D8 -_08104710: - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _08104720 - cmp r0, 0x3 - beq _08104720 - cmp r0, 0x6 - bne _08104728 -_08104720: - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8104800 -_08104728: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - adds r0, 0x28 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r1, 0x10 - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x20 - bne _081047F6 - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - b _081047D0 -_08104758: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081047F6 - movs r2, 0x12 - ldrsh r1, [r4, r2] - cmp r1, 0x3 - bne _0810476E - strh r0, [r4, 0xC] - strh r1, [r4, 0xA] - b _081047F6 -_0810476E: - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r2, 0x80 - lsls r2, 1 - strh r2, [r4, 0x10] - ldrb r0, [r4, 0x8] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r0, 0x2 - strh r0, [r4, 0xA] - b _081047F6 -_0810478E: - movs r0, 0 - strh r0, [r4, 0xA] - b _081047F6 -_08104794: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x20 - ble _081047F6 - b _081047CC -_081047A4: - ldrh r0, [r4, 0xC] - adds r0, 0x2 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x10] - subs r0, 0x50 - strh r0, [r4, 0x10] - ldrb r0, [r4, 0x8] - movs r1, 0x10 - ldrsh r2, [r4, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x8] - bl sub_80A7E6C - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0x20 - bne _081047F6 -_081047CC: - movs r0, 0 - strh r0, [r4, 0xC] -_081047D0: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _081047F6 -_081047D8: - ldrb r0, [r4, 0x8] - bl sub_80A7344 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0 - strh r1, [r0, 0x26] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081047F6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81046CC - - thumb_func_start sub_8104800 -sub_8104800: @ 8104800 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - movs r0, 0 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r0, 16 - asrs r4, r0, 16 - cmp r4, 0 - blt _081048DA - bl AllocOamMatrix - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0xFF - bne _08104844 - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram - b _081048DA - .pool -_08104844: - ldr r5, =gSprites - lsls r3, r4, 4 - adds r3, r4 - lsls r3, 2 - adds r4, r3, r5 - ldrb r1, [r4, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - movs r1, 0x3 - orrs r0, r1 - strb r0, [r4, 0x1] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x1F - ands r6, r0 - lsls r2, r6, 1 - ldrb r1, [r4, 0x3] - movs r0, 0x3F - negs r0, r0 - ands r0, r1 - orrs r0, r2 - strb r0, [r4, 0x3] - ldrb r0, [r7, 0x16] - ldrb r1, [r7, 0xE] - subs r0, r1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldrh r0, [r7, 0xE] - adds r0, 0x1 - strh r0, [r7, 0xE] - ldrh r0, [r7, 0x14] - adds r0, 0x1 - strh r0, [r7, 0x14] - movs r0, 0x10 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - movs r0, 0x6 - strh r0, [r4, 0x32] - adds r5, 0x1C - adds r3, r5 - ldr r0, =sub_81048F0 - str r0, [r3] - mov r1, r8 - lsls r0, r1, 24 - lsrs r0, 24 - movs r1, 0x10 - ldrsh r2, [r7, r1] - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - ldrb r0, [r4, 0x1] - movs r3, 0x4 - negs r3, r3 - ands r3, r0 - movs r0, 0x1 - orrs r3, r0 - strb r3, [r4, 0x1] - lsrs r1, r3, 6 - ldrb r2, [r4, 0x3] - lsrs r2, 6 - lsls r3, 30 - lsrs r3, 30 - adds r0, r4, 0 - bl CalcCenterToCornerVec -_081048DA: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104800 - - thumb_func_start sub_81048F0 -sub_81048F0: @ 81048F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _0810492E - ldr r3, =gTasks - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x30 - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl obj_delete_but_dont_free_vram -_0810492E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81048F0 - - thumb_func_start sub_8104938 -sub_8104938: @ 8104938 - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r5, =gBattleAnimArgs - movs r1, 0x2 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08104964 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0810498A - .pool -_08104964: - ldrb r0, [r5] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - strh r1, [r4, 0x8] - strh r2, [r4, 0xA] - ldrh r0, [r5, 0x2] - strh r0, [r4, 0xC] - strh r2, [r4, 0xE] - strh r2, [r4, 0x10] - ldr r2, =gUnknown_085935E8 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104998 - str r0, [r4] -_0810498A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104938 - - thumb_func_start sub_8104998 -sub_8104998: @ 8104998 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0xA - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _08104A00 - cmp r5, 0x1 - bgt _081049C0 - cmp r5, 0 - beq _081049CA - b _08104AA8 - .pool -_081049C0: - cmp r5, 0x2 - beq _08104A34 - cmp r5, 0x3 - beq _08104A64 - b _08104AA8 -_081049CA: - adds r0, r4, 0 - bl sub_80A7D34 - ldrh r2, [r4, 0x10] - adds r2, 0x3 - strh r2, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x26] - adds r1, r2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08104AA8 - strh r5, [r4, 0xE] - b _08104A5C - .pool -_08104A00: - adds r0, r4, 0 - bl sub_80A7D34 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r4, 0x10] - ldrh r2, [r0, 0x26] - adds r1, r2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08104AA8 - movs r0, 0 - strh r0, [r4, 0xE] - b _08104A5C - .pool -_08104A34: - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08104A5C - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x2 - strh r1, [r0, 0x26] - ldrh r0, [r4, 0x10] - subs r0, 0x2 - strh r0, [r4, 0x10] - b _08104AA8 - .pool -_08104A5C: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - b _08104AA8 -_08104A64: - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _08104AA8 - ldrh r0, [r4, 0xC] - subs r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - cmp r0, 0 - bne _08104A9C - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask - b _08104AA8 - .pool -_08104A9C: - ldrb r1, [r4, 0x8] - ldr r2, =gUnknown_085935E8 - adds r0, r4, 0 - bl sub_80A7CFC - strh r5, [r4, 0xA] -_08104AA8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104998 - - thumb_func_start sub_8104AB4 -sub_8104AB4: @ 8104AB4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593608 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104AF0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104AB4 - - thumb_func_start sub_8104AF0 -sub_8104AF0: @ 8104AF0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08104B10 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104B10: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104AF0 - - thumb_func_start sub_8104B1C -sub_8104B1C: @ 8104B1C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08104B50 - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r4, 0x20] - movs r0, 0x40 - b _08104B6A - .pool -_08104B50: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x20 - strh r0, [r4, 0x20] - ldr r0, =0x0000ffc0 -_08104B6A: - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - strh r0, [r4, 0x22] - movs r0, 0x34 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x32] - strh r1, [r4, 0x34] - strh r1, [r4, 0x36] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A656C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104B1C - - thumb_func_start sub_8104BAC -sub_8104BAC: @ 8104BAC - push {r4-r6,lr} - adds r6, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08104BC8 - ldr r0, =gBattleAnimAttacker - b _08104BCA - .pool -_08104BC8: - ldr r0, =gBattleAnimTarget -_08104BCA: - ldrb r5, [r0] - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104BE4 - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08104BE4: - adds r0, r5, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x20] - adds r0, r5, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x4] - adds r0, r4 - strh r0, [r6, 0x22] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - bgt _08104C16 - movs r0, 0x8 - strh r0, [r6, 0x22] -_08104C16: - ldr r1, =move_anim_8074EE0 - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104BAC - - thumb_func_start sub_8104C38 -sub_8104C38: @ 8104C38 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0 - strh r1, [r4, 0x8] - strh r0, [r4, 0xA] - ldr r2, =gUnknown_085936A4 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8104C78 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104C38 - - thumb_func_start sub_8104C78 -sub_8104C78: @ 8104C78 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08104C98 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104C98: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104C78 - - thumb_func_start sub_8104CA4 -sub_8104CA4: @ 8104CA4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - strh r0, [r4, 0x8] - strh r2, [r4, 0xA] - movs r0, 0x4 - strh r0, [r4, 0xC] - movs r0, 0x7 - strh r0, [r4, 0xE] - movs r0, 0x3 - strh r0, [r4, 0x10] - ldr r3, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x20] - strh r0, [r4, 0x12] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x14] - strh r2, [r4, 0x16] - strh r2, [r4, 0x18] - movs r0, 0x2 - strh r0, [r4, 0x1A] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104D0E - movs r1, 0xC - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4, 0xC] -_08104D0E: - ldr r0, =sub_8104D28 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104CA4 - - thumb_func_start sub_8104D28 -sub_8104D28: @ 8104D28 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - ldrh r0, [r3, 0x16] - adds r0, 0x1 - strh r0, [r3, 0x16] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08104D8E - movs r0, 0 - strh r0, [r3, 0x16] - ldrh r0, [r3, 0x18] - adds r0, 0x1 - strh r0, [r3, 0x18] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08104D78 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x1A] - ldrh r2, [r0, 0x22] - adds r1, r2 - b _08104D8C - .pool -_08104D78: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - ldrh r2, [r3, 0x1A] - subs r1, r2 -_08104D8C: - strh r1, [r0, 0x22] -_08104D8E: - movs r1, 0xA - ldrsh r0, [r3, r1] - cmp r0, 0x1 - beq _08104DDC - cmp r0, 0x1 - bgt _08104DA4 - cmp r0, 0 - beq _08104DAA - b _08104E6C - .pool -_08104DA4: - cmp r0, 0x2 - beq _08104E0C - b _08104E6C -_08104DAA: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0xC] - ldrh r2, [r0, 0x20] - adds r1, r2 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08104E6C - movs r0, 0xE - strh r0, [r3, 0xE] - movs r0, 0x1 - strh r0, [r3, 0xA] - b _08104E6C - .pool -_08104DDC: - ldr r2, =gSprites - movs r5, 0x8 - ldrsh r1, [r3, r5] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x20] - ldrh r2, [r3, 0xC] - subs r1, r2 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08104E6C - movs r0, 0x7 - strh r0, [r3, 0xE] - movs r0, 0x2 - strh r0, [r3, 0xA] - b _08104E6C - .pool -_08104E0C: - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0xC] - ldrh r5, [r0, 0x20] - adds r1, r5 - strh r1, [r0, 0x20] - ldrh r0, [r3, 0xE] - subs r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - bne _08104E6C - ldrh r0, [r3, 0x10] - subs r0, 0x1 - strh r0, [r3, 0x10] - lsls r0, 16 - cmp r0, 0 - beq _08104E48 - movs r0, 0x7 - strh r0, [r3, 0xE] - strh r1, [r3, 0xA] - b _08104E6C - .pool -_08104E48: - ldrh r1, [r3, 0x18] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08104E66 - movs r0, 0x8 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - ldrh r2, [r3, 0x1A] - subs r1, r2 - strh r1, [r0, 0x22] -_08104E66: - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08104E6C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8104D28 - - thumb_func_start sub_8104E74 -sub_8104E74: @ 8104E74 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - movs r1, 0 - strh r0, [r5, 0x8] - movs r0, 0x4 - strh r0, [r5, 0xA] - strh r1, [r5, 0xC] - strh r1, [r5, 0xE] - strh r1, [r5, 0x10] - strh r1, [r5, 0x12] - ldrb r0, [r4] - bl sub_80A861C - strh r0, [r5, 0x26] - ldrb r0, [r4] - bl sub_80A8364 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08104ED4 - ldr r0, =gBattle_BG1_X - ldrh r0, [r0] - strh r0, [r5, 0x14] - ldr r0, =0x04000014 - b _08104EDC - .pool -_08104ED4: - ldr r0, =gBattle_BG2_X - ldrh r0, [r0] - strh r0, [r5, 0x14] - ldr r0, =0x04000018 -_08104EDC: - str r0, [sp] - ldrh r0, [r5, 0x8] - adds r1, r0, 0 - subs r1, 0x40 - lsls r2, r1, 16 - lsls r0, 16 - cmp r2, r0 - bgt _08104F1A - ldr r4, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r4, r0 -_08104EF4: - asrs r3, r2, 16 - cmp r3, 0 - blt _08104F0C - lsls r1, r3, 1 - adds r2, r1, r4 - ldrh r0, [r5, 0x14] - adds r0, 0xF0 - strh r0, [r2] - adds r1, r6 - ldrh r0, [r5, 0x14] - adds r0, 0xF0 - strh r0, [r1] -_08104F0C: - adds r0, r3, 0x1 - lsls r2, r0, 16 - asrs r1, r2, 16 - movs r3, 0x8 - ldrsh r0, [r5, r3] - cmp r1, r0 - ble _08104EF4 -_08104F1A: - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldr r0, =sub_8104F54 - str r0, [r5] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104E74 - - thumb_func_start sub_8104F54 -sub_8104F54: @ 8104F54 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r1, 0x10 - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08104F78 - cmp r0, 0x1 - beq _08104F8E - b _0810500E - .pool -_08104F78: - ldrh r0, [r3, 0x12] - adds r0, 0x1 - strh r0, [r3, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _0810500E - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] - b _0810500E -_08104F8E: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _0810500E - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r1, [r3, 0xE] - movs r0, 0x3 - ands r0, r1 - strh r0, [r3, 0xC] - ldrh r0, [r3, 0x8] - subs r0, r1 - strh r0, [r3, 0x12] - movs r2, 0xC - ldrsh r1, [r3, r2] - cmp r1, 0x1 - beq _08104FC4 - cmp r1, 0x1 - ble _08104FCC - cmp r1, 0x2 - beq _08104FC8 - cmp r1, 0x3 - beq _08104FC8 - b _08104FCC -_08104FC4: - subs r0, 0x2 - b _08104FCA -_08104FC8: - adds r0, 0x1 -_08104FCA: - strh r0, [r3, 0x12] -_08104FCC: - movs r1, 0x12 - ldrsh r0, [r3, r1] - cmp r0, 0 - blt _08104FF0 - ldr r2, =gScanlineEffectRegBuffers - lsls r0, 1 - adds r0, r2 - ldrh r1, [r3, 0x14] - strh r1, [r0] - movs r1, 0x12 - ldrsh r0, [r3, r1] - lsls r0, 1 - movs r1, 0xF0 - lsls r1, 3 - adds r2, r1 - adds r0, r2 - ldrh r1, [r3, 0x14] - strh r1, [r0] -_08104FF0: - ldrh r0, [r3, 0xE] - adds r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x26 - ldrsh r1, [r3, r2] - cmp r0, r1 - blt _0810500E - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810500E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8104F54 - - thumb_func_start sub_810501C -sub_810501C: @ 810501C - push {r4-r6,lr} - adds r4, r0, 0 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x10 - movs r5, 0 - strh r0, [r4, 0x20] - ldrb r0, [r6] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x10 - strh r0, [r4, 0x22] - strh r5, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - movs r0, 0x10 - strh r0, [r4, 0x34] - strh r5, [r4, 0x36] - ldrb r0, [r6] - movs r1, 0 - bl sub_80A861C - adds r0, 0x2 - strh r0, [r4, 0x38] - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r4, 0x3A] - ldr r0, =sub_8105078 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810501C - - thumb_func_start sub_8105078 -sub_8105078: @ 8105078 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _081050DC - cmp r1, 0x1 - bgt _0810508E - cmp r1, 0 - beq _08105094 - b _081051BC -_0810508E: - cmp r1, 0x2 - beq _0810516E - b _081051BC -_08105094: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081050BE - strh r1, [r4, 0x32] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_081050BE: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081051BC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x5 - negs r1, r1 - ands r1, r0 - strb r1, [r2] - b _08105166 -_081050DC: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08105122 - ldrh r2, [r4, 0x32] - movs r3, 0x32 - ldrsh r1, [r4, r3] - movs r3, 0x38 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08105122 - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x22] - subs r0, 0x1 - strh r0, [r4, 0x22] - adds r0, r2, 0x1 - strh r0, [r4, 0x32] - movs r1, 0x32 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _08105122 - ldrh r1, [r4, 0x3A] - lsls r1, 24 - asrs r1, 24 - movs r0, 0xCD - bl PlaySE12WithPanning -_08105122: - ldrh r0, [r4, 0x34] - ldrh r2, [r4, 0x36] - adds r1, r0, r2 - strh r1, [r4, 0x36] - lsls r0, r1, 16 - asrs r2, r0, 16 - cmp r2, 0x1F - ble _08105136 - movs r0, 0x40 - b _08105144 -_08105136: - movs r0, 0x20 - negs r0, r0 - cmp r2, r0 - bgt _08105150 - movs r2, 0x40 - negs r2, r2 - adds r0, r2, 0 -_08105144: - subs r0, r1 - strh r0, [r4, 0x36] - movs r3, 0x34 - ldrsh r0, [r4, r3] - negs r0, r0 - strh r0, [r4, 0x34] -_08105150: - ldrh r0, [r4, 0x36] - movs r2, 0 - strh r0, [r4, 0x24] - movs r0, 0x38 - ldrsh r1, [r4, r0] - movs r3, 0x32 - ldrsh r0, [r4, r3] - cmp r1, r0 - bne _081051BC - strh r2, [r4, 0x30] - strh r2, [r4, 0x32] -_08105166: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _081051BC -_0810516E: - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810519A - movs r0, 0 - strh r0, [r4, 0x32] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsrs r1, r2, 2 - movs r0, 0x1 - eors r1, r0 - ands r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810519A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _081051BC - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - adds r0, r4, 0 - bl DestroyAnimSprite -_081051BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105078 - - thumb_func_start sub_81051C4 -sub_81051C4: @ 81051C4 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - movs r5, 0 - mov r0, sp - strh r5, [r0] - mov r1, sp - adds r1, 0x2 - strh r5, [r1] - ldr r0, =gBattleAnimArgs - movs r3, 0x4 - ldrsh r2, [r0, r3] - adds r7, r1, 0 - adds r1, r0, 0 - cmp r2, 0 - bne _081051F0 - ldr r0, =gBattleAnimAttacker - b _081051F2 - .pool -_081051F0: - ldr r0, =gBattleAnimTarget -_081051F2: - ldrb r5, [r0] - ldrb r1, [r1, 0x6] - movs r0, 0x1 - adds r4, r0, 0 - eors r4, r1 - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - beq _0810526A - movs r1, 0x2 - adds r0, r5, 0 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810526A - adds r0, r5, 0 - adds r1, r4, 0 - mov r2, sp - adds r3, r7, 0 - bl SetAverageBattlerPositions - cmp r4, 0 - bne _08105230 - adds r0, r5, 0 - movs r1, 0 - b _08105234 - .pool -_08105230: - adds r0, r5, 0 - movs r1, 0x2 -_08105234: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r5, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105260 - ldr r2, =gBattleAnimArgs - mov r0, sp - ldrh r1, [r0] - subs r1, r4 - ldrh r0, [r2] - subs r1, r0 - subs r0, r1 - strh r0, [r2] - b _0810526A - .pool -_08105260: - ldr r1, =gBattleAnimArgs - mov r0, sp - ldrh r0, [r0] - subs r0, r4 - strh r0, [r1] -_0810526A: - ldr r1, =sub_80A77C8 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81051C4 - - thumb_func_start sub_8105284 -sub_8105284: @ 8105284 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810529E - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroyAnimSprite -_0810529E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105284 - - thumb_func_start sub_81052A4 -sub_81052A4: @ 81052A4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - adds r5, r0, 0 - movs r6, 0 - mov r0, sp - strh r6, [r0] - mov r1, sp - adds r1, 0x2 - strh r6, [r1] - ldr r0, =gBattleAnimArgs - movs r2, 0xA - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _081052DC - ldr r0, =gBattleAnimAttacker - ldrb r7, [r0] - ldr r0, =gBattleAnimTarget - b _081052E2 - .pool -_081052DC: - ldr r0, =gBattleAnimTarget - ldrb r7, [r0] - ldr r0, =gBattleAnimAttacker -_081052E2: - ldrb r0, [r0] - mov r8, r0 - ldr r0, =gBattleAnimArgs - movs r3, 0xC - ldrsh r0, [r0, r3] - cmp r0, 0 - bne _08105308 - movs r0, 0 - mov r10, r0 - movs r1, 0x1 - str r1, [sp, 0x4] - b _08105310 - .pool -_08105308: - movs r2, 0x2 - mov r10, r2 - movs r3, 0x3 - str r3, [sp, 0x4] -_08105310: - adds r0, r7, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810536C - adds r0, r7, 0 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r1, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r1] - adds r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - movs r0, 0x2 - mov r4, r8 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810535C - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r4, r0 - b _081053EA - .pool -_0810535C: - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - add r0, r8 - b _081053EA - .pool -_0810536C: - adds r0, r7, 0 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gBattleAnimArgs - ldrh r1, [r1] - subs r0, r1 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081053E4 - movs r0, 0x2 - adds r4, r7, 0 - eors r4, r0 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081053E4 - ldr r3, =gSprites - ldr r2, =gBattlerSpriteIds - adds r0, r7, r2 - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r6, r0, r3 - adds r2, r4, r2 - ldrb r1, [r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r3 - movs r0, 0x20 - ldrsh r1, [r6, r0] - movs r3, 0x20 - ldrsh r0, [r2, r3] - cmp r1, r0 - bge _081053E0 - adds r0, r2, 0 - adds r0, 0x43 - ldrb r0, [r0] - adds r0, 0x1 - b _081053FA - .pool -_081053E0: - adds r0, r6, 0 - b _081053F4 -_081053E4: - ldr r2, =gSprites - ldr r0, =gBattlerSpriteIds - adds r0, r7, r0 -_081053EA: - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 -_081053F4: - adds r0, 0x43 - ldrb r0, [r0] - subs r0, 0x1 -_081053FA: - adds r1, r5, 0 - adds r1, 0x43 - strb r0, [r1] - adds r0, r7, 0 - ldr r1, [sp, 0x4] - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - lsls r0, 16 - lsrs r6, r0, 16 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810544C - movs r1, 0x2 - mov r0, r8 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810544C - ldrb r1, [r4, 0xC] - mov r0, r8 - mov r2, sp - mov r3, sp - adds r3, 0x2 - bl SetAverageBattlerPositions - b _0810546C - .pool -_0810544C: - mov r4, sp - mov r0, r8 - mov r1, r10 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - mov r0, r8 - ldr r1, [sp, 0x4] - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r2, sp - strh r0, [r2, 0x2] -_0810546C: - mov r0, r8 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105490 - mov r3, sp - mov r2, sp - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - ldrh r2, [r2] - adds r0, r2 - strh r0, [r3] - adds r2, r1, 0 - b _0810549E - .pool -_08105490: - mov r3, sp - mov r0, sp - ldr r2, =gBattleAnimArgs - ldrh r0, [r0] - ldrh r1, [r2, 0x6] - subs r0, r1 - strh r0, [r3] -_0810549E: - ldrh r1, [r2, 0x8] - mov r3, sp - ldrh r3, [r3, 0x2] - adds r1, r3 - mov r0, sp - strh r1, [r0, 0x2] - mov r3, r9 - strh r3, [r5, 0x30] - strh r3, [r5, 0x20] - strh r6, [r5, 0x34] - strh r6, [r5, 0x22] - ldrh r0, [r0] - strh r0, [r5, 0x32] - strh r1, [r5, 0x36] - ldrh r0, [r2] - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r1, =sub_8105284 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81052A4 - - thumb_func_start sub_81054E8 -sub_81054E8: @ 81054E8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =0x000027db - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _0810550E - lsls r0, 20 - ldr r1, =0x01010000 - adds r0, r1 - lsrs r0, 16 - ldr r1, =gBattleAnimArgs - ldrb r2, [r1, 0xA] - ldrh r3, [r1, 0x8] - movs r1, 0xF - bl BlendPalette -_0810550E: - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r1, =sub_80A77C8 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81054E8 - - thumb_func_start sub_8105538 -sub_8105538: @ 8105538 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _08105554 - ldr r1, =0x0000ff60 -_08105554: - movs r0, 0xE0 - lsls r0, 2 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x30] - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x3C] - ldr r0, =sub_810557C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105538 - - thumb_func_start sub_810557C -sub_810557C: @ 810557C - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - lsls r0, r2, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - subs r1, r0 - movs r5, 0 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - subs r2, 0x20 - strh r2, [r4, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - movs r1, 0xA0 - cmp r0, 0 - beq _081055AC - ldr r1, =0x0000ff60 -_081055AC: - lsls r0, r1, 16 - asrs r0, 16 - ldrh r1, [r4, 0x30] - adds r0, r1 - strh r0, [r4, 0x30] - ldrh r1, [r4, 0x26] - movs r2, 0x26 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _081055E0 - ldrh r2, [r4, 0x22] - adds r0, r1, r2 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x26] - strh r5, [r4, 0x24] - strh r5, [r4, 0x2E] - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r0, =sub_81055F4 - str r0, [r4, 0x1C] -_081055E0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810557C - - thumb_func_start sub_81055F4 -sub_81055F4: @ 81055F4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x13 - ble _08105612 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldr r0, =sub_810561C - str r0, [r4, 0x1C] -_08105612: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81055F4 - - thumb_func_start sub_810561C -sub_810561C: @ 810561C - push {r4,lr} - adds r4, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _08105682 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - movs r0, 0 - strh r0, [r4, 0x2E] - movs r1, 0x3C - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105668 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x10 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, =sub_8105694 - b _08105680 - .pool -_08105668: - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x20 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r0, =sub_810571C -_08105680: - str r0, [r4, 0x1C] -_08105682: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810561C - - thumb_func_start sub_8105694 -sub_8105694: @ 8105694 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x26] - subs r0, 0x2 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bne _081056CA - movs r0, 0x10 - strh r0, [r4, 0x2E] - movs r0, 0 - strh r0, [r4, 0x30] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x2E] - movs r0, 0x52 - bl SetGpuReg - ldr r0, =sub_81056D4 - str r0, [r4, 0x1C] -_081056CA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105694 - - thumb_func_start sub_81056D4 -sub_81056D4: @ 81056D4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r1, r0, 0x1 - strh r1, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _08105712 - ldrh r1, [r4, 0x2E] - subs r1, 0x1 - strh r1, [r4, 0x2E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105712 - ldr r0, =sub_810571C - str r0, [r4, 0x1C] -_08105712: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81056D4 - - thumb_func_start sub_810571C -sub_810571C: @ 810571C - push {lr} - adds r3, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08105754 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r1, 0x3C - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _08105750 - ldr r0, =sub_810575C - b _08105752 - .pool -_08105750: - ldr r0, =DestroyAnimSprite -_08105752: - str r0, [r3, 0x1C] -_08105754: - pop {r0} - bx r0 - .pool - thumb_func_end sub_810571C - - thumb_func_start sub_810575C -sub_810575C: @ 810575C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810575C - - thumb_func_start sub_810577C -sub_810577C: @ 810577C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - strh r1, [r4, 0x8] - ldr r2, =gUnknown_085938B0 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_81057B8 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810577C - - thumb_func_start sub_81057B8 -sub_81057B8: @ 81057B8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - adds r0, r4, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0 - bne _08105802 - ldr r2, =gSprites - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105802: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81057B8 - - thumb_func_start sub_8105810 -sub_8105810: @ 8105810 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x3 - strh r0, [r4, 0x20] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08105850 - ldr r0, =0x0000ffff - strh r0, [r4, 0x22] - movs r0, 0x8 - b _08105856 - .pool -_08105850: - movs r0, 0x1 - strh r0, [r4, 0x22] - ldr r0, =0x0000fff8 -_08105856: - strh r0, [r4, 0x24] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_8105878 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105810 - - thumb_func_start sub_8105878 -sub_8105878: @ 8105878 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r3, r0, r1 - movs r0, 0x8 - ldrsh r4, [r3, r0] - cmp r4, 0x1 - beq _081058CC - cmp r4, 0x1 - bgt _081058A0 - cmp r4, 0 - beq _081058AA - b _08105992 - .pool -_081058A0: - cmp r4, 0x2 - beq _08105948 - cmp r4, 0x3 - beq _08105962 - b _08105992 -_081058AA: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x24] - ldrh r2, [r0, 0x24] - adds r1, r2 - strh r1, [r0, 0x24] - strh r4, [r3, 0xA] - strh r4, [r3, 0xC] - strh r4, [r3, 0xE] - b _0810595A - .pool -_081058CC: - ldrh r0, [r3, 0xA] - adds r0, 0x1 - strh r0, [r3, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08105992 - movs r0, 0 - strh r0, [r3, 0xA] - ldrh r0, [r3, 0xC] - adds r0, 0x1 - strh r0, [r3, 0xC] - ands r0, r4 - lsls r0, 16 - cmp r0, 0 - beq _08105904 - ldr r2, =gSprites - movs r4, 0x26 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - adds r1, 0x6 - b _08105916 - .pool -_08105904: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x24] - subs r1, 0x6 -_08105916: - strh r1, [r0, 0x24] - ldrh r0, [r3, 0xE] - adds r0, 0x1 - strh r0, [r3, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08105992 - ldrh r1, [r3, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810595A - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrh r0, [r1, 0x24] - subs r0, 0x6 - strh r0, [r1, 0x24] - b _0810595A - .pool -_08105948: - ldrh r0, [r3, 0x20] - subs r0, 0x1 - strh r0, [r3, 0x20] - lsls r0, 16 - cmp r0, 0 - beq _0810595A - movs r0, 0 - strh r0, [r3, 0x8] - b _08105992 -_0810595A: - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _08105992 -_08105962: - ldr r2, =gSprites - movs r4, 0x26 - ldrsh r1, [r3, r4] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r3, 0x22] - ldrh r4, [r0, 0x24] - adds r1, r4 - strh r1, [r0, 0x24] - movs r0, 0x26 - ldrsh r1, [r3, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x24 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08105992 - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105992: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105878 - - thumb_func_start sub_810599C -sub_810599C: @ 810599C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - movs r0, 0x1 - strh r0, [r4, 0x10] - movs r0, 0xE - strh r0, [r4, 0x22] - movs r0, 0x2 - strh r0, [r4, 0x24] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_81059E0 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810599C - - thumb_func_start sub_81059E0 -sub_81059E0: @ 81059E0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r2, [r4, r0] - cmp r2, 0 - bne _08105AA6 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x10 - ldrsh r1, [r4, r3] - cmp r0, r1 - ble _08105AA6 - strh r2, [r4, 0xA] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08105A3C - ldr r3, =gSprites - movs r6, 0x26 - ldrsh r1, [r4, r6] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _08105A52 - .pool -_08105A3C: - ldr r3, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_08105A52: - strb r1, [r0] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - movs r2, 0 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - movs r6, 0x22 - ldrsh r1, [r4, r6] - cmp r0, r1 - blt _08105AA6 - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - movs r6, 0x24 - ldrsh r1, [r4, r6] - cmp r0, r1 - bge _08105A88 - strh r2, [r4, 0xA] - strh r2, [r4, 0xC] - strh r2, [r4, 0xE] - b _08105AA6 - .pool -_08105A88: - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08105AA6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81059E0 - - thumb_func_start sub_8105AAC -sub_8105AAC: @ 8105AAC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x8] - movs r1, 0x4 - strh r1, [r4, 0xA] - strh r0, [r4, 0xC] - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - strh r0, [r4, 0x12] - strh r0, [r4, 0x14] - strh r0, [r4, 0x16] - strh r0, [r4, 0x18] - strh r0, [r4, 0x22] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - ldrb r0, [r5] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r0, =sub_8105B08 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105AAC - - thumb_func_start sub_8105B08 -sub_8105B08: @ 8105B08 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x18 - ldrsh r2, [r4, r0] - cmp r2, 0x1 - beq _08105B74 - cmp r2, 0x1 - bgt _08105B30 - cmp r2, 0 - beq _08105B36 - b _08105B90 - .pool -_08105B30: - cmp r2, 0x2 - beq _08105B8C - b _08105B90 -_08105B36: - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08105B90 - strh r2, [r4, 0x10] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - movs r1, 0x1 - ands r0, r1 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x14] - adds r0, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _08105B90 - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105B6E - strh r2, [r4, 0x14] - movs r0, 0x1 - strh r0, [r4, 0x18] - b _08105B90 -_08105B6E: - movs r0, 0x2 - strh r0, [r4, 0x18] - b _08105B90 -_08105B74: - movs r1, 0 - strh r1, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - ble _08105B90 - strh r2, [r4, 0x16] - strh r1, [r4, 0x18] - b _08105B90 -_08105B8C: - movs r0, 0x1 - strh r0, [r4, 0x12] -_08105B90: - movs r2, 0x8 - ldrsh r5, [r4, r2] - cmp r5, 0 - beq _08105B9E - cmp r5, 0x1 - beq _08105C34 - b _08105C42 -_08105B9E: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _08105C42 - strh r5, [r4, 0xA] - ldr r0, =gUnknown_085938DC - movs r3, 0x24 - ldrsh r1, [r4, r3] - movs r3, 0x26 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _08105C42 - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - strh r6, [r1, 0x2E] - movs r0, 0xD - strh r0, [r1, 0x30] - ldr r2, =gUnknown_085938F4 - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0x24] - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r2, 0x1 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - strh r0, [r1, 0x26] - ldrh r0, [r4, 0x22] - adds r0, 0x1 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08105C42 - strh r5, [r4, 0xC] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _08105C42 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08105C42 - .pool -_08105C34: - movs r1, 0x22 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08105C42 - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08105C42: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8105B08 - - thumb_func_start sub_8105C48 -sub_8105C48: @ 8105C48 - push {r4,lr} - adds r3, r0, 0 - ldr r4, =gTasks - movs r0, 0x2E - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - movs r1, 0x3E - adds r1, r3 - mov r12, r1 - movs r2, 0x1 - ldrb r1, [r0, 0x12] - ands r1, r2 - lsls r1, 2 - mov r0, r12 - ldrb r2, [r0] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - adds r0, r3, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08105CAA - movs r0, 0x30 - ldrsh r1, [r3, r0] - lsls r1, 1 - movs r0, 0x2E - ldrsh r2, [r3, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r0, r4, 0 - adds r0, 0x8 - adds r1, r0 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r3, 0 - bl DestroySprite -_08105CAA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105C48 - - thumb_func_start sub_8105CB4 -sub_8105CB4: @ 8105CB4 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =0x000027de - bl IndexOfSpritePaletteTag - mov r1, sp - strb r0, [r1] - movs r4, 0x1 - ldr r0, =0x00002710 - adds r5, r0, 0 -_08105CCC: - subs r0, r5, r4 - lsls r0, 16 - lsrs r0, 16 - bl AllocSpritePalette - mov r2, sp - adds r1, r2, r4 - strb r0, [r1] - adds r4, 0x1 - cmp r4, 0x2 - ble _08105CCC - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - adds r1, r0, 0 - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - movs r2, 0xBE - lsls r2, 1 - adds r0, r2 - str r1, [r0] - ldr r0, =gBattleAnimSpritePalette_206 - bl LZDecompressWram - movs r4, 0 -_08105D00: - ldr r5, =gMonSpritesGfxPtr - ldr r0, [r5] - movs r1, 0xBE - lsls r1, 1 - adds r0, r1 - lsls r1, r4, 6 - ldr r0, [r0] - adds r0, r1 - mov r2, sp - adds r1, r2, r4 - ldrb r1, [r1] - lsls r1, 20 - movs r2, 0x80 - lsls r2, 17 - adds r1, r2 - lsrs r1, 16 - movs r2, 0x20 - bl LoadPalette - adds r4, 0x1 - cmp r4, 0x2 - ble _08105D00 - ldr r0, [r5] - movs r4, 0xBE - lsls r4, 1 - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r5] - adds r0, r4 - movs r1, 0 - str r1, [r0] - adds r0, r6, 0 - bl DestroyAnimVisualTask - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105CB4 - - thumb_func_start sub_8105D60 -sub_8105D60: @ 8105D60 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, =gUnknown_08593950 - movs r4, 0x2 -_08105D6A: - ldrh r0, [r5] - bl FreeSpritePaletteByTag - adds r5, 0x2 - subs r4, 0x1 - cmp r4, 0 - bge _08105D6A - adds r0, r6, 0 - bl DestroyAnimVisualTask - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105D60 - - thumb_func_start sub_8105D88 -sub_8105D88: @ 8105D88 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 24 - lsls r2, 24 - lsrs r3, r2, 24 - movs r0, 0x1 - ands r3, r0 - negs r0, r3 - orrs r0, r3 - asrs r0, 31 - movs r3, 0x20 - ands r0, r3 - ldrh r4, [r5, 0x4] - lsls r3, r4, 22 - lsrs r3, 22 - lsrs r1, 22 - adds r0, r1 - adds r3, r0 - ldr r1, =0x000003ff - adds r0, r1, 0 - ands r3, r0 - ldr r0, =0xfffffc00 - ands r0, r4 - orrs r0, r3 - strh r0, [r5, 0x4] - ldr r0, =gUnknown_08593950 - lsrs r2, 25 - lsls r2, 1 - adds r2, r0 - ldrh r0, [r2] - bl IndexOfSpritePaletteTag - lsls r0, 4 - ldrb r2, [r5, 0x5] - movs r1, 0xF - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105D88 - - thumb_func_start sub_8105DE8 -sub_8105DE8: @ 8105DE8 - push {r4-r6,lr} - adds r5, r0, 0 - movs r1, 0 - bl InitAnimSpritePos - ldr r6, =gBattleAnimAttacker - ldrb r0, [r6] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08105E08 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_08105E08: - ldr r4, =gBattleAnimArgs - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x2E] - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r5, 0x32] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldrb r1, [r4, 0xA] - ldrb r2, [r4, 0xC] - adds r0, r5, 0 - bl sub_8105D88 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105DE8 - - thumb_func_start sub_8105E60 -sub_8105E60: @ 8105E60 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08105E7A - adds r0, r4, 0 - movs r1, 0 - bl InitAnimSpritePos -_08105E7A: - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Sin - strh r0, [r4, 0x24] - ldrh r2, [r4, 0x32] - lsls r0, r2, 16 - asrs r0, 24 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x7 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - subs r2, 0x80 - strh r2, [r4, 0x32] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x3C - bne _08105EAA - adds r0, r4, 0 - bl DestroyAnimSprite -_08105EAA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8105E60 - - thumb_func_start sub_8105EB0 -sub_8105EB0: @ 8105EB0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - bl IsContest - lsls r0, 24 - movs r6, 0xF0 - cmp r0, 0 - beq _08105EC4 - movs r6, 0x98 -_08105EC4: - movs r5, 0 - ldr r1, =gBattle_WIN0H - strh r6, [r1] - ldr r4, =gBattle_WIN0V - movs r0, 0xA0 - strh r0, [r4] - ldrh r1, [r1] - movs r0, 0x40 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x44 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0xC8 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - strh r5, [r0, 0x8] - strh r6, [r0, 0xA] - ldr r1, =sub_8105F30 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105EB0 - - thumb_func_start sub_8105F30 -sub_8105F30: @ 8105F30 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r3, r1, r2 - ldrh r0, [r3, 0x8] - adds r4, r0, 0 - adds r4, 0xD - strh r4, [r3, 0x8] - ldrh r0, [r3, 0xA] - adds r2, r0, 0 - subs r2, 0xD - strh r2, [r3, 0xA] - lsls r1, r4, 16 - lsls r0, r2, 16 - cmp r1, r0 - blt _08105F70 - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =sub_8105F84 - str r0, [r3] - b _08105F78 - .pool -_08105F70: - ldr r1, =gBattle_WIN0H - lsls r0, r4, 8 - orrs r2, r0 - strh r2, [r1] -_08105F78: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105F30 - - thumb_func_start sub_8105F84 -sub_8105F84: @ 8105F84 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r1 - ldrh r0, [r1, 0x1C] - adds r0, 0x1 - movs r4, 0 - strh r0, [r1, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _08105FD8 - movs r0, 0x88 - strh r0, [r1, 0x1E] - movs r0, 0x50 - movs r1, 0x88 - bl SetGpuReg - str r4, [sp] - str r4, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_80A75AC - ldr r2, =0x00007fff - movs r1, 0x10 - bl BlendPalettes - b _0810600C - .pool -_08105FD8: - cmp r0, 0x4 - ble _0810600C - ldr r0, =gBattle_WIN0H - strh r4, [r0] - ldr r0, =gBattle_WIN0V - strh r4, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_0810600C: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8105F84 - - thumb_func_start sub_8106020 -sub_8106020: @ 8106020 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _0810607C - movs r0, 0x1 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593988 - adds r0, r5, 0 - bl sub_80A7CFC - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - movs r1, 0x4 - strh r1, [r0, 0x24] - b _081060A4 - .pool -_0810607C: - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r4, r0, r1 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - adds r0, r5, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _081060A4 - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_081060A4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106020 - - thumb_func_start sub_81060B0 -sub_81060B0: @ 81060B0 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _0810610C - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08593988 - adds r0, r5, 0 - bl sub_80A7CFC - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - movs r1, 0x4 - strh r1, [r0, 0x24] - b _08106134 - .pool -_0810610C: - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r4, r0, r1 - ldrh r0, [r4, 0x24] - negs r0, r0 - strh r0, [r4, 0x24] - adds r0, r5, 0 - bl sub_80A7D34 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _08106134 - strh r0, [r4, 0x24] - strh r0, [r4, 0x26] - adds r0, r6, 0 - bl DestroyAnimVisualTask -_08106134: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81060B0 - - thumb_func_start sub_8106140 -sub_8106140: @ 8106140 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - movs r0, 0x5F - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_810618C - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106140 - - thumb_func_start sub_810618C -sub_810618C: @ 810618C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _081061B6 - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xE - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x4 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - b _081061BC -_081061B6: - adds r0, r4, 0 - bl DestroyAnimSprite -_081061BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810618C - - thumb_func_start sub_81061C4 -sub_81061C4: @ 81061C4 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081061E8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - adds r0, r2, 0x1 - strh r0, [r4, 0x2E] - b _08106244 - .pool -_081061E8: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x64 - ble _08106236 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08106236: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x78 - ble _08106244 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106244: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81061C4 - - thumb_func_start sub_810624C -sub_810624C: @ 810624C - push {lr} - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x20] - movs r1, 0xA0 - strh r1, [r0, 0x22] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0x2E] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x30] - ldr r1, =WaitAnimForDuration - str r1, [r0, 0x1C] - ldr r1, =sub_810627C - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_810624C - - thumb_func_start sub_810627C -sub_810627C: @ 810627C - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - lsls r0, 16 - lsrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x26] - ldrh r1, [r4, 0x22] - adds r0, r1 - lsls r0, 16 - asrs r5, r0, 16 - cmp r5, 0x48 - bgt _081062E2 - movs r0, 0x34 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - cmp r5, 0x40 - bgt _081062E2 - adds r0, r4, 0 - bl DestroyAnimSprite -_081062E2: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810627C - - thumb_func_start sub_81062E8 -sub_81062E8: @ 81062E8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x3 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810632A - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810632A: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C232E0 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r1, =gUnknown_08C23D78 - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - ldr r0, =gUnknown_08C23D50 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81063A8 - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81062E8 - - thumb_func_start sub_81063A8 -sub_81063A8: @ 81063A8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x20 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _081063C6 - b _081064F0 -_081063C6: - lsls r0, 2 - ldr r1, =_081063D8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081063D8: - .4byte _081063EC - .4byte _08106430 - .4byte _08106452 - .4byte _08106496 - .4byte _081064BC -_081063EC: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _081064F0 - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _081064F0 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _081064F0 -_08106430: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8D - bne _081064F0 - movs r0, 0x10 - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _081064F0 -_08106452: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _081064F0 - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _081064F0 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _081064F0 -_08106496: - mov r0, sp - bl sub_80A6B30 - mov r0, sp - ldrb r0, [r0, 0x9] - bl sub_80A6C68 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x20] - adds r1, 0x1 - strh r1, [r0, 0x20] - b _081064F0 - .pool -_081064BC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081064D0 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_081064D0: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_081064F0: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81063A8 - - thumb_func_start sub_81064F8 -sub_81064F8: @ 81064F8 - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl SetAnimBgAttribute - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810653A - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute -_0810653A: - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r4, =gBattle_BG1_Y - strh r1, [r4] - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4] - movs r0, 0x16 - bl SetGpuReg - mov r0, sp - bl sub_80A6B30 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08106578 - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceContest - b _0810658A - .pool -_08106578: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810659C - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFacePlayer -_0810658A: - mov r0, sp - movs r2, 0 - bl sub_80A6D60 - b _081065A6 - .pool -_0810659C: - ldr r1, =gBattleAnimBackgroundTilemap_ScaryFaceOpponent - mov r0, sp - movs r2, 0 - bl sub_80A6D60 -_081065A6: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08C249F8 - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gUnknown_08C249D0 - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81065EC - str r1, [r0] - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81064F8 - - thumb_func_start sub_81065EC -sub_81065EC: @ 81065EC - push {r4,r5,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x20 - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bls _0810660A - b _08106730 -_0810660A: - lsls r0, 2 - ldr r1, =_0810661C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810661C: - .4byte _08106630 - .4byte _08106674 - .4byte _08106696 - .4byte _081066DA - .4byte _081066FC -_08106630: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - movs r5, 0 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08106730 - strh r5, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - adds r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x1E - ldrsh r0, [r4, r1] - cmp r0, 0xE - bne _08106730 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r5, [r4, 0x1E] - b _08106730 -_08106674: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r2 - ldrh r0, [r1, 0x1E] - adds r0, 0x1 - strh r0, [r1, 0x1E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _08106730 - movs r0, 0xE - strh r0, [r1, 0x1E] - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] - b _08106730 -_08106696: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r4, r0, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - bne _08106730 - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0x1E] - subs r1, 0x1 - strh r1, [r4, 0x1E] - movs r0, 0x10 - subs r0, r1 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x1E - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08106730 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - strh r1, [r4, 0x1E] - b _08106730 -_081066DA: - mov r0, sp - bl sub_80A6B30 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x20] - adds r0, 0x1 - strh r0, [r1, 0x20] -_081066FC: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08106710 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08106710: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08106730: - add sp, 0x10 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81065EC - - thumb_func_start sub_810673C -sub_810673C: @ 810673C - push {r4,r5,lr} - adds r4, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - adds r2, r4, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x2E] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x30] - ldrb r0, [r5] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x3C] - ldr r1, =sub_810679C - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810673C - - thumb_func_start sub_810679C -sub_810679C: @ 810679C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - subs r0, 0x40 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7F - bhi _081067B2 - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - b _081067B6 -_081067B2: - ldrh r0, [r4, 0x3C] - subs r0, 0x1 -_081067B6: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r1, 0x30 - ldrsh r0, [r4, r1] - ldrh r1, [r4, 0x32] - lsls r1, 16 - asrs r1, 24 - bl Sin - strh r0, [r4, 0x24] - movs r2, 0x30 - ldrsh r0, [r4, r2] - ldrh r1, [r4, 0x34] - lsls r1, 16 - asrs r1, 24 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - adds r0, 0x9 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x30] - movs r3, 0x38 - ldrsh r2, [r4, r3] - cmp r2, 0 - beq _08106828 - cmp r2, 0x1 - bne _08106858 - ldr r1, =0xfffffc00 - adds r0, r1, 0 - ldrh r2, [r4, 0x32] - adds r0, r2 - strh r0, [r4, 0x32] - ldr r3, =0xffffff00 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x2E - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08106858 - movs r0, 0x2 - strh r0, [r4, 0x38] - b _08106868 - .pool -_08106828: - movs r3, 0x80 - lsls r3, 3 - adds r0, r3, 0 - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - movs r3, 0x80 - lsls r3, 1 - adds r0, r3, 0 - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r0, [r4, 0x36] - adds r0, 0x1 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x2E - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _08106858 - strh r2, [r4, 0x36] - movs r0, 0x1 - strh r0, [r4, 0x38] -_08106858: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08106868 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106868: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810679C - - thumb_func_start sub_8106878 -sub_8106878: @ 8106878 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - strh r0, [r5, 0x2E] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0x7 - bl Cos - strh r0, [r5, 0x30] - ldr r0, =sub_81068CC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106878 - - thumb_func_start sub_81068CC -sub_81068CC: @ 81068CC - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - ldrh r3, [r2, 0x26] - adds r0, r3 - strh r0, [r2, 0x26] - movs r1, 0x20 - ldrsh r0, [r2, r1] - movs r3, 0x24 - ldrsh r1, [r2, r3] - adds r0, r1 - adds r0, 0x10 - movs r1, 0x88 - lsls r1, 1 - cmp r0, r1 - bhi _0810690A - movs r0, 0x22 - ldrsh r1, [r2, r0] - movs r3, 0x26 - ldrsh r0, [r2, r3] - adds r1, r0 - cmp r1, 0xA0 - bgt _0810690A - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - bge _08106910 -_0810690A: - adds r0, r2, 0 - bl DestroyAnimSprite -_08106910: - pop {r0} - bx r0 - thumb_func_end sub_81068CC - - thumb_func_start sub_8106914 -sub_8106914: @ 8106914 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - ldrh r1, [r2, 0x24] - adds r0, r1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x30] - ldrh r3, [r2, 0x26] - adds r0, r3 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x34] - adds r1, r0, 0x1 - strh r1, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x32 - ldrsh r1, [r2, r3] - cmp r0, r1 - blt _08106940 - adds r0, r2, 0 - bl DestroyAnimSprite -_08106940: - pop {r0} - bx r0 - thumb_func_end sub_8106914 - - thumb_func_start sub_8106944 -sub_8106944: @ 8106944 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - strh r0, [r5, 0x2E] - movs r1, 0 - ldrsh r0, [r4, r1] - movs r1, 0x7 - bl Cos - strh r0, [r5, 0x30] - ldrh r0, [r4, 0x2] - strh r0, [r5, 0x32] - ldr r0, =sub_8106914 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106944 - - thumb_func_start sub_810699C -sub_810699C: @ 810699C - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081069B2 - adds r0, r2, 0 - bl DestroyAnimSprite -_081069B2: - pop {r0} - bx r0 - thumb_func_end sub_810699C - - thumb_func_start sub_81069B8 -sub_81069B8: @ 81069B8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =sub_810699C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81069B8 - - thumb_func_start sub_81069D0 -sub_81069D0: @ 81069D0 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081069EE - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] -_081069EE: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsls r0, r1, 2 - adds r0, r1 - lsls r5, r0, 1 - movs r0, 0xFF - ands r5, r0 - adds r0, r5, 0 - movs r1, 0x50 - bl Sin - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x4F - bgt _08106A32 - adds r0, r5, 0 - movs r1, 0x50 - bl Cos - movs r2, 0x2E - ldrsh r1, [r4, r2] - lsrs r2, r1, 31 - adds r1, r2 - asrs r1, 1 - lsls r0, 16 - asrs r0, 24 - adds r1, r0 - strh r1, [r4, 0x26] -_08106A32: - movs r0, 0x2E - ldrsh r2, [r4, r0] - cmp r2, 0x5A - ble _08106A50 - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - movs r0, 0x32 - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r1, r0 - asrs r1, 1 - ldrh r0, [r4, 0x24] - subs r0, r1 - strh r0, [r4, 0x24] -_08106A50: - cmp r2, 0x64 - ble _08106A5A - adds r0, r4, 0 - bl DestroyAnimSprite -_08106A5A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81069D0 - - thumb_func_start sub_8106A64 -sub_8106A64: @ 8106A64 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r1, 0x5 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x14 - ble _08106ABA - adds r1, r0, 0 - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_08106ABA: - movs r1, 0x38 - ldrsh r0, [r4, r1] - cmp r0, 0x1E - ble _08106AC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106AC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106A64 - - thumb_func_start sub_8106AD0 -sub_8106AD0: @ 8106AD0 - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106AF4 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r4, 0x30] - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x32] - adds r0, r2, 0x1 - strh r0, [r4, 0x2E] - b _08106B48 - .pool -_08106AF4: - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x36] - adds r0, r2 - movs r5, 0 - strh r0, [r4, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r4, 0x24] - movs r1, 0x34 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - adds r2, r0, 0 - strh r2, [r4, 0x26] - ldrh r0, [r4, 0x34] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - cmp r0, 0x46 - ble _08106B48 - ldr r0, =sub_8106A64 - str r0, [r4, 0x1C] - ldrh r0, [r4, 0x24] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r1, [r4, 0x22] - adds r0, r2, r1 - strh r0, [r4, 0x22] - strh r5, [r4, 0x24] - strh r5, [r4, 0x26] - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xB4 - bl __umodsi3 - strh r0, [r4, 0x34] -_08106B48: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106AD0 - - thumb_func_start sub_8106B54 -sub_8106B54: @ 8106B54 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106B8E - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - adds r0, r4, 0 - movs r1, 0 - bl StartSpriteAnim - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - movs r0, 0x1 - strh r0, [r4, 0x32] -_08106B8E: - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x2E] - adds r0, r2 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - lsls r1, r0, 2 - adds r0, r1, 0 - cmp r1, 0 - bge _08106BA4 - adds r0, 0xFF -_08106BA4: - asrs r0, 8 - lsls r0, 8 - subs r0, r1, r0 - strh r0, [r4, 0x30] - lsls r0, 16 - cmp r0, 0 - bge _08106BB6 - movs r0, 0 - strh r0, [r4, 0x30] -_08106BB6: - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _08106BC4 - adds r0, 0x3 -_08106BC4: - asrs r0, 2 - movs r1, 0x1E - subs r1, r0 - adds r0, r2, 0 - bl Cos - strh r0, [r4, 0x24] - movs r0, 0x30 - ldrsh r2, [r4, r0] - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bge _08106BE0 - adds r0, 0x7 -_08106BE0: - asrs r0, 3 - movs r1, 0xA - subs r1, r0 - adds r0, r2, 0 - bl Sin - strh r0, [r4, 0x26] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x80 - ble _08106C04 - ldrh r1, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08106C04 - ldr r0, =0x0000ffff - strh r0, [r4, 0x32] -_08106C04: - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106C18 - movs r2, 0x32 - ldrsh r0, [r4, r2] - cmp r0, 0 - bge _08106C18 - movs r0, 0x1 - strh r0, [r4, 0x32] -_08106C18: - ldrh r0, [r4, 0x34] - adds r1, r0, 0x1 - strh r1, [r4, 0x34] - subs r0, 0x9 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x46 - bls _08106C5C - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _08106C6A - .pool -_08106C5C: - adds r2, r4, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] -_08106C6A: - movs r1, 0x34 - ldrsh r0, [r4, r1] - cmp r0, 0x5A - ble _08106C78 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106C78: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106B54 - - thumb_func_start sub_8106C80 -sub_8106C80: @ 8106C80 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106CB4 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - ldrh r0, [r1, 0x2] - ldrh r2, [r4, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] - ldrb r1, [r1, 0x4] - adds r0, r4, 0 - bl StartSpriteAnim - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _08106CC8 - .pool -_08106CB4: - adds r0, r4, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08106CC8 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106CC8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8106C80 - - thumb_func_start sub_8106CD0 -sub_8106CD0: @ 8106CD0 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r1, =gBattleAnimArgs - movs r2, 0x4 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08106CEC - adds r0, r5, 0 - bl DestroyAnimSprite - b _08106D50 - .pool -_08106CEC: - movs r2, 0 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08106CFC - ldr r4, =gBattleAnimAttacker - b _08106CFE - .pool -_08106CFC: - ldr r4, =gBattleAnimTarget -_08106CFE: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r0, r2] - adds r2, r0, 0 - cmp r1, 0 - bne _08106D34 - ldrh r0, [r5, 0x20] - adds r0, 0x20 - b _08106D38 - .pool -_08106D34: - ldrh r0, [r5, 0x20] - subs r0, 0x20 -_08106D38: - strh r0, [r5, 0x20] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x2E] - ldrh r1, [r2, 0x2] - strh r1, [r5, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - ldr r0, =sub_8106D5C - str r0, [r5, 0x1C] -_08106D50: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106CD0 - - thumb_func_start sub_8106D5C -sub_8106D5C: @ 8106D5C - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08106D8C - ldrh r0, [r2, 0x2E] - subs r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - cmp r0, 0 - beq _08106D86 - ldrh r1, [r2, 0x30] - lsls r1, 24 - lsrs r1, 24 - adds r0, r2, 0 - bl StartSpriteAnim - b _08106D8C -_08106D86: - adds r0, r2, 0 - bl DestroyAnimSprite -_08106D8C: - pop {r0} - bx r0 - thumb_func_end sub_8106D5C - - thumb_func_start sub_8106D90 -sub_8106D90: @ 8106D90 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gBattleAnimArgs - ldrb r0, [r0] - bl GetAnimBattlerSpriteId - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - ldr r2, =gUnknown_08593B98 - adds r0, r4, 0 - bl sub_80A7CFC - ldr r0, =sub_8106DD4 - str r0, [r4] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106D90 - - thumb_func_start sub_8106DD4 -sub_8106DD4: @ 8106DD4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r0, r1 - bl sub_80A7D34 - lsls r0, 24 - cmp r0, 0 - bne _08106DF4 - adds r0, r4, 0 - bl DestroyAnimVisualTask -_08106DF4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106DD4 - - thumb_func_start sub_8106E00 -sub_8106E00: @ 8106E00 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08106E1C - ldr r0, =gBattleAnimAttacker - b _08106E1E - .pool -_08106E1C: - ldr r0, =gBattleAnimTarget -_08106E1E: - ldrb r6, [r0] - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _08106E38 - ldr r1, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r0, [r1, r2] - negs r0, r0 - strh r0, [r1, 0x2] -_08106E38: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r7, =gBattleAnimArgs - lsrs r0, 24 - ldrh r3, [r7, 0x2] - adds r0, r3 - movs r4, 0 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r7, 0x4] - adds r0, r1 - strh r0, [r5, 0x22] - strh r4, [r5, 0x2E] - ldrh r1, [r5, 0x20] - lsls r1, 3 - strh r1, [r5, 0x30] - lsls r0, 3 - strh r0, [r5, 0x32] - movs r2, 0x2 - ldrsh r0, [r7, r2] - lsls r0, 3 - cmp r0, 0 - bge _08106E78 - adds r0, 0x7 -_08106E78: - asrs r0, 3 - strh r0, [r5, 0x34] - movs r3, 0x4 - ldrsh r0, [r7, r3] - lsls r0, 3 - cmp r0, 0 - bge _08106E88 - adds r0, 0x7 -_08106E88: - asrs r0, 3 - strh r0, [r5, 0x36] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0x6 - ldrsh r0, [r7, r3] - lsls r0, 4 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r0, =sub_8106EC8 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106E00 - - thumb_func_start sub_8106EC8 -sub_8106EC8: @ 8106EC8 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - ldrh r1, [r2, 0x30] - adds r0, r1 - strh r0, [r2, 0x30] - ldrh r1, [r2, 0x36] - ldrh r3, [r2, 0x32] - adds r1, r3 - strh r1, [r2, 0x32] - lsls r0, 16 - asrs r0, 19 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 19 - strh r1, [r2, 0x22] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08106EFC - adds r0, r2, 0 - bl DestroyAnimSprite -_08106EFC: - pop {r0} - bx r0 - thumb_func_end sub_8106EC8 - - thumb_func_start sub_8106F00 -sub_8106F00: @ 8106F00 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08106F22 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - movs r0, 0x78 - subs r0, r1 - strh r0, [r4, 0x30] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] -_08106F22: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x30 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08106F40 - ldrb r0, [r4, 0x5] - lsrs r0, 4 - adds r0, 0x10 - movs r1, 0 - bl sub_80A750C -_08106F40: - movs r0, 0x2E - ldrsh r1, [r4, r0] - movs r2, 0x30 - ldrsh r0, [r4, r2] - adds r0, 0x50 - cmp r1, r0 - bne _08106F54 - adds r0, r4, 0 - bl DestroyAnimSprite -_08106F54: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106F00 - - thumb_func_start sub_8106F60 -sub_8106F60: @ 8106F60 - push {r4-r6,lr} - adds r6, r0, 0 - movs r1, 0x2E - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _08106F8E - movs r5, 0x78 - strh r5, [r6, 0x20] - ldr r4, =gBattleAnimArgs - movs r2, 0 - ldrsh r0, [r4, r2] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - subs r0, 0xF - strh r0, [r6, 0x22] - ldrb r1, [r4, 0x2] - adds r0, r6, 0 - bl StartSpriteAnim - strh r5, [r6, 0x38] - ldrh r0, [r4, 0x4] - strh r0, [r6, 0x34] -_08106F8E: - ldrh r0, [r6, 0x2E] - adds r0, 0x1 - movs r5, 0 - strh r0, [r6, 0x2E] - movs r1, 0x2E - ldrsh r0, [r6, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r6, 0x30] - movs r2, 0x2E - ldrsh r0, [r6, r2] - lsls r4, r0, 1 - adds r4, r0 - ldrh r0, [r6, 0x34] - adds r4, r0 - movs r2, 0xFF - ldrh r0, [r6, 0x3A] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r6, 0x3A] - ands r4, r2 - adds r0, r4, 0 - movs r1, 0x64 - bl Cos - strh r0, [r6, 0x24] - adds r0, r4, 0 - movs r1, 0xA - bl Sin - adds r4, r0, 0 - movs r1, 0x3A - ldrsh r0, [r6, r1] - movs r1, 0x4 - bl Cos - ldrh r2, [r6, 0x30] - adds r4, r2 - adds r0, r4 - strh r0, [r6, 0x26] - movs r0, 0x2E - ldrsh r1, [r6, r0] - movs r2, 0x38 - ldrsh r0, [r6, r2] - cmp r1, r0 - ble _0810700A - ldr r0, =sub_8107018 - str r0, [r6, 0x1C] - strh r5, [r6, 0x2E] - adds r0, r6, 0 - bl oamt_add_pos2_onto_pos1 - movs r0, 0x5 - strh r0, [r6, 0x32] - strh r5, [r6, 0x36] - strh r5, [r6, 0x34] - adds r0, r6, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim -_0810700A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8106F60 - - thumb_func_start sub_8107018 -sub_8107018: @ 8107018 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - adds r0, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xA - ble _08107032 - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_810703C - str r0, [r1, 0x1C] -_08107032: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107018 - - thumb_func_start sub_810703C -sub_810703C: @ 810703C - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x34] - adds r0, r1, r2 - strh r0, [r4, 0x34] - strh r0, [r4, 0x26] - adds r1, 0x1 - strh r1, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x30 - ble _08107066 - lsls r0, r1, 16 - cmp r0, 0 - ble _08107066 - ldrh r0, [r4, 0x36] - subs r1, r0, 0x5 - strh r1, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x36] -_08107066: - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - ble _08107098 - movs r2, 0x32 - ldrsh r1, [r4, r2] - lsrs r0, r1, 31 - adds r0, r1, r0 - asrs r0, 1 - lsls r0, 1 - subs r1, r0 - adds r3, r4, 0 - adds r3, 0x3E - movs r0, 0x1 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - adds r0, r4, 0 - bl DestroyAnimSprite -_08107098: - movs r1, 0x36 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bne _081070A6 - adds r0, r4, 0 - bl DestroyAnimSprite -_081070A6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810703C - - thumb_func_start sub_81070AC -sub_81070AC: @ 81070AC - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081070F8 - ldr r4, =gBattleAnimAttacker - ldrb r1, [r4] - movs r0, 0x2 - eors r0, r1 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _081070F8 - ldrb r0, [r4] - adds r2, r5, 0 - adds r2, 0x20 - adds r3, r5, 0 - adds r3, 0x22 - movs r1, 0 - bl SetAverageBattlerPositions - ldrh r0, [r5, 0x22] - adds r0, 0x28 - strh r0, [r5, 0x22] - adds r0, r5, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - b _08107118 - .pool -_081070F8: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x28 - strh r0, [r5, 0x22] -_08107118: - movs r0, 0xD - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - subs r0, 0x48 - strh r0, [r5, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r5, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81070AC - - thumb_func_start AnimTask_IsFuryCutterHitRight -AnimTask_IsFuryCutterHitRight: @ 8107144 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gBattleAnimArgs - ldr r1, =gAnimDisableStructPtr - ldr r1, [r1] - ldrb r2, [r1, 0x10] - movs r1, 0x1 - ands r1, r2 - strh r1, [r3, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_IsFuryCutterHitRight - - thumb_func_start AnimTask_GetFuryCutterHitCount -AnimTask_GetFuryCutterHitCount: @ 8107168 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gBattleAnimArgs - ldr r1, =gAnimDisableStructPtr - ldr r1, [r1] - ldrb r1, [r1, 0x10] - strh r1, [r2, 0xE] - bl DestroyAnimVisualTask - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_GetFuryCutterHitCount - - .align 2, 0 diff --git a/asm/battle_anim_effects_3.s b/asm/battle_anim_effects_3.s new file mode 100644 index 000000000..4b9466786 --- /dev/null +++ b/asm/battle_anim_effects_3.s @@ -0,0 +1,1632 @@ + .include "asm/macros.inc" + .include "constants/constants.inc" + + .syntax unified + + .text + + thumb_func_start AnimTask_GetReturnPowerLevel +AnimTask_GetReturnPowerLevel: @ 815F8A0 + push {r4,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r3, =gBattleAnimArgs + movs r2, 0 + strh r2, [r3, 0xE] + ldr r1, =gAnimFriendship + ldrb r0, [r1] + ldrb r1, [r1] + adds r0, r1, 0 + subs r0, 0x3D + lsls r0, 24 + lsrs r0, 24 + adds r2, r1, 0 + cmp r0, 0x1E + bhi _0815F8C4 + movs r0, 0x1 + strh r0, [r3, 0xE] +_0815F8C4: + adds r0, r2, 0 + subs r0, 0x5C + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x6C + bhi _0815F8D4 + movs r0, 0x2 + strh r0, [r3, 0xE] +_0815F8D4: + lsls r0, r1, 24 + lsrs r0, 24 + cmp r0, 0xC8 + bls _0815F8E0 + movs r0, 0x3 + strh r0, [r3, 0xE] +_0815F8E0: + adds r0, r4, 0 + bl DestroyAnimVisualTask + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end AnimTask_GetReturnPowerLevel + + thumb_func_start sub_815F8F4 +sub_815F8F4: @ 815F8F4 + push {r4-r7,lr} + mov r7, r10 + mov r6, r9 + mov r5, r8 + push {r5-r7} + sub sp, 0x1C + lsls r0, 24 + lsrs r0, 24 + mov r8, r0 + ldr r1, =gTasks + lsls r0, 2 + add r0, r8 + lsls r0, 3 + adds r0, r1 + movs r1, 0x8 + ldrsh r0, [r0, r1] + cmp r0, 0x4 + bls _0815F91A + b _0815FE68 +_0815F91A: + lsls r0, 2 + ldr r1, =_0815F92C + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0815F92C: + .4byte _0815F940 + .4byte _0815F9F4 + .4byte _0815FBE8 + .4byte _0815FD08 + .4byte _0815FD8C +_0815F940: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + mov r2, r8 + lsls r4, r2, 2 + adds r0, r4, r2 + lsls r0, 3 + adds r6, r0, r1 + movs r3, 0x80 + lsls r3, 4 + adds r0, r3, 0 + ldrh r1, [r6, 0xA] + adds r0, r1 + strh r0, [r6, 0xA] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + mov r9, r4 + cmp r0, 0 + bne _0815F998 + ldr r2, =gSprites + lsls r3, r7, 4 + adds r1, r3, r7 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r6, 0xA] + lsls r0, 16 + asrs r0, 24 + ldrh r4, [r1, 0x24] + adds r0, r4 + strh r0, [r1, 0x24] + b _0815F9B2 + .pool +_0815F998: + ldr r3, =gSprites + lsls r4, r7, 4 + adds r2, r4, r7 + lsls r2, 2 + adds r2, r3 + ldrh r1, [r6, 0xA] + lsls r1, 16 + asrs r1, 24 + ldrh r0, [r2, 0x24] + subs r0, r1 + strh r0, [r2, 0x24] + adds r2, r3, 0 + adds r3, r4, 0 +_0815F9B2: + ldr r1, =gTasks + mov r0, r9 + add r0, r8 + lsls r0, 3 + adds r4, r0, r1 + ldrb r0, [r4, 0xA] + strh r0, [r4, 0xA] + adds r1, r3, r7 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r1, 0x24] + ldrh r1, [r1, 0x20] + adds r0, r1 + lsls r0, 16 + movs r1, 0x80 + lsls r1, 14 + adds r0, r1 + movs r1, 0x98 + lsls r1, 17 + cmp r0, r1 + bhi _0815F9DE + b _0815FE68 +_0815F9DE: + movs r0, 0 + strh r0, [r4, 0xA] + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _0815FE68 + .pool +_0815F9F4: + bl IsContest + lsls r0, 24 + cmp r0, 0 + beq _0815FA28 + ldr r0, =gContestResources + ldr r0, [r0] + ldr r0, [r0, 0x18] + ldr r2, [r0, 0x8] + mov r10, r2 + ldr r3, [r0, 0xC] + mov r9, r3 + ldrh r6, [r0] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSpriteSubpriority + lsls r0, 24 + lsrs r4, r0, 24 + movs r7, 0 + b _0815FB4E + .pool +_0815FA28: + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0815FAC8 + ldr r7, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r7 + ldrh r0, [r0] + movs r6, 0x64 + muls r0, r6 + ldr r5, =gPlayerParty + adds r0, r5 + movs r1, 0 + bl GetMonData + mov r10, r0 + ldrb r0, [r4] + lsls r0, 1 + adds r0, r7 + ldrh r0, [r0] + muls r0, r6 + adds r0, r5 + movs r1, 0x1 + bl GetMonData + mov r9, r0 + ldr r0, =gBattleSpritesDataPtr + ldr r0, [r0] + ldrb r2, [r4] + ldr r1, [r0] + lsls r0, r2, 2 + adds r1, r0, r1 + ldrh r0, [r1, 0x2] + cmp r0, 0 + bne _0815FA9C + lsls r0, r2, 1 + adds r0, r7 + ldrh r0, [r0] + muls r0, r6 + adds r0, r5 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r6, r0, 16 + b _0815FA9E + .pool +_0815FA9C: + ldrh r6, [r1, 0x2] +_0815FA9E: + movs r0, 0x1 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x43 + ldrb r0, [r1] + adds r0, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + movs r7, 0 + movs r5, 0x88 + lsls r5, 1 + b _0815FB50 + .pool +_0815FAC8: + ldr r7, =gBattlerPartyIndexes + ldrb r0, [r4] + lsls r0, 1 + adds r0, r7 + ldrh r0, [r0] + movs r6, 0x64 + muls r0, r6 + ldr r5, =gEnemyParty + adds r0, r5 + movs r1, 0 + bl GetMonData + mov r10, r0 + ldrb r0, [r4] + lsls r0, 1 + adds r0, r7 + ldrh r0, [r0] + muls r0, r6 + adds r0, r5 + movs r1, 0x1 + bl GetMonData + mov r9, r0 + ldr r0, =gBattleSpritesDataPtr + ldr r0, [r0] + ldrb r2, [r4] + ldr r1, [r0] + lsls r0, r2, 2 + adds r1, r0, r1 + ldrh r0, [r1, 0x2] + cmp r0, 0 + bne _0815FB2C + lsls r0, r2, 1 + adds r0, r7 + ldrh r0, [r0] + muls r0, r6 + adds r0, r5 + movs r1, 0xB + bl GetMonData + lsls r0, 16 + lsrs r6, r0, 16 + b _0815FB2E + .pool +_0815FB2C: + ldrh r6, [r1, 0x2] +_0815FB2E: + movs r0, 0x1 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0x1 + lsls r0, 24 + lsrs r4, r0, 24 + movs r7, 0x1 +_0815FB4E: + ldr r5, =0x0000ffe0 +_0815FB50: + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + lsls r3, r5, 16 + asrs r3, 16 + str r0, [sp] + str r4, [sp, 0x4] + mov r4, r10 + str r4, [sp, 0x8] + mov r0, r9 + str r0, [sp, 0xC] + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + str r0, [sp, 0x10] + movs r0, 0 + str r0, [sp, 0x14] + adds r0, r6, 0 + adds r1, r7, 0 + movs r2, 0 + bl sub_80A8394 + lsls r0, 24 + lsrs r5, r0, 24 + ldr r0, =gBattleSpritesDataPtr + ldr r1, [r0] + ldrb r0, [r4] + ldr r1, [r1] + lsls r0, 2 + adds r0, r1 + ldrh r0, [r0, 0x2] + cmp r0, 0 + beq _0815FBBA + ldr r1, =gSprites + lsls r0, r5, 4 + adds r0, r5 + lsls r0, 2 + adds r0, r1 + ldrb r0, [r0, 0x5] + lsrs r0, 4 + lsls r0, 4 + movs r2, 0x80 + lsls r2, 1 + adds r1, r2, 0 + orrs r0, r1 + ldr r3, =0x00007fff + movs r1, 0x10 + movs r2, 0x6 + bl BlendPalette +_0815FBBA: + ldr r0, =gTasks + mov r3, r8 + lsls r1, r3, 2 + add r1, r8 + lsls r1, 3 + adds r1, r0 + strh r5, [r1, 0x26] + b _0815FD7E + .pool +_0815FBE8: + ldr r1, =gTasks + mov r0, r8 + lsls r4, r0, 2 + adds r0, r4, r0 + lsls r0, 3 + adds r6, r0, r1 + ldrh r0, [r6, 0x26] + lsls r0, 24 + lsrs r5, r0, 24 + movs r1, 0x80 + lsls r1, 4 + adds r0, r1, 0 + ldrh r2, [r6, 0xA] + adds r0, r2 + strh r0, [r6, 0xA] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + mov r9, r4 + cmp r0, 0 + bne _0815FC40 + ldr r3, =gSprites + lsls r4, r5, 4 + adds r2, r4, r5 + lsls r2, 2 + adds r2, r3 + ldrh r1, [r6, 0xA] + lsls r1, 16 + asrs r1, 24 + ldrh r0, [r2, 0x24] + subs r0, r1 + strh r0, [r2, 0x24] + adds r2, r3, 0 + adds r3, r4, 0 + b _0815FC56 + .pool +_0815FC40: + ldr r2, =gSprites + lsls r3, r5, 4 + adds r1, r3, r5 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r6, 0xA] + lsls r0, 16 + asrs r0, 24 + ldrh r4, [r1, 0x24] + adds r0, r4 + strh r0, [r1, 0x24] +_0815FC56: + ldr r1, =gTasks + mov r0, r9 + add r0, r8 + lsls r0, 3 + adds r6, r0, r1 + ldrb r0, [r6, 0xA] + strh r0, [r6, 0xA] + adds r1, r3, r5 + lsls r1, 2 + adds r1, r2 + ldrh r0, [r1, 0x24] + ldrh r1, [r1, 0x20] + adds r0, r1 + lsls r0, 16 + lsrs r5, r0, 16 + movs r1, 0x24 + ldrsh r0, [r6, r1] + cmp r0, 0 + bne _0815FCD6 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0815FCB4 + lsls r4, r5, 16 + asrs r4, 16 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + cmp r4, r0 + bge _0815FCD6 + b _0815FCCA + .pool +_0815FCB4: + lsls r4, r5, 16 + asrs r4, 16 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + cmp r4, r0 + ble _0815FCD6 +_0815FCCA: + ldrh r0, [r6, 0x24] + adds r0, 0x1 + strh r0, [r6, 0x24] + ldr r1, =gBattleAnimArgs + ldr r0, =0x0000ffff + strh r0, [r1, 0xE] +_0815FCD6: + lsls r0, r5, 16 + movs r2, 0x80 + lsls r2, 14 + adds r0, r2 + movs r1, 0x98 + lsls r1, 17 + cmp r0, r1 + bhi _0815FCE8 + b _0815FE68 +_0815FCE8: + ldr r0, =gTasks + mov r1, r9 + add r1, r8 + lsls r1, 3 + adds r1, r0 + movs r0, 0 + strh r0, [r1, 0xA] + b _0815FD7E + .pool +_0815FD08: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + mov r3, r8 + lsls r4, r3, 2 + adds r0, r4, r3 + lsls r0, 3 + adds r0, r1 + ldrh r0, [r0, 0x26] + lsls r0, 24 + lsrs r5, r0, 24 + lsls r0, r5, 4 + adds r0, r5 + lsls r0, 2 + ldr r5, =gSprites + adds r0, r5 + bl sub_80A8610 + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + mov r9, r4 + cmp r0, 0 + bne _0815FD60 + lsls r1, r7, 4 + adds r1, r7 + lsls r1, 2 + adds r1, r5 + ldrh r0, [r1, 0x20] + negs r0, r0 + subs r0, 0x20 + strh r0, [r1, 0x24] + b _0815FD74 + .pool +_0815FD60: + lsls r0, r7, 4 + adds r0, r7 + lsls r0, 2 + adds r0, r5 + ldrh r2, [r0, 0x20] + movs r4, 0x88 + lsls r4, 1 + adds r1, r4, 0 + subs r1, r2 + strh r1, [r0, 0x24] +_0815FD74: + ldr r0, =gTasks + mov r1, r9 + add r1, r8 + lsls r1, 3 + adds r1, r0 +_0815FD7E: + ldrh r0, [r1, 0x8] + adds r0, 0x1 + strh r0, [r1, 0x8] + b _0815FE68 + .pool +_0815FD8C: + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r7, r0, 24 + ldr r1, =gTasks + mov r0, r8 + lsls r4, r0, 2 + adds r0, r4, r0 + lsls r0, 3 + adds r2, r0, r1 + movs r1, 0x80 + lsls r1, 4 + adds r0, r1, 0 + ldrh r3, [r2, 0xA] + adds r0, r3 + strh r0, [r2, 0xA] + ldr r0, =gBattleAnimAttacker + mov r10, r0 + ldrb r0, [r0] + str r2, [sp, 0x18] + bl GetBattlerSide + lsls r0, 24 + mov r9, r4 + ldr r2, [sp, 0x18] + cmp r0, 0 + bne _0815FE0C + ldr r1, =gSprites + lsls r5, r7, 4 + adds r0, r5, r7 + lsls r0, 2 + adds r6, r0, r1 + ldrh r0, [r2, 0xA] + lsls r0, 16 + asrs r0, 24 + ldrh r1, [r6, 0x24] + adds r0, r1 + strh r0, [r6, 0x24] + movs r2, 0x24 + ldrsh r4, [r6, r2] + movs r3, 0x20 + ldrsh r0, [r6, r3] + adds r4, r0 + mov r1, r10 + ldrb r0, [r1] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r3, r5, 0 + cmp r4, r0 + blt _0815FE44 + movs r2, 0 + strh r2, [r6, 0x24] + b _0815FE44 + .pool +_0815FE0C: + ldr r1, =gSprites + lsls r5, r7, 4 + adds r0, r5, r7 + lsls r0, 2 + adds r6, r0, r1 + ldrh r1, [r2, 0xA] + lsls r1, 16 + asrs r1, 24 + ldrh r0, [r6, 0x24] + subs r0, r1 + strh r0, [r6, 0x24] + movs r3, 0x24 + ldrsh r4, [r6, r3] + movs r1, 0x20 + ldrsh r0, [r6, r1] + adds r4, r0 + mov r2, r10 + ldrb r0, [r2] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r3, r5, 0 + cmp r4, r0 + bgt _0815FE44 + movs r4, 0 + strh r4, [r6, 0x24] +_0815FE44: + ldr r1, =gTasks + mov r0, r9 + add r0, r8 + lsls r0, 3 + adds r0, r1 + ldrb r1, [r0, 0xA] + strh r1, [r0, 0xA] + ldr r1, =gSprites + adds r0, r3, r7 + lsls r0, 2 + adds r0, r1 + movs r1, 0x24 + ldrsh r0, [r0, r1] + cmp r0, 0 + bne _0815FE68 + mov r0, r8 + bl DestroyAnimVisualTask +_0815FE68: + add sp, 0x1C + pop {r3-r5} + mov r8, r3 + mov r9, r4 + mov r10, r5 + pop {r4-r7} + pop {r0} + bx r0 + .pool + thumb_func_end sub_815F8F4 + + thumb_func_start sub_815FE80 +sub_815FE80: @ 815FE80 + push {r4,lr} + adds r4, r0, 0 + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0 + beq _0815FE92 + cmp r0, 0x1 + beq _0815FF3A + b _0815FFBC +_0815FE92: + ldr r0, =gBattleAnimArgs + movs r2, 0xE + ldrsh r1, [r0, r2] + movs r0, 0x1 + negs r0, r0 + cmp r1, r0 + bne _0815FF2C + movs r0, 0x3F + bl BattleAnimAdjustPanning + adds r1, r0, 0 + lsls r1, 24 + asrs r1, 24 + movs r0, 0x7A + bl PlaySE12WithPanning + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0x1 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r0, 0x10 + strh r0, [r4, 0x22] + ldr r0, =0x0000ffe0 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x3C] + adds r0, 0x1 + strh r0, [r4, 0x3C] + adds r2, r4, 0 + adds r2, 0x3E + ldrb r1, [r2] + movs r0, 0x5 + negs r0, r0 + ands r0, r1 + strb r0, [r2] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + lsrs r0, 24 + cmp r0, 0x1 + bne _0815FFBC + bl IsContest + lsls r0, 24 + cmp r0, 0 + bne _0815FFBC + movs r0, 0x1 + bl GetAnimBattlerSpriteId + ldr r2, =gSprites + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r2 + adds r1, 0x43 + ldrb r0, [r1] + subs r0, 0x1 + adds r1, r4, 0 + adds r1, 0x43 + strb r0, [r1] + b _0815FFBC + .pool +_0815FF2C: + adds r0, r4, 0 + adds r0, 0x3E + ldrb r1, [r0] + movs r2, 0x4 + orrs r1, r2 + strb r1, [r0] + b _0815FFBC +_0815FF3A: + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r2, 0x2E + ldrsh r1, [r4, r2] + bl Sin + strh r0, [r4, 0x26] + ldrh r2, [r4, 0x30] + adds r0, r2, 0x5 + strh r0, [r4, 0x30] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x7F + ble _0815FF6E + movs r1, 0x2E + ldrsh r0, [r4, r1] + lsrs r1, r0, 31 + adds r0, r1 + asrs r0, 1 + strh r0, [r4, 0x2E] + ldrh r0, [r4, 0x34] + adds r0, 0x1 + strh r0, [r4, 0x34] + adds r0, r2, 0 + subs r0, 0x7A + strh r0, [r4, 0x30] +_0815FF6E: + movs r2, 0x80 + lsls r2, 1 + adds r0, r2, 0 + ldrh r1, [r4, 0x32] + adds r0, r1 + strh r0, [r4, 0x32] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0815FF9C + ldrh r2, [r4, 0x32] + lsls r1, r2, 16 + asrs r1, 24 + ldrh r0, [r4, 0x24] + subs r0, r1 + strh r0, [r4, 0x24] + adds r1, r2, 0 + b _0815FFA8 + .pool +_0815FF9C: + ldrh r1, [r4, 0x32] + lsls r0, r1, 16 + asrs r0, 24 + ldrh r2, [r4, 0x24] + adds r0, r2 + strh r0, [r4, 0x24] +_0815FFA8: + movs r0, 0xFF + ands r0, r1 + strh r0, [r4, 0x32] + movs r1, 0x34 + ldrsh r0, [r4, r1] + cmp r0, 0x2 + bne _0815FFBC + adds r0, r4, 0 + bl DestroyAnimSprite +_0815FFBC: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_815FE80 + + thumb_func_start sub_815FFC4 +sub_815FFC4: @ 815FFC4 + push {r4,r5,lr} + lsls r0, 24 + lsrs r4, r0, 24 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r1 + movs r2, 0x26 + ldrsh r0, [r0, r2] + adds r3, r1, 0 + cmp r0, 0x4 + bls _0815FFE0 + b _08160132 +_0815FFE0: + lsls r0, 2 + ldr r1, =_0815FFF4 + adds r0, r1 + ldr r0, [r0] + mov pc, r0 + .pool + .align 2, 0 +_0815FFF4: + .4byte _08160008 + .4byte _08160058 + .4byte _081600B4 + .4byte _081600CC + .4byte _08160132 +_08160008: + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r5, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + movs r1, 0 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + adds r2, r0, 0 + ldr r1, =gTasks + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r1, r0, r1 + movs r0, 0x6 + strh r0, [r1, 0x8] + cmp r5, r2 + ble _0816003E + negs r0, r0 + strh r0, [r1, 0x8] +_0816003E: + strh r5, [r1, 0xA] + strh r2, [r1, 0xC] + ldrh r0, [r1, 0x26] + adds r0, 0x1 + strh r0, [r1, 0x26] + b _08160150 + .pool +_08160058: + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r0, r1 + ldrb r2, [r0] + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r1, r0, r1 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r2, r0, r3 + ldrh r0, [r2, 0x8] + ldrh r3, [r1, 0x24] + adds r0, r3 + strh r0, [r1, 0x24] + movs r3, 0x8 + ldrsh r0, [r2, r3] + cmp r0, 0 + ble _081600A0 + movs r3, 0x20 + ldrsh r0, [r1, r3] + movs r3, 0x24 + ldrsh r1, [r1, r3] + adds r0, r1 + movs r3, 0xC + ldrsh r1, [r2, r3] + b _08160126 + .pool +_081600A0: + movs r3, 0x20 + ldrsh r0, [r1, r3] + movs r3, 0x24 + ldrsh r1, [r1, r3] + adds r0, r1 + movs r3, 0xC + ldrsh r1, [r2, r3] + cmp r0, r1 + bgt _08160150 + b _0816012A +_081600B4: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r3 + movs r2, 0x8 + ldrsh r1, [r0, r2] + negs r1, r1 + strh r1, [r0, 0x8] + ldrh r1, [r0, 0x26] + adds r1, 0x1 + strh r1, [r0, 0x26] + b _08160150 +_081600CC: + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r0, r1 + ldrb r2, [r0] + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r1, r0, r1 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r2, r0, r3 + ldrh r0, [r2, 0x8] + ldrh r3, [r1, 0x24] + adds r0, r3 + strh r0, [r1, 0x24] + movs r3, 0x8 + ldrsh r0, [r2, r3] + cmp r0, 0 + bge _08160118 + movs r3, 0x20 + ldrsh r0, [r1, r3] + movs r3, 0x24 + ldrsh r1, [r1, r3] + adds r0, r1 + movs r3, 0xA + ldrsh r1, [r2, r3] + cmp r0, r1 + bgt _08160150 + b _0816012A + .pool +_08160118: + movs r3, 0x20 + ldrsh r0, [r1, r3] + movs r3, 0x24 + ldrsh r1, [r1, r3] + adds r0, r1 + movs r3, 0xA + ldrsh r1, [r2, r3] +_08160126: + cmp r0, r1 + blt _08160150 +_0816012A: + ldrh r0, [r2, 0x26] + adds r0, 0x1 + strh r0, [r2, 0x26] + b _08160150 +_08160132: + ldr r1, =gBattlerSpriteIds + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + adds r0, r1 + ldrb r2, [r0] + ldr r1, =gSprites + lsls r0, r2, 4 + adds r0, r2 + lsls r0, 2 + adds r0, r1 + movs r1, 0 + strh r1, [r0, 0x24] + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08160150: + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_815FFC4 + + thumb_func_start sub_8160164 +sub_8160164: @ 8160164 + push {r4,r5,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r1, r0, 2 + adds r1, r0 + lsls r1, 3 + ldr r0, =gTasks + adds r4, r1, r0 + movs r0, 0 + bl GetAnimBattlerSpriteId + lsls r0, 24 + lsrs r0, 24 + movs r5, 0 + strh r0, [r4, 0xE] + ldr r0, =gBattleAnimAttacker + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + movs r2, 0x1 + negs r2, r2 + adds r1, r2, 0 + cmp r0, 0 + bne _08160198 + movs r1, 0x1 +_08160198: + strh r1, [r4, 0x10] + ldr r2, =gSprites + movs r0, 0xE + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x22] + strh r0, [r4, 0x14] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldrh r0, [r0, 0x20] + strh r0, [r4, 0x12] + strh r5, [r4, 0x1A] + strh r5, [r4, 0x1E] + movs r0, 0x1 + strh r0, [r4, 0x1C] + strh r5, [r4, 0x20] + ldr r0, =sub_81601DC + str r0, [r4] + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8160164 + + thumb_func_start sub_81601DC +sub_81601DC: @ 81601DC + push {r4-r6,lr} + lsls r0, 24 + lsrs r2, r0, 24 + lsls r0, r2, 2 + adds r0, r2 + lsls r0, 3 + ldr r1, =gTasks + adds r4, r0, r1 + movs r1, 0x8 + ldrsh r0, [r4, r1] + cmp r0, 0x1 + beq _08160284 + cmp r0, 0x1 + bgt _08160204 + cmp r0, 0 + beq _0816020A + b _081602DA + .pool +_08160204: + cmp r0, 0x2 + beq _081602D4 + b _081602DA +_0816020A: + ldrh r0, [r4, 0x1E] + adds r0, 0x8 + movs r2, 0xFF + ands r0, r2 + strh r0, [r4, 0x1E] + ldr r5, =gSprites + movs r6, 0xE + ldrsh r0, [r4, r6] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r5 + ldr r3, =gSineTable + movs r6, 0x1E + ldrsh r0, [r4, r6] + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + lsls r0, 16 + asrs r0, 21 + strh r0, [r1, 0x24] + ldrh r0, [r4, 0x1A] + adds r0, 0x2 + ands r0, r2 + strh r0, [r4, 0x1A] + movs r1, 0xE + ldrsh r0, [r4, r1] + lsls r2, r0, 4 + adds r2, r0 + lsls r2, 2 + adds r2, r5 + movs r6, 0x1A + ldrsh r0, [r4, r6] + lsls r0, 1 + adds r0, r3 + ldrh r0, [r0] + lsls r0, 16 + asrs r0, 19 + ldrh r1, [r4, 0x10] + muls r0, r1 + ldrh r1, [r4, 0x12] + adds r0, r1 + strh r0, [r2, 0x20] + movs r6, 0x1A + ldrsh r0, [r4, r6] + cmp r0, 0 + bne _081602DA + movs r0, 0xE + ldrsh r1, [r4, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r5 + ldrh r1, [r4, 0x12] + strh r1, [r0, 0x20] + b _081602C4 + .pool +_08160284: + ldrh r0, [r4, 0x1E] + adds r0, 0x8 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x1E] + ldr r3, =gSprites + movs r1, 0xE + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + ldr r2, =gSineTable + movs r5, 0x1E + ldrsh r0, [r4, r5] + lsls r0, 1 + adds r0, r2 + ldrh r0, [r0] + lsls r0, 16 + asrs r0, 21 + strh r0, [r1, 0x24] + movs r6, 0x1E + ldrsh r2, [r4, r6] + cmp r2, 0 + bne _081602DA + movs r1, 0xE + ldrsh r0, [r4, r1] + lsls r1, r0, 4 + adds r1, r0 + lsls r1, 2 + adds r1, r3 + strh r2, [r1, 0x24] +_081602C4: + ldrh r0, [r4, 0x8] + adds r0, 0x1 + strh r0, [r4, 0x8] + b _081602DA + .pool +_081602D4: + adds r0, r2, 0 + bl DestroyAnimVisualTask +_081602DA: + pop {r4-r6} + pop {r0} + bx r0 + thumb_func_end sub_81601DC + + thumb_func_start sub_81602E0 +sub_81602E0: @ 81602E0 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + ldrh r0, [r4, 0x2E] + ldrh r1, [r4, 0x30] + adds r0, r1 + movs r1, 0xFF + ands r0, r1 + strh r0, [r4, 0x30] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x14 + bl Cos + strh r0, [r4, 0x24] + movs r1, 0x30 + ldrsh r0, [r4, r1] + movs r1, 0x14 + bl Sin + strh r0, [r4, 0x26] + adds r0, r4, 0 + adds r0, 0x3F + ldrb r1, [r0] + movs r0, 0x10 + ands r0, r1 + cmp r0, 0 + beq _08160326 + adds r0, r4, 0 + bl DestroyAnimSprite +_08160326: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81602E0 + + thumb_func_start sub_8160338 +sub_8160338: @ 8160338 + push {r4,lr} + adds r4, r0, 0 + ldr r0, =gBattleAnimTarget + ldrb r0, [r0] + bl GetBattlerSide + lsls r0, 24 + cmp r0, 0 + bne _0816037C + ldr r2, =gBattleAnimArgs + ldrh r0, [r4, 0x20] + ldrh r1, [r2] + subs r0, r1 + strh r0, [r4, 0x20] + ldrh r0, [r2, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] + ldr r0, =0x0000fff5 + strh r0, [r4, 0x2E] + movs r0, 0xC0 + strh r0, [r4, 0x30] + adds r0, r4, 0 + movs r1, 0x1 + bl StartSpriteAffineAnim + b _08160396 + .pool +_0816037C: + movs r0, 0xB + strh r0, [r4, 0x2E] + movs r0, 0xC0 + strh r0, [r4, 0x30] + ldr r1, =gBattleAnimArgs + ldrh r0, [r1] + ldrh r2, [r4, 0x20] + adds r0, r2 + strh r0, [r4, 0x20] + ldrh r0, [r1, 0x2] + ldrh r1, [r4, 0x22] + adds r0, r1 + strh r0, [r4, 0x22] +_08160396: + ldr r0, =sub_81602E0 + str r0, [r4, 0x1C] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8160338 + + thumb_func_start sub_81603A8 +sub_81603A8: @ 81603A8 + push {r4,r5,lr} + adds r5, r0, 0 + ldr r4, =gBattleAnimAttacker + ldrb r0, [r4] + movs r1, 0x2 + bl GetBattlerSpriteCoord + lsls r0, 24 + lsrs r0, 24 + strh r0, [r5, 0x20] + ldrb r0, [r4] + movs r1, 0x2 + bl sub_80A861C + strh r0, [r5, 0x22] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xF + bgt _081603D2 + movs r0, 0x10 + strh r0, [r5, 0x22] +_081603D2: + movs r0, 0 + strh r0, [r5, 0x3A] + movs r1, 0x10 + strh r1, [r5, 0x3C] + ldr r0, =sub_81603F4 + str r0, [r5, 0x1C] + lsls r1, 8 + movs r0, 0x52 + bl SetGpuReg + pop {r4,r5} + pop {r0} + bx r0 + .pool + thumb_func_end sub_81603A8 + + thumb_func_start sub_81603F4 +sub_81603F4: @ 81603F4 + push {r4,lr} + adds r4, r0, 0 + movs r0, 0x32 + ldrsh r1, [r4, r0] + cmp r1, 0x1 + beq _0816046C + cmp r1, 0x1 + bgt _0816040A + cmp r1, 0 + beq _08160414 + b _081604E8 +_0816040A: + cmp r1, 0x2 + beq _08160482 + cmp r1, 0x3 + beq _081604E2 + b _081604E8 +_08160414: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081604E8 + strh r1, [r4, 0x2E] + ldrh r1, [r4, 0x30] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _0816043E + ldrh r2, [r4, 0x3A] + movs r3, 0x3A + ldrsh r0, [r4, r3] + cmp r0, 0xF + bgt _0816044C + adds r0, r2, 0x1 + strh r0, [r4, 0x3A] + b _0816044C +_0816043E: + ldrh r2, [r4, 0x3C] + movs r3, 0x3C + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _0816044C + subs r0, r2, 0x1 + strh r0, [r4, 0x3C] +_0816044C: + adds r0, r1, 0x1 + strh r0, [r4, 0x30] + ldrh r1, [r4, 0x3C] + lsls r1, 8 + ldrh r0, [r4, 0x3A] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0 + bne _081604E8 + b _081604DA +_0816046C: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + movs r1, 0 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0xA + bne _081604E8 + strh r1, [r4, 0x2E] + strh r1, [r4, 0x30] + b _081604DA +_08160482: + ldrh r0, [r4, 0x2E] + adds r0, 0x1 + strh r0, [r4, 0x2E] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x1 + ble _081604E8 + movs r0, 0 + strh r0, [r4, 0x2E] + ldrh r1, [r4, 0x30] + movs r0, 0x1 + ands r0, r1 + cmp r0, 0 + bne _081604AE + ldrh r2, [r4, 0x3A] + movs r3, 0x3A + ldrsh r0, [r4, r3] + cmp r0, 0 + beq _081604BC + subs r0, r2, 0x1 + strh r0, [r4, 0x3A] + b _081604BC +_081604AE: + ldrh r2, [r4, 0x3C] + movs r3, 0x3C + ldrsh r0, [r4, r3] + cmp r0, 0xF + bgt _081604BC + adds r0, r2, 0x1 + strh r0, [r4, 0x3C] +_081604BC: + adds r0, r1, 0x1 + strh r0, [r4, 0x30] + ldrh r1, [r4, 0x3C] + lsls r1, 8 + ldrh r0, [r4, 0x3A] + orrs r1, r0 + lsls r1, 16 + lsrs r1, 16 + movs r0, 0x52 + bl SetGpuReg + movs r1, 0x3C + ldrsh r0, [r4, r1] + cmp r0, 0x10 + bne _081604E8 +_081604DA: + ldrh r0, [r4, 0x32] + adds r0, 0x1 + strh r0, [r4, 0x32] + b _081604E8 +_081604E2: + adds r0, r4, 0 + bl DestroySpriteAndMatrix +_081604E8: + pop {r4} + pop {r0} + bx r0 + thumb_func_end sub_81603F4 + + thumb_func_start AnimTask_GetWeather +AnimTask_GetWeather: @ 81604F0 + push {lr} + lsls r0, 24 + lsrs r3, r0, 24 + ldr r2, =gBattleAnimArgs + movs r0, 0 + strh r0, [r2, 0xE] + ldr r0, =gWeatherMoveAnim + ldrh r1, [r0] + movs r0, 0x60 + ands r0, r1 + cmp r0, 0 + beq _08160514 + movs r0, 0x1 + b _08160536 + .pool +_08160514: + movs r0, 0x7 + ands r0, r1 + cmp r0, 0 + beq _08160520 + movs r0, 0x2 + b _08160536 +_08160520: + movs r0, 0x18 + ands r0, r1 + cmp r0, 0 + beq _0816052C + movs r0, 0x3 + b _08160536 +_0816052C: + movs r0, 0x80 + ands r0, r1 + cmp r0, 0 + beq _08160538 + movs r0, 0x4 +_08160536: + strh r0, [r2, 0xE] +_08160538: + adds r0, r3, 0 + bl DestroyAnimVisualTask + pop {r0} + bx r0 + thumb_func_end AnimTask_GetWeather + + thumb_func_start sub_8160544 +sub_8160544: @ 8160544 + push {r4,lr} + lsls r0, 24 + lsrs r0, 24 + lsls r4, r0, 2 + adds r4, r0 + lsls r4, 3 + ldr r0, =gTasks + adds r4, r0 + movs r0, 0 + strh r0, [r4, 0x8] + ldr r0, =gBattleAnimArgs + ldrb r0, [r0] + bl GetAnimBattlerSpriteId + adds r1, r0, 0 + lsls r1, 24 + lsrs r1, 24 + strh r1, [r4, 0x26] + ldr r2, =gUnknown_085CE9C8 + adds r0, r4, 0 + bl PrepareAffineAnimInTaskData + ldr r0, =sub_816058C + str r0, [r4] + pop {r4} + pop {r0} + bx r0 + .pool + thumb_func_end sub_8160544 + + thumb_func_start sub_816058C +sub_816058C: @ 816058C + push {r4-r6,lr} + lsls r0, 24 + lsrs r4, r0, 24 + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + ldr r2, =gTasks + adds r3, r0, r2 + ldrh r0, [r3, 0x8] + adds r1, r0, 0x1 + movs r5, 0 + strh r1, [r3, 0x8] + subs r0, 0x10 + lsls r0, 16 + lsrs r0, 16 + adds r6, r2, 0 + cmp r0, 0x16 + bhi _081605F0 + ldrh r0, [r3, 0xA] + adds r0, 0x1 + strh r0, [r3, 0xA] + lsls r0, 16 + asrs r0, 16 + cmp r0, 0x2 + ble _08160600 + strh r5, [r3, 0xA] + ldrh r0, [r3, 0xC] + adds r0, 0x1 + strh r0, [r3, 0xC] + movs r5, 0x1 + ands r0, r5 + cmp r0, 0 + bne _081605F0 + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + ldr r1, =0x0000ffff + strh r1, [r0, 0x24] + b _08160600 + .pool +_081605F0: + ldr r2, =gSprites + movs r0, 0x26 + ldrsh r1, [r3, r0] + lsls r0, r1, 4 + adds r0, r1 + lsls r0, 2 + adds r0, r2 + strh r5, [r0, 0x24] +_08160600: + lsls r0, r4, 2 + adds r0, r4 + lsls r0, 3 + adds r0, r6 + bl RunAffineAnimFromTaskData + lsls r0, 24 + cmp r0, 0 + bne _08160618 + adds r0, r4, 0 + bl DestroyAnimVisualTask +_08160618: + pop {r4-r6} + pop {r0} + bx r0 + .pool + thumb_func_end sub_816058C + + .align 2, 0 @ Don't pad with nop. diff --git a/asm/battle_intro.s b/asm/battle_intro.s deleted file mode 100644 index 04a0301ce..000000000 --- a/asm/battle_intro.s +++ /dev/null @@ -1,2035 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start SetAnimBgAttribute -SetAnimBgAttribute: @ 811802C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 24 - lsrs r4, r2, 24 - cmp r6, 0x3 - bls _08118040 - b _08118132 -_08118040: - ldr r0, =gUnknown_0859741A - adds r0, r6, r0 - ldrb r0, [r0] - bl GetGpuReg - ldr r1, =gUnknown_0203A114 - strh r0, [r1] - cmp r5, 0x6 - bhi _08118124 - lsls r0, r5, 2 - ldr r1, =_08118068 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118068: - .4byte _08118084 - .4byte _08118098 - .4byte _081180B0 - .4byte _081180C8 - .4byte _081180E0 - .4byte _081180FC - .4byte _08118110 -_08118084: - ldr r2, =gUnknown_0203A114 - lsls r3, r4, 6 - ldrb r1, [r2, 0x1] - movs r0, 0x3F - ands r0, r1 - orrs r0, r3 - strb r0, [r2, 0x1] - b _08118124 - .pool -_08118098: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 5 - ldrb r2, [r3, 0x1] - movs r0, 0x21 - negs r0, r0 - b _0811811E - .pool -_081180B0: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 6 - ldrb r2, [r3] - movs r0, 0x41 - negs r0, r0 - b _081180EE - .pool -_081180C8: - ldr r3, =gUnknown_0203A114 - movs r0, 0x3 - adds r1, r4, 0 - ands r1, r0 - lsls r1, 2 - ldrb r2, [r3] - movs r0, 0xD - negs r0, r0 - b _081180EE - .pool -_081180E0: - ldr r3, =gUnknown_0203A114 - movs r0, 0x3 - adds r1, r4, 0 - ands r1, r0 - ldrb r2, [r3] - movs r0, 0x4 - negs r0, r0 -_081180EE: - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _08118124 - .pool -_081180FC: - ldr r2, =gUnknown_0203A114 - lsls r3, r4, 7 - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - orrs r0, r3 - strb r0, [r2] - b _08118124 - .pool -_08118110: - ldr r3, =gUnknown_0203A114 - movs r0, 0x1F - adds r1, r4, 0 - ands r1, r0 - ldrb r2, [r3, 0x1] - movs r0, 0x20 - negs r0, r0 -_0811811E: - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x1] -_08118124: - ldr r0, =gUnknown_0859741A - adds r0, r6, r0 - ldrb r0, [r0] - ldr r1, =gUnknown_0203A114 - ldrh r1, [r1] - bl SetGpuReg -_08118132: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end SetAnimBgAttribute - - thumb_func_start GetAnimBgAttribute -GetAnimBgAttribute: @ 8118140 - push {r4,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - cmp r2, 0x3 - bhi _081181C8 - ldr r0, =gUnknown_0859741E - adds r0, r2, r0 - ldrb r0, [r0] - bl GetGpuReg - mov r1, sp - strh r0, [r1] - cmp r4, 0x6 - bhi _081181C8 - lsls r0, r4, 2 - ldr r1, =_08118174 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118174: - .4byte _08118190 - .4byte _08118198 - .4byte _081181A0 - .4byte _081181A8 - .4byte _081181B0 - .4byte _081181B8 - .4byte _081181C0 -_08118190: - ldr r0, [sp] - lsls r0, 16 - lsrs r0, 30 - b _081181CA -_08118198: - ldr r0, [sp] - lsls r0, 18 - lsrs r0, 31 - b _081181CA -_081181A0: - ldr r0, [sp] - lsls r0, 25 - lsrs r0, 31 - b _081181CA -_081181A8: - ldr r0, [sp] - lsls r0, 28 - lsrs r0, 30 - b _081181CA -_081181B0: - ldr r0, [sp] - lsls r0, 30 - lsrs r0, 30 - b _081181CA -_081181B8: - ldr r0, [sp] - lsls r0, 24 - lsrs r0, 31 - b _081181CA -_081181C0: - ldr r0, [sp] - lsls r0, 19 - lsrs r0, 27 - b _081181CA -_081181C8: - movs r0, 0 -_081181CA: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetAnimBgAttribute - - thumb_func_start HandleIntroSlide -HandleIntroSlide: @ 81181D4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r2, =gBattleTypeFlags - ldr r0, [r2] - movs r1, 0x80 - lsls r1, 15 - ands r0, r1 - cmp r0, 0 - beq _08118208 - ldr r0, =gPartnerTrainerId - ldrh r1, [r0] - ldr r0, =0x00000c03 - cmp r1, r0 - beq _08118208 - ldr r0, =sub_8118D68 - b _08118258 - .pool -_08118208: - ldr r2, [r2] - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _0811821C - ldr r0, =task00_battle_intro_wireless - b _08118258 - .pool -_0811821C: - ldr r0, =0x003f0100 - ands r0, r2 - cmp r0, 0 - beq _08118230 - ldr r0, =task_battle_intro_anim - b _08118258 - .pool -_08118230: - movs r0, 0x80 - lsls r0, 5 - ands r2, r0 - cmp r2, 0 - beq _08118250 - ldr r0, =gGameVersion - ldrb r0, [r0] - cmp r0, 0x2 - beq _08118250 - movs r4, 0x3 - ldr r0, =task00_battle_intro_80BC6C8 - b _08118258 - .pool -_08118250: - ldr r1, =gUnknown_08597424 - lsls r0, r4, 2 - adds r0, r1 - ldr r0, [r0] -_08118258: - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gTasks - lsls r1, r2, 2 - adds r1, r2 - lsls r1, 3 - adds r1, r0 - movs r0, 0 - strh r0, [r1, 0x8] - strh r4, [r1, 0xA] - strh r0, [r1, 0xC] - strh r0, [r1, 0xE] - strh r0, [r1, 0x10] - strh r0, [r1, 0x12] - strh r0, [r1, 0x14] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end HandleIntroSlide - - thumb_func_start sub_811828C -sub_811828C: @ 811828C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask - ldr r0, =gBattle_BG1_X - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_BG1_Y - strh r1, [r0] - ldr r0, =gBattle_BG2_X - strh r1, [r0] - ldr r0, =gBattle_BG2_Y - strh r1, [r0] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811828C - - thumb_func_start task_battle_intro_80BC47C -task_battle_intro_80BC47C: @ 81182EC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - mov r8, r1 - cmp r0, 0x4 - bls _08118318 - b _0811852A -_08118318: - lsls r0, 2 - ldr r1, =_08118330 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118330: - .4byte _08118344 - .4byte _08118374 - .4byte _0811839C - .4byte _081183E4 - .4byte _08118524 -_08118344: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08118360 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r8 - movs r1, 0x10 - b _0811836A - .pool -_08118360: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r8 - movs r1, 0x1 -_0811836A: - strh r1, [r0, 0xC] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _0811852A -_08118374: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - mov r3, r8 - adds r1, r0, r3 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _0811838C - b _0811852A -_0811838C: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _0811852A -_0811839C: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _081183B4 - b _0811852A -_081183B4: - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - add r1, r8 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _0811852A - .pool -_081183E4: - lsls r0, r4, 2 - adds r1, r0, r4 - lsls r1, 3 - mov r5, r8 - adds r2, r1, r5 - ldrh r3, [r2, 0xE] - movs r5, 0xE - ldrsh r1, [r2, r5] - mov r12, r0 - cmp r1, 0 - beq _08118400 - subs r0, r3, 0x1 - strh r0, [r2, 0xE] - b _0811842E -_08118400: - movs r1, 0xA - ldrsh r0, [r2, r1] - cmp r0, 0x1 - bne _08118420 - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - ldr r0, =0x0000ffb0 - cmp r1, r0 - beq _0811842E - subs r0, r1, 0x2 - b _0811842C - .pool -_08118420: - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - ldr r0, =0x0000ffc8 - cmp r1, r0 - beq _0811842E - subs r0, r1, 0x1 -_0811842C: - strh r0, [r2] -_0811842E: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08118442 - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_08118442: - mov r5, r12 - adds r0, r5, r4 - lsls r0, 3 - mov r2, r8 - adds r1, r0, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _0811845A - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_0811845A: - movs r3, 0 - ldr r5, =gScanlineEffect - mov r9, r5 - ldr r7, =gScanlineEffectRegBuffers - mov r6, r9 - adds r5, r1, 0 -_08118466: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r5, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118466 - cmp r3, 0x9F - bgt _081184AA - ldr r7, =gScanlineEffectRegBuffers - ldr r6, =gScanlineEffect - ldr r1, =gTasks - mov r2, r12 - adds r0, r2, r4 - lsls r0, 3 - adds r5, r0, r1 -_08118490: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r5, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118490 -_081184AA: - mov r3, r12 - adds r0, r3, r4 - lsls r0, 3 - mov r5, r8 - adds r1, r0, r5 - movs r0, 0xC - ldrsh r2, [r1, r0] - cmp r2, 0 - bne _0811852A - movs r0, 0x3 - mov r3, r9 - strb r0, [r3, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _0811852A - .pool -_08118524: - adds r0, r4, 0 - bl sub_811828C -_0811852A: - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end task_battle_intro_80BC47C - - thumb_func_start task00_battle_intro_80BC6C8 -task00_battle_intro_80BC6C8: @ 8118538 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0xA - ldrsh r0, [r0, r2] - adds r2, r1, 0 - cmp r0, 0x3 - beq _08118578 - cmp r0, 0x3 - bgt _08118568 - cmp r0, 0x2 - beq _0811856C - b _08118580 - .pool -_08118568: - cmp r0, 0x4 - bne _08118580 -_0811856C: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x8 - b _0811857E - .pool -_08118578: - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x6 -_0811857E: - strh r0, [r1] -_08118580: - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r4, r1, r2 - movs r3, 0xA - ldrsh r1, [r4, r3] - adds r6, r0, 0 - cmp r1, 0x4 - bne _081185E4 - ldr r7, =gBattle_BG1_Y - ldrh r0, [r4, 0x14] - bl Cos2 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bge _081185A6 - ldr r1, =0x000001ff - adds r0, r1 -_081185A6: - asrs r0, 9 - subs r0, 0x8 - strh r0, [r7] - ldrh r1, [r4, 0x14] - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0xB3 - bgt _081185C8 - adds r0, r1, 0x4 - b _081185CA - .pool -_081185C8: - adds r0, r1, 0x6 -_081185CA: - strh r0, [r4, 0x14] - ldr r2, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r3, r0, r2 - movs r0, 0x14 - ldrsh r1, [r3, r0] - movs r0, 0xB4 - lsls r0, 1 - cmp r1, r0 - bne _081185E4 - movs r0, 0 - strh r0, [r3, 0x14] -_081185E4: - adds r0, r6, r5 - lsls r0, 3 - adds r0, r2 - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x4 - bls _081185F4 - b _0811881A -_081185F4: - lsls r0, 2 - ldr r1, =_08118608 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118608: - .4byte _0811861C - .4byte _0811864C - .4byte _08118678 - .4byte _081186C8 - .4byte _08118814 -_0811861C: - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r2, r0, r1 - movs r3, 0x10 - strh r3, [r2, 0x10] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x2 - ands r0, r1 - cmp r0, 0 - beq _08118640 - strh r3, [r2, 0xC] - b _08118644 - .pool -_08118640: - movs r0, 0x1 - strh r0, [r2, 0xC] -_08118644: - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _0811881A -_0811864C: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118662 - b _0811881A -_08118662: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _0811881A - .pool -_08118678: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118690 - b _0811881A -_08118690: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - movs r0, 0x1 - strh r0, [r1, 0x12] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _0811881A - .pool -_081186C8: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xE] - movs r3, 0xE - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118708 - subs r0, r2, 0x1 - strh r0, [r1, 0xE] - lsls r0, 16 - cmp r0, 0 - bne _08118728 - ldr r1, =0x00001842 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0xF - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - b _08118728 - .pool -_08118708: - ldrh r2, [r1, 0x10] - movs r0, 0x1F - ands r0, r2 - cmp r0, 0 - beq _08118728 - ldrh r0, [r1, 0x12] - subs r0, 0x1 - strh r0, [r1, 0x12] - lsls r0, 16 - cmp r0, 0 - bne _08118728 - adds r0, r2, 0 - adds r0, 0xFF - strh r0, [r1, 0x10] - movs r0, 0x4 - strh r0, [r1, 0x12] -_08118728: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _0811873C - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_0811873C: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118752 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_08118752: - movs r3, 0 - ldr r0, =gScanlineEffect - mov r8, r0 - ldr r2, =gScanlineEffectRegBuffers - mov r12, r2 - mov r7, r8 - adds r4, r1, 0 -_08118760: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118760 - cmp r3, 0x9F - bgt _081187A4 - ldr r0, =gScanlineEffectRegBuffers - mov r12, r0 - ldr r7, =gScanlineEffect - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r4, r0, r1 -_0811878A: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r12 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _0811878A -_081187A4: - ldr r1, =gTasks - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r3, 0xC - ldrsh r2, [r1, r3] - cmp r2, 0 - bne _0811881A - movs r0, 0x3 - mov r3, r8 - strb r0, [r3, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _0811881A - .pool -_08118814: - adds r0, r5, 0 - bl sub_811828C -_0811881A: - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08118832 - ldrh r1, [r1, 0x10] - movs r0, 0x52 - bl SetGpuReg -_08118832: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task00_battle_intro_80BC6C8 - - thumb_func_start task_battle_intro_anim -task_battle_intro_anim: @ 8118844 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattle_BG1_X - ldrh r0, [r1] - adds r0, 0x8 - strh r0, [r1] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r4, r1, 0 - cmp r0, 0x4 - bls _0811886E - b _08118A96 -_0811886E: - lsls r0, 2 - ldr r1, =_08118884 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118884: - .4byte _08118898 - .4byte _081188F0 - .4byte _0811891C - .4byte _0811896C - .4byte _08118A90 -_08118898: - ldr r1, =0x00001842 - movs r0, 0x50 - bl SetGpuReg - ldr r4, =0x00000808 - movs r0, 0x52 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r2, r0, r1 - strh r4, [r2, 0x10] - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - ldr r1, =0x02000002 - ands r0, r1 - cmp r0, 0 - beq _081188E4 - movs r0, 0x10 - b _081188E6 - .pool -_081188E4: - movs r0, 0x1 -_081188E6: - strh r0, [r2, 0xC] - ldrh r0, [r2, 0x8] - adds r0, 0x1 - strh r0, [r2, 0x8] - b _08118A96 -_081188F0: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118908 - b _08118A96 -_08118908: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - b _08118A96 - .pool -_0811891C: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118934 - b _08118A96 -_08118934: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - movs r0, 0x1 - strh r0, [r1, 0x12] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118A96 - .pool -_0811896C: - lsls r0, r5, 2 - adds r1, r0, r5 - lsls r1, 3 - adds r2, r1, r4 - ldrh r3, [r2, 0xE] - movs r6, 0xE - ldrsh r1, [r2, r6] - mov r12, r0 - cmp r1, 0 - beq _08118986 - subs r0, r3, 0x1 - strh r0, [r2, 0xE] - b _081189A6 -_08118986: - ldrh r1, [r2, 0x10] - movs r0, 0xF - ands r0, r1 - cmp r0, 0 - beq _081189A6 - ldrh r0, [r2, 0x12] - subs r0, 0x1 - strh r0, [r2, 0x12] - lsls r0, 16 - cmp r0, 0 - bne _081189A6 - adds r0, r1, 0 - adds r0, 0xFF - strh r0, [r2, 0x10] - movs r0, 0x6 - strh r0, [r2, 0x12] -_081189A6: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _081189BA - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_081189BA: - mov r6, r12 - adds r0, r6, r5 - lsls r0, 3 - adds r1, r0, r4 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _081189D0 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_081189D0: - movs r3, 0 - ldr r6, =gScanlineEffect - mov r8, r6 - ldr r7, =gScanlineEffectRegBuffers - adds r4, r1, 0 -_081189DA: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _081189DA - cmp r3, 0x9F - bgt _08118A1E - ldr r7, =gScanlineEffectRegBuffers - ldr r6, =gScanlineEffect - ldr r1, =gTasks - mov r2, r12 - adds r0, r2, r5 - lsls r0, 3 - adds r4, r0, r1 -_08118A04: - lsls r2, r3, 1 - ldrb r1, [r6, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r7 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118A04 -_08118A1E: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r1, r0, r1 - movs r3, 0xC - ldrsh r2, [r1, r3] - cmp r2, 0 - bne _08118A96 - movs r0, 0x3 - mov r6, r8 - strb r0, [r6, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - str r2, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000200 - mov r0, sp - bl CpuSet - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _08118A96 - .pool -_08118A90: - adds r0, r5, 0 - bl sub_811828C -_08118A96: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0x4 - beq _08118AB0 - ldrh r1, [r1, 0x10] - movs r0, 0x52 - bl SetGpuReg -_08118AB0: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end task_battle_intro_anim - - thumb_func_start task00_battle_intro_wireless -task00_battle_intro_wireless: @ 8118AC0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r6, r0, 24 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r7, r0, r1 - movs r1, 0x8 - ldrsh r0, [r7, r1] - cmp r0, 0x1 - ble _08118B36 - movs r2, 0x10 - ldrsh r0, [r7, r2] - cmp r0, 0 - bne _08118B36 - ldr r2, =gBattle_BG1_X - ldrh r1, [r2] - movs r0, 0x80 - lsls r0, 8 - ands r0, r1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0 - bne _08118AFE - cmp r1, 0x4F - bhi _08118B18 -_08118AFE: - adds r0, r1, 0x3 - strh r0, [r2] - ldr r1, =gBattle_BG2_X - ldrh r0, [r1] - subs r0, 0x3 - strh r0, [r1] - b _08118B36 - .pool -_08118B18: - str r5, [sp] - ldr r1, =0x0600e000 - ldr r4, =0x05000200 - mov r0, sp - adds r2, r4, 0 - bl CpuSet - str r5, [sp, 0x4] - add r0, sp, 0x4 - ldr r1, =0x0600f000 - adds r2, r4, 0 - bl CpuSet - movs r0, 0x1 - strh r0, [r7, 0x10] -_08118B36: - ldr r0, =gTasks - lsls r2, r6, 2 - adds r1, r2, r6 - lsls r1, 3 - adds r1, r0 - movs r3, 0x8 - ldrsh r1, [r1, r3] - mov r9, r0 - adds r5, r2, 0 - cmp r1, 0x4 - bls _08118B4E - b _08118D5A -_08118B4E: - lsls r0, r1, 2 - ldr r1, =_08118B6C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118B6C: - .4byte _08118B80 - .4byte _08118B92 - .4byte _08118C38 - .4byte _08118C7C - .4byte _08118D54 -_08118B80: - adds r0, r5, r6 - lsls r0, 3 - add r0, r9 - movs r1, 0x20 - strh r1, [r0, 0xC] - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _08118D5A -_08118B92: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118BA8 - b _08118D5A -_08118BA8: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - ldr r4, =gSprites - ldr r5, =gBattleStruct - ldr r0, [r5] - adds r0, 0x7D - ldrb r0, [r0] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r3, [r1, 0x1] - movs r2, 0xD - negs r2, r2 - adds r0, r2, 0 - ands r0, r3 - movs r3, 0x8 - mov r9, r3 - mov r3, r9 - orrs r0, r3 - strb r0, [r1, 0x1] - ldr r3, [r5] - adds r0, r3, 0 - adds r0, 0x7D - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - movs r1, 0x1C - adds r1, r4 - mov r8, r1 - add r0, r8 - ldr r6, =sub_8038B74 - str r6, [r0] - adds r3, 0x7E - ldrb r1, [r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x1] - ands r2, r1 - mov r3, r9 - orrs r2, r3 - strb r2, [r0, 0x1] - ldr r0, [r5] - adds r0, 0x7E - ldrb r1, [r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - add r0, r8 - str r6, [r0] - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - ldr r1, =0x00003f06 - movs r0, 0x4A - bl SetGpuReg - b _08118D5A - .pool -_08118C38: - ldr r1, =gBattle_WIN0V - ldrh r0, [r1] - subs r0, 0xFF - strh r0, [r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0xC0 - lsls r1, 6 - cmp r0, r1 - beq _08118C50 - b _08118D5A -_08118C50: - adds r1, r5, r6 - lsls r1, 3 - add r1, r9 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - movs r0, 0x20 - strh r0, [r1, 0xE] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118D5A - .pool -_08118C7C: - ldr r2, =gBattle_WIN0V - ldrh r1, [r2] - movs r0, 0xFF - lsls r0, 8 - ands r0, r1 - cmp r0, 0 - beq _08118C90 - ldr r3, =0xfffffc04 - adds r0, r1, r3 - strh r0, [r2] -_08118C90: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - ldrh r2, [r1, 0xC] - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - beq _08118CA6 - subs r0, r2, 0x2 - strh r0, [r1, 0xC] -_08118CA6: - movs r3, 0 - ldr r0, =gScanlineEffect - mov r12, r0 - ldr r2, =gScanlineEffectRegBuffers - mov r8, r2 - mov r7, r12 - adds r4, r1, 0 -_08118CB4: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r8 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x4F - ble _08118CB4 - cmp r3, 0x9F - bgt _08118CF8 - ldr r0, =gScanlineEffectRegBuffers - mov r8, r0 - ldr r7, =gScanlineEffect - ldr r1, =gTasks - adds r0, r5, r6 - lsls r0, 3 - adds r4, r0, r1 -_08118CDE: - lsls r2, r3, 1 - ldrb r1, [r7, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - add r2, r8 - ldrh r0, [r4, 0xC] - negs r0, r0 - strh r0, [r2] - adds r3, 0x1 - cmp r3, 0x9F - ble _08118CDE -_08118CF8: - adds r0, r5, r6 - lsls r0, 3 - mov r2, r9 - adds r1, r0, r2 - movs r3, 0xC - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _08118D5A - movs r0, 0x3 - mov r2, r12 - strb r0, [r2, 0x15] - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - b _08118D5A - .pool -_08118D54: - adds r0, r6, 0 - bl sub_811828C -_08118D5A: - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end task00_battle_intro_wireless - - thumb_func_start sub_8118D68 -sub_8118D68: @ 8118D68 - push {r4-r6,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r2, 0x8 - ldrsh r0, [r0, r2] - adds r6, r1, 0 - cmp r0, 0x5 - bls _08118D86 - b _08118FB2 -_08118D86: - lsls r0, 2 - ldr r1, =_08118D98 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08118D98: - .4byte _08118DB0 - .4byte _08118DBE - .4byte _08118E4C - .4byte _08118EA8 - .4byte _08118F00 - .4byte _08118FAC -_08118DB0: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r6 - movs r1, 0x1 - strh r1, [r0, 0xC] - b _08118F84 -_08118DBE: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r6 - ldrh r0, [r1, 0xC] - subs r0, 0x1 - strh r0, [r1, 0xC] - lsls r0, 16 - cmp r0, 0 - beq _08118DD4 - b _08118FB2 -_08118DD4: - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - ldr r1, =0x00005c0a - movs r0, 0xA - bl SetGpuReg - ldr r1, =0x00005e0a - movs r0, 0xC - bl SetGpuReg - movs r0, 0 - bl GetGpuReg - adds r1, r0, 0 - ldr r2, =0x0000f040 - adds r0, r2, 0 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0 - bl SetGpuReg - movs r1, 0xF8 - lsls r1, 6 - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f3f - movs r0, 0x4A - bl SetGpuReg - ldr r1, =gBattle_BG0_Y - ldr r2, =0x0000ffd0 - adds r0, r2, 0 - strh r0, [r1] - ldr r1, =gBattle_BG1_X - movs r0, 0xF0 - strh r0, [r1] - ldr r1, =gBattle_BG2_X - subs r2, 0xC0 - adds r0, r2, 0 - strh r0, [r1] - b _08118FB2 - .pool -_08118E4C: - ldr r2, =gBattle_WIN0V - ldrh r3, [r2] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - adds r1, r3, r0 - strh r1, [r2] - movs r5, 0xFF - lsls r5, 8 - ands r1, r5 - lsls r0, 16 - lsrs r0, 16 - cmp r1, r0 - beq _08118E6E - adds r0, r3, 0 - adds r0, 0xFF - strh r0, [r2] -_08118E6E: - ldrh r0, [r2] - adds r1, r5, 0 - ands r1, r0 - movs r0, 0x80 - lsls r0, 6 - cmp r1, r0 - beq _08118E7E - b _08118FB2 -_08118E7E: - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r6 - ldrh r0, [r1, 0x8] - adds r0, 0x1 - strh r0, [r1, 0x8] - movs r0, 0xF0 - strh r0, [r1, 0xC] - ldr r2, =gIntroSlideFlags - ldrh r1, [r2] - ldr r0, =0x0000fffe - ands r0, r1 - strh r0, [r2] - b _08118FB2 - .pool -_08118EA8: - ldr r3, =gBattle_WIN0V - ldrh r2, [r3] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - movs r1, 0x98 - lsls r1, 7 - cmp r0, r1 - beq _08118EC2 - movs r1, 0xFF - lsls r1, 2 - adds r0, r2, r1 - strh r0, [r3] -_08118EC2: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r3, r0, r6 - ldrh r1, [r3, 0xC] - movs r2, 0xC - ldrsh r0, [r3, r2] - cmp r0, 0 - beq _08118ED8 - subs r0, r1, 0x2 - strh r0, [r3, 0xC] -_08118ED8: - ldr r1, =gBattle_BG1_X - ldrh r0, [r3, 0xC] - strh r0, [r1] - ldr r2, =gBattle_BG2_X - negs r1, r0 - strh r1, [r2] - lsls r0, 16 - cmp r0, 0 - bne _08118FB2 - ldrh r0, [r3, 0x8] - adds r0, 0x1 - strh r0, [r3, 0x8] - b _08118FB2 - .pool -_08118F00: - ldr r1, =gBattle_BG0_Y - ldrh r0, [r1] - adds r3, r0, 0x2 - strh r3, [r1] - ldr r1, =gBattle_BG2_Y - ldrh r0, [r1] - adds r0, 0x2 - strh r0, [r1] - ldr r5, =gBattle_WIN0V - ldrh r2, [r5] - movs r0, 0xFF - lsls r0, 8 - ands r0, r2 - movs r1, 0xA0 - lsls r1, 7 - cmp r0, r1 - beq _08118F28 - adds r0, r2, 0 - adds r0, 0xFF - strh r0, [r5] -_08118F28: - lsls r0, r3, 16 - lsrs r0, 16 - cmp r0, 0 - bne _08118FB2 - str r0, [sp] - ldr r1, =0x0600e000 - ldr r2, =0x05000800 - mov r0, sp - bl CpuSet - movs r0, 0 - bl GetGpuReg - ldr r1, =0x0000bfff - ands r1, r0 - movs r0, 0 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r0, 0x2 - movs r1, 0x1 - movs r2, 0 - bl SetBgAttribute - movs r1, 0x9C - lsls r1, 8 - movs r0, 0xA - bl SetGpuReg - movs r1, 0xBC - lsls r1, 7 - movs r0, 0xC - bl SetGpuReg - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 -_08118F84: - ldrh r1, [r0, 0x8] - adds r1, 0x1 - strh r1, [r0, 0x8] - b _08118FB2 - .pool -_08118FAC: - adds r0, r4, 0 - bl sub_811828C -_08118FB2: - add sp, 0x4 - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8118D68 - - thumb_func_start sub_8118FBC -sub_8118FBC: @ 8118FBC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - str r0, [sp] - adds r6, r2, 0 - adds r4, r3, 0 - ldr r0, [sp, 0x24] - ldr r7, [sp, 0x28] - ldr r2, [sp, 0x2C] - mov r9, r2 - ldr r5, [sp, 0x30] - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - lsls r6, 24 - lsrs r6, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - lsls r5, 16 - lsrs r5, 16 - adds r0, r4, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gMonSpritesGfxPtr - ldr r2, [r1] - lsls r4, 2 - adds r2, 0x4 - adds r2, r4 - ldr r1, =gBattleMonForms - adds r0, r1 - ldrb r1, [r0] - lsls r1, 11 - ldr r0, [r2] - adds r0, r1 - movs r2, 0x80 - lsls r2, 3 - adds r1, r7, 0 - bl CpuSet - ldr r1, [sp] - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 5 - adds r1, r7, 0 - adds r3, r5, 0 - bl LoadBgTiles - adds r0, r6, 0 - adds r0, 0x8 - cmp r6, r0 - bge _08119068 - mov r12, r0 - mov r2, r8 - lsls r7, r2, 1 -_0811903A: - mov r1, r8 - adds r2, r1, 0 - adds r2, 0x8 - adds r4, r6, 0x1 - cmp r1, r2 - bge _08119062 - mov r0, r10 - lsls r3, r0, 12 - lsls r0, r6, 6 - add r0, r9 - adds r6, r7, r0 - subs r1, r2, r1 -_08119052: - adds r0, r5, 0 - orrs r0, r3 - strh r0, [r6] - adds r5, 0x1 - adds r6, 0x2 - subs r1, 0x1 - cmp r1, 0 - bne _08119052 -_08119062: - adds r6, r4, 0 - cmp r6, r12 - blt _0811903A -_08119068: - ldr r1, [sp] - lsls r0, r1, 24 - lsrs r0, 24 - movs r2, 0x80 - lsls r2, 4 - mov r1, r9 - movs r3, 0 - bl LoadBgTilemap - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8118FBC - - thumb_func_start sub_8119094 -sub_8119094: @ 8119094 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - ldr r5, [sp, 0x28] - mov r8, r5 - ldr r5, [sp, 0x2C] - ldr r6, [sp, 0x30] - mov r9, r6 - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - lsls r1, 24 - lsls r2, 24 - lsls r3, 24 - lsls r4, 24 - lsrs r4, 24 - mov r10, r4 - mov r7, r8 - lsls r7, 16 - lsrs r6, r7, 16 - lsls r5, 24 - lsrs r5, 24 - mov r0, r9 - lsls r0, 24 - mov r9, r0 - ldr r4, =0x040000d4 - ldr r0, =gMonSpritesGfxPtr - ldr r0, [r0] - lsrs r2, 22 - adds r0, 0x4 - adds r0, r2 - lsrs r3, 13 - ldr r0, [r0] - adds r0, r3 - str r0, [r4] - movs r0, 0xC0 - lsls r0, 19 - adds r6, r0 - str r6, [r4, 0x4] - ldr r0, =0x80000400 - str r0, [r4, 0x8] - ldr r0, [r4, 0x8] - adds r2, r7, 0 - lsrs r2, 21 - mov r6, r9 - lsrs r6, 15 - subs r4, r2, r6 - lsrs r0, r1, 24 - adds r1, r0, 0 - adds r1, 0x8 - cmp r0, r1 - bge _08119148 - mov r9, r1 - mov r7, r12 - lsls r7, 1 - mov r8, r7 - lsls r5, 11 - str r5, [sp] -_08119110: - mov r2, r12 - adds r3, r2, 0 - adds r3, 0x8 - adds r5, r0, 0x1 - cmp r2, r3 - bge _08119142 - mov r1, r10 - lsls r6, r1, 12 - lsls r0, 6 - movs r7, 0xC0 - lsls r7, 19 - adds r0, r7 - ldr r1, [sp] - adds r0, r1, r0 - mov r7, r8 - adds r1, r7, r0 - subs r2, r3, r2 -_08119132: - adds r0, r4, 0 - orrs r0, r6 - strh r0, [r1] - adds r4, 0x1 - adds r1, 0x2 - subs r2, 0x1 - cmp r2, 0 - bne _08119132 -_08119142: - adds r0, r5, 0 - cmp r0, r9 - blt _08119110 -_08119148: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8119094 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/cable_car.s b/asm/cable_car.s deleted file mode 100644 index c1eafc506..000000000 --- a/asm/cable_car.s +++ /dev/null @@ -1,2882 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_814FC70 -sub_814FC70: @ 814FC70 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0814FC8E - ldr r0, =sub_814FCC8 - bl SetMainCallback2 - adds r0, r4, 0 - bl DestroyTask -_0814FC8E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_814FC70 - - thumb_func_start sub_814FC9C -sub_814FC9C: @ 814FC9C - push {lr} - sub sp, 0x4 - bl ScriptContext2_Enable - ldr r0, =sub_814FC70 - movs r1, 0x1 - bl CreateTask - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_814FC9C - - thumb_func_start sub_814FCC8 -sub_814FCC8: @ 814FCC8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x18 - movs r4, 0 - str r4, [sp, 0x14] - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r1, r2 - ldrb r0, [r0] - adds r6, r1, 0 - cmp r0, 0x9 - bhi _0814FD20 - lsls r0, 2 - ldr r1, =_0814FCF8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0814FCF8: - .4byte _0814FD20 - .4byte _0814FDD8 - .4byte _0814FE90 - .4byte _0814FF50 - .4byte _0814FF7C - .4byte _0814FF98 - .4byte _0814FFF8 - .4byte _08150090 - .4byte _08150190 - .4byte _081501C8 -_0814FD20: - movs r0, 0 - bl SetVBlankCallback - movs r0, 0 - bl sub_8150B6C - bl ScanlineEffect_Stop - movs r3, 0xC0 - lsls r3, 19 - movs r4, 0xC0 - lsls r4, 9 - add r0, sp, 0x10 - mov r9, r0 - add r2, sp, 0xC - movs r6, 0 - ldr r1, =0x040000d4 - movs r5, 0x80 - lsls r5, 5 - ldr r7, =0x81000800 - movs r0, 0x81 - lsls r0, 24 - mov r8, r0 -_0814FD4E: - strh r6, [r2] - add r0, sp, 0xC - str r0, [r1] - str r3, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r3, r5 - subs r4, r5 - cmp r4, r5 - bhi _0814FD4E - strh r6, [r2] - add r2, sp, 0xC - str r2, [r1] - str r3, [r1, 0x4] - lsrs r0, r4, 1 - mov r3, r8 - orrs r0, r3 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r0, 0xE0 - lsls r0, 19 - movs r3, 0x80 - lsls r3, 3 - movs r4, 0 - str r4, [sp, 0x10] - ldr r2, =0x040000d4 - mov r1, r9 - str r1, [r2] - str r0, [r2, 0x4] - lsrs r0, r3, 2 - movs r1, 0x85 - lsls r1, 24 - orrs r0, r1 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - movs r1, 0xA0 - lsls r1, 19 - add r0, sp, 0xC - strh r4, [r0] - str r0, [r2] - str r1, [r2, 0x4] - lsrs r3, 1 - movs r0, 0x81 - lsls r0, 24 - orrs r3, r0 - str r3, [r2, 0x8] - ldr r0, [r2, 0x8] - ldr r4, =gUnknown_0203ABAC - ldr r0, =0x00004110 - bl AllocZeroed - str r0, [r4] - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FDD8: - bl ResetSpriteData - bl ResetTasks - bl FreeAllSpritePalettes - bl ResetPaletteFade - bl reset_temp_tile_data_buffers - bl sub_80AAFA4 - movs r4, 0 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0xF0 - movs r2, 0 -_0814FDFC: - lsls r0, r4, 2 - adds r0, r1, r0 - str r2, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _0814FDFC - bl InitMapMusic - bl ResetMapMusic - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085CD66C - movs r0, 0 - movs r2, 0x4 - bl InitBgsFromTemplates - ldr r4, =gUnknown_0203ABAC - ldr r1, [r4] - adds r1, 0xFC - movs r0, 0 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r3, =0x000010fc - adds r1, r3 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r0, =0x000020fc - adds r1, r0 - movs r0, 0x2 - bl SetBgTilemapBuffer - ldr r1, [r4] - ldr r2, =0x000030fc - adds r1, r2 - movs r0, 0x3 - bl SetBgTilemapBuffer - ldr r2, =gSpriteCoordOffsetX - ldr r1, =gSpriteCoordOffsetY - movs r0, 0 - strh r0, [r1] - strh r0, [r2] - ldr r1, =gMain - movs r3, 0x87 - lsls r3, 3 - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FE90: - movs r4, 0 - add r5, sp, 0x14 - ldr r6, =gUnknown_085CDB54 -_0814FE96: - lsls r0, r4, 3 - adds r0, r6 - bl LoadCompressedSpriteSheet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x2 - bls _0814FE96 - ldr r0, =gUnknown_085CDB74 - bl LoadSpritePalettes - ldr r0, =gCableCarMtChimneyTilemap - adds r1, r5, 0 - bl malloc_and_decompress - ldr r4, =gUnknown_0203ABAC - ldr r1, [r4] - ldr r2, =0x000040fc - adds r1, r2 - str r0, [r1] - ldr r0, =gCableCarTreeTilemap - adds r1, r5, 0 - bl malloc_and_decompress - ldr r1, [r4] - movs r3, 0x82 - lsls r3, 7 - adds r1, r3 - str r0, [r1] - ldr r0, =gCableCarMountainTilemap - adds r1, r5, 0 - bl malloc_and_decompress - ldr r1, [r4] - ldr r2, =0x00004104 - adds r1, r2 - str r0, [r1] - ldr r0, =gCableCarPylonStemTilemap - adds r1, r5, 0 - bl malloc_and_decompress - ldr r1, [r4] - ldr r3, =0x0000410c - adds r2, r1, r3 - str r0, [r2] - ldr r0, =0x00004108 - adds r1, r0 - ldr r0, =gCableCarPylonHookTilemapEntries - str r0, [r1] - ldr r1, =gUnknown_08DBA5B8 - movs r0, 0 - str r0, [sp] - movs r2, 0 - movs r3, 0 - bl decompress_and_copy_tile_data_to_vram - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FF50: - bl free_temp_tile_data_buffers_if_possible - lsls r0, 24 - cmp r0, 0 - beq _0814FF5C - b _08150226 -_0814FF5C: - ldr r0, =gUnknown_08DBA518 - movs r1, 0 - movs r2, 0x80 - bl LoadPalette - ldr r1, =gMain - movs r3, 0x87 - lsls r3, 3 - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FF7C: - bl sub_8150D28 - bl RunTasks - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FF98: - ldr r0, =gUnknown_0203ABAC - ldr r0, [r0] - ldrb r0, [r0, 0x2] - cmp r0, 0x7 - bne _0814FFB4 - movs r2, 0x87 - lsls r2, 3 - adds r1, r6, r2 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FFB4: - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0xF0 - ldr r0, [r1] - cmp r0, 0 - bne _0814FFC4 - b _08150226 -_0814FFC4: - movs r4, 0 - adds r3, r1, 0 - movs r5, 0xD - negs r5, r5 -_0814FFCC: - lsls r0, r4, 2 - adds r0, r3, r0 - ldr r2, [r0] - cmp r2, 0 - beq _0814FFDE - ldrb r1, [r2, 0x5] - adds r0, r5, 0 - ands r0, r1 - strb r0, [r2, 0x5] -_0814FFDE: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _0814FFCC - movs r3, 0x87 - lsls r3, 3 - adds r1, r6, r3 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_0814FFF8: - ldr r6, =gUnknown_0203ABAC - ldr r0, [r6] - movs r1, 0x82 - lsls r1, 7 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x20 - str r0, [sp] - movs r0, 0xF - str r0, [sp, 0x4] - movs r5, 0x11 - str r5, [sp, 0x8] - movs r0, 0x1 - movs r2, 0 - movs r3, 0x11 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r0, [r6] - ldr r2, =0x00004104 - adds r0, r2 - ldr r1, [r0] - movs r0, 0x1E - str r0, [sp] - movs r3, 0x14 - mov r8, r3 - str r3, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x2 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r0, [r6] - ldr r1, =0x00004108 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x5 - str r0, [sp] - movs r4, 0x2 - str r4, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r0, [r6] - ldr r2, =0x0000410c - adds r0, r2 - ldr r1, [r0] - str r4, [sp] - mov r3, r8 - str r3, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_08150090: - ldr r0, =gSpecialVar_0x8004 - ldrb r0, [r0] - bl sub_81514C8 - ldr r1, =gUnknown_0203ABAC - mov r9, r1 - ldr r0, [r1] - ldr r2, =0x000040fc - mov r8, r2 - add r0, r8 - ldr r1, [r0] - adds r1, 0x90 - movs r6, 0xC - str r6, [sp] - movs r5, 0x3 - str r5, [sp, 0x4] - movs r4, 0x11 - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0 - movs r3, 0xE - bl CopyToBgTilemapBufferRect_ChangePalette - mov r3, r9 - ldr r0, [r3] - add r0, r8 - ldr r1, [r0] - adds r1, 0xD8 - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0xC - movs r3, 0x11 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r1, r9 - ldr r0, [r1] - add r0, r8 - ldr r1, [r0] - movs r2, 0x90 - lsls r2, 1 - adds r1, r2 - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0x18 - movs r3, 0x14 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r3, r9 - ldr r0, [r3] - add r0, r8 - ldr r1, [r0] - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0 - movs r3, 0x11 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r1, r9 - ldr r0, [r1] - add r0, r8 - ldr r1, [r0] - adds r1, 0x48 - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0 - movs r3, 0x14 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r2, r9 - ldr r0, [r2] - add r0, r8 - ldr r1, [r0] - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0xC - movs r3, 0x14 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r3, r9 - ldr r0, [r3] - add r0, r8 - ldr r1, [r0] - adds r1, 0x48 - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0xC - movs r3, 0x17 - bl CopyToBgTilemapBufferRect_ChangePalette - mov r1, r9 - ldr r0, [r1] - add r0, r8 - ldr r1, [r0] - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0 - movs r2, 0x18 - movs r3, 0x17 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r1, r2 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_08150190: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r1, 0x3 - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade - ldr r0, =0x000001a9 - movs r1, 0x1 - bl FadeInNewBGM - movs r0, 0x1 - bl sub_8150B6C - ldr r1, =gMain - movs r3, 0x87 - lsls r3, 3 - adds r1, r3 - ldrb r0, [r1] - adds r0, 0x1 - b _08150224 - .pool -_081501C8: - ldr r3, =0x04000208 - ldrh r2, [r3] - movs r0, 0 - strh r0, [r3] - ldr r4, =0x04000200 - ldrh r0, [r4] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r4] - strh r2, [r3] - ldr r0, =sub_8150800 - bl SetVBlankCallback - ldr r0, =mainloop - bl SetMainCallback2 - ldr r0, =sub_81503E4 - movs r1, 0 - bl CreateTask - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0 - bne _08150218 - ldr r0, =sub_8150550 - b _0815021A - .pool -_08150218: - ldr r0, =sub_8150664 -_0815021A: - movs r1, 0x1 - bl CreateTask - ldr r1, =gUnknown_0203ABAC - ldr r1, [r1] -_08150224: - strb r0, [r1] -_08150226: - add sp, 0x18 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_814FCC8 - - thumb_func_start mainloop -mainloop: @ 815023C - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl UpdatePaletteFade - bl MapMusicMain - pop {r0} - bx r0 - thumb_func_end mainloop - - thumb_func_start c2_8011A1C -c2_8011A1C: @ 8150258 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - movs r4, 0 - movs r0, 0 - bl HideBg - movs r0, 0x1 - bl HideBg - movs r0, 0x2 - bl HideBg - movs r0, 0x3 - bl HideBg - movs r0, 0 - bl sub_8150B6C - ldr r0, =gSpriteCoordOffsetX - strh r4, [r0] - movs r0, 0 - bl sub_80AB130 - add r0, sp, 0x4 - mov r8, r0 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - adds r1, r0, 0 - adds r1, 0xF0 - movs r2, 0 -_08150298: - lsls r0, r4, 2 - adds r0, r1, r0 - str r2, [r0] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _08150298 - bl ResetTasks - bl ResetSpriteData - bl ResetPaletteFade - movs r0, 0 - bl UnsetBgTilemapBuffer - movs r0, 0x1 - bl UnsetBgTilemapBuffer - movs r0, 0x2 - bl UnsetBgTilemapBuffer - movs r0, 0x3 - bl UnsetBgTilemapBuffer - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r6, =gUnknown_0203ABAC - ldr r0, [r6] - ldr r2, =0x00004108 - adds r1, r0, r2 - movs r5, 0 - str r5, [r1] - ldr r4, =0x0000410c - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r4, r0, r4 - str r5, [r4] - ldr r4, =0x00004104 - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r4, r0, r4 - str r5, [r4] - movs r4, 0x82 - lsls r4, 7 - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r4, r0, r4 - str r5, [r4] - ldr r4, =0x000040fc - adds r0, r4 - ldr r0, [r0] - bl Free - ldr r0, [r6] - adds r4, r0, r4 - str r5, [r4] - bl Free - str r5, [r6] - movs r2, 0xC0 - lsls r2, 19 - movs r3, 0xC0 - lsls r3, 9 - mov r4, sp - movs r6, 0 - ldr r1, =0x040000d4 - movs r5, 0x80 - lsls r5, 5 - ldr r7, =0x81000800 - movs r0, 0x81 - lsls r0, 24 - mov r12, r0 -_08150340: - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - str r7, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r5 - subs r3, r5 - cmp r3, r5 - bhi _08150340 - strh r6, [r4] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 1 - mov r2, r12 - orrs r0, r2 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - movs r0, 0xE0 - lsls r0, 19 - movs r3, 0x80 - lsls r3, 3 - movs r4, 0 - str r4, [sp, 0x4] - ldr r2, =0x040000d4 - mov r1, r8 - str r1, [r2] - str r0, [r2, 0x4] - lsrs r0, r3, 2 - movs r1, 0x85 - lsls r1, 24 - orrs r0, r1 - str r0, [r2, 0x8] - ldr r0, [r2, 0x8] - movs r1, 0xA0 - lsls r1, 19 - mov r0, sp - strh r4, [r0] - str r0, [r2] - str r1, [r2, 0x4] - lsrs r3, 1 - movs r0, 0x81 - lsls r0, 24 - orrs r3, r0 - str r3, [r2, 0x8] - ldr r0, [r2, 0x8] - bl WarpIntoMap - ldr r0, =gFieldCallback - str r4, [r0] - ldr r0, =CB2_LoadMap - bl SetMainCallback2 - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end c2_8011A1C - - thumb_func_start sub_81503E4 -sub_81503E4: @ 81503E4 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - ldr r5, =gUnknown_0203ABAC - ldr r3, [r5] - ldrh r0, [r3, 0x6] - adds r0, 0x1 - strh r0, [r3, 0x6] - ldrb r2, [r3, 0x1] - adds r7, r5, 0 - cmp r2, 0x2 - beq _081504EA - cmp r2, 0x2 - bgt _08150414 - cmp r2, 0 - beq _08150422 - cmp r2, 0x1 - beq _0815043C - b _08150542 - .pool -_08150414: - cmp r2, 0x3 - bne _0815041A - b _08150510 -_0815041A: - cmp r2, 0xFF - bne _08150420 - b _08150528 -_08150420: - b _08150542 -_08150422: - lsls r0, 16 - lsrs r0, 16 - ldrh r1, [r3, 0x4] - cmp r0, r1 - beq _0815042E - b _08150542 -_0815042E: - ldrb r0, [r3, 0x2] - bl weather_set - ldr r1, [r5] - movs r0, 0x1 - strb r0, [r1, 0x1] - b _08150542 -_0815043C: - ldrb r0, [r3, 0x2] - cmp r0, 0x2 - beq _08150490 - cmp r0, 0x7 - beq _08150448 - b _08150542 -_08150448: - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - adds r2, r0, 0 - adds r2, 0xF0 - ldr r0, [r2] - cmp r0, 0 - beq _08150542 - ldrb r1, [r0, 0x5] - movs r0, 0xC - ands r0, r1 - cmp r0, 0 - beq _08150542 - adds r3, r2, 0 - movs r5, 0xD - negs r5, r5 -_08150466: - lsls r0, r4, 2 - adds r0, r3, r0 - ldr r2, [r0] - cmp r2, 0 - beq _08150478 - ldrb r1, [r2, 0x5] - adds r0, r5, 0 - ands r0, r1 - strb r0, [r2, 0x5] -_08150478: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _08150466 - ldr r1, [r7] - movs r0, 0x2 - strb r0, [r1, 0x1] - b _08150542 - .pool -_08150490: - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - movs r1, 0xDA - lsls r1, 3 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x2 - bne _081504A8 - strb r0, [r3, 0x1] - b _08150542 - .pool -_081504A8: - ldrh r1, [r3, 0x6] - ldrh r0, [r3, 0x4] - adds r0, 0x8 - cmp r1, r0 - blt _08150542 - adds r6, r2, 0 - adds r6, 0xF0 - movs r5, 0x1 - movs r7, 0x5 - negs r7, r7 -_081504BC: - lsls r0, r4, 2 - adds r0, r6, r0 - ldr r0, [r0] - cmp r0, 0 - beq _081504DE - adds r3, r0, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r1, r2, 29 - lsrs r1, 31 - eors r1, r5 - ands r1, r5 - lsls r1, 2 - adds r0, r7, 0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_081504DE: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x13 - bls _081504BC - b _08150542 -_081504EA: - lsls r1, r0, 16 - ldr r0, =0x023a0000 - cmp r1, r0 - bne _08150542 - movs r0, 0x3 - strb r0, [r3, 0x1] - subs r0, 0x4 - str r4, [sp] - movs r1, 0x3 - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - movs r0, 0x4 - bl FadeOutBGM - b _08150542 - .pool -_08150510: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _08150542 - movs r0, 0xFF - strb r0, [r3, 0x1] - b _08150542 - .pool -_08150528: - movs r0, 0 - bl SetVBlankCallback - adds r0, r6, 0 - bl DestroyTask - ldr r0, [r5] - ldrb r0, [r0] - bl DestroyTask - ldr r0, =c2_8011A1C - bl SetMainCallback2 -_08150542: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81503E4 - - thumb_func_start sub_8150550 -sub_8150550: @ 8150550 - push {r4-r6,lr} - sub sp, 0xC - ldr r6, =gUnknown_0203ABAC - ldr r1, [r6] - ldrb r0, [r1, 0x1] - cmp r0, 0xFF - beq _08150630 - ldrb r0, [r1, 0x14] - subs r0, 0x1 - strb r0, [r1, 0x14] - ldr r1, [r6] - ldrh r0, [r1, 0x6] - movs r3, 0x1 - ands r0, r3 - cmp r0, 0 - bne _08150576 - ldrb r0, [r1, 0x15] - subs r0, 0x1 - strb r0, [r1, 0x15] -_08150576: - ldr r2, [r6] - ldrh r0, [r2, 0x6] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _08150590 - ldrb r0, [r2, 0xC] - subs r0, 0x1 - strb r0, [r2, 0xC] - ldr r1, [r6] - ldrb r0, [r1, 0xD] - subs r0, 0x1 - strb r0, [r1, 0xD] -_08150590: - ldr r0, [r6] - ldrb r1, [r0, 0x14] - cmp r1, 0x20 - beq _081505DC - cmp r1, 0x20 - bgt _081505A8 - cmp r1, 0x10 - beq _081505F4 - b _08150630 - .pool -_081505A8: - cmp r1, 0x28 - beq _081505CA - cmp r1, 0xAF - bne _08150630 - movs r0, 0x2 - str r0, [sp] - movs r0, 0xA - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - movs r3, 0x16 - bl FillBgTilemapBufferRect - b _08150630 -_081505CA: - movs r0, 0x2 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0 - movs r2, 0x3 - b _081505EC -_081505DC: - str r3, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0 - movs r2, 0x2 -_081505EC: - movs r3, 0 - bl FillBgTilemapBufferRect - b _08150630 -_081505F4: - ldr r1, =0x00004108 - adds r0, r1 - ldr r1, [r0] - movs r0, 0x5 - str r0, [sp] - movs r4, 0x2 - str r4, [sp, 0x4] - movs r5, 0x11 - str r5, [sp, 0x8] - movs r0, 0x3 - movs r2, 0 - movs r3, 0 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r0, [r6] - ldr r1, =0x0000410c - adds r0, r1 - ldr r1, [r0] - str r4, [sp] - movs r0, 0x1E - str r0, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r1, [r6] - movs r0, 0x40 - strb r0, [r1, 0x15] -_08150630: - bl sub_815115C - ldr r3, =gSpriteCoordOffsetX - movs r0, 0 - ldrsh r2, [r3, r0] - adds r1, r2, 0x1 - adds r0, r1, 0 - cmp r1, 0 - bge _08150646 - adds r0, r2, 0 - adds r0, 0x80 -_08150646: - asrs r0, 7 - lsls r0, 7 - subs r0, r1, r0 - strh r0, [r3] - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150550 - - thumb_func_start sub_8150664 -sub_8150664: @ 8150664 - push {r4-r7,lr} - sub sp, 0xC - ldr r7, =gUnknown_0203ABAC - ldr r1, [r7] - ldrb r0, [r1, 0x1] - cmp r0, 0xFF - bne _08150674 - b _081507B6 -_08150674: - ldrb r0, [r1, 0x14] - adds r0, 0x1 - strb r0, [r1, 0x14] - ldr r1, [r7] - ldrh r0, [r1, 0x6] - movs r6, 0x1 - ands r0, r6 - cmp r0, 0 - bne _0815068C - ldrb r0, [r1, 0x15] - adds r0, 0x1 - strb r0, [r1, 0x15] -_0815068C: - ldr r2, [r7] - ldrh r0, [r2, 0x6] - movs r1, 0x7 - ands r0, r1 - cmp r0, 0 - bne _081506A6 - ldrb r0, [r2, 0xC] - adds r0, 0x1 - strb r0, [r2, 0xC] - ldr r1, [r7] - ldrb r0, [r1, 0xD] - adds r0, 0x1 - strb r0, [r1, 0xD] -_081506A6: - ldr r0, [r7] - ldrb r1, [r0, 0x14] - cmp r1, 0x20 - beq _0815071A - cmp r1, 0x20 - bgt _081506BC - cmp r1, 0x10 - beq _081506E8 - b _081507B6 - .pool -_081506BC: - cmp r1, 0x28 - beq _08150784 - cmp r1, 0xB0 - bne _081507B6 - ldr r1, =0x0000410c - adds r0, r1 - ldr r1, [r0] - movs r0, 0x2 - str r0, [sp] - movs r0, 0x1E - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0x3 - movs r2, 0 - movs r3, 0x2 - bl CopyToBgTilemapBufferRect_ChangePalette - b _081507B6 - .pool -_081506E8: - movs r0, 0x3 - str r0, [sp] - movs r4, 0x2 - str r4, [sp, 0x4] - movs r5, 0x11 - str r5, [sp, 0x8] - movs r1, 0 - movs r2, 0x2 - movs r3, 0 - bl FillBgTilemapBufferRect - str r4, [sp] - movs r0, 0xA - str r0, [sp, 0x4] - str r5, [sp, 0x8] - movs r0, 0x3 - movs r1, 0 - movs r2, 0 - movs r3, 0x16 - bl FillBgTilemapBufferRect - ldr r1, [r7] - movs r0, 0xC0 - strb r0, [r1, 0x15] - b _081507B6 -_0815071A: - ldr r5, =0x00004108 - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0x4] - str r6, [sp] - str r6, [sp, 0x4] - movs r4, 0x11 - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x2 - movs r3, 0 - bl FillBgTilemapBufferRect - ldr r0, [r7] - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0x6] - str r6, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x3 - movs r3, 0 - bl FillBgTilemapBufferRect - ldr r0, [r7] - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0xE] - str r6, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x2 - movs r3, 0x1 - bl FillBgTilemapBufferRect - ldr r0, [r7] - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0x10] - str r6, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x3 - movs r3, 0x1 - bl FillBgTilemapBufferRect - b _081507B6 - .pool -_08150784: - ldr r5, =0x00004108 - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0x8] - str r6, [sp] - str r6, [sp, 0x4] - movs r4, 0x11 - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x4 - movs r3, 0 - bl FillBgTilemapBufferRect - ldr r0, [r7] - adds r0, r5 - ldr r0, [r0] - ldrh r1, [r0, 0x12] - str r6, [sp] - str r6, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x3 - movs r2, 0x4 - movs r3, 0x1 - bl FillBgTilemapBufferRect -_081507B6: - bl sub_81511B8 - ldr r0, =gUnknown_0203ABAC - ldr r1, [r0] - ldrh r0, [r1, 0x6] - ldrh r1, [r1, 0x4] - cmp r0, r1 - bcs _081507DC - ldr r4, =gSpriteCoordOffsetX - movs r1, 0 - ldrsh r0, [r4, r1] - b _081507E6 - .pool -_081507DC: - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r0, =0x000006fc - adds r4, r0 - ldrh r0, [r4] -_081507E6: - adds r0, 0xF7 - movs r1, 0xF8 - bl __modsi3 - strh r0, [r4] - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150664 - - thumb_func_start sub_8150800 -sub_8150800: @ 8150800 - push {r4,lr} - movs r0, 0 - bl CopyBgTilemapBufferToVram - movs r0, 0x3 - bl CopyBgTilemapBufferToVram - ldr r4, =gUnknown_0203ABAC - ldr r0, [r4] - ldrb r1, [r0, 0x14] - movs r0, 0x1C - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x15] - movs r0, 0x1E - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0xC] - movs r0, 0x14 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0xD] - movs r0, 0x16 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x8] - movs r0, 0x10 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x9] - movs r0, 0x12 - bl SetGpuReg - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150800 - - thumb_func_start nullsub_58 -nullsub_58: @ 8150864 - bx lr - thumb_func_end nullsub_58 - - thumb_func_start sub_8150868 -sub_8150868: @ 8150868 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gUnknown_0203ABAC - ldr r6, [r0] - ldrb r0, [r6, 0x1] - cmp r0, 0xFF - beq _08150934 - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0 - bne _081508E4 - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _08150892 - ldr r1, =0x47800000 - bl __addsf3 -_08150892: - ldr r1, =0x3e0f5c29 - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2E] - subs r1, r0 - strh r1, [r5, 0x20] - movs r1, 0x6 - ldrsh r4, [r6, r1] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _081508BA - ldr r1, =0x47800000 - bl __addsf3 -_081508BA: - ldr r1, =0x3d89374c - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x30] - subs r1, r0 - strh r1, [r5, 0x22] - b _08150934 - .pool -_081508E4: - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _081508F8 - ldr r1, =0x47800000 - bl __addsf3 -_081508F8: - ldr r1, =0x3e0f5c29 - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2E] - adds r0, r1 - strh r0, [r5, 0x20] - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _08150920 - ldr r1, =0x47800000 - bl __addsf3 -_08150920: - ldr r1, =0x3d89374c - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x30] - adds r0, r1 - strh r0, [r5, 0x22] -_08150934: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150868 - - thumb_func_start sub_8150948 -sub_8150948: @ 8150948 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r0, =gUnknown_0203ABAC - ldr r6, [r0] - ldrb r0, [r6, 0x1] - cmp r0, 0xFF - bne _08150958 - b _08150A60 -_08150958: - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0 - bne _081509C8 - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _08150974 - ldr r1, =0x47800000 - bl __addsf3 -_08150974: - ldr r1, =0x3e0f5c29 - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2E] - subs r1, r0 - strh r1, [r5, 0x20] - movs r1, 0x6 - ldrsh r4, [r6, r1] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _0815099C - ldr r1, =0x47800000 - bl __addsf3 -_0815099C: - ldr r1, =0x3d89374c - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x30] - subs r1, r0 - strh r1, [r5, 0x22] - b _08150A18 - .pool -_081509C8: - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _081509DC - ldr r1, =0x47800000 - bl __addsf3 -_081509DC: - ldr r1, =0x3e0f5c29 - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2E] - adds r0, r1 - strh r0, [r5, 0x20] - movs r0, 0x6 - ldrsh r4, [r6, r0] - adds r0, r4, 0 - bl __floatsisf - cmp r4, 0 - bge _08150A04 - ldr r1, =0x47800000 - bl __addsf3 -_08150A04: - ldr r1, =0x3d89374c - bl __mulsf3 - bl __fixunssfsi - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x30] - adds r0, r1 - strh r0, [r5, 0x22] -_08150A18: - movs r0, 0x32 - ldrsh r2, [r5, r0] - cmp r2, 0 - bne _08150A48 - movs r0, 0x11 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x34] - adds r1, r0, 0x1 - strh r1, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _08150A60 - strh r2, [r5, 0x34] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - b _08150A60 - .pool -_08150A48: - movs r2, 0 - movs r0, 0x10 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x34] - adds r1, r0, 0x1 - strh r1, [r5, 0x34] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _08150A60 - strh r2, [r5, 0x34] - strh r2, [r5, 0x32] -_08150A60: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8150948 - - thumb_func_start sub_8150A68 -sub_8150A68: @ 8150A68 - push {lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _08150A98 - adds r0, r2, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - lsls r0, 1 - ldrh r3, [r2, 0x20] - adds r0, r3 - strh r0, [r2, 0x20] - ldrh r1, [r2, 0x22] - adds r1, 0x10 - adds r0, r2, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - adds r0, r1 - strh r0, [r2, 0x22] -_08150A98: - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x32 - ldrsh r1, [r2, r3] - cmp r0, r1 - blt _08150AEE - movs r0, 0x30 - ldrsh r1, [r2, r0] - cmp r1, 0 - beq _08150AB8 - cmp r1, 0x1 - beq _08150AC2 - b _08150AE0 -_08150AB8: - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x2E] - b _08150AD2 -_08150AC2: - ldrh r0, [r2, 0x2E] - ands r0, r1 - cmp r0, 0 - beq _08150AE0 - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x20] -_08150AD2: - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08150AE0 - ldrh r0, [r2, 0x22] - adds r0, 0x1 - strh r0, [r2, 0x22] -_08150AE0: - movs r1, 0x22 - ldrsh r0, [r2, r1] - cmp r0, 0xA0 - ble _08150AEE - adds r0, r2, 0 - bl DestroySprite -_08150AEE: - pop {r0} - bx r0 - thumb_func_end sub_8150A68 - - thumb_func_start sub_8150AF4 -sub_8150AF4: @ 8150AF4 - push {lr} - adds r2, r0, 0 - movs r1, 0x2E - ldrsh r0, [r2, r1] - cmp r0, 0 - bne _08150B12 - ldrh r1, [r2, 0x22] - adds r1, 0x10 - adds r0, r2, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - adds r0, r1 - strh r0, [r2, 0x22] -_08150B12: - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x32 - ldrsh r1, [r2, r3] - cmp r0, r1 - blt _08150B68 - movs r0, 0x30 - ldrsh r1, [r2, r0] - cmp r1, 0 - beq _08150B32 - cmp r1, 0x1 - beq _08150B3C - b _08150B5A -_08150B32: - ldrh r0, [r2, 0x20] - subs r0, 0x1 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x2E] - b _08150B4C -_08150B3C: - ldrh r0, [r2, 0x2E] - ands r0, r1 - cmp r0, 0 - beq _08150B5A - ldrh r0, [r2, 0x20] - subs r0, 0x1 - strh r0, [r2, 0x20] - ldrh r0, [r2, 0x20] -_08150B4C: - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _08150B5A - ldrh r0, [r2, 0x22] - subs r0, 0x1 - strh r0, [r2, 0x22] -_08150B5A: - movs r1, 0x22 - ldrsh r0, [r2, r1] - cmp r0, 0x4F - bgt _08150B68 - adds r0, r2, 0 - bl DestroySprite -_08150B68: - pop {r0} - bx r0 - thumb_func_end sub_8150AF4 - - thumb_func_start sub_8150B6C -sub_8150B6C: @ 8150B6C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _08150B7A - cmp r0, 0x1 - beq _08150C1C -_08150B7A: - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - movs r0, 0x42 - movs r1, 0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - movs r1, 0 - bl SetGpuReg - movs r0, 0xE - movs r1, 0 - bl SetGpuReg - movs r0, 0xC - movs r1, 0 - bl SetGpuReg - movs r0, 0xA - movs r1, 0 - bl SetGpuReg - movs r0, 0x8 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1C - movs r1, 0 - bl SetGpuReg - movs r0, 0x1E - movs r1, 0 - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - movs r0, 0x14 - movs r1, 0 - bl SetGpuReg - movs r0, 0x16 - movs r1, 0 - bl SetGpuReg - movs r0, 0x10 - movs r1, 0 - bl SetGpuReg - movs r0, 0x12 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - b _08150D1C -_08150C1C: - movs r0, 0x48 - movs r1, 0 - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - movs r0, 0x40 - movs r1, 0 - bl SetGpuReg - movs r0, 0x42 - movs r1, 0 - bl SetGpuReg - movs r0, 0x44 - movs r1, 0 - bl SetGpuReg - movs r0, 0x46 - movs r1, 0 - bl SetGpuReg - ldr r0, =gSpecialVar_0x8004 - ldrh r3, [r0] - cmp r3, 0 - bne _08150C74 - ldr r1, =gUnknown_0203ABAC - ldr r2, [r1] - movs r0, 0xB0 - strb r0, [r2, 0x14] - ldr r2, [r1] - movs r0, 0x10 - strb r0, [r2, 0x15] - ldr r0, [r1] - strb r3, [r0, 0xC] - ldr r2, [r1] - movs r0, 0x50 - b _08150C8C - .pool -_08150C74: - ldr r1, =gUnknown_0203ABAC - ldr r2, [r1] - movs r3, 0 - movs r0, 0x60 - strb r0, [r2, 0x14] - ldr r2, [r1] - movs r0, 0xE8 - strb r0, [r2, 0x15] - ldr r0, [r1] - strb r3, [r0, 0xC] - ldr r2, [r1] - movs r0, 0x4 -_08150C8C: - strb r0, [r2, 0xD] - ldr r0, [r1] - strb r3, [r0, 0x9] - ldr r0, [r1] - strb r3, [r0, 0x9] - adds r4, r1, 0 - ldr r0, [r4] - ldrb r1, [r0, 0x14] - movs r0, 0x1C - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x15] - movs r0, 0x1E - bl SetGpuReg - movs r0, 0x18 - movs r1, 0 - bl SetGpuReg - movs r0, 0x1A - movs r1, 0 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0xC] - movs r0, 0x14 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0xD] - movs r0, 0x16 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x8] - movs r0, 0x10 - bl SetGpuReg - ldr r0, [r4] - ldrb r1, [r0, 0x9] - movs r0, 0x12 - bl SetGpuReg - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0x1 - bl CopyBgTilemapBufferToVram - movs r0, 0x2 - bl CopyBgTilemapBufferToVram - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x3 - bl ShowBg - movs r1, 0xFC - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg -_08150D1C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150B6C - - thumb_func_start sub_8150D28 -sub_8150D28: @ 8150D28 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x28 - ldr r1, =gCableCarPlayerGraphicsIDs - add r0, sp, 0xC - movs r2, 0x2 - bl memcpy - bl Random - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - add r6, sp, 0x10 - ldr r1, =gMtChimneyHikerGraphicsIDs - adds r0, r6, 0 - movs r2, 0x4 - bl memcpy - add r5, sp, 0x14 - ldr r1, =gMtChimneyHikerCoords - adds r0, r5, 0 - movs r2, 0x8 - bl memcpy - add r4, sp, 0x1C - ldr r1, =gMtChimneyHikerMovementDelayTable - adds r0, r4, 0 - movs r2, 0x4 - bl memcpy - ldr r0, =gUnknown_085CDBF8 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp, 0x20] - str r1, [sp, 0x24] - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - mov r8, r6 - mov r10, r5 - cmp r0, 0 - beq _08150D86 - cmp r0, 0x1 - beq _08150E68 -_08150D86: - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - add r0, sp - adds r0, 0xC - ldrb r0, [r0] - ldr r1, =sub_8150948 - movs r2, 0x66 - str r2, [sp] - movs r2, 0xC8 - movs r3, 0x49 - bl AddPseudoEventObject - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08150DD0 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r2, 0x8 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0x8 - strh r0, [r1, 0x24] - movs r0, 0x10 - strh r0, [r1, 0x26] - movs r0, 0xC8 - strh r0, [r1, 0x2E] - movs r0, 0x49 - strh r0, [r1, 0x30] -_08150DD0: - ldr r4, =gSpriteTemplate_85CDB9C - adds r0, r4, 0 - movs r1, 0xB0 - movs r2, 0x2B - movs r3, 0x67 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - movs r1, 0x20 - strh r1, [r0, 0x26] - strh r1, [r0, 0x24] - movs r1, 0xB0 - strh r1, [r0, 0x2E] - movs r1, 0x2B - strh r1, [r0, 0x30] - adds r4, 0x18 - adds r0, r4, 0 - movs r1, 0xC8 - movs r2, 0x63 - movs r3, 0x65 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8 - strh r1, [r0, 0x24] - movs r1, 0x4 - strh r1, [r0, 0x26] - movs r1, 0xC8 - strh r1, [r0, 0x2E] - movs r1, 0x63 - strh r1, [r0, 0x30] - ldr r2, =gUnknown_0203ABAC - ldr r1, [r2] - movs r0, 0x7 - strb r0, [r1, 0x2] - ldr r1, [r2] - movs r0, 0xAF - lsls r0, 1 - strh r0, [r1, 0x4] - movs r0, 0x2 - bl sub_80AB130 - b _08150F3A - .pool -_08150E68: - ldr r7, =gUnknown_0203ABAC - ldr r0, [r7] - ldr r1, =0x000040fc - adds r0, r1 - ldr r1, [r0] - adds r1, 0x48 - movs r0, 0xC - str r0, [sp] - movs r0, 0x3 - str r0, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - movs r2, 0x18 - movs r3, 0x1A - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldrb r0, [r0, 0x8] - add r0, sp - adds r0, 0xC - ldrb r0, [r0] - ldr r1, =sub_8150948 - movs r2, 0x66 - str r2, [sp] - movs r2, 0x80 - movs r3, 0x27 - bl AddPseudoEventObject - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08150ED4 - ldr r0, =gSprites - lsls r1, r6, 4 - adds r1, r6 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r2, 0x8 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r0, 0x8 - strh r0, [r1, 0x24] - movs r0, 0x10 - strh r0, [r1, 0x26] - movs r0, 0x80 - strh r0, [r1, 0x2E] - movs r0, 0x27 - strh r0, [r1, 0x30] -_08150ED4: - ldr r4, =gSpriteTemplate_85CDB9C - adds r0, r4, 0 - movs r1, 0x68 - movs r2, 0x9 - movs r3, 0x67 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - ldr r5, =gSprites - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - movs r1, 0x20 - strh r1, [r0, 0x26] - strh r1, [r0, 0x24] - movs r1, 0x68 - strh r1, [r0, 0x2E] - movs r1, 0x9 - strh r1, [r0, 0x30] - adds r4, 0x18 - adds r0, r4, 0 - movs r1, 0x80 - movs r2, 0x41 - movs r3, 0x65 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8 - strh r1, [r0, 0x24] - movs r1, 0x4 - strh r1, [r0, 0x26] - movs r1, 0x80 - strh r1, [r0, 0x2E] - movs r1, 0x41 - strh r1, [r0, 0x30] - ldr r1, [r7] - movs r0, 0x2 - strb r0, [r1, 0x2] - ldr r1, [r7] - ldr r0, =0x00000109 - strh r0, [r1, 0x4] - movs r0, 0x7 - bl sub_80AB130 -_08150F3A: - movs r4, 0 - ldr r5, =gSprites -_08150F3E: - lsls r1, r4, 20 - movs r2, 0xC0 - lsls r2, 15 - adds r1, r2 - asrs r1, 16 - lsls r2, r4, 19 - ldr r3, =0xfff80000 - adds r2, r3 - asrs r2, 16 - ldr r0, =gSpriteTemplate_85CDBCC - movs r3, 0x68 - bl CreateSprite - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - adds r0, r5 - movs r1, 0x8 - strh r1, [r0, 0x24] - strh r1, [r0, 0x26] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x8 - bls _08150F3E - movs r0, 0x3F - mov r4, r9 - ands r0, r4 - cmp r0, 0 - bne _08151074 - mov r0, r9 - movs r1, 0x3 - bl __umodsi3 - lsls r0, 16 - lsrs r0, 16 - add r0, r8 - ldrb r0, [r0] - ldr r5, =gSpecialVar_0x8004 - ldrh r4, [r5] - lsls r4, 2 - add r1, sp, 0x20 - adds r1, r4, r1 - ldr r1, [r1] - mov r3, r10 - adds r2, r3, r4 - movs r3, 0 - ldrsh r2, [r2, r3] - mov r3, sp - adds r3, 0x16 - adds r3, r4 - movs r4, 0 - ldrsh r3, [r3, r4] - movs r4, 0x6A - str r4, [sp] - bl AddPseudoEventObject - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x40 - beq _08151074 - ldr r1, =gSprites - lsls r2, r6, 4 - adds r0, r2, r6 - lsls r0, 2 - adds r4, r0, r1 - ldrb r1, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r4, 0x5] - adds r0, r4, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x24] - adds r0, r4, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r5] - mov r8, r2 - cmp r0, 0 - bne _08151036 - movs r7, 0x1 - mov r5, r9 - ands r5, r7 - cmp r5, 0 - beq _08151030 - adds r0, r4, 0 - movs r1, 0x6 - b _08151044 - .pool -_08151030: - adds r0, r4, 0 - movs r1, 0x7 - b _08151056 -_08151036: - movs r7, 0x1 - mov r5, r9 - ands r5, r7 - cmp r5, 0 - beq _08151052 - adds r0, r4, 0 - movs r1, 0x7 -_08151044: - bl StartSpriteAnim - strh r7, [r4, 0x30] - ldrh r0, [r4, 0x22] - adds r0, 0x2 - strh r0, [r4, 0x22] - b _0815105C -_08151052: - adds r0, r4, 0 - movs r1, 0x6 -_08151056: - bl StartSpriteAnim - strh r5, [r4, 0x30] -_0815105C: - ldr r0, =gSprites - mov r2, r8 - adds r1, r2, r6 - lsls r1, 2 - adds r1, r0 - movs r0, 0x3 - mov r3, r9 - ands r0, r3 - add r0, sp - adds r0, 0x1C - ldrb r0, [r0] - strh r0, [r1, 0x32] -_08151074: - add sp, 0x28 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8150D28 - - thumb_func_start sub_8151088 -sub_8151088: @ 8151088 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - movs r3, 0 - mov r9, r3 - ldr r2, =gUnknown_0203ABAC - ldr r0, [r2] - ldrb r1, [r0, 0x1B] - adds r1, 0x2 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 26 - lsrs r0, 24 - mov r12, r0 -_081510AA: - movs r7, 0 - lsls r0, r3, 1 - adds r1, r3, 0x3 - adds r2, r3, 0x6 - adds r4, r3, 0x1 - str r4, [sp, 0x4] - adds r0, r3 - lsls r0, 3 - str r0, [sp] - lsls r0, r1, 1 - adds r0, r1 - lsls r0, 3 - mov r10, r0 - lsls r0, r2, 1 - adds r0, r2 - lsls r0, 3 - mov r8, r0 -_081510CC: - ldr r0, =gUnknown_0203ABAC - ldr r6, [r0] - lsls r3, r7, 1 - ldr r1, [sp] - adds r2, r3, r1 - adds r4, r6, 0 - adds r4, 0x22 - adds r2, r4, r2 - mov r1, r12 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r12, r0 - ldr r0, =0x000040fc - adds r5, r6, r0 - ldr r0, [r5] - lsls r1, 1 - adds r1, r0 - ldrh r0, [r1] - strh r0, [r2] - mov r1, r10 - adds r2, r3, r1 - adds r2, r4, r2 - str r2, [sp, 0x8] - ldr r0, [r5] - mov r2, r9 - lsls r1, r2, 1 - adds r0, r1, r0 - ldrh r0, [r0] - ldr r2, [sp, 0x8] - strh r0, [r2] - add r3, r8 - adds r4, r3 - ldr r0, [r5] - adds r1, r0 - adds r1, 0x48 - ldrh r0, [r1] - strh r0, [r4] - mov r0, r9 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0xB - bls _081510CC - ldr r4, [sp, 0x4] - lsls r0, r4, 24 - lsrs r3, r0, 24 - cmp r3, 0x2 - bls _081510AA - ldrb r0, [r6, 0x1B] - adds r0, 0x1 - movs r1, 0x3 - bl __modsi3 - strb r0, [r6, 0x1B] - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8151088 - - thumb_func_start sub_815115C -sub_815115C: @ 815115C - push {r4,r5,lr} - ldr r5, =gUnknown_0203ABAC - ldr r4, [r5] - ldrb r0, [r4, 0x1C] - adds r0, 0x1 - movs r1, 0x60 - bl __modsi3 - strb r0, [r4, 0x1C] - ldr r1, [r5] - ldrb r0, [r1, 0x1F] - ldrb r2, [r1, 0x1D] - subs r0, r2 - strb r0, [r1, 0x8] - ldr r2, [r5] - adds r0, r2, 0 - adds r0, 0x20 - ldrb r0, [r0] - ldrb r1, [r2, 0x1E] - subs r0, r1 - strb r0, [r2, 0x9] - ldr r1, [r5] - ldrb r0, [r1, 0x1D] - adds r0, 0x1 - strb r0, [r1, 0x1D] - ldr r2, [r5] - ldrb r0, [r2, 0x1D] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _081511A0 - ldrb r0, [r2, 0x1E] - adds r0, 0x1 - strb r0, [r2, 0x1E] -_081511A0: - ldr r0, [r5] - ldrb r0, [r0, 0x1D] - cmp r0, 0x10 - bls _081511AC - bl sub_8151214 -_081511AC: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_815115C - - thumb_func_start sub_81511B8 -sub_81511B8: @ 81511B8 - push {r4,r5,lr} - ldr r5, =gUnknown_0203ABAC - ldr r4, [r5] - ldrb r0, [r4, 0x1C] - adds r0, 0x1 - movs r1, 0x60 - bl __modsi3 - strb r0, [r4, 0x1C] - ldr r1, [r5] - ldrb r0, [r1, 0x1D] - ldrb r2, [r1, 0x1F] - adds r0, r2 - strb r0, [r1, 0x8] - ldr r1, [r5] - adds r2, r1, 0 - adds r2, 0x20 - ldrb r0, [r1, 0x1E] - ldrb r2, [r2] - adds r0, r2 - strb r0, [r1, 0x9] - ldr r1, [r5] - ldrb r0, [r1, 0x1D] - adds r0, 0x1 - strb r0, [r1, 0x1D] - ldr r2, [r5] - ldrb r0, [r2, 0x1D] - movs r1, 0x3 - ands r0, r1 - cmp r0, 0 - bne _081511FC - ldrb r0, [r2, 0x1E] - adds r0, 0x1 - strb r0, [r2, 0x1E] -_081511FC: - ldr r0, [r5] - ldrb r0, [r0, 0x1D] - cmp r0, 0x10 - bls _08151208 - bl sub_8151388 -_08151208: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81511B8 - - thumb_func_start sub_8151214 -sub_8151214: @ 8151214 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - movs r7, 0 - ldr r3, =gUnknown_0203ABAC - ldr r0, [r3] - strb r7, [r0, 0x1E] - strb r7, [r0, 0x1D] - ldr r1, [r3] - ldrb r0, [r1, 0x8] - strb r0, [r1, 0x1F] - ldr r0, [r3] - ldrb r1, [r0, 0x9] - adds r0, 0x20 - strb r1, [r0] - ldr r4, [r3] - ldrb r1, [r4, 0x19] - adds r2, r1, 0 - adds r2, 0x1E - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r4, 0x19] - ldr r1, [r3] - ldrb r0, [r1, 0x18] - subs r0, 0x2 - strb r0, [r1, 0x18] - ldr r4, =gUnknown_0203ABB2 - ldr r0, [r3] - ldrb r1, [r0, 0x1A] - adds r2, r1, 0 - adds r2, 0x17 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r4] - ldr r6, =gUnknown_0203ABB0 - mov r9, r3 - ldr r0, =gUnknown_0203ABB1 - mov r8, r0 -_0815126E: - mov r1, r9 - ldr r2, [r1] - ldrb r0, [r2, 0x19] - strb r0, [r6] - ldr r0, =gUnknown_0203ABB2 - ldrb r0, [r0] - adds r1, r0, r7 - adds r0, r1, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r1, r0 - mov r1, r8 - strb r0, [r1] - ldrb r1, [r2, 0x18] - lsls r1, 1 - lsls r0, r7, 1 - adds r0, r7 - lsls r5, r0, 3 - adds r1, r5 - adds r0, r2, 0 - adds r0, 0x22 - adds r0, r1 - ldrh r1, [r0] - ldrb r2, [r6] - mov r0, r8 - ldrb r3, [r0] - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - movs r0, 0x11 - mov r10, r0 - str r0, [sp, 0x8] - movs r0, 0 - bl FillBgTilemapBufferRect - ldrb r1, [r6] - adds r2, r1, 0x1 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r6] - mov r0, r9 - ldr r1, [r0] - ldrb r0, [r1, 0x18] - adds r0, 0x1 - lsls r0, 1 - adds r0, r5 - adds r1, 0x22 - adds r1, r0 - ldrh r1, [r1] - ldrb r2, [r6] - mov r0, r8 - ldrb r3, [r0] - str r4, [sp] - str r4, [sp, 0x4] - mov r0, r10 - str r0, [sp, 0x8] - movs r0, 0 - bl FillBgTilemapBufferRect - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x8 - bls _0815126E - ldr r5, =gUnknown_0203ABB0 - ldr r4, =gUnknown_0203ABAC - ldr r0, [r4] - ldrb r1, [r0, 0x19] - adds r2, r1, 0 - adds r2, 0x1E - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r5] - ldrb r2, [r5] - movs r0, 0x2 - str r0, [sp] - movs r6, 0x20 - str r6, [sp, 0x4] - movs r0, 0x11 - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r3, 0 - bl FillBgTilemapBufferRect - ldr r1, [r4] - ldrb r0, [r1, 0x18] - cmp r0, 0 - bne _08151368 - ldrb r2, [r1, 0x1A] - adds r3, r2, 0 - adds r3, 0x1D - adds r0, r3, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r3, r0 - strb r0, [r1, 0x1A] - ldr r1, [r4] - movs r0, 0xC - strb r0, [r1, 0x18] - bl sub_8151088 - ldr r0, [r4] - ldrb r1, [r0, 0x1A] - adds r2, r1, 0x1 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r5] - ldrb r3, [r5] - str r6, [sp] - movs r0, 0x9 - str r0, [sp, 0x4] - mov r1, r10 - str r1, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - bl FillBgTilemapBufferRect -_08151368: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8151214 - - thumb_func_start sub_8151388 -sub_8151388: @ 8151388 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - movs r7, 0 - ldr r2, =gUnknown_0203ABAC - ldr r0, [r2] - strb r7, [r0, 0x1E] - strb r7, [r0, 0x1D] - ldr r1, [r2] - ldrb r0, [r1, 0x8] - strb r0, [r1, 0x1F] - ldr r0, [r2] - ldrb r1, [r0, 0x9] - adds r0, 0x20 - strb r1, [r0] - ldr r4, [r2] - ldrb r1, [r4, 0x19] - adds r3, r1, 0x2 - adds r0, r3, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r3, r0 - strb r0, [r4, 0x19] - ldr r1, [r2] - ldrb r0, [r1, 0x18] - adds r0, 0x2 - strb r0, [r1, 0x18] - ldr r1, =gUnknown_0203ABB5 - ldr r0, [r2] - ldrb r0, [r0, 0x1A] - strb r0, [r1] - ldr r6, =gUnknown_0203ABB3 - mov r10, r2 - ldr r0, =gUnknown_0203ABB4 - mov r9, r0 -_081513D4: - mov r1, r10 - ldr r2, [r1] - ldrb r0, [r2, 0x19] - strb r0, [r6] - ldr r0, =gUnknown_0203ABB5 - ldrb r0, [r0] - adds r1, r0, r7 - adds r0, r1, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r1, r0 - mov r1, r9 - strb r0, [r1] - ldrb r1, [r2, 0x18] - lsls r1, 1 - lsls r0, r7, 1 - adds r0, r7 - lsls r5, r0, 3 - adds r1, r5 - adds r0, r2, 0 - adds r0, 0x22 - adds r0, r1 - ldrh r1, [r0] - ldrb r2, [r6] - mov r0, r9 - ldrb r3, [r0] - movs r4, 0x1 - str r4, [sp] - str r4, [sp, 0x4] - movs r0, 0x11 - mov r8, r0 - str r0, [sp, 0x8] - movs r0, 0 - bl FillBgTilemapBufferRect - ldrb r1, [r6] - adds r2, r1, 0x1 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r6] - mov r0, r10 - ldr r1, [r0] - ldrb r0, [r1, 0x18] - adds r0, 0x1 - lsls r0, 1 - adds r0, r5 - adds r1, 0x22 - adds r1, r0 - ldrh r1, [r1] - ldrb r2, [r6] - mov r0, r9 - ldrb r3, [r0] - str r4, [sp] - str r4, [sp, 0x4] - mov r0, r8 - str r0, [sp, 0x8] - movs r0, 0 - bl FillBgTilemapBufferRect - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - cmp r7, 0x8 - bls _081513D4 - ldr r4, =gUnknown_0203ABB4 - ldr r5, =gUnknown_0203ABAC - ldr r3, [r5] - ldrb r1, [r3, 0x1A] - adds r2, r1, 0 - adds r2, 0x17 - adds r0, r2, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r2, r0 - strb r0, [r4] - ldrb r2, [r3, 0x19] - ldrb r3, [r4] - movs r0, 0x2 - str r0, [sp] - movs r0, 0x9 - str r0, [sp, 0x4] - mov r1, r8 - str r1, [sp, 0x8] - movs r0, 0 - movs r1, 0 - bl FillBgTilemapBufferRect - ldr r1, [r5] - ldrb r0, [r1, 0x18] - cmp r0, 0xA - bne _081514A6 - ldrb r2, [r1, 0x1A] - adds r3, r2, 0x3 - adds r0, r3, 0 - asrs r0, 5 - lsls r0, 5 - subs r0, r3, r0 - strb r0, [r1, 0x1A] - ldr r1, [r5] - movs r0, 0xFE - strb r0, [r1, 0x18] - bl sub_8151088 -_081514A6: - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8151388 - - thumb_func_start sub_81514C8 -sub_81514C8: @ 81514C8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081514D6 - cmp r0, 0x1 - beq _08151500 -_081514D6: - ldr r1, =gUnknown_0203ABAC - ldr r2, [r1] - movs r3, 0 - movs r0, 0x2 - strb r0, [r2, 0x1B] - ldr r0, [r1] - strb r3, [r0, 0x19] - ldr r2, [r1] - movs r0, 0x14 - strb r0, [r2, 0x1A] - ldr r1, [r1] - movs r0, 0xC - strb r0, [r1, 0x18] - bl sub_8151088 - bl sub_8151214 - b _08151522 - .pool -_08151500: - ldr r1, =gUnknown_0203ABAC - ldr r2, [r1] - movs r0, 0x2 - strb r0, [r2, 0x1B] - ldr r2, [r1] - movs r0, 0x1C - strb r0, [r2, 0x19] - ldr r2, [r1] - movs r0, 0x14 - strb r0, [r2, 0x1A] - ldr r1, [r1] - movs r0, 0x4 - strb r0, [r1, 0x18] - bl sub_8151088 - bl sub_8151388 -_08151522: - ldr r0, =gUnknown_0203ABAC - ldr r1, [r0] - movs r0, 0 - strb r0, [r1, 0x1C] - pop {r0} - bx r0 - .pool - thumb_func_end sub_81514C8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/contest_painting.s b/asm/contest_painting.s deleted file mode 100644 index f7c146e3e..000000000 --- a/asm/contest_painting.s +++ /dev/null @@ -1,1197 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_812FDA8 -sub_812FDA8: @ 812FDA8 - push {r4-r7,lr} - ldr r3, =gUnknown_02039F5D - ldr r4, =gUnknown_02039F5C - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - subs r0, 0x1 - lsls r1, r0, 5 - adds r2, r1 - ldr r1, =gUnknown_02039F3C - ldr r5, =0x00002e90 - adds r2, r5 - ldm r2!, {r5-r7} - stm r1!, {r5-r7} - ldm r2!, {r5-r7} - stm r1!, {r5-r7} - ldm r2!, {r6,r7} - stm r1!, {r6,r7} - strb r0, [r3] - movs r0, 0 - strb r0, [r4] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_812FDA8 - - thumb_func_start sub_812FDEC -sub_812FDEC: @ 812FDEC - push {lr} - bl sub_812FE58 - pop {r0} - bx r0 - thumb_func_end sub_812FDEC - - thumb_func_start sub_812FDF8 -sub_812FDF8: @ 812FDF8 - push {lr} - bl sub_812FFC8 - bl RunTextPrinters - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_812FDF8 - - thumb_func_start sub_812FE0C -sub_812FE0C: @ 812FE0C - push {r4,r5,lr} - ldr r0, =gMain - ldr r0, [r0, 0x8] - bl SetMainCallback2 - ldr r4, =gUnknown_030061C4 - ldr r0, [r4] - bl Free - movs r5, 0 - str r5, [r4] - ldr r4, =gUnknown_03006190 - ldr r0, [r4] - bl Free - str r5, [r4] - ldr r0, =gUnknown_030011F7 - ldrb r0, [r0] - bl RemoveWindow - movs r0, 0x1 - bl GetBgTilemapBuffer - bl Free - bl FreeMonSpritesGfx - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_812FE0C - - thumb_func_start sub_812FE58 -sub_812FE58: @ 812FE58 - push {r4-r7,lr} - sub sp, 0x4 - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r1, r2 - ldrb r0, [r0] - adds r4, r1, 0 - cmp r0, 0x4 - bls _0812FE6E - b _0812FFA0 -_0812FE6E: - lsls r0, 2 - ldr r1, =_0812FE80 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0812FE80: - .4byte _0812FE94 - .4byte _0812FEC8 - .4byte _0812FF14 - .4byte _0812FF2A - .4byte _0812FF54 -_0812FE94: - bl ScanlineEffect_Stop - movs r0, 0 - bl SetVBlankCallback - bl AllocateMonSpritesGfx - ldr r1, =gUnknown_030061C0 - ldr r0, =gUnknown_02039F3C - str r0, [r1] - movs r0, 0x1 - bl sub_8130238 - bl sub_81301EC - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _0812FF3E - .pool -_0812FEC8: - bl ResetPaletteFade - movs r2, 0xC0 - lsls r2, 19 - movs r3, 0xC0 - lsls r3, 9 - movs r5, 0 - ldr r1, =0x040000d4 - movs r4, 0x80 - lsls r4, 5 - ldr r6, =0x85000400 - movs r7, 0x85 - lsls r7, 24 -_0812FEE2: - str r5, [sp] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - str r6, [r1, 0x8] - ldr r0, [r1, 0x8] - adds r2, r4 - subs r3, r4 - cmp r3, r4 - bhi _0812FEE2 - str r5, [sp] - mov r0, sp - str r0, [r1] - str r2, [r1, 0x4] - lsrs r0, r3, 2 - orrs r0, r7 - str r0, [r1, 0x8] - ldr r0, [r1, 0x8] - bl ResetSpriteData - b _0812FF36 - .pool -_0812FF14: - ldrh r0, [r4, 0x20] - bl SeedRng - bl InitKeys - bl sub_8130098 - movs r0, 0x87 - lsls r0, 3 - adds r1, r4, r0 - b _0812FF3E -_0812FF2A: - ldr r0, =gUnknown_02039F5D - ldrb r0, [r0] - ldr r1, =gUnknown_02039F5C - ldrb r1, [r1] - bl sub_8130884 -_0812FF36: - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r1, r2 -_0812FF3E: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _0812FFA0 - .pool -_0812FF54: - ldr r0, =gUnknown_02039F5D - ldrb r0, [r0] - ldr r1, =gUnknown_02039F5C - ldrb r1, [r1] - bl sub_813010C - ldr r0, =gUnknown_085B0838 - movs r1, 0 - movs r2, 0x2 - bl LoadPalette - movs r1, 0xA0 - lsls r1, 19 - movs r4, 0 - str r4, [sp] - ldr r0, =0x040000d4 - mov r2, sp - str r2, [r0] - str r1, [r0, 0x4] - ldr r1, =0x85000100 - str r1, [r0, 0x8] - ldr r0, [r0, 0x8] - movs r0, 0x2 - bl BeginFastPaletteFade - ldr r0, =sub_81302D0 - bl SetVBlankCallback - ldr r0, =gUnknown_030011F0 - strb r4, [r0] - movs r1, 0x9A - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - ldr r0, =sub_812FDF8 - bl SetMainCallback2 -_0812FFA0: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_812FE58 - - thumb_func_start sub_812FFC8 -sub_812FFC8: @ 812FFC8 - push {lr} - sub sp, 0x4 - ldr r3, =gUnknown_030011F0 - ldrb r1, [r3] - cmp r1, 0x1 - beq _0813001C - cmp r1, 0x1 - bgt _0812FFE4 - cmp r1, 0 - beq _0812FFEA - b _08130082 - .pool -_0812FFE4: - cmp r1, 0x2 - beq _0813005C - b _08130082 -_0812FFEA: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0812FFFA - movs r0, 0x1 - strb r0, [r3] -_0812FFFA: - ldr r0, =gUnknown_030011F6 - ldrb r0, [r0] - cmp r0, 0 - beq _08130082 - ldr r1, =gUnknown_030011F4 - ldrh r0, [r1] - cmp r0, 0 - beq _08130082 - subs r0, 0x1 - b _08130080 - .pool -_0813001C: - ldr r0, =gMain - ldrh r2, [r0, 0x2E] - ands r1, r2 - cmp r1, 0 - bne _0813002E - movs r0, 0x2 - ands r0, r2 - cmp r0, 0 - beq _08130040 -_0813002E: - movs r0, 0x2 - strb r0, [r3] - subs r0, 0x3 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade -_08130040: - ldr r0, =gUnknown_030011F6 - ldrb r0, [r0] - cmp r0, 0 - beq _08130082 - ldr r1, =gUnknown_030011F4 - movs r0, 0 - b _08130080 - .pool -_0813005C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _0813006E - ldr r0, =sub_812FE0C - bl SetMainCallback2 -_0813006E: - ldr r0, =gUnknown_030011F6 - ldrb r0, [r0] - cmp r0, 0 - beq _08130082 - ldr r1, =gUnknown_030011F4 - ldrh r0, [r1] - cmp r0, 0x1D - bhi _08130082 - adds r0, 0x1 -_08130080: - strh r0, [r1] -_08130082: - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_812FFC8 - - thumb_func_start sub_8130098 -sub_8130098: @ 8130098 - push {r4,lr} - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_085B07E8 - movs r0, 0 - movs r2, 0x1 - bl InitBgsFromTemplates - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgX - movs r0, 0x1 - movs r1, 0 - movs r2, 0 - bl ChangeBgY - movs r0, 0x80 - lsls r0, 4 - bl AllocZeroed - adds r1, r0, 0 - movs r0, 0x1 - bl SetBgTilemapBuffer - ldr r4, =gUnknown_030011F7 - ldr r0, =gUnknown_085B07EC - bl AddWindow - strb r0, [r4] - bl DeactivateAllTextPrinters - ldrb r0, [r4] - movs r1, 0 - bl FillWindowPixelBuffer - ldrb r0, [r4] - bl PutWindowTilemap - ldrb r0, [r4] - movs r1, 0x3 - bl CopyWindowToVram - movs r0, 0x1 - bl ShowBg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130098 - - thumb_func_start sub_813010C -sub_813010C: @ 813010C - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - cmp r1, 0x1 - beq _081301D4 - ldr r6, =gUnknown_030061C0 - ldr r1, [r6] - ldrb r5, [r1, 0xA] - cmp r0, 0x7 - bhi _08130190 - ldr r4, =gStringVar1 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_818E868 - ldr r1, =gText_Space - adds r0, r4, 0 - bl StringAppend - ldr r1, =gContestRankTextPointers - ldr r0, [r6] - ldrb r0, [r0, 0x1E] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl StringAppend - ldr r4, =gStringVar2 - ldr r1, [r6] - adds r1, 0x16 - adds r0, r4, 0 - bl StringCopy - adds r0, r4, 0 - bl sub_81DB5AC - ldr r0, =gStringVar3 - ldr r1, [r6] - adds r1, 0xB - bl StringCopy - ldr r0, =gStringVar4 - ldr r1, =gUnknown_0827EA0C - bl StringExpandPlaceholders - b _081301A6 - .pool -_08130190: - ldr r0, =gStringVar1 - adds r1, 0xB - bl StringCopy - ldr r0, =gStringVar4 - ldr r2, =gContestPaintingDescriptionPointers - lsls r1, r5, 2 - adds r1, r2 - ldr r1, [r1] - bl StringExpandPlaceholders -_081301A6: - ldr r4, =gStringVar4 - movs r0, 0x1 - adds r1, r4, 0 - movs r2, 0xD0 - bl GetStringCenterAlignXOffset - adds r3, r0, 0 - ldr r0, =gUnknown_030011F7 - ldrb r0, [r0] - lsls r3, 24 - lsrs r3, 24 - movs r1, 0x1 - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - bl AddTextPrinterParameterized - movs r0, 0x1 - bl CopyBgTilemapBufferToVram -_081301D4: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_813010C - - thumb_func_start sub_81301EC -sub_81301EC: @ 81301EC - push {lr} - movs r0, 0 - movs r1, 0 - bl SetGpuReg - ldr r2, =0x04000200 - ldrh r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strh r0, [r2] - ldr r1, =0x00000c42 - movs r0, 0x8 - bl SetGpuReg - ldr r1, =0x00000a45 - movs r0, 0xA - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - pop {r0} - bx r0 - .pool - thumb_func_end sub_81301EC - - thumb_func_start sub_8130238 -sub_8130238: @ 8130238 - push {lr} - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _0813025C - ldr r0, =gUnknown_030011F6 - strb r1, [r0] - ldr r0, =gUnknown_030011F2 - strh r1, [r0] - ldr r0, =gUnknown_030011F4 - strh r1, [r0] - b _0813026E - .pool -_0813025C: - ldr r1, =gUnknown_030011F6 - movs r0, 0x1 - strb r0, [r1] - ldr r1, =gUnknown_030011F2 - movs r0, 0xF - strh r0, [r1] - ldr r1, =gUnknown_030011F4 - movs r0, 0x1E - strh r0, [r1] -_0813026E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130238 - - thumb_func_start sub_8130280 -sub_8130280: @ 8130280 - push {lr} - ldr r0, =gUnknown_030011F6 - ldrb r0, [r0] - cmp r0, 0 - bne _08130298 - movs r0, 0x4C - movs r1, 0 - bl SetGpuReg - b _081302C0 - .pool -_08130298: - ldr r1, =0x00000a45 - movs r0, 0xA - bl SetGpuReg - ldr r1, =gUnknown_030011F2 - ldr r0, =gUnknown_030011F4 - ldrh r0, [r0] - lsrs r0, 1 - strh r0, [r1] - lsls r1, r0, 12 - lsls r2, r0, 8 - orrs r1, r2 - lsls r2, r0, 4 - orrs r1, r2 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4C - bl SetGpuReg -_081302C0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130280 - - thumb_func_start sub_81302D0 -sub_81302D0: @ 81302D0 - push {lr} - bl sub_8130280 - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81302D0 - - thumb_func_start sub_81302E8 -sub_81302E8: @ 81302E8 - push {r4-r7,lr} - adds r4, r1, 0 - lsls r0, 16 - lsrs r5, r0, 16 - lsls r4, 24 - lsrs r4, 24 - ldr r6, =gUnknown_030061C0 - ldr r0, [r6] - ldr r1, [r0, 0x4] - ldr r2, [r0] - adds r0, r5, 0 - bl GetFrontSpritePalFromSpeciesAndPersonality - ldr r7, =gUnknown_030061C4 - ldr r1, [r7] - bl LZDecompressVram - cmp r4, 0 - bne _08130348 - lsls r0, r5, 3 - ldr r1, =gMonFrontPicTable - adds r0, r1 - ldr r4, =gMonSpritesGfxPtr - ldr r1, [r4] - ldr r1, [r1, 0x8] - ldr r2, [r6] - ldr r3, [r2] - adds r2, r5, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys - ldr r0, [r4] - ldr r0, [r0, 0x8] - ldr r1, [r7] - ldr r2, =gUnknown_03006190 - ldr r2, [r2] - bl sub_8130380 - b _0813036C - .pool -_08130348: - lsls r0, r5, 3 - ldr r1, =gMonBackPicTable - adds r0, r1 - ldr r4, =gMonSpritesGfxPtr - ldr r1, [r4] - ldr r1, [r1, 0x4] - ldr r2, [r6] - ldr r3, [r2] - adds r2, r5, 0 - bl HandleLoadSpecialPokePic_DontHandleDeoxys - ldr r0, [r4] - ldr r0, [r0, 0x4] - ldr r1, [r7] - ldr r2, =gUnknown_03006190 - ldr r2, [r2] - bl sub_8130380 -_0813036C: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81302E8 - - thumb_func_start sub_8130380 -sub_8130380: @ 8130380 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - mov r10, r0 - mov r9, r1 - str r2, [sp] - movs r0, 0 -_08130394: - movs r3, 0 - adds r1, r0, 0x1 - str r1, [sp, 0x4] - lsls r0, 3 - str r0, [sp, 0x8] -_0813039E: - movs r1, 0 - adds r2, r3, 0x1 - mov r8, r2 - ldr r7, [sp, 0x8] - adds r0, r7, r3 - lsls r0, 5 - mov r12, r0 - lsls r4, r3, 3 -_081303AE: - movs r3, 0 - lsls r0, r1, 2 - adds r6, r1, 0x1 - mov r2, r12 - adds r5, r2, r0 - ldr r7, [sp, 0x8] - adds r0, r7, r1 - lsls r0, 7 - ldr r1, [sp] - adds r2, r0, r1 -_081303C2: - lsrs r0, r3, 1 - adds r0, r5, r0 - add r0, r10 - ldrb r1, [r0] - movs r0, 0x1 - ands r0, r3 - cmp r0, 0 - beq _081303D6 - lsrs r1, 4 - b _081303DA -_081303D6: - movs r0, 0xF - ands r1, r0 -_081303DA: - cmp r1, 0 - bne _081303EC - adds r0, r4, r3 - lsls r0, 1 - adds r0, r2 - movs r7, 0x80 - lsls r7, 8 - adds r1, r7, 0 - b _081303F8 -_081303EC: - adds r0, r4, r3 - lsls r0, 1 - adds r0, r2 - lsls r1, 1 - add r1, r9 - ldrh r1, [r1] -_081303F8: - strh r1, [r0] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x7 - bls _081303C2 - lsls r0, r6, 16 - lsrs r1, r0, 16 - cmp r1, 0x7 - bls _081303AE - mov r1, r8 - lsls r0, r1, 16 - lsrs r3, r0, 16 - cmp r3, 0x7 - bls _0813039E - ldr r2, [sp, 0x4] - lsls r0, r2, 16 - lsrs r0, 16 - cmp r0, 0x7 - bls _08130394 - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8130380 - - thumb_func_start sub_8130430 -sub_8130430: @ 8130430 - push {r4-r7,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_085A989C - movs r2, 0x80 - lsls r2, 1 - movs r1, 0 - bl LoadPalette - cmp r4, 0x1 - beq _0813044E - b _081305A4 -_0813044E: - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrb r0, [r0, 0xA] - movs r1, 0x3 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _0813050C - lsls r0, 2 - ldr r1, =_08130478 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08130478: - .4byte _0813048C - .4byte _081304A4 - .4byte _081304BC - .4byte _081304D4 - .4byte _081304F8 -_0813048C: - ldr r0, =gUnknown_085A9A9C - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AE974 - b _081304E0 - .pool -_081304A4: - ldr r0, =gUnknown_085AAB20 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AEE80 - b _081304E0 - .pool -_081304BC: - ldr r0, =gUnknown_085AB750 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AF38C - b _081304E0 - .pool -_081304D4: - ldr r0, =gUnknown_085AC288 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AF898 -_081304E0: - ldr r1, =gUnknown_03006190 - ldr r1, [r1] - bl RLUnCompWram - b _0813050C - .pool -_081304F8: - ldr r0, =gUnknown_085AD240 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AFDA4 - ldr r1, =gUnknown_03006190 - ldr r1, [r1] - bl RLUnCompWram -_0813050C: - movs r1, 0 - ldr r5, =0x06006000 - ldr r0, =0x00001015 - adds r4, r0, 0 -_08130514: - movs r3, 0 - lsls r2, r1, 5 -_08130518: - adds r0, r2, r3 - lsls r0, 1 - adds r0, r5 - strh r4, [r0] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x1F - bls _08130518 - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x13 - bls _08130514 - movs r1, 0 - ldr r0, =0x0600608c - mov r12, r0 - ldr r7, =gUnknown_03006190 -_0813053C: - movs r3, 0 - adds r6, r1, 0x1 - lsls r5, r1, 5 - lsls r4, r1, 6 -_08130544: - adds r2, r5, r3 - lsls r2, 1 - add r2, r12 - ldr r0, [r7] - adds r0, r4, r0 - lsls r1, r3, 1 - adds r0, r1 - adds r0, 0x8C - ldrh r0, [r0] - strh r0, [r2] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x11 - bls _08130544 - lsls r0, r6, 24 - lsrs r1, r0, 24 - cmp r1, 0x9 - bls _0813053C - movs r3, 0 - ldr r4, =0x0600608e - ldr r2, =gUnknown_03006190 -_08130570: - lsls r1, r3, 1 - adds r1, r4 - ldr r0, [r2] - adds r0, 0x8E - ldrh r0, [r0] - strh r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0xF - bls _08130570 - b _08130676 - .pool -_081305A4: - cmp r5, 0x7 - bhi _081305C0 - ldr r0, =gUnknown_085AE370 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085B02B0 - b _08130650 - .pool -_081305C0: - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrb r0, [r0, 0xA] - movs r1, 0x3 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _08130676 - lsls r0, 2 - ldr r1, =_081305E8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081305E8: - .4byte _081305FC - .4byte _08130614 - .4byte _0813062C - .4byte _08130644 - .4byte _08130664 -_081305FC: - ldr r0, =gUnknown_085A9A9C - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AE974 - b _08130650 - .pool -_08130614: - ldr r0, =gUnknown_085AAB20 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AEE80 - b _08130650 - .pool -_0813062C: - ldr r0, =gUnknown_085AB750 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AF38C - b _08130650 - .pool -_08130644: - ldr r0, =gUnknown_085AC288 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AF898 -_08130650: - ldr r1, =0x06006000 - bl RLUnCompVram - b _08130676 - .pool -_08130664: - ldr r0, =gUnknown_085AD240 - movs r1, 0xC0 - lsls r1, 19 - bl RLUnCompVram - ldr r0, =gUnknown_085AFDA4 - ldr r1, =0x06006000 - bl RLUnCompVram -_08130676: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130430 - - thumb_func_start sub_8130688 -sub_8130688: @ 8130688 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gMain - ldr r1, =gUnknown_085B0830 - ldr r2, [r1, 0x4] - ldr r1, [r1] - str r1, [r3, 0x38] - str r2, [r3, 0x3C] - ldrh r2, [r3, 0x3C] - ldr r1, =0xfffffc00 - ands r1, r2 - strh r1, [r3, 0x3C] - ldrh r1, [r3, 0x3A] - ldr r0, =0xfffffe00 - ands r0, r1 - movs r1, 0x58 - orrs r0, r1 - strh r0, [r3, 0x3A] - adds r1, r3, 0 - adds r1, 0x38 - movs r0, 0x18 - strb r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130688 - - thumb_func_start sub_81306CC -sub_81306CC: @ 81306CC - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x7 - bhi _081306E4 - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrb r0, [r0, 0xA] - b _081306F4 - .pool -_081306E4: - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrb r0, [r0, 0xA] - movs r1, 0x3 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 -_081306F4: - cmp r0, 0x4 - bhi _08130732 - lsls r0, 2 - ldr r1, =_0813070C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0813070C: - .4byte _08130720 - .4byte _08130724 - .4byte _08130728 - .4byte _0813072C - .4byte _08130730 -_08130720: - movs r0, 0x9 - b _08130732 -_08130724: - movs r0, 0xD - b _08130732 -_08130728: - movs r0, 0x2 - b _08130732 -_0813072C: - movs r0, 0x24 - b _08130732 -_08130730: - movs r0, 0x6 -_08130732: - pop {r1} - bx r1 - thumb_func_end sub_81306CC - - thumb_func_start sub_8130738 -sub_8130738: @ 8130738 - push {r4,lr} - ldr r4, =gUnknown_030061C4 - movs r0, 0x80 - lsls r0, 2 - bl AllocZeroed - str r0, [r4] - ldr r4, =gUnknown_03006190 - movs r0, 0x80 - lsls r0, 6 - bl AllocZeroed - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130738 - - thumb_func_start sub_8130760 -sub_8130760: @ 8130760 - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r1, =gUnknown_030061A0 - ldr r0, =gUnknown_03006190 - ldr r0, [r0] - str r0, [r1, 0x4] - ldr r0, =gUnknown_030061C4 - ldr r0, [r0] - str r0, [r1, 0x8] - movs r2, 0 - strb r2, [r1, 0x18] - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrb r0, [r0] - strb r0, [r1, 0x1F] - strb r2, [r1, 0x19] - strb r2, [r1, 0x1A] - movs r0, 0x40 - strb r0, [r1, 0x1B] - strb r0, [r1, 0x1C] - strb r0, [r1, 0x1D] - strb r0, [r1, 0x1E] - subs r0, r3, 0x2 - adds r4, r1, 0 - cmp r0, 0x22 - bhi _08130844 - lsls r0, 2 - ldr r1, =_081307B4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081307B4: - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130840 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130844 - .4byte _08130840 -_08130840: - movs r0, 0x3 - b _08130846 -_08130844: - movs r0, 0x1 -_08130846: - strh r0, [r4, 0x14] - movs r0, 0x2 - strh r0, [r4, 0x16] - strb r3, [r4] - ldr r0, =0x06010000 - str r0, [r4, 0x10] - adds r0, r4, 0 - bl sub_8124F2C - adds r0, r4, 0 - bl sub_81261A4 - adds r0, r4, 0 - bl sub_8126058 - ldr r0, =gUnknown_030061C4 - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 1 - movs r2, 0x80 - lsls r2, 2 - bl LoadPalette - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130760 - - thumb_func_start sub_8130884 -sub_8130884: @ 8130884 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - bl sub_8130738 - ldr r0, =gUnknown_030061C0 - ldr r0, [r0] - ldrh r0, [r0, 0x8] - movs r1, 0 - bl sub_81302E8 - adds r0, r4, 0 - bl sub_81306CC - lsls r0, 24 - lsrs r0, 24 - bl sub_8130760 - adds r0, r4, 0 - bl sub_8130688 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_8130430 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8130884 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/cute_sketch.s b/asm/contest_painting_effects.s index 36ef184b9..36ef184b9 100644 --- a/asm/cute_sketch.s +++ b/asm/contest_painting_effects.s diff --git a/asm/dark.s b/asm/dark.s index e4373723d..bb46b0fa9 100644 --- a/asm/dark.s +++ b/asm/dark.s @@ -25,7 +25,7 @@ sub_81136E8: @ 81136E8 movs r0, 0x52 bl SetGpuReg adds r0, r4, 0 - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -208,7 +208,7 @@ sub_8113888: @ 8113888 bl SetGpuReg ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -447,7 +447,7 @@ sub_8113A58: @ 8113A58 cmp r0, 0 bne _08113A8A adds r0, r3, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _08113A8A: pop {r0} bx r0 @@ -581,7 +581,7 @@ sub_8113B90: @ 8113B90 cmp r0, 0 beq _08113BA4 adds r0, r4, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _08113BA4: pop {r4} pop {r0} @@ -643,7 +643,7 @@ _08113C1E: strh r0, [r5, 0x18] ldr r0, =gBattleAnimAttacker ldrb r0, [r0] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] @@ -962,7 +962,7 @@ _08113EBC: _08113EF8: ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0xE] @@ -1561,7 +1561,7 @@ sub_81143C0: @ 81143C0 mov r10, r0 ldr r6, =gBattleAnimAttacker ldrb r0, [r6] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -1638,7 +1638,7 @@ sub_8114470: @ 8114470 lsrs r6, r0, 24 ldr r4, =gBattleAnimAttacker ldrb r0, [r4] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -1684,7 +1684,7 @@ sub_81144BC: @ 81144BC ldrb r1, [r1, 0x4] adds r0, r4, 0 bl StartSpriteAnim - ldr r0, =sub_80A67D8 + ldr r0, =RunStoredCallbackWhenAnimEnds str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -1895,7 +1895,7 @@ _0811465C: bne _08114708 adds r0, r1, 0 movs r1, 0 - bl sub_80A750C + bl SetGreyscaleOrOriginalPalette b _08114714 .pool _08114708: @@ -1984,7 +1984,7 @@ _08114776: bne _081147B8 adds r0, r1, 0 movs r1, 0x1 - bl sub_80A750C + bl SetGreyscaleOrOriginalPalette _081147B8: movs r0, 0x8 ldrsh r1, [r4, r0] @@ -2159,7 +2159,7 @@ _0811492E: adds r0, 0x10 ldr r1, =gBattleAnimArgs ldrb r1, [r1, 0x2] - bl sub_80A750C + bl SetGreyscaleOrOriginalPalette _0811494A: adds r0, r5, 0 bl DestroyAnimVisualTask diff --git a/asm/electric.s b/asm/electric.s deleted file mode 100644 index b1fa8b9ae..000000000 --- a/asm/electric.s +++ /dev/null @@ -1,2547 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_810A1A8 -sub_810A1A8: @ 810A1A8 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A1D0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r2, [r0] - subs r1, r2 - strh r1, [r4, 0x20] - b _0810A1DC - .pool -_0810A1D0: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x20] - adds r0, r1, 0 -_0810A1DC: - ldrh r0, [r0, 0x2] - ldrh r1, [r4, 0x22] - adds r0, r1 - strh r0, [r4, 0x22] - ldr r0, =sub_810A1F8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A1A8 - - thumb_func_start sub_810A1F8 -sub_810A1F8: @ 810A1F8 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810A20E - adds r0, r2, 0 - bl DestroyAnimSprite -_0810A20E: - pop {r0} - bx r0 - thumb_func_end sub_810A1F8 - - thumb_func_start sub_810A214 -sub_810A214: @ 810A214 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A23C - ldr r0, =gBattleAnimArgs - ldrh r1, [r4, 0x20] - ldrh r0, [r0] - subs r1, r0 - strh r1, [r4, 0x20] - b _0810A246 - .pool -_0810A23C: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] -_0810A246: - ldr r0, =sub_810A258 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A214 - - thumb_func_start sub_810A258 -sub_810A258: @ 810A258 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810A26E - adds r0, r2, 0 - bl move_anim_8074EE0 -_0810A26E: - pop {r0} - bx r0 - thumb_func_end sub_810A258 - - thumb_func_start sub_810A274 -sub_810A274: @ 810A274 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810A2C4 - ldr r2, =gBattleAnimArgs - ldrh r0, [r5, 0x20] - ldrh r1, [r2] - subs r0, r1 - strh r0, [r5, 0x20] - ldrh r0, [r5, 0x22] - ldrh r1, [r2, 0x2] - subs r0, r1 - strh r0, [r5, 0x22] - b _0810A2D8 - .pool -_0810A2C4: - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r5, 0x20] - adds r1, r2 - strh r1, [r5, 0x20] - ldrh r1, [r0, 0x2] - ldrh r2, [r5, 0x22] - adds r1, r2 - strh r1, [r5, 0x22] - adds r2, r0, 0 -_0810A2D8: - movs r0, 0 - strh r0, [r5, 0x2E] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x30] - ldrh r0, [r2, 0x6] - strh r0, [r5, 0x32] - ldrh r0, [r2, 0x8] - strh r0, [r5, 0x34] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A62EC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A274 - - thumb_func_start sub_810A308 -sub_810A308: @ 810A308 - push {r4-r7,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x8 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - beq _0810A380 - cmp r0, 0x1 - bgt _0810A324 - cmp r0, 0 - beq _0810A32E - b _0810A380 - .pool -_0810A324: - cmp r0, 0x2 - beq _0810A338 - cmp r0, 0x3 - beq _0810A35C - b _0810A380 -_0810A32E: - ldr r0, =gBattleAnimAttacker - b _0810A382 - .pool -_0810A338: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r6, 0x2 - eors r0, r6 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - bne _0810A354 - ldrb r4, [r4] - b _0810A384 - .pool -_0810A354: - ldrb r0, [r4] - adds r4, r6, 0 - eors r4, r0 - b _0810A384 -_0810A35C: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - movs r4, 0x2 - eors r0, r4 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _0810A380 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - eors r4, r0 - b _0810A384 - .pool -_0810A380: - ldr r0, =gBattleAnimTarget -_0810A382: - ldrb r4, [r0] -_0810A384: - ldr r0, =gBattleAnimArgs - movs r2, 0xA - ldrsh r0, [r0, r2] - cmp r0, 0 - bne _0810A3AC - adds r0, r4, 0 - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r4, 0 - movs r1, 0x1 - b _0810A3BE - .pool -_0810A3AC: - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - adds r0, r4, 0 - movs r1, 0x3 -_0810A3BE: - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r7, =gSineTable - ldr r6, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r6, r1] - lsls r0, 1 - adds r0, r7 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x2 - ldrsh r0, [r6, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x24] - movs r1, 0 - ldrsh r0, [r6, r1] - adds r0, 0x40 - lsls r0, 1 - adds r0, r7 - movs r2, 0 - ldrsh r1, [r0, r2] - movs r2, 0x2 - ldrsh r0, [r6, r2] - muls r0, r1 - asrs r0, 8 - strh r0, [r5, 0x26] - ldrh r1, [r6, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810A422 - adds r0, r4, 0 - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x1 - movs r1, 0x3 - ands r0, r1 - lsls r0, 2 - ldrb r2, [r5, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r5, 0x5] -_0810A422: - ldrb r2, [r5, 0x3] - lsls r2, 26 - lsrs r2, 27 - movs r0, 0x4 - ldrsh r1, [r6, r0] - lsls r0, r1, 1 - adds r0, r7 - ldrh r0, [r0] - ldr r3, =gOamMatrices - lsls r2, 3 - adds r2, r3 - adds r1, 0x40 - lsls r1, 1 - adds r1, r7 - ldrh r1, [r1] - strh r1, [r2, 0x6] - strh r1, [r2] - strh r0, [r2, 0x2] - lsls r0, 16 - asrs r0, 16 - negs r0, r0 - strh r0, [r2, 0x4] - ldrh r0, [r6, 0x6] - strh r0, [r5, 0x2E] - ldr r0, =sub_810E2C8 - str r0, [r5, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A308 - - thumb_func_start sub_810A46C -sub_810A46C: @ 810A46C - push {r4-r6,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0x6] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r6] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldrh r0, [r5, 0x4] - strh r0, [r4, 0x38] - ldrh r0, [r5, 0xA] - strh r0, [r4, 0x3A] - ldrh r0, [r5, 0x8] - strh r0, [r4, 0x3C] - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0xC - ldrsh r0, [r5, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - ldr r1, =sub_810A4F4 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A46C - - thumb_func_start sub_810A4F4 -sub_810A4F4: @ 810A4F4 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - bne _0810A55E - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r2, [r4, 0x3C] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - cmp r0, 0 - bne _0810A564 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - b _0810A564 -_0810A55E: - adds r0, r4, 0 - bl DestroyAnimSprite -_0810A564: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810A4F4 - - thumb_func_start sub_810A56C -sub_810A56C: @ 810A56C - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x38] - subs r0, 0x1 - strh r0, [r3, 0x38] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810A5A4 - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrh r0, [r3, 0x36] - strh r0, [r3, 0x38] -_0810A5A4: - ldrh r0, [r3, 0x34] - subs r1, r0, 0x1 - strh r1, [r3, 0x34] - lsls r0, 16 - cmp r0, 0 - bgt _0810A5B6 - adds r0, r3, 0 - bl DestroyAnimSprite -_0810A5B6: - pop {r0} - bx r0 - thumb_func_end sub_810A56C - - thumb_func_start sub_810A5BC -sub_810A5BC: @ 810A5BC - push {r4-r6,lr} - adds r6, r0, 0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810A5D8 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810A5E0 -_0810A5D8: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - negs r0, r0 - strh r0, [r1, 0x2] -_0810A5E0: - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x4] - adds r0, r1 - strh r0, [r6, 0x22] - ldrh r0, [r4] - strh r0, [r6, 0x34] - ldrh r0, [r4, 0x6] - strh r0, [r6, 0x36] - strh r0, [r6, 0x38] - ldr r0, =sub_810A56C - str r0, [r6, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A5BC - - thumb_func_start sub_810A628 -sub_810A628: @ 810A628 - push {r4-r6,lr} - adds r5, r0, 0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x6] - strh r0, [r5, 0x2E] - movs r2, 0xE - ldrsh r0, [r1, r2] - movs r1, 0x80 - lsls r1, 8 - ands r0, r1 - cmp r0, 0 - beq _0810A64C - ldr r0, =gBattleAnimTarget - b _0810A64E - .pool -_0810A64C: - ldr r0, =gBattleAnimAttacker -_0810A64E: - ldrb r6, [r0] - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810A666 - adds r0, r6, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810A66E -_0810A666: - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - negs r0, r0 - strh r0, [r1] -_0810A66E: - adds r0, r6, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r3, [r4] - adds r0, r3 - strh r0, [r5, 0x20] - adds r0, r6, 0 - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r4, 0x2] - adds r0, r1 - strh r0, [r5, 0x22] - ldrh r1, [r4, 0xE] - ldr r0, =0x00007fff - ands r0, r1 - strh r0, [r5, 0x36] - ldrh r0, [r4, 0x4] - strh r0, [r5, 0x38] - ldrh r0, [r4, 0xA] - strh r0, [r5, 0x3A] - ldrh r0, [r4, 0x8] - strh r0, [r5, 0x3C] - ldrh r2, [r5, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - movs r3, 0xC - ldrsh r0, [r4, r3] - lsls r0, 2 - adds r1, r0 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r5, 0x4] - ldr r1, =sub_810A6EC - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A628 - - thumb_func_start sub_810A6EC -sub_810A6EC: @ 810A6EC - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x3C - ldrsh r0, [r4, r1] - movs r2, 0x38 - ldrsh r1, [r4, r2] - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3A] - ldrh r1, [r4, 0x3C] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3C] - movs r2, 0x3C - ldrsh r0, [r4, r2] - movs r2, 0x36 - ldrsh r1, [r4, r2] - bl __modsi3 - cmp r0, 0 - bne _0810A742 - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] -_0810A742: - ldrh r0, [r4, 0x2E] - subs r1, r0, 0x1 - strh r1, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bgt _0810A754 - adds r0, r4, 0 - bl DestroyAnimSprite -_0810A754: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810A6EC - - thumb_func_start sub_810A75C -sub_810A75C: @ 810A75C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0 - bl sub_80A6980 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldr r3, =gBattleAnimArgs - movs r5, 0x6 - ldrsh r0, [r3, r5] - lsls r0, 2 - adds r1, r0 - ldr r5, =0x000003ff - adds r0, r5, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - movs r1, 0x6 - ldrsh r0, [r3, r1] - cmp r0, 0x1 - bne _0810A7A4 - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - b _0810A7B2 - .pool -_0810A7A4: - cmp r0, 0x2 - bne _0810A7B6 - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x20 -_0810A7B2: - orrs r1, r0 - strb r1, [r4, 0x3] -_0810A7B6: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A75C - - thumb_func_start sub_810A7DC -sub_810A7DC: @ 810A7DC - push {r4-r6,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r6, =gBattleAnimTarget - ldrb r0, [r6] - movs r1, 0 - bl GetBattlerSpriteCoord - ldr r1, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r1 - lsls r0, 24 - ldr r5, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r4, 0x8] - ldrb r0, [r6] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x2] - adds r0, r1 - strh r0, [r4, 0xA] - ldrh r0, [r5, 0x4] - strh r0, [r4, 0xC] - ldr r0, =sub_810A834 - str r0, [r4] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A7DC - - thumb_func_start sub_810A834 -sub_810A834: @ 810A834 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r5, 0 - movs r7, 0 - ldr r1, =gTasks - lsls r0, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldrb r2, [r0, 0xC] - str r2, [sp] - ldrh r4, [r0, 0x8] - ldrh r6, [r0, 0xA] - movs r3, 0xC - ldrsh r0, [r0, r3] - mov r10, r1 - cmp r0, 0 - bne _0810A878 - movs r0, 0 - mov r8, r0 - movs r2, 0x1 - movs r1, 0x10 - mov r12, r1 - b _0810A882 - .pool -_0810A878: - movs r2, 0x10 - mov r12, r2 - movs r3, 0x8 - mov r8, r3 - movs r2, 0x4 -_0810A882: - mov r0, r9 - lsls r1, r0, 2 - adds r0, r1, r0 - lsls r0, 3 - add r0, r10 - movs r3, 0x1C - ldrsh r0, [r0, r3] - mov r10, r1 - cmp r0, 0xA - bhi _0810A978 - lsls r0, 2 - ldr r1, =_0810A8A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810A8A4: - .4byte _0810A8D0 - .4byte _0810A978 - .4byte _0810A8E4 - .4byte _0810A978 - .4byte _0810A904 - .4byte _0810A978 - .4byte _0810A91A - .4byte _0810A978 - .4byte _0810A93C - .4byte _0810A978 - .4byte _0810A970 -_0810A8D0: - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - mov r4, r12 - lsls r3, r4, 16 - b _0810A952 - .pool -_0810A8E4: - mov r0, r12 - lsls r3, r0, 17 - mov r1, r8 - adds r0, r1, r2 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - b _0810A952 - .pool -_0810A904: - mov r3, r12 - lsls r0, r3, 16 - asrs r0, 16 - lsls r3, r0, 1 - adds r3, r0 - lsls r0, r2, 1 - add r0, r8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - b _0810A946 -_0810A91A: - mov r0, r12 - lsls r3, r0, 18 - lsls r0, r2, 1 - adds r0, r2 - add r0, r8 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - b _0810A952 - .pool -_0810A93C: - mov r1, r12 - lsls r0, r1, 16 - asrs r0, 16 - lsls r3, r0, 2 - adds r3, r0 -_0810A946: - ldr r0, =gUnknown_08595828 - lsls r1, r4, 16 - asrs r1, 16 - lsls r2, r6, 16 - asrs r2, 16 - lsls r3, 16 -_0810A952: - asrs r3, 16 - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 - b _0810A978 - .pool -_0810A970: - mov r0, r9 - bl DestroyAnimVisualTask - b _0810A9BC -_0810A978: - cmp r7, 0 - beq _0810A9AC - ldr r4, =gSprites - lsls r3, r5, 4 - adds r3, r5 - lsls r3, 2 - adds r0, r3, r4 - ldrh r5, [r0, 0x4] - lsls r2, r5, 22 - lsrs r2, 22 - add r2, r8 - ldr r6, =0x000003ff - adds r1, r6, 0 - ands r2, r1 - ldr r1, =0xfffffc00 - ands r1, r5 - orrs r1, r2 - strh r1, [r0, 0x4] - mov r1, sp - ldrh r1, [r1] - strh r1, [r0, 0x2E] - adds r4, 0x1C - adds r3, r4 - ldr r1, [r3] - bl _call_via_r1 -_0810A9AC: - ldr r0, =gTasks - mov r1, r10 - add r1, r9 - lsls r1, 3 - adds r1, r0 - ldrh r0, [r1, 0x1C] - adds r0, 0x1 - strh r0, [r1, 0x1C] -_0810A9BC: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810A834 - - thumb_func_start sub_810A9DC -sub_810A9DC: @ 810A9DC - push {lr} - adds r3, r0, 0 - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - bne _0810A9FE - ldrb r1, [r3, 0x1] - movs r2, 0x3F - adds r0, r2, 0 - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r3, 0x1] - ldrb r0, [r3, 0x3] - ands r2, r0 - strb r2, [r3, 0x3] - b _0810AA12 -_0810A9FE: - ldrb r2, [r3, 0x1] - movs r1, 0x3F - adds r0, r1, 0 - ands r0, r2 - strb r0, [r3, 0x1] - ldrb r0, [r3, 0x3] - ands r1, r0 - movs r0, 0x40 - orrs r1, r0 - strb r1, [r3, 0x3] -_0810AA12: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - bne _0810AA26 - adds r0, r3, 0 - bl DestroySprite -_0810AA26: - pop {r0} - bx r0 - thumb_func_end sub_810A9DC - - thumb_func_start sub_810AA2C -sub_810AA2C: @ 810AA2C - push {r4-r7,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0] - ldrh r2, [r4, 0x20] - adds r1, r2 - strh r1, [r4, 0x20] - ldrh r0, [r0, 0x2] - ldrh r3, [r4, 0x22] - adds r0, r3 - strh r0, [r4, 0x22] - ldr r0, =gUnknown_08595840 - adds r1, 0x20 - lsls r1, 16 - asrs r1, 16 - movs r7, 0x22 - ldrsh r2, [r4, r7] - adds r3, r4, 0 - adds r3, 0x43 - ldrb r3, [r3] - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r3, =gSprites - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r6, r2, r3 - ldrh r5, [r6, 0x4] - lsls r1, r5, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r7, =0x000003ff - adds r0, r7, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r5 - orrs r0, r1 - strh r0, [r6, 0x4] - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - adds r3, 0x1C - adds r2, r3 - ldr r0, =sub_810AAB0 - str r0, [r2] - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AA2C - - thumb_func_start sub_810AAB0 -sub_810AAB0: @ 810AAB0 - push {lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0810AAE4 - movs r0, 0 - strh r0, [r3, 0x2E] - movs r0, 0x3E - adds r0, r3 - mov r12, r0 - ldrb r2, [r0] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] -_0810AAE4: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x33 - bne _0810AAF8 - adds r0, r3, 0 - bl DestroyAnimSprite -_0810AAF8: - pop {r0} - bx r0 - thumb_func_end sub_810AAB0 - - thumb_func_start sub_810AAFC -sub_810AAFC: @ 810AAFC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810AB28 - ldr r4, =gBattleAnimAttacker - b _0810AB2A - .pool -_0810AB28: - ldr r4, =gBattleAnimTarget -_0810AB2A: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x26] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2, 0x2] - movs r1, 0 - strh r0, [r5, 0x14] - strh r1, [r5, 0x16] - strh r1, [r5, 0x18] - strh r1, [r5, 0x1A] - strh r1, [r5, 0x1C] - ldrh r0, [r2, 0x6] - strh r0, [r5, 0x1E] - strh r1, [r5, 0x20] - ldrh r0, [r2, 0x4] - strh r0, [r5, 0x22] - ldr r0, =sub_810AB78 - str r0, [r5] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AAFC - - thumb_func_start sub_810AB78 -sub_810AB78: @ 810AB78 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - adds r2, r6, 0 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810AC78 - ldrh r0, [r5, 0x20] - adds r0, 0x1 - movs r7, 0 - strh r0, [r5, 0x20] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x22 - ldrsh r1, [r5, r2] - cmp r0, r1 - ble _0810AC86 - strh r7, [r5, 0x20] - ldr r0, =gUnknown_085958A8 - movs r3, 0x24 - ldrsh r1, [r5, r3] - movs r3, 0x26 - ldrsh r2, [r5, r3] - movs r3, 0x2 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _0810AC86 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - ldr r1, =gUnknown_08595858 - movs r2, 0x1A - ldrsh r0, [r5, r2] - lsls r0, 1 - adds r0, r1 - movs r3, 0 - ldrsb r3, [r0, r3] - ldrh r0, [r4, 0x20] - adds r3, r0 - strh r3, [r4, 0x20] - movs r2, 0x1A - ldrsh r0, [r5, r2] - lsls r0, 1 - adds r1, 0x1 - adds r0, r1 - movs r2, 0 - ldrsb r2, [r0, r2] - ldrh r0, [r4, 0x22] - adds r2, r0 - strh r2, [r4, 0x22] - movs r1, 0x18 - ldrsh r0, [r5, r1] - lsls r1, r0, 2 - adds r1, r0 - movs r0, 0x28 - subs r0, r1 - strh r0, [r4, 0x2E] - strh r3, [r4, 0x30] - ldrh r0, [r5, 0x24] - strh r0, [r4, 0x32] - strh r2, [r4, 0x34] - ldrh r0, [r5, 0x26] - strh r0, [r4, 0x36] - strh r6, [r4, 0x38] - adds r0, r4, 0 - bl InitAnimLinearTranslation - ldr r1, =sub_810ACC0 - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r4, 0x1C] - ldrh r0, [r5, 0x1A] - adds r0, 0x1 - strh r0, [r5, 0x1A] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xF - ble _0810AC30 - strh r7, [r5, 0x1A] -_0810AC30: - ldrh r0, [r5, 0x1C] - adds r0, 0x1 - strh r0, [r5, 0x1C] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x1E - ldrsh r1, [r5, r2] - cmp r0, r1 - blt _0810AC52 - strh r7, [r5, 0x1C] - ldrh r1, [r5, 0x18] - movs r3, 0x18 - ldrsh r0, [r5, r3] - cmp r0, 0x5 - bgt _0810AC52 - adds r0, r1, 0x1 - strh r0, [r5, 0x18] -_0810AC52: - ldrh r0, [r5, 0x16] - adds r0, 0x1 - strh r0, [r5, 0x16] - ldrh r0, [r5, 0x14] - subs r0, 0x1 - strh r0, [r5, 0x14] - b _0810AC86 - .pool -_0810AC78: - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810AC86 - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810AC86: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_810AB78 - - thumb_func_start sub_810AC8C -sub_810AC8C: @ 810AC8C - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _0810ACB4 - ldr r2, =gTasks - movs r0, 0x38 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x16] - subs r1, 0x1 - strh r1, [r0, 0x16] - adds r0, r4, 0 - bl DestroySprite -_0810ACB4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AC8C - - thumb_func_start sub_810ACC0 -sub_810ACC0: @ 810ACC0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, =sub_810AC8C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ACC0 - - thumb_func_start sub_810ACD8 -sub_810ACD8: @ 810ACD8 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810ACF4 - ldr r4, =gBattleAnimAttacker - b _0810ACF6 - .pool -_0810ACF4: - ldr r4, =gBattleAnimTarget -_0810ACF6: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =move_anim_8074EE0 - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ACD8 - - thumb_func_start sub_810AD30 -sub_810AD30: @ 810AD30 - push {r4,r5,lr} - adds r5, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _0810AD4C - ldr r4, =gBattleAnimAttacker - b _0810AD4E - .pool -_0810AD4C: - ldr r4, =gBattleAnimTarget -_0810AD4E: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r5, 0x24] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0x26] - ldr r1, =DestroyAnimSprite - adds r0, r5, 0 - bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AD30 - - thumb_func_start sub_810AD98 -sub_810AD98: @ 810AD98 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl StartSpriteAffineAnim - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x3A] - movs r0, 0x10 - strh r0, [r5, 0x3C] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810ADE6 - movs r1, 0x3C - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r5, 0x3C] -_0810ADE6: - ldr r0, =sub_810ADF8 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AD98 - - thumb_func_start sub_810ADF8 -sub_810ADF8: @ 810ADF8 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810AE0A - cmp r0, 0x1 - beq _0810AE20 - b _0810AE50 -_0810AE0A: - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x28 - ble _0810AE50 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - b _0810AE50 -_0810AE20: - ldrh r2, [r4, 0x3C] - ldrh r1, [r4, 0x20] - adds r0, r2, r1 - strh r0, [r4, 0x20] - ldr r3, =gSprites - movs r0, 0x3A - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x24] - adds r2, r1 - strh r2, [r0, 0x24] - ldrh r0, [r4, 0x20] - adds r0, 0x50 - lsls r0, 16 - movs r1, 0xC8 - lsls r1, 17 - cmp r0, r1 - bls _0810AE50 - adds r0, r4, 0 - bl move_anim_8074EE0 -_0810AE50: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810ADF8 - - thumb_func_start sub_810AE5C -sub_810AE5C: @ 810AE5C - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0810AEF0 - cmp r0, 0x1 - bgt _0810AE84 - cmp r0, 0 - beq _0810AE90 - b _0810AFC0 - .pool -_0810AE84: - cmp r0, 0x2 - beq _0810AF4C - cmp r0, 0x3 - bne _0810AE8E - b _0810AFA0 -_0810AE8E: - b _0810AFC0 -_0810AE90: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r5, 0x26] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x24] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _0810AECC - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x24] - movs r0, 0x2 - b _0810AED2 - .pool -_0810AECC: - movs r0, 0x20 - strh r0, [r5, 0x24] - ldr r0, =0x0000fffe -_0810AED2: - strh r0, [r5, 0x22] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r5, 0x24] - strh r1, [r0, 0x24] - b _0810AF92 - .pool -_0810AEF0: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810AFC0 - movs r0, 0 - strh r0, [r5, 0xA] - ldr r4, =gSprites - movs r1, 0x26 - ldrsh r0, [r5, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - adds r2, 0x3E - ldrb r3, [r2] - lsls r0, r3, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrh r1, [r5, 0x24] - movs r2, 0x24 - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810AF92 - ldrh r2, [r5, 0x22] - adds r2, r1, r2 - strh r2, [r5, 0x24] - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x24] - b _0810AFC0 - .pool -_0810AF4C: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810AFC0 - movs r0, 0 - strh r0, [r5, 0xA] - ldr r1, =gSprites - movs r2, 0x26 - ldrsh r0, [r5, r2] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r1 - adds r2, 0x3E - ldrb r3, [r2] - lsls r0, r3, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bne _0810AFC0 -_0810AF92: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810AFC0 - .pool -_0810AFA0: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - adds r0, r3, 0 - bl DestroyAnimVisualTask -_0810AFC0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810AE5C - - thumb_func_start sub_810AFCC -sub_810AFCC: @ 810AFCC - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _0810AFE6 - b _0810B10C -_0810AFE6: - cmp r0, 0x1 - bgt _0810AFF4 - cmp r0, 0 - beq _0810AFFC - b _0810B14E - .pool -_0810AFF4: - cmp r0, 0x2 - bne _0810AFFA - b _0810B140 -_0810AFFA: - b _0810B14E -_0810AFFC: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _0810B012 - movs r1, 0x1 -_0810B012: - movs r6, 0 - strh r1, [r5, 0xA] - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r2, [r0, r1] - adds r3, r0, 0 - cmp r2, 0 - beq _0810B048 - cmp r2, 0x4 - beq _0810B070 - ldrh r1, [r3] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0810B0A8 - movs r0, 0x80 - lsls r0, 1 - strh r0, [r5, 0xE] - ldr r0, =0x0000fff0 - b _0810B0B0 - .pool -_0810B048: - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0xE] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - movs r2, 0xA - ldrsh r0, [r5, r2] - lsls r0, 7 - adds r0, 0x78 - strh r0, [r5, 0x10] - b _0810B0E6 -_0810B070: - movs r0, 0xA - ldrsh r1, [r5, r0] - lsls r1, 7 - movs r0, 0x78 - subs r0, r1 - strh r0, [r5, 0xE] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x12] - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r2, 0xA - ldrsh r1, [r5, r2] - lsls r1, 5 - subs r0, r1 - strh r0, [r5, 0x10] - b _0810B0E6 - .pool -_0810B0A8: - ldr r0, =0x0000fff0 - strh r0, [r5, 0xE] - movs r0, 0x80 - lsls r0, 1 -_0810B0B0: - strh r0, [r5, 0x10] - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0x1 - bne _0810B0D0 - movs r2, 0 - ldrsh r0, [r3, r2] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 1 - movs r0, 0x50 - subs r0, r1 - strh r0, [r5, 0x12] - b _0810B0E6 - .pool -_0810B0D0: - movs r0, 0 - ldrsh r1, [r3, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 1 - adds r0, 0x28 - strh r0, [r5, 0x12] - ldrh r1, [r5, 0xE] - ldrh r0, [r5, 0x10] - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] -_0810B0E6: - movs r2, 0xE - ldrsh r1, [r5, r2] - movs r2, 0x10 - ldrsh r0, [r5, r2] - cmp r1, r0 - bge _0810B0FC - movs r1, 0 - movs r0, 0x1 - strh r0, [r5, 0xA] - strh r1, [r5, 0x14] - b _0810B138 -_0810B0FC: - ldr r0, =0x0000ffff - strh r0, [r5, 0xA] - movs r0, 0x3 - strh r0, [r5, 0x14] - b _0810B138 - .pool -_0810B10C: - ldrh r0, [r5, 0xC] - adds r0, 0x1 - strh r0, [r5, 0xC] - lsls r0, 16 - cmp r0, 0 - ble _0810B14E - movs r0, 0 - strh r0, [r5, 0xC] - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_810B154 - lsls r0, 24 - cmp r0, 0 - bne _0810B138 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_810B154 - lsls r0, 24 - cmp r0, 0 - beq _0810B14E -_0810B138: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810B14E -_0810B140: - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B14E - adds r0, r4, 0 - bl DestroyAnimVisualTask -_0810B14E: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_810AFCC - - thumb_func_start sub_810B154 -sub_810B154: @ 810B154 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gUnknown_08595A00 - movs r2, 0xE - ldrsh r1, [r4, r2] - movs r3, 0x12 - ldrsh r2, [r4, r3] - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0810B18A - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - strh r5, [r0, 0x3A] - movs r1, 0x7 - strh r1, [r0, 0x3C] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] -_0810B18A: - ldrh r1, [r4, 0xA] - ldrh r5, [r4, 0x14] - adds r0, r1, r5 - strh r0, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - bge _0810B19C - movs r0, 0x3 - strh r0, [r4, 0x14] -_0810B19C: - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - ble _0810B1A8 - movs r0, 0 - strh r0, [r4, 0x14] -_0810B1A8: - movs r3, 0xA - ldrsh r0, [r4, r3] - lsls r0, 4 - ldrh r5, [r4, 0xE] - adds r2, r0, r5 - strh r2, [r4, 0xE] - lsls r0, r1, 16 - asrs r3, r0, 16 - cmp r3, 0x1 - bne _0810B1C8 - lsls r0, r2, 16 - asrs r0, 16 - movs r5, 0x10 - ldrsh r1, [r4, r5] - cmp r0, r1 - bge _0810B1DC -_0810B1C8: - movs r0, 0x1 - negs r0, r0 - cmp r3, r0 - bne _0810B1E8 - lsls r0, r2, 16 - asrs r0, 16 - movs r2, 0x10 - ldrsh r1, [r4, r2] - cmp r0, r1 - bgt _0810B1E8 -_0810B1DC: - movs r0, 0x1 - b _0810B1EA - .pool -_0810B1E8: - movs r0, 0 -_0810B1EA: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_810B154 - - thumb_func_start sub_810B1F0 -sub_810B1F0: @ 810B1F0 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0810B230 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_0810B230: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B1F0 - - thumb_func_start sub_810B23C -sub_810B23C: @ 810B23C - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810B24E - cmp r0, 0x1 - beq _0810B280 - b _0810B294 -_0810B24E: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - adds r0, r5, 0 - movs r1, 0x2 - bl StartSpriteAffineAnim - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _0810B294 - .pool -_0810B280: - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _0810B294 - adds r0, r5, 0 - bl move_anim_8074EE0 -_0810B294: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B23C - - thumb_func_start sub_810B29C -sub_810B29C: @ 810B29C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _0810B2B6 - b _0810B428 -_0810B2B6: - lsls r0, 2 - ldr r1, =_0810B2C8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_0810B2C8: - .4byte _0810B2DC - .4byte _0810B36C - .4byte _0810B3A8 - .4byte _0810B404 - .4byte _0810B414 -_0810B2DC: - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x14] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x16] - movs r0, 0x4 - strh r0, [r5, 0x18] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x1C] - movs r2, 0x1C - ldrsh r0, [r5, r2] - movs r2, 0x14 - ldrsh r1, [r5, r2] - subs r0, r1 - movs r1, 0x5 - bl __divsi3 - strh r0, [r5, 0x1A] - movs r0, 0x7 - strh r0, [r5, 0x10] - ldr r0, =0x0000ffff - strh r0, [r5, 0x12] - movs r0, 0xC - strh r0, [r5, 0x1E] - subs r0, 0x4C - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0x20] - movs r0, 0x3F - bl BattleAnimAdjustPanning - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0x22] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x24] - movs r1, 0x22 - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - subs r0, r1 - movs r1, 0x3 - bl __divsi3 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x8] - adds r0, 0x1 - b _0810B426 - .pool -_0810B36C: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - cmp r0, 0 - ble _0810B39C - movs r0, 0 - strh r0, [r5, 0xA] - adds r0, r5, 0 - adds r1, r2, 0 - bl sub_810B430 - lsls r0, 24 - cmp r0, 0 - beq _0810B39C - movs r1, 0xC - ldrsh r0, [r5, r1] - cmp r0, 0x5 - bne _0810B396 - movs r0, 0x3 - b _0810B39A -_0810B396: - ldrh r0, [r5, 0x8] - adds r0, 0x1 -_0810B39A: - strh r0, [r5, 0x8] -_0810B39C: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B428 - b _0810B41E -_0810B3A8: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B3B6 - subs r0, r1, 0x1 - strh r0, [r5, 0x1E] -_0810B3B6: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - movs r3, 0 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _0810B428 - strh r3, [r5, 0xA] - ldrh r1, [r5, 0xC] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _0810B3E2 - movs r0, 0x4 - strh r0, [r5, 0x16] - movs r0, 0x44 - strh r0, [r5, 0x18] - strh r3, [r5, 0x10] - strh r2, [r5, 0x12] - b _0810B3F2 -_0810B3E2: - movs r0, 0x44 - strh r0, [r5, 0x16] - movs r0, 0x4 - strh r0, [r5, 0x18] - movs r0, 0x7 - strh r0, [r5, 0x10] - ldr r0, =0x0000ffff - strh r0, [r5, 0x12] -_0810B3F2: - movs r1, 0x1E - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _0810B424 - movs r0, 0x4 - b _0810B426 - .pool -_0810B404: - movs r1, 0xE - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B428 - adds r0, r2, 0 - bl DestroyAnimVisualTask - b _0810B428 -_0810B414: - ldrh r1, [r5, 0x1E] - movs r2, 0x1E - ldrsh r0, [r5, r2] - cmp r0, 0 - beq _0810B424 -_0810B41E: - subs r0, r1, 0x1 - strh r0, [r5, 0x1E] - b _0810B428 -_0810B424: - movs r0, 0x1 -_0810B426: - strh r0, [r5, 0x8] -_0810B428: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B29C - - thumb_func_start sub_810B430 -sub_810B430: @ 810B430 - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - ldr r0, =gUnknown_08595A30 - movs r2, 0x14 - ldrsh r1, [r4, r2] - movs r3, 0x16 - ldrsh r2, [r4, r3] - movs r3, 0x23 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _0810B49C - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r3, r0, r1 - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - ldrh r6, [r4, 0x10] - adds r1, r6 - ldr r6, =0x000003ff - adds r0, r6, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0x10] - adds r0, r1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bge _0810B484 - movs r0, 0x7 - strh r0, [r4, 0x10] -_0810B484: - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0x7 - ble _0810B490 - movs r0, 0 - strh r0, [r4, 0x10] -_0810B490: - strh r5, [r3, 0x3A] - movs r0, 0x3 - strh r0, [r3, 0x3C] - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] -_0810B49C: - movs r3, 0x10 - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _0810B4BE - movs r5, 0x12 - ldrsh r0, [r4, r5] - cmp r0, 0 - ble _0810B4BE - ldrh r1, [r4, 0x26] - ldrh r6, [r4, 0x24] - adds r1, r6 - strh r1, [r4, 0x24] - lsls r1, 24 - asrs r1, 24 - movs r0, 0x76 - bl PlaySE12WithPanning -_0810B4BE: - movs r0, 0x12 - ldrsh r3, [r4, r0] - ldrh r2, [r4, 0x16] - cmp r3, 0 - bge _0810B4D4 - lsls r0, r2, 16 - asrs r0, 16 - movs r5, 0x18 - ldrsh r1, [r4, r5] - cmp r0, r1 - ble _0810B4E4 -_0810B4D4: - cmp r3, 0 - ble _0810B508 - lsls r0, r2, 16 - asrs r0, 16 - movs r6, 0x18 - ldrsh r1, [r4, r6] - cmp r0, r1 - blt _0810B508 -_0810B4E4: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x1A] - ldrh r1, [r4, 0x14] - adds r0, r1 - strh r0, [r4, 0x14] - movs r0, 0x1 - b _0810B514 - .pool -_0810B508: - movs r3, 0x12 - ldrsh r0, [r4, r3] - lsls r0, 3 - adds r0, r2, r0 - strh r0, [r4, 0x16] - movs r0, 0 -_0810B514: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_810B430 - - thumb_func_start sub_810B51C -sub_810B51C: @ 810B51C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - ble _0810B552 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_0810B552: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810B51C - - thumb_func_start sub_810B55C -sub_810B55C: @ 810B55C - push {r4,r5,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _0810B5D8 - cmp r0, 0x1 - bgt _0810B584 - cmp r0, 0 - beq _0810B58A - b _0810B60E - .pool -_0810B584: - cmp r0, 0x2 - beq _0810B600 - b _0810B60E -_0810B58A: - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, 0x20 - strh r0, [r5, 0x26] - strh r0, [r5, 0x24] - cmp r0, 0x10 - ble _0810B5B4 - adds r2, r0, 0 -_0810B5A4: - adds r1, r2, 0 - subs r1, 0x20 - adds r2, r1, 0 - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x10 - bgt _0810B5A4 - strh r1, [r5, 0x24] -_0810B5B4: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - ldrb r0, [r4] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x2 - strh r0, [r5, 0x20] - b _0810B5F8 - .pool -_0810B5D8: - ldrh r0, [r5, 0xA] - adds r0, 0x1 - strh r0, [r5, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810B60E - movs r0, 0 - strh r0, [r5, 0xA] - adds r0, r5, 0 - adds r1, r2, 0 - bl sub_810B614 - lsls r0, 24 - cmp r0, 0 - beq _0810B60E -_0810B5F8: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - b _0810B60E -_0810B600: - movs r1, 0x1C - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _0810B60E - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810B60E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_810B55C - - .align 2, 0 diff --git a/asm/field_screen.s b/asm/field_screen.s deleted file mode 100644 index 8a97644ac..000000000 --- a/asm/field_screen.s +++ /dev/null @@ -1,10509 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80AAFA4 -@ void sub_80AAFA4() -sub_80AAFA4: @ 80AAFA4 - push {r4-r6,lr} - ldr r0, =sub_80AB1B0 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0 - bne _080AB060 - movs r0, 0x90 - lsls r0, 5 - bl AllocSpritePalette - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0854C270 - lsls r1, r5, 5 - ldr r2, =gPlttBufferUnfaded + 0x200 - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet - bl sub_80AB294 - ldr r4, =gUnknown_02038454 - ldr r1, =0x000006d5 - adds r0, r4, r1 - strb r5, [r0] - ldr r0, =0x00001201 - bl AllocSpritePalette - ldr r2, =0x000006d4 - adds r1, r4, r2 - strb r0, [r1] - ldr r1, =0x000006da - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0x4 - adds r0, r4, r2 - strb r6, [r0] - adds r1, 0x4 - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0xC - adds r0, r4, r2 - strb r6, [r0] - adds r1, 0x22 - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0x17 - adds r0, r4, r2 - strb r6, [r0] - adds r1, 0x24 - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0x1B - adds r0, r4, r2 - strb r6, [r0] - subs r1, 0xD - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0x18 - adds r0, r4, r2 - strb r6, [r0] - subs r1, 0x1D - adds r0, r4, r1 - strb r6, [r0] - movs r0, 0x10 - movs r1, 0 - bl sub_80AC124 - movs r2, 0xDA - lsls r2, 3 - adds r0, r4, r2 - strb r6, [r0] - ldr r0, =0x000006c6 - adds r1, r4, r0 - movs r0, 0x3 - strb r0, [r1] - movs r1, 0xD9 - lsls r1, 3 - adds r0, r4, r1 - strb r6, [r0] - adds r2, 0x3 - adds r1, r4, r2 - movs r0, 0x1 - strb r0, [r1] - ldr r0, =sub_80AB160 - movs r1, 0x50 - bl CreateTask - ldr r1, =0x000006c9 - adds r4, r1 - strb r0, [r4] -_080AB060: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AAFA4 - - thumb_func_start weather_set -weather_set: @ 80AB098 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - beq _080AB0AE - cmp r4, 0x5 - beq _080AB0AE - cmp r4, 0xD - beq _080AB0AE - bl play_some_sound -_080AB0AE: - ldr r1, =gUnknown_02038454 - ldr r2, =0x000006d1 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, r4 - beq _080AB0D2 - movs r3, 0xDA - lsls r3, 3 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r4 - bne _080AB0D2 - ldr r0, =gUnknown_0854C150 - lsls r1, r4, 4 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 -_080AB0D2: - ldr r1, =gUnknown_02038454 - ldr r2, =0x000006d3 - adds r0, r1, r2 - movs r2, 0 - strb r2, [r0] - ldr r3, =0x000006d1 - adds r0, r1, r3 - strb r4, [r0] - ldr r0, =0x000006ce - adds r1, r0 - strh r2, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end weather_set - - thumb_func_start sub_80AB104 -sub_80AB104: @ 80AB104 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl play_some_sound - ldr r0, =gUnknown_02038454 - movs r2, 0xDA - lsls r2, 3 - adds r1, r0, r2 - strb r4, [r1] - ldr r1, =0x000006d1 - adds r0, r1 - strb r4, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB104 - - thumb_func_start sub_80AB130 -sub_80AB130: @ 80AB130 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl play_some_sound - ldr r1, =gUnknown_02038454 - movs r2, 0xDA - lsls r2, 3 - adds r0, r1, r2 - strb r4, [r0] - adds r2, 0x1 - adds r0, r1, r2 - strb r4, [r0] - movs r0, 0xD9 - lsls r0, 3 - adds r1, r0 - movs r0, 0x1 - strb r0, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB130 - - thumb_func_start sub_80AB160 -sub_80AB160: @ 80AB160 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r2, =gUnknown_02038454 - movs r1, 0xD9 - lsls r1, 3 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _080AB198 - ldr r1, =gUnknown_0854C150 - movs r3, 0xDA - lsls r3, 3 - adds r0, r2, r3 - ldrb r0, [r0] - lsls r0, 4 - adds r1, 0x8 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_80AB1B0 - str r1, [r0] -_080AB198: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB160 - - thumb_func_start sub_80AB1B0 -sub_80AB1B0: @ 80AB1B0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - ldr r5, =gUnknown_02038454 - movs r0, 0xDA - lsls r0, 3 - adds r6, r5, r0 - ldr r1, =0x000006d1 - adds r7, r5, r1 - ldrb r0, [r6] - ldrb r2, [r7] - cmp r0, r2 - beq _080AB22C - ldr r0, =gUnknown_0854C150 - mov r9, r0 - ldrb r0, [r6] - lsls r0, 4 - mov r1, r9 - adds r1, 0xC - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080AB23C - ldr r1, =0x000006c6 - adds r1, r5 - mov r8, r1 - ldrb r0, [r1] - cmp r0, 0x2 - beq _080AB23C - ldrb r0, [r7] - lsls r0, 4 - add r0, r9 - ldr r0, [r0] - bl _call_via_r0 - ldr r2, =0x000006c3 - adds r0, r5, r2 - strb r4, [r0] - mov r0, r8 - strb r4, [r0] - ldrb r0, [r7] - strb r0, [r6] - adds r2, 0x10 - adds r1, r5, r2 - movs r0, 0x1 - strb r0, [r1] - b _080AB23C - .pool -_080AB22C: - ldr r0, =gUnknown_0854C150 - ldrb r1, [r6] - lsls r1, 4 - adds r0, 0x4 - adds r1, r0 - ldr r0, [r1] - bl _call_via_r0 -_080AB23C: - ldr r1, =gUnknown_0854C240 - ldr r0, =gUnknown_02038454 - ldr r2, =0x000006c6 - adds r0, r2 - ldrb r0, [r0] - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] - bl _call_via_r0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB1B0 - - thumb_func_start sub_80AB26C -sub_80AB26C: @ 80AB26C - ldr r0, =gUnknown_02038454 - ldr r2, =0x000006c1 - adds r1, r0, r2 - movs r2, 0 - strb r2, [r1] - ldr r1, =0x000006c2 - adds r0, r1 - strb r2, [r0] - bx lr - .pool - thumb_func_end sub_80AB26C - - thumb_func_start nullsub_36 -nullsub_36: @ 80AB28C - bx lr - thumb_func_end nullsub_36 - - thumb_func_start sub_80AB290 -sub_80AB290: @ 80AB290 - movs r0, 0 - bx lr - thumb_func_end sub_80AB290 - - thumb_func_start sub_80AB294 -sub_80AB294: @ 80AB294 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r1, =gUnknown_03000F50 - ldr r0, =gUnknown_0854C250 - str r0, [r1] - movs r0, 0 - mov r12, r0 - ldr r1, =gUnknown_020388B4 - mov r10, r1 -_080AB2AC: - mov r7, r10 - mov r0, r12 - cmp r0, 0 - bne _080AB2B8 - ldr r1, =0xfffffda0 - adds r7, r1 -_080AB2B8: - movs r5, 0 - movs r0, 0x1 - add r0, r12 - mov r9, r0 -_080AB2C0: - lsls r1, r5, 8 - lsls r0, r5, 24 - lsrs r2, r0, 16 - mov r0, r12 - cmp r0, 0 - bne _080AB2E4 - adds r0, r1, 0 - lsls r0, 12 - lsrs r4, r0, 16 - b _080AB2E6 - .pool -_080AB2E4: - movs r4, 0 -_080AB2E6: - movs r3, 0 - adds r1, r5, 0x1 - mov r8, r1 -_080AB2EC: - subs r1, r2, r4 - lsls r1, 16 - lsrs r2, r1, 16 - lsls r0, r3, 5 - adds r0, r7 - adds r0, r5 - lsrs r1, 24 - strb r1, [r0] - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x2 - bls _080AB2EC - adds r6, r2, 0 - movs r0, 0xF8 - lsls r0, 5 - subs r0, r2 - cmp r0, 0 - bge _080AB314 - adds r0, 0xF -_080AB314: - lsls r0, 12 - lsrs r4, r0, 16 - cmp r5, 0xB - bhi _080AB35E - cmp r3, 0x12 - bhi _080AB384 -_080AB320: - adds r0, r2, r4 - lsls r0, 16 - lsrs r2, r0, 16 - subs r0, r2, r6 - lsls r0, 16 - asrs r1, r0, 16 - cmp r1, 0 - ble _080AB33C - lsrs r0, 31 - adds r0, r1, r0 - asrs r0, 1 - subs r0, r2, r0 - lsls r0, 16 - lsrs r2, r0, 16 -_080AB33C: - lsls r0, r3, 5 - adds r0, r7 - adds r1, r0, r5 - lsrs r0, r2, 8 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1F - bls _080AB352 - movs r0, 0x1F - strb r0, [r1] -_080AB352: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x12 - bls _080AB320 - b _080AB384 -_080AB35E: - cmp r3, 0x12 - bhi _080AB384 - movs r6, 0x1F -_080AB364: - adds r1, r2, r4 - lsls r1, 16 - lsrs r2, r1, 16 - lsls r0, r3, 5 - adds r0, r7 - adds r0, r5 - lsrs r1, 24 - strb r1, [r0] - cmp r1, 0x1F - bls _080AB37A - strb r6, [r0] -_080AB37A: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x12 - bls _080AB364 -_080AB384: - mov r1, r8 - lsls r0, r1, 16 - lsrs r5, r0, 16 - cmp r5, 0x1F - bls _080AB2C0 - mov r1, r9 - lsls r0, r1, 16 - lsrs r0, 16 - mov r12, r0 - cmp r0, 0x1 - bls _080AB2AC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80AB294 - - thumb_func_start sub_80AB3A8 -sub_80AB3A8: @ 80AB3A8 - push {r4-r7,lr} - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r2, r0, r1 - ldrb r1, [r2] - adds r3, r0, 0 - cmp r1, 0x2 - beq _080AB42C - movs r7, 0xD8 - lsls r7, 3 - adds r4, r3, r7 - ldr r1, =0x000006c1 - adds r0, r3, r1 - ldrb r7, [r4] - mov r12, r7 - movs r6, 0 - ldrsb r6, [r4, r6] - movs r5, 0 - ldrsb r5, [r0, r5] - cmp r6, r5 - bne _080AB3E4 - movs r0, 0x3 - strb r0, [r2] - b _080AB42C - .pool -_080AB3E4: - ldr r0, =0x000006c3 - adds r2, r3, r0 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - ldr r7, =0x000006c2 - adds r1, r3, r7 - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bcc _080AB42C - movs r0, 0 - strb r0, [r2] - mov r0, r12 - cmp r6, r5 - bge _080AB414 - adds r0, 0x1 - b _080AB418 - .pool -_080AB414: - mov r0, r12 - subs r0, 0x1 -_080AB418: - strb r0, [r4] - movs r1, 0xD8 - lsls r1, 3 - adds r0, r3, r1 - movs r2, 0 - ldrsb r2, [r0, r2] - movs r0, 0 - movs r1, 0x20 - bl pal_fade_2 -_080AB42C: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80AB3A8 - - thumb_func_start sub_80AB434 -sub_80AB434: @ 80AB434 - push {lr} - ldr r2, =gUnknown_02038454 - ldr r0, =0x000006cb - adds r1, r2, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bls _080AB452 - ldr r3, =0x000006ca - adds r1, r2, r3 - movs r0, 0 - strb r0, [r1] -_080AB452: - movs r1, 0xDA - lsls r1, 3 - adds r0, r2, r1 - ldrb r0, [r0] - subs r0, 0x3 - cmp r0, 0xA - bhi _080AB51C - lsls r0, 2 - ldr r1, =_080AB47C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AB47C: - .4byte _080AB4A8 - .4byte _080AB4A8 - .4byte _080AB4A8 - .4byte _080AB4F4 - .4byte _080AB51C - .4byte _080AB51C - .4byte _080AB51C - .4byte _080AB51C - .4byte _080AB4A8 - .4byte _080AB4D0 - .4byte _080AB4A8 -_080AB4A8: - bl sub_80AB54C - lsls r0, 24 - cmp r0, 0 - bne _080AB53C - ldr r0, =gUnknown_02038454 - movs r2, 0xD8 - lsls r2, 3 - adds r1, r0, r2 - movs r2, 0x3 - strb r2, [r1] - ldr r3, =0x000006c6 - adds r0, r3 - strb r2, [r0] - b _080AB53C - .pool -_080AB4D0: - bl sub_80AB5AC - lsls r0, 24 - cmp r0, 0 - bne _080AB53C - ldr r1, =gUnknown_02038454 - movs r0, 0xD8 - lsls r0, 3 - adds r2, r1, r0 - movs r0, 0xFA - strb r0, [r2] - ldr r2, =0x000006c6 - adds r1, r2 - b _080AB538 - .pool -_080AB4F4: - bl sub_80AB604 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _080AB53C - ldr r0, =gUnknown_02038454 - movs r3, 0xD8 - lsls r3, 3 - adds r1, r0, r3 - strb r2, [r1] - ldr r1, =0x000006c6 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0] - b _080AB53C - .pool -_080AB51C: - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _080AB53C - ldr r3, =0x000006c1 - adds r0, r2, r3 - ldrb r1, [r0] - subs r3, 0x1 - adds r0, r2, r3 - strb r1, [r0] - ldr r0, =0x000006c6 - adds r1, r2, r0 -_080AB538: - movs r0, 0x3 - strb r0, [r1] -_080AB53C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB434 - - thumb_func_start sub_80AB54C -sub_80AB54C: @ 80AB54C - push {r4,lr} - sub sp, 0x4 - ldr r2, =gUnknown_02038454 - ldr r0, =0x000006c7 - adds r4, r2, r0 - ldrb r0, [r4] - cmp r0, 0x10 - beq _080AB5A2 - adds r1, r0, 0x1 - strb r1, [r4] - lsls r0, r1, 24 - lsrs r0, 24 - cmp r0, 0xF - bhi _080AB594 - movs r3, 0x10 - subs r3, r1 - lsls r3, 24 - lsrs r3, 24 - ldr r1, =0x000006c4 - adds r0, r2, r1 - ldrh r0, [r0] - str r0, [sp] - movs r0, 0 - movs r1, 0x20 - movs r2, 0x3 - bl sub_80AB848 - movs r0, 0x1 - b _080AB5A4 - .pool -_080AB594: - movs r0, 0 - movs r1, 0x20 - movs r2, 0x3 - bl pal_fade_2 - movs r0, 0x10 - strb r0, [r4] -_080AB5A2: - movs r0, 0 -_080AB5A4: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AB54C - - thumb_func_start sub_80AB5AC -sub_80AB5AC: @ 80AB5AC - push {r4,lr} - ldr r2, =gUnknown_02038454 - ldr r0, =0x000006c7 - adds r4, r2, r0 - ldrb r0, [r4] - cmp r0, 0x10 - beq _080AB5FC - adds r3, r0, 0x1 - strb r3, [r4] - lsls r0, r3, 24 - lsrs r0, 24 - cmp r0, 0xF - bhi _080AB5EC - movs r0, 0x6 - negs r0, r0 - movs r1, 0x10 - subs r1, r3 - lsls r1, 24 - lsrs r1, 24 - ldr r3, =0x000006c4 - adds r2, r3 - ldrh r2, [r2] - bl sub_80AB990 - movs r0, 0x1 - b _080AB5FE - .pool -_080AB5EC: - movs r2, 0x6 - negs r2, r2 - movs r0, 0 - movs r1, 0x20 - bl pal_fade_2 - movs r0, 0x10 - strb r0, [r4] -_080AB5FC: - movs r0, 0 -_080AB5FE: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AB5AC - - thumb_func_start sub_80AB604 -sub_80AB604: @ 80AB604 - push {lr} - ldr r2, =gUnknown_02038454 - ldr r1, =0x000006c7 - adds r0, r2, r1 - ldrb r1, [r0] - cmp r1, 0x10 - beq _080AB638 - adds r1, 0x1 - strb r1, [r0] - movs r0, 0x10 - subs r0, r1 - lsls r0, 24 - lsrs r0, 24 - ldr r3, =0x000006c4 - adds r1, r2, r3 - ldrh r1, [r1] - bl sub_80ABAB0 - movs r0, 0x1 - b _080AB63A - .pool -_080AB638: - movs r0, 0 -_080AB63A: - pop {r1} - bx r1 - thumb_func_end sub_80AB604 - - thumb_func_start nullsub_94 -nullsub_94: @ 80AB640 - bx lr - thumb_func_end nullsub_94 - - thumb_func_start pal_fade_2 -pal_fade_2: @ 80AB644 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r3, r0, 24 - adds r4, r3, 0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - asrs r0, r2, 24 - cmp r0, 0 - ble _080AB754 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r6, r3, 4 - adds r0, r1, r3 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - cmp r4, r9 - bcc _080AB67C - b _080AB82E -_080AB67C: - ldr r1, [sp] - lsls r0, r1, 24 - asrs r0, 19 - str r0, [sp, 0x4] -_080AB684: - ldr r0, =gUnknown_03000F50 - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080AB6C0 - lsls r1, r6, 1 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - movs r2, 0x8 - bl CpuFastSet - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - mov r2, r9 - lsls r2, 16 - mov r8, r2 - adds r4, 0x1 - mov r12, r4 - b _080AB73E - .pool -_080AB6C0: - cmp r0, 0x2 - beq _080AB6D4 - adds r1, r4, 0 - subs r1, 0x10 - ldr r2, =gUnknown_02038454 - ldr r3, =0x000006d5 - adds r0, r2, r3 - ldrb r0, [r0] - cmp r1, r0 - bne _080AB6E4 -_080AB6D4: - ldr r0, =gUnknown_020388B4 - b _080AB6EA - .pool -_080AB6E4: - movs r3, 0x80 - lsls r3, 2 - adds r0, r2, r3 -_080AB6EA: - ldr r1, [sp, 0x4] - adds r5, r1, r0 - movs r7, 0 - mov r2, r9 - lsls r2, 16 - mov r8, r2 - adds r4, 0x1 - mov r12, r4 - ldr r3, =gPlttBufferFaded - mov r10, r3 -_080AB6FE: - adds r2, r6, 0 - lsls r0, r2, 1 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldr r1, [r0] - lsls r0, r1, 27 - lsrs r0, 27 - adds r0, r5, r0 - ldrb r4, [r0] - lsls r0, r1, 22 - lsrs r0, 27 - adds r0, r5, r0 - ldrb r3, [r0] - lsls r1, 17 - lsrs r1, 27 - adds r1, r5, r1 - ldrb r1, [r1] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r2, 1 - add r2, r10 - lsls r1, 10 - lsls r3, 5 - orrs r1, r3 - orrs r1, r4 - strh r1, [r2] - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0xF - bls _080AB6FE -_080AB73E: - mov r2, r12 - lsls r0, r2, 16 - lsrs r4, r0, 16 - cmp r0, r8 - bcc _080AB684 - b _080AB82E - .pool -_080AB754: - cmp r0, 0 - bge _080AB81C - mvns r0, r0 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - lsls r6, r3, 4 - adds r0, r1, r3 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - adds r4, r3, 0 - cmp r4, r9 - bcs _080AB82E -_080AB770: - ldr r0, =gUnknown_03000F50 - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080AB7AC - lsls r1, r6, 1 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - movs r2, 0x8 - bl CpuFastSet - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - mov r3, r9 - lsls r3, 16 - mov r8, r3 - adds r4, 0x1 - mov r12, r4 - b _080AB804 - .pool -_080AB7AC: - movs r7, 0 - mov r0, r9 - lsls r0, 16 - mov r8, r0 - adds r4, 0x1 - mov r12, r4 - ldr r1, =gUnknown_0854014C - mov r10, r1 - ldr r2, [sp] - lsls r0, r2, 24 - asrs r5, r0, 11 -_080AB7C2: - lsls r0, r6, 1 - ldr r3, =gPlttBufferFaded - adds r4, r0, r3 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldrh r3, [r0] - lsls r3, 16 - lsrs r0, r3, 17 - movs r1, 0xF - ands r0, r1 - lsrs r1, r3, 18 - movs r2, 0xF0 - ands r1, r2 - orrs r0, r1 - lsrs r3, 19 - movs r2, 0xF0 - lsls r2, 4 - adds r1, r2, 0 - ands r3, r1 - orrs r0, r3 - lsls r0, 1 - adds r0, r5 - add r0, r10 - ldrh r0, [r0] - strh r0, [r4] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0xF - bls _080AB7C2 -_080AB804: - mov r3, r12 - lsls r0, r3, 16 - lsrs r4, r0, 16 - cmp r0, r8 - bcc _080AB770 - b _080AB82E - .pool -_080AB81C: - lsls r1, r4, 5 - ldr r0, =gPlttBufferUnfaded - adds r0, r1, r0 - ldr r2, =gPlttBufferFaded - adds r1, r2 - mov r3, r9 - lsls r2, r3, 3 - bl CpuFastSet -_080AB82E: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end pal_fade_2 - - thumb_func_start sub_80AB848 -sub_80AB848: @ 80AB848 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - ldr r4, [sp, 0x34] - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r3, 24 - lsrs r3, 24 - mov r8, r3 - mov r1, sp - strh r4, [r1] - ldr r1, [sp] - lsls r3, r1, 27 - lsrs r3, 27 - str r3, [sp, 0x4] - lsls r3, r1, 22 - lsrs r3, 27 - str r3, [sp, 0x8] - lsls r1, 17 - lsrs r1, 27 - str r1, [sp, 0xC] - lsls r6, r0, 4 - mov r3, r10 - adds r1, r3, r0 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - lsls r2, 24 - movs r1, 0xFF - lsls r1, 24 - adds r2, r1 - lsrs r2, 24 - adds r4, r0, 0 - cmp r4, r10 - bcs _080AB974 - lsls r0, r2, 24 - asrs r0, 19 - str r0, [sp, 0x10] -_080AB8A0: - ldr r0, =gUnknown_03000F50 - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080AB8D4 - mov r0, sp - ldrh r3, [r0] - adds r0, r6, 0 - movs r1, 0x10 - mov r2, r8 - bl BlendPalette - adds r0, r6, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r6, r0, 16 - mov r3, r10 - lsls r3, 16 - mov r9, r3 - adds r4, 0x1 - mov r12, r4 - b _080AB96A - .pool -_080AB8D4: - cmp r0, 0x1 - bne _080AB8E4 - ldr r0, =gUnknown_02038654 - ldr r1, [sp, 0x10] - adds r5, r1, r0 - b _080AB8EA - .pool -_080AB8E4: - ldr r0, =gUnknown_020388B4 - ldr r3, [sp, 0x10] - adds r5, r3, r0 -_080AB8EA: - movs r7, 0 - mov r0, r10 - lsls r0, 16 - mov r9, r0 - adds r4, 0x1 - mov r12, r4 -_080AB8F6: - adds r4, r6, 0 - lsls r0, r4, 1 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - ldr r1, [r0] - lsls r0, r1, 27 - lsrs r0, 27 - adds r0, r5, r0 - ldrb r3, [r0] - lsls r0, r1, 22 - lsrs r0, 27 - adds r0, r5, r0 - ldrb r2, [r0] - lsls r1, 17 - lsrs r1, 27 - adds r1, r5, r1 - ldrb r1, [r1] - ldr r6, [sp, 0x4] - subs r0, r6, r3 - mov r6, r8 - muls r6, r0 - adds r0, r6, 0 - asrs r0, 4 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - ldr r6, [sp, 0x8] - subs r0, r6, r2 - mov r6, r8 - muls r6, r0 - adds r0, r6, 0 - asrs r0, 4 - adds r2, r0 - lsls r2, 24 - ldr r6, [sp, 0xC] - subs r0, r6, r1 - mov r6, r8 - muls r6, r0 - adds r0, r6, 0 - asrs r0, 4 - adds r1, r0 - lsls r1, 24 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r4, 1 - ldr r0, =gPlttBufferFaded - adds r4, r0 - lsrs r1, 14 - lsrs r2, 19 - orrs r1, r2 - orrs r1, r3 - strh r1, [r4] - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0xF - bls _080AB8F6 -_080AB96A: - mov r1, r12 - lsls r0, r1, 16 - lsrs r4, r0, 16 - cmp r0, r9 - bcc _080AB8A0 -_080AB974: - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB848 - - thumb_func_start sub_80AB990 -sub_80AB990: @ 80AB990 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r1, 24 - lsrs r6, r1, 24 - mov r1, sp - strh r2, [r1] - lsls r0, 24 - movs r1, 0xFF - lsls r1, 24 - eors r0, r1 - lsrs r0, 24 - str r0, [sp, 0x4] - ldr r0, [sp] - lsls r1, r0, 27 - lsrs r1, 27 - str r1, [sp, 0x8] - lsls r1, r0, 22 - lsrs r1, 27 - str r1, [sp, 0xC] - lsls r0, 17 - lsrs r0, 27 - mov r10, r0 - movs r5, 0 - movs r4, 0 -_080AB9C8: - ldr r0, =gUnknown_03000F50 - ldr r0, [r0] - adds r0, r4 - ldrb r0, [r0] - cmp r0, 0 - bne _080AB9F4 - mov r0, sp - ldrh r3, [r0] - adds r0, r5, 0 - movs r1, 0x10 - adds r2, r6, 0 - bl BlendPalette - adds r0, r5, 0 - adds r0, 0x10 - lsls r0, 16 - lsrs r5, r0, 16 - adds r4, 0x1 - mov r8, r4 - b _080ABA8A - .pool -_080AB9F4: - movs r0, 0 - mov r12, r0 - ldr r1, [sp, 0x4] - lsls r0, r1, 24 - adds r4, 0x1 - mov r8, r4 - movs r7, 0x1E - asrs r0, 11 - mov r9, r0 -_080ABA06: - adds r4, r5, 0 - lsls r0, r4, 1 - ldr r5, =gPlttBufferUnfaded - adds r0, r5 - ldr r0, [r0] - lsls r2, r0, 27 - lsrs r2, 27 - lsls r1, r0, 22 - lsrs r1, 27 - lsls r0, 17 - lsrs r0, 27 - ands r0, r7 - lsls r0, 7 - ands r1, r7 - lsls r1, 3 - orrs r0, r1 - ands r2, r7 - lsls r0, 1 - orrs r0, r2 - add r0, r9 - ldr r1, =gUnknown_0854014C - adds r0, r1 - ldr r1, [r0] - lsls r3, r1, 27 - lsrs r3, 27 - lsls r2, r1, 22 - lsrs r2, 27 - lsls r1, 17 - lsrs r1, 27 - ldr r5, [sp, 0x8] - subs r0, r5, r3 - muls r0, r6 - asrs r0, 4 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - ldr r5, [sp, 0xC] - subs r0, r5, r2 - muls r0, r6 - asrs r0, 4 - adds r2, r0 - lsls r2, 24 - mov r5, r10 - subs r0, r5, r1 - muls r0, r6 - asrs r0, 4 - adds r1, r0 - lsls r1, 24 - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - lsls r4, 1 - ldr r0, =gPlttBufferFaded - adds r4, r0 - lsrs r1, 14 - lsrs r2, 19 - orrs r1, r2 - orrs r1, r3 - strh r1, [r4] - mov r0, r12 - adds r0, 0x1 - lsls r0, 16 - lsrs r0, 16 - mov r12, r0 - cmp r0, 0xF - bls _080ABA06 -_080ABA8A: - mov r1, r8 - lsls r0, r1, 16 - lsrs r4, r0, 16 - cmp r4, 0x1F - bls _080AB9C8 - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AB990 - - thumb_func_start sub_80ABAB0 -sub_80ABAB0: @ 80ABAB0 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - adds r3, r1, 0 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r3, 16 - lsrs r3, 16 - mov r0, sp - strh r3, [r0] - movs r1, 0x80 - lsls r1, 1 - movs r0, 0 - adds r2, r7, 0 - bl BlendPalette - ldr r0, [sp] - lsls r1, r0, 27 - lsrs r1, 27 - str r1, [sp, 0x4] - lsls r1, r0, 22 - lsrs r1, 27 - str r1, [sp, 0x8] - lsls r0, 17 - lsrs r0, 27 - mov r10, r0 - movs r4, 0x10 -_080ABAEC: - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_80ABC00 - lsls r0, 24 - cmp r0, 0 - beq _080ABB9C - adds r0, r4, 0x1 - lsls r1, r0, 20 - lsrs r1, 16 - mov r12, r1 - lsls r1, r4, 20 - lsrs r6, r1, 16 - mov r9, r0 - cmp r6, r12 - bcs _080ABBB0 - movs r0, 0x1C - mov r8, r0 -_080ABB10: - lsls r5, r6, 1 - ldr r0, =gPlttBufferUnfaded - adds r0, r5, r0 - ldr r2, [r0] - lsls r4, r2, 27 - lsrs r4, 27 - lsls r3, r2, 22 - lsrs r3, 27 - lsls r2, 17 - lsrs r2, 27 - mov r0, r8 - subs r1, r0, r4 - lsls r0, r1, 1 - adds r0, r1 - asrs r0, 2 - adds r4, r0 - lsls r4, 24 - lsrs r4, 24 - movs r1, 0x1F - subs r1, r3 - lsls r0, r1, 1 - adds r0, r1 - asrs r0, 2 - adds r3, r0 - lsls r3, 24 - lsrs r3, 24 - mov r0, r8 - subs r1, r0, r2 - lsls r0, r1, 1 - adds r0, r1 - asrs r0, 2 - adds r2, r0 - lsls r2, 24 - lsrs r2, 24 - ldr r1, [sp, 0x4] - subs r0, r1, r4 - muls r0, r7 - asrs r0, 4 - adds r4, r0 - lsls r4, 24 - lsrs r4, 24 - ldr r1, [sp, 0x8] - subs r0, r1, r3 - muls r0, r7 - asrs r0, 4 - adds r3, r0 - lsls r3, 24 - mov r1, r10 - subs r0, r1, r2 - muls r0, r7 - asrs r0, 4 - adds r2, r0 - lsls r2, 24 - ldr r0, =gPlttBufferFaded - adds r5, r0 - lsrs r2, 14 - lsrs r3, 19 - orrs r2, r3 - orrs r2, r4 - strh r2, [r5] - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, r12 - bcc _080ABB10 - b _080ABBB0 - .pool -_080ABB9C: - lsls r0, r4, 20 - lsrs r0, 16 - mov r1, sp - ldrh r3, [r1] - movs r1, 0x10 - adds r2, r7, 0 - bl BlendPalette - adds r4, 0x1 - mov r9, r4 -_080ABBB0: - mov r1, r9 - lsls r0, r1, 16 - lsrs r4, r0, 16 - cmp r4, 0x1F - bls _080ABAEC - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80ABAB0 - - thumb_func_start sub_80ABBCC -sub_80ABBCC: @ 80ABBCC - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r3, =gUnknown_02038454 - ldr r0, =0x000006fa - adds r1, r3, r0 - ldrb r0, [r1] - cmp r0, 0x5 - bhi _080ABBEE - ldr r4, =0x000006f4 - adds r0, r3, r4 - ldrb r3, [r1] - adds r0, r3 - strb r2, [r0] - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_080ABBEE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ABBCC - - thumb_func_start sub_80ABC00 -sub_80ABC00: @ 80ABC00 - push {r4,r5,lr} - lsls r0, 24 - lsrs r3, r0, 24 - movs r1, 0 - ldr r2, =gUnknown_02038454 - ldr r4, =0x000006fa - adds r0, r2, r4 - ldrb r0, [r0] - cmp r1, r0 - bcs _080ABC3E - ldr r5, =0x000006f4 - adds r4, r2, r5 - adds r2, r0, 0 -_080ABC1A: - adds r0, r1, r4 - ldrb r0, [r0] - cmp r0, r3 - bne _080ABC34 - movs r0, 0x1 - b _080ABC40 - .pool -_080ABC34: - adds r0, r1, 0x1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, r2 - bcc _080ABC1A -_080ABC3E: - movs r0, 0 -_080ABC40: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80ABC00 - - thumb_func_start sub_80ABC48 -sub_80ABC48: @ 80ABC48 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r0, r5, r1 - ldrb r0, [r0] - cmp r0, 0x3 - bne _080ABC6E - lsls r2, r4, 24 - asrs r2, 24 - movs r0, 0 - movs r1, 0x20 - bl pal_fade_2 - movs r1, 0xD8 - lsls r1, 3 - adds r0, r5, r1 - strb r4, [r0] -_080ABC6E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ABC48 - - thumb_func_start sub_80ABC7C -sub_80ABC7C: @ 80ABC7C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r3, =gUnknown_02038454 - ldr r0, =0x000006c6 - adds r2, r3, r0 - ldrb r0, [r2] - cmp r0, 0x3 - bne _080ABCBC - movs r1, 0 - strb r1, [r2] - movs r2, 0xD8 - lsls r2, 3 - adds r0, r3, r2 - strb r4, [r0] - adds r2, 0x1 - adds r0, r3, r2 - strb r5, [r0] - adds r2, 0x2 - adds r0, r3, r2 - strb r1, [r0] - ldr r1, =0x000006c2 - adds r0, r3, r1 - strb r6, [r0] - lsls r0, r4, 24 - asrs r0, 24 - bl sub_80ABC48 -_080ABCBC: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ABC7C - - thumb_func_start FadeScreen -FadeScreen: @ 80ABCD0 - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - lsls r1, 24 - lsrs r5, r1, 24 - cmp r0, 0x1 - beq _080ABD08 - cmp r0, 0x1 - bgt _080ABCEC - cmp r0, 0 - beq _080ABCF6 - b _080ABDE4 -_080ABCEC: - cmp r2, 0x2 - beq _080ABCFC - cmp r2, 0x3 - beq _080ABD0C - b _080ABDE4 -_080ABCF6: - movs r4, 0 - movs r1, 0 - b _080ABD10 -_080ABCFC: - ldr r4, =0x0000ffff - movs r1, 0 - b _080ABD10 - .pool -_080ABD08: - movs r4, 0 - b _080ABD0E -_080ABD0C: - ldr r4, =0x0000ffff -_080ABD0E: - movs r1, 0x1 -_080ABD10: - ldr r0, =gUnknown_02038454 - movs r2, 0xDA - lsls r2, 3 - adds r0, r2 - ldrb r0, [r0] - cmp r0, 0x3 - blt _080ABD38 - cmp r0, 0x6 - ble _080ABD2A - cmp r0, 0xD - bgt _080ABD38 - cmp r0, 0xB - blt _080ABD38 -_080ABD2A: - movs r2, 0x1 - b _080ABD3A - .pool -_080ABD38: - movs r2, 0 -_080ABD3A: - cmp r1, 0 - beq _080ABD7C - cmp r2, 0 - beq _080ABD4E - ldr r0, =gPlttBufferFaded - ldr r1, =gPlttBufferUnfaded - movs r2, 0x80 - lsls r2, 1 - bl CpuFastSet -_080ABD4E: - movs r0, 0x1 - negs r0, r0 - lsls r1, r5, 24 - asrs r1, 24 - str r4, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =gUnknown_02038454 - ldr r3, =0x000006c6 - adds r0, r3 - movs r1, 0x2 - strb r1, [r0] - b _080ABDE4 - .pool -_080ABD7C: - ldr r1, =gUnknown_02038454 - ldr r3, =0x000006c4 - adds r0, r1, r3 - strh r4, [r0] - cmp r2, 0 - beq _080ABDA0 - ldr r0, =0x000006c7 - adds r1, r0 - movs r0, 0 - strb r0, [r1] - b _080ABDB2 - .pool -_080ABDA0: - movs r0, 0x1 - negs r0, r0 - lsls r1, r5, 24 - asrs r1, 24 - str r4, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_080ABDB2: - ldr r4, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r0, r4, r1 - movs r1, 0 - movs r5, 0x1 - strb r5, [r0] - ldr r2, =0x000006ca - adds r0, r4, r2 - strb r5, [r0] - ldr r3, =0x000006cb - adds r0, r4, r3 - strb r1, [r0] - movs r1, 0xE6 - lsls r1, 3 - adds r0, r4, r1 - ldrb r0, [r0] - adds r2, 0x68 - adds r1, r4, r2 - ldrb r1, [r1] - bl sub_80AC124 - movs r3, 0xD9 - lsls r3, 3 - adds r4, r3 - strb r5, [r4] -_080ABDE4: - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end FadeScreen - - thumb_func_start IsWeatherNotFadingIn -IsWeatherNotFadingIn: @ 80ABDFC - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x1 - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 - bx lr - .pool - thumb_func_end IsWeatherNotFadingIn - - thumb_func_start UpdateSpritePaletteWithWeather -@ void UpdateSpritePaletteWithWeather(u8 a1) -UpdateSpritePaletteWithWeather: @ 80ABE18 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 8 - movs r1, 0x80 - lsls r1, 13 - adds r0, r1 - lsrs r4, r0, 16 - ldr r5, =gUnknown_02038454 - ldr r2, =0x000006c6 - adds r0, r5, r2 - ldrb r0, [r0] - adds r1, r5, 0 - cmp r0, 0x1 - beq _080ABE60 - cmp r0, 0x2 - beq _080ABEAC - adds r2, 0xA - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x6 - beq _080ABEE4 - lsls r0, r4, 24 - lsrs r0, 24 - subs r2, 0x10 - adds r1, r2 - movs r2, 0 - ldrsb r2, [r1, r2] - movs r1, 0x1 - bl pal_fade_2 - b _080ABEF4 - .pool -_080ABE60: - ldr r2, =0x000006ca - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080ABEF4 - adds r2, 0x6 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x6 - bne _080ABE7C - lsls r0, r4, 24 - lsrs r0, 24 - bl sub_80ABBCC -_080ABE7C: - lsls r0, r4, 20 - lsrs r4, r0, 16 - movs r2, 0 - ldr r6, =gPlttBufferFaded - ldr r0, =0x000006c4 - adds r3, r5, r0 -_080ABE88: - adds r0, r4, r2 - lsls r0, 1 - adds r0, r6 - ldrh r1, [r3] - strh r1, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0xF - bls _080ABE88 - b _080ABEF4 - .pool -_080ABEAC: - lsls r0, r4, 20 - lsrs r4, r0, 16 - lsls r1, r4, 1 - ldr r0, =gPlttBufferFaded - adds r0, r1, r0 - ldr r2, =gPlttBufferUnfaded - adds r1, r2 - movs r2, 0x8 - bl CpuFastSet - ldr r0, =gPaletteFade - ldrh r2, [r0, 0x4] - lsls r2, 21 - lsrs r2, 27 - ldrh r3, [r0, 0x6] - lsls r3, 17 - lsrs r3, 17 - adds r0, r4, 0 - movs r1, 0x10 - bl BlendPalette - b _080ABEF4 - .pool -_080ABEE4: - lsls r0, r4, 20 - lsrs r4, r0, 16 - ldr r3, =0x000073fc - adds r0, r4, 0 - movs r1, 0x10 - movs r2, 0xC - bl BlendPalette -_080ABEF4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end UpdateSpritePaletteWithWeather - - thumb_func_start ApplyWeatherGammaShiftToPal -ApplyWeatherGammaShiftToPal: @ 80ABF00 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_02038454 - movs r2, 0xD8 - lsls r2, 3 - adds r1, r2 - movs r2, 0 - ldrsb r2, [r1, r2] - movs r1, 0x1 - bl pal_fade_2 - pop {r0} - bx r0 - .pool - thumb_func_end ApplyWeatherGammaShiftToPal - - thumb_func_start sub_80ABF20 -sub_80ABF20: @ 80ABF20 - push {lr} - ldr r1, =gUnknown_02038454 - ldr r2, =0x000006c6 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0x1 - beq _080ABF3C - movs r0, 0 - b _080ABF42 - .pool -_080ABF3C: - ldr r2, =0x000006ca - adds r0, r1, r2 - ldrb r0, [r0] -_080ABF42: - pop {r1} - bx r1 - .pool - thumb_func_end sub_80ABF20 - - thumb_func_start sub_80ABF4C -sub_80ABF4C: @ 80ABF4C - push {r4,lr} - ldr r4, =gUnknown_02038454 - ldr r1, =0x000006d4 - adds r4, r1 - ldrb r1, [r4] - lsls r1, 20 - movs r2, 0x80 - lsls r2, 17 - adds r1, r2 - lsrs r1, 16 - movs r2, 0x20 - bl LoadPalette - ldrb r0, [r4] - bl UpdateSpritePaletteWithWeather - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ABF4C - - thumb_func_start sub_80ABF7C -sub_80ABF7C: @ 80ABF7C - movs r2, 0x20 - strb r2, [r0] - strb r2, [r1] - bx lr - thumb_func_end sub_80ABF7C - - thumb_func_start sub_80ABF84 -sub_80ABF84: @ 80ABF84 - ldr r0, =gUnknown_02038454 - ldr r2, =0x0000074d - adds r1, r0, r2 - movs r2, 0x1 - strb r2, [r1] - ldr r1, =0x0000074e - adds r0, r1 - strb r2, [r0] - bx lr - .pool - thumb_func_end sub_80ABF84 - - thumb_func_start sub_80ABFA4 -sub_80ABFA4: @ 80ABFA4 - push {r4,lr} - ldr r1, =gUnknown_02038454 - ldr r0, =0x0000074d - adds r4, r1, r0 - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x1F - bgt _080ABFD8 - ldr r0, =0x0000074e - adds r1, r0 - adds r0, r4, 0 - bl sub_80ABF7C - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x1F - bgt _080ABFD8 - movs r0, 0x1 - b _080ABFDA - .pool -_080ABFD8: - movs r0, 0 -_080ABFDA: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80ABFA4 - - thumb_func_start sub_80ABFE0 -sub_80ABFE0: @ 80ABFE0 - push {lr} - lsls r0, 24 - asrs r0, 24 - mvns r0, r0 - bl sub_80ABC48 - pop {r0} - bx r0 - thumb_func_end sub_80ABFE0 - - thumb_func_start sub_80ABFF0 -sub_80ABFF0: @ 80ABFF0 - ldr r1, =gUnknown_02038454 - ldr r2, =0x0000073c - adds r0, r1, r2 - movs r2, 0 - strh r2, [r0] - movs r3, 0xE8 - lsls r3, 3 - adds r0, r1, r3 - strh r2, [r0] - adds r3, 0x2 - adds r0, r1, r3 - strh r2, [r0] - ldr r0, =0x0000073e - adds r1, r0 - strh r2, [r1] - bx lr - .pool - thumb_func_end sub_80ABFF0 - - thumb_func_start sub_80AC01C -sub_80AC01C: @ 80AC01C - push {r4-r7,lr} - ldr r5, =gUnknown_02038454 - ldr r0, =0x00000742 - adds r7, r5, r0 - movs r2, 0 - ldrsh r1, [r7, r2] - cmp r1, 0x1 - beq _080AC090 - cmp r1, 0x1 - bgt _080AC040 - cmp r1, 0 - beq _080AC046 - b _080AC118 - .pool -_080AC040: - cmp r1, 0x2 - beq _080AC0E4 - b _080AC118 -_080AC046: - movs r3, 0xE8 - lsls r3, 3 - adds r6, r5, r3 - ldrh r0, [r6] - adds r0, 0x1 - strh r0, [r6] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _080AC118 - strh r1, [r6] - ldr r0, =0x0000073c - adds r4, r5, r0 - ldrh r0, [r4] - adds r1, r0, 0x1 - strh r1, [r4] - lsls r0, 24 - asrs r0, 24 - bl sub_80ABFE0 - ldrh r1, [r4] - movs r2, 0 - ldrsh r0, [r4, r2] - cmp r0, 0x5 - ble _080AC118 - ldr r3, =0x0000073e - adds r0, r5, r3 - strh r1, [r0] - movs r0, 0x1 - strh r0, [r7] - movs r0, 0x3C - strh r0, [r6] - b _080AC118 - .pool -_080AC090: - movs r0, 0xE8 - lsls r0, 3 - adds r2, r5, r0 - ldrh r0, [r2] - adds r0, 0x3 - movs r1, 0x7F - ands r0, r1 - strh r0, [r2] - ldr r1, =gSineTable - movs r3, 0 - ldrsh r0, [r2, r3] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - subs r0, 0x1 - asrs r0, 6 - adds r0, 0x2 - ldr r2, =0x0000073c - adds r6, r5, r2 - adds r2, r0, 0 - strh r0, [r6] - ldr r3, =0x0000073e - adds r4, r5, r3 - movs r3, 0 - ldrsh r1, [r4, r3] - cmp r0, r1 - beq _080AC0D0 - lsls r0, r2, 24 - asrs r0, 24 - bl sub_80ABFE0 -_080AC0D0: - ldrh r0, [r6] - strh r0, [r4] - b _080AC118 - .pool -_080AC0E4: - movs r0, 0xE8 - lsls r0, 3 - adds r1, r5, r0 - ldrh r0, [r1] - adds r0, 0x1 - movs r6, 0 - strh r0, [r1] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _080AC118 - strh r6, [r1] - ldr r1, =0x0000073c - adds r4, r5, r1 - ldrh r0, [r4] - subs r0, 0x1 - strh r0, [r4] - lsls r0, 24 - asrs r0, 24 - bl sub_80ABFE0 - movs r2, 0 - ldrsh r0, [r4, r2] - cmp r0, 0x3 - bne _080AC118 - strh r6, [r7] -_080AC118: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC01C - - thumb_func_start sub_80AC124 -sub_80AC124: @ 80AC124 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r3, =gUnknown_02038454 - movs r4, 0xE6 - lsls r4, 3 - adds r2, r3, r4 - strh r0, [r2] - adds r4, 0x2 - adds r2, r3, r4 - strh r1, [r2] - adds r4, 0x2 - adds r2, r3, r4 - strh r0, [r2] - ldr r2, =0x00000736 - adds r3, r2 - strh r1, [r3] - lsls r1, 8 - orrs r1, r0 - movs r0, 0x52 - bl SetGpuReg - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC124 - - thumb_func_start sub_80AC164 -sub_80AC164: @ 80AC164 - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r3, =gUnknown_02038454 - ldr r5, =0x00000734 - adds r4, r3, r5 - movs r5, 0 - strh r0, [r4] - ldr r4, =0x00000736 - adds r0, r3, r4 - strh r1, [r0] - ldr r1, =0x0000073a - adds r0, r3, r1 - strb r2, [r0] - adds r4, 0x3 - adds r0, r3, r4 - strb r5, [r0] - movs r0, 0xE7 - lsls r0, 3 - adds r3, r0 - strb r5, [r3] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC164 - - thumb_func_start sub_80AC1A8 -sub_80AC1A8: @ 80AC1A8 - push {r4-r6,lr} - ldr r0, =gUnknown_02038454 - movs r1, 0xE6 - lsls r1, 3 - adds r3, r0, r1 - ldr r2, [r3] - ldr r6, =0x00000734 - adds r4, r0, r6 - ldr r1, [r4] - adds r5, r0, 0 - cmp r2, r1 - beq _080AC26C - ldr r0, =0x00000739 - adds r2, r5, r0 - ldrb r0, [r2] - adds r0, 0x1 - strb r0, [r2] - ldr r6, =0x0000073a - adds r1, r5, r6 - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bls _080AC238 - movs r0, 0 - strb r0, [r2] - movs r0, 0xE7 - lsls r0, 3 - adds r1, r5, r0 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _080AC210 - ldrh r1, [r3] - adds r2, r1, 0 - ldrh r0, [r4] - cmp r2, r0 - bcs _080AC230 - adds r0, r1, 0x1 - b _080AC236 - .pool -_080AC210: - ldr r1, =0x00000732 - adds r3, r5, r1 - ldr r2, =0x00000736 - adds r0, r5, r2 - ldrh r1, [r3] - adds r2, r1, 0 - ldrh r0, [r0] - cmp r2, r0 - bcs _080AC230 - adds r0, r1, 0x1 - b _080AC236 - .pool -_080AC230: - cmp r2, r0 - bls _080AC238 - subs r0, r1, 0x1 -_080AC236: - strh r0, [r3] -_080AC238: - ldr r6, =0x00000732 - adds r0, r5, r6 - ldrh r1, [r0] - lsls r1, 8 - movs r0, 0xE6 - lsls r0, 3 - adds r4, r5, r0 - ldrh r0, [r4] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r4] - ldr r2, =0x00000734 - adds r0, r5, r2 - ldr r0, [r0] - cmp r1, r0 - beq _080AC26C - movs r0, 0 - b _080AC26E - .pool -_080AC26C: - movs r0, 0x1 -_080AC26E: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80AC1A8 - - thumb_func_start sub_80AC274 -sub_80AC274: @ 80AC274 - push {lr} - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x1 - cmp r0, 0x9 - bhi _080AC306 - lsls r0, 2 - ldr r1, =_080AC290 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AC290: - .4byte _080AC2B8 - .4byte _080AC2C0 - .4byte _080AC2C8 - .4byte _080AC2D0 - .4byte _080AC2D8 - .4byte _080AC2E0 - .4byte _080AC2E8 - .4byte _080AC2F0 - .4byte _080AC2F8 - .4byte _080AC300 -_080AC2B8: - movs r0, 0x1 - bl SetWeather - b _080AC306 -_080AC2C0: - movs r0, 0x2 - bl SetWeather - b _080AC306 -_080AC2C8: - movs r0, 0x3 - bl SetWeather - b _080AC306 -_080AC2D0: - movs r0, 0x4 - bl SetWeather - b _080AC306 -_080AC2D8: - movs r0, 0x5 - bl SetWeather - b _080AC306 -_080AC2E0: - movs r0, 0x6 - bl SetWeather - b _080AC306 -_080AC2E8: - movs r0, 0x9 - bl SetWeather - b _080AC306 -_080AC2F0: - movs r0, 0x7 - bl SetWeather - b _080AC306 -_080AC2F8: - movs r0, 0x8 - bl SetWeather - b _080AC306 -_080AC300: - movs r0, 0xB - bl SetWeather -_080AC306: - pop {r0} - bx r0 - thumb_func_end sub_80AC274 - - thumb_func_start weather_get_current -weather_get_current: @ 80AC30C - ldr r0, =gUnknown_02038454 - movs r1, 0xDA - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end weather_get_current - - thumb_func_start sub_80AC31C -sub_80AC31C: @ 80AC31C - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - ldr r1, =gUnknown_02038454 - ldr r3, =0x000006c6 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0x2 - beq _080AC36E - cmp r2, 0x53 - beq _080AC354 - cmp r2, 0x53 - bgt _080AC344 - cmp r2, 0x51 - beq _080AC360 - b _080AC36E - .pool -_080AC344: - cmp r2, 0x55 - bne _080AC36E - ldr r0, =0x000006dd - adds r1, r0 - movs r0, 0 - b _080AC366 - .pool -_080AC354: - ldr r3, =0x000006dd - adds r1, r3 - movs r0, 0x1 - b _080AC366 - .pool -_080AC360: - ldr r0, =0x000006dd - adds r1, r0 - movs r0, 0x2 -_080AC366: - strb r0, [r1] - adds r0, r2, 0 - bl PlaySE -_080AC36E: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC31C - - thumb_func_start play_some_sound -play_some_sound: @ 80AC378 - push {lr} - bl IsSpecialSEPlaying - lsls r0, 24 - cmp r0, 0 - beq _080AC3B6 - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006dd - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _080AC3A8 - cmp r0, 0x1 - bgt _080AC3B0 - cmp r0, 0 - bne _080AC3B0 - movs r0, 0x56 - bl PlaySE - b _080AC3B6 - .pool -_080AC3A8: - movs r0, 0x54 - bl PlaySE - b _080AC3B6 -_080AC3B0: - movs r0, 0x52 - bl PlaySE -_080AC3B6: - pop {r0} - bx r0 - thumb_func_end play_some_sound - - thumb_func_start IsWeatherChangeComplete -IsWeatherChangeComplete: @ 80AC3BC - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006d3 - adds r0, r1 - ldrb r0, [r0] - bx lr - .pool - thumb_func_end IsWeatherChangeComplete - - thumb_func_start sub_80AC3D0 -sub_80AC3D0: @ 80AC3D0 - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r0, r1 - movs r1, 0x2 - strb r1, [r0] - bx lr - .pool - thumb_func_end sub_80AC3D0 - - thumb_func_start sub_80AC3E4 -sub_80AC3E4: @ 80AC3E4 - ldr r0, =gUnknown_02038454 - ldr r1, =0x000006c6 - adds r0, r1 - movs r1, 0x3 - strb r1, [r0] - bx lr - .pool - thumb_func_end sub_80AC3E4 - - thumb_func_start PreservePaletteInWeather -PreservePaletteInWeather: @ 80AC3F8 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0854C250 - ldr r5, =gUnknown_02038BA4 - adds r1, r5, 0 - movs r2, 0x10 - bl CpuSet - adds r4, r5 - movs r0, 0 - strb r0, [r4] - ldr r0, =gUnknown_03000F50 - str r5, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end PreservePaletteInWeather - - thumb_func_start ResetPreservedPalettesInWeather -ResetPreservedPalettesInWeather: @ 80AC428 - ldr r1, =gUnknown_03000F50 - ldr r0, =gUnknown_0854C250 - str r0, [r1] - bx lr - .pool - thumb_func_end ResetPreservedPalettesInWeather - - thumb_func_start sub_80AC438 -sub_80AC438: @ 80AC438 - push {lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r2, =0x000006c1 - adds r1, r0, r2 - movs r2, 0 - strb r2, [r1] - ldr r1, =0x000006c2 - adds r3, r0, r1 - movs r1, 0x14 - strb r1, [r3] - ldr r3, =0x000006d2 - adds r1, r0, r3 - strb r2, [r1] - subs r3, 0x6 - adds r1, r0, r3 - strh r2, [r1] - ldr r1, =0x000006de - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AC46C - movs r0, 0 - movs r1, 0x10 - bl sub_80AC124 -_080AC46C: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC438 - - thumb_func_start sub_80AC484 -sub_80AC484: @ 80AC484 - push {r4,lr} - bl sub_80AC438 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AC4A4 - adds r4, r1, r2 -_080AC49A: - bl sub_80AC4B4 - ldrb r0, [r4] - cmp r0, 0 - beq _080AC49A -_080AC4A4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC484 - - thumb_func_start sub_80AC4B4 -sub_80AC4B4: @ 80AC4B4 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AC4E4 - cmp r0, 0x1 - bgt _080AC4D8 - cmp r0, 0 - beq _080AC4DE - b _080AC508 - .pool -_080AC4D8: - cmp r0, 0x2 - beq _080AC4F0 - b _080AC508 -_080AC4DE: - bl sub_80AC594 - b _080AC502 -_080AC4E4: - movs r0, 0xC - movs r1, 0x8 - movs r2, 0x1 - bl sub_80AC164 - b _080AC502 -_080AC4F0: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AC508 - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_080AC502: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AC508: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC4B4 - - thumb_func_start sub_80AC514 -sub_80AC514: @ 80AC514 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0 - beq _080AC534 - cmp r0, 0x1 - beq _080AC540 - movs r0, 0 - b _080AC556 - .pool -_080AC534: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1 - bl sub_80AC164 - b _080AC54E -_080AC540: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AC554 - bl sub_80AC660 -_080AC54E: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AC554: - movs r0, 0x1 -_080AC556: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AC514 - - thumb_func_start sub_80AC55C -sub_80AC55C: @ 80AC55C - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006c1 - adds r2, r1, r0 - movs r0, 0 - strb r0, [r2] - ldr r0, =0x000006c2 - adds r1, r0 - movs r0, 0x14 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80AC55C - - thumb_func_start sub_80AC580 -sub_80AC580: @ 80AC580 - push {lr} - bl sub_80AC55C - pop {r0} - bx r0 - thumb_func_end sub_80AC580 - - thumb_func_start nullsub_95 -nullsub_95: @ 80AC58C - bx lr - thumb_func_end nullsub_95 - - thumb_func_start sub_80AC590 -sub_80AC590: @ 80AC590 - movs r0, 0 - bx lr - thumb_func_end sub_80AC590 - - thumb_func_start sub_80AC594 -sub_80AC594: @ 80AC594 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006de - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0x1 - beq _080AC650 - ldr r0, =sCloudSpriteSheet - bl LoadSpriteSheet - ldr r0, =gUnknown_0854C290 - bl sub_80ABF4C - movs r5, 0 -_080AC5B2: - ldr r0, =sCloudSpriteTemplate - movs r1, 0 - movs r2, 0 - movs r3, 0xFF - bl CreateSprite - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x40 - beq _080AC628 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - lsls r2, r5, 2 - movs r0, 0xFA - lsls r0, 1 - adds r1, r0 - adds r1, r2 - lsls r4, r3, 4 - adds r4, r3 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - str r4, [r1] - ldr r0, =gUnknown_0854FB50 - adds r2, r0 - ldrh r0, [r2] - adds r0, 0x7 - lsls r0, 16 - asrs r0, 16 - ldrh r1, [r2, 0x2] - adds r1, 0x7 - lsls r1, 16 - asrs r1, 16 - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - bl sub_8093038 - adds r4, 0x3E - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - b _080AC63A - .pool -_080AC628: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - lsls r0, r5, 2 - movs r2, 0xFA - lsls r2, 1 - adds r1, r2 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_080AC63A: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x2 - bls _080AC5B2 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006de - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_080AC650: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC594 - - thumb_func_start sub_80AC660 -sub_80AC660: @ 80AC660 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006de - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AC6A4 - movs r4, 0 - movs r0, 0xFA - lsls r0, 1 - adds r5, r1, r0 -_080AC678: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080AC686 - bl DestroySprite -_080AC686: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x2 - bls _080AC678 - movs r0, 0x90 - lsls r0, 5 - bl FreeSpriteTilesByTag - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006de - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080AC6A4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC660 - - thumb_func_start sub_80AC6B4 -sub_80AC6B4: @ 80AC6B4 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - movs r1, 0x1 - ands r0, r1 - strh r0, [r2, 0x2E] - cmp r0, 0 - beq _080AC6CC - ldrh r0, [r2, 0x20] - subs r0, 0x1 - strh r0, [r2, 0x20] -_080AC6CC: - pop {r0} - bx r0 - thumb_func_end sub_80AC6B4 - - thumb_func_start sub_80AC6D0 -sub_80AC6D0: @ 80AC6D0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006cc - adds r3, r1, r0 - movs r2, 0 - movs r0, 0 - strh r0, [r3] - ldr r3, =0x000006d2 - adds r0, r1, r3 - strb r2, [r0] - subs r3, 0x11 - adds r0, r1, r3 - strb r2, [r0] - ldr r0, =0x000006c2 - adds r1, r0 - strb r2, [r1] - bx lr - .pool - thumb_func_end sub_80AC6D0 - - thumb_func_start sub_80AC704 -sub_80AC704: @ 80AC704 - push {r4,lr} - bl sub_80AC6D0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AC724 - adds r4, r1, r2 -_080AC71A: - bl sub_80AC734 - ldrb r0, [r4] - cmp r0, 0 - beq _080AC71A -_080AC724: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC704 - - thumb_func_start sub_80AC734 -sub_80AC734: @ 80AC734 - push {lr} - ldr r1, =gUnknown_0854C14C - ldr r0, [r1] - ldr r2, =0x000006cc - adds r0, r2 - ldrh r0, [r0] - adds r2, r1, 0 - cmp r0, 0x4 - bhi _080AC810 - lsls r0, 2 - ldr r1, =_080AC75C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AC75C: - .4byte _080AC770 - .4byte _080AC78C - .4byte _080AC7A4 - .4byte _080AC7C0 - .4byte _080AC7D8 -_080AC770: - ldr r1, [r2] - ldr r2, =0x000006c6 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AC814 - ldr r0, =0x000006cc - adds r1, r0 - b _080AC7F8 - .pool -_080AC78C: - bl sub_80ABF84 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r1, r2 - b _080AC7F8 - .pool -_080AC7A4: - bl sub_80ABFA4 - lsls r0, 24 - cmp r0, 0 - bne _080AC814 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006cc - adds r1, r0 - b _080AC7F8 - .pool -_080AC7C0: - bl sub_80ABFF0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r1, r2 - b _080AC7F8 - .pool -_080AC7D8: - bl sub_80AC01C - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r1, =0x0000073c - adds r0, r2, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x6 - bne _080AC814 - ldr r0, =0x000006d2 - adds r1, r2, r0 - movs r0, 0x1 - strb r0, [r1] - ldr r0, =0x000006cc - adds r1, r2, r0 -_080AC7F8: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _080AC814 - .pool -_080AC810: - bl sub_80AC01C -_080AC814: - pop {r0} - bx r0 - thumb_func_end sub_80AC734 - - thumb_func_start sub_80AC818 -sub_80AC818: @ 80AC818 - movs r0, 0 - bx lr - thumb_func_end sub_80AC818 - - thumb_func_start sub_80AC81C -sub_80AC81C: @ 80AC81C - push {lr} - ldr r0, =task50_0807B6D4 - movs r1, 0x50 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC81C - - thumb_func_start task50_0807B6D4 -task50_0807B6D4: @ 80AC830 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x4 - bhi _080AC922 - lsls r0, 2 - ldr r1, =_080AC85C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AC85C: - .4byte _080AC870 - .4byte _080AC89A - .4byte _080AC8C8 - .4byte _080AC8F8 - .4byte _080AC918 -_080AC870: - movs r0, 0 - strh r0, [r4, 0xA] - strh r0, [r4, 0xC] - ldr r0, =0x04000048 - ldrh r0, [r0] - strh r0, [r4, 0xE] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0x9E - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080AC89A: - ldrh r0, [r4, 0xA] - adds r0, 0x3 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _080AC8AC - movs r0, 0x10 - strh r0, [r4, 0xA] -_080AC8AC: - ldrh r1, [r4, 0xA] - movs r0, 0x54 - bl SetGpuReg - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0xF - ble _080AC922 - b _080AC910 - .pool -_080AC8C8: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - movs r1, 0 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - ble _080AC922 - strh r1, [r4, 0xC] - ldrh r0, [r4, 0xA] - subs r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - cmp r0, 0 - bgt _080AC8EE - strh r1, [r4, 0xA] - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080AC8EE: - ldrh r1, [r4, 0xA] - movs r0, 0x54 - bl SetGpuReg - b _080AC922 -_080AC8F8: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4, 0xE] - movs r0, 0x48 - bl SetGpuReg -_080AC910: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AC922 -_080AC918: - bl EnableBothScriptContexts - adds r0, r5, 0 - bl DestroyTask -_080AC922: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task50_0807B6D4 - - thumb_func_start sub_80AC928 -sub_80AC928: @ 80AC928 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r0, r1, r2 - movs r3, 0 - movs r2, 0 - strh r2, [r0] - ldr r4, =0x000006d2 - adds r0, r1, r4 - strb r3, [r0] - adds r4, 0x4 - adds r0, r1, r4 - strh r2, [r0] - ldr r0, =0x000006db - adds r2, r1, r0 - movs r0, 0x8 - strb r0, [r2] - ldr r2, =0x000006dc - adds r0, r1, r2 - strb r3, [r0] - adds r4, 0x3 - adds r2, r1, r4 - movs r0, 0xA - strb r0, [r2] - ldr r0, =0x000006c1 - adds r2, r1, r0 - movs r0, 0x3 - strb r0, [r2] - ldr r2, =0x000006c2 - adds r1, r2 - movs r0, 0x14 - strb r0, [r1] - movs r0, 0x55 - bl sub_80AC31C - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC928 - - thumb_func_start sub_80AC994 -sub_80AC994: @ 80AC994 - push {r4,lr} - bl sub_80AC928 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AC9B4 - adds r4, r1, r2 -_080AC9AA: - bl sub_80AC9C4 - ldrb r0, [r4] - cmp r0, 0 - beq _080AC9AA -_080AC9B4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC994 - - thumb_func_start sub_80AC9C4 -sub_80AC9C4: @ 80AC9C4 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AC9F4 - cmp r0, 0x1 - bgt _080AC9E8 - cmp r0, 0 - beq _080AC9EE - b _080ACA18 - .pool -_080AC9E8: - cmp r0, 0x2 - beq _080ACA00 - b _080ACA18 -_080AC9EE: - bl sub_80ACD68 - b _080ACA12 -_080AC9F4: - bl sub_80ACD78 - lsls r0, 24 - cmp r0, 0 - bne _080ACA18 - b _080ACA12 -_080ACA00: - bl sub_80ACEAC - lsls r0, 24 - cmp r0, 0 - bne _080ACA18 - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_080ACA12: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080ACA18: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AC9C4 - - thumb_func_start sub_80ACA24 -sub_80ACA24: @ 80ACA24 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r1, =0x000006ce - adds r3, r2, r1 - ldrh r1, [r3] - adds r4, r0, 0 - cmp r1, 0 - beq _080ACA48 - cmp r1, 0x1 - beq _080ACA7C - movs r0, 0 - b _080ACAAA - .pool -_080ACA48: - ldr r5, =0x000006d1 - adds r0, r2, r5 - ldrb r0, [r0] - cmp r0, 0x3 - beq _080ACA5A - cmp r0, 0x5 - beq _080ACA5A - cmp r0, 0xD - bne _080ACA70 -_080ACA5A: - ldr r0, [r4] - ldr r1, =0x000006ce - adds r0, r1 - movs r1, 0xFF - strh r1, [r0] - movs r0, 0 - b _080ACAAA - .pool -_080ACA70: - ldr r4, =0x000006d9 - adds r0, r2, r4 - strb r1, [r0] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] -_080ACA7C: - bl sub_80ACEAC - lsls r0, 24 - cmp r0, 0 - bne _080ACAA8 - bl sub_80ACF38 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r5, =0x000006ce - adds r1, r5 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - movs r0, 0 - b _080ACAAA - .pool -_080ACAA8: - movs r0, 0x1 -_080ACAAA: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80ACA24 - - thumb_func_start sub_80ACAB0 -sub_80ACAB0: @ 80ACAB0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - movs r1, 0x30 - ldrsh r0, [r7, r1] - cmp r0, 0 - bne _080ACAC4 - ldr r0, =0x00000169 - strh r0, [r7, 0x30] -_080ACAC4: - movs r2, 0x30 - ldrsh r1, [r7, r2] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r3, =0x00003039 - adds r0, r3 - lsls r0, 1 - lsrs r0, 17 - movs r1, 0x96 - lsls r1, 2 - bl __umodsi3 - movs r1, 0 - mov r8, r1 - strh r0, [r7, 0x30] - ldr r1, =gUnknown_0854FC4C - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r2, =0x000006dc - adds r5, r2 - ldrb r0, [r5] - lsls r0, 2 - adds r0, r1 - ldrh r6, [r0] - movs r3, 0x30 - ldrsh r0, [r7, r3] - movs r1, 0x1E - bl __modsi3 - adds r4, r0, 0 - lsls r4, 16 - asrs r4, 16 - lsls r0, r4, 3 - strh r0, [r7, 0x32] - movs r1, 0x30 - ldrsh r0, [r7, r1] - movs r1, 0x1E - bl __divsi3 - lsls r0, 16 - lsls r4, 7 - strh r4, [r7, 0x32] - asrs r0, 9 - strh r0, [r7, 0x34] - ldr r2, =gUnknown_0854FC44 - ldrb r1, [r5] - lsls r1, 2 - adds r1, r2 - movs r3, 0 - ldrsh r1, [r1, r3] - muls r1, r6 - subs r4, r1 - strh r4, [r7, 0x32] - ldrb r1, [r5] - lsls r1, 2 - adds r2, 0x2 - adds r1, r2 - movs r2, 0 - ldrsh r1, [r1, r2] - muls r1, r6 - subs r0, r1 - strh r0, [r7, 0x34] - adds r0, r7, 0 - movs r1, 0 - bl StartSpriteAnim - mov r3, r8 - strh r3, [r7, 0x36] - adds r2, r7, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x3 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - strh r6, [r7, 0x2E] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ACAB0 - - thumb_func_start sub_80ACB84 -sub_80ACB84: @ 80ACB84 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x36 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _080ACC60 - ldr r3, =gUnknown_0854FC44 - ldr r4, =gUnknown_0854C14C - ldr r2, [r4] - ldr r0, =0x000006dc - adds r2, r0 - ldrb r0, [r2] - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0] - ldrh r0, [r5, 0x32] - adds r1, r0 - strh r1, [r5, 0x32] - ldrb r0, [r2] - lsls r0, 2 - adds r3, 0x2 - adds r0, r3 - ldrh r0, [r0] - ldrh r2, [r5, 0x34] - adds r0, r2 - strh r0, [r5, 0x34] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x20] - lsls r0, 16 - asrs r2, r0, 20 - strh r2, [r5, 0x22] - movs r3, 0x38 - ldrsh r0, [r5, r3] - adds r3, r4, 0 - cmp r0, 0 - beq _080ACC04 - adds r0, r1, 0 - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _080ACC04 - adds r1, r2, 0 - movs r0, 0x10 - negs r0, r0 - cmp r1, r0 - blt _080ACC04 - cmp r1, 0xB0 - bgt _080ACC04 - adds r0, r5, 0 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - b _080ACC0E - .pool -_080ACC04: - adds r0, r5, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 -_080ACC0E: - strb r1, [r0] - adds r4, r0, 0 - ldrh r0, [r5, 0x2E] - subs r0, 0x1 - strh r0, [r5, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _080ACC80 - ldr r0, [r3] - ldr r1, =0x000006dc - adds r0, r1 - ldrb r1, [r0] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl StartSpriteAnim - movs r0, 0x1 - strh r0, [r5, 0x36] - ldr r1, =gSpriteCoordOffsetX - ldrh r0, [r5, 0x20] - ldrh r1, [r1] - subs r0, r1 - strh r0, [r5, 0x20] - ldr r1, =gSpriteCoordOffsetY - ldrh r0, [r5, 0x22] - ldrh r1, [r1] - subs r0, r1 - strh r0, [r5, 0x22] - ldrb r0, [r4] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r4] - b _080ACC80 - .pool -_080ACC60: - adds r0, r5, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _080ACC80 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - adds r0, r5, 0 - bl sub_80ACAB0 -_080ACC80: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80ACB84 - - thumb_func_start sub_80ACC88 -sub_80ACC88: @ 80ACC88 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x2E] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _080ACCA8 - adds r0, r4, 0 - bl sub_80ACAB0 - ldr r0, =sub_80ACB84 - str r0, [r4, 0x1C] - b _080ACCAC - .pool -_080ACCA8: - subs r0, r1, 0x1 - strh r0, [r4, 0x2E] -_080ACCAC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80ACC88 - - thumb_func_start sub_80ACCB4 -sub_80ACCB4: @ 80ACCB4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r7, r0, 0 - lsls r5, r1, 16 - lsrs r5, 16 - ldr r2, =gUnknown_0854FC4C - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006dc - adds r0, r1 - ldrb r0, [r0] - lsls r0, 2 - adds r1, r0, r2 - ldrh r1, [r1] - mov r8, r1 - adds r2, 0x2 - adds r0, r2 - ldrh r4, [r0] - add r4, r8 - adds r0, r5, 0 - adds r1, r4, 0 - bl __divsi3 - lsls r0, 16 - lsrs r6, r0, 16 - adds r0, r5, 0 - adds r1, r4, 0 - bl __modsi3 - lsls r0, 16 - lsrs r4, r0, 16 - subs r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =0x0000ffff - cmp r6, r0 - beq _080ACD12 - adds r5, r0, 0 -_080ACD02: - adds r0, r7, 0 - bl sub_80ACAB0 - subs r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, r5 - bne _080ACD02 -_080ACD12: - cmp r4, r8 - bcs _080ACD48 - subs r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =0x0000ffff - cmp r4, r0 - beq _080ACD34 - adds r5, r0, 0 -_080ACD24: - adds r0, r7, 0 - bl sub_80ACB84 - subs r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, r5 - bne _080ACD24 -_080ACD34: - movs r0, 0 - b _080ACD5C - .pool -_080ACD48: - mov r1, r8 - subs r0, r4, r1 - strh r0, [r7, 0x2E] - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - movs r0, 0x1 -_080ACD5C: - strh r0, [r7, 0x3A] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80ACCB4 - - thumb_func_start sub_80ACD68 -sub_80ACD68: @ 80ACD68 - push {lr} - ldr r0, =gUnknown_0854FC54 - bl LoadSpriteSheet - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ACD68 - - thumb_func_start sub_80ACD78 -sub_80ACD78: @ 80ACD78 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r0, =0x000006da - adds r2, r4, r0 - ldrb r0, [r2] - cmp r0, 0x18 - bne _080ACD92 - b _080ACE98 -_080ACD92: - ldrb r7, [r2] - ldr r0, =gSpriteTemplate_854FC2C - ldr r2, =gUnknown_0854FB90 - lsls r6, r7, 2 - adds r2, r6, r2 - movs r3, 0 - ldrsh r1, [r2, r3] - movs r3, 0x2 - ldrsh r2, [r2, r3] - movs r3, 0x4E - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x40 - beq _080ACE40 - ldr r3, =gSprites - lsls r4, r5, 4 - adds r1, r4, r5 - lsls r1, 2 - adds r1, r3 - movs r0, 0 - strh r0, [r1, 0x38] - lsls r2, r7, 3 - adds r0, r2, r7 - lsls r0, 4 - adds r0, r7 - strh r0, [r1, 0x30] - lsls r0, 16 - asrs r0, 16 - ldr r1, =0x00000257 - mov r10, r6 - mov r9, r3 - mov r12, r4 - mov r8, r2 - cmp r0, r1 - ble _080ACDF6 - adds r2, r1, 0 -_080ACDDE: - adds r0, r4, r5 - lsls r0, 2 - ldr r6, =gSprites - adds r0, r6 - ldr r3, =0xfffffda8 - ldrh r6, [r0, 0x30] - adds r1, r3, r6 - strh r1, [r0, 0x30] - lsls r1, 16 - asrs r1, 16 - cmp r1, r2 - bgt _080ACDDE -_080ACDF6: - mov r0, r12 - adds r4, r0, r5 - lsls r4, 2 - add r4, r9 - adds r0, r4, 0 - bl sub_80ACAB0 - mov r3, r8 - adds r1, r3, r7 - adds r0, r4, 0 - bl sub_80ACCB4 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - add r0, r10 - str r4, [r0] - b _080ACE46 - .pool -_080ACE40: - adds r1, r4, r6 - movs r0, 0 - str r0, [r1] -_080ACE46: - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r6, =0x000006da - adds r1, r2, r6 - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x18 - bne _080ACE9C - movs r3, 0 - adds r1, r2, 0 - ldr r5, =sub_80ACB84 - ldr r4, =sub_80ACC88 -_080ACE64: - lsls r0, r3, 2 - adds r0, r1, r0 - ldr r2, [r0] - cmp r2, 0 - beq _080ACE8E - movs r6, 0x3A - ldrsh r0, [r2, r6] - cmp r0, 0 - bne _080ACE8C - str r5, [r2, 0x1C] - b _080ACE8E - .pool -_080ACE8C: - str r4, [r2, 0x1C] -_080ACE8E: - adds r0, r3, 0x1 - lsls r0, 16 - lsrs r3, r0, 16 - cmp r3, 0x17 - bls _080ACE64 -_080ACE98: - movs r0, 0 - b _080ACE9E -_080ACE9C: - movs r0, 0x1 -_080ACE9E: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80ACD78 - - thumb_func_start sub_80ACEAC -sub_80ACEAC: @ 80ACEAC - push {r4-r7,lr} - ldr r0, =gUnknown_0854C14C - ldr r3, [r0] - movs r0, 0xDB - lsls r0, 3 - adds r4, r3, r0 - ldr r1, =0x000006d9 - adds r5, r3, r1 - ldrb r0, [r4] - ldrb r7, [r5] - cmp r0, r7 - bne _080ACED0 - movs r0, 0 - b _080ACF32 - .pool -_080ACED0: - ldr r0, =0x000006d6 - adds r2, r3, r0 - ldrh r0, [r2] - adds r0, 0x1 - movs r6, 0 - strh r0, [r2] - ldr r7, =0x000006db - adds r1, r3, r7 - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r1] - cmp r0, r1 - bls _080ACF30 - strh r6, [r2] - ldrb r0, [r4] - adds r1, r0, 0 - ldrb r5, [r5] - cmp r1, r5 - bcs _080ACF10 - adds r0, 0x1 - strb r0, [r4] - lsls r0, r1, 2 - adds r0, r3, r0 - ldr r1, [r0] - movs r0, 0x1 - strh r0, [r1, 0x38] - b _080ACF30 - .pool -_080ACF10: - subs r0, 0x1 - strb r0, [r4] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r3, r0 - ldr r0, [r0] - strh r6, [r0, 0x38] - ldrb r0, [r4] - lsls r0, 2 - adds r0, r3, r0 - ldr r1, [r0] - adds r1, 0x3E - ldrb r0, [r1] - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1] -_080ACF30: - movs r0, 0x1 -_080ACF32: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80ACEAC - - thumb_func_start sub_80ACF38 -sub_80ACF38: @ 80ACF38 - push {r4-r7,lr} - movs r4, 0 - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r3, =0x000006da - adds r1, r2, r3 - adds r7, r0, 0 - ldrb r1, [r1] - cmp r4, r1 - bcs _080ACF6A - adds r5, r2, 0 - adds r6, r5, r3 -_080ACF50: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080ACF5E - bl DestroySprite -_080ACF5E: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldrb r0, [r6] - cmp r4, r0 - bcc _080ACF50 -_080ACF6A: - ldr r0, [r7] - ldr r1, =0x000006da - adds r0, r1 - movs r1, 0 - strb r1, [r0] - ldr r0, =0x00001206 - bl FreeSpriteTilesByTag - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ACF38 - - thumb_func_start sub_80ACF8C -sub_80ACF8C: @ 80ACF8C - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r0, r1, r2 - movs r2, 0 - movs r3, 0 - strh r3, [r0] - ldr r4, =0x000006d2 - adds r0, r1, r4 - strb r2, [r0] - ldr r0, =0x000006c1 - adds r2, r1, r0 - movs r0, 0x3 - strb r0, [r2] - subs r4, 0x10 - adds r2, r1, r4 - movs r0, 0x14 - strb r0, [r2] - ldr r0, =0x000006e5 - adds r2, r1, r0 - movs r0, 0x10 - strb r0, [r2] - movs r2, 0xDC - lsls r2, 3 - adds r1, r2 - strh r3, [r1] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ACF8C - - thumb_func_start sub_80ACFDC -sub_80ACFDC: @ 80ACFDC - push {r4-r7,lr} - mov r7, r8 - push {r7} - bl sub_80ACF8C - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - ldr r3, =0x000006d2 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD032 - mov r8, r2 - adds r7, r1, r3 -_080ACFF8: - bl snowflakes_progress2 - movs r4, 0 - mov r1, r8 - ldr r0, [r1] - ldr r3, =0x000006e4 - adds r0, r3 - ldrb r0, [r0] - cmp r4, r0 - bcs _080AD02C - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - adds r6, r5, r3 -_080AD012: - lsls r1, r4, 2 - adds r0, r5, 0 - adds r0, 0x60 - adds r0, r1 - ldr r0, [r0] - bl sub_80AD30C - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - ldrb r0, [r6] - cmp r4, r0 - bcc _080AD012 -_080AD02C: - ldrb r0, [r7] - cmp r0, 0 - beq _080ACFF8 -_080AD032: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ACFDC - - thumb_func_start snowflakes_progress2 -snowflakes_progress2: @ 80AD048 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0 - bne _080AD070 - bl snowflakes_progress - lsls r0, 24 - cmp r0, 0 - bne _080AD070 - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AD070: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end snowflakes_progress2 - - thumb_func_start sub_80AD084 -sub_80AD084: @ 80AD084 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r0, =0x000006ce - adds r3, r2, r0 - ldrh r1, [r3] - cmp r1, 0 - beq _080AD0A4 - cmp r1, 0x1 - beq _080AD0B6 - movs r0, 0 - b _080AD0E2 - .pool -_080AD0A4: - ldr r4, =0x000006e5 - adds r0, r2, r4 - strb r1, [r0] - subs r4, 0x5 - adds r0, r2, r4 - strh r1, [r0] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] -_080AD0B6: - bl snowflakes_progress - lsls r0, 24 - cmp r0, 0 - bne _080AD0E0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006ce - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - movs r0, 0 - b _080AD0E2 - .pool -_080AD0E0: - movs r0, 0x1 -_080AD0E2: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AD084 - - thumb_func_start snowflakes_progress -snowflakes_progress: @ 80AD0E8 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006e4 - adds r3, r1, r0 - ldr r4, =0x000006e5 - adds r2, r1, r4 - ldrb r0, [r3] - ldrb r4, [r2] - cmp r0, r4 - bne _080AD110 - movs r0, 0 - b _080AD152 - .pool -_080AD110: - movs r0, 0xDC - lsls r0, 3 - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x24 - bls _080AD13A - movs r0, 0 - strh r0, [r1] - ldrb r0, [r3] - ldrb r2, [r2] - cmp r0, r2 - bcs _080AD136 - bl snowflake_add - b _080AD13A -_080AD136: - bl snowflake_remove -_080AD13A: - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r2, =0x000006e4 - adds r1, r0, r2 - ldr r4, =0x000006e5 - adds r0, r4 - ldrb r1, [r1] - ldrb r0, [r0] - eors r1, r0 - negs r0, r1 - orrs r0, r1 - lsrs r0, 31 -_080AD152: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end snowflakes_progress - - thumb_func_start snowflake_add -snowflake_add: @ 80AD164 - push {r4-r6,lr} - ldr r0, =gUnknown_0854FC8C - movs r1, 0 - movs r2, 0 - movs r3, 0x4E - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _080AD1C8 - ldr r0, =gSprites - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - adds r4, r0 - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x000006e4 - adds r6, r5, r0 - ldrb r0, [r6] - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_80AD204 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - ldrb r0, [r6] - adds r1, r0, 0x1 - strb r1, [r6] - lsls r0, 24 - lsrs r0, 22 - adds r5, 0x60 - adds r5, r0 - str r4, [r5] - movs r0, 0x1 - b _080AD1CA - .pool -_080AD1C8: - movs r0, 0 -_080AD1CA: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end snowflake_add - - thumb_func_start snowflake_remove -snowflake_remove: @ 80AD1D0 - push {lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006e4 - adds r2, r1, r0 - ldrb r0, [r2] - cmp r0, 0 - bne _080AD1EC - movs r0, 0 - b _080AD200 - .pool -_080AD1EC: - subs r0, 0x1 - strb r0, [r2] - lsls r0, 24 - lsrs r0, 22 - adds r1, 0x60 - adds r1, r0 - ldr r0, [r1] - bl DestroySprite - movs r0, 0x1 -_080AD200: - pop {r1} - bx r1 - thumb_func_end snowflake_remove - - thumb_func_start sub_80AD204 -sub_80AD204: @ 80AD204 - push {r4-r7,lr} - adds r5, r0, 0 - bl Random - movs r1, 0x36 - ldrsh r2, [r5, r1] - lsls r1, r2, 2 - adds r1, r2 - movs r2, 0x7 - ands r1, r2 - lsls r4, r1, 4 - subs r4, r1 - lsls r4, 1 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x1E - bl __umodsi3 - adds r4, r0 - lsls r4, 16 - lsrs r4, 16 - ldr r1, =gSpriteCoordOffsetY - adds r0, r5, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r1] - adds r0, r1 - movs r2, 0x3 - negs r2, r2 - adds r1, r2, 0 - subs r1, r0 - movs r7, 0 - strh r1, [r5, 0x22] - ldr r1, =gSpriteCoordOffsetX - adds r0, r5, 0 - adds r0, 0x28 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r1] - adds r0, r1 - subs r4, r0 - strh r4, [r5, 0x20] - movs r1, 0x22 - ldrsh r0, [r5, r1] - lsls r0, 7 - strh r0, [r5, 0x2E] - strh r7, [r5, 0x24] - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r6, r0, 0 - movs r4, 0x3 - ands r4, r6 - lsls r0, r4, 2 - adds r0, r4 - adds r0, 0x40 - strh r0, [r5, 0x30] - strh r0, [r5, 0x3C] - movs r1, 0x1 - bics r1, r6 - adds r0, r5, 0 - bl StartSpriteAnim - strh r7, [r5, 0x34] - movs r0, 0x1 - cmp r4, 0 - bne _080AD294 - movs r0, 0x2 -_080AD294: - strh r0, [r5, 0x32] - movs r0, 0x1F - ands r0, r6 - adds r0, 0xD2 - strh r0, [r5, 0x3A] - strh r7, [r5, 0x38] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD204 - - thumb_func_start sub_80AD2B0 -sub_80AD2B0: @ 80AD2B0 - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006e2 - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x12 - bls _080AD2F6 - adds r2, r3, 0 - adds r2, 0x3E - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - ldr r0, =sub_80AD30C - str r0, [r3, 0x1C] - ldr r1, =gSpriteCoordOffsetY - adds r0, r3, 0 - adds r0, 0x29 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - ldrh r1, [r1] - adds r0, r1 - movs r1, 0xFA - subs r1, r0 - movs r2, 0 - strh r1, [r3, 0x22] - movs r1, 0x22 - ldrsh r0, [r3, r1] - lsls r0, 7 - strh r0, [r3, 0x2E] - strh r2, [r4] -_080AD2F6: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD2B0 - - thumb_func_start sub_80AD30C -sub_80AD30C: @ 80AD30C - push {r4,r5,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x2E] - adds r0, r1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 23 - strh r0, [r4, 0x22] - ldrh r0, [r4, 0x32] - ldrh r2, [r4, 0x34] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x34] - ldr r1, =gSineTable - movs r3, 0x34 - ldrsh r0, [r4, r3] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bge _080AD33E - adds r0, 0x3F -_080AD33E: - asrs r0, 6 - strh r0, [r4, 0x24] - adds r0, r4, 0 - adds r0, 0x28 - movs r5, 0 - ldrsb r5, [r0, r5] - ldrh r0, [r4, 0x20] - adds r0, r5 - ldr r1, =gSpriteCoordOffsetX - ldrh r1, [r1] - adds r3, r1, r0 - ldr r2, =0x000001ff - adds r0, r2, 0 - ands r3, r0 - adds r2, r3, 0 - movs r0, 0x80 - lsls r0, 1 - ands r0, r2 - cmp r0, 0 - beq _080AD370 - ldr r3, =0xffffff00 - adds r0, r3, 0 - orrs r2, r0 - lsls r0, r2, 16 - lsrs r3, r0, 16 -_080AD370: - lsls r0, r3, 16 - asrs r0, 16 - movs r2, 0x3 - negs r2, r2 - cmp r0, r2 - bge _080AD394 - adds r1, r5 - movs r0, 0xF2 - subs r0, r1 - b _080AD39C - .pool -_080AD394: - cmp r0, 0xF2 - ble _080AD39E - adds r0, r1, r5 - subs r0, r2, r0 -_080AD39C: - strh r0, [r4, 0x20] -_080AD39E: - adds r0, r4, 0 - adds r0, 0x29 - movs r3, 0 - ldrsb r3, [r0, r3] - ldrh r0, [r4, 0x22] - adds r0, r3 - ldr r1, =gSpriteCoordOffsetY - ldrh r1, [r1] - adds r2, r1, r0 - movs r0, 0xFF - ands r2, r0 - adds r0, r2, 0 - subs r0, 0xA4 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bhi _080AD3E0 - adds r1, r3 - movs r0, 0xFA - subs r0, r1 - movs r1, 0 - strh r0, [r4, 0x22] - movs r2, 0x22 - ldrsh r0, [r4, r2] - lsls r0, 7 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x38] - movs r0, 0xDC - strh r0, [r4, 0x3A] - b _080AD40C - .pool -_080AD3E0: - adds r0, r2, 0 - subs r0, 0xF3 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x6 - bhi _080AD40C - movs r1, 0 - movs r0, 0xA3 - strh r0, [r4, 0x22] - lsls r0, 7 - strh r0, [r4, 0x2E] - strh r1, [r4, 0x38] - movs r0, 0xDC - strh r0, [r4, 0x3A] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80AD2B0 - str r0, [r4, 0x1C] -_080AD40C: - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - movs r3, 0x3A - ldrsh r1, [r4, r3] - cmp r0, r1 - bne _080AD438 - adds r0, r4, 0 - bl sub_80AD204 - movs r0, 0xFA - strh r0, [r4, 0x22] - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80AD2B0 - str r0, [r4, 0x1C] -_080AD438: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD30C - - thumb_func_start sub_80AD444 -sub_80AD444: @ 80AD444 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r0, r1, r2 - movs r3, 0 - movs r2, 0 - strh r2, [r0] - ldr r5, =0x000006d2 - adds r4, r1, r5 - strb r3, [r4] - adds r5, 0x4 - adds r0, r1, r5 - strh r2, [r0] - ldr r0, =0x000006db - adds r2, r1, r0 - movs r0, 0x4 - strb r0, [r2] - ldr r2, =0x000006dc - adds r0, r1, r2 - strb r3, [r0] - adds r5, 0x3 - adds r2, r1, r5 - movs r0, 0x10 - strb r0, [r2] - ldr r0, =0x000006c1 - adds r2, r1, r0 - movs r0, 0x3 - strb r0, [r2] - subs r5, 0x17 - adds r2, r1, r5 - movs r0, 0x14 - strb r0, [r2] - strb r3, [r4] - ldr r0, =0x000006ed - adds r1, r0 - strb r3, [r1] - movs r0, 0x51 - bl sub_80AC31C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD444 - - thumb_func_start sub_80AD4B8 -sub_80AD4B8: @ 80AD4B8 - push {r4,lr} - bl sub_80AD444 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD4D8 - adds r4, r1, r2 -_080AD4CE: - bl sub_80AD584 - ldrb r0, [r4] - cmp r0, 0 - beq _080AD4CE -_080AD4D8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD4B8 - - thumb_func_start sub_80AD4E8 -sub_80AD4E8: @ 80AD4E8 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r0, r1, r2 - movs r4, 0 - movs r2, 0 - strh r2, [r0] - ldr r5, =0x000006d2 - adds r3, r1, r5 - strb r4, [r3] - adds r5, 0x4 - adds r0, r1, r5 - strh r2, [r0] - ldr r0, =0x000006db - adds r2, r1, r0 - movs r0, 0x4 - strb r0, [r2] - adds r5, 0x6 - adds r2, r1, r5 - movs r0, 0x1 - strb r0, [r2] - ldr r0, =0x000006d9 - adds r2, r1, r0 - movs r0, 0x18 - strb r0, [r2] - subs r5, 0x1B - adds r2, r1, r5 - movs r0, 0x3 - strb r0, [r2] - ldr r0, =0x000006c2 - adds r1, r0 - movs r0, 0x14 - strb r0, [r1] - strb r4, [r3] - movs r0, 0x53 - bl sub_80AC31C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD4E8 - - thumb_func_start sub_80AD554 -sub_80AD554: @ 80AD554 - push {r4,lr} - bl sub_80AD4E8 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD574 - adds r4, r1, r2 -_080AD56A: - bl sub_80AD584 - ldrb r0, [r4] - cmp r0, 0 - beq _080AD56A -_080AD574: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD554 - - thumb_func_start sub_80AD584 -sub_80AD584: @ 80AD584 - push {r4,r5,lr} - bl sub_80AD9F8 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006cc - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0xE - bls _080AD59A - b _080AD8FA -_080AD59A: - lsls r0, 2 - ldr r1, =_080AD5B0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AD5B0: - .4byte _080AD5EC - .4byte _080AD608 - .4byte _080AD62C - .4byte _080AD65C - .4byte _080AD680 - .4byte _080AD6B0 - .4byte _080AD6E0 - .4byte _080AD70C - .4byte _080AD72A - .4byte _080AD788 - .4byte _080AD80C - .4byte _080AD834 - .4byte _080AD864 - .4byte _080AD8A8 - .4byte _080AD8DC -_080AD5EC: - bl sub_80ACD68 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006cc - adds r1, r2 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD608: - bl sub_80ACD78 - lsls r0, 24 - cmp r0, 0 - beq _080AD614 - b _080AD8FA -_080AD614: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r3, =0x000006cc - adds r1, r3 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD62C: - bl sub_80ACEAC - lsls r0, 24 - cmp r0, 0 - beq _080AD638 - b _080AD8FA -_080AD638: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006d2 - adds r2, r1, r0 - movs r0, 0x1 - strb r0, [r2] - ldr r2, =0x000006cc - adds r1, r2 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD65C: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r3, =0x000006c6 - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD66C - b _080AD8FA -_080AD66C: - ldr r0, =0x000006cc - adds r1, r0 - movs r0, 0x6 - b _080AD8F8 - .pool -_080AD680: - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r2, =0x000006ea - adds r1, r4, r2 - movs r0, 0x1 - strb r0, [r1] - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r5, 0xB4 - lsls r5, 1 - adds r1, r5, 0 - bl __umodsi3 - adds r0, r5 - ldr r3, =0x000006e6 - adds r1, r4, r3 - strh r0, [r1] - ldr r0, =0x000006cc - adds r4, r0 - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AD6B0: - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r3, =0x000006e6 - adds r1, r2, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - lsls r0, 16 - cmp r0, 0 - beq _080AD6C6 - b _080AD8FA -_080AD6C6: - ldr r0, =0x000006cc - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD6E0: - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r1, =0x000006ea - adds r0, r4, r1 - movs r5, 0x1 - strb r5, [r0] - bl Random - lsls r0, 16 - lsrs r0, 16 - ands r0, r5 - ldr r2, =0x000006eb - adds r1, r4, r2 - strb r0, [r1] - b _080AD768 - .pool -_080AD70C: - bl Random - ldr r1, =gUnknown_0854C14C - ldr r2, [r1] - movs r1, 0x1 - ands r1, r0 - adds r1, 0x1 - ldr r3, =0x000006ec - adds r0, r2, r3 - strb r1, [r0] - ldr r0, =0x000006cc - adds r2, r0 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] -_080AD72A: - movs r0, 0x13 - bl sub_80ABC48 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006eb - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD74E - ldr r3, =0x000006ec - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, 0x1 - bne _080AD74E - movs r0, 0x14 - bl sub_80AD9BC -_080AD74E: - bl Random - ldr r1, =gUnknown_0854C14C - ldr r4, [r1] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x3 - bl __umodsi3 - adds r0, 0x6 - ldr r2, =0x000006e6 - adds r1, r4, r2 - strh r0, [r1] -_080AD768: - ldr r3, =0x000006cc - adds r4, r3 - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080AD8FA - .pool -_080AD788: - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r0, =0x000006e6 - adds r5, r4, r0 - ldrh r0, [r5] - subs r0, 0x1 - strh r0, [r5] - lsls r0, 16 - cmp r0, 0 - beq _080AD79E - b _080AD8FA -_080AD79E: - movs r0, 0x3 - bl sub_80ABC48 - ldr r2, =0x000006ea - adds r1, r4, r2 - movs r0, 0x1 - strb r0, [r1] - ldr r3, =0x000006ec - adds r1, r4, r3 - ldrb r0, [r1] - subs r0, 0x1 - strb r0, [r1] - lsls r0, 24 - cmp r0, 0 - beq _080AD7E8 - bl Random - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - adds r0, 0x3C - strh r0, [r5] - ldr r0, =0x000006cc - adds r1, r4, r0 - movs r0, 0xA - b _080AD8F8 - .pool -_080AD7E8: - ldr r1, =0x000006eb - adds r0, r4, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AD800 - ldr r2, =0x000006cc - adds r1, r4, r2 - b _080AD8F6 - .pool -_080AD800: - ldr r3, =0x000006cc - adds r1, r4, r3 - movs r0, 0xB - b _080AD8F8 - .pool -_080AD80C: - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r0, =0x000006e6 - adds r1, r2, r0 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - lsls r0, 16 - cmp r0, 0 - bne _080AD8FA - ldr r3, =0x000006cc - adds r1, r2, r3 - movs r0, 0x8 - b _080AD8F8 - .pool -_080AD834: - bl Random - ldr r1, =gUnknown_0854C14C - ldr r2, [r1] - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF - ands r0, r1 - adds r0, 0x3C - ldr r3, =0x000006e6 - adds r1, r2, r3 - strh r0, [r1] - ldr r0, =0x000006cc - adds r2, r0 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - b _080AD8FA - .pool -_080AD864: - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r1, =0x000006e6 - adds r4, r5, r1 - ldrh r0, [r4] - subs r0, 0x1 - strh r0, [r4] - lsls r0, 16 - cmp r0, 0 - bne _080AD8FA - movs r0, 0x64 - bl sub_80AD9BC - movs r0, 0x13 - bl sub_80ABC48 - bl Random - movs r1, 0xF - ands r1, r0 - adds r1, 0x1E - strh r1, [r4] - ldr r2, =0x000006cc - adds r1, r5, r2 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD8A8: - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r3, =0x000006e6 - adds r1, r4, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - lsls r0, 16 - cmp r0, 0 - bne _080AD8FA - movs r0, 0x13 - movs r1, 0x3 - movs r2, 0x5 - bl sub_80ABC7C - ldr r0, =0x000006cc - adds r1, r4, r0 - ldrh r0, [r1] - adds r0, 0x1 - b _080AD8F8 - .pool -_080AD8DC: - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r1, =0x000006c6 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x3 - bne _080AD8FA - ldr r3, =0x000006ea - adds r1, r2, r3 - movs r0, 0x1 - strb r0, [r1] - ldr r0, =0x000006cc - adds r1, r2, r0 -_080AD8F6: - movs r0, 0x4 -_080AD8F8: - strh r0, [r1] -_080AD8FA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD584 - - thumb_func_start sub_80AD910 -sub_80AD910: @ 80AD910 - push {r4-r6,lr} - ldr r0, =gUnknown_0854C14C - ldr r6, [r0] - ldr r0, =0x000006ce - adds r5, r6, r0 - ldrh r1, [r5] - cmp r1, 0x1 - beq _080AD946 - cmp r1, 0x1 - bgt _080AD934 - cmp r1, 0 - beq _080AD93A - b _080AD9AC - .pool -_080AD934: - cmp r1, 0x2 - beq _080AD990 - b _080AD9AC -_080AD93A: - ldr r2, =0x000006ea - adds r0, r6, r2 - strb r1, [r0] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_080AD946: - bl sub_80AD584 - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r1, =0x000006ea - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0 - beq _080AD9B4 - subs r1, 0x19 - adds r0, r2, r1 - ldrb r0, [r0] - cmp r0, 0x3 - beq _080AD9AC - cmp r0, 0x5 - beq _080AD9AC - cmp r0, 0xD - beq _080AD9AC - ldr r0, =0x000006d9 - adds r1, r2, r0 - movs r0, 0 - strb r0, [r1] - ldr r0, =0x000006ce - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _080AD9B4 - .pool -_080AD990: - bl sub_80ACEAC - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _080AD9B4 - bl sub_80ACF38 - ldr r1, =0x000006ed - adds r0, r6, r1 - strb r4, [r0] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_080AD9AC: - movs r0, 0 - b _080AD9B6 - .pool -_080AD9B4: - movs r0, 0x1 -_080AD9B6: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_80AD910 - - thumb_func_start sub_80AD9BC -sub_80AD9BC: @ 80AD9BC - push {r4-r6,lr} - lsls r0, 16 - lsrs r6, r0, 16 - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r0, =0x000006ed - adds r5, r4, r0 - ldrb r0, [r5] - cmp r0, 0 - bne _080AD9EA - bl Random - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl __umodsi3 - movs r2, 0xDD - lsls r2, 3 - adds r1, r4, r2 - strh r0, [r1] - movs r0, 0x1 - strb r0, [r5] -_080AD9EA: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AD9BC - - thumb_func_start sub_80AD9F8 -sub_80AD9F8: @ 80AD9F8 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006ed - adds r0, r1, r2 - ldrb r4, [r0] - cmp r4, 0x1 - bne _080ADA58 - movs r0, 0xDD - lsls r0, 3 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - bne _080ADA54 - bl IsSEPlaying - lsls r0, 24 - cmp r0, 0 - bne _080ADA58 - bl Random - ands r4, r0 - cmp r4, 0 - beq _080ADA38 - movs r0, 0x57 - bl PlaySE - b _080ADA3E - .pool -_080ADA38: - movs r0, 0x58 - bl PlaySE -_080ADA3E: - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ed - adds r0, r1 - movs r1, 0 - strb r1, [r0] - b _080ADA58 - .pool -_080ADA54: - subs r0, 0x1 - strh r0, [r1] -_080ADA58: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80AD9F8 - - thumb_func_start sub_80ADA60 -sub_80ADA60: @ 80ADA60 - push {lr} - ldr r0, =gUnknown_0854C14C - ldr r3, [r0] - ldr r0, =0x000006cc - adds r1, r3, r0 - movs r2, 0 - movs r0, 0 - strh r0, [r1] - ldr r1, =0x000006d2 - adds r0, r3, r1 - strb r2, [r0] - subs r1, 0x11 - adds r0, r3, r1 - strb r2, [r0] - ldr r2, =0x000006c2 - adds r1, r3, r2 - movs r0, 0x14 - strb r0, [r1] - ldr r1, =0x000006fb - adds r0, r3, r1 - ldrb r1, [r0] - cmp r1, 0 - bne _080ADAA8 - adds r2, 0x2E - adds r0, r3, r2 - strh r1, [r0] - adds r2, 0x2 - adds r0, r3, r2 - strh r1, [r0] - subs r2, 0x4 - adds r0, r3, r2 - strh r1, [r0] - movs r0, 0 - movs r1, 0x10 - bl sub_80AC124 -_080ADAA8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADA60 - - thumb_func_start sub_80ADAC0 -sub_80ADAC0: @ 80ADAC0 - push {r4,lr} - bl sub_80ADA60 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080ADAE0 - adds r4, r1, r2 -_080ADAD6: - bl sub_80ADAF0 - ldrb r0, [r4] - cmp r0, 0 - beq _080ADAD6 -_080ADAE0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADAC0 - - thumb_func_start sub_80ADAF0 -sub_80ADAF0: @ 80ADAF0 - push {r4-r6,lr} - ldr r0, =gUnknown_0854C14C - ldr r6, [r0] - ldr r0, =gSpriteCoordOffsetX - ldr r1, =0x000006f2 - adds r2, r6, r1 - ldrh r0, [r0] - ldrh r1, [r2] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - ldr r3, =0x000006ee - adds r1, r6, r3 - strh r0, [r1] - movs r0, 0xDE - lsls r0, 3 - adds r1, r6, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x3 - bls _080ADB2A - movs r0, 0 - strh r0, [r1] - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] -_080ADB2A: - ldr r1, =0x000006cc - adds r5, r6, r1 - ldrh r4, [r5] - cmp r4, 0 - beq _080ADB50 - cmp r4, 0x1 - beq _080ADB90 - b _080ADBA6 - .pool -_080ADB50: - bl sub_80ADCAC - movs r3, 0xDA - lsls r3, 3 - adds r0, r6, r3 - ldrb r0, [r0] - cmp r0, 0x6 - bne _080ADB6C - movs r0, 0xC - movs r1, 0x8 - movs r2, 0x3 - bl sub_80AC164 - b _080ADB76 -_080ADB6C: - movs r0, 0x4 - movs r1, 0x10 - movs r2, 0 - bl sub_80AC164 -_080ADB76: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006cc - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _080ADBA6 - .pool -_080ADB90: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080ADBA6 - ldr r1, =0x000006d2 - adds r0, r6, r1 - strb r4, [r0] - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_080ADBA6: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADAF0 - - thumb_func_start sub_80ADBB0 -sub_80ADBB0: @ 80ADBB0 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r0, =gSpriteCoordOffsetX - ldr r1, =0x000006f2 - adds r3, r2, r1 - ldrh r0, [r0] - ldrh r1, [r3] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - ldr r4, =0x000006ee - adds r1, r2, r4 - strh r0, [r1] - movs r0, 0xDE - lsls r0, 3 - adds r1, r2, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x3 - bls _080ADBEA - movs r0, 0 - strh r0, [r1] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] -_080ADBEA: - ldr r1, =0x000006ce - adds r4, r2, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080ADC26 - cmp r0, 0x1 - bgt _080ADC14 - cmp r0, 0 - beq _080ADC1A - b _080ADC3E - .pool -_080ADC14: - cmp r0, 0x2 - beq _080ADC32 - b _080ADC3E -_080ADC1A: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x3 - bl sub_80AC164 - b _080ADC36 -_080ADC26: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080ADC42 - b _080ADC36 -_080ADC32: - bl sub_80ADD68 -_080ADC36: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080ADC42 -_080ADC3E: - movs r0, 0 - b _080ADC44 -_080ADC42: - movs r0, 0x1 -_080ADC44: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80ADBB0 - - thumb_func_start sub_80ADC4C -sub_80ADC4C: @ 80ADC4C - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gSpriteCoordOffsetY - ldrb r0, [r0] - strh r0, [r3, 0x26] - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ee - adds r2, r0, r1 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x2E - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, =0x010f0000 - cmp r1, r0 - ble _080ADC90 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x2E - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_080ADC90: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADC4C - - thumb_func_start sub_80ADCAC -sub_80ADCAC: @ 80ADCAC - push {r4,r5,lr} - sub sp, 0x8 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006fb - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080ADD56 - ldr r0, =gUnknown_0854FD30 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp] - str r1, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - movs r5, 0 -_080ADCD0: - ldr r0, =gSpriteTemplate_854FD18 - movs r1, 0 - movs r2, 0 - movs r3, 0xFF - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _080ADD34 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r5, 0 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x2E] - lsls r0, 16 - lsrs r0, 10 - adds r0, 0x20 - strh r0, [r4, 0x20] - adds r0, r5, 0 - movs r1, 0x5 - bl __udivsi3 - lsls r0, 16 - lsrs r0, 10 - adds r0, 0x20 - strh r0, [r4, 0x22] - ldr r2, =gUnknown_0854C14C - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, 0xA0 - adds r0, r1 - str r4, [r0] - b _080ADD42 - .pool -_080ADD34: - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - lsls r0, r5, 2 - adds r1, 0xA0 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_080ADD42: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - cmp r5, 0x13 - bls _080ADCD0 - ldr r0, [r2] - ldr r1, =0x000006fb - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_080ADD56: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADCAC - - thumb_func_start sub_80ADD68 -sub_80ADD68: @ 80ADD68 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006fb - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080ADDA8 - movs r4, 0 - adds r5, r1, 0 - adds r5, 0xA0 -_080ADD7E: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080ADD8C - bl DestroySprite -_080ADD8C: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080ADD7E - ldr r0, =0x00001201 - bl FreeSpriteTilesByTag - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006fb - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080ADDA8: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADD68 - - thumb_func_start sub_80ADDBC -sub_80ADDBC: @ 80ADDBC - push {lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006cc - adds r2, r1, r0 - movs r3, 0 - movs r0, 0 - strh r0, [r2] - ldr r2, =0x000006d2 - adds r0, r1, r2 - strb r3, [r0] - subs r2, 0x11 - adds r0, r1, r2 - strb r3, [r0] - ldr r3, =0x000006c2 - adds r0, r1, r3 - movs r2, 0x14 - strb r2, [r0] - adds r3, 0x3C - adds r0, r1, r3 - strh r2, [r0] - movs r0, 0xE0 - lsls r0, 3 - adds r1, r0 - ldrb r0, [r1] - cmp r0, 0 - bne _080ADE04 - movs r0, 0 - movs r1, 0x10 - bl sub_80AC124 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x52 - bl SetGpuReg -_080ADE04: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADDBC - - thumb_func_start sub_80ADE18 -sub_80ADE18: @ 80ADE18 - push {r4,lr} - bl sub_80ADDBC - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080ADE38 - adds r4, r1, r2 -_080ADE2E: - bl sub_80ADE48 - ldrb r0, [r4] - cmp r0, 0 - beq _080ADE2E -_080ADE38: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADE18 - - thumb_func_start sub_80ADE48 -sub_80ADE48: @ 80ADE48 - push {r4,r5,lr} - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - ldr r0, =gSpriteCoordOffsetX - ldrh r0, [r0] - ldr r3, =0x000001ff - ands r3, r0 - ldr r0, =0x000006fc - adds r1, r0 - strh r3, [r1] - cmp r3, 0xEF - bls _080ADE74 - adds r4, r1, 0 - adds r1, r3, 0 -_080ADE64: - adds r3, r1, 0 - subs r3, 0xF0 - adds r1, r3, 0 - lsls r0, r3, 16 - lsrs r0, 16 - cmp r0, 0xEF - bhi _080ADE64 - strh r3, [r4] -_080ADE74: - ldr r5, [r2] - ldr r1, =0x000006cc - adds r4, r5, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080ADEAC - cmp r0, 0x1 - bgt _080ADEA0 - cmp r0, 0 - beq _080ADEA6 - b _080ADEE8 - .pool -_080ADEA0: - cmp r0, 0x2 - beq _080ADEC8 - b _080ADEE8 -_080ADEA6: - bl sub_80ADF5C - b _080ADEDA -_080ADEAC: - movs r1, 0xE0 - lsls r1, 3 - adds r0, r5, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080ADEBC - bl sub_80ADF6C -_080ADEBC: - movs r0, 0x10 - movs r1, 0 - movs r2, 0x1 - bl sub_80AC164 - b _080ADEDA -_080ADEC8: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080ADEEC - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_080ADEDA: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080ADEEC - .pool -_080ADEE8: - bl sub_80AC1A8 -_080ADEEC: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80ADE48 - - thumb_func_start sub_80ADEF4 -sub_80ADEF4: @ 80ADEF4 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080ADF2A - cmp r0, 0x1 - bgt _080ADF18 - cmp r0, 0 - beq _080ADF1E - b _080ADF4E - .pool -_080ADF18: - cmp r0, 0x2 - beq _080ADF40 - b _080ADF4E -_080ADF1E: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1 - bl sub_80AC164 - b _080ADF38 -_080ADF2A: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080ADF52 - bl sub_80AE014 -_080ADF38: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080ADF52 -_080ADF40: - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080ADF4E: - movs r0, 0 - b _080ADF54 -_080ADF52: - movs r0, 0x1 -_080ADF54: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80ADEF4 - - thumb_func_start sub_80ADF5C -sub_80ADF5C: @ 80ADF5C - push {lr} - ldr r0, =gUnknown_0854FD38 - bl LoadSpriteSheet - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADF5C - - thumb_func_start sub_80ADF6C -sub_80ADF6C: @ 80ADF6C - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE008 - movs r5, 0 -_080ADF80: - ldr r0, =gSpriteTemplate_854FD58 - movs r1, 0 - movs r2, 0 - movs r3, 0x4E - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _080ADFE4 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - movs r0, 0 - strh r0, [r4, 0x30] - adds r0, r5, 0 - movs r1, 0x5 - bl __umodsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - adds r0, r5, 0 - movs r1, 0x5 - bl __udivsi3 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x34] - movs r1, 0x34 - ldrsh r0, [r4, r1] - lsls r0, 6 - adds r0, 0x20 - strh r0, [r4, 0x2E] - ldr r2, =gUnknown_0854C14C - ldr r0, [r2] - lsls r1, r5, 2 - adds r0, 0xF0 - adds r0, r1 - str r4, [r0] - b _080ADFF2 - .pool -_080ADFE4: - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - lsls r0, r5, 2 - adds r1, 0xF0 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_080ADFF2: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x13 - bls _080ADF80 - ldr r0, [r2] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_080AE008: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80ADF6C - - thumb_func_start sub_80AE014 -sub_80AE014: @ 80AE014 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - movs r2, 0xE0 - lsls r2, 3 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AE058 - movs r4, 0 - adds r5, r1, 0 - adds r5, 0xF0 -_080AE02C: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080AE03A - bl DestroySprite -_080AE03A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080AE02C - ldr r0, =0x00001202 - bl FreeSpriteTilesByTag - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - movs r1, 0xE0 - lsls r1, 3 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080AE058: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE014 - - thumb_func_start sub_80AE068 -sub_80AE068: @ 80AE068 - push {r4,lr} - adds r3, r0, 0 - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - ble _080AE084 - movs r0, 0 - strh r0, [r3, 0x30] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] -_080AE084: - ldr r1, =gSpriteCoordOffsetY - ldrh r0, [r3, 0x2E] - ldrh r1, [r1] - adds r0, r1 - strh r0, [r3, 0x22] - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006fc - adds r2, r0, r1 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x32 - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, =0x010f0000 - cmp r1, r0 - ble _080AE0C8 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x32 - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_080AE0C8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE068 - - thumb_func_start sub_80AE0E4 -sub_80AE0E4: @ 80AE0E4 - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r3, [r0] - ldr r1, =0x000006cc - adds r0, r3, r1 - movs r1, 0 - movs r2, 0 - strh r2, [r0] - ldr r4, =0x000006d2 - adds r0, r3, r4 - strb r1, [r0] - subs r4, 0x11 - adds r0, r3, r4 - strb r1, [r0] - ldr r0, =0x000006c2 - adds r1, r3, r0 - movs r0, 0x14 - strb r0, [r1] - movs r1, 0xDE - lsls r1, 3 - adds r0, r3, r1 - strh r2, [r0] - adds r4, 0x31 - adds r1, r3, r4 - movs r0, 0x1 - strh r0, [r1] - ldr r1, =0x00000724 - adds r0, r3, r1 - ldrb r2, [r0] - cmp r2, 0 - bne _080AE14E - adds r4, 0x2A - adds r0, r3, r4 - strh r2, [r0] - subs r1, 0x6 - adds r0, r3, r1 - strh r2, [r0] - adds r4, 0x4 - adds r0, r3, r4 - strh r2, [r0] - adds r1, 0x4 - adds r0, r3, r1 - strh r2, [r0] - subs r4, 0x8 - adds r0, r3, r4 - strh r2, [r0] - subs r1, 0x8 - adds r0, r3, r1 - strh r2, [r0] - movs r0, 0 - movs r1, 0x10 - bl sub_80AC124 -_080AE14E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE0E4 - - thumb_func_start sub_80AE168 -sub_80AE168: @ 80AE168 - push {r4,lr} - bl sub_80AE0E4 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE188 - adds r4, r1, r2 -_080AE17E: - bl sub_80AE198 - ldrb r0, [r4] - cmp r0, 0 - beq _080AE17E -_080AE188: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE168 - - thumb_func_start sub_80AE198 -sub_80AE198: @ 80AE198 - push {r4,r5,lr} - bl sub_80AE25C - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AE1CC - cmp r0, 0x1 - bgt _080AE1C0 - cmp r0, 0 - beq _080AE1C6 - b _080AE1F0 - .pool -_080AE1C0: - cmp r0, 0x2 - beq _080AE1D8 - b _080AE1F0 -_080AE1C6: - bl sub_80AE2F0 - b _080AE1EA -_080AE1CC: - movs r0, 0xC - movs r1, 0x8 - movs r2, 0x8 - bl sub_80AC164 - b _080AE1EA -_080AE1D8: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AE1F0 - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_080AE1EA: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AE1F0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE198 - - thumb_func_start sub_80AE1FC -sub_80AE1FC: @ 80AE1FC - push {r4,lr} - bl sub_80AE25C - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AE236 - cmp r0, 0x1 - bgt _080AE224 - cmp r0, 0 - beq _080AE22A - b _080AE24E - .pool -_080AE224: - cmp r0, 0x2 - beq _080AE242 - b _080AE24E -_080AE22A: - movs r0, 0 - movs r1, 0x10 - movs r2, 0x1 - bl sub_80AC164 - b _080AE246 -_080AE236: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AE252 - b _080AE246 -_080AE242: - bl sub_80AE3A8 -_080AE246: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080AE252 -_080AE24E: - movs r0, 0 - b _080AE254 -_080AE252: - movs r0, 0x1 -_080AE254: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AE1FC - - thumb_func_start sub_80AE25C -sub_80AE25C: @ 80AE25C - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r3, [r0] - ldr r0, =0x0000071c - adds r2, r3, r0 - ldrh r0, [r2] - adds r0, 0x1 - movs r5, 0 - strh r0, [r2] - ldr r1, =0x0000ffff - adds r4, r1, 0 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - bls _080AE288 - movs r0, 0xE4 - lsls r0, 3 - adds r1, r3, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - strh r5, [r2] -_080AE288: - ldr r1, =0x0000071e - adds r2, r3, r1 - ldrh r0, [r2] - adds r0, 0x1 - strh r0, [r2] - ands r0, r4 - cmp r0, 0x4 - bls _080AE2A4 - ldr r0, =0x00000722 - adds r1, r3, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - strh r5, [r2] -_080AE2A4: - ldr r0, =gSpriteCoordOffsetX - movs r2, 0xE4 - lsls r2, 3 - adds r1, r3, r2 - ldrh r0, [r0] - ldrh r1, [r1] - subs r0, r1 - movs r1, 0xFF - ands r0, r1 - subs r2, 0x8 - adds r1, r3, r2 - strh r0, [r1] - ldr r1, =gSpriteCoordOffsetY - adds r2, 0xA - adds r0, r3, r2 - ldrh r0, [r0] - ldrh r1, [r1] - adds r0, r1 - subs r2, 0x8 - adds r1, r3, r2 - strh r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE25C - - thumb_func_start sub_80AE2F0 -sub_80AE2F0: @ 80AE2F0 - push {r4-r6,lr} - sub sp, 0x8 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x00000724 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE396 - ldr r0, =gUnknown_0854FD70 - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp] - str r1, [sp, 0x4] - mov r0, sp - bl LoadSpriteSheet - movs r6, 0 -_080AE314: - adds r0, r6, 0 - movs r1, 0x5 - bl __udivsi3 - adds r5, r0, 0 - lsls r2, r5, 22 - asrs r2, 16 - ldr r0, =gSpriteTemplate_854FD8C - movs r1, 0 - movs r3, 0xFF - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _080AE370 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - adds r0, r6, 0 - movs r1, 0x5 - bl __umodsi3 - strh r0, [r4, 0x2E] - strh r5, [r4, 0x30] - ldr r2, =gUnknown_0854C14C - ldr r0, [r2] - lsls r1, r6, 2 - movs r3, 0xA0 - lsls r3, 1 - adds r0, r3 - adds r0, r1 - str r4, [r0] - b _080AE382 - .pool -_080AE370: - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - lsls r0, r6, 2 - movs r3, 0xA0 - lsls r3, 1 - adds r1, r3 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_080AE382: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x13 - bls _080AE314 - ldr r0, [r2] - ldr r1, =0x00000724 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_080AE396: - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE2F0 - - thumb_func_start sub_80AE3A8 -sub_80AE3A8: @ 80AE3A8 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x00000724 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AE3EA - movs r4, 0 - movs r0, 0xA0 - lsls r0, 1 - adds r5, r1, r0 -_080AE3C0: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080AE3CE - bl DestroySprite -_080AE3CE: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080AE3C0 - ldr r0, =0x00001203 - bl FreeSpriteTilesByTag - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x00000724 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080AE3EA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE3A8 - - thumb_func_start sub_80AE3FC -sub_80AE3FC: @ 80AE3FC - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x0000071a - adds r0, r1, r2 - ldrh r0, [r0] - strh r0, [r3, 0x26] - movs r4, 0xE3 - lsls r4, 3 - adds r2, r1, r4 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x2E - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, =0x010f0000 - cmp r1, r0 - ble _080AE444 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x2E - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_080AE444: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE3FC - - thumb_func_start sub_80AE45C -sub_80AE45C: @ 80AE45C - push {r4,lr} - ldr r0, =gUnknown_0854C14C - ldr r3, [r0] - ldr r0, =0x000006cc - adds r1, r3, r0 - movs r2, 0 - movs r0, 0 - strh r0, [r1] - ldr r1, =0x000006d2 - adds r0, r3, r1 - strb r2, [r0] - ldr r4, =0x000006c1 - adds r0, r3, r4 - strb r2, [r0] - ldr r0, =0x000006c2 - adds r1, r3, r0 - movs r0, 0x14 - strb r0, [r1] - ldr r1, =0x00000716 - adds r0, r3, r1 - ldrb r2, [r0] - cmp r2, 0 - bne _080AE4B8 - adds r4, 0x43 - adds r1, r3, r4 - adds r4, 0x4 - adds r0, r3, r4 - str r2, [r0] - str r2, [r1] - ldr r0, =0x00000712 - adds r1, r3, r0 - movs r0, 0x8 - strh r0, [r1] - adds r4, 0xC - adds r0, r3, r4 - strh r2, [r0] - ldrh r2, [r1] - cmp r2, 0x5F - bls _080AE4B0 - movs r0, 0x80 - subs r0, r2 - strh r0, [r1] -_080AE4B0: - movs r0, 0 - movs r1, 0x10 - bl sub_80AC124 -_080AE4B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE45C - - thumb_func_start sub_80AE4DC -sub_80AE4DC: @ 80AE4DC - push {r4,lr} - bl sub_80AE45C - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE4FC - adds r4, r1, r2 -_080AE4F2: - bl sub_80AE50C - ldrb r0, [r4] - cmp r0, 0 - beq _080AE4F2 -_080AE4FC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE4DC - - thumb_func_start sub_80AE50C -sub_80AE50C: @ 80AE50C - push {r4,r5,lr} - bl sub_80AE624 - bl sub_80AE5EC - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x00000712 - adds r1, r5, r0 - ldrh r0, [r1] - cmp r0, 0x5F - bls _080AE528 - movs r0, 0x20 - strh r0, [r1] -_080AE528: - ldr r0, =0x000006cc - adds r4, r5, r0 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AE558 - cmp r0, 0x1 - bgt _080AE548 - cmp r0, 0 - beq _080AE54E - b _080AE57C - .pool -_080AE548: - cmp r0, 0x2 - beq _080AE564 - b _080AE57C -_080AE54E: - bl sub_80AE738 - bl sub_80AE7F8 - b _080AE576 -_080AE558: - movs r0, 0x10 - movs r1, 0 - movs r2, 0 - bl sub_80AC164 - b _080AE576 -_080AE564: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AE57C - ldr r0, =0x000006d2 - adds r1, r5, r0 - movs r0, 0x1 - strb r0, [r1] -_080AE576: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] -_080AE57C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE50C - - thumb_func_start sub_80AE588 -sub_80AE588: @ 80AE588 - push {r4,lr} - bl sub_80AE624 - bl sub_80AE5EC - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x000006ce - adds r4, r0, r1 - ldrh r0, [r4] - cmp r0, 0x1 - beq _080AE5C6 - cmp r0, 0x1 - bgt _080AE5B4 - cmp r0, 0 - beq _080AE5BA - b _080AE5DE - .pool -_080AE5B4: - cmp r0, 0x2 - beq _080AE5D2 - b _080AE5DE -_080AE5BA: - movs r0, 0 - movs r1, 0x10 - movs r2, 0 - bl sub_80AC164 - b _080AE5D6 -_080AE5C6: - bl sub_80AC1A8 - lsls r0, 24 - cmp r0, 0 - beq _080AE5E2 - b _080AE5D6 -_080AE5D2: - bl sub_80AE6A4 -_080AE5D6: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080AE5E2 -_080AE5DE: - movs r0, 0 - b _080AE5E4 -_080AE5E2: - movs r0, 0x1 -_080AE5E4: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_80AE588 - - thumb_func_start sub_80AE5EC -sub_80AE5EC: @ 80AE5EC - push {lr} - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r0, =0x00000714 - adds r3, r2, r0 - ldrh r0, [r3] - adds r1, r0, 0x1 - strh r1, [r3] - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x4 - bls _080AE612 - ldr r1, =0x00000712 - adds r0, r2, r1 - ldrh r1, [r0] - adds r1, 0x1 - movs r2, 0 - strh r1, [r0] - strh r2, [r3] -_080AE612: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE5EC - - thumb_func_start sub_80AE624 -sub_80AE624: @ 80AE624 - push {r4-r6,lr} - ldr r0, =gUnknown_0854C14C - ldr r2, [r0] - ldr r0, =0x00000704 - adds r4, r2, r0 - ldr r6, =gSineTable - ldr r1, =0x00000712 - adds r5, r2, r1 - ldrh r0, [r5] - lsls r0, 1 - adds r0, r6 - movs r3, 0 - ldrsh r1, [r0, r3] - lsls r1, 2 - ldr r0, [r4] - subs r0, r1 - str r0, [r4] - movs r0, 0xE1 - lsls r0, 3 - adds r3, r2, r0 - ldrh r0, [r5] - lsls r0, 1 - adds r0, r6 - movs r5, 0 - ldrsh r1, [r0, r5] - ldr r0, [r3] - subs r0, r1 - str r0, [r3] - ldr r1, =gSpriteCoordOffsetX - ldr r0, [r4] - lsrs r0, 8 - ldrh r1, [r1] - adds r0, r1 - movs r1, 0xFF - ands r0, r1 - ldr r4, =0x0000070e - adds r1, r2, r4 - strh r0, [r1] - ldr r1, =gSpriteCoordOffsetY - ldr r0, [r3] - lsrs r0, 8 - ldrh r1, [r1] - adds r0, r1 - movs r5, 0xE2 - lsls r5, 3 - adds r2, r5 - strh r0, [r2] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE624 - - thumb_func_start sub_80AE6A4 -sub_80AE6A4: @ 80AE6A4 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x00000716 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AE6E6 - movs r4, 0 - movs r0, 0xC8 - lsls r0, 1 - adds r5, r1, r0 -_080AE6BC: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080AE6CA - bl DestroySprite -_080AE6CA: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x13 - bls _080AE6BC - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x00000716 - adds r0, r1 - movs r1, 0 - strb r1, [r0] - ldr r0, =0x00001204 - bl FreeSpriteTilesByTag -_080AE6E6: - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x00000717 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - beq _080AE720 - movs r4, 0 - movs r0, 0xF0 - lsls r0, 1 - adds r5, r1, r0 -_080AE6FC: - lsls r0, r4, 2 - adds r0, r5, r0 - ldr r0, [r0] - cmp r0, 0 - beq _080AE70A - bl DestroySprite -_080AE70A: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x4 - bls _080AE6FC - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x00000717 - adds r0, r1 - movs r1, 0 - strb r1, [r0] -_080AE720: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE6A4 - - thumb_func_start sub_80AE738 -sub_80AE738: @ 80AE738 - push {r4-r7,lr} - sub sp, 0x4 - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x00000716 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE7E6 - ldr r0, =gUnknown_0854FDDC - bl LoadSpriteSheet - ldr r0, =gUnknown_0854C2B0 - bl sub_80ABF4C - movs r7, 0 -_080AE758: - adds r0, r7, 0 - movs r1, 0x5 - bl __udivsi3 - adds r6, r0, 0 - lsls r2, r6, 22 - asrs r2, 16 - ldr r0, =gSpriteTemplate_854FDC4 - movs r1, 0 - movs r3, 0x1 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _080AE7C0 - ldr r2, =gUnknown_0854C14C - ldr r5, [r2] - lsls r0, r7, 2 - movs r3, 0xC8 - lsls r3, 1 - adds r5, r3 - adds r5, r0 - lsls r4, r1, 4 - adds r4, r1 - lsls r4, 2 - ldr r0, =gSprites - adds r4, r0 - str r4, [r5] - adds r0, r7, 0 - movs r1, 0x5 - str r2, [sp] - bl __umodsi3 - strh r0, [r4, 0x2E] - ldr r0, [r5] - strh r6, [r0, 0x30] - ldr r2, [sp] - b _080AE7D2 - .pool -_080AE7C0: - ldr r2, =gUnknown_0854C14C - ldr r1, [r2] - lsls r0, r7, 2 - movs r3, 0xC8 - lsls r3, 1 - adds r1, r3 - adds r1, r0 - movs r0, 0 - str r0, [r1] -_080AE7D2: - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0x13 - bls _080AE758 - ldr r0, [r2] - ldr r1, =0x00000716 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] -_080AE7E6: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE738 - - thumb_func_start sub_80AE7F8 -sub_80AE7F8: @ 80AE7F8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - ldr r4, =gUnknown_0854C14C - ldr r0, [r4] - ldr r1, =0x00000717 - adds r0, r1 - ldrb r0, [r0] - cmp r0, 0 - bne _080AE8E4 - movs r7, 0 - mov r9, r4 - movs r2, 0 - mov r10, r2 -_080AE818: - lsls r0, r7, 1 - mov r8, r0 - adds r6, r0, r7 - lsls r5, r6, 4 - adds r1, r5, 0 - adds r1, 0x18 - lsls r1, 16 - asrs r1, 16 - ldr r0, =gSpriteTemplate_854FDC4 - movs r2, 0xD0 - movs r3, 0x1 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _080AE8BC - mov r2, r9 - ldr r4, [r2] - lsls r0, r7, 2 - movs r2, 0xF0 - lsls r2, 1 - adds r4, r2 - adds r4, r0 - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - ldr r0, =gSprites - adds r2, r0 - str r2, [r4] - ldrb r1, [r2, 0x3] - movs r0, 0x3F - ands r0, r1 - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x3] - ldr r1, [r4] - adds r0, r6, r5 - strh r0, [r1, 0x30] - ldr r1, [r4] - movs r0, 0x8 - strh r0, [r1, 0x2E] - ldr r0, [r4] - mov r1, r10 - strh r1, [r0, 0x32] - ldr r1, [r4] - ldr r0, =0x00006730 - strh r0, [r1, 0x36] - ldr r1, [r4] - ldr r0, =gUnknown_0854FDE4 - add r0, r8 - ldrh r0, [r0] - strh r0, [r1, 0x34] - ldr r0, [r4] - movs r1, 0x1 - bl StartSpriteAnim - ldr r0, [r4] - movs r1, 0 - movs r2, 0x2 - movs r3, 0 - bl CalcCenterToCornerVec - ldr r1, [r4] - ldr r0, =sub_80AE958 - str r0, [r1, 0x1C] - b _080AE8CE - .pool -_080AE8BC: - mov r2, r9 - ldr r0, [r2] - lsls r1, r7, 2 - movs r2, 0xF0 - lsls r2, 1 - adds r0, r2 - adds r0, r1 - mov r1, r10 - str r1, [r0] -_080AE8CE: - mov r2, r9 - ldr r0, [r2] - ldr r1, =0x00000717 - adds r0, r1 - movs r1, 0x1 - strb r1, [r0] - adds r0, r7, 0x1 - lsls r0, 16 - lsrs r7, r0, 16 - cmp r7, 0x4 - bls _080AE818 -_080AE8E4: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE7F8 - - thumb_func_start sub_80AE8F8 -sub_80AE8F8: @ 80AE8F8 - push {r4,lr} - adds r3, r0, 0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - movs r2, 0xE2 - lsls r2, 3 - adds r0, r1, r2 - ldrh r0, [r0] - strh r0, [r3, 0x26] - ldr r4, =0x0000070e - adds r2, r1, r4 - ldrh r1, [r2] - adds r1, 0x20 - movs r4, 0x2E - ldrsh r0, [r3, r4] - lsls r0, 6 - adds r1, r0 - strh r1, [r3, 0x20] - lsls r1, 16 - ldr r0, =0x010f0000 - cmp r1, r0 - ble _080AE940 - movs r0, 0xF0 - lsls r0, 1 - adds r1, r0, 0 - ldrh r2, [r2] - adds r1, r2 - movs r4, 0x2E - ldrsh r2, [r3, r4] - movs r0, 0x4 - subs r0, r2 - lsls r0, 6 - subs r1, r0 - ldr r0, =0x000001ff - ands r1, r0 - strh r1, [r3, 0x20] -_080AE940: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE8F8 - - thumb_func_start sub_80AE958 -sub_80AE958: @ 80AE958 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x34] - subs r0, 0x1 - strh r0, [r2, 0x34] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _080AE972 - ldr r0, =sub_80AE97C - str r0, [r2, 0x1C] -_080AE972: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE958 - - thumb_func_start sub_80AE97C -sub_80AE97C: @ 80AE97C - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x22] - subs r0, 0x1 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x30 - negs r1, r1 - cmp r0, r1 - bge _080AE99A - movs r0, 0xD0 - strh r0, [r5, 0x22] - movs r0, 0x4 - strh r0, [r5, 0x2E] -_080AE99A: - movs r0, 0x2E - ldrsh r4, [r5, r0] - ldr r3, =gSineTable - movs r2, 0x30 - ldrsh r1, [r5, r2] - lsls r0, r1, 1 - adds r0, r3 - movs r2, 0 - ldrsh r0, [r0, r2] - adds r2, r4, 0 - muls r2, r0 - adds r1, 0x40 - lsls r1, 1 - adds r1, r3 - movs r3, 0 - ldrsh r0, [r1, r3] - muls r0, r4 - lsrs r2, 8 - strh r2, [r5, 0x24] - lsrs r0, 8 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x30] - adds r0, 0xA - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x30] - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _080AE9E6 - movs r0, 0 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] -_080AE9E6: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AE97C - - thumb_func_start sub_80AE9F0 -sub_80AE9F0: @ 80AE9F0 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x000006cc - adds r2, r1, r0 - movs r0, 0 - strh r0, [r2] - ldr r0, =0x000006c1 - adds r2, r1, r0 - movs r0, 0x3 - strb r0, [r2] - ldr r0, =0x000006c2 - adds r1, r0 - movs r0, 0x14 - strb r0, [r1] - bx lr - .pool - thumb_func_end sub_80AE9F0 - - thumb_func_start sub_80AEA20 -sub_80AEA20: @ 80AEA20 - push {lr} - bl sub_80AE9F0 - pop {r0} - bx r0 - thumb_func_end sub_80AEA20 - - thumb_func_start nullsub_96 -nullsub_96: @ 80AEA2C - bx lr - thumb_func_end nullsub_96 - - thumb_func_start sub_80AEA30 -sub_80AEA30: @ 80AEA30 - movs r0, 0 - bx lr - thumb_func_end sub_80AEA30 - - thumb_func_start sub_80AEA34 -sub_80AEA34: @ 80AEA34 - push {r4,r5,lr} - bl sub_80ADA60 - ldr r0, =gUnknown_0854C14C - ldr r4, [r0] - ldr r1, =0x0000072e - adds r0, r4, r1 - ldrb r5, [r0] - cmp r5, 0 - bne _080AEA6C - ldr r0, =gUnknown_0854FDF8 - bl LoadSpriteSheet - movs r2, 0xE5 - lsls r2, 3 - adds r0, r4, r2 - strh r5, [r0] - ldr r0, =gUnknown_0854FDF0 - ldrb r1, [r0] - subs r2, 0x2 - adds r0, r4, r2 - strh r1, [r0] - ldr r1, =0x0000072a - adds r0, r4, r1 - strh r5, [r0] - adds r2, 0x6 - adds r0, r4, r2 - strh r5, [r0] -_080AEA6C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEA34 - - thumb_func_start sub_80AEA88 -sub_80AEA88: @ 80AEA88 - push {r4,lr} - bl sub_80AEA34 - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r2, =0x000006d2 - adds r0, r1, r2 - ldrb r0, [r0] - cmp r0, 0 - bne _080AEAA8 - adds r4, r1, r2 -_080AEA9E: - bl sub_80AEAB8 - ldrb r0, [r4] - cmp r0, 0 - beq _080AEA9E -_080AEAA8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEA88 - - thumb_func_start sub_80AEAB8 -sub_80AEAB8: @ 80AEAB8 - push {r4-r7,lr} - bl sub_80ADAF0 - ldr r0, =gUnknown_0854C14C - ldr r5, [r0] - ldr r0, =0x00000726 - adds r4, r5, r0 - ldrh r0, [r4] - adds r0, 0x1 - movs r6, 0 - strh r0, [r4] - ldr r1, =0x0000ffff - adds r7, r1, 0 - ldr r2, =gUnknown_0854FDF0 - movs r1, 0xE5 - lsls r1, 3 - adds r3, r5, r1 - ldrh r1, [r3] - adds r1, r2 - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r1] - cmp r0, r1 - bls _080AEB10 - strh r6, [r4] - ldrh r0, [r3] - adds r0, 0x1 - strh r0, [r3] - ands r0, r7 - cmp r0, 0x7 - bls _080AEAF8 - strh r6, [r3] -_080AEAF8: - ldr r0, =0x0000072a - adds r4, r5, r0 - ldrh r0, [r4] - bl sub_80AEB48 - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - ands r0, r7 - cmp r0, 0xC - bls _080AEB10 - strh r6, [r4] -_080AEB10: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEAB8 - - thumb_func_start sub_80AEB2C -sub_80AEB2C: @ 80AEB2C - push {lr} - bl sub_80ADBB0 - lsls r0, 24 - cmp r0, 0 - beq _080AEB3C - movs r0, 0x1 - b _080AEB42 -_080AEB3C: - bl sub_80AEBD0 - movs r0, 0 -_080AEB42: - pop {r1} - bx r1 - thumb_func_end sub_80AEB2C - - thumb_func_start sub_80AEB48 -sub_80AEB48: @ 80AEB48 - push {r4,lr} - lsls r0, 16 - ldr r1, =gUnknown_0854FE00 - lsrs r0, 14 - adds r3, r0, r1 - adds r1, 0x2 - adds r0, r1 - ldr r1, =gSpriteCoordOffsetY - ldrh r2, [r0] - ldrh r0, [r1] - subs r2, r0 - ldr r0, =gSpriteTemplate_854FE44 - movs r4, 0 - ldrsh r1, [r3, r4] - lsls r2, 16 - asrs r2, 16 - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _080AEBB0 - ldr r0, =gSprites - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r0 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - movs r2, 0x4 - orrs r0, r2 - strb r0, [r1, 0x5] - adds r3, r1, 0 - adds r3, 0x3E - ldrb r0, [r3] - movs r2, 0x2 - orrs r0, r2 - strb r0, [r3] - movs r0, 0 - strh r0, [r1, 0x2E] - strh r0, [r1, 0x30] - strh r0, [r1, 0x32] - ldr r0, =gUnknown_0854C14C - ldr r1, [r0] - ldr r0, =0x0000072c - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] -_080AEBB0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEB48 - - thumb_func_start sub_80AEBD0 -sub_80AEBD0: @ 80AEBD0 - push {r4,r5,lr} - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x0000072c - adds r0, r1 - ldrh r0, [r0] - cmp r0, 0 - beq _080AEC1A - movs r4, 0 - ldr r5, =gSprites -_080AEBE4: - lsls r0, r4, 4 - adds r0, r4 - lsls r2, r0, 2 - adds r0, r5, 0 - adds r0, 0x14 - adds r0, r2, r0 - ldr r1, [r0] - ldr r0, =gSpriteTemplate_854FE44 - cmp r1, r0 - bne _080AEBFE - adds r0, r2, r5 - bl DestroySprite -_080AEBFE: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0x3F - bls _080AEBE4 - ldr r0, =0x00001205 - bl FreeSpriteTilesByTag - ldr r0, =gUnknown_0854C14C - ldr r0, [r0] - ldr r1, =0x0000072c - adds r0, r1 - movs r1, 0 - strh r1, [r0] -_080AEC1A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEBD0 - - thumb_func_start sub_80AEC34 -sub_80AEC34: @ 80AEC34 - push {lr} - adds r1, r0, 0 - ldrh r0, [r1, 0x2E] - movs r2, 0 - adds r0, 0x2 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _080AEC74 - strh r2, [r1, 0x2E] - movs r3, 0x30 - ldrsh r0, [r1, r3] - cmp r0, 0 - bne _080AEC66 - ldrh r0, [r1, 0x24] - adds r0, 0x1 - strh r0, [r1, 0x24] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - ble _080AEC74 - movs r0, 0x1 - strh r0, [r1, 0x30] - b _080AEC74 -_080AEC66: - ldrh r0, [r1, 0x24] - subs r0, 0x1 - strh r0, [r1, 0x24] - lsls r0, 16 - cmp r0, 0 - bgt _080AEC74 - strh r2, [r1, 0x30] -_080AEC74: - ldrh r0, [r1, 0x22] - subs r0, 0x3 - strh r0, [r1, 0x22] - ldrh r0, [r1, 0x32] - adds r0, 0x1 - strh r0, [r1, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x77 - ble _080AEC8E - adds r0, r1, 0 - bl DestroySprite -_080AEC8E: - pop {r0} - bx r0 - thumb_func_end sub_80AEC34 - - thumb_func_start sub_80AEC94 -sub_80AEC94: @ 80AEC94 - ldr r2, =gUnknown_02038BC4 - strb r0, [r2] - ldr r0, =gUnknown_02038BC6 - strh r1, [r0] - bx lr - .pool - thumb_func_end sub_80AEC94 - - thumb_func_start sub_80AECA8 -sub_80AECA8: @ 80AECA8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r4, r1, r0 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080AECCC - cmp r0, 0x1 - beq _080AECF8 - b _080AED1C - .pool -_080AECCC: - ldrh r0, [r4, 0x1E] - subs r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _080AED1C - ldrb r0, [r4, 0x2] - bl weather_set - ldr r1, =gUnknown_02038BC4 - ldrh r0, [r4, 0x2] - strb r0, [r1] - movs r1, 0x96 - lsls r1, 2 - adds r0, r1, 0 - strh r0, [r4, 0x1E] - ldrh r0, [r4] - adds r0, 0x1 - b _080AED1A - .pool -_080AECF8: - ldrh r0, [r4, 0x1E] - subs r1, r0, 0x1 - strh r1, [r4, 0x1E] - lsls r0, 16 - cmp r0, 0 - bgt _080AED1C - ldrb r0, [r4, 0x4] - bl weather_set - ldr r1, =gUnknown_02038BC4 - ldrh r0, [r4, 0x4] - strb r0, [r1] - movs r1, 0x96 - lsls r1, 2 - adds r0, r1, 0 - strh r0, [r4, 0x1E] - movs r0, 0 -_080AED1A: - strh r0, [r4] -_080AED1C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AECA8 - - thumb_func_start bag_add_task0_by_acit -bag_add_task0_by_acit: @ 80AED28 - push {lr} - ldr r0, =sub_80AECA8 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r1, r0 - movs r2, 0x96 - lsls r2, 2 - adds r0, r2, 0 - strh r0, [r1, 0x1E] - ldr r3, =gUnknown_02038BC4 - ldrb r2, [r3] - cmp r2, 0xD - bne _080AED60 - movs r0, 0xC - b _080AED66 - .pool -_080AED60: - cmp r2, 0xC - bne _080AED6C - movs r0, 0xD -_080AED66: - strh r0, [r1, 0x2] - strh r2, [r1, 0x4] - b _080AED78 -_080AED6C: - movs r0, 0xD - strb r0, [r3] - movs r0, 0xC - strh r0, [r1, 0x2] - movs r0, 0xD - strh r0, [r1, 0x4] -_080AED78: - pop {r0} - bx r0 - thumb_func_end bag_add_task0_by_acit - - thumb_func_start SetSav1Weather -SetSav1Weather: @ 80AED7C - push {r4,r5,lr} - ldr r4, =gSaveBlock1Ptr - ldr r1, [r4] - adds r1, 0x2E - ldrb r5, [r1] - lsls r0, 24 - lsrs r0, 24 - bl sub_80AEEE8 - ldr r1, [r4] - adds r1, 0x2E - strb r0, [r1] - ldr r0, [r4] - adds r0, 0x2E - ldrb r0, [r0] - adds r1, r5, 0 - bl sub_80AEFDC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end SetSav1Weather - - thumb_func_start GetSav1Weather -GetSav1Weather: @ 80AEDAC - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - adds r0, 0x2E - ldrb r0, [r0] - bx lr - .pool - thumb_func_end GetSav1Weather - - thumb_func_start SetSav1WeatherFromCurrMapHeader -SetSav1WeatherFromCurrMapHeader: @ 80AEDBC - push {r4,r5,lr} - ldr r4, =gSaveBlock1Ptr - ldr r0, [r4] - adds r0, 0x2E - ldrb r5, [r0] - ldr r0, =gMapHeader - ldrb r0, [r0, 0x16] - bl sub_80AEEE8 - ldr r1, [r4] - adds r1, 0x2E - strb r0, [r1] - ldr r0, [r4] - adds r0, 0x2E - ldrb r0, [r0] - adds r1, r5, 0 - bl sub_80AEFDC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end SetSav1WeatherFromCurrMapHeader - - thumb_func_start SetWeather -SetWeather: @ 80AEDF0 - push {lr} - bl SetSav1Weather - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl weather_set - pop {r0} - bx r0 - thumb_func_end SetWeather - - thumb_func_start sub_80AEE08 -sub_80AEE08: @ 80AEE08 - push {lr} - bl SetSav1Weather - bl GetSav1Weather - lsls r0, 24 - lsrs r0, 24 - bl sub_80AB104 - pop {r0} - bx r0 - thumb_func_end sub_80AEE08 - - thumb_func_start DoCurrentWeather -DoCurrentWeather: @ 80AEE20 - push {r4,r5,lr} - bl GetSav1Weather - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bne _080AEE4C - ldr r0, =sub_80AECA8 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080AEE3E - bl bag_add_task0_by_acit -_080AEE3E: - ldr r0, =gUnknown_02038BC4 - ldrb r4, [r0] - b _080AEE6E - .pool -_080AEE4C: - ldr r5, =sub_80AECA8 - adds r0, r5, 0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _080AEE68 - adds r0, r5, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080AEE68: - ldr r1, =gUnknown_02038BC4 - movs r0, 0xD - strb r0, [r1] -_080AEE6E: - adds r0, r4, 0 - bl weather_set - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end DoCurrentWeather - - thumb_func_start sub_80AEE84 -sub_80AEE84: @ 80AEE84 - push {r4,r5,lr} - bl GetSav1Weather - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xF - bne _080AEEB0 - ldr r0, =sub_80AECA8 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080AEEA2 - bl bag_add_task0_by_acit -_080AEEA2: - ldr r0, =gUnknown_02038BC4 - ldrb r4, [r0] - b _080AEED2 - .pool -_080AEEB0: - ldr r5, =sub_80AECA8 - adds r0, r5, 0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - beq _080AEECC - adds r0, r5, 0 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - bl DestroyTask -_080AEECC: - ldr r1, =gUnknown_02038BC4 - movs r0, 0xD - strb r0, [r1] -_080AEED2: - adds r0, r4, 0 - bl sub_80AB104 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AEE84 - - thumb_func_start sub_80AEEE8 -sub_80AEEE8: @ 80AEEE8 - push {lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x15 - bhi _080AEFB4 - lsls r0, 2 - ldr r1, =_080AEF00 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AEF00: - .4byte _080AEFB4 - .4byte _080AEF58 - .4byte _080AEF5C - .4byte _080AEF60 - .4byte _080AEF64 - .4byte _080AEF68 - .4byte _080AEF6C - .4byte _080AEF70 - .4byte _080AEF74 - .4byte _080AEF78 - .4byte _080AEF7C - .4byte _080AEF80 - .4byte _080AEF84 - .4byte _080AEF88 - .4byte _080AEF8C - .4byte _080AEF90 - .4byte _080AEFB4 - .4byte _080AEFB4 - .4byte _080AEFB4 - .4byte _080AEFB4 - .4byte _080AEF94 - .4byte _080AEF9C -_080AEF58: - movs r0, 0x1 - b _080AEFB6 -_080AEF5C: - movs r0, 0x2 - b _080AEFB6 -_080AEF60: - movs r0, 0x3 - b _080AEFB6 -_080AEF64: - movs r0, 0x4 - b _080AEFB6 -_080AEF68: - movs r0, 0x5 - b _080AEFB6 -_080AEF6C: - movs r0, 0x6 - b _080AEFB6 -_080AEF70: - movs r0, 0x7 - b _080AEFB6 -_080AEF74: - movs r0, 0x8 - b _080AEFB6 -_080AEF78: - movs r0, 0x9 - b _080AEFB6 -_080AEF7C: - movs r0, 0xA - b _080AEFB6 -_080AEF80: - movs r0, 0xB - b _080AEFB6 -_080AEF84: - movs r0, 0xC - b _080AEFB6 -_080AEF88: - movs r0, 0xD - b _080AEFB6 -_080AEF8C: - movs r0, 0xE - b _080AEFB6 -_080AEF90: - movs r0, 0xF - b _080AEFB6 -_080AEF94: - ldr r1, =gUnknown_0854FE5C - b _080AEF9E - .pool -_080AEF9C: - ldr r1, =gUnknown_0854FE60 -_080AEF9E: - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - adds r0, 0x2F - ldrb r0, [r0] - adds r0, r1 - ldrb r0, [r0] - b _080AEFB6 - .pool -_080AEFB4: - movs r0, 0 -_080AEFB6: - pop {r1} - bx r1 - thumb_func_end sub_80AEEE8 - - thumb_func_start UpdateWeatherPerDay -UpdateWeatherPerDay: @ 80AEFBC - lsls r0, 16 - ldr r1, =gSaveBlock1Ptr - ldr r2, [r1] - adds r2, 0x2F - lsrs r0, 16 - ldrb r1, [r2] - adds r0, r1 - lsls r0, 16 - movs r1, 0xC0 - lsls r1, 10 - ands r1, r0 - lsrs r1, 16 - strb r1, [r2] - bx lr - .pool - thumb_func_end UpdateWeatherPerDay - - thumb_func_start sub_80AEFDC -sub_80AEFDC: @ 80AEFDC - push {lr} - lsls r0, 24 - lsls r1, 24 - lsrs r2, r0, 24 - cmp r0, r1 - beq _080AEFF6 - cmp r2, 0x3 - beq _080AEFF0 - cmp r2, 0x5 - bne _080AEFF6 -_080AEFF0: - movs r0, 0x28 - bl IncrementGameStat -_080AEFF6: - pop {r0} - bx r0 - thumb_func_end sub_80AEFDC - - thumb_func_start palette_bg_faded_fill_white -palette_bg_faded_fill_white: @ 80AEFFC - push {lr} - sub sp, 0x4 - ldr r0, =0x7fff7fff - str r0, [sp] - ldr r1, =gPlttBufferFaded - ldr r2, =0x01000100 - mov r0, sp - bl CpuFastSet - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end palette_bg_faded_fill_white - - thumb_func_start palette_bg_faded_fill_black -palette_bg_faded_fill_black: @ 80AF020 - push {lr} - sub sp, 0x4 - movs r0, 0 - str r0, [sp] - ldr r1, =gPlttBufferFaded - ldr r2, =0x01000100 - mov r0, sp - bl CpuFastSet - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end palette_bg_faded_fill_black - - thumb_func_start pal_fill_for_maplights -pal_fill_for_maplights: @ 80AF040 - push {r4,lr} - bl GetLastUsedWarpMapType - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl Overworld_GetMapTypeOfSaveblockLocation - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl fade_type_for_given_maplight_pair - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _080AF06A - cmp r0, 0x1 - beq _080AF078 - b _080AF084 -_080AF06A: - bl palette_bg_faded_fill_black - movs r0, 0 - movs r1, 0 - bl FadeScreen - b _080AF084 -_080AF078: - bl palette_bg_faded_fill_white - movs r0, 0x2 - movs r1, 0 - bl FadeScreen -_080AF084: - pop {r4} - pop {r0} - bx r0 - thumb_func_end pal_fill_for_maplights - - thumb_func_start sub_80AF08C -sub_80AF08C: @ 80AF08C - push {lr} - bl palette_bg_faded_fill_white - movs r0, 0x2 - movs r1, 0x8 - bl FadeScreen - pop {r0} - bx r0 - thumb_func_end sub_80AF08C - - thumb_func_start pal_fill_black -pal_fill_black: @ 80AF0A0 - push {lr} - bl palette_bg_faded_fill_black - movs r0, 0 - movs r1, 0 - bl FadeScreen - pop {r0} - bx r0 - thumb_func_end pal_fill_black - - thumb_func_start sub_80AF0B4 -sub_80AF0B4: @ 80AF0B4 - push {r4,lr} - bl Overworld_GetMapTypeOfSaveblockLocation - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl GetDestinationWarpMapHeader - ldrb r1, [r0, 0x17] - adds r0, r4, 0 - bl sub_8137360 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _080AF0DA - cmp r0, 0x1 - beq _080AF0E4 - b _080AF0EC -_080AF0DA: - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - b _080AF0EC -_080AF0E4: - movs r0, 0x3 - movs r1, 0 - bl FadeScreen -_080AF0EC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80AF0B4 - - thumb_func_start sub_80AF0F4 -sub_80AF0F4: @ 80AF0F4 - push {lr} - lsls r0, 24 - movs r1, 0 - cmp r0, 0 - bne _080AF100 - movs r1, 0x1 -_080AF100: - adds r0, r1, 0 - bl sub_808C0A8 - pop {r0} - bx r0 - thumb_func_end sub_80AF0F4 - - thumb_func_start task0A_nop_for_a_while -task0A_nop_for_a_while: @ 80AF10C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF120 - adds r0, r4, 0 - bl DestroyTask -_080AF120: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task0A_nop_for_a_while - - thumb_func_start sub_80AF128 -sub_80AF128: @ 80AF128 - push {lr} - bl ScriptContext2_Enable - bl Overworld_PlaySpecialMapMusic - bl pal_fill_black - ldr r0, =task0A_nop_for_a_while - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF128 - - thumb_func_start task0A_asap_script_env_2_enable_and_set_ctx_running -task0A_asap_script_env_2_enable_and_set_ctx_running: @ 80AF148 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF160 - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080AF160: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task0A_asap_script_env_2_enable_and_set_ctx_running - - thumb_func_start sub_80AF168 -sub_80AF168: @ 80AF168 - push {lr} - bl ScriptContext2_Enable - bl Overworld_PlaySpecialMapMusic - bl pal_fill_black - ldr r0, =task0A_asap_script_env_2_enable_and_set_ctx_running - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF168 - - thumb_func_start sub_80AF188 -sub_80AF188: @ 80AF188 - push {lr} - bl ScriptContext2_Enable - bl pal_fill_black - ldr r0, =task0A_asap_script_env_2_enable_and_set_ctx_running - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF188 - - thumb_func_start task_mpl_807DD60 -task_mpl_807DD60: @ 80AF1A4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r2, =gTasks - adds r4, r0, r2 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AF1DE - cmp r0, 0x1 - bgt _080AF1CC - cmp r0, 0 - beq _080AF1D2 - b _080AF20E - .pool -_080AF1CC: - cmp r0, 0x2 - beq _080AF1FC - b _080AF20E -_080AF1D2: - bl sub_80B3050 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - b _080AF1F4 -_080AF1DE: - movs r1, 0xA - ldrsh r0, [r4, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0x1 - beq _080AF20E - bl pal_fill_for_maplights -_080AF1F4: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AF20E -_080AF1FC: - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF20E - bl ScriptContext2_Disable - adds r0, r5, 0 - bl DestroyTask -_080AF20E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_mpl_807DD60 - - thumb_func_start sub_80AF214 -sub_80AF214: @ 80AF214 - push {lr} - bl ScriptContext2_Enable - bl Overworld_PlaySpecialMapMusic - bl palette_bg_faded_fill_black - ldr r0, =task_mpl_807DD60 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF214 - - thumb_func_start sub_80AF234 -sub_80AF234: @ 80AF234 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AF268 - cmp r0, 0x1 - bgt _080AF25C - cmp r0, 0 - beq _080AF262 - b _080AF2AE - .pool -_080AF25C: - cmp r0, 0x2 - beq _080AF298 - b _080AF2AE -_080AF262: - bl sub_800ADF8 - b _080AF290 -_080AF268: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - bne _080AF28C - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - movs r1, 0xE1 - lsls r1, 19 - cmp r0, r1 - ble _080AF2AE - movs r0, 0xC0 - lsls r0, 7 - bl sub_8011170 - b _080AF2AE -_080AF28C: - bl pal_fill_for_maplights -_080AF290: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AF2AE -_080AF298: - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF2AE - bl sub_8009F18 - bl ScriptContext2_Disable - adds r0, r5, 0 - bl DestroyTask -_080AF2AE: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80AF234 - - thumb_func_start sub_80AF2B4 -sub_80AF2B4: @ 80AF2B4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AF2E8 - cmp r0, 0x1 - bgt _080AF2DC - cmp r0, 0 - beq _080AF2E2 - b _080AF30C - .pool -_080AF2DC: - cmp r0, 0x2 - beq _080AF2FA - b _080AF30C -_080AF2E2: - bl sub_800ADF8 - b _080AF2F2 -_080AF2E8: - bl sub_800A520 - lsls r0, 24 - cmp r0, 0 - beq _080AF30C -_080AF2F2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AF30C -_080AF2FA: - bl sub_8009F18 - bl sub_8086C2C - bl ScriptContext2_Disable - adds r0, r5, 0 - bl DestroyTask -_080AF30C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80AF2B4 - - thumb_func_start sub_80AF314 -sub_80AF314: @ 80AF314 - push {lr} - bl ScriptContext2_Enable - bl Overworld_PlaySpecialMapMusic - bl palette_bg_faded_fill_black - ldr r0, =sub_80AF234 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF314 - - thumb_func_start sub_80AF334 -sub_80AF334: @ 80AF334 - push {r4,lr} - sub sp, 0x4 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl PlayerGetDestCoords - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl MetatileBehavior_IsDoor - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080AF36C - ldr r1, =sub_80AF438 - b _080AF37E - .pool -_080AF36C: - adds r0, r4, 0 - bl MetatileBehavior_IsNonAnimDoor - lsls r0, 24 - lsrs r0, 24 - ldr r1, =task_map_chg_seq_0807E2CC - cmp r0, 0x1 - bne _080AF37E - ldr r1, =task_map_chg_seq_0807E20C -_080AF37E: - adds r0, r1, 0 - movs r1, 0xA - bl CreateTask - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF334 - - thumb_func_start mapldr_default -mapldr_default: @ 80AF398 - push {lr} - bl Overworld_PlaySpecialMapMusic - bl pal_fill_for_maplights - bl sub_80AF334 - bl ScriptContext2_Enable - pop {r0} - bx r0 - thumb_func_end mapldr_default - - thumb_func_start sub_80AF3B0 -sub_80AF3B0: @ 80AF3B0 - push {lr} - bl Overworld_PlaySpecialMapMusic - bl sub_80AF08C - bl sub_80AF334 - bl ScriptContext2_Enable - pop {r0} - bx r0 - thumb_func_end sub_80AF3B0 - - thumb_func_start sub_80AF3C8 -sub_80AF3C8: @ 80AF3C8 - push {lr} - bl sub_81D6534 - cmp r0, 0 - bne _080AF3D6 - bl Overworld_PlaySpecialMapMusic -_080AF3D6: - bl pal_fill_black - bl sub_80AF334 - bl ScriptContext2_Enable - pop {r0} - bx r0 - thumb_func_end sub_80AF3C8 - - thumb_func_start sub_80AF3E8 -sub_80AF3E8: @ 80AF3E8 - push {lr} - bl Overworld_PlaySpecialMapMusic - bl pal_fill_for_maplights - movs r0, 0x2E - bl PlaySE - ldr r0, =task0A_mpl_807E31C - movs r1, 0xA - bl CreateTask - bl ScriptContext2_Enable - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF3E8 - - thumb_func_start sub_80AF40C -sub_80AF40C: @ 80AF40C - push {lr} - bl Overworld_PlaySpecialMapMusic - bl pal_fill_for_maplights - movs r0, 0x2E - bl PlaySE - ldr r0, =task_map_chg_seq_0807E2CC - movs r1, 0xA - bl CreateTask - bl ScriptContext2_Enable - movs r0, 0xE - bl sub_8085540 - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF40C - - thumb_func_start sub_80AF438 -sub_80AF438: @ 80AF438 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - adds r6, r5, 0 - adds r6, 0xC - adds r7, r5, 0 - adds r7, 0xE - movs r2, 0x8 - ldrsh r0, [r5, r2] - adds r2, r1, 0 - cmp r0, 0x4 - bhi _080AF54A - lsls r0, 2 - ldr r1, =_080AF46C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AF46C: - .4byte _080AF480 - .4byte _080AF4A4 - .4byte _080AF4DC - .4byte _080AF520 - .4byte _080AF540 -_080AF480: - movs r0, 0 - bl sub_80AF0F4 - bl FreezeEventObjects - adds r0, r6, 0 - adds r1, r7, 0 - bl PlayerGetDestCoords - movs r1, 0 - ldrsh r0, [r6, r1] - movs r2, 0 - ldrsh r1, [r7, r2] - bl FieldSetDoorOpened - movs r0, 0x1 - strh r0, [r5, 0x8] - b _080AF54A -_080AF4A4: - bl sub_80AF71C - cmp r0, 0 - beq _080AF54A - movs r0, 0x1 - bl sub_80AF0F4 - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - movs r1, 0x8 - bl EventObjectSetHeldMovement - movs r0, 0x2 - strh r0, [r5, 0x8] - b _080AF54A - .pool -_080AF4DC: - bl walkrun_is_standing_still - lsls r0, 24 - cmp r0, 0 - beq _080AF54A - movs r1, 0 - ldrsh r0, [r6, r1] - movs r2, 0 - ldrsh r1, [r7, r2] - bl FieldAnimateDoorClose - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0xA] - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectClearHeldMovementIfFinished - movs r0, 0x3 - strh r0, [r5, 0x8] - b _080AF54A - .pool -_080AF520: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - blt _080AF536 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0x1 - beq _080AF54A -_080AF536: - bl UnfreezeEventObjects - movs r0, 0x4 - strh r0, [r5, 0x8] - b _080AF54A -_080AF540: - bl ScriptContext2_Disable - adds r0, r4, 0 - bl DestroyTask -_080AF54A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80AF438 - - thumb_func_start task_map_chg_seq_0807E20C -task_map_chg_seq_0807E20C: @ 80AF550 - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - adds r6, r5, 0 - adds r6, 0xC - adds r7, r5, 0 - adds r7, 0xE - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _080AF5A2 - cmp r0, 0x1 - bgt _080AF580 - cmp r0, 0 - beq _080AF58A - b _080AF60A - .pool -_080AF580: - cmp r0, 0x2 - beq _080AF5EC - cmp r0, 0x3 - beq _080AF600 - b _080AF60A -_080AF58A: - movs r0, 0 - bl sub_80AF0F4 - bl FreezeEventObjects - adds r0, r6, 0 - adds r1, r7, 0 - bl PlayerGetDestCoords - movs r0, 0x1 - strh r0, [r5, 0x8] - b _080AF60A -_080AF5A2: - bl sub_80AF71C - cmp r0, 0 - beq _080AF60A - movs r0, 0x1 - bl sub_80AF0F4 - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 3 - adds r4, r0 - lsls r4, 2 - ldr r0, =gEventObjects - adds r4, r0 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetWalkNormalMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetHeldMovement - movs r0, 0x2 - strh r0, [r5, 0x8] - b _080AF60A - .pool -_080AF5EC: - bl walkrun_is_standing_still - lsls r0, 24 - cmp r0, 0 - beq _080AF60A - bl UnfreezeEventObjects - movs r0, 0x3 - strh r0, [r5, 0x8] - b _080AF60A -_080AF600: - bl ScriptContext2_Disable - adds r0, r4, 0 - bl DestroyTask -_080AF60A: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end task_map_chg_seq_0807E20C - - thumb_func_start task_map_chg_seq_0807E2CC -task_map_chg_seq_0807E2CC: @ 80AF610 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080AF634 - cmp r0, 0x1 - beq _080AF644 - b _080AF65A - .pool -_080AF634: - bl FreezeEventObjects - bl ScriptContext2_Enable - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AF65A -_080AF644: - bl sub_80AF71C - cmp r0, 0 - beq _080AF65A - bl UnfreezeEventObjects - bl ScriptContext2_Disable - adds r0, r5, 0 - bl DestroyTask -_080AF65A: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task_map_chg_seq_0807E2CC - - thumb_func_start sub_80AF660 -sub_80AF660: @ 80AF660 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF67C - adds r0, r4, 0 - bl DestroyTask - ldr r0, =sub_809FA34 - movs r1, 0x50 - bl CreateTask -_080AF67C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF660 - - thumb_func_start sub_80AF688 -sub_80AF688: @ 80AF688 - push {lr} - bl pal_fill_black - ldr r0, =sub_80AF660 - movs r1, 0x50 - bl CreateTask - bl ScriptContext2_Enable - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF688 - - thumb_func_start sub_80AF6A4 -sub_80AF6A4: @ 80AF6A4 - push {lr} - bl sub_809FA18 - movs r0, 0 - pop {r1} - bx r1 - thumb_func_end sub_80AF6A4 - - thumb_func_start task_mpl_807E3C8 -task_mpl_807E3C8: @ 80AF6B0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_80AF71C - cmp r0, 0x1 - bne _080AF6CC - bl ScriptContext2_Disable - adds r0, r4, 0 - bl DestroyTask - bl ScriptUnfreezeEventObjects -_080AF6CC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task_mpl_807E3C8 - - thumb_func_start sub_80AF6D4 -sub_80AF6D4: @ 80AF6D4 - push {lr} - bl ScriptContext2_Enable - bl pal_fill_black - ldr r0, =task_mpl_807E3C8 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF6D4 - - thumb_func_start sub_80AF6F0 -sub_80AF6F0: @ 80AF6F0 - push {lr} - bl ScriptContext2_Enable - bl Overworld_PlaySpecialMapMusic - bl pal_fill_black - ldr r0, =task_mpl_807E3C8 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF6F0 - - thumb_func_start sub_80AF710 -sub_80AF710: @ 80AF710 - ldr r0, =gPaletteFade - ldrb r0, [r0, 0x7] - lsrs r0, 7 - bx lr - .pool - thumb_func_end sub_80AF710 - - thumb_func_start sub_80AF71C -sub_80AF71C: @ 80AF71C - push {lr} - bl IsWeatherNotFadingIn - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080AF72E - movs r0, 0 - b _080AF730 -_080AF72E: - movs r0, 0x1 -_080AF730: - pop {r1} - bx r1 - thumb_func_end sub_80AF71C - - thumb_func_start sub_80AF734 -sub_80AF734: @ 80AF734 - push {lr} - bl ScriptContext2_Enable - bl music_something - bl sub_80AF0B4 - bl play_some_sound - movs r0, 0x9 - bl PlaySE - ldr r0, =gFieldCallback - ldr r1, =mapldr_default - str r1, [r0] - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF734 - - thumb_func_start sp13E_warp_to_last_warp -sp13E_warp_to_last_warp: @ 80AF76C - push {lr} - bl ScriptContext2_Enable - bl music_something - bl sub_80AF0B4 - bl play_some_sound - ldr r0, =gFieldCallback - ldr r1, =mapldr_default - str r1, [r0] - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sp13E_warp_to_last_warp - - thumb_func_start sub_80AF79C -sub_80AF79C: @ 80AF79C - push {lr} - bl ScriptContext2_Enable - bl music_something - movs r0, 0x3 - movs r1, 0x8 - bl FadeScreen - bl play_some_sound - ldr r0, =gFieldCallback - ldr r1, =sub_80AF3B0 - str r1, [r0] - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF79C - - thumb_func_start sub_80AF7D0 -sub_80AF7D0: @ 80AF7D0 - push {lr} - bl ScriptContext2_Enable - ldr r0, =gFieldCallback - ldr r1, =mapldr_default - str r1, [r0] - ldr r0, =sub_80AFA88 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF7D0 - - thumb_func_start sp13F_fall_to_last_warp -sp13F_fall_to_last_warp: @ 80AF7F4 - push {lr} - bl sp13E_warp_to_last_warp - ldr r1, =gFieldCallback - ldr r0, =sub_80B6B68 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sp13F_fall_to_last_warp - - thumb_func_start sub_80AF80C -sub_80AF80C: @ 80AF80C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl ScriptContext2_Enable - adds r0, r4, 0 - movs r1, 0xA - bl sub_80B6E4C - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80AF80C - - thumb_func_start sub_80AF828 -sub_80AF828: @ 80AF828 - push {lr} - bl ScriptContext2_Enable - movs r0, 0xA - bl sub_80B75D8 - pop {r0} - bx r0 - thumb_func_end sub_80AF828 - - thumb_func_start sub_80AF838 -sub_80AF838: @ 80AF838 - push {lr} - bl ScriptContext2_Enable - movs r0, 0xA - bl sub_80B7A74 - pop {r0} - bx r0 - thumb_func_end sub_80AF838 - - thumb_func_start sub_80AF848 -sub_80AF848: @ 80AF848 - push {lr} - bl ScriptContext2_Enable - bl music_something - bl sub_80AF0B4 - movs r0, 0x2D - bl PlaySE - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - ldr r1, =gFieldCallback - ldr r0, =sub_80AF3E8 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF848 - - thumb_func_start sub_80AF87C -sub_80AF87C: @ 80AF87C - push {lr} - movs r0, 0x1 - bl sub_8085540 - bl ScriptContext2_Enable - bl SaveEventObjects - bl music_something - bl sub_80AF0B4 - movs r0, 0x2D - bl PlaySE - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - ldr r1, =gFieldCallback - ldr r0, =sub_80AF40C - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF87C - - thumb_func_start sub_80AF8B8 -sub_80AF8B8: @ 80AF8B8 - push {lr} - bl ScriptContext2_Enable - bl sub_80AF0B4 - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - ldr r1, =gFieldCallback - ldr r0, =sub_80FB768 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF8B8 - - thumb_func_start sub_80AF8E0 -sub_80AF8E0: @ 80AF8E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AF914 - cmp r0, 0x1 - bgt _080AF908 - cmp r0, 0 - beq _080AF90E - b _080AF93E - .pool -_080AF908: - cmp r0, 0x2 - beq _080AF92E - b _080AF93E -_080AF90E: - bl ScriptContext2_Enable - b _080AF926 -_080AF914: - bl sub_80AF710 - cmp r0, 0 - bne _080AF93E - bl BGMusicStopped - lsls r0, 24 - cmp r0, 0 - beq _080AF93E -_080AF926: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AF93E -_080AF92E: - bl WarpIntoMap - ldr r0, =sub_8086074 - bl SetMainCallback2 - adds r0, r5, 0 - bl DestroyTask -_080AF93E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF8E0 - - thumb_func_start sub_80AF948 -sub_80AF948: @ 80AF948 - push {lr} - bl ScriptContext2_Enable - bl music_something - bl sub_80AF0B4 - movs r0, 0x9 - bl PlaySE - ldr r0, =sub_80AF8E0 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF948 - - thumb_func_start sub_80AF96C -sub_80AF96C: @ 80AF96C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AF9B2 - cmp r0, 0x1 - bgt _080AF994 - cmp r0, 0 - beq _080AF99A - b _080AF9E8 - .pool -_080AF994: - cmp r0, 0x2 - beq _080AF9D0 - b _080AF9E8 -_080AF99A: - bl ClearLinkCallback_2 - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - bl music_something - movs r0, 0x9 - bl PlaySE - b _080AF9C8 -_080AF9B2: - bl sub_80AF710 - cmp r0, 0 - bne _080AF9E8 - bl BGMusicStopped - lsls r0, 24 - cmp r0, 0 - beq _080AF9E8 - bl sub_800AC34 -_080AF9C8: - ldrh r0, [r4] - adds r0, 0x1 - strh r0, [r4] - b _080AF9E8 -_080AF9D0: - ldr r0, =gReceivedRemoteLinkPlayers - ldrb r0, [r0] - cmp r0, 0 - bne _080AF9E8 - bl WarpIntoMap - ldr r0, =CB2_LoadMap - bl SetMainCallback2 - adds r0, r5, 0 - bl DestroyTask -_080AF9E8: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF96C - - thumb_func_start sub_80AF9F8 -sub_80AF9F8: @ 80AF9F8 - push {lr} - ldr r0, =sub_80AF96C - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AF9F8 - - thumb_func_start sub_80AFA0C -sub_80AFA0C: @ 80AFA0C - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r5, [r4, r0] - cmp r5, 0x1 - beq _080AFA44 - cmp r5, 0x1 - bgt _080AFA34 - cmp r5, 0 - beq _080AFA3A - b _080AFA7C - .pool -_080AFA34: - cmp r5, 0x2 - beq _080AFA6C - b _080AFA7C -_080AFA3A: - bl FreezeEventObjects - bl ScriptContext2_Enable - b _080AFA64 -_080AFA44: - bl sub_80AF710 - cmp r0, 0 - bne _080AFA7C - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _080AFA5A - bl sub_81BE72C - strh r5, [r4, 0xA] -_080AFA5A: - bl BGMusicStopped - lsls r0, 24 - cmp r0, 0 - beq _080AFA7C -_080AFA64: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AFA7C -_080AFA6C: - bl WarpIntoMap - ldr r0, =CB2_LoadMap - bl SetMainCallback2 - adds r0, r6, 0 - bl DestroyTask -_080AFA7C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AFA0C - - thumb_func_start sub_80AFA88 -sub_80AFA88: @ 80AFA88 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - adds r4, r5, 0 - adds r4, 0xC - adds r6, r5, 0 - adds r6, 0xE - movs r2, 0x8 - ldrsh r1, [r5, r2] - adds r2, r0, 0 - cmp r1, 0x4 - bls _080AFAAC - b _080AFBE8 -_080AFAAC: - lsls r0, r1, 2 - ldr r1, =_080AFAC0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080AFAC0: - .4byte _080AFAD4 - .4byte _080AFB10 - .4byte _080AFB6C - .4byte _080AFBB8 - .4byte _080AFBD4 -_080AFAD4: - bl FreezeEventObjects - adds r0, r4, 0 - adds r1, r6, 0 - bl PlayerGetDestCoords - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0 - ldrsh r1, [r6, r2] - subs r1, 0x1 - bl GetDoorSoundEffect - lsls r0, 16 - lsrs r0, 16 - bl PlaySE - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0 - ldrsh r1, [r6, r2] - subs r1, 0x1 - bl FieldAnimateDoorOpen - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0xA] - movs r0, 0x1 - strh r0, [r5, 0x8] - b _080AFBE8 -_080AFB10: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - blt _080AFB26 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0x1 - beq _080AFBE8 -_080AFB26: - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r4, =gEventObjects - adds r0, r4 - bl EventObjectClearHeldMovementIfActive - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x9 - bl EventObjectSetHeldMovement - movs r0, 0x2 - strh r0, [r5, 0x8] - b _080AFBE8 - .pool -_080AFB6C: - bl walkrun_is_standing_still - lsls r0, 24 - cmp r0, 0 - beq _080AFBE8 - movs r2, 0 - ldrsh r0, [r4, r2] - movs r2, 0 - ldrsh r1, [r6, r2] - subs r1, 0x1 - bl FieldAnimateDoorClose - lsls r0, 24 - asrs r0, 24 - strh r0, [r5, 0xA] - movs r0, 0xFF - movs r1, 0 - movs r2, 0 - bl GetEventObjectIdByLocalIdAndMap - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r0, r1 - bl EventObjectClearHeldMovementIfFinished - movs r0, 0 - bl sub_80AF0F4 - movs r0, 0x3 - strh r0, [r5, 0x8] - b _080AFBE8 - .pool -_080AFBB8: - movs r1, 0xA - ldrsh r0, [r5, r1] - cmp r0, 0 - blt _080AFBCE - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldrb r0, [r1, 0x4] - cmp r0, 0x1 - beq _080AFBE8 -_080AFBCE: - movs r0, 0x4 - strh r0, [r5, 0x8] - b _080AFBE8 -_080AFBD4: - bl music_something - bl sub_80AF0B4 - bl play_some_sound - movs r0, 0 - strh r0, [r5, 0x8] - ldr r0, =sub_80AFA0C - str r0, [r5] -_080AFBE8: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AFA88 - - thumb_func_start task0A_fade_n_map_maybe -task0A_fade_n_map_maybe: @ 80AFBF4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AFC2C - cmp r0, 0x1 - bgt _080AFC1C - cmp r0, 0 - beq _080AFC22 - b _080AFC56 - .pool -_080AFC1C: - cmp r0, 0x2 - beq _080AFC46 - b _080AFC56 -_080AFC22: - bl FreezeEventObjects - bl ScriptContext2_Enable - b _080AFC3E -_080AFC2C: - bl sub_80AF710 - cmp r0, 0 - bne _080AFC56 - bl BGMusicStopped - lsls r0, 24 - cmp r0, 0 - beq _080AFC56 -_080AFC3E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080AFC56 -_080AFC46: - bl WarpIntoMap - ldr r0, =sub_8086024 - bl SetMainCallback2 - adds r0, r5, 0 - bl DestroyTask -_080AFC56: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end task0A_fade_n_map_maybe - - thumb_func_start sub_80AFC60 -sub_80AFC60: @ 80AFC60 - push {lr} - bl ScriptContext2_Enable - bl music_something - bl sub_80AF0B4 - bl play_some_sound - movs r0, 0x9 - bl PlaySE - ldr r0, =gFieldCallback - ldr r1, =sub_80AF3C8 - str r1, [r0] - ldr r0, =task0A_fade_n_map_maybe - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AFC60 - - thumb_func_start sub_80AFC98 -sub_80AFC98: @ 80AFC98 - push {lr} - cmp r1, 0xA0 - bhi _080AFCC0 - cmp r2, 0 - bge _080AFCA4 - movs r2, 0 -_080AFCA4: - cmp r2, 0xFF - ble _080AFCAA - movs r2, 0xFF -_080AFCAA: - cmp r3, 0 - bge _080AFCB0 - movs r3, 0 -_080AFCB0: - cmp r3, 0xFF - ble _080AFCB6 - movs r3, 0xFF -_080AFCB6: - lsls r1, 1 - adds r1, r0 - lsls r0, r2, 8 - orrs r0, r3 - strh r0, [r1] -_080AFCC0: - pop {r0} - bx r0 - thumb_func_end sub_80AFC98 - - thumb_func_start sub_80AFCC4 -sub_80AFCC4: @ 80AFCC4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - str r0, [sp] - mov r10, r1 - mov r9, r2 - adds r6, r3, 0 - mov r8, r6 - movs r7, 0 - cmp r6, 0 - blt _080AFD40 -_080AFCE0: - mov r0, r9 - subs r1, r0, r7 - mov r0, r10 - subs r4, r0, r6 - adds r5, r0, r6 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFC98 - mov r0, r9 - adds r1, r0, r7 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFC98 - mov r0, r9 - subs r1, r0, r6 - mov r0, r10 - subs r4, r0, r7 - adds r5, r0, r7 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFC98 - mov r0, r9 - adds r1, r0, r6 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFC98 - mov r1, r8 - adds r1, 0x1 - lsls r0, r7, 1 - subs r1, r0 - mov r8, r1 - adds r7, 0x1 - cmp r1, 0 - bge _080AFD3C - subs r1, r6, 0x1 - lsls r0, r1, 1 - add r8, r0 - adds r6, r1, 0 -_080AFD3C: - cmp r6, r7 - bge _080AFCE0 -_080AFD40: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80AFCC4 - - thumb_func_start sub_80AFD50 -sub_80AFD50: @ 80AFD50 - push {lr} - cmp r1, 0xA0 - bhi _080AFD78 - cmp r2, 0 - bge _080AFD5C - movs r2, 0 -_080AFD5C: - cmp r2, 0xF0 - ble _080AFD62 - movs r2, 0xF0 -_080AFD62: - cmp r3, 0 - bge _080AFD68 - movs r3, 0 -_080AFD68: - cmp r3, 0xF0 - ble _080AFD6E - movs r3, 0xF0 -_080AFD6E: - lsls r1, 1 - adds r1, r0 - lsls r0, r2, 8 - orrs r0, r3 - strh r0, [r1] -_080AFD78: - pop {r0} - bx r0 - thumb_func_end sub_80AFD50 - - thumb_func_start sub_80AFD7C -sub_80AFD7C: @ 80AFD7C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - str r0, [sp] - mov r10, r1 - mov r9, r2 - adds r6, r3, 0 - mov r8, r6 - movs r7, 0 - cmp r6, 0 - blt _080AFDF8 -_080AFD98: - mov r0, r9 - subs r1, r0, r7 - mov r0, r10 - subs r4, r0, r6 - adds r5, r0, r6 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFD50 - mov r0, r9 - adds r1, r0, r7 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFD50 - mov r0, r9 - subs r1, r0, r6 - mov r0, r10 - subs r4, r0, r7 - adds r5, r0, r7 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFD50 - mov r0, r9 - adds r1, r0, r6 - ldr r0, [sp] - adds r2, r4, 0 - adds r3, r5, 0 - bl sub_80AFD50 - mov r1, r8 - adds r1, 0x1 - lsls r0, r7, 1 - subs r1, r0 - mov r8, r1 - adds r7, 0x1 - cmp r1, 0 - bge _080AFDF4 - subs r1, r6, 0x1 - lsls r0, r1, 1 - add r8, r0 - adds r6, r1, 0 -_080AFDF4: - cmp r6, r7 - bge _080AFD98 -_080AFDF8: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_80AFD7C - - thumb_func_start sub_80AFE08 -sub_80AFE08: @ 80AFE08 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AFE64 - cmp r0, 0x1 - bgt _080AFE30 - cmp r0, 0 - beq _080AFE36 - b _080AFEC6 - .pool -_080AFE30: - cmp r0, 0x2 - beq _080AFEBC - b _080AFEC6 -_080AFE36: - ldr r0, =gScanlineEffect - ldrb r1, [r0, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - ldr r1, =gScanlineEffectRegBuffers - adds r0, r1 - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r5, 0x6 - ldrsh r3, [r4, r5] - bl sub_80AFCC4 - movs r0, 0x1 - strh r0, [r4] - b _080AFEC6 - .pool -_080AFE64: - ldr r0, =gScanlineEffect - ldrb r1, [r0, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - ldr r1, =gScanlineEffectRegBuffers - adds r0, r1 - movs r6, 0x2 - ldrsh r1, [r4, r6] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r6, 0x6 - ldrsh r3, [r4, r6] - bl sub_80AFCC4 - movs r0, 0 - strh r0, [r4] - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r4, 0x6] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x8 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _080AFEC6 - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _080AFEB4 - bl ScanlineEffect_Stop - movs r0, 0x2 - strh r0, [r4] - b _080AFEC6 - .pool -_080AFEB4: - adds r0, r5, 0 - bl DestroyTask - b _080AFEC6 -_080AFEBC: - bl ScanlineEffect_Clear - adds r0, r5, 0 - bl DestroyTask -_080AFEC6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80AFE08 - - thumb_func_start sub_80AFECC -sub_80AFECC: @ 80AFECC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080AFF28 - cmp r0, 0x1 - bgt _080AFEF4 - cmp r0, 0 - beq _080AFEFA - b _080AFF8A - .pool -_080AFEF4: - cmp r0, 0x2 - beq _080AFF80 - b _080AFF8A -_080AFEFA: - ldr r0, =gScanlineEffect - ldrb r1, [r0, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - ldr r1, =gScanlineEffectRegBuffers - adds r0, r1 - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r5, 0x6 - ldrsh r3, [r4, r5] - bl sub_80AFD7C - movs r0, 0x1 - strh r0, [r4] - b _080AFF8A - .pool -_080AFF28: - ldr r0, =gScanlineEffect - ldrb r1, [r0, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - ldr r1, =gScanlineEffectRegBuffers - adds r0, r1 - movs r6, 0x2 - ldrsh r1, [r4, r6] - movs r3, 0x4 - ldrsh r2, [r4, r3] - movs r6, 0x6 - ldrsh r3, [r4, r6] - bl sub_80AFD7C - movs r0, 0 - strh r0, [r4] - ldrh r0, [r4, 0xA] - ldrh r1, [r4, 0x6] - adds r0, r1 - strh r0, [r4, 0x6] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x8 - ldrsh r1, [r4, r2] - cmp r0, r1 - ble _080AFF8A - movs r3, 0xC - ldrsh r0, [r4, r3] - cmp r0, 0x1 - bne _080AFF78 - bl ScanlineEffect_Stop - movs r0, 0x2 - strh r0, [r4] - b _080AFF8A - .pool -_080AFF78: - adds r0, r5, 0 - bl DestroyTask - b _080AFF8A -_080AFF80: - bl ScanlineEffect_Clear - adds r0, r5, 0 - bl DestroyTask -_080AFF8A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_80AFECC - - thumb_func_start sub_80AFF90 -sub_80AFF90: @ 80AFF90 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =sub_80AFE08 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080AFFAC - bl EnableBothScriptContexts - adds r0, r4, 0 - bl DestroyTask -_080AFFAC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AFF90 - - thumb_func_start sub_80AFFB8 -sub_80AFFB8: @ 80AFFB8 - push {r4,lr} - ldr r4, =sub_80AFF90 - adds r0, r4, 0 - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080AFFD0 - adds r0, r4, 0 - movs r1, 0x50 - bl CreateTask -_080AFFD0: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80AFFB8 - - thumb_func_start sub_80AFFDC -sub_80AFFDC: @ 80AFFDC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - mov r8, r0 - mov r9, r1 - adds r5, r2, 0 - adds r4, r3, 0 - ldr r6, [sp, 0x1C] - ldr r0, [sp, 0x20] - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =sub_80AFE08 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r1, r0, r1 - strh r5, [r1, 0x6] - strh r4, [r1, 0x8] - mov r0, r8 - strh r0, [r1, 0x2] - mov r0, r9 - strh r0, [r1, 0x4] - strh r6, [r1, 0xC] - cmp r5, r4 - bge _080B0028 - strh r7, [r1, 0xA] - b _080B002C - .pool -_080B0028: - negs r0, r7 - strh r0, [r1, 0xA] -_080B002C: - adds r0, r2, 0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80AFFDC - - thumb_func_start sub_80B003C -sub_80B003C: @ 80B003C - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - mov r8, r0 - mov r9, r1 - adds r5, r2, 0 - adds r4, r3, 0 - ldr r6, [sp, 0x1C] - ldr r0, [sp, 0x20] - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =sub_80AFECC - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r1, r0, r1 - strh r5, [r1, 0x6] - strh r4, [r1, 0x8] - mov r0, r8 - strh r0, [r1, 0x2] - mov r0, r9 - strh r0, [r1, 0x4] - strh r6, [r1, 0xC] - cmp r5, r4 - bge _080B0088 - strh r7, [r1, 0xA] - b _080B008C - .pool -_080B0088: - negs r0, r7 - strh r0, [r1, 0xA] -_080B008C: - adds r0, r2, 0 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_80B003C - - thumb_func_start sub_80B009C -sub_80B009C: @ 80B009C - push {r4,r5,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - adds r4, r0, 0 - bl Overworld_GetFlashLevel - lsls r0, 24 - lsrs r0, 24 - movs r5, 0 - cmp r4, 0 - bne _080B00B6 - movs r5, 0x1 -_080B00B6: - ldr r1, =gUnknown_0854FE64 - lsls r0, 1 - adds r0, r1 - ldrh r2, [r0] - lsls r0, r4, 1 - adds r0, r1 - ldrh r3, [r0] - str r5, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r0, 0x78 - movs r1, 0x50 - bl sub_80AFFDC - bl sub_80AFFB8 - bl ScriptContext2_Enable - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B009C - - thumb_func_start sub_80B00E8 -sub_80B00E8: @ 80B00E8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _080B0116 - ldr r4, =gScanlineEffectRegBuffers - ldr r1, =gUnknown_0854FE64 - lsls r0, 1 - adds r0, r1 - ldrh r3, [r0] - adds r0, r4, 0 - movs r1, 0x78 - movs r2, 0x50 - bl sub_80AFCC4 - movs r0, 0xF0 - lsls r0, 3 - adds r1, r4, r0 - movs r2, 0xF0 - lsls r2, 1 - adds r0, r4, 0 - bl CpuFastSet -_080B0116: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B00E8 - - thumb_func_start door_upload_tiles -door_upload_tiles: @ 80B0124 - push {r4,lr} - ldr r4, =gScanlineEffectRegBuffers - ldr r0, =gSaveBlock2Ptr - ldr r0, [r0] - ldr r1, =0x00000e68 - adds r0, r1 - ldrb r3, [r0] - adds r0, r4, 0 - movs r1, 0x78 - movs r2, 0x50 - bl sub_80AFCC4 - movs r0, 0xF0 - lsls r0, 3 - adds r1, r4, r0 - movs r2, 0xF0 - lsls r2, 1 - adds r0, r4, 0 - bl CpuFastSet - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end door_upload_tiles - - thumb_func_start task0A_mpl_807E31C -task0A_mpl_807E31C: @ 80B0160 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _080B0184 - cmp r0, 0x1 - beq _080B0198 - b _080B01B6 - .pool -_080B0184: - bl FreezeEventObjects - bl ScriptContext2_Enable - bl sub_808D194 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080B01B6 -_080B0198: - bl sub_80AF71C - cmp r0, 0 - beq _080B01B6 - bl sub_808D1B4 - cmp r0, 0x1 - beq _080B01B6 - bl UnfreezeEventObjects - bl ScriptContext2_Disable - adds r0, r5, 0 - bl DestroyTask -_080B01B6: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end task0A_mpl_807E31C - - thumb_func_start sub_80B01BC -sub_80B01BC: @ 80B01BC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080B0202 - cmp r0, 0x1 - bgt _080B01E4 - cmp r0, 0 - beq _080B01EE - b _080B023A - .pool -_080B01E4: - cmp r0, 0x2 - beq _080B0210 - cmp r0, 0x3 - beq _080B022A - b _080B023A -_080B01EE: - bl FreezeEventObjects - bl ScriptContext2_Enable - movs r0, 0x2D - bl PlaySE - bl sub_808D1C8 - b _080B0222 -_080B0202: - bl sub_808D1E8 - cmp r0, 0 - bne _080B023A - bl sub_80AF0B4 - b _080B0222 -_080B0210: - bl sub_80AF710 - cmp r0, 0 - bne _080B023A - bl BGMusicStopped - lsls r0, 24 - cmp r0, 0 - beq _080B023A -_080B0222: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _080B023A -_080B022A: - bl WarpIntoMap - ldr r0, =CB2_LoadMap - bl SetMainCallback2 - adds r0, r5, 0 - bl DestroyTask -_080B023A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B01BC - - thumb_func_start sub_80B0244 -sub_80B0244: @ 80B0244 - push {lr} - bl ScriptContext2_Enable - ldr r0, =sub_80AFA0C - movs r1, 0xA - bl CreateTask - ldr r1, =gFieldCallback - ldr r0, =sub_80AF3E8 - str r0, [r1] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B0244 - - thumb_func_start sub_80B0268 -sub_80B0268: @ 80B0268 - push {lr} - bl ScriptContext2_Enable - ldr r0, =gFieldCallback - ldr r1, =mapldr_default - str r1, [r0] - ldr r0, =sub_80B01BC - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B0268 - - thumb_func_start sub_80B028C -sub_80B028C: @ 80B028C - push {r4,r5,lr} - sub sp, 0x4 - lsls r0, 24 - cmp r0, 0 - bne _080B029A - movs r1, 0x1F - b _080B02A0 -_080B029A: - movs r0, 0xF8 - lsls r0, 7 - adds r1, r0, 0 -_080B02A0: - mov r0, sp - strh r1, [r0] - movs r5, 0 - movs r4, 0xF0 - lsls r4, 16 -_080B02AA: - lsrs r1, r4, 16 - mov r0, sp - movs r2, 0x2 - bl LoadPalette - movs r0, 0x80 - lsls r0, 9 - adds r4, r0 - adds r5, 0x1 - cmp r5, 0xF - ble _080B02AA - add sp, 0x4 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80B028C - - thumb_func_start sub_80B02C8 -sub_80B02C8: @ 80B02C8 - push {r4,r5,lr} - lsls r0, 16 - ldr r2, =0x04000052 - ldrh r1, [r2] - lsls r1, 24 - lsrs r5, r1, 24 - ldrh r1, [r2] - lsrs r4, r1, 8 - cmp r0, 0 - beq _080B02EC - cmp r5, 0 - beq _080B02F6 - subs r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - b _080B02F6 - .pool -_080B02EC: - cmp r4, 0xF - bhi _080B02F6 - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_080B02F6: - lsls r1, r4, 8 - orrs r1, r5 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - cmp r5, 0 - bne _080B0310 - cmp r4, 0x10 - bne _080B0310 - movs r0, 0x1 - b _080B0312 -_080B0310: - movs r0, 0 -_080B0312: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_80B02C8 - - thumb_func_start sub_80B0318 -sub_80B0318: @ 80B0318 - push {r4,r5,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - movs r1, 0 - ldrsh r0, [r5, r1] - cmp r0, 0x7 - bls _080B0334 - b _080B052C -_080B0334: - lsls r0, 2 - ldr r1, =_080B0348 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080B0348: - .4byte _080B0368 - .4byte _080B0424 - .4byte _080B0450 - .4byte _080B046C - .4byte _080B0482 - .4byte _080B04F2 - .4byte _080B04AC - .4byte _080B04BA -_080B0368: - movs r0, 0x80 - lsls r0, 19 - ldrh r0, [r0] - strh r0, [r5, 0xC] - ldr r0, =0x04000050 - ldrh r0, [r0] - strh r0, [r5, 0xE] - ldr r0, =0x04000052 - ldrh r0, [r0] - strh r0, [r5, 0x10] - ldr r0, =0x04000048 - ldrh r0, [r0] - strh r0, [r5, 0x12] - ldr r0, =0x0400004a - ldrh r0, [r0] - strh r0, [r5, 0x14] - movs r1, 0x80 - lsls r1, 7 - movs r0, 0 - bl ClearGpuRegBits - ldr r0, =gUnknown_82EC7CC - ldrh r1, [r0] - movs r0, 0x50 - bl SetGpuRegBits - ldr r1, =0x0000070c - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0x1E - bl SetGpuReg - movs r0, 0x14 - str r0, [sp] - movs r0, 0xF - str r0, [sp, 0x4] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x1E - bl sub_8199C30 - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r4, =gScanlineEffectRegBuffers - movs r2, 0x4 - ldrsh r1, [r5, r2] - movs r0, 0x6 - ldrsh r2, [r5, r0] - adds r0, r4, 0 - movs r3, 0x1 - bl sub_80AFD7C - movs r2, 0xF0 - lsls r2, 3 - adds r1, r4, r2 - movs r2, 0xF0 - lsls r2, 1 - adds r0, r4, 0 - bl CpuFastSet - ldr r2, =gUnknown_0854FE7C - ldr r0, [r2] - ldr r1, [r2, 0x4] - ldr r2, [r2, 0x8] - bl ScanlineEffect_SetParams - movs r0, 0x1 - strh r0, [r5] - b _080B052C - .pool -_080B0424: - movs r0, 0 - movs r1, 0x11 - movs r2, 0 - movs r3, 0x1 - bl sub_8199DF0 - ldrb r0, [r5, 0x2] - bl sub_80B028C - movs r1, 0x4 - ldrsh r0, [r5, r1] - movs r2, 0x6 - ldrsh r1, [r5, r2] - movs r2, 0x1 - str r2, [sp] - movs r4, 0x2 - str r4, [sp, 0x4] - movs r3, 0xA0 - bl sub_80B003C - strh r4, [r5] - b _080B052C -_080B0450: - ldr r0, =sub_80AFECC - bl FuncIsActiveTask - lsls r0, 24 - cmp r0, 0 - bne _080B052C - bl EnableBothScriptContexts - movs r0, 0x3 - strh r0, [r5] - b _080B052C - .pool -_080B046C: - bl InstallCameraPanAheadCallback - movs r0, 0 - bl SetCameraPanningCallback - movs r0, 0 - strh r0, [r5, 0xA] - movs r0, 0x4 - strh r0, [r5, 0x8] - strh r0, [r5] - b _080B052C -_080B0482: - ldrh r0, [r5, 0x8] - subs r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bne _080B052C - movs r0, 0x4 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0xA] - movs r1, 0x4 - negs r1, r1 - cmp r0, 0 - beq _080B04A4 - movs r1, 0x4 -_080B04A4: - movs r0, 0 - bl SetCameraPanning - b _080B052C -_080B04AC: - bl InstallCameraPanAheadCallback - movs r0, 0x8 - strh r0, [r5, 0x8] - movs r0, 0x7 - strh r0, [r5] - b _080B052C -_080B04BA: - ldrh r0, [r5, 0x8] - subs r0, 0x1 - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bne _080B052C - movs r0, 0x8 - strh r0, [r5, 0x8] - ldrh r0, [r5, 0xA] - movs r1, 0x1 - eors r0, r1 - strh r0, [r5, 0xA] - ldrh r0, [r5, 0xA] - bl sub_80B02C8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080B052C - movs r0, 0x5 - strh r0, [r5] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x1 - bl sub_8199DF0 - b _080B052C -_080B04F2: - movs r0, 0x40 - movs r1, 0xFF - bl SetGpuReg - ldrh r1, [r5, 0xC] - movs r0, 0 - bl SetGpuReg - ldrh r1, [r5, 0xE] - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r5, 0x10] - movs r0, 0x52 - bl SetGpuReg - ldrh r1, [r5, 0x12] - movs r0, 0x48 - bl SetGpuReg - ldrh r1, [r5, 0x14] - movs r0, 0x4A - bl SetGpuReg - bl EnableBothScriptContexts - adds r0, r4, 0 - bl DestroyTask -_080B052C: - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80B0318 - - thumb_func_start sub_80B0534 -sub_80B0534: @ 80B0534 - push {lr} - ldr r0, =sub_80B0318 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r1, r0 - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0 - bne _080B0568 - strh r0, [r1, 0x2] - movs r0, 0x68 - b _080B0580 - .pool -_080B0568: - cmp r0, 0x1 - bne _080B0572 - strh r0, [r1, 0x2] - movs r0, 0x88 - b _080B0580 -_080B0572: - cmp r0, 0x2 - bne _080B057A - movs r0, 0 - b _080B057C -_080B057A: - movs r0, 0x1 -_080B057C: - strh r0, [r1, 0x2] - movs r0, 0x78 -_080B0580: - strh r0, [r1, 0x4] - movs r0, 0x50 - strh r0, [r1, 0x6] - pop {r0} - bx r0 - thumb_func_end sub_80B0534 - - thumb_func_start sub_80B058C -sub_80B058C: @ 80B058C - push {lr} - ldr r0, =sub_80B0318 - bl FindTaskIdByFunc - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0x6 - strh r0, [r1, 0x8] - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B058C - - thumb_func_start sub_80B05B4 -sub_80B05B4: @ 80B05B4 - push {lr} - bl Overworld_FadeOutMapMusic - ldr r0, =task50_0807F0C8 - movs r1, 0x50 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80B05B4 - - thumb_func_start task50_0807F0C8 -task50_0807F0C8: @ 80B05CC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl BGMusicStopped - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080B05E8 - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts -_080B05E8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task50_0807F0C8 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/fldeff_80F9BCC.s b/asm/fldeff_80F9BCC.s deleted file mode 100644 index a361faa32..000000000 --- a/asm/fldeff_80F9BCC.s +++ /dev/null @@ -1,2514 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_80F9BCC -sub_80F9BCC: @ 80F9BCC - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r3, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =sub_80F9C90 - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80F9C44 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9BCC - - thumb_func_start sub_80F9BF4 -sub_80F9BF4: @ 80F9BF4 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r3, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =sub_80F9DFC - adds r1, r4, 0 - adds r2, r5, 0 - bl sub_80F9C44 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9BF4 - - thumb_func_start sub_80F9C1C -sub_80F9C1C: @ 80F9C1C - push {lr} - ldr r0, =sub_80F9C90 - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F9C1C - - thumb_func_start sub_80F9C30 -sub_80F9C30: @ 80F9C30 - push {lr} - ldr r0, =sub_80F9DFC - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80F9C30 - - thumb_func_start sub_80F9C44 -sub_80F9C44: @ 80F9C44 - push {r4,r5,lr} - lsls r1, 16 - lsrs r4, r1, 16 - adds r5, r4, 0 - lsls r3, 24 - lsrs r3, 24 - adds r1, r3, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - adds r2, r0, 0 - ldr r1, =gTasks - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0, r1 - movs r0, 0 - strh r0, [r1, 0x8] - movs r0, 0x10 - cmp r4, 0 - beq _080F9C72 - adds r0, r4, 0 -_080F9C72: - strh r0, [r1, 0xA] - movs r0, 0x14 - cmp r5, 0 - beq _080F9C7C - adds r0, r5, 0 -_080F9C7C: - strh r0, [r1, 0xC] - ldr r1, [r1] - adds r0, r2, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9C44 - - thumb_func_start sub_80F9C90 -sub_80F9C90: @ 80F9C90 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _080F9D10 - cmp r0, 0x1 - bgt _080F9CB8 - cmp r0, 0 - beq _080F9CC2 - b _080F9DDE - .pool -_080F9CB8: - cmp r0, 0x2 - beq _080F9D32 - cmp r0, 0x3 - beq _080F9D94 - b _080F9DDE -_080F9CC2: - movs r0, 0x78 - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - movs r0, 0x50 - strh r0, [r4, 0x12] - movs r0, 0x51 - strh r0, [r4, 0x14] - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - bl SetGpuRegBits - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0x10] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x40 - bl SetGpuReg - ldrh r1, [r4, 0x12] - lsls r1, 8 - ldrh r0, [r4, 0x14] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x44 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - b _080F9DEE -_080F9D10: - movs r0, 0x50 - bl GetGpuReg - strh r0, [r4, 0x16] - movs r0, 0x54 - bl GetGpuReg - strh r0, [r4, 0x18] - movs r0, 0x50 - movs r1, 0xBF - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg - b _080F9DEE -_080F9D32: - ldrh r0, [r4, 0xE] - ldrh r1, [r4, 0xA] - subs r0, r1 - movs r5, 0 - strh r0, [r4, 0xE] - ldrh r2, [r4, 0x10] - adds r1, r2 - strh r1, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - ble _080F9D50 - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xEF - ble _080F9D76 -_080F9D50: - strh r5, [r4, 0xE] - movs r0, 0xF0 - strh r0, [r4, 0x10] - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - ldrh r1, [r4, 0x16] - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - movs r2, 0 - bl BlendPalettes - ldr r0, =gPlttBufferFaded - strh r5, [r0] -_080F9D76: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0x10] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x40 - bl SetGpuReg - movs r1, 0xE - ldrsh r0, [r4, r1] - b _080F9DD8 - .pool -_080F9D94: - ldrh r0, [r4, 0x12] - ldrh r1, [r4, 0xC] - subs r0, r1 - strh r0, [r4, 0x12] - ldrh r2, [r4, 0x14] - adds r1, r2 - strh r1, [r4, 0x14] - lsls r0, 16 - cmp r0, 0 - ble _080F9DB0 - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0x9F - ble _080F9DC2 -_080F9DB0: - movs r0, 0 - strh r0, [r4, 0x12] - movs r0, 0xA0 - strh r0, [r4, 0x14] - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - bl ClearGpuRegBits -_080F9DC2: - ldrh r1, [r4, 0x12] - lsls r1, 8 - ldrh r0, [r4, 0x14] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x44 - bl SetGpuReg - movs r1, 0x12 - ldrsh r0, [r4, r1] -_080F9DD8: - cmp r0, 0 - bne _080F9DF4 - b _080F9DEE -_080F9DDE: - ldrh r1, [r4, 0x16] - movs r0, 0x50 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyTask - b _080F9DF4 -_080F9DEE: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080F9DF4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F9C90 - - thumb_func_start sub_80F9DFC -sub_80F9DFC: @ 80F9DFC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _080F9E38 - cmp r1, 0x1 - bgt _080F9E24 - cmp r1, 0 - beq _080F9E2E - b _080F9F2C - .pool -_080F9E24: - cmp r1, 0x2 - beq _080F9E86 - cmp r1, 0x3 - beq _080F9ED8 - b _080F9F2C -_080F9E2E: - ldr r0, =gPlttBufferFaded - strh r1, [r0] - b _080F9F4E - .pool -_080F9E38: - movs r1, 0 - strh r1, [r4, 0xE] - movs r0, 0xF0 - strh r0, [r4, 0x10] - strh r1, [r4, 0x12] - movs r0, 0xA0 - strh r0, [r4, 0x14] - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - bl SetGpuRegBits - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0x10] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x40 - bl SetGpuReg - ldrh r1, [r4, 0x12] - lsls r1, 8 - ldrh r0, [r4, 0x14] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x44 - bl SetGpuReg - movs r0, 0x48 - movs r1, 0x3F - bl SetGpuReg - movs r0, 0x4A - movs r1, 0 - bl SetGpuReg - b _080F9F4E -_080F9E86: - ldrh r0, [r4, 0xC] - ldrh r2, [r4, 0x12] - adds r1, r0, r2 - strh r1, [r4, 0x12] - ldrh r2, [r4, 0x14] - subs r0, r2, r0 - strh r0, [r4, 0x14] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x4F - bgt _080F9EA4 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x51 - bgt _080F9EBC -_080F9EA4: - movs r0, 0x50 - strh r0, [r4, 0x12] - movs r0, 0x51 - strh r0, [r4, 0x14] - movs r0, 0x50 - movs r1, 0xBF - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg -_080F9EBC: - ldrh r1, [r4, 0x12] - lsls r1, 8 - ldrh r0, [r4, 0x14] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x44 - bl SetGpuReg - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0x50 - bne _080F9F54 - b _080F9F4E -_080F9ED8: - ldrh r0, [r4, 0xA] - ldrh r2, [r4, 0xE] - adds r1, r0, r2 - strh r1, [r4, 0xE] - ldrh r2, [r4, 0x10] - subs r0, r2, r0 - strh r0, [r4, 0x10] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0x77 - bgt _080F9EF6 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x78 - bgt _080F9F0C -_080F9EF6: - movs r0, 0x78 - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - subs r0, 0x79 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r1, =gPlttBufferFaded - movs r0, 0 - strh r0, [r1] -_080F9F0C: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0x10] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x40 - bl SetGpuReg - movs r1, 0xE - ldrsh r0, [r4, r1] - cmp r0, 0x78 - bne _080F9F54 - b _080F9F4E - .pool -_080F9F2C: - movs r1, 0x80 - lsls r1, 6 - movs r0, 0 - bl ClearGpuRegBits - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyTask - b _080F9F54 -_080F9F4E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_080F9F54: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80F9DFC - - thumb_func_start sub_80F9F5C -sub_80F9F5C: @ 80F9F5C - push {lr} - ldr r0, =gPlayerFacingPosition - ldr r1, =gMapHeader - ldr r1, [r1, 0x4] - bl sub_80E9608 - bl sub_80E8B6C - pop {r0} - bx r0 - .pool - thumb_func_end sub_80F9F5C - - thumb_func_start sub_80F9F78 -sub_80F9F78: @ 80F9F78 - push {lr} - ldr r0, =gPlayerAvatar - ldrb r1, [r0] - movs r0, 0x6 - ands r0, r1 - cmp r0, 0 - beq _080F9FC0 - ldr r1, =gFieldEffectArguments - ldr r0, [r1, 0x4] - cmp r0, 0x2 - beq _080F9FAE - cmp r0, 0x2 - bgt _080F9FA0 - cmp r0, 0x1 - beq _080F9FA6 - b _080F9FFE - .pool -_080F9FA0: - cmp r0, 0x3 - beq _080F9FB6 - b _080F9FDC -_080F9FA6: - movs r0, 0x10 - str r0, [r1, 0x14] - movs r0, 0x28 - b _080F9FFC -_080F9FAE: - movs r0, 0x10 - str r0, [r1, 0x14] - movs r0, 0x8 - b _080F9FFC -_080F9FB6: - movs r0, 0x8 - negs r0, r0 - str r0, [r1, 0x14] - movs r0, 0x18 - b _080F9FFC -_080F9FC0: - ldr r1, =gFieldEffectArguments - ldr r0, [r1, 0x4] - cmp r0, 0x2 - beq _080F9FEA - cmp r0, 0x2 - bgt _080F9FD8 - cmp r0, 0x1 - beq _080F9FE2 - b _080F9FFE - .pool -_080F9FD8: - cmp r0, 0x3 - beq _080F9FEE -_080F9FDC: - cmp r0, 0x4 - beq _080F9FF8 - b _080F9FFE -_080F9FE2: - movs r0, 0x8 - str r0, [r1, 0x14] - movs r0, 0x28 - b _080F9FFC -_080F9FEA: - movs r0, 0x8 - b _080F9FFA -_080F9FEE: - movs r0, 0x8 - negs r0, r0 - str r0, [r1, 0x14] - movs r0, 0x18 - b _080F9FFC -_080F9FF8: - movs r0, 0x18 -_080F9FFA: - str r0, [r1, 0x14] -_080F9FFC: - str r0, [r1, 0x18] -_080F9FFE: - pop {r0} - bx r0 - thumb_func_end sub_80F9F78 - - thumb_func_start sub_80FA004 -sub_80FA004: @ 80FA004 - push {r4,lr} - bl sub_80E8BC8 - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0x1 - beq _080FA0AE - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - bne _080FA0AE - ldr r4, =gPlayerFacingPosition - adds r1, r4, 0x2 - adds r0, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl MetatileBehavior_IsSecretBaseCave - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FA070 - bl sub_80F9F5C - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =sub_80FA0DC - b _080FA0C0 - .pool -_080FA070: - adds r0, r4, 0 - bl MetatileBehavior_IsSecretBaseTree - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FA0A0 - bl sub_80F9F5C - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =sub_80FA1E8 - b _080FA0C0 - .pool -_080FA0A0: - adds r0, r4, 0 - bl MetatileBehavior_IsSecretBaseShrub - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _080FA0B2 -_080FA0AE: - movs r0, 0 - b _080FA0C4 -_080FA0B2: - bl sub_80F9F5C - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =sub_80FA34C -_080FA0C0: - str r0, [r1] - movs r0, 0x1 -_080FA0C4: - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA004 - - thumb_func_start sub_80FA0DC -sub_80FA0DC: @ 80FA0DC - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - ldr r0, =EventScript_275A86 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA0DC - - thumb_func_start oei_sweet_scent -oei_sweet_scent: @ 80FA0FC - push {lr} - bl oei_task_add - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, =sub_80FA128 - lsrs r0, r2, 16 - strh r0, [r1, 0x18] - strh r2, [r1, 0x1A] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end oei_sweet_scent - - thumb_func_start sub_80FA128 -sub_80FA128: @ 80FA128 - push {lr} - movs r0, 0xB - bl FieldEffectActiveListRemove - movs r0, 0x37 - bl FieldEffectStart - pop {r0} - bx r0 - thumb_func_end sub_80FA128 - - thumb_func_start sub_80FA13C -sub_80FA13C: @ 80FA13C - push {r4,lr} - bl sub_80F9F78 - ldr r0, =gUnknown_0858E600 - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 23 - ldr r4, =gFieldEffectArguments - ldr r3, [r4, 0x14] - adds r1, r3 - lsls r1, 16 - asrs r1, 16 - ldrb r2, [r2] - ldr r3, [r4, 0x18] - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x94 - bl CreateSprite - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA13C - - thumb_func_start sub_80FA18C -sub_80FA18C: @ 80FA18C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x83 - bl PlaySE - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FA1A8 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA18C - - thumb_func_start sub_80FA1A8 -sub_80FA1A8: @ 80FA1A8 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x2E] - movs r3, 0x2E - ldrsh r0, [r1, r3] - cmp r0, 0x27 - bgt _080FA1C8 - adds r0, r2, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _080FA1D0 - bl sub_80E8D4C - b _080FA1D0 -_080FA1C8: - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_80FA1D8 - str r0, [r1, 0x1C] -_080FA1D0: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA1A8 - - thumb_func_start sub_80FA1D8 -sub_80FA1D8: @ 80FA1D8 - push {lr} - movs r1, 0x37 - bl FieldEffectStop - bl EnableBothScriptContexts - pop {r0} - bx r0 - thumb_func_end sub_80FA1D8 - - thumb_func_start sub_80FA1E8 -sub_80FA1E8: @ 80FA1E8 - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - ldr r0, =EventScript_275ADF - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA1E8 - - thumb_func_start sub_80FA208 -sub_80FA208: @ 80FA208 - push {lr} - bl oei_task_add - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, =sub_80FA234 - lsrs r0, r2, 16 - strh r0, [r1, 0x18] - strh r2, [r1, 0x1A] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA208 - - thumb_func_start sub_80FA234 -sub_80FA234: @ 80FA234 - push {lr} - movs r0, 0x1A - bl FieldEffectActiveListRemove - movs r0, 0x38 - bl FieldEffectStart - pop {r0} - bx r0 - thumb_func_end sub_80FA234 - - thumb_func_start sub_80FA248 -sub_80FA248: @ 80FA248 - push {r4,lr} - ldr r1, =gPlayerFacingPosition - movs r2, 0 - ldrsh r0, [r1, r2] - movs r2, 0x2 - ldrsh r1, [r1, r2] - bl MapGridGetMetatileBehaviorAt - adds r2, r0, 0 - ldr r1, =0x00000fff - adds r0, r1, 0 - ands r2, r0 - cmp r2, 0x96 - bne _080FA26A - ldr r1, =gFieldEffectArguments - movs r0, 0 - str r0, [r1, 0x1C] -_080FA26A: - cmp r2, 0x9C - bne _080FA274 - ldr r1, =gFieldEffectArguments - movs r0, 0x2 - str r0, [r1, 0x1C] -_080FA274: - bl sub_80F9F78 - ldr r0, =gUnknown_0858E618 - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 23 - ldr r4, =gFieldEffectArguments - ldr r3, [r4, 0x14] - adds r1, r3 - lsls r1, 16 - asrs r1, 16 - ldrb r2, [r2] - ldr r3, [r4, 0x18] - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x94 - bl CreateSprite - ldr r0, [r4, 0x1C] - cmp r0, 0x1 - beq _080FA2B2 - cmp r0, 0x3 - bne _080FA2B6 -_080FA2B2: - bl sub_80E8D4C -_080FA2B6: - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA248 - - thumb_func_start sub_80FA2D8 -sub_80FA2D8: @ 80FA2D8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x9B - bl PlaySE - ldr r0, =gFieldEffectArguments - ldr r1, [r0, 0x1C] - adds r2, r4, 0 - adds r2, 0x2A - movs r0, 0 - strb r1, [r2] - strh r0, [r4, 0x2E] - ldr r0, =sub_80FA304 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA2D8 - - thumb_func_start sub_80FA304 -sub_80FA304: @ 80FA304 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x27 - ble _080FA32E - ldr r0, =gFieldEffectArguments - ldr r0, [r0, 0x1C] - cmp r0, 0 - beq _080FA322 - cmp r0, 0x2 - bne _080FA326 -_080FA322: - bl sub_80E8D4C -_080FA326: - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FA33C - str r0, [r4, 0x1C] -_080FA32E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA304 - - thumb_func_start sub_80FA33C -sub_80FA33C: @ 80FA33C - push {lr} - movs r1, 0x38 - bl FieldEffectStop - bl EnableBothScriptContexts - pop {r0} - bx r0 - thumb_func_end sub_80FA33C - - thumb_func_start sub_80FA34C -sub_80FA34C: @ 80FA34C - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - ldr r0, =EventScript_275B38 - bl ScriptContext1_SetupScript - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA34C - - thumb_func_start sub_80FA36C -sub_80FA36C: @ 80FA36C - push {lr} - bl oei_task_add - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r2, =sub_80FA398 - lsrs r0, r2, 16 - strh r0, [r1, 0x18] - strh r2, [r1, 0x1A] - movs r0, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA36C - - thumb_func_start sub_80FA398 -sub_80FA398: @ 80FA398 - push {lr} - movs r0, 0x1B - bl FieldEffectActiveListRemove - movs r0, 0x39 - bl FieldEffectStart - pop {r0} - bx r0 - thumb_func_end sub_80FA398 - - thumb_func_start sub_80FA3AC -sub_80FA3AC: @ 80FA3AC - push {r4,lr} - bl sub_80F9F78 - ldr r0, =gUnknown_0858E630 - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 23 - ldr r4, =gFieldEffectArguments - ldr r3, [r4, 0x14] - adds r1, r3 - lsls r1, 16 - asrs r1, 16 - ldrb r2, [r2] - ldr r3, [r4, 0x18] - adds r2, r3 - lsls r2, 16 - asrs r2, 16 - movs r3, 0x94 - bl CreateSprite - movs r0, 0 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA3AC - - thumb_func_start sub_80FA3FC -sub_80FA3FC: @ 80FA3FC - push {r4,lr} - adds r4, r0, 0 - movs r0, 0xA9 - bl PlaySE - movs r0, 0 - strh r0, [r4, 0x2E] - ldr r0, =sub_80FA418 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA3FC - - thumb_func_start sub_80FA418 -sub_80FA418: @ 80FA418 - push {lr} - adds r1, r0, 0 - ldrh r2, [r1, 0x2E] - movs r3, 0x2E - ldrsh r0, [r1, r3] - cmp r0, 0x27 - bgt _080FA438 - adds r0, r2, 0x1 - strh r0, [r1, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x14 - bne _080FA440 - bl sub_80E8D4C - b _080FA440 -_080FA438: - movs r0, 0 - strh r0, [r1, 0x2E] - ldr r0, =sub_80FA448 - str r0, [r1, 0x1C] -_080FA440: - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA418 - - thumb_func_start sub_80FA448 -sub_80FA448: @ 80FA448 - push {lr} - movs r1, 0x39 - bl FieldEffectStop - bl EnableBothScriptContexts - pop {r0} - bx r0 - thumb_func_end sub_80FA448 - - thumb_func_start sub_80FA458 -sub_80FA458: @ 80FA458 - push {r4,lr} - sub sp, 0x4 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - ldr r0, =sub_80FA4A0 - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - mov r0, sp - ldrh r0, [r0] - movs r2, 0 - strh r0, [r1, 0x8] - ldrh r0, [r4] - strh r0, [r1, 0xA] - strh r2, [r1, 0xC] - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FA458 - - thumb_func_start sub_80FA4A0 -sub_80FA4A0: @ 80FA4A0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r0, [r4, 0x4] - subs r0, 0x4 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - bhi _080FA56E - lsls r0, 2 - ldr r1, =_080FA4D0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080FA4D0: - .4byte _080FA514 - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA522 - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA514 - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA522 - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA56E - .4byte _080FA540 -_080FA514: - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r2, 0x89 - lsls r2, 2 - b _080FA52E -_080FA522: - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r2, 0x88 - lsls r2, 2 -_080FA52E: - bl MapGridSetMetatileIdAt - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl CurrentMapDrawMetatileAt - b _080FA56E -_080FA540: - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - movs r2, 0x89 - lsls r2, 2 - bl MapGridSetMetatileIdAt - movs r1, 0 - ldrsh r0, [r4, r1] - movs r2, 0x2 - ldrsh r1, [r4, r2] - bl CurrentMapDrawMetatileAt - movs r0, 0x3D - bl FieldEffectActiveListRemove - bl EnableBothScriptContexts - adds r0, r5, 0 - bl DestroyTask - b _080FA574 -_080FA56E: - ldrh r0, [r4, 0x4] - adds r0, 0x1 - strh r0, [r4, 0x4] -_080FA574: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FA4A0 - - thumb_func_start sub_80FA57C -sub_80FA57C: @ 80FA57C - push {r4,lr} - sub sp, 0x4 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - movs r0, 0x3 - bl PlaySE - ldr r0, =0x00004054 - bl VarGet - lsls r0, 16 - cmp r0, 0 - bne _080FA5B8 - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - movs r2, 0xE2 - lsls r2, 4 - bl MapGridSetMetatileIdAt - b _080FA5C8 - .pool -_080FA5B8: - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - ldr r2, =0x00000e21 - bl MapGridSetMetatileIdAt -_080FA5C8: - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl CurrentMapDrawMetatileAt - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA57C - - thumb_func_start sub_80FA5E4 -sub_80FA5E4: @ 80FA5E4 - push {r4-r6,lr} - adds r4, r0, 0 - adds r5, r1, 0 - adds r6, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 16 - lsrs r5, 16 - lsls r6, 16 - lsrs r6, 16 - ldr r0, =sub_80FA62C - movs r1, 0 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r4, [r1, 0x8] - strh r5, [r1, 0xA] - strh r6, [r1, 0xC] - strh r0, [r1, 0xE] - movs r0, 0x1 - strh r0, [r1, 0x10] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA5E4 - - thumb_func_start sub_80FA62C -sub_80FA62C: @ 80FA62C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldrh r1, [r4, 0x6] - movs r2, 0x6 - ldrsh r0, [r4, r2] - cmp r0, 0x6 - bne _080FA650 - movs r0, 0 - b _080FA652 - .pool -_080FA650: - adds r0, r1, 0x1 -_080FA652: - strh r0, [r4, 0x6] - movs r3, 0x6 - ldrsh r0, [r4, r3] - cmp r0, 0 - bne _080FA6A4 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x2 - bne _080FA66C - movs r2, 0 - ldrsh r0, [r4, r2] - bl sub_80FA6AC -_080FA66C: - movs r3, 0x2 - ldrsh r0, [r4, r3] - movs r2, 0x4 - ldrsh r1, [r4, r2] - ldrh r2, [r4, 0x8] - ldrh r3, [r4] - adds r2, r3 - lsls r2, 16 - lsrs r2, 16 - bl MapGridSetMetatileIdAt - movs r1, 0x2 - ldrsh r0, [r4, r1] - movs r2, 0x4 - ldrsh r1, [r4, r2] - bl CurrentMapDrawMetatileAt - ldrh r1, [r4, 0x8] - movs r3, 0x8 - ldrsh r0, [r4, r3] - cmp r0, 0x3 - bne _080FA6A0 - adds r0, r5, 0 - bl DestroyTask - b _080FA6A4 -_080FA6A0: - adds r0, r1, 0x1 - strh r0, [r4, 0x8] -_080FA6A4: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_80FA62C - - thumb_func_start sub_80FA6AC -sub_80FA6AC: @ 80FA6AC - push {lr} - lsls r0, 16 - asrs r1, r0, 16 - movs r0, 0xCE - lsls r0, 2 - cmp r1, r0 - beq _080FA6D8 - cmp r1, r0 - bgt _080FA6C8 - movs r0, 0x8A - lsls r0, 2 - cmp r1, r0 - beq _080FA6F0 - b _080FA6F6 -_080FA6C8: - movs r0, 0xCF - lsls r0, 2 - cmp r1, r0 - beq _080FA6E0 - adds r0, 0x4 - cmp r1, r0 - beq _080FA6E8 - b _080FA6F6 -_080FA6D8: - movs r0, 0x4A - bl PlaySE - b _080FA6F6 -_080FA6E0: - movs r0, 0x4B - bl PlaySE - b _080FA6F6 -_080FA6E8: - movs r0, 0x4C - bl PlaySE - b _080FA6F6 -_080FA6F0: - movs r0, 0x4E - bl PlaySE -_080FA6F6: - pop {r0} - bx r0 - thumb_func_end sub_80FA6AC - - thumb_func_start sub_80FA6FC -sub_80FA6FC: @ 80FA6FC - movs r0, 0 - bx lr - thumb_func_end sub_80FA6FC - - thumb_func_start sub_80FA700 -sub_80FA700: @ 80FA700 - movs r0, 0 - bx lr - thumb_func_end sub_80FA700 - - thumb_func_start sub_80FA704 -sub_80FA704: @ 80FA704 - push {r4-r6,lr} - adds r5, r0, 0 - adds r4, r1, 0 - lsls r5, 16 - lsrs r5, 16 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0x4D - bl PlaySE - lsls r5, 16 - asrs r5, 16 - lsls r4, 16 - asrs r4, 16 - ldr r2, =0x00000276 - adds r0, r5, 0 - adds r1, r4, 0 - bl MapGridSetMetatileIdAt - subs r6, r4, 0x1 - ldr r2, =0x0000026e - adds r0, r5, 0 - adds r1, r6, 0 - bl MapGridSetMetatileIdAt - adds r0, r5, 0 - adds r1, r4, 0 - bl CurrentMapDrawMetatileAt - adds r0, r5, 0 - adds r1, r6, 0 - bl CurrentMapDrawMetatileAt - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA704 - - thumb_func_start sub_80FA754 -sub_80FA754: @ 80FA754 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0x8] - movs r3, 0x8 - ldrsh r0, [r1, r3] - cmp r0, 0x7 - bne _080FA788 - movs r2, 0xA - ldrsh r0, [r1, r2] - movs r3, 0xC - ldrsh r1, [r1, r3] - bl sub_80FA704 - adds r0, r4, 0 - bl DestroyTask - b _080FA78C - .pool -_080FA788: - adds r0, r2, 0x1 - strh r0, [r1, 0x8] -_080FA78C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FA754 - - thumb_func_start sub_80FA794 -sub_80FA794: @ 80FA794 - push {r4-r7,lr} - lsls r0, 16 - lsrs r5, r0, 16 - adds r7, r5, 0 - lsls r1, 16 - lsrs r4, r1, 16 - adds r6, r4, 0 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _080FA7BC - lsls r0, r5, 16 - asrs r0, 16 - lsls r1, r4, 16 - asrs r1, 16 - bl sub_80FA704 - b _080FA7DE -_080FA7BC: - cmp r0, 0x2 - bne _080FA7DE - ldr r0, =sub_80FA754 - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r0, [r1, 0x8] - strh r7, [r1, 0xA] - strh r6, [r1, 0xC] -_080FA7DE: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA794 - - thumb_func_start sub_80FA7EC -sub_80FA7EC: @ 80FA7EC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r1, r0, r1 - ldrh r2, [r1, 0xA] - movs r3, 0xA - ldrsh r0, [r1, r3] - cmp r0, 0x7 - beq _080FA808 - b _080FA966 -_080FA808: - ldr r2, =0xfffffd88 - adds r0, r2, 0 - ldrh r1, [r1, 0x8] - adds r0, r1 - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3B - bls _080FA81A - b _080FA95E -_080FA81A: - lsls r0, 2 - ldr r1, =_080FA830 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_080FA830: - .4byte _080FA920 - .4byte _080FA928 - .4byte _080FA930 - .4byte _080FA938 - .4byte _080FA940 - .4byte _080FA948 - .4byte _080FA950 - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA95E - .4byte _080FA958 -_080FA920: - movs r0, 0x3E - bl PlaySE - b _080FA95E -_080FA928: - movs r0, 0x3F - bl PlaySE - b _080FA95E -_080FA930: - movs r0, 0x40 - bl PlaySE - b _080FA95E -_080FA938: - movs r0, 0x41 - bl PlaySE - b _080FA95E -_080FA940: - movs r0, 0x42 - bl PlaySE - b _080FA95E -_080FA948: - movs r0, 0x43 - bl PlaySE - b _080FA95E -_080FA950: - movs r0, 0x44 - bl PlaySE - b _080FA95E -_080FA958: - movs r0, 0x45 - bl PlaySE -_080FA95E: - adds r0, r4, 0 - bl DestroyTask - b _080FA96A -_080FA966: - adds r0, r2, 0x1 - strh r0, [r1, 0xA] -_080FA96A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FA7EC - - thumb_func_start sub_80FA970 -sub_80FA970: @ 80FA970 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldr r0, =sub_80FA7EC - movs r1, 0x5 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - movs r0, 0 - strh r4, [r1, 0x8] - strh r0, [r1, 0xA] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA970 - - thumb_func_start sub_80FA9A4 -sub_80FA9A4: @ 80FA9A4 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - bne _080FA9BC - movs r0, 0xC3 - bl PlaySE -_080FA9BC: - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0x1F - ble _080FA9CA - adds r0, r4, 0 - bl DestroySprite -_080FA9CA: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FA9A4 - - thumb_func_start sub_80FA9D0 -sub_80FA9D0: @ 80FA9D0 - push {r4,lr} - sub sp, 0x4 - ldr r3, =gEventObjects - ldr r2, =gPlayerAvatar - ldrb r1, [r2, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r1, [r0, 0x10] - mov r0, sp - strh r1, [r0] - ldrb r1, [r2, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - ldrh r0, [r0, 0x12] - mov r4, sp - adds r4, 0x2 - strh r0, [r4] - mov r0, sp - adds r1, r4, 0 - movs r2, 0x8 - movs r3, 0x4 - bl sub_80930E0 - ldr r0, =gFieldEffectObjectTemplatePointers - ldr r0, [r0, 0x58] - mov r1, sp - movs r2, 0 - ldrsh r1, [r1, r2] - movs r3, 0 - ldrsh r2, [r4, r3] - movs r3, 0 - bl CreateSpriteAtEnd - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _080FAA5E - ldr r3, =gSprites - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r4, r2, r3 - movs r0, 0x3E - adds r0, r4 - mov r12, r0 - ldrb r0, [r0] - movs r1, 0x2 - orrs r0, r1 - mov r1, r12 - strb r0, [r1] - ldrb r1, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x4 - orrs r0, r1 - movs r1, 0xF - ands r0, r1 - movs r1, 0x50 - orrs r0, r1 - strb r0, [r4, 0x5] - adds r3, 0x1C - adds r2, r3 - ldr r0, =sub_80FA9A4 - str r0, [r2] - movs r0, 0 - strh r0, [r4, 0x2E] -_080FAA5E: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FA9D0 - - thumb_func_start sub_80FAA7C -sub_80FAA7C: @ 80FAA7C - push {r4,lr} - sub sp, 0x4 - bl ScriptContext2_Enable - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - ldr r1, =gFieldEffectArguments - mov r0, sp - movs r2, 0 - ldrsh r0, [r0, r2] - str r0, [r1, 0x14] - movs r3, 0 - ldrsh r0, [r4, r3] - str r0, [r1, 0x18] - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _080FAAFC - cmp r0, 0x2 - bgt _080FAABC - cmp r0, 0x1 - beq _080FAAC6 - b _080FAB8C - .pool -_080FAABC: - cmp r0, 0x3 - beq _080FAB2C - cmp r0, 0x4 - beq _080FAB64 - b _080FAB8C -_080FAAC6: - ldr r0, =gUnknown_0858E68C - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 7 - movs r3, 0x80 - lsls r3, 12 - adds r1, r3 - asrs r1, 16 - ldrb r2, [r2] - adds r2, 0x20 - movs r3, 0 - bl CreateSprite - b _080FAB8C - .pool -_080FAAFC: - ldr r0, =gUnknown_0858E68C - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 7 - movs r3, 0x80 - lsls r3, 12 - adds r1, r3 - asrs r1, 16 - ldrb r2, [r2] - b _080FAB4C - .pool -_080FAB2C: - ldr r0, =gUnknown_0858E68C - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 7 - ldr r3, =0xfff80000 - adds r1, r3 - asrs r1, 16 - ldrb r2, [r2] - adds r2, 0x10 -_080FAB4C: - movs r3, 0x94 - bl CreateSprite - b _080FAB8C - .pool -_080FAB64: - ldr r0, =gUnknown_0858E68C - ldr r3, =gSprites - ldr r1, =gPlayerAvatar - ldrb r1, [r1, 0x4] - lsls r2, r1, 4 - adds r2, r1 - lsls r2, 2 - adds r2, r3 - ldrh r1, [r2, 0x2] - lsls r1, 23 - lsrs r1, 7 - movs r3, 0xC0 - lsls r3, 13 - adds r1, r3 - asrs r1, 16 - ldrb r2, [r2] - adds r2, 0x10 - movs r3, 0x94 - bl CreateSprite -_080FAB8C: - movs r0, 0 - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FAA7C - - thumb_func_start door_restore_tilemap -door_restore_tilemap: @ 80FABA4 - push {r4,r5,lr} - adds r5, r0, 0 - movs r0, 0x83 - bl PlaySE - ldr r4, =gFieldEffectArguments - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - subs r1, 0x1 - bl MapGridGetMetatileIdAt - ldr r1, =0x00000286 - cmp r0, r1 - bne _080FABDC - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - subs r1, 0x1 - ldr r2, =0x00000e02 - bl MapGridSetMetatileIdAt - b _080FABEA - .pool -_080FABDC: - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - subs r1, 0x1 - movs r2, 0xA1 - lsls r2, 2 - bl MapGridSetMetatileIdAt -_080FABEA: - ldr r4, =gFieldEffectArguments - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - ldr r2, =0x0000020a - bl MapGridSetMetatileIdAt - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - subs r1, 0x1 - bl CurrentMapDrawMetatileAt - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - bl CurrentMapDrawMetatileAt - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_80FAC24 - str r0, [r5, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end door_restore_tilemap - - thumb_func_start sub_80FAC24 -sub_80FAC24: @ 80FAC24 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r1, [r5, 0x2E] - movs r2, 0x2E - ldrsh r0, [r5, r2] - cmp r0, 0x11 - bgt _080FAC38 - adds r0, r1, 0x1 - strh r0, [r5, 0x2E] - b _080FAC54 -_080FAC38: - ldr r4, =gFieldEffectArguments - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - ldr r2, =0x00000e8c - bl MapGridSetMetatileIdAt - ldr r0, [r4, 0x14] - ldr r1, [r4, 0x18] - bl CurrentMapDrawMetatileAt - movs r0, 0 - strh r0, [r5, 0x2E] - ldr r0, =sub_80FAC68 - str r0, [r5, 0x1C] -_080FAC54: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FAC24 - - thumb_func_start sub_80FAC68 -sub_80FAC68: @ 80FAC68 - push {lr} - movs r1, 0x34 - bl FieldEffectStop - bl EnableBothScriptContexts - pop {r0} - bx r0 - thumb_func_end sub_80FAC68 - - thumb_func_start sub_80FAC78 -sub_80FAC78: @ 80FAC78 - push {r4,lr} - sub sp, 0x4 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileIdAt - adds r1, r0, 0 - ldr r0, =0x000002f5 - cmp r1, r0 - beq _080FAD6C - cmp r1, r0 - bgt _080FACB4 - subs r0, 0x17 - cmp r1, r0 - beq _080FAD14 - adds r0, 0x16 - cmp r1, r0 - beq _080FAD60 - b _080FADCE - .pool -_080FACB4: - ldr r0, =0x000002f6 - cmp r1, r0 - beq _080FADA4 - adds r0, 0x40 - cmp r1, r0 - beq _080FACC2 - b _080FADCE -_080FACC2: - ldr r0, =gStringVar1 - movs r1, 0x64 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar2 - ldr r1, =gText_Gold - bl StringCopy - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - ldr r0, =0x00004054 - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _080FADCE - ldr r4, =0x000040ee - adds r0, r4, 0 - bl VarGet - adds r1, r0, 0 - movs r0, 0x10 - b _080FAD8A - .pool -_080FAD14: - ldr r0, =gStringVar1 - movs r1, 0x32 - movs r2, 0 - movs r3, 0x2 - bl ConvertIntToDecimalStringN - ldr r0, =gStringVar2 - ldr r1, =gText_Silver - bl StringCopy - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - ldr r0, =0x00004054 - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _080FADCE - ldr r4, =0x000040ee - adds r0, r4, 0 - bl VarGet - adds r1, r0, 0 - movs r0, 0x20 - b _080FAD8A - .pool -_080FAD60: - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - b _080FAD70 - .pool -_080FAD6C: - ldr r1, =gSpecialVar_Result - movs r0, 0x2 -_080FAD70: - strh r0, [r1] - ldr r0, =0x00004054 - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _080FADCE - ldr r4, =0x000040ee - adds r0, r4, 0 - bl VarGet - adds r1, r0, 0 - movs r0, 0x80 -_080FAD8A: - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl VarSet - b _080FADCE - .pool -_080FADA4: - ldr r1, =gSpecialVar_Result - movs r0, 0x3 - strh r0, [r1] - ldr r0, =0x00004054 - bl VarGet - lsls r0, 16 - cmp r0, 0 - beq _080FADCE - ldr r4, =0x000040ee - adds r0, r4, 0 - bl VarGet - adds r1, r0, 0 - movs r0, 0x80 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - bl VarSet -_080FADCE: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FAC78 - - thumb_func_start sub_80FADE4 -sub_80FADE4: @ 80FADE4 - push {r4-r6,lr} - lsls r0, 16 - lsrs r4, r0, 16 - adds r6, r4, 0 - lsls r1, 24 - lsrs r5, r1, 24 - bl CurrentMapIsSecretBase - lsls r0, 24 - cmp r0, 0 - beq _080FAE28 - cmp r5, 0 - bne _080FAE1C - ldr r1, =0xfffffd7b - adds r0, r4, r1 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - bls _080FAE10 - ldr r0, =0x00000237 - cmp r4, r0 - bne _080FAE28 -_080FAE10: - movs r0, 0x1 - b _080FAE2A - .pool -_080FAE1C: - ldr r0, =0x0000028d - cmp r4, r0 - beq _080FAE10 - ldr r0, =0x0000023f - cmp r6, r0 - beq _080FAE10 -_080FAE28: - movs r0, 0 -_080FAE2A: - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_80FADE4 - - thumb_func_start task50_overworld_poison_effect -task50_overworld_poison_effect: @ 80FAE38 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r1, r0, r1 - movs r3, 0 - ldrsh r0, [r1, r3] - cmp r0, 0x1 - beq _080FAE76 - cmp r0, 0x1 - bgt _080FAE60 - cmp r0, 0 - beq _080FAE66 - b _080FAE92 - .pool -_080FAE60: - cmp r0, 0x2 - beq _080FAE8A - b _080FAE92 -_080FAE66: - ldrh r0, [r1, 0x2] - adds r0, 0x2 - strh r0, [r1, 0x2] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x8 - ble _080FAE92 - b _080FAE82 -_080FAE76: - ldrh r0, [r1, 0x2] - subs r0, 0x2 - strh r0, [r1, 0x2] - lsls r0, 16 - cmp r0, 0 - bne _080FAE92 -_080FAE82: - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _080FAE92 -_080FAE8A: - adds r0, r2, 0 - bl DestroyTask - b _080FAEA2 -_080FAE92: - ldrh r0, [r1, 0x2] - lsls r1, r0, 4 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x4C - bl SetGpuReg -_080FAEA2: - pop {r0} - bx r0 - thumb_func_end task50_overworld_poison_effect - - thumb_func_start FldeffPoison_Start -FldeffPoison_Start: @ 80FAEA8 - push {lr} - movs r0, 0x4F - bl PlaySE - ldr r0, =task50_overworld_poison_effect - movs r1, 0x50 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end FldeffPoison_Start - - thumb_func_start FieldPoisonEffectIsRunning -FieldPoisonEffectIsRunning: @ 80FAEC0 - push {lr} - ldr r0, =task50_overworld_poison_effect - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end FieldPoisonEffectIsRunning - - thumb_func_start sub_80FAED4 -sub_80FAED4: @ 80FAED4 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_80FAEF0 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_80FAED4 - - thumb_func_start sub_80FAEF0 -sub_80FAEF0: @ 80FAEF0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r4, r0, r1 - adds r0, r4, 0 - bl EventObjectIsMovementOverridden - lsls r0, 24 - cmp r0, 0 - beq _080FAF1C - adds r0, r4, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _080FAF4E -_080FAF1C: - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl sub_808C228 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetWalkInPlaceNormalMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl EventObjectSetHeldMovement - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_80FAF64 - str r1, [r0] -_080FAF4E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FAEF0 - - thumb_func_start sub_80FAF64 -sub_80FAF64: @ 80FAF64 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPlayerAvatar - ldrb r1, [r0, 0x5] - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =gEventObjects - adds r5, r0, r1 - adds r0, r5, 0 - bl EventObjectClearHeldMovementIfFinished - lsls r0, 24 - cmp r0, 0 - beq _080FAFC8 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r1 - ldrh r0, [r2, 0xA] - adds r1, r0, 0x1 - strh r1, [r2, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x9 - bgt _080FAFC4 - bl GetPlayerFacingDirection - lsls r0, 24 - lsrs r0, 24 - bl GetWalkInPlaceNormalMovementAction - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl EventObjectSetHeldMovement - b _080FAFC8 - .pool -_080FAFC4: - ldr r0, =sub_80FAFD4 - str r0, [r2] -_080FAFC8: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FAF64 - - thumb_func_start sub_80FAFD4 -sub_80FAFD4: @ 80FAFD4 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_808BCD0 - lsls r0, 24 - lsrs r0, 24 - bl SetPlayerAvatarTransitionFlags - adds r0, r4, 0 - bl DestroyTask - bl EnableBothScriptContexts - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_80FAFD4 - - thumb_func_start sub_80FAFF8 -sub_80FAFF8: @ 80FAFF8 - push {lr} - ldr r0, =sub_80FAED4 - movs r1, 0x50 - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_80FAFF8 - - thumb_func_start CreateRecordMixingSprite -CreateRecordMixingSprite: @ 80FB00C - push {r4,r5,lr} - ldr r0, =gUnknown_0858E864 - bl LoadSpritePalette - ldr r0, =gUnknown_0858E880 - movs r1, 0 - movs r2, 0 - movs r3, 0x52 - bl CreateSprite - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x40 - beq _080FB06C - lsls r0, r5, 4 - adds r0, r5 - lsls r0, 2 - ldr r1, =gSprites - adds r4, r0, r1 - adds r2, r4, 0 - adds r2, 0x20 - adds r3, r4, 0 - adds r3, 0x22 - movs r0, 0x10 - movs r1, 0xD - bl sub_8092FF0 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x2 - orrs r0, r1 - strb r0, [r2] - ldrh r0, [r4, 0x20] - adds r0, 0x10 - strh r0, [r4, 0x20] - ldrh r0, [r4, 0x22] - adds r0, 0x2 - strh r0, [r4, 0x22] - adds r0, r5, 0 - b _080FB06E - .pool -_080FB06C: - movs r0, 0x40 -_080FB06E: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end CreateRecordMixingSprite - - thumb_func_start DestroyRecordMixingSprite -DestroyRecordMixingSprite: @ 80FB074 - push {r4-r7,lr} - ldr r4, =gSprites - adds r7, r4, 0 - movs r6, 0 - movs r5, 0x3F -_080FB07E: - adds r0, r7, 0 - adds r0, 0x14 - adds r0, r6, r0 - ldr r1, [r0] - ldr r0, =gUnknown_0858E880 - cmp r1, r0 - bne _080FB098 - adds r0, r4, 0 - bl FreeSpritePalette - adds r0, r4, 0 - bl DestroySprite -_080FB098: - adds r4, 0x44 - adds r6, 0x44 - subs r5, 0x1 - cmp r5, 0 - bge _080FB07E - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end DestroyRecordMixingSprite - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/flying.s b/asm/flying.s index b981b4306..c8010106a 100644 --- a/asm/flying.s +++ b/asm/flying.s @@ -10,7 +10,7 @@ sub_810DE70: @ 810DE70 push {r4,lr} adds r4, r0, 0 movs r1, 0 - bl sub_80A6980 + bl InitSpritePosToAnimTarget ldrh r0, [r4, 0x22] adds r0, 0x14 strh r0, [r4, 0x22] @@ -163,7 +163,7 @@ sub_810DFA8: @ 810DFA8 push {r4-r6,lr} adds r6, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r0, =gBattleAnimAttacker ldrb r0, [r0] bl GetBattlerSide @@ -201,7 +201,7 @@ _0810DFC8: strh r0, [r6, 0x36] adds r0, r6, 0 bl InitAnimLinearTranslation - ldr r0, =sub_80A67BC + ldr r0, =RunStoredCallbackWhenAffineAnimEnds str r0, [r6, 0x1C] ldr r1, =sub_810E028 adds r0, r6, 0 @@ -216,7 +216,7 @@ _0810DFC8: sub_810E028: @ 810E028 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear lsls r0, 24 cmp r0, 0 beq _0810E03C @@ -342,7 +342,7 @@ sub_810E13C: @ 810E13C push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -471,7 +471,7 @@ sub_810E24C: @ 810E24C movs r0, 0x1 strh r0, [r4, 0x2E] adds r0, r4, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear ldrh r1, [r4, 0x34] lsrs r0, r1, 8 cmp r0, 0xC8 @@ -655,7 +655,7 @@ _0810E354: cmp r0, 0 bne _0810E3F0 adds r0, r6, 0 - bl sub_80A8328 + bl GetBattlerSpriteBGPriority lsls r0, 24 lsrs r0, 24 adds r0, 0x1 @@ -672,7 +672,7 @@ _0810E354: .pool _0810E3F0: adds r0, r6, 0 - bl sub_80A8328 + bl GetBattlerSpriteBGPriority movs r1, 0x3 ands r1, r0 lsls r1, 2 @@ -718,7 +718,7 @@ _0810E408: b _0810E4A2 _0810E44A: adds r0, r6, 0 - bl sub_80A8328 + bl GetBattlerSpriteBGPriority movs r1, 0x3 ands r1, r0 lsls r1, 2 @@ -1535,7 +1535,7 @@ sub_810EA4C: @ 810EA4C adds r4, r0, 0 ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl sub_80A8328 + bl GetBattlerSpriteBGPriority movs r1, 0x3 ands r1, r0 lsls r1, 2 @@ -1577,13 +1577,13 @@ sub_810EAA0: @ 810EAA0 bne _0810EABC adds r0, r5, 0 movs r1, 0 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker b _0810EAC4 .pool _0810EABC: adds r0, r5, 0 movs r1, 0 - bl sub_80A6980 + bl InitSpritePosToAnimTarget _0810EAC4: ldr r4, =gBattleAnimArgs movs r2, 0x4 @@ -1771,7 +1771,7 @@ sub_810EC34: @ 810EC34 _0810EC46: adds r0, r4, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker movs r0, 0 bl GetAnimBattlerSpriteId ldr r2, =gSprites @@ -1891,7 +1891,7 @@ sub_810ED28: @ 810ED28 push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x4] strh r0, [r4, 0x2E] @@ -2056,7 +2056,7 @@ _0810EE42: str r0, [sp] adds r0, r5, 0 movs r1, 0 - bl sub_80A73E0 + bl TrySetSpriteRotScale ldrh r0, [r5, 0x2E] adds r0, 0x1 strh r0, [r5, 0x2E] @@ -2085,7 +2085,7 @@ _0810EE92: ldrsh r3, [r5, r0] str r1, [sp] adds r0, r5, 0 - bl sub_80A73E0 + bl TrySetSpriteRotScale ldrb r1, [r5, 0x3] lsls r1, 26 lsrs r1, 27 @@ -2409,7 +2409,7 @@ sub_810F084: @ 810F084 mov r0, r8 movs r1, 0x1 adds r2, r3, 0 - bl sub_80A73E0 + bl TrySetSpriteRotScale ldr r0, =sub_810F140 mov r2, r8 str r0, [r2, 0x1C] @@ -2456,7 +2456,7 @@ sub_810F140: @ 810F140 bge _0810F180 _0810F17A: adds r0, r2, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _0810F180: pop {r0} bx r0 diff --git a/asm/ghost.s b/asm/ghost.s deleted file mode 100644 index 5a0991468..000000000 --- a/asm/ghost.s +++ /dev/null @@ -1,3251 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_811160C -sub_811160C: @ 811160C - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x20] - strh r0, [r4, 0x30] - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - strh r0, [r4, 0x34] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x36] - adds r0, r4, 0 - bl sub_80A6FD4 - ldr r0, =sub_8111674 - str r0, [r4, 0x1C] - movs r0, 0x10 - strh r0, [r4, 0x3A] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r4, 0x3A] - movs r0, 0x52 - bl SetGpuReg - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811160C - - thumb_func_start sub_8111674 -sub_8111674: @ 8111674 - push {r4,lr} - adds r4, r0, 0 - bl sub_8111764 - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08111694 - ldr r0, =sub_81116E8 - str r0, [r4, 0x1C] - b _081116DE - .pool -_08111694: - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _081116CC - cmp r2, 0xC4 - ble _081116DE -_081116CC: - lsls r0, 16 - cmp r0, 0 - ble _081116DE - ldr r0, =gUnknown_02038440 - movs r1, 0 - ldrsb r1, [r0, r1] - movs r0, 0xC4 - bl PlaySE12WithPanning -_081116DE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111674 - - thumb_func_start sub_81116E8 -sub_81116E8: @ 81116E8 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x1 - strh r0, [r4, 0x2E] - adds r0, r4, 0 - bl TranslateAnimLinear - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl Sin - ldrh r1, [r4, 0x24] - adds r0, r1 - strh r0, [r4, 0x24] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r1, 0xF - bl Cos - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r2, [r4, 0x38] - adds r0, r2, 0x5 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - ldrh r0, [r4, 0x38] - lsls r2, 16 - asrs r2, 16 - cmp r2, 0 - beq _0811172E - cmp r2, 0xC4 - ble _0811173A -_0811172E: - lsls r0, 16 - cmp r0, 0 - ble _0811173A - movs r0, 0xC4 - bl PlaySE -_0811173A: - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08111758 - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_80A67F4 - str r0, [r4, 0x1C] - b _0811175E - .pool -_08111758: - adds r0, r4, 0 - bl sub_8111764 -_0811175E: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81116E8 - - thumb_func_start sub_8111764 -sub_8111764: @ 8111764 - push {r4,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x3A] - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0xFF - ble _08111788 - adds r0, r2, 0x1 - strh r0, [r4, 0x3A] - lsls r0, 16 - ldr r1, =0x010d0000 - cmp r0, r1 - bne _081117EE - movs r0, 0 - b _081117EC - .pool -_08111788: - ldrh r1, [r4, 0x3C] - adds r3, r1, 0x1 - strh r3, [r4, 0x3C] - movs r0, 0xFF - ands r0, r1 - cmp r0, 0 - bne _081117EE - ldr r1, =0xffffff00 - ands r1, r3 - strh r1, [r4, 0x3C] - movs r0, 0x80 - lsls r0, 1 - ands r0, r1 - cmp r0, 0 - beq _081117B0 - adds r0, r2, 0x1 - b _081117B2 - .pool -_081117B0: - subs r0, r2, 0x1 -_081117B2: - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x3A] - movs r1, 0x10 - subs r1, r0 - lsls r1, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0x3A - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081117D4 - cmp r0, 0x10 - bne _081117E0 -_081117D4: - ldrh r0, [r4, 0x3C] - movs r2, 0x80 - lsls r2, 1 - adds r1, r2, 0 - eors r0, r1 - strh r0, [r4, 0x3C] -_081117E0: - movs r1, 0x3A - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081117EE - movs r0, 0x80 - lsls r0, 1 -_081117EC: - strh r0, [r4, 0x3A] -_081117EE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111764 - - thumb_func_start sub_81117F4 -sub_81117F4: @ 81117F4 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r1, =sub_8111814 - str r1, [r4, 0x1C] - adds r0, r4, 0 - bl _call_via_r1 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81117F4 - - thumb_func_start sub_8111814 -sub_8111814: @ 8111814 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x20 - bl Sin - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x8 - bl Cos - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x82 - bhi _08111848 - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x8 - b _08111852 -_08111848: - ldrb r0, [r4, 0x5] - movs r1, 0xD - negs r1, r1 - ands r1, r0 - movs r0, 0x4 -_08111852: - orrs r1, r0 - strb r1, [r4, 0x5] - ldrh r0, [r4, 0x2E] - adds r0, 0x13 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - ldrh r0, [r4, 0x32] - adds r0, 0x50 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 24 - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - adds r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3D - bne _08111884 - adds r0, r4, 0 - bl DestroyAnimSprite -_08111884: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111814 - - thumb_func_start sub_811188C -sub_811188C: @ 811188C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0 - bl GetAnimBattlerSpriteId - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A7270 - adds r0, r4, 0 - movs r1, 0x80 - movs r2, 0x80 - movs r3, 0 - bl obj_id_set_rotscale - ldr r1, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - adds r0, r1 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 - strb r1, [r0] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r2, 0 - movs r1, 0x80 - strh r1, [r0, 0x8] - ldr r1, =gBattleAnimArgs - ldrh r1, [r1] - strh r1, [r0, 0xA] - strh r2, [r0, 0xC] - movs r1, 0x10 - strh r1, [r0, 0xE] - ldr r1, =sub_8111914 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_811188C - - thumb_func_start sub_8111914 -sub_8111914: @ 8111914 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r0, [r4, 0x1C] - adds r0, 0x1 - strh r0, [r4, 0x1C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _0811195C - movs r0, 0 - strh r0, [r4, 0x1C] - ldrh r1, [r4, 0xC] - adds r1, 0x1 - strh r1, [r4, 0xC] - ldrh r0, [r4, 0xE] - subs r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0x9 - bne _0811195C - ldr r0, =sub_811196C - str r0, [r4] -_0811195C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111914 - - thumb_func_start sub_811196C -sub_811196C: @ 811196C - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08111994 - subs r0, r1, 0x1 - strh r0, [r4, 0xA] - b _081119D8 - .pool -_08111994: - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r1, r0, 24 - ldrh r0, [r4, 0x8] - adds r0, 0x8 - strh r0, [r4, 0x8] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xFF - bgt _081119BC - movs r0, 0x8 - ldrsh r2, [r4, r0] - adds r0, r1, 0 - adds r1, r2, 0 - movs r3, 0 - bl obj_id_set_rotscale - b _081119D8 -_081119BC: - adds r0, r1, 0 - bl sub_80A7344 - adds r0, r5, 0 - bl DestroyAnimVisualTask - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg -_081119D8: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_811196C - - thumb_func_start sub_81119E0 -sub_81119E0: @ 81119E0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - sub sp, 0x4 - adds r4, r0, 0 - ldrh r5, [r4, 0x20] - ldrh r6, [r4, 0x22] - ldr r0, =gBattleAnimAttacker - mov r8, r0 - ldrb r0, [r0] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - mov r9, r1 - strh r0, [r4, 0x20] - mov r1, r8 - ldrb r0, [r1] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - mov r1, r9 - strh r1, [r4, 0x2E] - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r4, 0x30] - ldrh r1, [r2, 0x2] - strh r1, [r4, 0x32] - ldrh r1, [r2, 0x4] - strh r1, [r4, 0x34] - ldrh r1, [r4, 0x20] - lsls r1, 4 - strh r1, [r4, 0x36] - lsls r0, 4 - strh r0, [r4, 0x38] - lsls r5, 16 - asrs r5, 16 - movs r1, 0x20 - ldrsh r0, [r4, r1] - subs r5, r0 - lsls r5, 4 - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r5, 0 - str r2, [sp] - bl __divsi3 - strh r0, [r4, 0x3A] - lsls r6, 16 - asrs r6, 16 - movs r1, 0x22 - ldrsh r0, [r4, r1] - subs r6, r0 - lsls r6, 4 - ldr r2, [sp] - movs r0, 0 - ldrsh r1, [r2, r0] - lsls r1, 1 - adds r0, r6, 0 - bl __divsi3 - strh r0, [r4, 0x3C] - ldr r0, =sub_8111A88 - str r0, [r4, 0x1C] - add sp, 0x4 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81119E0 - - thumb_func_start sub_8111A88 -sub_8111A88: @ 8111A88 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0x1 - beq _08111AD2 - cmp r0, 0x1 - bgt _08111A9E - cmp r0, 0 - beq _08111AA8 - b _08111B96 -_08111A9E: - cmp r0, 0x2 - beq _08111B3C - cmp r0, 0x3 - beq _08111B90 - b _08111B96 -_08111AA8: - ldrh r0, [r5, 0x3A] - ldrh r2, [r5, 0x36] - adds r0, r2 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x30] - subs r0, 0x1 - strh r0, [r5, 0x30] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - b _08111B82 -_08111AD2: - ldrh r0, [r5, 0x32] - subs r0, 0x1 - strh r0, [r5, 0x32] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x30] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x20] - lsls r0, 4 - strh r0, [r5, 0x36] - ldrh r0, [r5, 0x22] - lsls r0, 4 - strh r0, [r5, 0x38] - movs r1, 0x30 - ldrsh r0, [r5, r1] - movs r2, 0x20 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3A] - movs r1, 0x32 - ldrsh r0, [r5, r1] - movs r2, 0x22 - ldrsh r1, [r5, r2] - subs r0, r1 - lsls r0, 4 - movs r2, 0x34 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r5, 0x3C] - b _08111B82 - .pool -_08111B3C: - ldrh r0, [r5, 0x3A] - ldrh r1, [r5, 0x36] - adds r0, r1 - strh r0, [r5, 0x36] - ldrh r1, [r5, 0x3C] - ldrh r2, [r5, 0x38] - adds r1, r2 - strh r1, [r5, 0x38] - lsls r0, 16 - asrs r0, 20 - strh r0, [r5, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r5, 0x22] - ldrh r0, [r5, 0x34] - subs r0, 0x1 - strh r0, [r5, 0x34] - lsls r0, 16 - cmp r0, 0 - bgt _08111B96 - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x20] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] -_08111B82: - ldrh r0, [r5, 0x2E] - adds r0, 0x1 - strh r0, [r5, 0x2E] - b _08111B96 - .pool -_08111B90: - adds r0, r5, 0 - bl move_anim_8074EE0 -_08111B96: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_8111A88 - - thumb_func_start sub_8111B9C -sub_8111B9C: @ 8111B9C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =sub_8111BB4 - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111B9C - - thumb_func_start sub_8111BB4 -sub_8111BB4: @ 8111BB4 - push {r4-r6,lr} - adds r3, r0, 0 - movs r5, 0 - movs r6, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _08111C4A - adds r1, r3, 0 - adds r1, 0x3E - ldrb r2, [r1] - movs r0, 0x4 - ands r0, r2 - adds r4, r1, 0 - cmp r0, 0 - bne _08111BDE - movs r0, 0x4 - orrs r0, r2 - strb r0, [r4] -_08111BDE: - movs r1, 0x2E - ldrsh r0, [r3, r1] - cmp r0, 0 - beq _08111BEE - cmp r0, 0x1 - beq _08111BF8 - movs r6, 0x1 - b _08111C02 -_08111BEE: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x2 - bne _08111C02 - b _08111C06 -_08111BF8: - movs r1, 0x30 - ldrsh r0, [r3, r1] - cmp r0, 0x4 - bne _08111C02 - movs r5, 0x1 -_08111C02: - cmp r5, 0 - beq _08111C38 -_08111C06: - ldrb r2, [r4] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - movs r1, 0 - strh r0, [r3, 0x32] - strh r1, [r3, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x5 - bne _08111C4A - strh r1, [r3, 0x32] - ldrh r0, [r3, 0x2E] - adds r0, 0x1 - strh r0, [r3, 0x2E] - b _08111C4A -_08111C38: - cmp r6, 0 - beq _08111C44 - adds r0, r3, 0 - bl DestroyAnimSprite - b _08111C4A -_08111C44: - ldrh r0, [r3, 0x30] - adds r0, 0x1 - strh r0, [r3, 0x30] -_08111C4A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8111BB4 - - thumb_func_start sub_8111C50 -sub_8111C50: @ 8111C50 - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - movs r6, 0 - movs r1, 0 - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _08111C80 - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _08111D5C - .pool -_08111C80: - strh r1, [r5, 0xA] - movs r0, 0xF - strh r0, [r5, 0xC] - movs r0, 0x2 - strh r0, [r5, 0xE] - strh r1, [r5, 0x10] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r5, 0xE] - lsls r1, 8 - ldrh r0, [r5, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x50 - strh r1, [r0, 0x2E] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08111CF4 - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ff70 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x70 - b _08111D12 - .pool -_08111CF4: - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r1, 0x90 - strh r1, [r0, 0x30] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =0x0000ff90 -_08111D12: - strh r1, [r0, 0x32] - ldr r4, =gSprites - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - movs r2, 0 - strh r2, [r0, 0x34] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - strh r2, [r0, 0x36] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldr r1, =SpriteCallbackDummy - bl StoreSpriteCallbackInData6 - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_80A656C - str r1, [r0] - ldr r0, =sub_8111D78 - str r0, [r5] -_08111D5C: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111C50 - - thumb_func_start sub_8111D78 -sub_8111D78: @ 8111D78 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _08111E1C - cmp r0, 0x1 - bgt _08111DA0 - cmp r0, 0 - beq _08111DA6 - b _08111E48 - .pool -_08111DA0: - cmp r0, 0x2 - beq _08111E42 - b _08111E48 -_08111DA6: - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x3 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0x1 - bne _08111DC4 - ldrh r1, [r4, 0xC] - movs r2, 0xC - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08111DC4 - subs r0, r1, 0x1 - strh r0, [r4, 0xC] -_08111DC4: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0x3 - bne _08111DDA - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08111DDA - adds r0, r1, 0x1 - strh r0, [r4, 0xE] -_08111DDA: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r4, 0xC] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _08111E48 - movs r1, 0xA - ldrsh r0, [r4, r1] - cmp r0, 0x50 - ble _08111E48 - movs r2, 0x8 - ldrsh r1, [r4, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl obj_delete_but_dont_free_vram - movs r0, 0x1 - strh r0, [r4, 0x10] - b _08111E48 - .pool -_08111E1C: - ldrh r0, [r4, 0x14] - adds r0, 0x1 - strh r0, [r4, 0x14] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08111E48 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - b _08111E48 -_08111E42: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08111E48: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8111D78 - - thumb_func_start sub_8111E50 -sub_8111E50: @ 8111E50 - push {lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r2, =gTasks - adds r1, r2 - movs r2, 0 - strh r2, [r1, 0x26] - ldr r2, =sub_8111E78 - str r2, [r1] - bl _call_via_r2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111E50 - - thumb_func_start sub_8111E78 -sub_8111E78: @ 8111E78 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks - adds r5, r0, r1 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r5, r1] - cmp r0, 0x4 - bls _08111EA4 - b _081120C6 -_08111EA4: - lsls r0, 2 - ldr r1, =_08111EBC - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08111EBC: - .4byte _08111ED0 - .4byte _08111FD0 - .4byte _08112014 - .4byte _0811207C - .4byte _081120A8 -_08111ED0: - ldr r7, =0x00002771 - adds r0, r7, 0 - bl AllocSpritePalette - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - mov r8, r2 - strh r0, [r5, 0x24] - cmp r0, 0xFF - beq _08111EFE - cmp r0, 0xF - beq _08111EFE - movs r0, 0x1 - bl duplicate_obj_of_side_rel2move_in_transparent_mode - strh r0, [r5, 0x8] - lsls r0, 16 - cmp r0, 0 - bge _08111F0C - adds r0, r7, 0 - bl FreeSpritePaletteByTag -_08111EFE: - adds r0, r4, 0 - bl DestroyAnimVisualTask - b _081120CC - .pool -_08111F0C: - ldr r4, =gSprites - movs r1, 0x8 - ldrsh r0, [r5, r1] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrh r2, [r5, 0x24] - lsls r2, 4 - ldrb r3, [r1, 0x5] - movs r0, 0xF - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] - movs r2, 0x8 - ldrsh r0, [r5, r2] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r4 - ldrb r2, [r1, 0x1] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x1] - movs r0, 0x8 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r1, [r0, 0x5] - movs r2, 0xC - orrs r1, r2 - strb r1, [r0, 0x5] - movs r1, 0x8 - ldrsh r0, [r5, r1] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r4 - ldr r0, =gBattleSpritesDataPtr - ldr r1, [r0] - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - ldr r1, [r1] - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - lsls r1, 31 - adds r2, 0x3E - lsrs r1, 31 - lsls r1, 2 - ldrb r3, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r3 - orrs r0, r1 - strb r0, [r2] - mov r2, r8 - strh r2, [r5, 0xA] - strh r2, [r5, 0xC] - movs r0, 0x10 - strh r0, [r5, 0xE] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x22] - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrb r0, [r0, 0x5] - lsrs r0, 4 - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x10] - cmp r6, 0x1 - bne _08111FC4 - movs r1, 0x80 - lsls r1, 2 - b _08111FC8 - .pool -_08111FC4: - movs r1, 0x80 - lsls r1, 3 -_08111FC8: - movs r0, 0 - bl ClearGpuRegBits - b _081120C6 -_08111FD0: - movs r1, 0x24 - ldrsh r0, [r5, r1] - adds r0, 0x10 - lsls r0, 4 - strh r0, [r5, 0x24] - movs r2, 0x10 - ldrsh r0, [r5, r2] - lsls r0, 1 - ldr r1, =gPlttBufferUnfaded - adds r0, r1 - movs r2, 0x24 - ldrsh r1, [r5, r2] - lsls r1, 1 - ldr r2, =gPlttBufferFaded - adds r1, r2 - ldr r2, =0x04000008 - bl CpuSet - ldrh r0, [r5, 0x10] - ldr r3, =0x00003c0d - movs r1, 0x10 - movs r2, 0xA - bl BlendPalette - b _081120C6 - .pool -_08112014: - ldr r2, =gSprites - movs r0, 0x22 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - subs r1, 0x20 - lsls r1, 16 - lsrs r2, r1, 16 - cmp r1, 0 - bge _08112034 - movs r2, 0 -_08112034: - cmp r6, 0x1 - bne _08112054 - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x4 - str r2, [sp, 0x4] - str r6, [sp, 0x8] - b _0811206C - .pool -_08112054: - lsls r0, r2, 24 - lsrs r0, 24 - adds r1, r2, 0 - adds r1, 0x40 - lsls r1, 24 - lsrs r1, 24 - movs r2, 0 - str r2, [sp] - movs r2, 0x8 - str r2, [sp, 0x4] - movs r2, 0x1 - str r2, [sp, 0x8] -_0811206C: - movs r2, 0x2 - movs r3, 0x6 - bl ScanlineEffect_InitWave - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x1C] - b _081120C6 -_0811207C: - cmp r6, 0x1 - bne _08112090 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - b _08112098 - .pool -_08112090: - ldr r1, =0x00003f44 - movs r0, 0x50 - bl SetGpuReg -_08112098: - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - b _081120C6 - .pool -_081120A8: - cmp r6, 0x1 - bne _081120B8 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _081120C2 -_081120B8: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_081120C2: - ldr r0, =sub_81120DC - str r0, [r5] -_081120C6: - ldrh r0, [r5, 0x26] - adds r0, 0x1 - strh r0, [r5, 0x26] -_081120CC: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8111E78 - - thumb_func_start sub_81120DC -sub_81120DC: @ 81120DC - push {r4,r5,lr} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldrh r1, [r4, 0xA] - adds r1, 0x1 - strh r1, [r4, 0xA] - movs r0, 0x1 - ands r0, r1 - strh r0, [r4, 0x12] - cmp r0, 0 - bne _08112114 - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - strh r0, [r4, 0xC] -_08112114: - movs r2, 0x12 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bne _08112136 - ldr r1, =gSineTable - movs r2, 0xA - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - movs r1, 0x12 - bl __divsi3 - movs r1, 0x10 - subs r1, r0 - strh r1, [r4, 0xE] -_08112136: - ldrh r1, [r4, 0xE] - lsls r1, 8 - ldrh r0, [r4, 0xC] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r2, 0xA - ldrsh r0, [r4, r2] - cmp r0, 0x80 - bne _0811215E - movs r0, 0 - strh r0, [r4, 0x26] - ldr r1, =sub_8112170 - str r1, [r4] - adds r0, r5, 0 - bl _call_via_r1 -_0811215E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81120DC - - thumb_func_start sub_8112170 -sub_8112170: @ 8112170 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl sub_80A8364 - lsls r0, 24 - lsrs r6, r0, 24 - movs r1, 0x26 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - beq _081121DC - cmp r0, 0x1 - bgt _081121A8 - cmp r0, 0 - beq _081121AE - b _08112258 - .pool -_081121A8: - cmp r0, 0x2 - beq _081121F0 - b _08112258 -_081121AE: - ldr r1, =gScanlineEffect - movs r0, 0x3 - strb r0, [r1, 0x15] - movs r0, 0x1 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x24] - cmp r6, 0x1 - bne _081121D0 - movs r1, 0x80 - lsls r1, 2 - b _081121D4 - .pool -_081121D0: - movs r1, 0x80 - lsls r1, 3 -_081121D4: - movs r0, 0 - bl ClearGpuRegBits - b _08112258 -_081121DC: - ldrh r0, [r4, 0x10] - ldr r3, =0x00003c0d - movs r1, 0x10 - movs r2, 0 - bl BlendPalette - b _08112258 - .pool -_081121F0: - ldr r3, =gSprites - movs r0, 0x24 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - movs r0, 0x8 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r3 - bl obj_delete_but_dont_free_vram - ldr r0, =0x00002771 - bl FreeSpritePaletteByTag - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - cmp r6, 0x1 - bne _08112248 - movs r1, 0x80 - lsls r1, 2 - movs r0, 0 - bl SetGpuRegBits - b _08112252 - .pool -_08112248: - movs r1, 0x80 - lsls r1, 3 - movs r0, 0 - bl SetGpuRegBits -_08112252: - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08112258: - ldrh r0, [r4, 0x26] - adds r0, 0x1 - strh r0, [r4, 0x26] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8112170 - - thumb_func_start sub_8112264 -sub_8112264: @ 8112264 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - adds r7, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _081122AC - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, =gBattleAnimTarget - b _081122D0 - .pool -_081122AC: - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r2, 0xE0 - lsls r2, 13 - adds r0, r2 - lsrs r5, r0, 16 - ldr r4, =gBattleAnimAttacker -_081122D0: - ldrb r0, [r4] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 8 - movs r1, 0xE0 - lsls r1, 13 - adds r0, r1 - lsrs r0, 16 - mov r9, r0 - mov r8, r5 - mov r2, r9 - subs r4, r2, r5 - lsls r4, 16 - lsrs r4, 16 - lsls r0, r6, 4 - strh r0, [r7, 0x2E] - lsls r0, r5, 4 - strh r0, [r7, 0x30] - mov r1, r10 - subs r0, r1, r6 - lsls r0, 4 - ldr r5, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r5, r2] - bl __divsi3 - strh r0, [r7, 0x32] - lsls r4, 16 - asrs r4, 12 - movs r0, 0x2 - ldrsh r1, [r5, r0] - adds r0, r4, 0 - bl __divsi3 - strh r0, [r7, 0x34] - ldrh r0, [r5, 0x2] - strh r0, [r7, 0x36] - mov r1, r10 - strh r1, [r7, 0x38] - mov r2, r9 - strh r2, [r7, 0x3A] - movs r1, 0x36 - ldrsh r0, [r7, r1] - lsrs r1, r0, 31 - adds r0, r1 - asrs r0, 1 - strh r0, [r7, 0x3C] - ldrb r1, [r7, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r1 - movs r1, 0x8 - orrs r0, r1 - strb r0, [r7, 0x5] - strh r6, [r7, 0x20] - mov r2, r8 - strh r2, [r7, 0x22] - ldr r0, =sub_8112384 - str r0, [r7, 0x1C] - adds r2, r7, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112264 - - thumb_func_start sub_8112384 -sub_8112384: @ 8112384 - push {r4,lr} - adds r2, r0, 0 - ldrh r3, [r2, 0x36] - movs r1, 0x36 - ldrsh r0, [r2, r1] - cmp r0, 0 - beq _081123BC - ldrh r0, [r2, 0x32] - ldrh r4, [r2, 0x2E] - adds r0, r4 - strh r0, [r2, 0x2E] - ldrh r1, [r2, 0x34] - ldrh r4, [r2, 0x30] - adds r1, r4 - strh r1, [r2, 0x30] - lsls r0, 16 - asrs r0, 20 - strh r0, [r2, 0x20] - lsls r1, 16 - asrs r1, 20 - strh r1, [r2, 0x22] - subs r0, r3, 0x1 - strh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0 - bne _081123BC - strh r0, [r2, 0x2E] -_081123BC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112384 - - thumb_func_start sub_81123C4 -sub_81123C4: @ 81123C4 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r1, r0 - str r1, [sp] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0 - ldr r1, [sp] - strh r0, [r1, 0x12] - strh r0, [r1, 0x14] - strh r0, [r1, 0x16] - strh r0, [r1, 0x18] - movs r0, 0x10 - strh r0, [r1, 0x1A] - ldr r2, =gBattleAnimArgs - ldrh r0, [r2] - strh r0, [r1, 0x1C] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x4] - ldrb r0, [r4] - movs r1, 0x3 - bl sub_80A861C - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x8] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _08112434 - b _08112530 -_08112434: - movs r4, 0 -_08112436: - lsls r1, r4, 16 - asrs r3, r1, 16 - ldr r0, =gBattleAnimAttacker - ldrb r2, [r0] - str r1, [sp, 0x10] - cmp r3, r2 - beq _08112502 - movs r0, 0x2 - eors r2, r0 - cmp r3, r2 - beq _08112502 - lsls r0, r4, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl IsBattlerSpriteVisible - lsls r0, 24 - cmp r0, 0 - beq _08112502 - ldr r6, [sp, 0x4] - ldr r3, [sp, 0x8] - lsls r0, r3, 16 - asrs r7, r0, 16 - ldr r0, =gUnknown_08596DB8 - adds r1, r6, 0 - adds r2, r7, 0 - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _08112502 - adds r0, r4, 0 - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - adds r0, r4, 0 - movs r1, 0x3 - bl sub_80A861C - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - mov r0, r8 - lsls r5, r0, 4 - add r5, r8 - lsls r5, 2 - ldr r1, =gSprites - adds r4, r5, r1 - lsls r0, r6, 4 - strh r0, [r4, 0x2E] - lsls r0, r7, 4 - strh r0, [r4, 0x30] - mov r2, r10 - subs r0, r2, r6 - lsls r0, 4 - ldr r3, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - lsls r0, r3, 16 - asrs r0, 16 - subs r0, r7 - lsls r0, 4 - ldr r2, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - ldr r0, =gSprites + 0x1C - adds r5, r0 - ldr r0, =sub_8112384 - str r0, [r5] - ldr r2, [sp] - movs r3, 0x20 - ldrsh r1, [r2, r3] - adds r1, 0xD - lsls r1, 1 - adds r0, r2, 0 - adds r0, 0x8 - adds r0, r1 - mov r1, r8 - strh r1, [r0] - ldrh r0, [r2, 0x20] - adds r0, 0x1 - strh r0, [r2, 0x20] -_08112502: - ldr r2, [sp, 0x10] - movs r3, 0x80 - lsls r3, 9 - adds r0, r2, r3 - lsrs r4, r0, 16 - asrs r0, 16 - cmp r0, 0x3 - ble _08112436 - b _081125B4 - .pool -_08112530: - ldr r0, =gUnknown_08596DB8 - ldr r7, [sp, 0x4] - ldr r2, [sp, 0x8] - lsls r1, r2, 16 - asrs r1, 16 - str r1, [sp, 0xC] - adds r1, r7, 0 - ldr r2, [sp, 0xC] - movs r3, 0x37 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x40 - beq _081125B4 - movs r3, 0x30 - mov r10, r3 - movs r0, 0x28 - mov r9, r0 - ldr r6, =gSprites - mov r1, r8 - lsls r5, r1, 4 - add r5, r8 - lsls r5, 2 - adds r4, r5, r6 - lsls r0, r7, 4 - strh r0, [r4, 0x2E] - ldr r2, [sp, 0xC] - lsls r0, r2, 4 - strh r0, [r4, 0x30] - subs r0, r3, r7 - lsls r0, 4 - ldr r3, =gBattleAnimArgs - movs r2, 0x2 - ldrsh r1, [r3, r2] - bl __divsi3 - strh r0, [r4, 0x32] - mov r3, r9 - ldr r1, [sp, 0xC] - subs r0, r3, r1 - lsls r0, 4 - ldr r2, =gBattleAnimArgs - movs r3, 0x2 - ldrsh r1, [r2, r3] - bl __divsi3 - strh r0, [r4, 0x34] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x2] - strh r0, [r4, 0x36] - mov r2, r10 - strh r2, [r4, 0x38] - mov r3, r9 - strh r3, [r4, 0x3A] - adds r6, 0x1C - adds r5, r6 - ldr r0, =sub_8112384 - str r0, [r5] - mov r1, r8 - ldr r0, [sp] - strh r1, [r0, 0x22] - movs r0, 0x1 - ldr r2, [sp] - strh r0, [r2, 0x20] -_081125B4: - ldr r0, =sub_81125E0 - ldr r3, [sp] - str r0, [r3] - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81123C4 - - thumb_func_start sub_81125E0 -sub_81125E0: @ 81125E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r0, 0x8 - ldrsh r1, [r4, r0] - cmp r1, 0x1 - beq _08112696 - cmp r1, 0x1 - bgt _08112608 - cmp r1, 0 - beq _08112616 - b _08112752 - .pool -_08112608: - cmp r1, 0x2 - bne _0811260E - b _08112728 -_0811260E: - cmp r1, 0x3 - bne _08112614 - b _0811273C -_08112614: - b _08112752 -_08112616: - movs r2, 0x14 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _0811267C - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0811267C - strh r1, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _0811264C - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _0811265A - adds r0, r1, 0x1 - strh r0, [r4, 0x18] - b _0811265A -_0811264C: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811265A - subs r0, r1, 0x1 - strh r0, [r4, 0x1A] -_0811265A: - ldrh r1, [r4, 0x1A] - lsls r1, 8 - ldrh r0, [r4, 0x18] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0x17 - ble _0811267C - movs r0, 0 - strh r0, [r4, 0x16] - movs r0, 0x1 - strh r0, [r4, 0x14] -_0811267C: - ldrh r1, [r4, 0x1C] - movs r2, 0x1C - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _0811268C - subs r0, r1, 0x1 - strh r0, [r4, 0x1C] - b _08112752 -_0811268C: - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08112752 - b _08112734 -_08112696: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08112752 - movs r0, 0 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] - ands r0, r1 - lsls r0, 16 - cmp r0, 0 - beq _081126C6 - ldrh r1, [r4, 0x18] - movs r2, 0x18 - ldrsh r0, [r4, r2] - cmp r0, 0 - beq _081126D4 - subs r0, r1, 0x1 - strh r0, [r4, 0x18] - b _081126D4 -_081126C6: - ldrh r1, [r4, 0x1A] - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _081126D4 - adds r0, r1, 0x1 - strh r0, [r4, 0x1A] -_081126D4: - ldrh r1, [r4, 0x1A] - lsls r1, 8 - ldrh r0, [r4, 0x18] - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - ldr r1, [r4, 0x18] - movs r0, 0x80 - lsls r0, 13 - cmp r1, r0 - bne _08112752 - movs r5, 0 - b _08112718 -_081126F4: - adds r1, r5, 0 - adds r1, 0xD - lsls r1, 1 - adds r0, r4, 0 - adds r0, 0x8 - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - bl DestroySprite - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_08112718: - movs r1, 0x20 - ldrsh r0, [r4, r1] - cmp r5, r0 - blt _081126F4 - b _08112734 - .pool -_08112728: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - cmp r0, 0 - ble _08112752 -_08112734: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08112752 -_0811273C: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08112752: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81125E0 - - thumb_func_start sub_8112758 -sub_8112758: @ 8112758 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r1, =0x00003f3f - movs r0, 0x48 - bl SetGpuReg - ldr r1, =0x00003f1f - movs r0, 0x4A - bl SetGpuReg - movs r0, 0x50 - movs r1, 0xC8 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0x10 - bl SetGpuReg - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081127A0 - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _081127B8 -_081127A0: - movs r6, 0x28 - b _081127BA - .pool -_081127B8: - movs r6, 0xC8 -_081127BA: - ldr r1, =gBattle_WIN0H - lsls r3, r6, 16 - asrs r2, r3, 16 - lsls r0, r2, 8 - orrs r0, r2 - strh r0, [r1] - ldr r1, =gBattle_WIN0V - movs r5, 0x28 - ldr r0, =0x00002828 - strh r0, [r1] - lsrs r3, 16 - movs r1, 0xF0 - subs r1, r2 - movs r4, 0x48 - ldr r2, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r2 - strh r3, [r0, 0xA] - strh r1, [r0, 0xC] - strh r5, [r0, 0xE] - strh r4, [r0, 0x10] - strh r6, [r0, 0x12] - strh r5, [r0, 0x14] - ldr r1, =sub_811280C - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112758 - - thumb_func_start sub_811280C -sub_811280C: @ 811280C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - lsls r0, 24 - lsrs r0, 24 - ldr r2, _0811292C @ =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r4, r1, r2 - ldrh r1, [r4, 0x8] - adds r0, r1, 0x1 - strh r0, [r4, 0x8] - ldrh r5, [r4, 0xA] - ldrh r7, [r4, 0xC] - ldrh r0, [r4, 0xE] - mov r10, r0 - ldrh r2, [r4, 0x10] - str r2, [sp, 0xC] - ldrh r0, [r4, 0x12] - ldrh r2, [r4, 0x14] - mov r8, r2 - lsls r1, 16 - asrs r6, r1, 16 - cmp r6, 0xF - ble _08112848 - b _08112938 -_08112848: - lsls r0, 16 - asrs r0, 16 - bl __floatsidf - str r0, [sp, 0x10] - str r1, [sp, 0x14] - lsls r0, r5, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - adds r5, r1, 0 - adds r4, r0, 0 - adds r0, r6, 0 - bl __floatsidf - str r0, [sp, 0x18] - str r1, [sp, 0x1C] - adds r1, r5, 0 - adds r0, r4, 0 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - lsls r0, r7, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - ldr r0, [sp, 0x10] - ldr r1, [sp, 0x14] - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r7, r0, 16 - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - adds r5, r1, 0 - adds r4, r0, 0 - mov r2, r10 - lsls r0, r2, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __subdf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r6, r0, 16 - ldr r1, [sp, 0xC] - lsls r0, r1, 16 - asrs r0, 16 - bl __floatsidf - ldr r2, _08112930 @ =0x3FB00000 - ldr r3, _08112934 @ =0x00000000 - bl __muldf3 - ldr r2, [sp, 0x18] - ldr r3, [sp, 0x1C] - bl __muldf3 - adds r3, r1, 0 - adds r2, r0, 0 - adds r1, r5, 0 - adds r0, r4, 0 - bl __adddf3 - bl __fixunsdfsi - lsls r0, 16 - lsrs r5, r0, 16 - b _08112966 - .align 2, 0 -_0811292C: - .4byte gTasks -_08112930: - .4byte 0x3FB00000 -_08112934: - .4byte 0x00000000 -_08112938: - movs r2, 0 - mov r9, r2 - movs r7, 0xF0 - movs r6, 0 - movs r5, 0x70 - str r6, [sp] - str r6, [sp, 0x4] - str r6, [sp, 0x8] - movs r0, 0x1 - movs r1, 0 - movs r3, 0 - bl sub_80A75AC - lsls r0, 16 - lsrs r0, 16 - str r6, [sp] - movs r1, 0 - movs r2, 0x10 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, _08112988 @=sub_8112994 - str r0, [r4] -_08112966: - ldr r1, _0811298C @=gBattle_WIN0H - mov r2, r9 - lsls r0, r2, 8 - orrs r7, r0 - strh r7, [r1] - ldr r1, _08112990 @=gBattle_WIN0V - lsls r0, r6, 8 - orrs r5, r0 - strh r5, [r1] - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .align 2, 0 -_08112988: - .4byte sub_8112994 -_0811298C: - .4byte gBattle_WIN0H -_08112990: - .4byte gBattle_WIN0V - thumb_func_end sub_811280C - - thumb_func_start sub_8112994 -sub_8112994: @ 8112994 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _081129DA - ldr r0, =gBattle_WIN0H - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - ldr r4, =0x00003f3f - movs r0, 0x48 - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x4A - adds r1, r4, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x54 - movs r1, 0 - bl SetGpuReg - adds r0, r5, 0 - bl DestroyAnimVisualTask -_081129DA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112994 - - thumb_func_start sub_81129F0 -sub_81129F0: @ 81129F0 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08112A24 - movs r2, 0x18 - ldr r3, =0x0000fffe - ldrb r0, [r4, 0x3] - movs r1, 0x3F - negs r1, r1 - ands r1, r0 - movs r0, 0x10 - orrs r1, r0 - strb r1, [r4, 0x3] - b _08112A28 - .pool -_08112A24: - ldr r2, =0x0000ffe8 - movs r3, 0x2 -_08112A28: - lsls r0, r2, 16 - asrs r0, 16 - ldrh r1, [r4, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - strh r3, [r4, 0x30] - movs r0, 0x3C - strh r0, [r4, 0x2E] - ldr r0, =sub_8112A4C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81129F0 - - thumb_func_start sub_8112A4C -sub_8112A4C: @ 8112A4C - push {r4,lr} - adds r3, r0, 0 - ldrh r1, [r3, 0x2E] - movs r2, 0x2E - ldrsh r0, [r3, r2] - cmp r0, 0 - ble _08112A5E - subs r0, r1, 0x1 - b _08112AC2 -_08112A5E: - ldrh r0, [r3, 0x30] - ldrh r4, [r3, 0x24] - adds r1, r0, r4 - strh r1, [r3, 0x24] - adds r0, r1, 0x7 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xE - bls _08112AC4 - ldrh r0, [r3, 0x20] - adds r0, r1 - strh r0, [r3, 0x20] - movs r0, 0 - strh r0, [r3, 0x24] - ldrh r2, [r3, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r4, =0x000003ff - adds r0, r4, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r3, 0x4] - ldrh r0, [r3, 0x32] - adds r0, 0x1 - strh r0, [r3, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x3 - bne _08112AC0 - movs r0, 0x1E - strh r0, [r3, 0x2E] - ldr r0, =WaitAnimForDuration - str r0, [r3, 0x1C] - ldr r1, =sub_8112ACC - adds r0, r3, 0 - bl StoreSpriteCallbackInData6 - b _08112AC4 - .pool -_08112AC0: - movs r0, 0x28 -_08112AC2: - strh r0, [r3, 0x2E] -_08112AC4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112A4C - - thumb_func_start sub_8112ACC -sub_8112ACC: @ 8112ACC - push {r4,r5,lr} - adds r4, r0, 0 - movs r0, 0x2E - ldrsh r5, [r4, r0] - cmp r5, 0 - bne _08112AF6 - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0x10 - bl SetGpuReg - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - strh r5, [r4, 0x30] - strh r5, [r4, 0x32] - b _08112B3A -_08112AF6: - ldrh r1, [r4, 0x30] - movs r2, 0x30 - ldrsh r0, [r4, r2] - cmp r0, 0x1 - bgt _08112B06 - adds r0, r1, 0x1 - strh r0, [r4, 0x30] - b _08112B3A -_08112B06: - movs r0, 0 - strh r0, [r4, 0x30] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - movs r1, 0x10 - subs r1, r0 - lsls r0, 8 - orrs r1, r0 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - movs r1, 0x32 - ldrsh r0, [r4, r1] - cmp r0, 0x10 - bne _08112B3A - adds r2, r4, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8112B44 - str r0, [r4, 0x1C] -_08112B3A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112ACC - - thumb_func_start sub_8112B44 -sub_8112B44: @ 8112B44 - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - ldr r0, =gBattle_WIN0H - movs r1, 0 - strh r1, [r0] - ldr r0, =gBattle_WIN0V - strh r1, [r0] - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112B44 - - thumb_func_start sub_8112B78 -sub_8112B78: @ 8112B78 - push {r4-r7,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - movs r1, 0xC - bl Sin - strh r0, [r5, 0x24] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08112B9C - ldrh r0, [r5, 0x24] - negs r0, r0 - strh r0, [r5, 0x24] -_08112B9C: - ldrh r0, [r5, 0x2E] - adds r0, 0x6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x2E] - movs r1, 0x80 - lsls r1, 1 - adds r0, r1, 0 - ldrh r1, [r5, 0x30] - adds r0, r1 - strh r0, [r5, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r5, 0x26] - ldrh r0, [r5, 0x3C] - adds r0, 0x1 - strh r0, [r5, 0x3C] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - bne _08112BE8 - ldr r0, =0x0000050b - strh r0, [r5, 0x3A] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - ldrh r1, [r5, 0x3A] - movs r0, 0x52 - bl SetGpuReg - b _08112C40 - .pool -_08112BE8: - cmp r0, 0x1E - ble _08112C40 - ldrh r0, [r5, 0x32] - adds r0, 0x1 - strh r0, [r5, 0x32] - ldrh r1, [r5, 0x3A] - lsls r0, r1, 16 - asrs r0, 24 - lsls r0, 16 - movs r6, 0xFF - ands r6, r1 - movs r1, 0x80 - lsls r1, 9 - adds r0, r1 - lsrs r7, r0, 16 - cmp r7, 0x10 - bls _08112C0C - movs r7, 0x10 -_08112C0C: - subs r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r0, 0 - bge _08112C18 - movs r6, 0 -_08112C18: - lsls r4, r7, 8 - orrs r4, r6 - lsls r1, r4, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - strh r4, [r5, 0x3A] - cmp r7, 0x10 - bne _08112C40 - cmp r6, 0 - bne _08112C40 - adds r2, r5, 0 - adds r2, 0x3E - ldrb r0, [r2] - movs r1, 0x4 - orrs r0, r1 - strb r0, [r2] - ldr r0, =sub_8112C4C - str r0, [r5, 0x1C] -_08112C40: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112B78 - - thumb_func_start sub_8112C4C -sub_8112C4C: @ 8112C4C - push {r4,lr} - adds r4, r0, 0 - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r4, 0 - bl DestroyAnimSprite - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8112C4C - - thumb_func_start sub_8112C6C -sub_8112C6C: @ 8112C6C - push {r4-r6,lr} - mov r6, r8 - push {r6} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r6, 0 - strh r6, [r4, 0x8] - movs r0, 0x10 - mov r8, r0 - mov r0, r8 - strh r0, [r4, 0xA] - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1A] - ldrb r0, [r5] - bl GetBattlerYCoordWithElevation - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x1C] - ldrb r0, [r5] - movs r1, 0x1 - bl sub_80A861C - lsls r0, 16 - asrs r1, r0, 16 - lsrs r0, 31 - adds r1, r0 - asrs r1, 1 - adds r1, 0x8 - strh r1, [r4, 0x1E] - strh r6, [r4, 0x16] - ldrb r0, [r5] - bl sub_80A8328 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x12] - ldrb r0, [r5] - bl sub_80A82E4 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x2 - strh r0, [r4, 0x14] - strh r6, [r4, 0xE] - mov r0, r8 - strh r0, [r4, 0x10] - movs r1, 0xFD - lsls r1, 6 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - strh r6, [r4, 0x18] - ldr r0, =sub_8112D10 - str r0, [r4] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112C6C - - thumb_func_start sub_8112D10 -sub_8112D10: @ 8112D10 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x5 - bls _08112D2A - b _08112E96 -_08112D2A: - lsls r0, 2 - ldr r1, =_08112D3C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08112D3C: - .4byte _08112D54 - .4byte _08112DC4 - .4byte _08112E06 - .4byte _08112E1A - .4byte _08112E70 - .4byte _08112E80 -_08112D54: - movs r6, 0 -_08112D56: - movs r2, 0x1A - ldrsh r1, [r4, r2] - movs r0, 0x1C - ldrsh r2, [r4, r0] - ldrb r3, [r4, 0x14] - ldr r0, =gUnknown_08596E30 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0x40 - beq _08112DAA - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r1 - strh r7, [r5, 0x2E] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - movs r1, 0 - lsls r0, 24 - cmp r0, 0 - bne _08112D8C - movs r1, 0x1 -_08112D8C: - strh r1, [r5, 0x30] - movs r0, 0x2A - muls r0, r6 - movs r1, 0xFF - ands r0, r1 - strh r0, [r5, 0x32] - ldrh r0, [r4, 0x1E] - strh r0, [r5, 0x34] - lsls r0, r6, 1 - adds r0, r6 - lsls r0, 1 - strh r0, [r5, 0x38] - ldrh r0, [r4, 0x16] - adds r0, 0x1 - strh r0, [r4, 0x16] -_08112DAA: - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0x5 - bls _08112D56 - b _08112E78 - .pool -_08112DC4: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08112DE2 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0xD - bgt _08112DF0 - adds r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08112DF0 -_08112DE2: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0x4 - ble _08112DF0 - subs r0, r1, 0x1 - strh r0, [r4, 0x10] -_08112DF0: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r2, [r4, 0xE] - ldrh r1, [r4, 0x10] - cmp r0, 0xE - bne _08112E60 - cmp r1, 0x4 - bne _08112E60 - movs r0, 0 - strh r0, [r4, 0xA] - b _08112E5A -_08112E06: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1E - ble _08112E96 - movs r0, 0 - strh r0, [r4, 0xA] - b _08112E78 -_08112E1A: - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08112E38 - ldrh r1, [r4, 0xE] - movs r2, 0xE - ldrsh r0, [r4, r2] - cmp r0, 0 - ble _08112E46 - subs r0, r1, 0x1 - strh r0, [r4, 0xE] - b _08112E46 -_08112E38: - ldrh r1, [r4, 0x10] - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r0, 0xF - bgt _08112E46 - adds r0, r1, 0x1 - strh r0, [r4, 0x10] -_08112E46: - movs r1, 0xE - ldrsh r0, [r4, r1] - ldrh r2, [r4, 0xE] - ldrh r1, [r4, 0x10] - cmp r0, 0 - bne _08112E60 - cmp r1, 0x10 - bne _08112E60 - movs r0, 0x1 - strh r0, [r4, 0x18] -_08112E5A: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08112E60: - lsls r1, 8 - orrs r1, r2 - lsls r1, 16 - lsrs r1, 16 - movs r0, 0x52 - bl SetGpuReg - b _08112E96 -_08112E70: - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08112E96 -_08112E78: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08112E96 -_08112E80: - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - adds r0, r7, 0 - bl DestroyAnimVisualTask -_08112E96: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8112D10 - - thumb_func_start sub_8112E9C -sub_8112E9C: @ 8112E9C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x30 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08112EAE - ldrh r0, [r4, 0x32] - adds r0, 0x2 - b _08112EB2 -_08112EAE: - ldrh r0, [r4, 0x32] - subs r0, 0x2 -_08112EB2: - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x32] - movs r0, 0xFF - ands r0, r1 - strh r0, [r4, 0x32] - movs r2, 0x32 - ldrsh r0, [r4, r2] - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x32] - subs r0, 0x41 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x7E - bhi _08112EF4 - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - ldrh r1, [r0, 0x12] - adds r1, 0x1 - movs r0, 0x3 - ands r1, r0 - b _08112F08 - .pool -_08112EF4: - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r2, 0x3 - ldrb r1, [r0, 0x12] - ands r1, r2 -_08112F08: - lsls r1, 2 - ldrb r2, [r4, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r4, 0x5] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - lsls r0, 3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x3A] - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r1, 0x7 - bl Sin - strh r0, [r4, 0x26] - ldr r2, =gTasks - movs r0, 0x2E - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r1, r0, r2 - movs r2, 0x18 - ldrsh r0, [r1, r2] - cmp r0, 0 - beq _08112F56 - ldrh r0, [r1, 0x16] - subs r0, 0x1 - strh r0, [r1, 0x16] - adds r0, r4, 0 - bl DestroySprite -_08112F56: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112E9C - - thumb_func_start sub_8112F60 -sub_8112F60: @ 8112F60 - adds r3, r0, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r3] - ldr r2, =gBattlerSpriteIds - ldr r1, =gBattleAnimAttacker - ldrb r1, [r1] - adds r1, r2 - ldrb r1, [r1] - strh r1, [r0, 0x38] - movs r1, 0x80 - strh r1, [r0, 0x2E] - movs r1, 0xA - strh r1, [r0, 0x30] - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x32] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x34] - ldr r1, =sub_8112FB8 - str r1, [r0, 0x1C] - ldr r2, =gSprites - movs r3, 0x38 - ldrsh r1, [r0, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x8 - strh r1, [r0, 0x22] - bx lr - .pool - thumb_func_end sub_8112F60 - - thumb_func_start sub_8112FB8 -sub_8112FB8: @ 8112FB8 - push {r4,r5,lr} - adds r5, r0, 0 - ldrh r0, [r5, 0x34] - movs r1, 0x34 - ldrsh r3, [r5, r1] - cmp r3, 0 - beq _08113020 - subs r0, 0x1 - strh r0, [r5, 0x34] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Sin - ldr r4, =gSprites - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x24] - movs r2, 0x2E - ldrsh r0, [r5, r2] - movs r2, 0x30 - ldrsh r1, [r5, r2] - bl Cos - movs r1, 0x38 - ldrsh r2, [r5, r1] - lsls r1, r2, 4 - adds r1, r2 - lsls r1, 2 - adds r1, r4 - strh r0, [r1, 0x26] - ldrh r0, [r5, 0x32] - ldrh r2, [r5, 0x2E] - adds r1, r0, r2 - strh r1, [r5, 0x2E] - lsls r0, r1, 16 - asrs r0, 16 - cmp r0, 0xFF - ble _08113054 - ldr r2, =0xffffff00 - adds r0, r1, r2 - strh r0, [r5, 0x2E] - b _08113054 - .pool -_08113020: - ldr r2, =gSprites - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x24] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r3, [r0, 0x26] - movs r0, 0x38 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - subs r1, 0x8 - strh r1, [r0, 0x22] - ldr r0, =move_anim_8074EE0 - str r0, [r5, 0x1C] -_08113054: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8112FB8 - - .align 2, 0 @@ -355,7 +355,7 @@ sub_810B8AC: @ 810B8AC ldr r1, =DestroyAnimSprite adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r1, =sub_80A634C + ldr r1, =TranslateSpriteInGrowingCircleOverDuration str r1, [r4, 0x1C] adds r0, r4, 0 bl _call_via_r1 @@ -370,7 +370,7 @@ sub_810B8EC: @ 810B8EC push {r4,lr} adds r4, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r0, =gBattleAnimTarget ldrb r0, [r0] movs r1, 0x2 @@ -432,7 +432,7 @@ sub_810B974: @ 810B974 bne _0810B990 adds r0, r4, 0 movs r1, 0x1 - bl sub_80A6980 + bl InitSpritePosToAnimTarget b _0810B9C6 .pool _0810B990: @@ -466,7 +466,7 @@ _0810B9C6: ldr r1, =sub_810B9E8 adds r0, r4, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67BC + ldr r0, =RunStoredCallbackWhenAffineAnimEnds str r0, [r4, 0x1C] pop {r4,r5} pop {r0} @@ -501,7 +501,7 @@ sub_810B9E8: @ 810B9E8 cmp r0, 0x14 bne _0810BA1E adds r0, r3, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _0810BA1E: pop {r0} bx r0 @@ -513,7 +513,7 @@ sub_810BA24: @ 810BA24 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -586,7 +586,7 @@ _0810BAC0: cmp r4, 0 bge _0810BAC0 adds r0, r5, 0 - bl sub_80A7160 + bl InitAnimFastLinearTranslationWithSpeed ldrh r0, [r5, 0x30] movs r1, 0x1 eors r0, r1 @@ -598,7 +598,7 @@ _0810BAE2: movs r0, 0x1 strh r0, [r5, 0x2E] adds r0, r5, 0 - bl sub_80A70E8 + bl AnimFastTranslateLinear movs r0, 0x20 ldrsh r1, [r5, r0] movs r2, 0x24 @@ -775,7 +775,7 @@ sub_810BC4C: @ 810BC4C movs r0, 0x1 strh r0, [r4, 0x2E] adds r0, r4, 0 - bl sub_80A70E8 + bl AnimFastTranslateLinear movs r1, 0x20 ldrsh r0, [r4, r1] movs r2, 0x24 @@ -814,7 +814,7 @@ sub_810BC94: @ 810BC94 sub sp, 0x10 adds r5, r0, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r1, =gBattleAnimArgs ldrh r0, [r1, 0x8] strh r0, [r5, 0x2E] @@ -877,7 +877,7 @@ _0810BD26: adds r0, r1 strh r0, [r5, 0x36] adds r0, r5, 0 - bl sub_80A7160 + bl InitAnimFastLinearTranslationWithSpeed adds r7, r5, 0 adds r7, 0x2E adds r2, r7, 0 @@ -902,7 +902,7 @@ _0810BD5A: movs r0, 0x1 strh r0, [r5, 0x2E] adds r0, r5, 0 - bl sub_80A70E8 + bl AnimFastTranslateLinear movs r2, 0x20 ldrsh r1, [r5, r2] movs r2, 0x24 @@ -965,7 +965,7 @@ _0810BDAE: sub_810BDD8: @ 810BDD8 push {r4,lr} adds r4, r0, 0 - bl sub_80A70E8 + bl AnimFastTranslateLinear movs r1, 0x2E ldrsh r0, [r4, r1] cmp r0, 0 @@ -1036,7 +1036,7 @@ sub_810BE48: @ 810BE48 bne _0810BE6C adds r0, r4, 0 movs r1, 0 - bl sub_80A6980 + bl InitSpritePosToAnimTarget b _0810BEA2 .pool _0810BE6C: @@ -1103,7 +1103,7 @@ sub_810BED0: @ 810BED0 bne _0810BEF4 adds r0, r5, 0 movs r1, 0 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker b _0810BF32 .pool _0810BEF4: @@ -1147,7 +1147,7 @@ _0810BF40: bne _0810BF52 adds r0, r5, 0 movs r1, 0 - bl sub_80A6980 + bl InitSpritePosToAnimTarget b _0810BF8E _0810BF52: ldr r4, =gBattleAnimTarget @@ -1240,7 +1240,7 @@ _0810BFCC: sub_810C008: @ 810C008 push {r4,lr} adds r4, r0, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear lsls r0, 24 cmp r0, 0 bne _0810C092 @@ -1269,7 +1269,7 @@ sub_810C008: @ 810C008 ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 - bl sub_80A8328 + bl GetBattlerSpriteBGPriority movs r1, 0x3 ands r1, r0 lsls r1, 2 @@ -1284,7 +1284,7 @@ _0810C064: ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 - bl sub_80A8328 + bl GetBattlerSpriteBGPriority lsls r0, 24 lsrs r0, 24 adds r0, 0x1 @@ -1368,7 +1368,7 @@ _0810C0E2: mov r0, sp movs r2, 0 bl sub_80A6D60 - ldr r0, =gUnknown_0854C270 + ldr r0, =gUnknown_083970E8 mov r1, sp ldrb r1, [r1, 0x8] lsls r1, 4 @@ -1650,7 +1650,7 @@ _0810C366: mov r0, sp movs r2, 0 bl sub_80A6D60 - ldr r0, =gUnknown_0854C270 + ldr r0, =gUnknown_083970E8 mov r1, sp ldrb r1, [r1, 0x8] lsls r1, 4 @@ -1985,7 +1985,7 @@ _0810C684: adds r0, r6 strh r0, [r5, 0x36] ldrb r0, [r4] - bl sub_80A8328 + bl GetBattlerSpriteBGPriority lsls r0, 24 lsrs r0, 16 ldrh r1, [r5, 0x3C] @@ -2037,7 +2037,7 @@ _0810C6F4: b _0810C90C _0810C6F6: adds r0, r4, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear ldr r1, =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2131,7 +2131,7 @@ _0810C78E: .pool _0810C7BC: adds r0, r4, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear ldr r1, =gSineTable movs r2, 0x38 ldrsh r0, [r4, r2] @@ -2267,7 +2267,7 @@ _0810C8B6: .pool _0810C8D0: adds r0, r4, 0 - bl TranslateAnimLinear + bl AnimTranslateLinear lsls r0, 24 cmp r0, 0 beq _0810C90C @@ -2762,7 +2762,7 @@ _0810CCA6: bl StartSpriteAffineAnim adds r0, r5, 0 movs r1, 0x1 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker ldr r6, =gBattleAnimArgs ldrh r0, [r6, 0x8] strh r0, [r5, 0x2E] @@ -2816,7 +2816,7 @@ sub_810CD1C: @ 810CD1C adds r0, r4, 0 movs r1, 0x1 bl StartSpriteAnim - ldr r0, =sub_80A67D8 + ldr r0, =RunStoredCallbackWhenAnimEnds str r0, [r4, 0x1C] ldr r1, =DestroyAnimSprite adds r0, r4, 0 @@ -2845,7 +2845,7 @@ sub_810CD4C: @ 810CD4C strh r0, [r4, 0x4] adds r0, r4, 0 movs r1, 0x1 - bl sub_80A6980 + bl InitSpritePosToAnimTarget bl Random2 movs r5, 0xFF ands r5, r0 diff --git a/asm/macros/map.inc b/asm/macros/map.inc index 9a028b2e5..94caeb697 100644 --- a/asm/macros/map.inc +++ b/asm/macros/map.inc @@ -14,7 +14,7 @@ .4byte \address .endm - .macro object_event index, gfx, replacement, x, y, elevation, movement_type, x_radius, y_radius, trainer_type, sight_radius_tree_etc, script, event_flag + .macro object_event index:req, gfx:req, replacement:req, x:req, y:req, elevation:req, movement_type:req, x_radius:req, y_radius:req, trainer_type:req, sight_radius_tree_etc:req, script:req, event_flag:req .byte \index, \gfx, \replacement, 0 .2byte \x .2byte \y diff --git a/asm/party_menu.s b/asm/party_menu.s deleted file mode 100644 index dd06806cb..000000000 --- a/asm/party_menu.s +++ /dev/null @@ -1,18014 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_81B0038 -sub_81B0038: @ 81B0038 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - ldr r4, [sp, 0x24] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 24 - lsrs r1, 24 - mov r9, r1 - lsls r2, 24 - lsrs r7, r2, 24 - lsls r3, 24 - lsrs r3, 24 - str r3, [sp] - lsls r4, 24 - lsrs r6, r4, 24 - bl reset_brm - ldr r0, =gUnknown_0203CEC4 - mov r10, r0 - movs r0, 0x8E - lsls r0, 2 - bl Alloc - adds r5, r0, 0 - mov r1, r10 - str r5, [r1] - cmp r5, 0 - bne _081B0088 - ldr r0, [sp, 0x2C] - bl SetMainCallback2 - b _081B0194 - .pool -_081B0088: - ldr r3, =gUnknown_0203CEC8 - movs r1, 0xF - mov r4, r8 - ands r1, r4 - ldrb r2, [r3, 0x8] - movs r0, 0x10 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x8] - ldr r0, [sp, 0x2C] - str r0, [r3] - movs r4, 0 - strb r7, [r3, 0xB] - lsls r2, r6, 2 - ldrh r1, [r5, 0xA] - movs r0, 0x3 - ands r0, r1 - orrs r0, r2 - strh r0, [r5, 0xA] - ldr r0, [sp, 0x28] - str r0, [r5] - str r4, [r5, 0x4] - ldrb r1, [r5, 0x8] - movs r0, 0xF - negs r0, r0 - ands r0, r1 - strb r0, [r5, 0x8] - mov r1, r10 - ldr r2, [r1] - ldrh r0, [r2, 0x8] - movs r4, 0xFE - lsls r4, 3 - adds r1, r4, 0 - orrs r0, r1 - strh r0, [r2, 0x8] - ldr r0, [r2, 0x8] - movs r1, 0xFE - lsls r1, 10 - orrs r0, r1 - str r0, [r2, 0x8] - adds r6, r3, 0 - mov r5, r8 - cmp r5, 0x4 - bne _081B00F0 - ldrb r0, [r2, 0x8] - movs r1, 0x1 - orrs r0, r1 - b _081B00F8 - .pool -_081B00F0: - ldrb r1, [r2, 0x8] - movs r0, 0x2 - negs r0, r0 - ands r0, r1 -_081B00F8: - strb r0, [r2, 0x8] - mov r0, r9 - cmp r0, 0xFF - beq _081B0114 - movs r0, 0x3 - mov r1, r9 - ands r0, r1 - lsls r0, 4 - ldrb r2, [r6, 0x8] - movs r1, 0x31 - negs r1, r1 - ands r1, r2 - orrs r1, r0 - strb r1, [r6, 0x8] -_081B0114: - movs r2, 0 - ldr r5, =gUnknown_0203CEC4 - movs r4, 0x86 - lsls r4, 2 - movs r3, 0 -_081B011E: - ldr r0, [r5] - lsls r1, r2, 1 - adds r0, r4 - adds r0, r1 - strh r3, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0xF - bls _081B011E - movs r2, 0 - ldr r4, =gUnknown_0203CEC4 - movs r3, 0xFF -_081B0138: - ldr r0, [r4] - adds r0, 0xC - adds r0, r2 - ldrb r1, [r0] - orrs r1, r3 - strb r1, [r0] - adds r0, r2, 0x1 - lsls r0, 16 - lsrs r2, r0, 16 - cmp r2, 0x2 - bls _081B0138 - ldr r4, [sp] - cmp r4, 0 - bne _081B015C - strb r4, [r6, 0x9] - b _081B017E - .pool -_081B015C: - adds r1, r6, 0 - movs r0, 0x9 - ldrsb r0, [r1, r0] - cmp r0, 0x5 - bgt _081B017A - adds r1, r0, 0 - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _081B017E -_081B017A: - movs r0, 0 - strb r0, [r6, 0x9] -_081B017E: - ldr r2, =gTextFlags - ldrb r1, [r2] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r2] - bl CalculatePlayerPartyCount - ldr r0, =c2_811EBD0 - bl SetMainCallback2 -_081B0194: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0038 - - thumb_func_start sub_81B01B0 -sub_81B01B0: @ 81B01B0 - push {lr} - bl RunTasks - bl AnimateSprites - bl BuildOamBuffer - bl do_scheduled_bg_tilemap_copies_to_vram - bl UpdatePaletteFade - pop {r0} - bx r0 - thumb_func_end sub_81B01B0 - - thumb_func_start sub_81B01CC -sub_81B01CC: @ 81B01CC - push {lr} - bl LoadOam - bl ProcessSpriteCopyRequests - bl TransferPlttBuffer - pop {r0} - bx r0 - thumb_func_end sub_81B01CC - - thumb_func_start c2_811EBD0 -c2_811EBD0: @ 81B01E0 - push {lr} -_081B01E2: - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B0206 - bl sub_81B020C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B0206 - bl sub_81221AC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B01E2 -_081B0206: - pop {r0} - bx r0 - thumb_func_end c2_811EBD0 - - thumb_func_start sub_81B020C -sub_81B020C: @ 81B020C - push {r4,lr} - sub sp, 0x4 - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r0, r1, r2 - ldrb r0, [r0] - adds r2, r1, 0 - cmp r0, 0x16 - bls _081B0222 - b _081B0498 -_081B0222: - lsls r0, 2 - ldr r1, =_081B0234 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B0234: - .4byte _081B0290 - .4byte _081B02AC - .4byte _081B02B2 - .4byte _081B02D4 - .4byte _081B02DA - .4byte _081B02EC - .4byte _081B02FE - .4byte _081B0310 - .4byte _081B0338 - .4byte _081B0354 - .4byte _081B0368 - .4byte _081B038C - .4byte _081B03A0 - .4byte _081B03A6 - .4byte _081B03B8 - .4byte _081B03BE - .4byte _081B03E0 - .4byte _081B0400 - .4byte _081B0414 - .4byte _081B0428 - .4byte _081B0430 - .4byte _081B044C - .4byte _081B0474 -_081B0290: - bl SetVBlankHBlankCallbacksToNull - bl ResetVramOamAndBgCntRegs - bl clear_scheduled_bg_copies_to_vram - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B02AC: - bl ScanlineEffect_Stop - b _081B0484 -_081B02B2: - bl ResetPaletteFade - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B02D4: - bl ResetSpriteData - b _081B0484 -_081B02DA: - bl FreeAllSpritePalettes - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B02EC: - bl sub_81221AC - lsls r0, 24 - cmp r0, 0 - beq _081B02F8 - b _081B0484 -_081B02F8: - bl ResetTasks - b _081B0484 -_081B02FE: - bl sub_81B209C - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B0310: - bl sub_81B0550 - lsls r0, 24 - cmp r0, 0 - bne _081B0322 - bl sub_81B04BC - movs r0, 0x1 - b _081B04B2 -_081B0322: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - b _081B0484 - .pool -_081B0338: - bl sub_81B05C8 - lsls r0, 24 - cmp r0, 0 - bne _081B0344 - b _081B04B0 -_081B0344: - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B0354: - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - lsls r0, 26 - lsrs r0, 30 - bl sub_81B239C - b _081B0484 - .pool -_081B0368: - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - lsls r0, 26 - lsrs r0, 30 - bl sub_81B0740 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - b _081B0484 - .pool -_081B038C: - bl sub_81B5D30 - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B03A0: - bl sub_81B6040 - b _081B0484 -_081B03A6: - bl sub_81B6160 - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B03B8: - bl LoadMonIconPalettes - b _081B0484 -_081B03BE: - bl party_menu_add_per_mon_objects - lsls r0, 24 - cmp r0, 0 - bne _081B03CA - b _081B04B0 -_081B03CA: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - b _081B0484 - .pool -_081B03E0: - bl sub_81B0DA0 - lsls r0, 24 - cmp r0, 0 - beq _081B04B0 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - strh r1, [r0] - b _081B0484 - .pool -_081B0400: - bl sub_81B0F28 - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B0414: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - lsrs r0, 31 - bl sub_81B2428 - b _081B0484 - .pool -_081B0428: - movs r0, 0x87 - lsls r0, 3 - adds r1, r2, r0 - b _081B048C -_081B0430: - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - ldr r0, [r0] - movs r1, 0 - bl CreateTask - ldr r0, [r4] - ldrh r0, [r0, 0xA] - lsrs r0, 2 - bl display_pokemon_menu_message - b _081B0484 - .pool -_081B044C: - movs r0, 0x1 - negs r0, r0 - movs r1, 0x10 - movs r2, 0 - bl BlendPalettes - ldr r2, =gPaletteFade - ldrb r1, [r2, 0x8] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2, 0x8] - ldr r1, =gMain - movs r0, 0x87 - lsls r0, 3 - adds r1, r0 - b _081B048C - .pool -_081B0474: - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0x10 - movs r3, 0 - bl BeginNormalPaletteFade -_081B0484: - ldr r1, =gMain - movs r2, 0x87 - lsls r2, 3 - adds r1, r2 -_081B048C: - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] - b _081B04B0 - .pool -_081B0498: - ldr r0, =sub_81B01CC - bl SetVBlankCallback - ldr r0, =sub_81B01B0 - bl SetMainCallback2 - movs r0, 0x1 - b _081B04B2 - .pool -_081B04B0: - movs r0, 0 -_081B04B2: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B020C - - thumb_func_start sub_81B04BC -sub_81B04BC: @ 81B04BC - push {lr} - sub sp, 0x4 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r0, =sub_81B04F8 - movs r1, 0 - bl CreateTask - ldr r0, =sub_81B01CC - bl SetVBlankCallback - ldr r0, =sub_81B01B0 - bl SetMainCallback2 - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B04BC - - thumb_func_start sub_81B04F8 -sub_81B04F8: @ 81B04F8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B051C - ldr r0, =gUnknown_0203CEC8 - ldr r0, [r0] - bl SetMainCallback2 - bl sub_81B06F4 - adds r0, r4, 0 - bl DestroyTask -_081B051C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B04F8 - - thumb_func_start reset_brm -reset_brm: @ 81B052C - ldr r0, =gUnknown_0203CEC4 - movs r1, 0 - str r1, [r0] - ldr r0, =gUnknown_0203CEE4 - str r1, [r0] - ldr r0, =gUnknown_0203CEDC - str r1, [r0] - ldr r0, =gUnknown_0203CEE0 - str r1, [r0] - bx lr - .pool - thumb_func_end reset_brm - - thumb_func_start sub_81B0550 -sub_81B0550: @ 81B0550 - push {r4,r5,lr} - ldr r5, =gUnknown_0203CEE4 - movs r4, 0x80 - lsls r4, 4 - adds r0, r4, 0 - bl Alloc - str r0, [r5] - cmp r0, 0 - beq _081B05C0 - movs r1, 0 - adds r2, r4, 0 - bl memset - movs r0, 0 - bl ResetBgsAndClearDma3BusyFlags - ldr r1, =gUnknown_086156B8 - movs r0, 0 - movs r2, 0x3 - bl InitBgsFromTemplates - ldr r1, [r5] - movs r0, 0x1 - bl SetBgTilemapBuffer - bl ResetAllBgsCoordinates - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - movs r1, 0x82 - lsls r1, 5 - movs r0, 0 - bl SetGpuReg - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0 - bl ShowBg - movs r0, 0x1 - bl ShowBg - movs r0, 0x2 - bl ShowBg - movs r0, 0x1 - b _081B05C2 - .pool -_081B05C0: - movs r0, 0 -_081B05C2: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81B0550 - - thumb_func_start sub_81B05C8 -sub_81B05C8: @ 81B05C8 - push {r4,lr} - sub sp, 0x4 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0x7 - bhi _081B06B0 - lsls r0, 2 - ldr r1, =_081B05F0 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B05F0: - .4byte _081B0610 - .4byte _081B0638 - .4byte _081B0658 - .4byte _081B0684 - .4byte _081B0688 - .4byte _081B068C - .4byte _081B0690 - .4byte _081B0694 -_081B0610: - ldr r4, =gUnknown_0203CEE0 - ldr r0, =gPartyMenuMisc_Gfx - mov r1, sp - bl malloc_and_decompress - adds r1, r0, 0 - str r1, [r4] - ldr r2, [sp] - lsls r2, 16 - lsrs r2, 16 - movs r0, 0x1 - movs r3, 0 - bl LoadBgTiles - b _081B069A - .pool -_081B0638: - bl IsDma3ManagerBusyWithBgCopy - lsls r0, 24 - cmp r0, 0 - bne _081B06B4 - ldr r0, =gPartyMenuMisc_Tilemap - ldr r1, =gUnknown_0203CEE4 - ldr r1, [r1] - bl LZDecompressWram - b _081B069A - .pool -_081B0658: - ldr r0, =gPartyMenuMisc_Pal - movs r2, 0xB0 - lsls r2, 1 - movs r1, 0 - bl LoadCompressedPalette - ldr r0, =gPlttBufferUnfaded - ldr r4, =gUnknown_0203CEC4 - ldr r1, [r4] - adds r1, 0x18 - movs r2, 0xB0 - bl CpuSet - ldr r1, [r4] - b _081B069E - .pool -_081B0684: - movs r0, 0x4 - b _081B0696 -_081B0688: - movs r0, 0x5 - b _081B0696 -_081B068C: - movs r0, 0x6 - b _081B0696 -_081B0690: - movs r0, 0x7 - b _081B0696 -_081B0694: - movs r0, 0x8 -_081B0696: - bl sub_81B06C0 -_081B069A: - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] -_081B069E: - movs r0, 0x86 - lsls r0, 2 - adds r1, r0 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - b _081B06B4 - .pool -_081B06B0: - movs r0, 0x1 - b _081B06B6 -_081B06B4: - movs r0, 0 -_081B06B6: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B05C8 - - thumb_func_start sub_81B06C0 -sub_81B06C0: @ 81B06C0 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 28 - ldr r5, =gPlttBufferUnfaded + 0x60 - lsrs r4, 23 - adds r1, r5, 0 - subs r1, 0x60 - adds r1, r4, r1 - adds r0, r5, 0 - movs r2, 0x10 - bl CpuSet - ldr r0, =gPlttBufferFaded - adds r4, r0 - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0x10 - bl CpuSet - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B06C0 - - thumb_func_start sub_81B06F4 -sub_81B06F4: @ 81B06F4 - push {lr} - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - cmp r0, 0 - beq _081B0702 - bl Free -_081B0702: - ldr r0, =gUnknown_0203CEE4 - ldr r0, [r0] - cmp r0, 0 - beq _081B070E - bl Free -_081B070E: - ldr r0, =gUnknown_0203CEE0 - ldr r0, [r0] - cmp r0, 0 - beq _081B071A - bl Free -_081B071A: - ldr r0, =gUnknown_0203CEDC - ldr r0, [r0] - cmp r0, 0 - beq _081B0726 - bl Free -_081B0726: - bl FreeAllWindowBuffers - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B06F4 - - thumb_func_start sub_81B0740 -sub_81B0740: @ 81B0740 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gUnknown_0203CEDC - movs r0, 0x60 - bl Alloc - str r0, [r4] - movs r5, 0 - lsls r0, r7, 1 - adds r0, r7 - lsls r0, 4 - mov r8, r0 - movs r6, 0xFF - mov r9, r4 -_081B0764: - ldr r2, [r4] - lsls r3, r5, 4 - adds r2, r3, r2 - ldr r0, =gUnknown_086156E4 - mov r12, r0 - str r0, [r2] - lsls r0, r5, 3 - ldr r1, =gUnknown_08615704 - adds r0, r1 - add r0, r8 - str r0, [r2, 0x4] - strb r5, [r2, 0x8] - ldr r1, [r4] - adds r1, r3, r1 - ldrb r0, [r1, 0x9] - orrs r0, r6 - strb r0, [r1, 0x9] - ldr r1, [r4] - adds r1, r3, r1 - ldrb r0, [r1, 0xA] - orrs r0, r6 - strb r0, [r1, 0xA] - ldr r1, [r4] - adds r1, r3, r1 - ldrb r0, [r1, 0xB] - orrs r0, r6 - strb r0, [r1, 0xB] - ldr r0, [r4] - adds r3, r0 - ldrb r0, [r3, 0xC] - orrs r0, r6 - strb r0, [r3, 0xC] - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _081B0764 - mov r1, r9 - ldr r0, [r1] - mov r1, r12 - subs r1, 0x20 - str r1, [r0] - cmp r7, 0x3 - bne _081B07CC - str r1, [r0, 0x30] - b _081B07D2 - .pool -_081B07CC: - cmp r7, 0 - beq _081B07D2 - str r1, [r0, 0x10] -_081B07D2: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B0740 - - thumb_func_start sub_81B07E0 -sub_81B07E0: @ 81B07E0 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x5 - bne _081B085C - cmp r5, 0x2 - bls _081B085C - adds r0, r5, 0 - bl sub_81B0CEC - ldr r0, =gUnknown_02022FF8 - subs r1, r5, 0x3 - lsls r1, 5 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - bne _081B0828 - ldr r0, =gUnknown_0203CEDC - lsls r4, r5, 4 - ldr r0, [r0] - adds r0, r4 - movs r1, 0x40 - bl sub_81B2748 - b _081B0836 - .pool -_081B0828: - ldr r0, =gUnknown_0203CEDC - lsls r4, r5, 4 - ldr r0, [r0] - adds r0, r4 - movs r1, 0x8 - bl sub_81B2748 -_081B0836: - adds r5, r4, 0 - ldr r4, =gUnknown_0203CEDC - ldr r0, [r4] - adds r0, r5, r0 - ldrb r0, [r0, 0x8] - movs r1, 0x2 - bl CopyWindowToVram - ldr r0, [r4] - adds r0, r5, r0 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - b _081B093E - .pool -_081B085C: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - bne _081B089C - ldr r4, =gUnknown_0203CEDC - ldr r0, [r4] - lsls r5, 4 - adds r0, r5, r0 - ldrb r0, [r0, 0x8] - bl sub_81B2720 - ldr r0, [r4] - adds r0, r5 - movs r1, 0x40 - bl sub_81B2748 - ldr r0, [r4] - adds r0, r5, r0 - ldrb r0, [r0, 0x8] - movs r1, 0x2 - bl CopyWindowToVram - b _081B092C - .pool -_081B089C: - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - movs r1, 0xF - ands r1, r0 - cmp r1, 0x7 - bne _081B08B4 - adds r0, r5, 0 - bl sub_81B0B60 - b _081B08F6 - .pool -_081B08B4: - cmp r1, 0x2 - bne _081B08C0 - adds r0, r5, 0 - bl sub_81B0B08 - b _081B08F6 -_081B08C0: - cmp r1, 0x4 - bne _081B08CC - adds r0, r5, 0 - bl sub_81B0A9C - b _081B08F6 -_081B08CC: - cmp r1, 0xB - bne _081B08D8 - adds r0, r5, 0 - bl sub_81B0B98 - b _081B08F6 -_081B08D8: - cmp r1, 0xC - bne _081B08E4 - adds r0, r5, 0 - bl sub_81B0BC4 - b _081B08F6 -_081B08E4: - adds r0, r5, 0 - bl sub_81B0BFC - lsls r0, 24 - cmp r0, 0 - bne _081B08F6 - adds r0, r5, 0 - bl sub_81B0948 -_081B08F6: - ldr r2, =gUnknown_0203CEC8 - ldrb r1, [r2, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x5 - bne _081B0910 - adds r0, r5, 0 - movs r1, 0 - bl sub_81B0FCC - b _081B092A - .pool -_081B0910: - movs r0, 0x9 - ldrsb r0, [r2, r0] - cmp r0, r5 - bne _081B0922 - adds r0, r5, 0 - movs r1, 0x1 - bl sub_81B0FCC - b _081B092A -_081B0922: - adds r0, r5, 0 - movs r1, 0 - bl sub_81B0FCC -_081B092A: - lsls r5, 4 -_081B092C: - ldr r0, =gUnknown_0203CEDC - ldr r0, [r0] - adds r0, r5, r0 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram -_081B093E: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B07E0 - - thumb_func_start sub_81B0948 -sub_81B0948: @ 81B0948 - push {r4-r7,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x64 - adds r1, r4, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0x2D - bl GetMonData - adds r2, r0, 0 - cmp r2, 0 - beq _081B09A0 - ldr r6, =gUnknown_0203CEDC - ldr r0, [r6] - lsls r5, r4, 4 - adds r0, r5, r0 - ldr r2, [r0] - ldrb r0, [r0, 0x8] - movs r1, 0 - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - ldr r4, [r2] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl _call_via_r4 - ldr r1, [r6] - adds r1, r5 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2A70 - b _081B0A02 - .pool -_081B09A0: - ldr r5, =gUnknown_0203CEDC - ldr r0, [r5] - lsls r4, 4 - adds r0, r4, r0 - ldr r1, [r0] - ldrb r0, [r0, 0x8] - str r2, [sp] - str r2, [sp, 0x4] - ldr r6, [r1] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl _call_via_r6 - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2A70 - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2AC8 - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2B8C - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2CD4 - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - movs r2, 0 - bl sub_81B2D74 - ldr r1, [r5] - adds r1, r4 - adds r0, r7, 0 - bl sub_81B2E28 -_081B0A02: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0948 - - thumb_func_start sub_81B0A10 -sub_81B0A10: @ 81B0A10 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - movs r1, 0x64 - adds r2, r0, 0 - muls r2, r1 - ldr r1, =gPlayerParty - adds r6, r2, r1 - ldr r7, =gUnknown_0203CEDC - ldr r1, [r7] - lsls r5, r0, 4 - adds r1, r5, r1 - ldr r2, [r1] - ldrb r0, [r1, 0x8] - movs r1, 0 - str r1, [sp] - movs r1, 0x1 - str r1, [sp, 0x4] - ldr r4, [r2] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl _call_via_r4 - ldr r1, [r7] - adds r1, r5 - adds r0, r6, 0 - movs r2, 0 - bl sub_81B2A70 - adds r0, r6, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _081B0A7C - ldr r1, [r7] - adds r1, r5 - adds r0, r6, 0 - movs r2, 0 - bl sub_81B2AC8 - ldr r1, [r7] - adds r1, r5 - adds r0, r6, 0 - movs r2, 0 - bl sub_81B2B8C -_081B0A7C: - ldr r1, [r7] - adds r1, r5 - mov r0, r8 - movs r2, 0 - bl sub_81B2FA8 - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0A10 - - thumb_func_start sub_81B0A9C -sub_81B0A9C: @ 81B0A9C - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r6, =gSelectedOrderFromParty - bl sub_81B85AC - lsls r0, 24 - cmp r0, 0 - bne _081B0AD6 - adds r0, r5, 0 - movs r1, 0x7 - bl sub_81B0A10 - b _081B0B02 - .pool -_081B0AC8: - adds r1, r4, 0x2 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl sub_81B0A10 - b _081B0B02 -_081B0AD6: - movs r4, 0 - b _081B0AEE -_081B0ADA: - adds r1, r6, r4 - ldrb r0, [r1] - cmp r0, 0 - beq _081B0AE8 - subs r0, 0x1 - cmp r0, r5 - beq _081B0AC8 -_081B0AE8: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081B0AEE: - bl sub_81B8830 - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - bcc _081B0ADA - adds r0, r5, 0 - movs r1, 0x1 - bl sub_81B0A10 -_081B0B02: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B0A9C - - thumb_func_start sub_81B0B08 -sub_81B0B08: @ 81B0B08 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_80DAE0C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - bhi _081B0B5A - lsls r0, 2 - ldr r1, =_081B0B34 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B0B34: - .4byte _081B0B48 - .4byte _081B0B52 - .4byte _081B0B52 - .4byte _081B0B48 - .4byte _081B0B48 -_081B0B48: - adds r0, r4, 0 - movs r1, 0x7 - bl sub_81B0A10 - b _081B0B5A -_081B0B52: - adds r0, r4, 0 - movs r1, 0x6 - bl sub_81B0A10 -_081B0B5A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B0B08 - - thumb_func_start sub_81B0B60 -sub_81B0B60: @ 81B0B60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - bl GetNumberOfRelearnableMoves - lsls r0, 24 - cmp r0, 0 - bne _081B0B88 - adds r0, r4, 0 - movs r1, 0x9 - bl sub_81B0A10 - b _081B0B90 - .pool -_081B0B88: - adds r0, r4, 0 - movs r1, 0x8 - bl sub_81B0A10 -_081B0B90: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B0B60 - - thumb_func_start sub_81B0B98 -sub_81B0B98: @ 81B0B98 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl sub_81B218C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B0BB6 - adds r0, r4, 0 - movs r1, 0x6 - bl sub_81B0A10 - b _081B0BBE -_081B0BB6: - adds r0, r4, 0 - movs r1, 0x7 - bl sub_81B0A10 -_081B0BBE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B0B98 - - thumb_func_start sub_81B0BC4 -sub_81B0BC4: @ 81B0BC4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - beq _081B0BEC - adds r0, r4, 0 - movs r1, 0xB - bl sub_81B0A10 - b _081B0BF4 - .pool -_081B0BEC: - adds r0, r4, 0 - movs r1, 0xC - bl sub_81B0A10 -_081B0BF4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B0BC4 - - thumb_func_start sub_81B0BFC -sub_81B0BFC: @ 81B0BFC - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r6, r1, r0 - ldr r0, =gSpecialVar_ItemId - ldrh r4, [r0] - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0xC - bne _081B0C40 - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - ldr r0, =gSpecialVar_0x8005 - ldrb r2, [r0] - adds r0, r5, 0 - movs r1, 0 - bl sub_81B0C94 - b _081B0C8A - .pool -_081B0C40: - cmp r0, 0x3 - bne _081B0C56 - adds r0, r4, 0 - bl CheckIfItemIsTMHMOrEvolutionStone - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B0C5A - cmp r0, 0x2 - beq _081B0C66 -_081B0C56: - movs r0, 0 - b _081B0C8C -_081B0C5A: - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0 - bl sub_81B0C94 - b _081B0C8A -_081B0C66: - adds r0, r6, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _081B0C82 - adds r0, r6, 0 - movs r1, 0x3 - adds r2, r4, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - cmp r0, 0 - bne _081B0C56 -_081B0C82: - adds r0, r5, 0 - movs r1, 0 - bl sub_81B0A10 -_081B0C8A: - movs r0, 0x1 -_081B0C8C: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81B0BFC - - thumb_func_start sub_81B0C94 -sub_81B0C94: @ 81B0C94 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - lsrs r1, 16 - lsls r2, 24 - lsrs r2, 24 - movs r0, 0x64 - muls r0, r4 - ldr r3, =gPlayerParty - adds r0, r3 - bl sub_81B22D8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _081B0CD2 - cmp r0, 0x2 - bgt _081B0CC4 - cmp r0, 0x1 - beq _081B0CC8 - b _081B0CDC - .pool -_081B0CC4: - cmp r0, 0x3 - bne _081B0CDC -_081B0CC8: - adds r0, r4, 0 - movs r1, 0x9 - bl sub_81B0A10 - b _081B0CE4 -_081B0CD2: - adds r0, r4, 0 - movs r1, 0xA - bl sub_81B0A10 - b _081B0CE4 -_081B0CDC: - adds r0, r4, 0 - movs r1, 0x8 - bl sub_81B0A10 -_081B0CE4: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B0C94 - - thumb_func_start sub_81B0CEC -sub_81B0CEC: @ 81B0CEC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CEDC - lsls r2, r0, 4 - ldr r1, [r1] - adds r6, r1, r2 - subs r0, 0x3 - lsls r0, 24 - ldr r5, =gUnknown_02022FF8 - lsrs r0, 19 - mov r8, r0 - adds r7, r0, r5 - ldrh r0, [r7] - cmp r0, 0 - bne _081B0D24 - ldrb r0, [r6, 0x8] - bl sub_81B2720 - b _081B0D8E - .pool -_081B0D24: - ldr r2, [r6] - ldrb r0, [r6, 0x8] - movs r1, 0 - str r1, [sp] - str r1, [sp, 0x4] - ldr r4, [r2] - movs r2, 0 - movs r3, 0 - bl _call_via_r4 - ldr r4, =gStringVar1 - adds r5, 0x4 - add r5, r8 - adds r0, r4, 0 - adds r1, r5, 0 - bl StringCopy - adds r0, r4, 0 - bl StringGetEnd10 - adds r0, r4, 0 - bl sub_81DB52C - ldrb r0, [r6, 0x8] - ldr r3, [r6] - adds r3, 0x4 - adds r1, r4, 0 - movs r2, 0 - bl sub_81B2A3C - ldrb r0, [r7, 0xF] - adds r1, r6, 0 - bl sub_81B2B40 - ldrb r0, [r7, 0x1C] - ldrh r1, [r7] - adds r2, r5, 0 - adds r3, r6, 0 - bl sub_81B2BF4 - ldrh r0, [r7, 0x10] - adds r1, r6, 0 - bl sub_81B2D3C - ldrh r0, [r7, 0x12] - adds r1, r6, 0 - bl sub_81B2DDC - ldrh r0, [r7, 0x10] - ldrh r1, [r7, 0x12] - adds r2, r6, 0 - bl sub_81B2E64 -_081B0D8E: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0CEC - - thumb_func_start sub_81B0DA0 -sub_81B0DA0: @ 81B0DA0 - push {r4,r5,lr} - ldr r5, =gUnknown_0203CEC4 - ldr r0, [r5] - movs r4, 0x86 - lsls r4, 2 - adds r0, r4 - ldrb r0, [r0] - bl sub_81B07E0 - ldr r1, [r5] - adds r1, r4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - beq _081B0DCC - movs r0, 0 - b _081B0DCE - .pool -_081B0DCC: - movs r0, 0x1 -_081B0DCE: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end sub_81B0DA0 - - thumb_func_start sub_81B0DD4 -sub_81B0DD4: @ 81B0DD4 - lsls r0, 16 - ldr r1, =gUnknown_0203CEE0 - lsrs r0, 11 - ldr r1, [r1] - adds r1, r0 - adds r0, r1, 0 - bx lr - .pool - thumb_func_end sub_81B0DD4 - - thumb_func_start party_menu_add_per_mon_objects_internal -party_menu_add_per_mon_objects_internal: @ 81B0DE8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x5 - bne _081B0E98 - cmp r7, 0x2 - bls _081B0E98 - subs r0, r7, 0x3 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r0, =gUnknown_02022FF8 - mov r9, r0 - mov r2, r10 - lsls r2, 5 - mov r8, r2 - mov r6, r8 - add r6, r9 - ldrh r0, [r6] - cmp r0, 0 - beq _081B0EDC - mov r1, r9 - adds r1, 0x18 - add r1, r8 - ldr r1, [r1] - ldr r4, =gUnknown_0203CEDC - lsls r5, r7, 4 - ldr r2, [r4] - adds r2, r5 - movs r3, 0 - str r3, [sp] - bl party_menu_link_mon_icon_anim - ldrh r0, [r6] - ldrh r1, [r6, 0x2] - ldr r2, [r4] - adds r2, r5 - bl party_menu_link_mon_held_item_object - ldrh r0, [r6] - ldr r1, [r4] - adds r1, r5 - bl party_menu_link_mon_pokeball_object - ldrh r0, [r6, 0x10] - cmp r0, 0 - bne _081B0E68 - movs r3, 0x7 - b _081B0E78 - .pool -_081B0E68: - mov r0, r9 - adds r0, 0x14 - add r0, r8 - ldr r0, [r0] - bl pokemon_ailments_get_primary - lsls r0, 24 - lsrs r3, r0, 24 -_081B0E78: - ldr r1, =gUnknown_02022FF8 - mov r2, r10 - lsls r0, r2, 5 - adds r0, r1 - ldrh r0, [r0] - ldr r1, =gUnknown_0203CEDC - ldr r2, [r1] - adds r2, r5 - adds r1, r3, 0 - bl party_menu_link_mon_status_condition_object - b _081B0EDC - .pool -_081B0E98: - movs r0, 0x64 - adds r1, r7, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r6, r1, r0 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B0EDC - ldr r4, =gUnknown_0203CEDC - lsls r5, r7, 4 - ldr r1, [r4] - adds r1, r5 - adds r0, r6, 0 - adds r2, r7, 0 - bl party_menu_icon_anim - ldr r1, [r4] - adds r1, r5 - adds r0, r6, 0 - bl party_menu_held_item_object - ldr r1, [r4] - adds r1, r5 - adds r0, r6, 0 - bl party_menu_pokeball_object - ldr r1, [r4] - adds r1, r5 - adds r0, r6, 0 - bl party_menu_status_condition_object -_081B0EDC: - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_add_per_mon_objects_internal - - thumb_func_start party_menu_add_per_mon_objects -party_menu_add_per_mon_objects: @ 81B0EF4 - push {r4,r5,lr} - ldr r5, =gUnknown_0203CEC4 - ldr r0, [r5] - movs r4, 0x86 - lsls r4, 2 - adds r0, r4 - ldrb r0, [r0] - bl party_menu_add_per_mon_objects_internal - ldr r1, [r5] - adds r1, r4 - ldrh r0, [r1] - adds r0, 0x1 - strh r0, [r1] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6 - beq _081B0F20 - movs r0, 0 - b _081B0F22 - .pool -_081B0F20: - movs r0, 0x1 -_081B0F22: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end party_menu_add_per_mon_objects - - thumb_func_start sub_81B0F28 -sub_81B0F28: @ 81B0F28 - push {r4,lr} - sub sp, 0xC - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x5 - bne _081B0F54 - movs r0, 0x7 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r1, 0xE - movs r2, 0x17 - movs r3, 0x11 - bl FillBgTilemapBufferRect - b _081B0FBC - .pool -_081B0F54: - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B0F94 - movs r0, 0xBF - movs r1, 0x88 - bl sub_81B5F74 - ldr r3, [r4] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x7F - ands r0, r1 - lsls r0, 4 - ldrh r2, [r3, 0x8] - ldr r1, =0xfffff80f - ands r1, r2 - orrs r1, r0 - strh r1, [r3, 0x8] - bl sub_81B120C - movs r0, 0xBF - movs r1, 0x98 - bl sub_81B5F74 - b _081B0F9C - .pool -_081B0F94: - movs r0, 0xC6 - movs r1, 0x94 - bl sub_81B5F34 -_081B0F9C: - ldr r3, [r4] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x7F - ands r0, r1 - lsls r0, 11 - ldr r1, [r3, 0x8] - ldr r2, =0xfffc07ff - ands r1, r2 - orrs r1, r0 - str r1, [r3, 0x8] - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - movs r1, 0x1 - bl sub_81B0FCC -_081B0FBC: - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0F28 - - thumb_func_start sub_81B0FCC -sub_81B0FCC: @ 81B0FCC - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - lsls r0, 24 - lsrs r7, r0, 24 - lsls r1, 24 - lsrs r1, 24 - mov r8, r1 - cmp r7, 0x6 - beq _081B1038 - cmp r7, 0x7 - beq _081B1074 - movs r0, 0x64 - muls r0, r7 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B10E8 - ldr r6, =gUnknown_0203CEDC - lsls r5, r7, 4 - ldr r4, [r6] - adds r4, r5 - adds r0, r7, 0 - mov r1, r8 - bl sub_81B10F8 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_81B2748 - ldr r0, [r6] - adds r0, r5, r0 - ldrb r0, [r0, 0x9] - mov r1, r8 - bl sub_81B5B6C - ldr r0, [r6] - adds r5, r0 - ldrb r0, [r5, 0xB] - mov r1, r8 - bl sub_81B5F98 - b _081B10E8 - .pool -_081B1038: - mov r0, r8 - cmp r0, 0 - bne _081B1052 - movs r0, 0x2 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r1, 0x17 - movs r2, 0x10 - movs r3, 0x7 - bl sub_8199C30 - b _081B1064 -_081B1052: - movs r0, 0x2 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x1 - movs r1, 0x17 - movs r2, 0x10 - movs r3, 0x7 - bl sub_8199C30 -_081B1064: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrh r0, [r0, 0x8] - lsls r0, 21 - b _081B10DA - .pool -_081B1074: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - bne _081B10A6 - mov r0, r8 - cmp r0, 0 - bne _081B1098 - movs r0, 0x2 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r1, 0x17 - movs r2, 0x11 - b _081B10B8 - .pool -_081B1098: - movs r0, 0x2 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x1 - movs r1, 0x17 - movs r2, 0x11 - b _081B10B8 -_081B10A6: - mov r0, r8 - cmp r0, 0 - bne _081B10C0 - movs r0, 0x2 - str r0, [sp] - movs r0, 0x1 - str r0, [sp, 0x4] - movs r1, 0x17 - movs r2, 0x12 -_081B10B8: - movs r3, 0x7 - bl sub_8199C30 - b _081B10D2 -_081B10C0: - movs r0, 0x2 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x1 - movs r1, 0x17 - movs r2, 0x12 - movs r3, 0x7 - bl sub_8199C30 -_081B10D2: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldr r0, [r0, 0x8] - lsls r0, 14 -_081B10DA: - lsrs r0, 25 - mov r1, r8 - bl sub_81B5F98 - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram -_081B10E8: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B0FCC - - thumb_func_start sub_81B10F8 -sub_81B10F8: @ 81B10F8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - lsrs r1, 24 - movs r4, 0 - cmp r1, 0x1 - bne _081B110A - movs r4, 0x1 -_081B110A: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081B1120 - movs r0, 0x2 - orrs r4, r0 -_081B1120: - adds r0, r5, 0 - bl sub_81B118C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B1136 - movs r0, 0x8 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_081B1136: - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0xB] - adds r2, r0, 0 - cmp r1, 0x9 - bne _081B1148 - movs r0, 0x10 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_081B1148: - cmp r1, 0x8 - bne _081B1164 - movs r0, 0x9 - ldrsb r0, [r2, r0] - cmp r5, r0 - beq _081B115C - movs r0, 0xA - ldrsb r0, [r2, r0] - cmp r5, r0 - bne _081B1164 -_081B115C: - movs r0, 0x4 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_081B1164: - ldrb r0, [r2, 0xB] - cmp r0, 0xA - bne _081B117A - movs r0, 0x9 - ldrsb r0, [r2, r0] - cmp r5, r0 - bne _081B117A - movs r0, 0x20 - orrs r4, r0 - lsls r0, r4, 24 - lsrs r4, r0, 24 -_081B117A: - adds r0, r4, 0 - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B10F8 - - thumb_func_start sub_81B118C -sub_81B118C: @ 81B118C - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0x30 - ands r0, r1 - cmp r0, 0x20 - bne _081B11B4 - cmp r2, 0x1 - beq _081B11AA - cmp r2, 0x4 - beq _081B11AA - cmp r2, 0x5 - bne _081B11B4 -_081B11AA: - movs r0, 0x1 - b _081B11F8 - .pool -_081B11B4: - cmp r2, 0x2 - bhi _081B11F6 - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - beq _081B11F6 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B11F6 - adds r0, r2, 0 - bl sub_81B8F38 - ldr r1, =gBattleStruct - ldr r1, [r1] - movs r2, 0xA8 - lsls r2, 2 - adds r1, r2 - ldrb r1, [r1] - lsls r0, 24 - lsrs r0, 24 - asrs r1, r0 - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - bne _081B11F8 -_081B11F6: - movs r0, 0 -_081B11F8: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B118C - - thumb_func_start sub_81B120C -sub_81B120C: @ 81B120C - push {r4-r6,lr} - sub sp, 0xC - ldr r1, =gUnknown_086157C4 - movs r6, 0x7 - str r6, [sp] - movs r5, 0x2 - str r5, [sp, 0x4] - movs r4, 0x11 - str r4, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x17 - movs r3, 0x10 - bl CopyToBgTilemapBufferRect_ChangePalette - ldr r1, =gUnknown_086157E0 - str r6, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x17 - movs r3, 0x12 - bl CopyToBgTilemapBufferRect_ChangePalette - movs r0, 0x1 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B120C - - thumb_func_start sub_81B1250 -sub_81B1250: @ 81B1250 - push {lr} - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x49 - ands r0, r1 - cmp r0, 0x49 - bne _081B1280 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B1280 - movs r0, 0x1 - b _081B1282 - .pool -_081B1280: - movs r0, 0 -_081B1282: - pop {r1} - bx r1 - thumb_func_end sub_81B1250 - - thumb_func_start sub_81B1288 -sub_81B1288: @ 81B1288 - push {r4-r6,lr} - adds r4, r0, 0 - adds r6, r1, 0 - movs r0, 0x64 - bl Alloc - adds r5, r0, 0 - adds r1, r4, 0 - movs r2, 0x64 - bl memcpy - adds r0, r4, 0 - adds r1, r6, 0 - movs r2, 0x64 - bl memcpy - adds r0, r6, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - adds r0, r5, 0 - bl Free - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B1288 - - thumb_func_start sub_81B12C0 -sub_81B12C0: @ 81B12C0 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x1 - negs r0, r0 - movs r1, 0 - str r1, [sp] - movs r2, 0 - movs r3, 0x10 - bl BeginNormalPaletteFade - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =c3_0811FAB4 - str r1, [r0] - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B12C0 - - thumb_func_start c3_0811FAB4 -c3_0811FAB4: @ 81B12F8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B134C - ldr r4, =gUnknown_0203CEC8 - ldrb r1, [r4, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _081B131A - bl sub_81B9080 -_081B131A: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldr r0, [r0, 0x4] - cmp r0, 0 - beq _081B1338 - bl SetMainCallback2 - b _081B133E - .pool -_081B1338: - ldr r0, [r4] - bl SetMainCallback2 -_081B133E: - bl ResetSpriteData - bl sub_81B06F4 - adds r0, r5, 0 - bl DestroyTask -_081B134C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end c3_0811FAB4 - - thumb_func_start GetCursorSelectionMonId -GetCursorSelectionMonId: @ 81B1354 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - bx lr - .pool - thumb_func_end GetCursorSelectionMonId - - thumb_func_start sub_81B1360 -sub_81B1360: @ 81B1360 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - lsls r0, 28 - lsrs r0, 28 - bx lr - .pool - thumb_func_end sub_81B1360 - - thumb_func_start sub_81B1370 -sub_81B1370: @ 81B1370 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - adds r6, r5, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B13E0 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B13E0 - bl sub_81B13EC - adds r4, r0, 0 - bl sub_81B1760 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x2 - beq _081B13C0 - cmp r0, 0x2 - bgt _081B13B0 - cmp r0, 0x1 - beq _081B13B6 - b _081B13E0 - .pool -_081B13B0: - cmp r0, 0x8 - beq _081B13CA - b _081B13E0 -_081B13B6: - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81B140C - b _081B13E0 -_081B13C0: - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_81B15D0 - b _081B13E0 -_081B13CA: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B13E0 - movs r0, 0x5 - bl PlaySE - bl sub_81B4F88 -_081B13E0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1370 - - thumb_func_start sub_81B13EC -sub_81B13EC: @ 81B13EC - push {lr} - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0xB] - cmp r1, 0x8 - beq _081B13FA - cmp r1, 0xA - bne _081B1404 -_081B13FA: - adds r0, 0xA - b _081B1406 - .pool -_081B1404: - adds r0, 0x9 -_081B1406: - pop {r1} - bx r1 - thumb_func_end sub_81B13EC - - thumb_func_start sub_81B140C -sub_81B140C: @ 81B140C - push {r4,r5,lr} - adds r4, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x6 - bne _081B142C - ldr r0, =gUnknown_0203CEC8 - ldr r1, [r0, 0x4] - adds r0, r5, 0 - bl _call_via_r1 - b _081B159E - .pool -_081B142C: - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - subs r0, 0x3 - cmp r0, 0xA - bls _081B1438 - b _081B1592 -_081B1438: - lsls r0, 2 - ldr r1, =_081B144C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B144C: - .4byte _081B149C - .4byte _081B1592 - .4byte _081B1538 - .4byte _081B1538 - .4byte _081B1510 - .4byte _081B1560 - .4byte _081B1592 - .4byte _081B1478 - .4byte _081B156E - .4byte _081B14E8 - .4byte _081B157C -_081B1478: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - bne _081B1486 - b _081B159E -_081B1486: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl sub_81615A8 - b _081B159E - .pool -_081B149C: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - bne _081B14AA - b _081B159E -_081B14AA: - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - ldr r2, =gUnknown_0203CEC4 - cmp r0, 0x1 - bne _081B14BE - ldr r1, [r2] - ldr r0, =sub_81B9140 - str r0, [r1, 0x4] -_081B14BE: - ldr r0, [r2] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gUnknown_03006328 - ldr r1, =sub_81B6794 - ldr r2, [r0] - adds r0, r5, 0 - bl _call_via_r2 - b _081B159E - .pool -_081B14E8: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - beq _081B159E - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl sub_81B7E4C - b _081B159E - .pool -_081B1510: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - beq _081B159E - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl sub_81B8474 - b _081B159E - .pool -_081B1538: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - beq _081B159E - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl sub_81B7FAC - b _081B159E - .pool -_081B1560: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81B3938 - b _081B159E -_081B156E: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81B12C0 - b _081B159E -_081B157C: - adds r0, r4, 0 - bl sub_81B15A4 - lsls r0, 24 - cmp r0, 0 - beq _081B159E - ldrb r1, [r4] - adds r0, r5, 0 - bl sub_81B21AC - b _081B159E -_081B1592: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81B36FC -_081B159E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B140C - - thumb_func_start sub_81B15A4 -sub_81B15A4: @ 81B15A4 - push {lr} - ldrb r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _081B15C4 - movs r0, 0x1 - b _081B15CC - .pool -_081B15C4: - movs r0, 0x20 - bl PlaySE - movs r0, 0 -_081B15CC: - pop {r1} - bx r1 - thumb_func_end sub_81B15A4 - - thumb_func_start sub_81B15D0 -sub_81B15D0: @ 81B15D0 - push {r4,r5,lr} - adds r5, r1, 0 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x8 - beq _081B1602 - cmp r0, 0x8 - bgt _081B15F0 - cmp r0, 0x1 - beq _081B15FA - b _081B161E - .pool -_081B15F0: - cmp r0, 0xA - beq _081B1602 - cmp r0, 0xD - beq _081B1610 - b _081B161E -_081B15FA: - movs r0, 0x20 - bl PlaySE - b _081B1652 -_081B1602: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B407C - b _081B1652 -_081B1610: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B2210 - b _081B1652 -_081B161E: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B1660 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B1652 - bl sub_81221AC - lsls r0, 24 - cmp r0, 0 - bne _081B1642 - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x7 - strh r0, [r1] -_081B1642: - ldr r0, =gUnknown_0203CEE8 - movs r1, 0 - strb r1, [r0] - movs r0, 0x7 - strb r0, [r5] - adds r0, r4, 0 - bl sub_81B12C0 -_081B1652: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B15D0 - - thumb_func_start sub_81B1660 -sub_81B1660: @ 81B1660 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - movs r1, 0xF - ands r1, r0 - cmp r1, 0x2 - bne _081B1680 - ldr r5, =gText_CancelParticipation - b _081B168A - .pool -_081B1680: - cmp r1, 0x4 - bne _081B168A - bl sub_81B88BC - adds r5, r0, 0 -_081B168A: - cmp r5, 0 - beq _081B16CC - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - ldr r4, =gStringVar4 - adds r0, r4, 0 - adds r1, r5, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B16D4 - str r1, [r0] - movs r0, 0x1 - b _081B16CE - .pool -_081B16CC: - movs r0, 0 -_081B16CE: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81B1660 - - thumb_func_start sub_81B16D4 -sub_81B16D4: @ 81B16D4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B16F8 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1708 - str r0, [r1] -_081B16F8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B16D4 - - thumb_func_start sub_81B1708 -sub_81B1708: @ 81B1708 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B172E - cmp r1, 0 - bgt _081B1728 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B174C - b _081B1758 -_081B1728: - cmp r1, 0x1 - beq _081B1752 - b _081B1758 -_081B172E: - ldr r0, =gUnknown_0203CEE8 - strb r1, [r0] - ldr r1, =gUnknown_0203CEC8 - movs r0, 0x7 - strb r0, [r1, 0x9] - bl sub_81B8558 - adds r0, r4, 0 - bl sub_81B12C0 - b _081B1758 - .pool -_081B174C: - movs r0, 0x5 - bl PlaySE -_081B1752: - adds r0, r4, 0 - bl sub_81B1C1C -_081B1758: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B1708 - - thumb_func_start sub_81B1760 -sub_81B1760: @ 81B1760 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gMain - ldrh r1, [r0, 0x30] - adds r3, r0, 0 - cmp r1, 0x20 - beq _081B178E - cmp r1, 0x20 - bgt _081B177C - cmp r1, 0x10 - beq _081B1792 - b _081B1796 - .pool -_081B177C: - cmp r1, 0x40 - beq _081B1786 - cmp r1, 0x80 - beq _081B178A - b _081B1796 -_081B1786: - movs r1, 0xFF - b _081B17B2 -_081B178A: - movs r1, 0x1 - b _081B17B2 -_081B178E: - movs r1, 0xFE - b _081B17B2 -_081B1792: - movs r1, 0x2 - b _081B17B2 -_081B1796: - bl sub_812210C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B17AA - cmp r0, 0x2 - beq _081B17AE - movs r1, 0 - b _081B17B0 -_081B17AA: - movs r1, 0xFF - b _081B17B0 -_081B17AE: - movs r1, 0x1 -_081B17B0: - ldr r3, =gMain -_081B17B2: - ldrh r2, [r3, 0x2E] - movs r0, 0x8 - ands r0, r2 - cmp r0, 0 - beq _081B17C4 - movs r0, 0x8 - b _081B17F0 - .pool -_081B17C4: - lsls r0, r1, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B17D6 - adds r0, r4, 0 - bl sub_81B17F8 - movs r0, 0 - b _081B17F0 -_081B17D6: - movs r0, 0x1 - ands r0, r2 - cmp r0, 0 - beq _081B17EA - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x7 - bne _081B17EA - movs r0, 0x2 - b _081B17F0 -_081B17EA: - ldrh r1, [r3, 0x2E] - movs r0, 0x3 - ands r0, r1 -_081B17F0: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B1760 - - thumb_func_start sub_81B17F8 -sub_81B17F8: @ 81B17F8 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r1, 24 - lsrs r1, 24 - ldrb r4, [r5] - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x8] - lsls r0, 26 - lsrs r0, 30 - cmp r0, 0 - bne _081B1820 - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl sub_81B1854 - b _081B182A - .pool -_081B1820: - lsls r1, 24 - asrs r1, 24 - adds r0, r5, 0 - bl sub_81B195C -_081B182A: - movs r1, 0 - ldrsb r1, [r5, r1] - lsls r4, 24 - asrs r0, r4, 24 - cmp r1, r0 - beq _081B184C - movs r0, 0x5 - bl PlaySE - lsrs r0, r4, 24 - movs r1, 0 - bl sub_81B0FCC - ldrb r0, [r5] - movs r1, 0x1 - bl sub_81B0FCC -_081B184C: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B17F8 - - thumb_func_start sub_81B1854 -sub_81B1854: @ 81B1854 - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - asrs r1, 24 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B187A - cmp r1, r0 - bgt _081B1870 - subs r0, 0x1 - cmp r1, r0 - beq _081B1924 - b _081B1952 -_081B1870: - cmp r1, 0x1 - beq _081B18C0 - cmp r1, 0x2 - beq _081B18F8 - b _081B1952 -_081B187A: - ldrb r0, [r4] - movs r1, 0 - ldrsb r1, [r4, r1] - cmp r1, 0 - bne _081B1888 - movs r0, 0x7 - b _081B1950 -_081B1888: - cmp r1, 0x6 - bne _081B1898 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _081B1950 - .pool -_081B1898: - cmp r1, 0x7 - bne _081B18BC - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B18B0 - movs r0, 0x6 - b _081B1950 - .pool -_081B18B0: - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _081B1950 - .pool -_081B18BC: - subs r0, 0x1 - b _081B1950 -_081B18C0: - ldrb r2, [r4] - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x7 - beq _081B194E - movs r1, 0 - ldrsb r1, [r4, r1] - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - cmp r1, r0 - bne _081B18F4 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B18F0 - movs r0, 0x6 - b _081B1950 - .pool -_081B18F0: - movs r0, 0x7 - b _081B1950 -_081B18F4: - adds r0, r2, 0x1 - b _081B1950 -_081B18F8: - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r0, 0x1 - beq _081B1952 - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0 - bne _081B1952 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 28 - lsrs r0, 29 - cmp r0, 0 - bne _081B1950 - movs r0, 0x1 - b _081B1950 - .pool -_081B1924: - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0 - beq _081B1952 - cmp r0, 0x6 - beq _081B1952 - cmp r0, 0x7 - beq _081B1952 - ldr r0, =gUnknown_0203CEC4 - ldr r3, [r0] - movs r1, 0 - ldrsb r1, [r4, r1] - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3, 0x8] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x8] -_081B194E: - movs r0, 0 -_081B1950: - strb r0, [r4] -_081B1952: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1854 - - thumb_func_start sub_81B195C -sub_81B195C: @ 81B195C - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r2, r1, 24 - asrs r5, r1, 24 - movs r6, 0x1 - negs r6, r6 - cmp r5, r6 - beq _081B1988 - cmp r5, r6 - bgt _081B197E - movs r0, 0x2 - negs r0, r0 - cmp r5, r0 - bne _081B197C - b _081B1A9C -_081B197C: - b _081B1AF4 -_081B197E: - cmp r5, 0x1 - beq _081B19E4 - cmp r5, 0x2 - beq _081B1A24 - b _081B1AF4 -_081B1988: - ldrb r1, [r4] - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0 - bne _081B1996 - movs r0, 0x7 - b _081B1AF2 -_081B1996: - cmp r0, 0x6 - bne _081B19A8 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - subs r0, 0x1 - b _081B1AF2 - .pool -_081B19A8: - cmp r0, 0x7 - bne _081B19C4 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B19C0 - movs r0, 0x6 - b _081B1AF2 - .pool -_081B19C0: - subs r0, r1, 0x1 - strb r0, [r4] -_081B19C4: - movs r0, 0 - ldrsb r0, [r4, r0] - lsls r1, r2, 24 - asrs r1, 24 - bl sub_81B1B00 - lsls r0, 24 - lsrs r2, r0, 24 - asrs r0, 24 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _081B19E0 - b _081B1AF4 -_081B19E0: - strb r2, [r4] - b _081B1AF4 -_081B19E4: - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0x6 - bne _081B19F0 - movs r0, 0x7 - b _081B1AF2 -_081B19F0: - cmp r0, 0x7 - bne _081B19F8 - movs r0, 0 - b _081B1AF2 -_081B19F8: - movs r0, 0 - ldrsb r0, [r4, r0] - movs r1, 0x1 - bl sub_81B1B00 - lsls r0, 24 - lsrs r2, r0, 24 - asrs r0, 24 - cmp r0, r6 - bne _081B19E0 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B1A20 - movs r0, 0x6 - b _081B1AF2 - .pool -_081B1A20: - movs r0, 0x7 - b _081B1AF2 -_081B1A24: - movs r0, 0 - ldrsb r0, [r4, r0] - cmp r0, 0 - bne _081B1A5C - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 28 - lsrs r6, r0, 29 - cmp r6, 0x3 - bne _081B1A54 - ldr r0, =gPlayerParty + 300 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B1AF4 - strb r6, [r4] - b _081B1AF4 - .pool -_081B1A54: - ldr r0, =gPlayerParty + 200 - b _081B1A70 - .pool -_081B1A5C: - cmp r0, 0x1 - bne _081B1AF4 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 28 - lsrs r5, r0, 29 - cmp r5, 0x5 - bne _081B1A88 - ldr r0, =gPlayerParty + 500 -_081B1A70: - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B1AF4 - strb r5, [r4] - b _081B1AF4 - .pool -_081B1A88: - ldr r0, =gPlayerParty + 400 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B1AF4 - movs r0, 0x4 - b _081B1AF2 - .pool -_081B1A9C: - ldrb r1, [r4] - subs r0, r1, 0x2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _081B1ACC - ldr r0, =gUnknown_0203CEC4 - ldr r3, [r0] - movs r1, 0 - ldrsb r1, [r4, r1] - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3, 0x8] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x8] - movs r0, 0 - b _081B1AF2 - .pool -_081B1ACC: - subs r0, r1, 0x4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _081B1AF4 - ldr r0, =gUnknown_0203CEC4 - ldr r3, [r0] - movs r1, 0 - ldrsb r1, [r4, r1] - movs r0, 0x7 - ands r1, r0 - lsls r1, 1 - ldrb r2, [r3, 0x8] - movs r0, 0xF - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3, 0x8] - movs r0, 0x1 -_081B1AF2: - strb r0, [r4] -_081B1AF4: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B195C - - thumb_func_start sub_81B1B00 -sub_81B1B00: @ 81B1B00 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, 24 - asrs r6, r1, 24 -_081B1B0A: - lsls r0, r5, 24 - asrs r0, 24 - adds r0, r6 - lsls r0, 24 - lsrs r5, r0, 24 - lsls r1, r5, 24 - lsrs r0, r1, 24 - cmp r0, 0x5 - bhi _081B1B38 - asrs r4, r1, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B1B0A - adds r0, r4, 0 - b _081B1B3C - .pool -_081B1B38: - movs r0, 0x1 - negs r0, r0 -_081B1B3C: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end sub_81B1B00 - - thumb_func_start GetMonNickname -@ u8 *GetMonNickname(struct pokemon *mon, u8 *dest) -GetMonNickname: @ 81B1B44 - push {r4,lr} - adds r4, r1, 0 - movs r1, 0x2 - adds r2, r4, 0 - bl GetMonData - adds r0, r4, 0 - bl StringGetEnd10 - pop {r4} - pop {r1} - bx r1 - thumb_func_end GetMonNickname - - thumb_func_start sub_81B1B5C -sub_81B1B5C: @ 81B1B5C - push {r4,lr} - lsls r4, r1, 24 - lsrs r4, 24 - bl sub_81B3300 - ldr r0, =sub_81B1B8C - movs r1, 0x1 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - strh r4, [r1, 0x8] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B1B5C - - thumb_func_start sub_81B1B8C -sub_81B1B8C: @ 81B1B8C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - movs r0, 0x6 - bl RunTextPrintersRetIsActive - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x1 - beq _081B1BC8 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - movs r2, 0x8 - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _081B1BC2 - movs r0, 0x6 - movs r1, 0 - bl sub_8198070 - movs r0, 0x6 - bl ClearWindowTilemap -_081B1BC2: - adds r0, r5, 0 - bl DestroyTask -_081B1BC8: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1B8C - - thumb_func_start sub_81B1BD4 -sub_81B1BD4: @ 81B1BD4 - push {lr} - ldr r0, =sub_81B1B8C - bl FuncIsActiveTask - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B1BD4 - - thumb_func_start sub_81B1BE8 -sub_81B1BE8: @ 81B1BE8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B1C0E - movs r0, 0 - bl display_pokemon_menu_message - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 - str r0, [r1] -_081B1C0E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1BE8 - - thumb_func_start sub_81B1C1C -sub_81B1C1C: @ 81B1C1C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B1C74 - movs r0, 0x6 - movs r1, 0 - bl sub_8198070 - movs r0, 0x6 - bl ClearWindowTilemap - bl sub_81221AC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B1C60 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1BE8 - b _081B1C72 - .pool -_081B1C60: - movs r0, 0 - bl display_pokemon_menu_message - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 -_081B1C72: - str r0, [r1] -_081B1C74: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1C1C - - thumb_func_start sub_81B1C84 -sub_81B1C84: @ 81B1C84 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r1, =gStringVar2 - adds r0, r4, 0 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnWasGivenItem - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1C84 - - thumb_func_start sub_81B1CD0 -sub_81B1CD0: @ 81B1CD0 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r1, =gStringVar2 - adds r0, r4, 0 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_RecievedItemFromPkmn - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1CD0 - - thumb_func_start sub_81B1D1C -sub_81B1D1C: @ 81B1D1C - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r1, =gStringVar2 - adds r0, r4, 0 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_SwitchPkmnItem - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1D1C - - thumb_func_start sub_81B1D68 -sub_81B1D68: @ 81B1D68 - push {r4,r5,lr} - adds r4, r1, 0 - adds r5, r2, 0 - lsls r0, 16 - lsrs r0, 16 - lsls r4, 16 - lsrs r4, 16 - lsls r5, 24 - lsrs r5, 24 - ldr r1, =gStringVar1 - bl CopyItemName - ldr r1, =gStringVar2 - adds r0, r4, 0 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_SwitchedPkmnItem - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1D68 - - thumb_func_start sub_81B1DB8 -sub_81B1DB8: @ 81B1DB8 - push {r4-r7,lr} - sub sp, 0x4 - adds r6, r0, 0 - lsls r5, r1, 16 - lsrs r4, r5, 16 - adds r7, r4, 0 - adds r0, r4, 0 - bl ItemIsMail - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B1DE2 - adds r0, r6, 0 - adds r1, r4, 0 - bl GiveMailToMon - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081B1DF6 -_081B1DE2: - mov r0, sp - strb r7, [r0] - mov r1, sp - lsrs r0, r5, 24 - strb r0, [r1, 0x1] - adds r0, r6, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData -_081B1DF6: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B1DB8 - - thumb_func_start sub_81B1E00 -sub_81B1E00: @ 81B1E00 - push {r4,lr} - sub sp, 0x4 - adds r4, r0, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r1, sp - strh r0, [r1] - cmp r0, 0 - bne _081B1E1C - movs r0, 0 - b _081B1E3E -_081B1E1C: - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - cmp r0, 0 - beq _081B1E3C - movs r1, 0 - mov r0, sp - strh r1, [r0] - adds r0, r4, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - movs r0, 0x2 - b _081B1E3E -_081B1E3C: - movs r0, 0x1 -_081B1E3E: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B1E00 - - thumb_func_start pokemon_item_not_removed -pokemon_item_not_removed: @ 81B1E48 - push {lr} - ldr r0, =gStringVar4 - ldr r1, =gText_BagFullCouldNotRemoveItem - bl StringExpandPlaceholders - pop {r0} - bx r0 - .pool - thumb_func_end pokemon_item_not_removed - - thumb_func_start sub_81B1E60 -sub_81B1E60: @ 81B1E60 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r0, 2 - add r0, r8 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r7, r0, r1 - ldrh r0, [r7, 0x4] - ldrh r1, [r7] - adds r0, r1 - strh r0, [r7] - ldrh r0, [r7, 0x6] - subs r0, 0x1 - strh r0, [r7, 0x6] - movs r2, 0x8 - ldrsh r0, [r7, r2] - movs r5, 0x64 - muls r0, r5 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x39 - adds r2, r7, 0 - bl SetMonData - movs r3, 0x8 - ldrsh r2, [r7, r3] - adds r0, r2, 0 - muls r0, r5 - adds r0, r4 - ldr r6, =gUnknown_0203CEDC - lsls r2, 4 - ldr r1, [r6] - adds r1, r2 - movs r2, 0x1 - bl sub_81B2CD4 - movs r0, 0x8 - ldrsh r2, [r7, r0] - adds r0, r2, 0 - muls r0, r5 - adds r0, r4 - lsls r2, 4 - ldr r1, [r6] - adds r1, r2 - bl sub_81B2E28 - movs r1, 0x6 - ldrsh r0, [r7, r1] - cmp r0, 0 - beq _081B1EDC - movs r2, 0 - ldrsh r1, [r7, r2] - cmp r1, 0 - beq _081B1EDC - movs r3, 0x2 - ldrsh r0, [r7, r3] - cmp r1, r0 - bne _081B1EFE -_081B1EDC: - movs r0, 0 - ldrsh r1, [r7, r0] - movs r2, 0xA - ldrsh r0, [r7, r2] - cmp r1, r0 - ble _081B1EF8 - ldr r0, =gStringVar2 - movs r3, 0xA - ldrsh r2, [r7, r3] - subs r1, r2 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN -_081B1EF8: - mov r0, r8 - bl SwitchTaskToFollowupFunc -_081B1EFE: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1E60 - - thumb_func_start sub_81B1F18 -sub_81B1F18: @ 81B1F18 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r8, r0 - mov r9, r1 - adds r5, r2, 0 - mov r10, r3 - ldr r7, [sp, 0x20] - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - lsls r5, 24 - lsrs r5, 24 - mov r0, r10 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - movs r0, 0x64 - mov r6, r9 - muls r6, r0 - ldr r0, =gPlayerParty - adds r6, r0 - mov r0, r8 - lsls r4, r0, 2 - add r4, r8 - lsls r4, 3 - ldr r0, =gTasks + 0x8 - adds r4, r0 - adds r0, r6, 0 - movs r1, 0x39 - bl GetMonData - strh r0, [r4] - adds r0, r6, 0 - movs r1, 0x3A - bl GetMonData - strh r0, [r4, 0x2] - lsls r5, 24 - asrs r5, 24 - strh r5, [r4, 0x4] - mov r0, r10 - strh r0, [r4, 0x6] - mov r0, r9 - strh r0, [r4, 0x8] - ldrh r0, [r4] - strh r0, [r4, 0xA] - ldr r1, =sub_81B1E60 - mov r0, r8 - adds r2, r7, 0 - bl SetTaskFuncWithFollowupFunc - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1F18 - - thumb_func_start sub_81B1FA8 -sub_81B1FA8: @ 81B1FA8 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r3, r0, r1 - cmp r5, 0x5 - bhi _081B200A - lsls r0, r5, 2 - ldr r1, =_081B1FD4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B1FD4: - .4byte _081B1FEC - .4byte _081B1FF2 - .4byte _081B1FF6 - .4byte _081B1FFA - .4byte _081B1FFE - .4byte _081B2002 -_081B1FEC: - strh r2, [r3] - strh r2, [r3, 0xA] - b _081B200A -_081B1FF2: - strh r2, [r3, 0x2] - b _081B200A -_081B1FF6: - strh r2, [r3, 0x4] - b _081B200A -_081B1FFA: - strh r2, [r3, 0x6] - b _081B200A -_081B1FFE: - strh r2, [r3, 0x8] - b _081B200A -_081B2002: - ldr r1, =sub_81B1E60 - adds r0, r4, 0 - bl SetTaskFuncWithFollowupFunc -_081B200A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B1FA8 - - thumb_func_start pokemon_ailments_get_primary -pokemon_ailments_get_primary: @ 81B2014 - push {lr} - adds r1, r0, 0 - movs r0, 0x88 - ands r0, r1 - cmp r0, 0 - beq _081B2024 - movs r0, 0x1 - b _081B2056 -_081B2024: - movs r0, 0x40 - ands r0, r1 - cmp r0, 0 - beq _081B2030 - movs r0, 0x2 - b _081B2056 -_081B2030: - movs r0, 0x7 - ands r0, r1 - cmp r0, 0 - beq _081B203C - movs r0, 0x3 - b _081B2056 -_081B203C: - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _081B2048 - movs r0, 0x4 - b _081B2056 -_081B2048: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - bne _081B2054 - movs r0, 0 - b _081B2056 -_081B2054: - movs r0, 0x5 -_081B2056: - pop {r1} - bx r1 - thumb_func_end pokemon_ailments_get_primary - - thumb_func_start sub_81B205C -@ u8 sub_81B205C(struct pokemon *mon, int a2, void *a3) -sub_81B205C: @ 81B205C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081B206E - movs r0, 0x7 - b _081B2096 -_081B206E: - adds r0, r4, 0 - movs r1, 0x37 - bl GetMonData - bl pokemon_ailments_get_primary - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _081B2096 - adds r0, r4, 0 - movs r1, 0 - bl CheckPartyPokerus - lsls r0, 24 - cmp r0, 0 - bne _081B2094 - movs r0, 0 - b _081B2096 -_081B2094: - movs r0, 0x6 -_081B2096: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B205C - - thumb_func_start sub_81B209C -sub_81B209C: @ 81B209C - push {r4,r5,lr} - ldr r2, =gUnknown_0203CEC8 - ldrb r1, [r2, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0xB - bne _081B2126 - adds r5, r2, 0 - adds r5, 0xE - movs r0, 0 - strh r0, [r2, 0xE] - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0 - bne _081B20FC - movs r4, 0 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r4, r0 - bcs _081B2126 -_081B20C4: - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_81B2134 - lsls r0, 16 - lsrs r0, 16 - lsls r0, r4 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r5] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r4, r0 - bcc _081B20C4 - b _081B2126 - .pool -_081B20FC: - movs r4, 0 - b _081B211E -_081B2100: - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_81B2164 - lsls r0, 16 - lsrs r0, 16 - lsls r0, r4 - ldrh r1, [r5] - adds r0, r1 - strh r0, [r5] - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081B211E: - ldr r0, =gPlayerPartyCount - ldrb r0, [r0] - cmp r4, r0 - bcc _081B2100 -_081B2126: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B209C - - thumb_func_start sub_81B2134 -sub_81B2134: @ 81B2134 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _081B215A - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl sub_802C908 - cmp r0, 0 - beq _081B215A - movs r0, 0x1 - b _081B215C -_081B215A: - movs r0, 0 -_081B215C: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B2134 - - thumb_func_start sub_81B2164 -sub_81B2164: @ 81B2164 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0x1 - beq _081B2182 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0x55 - bne _081B2182 - movs r0, 0x1 - b _081B2184 -_081B2182: - movs r0, 0 -_081B2184: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B2164 - - thumb_func_start sub_81B218C -sub_81B218C: @ 81B218C - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CEC8 - movs r2, 0xE - ldrsh r1, [r1, r2] - asrs r1, r0 - movs r0, 0x1 - ands r1, r0 - cmp r1, 0 - bne _081B21A4 - movs r0, 0 -_081B21A4: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B218C - - thumb_func_start sub_81B21AC -sub_81B21AC: @ 81B21AC - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - adds r0, r5, 0 - bl sub_81B218C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B21DC - movs r0, 0x5 - bl PlaySE - ldr r0, =gSpecialVar_0x8004 - strh r5, [r0] - adds r0, r4, 0 - bl sub_81B12C0 - b _081B21FE - .pool -_081B21DC: - movs r0, 0x20 - bl PlaySE - ldr r0, =gText_PkmnCantParticipate - movs r1, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] -_081B21FE: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B21AC - - thumb_func_start sub_81B2210 -sub_81B2210: @ 81B2210 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gText_CancelParticipation - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B2248 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2210 - - thumb_func_start sub_81B2248 -sub_81B2248: @ 81B2248 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B226C - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B227C - str r0, [r1] -_081B226C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2248 - - thumb_func_start sub_81B227C -sub_81B227C: @ 81B227C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B22A2 - cmp r1, 0 - bgt _081B229C - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B22B4 - b _081B22C8 -_081B229C: - cmp r1, 0x1 - beq _081B22BA - b _081B22C8 -_081B22A2: - ldr r1, =gSpecialVar_0x8004 - movs r0, 0x7 - strh r0, [r1] - adds r0, r4, 0 - bl sub_81B12C0 - b _081B22C8 - .pool -_081B22B4: - movs r0, 0x5 - bl PlaySE -_081B22BA: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1C1C - str r0, [r1] -_081B22C8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B227C - - thumb_func_start sub_81B22D8 -sub_81B22D8: @ 81B22D8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r5, r0, 0 - lsls r1, 16 - lsrs r4, r1, 16 - adds r7, r4, 0 - lsls r2, 24 - lsrs r6, r2, 24 - mov r8, r6 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - beq _081B22FA - movs r0, 0x3 - b _081B2356 -_081B22FA: - movs r0, 0x90 - lsls r0, 1 - cmp r4, r0 - bls _081B231C - adds r1, r4, 0 - subs r1, 0x21 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl CanMonLearnTMHM - cmp r0, 0 - beq _081B2334 - adds r0, r7, 0 - bl ItemIdToBattleMoveId - b _081B233E -_081B231C: - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl sub_81B2370 - lsls r0, 24 - cmp r0, 0 - bne _081B2338 -_081B2334: - movs r0, 0x1 - b _081B2356 -_081B2338: - mov r0, r8 - bl sub_81B2360 -_081B233E: - lsls r0, 16 - lsrs r1, r0, 16 - adds r0, r5, 0 - bl pokemon_has_move - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B2354 - movs r0, 0 - b _081B2356 -_081B2354: - movs r0, 0x2 -_081B2356: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81B22D8 - - thumb_func_start sub_81B2360 -sub_81B2360: @ 81B2360 - lsls r0, 24 - ldr r1, =gUnknown_0861500C - lsrs r0, 23 - adds r0, r1 - ldrh r0, [r0] - bx lr - .pool - thumb_func_end sub_81B2360 - - thumb_func_start sub_81B2370 -sub_81B2370: @ 81B2370 - push {lr} - lsls r0, 16 - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gUnknown_08615048 - lsrs r0, 14 - adds r0, r2 - movs r2, 0x1 - lsls r2, r1 - ldr r0, [r0] - ands r0, r2 - cmp r0, 0 - bne _081B2394 - movs r0, 0 - b _081B2396 - .pool -_081B2394: - movs r0, 0x1 -_081B2396: - pop {r1} - bx r1 - thumb_func_end sub_81B2370 - - thumb_func_start sub_81B239C -sub_81B239C: @ 81B239C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - adds r1, r0, 0 - cmp r0, 0x1 - beq _081B23C4 - cmp r0, 0x1 - bgt _081B23B2 - cmp r0, 0 - beq _081B23B8 - b _081B23DC -_081B23B2: - cmp r1, 0x2 - beq _081B23D0 - b _081B23DC -_081B23B8: - ldr r0, =gUnknown_08615810 - bl InitWindows - b _081B23E2 - .pool -_081B23C4: - ldr r0, =gUnknown_08615850 - bl InitWindows - b _081B23E2 - .pool -_081B23D0: - ldr r0, =gUnknown_08615890 - bl InitWindows - b _081B23E2 - .pool -_081B23DC: - ldr r0, =gUnknown_086158D0 - bl InitWindows -_081B23E2: - bl DeactivateAllTextPrinters - movs r4, 0 -_081B23E8: - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _081B23E8 - movs r0, 0 - movs r1, 0x4F - movs r2, 0xD0 - bl LoadUserWindowBorderGfx - bl GetOverworldTextboxPalettePtr - movs r1, 0xE0 - movs r2, 0x20 - bl LoadPalette - ldr r0, =gUnknown_0860F074 - movs r1, 0xF0 - movs r2, 0x20 - bl LoadPalette - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B239C - - thumb_func_start sub_81B2428 -sub_81B2428: @ 81B2428 - push {r4-r6,lr} - sub sp, 0x14 - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x5 - bne _081B243E - b _081B2554 -_081B243E: - cmp r2, 0x1 - bne _081B24B4 - ldr r0, =gUnknown_08615918 - bl AddWindow - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - movs r1, 0 - bl FillWindowPixelBuffer - ldr r5, =gMenuText_Confirm - movs r0, 0 - adds r1, r5, 0 - movs r2, 0x30 - bl GetStringCenterAlignXOffset - lsls r0, 24 - lsrs r2, r0, 24 - movs r0, 0 - str r0, [sp] - str r0, [sp, 0x4] - ldr r0, =gUnknown_086157FC - str r0, [sp, 0x8] - movs r0, 0x1 - negs r0, r0 - str r0, [sp, 0xC] - str r5, [sp, 0x10] - adds r0, r4, 0 - movs r1, 0 - movs r3, 0x1 - bl AddTextPrinterParameterized4 - adds r0, r4, 0 - bl PutWindowTilemap - adds r0, r4, 0 - movs r1, 0x2 - bl CopyWindowToVram - ldr r0, =gUnknown_08615910 - bl AddWindow - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0 - b _081B24C0 - .pool -_081B24B4: - ldr r0, =gUnknown_08615908 - bl AddWindow - lsls r0, 24 - lsrs r5, r0, 24 - movs r6, 0x3 -_081B24C0: - adds r0, r5, 0 - movs r1, 0 - bl FillWindowPixelBuffer - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0xA - beq _081B2514 - ldr r4, =gText_Cancel - movs r0, 0 - adds r1, r4, 0 - movs r2, 0x30 - bl GetStringCenterAlignXOffset - lsls r0, 24 - lsrs r2, r0, 24 - adds r2, r6 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_086157FC - str r0, [sp] - movs r0, 0x1 - negs r0, r0 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0 - movs r3, 0x1 - bl AddTextPrinterParameterized3 - b _081B2540 - .pool -_081B2514: - ldr r4, =gText_Cancel2 - movs r0, 0 - adds r1, r4, 0 - movs r2, 0x30 - bl GetStringCenterAlignXOffset - lsls r0, 24 - lsrs r2, r0, 24 - adds r2, r6 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_086157FC - str r0, [sp] - movs r0, 0x1 - negs r0, r0 - str r0, [sp, 0x4] - str r4, [sp, 0x8] - adds r0, r5, 0 - movs r1, 0 - movs r3, 0x1 - bl AddTextPrinterParameterized3 -_081B2540: - adds r0, r5, 0 - bl PutWindowTilemap - adds r0, r5, 0 - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram -_081B2554: - add sp, 0x14 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2428 - - thumb_func_start sub_81B2564 -sub_81B2564: @ 81B2564 - lsls r0, 24 - ldr r1, =gUnknown_0203CEC4 - lsrs r0, 23 - adds r0, 0x18 - ldr r1, [r1] - adds r1, r0 - adds r0, r1, 0 - bx lr - .pool - thumb_func_end sub_81B2564 - - thumb_func_start sub_81B2578 -sub_81B2578: @ 81B2578 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x2C - str r1, [sp, 0xC] - ldr r1, [sp, 0x4C] - ldr r4, [sp, 0x50] - ldr r5, [sp, 0x54] - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x8] - lsls r2, 24 - lsrs r2, 24 - str r2, [sp, 0x10] - lsls r3, 24 - lsrs r3, 24 - str r3, [sp, 0x14] - lsls r1, 24 - lsrs r1, 24 - str r1, [sp, 0x18] - lsls r4, 24 - lsrs r6, r4, 24 - lsls r5, 24 - lsrs r5, 24 - mov r10, r5 - mov r0, r10 - muls r0, r6 - lsls r0, 5 - bl AllocZeroed - mov r9, r0 - cmp r0, 0 - beq _081B2646 - movs r5, 0 - ldr r0, [sp, 0x14] - lsls r0, 19 - str r0, [sp, 0x1C] - ldr r1, [sp, 0x18] - lsls r1, 19 - str r1, [sp, 0x20] - lsls r2, r6, 19 - str r2, [sp, 0x24] - mov r0, r10 - lsls r0, 19 - str r0, [sp, 0x28] - cmp r5, r10 - bcs _081B2624 -_081B25DA: - movs r4, 0 - adds r1, r5, 0x1 - mov r8, r1 - cmp r4, r6 - bcs _081B261A - ldr r2, [sp, 0x18] - adds r0, r2, r5 - ldr r2, [sp, 0x10] - adds r1, r0, 0 - muls r1, r2 - adds r7, r1, 0 -_081B25F0: - ldr r1, [sp, 0x14] - adds r0, r1, r4 - adds r0, r7 - ldr r2, [sp, 0xC] - adds r0, r2, r0 - ldrb r0, [r0] - bl sub_81B0DD4 - adds r1, r5, 0 - muls r1, r6 - adds r1, r4 - lsls r1, 5 - add r1, r9 - movs r2, 0x10 - bl CpuSet - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r6 - bcc _081B25F0 -_081B261A: - mov r1, r8 - lsls r0, r1, 24 - lsrs r5, r0, 24 - cmp r5, r10 - bcc _081B25DA -_081B2624: - ldr r0, [sp, 0x1C] - lsrs r2, r0, 16 - ldr r1, [sp, 0x20] - lsrs r3, r1, 16 - ldr r1, [sp, 0x24] - lsrs r0, r1, 16 - str r0, [sp] - ldr r1, [sp, 0x28] - lsrs r0, r1, 16 - str r0, [sp, 0x4] - ldr r0, [sp, 0x8] - mov r1, r9 - bl BlitBitmapToWindow - mov r0, r9 - bl Free -_081B2646: - add sp, 0x2C - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2578 - - thumb_func_start sub_81B2658 -sub_81B2658: @ 81B2658 - push {r4-r6,lr} - sub sp, 0xC - ldr r4, [sp, 0x1C] - ldr r5, [sp, 0x20] - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - cmp r3, 0 - bne _081B2684 - cmp r4, 0 - bne _081B2684 - movs r3, 0xA - movs r4, 0x7 -_081B2684: - cmp r5, 0 - bne _081B26A0 - ldr r1, =gUnknown_08615988 - str r2, [sp] - str r3, [sp, 0x4] - str r4, [sp, 0x8] - movs r2, 0xA - adds r3, r6, 0 - bl sub_81B2578 - b _081B26B0 - .pool -_081B26A0: - ldr r1, =gUnknown_086159CE - str r2, [sp] - str r3, [sp, 0x4] - str r4, [sp, 0x8] - movs r2, 0xA - adds r3, r6, 0 - bl sub_81B2578 -_081B26B0: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2658 - - thumb_func_start sub_81B26BC -sub_81B26BC: @ 81B26BC - push {r4-r6,lr} - sub sp, 0xC - ldr r4, [sp, 0x1C] - ldr r5, [sp, 0x20] - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r6, r1, 24 - lsls r2, 24 - lsrs r2, 24 - lsls r3, 24 - lsrs r3, 24 - lsls r4, 24 - lsrs r4, 24 - lsls r5, 24 - lsrs r5, 24 - cmp r3, 0 - bne _081B26E8 - cmp r4, 0 - bne _081B26E8 - movs r3, 0x12 - movs r4, 0x3 -_081B26E8: - cmp r5, 0 - bne _081B2704 - ldr r1, =gUnknown_08615A14 - str r2, [sp] - str r3, [sp, 0x4] - str r4, [sp, 0x8] - movs r2, 0x12 - adds r3, r6, 0 - bl sub_81B2578 - b _081B2714 - .pool -_081B2704: - ldr r1, =gUnknown_08615A4A - str r2, [sp] - str r3, [sp, 0x4] - str r4, [sp, 0x8] - movs r2, 0x12 - adds r3, r6, 0 - bl sub_81B2578 -_081B2714: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B26BC - - thumb_func_start sub_81B2720 -sub_81B2720: @ 81B2720 - push {lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_08615A80 - movs r2, 0 - str r2, [sp] - movs r2, 0x12 - str r2, [sp, 0x4] - movs r2, 0x3 - str r2, [sp, 0x8] - movs r2, 0x12 - movs r3, 0 - bl sub_81B2578 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2720 - - thumb_func_start sub_81B2748 -sub_81B2748: @ 81B2748 - push {r4-r7,lr} - lsls r1, 24 - lsrs r4, r1, 24 - adds r5, r4, 0 - ldrb r0, [r0, 0x8] - movs r1, 0x5 - bl GetWindowAttribute - lsls r0, 28 - lsrs r6, r0, 24 - adds r7, r6, 0 - movs r0, 0x40 - ands r0, r4 - cmp r0, 0 - beq _081B277C - ldr r5, =gUnknown_08615AF1 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615AC0 - b _081B297E - .pool -_081B277C: - movs r0, 0x20 - ands r0, r4 - cmp r0, 0 - beq _081B27D8 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _081B2794 - ldr r5, =gUnknown_08615ADF - b _081B2942 - .pool -_081B2794: - ldr r5, =gUnknown_08615ADF - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AEE - b _081B2976 - .pool -_081B27D8: - movs r0, 0x10 - ands r0, r4 - cmp r0, 0 - beq _081B2824 - ldr r5, =gUnknown_08615ADF - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AEE - b _081B2976 - .pool -_081B2824: - movs r0, 0x4 - ands r0, r4 - cmp r0, 0 - beq _081B2880 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _081B283C - ldr r5, =gUnknown_08615ADF - b _081B2942 - .pool -_081B283C: - ldr r5, =gUnknown_08615ADF - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AEE - b _081B2976 - .pool -_081B2880: - movs r0, 0x2 - ands r0, r4 - cmp r0, 0 - beq _081B28DC - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _081B2898 - ldr r5, =gUnknown_08615ADC - b _081B2942 - .pool -_081B2898: - ldr r5, =gUnknown_08615AD3 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AE8 - b _081B2976 - .pool -_081B28DC: - movs r0, 0x8 - ands r0, r4 - cmp r0, 0 - beq _081B2938 - movs r0, 0x1 - ands r0, r4 - cmp r0, 0 - beq _081B28F4 - ldr r5, =gUnknown_08615AD9 - b _081B2942 - .pool -_081B28F4: - ldr r5, =gUnknown_08615AD0 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AE5 - b _081B2976 - .pool -_081B2938: - movs r0, 0x1 - ands r5, r0 - cmp r5, 0 - beq _081B29BC - ldr r5, =gUnknown_08615AD6 -_081B2942: - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AEB -_081B2976: - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABD -_081B297E: - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - b _081B2A24 - .pool -_081B29BC: - ldr r5, =gUnknown_08615ACD - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABA - ldrb r1, [r4] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldr r5, =gUnknown_08615AE2 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615ABD - ldrb r1, [r4] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x2] - bl sub_81B2564 - ldrb r1, [r4, 0x2] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette -_081B2A24: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2748 - - thumb_func_start sub_81B2A3C -sub_81B2A3C: @ 81B2A3C - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - lsls r2, 24 - lsrs r2, 24 - ldrb r5, [r3] - ldrb r3, [r3, 0x1] - lsls r4, r2, 1 - adds r4, r2 - ldr r2, =gUnknown_086157FC - adds r4, r2 - str r4, [sp] - movs r2, 0 - str r2, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0 - adds r2, r5, 0 - bl AddTextPrinterParameterized3 - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2A3C - - thumb_func_start sub_81B2A70 -sub_81B2A70: @ 81B2A70 - push {r4-r7,lr} - sub sp, 0x14 - adds r7, r0, 0 - adds r6, r1, 0 - lsls r2, 24 - lsrs r4, r2, 24 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B2AC0 - cmp r4, 0x1 - bne _081B2AAA - ldr r5, [r6] - ldrb r0, [r6, 0x8] - ldrb r1, [r5, 0x4] - lsrs r1, 3 - ldrb r2, [r5, 0x5] - lsrs r2, 3 - ldrb r3, [r5, 0x6] - lsrs r3, 3 - ldrb r4, [r5, 0x7] - lsrs r4, 3 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2AAA: - adds r0, r7, 0 - add r1, sp, 0x8 - bl GetMonNickname - ldrb r0, [r6, 0x8] - ldr r3, [r6] - adds r3, 0x4 - add r1, sp, 0x8 - movs r2, 0 - bl sub_81B2A3C -_081B2AC0: - add sp, 0x14 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2A70 - - thumb_func_start sub_81B2AC8 -sub_81B2AC8: @ 81B2AC8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r6, r0, 0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r4, r2, 24 - mov r8, r4 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B2B34 - adds r0, r6, 0 - bl sub_81B205C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081B2AF6 - cmp r0, 0x6 - bne _081B2B34 -_081B2AF6: - cmp r4, 0 - beq _081B2B1C - ldr r5, [r7] - ldrb r0, [r7, 0x8] - ldrb r1, [r5, 0x8] - lsrs r1, 3 - ldrb r2, [r5, 0x9] - lsrs r2, 3 - adds r2, 0x1 - ldrb r3, [r5, 0xA] - lsrs r3, 3 - ldrb r4, [r5, 0xB] - lsrs r4, 3 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2B1C: - mov r0, r8 - cmp r0, 0x2 - beq _081B2B34 - adds r0, r6, 0 - movs r1, 0x38 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - adds r1, r7, 0 - bl sub_81B2B40 -_081B2B34: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2AC8 - - thumb_func_start sub_81B2B40 -sub_81B2B40: @ 81B2B40 - push {r4-r6,lr} - adds r2, r0, 0 - adds r6, r1, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r5, =gStringVar2 - adds r0, r5, 0 - adds r1, r2, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar1 - ldr r1, =gText_LevelSymbol - adds r0, r4, 0 - bl StringCopy - adds r0, r4, 0 - adds r1, r5, 0 - bl StringAppend - ldrb r0, [r6, 0x8] - ldr r3, [r6] - adds r3, 0x8 - adds r1, r4, 0 - movs r2, 0 - bl sub_81B2A3C - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2B40 - - thumb_func_start sub_81B2B8C -sub_81B2B8C: @ 81B2B8C - push {r4-r7,lr} - sub sp, 0x14 - adds r6, r0, 0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - cmp r2, 0x1 - bne _081B2BBE - ldr r5, [r7] - ldrb r0, [r7, 0x8] - ldrb r1, [r5, 0xC] - lsrs r1, 3 - ldrb r2, [r5, 0xD] - lsrs r2, 3 - adds r2, 0x1 - ldrb r3, [r5, 0xE] - lsrs r3, 3 - ldrb r4, [r5, 0xF] - lsrs r4, 3 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2BBE: - adds r0, r6, 0 - add r1, sp, 0x8 - bl GetMonNickname - adds r0, r6, 0 - bl GetMonGender - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - movs r1, 0xB - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - add r2, sp, 0x8 - adds r3, r7, 0 - bl sub_81B2BF4 - add sp, 0x14 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2B8C - - thumb_func_start sub_81B2BF4 -sub_81B2BF4: @ 81B2BF4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - mov r9, r2 - adds r7, r3, 0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r1, 16 - lsrs r4, r1, 16 - adds r5, r4, 0 - ldrb r0, [r7, 0x8] - movs r1, 0x5 - bl GetWindowAttribute - lsls r0, 28 - lsrs r6, r0, 24 - cmp r4, 0 - beq _081B2CBA - cmp r4, 0x20 - beq _081B2C24 - cmp r4, 0x1D - bne _081B2C38 -_081B2C24: - movs r0, 0xB - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gSpeciesNames - adds r1, r0 - mov r0, r9 - bl StringCompare - cmp r0, 0 - beq _081B2CBA -_081B2C38: - mov r0, r8 - cmp r0, 0 - beq _081B2C48 - cmp r0, 0xFE - beq _081B2C88 - b _081B2CBA - .pool -_081B2C48: - ldr r5, =gUnknown_08615AC3 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615AB6 - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r7, 0x8] - ldr r1, =gText_MaleSymbol - ldr r3, [r7] - adds r3, 0xC - movs r2, 0x2 - bl sub_81B2A3C - b _081B2CBA - .pool -_081B2C88: - ldr r5, =gUnknown_08615AC5 - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615AB6 - ldrb r1, [r4] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r6 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r7, 0x8] - ldr r1, =gText_FemaleSymbol - ldr r3, [r7] - adds r3, 0xC - movs r2, 0x2 - bl sub_81B2A3C -_081B2CBA: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2BF4 - - thumb_func_start sub_81B2CD4 -sub_81B2CD4: @ 81B2CD4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r7, r0, 0 - adds r6, r1, 0 - lsls r2, 24 - lsrs r4, r2, 24 - mov r8, r4 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B2D2E - cmp r4, 0 - beq _081B2D16 - ldr r5, [r6] - ldrb r0, [r6, 0x8] - ldrb r1, [r5, 0x10] - lsrs r1, 3 - ldrb r2, [r5, 0x11] - lsrs r2, 3 - adds r2, 0x1 - ldrb r3, [r5, 0x12] - lsrs r3, 3 - ldrb r4, [r5, 0x13] - lsrs r4, 3 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2D16: - mov r0, r8 - cmp r0, 0x2 - beq _081B2D2E - adds r0, r7, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl sub_81B2D3C -_081B2D2E: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2CD4 - - thumb_func_start sub_81B2D3C -sub_81B2D3C: @ 81B2D3C - push {r4,r5,lr} - adds r2, r0, 0 - adds r4, r1, 0 - lsls r2, 16 - lsrs r2, 16 - ldr r5, =gStringVar1 - adds r0, r5, 0 - adds r1, r2, 0 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - movs r1, 0xBA - strb r1, [r0] - movs r1, 0xFF - strb r1, [r0, 0x1] - ldrb r0, [r4, 0x8] - ldr r3, [r4] - adds r3, 0x10 - adds r1, r5, 0 - movs r2, 0 - bl sub_81B2A3C - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2D3C - - thumb_func_start sub_81B2D74 -sub_81B2D74: @ 81B2D74 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x8 - adds r7, r0, 0 - adds r6, r1, 0 - lsls r2, 24 - lsrs r4, r2, 24 - mov r8, r4 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B2DD0 - cmp r4, 0 - beq _081B2DB8 - ldr r5, [r6] - ldrb r0, [r6, 0x8] - ldrb r1, [r5, 0x14] - lsrs r1, 3 - adds r1, 0x1 - ldrb r2, [r5, 0x15] - lsrs r2, 3 - adds r2, 0x1 - ldrb r3, [r5, 0x16] - lsrs r3, 3 - ldrb r4, [r5, 0x17] - lsrs r4, 3 - str r4, [sp] - movs r4, 0 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2DB8: - mov r0, r8 - cmp r0, 0x2 - beq _081B2DD0 - adds r0, r7, 0 - movs r1, 0x3A - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r6, 0 - bl sub_81B2DDC -_081B2DD0: - add sp, 0x8 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B2D74 - - thumb_func_start sub_81B2DDC -sub_81B2DDC: @ 81B2DDC - push {r4-r6,lr} - adds r2, r0, 0 - adds r6, r1, 0 - lsls r2, 16 - lsrs r2, 16 - ldr r5, =gStringVar2 - adds r0, r5, 0 - adds r1, r2, 0 - movs r2, 0x1 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar1 - ldr r1, =gText_Slash - adds r0, r4, 0 - bl StringCopy - adds r0, r4, 0 - adds r1, r5, 0 - bl StringAppend - ldrb r0, [r6, 0x8] - ldr r3, [r6] - adds r3, 0x14 - adds r1, r4, 0 - movs r2, 0 - bl sub_81B2A3C - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2DDC - - thumb_func_start sub_81B2E28 -sub_81B2E28: @ 81B2E28 - push {r4-r6,lr} - adds r5, r0, 0 - adds r6, r1, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B2E5C - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r1, r0, 0 - lsls r1, 16 - lsrs r1, 16 - adds r0, r4, 0 - adds r2, r6, 0 - bl sub_81B2E64 -_081B2E5C: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B2E28 - - thumb_func_start sub_81B2E64 -sub_81B2E64: @ 81B2E64 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x8 - adds r6, r2, 0 - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - ldrb r0, [r6, 0x8] - movs r1, 0x5 - bl GetWindowAttribute - lsls r0, 28 - lsrs r7, r0, 24 - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - mov r2, r9 - lsls r1, r2, 16 - asrs r1, 16 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _081B2EB0 - cmp r0, 0x2 - blt _081B2EE0 - cmp r0, 0x4 - bgt _081B2EE0 - ldr r5, =gUnknown_08615AC7 - b _081B2EB2 - .pool -_081B2EB0: - ldr r5, =gUnknown_08615AC9 -_081B2EB2: - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615AB8 - ldrb r1, [r4] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - b _081B2F04 - .pool -_081B2EE0: - ldr r5, =gUnknown_08615ACB - ldrb r0, [r5] - bl sub_81B2564 - ldr r4, =gUnknown_08615AB8 - ldrb r1, [r4] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette - ldrb r0, [r5, 0x1] - bl sub_81B2564 - ldrb r1, [r4, 0x1] - adds r1, r7 - movs r2, 0x2 - bl LoadPalette -_081B2F04: - mov r1, r8 - lsls r0, r1, 16 - asrs r0, 16 - mov r2, r9 - lsls r1, r2, 16 - asrs r1, 16 - ldr r2, [r6] - ldrb r2, [r2, 0x1A] - bl GetScaledHPFraction - lsls r0, 24 - lsrs r5, r0, 24 - ldrb r0, [r6, 0x8] - ldr r4, =gUnknown_08615AB8 - ldrb r1, [r4, 0x1] - ldr r3, [r6] - ldrb r2, [r3, 0x18] - ldrb r3, [r3, 0x19] - str r5, [sp] - movs r7, 0x1 - str r7, [sp, 0x4] - bl FillWindowPixelRect - ldrb r0, [r6, 0x8] - ldrb r1, [r4] - ldr r3, [r6] - ldrb r2, [r3, 0x18] - ldrb r3, [r3, 0x19] - adds r3, 0x1 - str r5, [sp] - movs r4, 0x2 - str r4, [sp, 0x4] - bl FillWindowPixelRect - ldr r1, [r6] - ldrb r0, [r1, 0x1A] - cmp r5, r0 - beq _081B2F88 - ldrb r0, [r6, 0x8] - ldrb r2, [r1, 0x18] - adds r2, r5 - ldrb r3, [r1, 0x19] - ldrb r1, [r1, 0x1A] - subs r1, r5 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - str r7, [sp, 0x4] - movs r1, 0xD - bl FillWindowPixelRect - ldrb r0, [r6, 0x8] - ldr r1, [r6] - ldrb r2, [r1, 0x18] - adds r2, r5 - ldrb r3, [r1, 0x19] - adds r3, 0x1 - ldrb r1, [r1, 0x1A] - subs r1, r5 - lsls r1, 16 - lsrs r1, 16 - str r1, [sp] - str r4, [sp, 0x4] - movs r1, 0x2 - bl FillWindowPixelRect -_081B2F88: - ldrb r0, [r6, 0x8] - movs r1, 0x2 - bl CopyWindowToVram - add sp, 0x8 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2E64 - - thumb_func_start sub_81B2FA8 -sub_81B2FA8: @ 81B2FA8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - adds r6, r1, 0 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - lsls r2, 24 - lsrs r7, r2, 24 - cmp r7, 0 - beq _081B2FF2 - ldr r5, [r6] - ldrb r1, [r5, 0x1C] - movs r4, 0x7 - adds r0, r1, 0 - ands r0, r4 - ldrb r2, [r5, 0x1E] - adds r0, r2 - adds r3, r0, 0x7 - asrs r3, 3 - ldrb r2, [r5, 0x1D] - adds r0, r2, 0 - ands r0, r4 - ldrb r4, [r5, 0x1F] - adds r0, r4 - adds r4, r0, 0x7 - ldrb r0, [r6, 0x8] - lsrs r1, 3 - lsrs r2, 3 - lsrs r4, 3 - str r4, [sp] - movs r4, 0x1 - str r4, [sp, 0x4] - ldr r4, [r5] - bl _call_via_r4 -_081B2FF2: - cmp r7, 0x2 - beq _081B3018 - ldrb r0, [r6, 0x8] - ldr r1, [r6] - ldrb r2, [r1, 0x1C] - ldrb r3, [r1, 0x1D] - ldr r1, =gUnknown_086157FC - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - ldr r4, =gUnknown_08615B60 - mov r5, r8 - lsls r1, r5, 2 - adds r1, r4 - ldr r1, [r1] - str r1, [sp, 0x8] - movs r1, 0x1 - bl AddTextPrinterParameterized3 -_081B3018: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B2FA8 - - thumb_func_start sub_81B302C -sub_81B302C: @ 81B302C - push {r4,lr} - adds r4, r0, 0 - ldrb r0, [r4] - cmp r0, 0xFF - beq _081B304C - movs r1, 0 - bl sub_8198070 - ldrb r0, [r4] - bl RemoveWindow - movs r0, 0xFF - strb r0, [r4] - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram -_081B304C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B302C - - thumb_func_start display_pokemon_menu_message -display_pokemon_menu_message: @ 81B3054 - push {r4-r6,lr} - sub sp, 0xC - adds r6, r0, 0 - ldr r0, =gUnknown_0203CEC4 - ldr r4, [r0] - adds r5, r4, 0 - adds r5, 0xD - ldrb r0, [r4, 0xD] - cmp r0, 0xFF - beq _081B306E - adds r0, r5, 0 - bl sub_81B302C -_081B306E: - cmp r6, 0x7F - beq _081B313C - adds r0, r6, 0 - subs r0, 0x15 - cmp r0, 0x5 - bhi _081B30D4 - lsls r0, 2 - ldr r1, =_081B308C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B308C: - .4byte _081B30A4 - .4byte _081B30BC - .4byte _081B30BC - .4byte _081B30AC - .4byte _081B30B4 - .4byte _081B30C4 -_081B30A4: - ldr r0, =gUnknown_08615928 - b _081B30C6 - .pool -_081B30AC: - ldr r0, =gUnknown_08615930 - b _081B30C6 - .pool -_081B30B4: - ldr r0, =gUnknown_08615938 - b _081B30C6 - .pool -_081B30BC: - ldr r0, =gUnknown_08615940 - b _081B30C6 - .pool -_081B30C4: - ldr r0, =gUnknown_08615948 -_081B30C6: - bl AddWindow - strb r0, [r5] - b _081B30DC - .pool -_081B30D4: - ldr r0, =gUnknown_08615920 - bl AddWindow - strb r0, [r4, 0xD] -_081B30DC: - cmp r6, 0 - bne _081B3104 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x8] - lsls r0, 31 - cmp r0, 0 - beq _081B30F8 - movs r6, 0x2 - b _081B3104 - .pool -_081B30F8: - bl sub_81B314C - lsls r0, 24 - cmp r0, 0 - bne _081B3104 - movs r6, 0x1 -_081B3104: - ldrb r0, [r5] - movs r1, 0 - movs r2, 0x4F - movs r3, 0xD - bl SetWindowBorderStyle - ldr r4, =gStringVar4 - ldr r1, =gUnknown_08615AF4 - lsls r0, r6, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r4, 0 - bl StringExpandPlaceholders - ldrb r0, [r5] - movs r1, 0x1 - str r1, [sp] - movs r1, 0 - str r1, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl AddTextPrinterParameterized - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram -_081B313C: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end display_pokemon_menu_message - - thumb_func_start sub_81B314C -sub_81B314C: @ 81B314C - push {r4-r7,lr} - ldr r7, =gPlayerParty - movs r6, 0 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x1 - bne _081B3168 -_081B315A: - movs r0, 0x1 - b _081B31AA - .pool -_081B3168: - movs r5, 0 -_081B316A: - movs r0, 0x64 - muls r0, r5 - adds r4, r7, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B319A - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081B3194 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - beq _081B319A -_081B3194: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 -_081B319A: - cmp r6, 0x1 - bhi _081B315A - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _081B316A - movs r0, 0 -_081B31AA: - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81B314C - - thumb_func_start sub_81B31B0 -sub_81B31B0: @ 81B31B0 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0x1C - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x1 - beq _081B320C - cmp r4, 0x1 - bgt _081B31CC - cmp r4, 0 - beq _081B31D2 - b _081B321C -_081B31CC: - cmp r4, 0x2 - beq _081B3214 - b _081B321C -_081B31D2: - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldrb r0, [r1, 0x17] - lsls r0, 1 - movs r3, 0x13 - subs r3, r0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0xA - str r0, [sp] - ldrb r0, [r1, 0x17] - lsls r0, 25 - lsrs r0, 24 - str r0, [sp, 0x4] - movs r0, 0xE - str r0, [sp, 0x8] - ldr r0, =0x000002e9 - str r0, [sp, 0xC] - add r0, sp, 0x14 - movs r1, 0x2 - movs r2, 0x13 - bl SetWindowTemplateFields - b _081B3226 - .pool -_081B320C: - ldr r0, =gUnknown_08615950 - b _081B321E - .pool -_081B3214: - ldr r0, =gUnknown_08615958 - b _081B321E - .pool -_081B321C: - ldr r0, =gUnknown_08615960 -_081B321E: - ldr r1, [r0, 0x4] - ldr r0, [r0] - str r0, [sp, 0x14] - str r1, [sp, 0x18] -_081B3226: - add r0, sp, 0x14 - bl AddWindow - ldr r6, =gUnknown_0203CEC4 - ldr r1, [r6] - strb r0, [r1, 0xC] - ldr r0, [r6] - ldrb r0, [r0, 0xC] - movs r1, 0 - movs r2, 0x4F - movs r3, 0xD - bl SetWindowBorderStyle - cmp r4, 0x3 - bne _081B3250 - ldr r0, [r6] - b _081B32E2 - .pool -_081B3250: - movs r0, 0x1 - movs r1, 0 - bl GetMenuCursorDimensionByFont - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r0, 0x1 - movs r1, 0x2 - bl GetFontAttribute - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - ldr r0, [r6] - ldrb r0, [r0, 0x17] - cmp r5, r0 - bcs _081B32CA - adds r7, r6, 0 - movs r6, 0 -_081B327A: - ldr r1, [r7] - adds r0, r1, 0 - adds r0, 0xF - adds r4, r0, r5 - ldrb r0, [r4] - movs r2, 0x3 - cmp r0, 0x12 - bls _081B328C - movs r2, 0x4 -_081B328C: - ldrb r0, [r1, 0xC] - lsls r3, r5, 4 - adds r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - mov r1, r8 - str r1, [sp] - str r6, [sp, 0x4] - lsls r1, r2, 1 - adds r1, r2 - ldr r2, =gUnknown_086157FC - adds r1, r2 - str r1, [sp, 0x8] - str r6, [sp, 0xC] - ldr r2, =gUnknown_08615C08 - ldrb r1, [r4] - lsls r1, 3 - adds r1, r2 - ldr r1, [r1] - str r1, [sp, 0x10] - movs r1, 0x1 - mov r2, r9 - bl AddTextPrinterParameterized4 - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, [r7] - ldrb r0, [r0, 0x17] - cmp r5, r0 - bcc _081B327A -_081B32CA: - ldr r4, =gUnknown_0203CEC4 - ldr r1, [r4] - ldrb r0, [r1, 0xC] - ldrb r1, [r1, 0x17] - movs r2, 0 - movs r3, 0x1 - bl InitMenuInUpperLeftCorner - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, [r4] -_081B32E2: - ldrb r0, [r0, 0xC] - add sp, 0x1C - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B31B0 - - thumb_func_start sub_81B3300 -sub_81B3300: @ 81B3300 - push {r4,lr} - sub sp, 0x10 - adds r4, r0, 0 - movs r0, 0x6 - movs r1, 0 - movs r2, 0x4F - movs r3, 0xD - bl SetWindowBorderStyle - ldr r2, =gTextFlags - ldrb r0, [r2] - movs r1, 0x1 - orrs r0, r1 - strb r0, [r2] - bl GetPlayerTextSpeedDelay - adds r3, r0, 0 - lsls r3, 24 - lsrs r3, 24 - movs r0, 0 - str r0, [sp] - movs r0, 0x2 - str r0, [sp, 0x4] - movs r0, 0x1 - str r0, [sp, 0x8] - movs r0, 0x3 - str r0, [sp, 0xC] - movs r0, 0x6 - movs r1, 0x1 - adds r2, r4, 0 - bl AddTextPrinterParameterized2 - add sp, 0x10 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3300 - - thumb_func_start sub_81B334C -sub_81B334C: @ 81B334C - push {lr} - ldr r0, =gUnknown_08615968 - movs r1, 0x4F - movs r2, 0xD - movs r3, 0 - bl CreateYesNoMenu - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B334C - - thumb_func_start sub_81B3364 -sub_81B3364: @ 81B3364 - push {r4,lr} - ldr r0, =gUnknown_08615970 - bl AddWindow - ldr r4, =gUnknown_0203CEC4 - ldr r1, [r4] - strb r0, [r1, 0xC] - ldr r0, [r4] - ldrb r0, [r0, 0xC] - movs r1, 0 - movs r2, 0x4F - movs r3, 0xD - bl SetWindowBorderStyle - ldr r0, [r4] - ldrb r0, [r0, 0xC] - pop {r4} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B3364 - - thumb_func_start sub_81B3394 -sub_81B3394: @ 81B3394 - push {r4,lr} - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - ldrb r0, [r0, 0xC] - bl ClearWindowTilemap - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3394 - - thumb_func_start sub_81B33B4 -sub_81B33B4: @ 81B33B4 - push {r4,lr} - lsls r1, 24 - lsrs r1, 24 - lsls r2, 24 - lsrs r2, 24 - cmp r2, 0 - bne _081B33C8 - bl sub_81B3414 - b _081B3400 -_081B33C8: - ldr r4, =gUnknown_0203CEC4 - ldr r1, [r4] - ldr r0, =gUnknown_08615D70 - adds r0, r2, r0 - ldrb r0, [r0] - strb r0, [r1, 0x17] - movs r3, 0 - ldr r0, [r4] - ldrb r0, [r0, 0x17] - cmp r3, r0 - bcs _081B3400 - ldr r1, =gUnknown_08615D38 - lsls r0, r2, 2 - adds r2, r0, r1 -_081B33E4: - ldr r1, [r4] - adds r1, 0xF - adds r1, r3 - ldr r0, [r2] - adds r0, r3 - ldrb r0, [r0] - strb r0, [r1] - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, [r4] - ldrb r0, [r0, 0x17] - cmp r3, r0 - bcc _081B33E4 -_081B3400: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B33B4 - - thumb_func_start sub_81B3414 -sub_81B3414: @ 81B3414 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x4 - mov r9, r0 - lsls r1, 24 - lsrs r1, 24 - mov r10, r1 - ldr r2, =gUnknown_0203CEC4 - ldr r1, [r2] - movs r0, 0 - strb r0, [r1, 0x17] - ldr r1, [r2] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - movs r2, 0 - bl AppendToList - movs r7, 0 - ldr r0, =gUnknown_08615D7E - ldrh r0, [r0] - str r0, [sp] -_081B3446: - movs r4, 0 - adds r0, r7, 0x1 - mov r8, r0 - ldr r1, [sp] - cmp r1, 0xE - beq _081B34A0 - movs r0, 0x64 - mov r6, r10 - muls r6, r0 - ldr r5, =gUnknown_08615D7E -_081B345A: - mov r1, r9 - adds r0, r1, r6 - adds r1, r7, 0 - adds r1, 0xD - bl GetMonData - lsls r1, r4, 1 - adds r1, r5 - ldrh r1, [r1] - cmp r0, r1 - bne _081B3490 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - adds r2, r4, 0 - adds r2, 0x13 - lsls r2, 24 - lsrs r2, 24 - bl AppendToList - b _081B34A0 - .pool -_081B3490: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r0, r4, 1 - adds r0, r5 - ldrh r0, [r0] - cmp r0, 0xE - bne _081B345A -_081B34A0: - mov r1, r8 - lsls r0, r1, 24 - lsrs r7, r0, 24 - cmp r7, 0x3 - bls _081B3446 - bl InBattlePike - lsls r0, 24 - cmp r0, 0 - bne _081B3518 - mov r0, r9 - adds r0, 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B34D2 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - movs r2, 0x1 - bl AppendToList -_081B34D2: - movs r0, 0x64 - mov r1, r10 - muls r1, r0 - adds r0, r1, 0 - add r0, r9 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B3508 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - movs r2, 0x6 - bl AppendToList - b _081B3518 - .pool -_081B3508: - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - movs r2, 0x3 - bl AppendToList -_081B3518: - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0xF - adds r1, 0x17 - movs r2, 0x2 - bl AppendToList - add sp, 0x4 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3414 - - thumb_func_start sub_81B353C -sub_81B353C: @ 81B353C - push {r4,lr} - adds r4, r0, 0 - ldr r1, =gUnknown_0203CEC8 - ldrb r0, [r1, 0x8] - lsls r0, 28 - lsrs r0, 28 - adds r2, r1, 0 - cmp r0, 0xC - bhi _081B35FE - lsls r0, 2 - ldr r1, =_081B3560 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B3560: - .4byte _081B3594 - .4byte _081B35B0 - .4byte _081B35FE - .4byte _081B35FE - .4byte _081B35BC - .4byte _081B35FE - .4byte _081B35DC - .4byte _081B35FE - .4byte _081B35EE - .4byte _081B35F2 - .4byte _081B35F6 - .4byte _081B35FE - .4byte _081B35FA -_081B3594: - bl InMultiBattleRoom - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B35AC - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - beq _081B35FE -_081B35AC: - movs r1, 0x1 - b _081B3600 -_081B35B0: - adds r0, r4, 0 - bl sub_81B8A2C - lsls r0, 24 - lsrs r1, r0, 24 - b _081B3600 -_081B35BC: - movs r0, 0x9 - ldrsb r0, [r2, r0] - bl sub_81B856C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081B35D4 - cmp r0, 0x1 - beq _081B35D8 - movs r1, 0x7 - b _081B3600 -_081B35D4: - movs r1, 0x4 - b _081B3600 -_081B35D8: - movs r1, 0x5 - b _081B3600 -_081B35DC: - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - movs r1, 0x6 - cmp r0, 0 - beq _081B3600 - movs r1, 0x7 - b _081B3600 -_081B35EE: - movs r1, 0xA - b _081B3600 -_081B35F2: - movs r1, 0xB - b _081B3600 -_081B35F6: - movs r1, 0xC - b _081B3600 -_081B35FA: - movs r1, 0xD - b _081B3600 -_081B35FE: - movs r1, 0 -_081B3600: - adds r0, r1, 0 - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B353C - - thumb_func_start sub_81B3608 -sub_81B3608: @ 81B3608 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r4, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r4, r1] - movs r0, 0x64 - muls r0, r1 - ldr r7, =gPlayerParty - adds r5, r0, r7 - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - ldrb r1, [r4, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0xC - beq _081B3674 - ldrb r4, [r4, 0x9] - adds r0, r5, 0 - bl sub_81B353C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r7, 0 - adds r1, r4, 0 - bl sub_81B33B4 - movs r0, 0 - bl sub_81B31B0 - movs r0, 0x15 - bl display_pokemon_menu_message - b _081B36EA - .pool -_081B3674: - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - cmp r6, 0 - bne _081B36C0 - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnNotHolding - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - str r1, [r0] - movs r0, 0 - b _081B36EC - .pool -_081B36C0: - ldrb r4, [r4, 0x9] - adds r0, r5, 0 - bl sub_81B353C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r7, 0 - adds r1, r4, 0 - bl sub_81B33B4 - movs r0, 0x1 - bl sub_81B31B0 - ldr r1, =gStringVar2 - adds r0, r6, 0 - bl CopyItemName - movs r0, 0x1A - bl display_pokemon_menu_message -_081B36EA: - movs r0, 0x1 -_081B36EC: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B3608 - - thumb_func_start sub_81B36FC -sub_81B36FC: @ 81B36FC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r0, r4, 0 - bl sub_81B3608 - lsls r0, 24 - cmp r0, 0 - beq _081B3720 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - movs r1, 0xFF - strh r1, [r0, 0x8] - ldr r1, =sub_81B3730 - str r1, [r0] -_081B3720: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B36FC - - thumb_func_start sub_81B3730 -sub_81B3730: @ 81B3730 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B37EE - bl sub_81221EC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B37EE - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r5, r0, r1 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - ldrb r0, [r0, 0x17] - cmp r0, 0x3 - bhi _081B3774 - bl Menu_ProcessInputNoWrapAround_other - b _081B3778 - .pool -_081B3774: - bl ProcessMenuInput_other -_081B3778: - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_GetCursorPos - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5] - lsls r0, r4, 24 - asrs r5, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r5, r0 - beq _081B37EE - adds r0, 0x1 - cmp r5, r0 - bne _081B37CC - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xE - bl sub_81B302C - ldr r2, =gUnknown_08615C08 - ldr r0, [r4] - ldrb r1, [r0, 0x17] - adds r0, r1 - ldrb r0, [r0, 0xE] - lsls r0, 3 - adds r2, 0x4 - adds r0, r2 - ldr r1, [r0] - adds r0, r6, 0 - bl _call_via_r1 - b _081B37EE - .pool -_081B37CC: - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xE - bl sub_81B302C - ldr r1, =gUnknown_08615C08 - ldr r0, [r4] - adds r0, 0xF - adds r0, r5 - ldrb r0, [r0] - lsls r0, 3 - adds r1, 0x4 - adds r0, r1 - ldr r1, [r0] - adds r0, r6, 0 - bl _call_via_r1 -_081B37EE: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3730 - - thumb_func_start sub_81B37FC -sub_81B37FC: @ 81B37FC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B3828 - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B37FC - - thumb_func_start sub_81B3828 -sub_81B3828: @ 81B3828 - push {r4,lr} - sub sp, 0x4 - ldr r4, =gUnknown_0203CEC8 - ldrb r1, [r4, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _081B3868 - bl pokemon_change_order - ldr r1, =gPlayerParty - ldrb r2, [r4, 0x9] - ldr r0, =gPlayerPartyCount - ldrb r3, [r0] - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =sub_81B3894 - str r0, [sp] - movs r0, 0x1 - bl ShowPokemonSummaryScreen - b _081B3880 - .pool -_081B3868: - ldr r1, =gPlayerParty - ldrb r2, [r4, 0x9] - ldr r0, =gPlayerPartyCount - ldrb r3, [r0] - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =sub_81B3894 - str r0, [sp] - movs r0, 0 - bl ShowPokemonSummaryScreen -_081B3880: - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3828 - - thumb_func_start sub_81B3894 -sub_81B3894: @ 81B3894 - push {lr} - sub sp, 0xC - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r3, =gUnknown_0203CEC8 - ldr r0, =gUnknown_0203CF20 - ldrb r0, [r0] - strb r0, [r3, 0x9] - ldrb r0, [r3, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r3, 0xB] - movs r1, 0x15 - str r1, [sp] - ldr r1, =sub_81B36FC - str r1, [sp, 0x4] - ldr r1, [r3] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3894 - - thumb_func_start brm_switch -brm_switch: @ 81B38DC - push {r4-r6,lr} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - movs r0, 0x5 - bl PlaySE - ldr r5, =gUnknown_0203CEC8 - movs r0, 0x8 - strb r0, [r5, 0xB] - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - movs r0, 0x3 - bl display_pokemon_menu_message - ldrb r0, [r5, 0x9] - movs r1, 0x1 - bl sub_81B0FCC - ldrb r0, [r5, 0x9] - strb r0, [r5, 0xA] - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1370 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end brm_switch - - thumb_func_start sub_81B3938 -sub_81B3938: @ 81B3938 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r6, r0, r1 - ldr r3, =gUnknown_0203CEC8 - movs r1, 0xA - ldrsb r1, [r3, r1] - movs r0, 0x9 - ldrsb r0, [r3, r0] - cmp r1, r0 - bne _081B3968 - adds r0, r7, 0 - bl sub_81B407C - b _081B3ABA - .pool -_081B3968: - add r2, sp, 0x8 - movs r0, 0x9 - ldrsb r0, [r3, r0] - ldr r1, =gUnknown_0203CEDC - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r4, 0 - strb r0, [r2] - adds r0, r2, 0 - ldrb r0, [r0] - movs r1, 0x1 - bl GetWindowAttribute - strh r0, [r6] - add r0, sp, 0x8 - ldrb r0, [r0] - movs r1, 0x2 - bl GetWindowAttribute - strh r0, [r6, 0x2] - add r0, sp, 0x8 - ldrb r0, [r0] - movs r1, 0x3 - bl GetWindowAttribute - strh r0, [r6, 0x4] - add r0, sp, 0x8 - ldrb r0, [r0] - movs r1, 0x4 - bl GetWindowAttribute - strh r0, [r6, 0x6] - strh r4, [r6, 0x10] - movs r1, 0x4 - ldrsh r0, [r6, r1] - cmp r0, 0xA - bne _081B39C4 - movs r2, 0x1 - negs r2, r2 - adds r0, r2, 0 - b _081B39C6 - .pool -_081B39C4: - movs r0, 0x1 -_081B39C6: - strh r0, [r6, 0x14] - add r2, sp, 0x8 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xA] - lsls r0, 24 - asrs r0, 24 - ldr r1, =gUnknown_0203CEDC - ldr r1, [r1] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - movs r4, 0 - strb r0, [r2, 0x1] - adds r0, r2, 0 - ldrb r0, [r0, 0x1] - movs r1, 0x1 - bl GetWindowAttribute - strh r0, [r6, 0x8] - add r0, sp, 0x8 - ldrb r0, [r0, 0x1] - movs r1, 0x2 - bl GetWindowAttribute - strh r0, [r6, 0xA] - add r0, sp, 0x8 - ldrb r0, [r0, 0x1] - movs r1, 0x3 - bl GetWindowAttribute - strh r0, [r6, 0xC] - add r0, sp, 0x8 - ldrb r0, [r0, 0x1] - movs r1, 0x4 - bl GetWindowAttribute - strh r0, [r6, 0xE] - strh r4, [r6, 0x12] - movs r1, 0xC - ldrsh r0, [r6, r1] - cmp r0, 0xA - bne _081B3A2C - movs r2, 0x1 - negs r2, r2 - adds r0, r2, 0 - b _081B3A2E - .pool -_081B3A2C: - movs r0, 0x1 -_081B3A2E: - strh r0, [r6, 0x16] - ldr r4, =gUnknown_0203CEF0 - movs r0, 0x4 - ldrsh r1, [r6, r0] - movs r2, 0x6 - ldrsh r0, [r6, r2] - lsls r0, 1 - muls r0, r1 - bl Alloc - str r0, [r4] - ldr r5, =gUnknown_0203CEF4 - movs r0, 0xC - ldrsh r1, [r6, r0] - movs r2, 0xE - ldrsh r0, [r6, r2] - lsls r0, 1 - muls r0, r1 - bl Alloc - str r0, [r5] - ldr r1, [r4] - ldrb r2, [r6] - ldrb r3, [r6, 0x2] - ldrb r0, [r6, 0x4] - str r0, [sp] - ldrb r0, [r6, 0x6] - str r0, [sp, 0x4] - movs r0, 0 - bl sub_8199CBC - ldr r1, [r5] - ldrb r2, [r6, 0x8] - ldrb r3, [r6, 0xA] - ldrb r0, [r6, 0xC] - str r0, [sp] - ldrb r0, [r6, 0xE] - str r0, [sp, 0x4] - movs r0, 0 - bl sub_8199CBC - add r0, sp, 0x8 - ldrb r0, [r0] - bl ClearWindowTilemap - add r0, sp, 0x8 - ldrb r0, [r0, 0x1] - bl ClearWindowTilemap - ldr r4, =gUnknown_0203CEC8 - movs r0, 0x9 - strb r0, [r4, 0xB] - ldrb r0, [r4, 0x9] - movs r1, 0x1 - bl sub_81B0FCC - ldrb r0, [r4, 0xA] - movs r1, 0x1 - bl sub_81B0FCC - adds r0, r7, 0 - bl sub_81B3CC0 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B3D48 - str r1, [r0] -_081B3ABA: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3938 - - thumb_func_start sub_81B3AD8 -sub_81B3AD8: @ 81B3AD8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - adds r6, r2, 0 - mov r12, r3 - ldr r7, [sp, 0x18] - lsls r0, 16 - lsrs r3, r0, 16 - adds r5, r3, 0 - lsls r1, 16 - lsrs r2, r1, 16 - mov r8, r2 - lsls r0, r3, 16 - asrs r1, r0, 16 - lsls r0, r2, 16 - asrs r0, 16 - adds r4, r1, r0 - cmp r4, 0 - blt _081B3B02 - cmp r1, 0x1F - ble _081B3B06 -_081B3B02: - movs r0, 0 - b _081B3B34 -_081B3B06: - cmp r1, 0 - bge _081B3B1A - negs r0, r1 - strb r0, [r6] - movs r0, 0 - mov r1, r12 - strb r0, [r1] - adds r0, r2, r3 - strb r0, [r7] - b _081B3B32 -_081B3B1A: - movs r0, 0 - strb r0, [r6] - mov r0, r12 - strb r5, [r0] - cmp r4, 0x1F - ble _081B3B2E - movs r0, 0x20 - subs r0, r5 - strb r0, [r7] - b _081B3B32 -_081B3B2E: - mov r1, r8 - strb r1, [r7] -_081B3B32: - movs r0, 0x1 -_081B3B34: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - thumb_func_end sub_81B3AD8 - - thumb_func_start sub_81B3B40 -sub_81B3B40: @ 81B3B40 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x34 - str r0, [sp, 0x28] - ldr r0, [sp, 0x54] - ldr r4, [sp, 0x58] - lsls r2, 16 - lsrs r2, 16 - mov r9, r2 - lsls r3, 16 - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - lsls r4, 16 - lsrs r4, 16 - str r4, [sp, 0x30] - lsls r1, 16 - asrs r7, r1, 16 - lsrs r0, r3, 16 - str r0, [sp, 0x2C] - asrs r3, 16 - mov r8, r3 - mov r5, sp - adds r5, 0x25 - mov r6, sp - adds r6, 0x26 - str r6, [sp] - adds r0, r7, 0 - mov r1, r8 - add r2, sp, 0x24 - adds r3, r5, 0 - bl sub_81B3AD8 - lsls r0, 24 - cmp r0, 0 - beq _081B3BFA - ldrb r2, [r5] - mov r1, r9 - lsls r0, r1, 24 - lsrs r0, 24 - mov r9, r0 - ldrb r0, [r6] - str r0, [sp] - mov r1, r10 - lsls r0, r1, 24 - lsrs r4, r0, 24 - str r4, [sp, 0x4] - movs r0, 0 - movs r1, 0 - mov r3, r9 - bl FillBgTilemapBufferRect_Palette0 - ldr r1, [sp, 0x30] - lsls r0, r1, 16 - asrs r0, 16 - adds r0, r7, r0 - lsls r0, 16 - asrs r0, 16 - str r6, [sp] - mov r1, r8 - add r2, sp, 0x24 - adds r3, r5, 0 - bl sub_81B3AD8 - lsls r0, 24 - cmp r0, 0 - beq _081B3BFA - add r0, sp, 0x24 - ldrb r2, [r0] - ldr r1, [sp, 0x2C] - lsls r0, r1, 24 - lsrs r0, 24 - str r0, [sp] - str r4, [sp, 0x4] - ldrb r0, [r5] - str r0, [sp, 0x8] - mov r0, r9 - str r0, [sp, 0xC] - ldrb r0, [r6] - str r0, [sp, 0x10] - str r4, [sp, 0x14] - movs r0, 0x11 - str r0, [sp, 0x18] - movs r0, 0 - str r0, [sp, 0x1C] - str r0, [sp, 0x20] - ldr r1, [sp, 0x28] - movs r3, 0 - bl CopyRectToBgTilemapBufferRect -_081B3BFA: - add sp, 0x34 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B3B40 - - thumb_func_start sub_81B3C0C -sub_81B3C0C: @ 81B3C0C - push {r4,lr} - ldr r4, =gSprites - ldrb r2, [r0, 0xB] - lsls r3, r2, 4 - adds r3, r2 - lsls r3, 2 - adds r3, r4 - lsls r1, 16 - asrs r1, 13 - ldrh r2, [r3, 0x24] - adds r2, r1 - strh r2, [r3, 0x24] - ldrb r3, [r0, 0xA] - lsls r2, r3, 4 - adds r2, r3 - lsls r2, 2 - adds r2, r4 - ldrh r3, [r2, 0x24] - adds r3, r1 - strh r3, [r2, 0x24] - ldrb r3, [r0, 0x9] - lsls r2, r3, 4 - adds r2, r3 - lsls r2, 2 - adds r2, r4 - ldrh r3, [r2, 0x24] - adds r3, r1 - strh r3, [r2, 0x24] - ldrb r2, [r0, 0xC] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r4 - ldrh r2, [r0, 0x24] - adds r2, r1 - strh r2, [r0, 0x24] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3C0C - - thumb_func_start sub_81B3C60 -sub_81B3C60: @ 81B3C60 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r4, r1, r0 - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081B3C8E - ldr r2, =gUnknown_0203CEDC - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - lsls r1, 4 - ldr r0, [r2] - adds r0, r1 - movs r2, 0x14 - ldrsh r1, [r4, r2] - bl sub_81B3C0C -_081B3C8E: - movs r1, 0x16 - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081B3CAC - ldr r2, =gUnknown_0203CEDC - ldr r0, =gUnknown_0203CEC8 - movs r1, 0xA - ldrsb r1, [r0, r1] - lsls r1, 4 - ldr r0, [r2] - adds r0, r1 - movs r2, 0x16 - ldrsh r1, [r4, r2] - bl sub_81B3C0C -_081B3CAC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3C60 - - thumb_func_start sub_81B3CC0 -sub_81B3CC0: @ 81B3CC0 - push {r4-r6,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r5, r1, r0 - movs r1, 0x14 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _081B3D00 - ldr r0, =gUnknown_0203CEF0 - ldr r0, [r0] - ldrh r1, [r5, 0x10] - ldrh r2, [r5] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - movs r3, 0x2 - ldrsh r2, [r5, r3] - movs r4, 0x4 - ldrsh r3, [r5, r4] - movs r6, 0x6 - ldrsh r4, [r5, r6] - str r4, [sp] - movs r6, 0x14 - ldrsh r4, [r5, r6] - str r4, [sp, 0x4] - bl sub_81B3B40 -_081B3D00: - movs r1, 0x16 - ldrsh r0, [r5, r1] - cmp r0, 0 - beq _081B3D2E - ldr r0, =gUnknown_0203CEF4 - ldr r0, [r0] - ldrh r1, [r5, 0x12] - ldrh r2, [r5, 0x8] - adds r1, r2 - lsls r1, 16 - asrs r1, 16 - movs r3, 0xA - ldrsh r2, [r5, r3] - movs r4, 0xC - ldrsh r3, [r5, r4] - movs r6, 0xE - ldrsh r4, [r5, r6] - str r4, [sp] - movs r6, 0x16 - ldrsh r4, [r5, r6] - str r4, [sp, 0x4] - bl sub_81B3B40 -_081B3D2E: - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3CC0 - - thumb_func_start sub_81B3D48 -sub_81B3D48: @ 81B3D48 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - lsls r0, r4, 2 - adds r0, r4 - lsls r7, r0, 3 - ldr r0, =gTasks + 0x8 - mov r8, r0 - adds r6, r7, r0 - adds r0, r4, 0 - bl sub_81B3CC0 - adds r0, r4, 0 - bl sub_81B3C60 - ldrh r1, [r6, 0x14] - ldrh r2, [r6, 0x10] - adds r1, r2 - strh r1, [r6, 0x10] - ldrh r0, [r6, 0x16] - ldrh r3, [r6, 0x12] - adds r0, r3 - strh r0, [r6, 0x12] - add r2, sp, 0x8 - ldrh r0, [r6] - adds r0, r1 - strh r0, [r2] - adds r1, r2, 0 - ldrh r0, [r6, 0x12] - ldrh r3, [r6, 0x8] - adds r2, r0, r3 - strh r2, [r1, 0x2] - adds r0, r1, 0 - ldrh r0, [r0] - cmp r0, 0x21 - bls _081B3E3A - lsls r0, r2, 16 - lsrs r0, 16 - cmp r0, 0x21 - bls _081B3E3A - movs r1, 0x14 - ldrsh r0, [r6, r1] - negs r0, r0 - strh r0, [r6, 0x14] - movs r2, 0x16 - ldrsh r0, [r6, r2] - negs r0, r0 - strh r0, [r6, 0x16] - bl swap_pokemon_and_oams - ldr r4, =gUnknown_0203CEC8 - ldrb r0, [r4, 0x9] - bl sub_81B0948 - ldrb r0, [r4, 0xA] - bl sub_81B0948 - movs r0, 0x9 - ldrsb r0, [r4, r0] - ldr r5, =gUnknown_0203CEDC - ldr r1, [r5] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - movs r0, 0xA - ldrsb r0, [r4, r0] - ldr r1, [r5] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - ldr r0, =gUnknown_0203CEF0 - ldr r1, [r0] - ldrb r2, [r6] - ldrb r3, [r6, 0x2] - ldrb r0, [r6, 0x4] - str r0, [sp] - ldrb r0, [r6, 0x6] - str r0, [sp, 0x4] - movs r0, 0 - bl sub_8199CBC - ldr r0, =gUnknown_0203CEF4 - ldr r1, [r0] - ldrb r2, [r6, 0x8] - ldrb r3, [r6, 0xA] - ldrb r0, [r6, 0xC] - str r0, [sp] - ldrb r0, [r6, 0xE] - str r0, [sp, 0x4] - movs r0, 0 - bl sub_8199CBC - movs r0, 0x9 - ldrsb r0, [r4, r0] - ldr r1, [r5] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl ClearWindowTilemap - movs r0, 0xA - ldrsb r0, [r4, r0] - ldr r1, [r5] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl ClearWindowTilemap - mov r0, r8 - subs r0, 0x8 - adds r0, r7, r0 - ldr r1, =sub_81B3E60 - str r1, [r0] -_081B3E3A: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B3D48 - - thumb_func_start sub_81B3E60 -sub_81B3E60: @ 81B3E60 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - adds r0, r6, 0 - bl sub_81B3CC0 - adds r0, r6, 0 - bl sub_81B3C60 - movs r1, 0x14 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081B3EE4 - movs r2, 0x16 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081B3EE4 - ldr r5, =gUnknown_0203CEC8 - movs r0, 0x9 - ldrsb r0, [r5, r0] - ldr r4, =gUnknown_0203CEDC - ldr r1, [r4] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - movs r0, 0xA - ldrsb r0, [r5, r0] - ldr r1, [r4] - lsls r0, 4 - adds r0, r1 - ldrb r0, [r0, 0x8] - bl PutWindowTilemap - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gUnknown_0203CEF0 - ldr r0, [r0] - bl Free - ldr r0, =gUnknown_0203CEF4 - ldr r0, [r0] - bl Free - adds r0, r6, 0 - bl sub_81B407C - b _081B3F08 - .pool -_081B3EE4: - ldrh r1, [r4, 0x14] - ldrh r0, [r4, 0x10] - adds r1, r0 - strh r1, [r4, 0x10] - ldrh r0, [r4, 0x16] - ldrh r2, [r4, 0x12] - adds r0, r2 - strh r0, [r4, 0x12] - lsls r1, 16 - asrs r1, 16 - cmp r1, 0 - bne _081B3EFE - strh r1, [r4, 0x14] -_081B3EFE: - movs r1, 0x12 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081B3F08 - strh r0, [r4, 0x16] -_081B3F08: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B3E60 - - thumb_func_start oamt_swap_pos -oamt_swap_pos: @ 81B3F10 - push {r4-r6,lr} - mov r6, r10 - mov r5, r9 - mov r4, r8 - push {r4-r6} - ldrb r3, [r0] - ldrb r2, [r1] - strb r2, [r0] - strb r3, [r1] - ldr r5, =gSprites - ldrb r2, [r0] - lsls r3, r2, 4 - adds r3, r2 - lsls r3, 2 - adds r3, r5 - ldrh r6, [r3, 0x20] - ldrh r2, [r3, 0x22] - mov r8, r2 - ldrh r2, [r3, 0x24] - mov r9, r2 - ldrh r2, [r3, 0x26] - mov r10, r2 - ldrb r4, [r1] - lsls r2, r4, 4 - adds r2, r4 - lsls r2, 2 - adds r2, r5 - ldrh r2, [r2, 0x20] - strh r2, [r3, 0x20] - ldrb r2, [r0] - lsls r3, r2, 4 - adds r3, r2 - lsls r3, 2 - adds r3, r5 - ldrb r4, [r1] - lsls r2, r4, 4 - adds r2, r4 - lsls r2, 2 - adds r2, r5 - ldrh r2, [r2, 0x22] - strh r2, [r3, 0x22] - ldrb r2, [r0] - lsls r3, r2, 4 - adds r3, r2 - lsls r3, 2 - adds r3, r5 - ldrb r4, [r1] - lsls r2, r4, 4 - adds r2, r4 - lsls r2, 2 - adds r2, r5 - ldrh r2, [r2, 0x24] - strh r2, [r3, 0x24] - ldrb r0, [r0] - lsls r2, r0, 4 - adds r2, r0 - lsls r2, 2 - adds r2, r5 - ldrb r3, [r1] - lsls r0, r3, 4 - adds r0, r3 - lsls r0, 2 - adds r0, r5 - ldrh r0, [r0, 0x26] - strh r0, [r2, 0x26] - ldrb r2, [r1] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r5 - strh r6, [r0, 0x20] - ldrb r2, [r1] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r5 - mov r2, r8 - strh r2, [r0, 0x22] - ldrb r2, [r1] - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r5 - mov r2, r9 - strh r2, [r0, 0x24] - ldrb r1, [r1] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r5 - mov r1, r10 - strh r1, [r0, 0x26] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end oamt_swap_pos - - thumb_func_start swap_pokemon_and_oams -swap_pokemon_and_oams: @ 81B3FDC - push {r4-r6,lr} - sub sp, 0x8 - ldr r1, =gUnknown_0203CEDC - ldr r2, =gUnknown_0203CEC8 - movs r3, 0x9 - ldrsb r3, [r2, r3] - lsls r0, r3, 4 - ldr r1, [r1] - adds r0, r1, r0 - str r0, [sp] - ldrb r2, [r2, 0xA] - lsls r2, 24 - asrs r2, 24 - lsls r0, r2, 4 - adds r0, r1, r0 - str r0, [sp, 0x4] - movs r1, 0x64 - adds r4, r3, 0 - muls r4, r1 - ldr r0, =gPlayerParty - adds r4, r0 - adds r5, r2, 0 - muls r5, r1 - adds r5, r0 - movs r0, 0x64 - bl Alloc - adds r6, r0, 0 - adds r1, r4, 0 - movs r2, 0x64 - bl memcpy - adds r0, r4, 0 - adds r1, r5, 0 - movs r2, 0x64 - bl memcpy - adds r0, r5, 0 - adds r1, r6, 0 - movs r2, 0x64 - bl memcpy - adds r0, r6, 0 - bl Free - ldr r0, [sp] - adds r0, 0xB - ldr r1, [sp, 0x4] - adds r1, 0xB - bl oamt_swap_pos - ldr r0, [sp] - adds r0, 0xA - ldr r1, [sp, 0x4] - adds r1, 0xA - bl oamt_swap_pos - ldr r0, [sp] - adds r0, 0x9 - ldr r1, [sp, 0x4] - adds r1, 0x9 - bl oamt_swap_pos - ldr r0, [sp] - adds r0, 0xC - ldr r1, [sp, 0x4] - adds r1, 0xC - bl oamt_swap_pos - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end swap_pokemon_and_oams - - thumb_func_start sub_81B407C -sub_81B407C: @ 81B407C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - ldr r4, =gUnknown_0203CEC8 - movs r0, 0 - strb r0, [r4, 0xB] - ldrb r0, [r4, 0x9] - movs r1, 0 - bl sub_81B0FCC - ldrb r0, [r4, 0xA] - strb r0, [r4, 0x9] - ldrb r0, [r4, 0xA] - movs r1, 0x1 - bl sub_81B0FCC - movs r0, 0 - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1370 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B407C - - thumb_func_start brm_cancel_1 -brm_cancel_1: @ 81B40D4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x6 - bne _081B4110 - movs r0, 0xF - bl display_pokemon_menu_message - b _081B4116 - .pool -_081B4110: - movs r0, 0 - bl display_pokemon_menu_message -_081B4116: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 - str r0, [r1] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end brm_cancel_1 - - thumb_func_start sub_81B4134 -sub_81B4134: @ 81B4134 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gPlayerParty - ldr r1, =gUnknown_0203CEC8 - ldrb r1, [r1, 0x9] - movs r2, 0x8 - bl sub_81B33B4 - movs r0, 0x1 - bl sub_81B31B0 - movs r0, 0x18 - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0xFF - strh r1, [r0, 0x8] - ldr r1, =sub_81B3730 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4134 - - thumb_func_start sub_81B4198 -sub_81B4198: @ 81B4198 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B41C4 - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4198 - - thumb_func_start sub_81B41C4 -sub_81B41C4: @ 81B41C4 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - bne _081B41E0 - ldr r2, =c2_8123744 - movs r0, 0x2 - movs r1, 0x5 - bl GoToBagMenu - b _081B41E8 - .pool -_081B41E0: - ldr r1, =c2_8123744 - movs r0, 0x2 - bl sub_81C4F98 -_081B41E8: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B41C4 - - thumb_func_start c2_8123744 -c2_8123744: @ 81B41F0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - ldr r6, =gSpecialVar_ItemId - ldrh r0, [r6] - cmp r0, 0 - bne _081B4224 - ldr r3, =gUnknown_0203CEC8 - ldrb r0, [r3, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r3, 0xB] - movs r1, 0x7F - str r1, [sp] - ldr r1, =sub_81B36FC - str r1, [sp, 0x4] - ldr r1, [r3] - b _081B425A - .pool -_081B4224: - ldr r4, =gUnknown_0203CEFC - ldr r5, =gUnknown_0203CEC8 - movs r0, 0x9 - ldrsb r0, [r5, r0] - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r7, =gPlayerParty - adds r0, r7 - movs r1, 0xC - bl GetMonData - strh r0, [r4] - lsls r0, 16 - cmp r0, 0 - beq _081B4278 - ldrb r0, [r5, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r5, 0xB] - movs r1, 0x7F - str r1, [sp] - ldr r1, =sub_81B4350 - str r1, [sp, 0x4] - ldr r1, [r5] -_081B425A: - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 - b _081B42C0 - .pool -_081B4278: - ldrh r0, [r6] - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B42A4 - ldrh r0, [r6] - movs r1, 0x1 - bl RemoveBagItem - movs r0, 0x9 - ldrsb r0, [r5, r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - ldrh r1, [r6] - bl sub_81B1DB8 - bl sub_81B452C - b _081B42C0 -_081B42A4: - ldrb r0, [r5, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r5, 0xB] - movs r1, 0x7F - str r1, [sp] - ldr r1, =sub_81B42D0 - str r1, [sp, 0x4] - ldr r1, [r5] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 -_081B42C0: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end c2_8123744 - - thumb_func_start sub_81B42D0 -sub_81B42D0: @ 81B42D0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B432C - ldr r0, =gSpecialVar_ItemId - ldrh r4, [r0] - ldr r0, =gUnknown_0203CEC8 - mov r8, r0 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - adds r1, r4, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B1C84 - mov r1, r8 - movs r0, 0x9 - ldrsb r0, [r1, r0] - muls r0, r6 - adds r0, r5 - adds r1, r4, 0 - bl sub_81B1DB8 - adds r0, r4, 0 - movs r1, 0x1 - bl RemoveBagItem - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - str r1, [r0] -_081B432C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B42D0 - - thumb_func_start sub_81B4350 -sub_81B4350: @ 81B4350 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B4388 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gUnknown_0203CEFC - ldrh r1, [r1] - movs r2, 0x1 - bl sub_81B1D1C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B43A8 - str r1, [r0] -_081B4388: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4350 - - thumb_func_start sub_81B43A8 -sub_81B43A8: @ 81B43A8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B43CC - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B43DC - str r0, [r1] -_081B43CC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B43A8 - - thumb_func_start sub_81B43DC -sub_81B43DC: @ 81B43DC - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B4402 - cmp r1, 0 - bgt _081B43FC - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B44D8 - b _081B44EC -_081B43FC: - cmp r1, 0x1 - beq _081B44DE - b _081B44EC -_081B4402: - ldr r5, =gSpecialVar_ItemId - ldrh r0, [r5] - movs r1, 0x1 - bl RemoveBagItem - ldr r6, =gUnknown_0203CEFC - ldrh r0, [r6] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - cmp r0, 0 - bne _081B4458 - ldrh r0, [r5] - movs r1, 0x1 - bl AddBagItem - ldrh r0, [r6] - bl pokemon_item_not_removed - ldr r0, =gStringVar4 - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] - b _081B44EC - .pool -_081B4458: - ldrh r0, [r5] - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B4498 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldrh r1, [r5] - bl sub_81B1DB8 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B44FC - str r1, [r0] - b _081B44EC - .pool -_081B4498: - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldrh r1, [r5] - bl sub_81B1DB8 - ldrh r0, [r5] - ldrh r1, [r6] - movs r2, 0x1 - bl sub_81B1D68 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - str r1, [r0] - b _081B44EC - .pool -_081B44D8: - movs r0, 0x5 - bl PlaySE -_081B44DE: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1C1C - str r0, [r1] -_081B44EC: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B43DC - - thumb_func_start sub_81B44FC -sub_81B44FC: @ 81B44FC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B451C - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B452C - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 -_081B451C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B44FC - - thumb_func_start sub_81B452C -sub_81B452C: @ 81B452C - push {lr} - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x40 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock1Ptr - lsls r2, r0, 3 - adds r2, r0 - lsls r2, 2 - ldr r0, =0x00002be0 - adds r2, r0 - ldr r1, [r1] - adds r1, r2 - ldr r2, =sub_81B4578 - movs r0, 0x4 - movs r3, 0x3 - bl sub_811A20C - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B452C - - thumb_func_start sub_81B4578 -sub_81B4578: @ 81B4578 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - ldr r6, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r6, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - ldr r0, =gSpecialVar_Result - ldrh r7, [r0] - cmp r7, 0 - bne _081B45F8 - adds r0, r5, 0 - bl TakeMailFromMon - ldr r4, =gUnknown_0203CEFC - adds r0, r5, 0 - movs r1, 0xC - adds r2, r4, 0 - bl SetMonData - ldrh r0, [r4] - movs r1, 0x1 - bl RemoveBagItem - mov r0, r8 - movs r1, 0x1 - bl AddBagItem - ldrb r0, [r6, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r6, 0xB] - str r7, [sp] - ldr r1, =sub_81B36FC - str r1, [sp, 0x4] - ldr r1, [r6] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 - b _081B4614 - .pool -_081B45F8: - ldrb r0, [r6, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r6, 0xB] - movs r1, 0x7F - str r1, [sp] - ldr r1, =sub_81B4624 - str r1, [sp, 0x4] - ldr r1, [r6] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 -_081B4614: - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4578 - - thumb_func_start sub_81B4624 -sub_81B4624: @ 81B4624 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B468A - ldr r1, =gUnknown_0203CEFC - ldrh r0, [r1] - cmp r0, 0 - bne _081B4670 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gSpecialVar_ItemId - ldrh r1, [r1] - movs r2, 0 - movs r3, 0 - bl sub_81B1C84 - b _081B467C - .pool -_081B4670: - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - ldrh r1, [r1] - movs r2, 0 - bl sub_81B1D68 -_081B467C: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B469C - str r0, [r1] -_081B468A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4624 - - thumb_func_start sub_81B469C -sub_81B469C: @ 81B469C - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r4, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r6, r1, r0 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B471C - ldr r5, =gUnknown_0203CEDC - movs r0, 0x9 - ldrsb r0, [r4, r0] - lsls r0, 4 - ldr r1, [r5] - adds r1, r0 - adds r0, r6, 0 - bl sub_81B5C94 - ldrb r1, [r4, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0xC - bne _081B4716 - adds r0, r6, 0 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - beq _081B4704 - movs r0, 0x9 - ldrsb r0, [r4, r0] - lsls r0, 4 - ldr r1, [r5] - adds r1, r0 - movs r0, 0xB - movs r2, 0x1 - bl sub_81B2FA8 - b _081B4716 - .pool -_081B4704: - movs r0, 0x9 - ldrsb r0, [r4, r0] - lsls r0, 4 - ldr r1, [r5] - adds r1, r0 - movs r0, 0xC - movs r2, 0x1 - bl sub_81B2FA8 -_081B4716: - adds r0, r7, 0 - bl sub_81B1C1C -_081B471C: - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B469C - - thumb_func_start sub_81B4724 -sub_81B4724: @ 81B4724 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl sub_81B1E00 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081B4788 - cmp r0, 0x1 - beq _081B47AC - adds r0, r5, 0 - adds r1, r6, 0 - movs r2, 0x1 - bl sub_81B1CD0 - b _081B47BA - .pool -_081B4788: - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnNotHolding - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - b _081B47B4 - .pool -_081B47AC: - adds r0, r6, 0 - bl pokemon_item_not_removed - ldr r0, =gStringVar4 -_081B47B4: - movs r1, 0x1 - bl sub_81B1B5C -_081B47BA: - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gTasks - lsls r1, r7, 2 - adds r1, r7 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B469C - str r0, [r1] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4724 - - thumb_func_start sub_81B47E0 -sub_81B47E0: @ 81B47E0 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r5, r0, 16 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - cmp r5, 0 - bne _081B4864 - ldr r1, =gStringVar1 - adds r0, r7, 0 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnNotHolding - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - b _081B488A - .pool -_081B4864: - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_ThrowAwayItem - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B48A8 -_081B488A: - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B47E0 - - thumb_func_start sub_81B48A8 -sub_81B48A8: @ 81B48A8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B48CC - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B48DC - str r0, [r1] -_081B48CC: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B48A8 - - thumb_func_start sub_81B48DC -sub_81B48DC: @ 81B48DC - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B491A - cmp r1, 0 - bgt _081B4914 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B4964 - b _081B4978 - .pool -_081B4914: - cmp r1, 0x1 - beq _081B496A - b _081B4978 -_081B491A: - adds r0, r4, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r1, =gStringVar1 - bl CopyItemName - ldr r4, =gStringVar4 - ldr r1, =gText_ItemThrownAway - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B4988 - str r1, [r0] - b _081B4978 - .pool -_081B4964: - movs r0, 0x5 - bl PlaySE -_081B496A: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1C1C - str r0, [r1] -_081B4978: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B48DC - - thumb_func_start sub_81B4988 -sub_81B4988: @ 81B4988 - push {r4-r7,lr} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r6, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r6, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B49EC - movs r1, 0 - mov r0, sp - strh r1, [r0] - adds r0, r5, 0 - movs r1, 0xC - mov r2, sp - bl SetMonData - ldr r4, =gUnknown_0203CEDC - movs r0, 0x9 - ldrsb r0, [r6, r0] - lsls r0, 4 - ldr r1, [r4] - adds r1, r0 - adds r0, r5, 0 - bl sub_81B5C94 - movs r0, 0x9 - ldrsb r0, [r6, r0] - lsls r0, 4 - ldr r1, [r4] - adds r1, r0 - movs r0, 0xC - movs r2, 0x1 - bl sub_81B2FA8 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] -_081B49EC: - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4988 - - thumb_func_start sub_81B4A08 -sub_81B4A08: @ 81B4A08 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gPlayerParty - ldr r1, =gUnknown_0203CEC8 - ldrb r1, [r1, 0x9] - movs r2, 0x9 - bl sub_81B33B4 - movs r0, 0x2 - bl sub_81B31B0 - movs r0, 0x19 - bl display_pokemon_menu_message - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - movs r1, 0xFF - strh r1, [r0, 0x8] - ldr r1, =sub_81B3730 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4A08 - - thumb_func_start sub_81B4A6C -sub_81B4A6C: @ 81B4A6C - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B4A98 - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4A6C - - thumb_func_start sub_81B4A98 -sub_81B4A98: @ 81B4A98 - push {lr} - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x40 - bl GetMonData - ldr r2, =gSaveBlock1Ptr - lsls r1, r0, 3 - adds r1, r0 - lsls r1, 2 - ldr r0, =0x00002be0 - adds r1, r0 - ldr r0, [r2] - adds r0, r1 - ldr r1, =sub_81B4AE0 - movs r2, 0x1 - bl ReadMail - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4A98 - - thumb_func_start sub_81B4AE0 -sub_81B4AE0: @ 81B4AE0 - push {lr} - sub sp, 0xC - ldr r2, =gPaletteFade - ldrb r0, [r2, 0x8] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2, 0x8] - ldr r3, =gUnknown_0203CEC8 - ldrb r0, [r3, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r3, 0xB] - movs r1, 0x15 - str r1, [sp] - ldr r1, =sub_81B36FC - str r1, [sp, 0x4] - ldr r1, [r3] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4AE0 - - thumb_func_start brm_take_2 -brm_take_2: @ 81B4B20 - push {r4,r5,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - ldr r5, =gUnknown_0203CEC4 - ldr r0, [r5] - adds r0, 0xD - bl sub_81B302C - ldr r0, [r5] - adds r0, 0xC - bl sub_81B302C - ldr r0, =gText_SendMailToPC - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B4B6C - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end brm_take_2 - - thumb_func_start sub_81B4B6C -sub_81B4B6C: @ 81B4B6C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B4B90 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B4BA0 - str r0, [r1] -_081B4B90: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4B6C - - thumb_func_start sub_81B4BA0 -sub_81B4BA0: @ 81B4BA0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B4BC6 - cmp r1, 0 - bgt _081B4BC0 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B4C30 - b _081B4C4C -_081B4BC0: - cmp r1, 0x1 - beq _081B4C36 - b _081B4C4C -_081B4BC6: - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - bl TakeMailFromMon2 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xFF - beq _081B4C0C - ldr r0, =gText_MailSentToPC - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - b _081B4C4A - .pool -_081B4C0C: - ldr r0, =gText_PCMailboxFull - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - b _081B4C4A - .pool -_081B4C30: - movs r0, 0x5 - bl PlaySE -_081B4C36: - ldr r0, =gText_MailMessageWillBeLost - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B4C60 -_081B4C4A: - str r1, [r0] -_081B4C4C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4BA0 - - thumb_func_start sub_81B4C60 -sub_81B4C60: @ 81B4C60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B4C84 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B4C94 - str r0, [r1] -_081B4C84: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4C60 - - thumb_func_start sub_81B4C94 -sub_81B4C94: @ 81B4C94 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r5, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B4CBE - cmp r1, 0 - bgt _081B4CB8 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B4D50 - b _081B4D64 -_081B4CB8: - cmp r1, 0x1 - beq _081B4D56 - b _081B4D64 -_081B4CBE: - ldr r0, =gUnknown_0203CEC8 - mov r8, r0 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - movs r7, 0x64 - muls r0, r7 - ldr r6, =gPlayerParty - adds r0, r6 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - adds r0, r4, 0 - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B4D24 - mov r1, r8 - movs r0, 0x9 - ldrsb r0, [r1, r0] - muls r0, r7 - adds r0, r6 - bl TakeMailFromMon - ldr r0, =gText_MailTakenFromPkmn - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B469C - str r1, [r0] - b _081B4D64 - .pool -_081B4D24: - adds r0, r4, 0 - bl pokemon_item_not_removed - ldr r0, =gStringVar4 - movs r1, 0 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] - b _081B4D64 - .pool -_081B4D50: - movs r0, 0x5 - bl PlaySE -_081B4D56: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1C1C - str r0, [r1] -_081B4D64: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4C94 - - thumb_func_start sub_81B4D78 -sub_81B4D78: @ 81B4D78 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldr r5, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r5, r1] - movs r0, 0x64 - muls r0, r1 - ldr r6, =gPlayerParty - adds r7, r0, r6 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldrb r4, [r5, 0x9] - adds r0, r7, 0 - bl sub_81B353C - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_81B33B4 - ldrb r1, [r5, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0xC - beq _081B4DE4 - movs r0, 0 - bl sub_81B31B0 - movs r0, 0x15 - bl display_pokemon_menu_message - b _081B4E02 - .pool -_081B4DE4: - movs r0, 0x1 - bl sub_81B31B0 - adds r0, r7, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - ldr r1, =gStringVar2 - bl CopyItemName - movs r0, 0x1A - bl display_pokemon_menu_message -_081B4E02: - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r0, r1 - movs r1, 0xFF - strh r1, [r0, 0x8] - ldr r1, =sub_81B3730 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4D78 - - thumb_func_start brm_shift_sendout -brm_shift_sendout: @ 81B4E2C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x5 - bl PlaySE - ldr r5, =gUnknown_0203CEC4 - ldr r0, [r5] - adds r0, 0xC - bl sub_81B302C - bl sub_81B8A7C - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B4E5C - adds r0, r4, 0 - bl sub_81B12C0 - b _081B4E7A - .pool -_081B4E5C: - ldr r0, [r5] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gStringVar4 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] -_081B4E7A: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end brm_shift_sendout - - thumb_func_start sub_81B4E8C -sub_81B4E8C: @ 81B4E8C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - bl sub_81B8830 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - cmp r5, r6 - bcs _081B4F36 - ldr r2, =gUnknown_0203CEC8 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - mov r8, r0 -_081B4EC6: - ldr r0, =gSelectedOrderFromParty - adds r4, r5, r0 - ldrb r0, [r4] - cmp r0, 0 - bne _081B4F2C - movs r0, 0x5 - str r2, [sp] - bl PlaySE - ldr r2, [sp] - ldrb r0, [r2, 0x9] - adds r0, 0x1 - strb r0, [r4] - adds r0, r5, 0x2 - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CEDC - ldrb r2, [r2, 0x9] - lsls r2, 24 - asrs r2, 24 - lsls r2, 4 - ldr r1, [r1] - adds r1, r2 - movs r2, 0x1 - bl sub_81B2FA8 - subs r0, r6, 0x1 - cmp r5, r0 - bne _081B4F04 - bl sub_81B4F88 -_081B4F04: - movs r0, 0 - bl display_pokemon_menu_message - ldr r0, =sub_81B1370 - mov r1, r8 - str r0, [r1] - b _081B4F68 - .pool -_081B4F2C: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, r6 - bcc _081B4EC6 -_081B4F36: - ldr r0, =gStringVar1 - adds r1, r6, 0 - movs r2, 0 - movs r3, 0x1 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_NoMoreThanVar1Pkmn - adds r0, r4, 0 - bl StringExpandPlaceholders - movs r0, 0x20 - bl PlaySE - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] -_081B4F68: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4E8C - - thumb_func_start sub_81B4F88 -sub_81B4F88: @ 81B4F88 - push {r4,lr} - ldr r4, =gUnknown_0203CEC8 - ldrb r0, [r4, 0x9] - movs r1, 0 - bl sub_81B0FCC - movs r0, 0x6 - strb r0, [r4, 0x9] - movs r1, 0x1 - bl sub_81B0FCC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4F88 - - thumb_func_start sub_81B4FA8 -sub_81B4FA8: @ 81B4FA8 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0x5 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - bl sub_81B8830 - lsls r0, 24 - lsrs r5, r0, 24 - movs r4, 0 - cmp r4, r5 - bcs _081B502A - ldr r6, =gSelectedOrderFromParty - subs r2, r5, 0x1 - adds r7, r6, 0 - ldr r3, =gUnknown_0203CEC8 -_081B4FE2: - adds r0, r4, r6 - ldrb r1, [r0] - movs r0, 0x9 - ldrsb r0, [r3, r0] - adds r0, 0x1 - cmp r1, r0 - bne _081B5020 - adds r0, r4, 0 - adds r4, r2, 0 - cmp r0, r4 - bge _081B500C - adds r3, r7, 0 -_081B4FFA: - adds r2, r0, r3 - adds r1, r0, 0x1 - adds r0, r1, r3 - ldrb r0, [r0] - strb r0, [r2] - lsls r1, 24 - lsrs r0, r1, 24 - cmp r0, r4 - blt _081B4FFA -_081B500C: - adds r1, r0, r6 - movs r0, 0 - strb r0, [r1] - b _081B502A - .pool -_081B5020: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r5 - bcc _081B4FE2 -_081B502A: - ldr r6, =gUnknown_0203CEDC - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - lsls r0, 4 - ldr r1, [r6] - adds r1, r0 - movs r0, 0x1 - movs r2, 0x1 - bl sub_81B2FA8 - movs r4, 0 - subs r5, 0x1 - mov r0, r8 - lsls r7, r0, 2 - cmp r4, r5 - bge _081B5078 -_081B504E: - ldr r0, =gSelectedOrderFromParty - adds r1, r4, r0 - ldrb r0, [r1] - cmp r0, 0 - beq _081B506E - adds r0, r4, 0x2 - lsls r0, 24 - lsrs r0, 24 - ldrb r2, [r1] - lsls r2, 4 - subs r2, 0x10 - ldr r1, [r6] - adds r1, r2 - movs r2, 0x1 - bl sub_81B2FA8 -_081B506E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r5 - blt _081B504E -_081B5078: - movs r0, 0 - bl display_pokemon_menu_message - ldr r0, =gTasks - mov r2, r8 - adds r1, r7, r2 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 - str r0, [r1] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B4FA8 - - thumb_func_start sub_81B50AC -sub_81B50AC: @ 81B50AC - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B12C0 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B50AC - - thumb_func_start sub_81B50C8 -sub_81B50C8: @ 81B50C8 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gUnknown_0203CEC8 - mov r9, r0 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x41 - bl GetMonData - adds r6, r0, 0 - lsls r6, 16 - lsrs r6, 16 - mov r1, r9 - movs r0, 0x9 - ldrsb r0, [r1, r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - mov r1, r9 - movs r0, 0x9 - ldrsb r0, [r1, r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r4 - movs r1, 0x50 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_800F7DC - ldr r0, [r0] - adds r1, r6, 0 - adds r2, r5, 0 - adds r3, r4, 0 - bl sub_807A8D0 - cmp r0, 0x1 - beq _081B515C - cmp r0, 0x2 - beq _081B5170 - movs r0, 0x5 - bl PlaySE - adds r0, r7, 0 - bl sub_81B12C0 - b _081B51B0 - .pool -_081B515C: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnCantBeTradedNow - bl StringExpandPlaceholders - b _081B5178 - .pool -_081B5170: - ldr r0, =gStringVar4 - ldr r1, =gText_EggCantBeTradedNow - bl StringExpandPlaceholders -_081B5178: - movs r0, 0x20 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r4, =gStringVar4 - ldr r1, =gText_PauseUntilPress - adds r0, r4, 0 - bl StringAppend - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] -_081B51B0: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B50C8 - - thumb_func_start brm_trade_1 -brm_trade_1: @ 81B51D4 - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gUnknown_0203CEC8 - mov r8, r0 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - movs r6, 0x64 - muls r0, r6 - ldr r4, =gPlayerParty - adds r0, r4 - movs r1, 0x41 - bl GetMonData - mov r9, r0 - mov r1, r9 - lsls r1, 16 - lsrs r1, 16 - mov r9, r1 - mov r1, r8 - movs r0, 0x9 - ldrsb r0, [r1, r0] - muls r0, r6 - adds r0, r4 - movs r1, 0xB - bl GetMonData - adds r5, r0, 0 - lsls r5, 16 - lsrs r5, 16 - mov r1, r8 - movs r0, 0x9 - ldrsb r0, [r1, r0] - muls r0, r6 - adds r0, r4 - movs r1, 0x50 - bl GetMonData - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_800F7DC - ldr r0, [r0] - ldr r1, =gUnknown_02022C38 - ldr r1, [r1] - ldr r2, =gUnknown_02022C3C - ldrh r3, [r2] - ldr r2, =gUnknown_02022C3E - ldrb r2, [r2] - str r2, [sp] - str r5, [sp, 0x4] - str r4, [sp, 0x8] - mov r2, r9 - bl sub_807A7E0 - cmp r0, 0 - beq _081B52C8 - ldr r5, =gStringVar4 - ldr r1, =gUnknown_08615E0C - subs r0, 0x1 - lsls r0, 2 - adds r0, r1 - ldr r1, [r0] - adds r0, r5, 0 - bl StringExpandPlaceholders - movs r0, 0x20 - bl PlaySE - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r1, =gText_PauseUntilPress - adds r0, r5, 0 - bl StringAppend - adds r0, r5, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] - b _081B52D4 - .pool -_081B52C8: - movs r0, 0x5 - bl PlaySE - adds r0, r7, 0 - bl sub_81B12C0 -_081B52D4: - add sp, 0xC - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end brm_trade_1 - - thumb_func_start sub_81B52E4 -sub_81B52E4: @ 81B52E4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r4] - adds r0, 0xD - bl sub_81B302C - ldr r0, =gPlayerParty - ldr r1, =gUnknown_0203CEC8 - ldrb r1, [r1, 0x9] - lsls r1, 24 - asrs r1, 24 - lsls r1, 16 - lsrs r1, 16 - bl sub_807A918 - cmp r0, 0x2 - beq _081B5340 - cmp r0, 0x2 - bgt _081B5328 - cmp r0, 0x1 - beq _081B532E - b _081B5368 - .pool -_081B5328: - cmp r0, 0x3 - beq _081B5354 - b _081B5368 -_081B532E: - ldr r0, =gStringVar4 - ldr r1, =gText_OnlyPkmnForBattle - bl StringExpandPlaceholders - b _081B53C0 - .pool -_081B5340: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnCantBeTradedNow - bl StringExpandPlaceholders - b _081B53C0 - .pool -_081B5354: - ldr r0, =gStringVar4 - ldr r1, =gText_EggCantBeTradedNow - bl StringExpandPlaceholders - b _081B53C0 - .pool -_081B5368: - movs r0, 0x5 - bl PlaySE - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gJPText_PutVar1IntoSpinner - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B53FC - b _081B53E4 - .pool -_081B53C0: - movs r0, 0x20 - bl PlaySE - ldr r4, =gStringVar4 - ldr r1, =gText_PauseUntilPress - adds r0, r4, 0 - bl StringAppend - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C -_081B53E4: - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B52E4 - - thumb_func_start sub_81B53FC -sub_81B53FC: @ 81B53FC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B5420 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B5430 - str r0, [r1] -_081B5420: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B53FC - - thumb_func_start sub_81B5430 -sub_81B5430: @ 81B5430 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B5456 - cmp r1, 0 - bgt _081B5450 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B545E - b _081B546A -_081B5450: - cmp r1, 0x1 - beq _081B5464 - b _081B546A -_081B5456: - adds r0, r4, 0 - bl sub_81B12C0 - b _081B546A -_081B545E: - movs r0, 0x5 - bl PlaySE -_081B5464: - adds r0, r4, 0 - bl sub_81B1C1C -_081B546A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B5430 - - thumb_func_start sub_81B5470 -sub_81B5470: @ 81B5470 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - bl Menu_GetCursorPos - ldr r5, =gUnknown_0203CEC4 - ldr r1, [r5] - lsls r0, 24 - lsrs r0, 24 - adds r1, 0xF - adds r1, r0 - ldrb r0, [r1] - subs r0, 0x13 - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x5 - bl PlaySE - ldr r1, =gUnknown_08615D9C - lsls r0, r4, 3 - adds r7, r0, r1 - ldr r0, [r7] - cmp r0, 0 - bne _081B54A2 - b _081B5664 -_081B54A2: - ldr r0, [r5] - adds r0, 0xC - bl sub_81B302C - ldr r0, [r5] - adds r0, 0xD - bl sub_81B302C - bl sub_81221AC - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B54C6 - bl InUnionRoom - cmp r0, 0x1 - bne _081B54E8 -_081B54C6: - adds r0, r4, 0 - subs r0, 0xB - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bhi _081B54E4 - movs r0, 0xD - bl display_pokemon_menu_message - b _081B5656 - .pool -_081B54E4: - ldrb r0, [r7, 0x4] - b _081B5652 -_081B54E8: - cmp r4, 0x7 - bhi _081B5524 - ldr r1, =0x00000867 - adds r0, r4, r1 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B5524 - ldr r0, =gText_CantUseUntilNewBadge - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B1C1C - str r1, [r0] - b _081B5664 - .pool -_081B5524: - ldr r1, =gUnknown_08615D9C - lsls r0, r4, 3 - adds r5, r0, r1 - ldr r0, [r5] - bl _call_via_r0 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B553A - b _081B563C -_081B553A: - subs r0, r4, 0x5 - cmp r0, 0x7 - bhi _081B5624 - lsls r0, 2 - ldr r1, =_081B5554 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B5554: - .4byte _081B5614 - .4byte _081B5624 - .4byte _081B5624 - .4byte _081B557C - .4byte _081B55B8 - .4byte _081B5624 - .4byte _081B5574 - .4byte _081B5574 -_081B5574: - adds r0, r6, 0 - bl sub_8161560 - b _081B5664 -_081B557C: - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - movs r0, 0x1C - ldrsb r0, [r1, r0] - lsls r0, 16 - lsrs r0, 16 - ldrb r1, [r1, 0x1D] - lsls r1, 24 - asrs r1, 24 - lsls r1, 16 - lsrs r1, 16 - bl Overworld_GetMapHeaderByGroupAndId - adds r1, r0, 0 - ldr r0, =gStringVar1 - ldrb r1, [r1, 0x14] - bl sub_81245DC - ldr r0, =gStringVar4 - ldr r1, =gText_ReturnToHealingSpot - b _081B55E8 - .pool -_081B55B8: - ldr r0, =gSaveBlock1Ptr - ldr r1, [r0] - adds r0, r1, 0 - adds r0, 0x24 - ldrb r0, [r0] - lsls r0, 24 - asrs r0, 24 - lsls r0, 16 - lsrs r0, 16 - adds r1, 0x25 - ldrb r1, [r1] - lsls r1, 24 - asrs r1, 24 - lsls r1, 16 - lsrs r1, 16 - bl Overworld_GetMapHeaderByGroupAndId - adds r1, r0, 0 - ldr r0, =gStringVar1 - ldrb r1, [r1, 0x14] - bl sub_81245DC - ldr r0, =gStringVar4 - ldr r1, =gText_EscapeFromHere -_081B55E8: - bl StringExpandPlaceholders - adds r0, r6, 0 - bl sub_81B5674 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r0, r1 - strh r4, [r0] - b _081B5664 - .pool -_081B5614: - ldr r1, =gUnknown_0203CEC8 - ldr r0, =MCB2_FlyMap - b _081B5628 - .pool -_081B5624: - ldr r1, =gUnknown_0203CEC8 - ldr r0, =CB2_ReturnToField -_081B5628: - str r0, [r1] - adds r0, r6, 0 - bl sub_81B12C0 - b _081B5664 - .pool -_081B563C: - cmp r4, 0x1 - beq _081B564A - cmp r4, 0x4 - bne _081B5650 - bl sub_81B5864 - b _081B5656 -_081B564A: - bl sub_81B57DC - b _081B5656 -_081B5650: - ldrb r0, [r5, 0x4] -_081B5652: - bl display_pokemon_menu_message -_081B5656: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_brm_cancel_1_on_keypad_a_or_b - str r0, [r1] -_081B5664: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5470 - - thumb_func_start sub_81B5674 -sub_81B5674: @ 81B5674 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gStringVar4 - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B56A4 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5674 - - thumb_func_start sub_81B56A4 -sub_81B56A4: @ 81B56A4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B56C8 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B56D8 - str r0, [r1] -_081B56C8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B56A4 - - thumb_func_start sub_81B56D8 -sub_81B56D8: @ 81B56D8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B56FE - cmp r1, 0 - bgt _081B56F8 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B5714 - b _081B572A -_081B56F8: - cmp r1, 0x1 - beq _081B571A - b _081B572A -_081B56FE: - ldr r1, =gUnknown_0203CEC8 - ldr r0, =CB2_ReturnToField - str r0, [r1] - adds r0, r4, 0 - bl sub_81B12C0 - b _081B572A - .pool -_081B5714: - movs r0, 0x5 - bl PlaySE -_081B571A: - ldr r0, =gFieldCallback2 - movs r1, 0 - str r1, [r0] - ldr r0, =gPostMenuFieldCallback - str r1, [r0] - adds r0, r4, 0 - bl sub_81B1C1C -_081B572A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B56D8 - - thumb_func_start FieldCallback_PrepareFadeInFromMenu -FieldCallback_PrepareFadeInFromMenu: @ 81B5738 - push {lr} - bl pal_fill_black - ldr r0, =task_launch_hm_phase_2 - movs r1, 0x8 - bl CreateTask - movs r0, 0x1 - pop {r1} - bx r1 - .pool - thumb_func_end FieldCallback_PrepareFadeInFromMenu - - thumb_func_start task_launch_hm_phase_2 -task_launch_hm_phase_2: @ 81B5750 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsWeatherNotFadingIn - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B577C - bl brm_get_selected_species - ldr r1, =gFieldEffectArguments - lsls r0, 16 - lsrs r0, 16 - str r0, [r1] - ldr r0, =gPostMenuFieldCallback - ldr r0, [r0] - bl _call_via_r0 - adds r0, r4, 0 - bl DestroyTask -_081B577C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end task_launch_hm_phase_2 - - thumb_func_start brm_get_selected_species -brm_get_selected_species: @ 81B578C - push {lr} - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - pop {r1} - bx r1 - .pool - thumb_func_end brm_get_selected_species - - thumb_func_start task_brm_cancel_1_on_keypad_a_or_b -task_brm_cancel_1_on_keypad_a_or_b: @ 81B57B4 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081B57CE - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B57D4 -_081B57CE: - adds r0, r2, 0 - bl brm_cancel_1 -_081B57D4: - pop {r0} - bx r0 - .pool - thumb_func_end task_brm_cancel_1_on_keypad_a_or_b - - thumb_func_start sub_81B57DC -sub_81B57DC: @ 81B57DC - push {lr} - ldr r0, =0x00000888 - bl FlagGet - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B57F8 - movs r0, 0xC - bl display_pokemon_menu_message - b _081B57FE - .pool -_081B57F8: - movs r0, 0xD - bl display_pokemon_menu_message -_081B57FE: - pop {r0} - bx r0 - thumb_func_end sub_81B57DC - - thumb_func_start hm_surf_run_dp02scr -hm_surf_run_dp02scr: @ 81B5804 - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - movs r0, 0x9 - bl FieldEffectStart - pop {r0} - bx r0 - .pool - thumb_func_end hm_surf_run_dp02scr - - thumb_func_start sub_81B5820 -sub_81B5820: @ 81B5820 - push {lr} - bl PartyHasMonWithSurf - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B585C - bl IsPlayerFacingSurfableFishableWater - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B585C - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =hm_surf_run_dp02scr - str r0, [r1] - movs r0, 0x1 - b _081B585E - .pool -_081B585C: - movs r0, 0 -_081B585E: - pop {r1} - bx r1 - thumb_func_end sub_81B5820 - - thumb_func_start sub_81B5864 -sub_81B5864: @ 81B5864 - push {lr} - movs r0, 0x8 - bl TestPlayerAvatarFlags - lsls r0, 24 - cmp r0, 0 - beq _081B587A - movs r0, 0x9 - bl display_pokemon_menu_message - b _081B5880 -_081B587A: - movs r0, 0x8 - bl display_pokemon_menu_message -_081B5880: - pop {r0} - bx r0 - thumb_func_end sub_81B5864 - - thumb_func_start sub_81B5884 -sub_81B5884: @ 81B5884 - push {lr} - ldr r0, =gMapHeader - ldrb r0, [r0, 0x17] - bl Overworld_MapTypeAllowsTeleportAndFly - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B58A0 - movs r0, 0 - b _081B58A2 - .pool -_081B58A0: - movs r0, 0x1 -_081B58A2: - pop {r1} - bx r1 - thumb_func_end sub_81B5884 - - thumb_func_start sub_81B58A8 -sub_81B58A8: @ 81B58A8 - push {lr} - sub sp, 0xC - movs r0, 0 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =CB2_ReturnToFieldWithOpenMenu - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x1 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B58A8 - - thumb_func_start hm2_waterfall -hm2_waterfall: @ 81B58D4 - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - movs r0, 0x2B - bl FieldEffectStart - pop {r0} - bx r0 - .pool - thumb_func_end hm2_waterfall - - thumb_func_start hm_prepare_waterfall -hm_prepare_waterfall: @ 81B58F0 - push {r4,lr} - sub sp, 0x4 - mov r4, sp - adds r4, 0x2 - mov r0, sp - adds r1, r4, 0 - bl GetXYCoordsOneStepInFrontOfPlayer - mov r0, sp - movs r1, 0 - ldrsh r0, [r0, r1] - movs r2, 0 - ldrsh r1, [r4, r2] - bl MapGridGetMetatileBehaviorAt - lsls r0, 24 - lsrs r0, 24 - bl MetatileBehavior_IsWaterfall - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B594C - bl IsPlayerSurfingNorth - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B594C - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =hm2_waterfall - str r0, [r1] - movs r0, 0x1 - b _081B594E - .pool -_081B594C: - movs r0, 0 -_081B594E: - add sp, 0x4 - pop {r4} - pop {r1} - bx r1 - thumb_func_end hm_prepare_waterfall - - thumb_func_start sub_81B5958 -sub_81B5958: @ 81B5958 - push {lr} - bl GetCursorSelectionMonId - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1] - movs r0, 0x2C - bl FieldEffectStart - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5958 - - thumb_func_start sub_81B5974 -sub_81B5974: @ 81B5974 - push {lr} - bl TrySetDiveWarp - ldr r1, =gFieldEffectArguments - lsls r0, 24 - lsrs r0, 24 - str r0, [r1, 0x4] - cmp r0, 0 - bne _081B5990 - movs r0, 0 - b _081B599E - .pool -_081B5990: - ldr r1, =gFieldCallback2 - ldr r0, =FieldCallback_PrepareFadeInFromMenu - str r0, [r1] - ldr r1, =gPostMenuFieldCallback - ldr r0, =sub_81B5958 - str r0, [r1] - movs r0, 0x1 -_081B599E: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B5974 - - thumb_func_start party_menu_icon_anim -@ void party_menu_icon_anim(struct pokemon *mon, int a2, int a3) -party_menu_icon_anim: @ 81B59B4 - push {r4-r7,lr} - sub sp, 0x4 - adds r5, r0, 0 - adds r7, r1, 0 - adds r4, r2, 0 - movs r6, 0x1 - bl sub_81B1250 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B59EA - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B59EA - ldr r0, =gUnknown_08616020 - adds r0, r4, r0 - ldrb r1, [r0] - eors r1, r6 - negs r0, r1 - orrs r0, r1 - lsrs r6, r0, 31 -_081B59EA: - adds r0, r5, 0 - movs r1, 0x41 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r5, 0 - movs r1, 0 - bl GetMonData - adds r1, r0, 0 - str r6, [sp] - adds r0, r4, 0 - adds r2, r7, 0 - movs r3, 0x1 - bl party_menu_link_mon_icon_anim - ldrb r0, [r7, 0x9] - adds r1, r5, 0 - bl sub_81B5B38 - add sp, 0x4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_icon_anim - - thumb_func_start party_menu_link_mon_icon_anim -@ void party_menu_link_mon_icon_anim(u16 speciesId, u32 personality, int a3, char a4, int a5) -party_menu_link_mon_icon_anim: @ 81B5A2C - push {r4-r7,lr} - sub sp, 0xC - adds r6, r1, 0 - adds r4, r2, 0 - lsls r0, 16 - lsrs r5, r0, 16 - lsls r3, 24 - lsrs r7, r3, 24 - cmp r5, 0 - beq _081B5A7A - ldr r1, =sub_80D3014 - ldr r0, [r4, 0x4] - ldrb r2, [r0] - ldrb r3, [r0, 0x1] - movs r0, 0x4 - str r0, [sp] - str r6, [sp, 0x4] - ldr r0, [sp, 0x20] - str r0, [sp, 0x8] - adds r0, r5, 0 - bl CreateMonIcon - strb r0, [r4, 0x9] - ldr r2, =gSprites - ldrb r0, [r4, 0x9] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - movs r0, 0x3 - adds r2, r7, 0 - ands r2, r0 - lsls r2, 2 - ldrb r3, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r3 - orrs r0, r2 - strb r0, [r1, 0x5] -_081B5A7A: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_link_mon_icon_anim - - thumb_func_start sub_81B5A8C -sub_81B5A8C: @ 81B5A8C - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 16 - asrs r1, 16 - lsls r2, 16 - asrs r2, 16 - adds r0, r1, 0 - adds r1, r2, 0 - bl GetHPBarLevel - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x2 - beq _081B5AEC - cmp r0, 0x2 - bgt _081B5AB4 - cmp r0, 0x1 - beq _081B5B04 - b _081B5B1C -_081B5AB4: - cmp r0, 0x3 - beq _081B5AD4 - cmp r0, 0x4 - bne _081B5B1C - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0 - bl sub_80D32C8 - b _081B5B2C - .pool -_081B5AD4: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x1 - bl sub_80D32C8 - b _081B5B2C - .pool -_081B5AEC: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x2 - bl sub_80D32C8 - b _081B5B2C - .pool -_081B5B04: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x3 - bl sub_80D32C8 - b _081B5B2C - .pool -_081B5B1C: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x4 - bl sub_80D32C8 -_081B5B2C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5A8C - - thumb_func_start sub_81B5B38 -sub_81B5B38: @ 81B5B38 - push {r4-r6,lr} - adds r5, r0, 0 - adds r6, r1, 0 - lsls r5, 24 - lsrs r5, 24 - adds r0, r6, 0 - movs r1, 0x39 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - adds r0, r6, 0 - movs r1, 0x3A - bl GetMonData - adds r2, r0, 0 - lsls r2, 16 - lsrs r2, 16 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81B5A8C - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B5B38 - - thumb_func_start sub_81B5B6C -sub_81B5B6C: @ 81B5B6C - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - ldr r5, =gSprites - lsls r0, r4, 4 - adds r0, r4 - lsls r6, r0, 2 - adds r2, r6, r5 - movs r7, 0 - movs r3, 0 - strh r3, [r2, 0x2E] - mov r12, r5 - cmp r1, 0 - bne _081B5BC4 - movs r1, 0x20 - ldrsh r0, [r2, r1] - cmp r0, 0x10 - bne _081B5BA4 - strh r3, [r2, 0x24] - ldr r0, =0x0000fffc - strh r0, [r2, 0x26] - b _081B5BAA - .pool -_081B5BA4: - ldr r0, =0x0000fffc - strh r0, [r2, 0x24] - strh r3, [r2, 0x26] -_081B5BAA: - lsls r0, r4, 4 - adds r0, r4 - lsls r0, 2 - mov r1, r12 - adds r1, 0x1C - adds r0, r1 - ldr r1, =sub_81B5C08 - b _081B5BD0 - .pool -_081B5BC4: - strh r3, [r2, 0x24] - strh r3, [r2, 0x26] - adds r0, r5, 0 - adds r0, 0x1C - adds r0, r6, r0 - ldr r1, =sub_81B5BDC -_081B5BD0: - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5B6C - - thumb_func_start sub_81B5BDC -sub_81B5BDC: @ 81B5BDC - push {r4,lr} - adds r4, r0, 0 - bl UpdateMonIconFrame - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - beq _081B5C02 - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081B5C00 - ldr r0, =0x0000fffd - strh r0, [r4, 0x26] - b _081B5C02 - .pool -_081B5C00: - strh r1, [r4, 0x26] -_081B5C02: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B5BDC - - thumb_func_start sub_81B5C08 -sub_81B5C08: @ 81B5C08 - push {lr} - bl UpdateMonIconFrame - pop {r0} - bx r0 - thumb_func_end sub_81B5C08 - - thumb_func_start party_menu_held_item_object -party_menu_held_item_object: @ 81B5C14 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r1, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B5C3C - ldr r0, =gSpriteTemplate_8615EC0 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x2] - ldrb r2, [r2, 0x3] - movs r3, 0 - bl CreateSprite - strb r0, [r4, 0xA] - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81B5C94 -_081B5C3C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_held_item_object - - thumb_func_start party_menu_link_mon_held_item_object -party_menu_link_mon_held_item_object: @ 81B5C48 - push {r4,r5,lr} - adds r4, r2, 0 - lsls r0, 16 - lsls r1, 16 - lsrs r5, r1, 16 - cmp r0, 0 - beq _081B5C84 - ldr r0, =gSpriteTemplate_8615EC0 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x2] - ldrb r2, [r2, 0x3] - movs r3, 0 - bl CreateSprite - strb r0, [r4, 0xA] - ldr r2, =gSprites - ldrb r0, [r4, 0xA] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81B5CB0 -_081B5C84: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_link_mon_held_item_object - - thumb_func_start sub_81B5C94 -sub_81B5C94: @ 81B5C94 - push {r4,lr} - adds r4, r1, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - adds r1, r4, 0 - bl sub_81B5CB0 - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B5C94 - - thumb_func_start sub_81B5CB0 -sub_81B5CB0: @ 81B5CB0 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0 - bne _081B5CD8 - ldr r2, =gSprites - ldrb r1, [r4, 0xA] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - b _081B5D24 - .pool -_081B5CD8: - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B5CFC - ldrb r1, [r4, 0xA] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0x1 - bl StartSpriteAnim - b _081B5D0E - .pool -_081B5CFC: - ldrb r1, [r4, 0xA] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r1, =gSprites - adds r0, r1 - movs r1, 0 - bl StartSpriteAnim -_081B5D0E: - ldr r2, =gSprites - ldrb r1, [r4, 0xA] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 -_081B5D24: - strb r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5CB0 - - thumb_func_start sub_81B5D30 -sub_81B5D30: @ 81B5D30 - push {lr} - ldr r0, =gUnknown_08615EB0 - bl LoadSpriteSheet - ldr r0, =gUnknown_08615EB8 - bl LoadSpritePalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5D30 - - thumb_func_start sub_81B5D4C -sub_81B5D4C: @ 81B5D4C - push {r4-r7,lr} - adds r6, r0, 0 - adds r7, r1, 0 - lsls r2, 24 - lsrs r2, 24 - cmp r2, 0 - beq _081B5D60 - cmp r2, 0x1 - beq _081B5DA8 - b _081B5DE4 -_081B5D60: - movs r5, 0 - ldrb r0, [r6] - cmp r5, r0 - bcs _081B5DE4 -_081B5D68: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _081B5D94 - adds r0, r7, r5 - ldrb r4, [r0] - adds r0, r1, 0 - bl ItemIsMail - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_81B5DF0 -_081B5D94: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldrb r0, [r6] - cmp r5, r0 - bcc _081B5D68 - b _081B5DE4 - .pool -_081B5DA8: - movs r5, 0 - b _081B5DDE -_081B5DAC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gEnemyParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r1, r0, 16 - cmp r1, 0 - beq _081B5DD8 - adds r0, r5, r7 - ldrb r4, [r0, 0x6] - adds r0, r1, 0 - bl ItemIsMail - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_81B5DF0 -_081B5DD8: - adds r0, r5, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 -_081B5DDE: - ldrb r0, [r6, 0x1] - cmp r5, r0 - bcc _081B5DAC -_081B5DE4: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5D4C - - thumb_func_start sub_81B5DF0 -sub_81B5DF0: @ 81B5DF0 - push {r4-r6,lr} - mov r6, r9 - mov r5, r8 - push {r5,r6} - adds r6, r0, 0 - mov r9, r1 - lsls r6, 24 - lsrs r6, 24 - mov r0, r9 - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - ldr r0, =gSprites - mov r8, r0 - lsls r0, r6, 4 - adds r0, r6 - lsls r0, 2 - add r0, r8 - adds r0, 0x43 - ldrb r3, [r0] - ldr r0, =gSpriteTemplate_8615EC0 - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - movs r1, 0xFA - movs r2, 0xAA - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - mov r0, r8 - adds r5, r4, r0 - movs r0, 0x4 - strh r0, [r5, 0x24] - movs r0, 0xA - strh r0, [r5, 0x26] - movs r0, 0x1C - add r8, r0 - add r4, r8 - ldr r0, =sub_81B5E74 - str r0, [r4] - strh r6, [r5, 0x3C] - adds r0, r5, 0 - mov r1, r9 - bl StartSpriteAnim - ldr r1, [r4] - adds r0, r5, 0 - bl _call_via_r1 - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5DF0 - - thumb_func_start sub_81B5E74 -sub_81B5E74: @ 81B5E74 - push {r4,lr} - adds r4, r0, 0 - ldrh r1, [r4, 0x3C] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r2, r0, r2 - adds r0, r2, 0 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _081B5EA8 - adds r0, r4, 0 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - strb r1, [r0] - b _081B5EC6 - .pool -_081B5EA8: - adds r3, r4, 0 - adds r3, 0x3E - ldrb r1, [r3] - movs r0, 0x5 - negs r0, r0 - ands r0, r1 - strb r0, [r3] - ldrh r0, [r2, 0x24] - ldrh r1, [r2, 0x20] - adds r0, r1 - strh r0, [r4, 0x20] - ldrh r0, [r2, 0x26] - ldrh r2, [r2, 0x22] - adds r0, r2 - strh r0, [r4, 0x22] -_081B5EC6: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B5E74 - - thumb_func_start party_menu_pokeball_object -party_menu_pokeball_object: @ 81B5ECC - push {r4,lr} - adds r4, r1, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B5EEA - ldr r0, =gSpriteTemplate_8615F08 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x6] - ldrb r2, [r2, 0x7] - movs r3, 0x8 - bl CreateSprite - strb r0, [r4, 0xB] -_081B5EEA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_pokeball_object - - thumb_func_start party_menu_link_mon_pokeball_object -party_menu_link_mon_pokeball_object: @ 81B5EF4 - push {r4,lr} - adds r4, r1, 0 - lsls r0, 16 - cmp r0, 0 - beq _081B5F24 - ldr r0, =gSpriteTemplate_8615F08 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x6] - ldrb r2, [r2, 0x7] - movs r3, 0x8 - bl CreateSprite - strb r0, [r4, 0xB] - ldr r2, =gSprites - ldrb r0, [r4, 0xB] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] -_081B5F24: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_link_mon_pokeball_object - - thumb_func_start sub_81B5F34 -sub_81B5F34: @ 81B5F34 - push {lr} - adds r3, r0, 0 - adds r2, r1, 0 - lsls r3, 24 - lsrs r3, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gSpriteTemplate_8615F08 - adds r1, r3, 0 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gSprites - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r3, [r1, 0x5] - movs r2, 0xD - negs r2, r2 - ands r2, r3 - movs r3, 0x8 - orrs r2, r3 - strb r2, [r1, 0x5] - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B5F34 - - thumb_func_start sub_81B5F74 -sub_81B5F74: @ 81B5F74 - push {lr} - adds r3, r0, 0 - adds r2, r1, 0 - lsls r3, 24 - lsrs r3, 24 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gSpriteTemplate_8615F78 - adds r1, r3, 0 - movs r3, 0x8 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B5F74 - - thumb_func_start sub_81B5F98 -sub_81B5F98: @ 81B5F98 - push {lr} - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - lsls r1, 24 - lsrs r1, 24 - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - ldr r2, =gSprites - adds r0, r2 - bl StartSpriteAnim - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5F98 - - thumb_func_start sub_81B5FBC -sub_81B5FBC: @ 81B5FBC - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - cmp r6, 0 - bne _081B6000 - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - ldr r0, =gSprites - mov r8, r0 - add r4, r8 - adds r0, r4, 0 - movs r1, 0x2 - bl StartSpriteAnim - lsls r5, r7, 4 - adds r5, r7 - lsls r5, 2 - add r5, r8 - adds r0, r5, 0 - movs r1, 0x4 - bl StartSpriteAnim - strh r6, [r4, 0x26] - strh r6, [r5, 0x26] - b _081B602C - .pool -_081B6000: - lsls r5, r0, 4 - adds r5, r0 - lsls r5, 2 - ldr r0, =gSprites - mov r8, r0 - add r5, r8 - adds r0, r5, 0 - movs r1, 0x3 - bl StartSpriteAnim - lsls r4, r7, 4 - adds r4, r7 - lsls r4, 2 - add r4, r8 - adds r0, r4, 0 - movs r1, 0x5 - bl StartSpriteAnim - ldr r0, =0x0000fffc - strh r0, [r5, 0x26] - movs r0, 0x4 - strh r0, [r4, 0x26] -_081B602C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B5FBC - - thumb_func_start sub_81B6040 -sub_81B6040: @ 81B6040 - push {lr} - ldr r0, =gUnknown_08615EF8 - bl LoadCompressedSpriteSheet - ldr r0, =gUnknown_08615F70 - bl LoadCompressedSpriteSheet - ldr r0, =gUnknown_08615F00 - bl LoadCompressedSpritePalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6040 - - thumb_func_start party_menu_status_condition_object -party_menu_status_condition_object: @ 81B6064 - push {r4,r5,lr} - adds r5, r0, 0 - adds r4, r1, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B608C - ldr r0, =gSpriteTemplate_8616008 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x4] - ldrb r2, [r2, 0x5] - movs r3, 0 - bl CreateSprite - strb r0, [r4, 0xC] - adds r0, r5, 0 - adds r1, r4, 0 - bl party_menu_get_status_condition_and_update_object -_081B608C: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_status_condition_object - - thumb_func_start party_menu_link_mon_status_condition_object -party_menu_link_mon_status_condition_object: @ 81B6098 - push {r4,r5,lr} - adds r4, r2, 0 - lsls r0, 16 - lsls r1, 24 - lsrs r5, r1, 24 - cmp r0, 0 - beq _081B60D4 - ldr r0, =gSpriteTemplate_8616008 - ldr r2, [r4, 0x4] - ldrb r1, [r2, 0x4] - ldrb r2, [r2, 0x5] - movs r3, 0 - bl CreateSprite - strb r0, [r4, 0xC] - adds r0, r5, 0 - adds r1, r4, 0 - bl party_menu_update_status_condition_object - ldr r2, =gSprites - ldrb r0, [r4, 0xC] - lsls r1, r0, 4 - adds r1, r0 - lsls r1, 2 - adds r1, r2 - ldrb r2, [r1, 0x5] - movs r0, 0xD - negs r0, r0 - ands r0, r2 - strb r0, [r1, 0x5] -_081B60D4: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_link_mon_status_condition_object - - thumb_func_start party_menu_get_status_condition_and_update_object -@ void party_menu_get_status_condition_and_update_object(struct pokemon *mon, void *a2, void *a3) -party_menu_get_status_condition_and_update_object: @ 81B60E4 - push {r4,lr} - adds r4, r1, 0 - bl sub_81B205C - lsls r0, 24 - lsrs r0, 24 - adds r1, r4, 0 - bl party_menu_update_status_condition_object - pop {r4} - pop {r0} - bx r0 - thumb_func_end party_menu_get_status_condition_and_update_object - - thumb_func_start party_menu_update_status_condition_object -@ void party_menu_update_status_condition_object(u8 a1, void *a2) -party_menu_update_status_condition_object: @ 81B60FC - push {r4,r5,lr} - adds r5, r1, 0 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - beq _081B610C - cmp r2, 0x6 - bne _081B6128 -_081B610C: - ldr r2, =gSprites - ldrb r1, [r5, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r1, [r0] - movs r2, 0x4 - orrs r1, r2 - b _081B6152 - .pool -_081B6128: - ldrb r1, [r5, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - subs r1, r2, 0x1 - lsls r1, 24 - lsrs r1, 24 - bl StartSpriteAnim - ldrb r1, [r5, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - adds r0, 0x3E - ldrb r2, [r0] - movs r1, 0x5 - negs r1, r1 - ands r1, r2 -_081B6152: - strb r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end party_menu_update_status_condition_object - - thumb_func_start sub_81B6160 -sub_81B6160: @ 81B6160 - push {lr} - ldr r0, =gUnknown_08615FF8 - bl LoadCompressedSpriteSheet - ldr r0, =gUnknown_08616000 - bl LoadCompressedSpritePalette - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6160 - - thumb_func_start sub_81B617C -sub_81B617C: @ 81B617C - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0xC - ldr r0, =c2_815ABFC - mov r8, r0 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B61BC - movs r7, 0x1 - bl sub_81B8984 - lsls r0, 24 - lsrs r6, r0, 24 - b _081B61C0 - .pool -_081B61B0: - ldr r0, =gUnknown_0203CEC8 - strb r5, [r0, 0x9] - b _081B6204 - .pool -_081B61BC: - movs r7, 0 - movs r6, 0 -_081B61C0: - ldr r4, =gSpecialVar_ItemId - ldrh r0, [r4] - bl GetItemEffectType - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xA - bne _081B621C - ldr r1, =gUnknown_0203CEC8 - movs r0, 0 - strb r0, [r1, 0x9] - movs r5, 0 -_081B61D8: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B61FA - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081B61B0 -_081B61FA: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x5 - bls _081B61D8 -_081B6204: - ldr r0, =sub_81B6280 - movs r1, 0x7F - b _081B6230 - .pool -_081B621C: - ldrh r0, [r4] - bl GetPocketByItemId - lsls r0, 24 - lsrs r0, 24 - movs r1, 0x5 - cmp r0, 0x3 - bne _081B622E - movs r1, 0x4 -_081B622E: - ldr r0, =sub_81B1370 -_081B6230: - str r1, [sp] - str r0, [sp, 0x4] - mov r0, r8 - str r0, [sp, 0x8] - adds r0, r7, 0 - adds r1, r6, 0 - movs r2, 0x3 - movs r3, 0x1 - bl sub_81B0038 - add sp, 0xC - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B617C - - thumb_func_start c2_815ABFC -c2_815ABFC: @ 81B6254 - push {lr} - bl InBattlePyramid - lsls r0, 24 - cmp r0, 0 - bne _081B626C - movs r0, 0xC - movs r1, 0x5 - movs r2, 0 - bl GoToBagMenu - b _081B6276 -_081B626C: - ldr r0, =gPyramidBagCursorData - ldr r1, [r0] - movs r0, 0x4 - bl sub_81C4F98 -_081B6276: - pop {r0} - bx r0 - .pool - thumb_func_end c2_815ABFC - - thumb_func_start sub_81B6280 -sub_81B6280: @ 81B6280 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B62B2 - ldr r0, =gUnknown_0203CEC8 - ldrb r1, [r0, 0x8] - movs r0, 0xF - ands r0, r1 - cmp r0, 0x1 - bne _081B62A6 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B9140 - str r0, [r1, 0x4] -_081B62A6: - ldr r0, =gUnknown_03006328 - ldr r1, =sub_81B6794 - ldr r2, [r0] - adds r0, r3, 0 - bl _call_via_r2 -_081B62B2: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6280 - - thumb_func_start IsHPRecoveryItem -@ bool8 IsHPRecoveryItem(u16 itemId) -IsHPRecoveryItem: @ 81B62D0 - push {lr} - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0xAF - bne _081B62EC - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x00003214 - adds r0, r1 - b _081B62F6 - .pool -_081B62EC: - ldr r1, =gItemEffectTable - subs r0, 0xD - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] -_081B62F6: - ldrb r1, [r0, 0x4] - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - bne _081B6308 - movs r0, 0 - b _081B630A - .pool -_081B6308: - movs r0, 0x1 -_081B630A: - pop {r1} - bx r1 - thumb_func_end IsHPRecoveryItem - - thumb_func_start GetMedicineItemEffectMessage -@ void GetMedicineItemEffectMessage(u16 itemId) -GetMedicineItemEffectMessage: @ 81B6310 - push {lr} - lsls r0, 16 - lsrs r0, 16 - bl GetItemEffectType - lsls r0, 24 - lsrs r0, 24 - subs r0, 0x3 - cmp r0, 0x12 - bls _081B6326 - b _081B64BC -_081B6326: - lsls r0, 2 - ldr r1, =_081B6334 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B6334: - .4byte _081B6380 - .4byte _081B6394 - .4byte _081B63A8 - .4byte _081B63BC - .4byte _081B63D0 - .4byte _081B63E4 - .4byte _081B63F8 - .4byte _081B64BC - .4byte _081B640C - .4byte _081B6430 - .4byte _081B6420 - .4byte _081B6460 - .4byte _081B6470 - .4byte _081B6450 - .4byte _081B6440 - .4byte _081B64BC - .4byte _081B6494 - .4byte _081B6494 - .4byte _081B64A8 -_081B6380: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnCuredOfPoison - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B6394: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnWokeUp2 - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B63A8: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnBurnHealed - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B63BC: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnThawedOut - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B63D0: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnCuredOfParalysis - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B63E4: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnSnappedOutOfConfusion - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B63F8: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnGotOverInfatuation - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B640C: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnBecameHealthy - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B6420: - ldr r0, =gStringVar2 - ldr r1, =gText_HP3 - b _081B6474 - .pool -_081B6430: - ldr r0, =gStringVar2 - ldr r1, =gText_Attack3 - b _081B6474 - .pool -_081B6440: - ldr r0, =gStringVar2 - ldr r1, =gText_Defense3 - b _081B6474 - .pool -_081B6450: - ldr r0, =gStringVar2 - ldr r1, =gText_Speed2 - b _081B6474 - .pool -_081B6460: - ldr r0, =gStringVar2 - ldr r1, =gText_SpAtk3 - b _081B6474 - .pool -_081B6470: - ldr r0, =gStringVar2 - ldr r1, =gText_SpDef3 -_081B6474: - bl StringCopy - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnBaseVar2StatIncreased - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B6494: - ldr r0, =gStringVar4 - ldr r1, =gText_MovesPPIncreased - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B64A8: - ldr r0, =gStringVar4 - ldr r1, =gText_PPWasRestored - bl StringExpandPlaceholders - b _081B64C4 - .pool -_081B64BC: - ldr r0, =gStringVar4 - ldr r1, =gText_WontHaveEffect - bl StringExpandPlaceholders -_081B64C4: - pop {r0} - bx r0 - .pool - thumb_func_end GetMedicineItemEffectMessage - - thumb_func_start UsingHPEVItemOnShedinja -@ bool8 UsingHPEVItemOnShedinja(struct pokemon *mon, u16 itemId) -UsingHPEVItemOnShedinja: @ 81B64D0 - push {r4,lr} - adds r4, r0, 0 - lsls r0, r1, 16 - lsrs r0, 16 - bl GetItemEffectType - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0xD - bne _081B64FC - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - ldr r1, =0x0000012f - cmp r0, r1 - bne _081B64FC - movs r0, 0 - b _081B64FE - .pool -_081B64FC: - movs r0, 0x1 -_081B64FE: - pop {r4} - pop {r1} - bx r1 - thumb_func_end UsingHPEVItemOnShedinja - - thumb_func_start IsBlueYellowRedFlute -@ bool8 IsBlueYellowRedFlute(u16 itemId) -IsBlueYellowRedFlute: @ 81B6504 - push {lr} - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x27 - beq _081B6516 - cmp r0, 0x29 - beq _081B6516 - cmp r0, 0x28 - bne _081B651A -_081B6516: - movs r0, 0x1 - b _081B651C -_081B651A: - movs r0, 0 -_081B651C: - pop {r1} - bx r1 - thumb_func_end IsBlueYellowRedFlute - - thumb_func_start ExecuteTableBasedItemEffect__ -@ bool8 ExecuteTableBasedItemEffect__(u8 partyMonIndex, u16 itemId, u8 monMoveIndex) -ExecuteTableBasedItemEffect__: @ 81B6520 - push {r4-r6,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 16 - lsrs r5, r1, 16 - lsls r2, 24 - lsrs r6, r2, 24 - ldr r0, =gMain - ldr r1, =0x00000439 - adds r0, r1 - ldrb r1, [r0] - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - bne _081B6558 - movs r0, 0x64 - muls r0, r3 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r5, 0 - adds r2, r3, 0 - b _081B6572 - .pool -_081B6558: - movs r0, 0x64 - adds r4, r3, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - adds r0, r3, 0 - bl sub_81B8F38 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 -_081B6572: - adds r3, r6, 0 - bl ExecuteTableBasedItemEffect - lsls r0, 24 - lsrs r0, 24 - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end ExecuteTableBasedItemEffect__ - - thumb_func_start ItemUseCB_Medicine -ItemUseCB_Medicine: @ 81B6588 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x8 - str r1, [sp, 0x4] - lsls r0, 24 - lsrs r0, 24 - mov r9, r0 - movs r0, 0 - mov r10, r0 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - ldr r0, =gSpecialVar_ItemId - ldrh r6, [r0] - adds r0, r5, 0 - adds r1, r6, 0 - bl UsingHPEVItemOnShedinja - lsls r0, 24 - cmp r0, 0 - beq _081B6600 - adds r0, r6, 0 - bl IsHPRecoveryItem - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - cmp r0, 0x1 - bne _081B65EE - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - cmp r10, r0 - bne _081B65EE - movs r1, 0 - mov r8, r1 -_081B65EE: - ldr r4, =gUnknown_0203CEC8 - ldrb r0, [r4, 0x9] - adds r1, r6, 0 - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - cmp r0, 0 - beq _081B6624 -_081B6600: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldr r0, =gText_WontHaveEffect - b _081B66F4 - .pool -_081B6624: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - adds r0, r6, 0 - bl IsBlueYellowRedFlute - lsls r0, 24 - cmp r0, 0 - bne _081B6650 - movs r0, 0x1 - bl PlaySE - ldrb r0, [r4, 0xB] - cmp r0, 0xE - beq _081B6656 - adds r0, r6, 0 - movs r1, 0x1 - bl RemoveBagItem - b _081B6656 - .pool -_081B6650: - movs r0, 0x75 - bl PlaySE -_081B6656: - ldr r4, =gUnknown_0203CEDC - ldr r7, =gUnknown_0203CEC8 - movs r0, 0x9 - ldrsb r0, [r7, r0] - lsls r0, 4 - ldr r1, [r4] - adds r1, r0 - adds r0, r5, 0 - bl party_menu_get_status_condition_and_update_object - ldr r2, =gSprites - movs r0, 0x9 - ldrsb r0, [r7, r0] - ldr r1, [r4] - lsls r0, 4 - adds r3, r0, r1 - ldrb r1, [r3, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _081B6694 - adds r0, r5, 0 - adds r1, r3, 0 - movs r2, 0x1 - bl sub_81B2AC8 -_081B6694: - mov r2, r8 - cmp r2, 0x1 - bne _081B66E4 - mov r0, r10 - cmp r0, 0 - bne _081B66A8 - ldrb r0, [r7, 0x9] - movs r1, 0x1 - bl sub_81B0FCC -_081B66A8: - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - mov r1, r10 - subs r3, r1 - lsls r3, 16 - asrs r3, 16 - ldrb r1, [r7, 0x9] - ldr r0, =sub_81B672C - str r0, [sp] - mov r0, r9 - movs r2, 0x1 - bl sub_81B1F18 - mov r0, r9 - movs r1, 0 - mov r2, r10 - bl sub_81B1FA8 - b _081B6710 - .pool -_081B66E4: - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - adds r0, r6, 0 - bl GetMedicineItemEffectMessage - ldr r0, =gStringVar4 -_081B66F4: - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - mov r2, r9 - lsls r0, r2, 2 - add r0, r9 - lsls r0, 3 - adds r0, r1 - ldr r1, [sp, 0x4] - str r1, [r0] -_081B6710: - add sp, 0x8 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end ItemUseCB_Medicine - - thumb_func_start sub_81B672C -sub_81B672C: @ 81B672C - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnHPRestoredByVar2 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - bl HandleBattleLowHpMusicChange - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6794 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B672C - - thumb_func_start sub_81B6794 -sub_81B6794: @ 81B6794 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B67BA - ldr r0, =gUnknown_0203CEE8 - ldrb r1, [r0] - cmp r1, 0 - bne _081B67B4 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - str r1, [r0, 0x4] -_081B67B4: - adds r0, r4, 0 - bl sub_81B12C0 -_081B67BA: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6794 - - thumb_func_start sub_81B67C8 -sub_81B67C8: @ 81B67C8 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - str r1, [sp] - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r4, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r4, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - ldr r0, =gSpecialVar_ItemId - ldrh r6, [r0] - adds r0, r6, 0 - bl GetItemEffectType - lsls r0, 24 - lsrs r7, r0, 24 - adds r0, r5, 0 - movs r1, 0x20 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x4] - adds r0, r5, 0 - adds r1, r7, 0 - bl sub_81B691C - lsls r0, 16 - lsrs r0, 16 - str r0, [sp, 0x8] - ldrb r0, [r4, 0x9] - adds r1, r6, 0 - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - movs r1, 0x20 - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - adds r0, r5, 0 - adds r1, r7, 0 - bl sub_81B691C - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r4, 0 - bne _081B6850 - ldr r0, [sp, 0x4] - cmp r0, r9 - bne _081B6874 - ldr r1, [sp, 0x8] - cmp r1, r8 - bne _081B6874 -_081B6850: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0 - strb r0, [r1] - movs r0, 0x5 - bl PlaySE - ldr r0, =gText_WontHaveEffect - b _081B68E2 - .pool -_081B6874: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - movs r0, 0x1 - bl PlaySE - adds r0, r6, 0 - movs r1, 0x1 - bl RemoveBagItem - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r1, =gStringVar2 - adds r0, r7, 0 - bl option_menu_get_string - ldr r2, [sp, 0x4] - cmp r2, r9 - beq _081B68D8 - ldr r0, [sp, 0x8] - cmp r0, r8 - beq _081B68C4 - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnFriendlyBaseVar2Fell - bl StringExpandPlaceholders - b _081B68E0 - .pool -_081B68C4: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnFriendlyBaseVar2CantFall - bl StringExpandPlaceholders - b _081B68E0 - .pool -_081B68D8: - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnAdoresBaseVar2Fell - bl StringExpandPlaceholders -_081B68E0: - ldr r0, =gStringVar4 -_081B68E2: - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - mov r2, r10 - lsls r0, r2, 2 - add r0, r10 - lsls r0, 3 - adds r0, r1 - ldr r1, [sp] - str r1, [r0] - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B67C8 - - thumb_func_start sub_81B691C -sub_81B691C: @ 81B691C - push {r4,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r1, 0 - subs r0, 0xC - cmp r0, 0x5 - bhi _081B6992 - lsls r0, 2 - ldr r1, =_081B693C - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B693C: - .4byte _081B696C - .4byte _081B6954 - .4byte _081B697E - .4byte _081B6984 - .4byte _081B6978 - .4byte _081B6972 -_081B6954: - adds r0, r4, 0 - movs r1, 0xB - bl GetMonData - ldr r1, =0x0000012f - cmp r0, r1 - beq _081B6992 - adds r0, r4, 0 - movs r1, 0x1A - b _081B6988 - .pool -_081B696C: - adds r0, r4, 0 - movs r1, 0x1B - b _081B6988 -_081B6972: - adds r0, r4, 0 - movs r1, 0x1C - b _081B6988 -_081B6978: - adds r0, r4, 0 - movs r1, 0x1D - b _081B6988 -_081B697E: - adds r0, r4, 0 - movs r1, 0x1E - b _081B6988 -_081B6984: - adds r0, r4, 0 - movs r1, 0x1F -_081B6988: - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - b _081B6994 -_081B6992: - movs r0, 0 -_081B6994: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B691C - - thumb_func_start option_menu_get_string -option_menu_get_string: @ 81B699C - push {lr} - adds r2, r1, 0 - lsls r0, 24 - lsrs r0, 24 - subs r0, 0xC - cmp r0, 0x5 - bhi _081B6A08 - lsls r0, 2 - ldr r1, =_081B69B8 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081B69B8: - .4byte _081B69D8 - .4byte _081B69D0 - .4byte _081B69F0 - .4byte _081B6A00 - .4byte _081B69E8 - .4byte _081B69E0 -_081B69D0: - ldr r1, =gText_HP3 - b _081B69F2 - .pool -_081B69D8: - ldr r1, =gText_Attack3 - b _081B69F2 - .pool -_081B69E0: - ldr r1, =gText_Defense3 - b _081B69F2 - .pool -_081B69E8: - ldr r1, =gText_Speed2 - b _081B69F2 - .pool -_081B69F0: - ldr r1, =gText_SpAtk3 -_081B69F2: - adds r0, r2, 0 - bl StringCopy - b _081B6A08 - .pool -_081B6A00: - ldr r1, =gText_SpDef3 - adds r0, r2, 0 - bl StringCopy -_081B6A08: - pop {r0} - bx r0 - .pool - thumb_func_end option_menu_get_string - - thumb_func_start sub_81B6A10 -sub_81B6A10: @ 81B6A10 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r7, 0 - movs r0, 0x1 - mov r10, r0 - movs r0, 0x3 - bl sub_81B31B0 - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0 - movs r0, 0x64 - adds r1, r4, 0 - muls r1, r0 - mov r8, r1 - ldr r0, =gPlayerParty - mov r9, r0 -_081B6A40: - adds r1, r5, 0 - adds r1, 0xD - mov r0, r8 - add r0, r9 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - movs r0, 0xD - adds r2, r4, 0 - muls r2, r0 - ldr r0, =gMoveNames - adds r2, r0 - lsls r0, r5, 4 - adds r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp] - movs r0, 0xFF - str r0, [sp, 0x4] - movs r0, 0 - str r0, [sp, 0x8] - adds r0, r6, 0 - mov r1, r10 - movs r3, 0x8 - bl AddTextPrinterParameterized - cmp r4, 0 - beq _081B6A82 - adds r0, r7, 0x1 - lsls r0, 24 - lsrs r7, r0, 24 -_081B6A82: - adds r0, r5, 0x1 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0x3 - bls _081B6A40 - adds r0, r6, 0 - adds r1, r7, 0 - movs r2, 0 - bl InitMenuInUpperLeftCornerPlaySoundWhenAPressed - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0xC - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6A10 - - thumb_func_start ether_effect_related_3 -ether_effect_related_3: @ 81B6AB4 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - bl Menu_ProcessInput - lsls r0, 24 - asrs r1, r0, 24 - movs r0, 0x2 - negs r0, r0 - cmp r1, r0 - beq _081B6AF0 - adds r0, 0x1 - cmp r1, r0 - bne _081B6AE0 - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B6BB4 - b _081B6AF0 -_081B6AE0: - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xD - bl sub_81B302C - adds r0, r5, 0 - bl ether_effect_related_2 -_081B6AF0: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end ether_effect_related_3 - - thumb_func_start dp05_ether -dp05_ether: @ 81B6AFC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - cmp r0, 0xAF - bne _081B6B20 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x00003214 - adds r0, r1 - b _081B6B2A - .pool -_081B6B20: - ldr r1, =gItemEffectTable - subs r0, 0xD - lsls r0, 2 - adds r0, r1 - ldr r0, [r0] -_081B6B2A: - ldrb r1, [r0, 0x4] - movs r0, 0x10 - ands r0, r1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0 - bne _081B6B4C - ldr r0, =gUnknown_0203CEC8 - strh r1, [r0, 0xE] - adds r0, r4, 0 - bl ether_effect_related - b _081B6B6E - .pool -_081B6B4C: - movs r0, 0x5 - bl PlaySE - movs r0, 0x16 - bl display_pokemon_menu_message - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - bl sub_81B6A10 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =ether_effect_related_3 - str r1, [r0] -_081B6B6E: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end dp05_ether - - thumb_func_start ether_effect_related_2 -ether_effect_related_2: @ 81B6B80 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - adds r0, 0xC - bl sub_81B302C - bl Menu_GetCursorPos - ldr r1, =gUnknown_0203CEC8 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r1, 0xE] - adds r0, r4, 0 - bl ether_effect_related - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end ether_effect_related_2 - - thumb_func_start sub_81B6BB4 -sub_81B6BB4: @ 81B6BB4 - push {lr} - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r0, =sub_81B1370 - str r0, [r1] - ldr r0, =gUnknown_0203CEC4 - ldr r0, [r0] - movs r1, 0 - str r1, [r0, 0x4] - adds r0, 0xC - bl sub_81B302C - movs r0, 0x5 - bl display_pokemon_menu_message - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6BB4 - - thumb_func_start ether_effect_related -ether_effect_related: @ 81B6BEC - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r4, 0 - ldr r7, =gUnknown_0203CED6 - ldr r0, =gSpecialVar_ItemId - ldrh r5, [r0] - movs r0, 0xE - negs r0, r0 - adds r0, r7 - mov r8, r0 - ldrb r0, [r0, 0x9] - ldrb r2, [r7] - adds r1, r5, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - cmp r0, 0 - beq _081B6C34 - ldr r0, =gUnknown_0203CEE8 - strb r4, [r0] - movs r0, 0x5 - bl PlaySE - ldr r0, =gText_WontHaveEffect - b _081B6C7E - .pool -_081B6C34: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - mov r0, r8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - adds r4, r1, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - movs r0, 0x1 - bl PlaySE - adds r0, r5, 0 - movs r1, 0x1 - bl RemoveBagItem - movs r0, 0 - ldrsh r1, [r7, r0] - adds r1, 0xD - adds r0, r4, 0 - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r0, =gStringVar1 - movs r1, 0xD - muls r1, r4 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - adds r0, r5, 0 - bl GetMedicineItemEffectMessage - ldr r0, =gStringVar4 -_081B6C7E: - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6794 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end ether_effect_related - - thumb_func_start dp05_pp_up -dp05_pp_up: @ 81B6CC0 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0x5 - bl PlaySE - movs r0, 0x17 - bl display_pokemon_menu_message - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - bl sub_81B6A10 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =ether_effect_related_3 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end dp05_pp_up - - thumb_func_start ItemIdToBattleMoveId -ItemIdToBattleMoveId: @ 81B6CFC - lsls r0, 16 - ldr r1, =0xfedf0000 - adds r0, r1 - ldr r1, =gUnknown_08616040 - lsrs r0, 15 - adds r0, r1 - ldrh r0, [r0] - bx lr - .pool - thumb_func_end ItemIdToBattleMoveId - - thumb_func_start sub_81B6D14 -sub_81B6D14: @ 81B6D14 - push {lr} - lsls r0, 16 - lsrs r2, r0, 16 - movs r1, 0 - ldr r3, =gUnknown_08616040 -_081B6D1E: - adds r0, r1, 0 - adds r0, 0x32 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - cmp r0, r2 - bne _081B6D34 - movs r0, 0x1 - b _081B6D40 - .pool -_081B6D34: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x7 - bls _081B6D1E - movs r0, 0 -_081B6D40: - pop {r1} - bx r1 - thumb_func_end sub_81B6D14 - - thumb_func_start pokemon_has_move -pokemon_has_move: @ 81B6D44 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r1, 16 - lsrs r5, r1, 16 - movs r4, 0 -_081B6D4E: - adds r1, r4, 0 - adds r1, 0xD - adds r0, r6, 0 - bl GetMonData - cmp r0, r5 - bne _081B6D60 - movs r0, 0x1 - b _081B6D6C -_081B6D60: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081B6D4E - movs r0, 0 -_081B6D6C: - pop {r4-r6} - pop {r1} - bx r1 - thumb_func_end pokemon_has_move - - thumb_func_start sub_81B6D74 -sub_81B6D74: @ 81B6D74 - push {r4,lr} - adds r1, r0, 0 - ldr r4, =gStringVar4 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6D74 - - thumb_func_start sub_81B6D98 -sub_81B6D98: @ 81B6D98 - push {r4,lr} - adds r4, r0, 0 - adds r0, r1, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_81B6D74 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6794 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6D98 - - thumb_func_start sub_81B6DC4 -sub_81B6DC4: @ 81B6DC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - movs r0, 0x5 - bl PlaySE - ldr r7, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r7, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - movs r0, 0xE - adds r0, r7 - mov r8, r0 - ldr r0, =gSpecialVar_ItemId - ldrh r4, [r0] - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - adds r0, r4, 0 - bl ItemIdToBattleMoveId - strh r0, [r7, 0xE] - ldr r0, =gStringVar2 - movs r1, 0xE - ldrsh r2, [r7, r1] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - movs r0, 0 - mov r1, r8 - strh r0, [r1, 0x2] - adds r0, r5, 0 - adds r1, r4, 0 - movs r2, 0 - bl sub_81B22D8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B6E70 - cmp r0, 0x2 - beq _081B6E78 - ldrh r1, [r7, 0xE] - adds r0, r5, 0 - bl GiveMoveToMon - lsls r0, 16 - ldr r1, =0xffff0000 - cmp r0, r1 - beq _081B6E88 - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B6EB4 - str r0, [r1] - b _081B6E9C - .pool -_081B6E70: - ldr r1, =gText_PkmnCantLearnMove - b _081B6E7A - .pool -_081B6E78: - ldr r1, =gText_PkmnAlreadyKnows -_081B6E7A: - adds r0, r6, 0 - bl sub_81B6D98 - b _081B6E9C - .pool -_081B6E88: - ldr r0, =gText_PkmnNeedsToReplaceMove - bl sub_81B6D74 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6FF4 - str r1, [r0] -_081B6E9C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6DC4 - - thumb_func_start sub_81B6EB4 -sub_81B6EB4: @ 81B6EB4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r2, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r2, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r6, r2, 0 - adds r6, 0xE - ldr r0, =gSpecialVar_ItemId - ldrh r4, [r0] - movs r1, 0x2 - ldrsh r0, [r6, r1] - cmp r0, 0 - bne _081B6EF0 - adds r0, r5, 0 - movs r1, 0x4 - bl AdjustFriendship - movs r0, 0xA9 - lsls r0, 1 - cmp r4, r0 - bhi _081B6EF0 - adds r0, r4, 0 - movs r1, 0x1 - bl RemoveBagItem -_081B6EF0: - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r0, =gStringVar2 - movs r1, 0 - ldrsh r2, [r6, r1] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnLearnedMove3 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6F60 - str r1, [r0] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6EB4 - - thumb_func_start sub_81B6F60 -sub_81B6F60: @ 81B6F60 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B6F86 - ldr r0, =0x0000016f - bl PlayFanfare - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6F98 - str r1, [r0] -_081B6F86: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6F60 - - thumb_func_start sub_81B6F98 -sub_81B6F98: @ 81B6F98 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - bl IsFanfareTaskInactive - lsls r0, 24 - cmp r0, 0 - beq _081B6FEA - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r2, 0x1 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - bne _081B6FC0 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B6FEA -_081B6FC0: - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x10 - ldrsh r0, [r0, r1] - cmp r0, 0x1 - bne _081B6FDC - adds r0, r4, 0 - bl sub_81B77AC - b _081B6FEA - .pool -_081B6FDC: - cmp r0, 0x2 - bne _081B6FE4 - ldr r0, =gSpecialVar_Result - strh r2, [r0] -_081B6FE4: - adds r0, r5, 0 - bl sub_81B12C0 -_081B6FEA: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6F98 - - thumb_func_start sub_81B6FF4 -sub_81B6FF4: @ 81B6FF4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B7018 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B7028 - str r0, [r1] -_081B7018: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B6FF4 - - thumb_func_start sub_81B7028 -sub_81B7028: @ 81B7028 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B704E - cmp r1, 0 - bgt _081B7048 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B7074 - b _081B7080 -_081B7048: - cmp r1, 0x1 - beq _081B707A - b _081B7080 -_081B704E: - ldr r0, =gText_WhichMoveToForget - movs r1, 0x1 - bl sub_81B1B5C - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B7088 - str r1, [r0] - b _081B7080 - .pool -_081B7074: - movs r0, 0x5 - bl PlaySE -_081B707A: - adds r0, r4, 0 - bl sub_81B7230 -_081B7080: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B7028 - - thumb_func_start sub_81B7088 -sub_81B7088: @ 81B7088 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B70A8 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B70B8 - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 -_081B70A8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7088 - - thumb_func_start sub_81B70B8 -sub_81B70B8: @ 81B70B8 - push {r4,lr} - sub sp, 0x4 - ldr r0, =gPlayerParty - ldr r4, =gUnknown_0203CEC8 - ldrb r1, [r4, 0x9] - ldr r2, =gPlayerPartyCount - ldrb r2, [r2] - subs r2, 0x1 - lsls r2, 24 - lsrs r2, 24 - ldr r3, =sub_81B70F0 - ldrh r4, [r4, 0xE] - str r4, [sp] - bl ShowSelectMovePokemonSummaryScreen - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B70B8 - - thumb_func_start sub_81B70F0 -sub_81B70F0: @ 81B70F0 - push {lr} - sub sp, 0xC - movs r0, 0x7F - str r0, [sp] - ldr r0, =sub_81B711C - str r0, [sp, 0x4] - ldr r0, =gUnknown_0203CEC8 - ldr r0, [r0] - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0x1 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B70F0 - - thumb_func_start sub_81B711C -sub_81B711C: @ 81B711C - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - adds r5, r4, 0 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B714E - bl sub_81C1B94 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x4 - beq _081B7148 - adds r0, r4, 0 - bl sub_81B7154 - b _081B714E - .pool -_081B7148: - adds r0, r5, 0 - bl sub_81B7230 -_081B714E: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B711C - - thumb_func_start sub_81B7154 -sub_81B7154: @ 81B7154 - push {r4-r6,lr} - adds r6, r0, 0 - lsls r6, 24 - lsrs r6, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - adds r5, r1, 0 - muls r5, r0 - ldr r0, =gPlayerParty - adds r5, r0 - bl sub_81C1B94 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r1, 0xD - adds r0, r5, 0 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r0, =gStringVar2 - movs r1, 0xD - muls r1, r4 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r0, =gText_12PoofForgotMove - bl sub_81B6D74 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B71D4 - str r1, [r0] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7154 - - thumb_func_start sub_81B71D4 -sub_81B71D4: @ 81B71D4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B7220 - ldr r5, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r5, r1] - movs r0, 0x64 - adds r4, r1, 0 - muls r4, r0 - ldr r0, =gPlayerParty - adds r4, r0 - bl sub_81C1B94 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl RemoveMonPPBonus - ldrh r5, [r5, 0xE] - bl sub_81C1B94 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl SetMonMoveSlot - adds r0, r6, 0 - bl sub_81B6EB4 -_081B7220: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B71D4 - - thumb_func_start sub_81B7230 -sub_81B7230: @ 81B7230 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gStringVar2 - ldr r1, =gUnknown_0203CEC8 - movs r3, 0xE - ldrsh r2, [r1, r3] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_StopLearningMove2 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B7294 - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7230 - - thumb_func_start sub_81B7294 -sub_81B7294: @ 81B7294 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B72B8 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B72C8 - str r0, [r1] -_081B72B8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7294 - - thumb_func_start sub_81B72C8 -sub_81B72C8: @ 81B72C8 - push {r4-r7,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r7, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r7, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r5, r0, 24 - cmp r5, 0 - beq _081B7306 - cmp r5, 0 - bgt _081B7300 - movs r0, 0x1 - negs r0, r0 - cmp r5, r0 - beq _081B738C - b _081B73C2 - .pool -_081B7300: - cmp r5, 0x1 - beq _081B7392 - b _081B73C2 -_081B7306: - ldr r1, =gStringVar1 - adds r0, r4, 0 - bl GetMonNickname - ldr r0, =gStringVar2 - movs r1, 0xE - ldrsh r2, [r7, r1] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_MoveNotLearned - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r3, 0x10 - ldrsh r0, [r7, r3] - cmp r0, 0x1 - bne _081B7368 - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B73E4 - str r0, [r1] - b _081B73C2 - .pool -_081B7368: - cmp r0, 0x2 - bne _081B7370 - ldr r0, =gSpecialVar_Result - strh r5, [r0] -_081B7370: - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B6794 - str r0, [r1] - b _081B73C2 - .pool -_081B738C: - movs r0, 0x5 - bl PlaySE -_081B7392: - ldr r1, =gStringVar1 - adds r0, r4, 0 - bl GetMonNickname - ldr r0, =gStringVar2 - ldr r1, =gUnknown_0203CEC8 - movs r3, 0xE - ldrsh r2, [r1, r3] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r0, =gText_PkmnNeedsToReplaceMove - bl sub_81B6D74 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6FF4 - str r1, [r0] -_081B73C2: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B72C8 - - thumb_func_start sub_81B73E4 -sub_81B73E4: @ 81B73E4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B73FC - adds r0, r4, 0 - bl sub_81B77AC -_081B73FC: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B73E4 - - thumb_func_start dp05_rare_candy -dp05_rare_candy: @ 81B7404 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - mov r10, r1 - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gUnknown_0203CEC8 - mov r9, r0 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - ldr r0, =gUnknown_0203CEC4 - ldr r6, [r0] - movs r1, 0x86 - lsls r1, 2 - adds r4, r6, r1 - ldr r2, =gSpecialVar_ItemId - mov r8, r2 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - cmp r0, 0x64 - beq _081B7478 - adds r0, r5, 0 - adds r1, r4, 0 - bl sub_81B79A0 - mov r1, r9 - ldrb r0, [r1, 0x9] - mov r2, r8 - ldrh r1, [r2] - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x89 - lsls r0, 2 - adds r1, r6, r0 - adds r0, r5, 0 - bl sub_81B79A0 - b _081B747A - .pool -_081B7478: - movs r4, 0x1 -_081B747A: - movs r0, 0x5 - bl PlaySE - cmp r4, 0 - beq _081B74B4 - ldr r1, =gUnknown_0203CEE8 - movs r0, 0 - strb r0, [r1] - ldr r0, =gText_WontHaveEffect - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - mov r1, r10 - b _081B7516 - .pool -_081B74B4: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - movs r0, 0 - bl PlayFanfareByFanfareNum - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0x9] - adds r1, r5, 0 - bl sub_81B754C - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - movs r1, 0x1 - bl RemoveBagItem - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r4, =gStringVar2 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r1, r0, 0 - adds r0, r4, 0 - movs r2, 0 - movs r3, 0x3 - bl ConvertIntToDecimalStringN - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnElevatedToLvVar2 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B75D4 -_081B7516: - str r1, [r0] - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end dp05_rare_candy - - thumb_func_start sub_81B754C -sub_81B754C: @ 81B754C - push {r4-r7,lr} - adds r5, r1, 0 - lsls r0, 24 - lsrs r0, 24 - adds r7, r0, 0 - ldr r6, =gUnknown_0203CEDC - lsls r4, r7, 4 - ldr r1, [r6] - adds r1, r4 - adds r0, r5, 0 - bl party_menu_get_status_condition_and_update_object - ldr r2, =gSprites - ldr r0, [r6] - adds r3, r4, r0 - ldrb r1, [r3, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _081B7588 - adds r0, r5, 0 - adds r1, r3, 0 - movs r2, 0x1 - bl sub_81B2AC8 -_081B7588: - ldr r1, [r6] - adds r1, r4 - adds r0, r5, 0 - movs r2, 0x1 - bl sub_81B2CD4 - ldr r1, [r6] - adds r1, r4 - adds r0, r5, 0 - movs r2, 0x1 - bl sub_81B2D74 - ldr r1, [r6] - adds r1, r4 - adds r0, r5, 0 - bl sub_81B2E28 - ldr r0, [r6] - adds r0, r4, r0 - ldrb r0, [r0, 0x9] - adds r1, r5, 0 - bl sub_81B5B38 - adds r0, r7, 0 - movs r1, 0x1 - bl sub_81B0FCC - movs r0, 0 - bl schedule_bg_copy_tilemap_to_vram - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B754C - - thumb_func_start sub_81B75D4 -sub_81B75D4: @ 81B75D4 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0 - bl WaitFanfare - lsls r0, 24 - cmp r0, 0 - beq _081B7620 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B7620 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081B7606 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B7620 -_081B7606: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B767C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B7634 - str r0, [r1] -_081B7620: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B75D4 - - thumb_func_start sub_81B7634 -sub_81B7634: @ 81B7634 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081B764E - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B7668 -_081B764E: - movs r0, 0x5 - bl PlaySE - adds r0, r4, 0 - bl sub_81B76C8 - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B7704 - str r0, [r1] -_081B7668: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7634 - - thumb_func_start sub_81B767C -sub_81B767C: @ 81B767C - push {r4,r5,lr} - sub sp, 0x8 - ldr r0, =gUnknown_0203CEC4 - ldr r5, [r0] - movs r0, 0x86 - lsls r0, 2 - adds r4, r5, r0 - bl sub_81B3364 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x18] - ldrh r0, [r4, 0x18] - movs r1, 0x89 - lsls r1, 2 - adds r2, r5, r1 - movs r1, 0x2 - str r1, [sp] - movs r1, 0x3 - str r1, [sp, 0x4] - adds r1, r4, 0 - movs r3, 0x1 - bl sub_81D3640 - ldrb r0, [r4, 0x18] - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0x8 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B767C - - thumb_func_start sub_81B76C8 -sub_81B76C8: @ 81B76C8 - push {r4,lr} - sub sp, 0x4 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - movs r0, 0x86 - lsls r0, 2 - adds r4, r1, r0 - ldrh r0, [r4, 0x18] - movs r2, 0x89 - lsls r2, 2 - adds r1, r2 - movs r2, 0x3 - str r2, [sp] - movs r2, 0x1 - movs r3, 0x2 - bl sub_81D3784 - ldrb r0, [r4, 0x18] - movs r1, 0x2 - bl CopyWindowToVram - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - add sp, 0x4 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B76C8 - - thumb_func_start sub_81B7704 -sub_81B7704: @ 81B7704 - push {r4-r6,lr} - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0 - bl WaitFanfare - lsls r0, 24 - cmp r0, 0 - beq _081B77A6 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r6, 0x1 - adds r0, r6, 0 - ands r0, r1 - cmp r0, 0 - bne _081B772C - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B77A6 -_081B772C: - bl sub_81B3394 - ldr r4, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r4, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x1 - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r1, r0, 16 - strh r6, [r4, 0x10] - ldr r0, =0x0000fffe - cmp r1, r0 - beq _081B7788 - cmp r1, r0 - bgt _081B776C - cmp r1, 0 - beq _081B7778 - b _081B77A0 - .pool -_081B776C: - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081B7780 - b _081B77A0 - .pool -_081B7778: - adds r0, r5, 0 - bl sub_81B7810 - b _081B77A6 -_081B7780: - adds r0, r5, 0 - bl sub_81B787C - b _081B77A6 -_081B7788: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B77AC - str r0, [r1] - b _081B77A6 - .pool -_081B77A0: - adds r0, r5, 0 - bl sub_81B7910 -_081B77A6: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B7704 - - thumb_func_start sub_81B77AC -sub_81B77AC: @ 81B77AC - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0 - bl MonTryLearningNewMove - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =0x0000fffe - cmp r1, r0 - beq _081B780A - cmp r1, r0 - bgt _081B77E8 - cmp r1, 0 - beq _081B77F4 - b _081B7804 - .pool -_081B77E8: - ldr r0, =0x0000ffff - cmp r1, r0 - beq _081B77FC - b _081B7804 - .pool -_081B77F4: - adds r0, r4, 0 - bl sub_81B7810 - b _081B780A -_081B77FC: - adds r0, r4, 0 - bl sub_81B787C - b _081B780A -_081B7804: - adds r0, r4, 0 - bl sub_81B7910 -_081B780A: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_81B77AC - - thumb_func_start sub_81B7810 -sub_81B7810: @ 81B7810 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r6, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r6, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r7, r1, r0 - adds r0, r7, 0 - movs r1, 0 - movs r2, 0 - bl GetEvolutionTargetSpecies - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0 - beq _081B7860 - bl sub_81B06F4 - ldr r0, =gCB2_AfterEvolution - ldr r1, [r6] - str r1, [r0] - ldrb r3, [r6, 0x9] - adds r0, r7, 0 - adds r1, r4, 0 - movs r2, 0x1 - bl BeginEvolutionScene - adds r0, r5, 0 - bl DestroyTask - b _081B786E - .pool -_081B7860: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B6794 - str r0, [r1] -_081B786E: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7810 - - thumb_func_start sub_81B787C -sub_81B787C: @ 81B787C - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CEC8 - mov r8, r0 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r0, =gStringVar2 - ldr r6, =gMoveToLearn - ldrh r2, [r6] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnNeedsToReplaceMove - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldrh r0, [r6] - mov r1, r8 - strh r0, [r1, 0xE] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6FF4 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B787C - - thumb_func_start sub_81B7910 -sub_81B7910: @ 81B7910 - push {r4-r6,lr} - mov r6, r8 - push {r6} - adds r6, r0, 0 - adds r5, r1, 0 - lsls r6, 24 - lsrs r6, 24 - lsls r5, 16 - lsrs r5, 16 - ldr r0, =gUnknown_0203CEC8 - mov r8, r0 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r0, =gStringVar2 - movs r1, 0xD - muls r1, r5 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnLearnedMove3 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - mov r0, r8 - strh r5, [r0, 0xE] - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6F60 - str r1, [r0] - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7910 - - thumb_func_start sub_81B79A0 -sub_81B79A0: @ 81B79A0 - push {r4,r5,lr} - adds r4, r0, 0 - adds r5, r1, 0 - movs r1, 0x3A - bl GetMonData - strh r0, [r5] - adds r0, r4, 0 - movs r1, 0x3B - bl GetMonData - strh r0, [r5, 0x2] - adds r0, r4, 0 - movs r1, 0x3C - bl GetMonData - strh r0, [r5, 0x4] - adds r0, r4, 0 - movs r1, 0x3E - bl GetMonData - strh r0, [r5, 0x8] - adds r0, r4, 0 - movs r1, 0x3F - bl GetMonData - strh r0, [r5, 0xA] - adds r0, r4, 0 - movs r1, 0x3D - bl GetMonData - strh r0, [r5, 0x6] - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B79A0 - - thumb_func_start sub_81B79E8 -sub_81B79E8: @ 81B79E8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gUnknown_0203CEC4 - ldr r2, [r1] - movs r3, 0x86 - lsls r3, 2 - adds r1, r2, r3 - movs r3, 0 - strh r3, [r1] - ldr r4, =0x0000021a - adds r1, r2, r4 - strh r3, [r1] - ldr r1, =gUnknown_0203CEC8 - ldrb r1, [r1, 0x9] - lsls r1, 24 - asrs r1, 24 - movs r3, 0x87 - lsls r3, 2 - adds r2, r3 - strh r1, [r2] - bl sub_81B7A28 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B79E8 - - thumb_func_start sub_81B7A28 -sub_81B7A28: @ 81B7A28 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - lsls r0, 24 - lsrs r4, r0, 24 - mov r8, r4 - ldr r6, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r6, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B7A6E - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - ldrb r0, [r6, 0x9] - ldr r1, =gSpecialVar_ItemId - ldrh r1, [r1] - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - cmp r0, 0 - beq _081B7A94 -_081B7A6E: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =task_intro_gamefreak - str r0, [r1] - b _081B7B2A - .pool -_081B7A94: - movs r0, 0x1 - bl PlaySE - ldr r4, =gUnknown_0203CEDC - movs r0, 0x9 - ldrsb r0, [r6, r0] - lsls r0, 4 - ldr r1, [r4] - adds r1, r0 - adds r0, r5, 0 - bl party_menu_get_status_condition_and_update_object - ldr r2, =gSprites - movs r0, 0x9 - ldrsb r0, [r6, r0] - ldr r1, [r4] - lsls r0, 4 - adds r3, r0, r1 - ldrb r1, [r3, 0xC] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - adds r0, 0x3E - ldrb r0, [r0] - lsls r0, 29 - cmp r0, 0 - bge _081B7AD6 - adds r0, r5, 0 - adds r1, r3, 0 - movs r2, 0x1 - bl sub_81B2AC8 -_081B7AD6: - ldr r4, =gUnknown_0203CEC4 - ldr r0, [r4] - movs r1, 0x87 - lsls r1, 2 - adds r0, r1 - ldrb r0, [r0] - movs r1, 0 - bl sub_81B0FCC - ldrb r0, [r6, 0x9] - movs r1, 0x1 - bl sub_81B0FCC - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - adds r3, r0, 0 - subs r3, r7 - lsls r3, 16 - asrs r3, 16 - ldrb r1, [r6, 0x9] - ldr r0, =sub_81B7C10 - str r0, [sp] - mov r0, r8 - movs r2, 0x1 - bl sub_81B1F18 - mov r0, r8 - movs r1, 0 - adds r2, r7, 0 - bl sub_81B1FA8 - ldr r0, [r4] - movs r2, 0x86 - lsls r2, 2 - adds r1, r0, r2 - movs r2, 0x1 - strh r2, [r1] - ldr r1, =0x0000021a - adds r0, r1 - strh r2, [r0] -_081B7B2A: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7A28 - - thumb_func_start task_intro_gamefreak -task_intro_gamefreak: @ 81B7B4C - push {r4-r6,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B7C0A - ldr r5, =gUnknown_0203CEC4 - ldr r2, [r5] - movs r0, 0x86 - lsls r0, 2 - adds r1, r2, r0 - movs r3, 0 - ldrsh r0, [r1, r3] - ldr r3, =gUnknown_0203CEC8 - cmp r0, 0x1 - bne _081B7B82 - movs r0, 0 - strh r0, [r1] - movs r1, 0x9 - ldrsb r1, [r3, r1] - movs r6, 0x87 - lsls r6, 2 - adds r0, r2, r6 - strh r1, [r0] -_081B7B82: - ldrb r0, [r3, 0x9] - adds r0, 0x1 - strb r0, [r3, 0x9] - lsls r0, 24 - asrs r0, 24 - cmp r0, 0x6 - bne _081B7C04 - ldr r0, [r5] - ldr r1, =0x0000021a - adds r0, r1 - movs r2, 0 - ldrsh r1, [r0, r2] - cmp r1, 0 - bne _081B7BC8 - ldr r0, =gUnknown_0203CEE8 - strb r1, [r0] - ldr r0, =gText_WontHaveEffect - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - b _081B7BD8 - .pool -_081B7BC8: - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - movs r1, 0x1 - bl RemoveBagItem -_081B7BD8: - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6794 - str r1, [r0] - ldr r1, =gUnknown_0203CEC8 - movs r0, 0 - strb r0, [r1, 0x9] - b _081B7C0A - .pool -_081B7C04: - adds r0, r4, 0 - bl sub_81B7A28 -_081B7C0A: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end task_intro_gamefreak - - thumb_func_start sub_81B7C10 -sub_81B7C10: @ 81B7C10 - push {r4,r5,lr} - adds r5, r0, 0 - lsls r5, 24 - lsrs r5, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r4, =gStringVar4 - ldr r1, =gText_PkmnHPRestoredByVar2 - adds r0, r4, 0 - bl StringExpandPlaceholders - adds r0, r4, 0 - movs r1, 0 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =task_intro_gamefreak - str r1, [r0] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7C10 - - thumb_func_start sub_81B7C74 -sub_81B7C74: @ 81B7C74 - push {r4-r6,lr} - adds r6, r1, 0 - lsls r0, 24 - lsrs r5, r0, 24 - movs r0, 0x5 - bl PlaySE - ldr r2, =gCB2_AfterEvolution - ldr r1, =gUnknown_0203CEC8 - ldr r0, [r1] - str r0, [r2] - ldrb r0, [r1, 0x9] - ldr r4, =gSpecialVar_ItemId - ldrh r1, [r4] - movs r2, 0 - bl ExecuteTableBasedItemEffect__ - lsls r0, 24 - cmp r0, 0 - beq _081B7CD8 - ldr r1, =gUnknown_0203CEE8 - movs r0, 0 - strb r0, [r1] - ldr r0, =gText_WontHaveEffect - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - str r6, [r0] - b _081B7CE4 - .pool -_081B7CD8: - ldrh r0, [r4] - movs r1, 0x1 - bl RemoveBagItem - bl sub_81B06F4 -_081B7CE4: - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B7C74 - - thumb_func_start GetItemEffectType -@ u8 GetItemEffectType(u16 itemId) -GetItemEffectType: @ 81B7CEC - push {r4,r5,lr} - lsls r0, 16 - lsrs r1, r0, 16 - adds r2, r1, 0 - subs r2, 0xD - lsls r0, r2, 16 - lsrs r0, 16 - cmp r0, 0xA5 - bls _081B7D00 - b _081B7E40 -_081B7D00: - cmp r1, 0xAF - bne _081B7D18 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldr r1, =0x00003214 - adds r4, r0, r1 - b _081B7D20 - .pool -_081B7D18: - ldr r1, =gItemEffectTable - lsls r0, r2, 2 - adds r0, r1 - ldr r4, [r0] -_081B7D20: - ldrb r1, [r4] - movs r5, 0x3F - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - bne _081B7D42 - ldrb r0, [r4, 0x1] - cmp r0, 0 - bne _081B7D42 - ldrb r0, [r4, 0x2] - cmp r0, 0 - bne _081B7D42 - ldrb r3, [r4, 0x3] - movs r0, 0x80 - ands r0, r3 - cmp r0, 0 - beq _081B7D4C -_081B7D42: - movs r0, 0 - b _081B7E46 - .pool -_081B7D4C: - movs r2, 0x40 - adds r0, r2, 0 - ands r0, r1 - cmp r0, 0 - beq _081B7D5A - movs r0, 0xA - b _081B7E46 -_081B7D5A: - adds r0, r2, 0 - ands r0, r3 - cmp r0, 0 - beq _081B7D66 - movs r0, 0x1 - b _081B7E46 -_081B7D66: - adds r2, r5, 0 - ands r2, r3 - cmp r2, 0 - bne _081B7D74 - lsrs r0, r1, 7 - cmp r0, 0 - beq _081B7DB6 -_081B7D74: - cmp r2, 0x20 - bne _081B7D7C - movs r0, 0x4 - b _081B7E46 -_081B7D7C: - cmp r2, 0x10 - bne _081B7D84 - movs r0, 0x3 - b _081B7E46 -_081B7D84: - cmp r2, 0x8 - bne _081B7D8C - movs r0, 0x5 - b _081B7E46 -_081B7D8C: - cmp r2, 0x4 - bne _081B7D94 - movs r0, 0x6 - b _081B7E46 -_081B7D94: - cmp r2, 0x2 - bne _081B7D9C - movs r0, 0x7 - b _081B7E46 -_081B7D9C: - cmp r2, 0x1 - bne _081B7DA4 - movs r0, 0x8 - b _081B7E46 -_081B7DA4: - lsrs r0, r1, 7 - cmp r0, 0 - beq _081B7DB2 - cmp r2, 0 - bne _081B7DB2 - movs r0, 0x9 - b _081B7E46 -_081B7DB2: - movs r0, 0xB - b _081B7E46 -_081B7DB6: - ldrb r1, [r4, 0x4] - movs r0, 0x44 - ands r0, r1 - adds r2, r1, 0 - cmp r0, 0 - beq _081B7DC6 - movs r0, 0x2 - b _081B7E46 -_081B7DC6: - movs r5, 0x2 - adds r0, r5, 0 - ands r0, r2 - cmp r0, 0 - beq _081B7DD4 - movs r0, 0xC - b _081B7E46 -_081B7DD4: - movs r3, 0x1 - adds r0, r3, 0 - ands r0, r2 - cmp r0, 0 - beq _081B7DE2 - movs r0, 0xD - b _081B7E46 -_081B7DE2: - ldrb r1, [r4, 0x5] - movs r0, 0x8 - ands r0, r1 - cmp r0, 0 - beq _081B7DF0 - movs r0, 0xE - b _081B7E46 -_081B7DF0: - movs r0, 0x4 - ands r0, r1 - cmp r0, 0 - beq _081B7DFC - movs r0, 0xF - b _081B7E46 -_081B7DFC: - adds r0, r5, 0 - ands r0, r1 - cmp r0, 0 - beq _081B7E08 - movs r0, 0x10 - b _081B7E46 -_081B7E08: - adds r0, r3, 0 - ands r0, r1 - cmp r0, 0 - beq _081B7E14 - movs r0, 0x11 - b _081B7E46 -_081B7E14: - movs r0, 0x80 - ands r0, r2 - cmp r0, 0 - beq _081B7E20 - movs r0, 0x12 - b _081B7E46 -_081B7E20: - movs r0, 0x20 - ands r0, r2 - cmp r0, 0 - beq _081B7E2C - movs r0, 0x13 - b _081B7E46 -_081B7E2C: - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _081B7E38 - movs r0, 0x14 - b _081B7E46 -_081B7E38: - movs r0, 0x18 - ands r0, r2 - cmp r0, 0 - bne _081B7E44 -_081B7E40: - movs r0, 0x16 - b _081B7E46 -_081B7E44: - movs r0, 0x15 -_081B7E46: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end GetItemEffectType - - thumb_func_start sub_81B7E4C -sub_81B7E4C: @ 81B7E4C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B7F1C - ldr r7, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r7, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - movs r0, 0xE - adds r0, r7 - mov r8, r0 - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r4, =gSpecialVar_0x8005 - ldrb r0, [r4] - bl sub_81B2360 - strh r0, [r7, 0xE] - ldr r0, =gStringVar2 - movs r1, 0xE - ldrsh r2, [r7, r1] - movs r1, 0xD - muls r1, r2 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - movs r0, 0x2 - mov r1, r8 - strh r0, [r1, 0x2] - ldrb r2, [r4] - adds r0, r5, 0 - movs r1, 0 - bl sub_81B22D8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B7EF0 - cmp r0, 0x2 - beq _081B7EF8 - ldrh r1, [r7, 0xE] - adds r0, r5, 0 - bl GiveMoveToMon - lsls r0, 16 - ldr r1, =0xffff0000 - cmp r0, r1 - beq _081B7F08 - adds r0, r6, 0 - bl sub_81B6EB4 - b _081B7F1C - .pool -_081B7EF0: - ldr r1, =gText_PkmnCantLearnMove - b _081B7EFA - .pool -_081B7EF8: - ldr r1, =gText_PkmnAlreadyKnows -_081B7EFA: - adds r0, r6, 0 - bl sub_81B6D98 - b _081B7F1C - .pool -_081B7F08: - ldr r0, =gText_PkmnNeedsToReplaceMove - bl sub_81B6D74 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B6FF4 - str r1, [r0] -_081B7F1C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7E4C - - thumb_func_start CB2_PartyMenuFromStartMenu -CB2_PartyMenuFromStartMenu: @ 81B7F34 - push {lr} - sub sp, 0xC - movs r0, 0 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =CB2_ReturnToFieldWithOpenMenu - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end CB2_PartyMenuFromStartMenu - - thumb_func_start sub_81B7F60 -sub_81B7F60: @ 81B7F60 - push {lr} - sub sp, 0xC - bl InBattlePyramid - lsls r0, 24 - ldr r1, =sub_81C4F84 - cmp r0, 0 - bne _081B7F72 - ldr r1, =c2_815ABFC -_081B7F72: - movs r0, 0x6 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - str r1, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x5 - movs r3, 0 - bl sub_81B0038 - ldr r1, =gUnknown_0203CEC8 - ldr r0, =gSpecialVar_ItemId - ldrh r0, [r0] - strh r0, [r1, 0xC] - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7F60 - - thumb_func_start sub_81B7FAC -sub_81B7FAC: @ 81B7FAC - push {r4-r7,lr} - mov r7, r9 - mov r6, r8 - push {r6,r7} - lsls r0, 24 - lsrs r4, r0, 24 - adds r6, r4, 0 - ldr r5, =gUnknown_0203CEFC - ldr r0, =gUnknown_0203CEC8 - mov r9, r0 - ldrb r0, [r0, 0x9] - lsls r0, 24 - asrs r0, 24 - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r7, =gPlayerParty - adds r0, r7 - movs r1, 0xC - bl GetMonData - strh r0, [r5] - lsls r0, 16 - cmp r0, 0 - bne _081B7FF8 - adds r0, r4, 0 - bl sub_81B8044 - b _081B8030 - .pool -_081B7FF8: - ldrh r0, [r5] - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B800C - adds r0, r4, 0 - bl sub_81B83B8 - b _081B8030 -_081B800C: - mov r1, r9 - movs r0, 0x9 - ldrsb r0, [r1, r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r7 - ldrh r1, [r5] - movs r2, 0x1 - bl sub_81B1D1C - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B82A0 - str r1, [r0] -_081B8030: - pop {r3,r4} - mov r8, r3 - mov r9, r4 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B7FAC - - thumb_func_start sub_81B8044 -sub_81B8044: @ 81B8044 - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r5, =gUnknown_0203CEC8 - ldrh r0, [r5, 0xC] - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B807C - ldrh r0, [r5, 0xC] - bl sub_81B83F0 - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B814C - str r0, [r1, 0x4] - adds r0, r4, 0 - bl sub_81B12C0 - b _081B8082 - .pool -_081B807C: - adds r0, r4, 0 - bl sub_81B8088 -_081B8082: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B8044 - - thumb_func_start sub_81B8088 -sub_81B8088: @ 81B8088 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r7, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B80E4 - ldr r4, =gUnknown_0203CEC8 - ldrh r5, [r4, 0xC] - movs r0, 0x9 - ldrsb r0, [r4, r0] - movs r1, 0x64 - mov r8, r1 - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - ldr r6, =gPlayerParty - adds r0, r6 - adds r1, r5, 0 - movs r2, 0 - movs r3, 0x1 - bl sub_81B1C84 - movs r0, 0x9 - ldrsb r0, [r4, r0] - mov r1, r8 - muls r1, r0 - adds r0, r1, 0 - adds r0, r6 - adds r1, r5, 0 - bl sub_81B1DB8 - adds r0, r5, 0 - bl sub_81B83F0 - ldr r1, =gTasks - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B8104 - str r1, [r0] -_081B80E4: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8088 - - thumb_func_start sub_81B8104 -sub_81B8104: @ 81B8104 - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gUnknown_0203CEC8 - ldrb r4, [r0, 0x9] - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B8138 - lsls r2, r4, 24 - asrs r2, 24 - movs r0, 0x64 - muls r0, r2 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gUnknown_0203CEDC - lsls r2, 4 - ldr r1, [r1] - adds r1, r2 - bl sub_81B5C94 - adds r0, r5, 0 - bl sub_81B12C0 -_081B8138: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8104 - - thumb_func_start sub_81B814C -sub_81B814C: @ 81B814C - push {r4-r6,lr} - ldr r4, =gUnknown_0203CEC8 - movs r0, 0x9 - ldrsb r0, [r4, r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - ldrh r1, [r4, 0xC] - bl sub_81B1DB8 - movs r0, 0x9 - ldrsb r0, [r4, r0] - muls r0, r6 - adds r0, r5 - movs r1, 0x40 - bl GetMonData - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gSaveBlock1Ptr - lsls r2, r0, 3 - adds r2, r0 - lsls r2, 2 - ldr r0, =0x00002be0 - adds r2, r0 - ldr r1, [r1] - adds r1, r2 - ldr r2, =sub_81B81A8 - movs r0, 0x4 - movs r3, 0x3 - bl sub_811A20C - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B814C - - thumb_func_start sub_81B81A8 -sub_81B81A8: @ 81B81A8 - push {r4-r7,lr} - sub sp, 0xC - ldr r6, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r6, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r7, r0, 16 - ldr r0, =gSpecialVar_Result - ldrh r0, [r0] - cmp r0, 0 - bne _081B8208 - adds r0, r5, 0 - bl TakeMailFromMon - ldr r4, =gUnknown_0203CEFC - adds r0, r5, 0 - movs r1, 0xC - adds r2, r4, 0 - bl SetMonData - ldrh r0, [r4] - movs r1, 0x1 - bl RemoveBagItem - adds r0, r7, 0 - bl sub_81B841C - ldr r0, [r6] - bl SetMainCallback2 - b _081B8224 - .pool -_081B8208: - ldrb r0, [r6, 0x8] - lsls r0, 28 - lsrs r0, 28 - ldrb r2, [r6, 0xB] - movs r1, 0x7F - str r1, [sp] - ldr r1, =sub_81B8230 - str r1, [sp, 0x4] - ldr r1, [r6] - str r1, [sp, 0x8] - movs r1, 0xFF - movs r3, 0x1 - bl sub_81B0038 -_081B8224: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B81A8 - - thumb_func_start sub_81B8230 -sub_81B8230: @ 81B8230 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B828A - ldr r1, =gUnknown_0203CEFC - ldrh r0, [r1] - cmp r0, 0 - beq _081B8264 - ldr r0, =gUnknown_0203CEC8 - ldrh r0, [r0, 0xC] - ldrh r1, [r1] - movs r2, 0 - bl sub_81B1D68 - b _081B827C - .pool -_081B8264: - ldr r2, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r2, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldrh r1, [r2, 0xC] - movs r2, 0 - movs r3, 0x1 - bl sub_81B1C84 -_081B827C: - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B8104 - str r0, [r1] -_081B828A: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8230 - - thumb_func_start sub_81B82A0 -sub_81B82A0: @ 81B82A0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl sub_81B1BD4 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B82C4 - bl sub_81B334C - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B82D4 - str r0, [r1] -_081B82C4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B82A0 - - thumb_func_start sub_81B82D4 -sub_81B82D4: @ 81B82D4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl Menu_ProcessInputNoWrapClearOnChoose - lsls r0, 24 - asrs r1, r0, 24 - cmp r1, 0 - beq _081B82FA - cmp r1, 0 - bgt _081B82F4 - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - beq _081B8394 - b _081B83A8 -_081B82F4: - cmp r1, 0x1 - beq _081B839A - b _081B83A8 -_081B82FA: - ldr r7, =gUnknown_0203CEC8 - ldrh r4, [r7, 0xC] - adds r0, r4, 0 - bl sub_81B83F0 - ldr r6, =gUnknown_0203CEFC - ldrh r0, [r6] - movs r1, 0x1 - bl AddBagItem - lsls r0, 24 - cmp r0, 0 - bne _081B8338 - adds r0, r4, 0 - bl sub_81B841C - ldrh r0, [r6] - bl pokemon_item_not_removed - ldr r0, =gStringVar4 - movs r1, 0 - bl sub_81B1B5C - b _081B8378 - .pool -_081B8338: - adds r0, r4, 0 - bl ItemIsMail - lsls r0, 24 - cmp r0, 0 - beq _081B835C - ldr r0, =gUnknown_0203CEC4 - ldr r1, [r0] - ldr r0, =sub_81B814C - str r0, [r1, 0x4] - adds r0, r5, 0 - bl sub_81B12C0 - b _081B83A8 - .pool -_081B835C: - movs r1, 0x9 - ldrsb r1, [r7, r1] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - bl sub_81B1DB8 - ldrh r1, [r6] - adds r0, r4, 0 - movs r2, 0x1 - bl sub_81B1D68 -_081B8378: - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B8104 - str r1, [r0] - b _081B83A8 - .pool -_081B8394: - movs r0, 0x5 - bl PlaySE -_081B839A: - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B8104 - str r0, [r1] -_081B83A8: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B82D4 - - thumb_func_start sub_81B83B8 -sub_81B83B8: @ 81B83B8 - push {r4,lr} - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - ldr r0, =gText_RemoveMailBeforeItem - movs r1, 0x1 - bl sub_81B1B5C - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r0, r1 - ldr r1, =sub_81B8104 - str r1, [r0] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B83B8 - - thumb_func_start sub_81B83F0 -sub_81B83F0: @ 81B83F0 - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x6 - bne _081B8410 - lsls r0, r1, 24 - lsrs r0, 24 - movs r1, 0x1 - bl RemovePCItem - b _081B8418 - .pool -_081B8410: - adds r0, r1, 0 - movs r1, 0x1 - bl RemoveBagItem -_081B8418: - pop {r0} - bx r0 - thumb_func_end sub_81B83F0 - - thumb_func_start sub_81B841C -sub_81B841C: @ 81B841C - push {lr} - lsls r0, 16 - lsrs r1, r0, 16 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x5 - beq _081B8438 - adds r0, r1, 0 - movs r1, 0x1 - bl AddPCItem - b _081B8440 - .pool -_081B8438: - adds r0, r1, 0 - movs r1, 0x1 - bl AddBagItem -_081B8440: - lsls r0, 24 - lsrs r0, 24 - pop {r1} - bx r1 - thumb_func_end sub_81B841C - - thumb_func_start sub_81B8448 -sub_81B8448: @ 81B8448 - push {lr} - sub sp, 0xC - movs r0, 0x6 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =Mailbox_ReturnToMailListAfterDeposit - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0x7 - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8448 - - thumb_func_start sub_81B8474 -sub_81B8474: @ 81B8474 - push {r4-r6,lr} - lsls r0, 24 - lsrs r6, r0, 24 - ldr r0, =gUnknown_0203CEC8 - movs r1, 0x9 - ldrsb r1, [r0, r1] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - adds r5, r1, r0 - ldr r1, =gUnknown_0203CEE8 - movs r0, 0 - strb r0, [r1] - ldr r2, =gSaveBlock1Ptr - ldr r0, =playerPCItemPageInfo - ldrh r1, [r0] - adds r1, 0x6 - ldrh r0, [r0, 0x2] - adds r1, r0 - lsls r0, r1, 3 - adds r0, r1 - lsls r0, 2 - ldr r1, =0x00002be0 - adds r0, r1 - ldr r1, [r2] - adds r4, r1, r0 - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - beq _081B84DC - ldr r0, =gText_PkmnHoldingItemCantHoldMail - movs r1, 0x1 - bl sub_81B1B5C - b _081B84F2 - .pool -_081B84DC: - adds r0, r5, 0 - adds r1, r4, 0 - bl GiveMailToMon2 - adds r0, r4, 0 - bl ClearMailStruct - ldr r0, =gText_MailTransferredFromMailbox - movs r1, 0x1 - bl sub_81B1B5C -_081B84F2: - movs r0, 0x2 - bl schedule_bg_copy_tilemap_to_vram - ldr r0, =gTasks - lsls r1, r6, 2 - adds r1, r6 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B8104 - str r0, [r1] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8474 - - thumb_func_start sub_81B8518 -sub_81B8518: @ 81B8518 - push {lr} - sub sp, 0xC - bl sub_81B8558 - movs r0, 0 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =gMain - ldr r0, [r0, 0x8] - str r0, [sp, 0x8] - movs r0, 0x4 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - ldr r1, =gUnknown_0203CEC8 - ldr r0, =sub_81B879C - str r0, [r1, 0x4] - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8518 - - thumb_func_start sub_81B8558 -sub_81B8558: @ 81B8558 - push {lr} - ldr r0, =gSelectedOrderFromParty - movs r1, 0 - movs r2, 0x4 - bl memset - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8558 - - thumb_func_start sub_81B856C -sub_81B856C: @ 81B856C - push {r4,lr} - lsls r0, 24 - asrs r4, r0, 24 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - bl sub_81B85AC - lsls r0, 24 - cmp r0, 0 - bne _081B858C - movs r0, 0x2 - b _081B85A4 - .pool -_081B858C: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r0, 24 - bl sub_81B8770 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B85A2 - movs r0, 0 - b _081B85A4 -_081B85A2: - movs r0, 0x1 -_081B85A4: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B856C - - thumb_func_start sub_81B85AC -sub_81B85AC: @ 81B85AC - push {r4-r6,lr} - adds r5, r0, 0 - movs r6, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _081B8608 - adds r0, r5, 0 - movs r1, 0x38 - bl GetMonData - adds r4, r0, 0 - bl sub_81B8888 - lsls r0, 24 - lsrs r0, 24 - cmp r4, r0 - bhi _081B8608 - ldr r0, =gSaveBlock1Ptr - ldr r0, [r0] - ldrh r1, [r0, 0x4] - ldr r0, =0x0000191a - cmp r1, r0 - bne _081B85EA - adds r0, r5, 0 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - bne _081B8608 -_081B85EA: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - beq _081B864A - cmp r0, 0x9 - bne _081B8618 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081B864A -_081B8608: - movs r0, 0 - b _081B864C - .pool -_081B8618: - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r4, r0, 16 - ldr r3, =gFrontierBannedSpecies - lsls r1, r6, 1 - adds r0, r1, r3 - ldrh r0, [r0] - ldr r2, =0x0000ffff - cmp r0, r2 - beq _081B864A -_081B8632: - adds r0, r1, r3 - ldrh r0, [r0] - cmp r0, r4 - beq _081B8608 - adds r0, r6, 0x1 - lsls r0, 16 - lsrs r6, r0, 16 - lsls r1, r6, 1 - adds r0, r1, r3 - ldrh r0, [r0] - cmp r0, r2 - bne _081B8632 -_081B864A: - movs r0, 0x1 -_081B864C: - pop {r4-r6} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B85AC - - thumb_func_start sub_81B865C -sub_81B865C: @ 81B865C - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - bl sub_81B885C - lsls r0, 24 - lsrs r2, r0, 24 - adds r1, r2, 0 - ldr r3, =gSelectedOrderFromParty - adds r0, r2, r3 - subs r0, 0x1 - ldrb r0, [r0] - cmp r0, 0 - bne _081B869C - cmp r2, 0x1 - bne _081B8688 - movs r0, 0xE - b _081B8758 - .pool -_081B8688: - ldr r0, =gStringVar1 - movs r2, 0 - movs r3, 0x1 - bl ConvertIntToDecimalStringN - movs r0, 0x11 - b _081B8758 - .pool -_081B869C: - ldr r0, =0x000040cf - bl VarGet - lsls r0, 24 - movs r1, 0xF8 - lsls r1, 24 - adds r0, r1 - lsrs r0, 24 - cmp r0, 0x1 - bhi _081B86C0 - b _081B8756 - .pool -_081B86B8: - movs r0, 0x12 - b _081B8758 -_081B86BC: - movs r0, 0x13 - b _081B8758 -_081B86C0: - bl sub_81B8830 - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r5, 0 - b _081B8750 -_081B86CE: - ldr r3, =gSelectedOrderFromParty - adds r4, r3, r5 - ldrb r0, [r4] - movs r1, 0x64 - muls r0, r1 - subs r0, 0x64 - ldr r3, =gPlayerParty - adds r0, r3, r0 - movs r1, 0xB - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r10, r0 - ldrb r0, [r4] - movs r1, 0x64 - muls r0, r1 - subs r0, 0x64 - ldr r3, =gPlayerParty - adds r0, r3, r0 - movs r1, 0xC - bl GetMonData - lsls r0, 16 - lsrs r6, r0, 16 - adds r1, r5, 0x1 - lsls r0, r1, 24 - lsrs r4, r0, 24 - mov r9, r1 - cmp r4, r8 - bcs _081B8748 - movs r7, 0x64 -_081B870E: - ldr r0, =gSelectedOrderFromParty - adds r5, r0, r4 - ldrb r0, [r5] - muls r0, r7 - subs r0, 0x64 - ldr r1, =gPlayerParty - adds r0, r1, r0 - movs r1, 0xB - bl GetMonData - cmp r10, r0 - beq _081B86B8 - cmp r6, 0 - beq _081B873E - ldrb r0, [r5] - muls r0, r7 - subs r0, 0x64 - ldr r3, =gPlayerParty - adds r0, r3, r0 - movs r1, 0xC - bl GetMonData - cmp r6, r0 - beq _081B86BC -_081B873E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, r8 - bcc _081B870E -_081B8748: - mov r1, r9 - lsls r0, r1, 24 - lsrs r5, r0, 24 - mov r0, r8 -_081B8750: - subs r0, 0x1 - cmp r5, r0 - blt _081B86CE -_081B8756: - movs r0, 0xFF -_081B8758: - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B865C - - thumb_func_start sub_81B8770 -sub_81B8770: @ 81B8770 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0 - ldr r3, =gSelectedOrderFromParty -_081B877A: - adds r0, r1, r3 - ldrb r0, [r0] - cmp r0, r2 - bne _081B878C - movs r0, 0x1 - b _081B8798 - .pool -_081B878C: - adds r0, r1, 0x1 - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x3 - bls _081B877A - movs r0, 0 -_081B8798: - pop {r1} - bx r1 - thumb_func_end sub_81B8770 - - thumb_func_start sub_81B879C -sub_81B879C: @ 81B879C - push {r4,r5,lr} - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_81B865C - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0xFF - beq _081B87D4 - movs r0, 0x20 - bl PlaySE - adds r0, r4, 0 - bl display_pokemon_menu_message - ldr r0, =gTasks - lsls r1, r5, 2 - adds r1, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B87E8 - str r0, [r1] - b _081B87E0 - .pool -_081B87D4: - movs r0, 0x5 - bl PlaySE - adds r0, r5, 0 - bl sub_81B12C0 -_081B87E0: - pop {r4,r5} - pop {r0} - bx r0 - thumb_func_end sub_81B879C - - thumb_func_start sub_81B87E8 -sub_81B87E8: @ 81B87E8 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r0, =gMain - ldrh r1, [r0, 0x2E] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - bne _081B8802 - movs r0, 0x2 - ands r0, r1 - cmp r0, 0 - beq _081B881C -_081B8802: - movs r0, 0x5 - bl PlaySE - movs r0, 0 - bl display_pokemon_menu_message - ldr r0, =gTasks - lsls r1, r4, 2 - adds r1, r4 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B1370 - str r0, [r1] -_081B881C: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B87E8 - - thumb_func_start sub_81B8830 -sub_81B8830: @ 81B8830 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - beq _081B884C - cmp r0, 0x9 - bne _081B8850 - movs r0, 0x3 - b _081B8854 - .pool -_081B884C: - movs r0, 0x2 - b _081B8854 -_081B8850: - ldr r0, =gSpecialVar_0x8005 - ldrb r0, [r0] -_081B8854: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B8830 - - thumb_func_start sub_81B885C -sub_81B885C: @ 81B885C - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - beq _081B8878 - cmp r0, 0x9 - bne _081B887C - movs r0, 0x1 - b _081B8880 - .pool -_081B8878: - movs r0, 0x2 - b _081B8880 -_081B887C: - ldr r0, =gSpecialVar_0x8005 - ldrb r0, [r0] -_081B8880: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B885C - - thumb_func_start sub_81B8888 -sub_81B8888: @ 81B8888 - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 16 - lsrs r0, 16 - cmp r0, 0x8 - beq _081B88A4 - cmp r0, 0x9 - bne _081B88A8 -_081B889C: - movs r0, 0x64 - b _081B88B2 - .pool -_081B88A4: - movs r0, 0x1E - b _081B88B2 -_081B88A8: - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r0, 0 - bne _081B889C - movs r0, 0x32 -_081B88B2: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B8888 - - thumb_func_start sub_81B88BC -sub_81B88BC: @ 81B88BC - push {lr} - ldr r0, =0x000040cf - bl VarGet - lsls r0, 24 - lsrs r1, r0, 24 - movs r2, 0xF8 - lsls r2, 24 - adds r0, r2 - lsrs r0, 24 - cmp r0, 0x1 - bhi _081B88E0 - ldr r0, =gText_CancelBattle - b _081B88FA - .pool -_081B88E0: - cmp r1, 0x1 - bne _081B88F8 - ldr r0, =gSpecialVar_0x8005 - ldrh r0, [r0] - cmp r0, 0x2 - bne _081B88F8 - ldr r0, =gText_ReturnToWaitingRoom - b _081B88FA - .pool -_081B88F8: - ldr r0, =gText_CancelChallenge -_081B88FA: - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B88BC - - thumb_func_start sub_81B8904 -sub_81B8904: @ 81B8904 - push {lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - movs r2, 0 - str r2, [sp] - ldr r2, =sub_81B1370 - str r2, [sp, 0x4] - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8904 - - thumb_func_start sub_81B892C -sub_81B892C: @ 81B892C - push {lr} - sub sp, 0xC - movs r0, 0x4 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - str r0, [sp, 0x8] - movs r0, 0 - movs r1, 0 - movs r2, 0xC - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B892C - - thumb_func_start sub_81B8958 -sub_81B8958: @ 81B8958 - push {lr} - sub sp, 0xC - movs r0, 0x1 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =CB2_ReturnToFieldContinueScriptPlayMapMusic - str r0, [sp, 0x8] - movs r0, 0xB - movs r1, 0 - movs r2, 0xD - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8958 - - thumb_func_start sub_81B8984 -sub_81B8984: @ 81B8984 - push {lr} - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _081B8994 - movs r0, 0 - b _081B89A6 -_081B8994: - bl sub_81B1250 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - beq _081B89A4 - movs r0, 0x1 - b _081B89A6 -_081B89A4: - movs r0, 0x2 -_081B89A6: - pop {r1} - bx r1 - thumb_func_end sub_81B8984 - - thumb_func_start OpenPartyMenuInBattle -OpenPartyMenuInBattle: @ 81B89AC - push {r4,lr} - sub sp, 0xC - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl sub_81B8984 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =SetCB2ToReshowScreenAfterMenu - str r0, [sp, 0x8] - movs r0, 0x1 - adds r2, r4, 0 - movs r3, 0 - bl sub_81B0038 - bl nullsub_35 - bl pokemon_change_order - add sp, 0xC - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end OpenPartyMenuInBattle - - thumb_func_start sub_81B89F0 -sub_81B89F0: @ 81B89F0 - push {lr} - sub sp, 0xC - bl sub_81B8984 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - movs r0, 0x5 - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =c2_815ABFC - str r0, [sp, 0x8] - movs r0, 0x1 - movs r2, 0x3 - movs r3, 0 - bl sub_81B0038 - bl nullsub_35 - bl pokemon_change_order - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B89F0 - - thumb_func_start sub_81B8A2C -sub_81B8A2C: @ 81B8A2C - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gPlayerParty + 0x64 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B8A74 - adds r0, r4, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - bne _081B8A74 - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x1 - bne _081B8A5C - movs r0, 0x3 - b _081B8A76 - .pool -_081B8A5C: - ldr r0, =gBattleTypeFlags - ldr r0, [r0] - movs r1, 0x80 - lsls r1, 11 - ands r0, r1 - cmp r0, 0 - bne _081B8A74 - movs r0, 0x2 - b _081B8A76 - .pool -_081B8A74: - movs r0, 0x7 -_081B8A76: - pop {r4} - pop {r1} - bx r1 - thumb_func_end sub_81B8A2C - - thumb_func_start sub_81B8A7C -sub_81B8A7C: @ 81B8A7C - push {r4-r7,lr} - mov r7, r8 - push {r7} - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r5, r0, 24 - bl sub_81B1250 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B8AC4 - cmp r5, 0x1 - beq _081B8AA2 - cmp r5, 0x4 - beq _081B8AA2 - cmp r5, 0x5 - bne _081B8AC4 -_081B8AA2: - ldr r4, =gStringVar1 - bl GetTrainerPartnerName - adds r1, r0, 0 - adds r0, r4, 0 - bl StringCopy - ldr r0, =gStringVar4 - ldr r1, =gText_CantSwitchWithAlly - b _081B8C42 - .pool -_081B8AC4: - movs r0, 0x64 - adds r1, r5, 0 - muls r1, r0 - ldr r0, =gPlayerParty - adds r4, r1, r0 - adds r0, r4, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - bne _081B8AF8 - ldr r1, =gStringVar1 - adds r0, r4, 0 - bl GetMonNickname - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnHasNoEnergy - b _081B8C42 - .pool -_081B8AF8: - movs r4, 0 - b _081B8B24 -_081B8AFC: - adds r0, r4, 0 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081B8B1E - adds r0, r5, 0 - bl sub_81B8F38 - lsls r0, 24 - ldr r2, =gBattlerPartyIndexes - lsls r1, r4, 1 - adds r1, r2 - lsrs r0, 24 - ldrh r1, [r1] - cmp r0, r1 - beq _081B8BFC -_081B8B1E: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081B8B24: - ldr r0, =gBattlersCount - ldrb r0, [r0] - cmp r4, r0 - bcc _081B8AFC - movs r7, 0x64 - adds r0, r5, 0 - muls r0, r7 - ldr r1, =gPlayerParty - mov r8, r1 - adds r6, r0, r1 - adds r0, r6, 0 - movs r1, 0x2D - bl GetMonData - cmp r0, 0 - beq _081B8B60 - ldr r0, =gStringVar4 - ldr r1, =gText_EggCantBattle - b _081B8C42 - .pool -_081B8B60: - adds r0, r5, 0 - bl sub_81B8F38 - ldr r1, =gBattleStruct - ldr r1, [r1] - adds r1, 0x8B - lsls r0, 24 - lsrs r0, 24 - ldrb r1, [r1] - cmp r0, r1 - bne _081B8B94 - ldr r1, =gStringVar1 - adds r0, r6, 0 - bl GetMonNickname - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnAlreadySelected - b _081B8C42 - .pool -_081B8B94: - ldr r0, =gUnknown_0203CEC8 - ldrb r0, [r0, 0xB] - cmp r0, 0x4 - bne _081B8BA8 - bl SetMonPreventsSwitchingString - b _081B8C46 - .pool -_081B8BA8: - cmp r0, 0x2 - beq _081B8C20 - adds r0, r5, 0 - bl sub_81B8F38 - ldr r1, =gUnknown_0203CEE9 - strb r0, [r1] - ldr r1, =gUnknown_0203CEE8 - movs r0, 0x1 - strb r0, [r1] - ldr r1, =gBattlerPartyIndexes - ldr r0, =gBattlerInMenuId - ldrb r0, [r0] - lsls r0, 1 - adds r0, r1 - ldrb r0, [r0] - bl pokemon_order_func - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r4, 0 - adds r1, r5, 0 - bl sub_81B8FB0 - adds r0, r4, 0 - muls r0, r7 - add r0, r8 - adds r1, r6, 0 - bl sub_81B1288 - movs r0, 0x1 - b _081B8C48 - .pool -_081B8BFC: - movs r0, 0x64 - muls r0, r5 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnAlreadyInBattle - b _081B8C42 - .pool -_081B8C20: - ldr r0, =gBattlerInMenuId - ldrb r0, [r0] - ldr r1, =gBattlerPartyIndexes - lsls r0, 1 - adds r0, r1 - ldrb r0, [r0] - bl pokemon_order_func - lsls r0, 24 - lsrs r0, 24 - muls r0, r7 - add r0, r8 - ldr r1, =gStringVar1 - bl GetMonNickname - ldr r0, =gStringVar4 - ldr r1, =gText_PkmnCantSwitchOut -_081B8C42: - bl StringExpandPlaceholders -_081B8C46: - movs r0, 0 -_081B8C48: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B8A7C - - thumb_func_start sub_81B8C68 -sub_81B8C68: @ 81B8C68 - push {r4,lr} - ldr r4, =gUnknown_0203CF00 - bl sub_806D7EC - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r4, 0 - bl sub_81B8C88 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8C68 - - thumb_func_start sub_81B8C88 -sub_81B8C88: @ 81B8C88 - push {r4-r6,lr} - sub sp, 0x8 - adds r6, r0, 0 - lsls r1, 24 - lsrs r4, r1, 24 - bl sub_81B1250 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B8CBE - cmp r4, 0 - beq _081B8CB0 - movs r0, 0x30 - strb r0, [r6] - movs r0, 0x45 - strb r0, [r6, 0x1] - movs r0, 0x12 - strb r0, [r6, 0x2] - b _081B8D58 -_081B8CB0: - movs r0, 0x3 - strb r0, [r6] - movs r0, 0x12 - strb r0, [r6, 0x1] - movs r0, 0x45 - strb r0, [r6, 0x2] - b _081B8D58 -_081B8CBE: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _081B8CFC - movs r5, 0x1 - movs r0, 0 - bl GetBattlerAtPosition - mov r2, sp - ldr r1, =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r1 - ldrh r0, [r0] - strb r0, [r2] - movs r4, 0 - mov r1, sp -_081B8CE2: - ldrb r0, [r1] - cmp r4, r0 - beq _081B8CF0 - mov r2, sp - adds r0, r2, r5 - strb r4, [r0] - adds r5, 0x1 -_081B8CF0: - adds r4, 0x1 - cmp r4, 0x5 - ble _081B8CE2 - b _081B8D40 - .pool -_081B8CFC: - movs r5, 0x2 - movs r0, 0 - bl GetBattlerAtPosition - mov r1, sp - ldr r4, =gBattlerPartyIndexes - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r0, [r0] - strb r0, [r1] - movs r0, 0x2 - bl GetBattlerAtPosition - mov r1, sp - lsls r0, 24 - lsrs r0, 23 - adds r0, r4 - ldrh r0, [r0] - strb r0, [r1, 0x1] - movs r4, 0 -_081B8D26: - ldrb r0, [r1] - cmp r4, r0 - beq _081B8D3A - ldrb r0, [r1, 0x1] - cmp r4, r0 - beq _081B8D3A - mov r2, sp - adds r0, r2, r5 - strb r4, [r0] - adds r5, 0x1 -_081B8D3A: - adds r4, 0x1 - cmp r4, 0x5 - ble _081B8D26 -_081B8D40: - movs r4, 0 - mov r3, sp -_081B8D44: - adds r0, r6, r4 - ldrb r1, [r3] - lsls r1, 4 - ldrb r2, [r3, 0x1] - orrs r1, r2 - strb r1, [r0] - adds r3, 0x2 - adds r4, 0x1 - cmp r4, 0x2 - ble _081B8D44 -_081B8D58: - add sp, 0x8 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8C88 - - thumb_func_start sub_81B8D64 -sub_81B8D64: @ 81B8D64 - push {lr} - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - lsls r1, 24 - lsrs r1, 24 - ldr r0, =gBattleStruct - lsls r3, r2, 1 - adds r3, r2 - adds r3, 0x60 - ldr r0, [r0] - adds r0, r3 - bl sub_81B8D88 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8D64 - - thumb_func_start sub_81B8D88 -sub_81B8D88: @ 81B8D88 - push {r4-r7,lr} - sub sp, 0x8 - adds r5, r0, 0 - adds r0, r2, 0 - lsls r1, 24 - lsrs r7, r1, 24 - lsls r0, 24 - lsrs r0, 24 - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081B8DB0 - movs r0, 0 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x2 - b _081B8DBC -_081B8DB0: - movs r0, 0x1 - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r4, r0, 24 - movs r0, 0x3 -_081B8DBC: - bl GetBattlerAtPosition - lsls r0, 24 - lsrs r6, r0, 24 - bl sub_81B1250 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081B8DF0 - cmp r7, 0 - beq _081B8DE2 - movs r0, 0x30 - strb r0, [r5] - movs r0, 0x45 - strb r0, [r5, 0x1] - movs r0, 0x12 - strb r0, [r5, 0x2] - b _081B8E72 -_081B8DE2: - movs r0, 0x3 - strb r0, [r5] - movs r0, 0x12 - strb r0, [r5, 0x1] - movs r0, 0x45 - strb r0, [r5, 0x2] - b _081B8E72 -_081B8DF0: - bl IsDoubleBattle - lsls r0, 24 - cmp r0, 0 - bne _081B8E28 - movs r3, 0x1 - mov r2, sp - ldr r1, =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r1 - ldrh r0, [r0] - strb r0, [r2] - movs r4, 0 - mov r1, sp -_081B8E0C: - ldrb r0, [r1] - cmp r4, r0 - beq _081B8E1A - mov r2, sp - adds r0, r2, r3 - strb r4, [r0] - adds r3, 0x1 -_081B8E1A: - adds r4, 0x1 - cmp r4, 0x5 - ble _081B8E0C - b _081B8E5A - .pool -_081B8E28: - movs r3, 0x2 - mov r1, sp - ldr r2, =gBattlerPartyIndexes - lsls r0, r4, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1] - lsls r0, r6, 1 - adds r0, r2 - ldrh r0, [r0] - strb r0, [r1, 0x1] - movs r4, 0 -_081B8E40: - ldrb r0, [r1] - cmp r4, r0 - beq _081B8E54 - ldrb r0, [r1, 0x1] - cmp r4, r0 - beq _081B8E54 - mov r2, sp - adds r0, r2, r3 - strb r4, [r0] - adds r3, 0x1 -_081B8E54: - adds r4, 0x1 - cmp r4, 0x5 - ble _081B8E40 -_081B8E5A: - movs r4, 0 - mov r3, sp -_081B8E5E: - adds r0, r5, r4 - ldrb r1, [r3] - lsls r1, 4 - ldrb r2, [r3, 0x1] - orrs r1, r2 - strb r1, [r0] - adds r3, 0x2 - adds r4, 0x1 - cmp r4, 0x2 - ble _081B8E5E -_081B8E72: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8D88 - - thumb_func_start sub_81B8E80 -sub_81B8E80: @ 81B8E80 - push {r4-r7,lr} - sub sp, 0x8 - lsls r0, 24 - lsrs r4, r0, 24 - lsls r1, 24 - lsrs r5, r1, 24 - lsls r2, 24 - lsrs r6, r2, 24 - movs r7, 0 - bl sub_81B1250 - lsls r0, 24 - cmp r0, 0 - beq _081B8F2E - ldr r0, =gBattleStruct - lsls r1, r4, 1 - adds r1, r4 - adds r1, 0x60 - ldr r0, [r0] - adds r4, r0, r1 - movs r2, 0 - add r6, sp - mov r12, r6 - movs r6, 0xF - mov r3, sp -_081B8EB2: - adds r1, r4, r2 - ldrb r0, [r1] - lsrs r0, 4 - strb r0, [r3] - adds r3, 0x1 - ldrb r1, [r1] - adds r0, r6, 0 - ands r0, r1 - strb r0, [r3] - adds r3, 0x1 - adds r2, 0x1 - cmp r2, 0x2 - ble _081B8EB2 - mov r0, r12 - ldrb r3, [r0] - movs r2, 0 - mov r0, sp - ldrb r0, [r0] - cmp r0, r5 - bne _081B8EE8 - mov r0, sp - ldrb r7, [r0] - strb r3, [r0] - b _081B8EFC - .pool -_081B8EE8: - adds r2, 0x1 - cmp r2, 0x5 - bgt _081B8EFC - mov r0, sp - adds r1, r0, r2 - ldrb r0, [r1] - cmp r0, r5 - bne _081B8EE8 - adds r7, r0, 0 - strb r3, [r1] -_081B8EFC: - cmp r2, 0x6 - beq _081B8F2E - mov r0, r12 - strb r7, [r0] - mov r0, sp - ldrb r0, [r0] - lsls r0, 4 - mov r1, sp - ldrb r1, [r1, 0x1] - orrs r0, r1 - strb r0, [r4] - mov r0, sp - ldrb r0, [r0, 0x2] - lsls r0, 4 - mov r1, sp - ldrb r1, [r1, 0x3] - orrs r0, r1 - strb r0, [r4, 0x1] - mov r0, sp - ldrb r0, [r0, 0x4] - lsls r0, 4 - mov r1, sp - ldrb r1, [r1, 0x5] - orrs r0, r1 - strb r0, [r4, 0x2] -_081B8F2E: - add sp, 0x8 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B8E80 - - thumb_func_start sub_81B8F38 -sub_81B8F38: @ 81B8F38 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - movs r1, 0x1 - ands r1, r2 - lsrs r2, r0, 25 - cmp r1, 0 - beq _081B8F58 - ldr r0, =gUnknown_0203CF00 - adds r0, r2, r0 - ldrb r0, [r0] - movs r1, 0xF - ands r1, r0 - b _081B8F60 - .pool -_081B8F58: - ldr r0, =gUnknown_0203CF00 - adds r0, r2, r0 - ldrb r0, [r0] - lsrs r1, r0, 4 -_081B8F60: - adds r0, r1, 0 - pop {r1} - bx r1 - .pool - thumb_func_end sub_81B8F38 - - thumb_func_start sub_81B8F6C -sub_81B8F6C: @ 81B8F6C - push {r4,lr} - lsls r0, 24 - lsrs r3, r0, 24 - lsls r1, 24 - lsrs r4, r1, 24 - movs r1, 0x1 - ands r1, r3 - lsrs r3, r0, 25 - cmp r1, 0 - beq _081B8F94 - ldr r0, =gUnknown_0203CF00 - adds r0, r3, r0 - ldrb r2, [r0] - movs r1, 0xF0 - ands r1, r2 - orrs r1, r4 - strb r1, [r0] - b _081B8FA4 - .pool -_081B8F94: - ldr r2, =gUnknown_0203CF00 - adds r2, r3, r2 - ldrb r1, [r2] - movs r0, 0xF - ands r0, r1 - lsls r1, r4, 4 - orrs r0, r1 - strb r0, [r2] -_081B8FA4: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B8F6C - - thumb_func_start sub_81B8FB0 -sub_81B8FB0: @ 81B8FB0 - push {r4-r6,lr} - adds r5, r0, 0 - adds r6, r1, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r6, 24 - lsrs r6, 24 - adds r0, r5, 0 - bl sub_81B8F38 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - adds r0, r6, 0 - bl sub_81B8F38 - adds r1, r0, 0 - lsls r1, 24 - lsrs r1, 24 - adds r0, r5, 0 - bl sub_81B8F6C - adds r0, r6, 0 - adds r1, r4, 0 - bl sub_81B8F6C - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_81B8FB0 - - thumb_func_start pokemon_order_func -pokemon_order_func: @ 81B8FEC - push {r4,r5,lr} - lsls r0, 24 - lsrs r4, r0, 24 - movs r3, 0 - movs r2, 0 - ldr r5, =gUnknown_0203CF00 -_081B8FF8: - adds r0, r3, r5 - ldrb r1, [r0] - lsrs r0, r1, 4 - cmp r0, r4 - beq _081B9010 - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - movs r0, 0xF - ands r0, r1 - cmp r0, r4 - bne _081B9018 -_081B9010: - adds r0, r2, 0 - b _081B902A - .pool -_081B9018: - adds r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - adds r0, r3, 0x1 - lsls r0, 24 - lsrs r3, r0, 24 - cmp r3, 0x2 - bls _081B8FF8 - movs r0, 0 -_081B902A: - pop {r4,r5} - pop {r1} - bx r1 - thumb_func_end pokemon_order_func - - thumb_func_start pokemon_change_order -pokemon_change_order: @ 81B9030 - push {r4-r6,lr} - movs r4, 0x96 - lsls r4, 2 - adds r0, r4, 0 - bl Alloc - adds r5, r0, 0 - ldr r1, =gPlayerParty - adds r2, r4, 0 - bl memcpy - movs r4, 0 - movs r6, 0x64 -_081B904A: - adds r0, r4, 0 - bl pokemon_order_func - lsls r0, 24 - lsrs r0, 24 - muls r0, r6 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - movs r2, 0x64 - bl memcpy - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _081B904A - adds r0, r5, 0 - bl Free - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end pokemon_change_order - - thumb_func_start sub_81B9080 -sub_81B9080: @ 81B9080 - push {r4-r6,lr} - movs r4, 0x96 - lsls r4, 2 - adds r0, r4, 0 - bl Alloc - adds r5, r0, 0 - ldr r1, =gPlayerParty - adds r2, r4, 0 - bl memcpy - movs r4, 0 - movs r6, 0x64 -_081B909A: - adds r0, r4, 0 - bl sub_81B8F38 - lsls r0, 24 - lsrs r0, 24 - muls r0, r6 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - muls r1, r6 - adds r1, r5 - movs r2, 0x64 - bl memcpy - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _081B909A - adds r0, r5, 0 - bl Free - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9080 - - thumb_func_start sub_81B90D0 -sub_81B90D0: @ 81B90D0 - push {r4-r7,lr} - mov r7, r8 - push {r7} - movs r6, 0x1 - movs r7, 0x64 - ldr r0, =gPlayerParty - mov r8, r0 -_081B90DE: - adds r0, r6, 0 - bl sub_81B8F38 - lsls r0, 24 - lsrs r0, 24 - muls r0, r7 - mov r1, r8 - adds r5, r0, r1 - adds r0, r5, 0 - movs r1, 0xB - bl GetMonData - cmp r0, 0 - beq _081B912C - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - cmp r0, 0 - beq _081B912C - movs r0, 0 - bl sub_81B8F38 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - movs r0, 0 - adds r1, r6, 0 - bl sub_81B8FB0 - adds r0, r4, 0 - muls r0, r7 - add r0, r8 - adds r1, r5, 0 - bl sub_81B1288 - b _081B9136 - .pool -_081B912C: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x5 - bls _081B90DE -_081B9136: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_81B90D0 - - thumb_func_start sub_81B9140 -sub_81B9140: @ 81B9140 - push {lr} - ldr r0, =SetCB2ToReshowScreenAfterMenu - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9140 - - thumb_func_start sub_81B9150 -sub_81B9150: @ 81B9150 - push {lr} - sub sp, 0xC - movs r0, 0x7F - str r0, [sp] - ldr r0, =sub_81B917C - str r0, [sp, 0x4] - ldr r0, =gMain - ldr r0, [r0, 0x8] - str r0, [sp, 0x8] - movs r0, 0x5 - movs r1, 0x3 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9150 - - thumb_func_start sub_81B917C -sub_81B917C: @ 81B917C - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - movs r1, 0x80 - lsls r1, 1 - strh r1, [r4, 0x8] - bl sub_81B9294 - movs r1, 0x80 - lsls r1, 9 - movs r0, 0x2 - movs r2, 0 - bl ChangeBgX - ldr r0, =sub_81B91B4 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B917C - - thumb_func_start sub_81B91B4 -sub_81B91B4: @ 81B91B4 - push {r4-r7,lr} - lsls r0, 24 - lsrs r5, r0, 24 - lsls r6, r5, 2 - adds r0, r6, r5 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r4, r0, r1 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - cmp r0, 0 - bne _081B9220 - ldrh r0, [r4] - subs r0, 0x8 - strh r0, [r4] - adds r0, r5, 0 - bl sub_81B9294 - movs r1, 0 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _081B9220 - movs r4, 0x3 - ldr r7, =gUnknown_02022FF8 -_081B91E8: - subs r0, r4, 0x3 - lsls r0, 5 - adds r0, r7 - ldrh r0, [r0] - cmp r0, 0 - beq _081B9204 - ldr r0, =gUnknown_0203CEDC - ldr r1, [r0] - lsls r0, r4, 4 - adds r0, r1 - ldrb r0, [r0, 0x9] - movs r1, 0 - bl sub_81B5B6C -_081B9204: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x5 - bls _081B91E8 - movs r0, 0x78 - bl PlaySE - ldr r0, =gTasks - adds r1, r6, r5 - lsls r1, 3 - adds r1, r0 - ldr r0, =sub_81B9240 - str r0, [r1] -_081B9220: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B91B4 - - thumb_func_start sub_81B9240 -sub_81B9240: @ 81B9240 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks + 0x8 - adds r0, r1 - ldrh r1, [r0] - adds r1, 0x1 - strh r1, [r0] - lsls r1, 16 - movs r0, 0x80 - lsls r0, 17 - cmp r1, r0 - bne _081B9266 - adds r0, r2, 0 - bl sub_81B12C0 -_081B9266: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9240 - - thumb_func_start sub_81B9270 -sub_81B9270: @ 81B9270 - push {lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r1, 16 - lsrs r3, r1, 16 - cmp r1, 0 - blt _081B928A - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r0, r1 - strh r3, [r0, 0x24] -_081B928A: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9270 - - thumb_func_start sub_81B9294 -sub_81B9294: @ 81B9294 - push {r4-r7,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks + 0x8 - adds r5, r1, r0 - movs r6, 0x3 - ldr r7, =gUnknown_0203CEDC -_081B92A8: - ldr r0, =gUnknown_02022FF8 - subs r1, r6, 0x3 - lsls r1, 5 - adds r1, r0 - ldrh r0, [r1] - cmp r0, 0 - beq _081B9300 - ldr r0, [r7] - lsls r4, r6, 4 - adds r0, r4, r0 - ldrb r0, [r0, 0x9] - ldrh r1, [r5] - subs r1, 0x8 - lsls r1, 16 - asrs r1, 16 - bl sub_81B9270 - ldr r0, [r7] - adds r0, r4, r0 - ldrb r0, [r0, 0xA] - ldrh r1, [r5] - subs r1, 0x8 - lsls r1, 16 - asrs r1, 16 - bl sub_81B9270 - ldr r0, [r7] - adds r0, r4, r0 - ldrb r0, [r0, 0xB] - ldrh r1, [r5] - subs r1, 0x8 - lsls r1, 16 - asrs r1, 16 - bl sub_81B9270 - ldr r0, [r7] - adds r4, r0 - ldrb r0, [r4, 0xC] - ldrh r1, [r5] - subs r1, 0x8 - lsls r1, 16 - asrs r1, 16 - bl sub_81B9270 -_081B9300: - adds r0, r6, 0x1 - lsls r0, 24 - lsrs r6, r0, 24 - cmp r6, 0x5 - bls _081B92A8 - movs r1, 0x80 - lsls r1, 4 - movs r0, 0x2 - movs r2, 0x1 - bl ChangeBgX - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9294 - - thumb_func_start sub_81B9328 -sub_81B9328: @ 81B9328 - push {lr} - sub sp, 0xC - movs r0, 0xF - str r0, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =sub_81B9390 - str r0, [sp, 0x8] - movs r0, 0x6 - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9328 - - thumb_func_start sub_81B9354 -sub_81B9354: @ 81B9354 - push {lr} - sub sp, 0xC - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gFieldCallback2 - ldr r1, =hm_add_c3_without_phase_2 - str r1, [r2] - movs r1, 0 - str r1, [sp] - ldr r1, =sub_81B1370 - str r1, [sp, 0x4] - ldr r1, =CB2_ReturnToField - str r1, [sp, 0x8] - movs r1, 0 - movs r2, 0xB - movs r3, 0 - bl sub_81B0038 - add sp, 0xC - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9354 - - thumb_func_start sub_81B9390 -sub_81B9390: @ 81B9390 - push {r4,lr} - ldr r4, =gSpecialVar_0x8004 - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] - cmp r0, 0x5 - bls _081B93A6 - movs r0, 0xFF - strh r0, [r4] -_081B93A6: - ldr r0, =gFieldCallback2 - ldr r1, =hm_add_c3_without_phase_2 - str r1, [r0] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9390 - - thumb_func_start hm_add_c3_without_phase_2 -hm_add_c3_without_phase_2: @ 81B93C8 - push {lr} - bl pal_fill_black - ldr r0, =task_hm_without_phase_2 - movs r1, 0xA - bl CreateTask - movs r0, 0x1 - pop {r1} - bx r1 - .pool - thumb_func_end hm_add_c3_without_phase_2 - - thumb_func_start task_hm_without_phase_2 -task_hm_without_phase_2: @ 81B93E0 - push {r4,lr} - lsls r0, 24 - lsrs r4, r0, 24 - bl IsWeatherNotFadingIn - lsls r0, 24 - cmp r0, 0 - beq _081B93FE - adds r0, r4, 0 - bl DestroyTask - bl ScriptContext2_Disable - bl EnableBothScriptContexts -_081B93FE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end task_hm_without_phase_2 - - thumb_func_start sub_81B9404 -sub_81B9404: @ 81B9404 - push {lr} - bl ScriptContext2_Enable - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r0, =sub_81B9424 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9404 - - thumb_func_start sub_81B9424 -sub_81B9424: @ 81B9424 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081B945C - bl overworld_free_bg_tilemaps - str r4, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =sub_81B9470 - str r0, [sp, 0x8] - movs r0, 0x2 - movs r1, 0 - movs r2, 0xB - movs r3, 0 - bl sub_81B0038 - adds r0, r5, 0 - bl DestroyTask -_081B945C: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9424 - - thumb_func_start sub_81B9470 -sub_81B9470: @ 81B9470 - push {lr} - bl GetCursorSelectionMonId - ldr r2, =gUnknown_02039F24 - strb r0, [r2] - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x5 - bls _081B9486 - movs r0, 0xFF - strb r0, [r2] -_081B9486: - ldr r1, =gSpecialVar_0x8004 - ldrb r0, [r2] - strh r0, [r1] - ldr r1, =gFieldCallback2 - ldr r0, =hm_add_c3_without_phase_2 - str r0, [r1] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9470 - - thumb_func_start sub_81B94B0 -sub_81B94B0: @ 81B94B0 - push {lr} - bl ScriptContext2_Enable - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r0, =sub_81B94D0 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B94B0 - - thumb_func_start sub_81B94D0 -sub_81B94D0: @ 81B94D0 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081B9508 - bl overworld_free_bg_tilemaps - str r4, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =sub_81B9390 - str r0, [sp, 0x8] - movs r0, 0x3 - movs r1, 0 - movs r2, 0xB - movs r3, 0 - bl sub_81B0038 - adds r0, r5, 0 - bl DestroyTask -_081B9508: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B94D0 - - thumb_func_start sub_81B951C -sub_81B951C: @ 81B951C - push {lr} - bl ScriptContext2_Enable - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r0, =sub_81B953C - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B951C - - thumb_func_start sub_81B953C -sub_81B953C: @ 81B953C - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081B9574 - bl overworld_free_bg_tilemaps - str r4, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =sub_81B9588 - str r0, [sp, 0x8] - movs r0, 0x7 - movs r1, 0 - movs r2, 0xB - movs r3, 0 - bl sub_81B0038 - adds r0, r5, 0 - bl DestroyTask -_081B9574: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B953C - - thumb_func_start sub_81B9588 -sub_81B9588: @ 81B9588 - push {r4,r5,lr} - ldr r5, =gSpecialVar_0x8004 - bl GetCursorSelectionMonId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5] - cmp r0, 0x5 - bls _081B95A4 - movs r0, 0xFF - strh r0, [r5] - b _081B95BA - .pool -_081B95A4: - ldr r4, =gSpecialVar_0x8005 - ldrh r1, [r5] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - bl GetNumberOfRelearnableMoves - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4] -_081B95BA: - ldr r0, =gFieldCallback2 - ldr r1, =hm_add_c3_without_phase_2 - str r1, [r0] - ldr r0, =CB2_ReturnToField - bl SetMainCallback2 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9588 - - thumb_func_start sub_81B95E0 -sub_81B95E0: @ 81B95E0 - push {r4,r5,lr} - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - movs r4, 0 - adds r5, r1, 0 - b _081B95FA - .pool -_081B95F4: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 -_081B95FA: - cmp r4, 0x2 - bhi _081B9614 - movs r0, 0x64 - muls r0, r4 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0xC - bl GetMonData - cmp r0, 0 - beq _081B95F4 - movs r0, 0x1 - strh r0, [r5] -_081B9614: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B95E0 - - thumb_func_start sub_81B9620 -sub_81B9620: @ 81B9620 - push {lr} - bl ScriptContext2_Enable - movs r0, 0x1 - movs r1, 0 - bl FadeScreen - ldr r0, =sub_81B9640 - movs r1, 0xA - bl CreateTask - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9620 - - thumb_func_start sub_81B9640 -sub_81B9640: @ 81B9640 - push {r4,r5,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r5, r0, 24 - ldr r0, =gPaletteFade - ldrb r1, [r0, 0x7] - movs r0, 0x80 - ands r0, r1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - bne _081B9678 - bl overworld_free_bg_tilemaps - str r4, [sp] - ldr r0, =sub_81B1370 - str r0, [sp, 0x4] - ldr r0, =sub_81B9390 - str r0, [sp, 0x8] - movs r0, 0xC - movs r1, 0 - movs r2, 0 - movs r3, 0 - bl sub_81B0038 - adds r0, r5, 0 - bl DestroyTask -_081B9678: - add sp, 0xC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9640 - - thumb_func_start sub_81B968C -sub_81B968C: @ 81B968C - push {lr} - sub sp, 0x4 - ldr r1, =gPlayerParty - ldr r0, =gSpecialVar_0x8004 - ldrb r2, [r0] - ldr r0, =gPlayerPartyCount - ldrb r3, [r0] - subs r3, 0x1 - lsls r3, 24 - lsrs r3, 24 - ldr r0, =CB2_ReturnToField - str r0, [sp] - movs r0, 0x3 - bl ShowPokemonSummaryScreen - ldr r1, =gFieldCallback - ldr r0, =sub_80AF168 - str r0, [r1] - add sp, 0x4 - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B968C - - thumb_func_start sub_81B96D0 -sub_81B96D0: @ 81B96D0 - push {r4,r5,lr} - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - movs r4, 0 - adds r5, r1, 0 -_081B96DC: - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - adds r1, r4, 0 - adds r1, 0xD - bl GetMonData - cmp r0, 0 - beq _081B96FA - ldrh r0, [r5] - adds r0, 0x1 - strh r0, [r5] -_081B96FA: - adds r0, r4, 0x1 - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0x3 - bls _081B96DC - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B96D0 - - thumb_func_start sub_81B9718 -sub_81B9718: @ 81B9718 - push {r4,r5,lr} - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - movs r0, 0x64 - adds r5, r1, 0 - muls r5, r0 - ldr r0, =gPlayerParty - adds r5, r0 - ldr r0, =gSpecialVar_0x8005 - ldrh r1, [r0] - adds r1, 0xD - adds r0, r5, 0 - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - lsrs r4, 16 - ldr r1, =gStringVar1 - adds r0, r5, 0 - bl GetMonNickname - ldr r0, =gStringVar2 - movs r1, 0xD - muls r1, r4 - ldr r2, =gMoveNames - adds r1, r2 - bl StringCopy - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9718 - - thumb_func_start sub_81B9770 -sub_81B9770: @ 81B9770 - push {r4-r6,lr} - mov r6, r8 - push {r6} - ldr r0, =gSpecialVar_0x8004 - mov r8, r0 - ldrh r0, [r0] - movs r6, 0x64 - muls r0, r6 - ldr r5, =gPlayerParty - adds r0, r5 - ldr r4, =gSpecialVar_0x8005 - ldrb r2, [r4] - movs r1, 0 - bl SetMonMoveSlot - mov r1, r8 - ldrh r0, [r1] - muls r0, r6 - adds r0, r5 - ldrb r1, [r4] - bl RemoveMonPPBonus - ldrh r4, [r4] - cmp r4, 0x2 - bhi _081B97C4 -_081B97A2: - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - lsls r1, r4, 24 - lsrs r1, 24 - adds r4, 0x1 - lsls r2, r4, 24 - lsrs r2, 24 - bl sub_81B97DC - lsls r4, 16 - lsrs r4, 16 - cmp r4, 0x2 - bls _081B97A2 -_081B97C4: - pop {r3} - mov r8, r3 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9770 - - thumb_func_start sub_81B97DC -sub_81B97DC: @ 81B97DC - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x20 - mov r8, r0 - adds r5, r1, 0 - adds r4, r2, 0 - lsls r5, 24 - lsrs r5, 24 - lsls r4, 24 - lsrs r4, 24 - adds r0, r5, 0 - adds r0, 0xD - str r0, [sp, 0x8] - mov r0, r8 - ldr r1, [sp, 0x8] - bl GetMonData - mov r1, sp - adds r1, 0x2 - str r1, [sp, 0x14] - strh r0, [r1] - adds r3, r4, 0 - adds r3, 0xD - str r3, [sp, 0xC] - mov r0, r8 - adds r1, r3, 0 - bl GetMonData - mov r1, sp - strh r0, [r1] - adds r7, r5, 0 - adds r7, 0x11 - str r7, [sp, 0x10] - mov r0, r8 - adds r1, r7, 0 - bl GetMonData - mov r1, sp - adds r1, 0x5 - str r1, [sp, 0x18] - strb r0, [r1] - adds r3, r4, 0 - adds r3, 0x11 - str r3, [sp, 0x1C] - mov r0, r8 - adds r1, r3, 0 - bl GetMonData - add r7, sp, 0x4 - mov r10, r7 - strb r0, [r7] - mov r0, r8 - movs r1, 0x15 - bl GetMonData - mov r6, sp - adds r6, 0x6 - strb r0, [r6] - ldr r1, =gUnknown_08329D22 - adds r0, r5, r1 - ldrb r0, [r0] - mov r9, r0 - ldrb r0, [r6] - adds r2, r0, 0 - mov r3, r9 - ands r2, r3 - lsls r5, 1 - asrs r2, r5 - lsls r2, 24 - lsrs r2, 24 - adds r1, r4, r1 - ldrb r3, [r1] - adds r1, r0, 0 - ands r1, r3 - lsls r4, 1 - asrs r1, r4 - lsls r1, 24 - lsrs r1, 24 - mov r7, r9 - bics r0, r7 - strb r0, [r6] - ldrb r0, [r6] - bics r0, r3 - strb r0, [r6] - lsls r2, r4 - lsls r1, r5 - adds r2, r1 - ldrb r0, [r6] - orrs r0, r2 - strb r0, [r6] - mov r0, r8 - ldr r1, [sp, 0x8] - mov r2, sp - bl SetMonData - mov r0, r8 - ldr r1, [sp, 0xC] - ldr r2, [sp, 0x14] - bl SetMonData - mov r0, r8 - ldr r1, [sp, 0x10] - mov r2, r10 - bl SetMonData - mov r0, r8 - ldr r1, [sp, 0x1C] - ldr r2, [sp, 0x18] - bl SetMonData - mov r0, r8 - movs r1, 0x15 - adds r2, r6, 0 - bl SetMonData - add sp, 0x20 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B97DC - - thumb_func_start sub_81B98DC -sub_81B98DC: @ 81B98DC - push {lr} - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - movs r1, 0x2D - bl GetMonData - adds r1, r0, 0 - cmp r1, 0 - beq _081B990C - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] - b _081B9910 - .pool -_081B990C: - ldr r0, =gSpecialVar_Result - strh r1, [r0] -_081B9910: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B98DC - - thumb_func_start sub_81B9918 -sub_81B9918: @ 81B9918 - push {r4-r7,lr} - mov r7, r8 - push {r7} - ldr r1, =gSpecialVar_Result - movs r0, 0 - strh r0, [r1] - ldr r0, =gSpecialVar_0x8004 - ldrh r1, [r0] - movs r0, 0x64 - muls r0, r1 - ldr r1, =gPlayerParty - adds r0, r1 - ldr r1, =gSpecialVar_0x8005 - ldrh r1, [r1] - adds r1, 0xD - bl GetMonData - lsls r0, 16 - lsrs r0, 16 - mov r8, r0 - cmp r0, 0x39 - bne _081B999C - movs r6, 0 - b _081B9980 - .pool -_081B9958: - ldr r0, =gSpecialVar_0x8004 - ldrh r0, [r0] - cmp r6, r0 - beq _081B997E - movs r4, 0 - movs r0, 0x64 - adds r5, r6, 0 - muls r5, r0 - ldr r7, =gPlayerParty -_081B996A: - adds r1, r4, 0 - adds r1, 0xD - adds r0, r5, r7 - bl GetMonData - cmp r0, 0x39 - beq _081B999C - adds r4, 0x1 - cmp r4, 0x3 - bls _081B996A -_081B997E: - adds r6, 0x1 -_081B9980: - bl CalculatePlayerPartyCount - lsls r0, 24 - lsrs r0, 24 - cmp r6, r0 - bcc _081B9958 - mov r0, r8 - bl AnyStorageMonWithMove - cmp r0, 0x1 - beq _081B999C - ldr r1, =gSpecialVar_Result - movs r0, 0x1 - strh r0, [r1] -_081B999C: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81B9918 - - .align 2, 0 @ Don't pad with nop. diff --git a/asm/psychic.s b/asm/psychic.s index ef1915241..a900d3fcc 100644 --- a/asm/psychic.s +++ b/asm/psychic.s @@ -46,7 +46,7 @@ _0810F22E: lsrs r4, r0, 24 adds r7, r4, 0 adds r0, r4, 0 - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -423,7 +423,7 @@ sub_810F524: @ 810F524 lsls r0, 24 lsrs r0, 24 adds r4, r0, 0 - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -514,13 +514,13 @@ _0810F5EE: bne _0810F608 adds r0, r4, 0 adds r1, r6, 0 - bl InitAnimSpritePos + bl InitSpritePosToAnimAttacker b _0810F610 .pool _0810F608: adds r0, r4, 0 adds r1, r6, 0 - bl sub_80A6980 + bl InitSpritePosToAnimTarget _0810F610: ldrh r0, [r4, 0x2E] adds r0, 0x1 @@ -535,7 +535,7 @@ _0810F618: cmp r0, 0 beq _0810F62C adds r0, r4, 0 - bl move_anim_8074EE0 + bl DestroySpriteAndMatrix _0810F62C: pop {r4-r6} pop {r0} @@ -589,7 +589,7 @@ _0810F692: ldr r1, =DestroyAnimSprite adds r0, r5, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 + ldr r0, =RunStoredCallbackWhenAnimEnds str r0, [r5, 0x1C] pop {r4,r5} pop {r0} @@ -656,7 +656,7 @@ _0810F722: ldr r1, =sub_810F740 adds r0, r5, 0 bl StoreSpriteCallbackInData6 - ldr r0, =sub_80A67D8 + ldr r0, =RunStoredCallbackWhenAnimEnds str r0, [r5, 0x1C] pop {r4-r7} pop {r0} @@ -760,7 +760,7 @@ sub_810F7D4: @ 810F7D4 strh r1, [r4, 0x8] ldr r2, =gUnknown_0859675C adds r0, r4, 0 - bl sub_80A7CFC + bl PrepareAffineAnimInTaskData ldr r0, =sub_810F810 str r0, [r4] pop {r4} @@ -779,7 +779,7 @@ sub_810F810: @ 810F810 lsls r0, 3 ldr r1, =gTasks adds r0, r1 - bl sub_80A7D34 + bl RunAffineAnimFromTaskData lsls r0, 24 cmp r0, 0 bne _0810F830 @@ -823,7 +823,7 @@ _0810F870: ldrb r1, [r4, 0x8] ldr r2, =gUnknown_0859677C adds r0, r4, 0 - bl sub_80A7CFC + bl PrepareAffineAnimInTaskData ldr r0, =sub_810F898 str r0, [r4] pop {r4} @@ -852,7 +852,7 @@ sub_810F898: @ 810F898 .pool _0810F8BC: adds r0, r4, 0 - bl sub_80A7D34 + bl RunAffineAnimFromTaskData ldrh r0, [r4, 0xC] adds r0, 0x1 strh r0, [r4, 0xC] @@ -907,7 +907,7 @@ _0810F900: lsls r1, 1 strh r1, [r0, 0x20] ldrb r0, [r4, 0x8] - bl sub_80A7344 + bl ResetSpriteRotScale adds r0, r5, 0 bl DestroyAnimVisualTask _0810F936: @@ -1572,7 +1572,7 @@ _0810FE86: _0810FE92: ldr r0, =gBattleAnimTarget ldrb r0, [r0] - bl sub_80A8364 + bl GetBattlerSpriteBGPriorityRank lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -1805,7 +1805,7 @@ sub_8110034: @ 8110034 _0811006C: ldr r1, =gBattleAnimArgs ldrb r0, [r1] - bl duplicate_obj_of_side_rel2move_in_transparent_mode + bl CloneBattlerSpriteWithBlend lsls r0, 16 lsrs r1, r0, 16 mov r9, r1 @@ -1860,7 +1860,7 @@ _08110094: lsls r2, 1 adds r1, r2, 0 movs r3, 0 - bl obj_id_set_rotscale + bl SetSpriteRotScale ldrb r3, [r4, 0x1] lsrs r1, r3, 6 ldrb r2, [r4, 0x3] @@ -1942,14 +1942,14 @@ _08110166: ldrsh r2, [r4, r1] adds r1, r2, 0 movs r3, 0 - bl obj_id_set_rotscale + bl SetSpriteRotScale ldrh r0, [r4, 0x26] lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x22] lsls r1, 24 lsrs r1, 24 - bl sub_80A7EC0 + bl SetBattlerSpriteYOffsetFromOtherYScale movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0x30 @@ -1980,14 +1980,14 @@ _081101B8: ldrsh r2, [r4, r1] adds r1, r2, 0 movs r3, 0 - bl obj_id_set_rotscale + bl SetSpriteRotScale ldrh r0, [r4, 0x26] lsls r0, 24 lsrs r0, 24 ldrh r1, [r4, 0x22] lsls r1, 24 lsrs r1, 24 - bl sub_80A7EC0 + bl SetBattlerSpriteYOffsetFromOtherYScale movs r2, 0xA ldrsh r0, [r4, r2] cmp r0, 0 diff --git a/asm/trade.s b/asm/trade.s index e1e8588bf..e8ce28810 100644 --- a/asm/trade.s +++ b/asm/trade.s @@ -725,7 +725,7 @@ _080777B8: b _08077B22 .pool _080777E8: - bl sub_81B5D30 + bl LoadHeldItemIcons ldr r0, =gUnknown_0203229C ldr r1, [r0] adds r0, r1, 0 @@ -1343,7 +1343,7 @@ _08077D80: b _080780D8 .pool _08077DB0: - bl sub_81B5D30 + bl LoadHeldItemIcons ldr r0, =gUnknown_0203229C ldr r1, [r0] adds r0, r1, 0 @@ -3590,7 +3590,7 @@ _08079138: cmp r0, 0 bne _08079158 adds r0, r4, 0 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _08079164 _08079158: @@ -6160,7 +6160,7 @@ _0807A62E: _0807A64C: lsls r0, r1, 16 lsrs r0, 16 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A65C movs r0, 0x2 @@ -6200,7 +6200,7 @@ _0807A65C: _0807A6A0: lsls r0, r1, 16 lsrs r0, 16 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 beq _0807A6D2 _0807A6AC: @@ -6471,7 +6471,7 @@ _0807A87C: b _0807A8C0 _0807A88E: adds r0, r7, 0 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A89C _0807A898: @@ -6479,7 +6479,7 @@ _0807A898: b _0807A8C0 _0807A89C: mov r0, r8 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A8AA movs r0, 0x5 @@ -6489,7 +6489,7 @@ _0807A8AA: cmp r0, 0 bne _0807A8BE adds r0, r7, 0 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A8BE movs r0, 0x7 @@ -6533,7 +6533,7 @@ sub_807A8D0: @ 807A8D0 b _0807A910 _0807A900: adds r0, r6, 0 - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A90E _0807A90A: @@ -6645,7 +6645,7 @@ _0807A9B4: mov r1, sp adds r4, r1, r0 ldrh r0, [r4] - bl sub_806E3F8 + bl IsSpeciesInHoennDex cmp r0, 0 bne _0807A9E0 movs r0, 0x2 diff --git a/asm/water.s b/asm/water.s deleted file mode 100644 index 6965d6371..000000000 --- a/asm/water.s +++ /dev/null @@ -1,3607 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start AnimTask_CreateRaindrops -AnimTask_CreateRaindrops: @ 8107188 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - adds r6, r0, 0 - ldr r1, =gTasks - lsls r0, r6, 2 - adds r0, r6 - lsls r0, 3 - adds r5, r0, r1 - movs r1, 0x8 - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _081071B0 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1] - strh r0, [r5, 0xA] - ldrh r0, [r1, 0x2] - strh r0, [r5, 0xC] - ldrh r0, [r1, 0x4] - strh r0, [r5, 0xE] -_081071B0: - ldrh r0, [r5, 0x8] - adds r0, 0x1 - strh r0, [r5, 0x8] - movs r2, 0x8 - ldrsh r0, [r5, r2] - movs r2, 0xC - ldrsh r1, [r5, r2] - bl __modsi3 - cmp r0, 0x1 - bne _081071F8 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xF0 - bl __umodsi3 - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0x50 - bl __umodsi3 - adds r2, r0, 0 - lsls r2, 24 - lsrs r2, 24 - ldr r0, =gUnknown_08595020 - adds r1, r4, 0 - movs r3, 0x4 - bl CreateSprite -_081071F8: - movs r0, 0x8 - ldrsh r1, [r5, r0] - movs r2, 0xE - ldrsh r0, [r5, r2] - cmp r1, r0 - bne _0810720A - adds r0, r6, 0 - bl DestroyAnimVisualTask -_0810720A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_CreateRaindrops - - thumb_func_start sub_810721C -sub_810721C: @ 810721C - ldr r1, =sub_8107228 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_810721C - - thumb_func_start sub_8107228 -sub_8107228: @ 8107228 - push {lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xD - bgt _08107246 - ldrh r0, [r2, 0x24] - adds r0, 0x1 - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x26] - adds r0, 0x4 - strh r0, [r2, 0x26] -_08107246: - adds r0, r2, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x10 - ands r0, r1 - cmp r0, 0 - beq _0810725A - adds r0, r2, 0 - bl DestroySprite -_0810725A: - pop {r0} - bx r0 - thumb_func_end sub_8107228 - - thumb_func_start sub_8107260 -sub_8107260: @ 8107260 - push {r4-r6,lr} - adds r6, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08107290 - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldr r4, =gBattleAnimArgs - ldrh r1, [r4] - subs r0, r1 - b _081072A2 - .pool -_08107290: - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - ldr r4, =gBattleAnimArgs - lsrs r0, 24 - ldrh r1, [r4] - adds r0, r1 -_081072A2: - strh r0, [r6, 0x20] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r4, [r4, 0x2] - adds r0, r4 - strh r0, [r6, 0x22] - adds r2, r6, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x40 - orrs r0, r1 - strb r0, [r2] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _081072D8 - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - strh r0, [r1, 0x4] -_081072D8: - ldr r5, =gBattleAnimArgs - ldrh r0, [r5, 0xC] - strh r0, [r6, 0x2E] - ldrh r0, [r6, 0x20] - strh r0, [r6, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x32] - ldrh r0, [r6, 0x22] - strh r0, [r6, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r6, 0x36] - adds r0, r6, 0 - bl InitAnimLinearTranslation - ldr r0, =SpriteCallbackDummy - bl CreateInvisibleSpriteWithCallback - adds r4, r0, 0 - lsls r4, 24 - lsrs r4, 24 - strh r4, [r6, 0x38] - ldrb r0, [r5, 0x8] - movs r2, 0x4 - ldrsh r1, [r5, r2] - bl Sin - ldrh r1, [r6, 0x20] - subs r1, r0 - strh r1, [r6, 0x20] - ldrb r0, [r5, 0x8] - movs r2, 0x6 - ldrsh r1, [r5, r2] - bl Cos - ldrh r1, [r6, 0x22] - subs r1, r0 - strh r1, [r6, 0x22] - ldr r0, =gSprites - lsls r1, r4, 4 - adds r1, r4 - lsls r1, 2 - adds r1, r0 - ldrh r0, [r5, 0x4] - strh r0, [r1, 0x2E] - ldrh r0, [r5, 0x6] - strh r0, [r1, 0x30] - ldrh r0, [r5, 0xA] - strh r0, [r1, 0x32] - ldrb r0, [r5, 0x8] - lsls r0, 8 - strh r0, [r1, 0x34] - ldrh r0, [r5, 0xC] - strh r0, [r1, 0x36] - ldr r1, =sub_8107380 - str r1, [r6, 0x1C] - adds r0, r6, 0 - bl _call_via_r1 - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107260 - - thumb_func_start sub_8107380 -sub_8107380: @ 8107380 - push {r4-r7,lr} - mov r7, r8 - push {r7} - sub sp, 0x4 - adds r5, r0, 0 - ldrh r1, [r5, 0x38] - lsls r1, 24 - lsrs r1, 24 - ldr r2, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r7, r0, r2 - ldrh r4, [r7, 0x36] - lsls r4, 24 - lsrs r4, 24 - ldrh r0, [r7, 0x34] - mov r8, r0 - movs r0, 0x1 - strh r0, [r5, 0x2E] - adds r0, r5, 0 - bl TranslateAnimLinear - mov r1, r8 - lsrs r6, r1, 8 - movs r0, 0x2E - ldrsh r1, [r7, r0] - adds r0, r6, 0 - bl Sin - ldrh r1, [r5, 0x24] - adds r0, r1 - strh r0, [r5, 0x24] - movs r0, 0x30 - ldrsh r1, [r7, r0] - adds r0, r6, 0 - bl Cos - ldrh r1, [r5, 0x26] - adds r0, r1 - strh r0, [r5, 0x26] - ldrh r0, [r7, 0x32] - mov r1, r8 - adds r1, r0 - strh r1, [r7, 0x34] - subs r4, 0x1 - lsls r4, 24 - lsrs r4, 24 - cmp r4, 0 - beq _081073EC - strh r4, [r7, 0x36] - b _081073F6 - .pool -_081073EC: - ldr r0, =sub_8107408 - str r0, [r5, 0x1C] - adds r0, r7, 0 - bl DestroySprite -_081073F6: - add sp, 0x4 - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107380 - - thumb_func_start sub_8107408 -sub_8107408: @ 8107408 - push {lr} - adds r3, r0, 0 - adds r3, 0x2C - ldrb r2, [r3] - movs r1, 0x41 - negs r1, r1 - ands r1, r2 - strb r1, [r3] - ldr r1, =sub_80A67D8 - str r1, [r0, 0x1C] - ldr r1, =sub_8107430 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107408 - - thumb_func_start sub_8107430 -sub_8107430: @ 8107430 - push {lr} - movs r1, 0xA - strh r1, [r0, 0x2E] - ldr r1, =WaitAnimForDuration - str r1, [r0, 0x1C] - ldr r1, =move_anim_8074EE0 - bl StoreSpriteCallbackInData6 - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107430 - - thumb_func_start sub_810744C -sub_810744C: @ 810744C - push {r4-r7,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _0810747C - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - negs r0, r0 - lsls r0, 16 - lsrs r6, r0, 16 - adds r7, r1, 0 - b _08107482 - .pool -_0810747C: - ldr r0, =gBattleAnimArgs - ldrh r6, [r0, 0x4] - adds r7, r0, 0 -_08107482: - ldrh r0, [r7, 0x8] - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - adds r0, r6 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r7, [r7, 0x6] - adds r0, r7 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - ldr r0, =sub_81074E4 - str r0, [r5, 0x1C] - adds r2, r5, 0 - adds r2, 0x2C - ldrb r0, [r2] - movs r1, 0x80 - orrs r0, r1 - strb r0, [r2] - ldr r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810744C - - thumb_func_start sub_81074E4 -sub_81074E4: @ 81074E4 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0xE] - ldr r0, =0x0000ffff - cmp r1, r0 - bne _08107506 - adds r0, r4, 0 - movs r1, 0x1 - bl StartSpriteAnim - adds r2, r4, 0 - adds r2, 0x2C - ldrb r1, [r2] - movs r0, 0x7F - ands r0, r1 - strb r0, [r2] -_08107506: - adds r0, r4, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08107518 - adds r0, r4, 0 - bl DestroyAnimSprite -_08107518: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81074E4 - - thumb_func_start sub_8107528 -sub_8107528: @ 8107528 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - ldr r1, =gTasks - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - adds r4, r1 - ldr r0, =gBattleAnimArgs - ldrh r0, [r0] - strh r0, [r4, 0x8] - ldr r0, =0x0000279c - bl IndexOfSpritePaletteTag - lsls r0, 24 - lsrs r0, 20 - movs r1, 0x80 - lsls r1, 1 - adds r0, r1 - strh r0, [r4, 0xC] - ldr r0, =sub_810756C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107528 - - thumb_func_start sub_810756C -sub_810756C: @ 810756C - push {r4-r7,lr} - lsls r0, 24 - lsrs r4, r0, 24 - ldr r1, =gTasks - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r1 - ldrh r0, [r2, 0x1C] - adds r0, 0x1 - strh r0, [r2, 0x1C] - lsls r0, 16 - asrs r0, 16 - mov r12, r1 - cmp r0, 0x3 - bne _081075BE - movs r0, 0 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0xC] - adds r0, 0x1 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r1, =gPlttBufferFaded - lsls r0, r5, 1 - adds r0, r1 - ldrh r6, [r0] - adds r7, r1, 0 - adds r3, r0, 0x2 - movs r1, 0x6 - adds r2, r0, 0 -_081075A8: - ldrh r0, [r3] - strh r0, [r2] - adds r3, 0x2 - adds r2, 0x2 - subs r1, 0x1 - cmp r1, 0 - bge _081075A8 - adds r0, r5, 0x7 - lsls r0, 1 - adds r0, r7 - strh r6, [r0] -_081075BE: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - add r0, r12 - ldrh r1, [r0, 0x1E] - adds r1, 0x1 - strh r1, [r0, 0x1E] - lsls r1, 16 - asrs r1, 16 - movs r2, 0x8 - ldrsh r0, [r0, r2] - cmp r1, r0 - bne _081075DE - adds r0, r4, 0 - bl DestroyAnimVisualTask -_081075DE: - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810756C - - thumb_func_start sub_81075EC -sub_81075EC: @ 81075EC - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - movs r0, 0x1E - strh r0, [r5, 0x2E] - ldrh r0, [r5, 0x20] - strh r0, [r5, 0x30] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x32] - ldrh r0, [r5, 0x22] - strh r0, [r5, 0x34] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x36] - adds r0, r5, 0 - bl InitAnimLinearTranslation - movs r0, 0x2E - ldrsh r1, [r5, r0] - movs r0, 0xD2 - lsls r0, 8 - bl __divsi3 - strh r0, [r5, 0x38] - ldr r0, =gBattleAnimArgs - ldrh r2, [r0, 0x6] - strh r2, [r5, 0x3C] - ldrh r1, [r0, 0xE] - movs r3, 0xE - ldrsh r0, [r0, r3] - cmp r0, 0x7F - ble _0810765C - adds r0, r1, 0 - subs r0, 0x7F - lsls r0, 8 - strh r0, [r5, 0x3A] - negs r0, r2 - strh r0, [r5, 0x3C] - b _08107660 - .pool -_0810765C: - lsls r0, r1, 8 - strh r0, [r5, 0x3A] -_08107660: - ldr r1, =sub_8107674 - str r1, [r5, 0x1C] - adds r0, r5, 0 - bl _call_via_r1 - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81075EC - - thumb_func_start sub_8107674 -sub_8107674: @ 8107674 - push {r4,lr} - adds r4, r0, 0 - bl TranslateAnimLinear - lsls r0, 24 - cmp r0, 0 - beq _08107688 - adds r0, r4, 0 - bl DestroyAnimSprite -_08107688: - ldrh r0, [r4, 0x3A] - lsls r0, 16 - asrs r0, 24 - movs r2, 0x3C - ldrsh r1, [r4, r2] - bl Sin - ldrh r1, [r4, 0x26] - adds r0, r1 - strh r0, [r4, 0x26] - movs r2, 0x3A - ldrsh r0, [r4, r2] - movs r2, 0x38 - ldrsh r1, [r4, r2] - adds r0, r1 - asrs r0, 8 - cmp r0, 0x7F - ble _081076B8 - movs r0, 0 - strh r0, [r4, 0x3A] - ldrh r0, [r4, 0x3C] - negs r0, r0 - strh r0, [r4, 0x3C] - b _081076C0 -_081076B8: - ldrh r0, [r4, 0x38] - ldrh r1, [r4, 0x3A] - adds r0, r1 - strh r0, [r4, 0x3A] -_081076C0: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8107674 - - thumb_func_start sub_81076C8 -sub_81076C8: @ 81076C8 - lsls r0, 24 - lsrs r0, 24 - ldr r2, =gTasks - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r2 - ldr r3, =gBattleAnimArgs - ldrh r0, [r3] - movs r2, 0 - strh r0, [r1, 0x8] - strh r2, [r3, 0xE] - ldr r0, =sub_81076F4 - str r0, [r1] - bx lr - .pool - thumb_func_end sub_81076C8 - - thumb_func_start sub_81076F4 -sub_81076F4: @ 81076F4 - push {lr} - lsls r0, 24 - lsrs r3, r0, 24 - ldr r2, =gBattleAnimArgs - ldrh r0, [r2, 0xE] - adds r0, 0x3 - movs r1, 0xFF - ands r0, r1 - strh r0, [r2, 0xE] - ldr r1, =gTasks - lsls r0, r3, 2 - adds r0, r3 - lsls r0, 3 - adds r0, r1 - ldrh r1, [r0, 0x8] - subs r1, 0x1 - strh r1, [r0, 0x8] - lsls r1, 16 - cmp r1, 0 - bne _08107722 - adds r0, r3, 0 - bl DestroyAnimVisualTask -_08107722: - pop {r0} - bx r0 - .pool - thumb_func_end sub_81076F4 - - thumb_func_start sub_8107730 -sub_8107730: @ 8107730 - push {r4-r7,lr} - adds r4, r0, 0 - ldr r7, =gBattleAnimAttacker - ldrb r0, [r7] - movs r1, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x20] - ldrb r0, [r7] - movs r1, 0x1 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x22] - ldr r6, =0x0000fff6 - strh r6, [r4, 0x26] - ldrb r0, [r7] - bl sub_80A82E4 - lsls r0, 24 - lsrs r5, r0, 24 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _0810778A - ldrb r0, [r7] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08107784 - movs r0, 0xA - strh r0, [r4, 0x24] - b _0810778C - .pool -_08107784: - strh r6, [r4, 0x24] - subs r0, r5, 0x2 - b _0810778E -_0810778A: - strh r6, [r4, 0x24] -_0810778C: - adds r0, r5, 0x2 -_0810778E: - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - ldr r0, =sub_81077A4 - str r0, [r4, 0x1C] - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107730 - - thumb_func_start sub_81077A4 -sub_81077A4: @ 81077A4 - push {lr} - adds r2, r0, 0 - adds r0, 0x3F - ldrb r1, [r0] - movs r0, 0x20 - ands r0, r1 - cmp r0, 0 - beq _081077BA - adds r0, r2, 0 - bl DestroyAnimSprite -_081077BA: - pop {r0} - bx r0 - thumb_func_end sub_81077A4 - - thumb_func_start sub_81077C0 -sub_81077C0: @ 81077C0 - push {r4-r7,lr} - adds r6, r0, 0 - ldr r5, =gBattleAnimAttacker - ldrb r0, [r5] - bl GetBattlerSide - adds r4, r0, 0 - ldr r0, =gBattleAnimTarget - ldrb r0, [r0] - bl GetBattlerSide - lsls r4, 24 - lsls r0, 24 - cmp r4, r0 - bne _0810780A - ldr r4, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4] - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - cmp r0, 0 - beq _08107802 - ldrb r0, [r5] - bl GetBattlerPosition - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _0810780A -_08107802: - movs r1, 0 - ldrsh r0, [r4, r1] - negs r0, r0 - strh r0, [r4] -_0810780A: - ldr r5, =gBattleAnimArgs - movs r1, 0xA - ldrsh r0, [r5, r1] - movs r1, 0xFF - lsls r1, 8 - ands r0, r1 - movs r1, 0 - cmp r0, 0 - bne _0810781E - movs r1, 0x1 -_0810781E: - ldrb r0, [r5, 0xA] - movs r7, 0x1 - cmp r0, 0 - bne _08107828 - movs r7, 0x3 -_08107828: - adds r0, r6, 0 - bl InitAnimSpritePos - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - beq _08107842 - ldrh r0, [r5, 0x4] - negs r0, r0 - strh r0, [r5, 0x4] -_08107842: - ldrh r0, [r5, 0x8] - strh r0, [r6, 0x2E] - ldr r4, =gBattleAnimTarget - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r1, [r5, 0x4] - adds r0, r1 - strh r0, [r6, 0x32] - ldrb r0, [r4] - adds r1, r7, 0 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - ldrh r5, [r5, 0x6] - adds r0, r5 - strh r0, [r6, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r6, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r6, 0 - bl StoreSpriteCallbackInData6 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81077C0 - - thumb_func_start sub_8107894 -sub_8107894: @ 8107894 - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl sub_80A6980 - ldr r0, =gBattleAnimArgs - ldrh r1, [r0, 0x8] - strh r1, [r4, 0x2E] - ldrh r0, [r0, 0x4] - ldrh r2, [r4, 0x20] - adds r0, r2 - strh r0, [r4, 0x32] - ldrh r0, [r4, 0x22] - adds r1, r0 - strh r1, [r4, 0x36] - ldr r0, =StartAnimLinearTranslation - str r0, [r4, 0x1C] - ldr r1, =DestroyAnimSprite - adds r0, r4, 0 - bl StoreSpriteCallbackInData6 - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107894 - - thumb_func_start sub_81078D0 -sub_81078D0: @ 81078D0 - push {r4,lr} - adds r4, r0, 0 - ldr r0, =gBattleAnimArgs - movs r1, 0x6 - ldrsh r0, [r0, r1] - cmp r0, 0 - beq _081078EC - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - b _081078F4 - .pool -_081078EC: - adds r0, r4, 0 - movs r1, 0x1 - bl InitAnimSpritePos -_081078F4: - ldr r0, =gBattleAnimArgs - ldrh r0, [r0, 0x4] - strh r0, [r4, 0x3C] - ldr r0, =sub_810790C - str r0, [r4, 0x1C] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81078D0 - - thumb_func_start sub_810790C -sub_810790C: @ 810790C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x2E] - adds r0, 0xB - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x2E] - movs r1, 0x2E - ldrsh r0, [r4, r1] - movs r1, 0x4 - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x30] - adds r0, 0x30 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 24 - negs r0, r0 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x3C] - subs r0, 0x1 - strh r0, [r4, 0x3C] - lsls r0, 16 - asrs r0, 16 - movs r1, 0x1 - negs r1, r1 - cmp r0, r1 - bne _0810794C - adds r0, r4, 0 - bl DestroyAnimSprite -_0810794C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_810790C - - thumb_func_start AnimTask_CreateSurfWave -AnimTask_CreateSurfWave: @ 8107954 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x10 - lsls r0, 24 - lsrs r0, 24 - mov r10, r0 - ldr r1, =0x00003f42 - movs r0, 0x50 - bl SetGpuReg - movs r1, 0x80 - lsls r1, 5 - movs r0, 0x52 - bl SetGpuReg - movs r0, 0x1 - movs r1, 0x4 - movs r2, 0x1 - bl SetAnimBgAttribute - movs r0, 0x1 - movs r1, 0 - movs r2, 0x1 - bl SetAnimBgAttribute - mov r0, sp - bl sub_80A6B30 - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _081079E0 - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0x1 - bl SetAnimBgAttribute - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x1 - bne _081079D0 - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D95E00 - bl sub_80A6D48 - b _081079EA - .pool -_081079D0: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gUnknown_08D960D0 - bl sub_80A6D48 - b _081079EA - .pool -_081079E0: - ldr r1, =gUnknown_08D963A4 - mov r0, sp - movs r2, 0x1 - bl sub_80A6D60 -_081079EA: - mov r0, sp - ldrb r0, [r0, 0x9] - ldr r1, =gBattleAnimBackgroundImage_Surf - mov r2, sp - ldrh r2, [r2, 0xA] - bl sub_80A6CC0 - ldr r0, =gBattleAnimArgs - movs r1, 0 - ldrsh r0, [r0, r1] - cmp r0, 0 - bne _08107A24 - ldr r0, =gBattleAnimBackgroundPalette_Surf - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette - b _08107A32 - .pool -_08107A24: - ldr r0, =gBattleAnimBackgroundImageMuddyWater_Pal - mov r1, sp - ldrb r1, [r1, 0x8] - lsls r1, 4 - movs r2, 0x20 - bl LoadCompressedPalette -_08107A32: - ldr r0, =sub_8107D58 - ldr r4, =gTasks - mov r2, r10 - lsls r5, r2, 2 - adds r1, r5, r2 - lsls r1, 3 - adds r6, r1, r4 - ldrb r1, [r6, 0x7] - adds r1, 0x1 - lsls r1, 24 - lsrs r1, 24 - bl CreateTask - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - movs r0, 0 - mov r9, r0 - mov r1, r8 - strh r1, [r6, 0x26] - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r7, r0, r4 - mov r0, r9 - strh r0, [r7, 0x8] - movs r0, 0x80 - lsls r0, 5 - strh r0, [r7, 0xA] - strh r0, [r7, 0xC] - bl IsContest - lsls r0, 24 - lsrs r4, r0, 24 - cmp r4, 0 - beq _08107AB4 - ldr r1, =0x0000ffb0 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_X - strh r0, [r2] - adds r1, 0x20 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - movs r0, 0x2 - strh r0, [r6, 0x8] - movs r0, 0x1 - strh r0, [r6, 0xA] - mov r0, r9 - strh r0, [r7, 0xE] - b _08107B0E - .pool -_08107AB4: - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x1 - bne _08107AF8 - ldr r2, =0x0000ff20 - adds r0, r2, 0 - ldr r2, =gBattle_BG1_X - strh r0, [r2] - movs r2, 0x80 - lsls r2, 1 - adds r0, r2, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - movs r0, 0x2 - strh r0, [r6, 0x8] - ldr r0, =0x0000ffff - strh r0, [r6, 0xA] - strh r1, [r7, 0xE] - b _08107B0E - .pool -_08107AF8: - ldr r0, =gBattle_BG1_X - strh r4, [r0] - ldr r1, =0x0000ffd0 - adds r0, r1, 0 - ldr r2, =gBattle_BG1_Y - strh r0, [r2] - ldr r0, =0x0000fffe - strh r0, [r6, 0x8] - movs r0, 0x1 - strh r0, [r6, 0xA] - strh r4, [r7, 0xE] -_08107B0E: - ldr r0, =gBattle_BG1_X - ldrh r1, [r0] - movs r0, 0x14 - bl SetGpuReg - ldr r2, =gBattle_BG1_Y - ldrh r1, [r2] - movs r0, 0x16 - bl SetGpuReg - ldr r1, =gTasks - mov r2, r8 - lsls r0, r2, 2 - add r0, r8 - lsls r0, 3 - adds r1, r0, r1 - movs r2, 0xE - ldrsh r0, [r1, r2] - cmp r0, 0 - bne _08107B54 - movs r0, 0x30 - strh r0, [r1, 0x10] - movs r0, 0x70 - b _08107B58 - .pool -_08107B54: - movs r0, 0 - strh r0, [r1, 0x10] -_08107B58: - strh r0, [r1, 0x12] - ldr r1, =gTasks - mov r2, r10 - adds r0, r5, r2 - lsls r0, 3 - adds r0, r1 - movs r1, 0x1 - strh r1, [r0, 0x14] - ldr r1, =sub_8107B84 - str r1, [r0] - add sp, 0x10 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end AnimTask_CreateSurfWave - - thumb_func_start sub_8107B84 -sub_8107B84: @ 8107B84 - push {r4-r7,lr} - sub sp, 0x10 - lsls r0, 24 - lsrs r5, r0, 24 - ldr r1, =gBattle_BG1_X - ldr r2, =gBattle_BG1_Y - ldr r0, =gTasks - lsls r4, r5, 2 - adds r4, r5 - lsls r4, 3 - adds r4, r0 - ldrh r0, [r4, 0x8] - ldrh r3, [r1] - adds r0, r3 - strh r0, [r1] - ldrh r0, [r4, 0xA] - ldrh r1, [r2] - adds r0, r1 - strh r0, [r2] - mov r0, sp - bl sub_80A6B30 - ldrh r0, [r4, 0xA] - ldrh r3, [r4, 0xC] - adds r0, r3 - strh r0, [r4, 0xC] - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bne _08107C18 - ldr r1, =gPlttBufferFaded - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - adds r0, 0x7 - lsls r0, 1 - adds r0, r1 - ldrh r6, [r0] - movs r2, 0x6 - adds r7, r1, 0 - adds r3, r7, 0 - mov r4, sp -_08107BDE: - ldrb r0, [r4, 0x8] - lsls r0, 4 - adds r1, r2, 0x1 - adds r0, r1 - lsls r1, r0, 1 - adds r1, r3 - subs r0, 0x1 - lsls r0, 1 - adds r0, r3 - ldrh r0, [r0] - strh r0, [r1] - subs r0, r2, 0x1 - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0 - bne _08107BDE - mov r0, sp - ldrb r0, [r0, 0x8] - lsls r0, 4 - adds r0, 0x1 - lsls r0, 1 - adds r0, r7 - strh r6, [r0] - ldr r1, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r0, r1 - strh r2, [r0, 0x12] -_08107C18: - ldr r1, =gTasks - lsls r2, r5, 2 - adds r0, r2, r5 - lsls r0, 3 - adds r3, r0, r1 - ldrh r0, [r3, 0x14] - adds r0, 0x1 - strh r0, [r3, 0x14] - lsls r0, 16 - asrs r0, 16 - adds r4, r1, 0 - adds r6, r2, 0 - cmp r0, 0x1 - ble _08107C86 - movs r0, 0 - strh r0, [r3, 0x14] - ldrh r0, [r3, 0xE] - adds r2, r0, 0x1 - strh r2, [r3, 0xE] - lsls r0, r2, 16 - asrs r0, 16 - cmp r0, 0xD - bgt _08107C62 - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r0, 0x10 - subs r0, r2 - lsls r0, 8 - orrs r2, r0 - strh r2, [r1, 0xA] - ldrh r0, [r3, 0x10] - adds r0, 0x1 - strh r0, [r3, 0x10] -_08107C62: - movs r1, 0xE - ldrsh r0, [r3, r1] - cmp r0, 0x36 - ble _08107C86 - ldrh r2, [r3, 0x10] - subs r2, 0x1 - strh r2, [r3, 0x10] - movs r1, 0x26 - ldrsh r0, [r3, r1] - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - adds r1, r4 - movs r0, 0x10 - subs r0, r2 - lsls r0, 8 - orrs r2, r0 - strh r2, [r1, 0xA] -_08107C86: - adds r0, r6, r5 - lsls r0, 3 - adds r2, r0, r4 - movs r3, 0x26 - ldrsh r1, [r2, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r4 - ldrh r0, [r0, 0xA] - movs r3, 0x1F - ands r3, r0 - cmp r3, 0 - bne _08107CA8 - strh r3, [r2, 0x8] - ldr r0, =sub_8107CC4 - str r0, [r2] -_08107CA8: - add sp, 0x10 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107B84 - - thumb_func_start sub_8107CC4 -sub_8107CC4: @ 8107CC4 - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r0, 24 - adds r5, r0, 0 - ldr r7, =gBattle_BG1_X - ldr r0, =gBattle_BG1_Y - mov r8, r0 - ldr r6, =gTasks - lsls r0, r5, 2 - adds r0, r5 - lsls r0, 3 - adds r4, r0, r6 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08107D08 - movs r0, 0x1 - bl sub_80A6C68 - movs r0, 0x2 - bl sub_80A6C68 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08107D4A - .pool -_08107D08: - bl IsContest - lsls r0, 24 - cmp r0, 0 - bne _08107D1C - movs r0, 0x1 - movs r1, 0x3 - movs r2, 0 - bl SetAnimBgAttribute -_08107D1C: - movs r0, 0 - strh r0, [r7] - mov r1, r8 - strh r0, [r1] - movs r0, 0x50 - movs r1, 0 - bl SetGpuReg - movs r0, 0x52 - movs r1, 0 - bl SetGpuReg - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r6 - ldr r1, =0x0000ffff - strh r1, [r0, 0x26] - adds r0, r5, 0 - bl DestroyAnimVisualTask -_08107D4A: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107CC4 - - thumb_func_start sub_8107D58 -sub_8107D58: @ 8107D58 - push {r4-r7,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r7, r0, 24 - lsls r0, r7, 2 - adds r0, r7 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x1 - bne _08107D74 - b _08107EAC -_08107D74: - cmp r0, 0x1 - bgt _08107D84 - cmp r0, 0 - beq _08107D8C - b _08108022 - .pool -_08107D84: - cmp r0, 0x2 - bne _08107D8A - b _08107F78 -_08107D8A: - b _08108022 -_08107D8C: - movs r3, 0 - movs r2, 0x10 - ldrsh r0, [r4, r2] - ldr r1, =gScanlineEffectRegBuffers - mov r12, r1 - cmp r3, r0 - bge _08107DCA - mov r7, r12 - movs r5, 0xF0 - lsls r5, 3 - add r5, r12 - ldr r6, =0x0000ffff -_08107DA4: - lsls r2, r3, 16 - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r7 - adds r1, r5 - ldrh r0, [r4, 0xC] - strh r0, [r1] - ldrh r1, [r4, 0xC] - adds r0, r6, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - lsrs r3, r2, 16 - asrs r2, 16 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r2, r0 - blt _08107DA4 -_08107DCA: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107E04 - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 - ldr r7, =0x0000ffff -_08107DE2: - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r5 - adds r1, r6 - ldrh r0, [r4, 0xA] - strh r0, [r1] - ldrh r1, [r4, 0xA] - adds r0, r7, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107DE2 -_08107E04: - ldrh r3, [r4, 0x12] - lsls r2, r3, 16 - asrs r0, r2, 16 - cmp r0, 0x9F - bgt _08107E3A - ldr r5, =gScanlineEffectRegBuffers - movs r0, 0xF0 - lsls r0, 3 - adds r6, r5, r0 - ldr r7, =0x0000ffff -_08107E18: - asrs r2, 16 - lsls r1, r2, 1 - adds r3, r1, r5 - adds r1, r6 - ldrh r0, [r4, 0xC] - strh r0, [r1] - ldrh r1, [r4, 0xC] - adds r0, r7, 0 - ands r0, r1 - strh r0, [r3] - adds r2, 0x1 - lsls r2, 16 - lsrs r3, r2, 16 - lsls r2, r3, 16 - asrs r0, r2, 16 - cmp r0, 0x9F - ble _08107E18 -_08107E3A: - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08107E64 - lsls r0, r3, 16 - asrs r0, 15 - mov r3, r12 - adds r2, r0, r3 - movs r1, 0xF0 - lsls r1, 3 - add r1, r12 - adds r0, r1 - ldrh r1, [r4, 0xA] - strh r1, [r0] - ldrh r0, [r4, 0xA] - b _08107E7A - .pool -_08107E64: - lsls r0, r3, 16 - asrs r0, 15 - mov r1, r12 - adds r2, r0, r1 - movs r1, 0xF0 - lsls r1, 3 - add r1, r12 - adds r0, r1 - ldrh r1, [r4, 0xC] - strh r1, [r0] - ldrh r0, [r4, 0xC] -_08107E7A: - strh r0, [r2] - ldr r0, =0x04000052 - str r0, [sp] - ldr r0, =0xa2600001 - str r0, [sp, 0x4] - mov r1, sp - movs r2, 0 - movs r0, 0x1 - strb r0, [r1, 0x8] - mov r0, sp - strb r2, [r0, 0x9] - ldr r0, [sp] - ldr r1, [sp, 0x4] - ldr r2, [sp, 0x8] - bl ScanlineEffect_SetParams - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108022 - .pool -_08107EAC: - movs r2, 0xE - ldrsh r1, [r4, r2] - cmp r1, 0 - bne _08107EC4 - ldrh r0, [r4, 0x10] - subs r0, 0x1 - strh r0, [r4, 0x10] - lsls r0, 16 - cmp r0, 0 - bgt _08107ED8 - strh r1, [r4, 0x10] - b _08107ED2 -_08107EC4: - ldrh r0, [r4, 0x12] - adds r0, 0x1 - strh r0, [r4, 0x12] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x6F - ble _08107ED8 -_08107ED2: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_08107ED8: - movs r3, 0 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bge _08107F0C - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107EE6: - lsls r1, r3, 16 - asrs r1, 16 - lsls r3, r1, 1 - ldrb r2, [r5, 0x14] - lsls r0, r2, 4 - subs r0, r2 - lsls r0, 7 - adds r3, r0 - adds r3, r6 - ldrh r0, [r4, 0xC] - strh r0, [r3] - adds r1, 0x1 - lsls r1, 16 - lsrs r3, r1, 16 - asrs r1, 16 - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08107EE6 -_08107F0C: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107F40 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F1E: - asrs r3, r2, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xA] - strh r0, [r2] - adds r3, 0x1 - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107F1E -_08107F40: - ldrh r3, [r4, 0x12] - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _08108022 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F4E: - asrs r3, r1, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08107F4E - b _08108022 - .pool -_08107F78: - movs r3, 0 - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r3, r0 - bge _08107FAC - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107F86: - lsls r1, r3, 16 - asrs r1, 16 - lsls r3, r1, 1 - ldrb r2, [r5, 0x14] - lsls r0, r2, 4 - subs r0, r2 - lsls r0, 7 - adds r3, r0 - adds r3, r6 - ldrh r0, [r4, 0xC] - strh r0, [r3] - adds r1, 0x1 - lsls r1, 16 - lsrs r3, r1, 16 - asrs r1, 16 - movs r2, 0x10 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08107F86 -_08107FAC: - ldrh r3, [r4, 0x10] - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - bge _08107FE0 - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107FBE: - asrs r3, r2, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xA] - strh r0, [r2] - adds r3, 0x1 - lsls r2, r3, 16 - asrs r1, r2, 16 - movs r3, 0x12 - ldrsh r0, [r4, r3] - cmp r1, r0 - blt _08107FBE -_08107FE0: - ldrh r3, [r4, 0x12] - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - bgt _0810800C - ldr r6, =gScanlineEffectRegBuffers - ldr r5, =gScanlineEffect -_08107FEE: - asrs r3, r1, 16 - lsls r2, r3, 1 - ldrb r1, [r5, 0x14] - lsls r0, r1, 4 - subs r0, r1 - lsls r0, 7 - adds r2, r0 - adds r2, r6 - ldrh r0, [r4, 0xC] - strh r0, [r2] - adds r3, 0x1 - lsls r1, r3, 16 - asrs r0, r1, 16 - cmp r0, 0x9F - ble _08107FEE -_0810800C: - movs r0, 0x26 - ldrsh r1, [r4, r0] - movs r0, 0x1 - negs r0, r0 - cmp r1, r0 - bne _08108022 - bl ScanlineEffect_Stop - adds r0, r7, 0 - bl DestroyTask -_08108022: - add sp, 0xC - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8107D58 - - thumb_func_start sub_8108034 -sub_8108034: @ 8108034 - push {r4-r6,lr} - adds r4, r0, 0 - ldrh r2, [r4, 0x4] - lsls r1, r2, 22 - lsrs r1, 22 - adds r1, 0x8 - ldr r3, =0x000003ff - adds r0, r3, 0 - ands r1, r0 - ldr r0, =0xfffffc00 - ands r0, r2 - orrs r0, r1 - strh r0, [r4, 0x4] - adds r0, r4, 0 - movs r1, 0x1 - bl sub_80A6980 - bl Random2 - movs r5, 0xFF - ands r5, r0 - movs r0, 0x80 - lsls r0, 1 - adds r6, r0, 0 - orrs r5, r6 - bl Random2 - ldr r1, =0x000001ff - ands r1, r0 - adds r0, r1, 0 - cmp r0, 0xFF - ble _0810807A - subs r0, r6, r0 - lsls r0, 16 - lsrs r1, r0, 16 -_0810807A: - strh r5, [r4, 0x30] - strh r1, [r4, 0x32] - ldr r0, =sub_8108098 - str r0, [r4, 0x1C] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108034 - - thumb_func_start sub_8108098 -sub_8108098: @ 8108098 - push {r4,lr} - adds r2, r0, 0 - ldrh r0, [r2, 0x30] - ldrh r1, [r2, 0x34] - adds r3, r0, r1 - strh r3, [r2, 0x34] - ldrh r1, [r2, 0x32] - ldrh r4, [r2, 0x36] - adds r1, r4 - strh r1, [r2, 0x36] - movs r1, 0x1 - ands r1, r0 - cmp r1, 0 - beq _081080BC - lsls r0, r3, 16 - asrs r0, 24 - negs r0, r0 - b _081080C0 -_081080BC: - lsls r0, r3, 16 - asrs r0, 24 -_081080C0: - strh r0, [r2, 0x24] - ldrh r0, [r2, 0x36] - lsls r0, 16 - asrs r0, 24 - strh r0, [r2, 0x26] - ldrh r0, [r2, 0x2E] - adds r0, 0x1 - strh r0, [r2, 0x2E] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x15 - bne _081080DE - adds r0, r2, 0 - bl DestroyAnimSprite -_081080DE: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108098 - - thumb_func_start sub_81080E4 -sub_81080E4: @ 81080E4 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r4, r0, 2 - adds r4, r0 - lsls r4, 3 - ldr r0, =gTasks - adds r4, r0 - movs r0, 0 - bl GetAnimBattlerSpriteId - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x26] - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r0, [r0, 0x22] - strh r0, [r4, 0x12] - bl sub_8108384 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - movs r1, 0 - bl sub_80A7270 - ldr r0, =sub_8108140 - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81080E4 - - thumb_func_start sub_8108140 -sub_8108140: @ 8108140 - push {r4-r6,lr} - sub sp, 0xC - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x7 - bls _0810815C - b _0810837A -_0810815C: - lsls r0, 2 - ldr r1, =_08108170 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_08108170: - .4byte _08108190 - .4byte _081081B6 - .4byte _08108248 - .4byte _0810827E - .4byte _08108292 - .4byte _081082A0 - .4byte _08108320 - .4byte _0810836C -_08108190: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 1 - movs r0, 0xE0 - str r0, [sp] - movs r0, 0x80 - lsls r0, 2 - str r0, [sp, 0x4] - movs r0, 0x20 - str r0, [sp, 0x8] - adds r0, r4, 0 - adds r2, r3, 0 - bl sub_80A805C - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_081081B6: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08108212 - movs r0, 0 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _08108200 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - movs r1, 0x3 - strh r1, [r0, 0x24] - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x22] - adds r1, 0x1 - strh r1, [r0, 0x22] - b _08108212 - .pool -_08108200: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldr r1, =0x0000fffd - strh r1, [r0, 0x24] -_08108212: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - beq _08108222 - b _0810837A -_08108222: - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7E6C - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - strh r5, [r0, 0x24] - strh r5, [r4, 0xE] - b _0810835C - .pool -_08108248: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x4 - bgt _08108258 - b _0810837A -_08108258: - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r3, 0x80 - lsls r3, 2 - movs r0, 0xC0 - lsls r0, 1 - str r0, [sp] - movs r0, 0xE0 - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r2, 0xE0 - bl sub_80A805C - movs r0, 0 - strh r0, [r4, 0xE] - b _0810835E -_0810827E: - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0 - bne _0810837A - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - b _0810835E -_08108292: - adds r0, r4, 0 - adds r1, r2, 0 - bl sub_8108408 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] -_081082A0: - ldrh r0, [r4, 0xE] - adds r0, 0x1 - strh r0, [r4, 0xE] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _0810837A - movs r0, 0 - strh r0, [r4, 0xE] - ldrh r0, [r4, 0x10] - adds r0, 0x1 - strh r0, [r4, 0x10] - movs r1, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081082D8 - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - adds r1, 0x2 - b _081082EA - .pool -_081082D8: - ldr r2, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r2 - ldrh r1, [r0, 0x26] - subs r1, 0x2 -_081082EA: - strh r1, [r0, 0x26] - movs r1, 0x10 - ldrsh r0, [r4, r1] - cmp r0, 0xA - bne _0810837A - ldrh r1, [r4, 0x26] - lsls r1, 24 - lsrs r1, 24 - movs r2, 0xC0 - lsls r2, 1 - movs r0, 0x80 - lsls r0, 1 - str r0, [sp] - str r0, [sp, 0x4] - movs r0, 0x8 - str r0, [sp, 0x8] - adds r0, r4, 0 - movs r3, 0xE0 - bl sub_80A805C - movs r0, 0 - strh r0, [r4, 0xE] - strh r0, [r4, 0x10] - b _0810835E - .pool -_08108320: - ldr r6, =gSprites - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r0, 0x22] - subs r1, 0x1 - strh r1, [r0, 0x22] - adds r0, r4, 0 - bl sub_80A80C8 - lsls r0, 24 - lsrs r5, r0, 24 - cmp r5, 0 - bne _0810837A - ldrh r0, [r4, 0x26] - lsls r0, 24 - lsrs r0, 24 - bl sub_80A7344 - movs r0, 0x26 - ldrsh r1, [r4, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r6 - ldrh r1, [r4, 0x12] - strh r1, [r0, 0x22] -_0810835C: - strh r5, [r4, 0x10] -_0810835E: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _0810837A - .pool -_0810836C: - movs r1, 0xC - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _0810837A - adds r0, r2, 0 - bl DestroyAnimVisualTask -_0810837A: - add sp, 0xC - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8108140 - - thumb_func_start sub_8108384 -sub_8108384: @ 8108384 - push {r4,r5,lr} - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _081083B8 - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gPlayerParty - b _081083C8 - .pool -_081083B4: - adds r0, r2, 0 - b _081083FA -_081083B8: - ldr r1, =gBattlerPartyIndexes - ldrb r0, [r4] - lsls r0, 1 - adds r0, r1 - ldrh r1, [r0] - movs r0, 0x64 - muls r1, r0 - ldr r0, =gEnemyParty -_081083C8: - adds r5, r1, r0 - adds r0, r5, 0 - movs r1, 0x3A - bl GetMonData - adds r4, r0, 0 - lsls r4, 16 - adds r0, r5, 0 - movs r1, 0x39 - bl GetMonData - lsls r0, 16 - lsrs r3, r0, 16 - lsrs r4, 18 - movs r2, 0 -_081083E6: - adds r1, r2, 0x1 - adds r0, r4, 0 - muls r0, r1 - cmp r3, r0 - blt _081083B4 - lsls r0, r1, 24 - lsrs r2, r0, 24 - cmp r2, 0x2 - bls _081083E6 - movs r0, 0x3 -_081083FA: - pop {r4,r5} - pop {r1} - bx r1 - .pool - thumb_func_end sub_8108384 - - thumb_func_start sub_8108408 -sub_8108408: @ 8108408 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x14 - adds r7, r0, 0 - lsls r1, 24 - lsrs r1, 24 - str r1, [sp] - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - mov r8, r0 - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r6, r0, 24 - movs r5, 0xAC - ldrb r0, [r4] - bl sub_80A82E4 - subs r0, 0x1 - lsls r0, 24 - lsrs r0, 24 - str r0, [sp, 0x8] - ldrh r1, [r7, 0xA] - movs r0, 0x4 - subs r0, r1 - lsls r0, 16 - lsrs r1, r0, 16 - cmp r0, 0 - bgt _08108458 - movs r1, 0x1 -_08108458: - movs r0, 0 - str r0, [sp, 0x4] - lsls r0, r1, 16 - mov r10, r8 - mov r9, r6 - mov r1, r10 - lsls r1, 4 - str r1, [sp, 0xC] - mov r1, r9 - lsls r1, 4 - str r1, [sp, 0x10] - asrs r0, 16 - mov r8, r0 -_08108472: - ldr r0, =gUnknown_08595268 - mov r1, r10 - mov r2, r9 - ldr r3, [sp, 0x8] - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - lsls r6, r5, 16 - cmp r2, 0x40 - beq _081084DA - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r5, r0, r1 - mov r0, sp - ldrh r0, [r0, 0x4] - strh r0, [r5, 0x30] - mov r1, sp - ldrh r1, [r1, 0xC] - strh r1, [r5, 0x32] - mov r0, sp - ldrh r0, [r0, 0x10] - strh r0, [r5, 0x34] - asrs r4, r6, 16 - adds r0, r4, 0 - movs r1, 0x40 - bl Cos - strh r0, [r5, 0x36] - adds r0, r4, 0 - movs r1, 0x40 - bl Sin - strh r0, [r5, 0x38] - mov r1, sp - ldrh r1, [r1] - strh r1, [r5, 0x3A] - movs r0, 0x2 - strh r0, [r5, 0x3C] - ldrh r1, [r7, 0xC] - movs r0, 0x1 - ands r0, r1 - cmp r0, 0 - beq _081084D4 - adds r0, r5, 0 - bl sub_810851C -_081084D4: - ldrh r0, [r7, 0xC] - adds r0, 0x1 - strh r0, [r7, 0xC] -_081084DA: - mov r1, r8 - lsls r0, r1, 1 - asrs r1, r6, 16 - adds r1, r0 - lsls r1, 16 - movs r0, 0xFF - lsls r0, 16 - ands r0, r1 - lsrs r5, r0, 16 - ldr r1, [sp, 0x4] - lsls r0, r1, 16 - asrs r0, 16 - add r0, r8 - lsls r0, 16 - lsrs r1, r0, 16 - str r1, [sp, 0x4] - asrs r0, 16 - cmp r0, 0x13 - ble _08108472 - add sp, 0x14 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108408 - - thumb_func_start sub_810851C -sub_810851C: @ 810851C - push {r4,lr} - adds r4, r0, 0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _0810852E - cmp r0, 0x1 - beq _08108564 - b _081085BE -_0810852E: - movs r2, 0x30 - ldrsh r0, [r4, r2] - movs r1, 0x6 - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 1 - adds r1, r0 - ldrh r0, [r4, 0x36] - adds r1, r0 - strh r1, [r4, 0x36] - movs r1, 0x30 - ldrsh r0, [r4, r1] - movs r1, 0x3 - bl __modsi3 - lsls r0, 16 - asrs r0, 16 - lsls r1, r0, 1 - adds r1, r0 - ldrh r2, [r4, 0x38] - adds r1, r2 - strh r1, [r4, 0x38] - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] -_08108564: - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x32] - adds r0, r1 - strh r0, [r4, 0x32] - ldrh r1, [r4, 0x38] - ldrh r2, [r4, 0x34] - adds r1, r2 - strh r1, [r4, 0x34] - lsls r0, 16 - asrs r0, 20 - strh r0, [r4, 0x20] - lsls r1, 16 - asrs r2, r1, 20 - strh r2, [r4, 0x22] - adds r0, 0x8 - lsls r0, 16 - movs r1, 0x80 - lsls r1, 17 - cmp r0, r1 - bhi _0810859A - adds r1, r2, 0 - movs r0, 0x8 - negs r0, r0 - cmp r1, r0 - blt _0810859A - cmp r1, 0x78 - ble _081085BE -_0810859A: - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - adds r0, r4, 0 - bl DestroySprite -_081085BE: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810851C - - thumb_func_start sub_81085C8 -sub_81085C8: @ 81085C8 - push {r4,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r4, r1, r0 - bl sub_8108384 - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0xA] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl GetBattlerSide - lsls r0, 24 - cmp r0, 0 - bne _08108600 - movs r0, 0x88 - strh r0, [r4, 0x10] - movs r0, 0x28 - b _08108606 - .pool -_08108600: - movs r0, 0x10 - strh r0, [r4, 0x10] - movs r0, 0x50 -_08108606: - strh r0, [r4, 0x14] - movs r0, 0x62 - strh r0, [r4, 0x12] - ldrh r0, [r4, 0x10] - adds r0, 0x31 - strh r0, [r4, 0x16] - movs r0, 0xA - ldrsh r1, [r4, r0] - lsls r0, r1, 2 - adds r0, r1 - adds r0, 0x5 - strh r0, [r4, 0x20] - ldr r0, =sub_810862C - str r0, [r4] - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81085C8 - - thumb_func_start sub_810862C -sub_810862C: @ 810862C - push {r4-r7,lr} - mov r7, r8 - push {r7} - lsls r0, 24 - lsrs r1, r0, 24 - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - ldr r7, =gTasks - adds r4, r0, r7 - movs r0, 0x8 - ldrsh r2, [r4, r0] - cmp r2, 0 - beq _08108654 - cmp r2, 0x1 - beq _08108704 - b _08108712 - .pool -_08108654: - ldrh r0, [r4, 0xC] - adds r0, 0x1 - strh r0, [r4, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _0810866A - strh r2, [r4, 0xC] - adds r0, r4, 0 - bl sub_810871C -_0810866A: - movs r1, 0x1C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _081086E4 - movs r2, 0x22 - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _081086E4 - ldr r5, =gBattleAnimArgs - movs r1, 0x1 - mov r8, r1 - mov r2, r8 - strh r2, [r5] - strh r0, [r5, 0x2] - movs r0, 0xC - strh r0, [r5, 0x4] - ldr r6, =sub_81152DC - adds r0, r6, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081086B4 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r7 - ldr r1, [r0] - adds r0, r2, 0 - bl _call_via_r1 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081086B4: - movs r0, 0x3 - strh r0, [r5] - adds r0, r6, 0 - movs r1, 0x50 - bl CreateTask - lsls r0, 24 - lsrs r2, r0, 24 - cmp r2, 0xFF - beq _081086E0 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r0, r7 - ldr r1, [r0] - adds r0, r2, 0 - bl _call_via_r1 - ldr r1, =gAnimVisualTaskCount - ldrb r0, [r1] - adds r0, 0x1 - strb r0, [r1] -_081086E0: - mov r0, r8 - strh r0, [r4, 0x22] -_081086E4: - movs r2, 0x1E - ldrsh r1, [r4, r2] - movs r2, 0x20 - ldrsh r0, [r4, r2] - cmp r1, r0 - blt _08108712 - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108712 - .pool -_08108704: - movs r2, 0x1A - ldrsh r0, [r4, r2] - cmp r0, 0 - bne _08108712 - adds r0, r1, 0 - bl DestroyAnimVisualTask -_08108712: - pop {r3} - mov r8, r3 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_810862C - - thumb_func_start sub_810871C -sub_810871C: @ 810871C - push {r4-r6,lr} - adds r4, r0, 0 - lsls r1, 24 - lsrs r6, r1, 24 - ldr r1, =gSineTable - movs r2, 0x18 - ldrsh r0, [r4, r2] - lsls r0, 1 - adds r0, r1 - movs r1, 0 - ldrsh r0, [r0, r1] - adds r0, 0x3 - asrs r0, 4 - ldrh r2, [r4, 0x14] - adds r0, r2 - lsls r0, 16 - lsrs r5, r0, 16 - ldr r0, =gUnknown_08595268 - movs r2, 0x16 - ldrsh r1, [r4, r2] - movs r2, 0 - movs r3, 0 - bl CreateSprite - lsls r0, 24 - lsrs r1, r0, 24 - cmp r1, 0x40 - beq _08108776 - ldr r3, =gSprites - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r1, r3, 0 - adds r1, 0x1C - adds r1, r0, r1 - ldr r2, =sub_81087C0 - str r2, [r1] - adds r0, r3 - strh r5, [r0, 0x38] - strh r6, [r0, 0x3A] - movs r1, 0x9 - strh r1, [r0, 0x3C] - ldrh r0, [r4, 0x1A] - adds r0, 0x1 - strh r0, [r4, 0x1A] -_08108776: - ldrh r0, [r4, 0x1E] - adds r0, 0x1 - strh r0, [r4, 0x1E] - ldrh r0, [r4, 0x18] - adds r0, 0x27 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x18] - movs r0, 0x16 - ldrsh r1, [r4, r0] - ldr r0, =0x41c64e6d - muls r0, r1 - ldr r1, =0x00003039 - adds r0, r1 - movs r2, 0x12 - ldrsh r1, [r4, r2] - bl __modsi3 - ldrh r1, [r4, 0x10] - adds r1, r0 - strh r1, [r4, 0x16] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810871C - - thumb_func_start sub_81087C0 -sub_81087C0: @ 81087C0 - push {r4,r5,lr} - adds r5, r0, 0 - movs r1, 0x2E - ldrsh r0, [r5, r1] - cmp r0, 0 - bne _08108856 - ldrh r0, [r5, 0x22] - adds r0, 0x8 - strh r0, [r5, 0x22] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x38 - ldrsh r1, [r5, r2] - cmp r0, r1 - blt _08108856 - ldr r2, =gTasks - movs r3, 0x3A - ldrsh r1, [r5, r3] - lsls r0, r1, 2 - adds r0, r1 - lsls r0, 3 - adds r0, r2 - movs r1, 0x1 - strh r1, [r0, 0x1C] - ldr r0, =gUnknown_08597388 - movs r2, 0x20 - ldrsh r1, [r5, r2] - movs r3, 0x22 - ldrsh r2, [r5, r3] - movs r3, 0x1 - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x30] - cmp r0, 0x40 - beq _08108850 - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - ldr r4, =gSprites - adds r0, r4 - movs r1, 0x3 - bl StartSpriteAffineAnim - movs r2, 0x30 - ldrsh r1, [r5, r2] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x3A] - strh r1, [r0, 0x3A] - movs r3, 0x30 - ldrsh r1, [r5, r3] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r0, r4 - ldrh r1, [r5, 0x3C] - strh r1, [r0, 0x3C] - movs r0, 0x30 - ldrsh r1, [r5, r0] - lsls r0, r1, 4 - adds r0, r1 - lsls r0, 2 - adds r4, 0x1C - adds r0, r4 - ldr r1, =sub_810886C - str r1, [r0] -_08108850: - adds r0, r5, 0 - bl DestroySprite -_08108856: - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81087C0 - - thumb_func_start sub_810886C -sub_810886C: @ 810886C - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - adds r0, 0x1 - strh r0, [r4, 0x30] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _081088D8 - movs r0, 0 - strh r0, [r4, 0x30] - adds r3, r4, 0 - adds r3, 0x3E - ldrb r2, [r3] - lsls r0, r2, 29 - lsrs r0, 31 - movs r1, 0x1 - eors r1, r0 - lsls r1, 2 - movs r0, 0x5 - negs r0, r0 - ands r0, r2 - orrs r0, r1 - strb r0, [r3] - ldrh r0, [r4, 0x32] - adds r0, 0x1 - strh r0, [r4, 0x32] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0xC - bne _081088D8 - ldr r3, =gTasks - movs r0, 0x3C - ldrsh r1, [r4, r0] - lsls r1, 1 - movs r0, 0x3A - ldrsh r2, [r4, r0] - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - adds r1, r0 - adds r3, 0x8 - adds r1, r3 - ldrh r0, [r1] - subs r0, 0x1 - strh r0, [r1] - ldrb r0, [r4, 0x3] - lsls r0, 26 - lsrs r0, 27 - bl FreeOamMatrix - adds r0, r4, 0 - bl DestroySprite -_081088D8: - pop {r4} - pop {r0} - bx r0 - .pool - thumb_func_end sub_810886C - - thumb_func_start sub_81088E4 -sub_81088E4: @ 81088E4 - push {r4-r6,lr} - lsls r0, 24 - lsrs r0, 24 - lsls r1, r0, 2 - adds r1, r0 - lsls r1, 3 - ldr r0, =gTasks - adds r5, r1, r0 - ldr r4, =gBattleAnimAttacker - ldrb r0, [r4] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - movs r6, 0 - strh r0, [r5, 0xE] - ldrb r0, [r4] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r5, 0x10] - ldrb r0, [r4] - bl GetBattlerSide - lsls r0, 24 - movs r2, 0x1 - negs r2, r2 - adds r1, r2, 0 - cmp r0, 0 - bne _08108928 - movs r1, 0x1 -_08108928: - strh r1, [r5, 0x16] - bl IsContest - lsls r0, 24 - cmp r0, 0 - beq _0810893C - movs r1, 0x16 - ldrsh r0, [r5, r1] - negs r0, r0 - strh r0, [r5, 0x16] -_0810893C: - movs r2, 0x16 - ldrsh r0, [r5, r2] - lsls r0, 3 - ldrh r1, [r5, 0xE] - adds r0, r1 - strh r0, [r5, 0x12] - movs r2, 0x16 - ldrsh r1, [r5, r2] - lsls r1, 3 - ldrh r0, [r5, 0x10] - subs r0, r1 - strh r0, [r5, 0x14] - ldr r0, =0x0000ffe0 - strh r0, [r5, 0x1A] - strh r6, [r5, 0xA] - strh r6, [r5, 0x8] - ldr r0, =sub_8108978 - str r0, [r5] - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_81088E4 - - thumb_func_start sub_8108978 -sub_8108978: @ 8108978 - push {r4,lr} - lsls r0, 24 - lsrs r2, r0, 24 - lsls r0, r2, 2 - adds r0, r2 - lsls r0, 3 - ldr r1, =gTasks - adds r4, r0, r1 - movs r1, 0x8 - ldrsh r0, [r4, r1] - cmp r0, 0x6 - bls _08108992 - b _08108AB2 -_08108992: - lsls r0, 2 - ldr r1, =_081089A4 - adds r0, r1 - ldr r0, [r0] - mov pc, r0 - .pool - .align 2, 0 -_081089A4: - .4byte _081089C0 - .4byte _081089D0 - .4byte _081089EA - .4byte _08108A2C - .4byte _08108A4E - .4byte _08108A7C - .4byte _08108AA2 -_081089C0: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x1C - ldrsh r0, [r4, r1] - cmp r0, 0 - beq _08108AB8 - b _08108AAA -_081089D0: - adds r0, r4, 0 - bl sub_8108AC0 - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x10 - ble _08108AB8 - movs r0, 0 - strh r0, [r4, 0xA] - b _08108AAA -_081089EA: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x16 - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 1 - ldrh r0, [r4, 0x12] - adds r1, r0 - movs r2, 0 - strh r1, [r4, 0x12] - adds r1, 0x10 - lsls r1, 16 - movs r0, 0x88 - lsls r0, 17 - cmp r1, r0 - bls _08108AB8 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x2 - ble _08108A28 - movs r0, 0x1 - strh r0, [r4, 0x22] - movs r0, 0x6 - strh r0, [r4, 0x8] - strh r2, [r4, 0xA] - b _08108AB8 -_08108A28: - strh r2, [r4, 0xA] - b _08108AAA -_08108A2C: - adds r0, r4, 0 - bl sub_8108AC0 - movs r0, 0x16 - ldrsh r1, [r4, r0] - lsls r1, 1 - ldrh r0, [r4, 0x14] - subs r0, r1 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08108AB8 - b _08108AAA -_08108A4E: - adds r0, r4, 0 - bl sub_8108AC0 - movs r1, 0x16 - ldrsh r0, [r4, r1] - lsls r1, r0, 1 - adds r1, r0 - lsls r1, 1 - ldrh r0, [r4, 0x12] - subs r0, r1 - strh r0, [r4, 0x12] - adds r0, 0x10 - lsls r0, 16 - movs r1, 0x88 - lsls r1, 17 - cmp r0, r1 - bls _08108AB8 - ldrh r0, [r4, 0x20] - adds r0, 0x1 - strh r0, [r4, 0x20] - movs r0, 0 - strh r0, [r4, 0xA] - b _08108AAA -_08108A7C: - adds r0, r4, 0 - bl sub_8108AC0 - movs r0, 0x16 - ldrsh r1, [r4, r0] - lsls r1, 1 - ldrh r0, [r4, 0x14] - subs r0, r1 - strh r0, [r4, 0x14] - ldrh r0, [r4, 0xA] - adds r0, 0x1 - strh r0, [r4, 0xA] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x7 - ble _08108AB8 - movs r0, 0x2 - strh r0, [r4, 0x8] - b _08108AB8 -_08108AA2: - movs r1, 0x18 - ldrsh r0, [r4, r1] - cmp r0, 0 - bne _08108AB8 -_08108AAA: - ldrh r0, [r4, 0x8] - adds r0, 0x1 - strh r0, [r4, 0x8] - b _08108AB8 -_08108AB2: - adds r0, r2, 0 - bl DestroyAnimVisualTask -_08108AB8: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108978 - - thumb_func_start sub_8108AC0 -sub_8108AC0: @ 8108AC0 - push {r4-r6,lr} - adds r6, r0, 0 - ldrh r0, [r6, 0xC] - adds r0, 0x1 - strh r0, [r6, 0xC] - lsls r0, 16 - asrs r0, 16 - cmp r0, 0x1 - ble _08108B1A - movs r0, 0 - strh r0, [r6, 0xC] - ldr r0, =gUnknown_08595268 - movs r2, 0xE - ldrsh r1, [r6, r2] - movs r3, 0x10 - ldrsh r2, [r6, r3] - movs r3, 0xA - bl CreateSprite - lsls r0, 24 - lsrs r0, 24 - cmp r0, 0x40 - beq _08108B1A - ldr r5, =gSprites - lsls r4, r0, 4 - adds r4, r0 - lsls r4, 2 - adds r0, r4, r5 - movs r1, 0x10 - strh r1, [r0, 0x2E] - ldrh r1, [r6, 0x12] - strh r1, [r0, 0x32] - ldrh r1, [r6, 0x14] - strh r1, [r0, 0x36] - ldrh r1, [r6, 0x1A] - strh r1, [r0, 0x38] - bl InitAnimArcTranslation - adds r5, 0x1C - adds r4, r5 - ldr r0, =sub_8108B2C - str r0, [r4] - ldrh r0, [r6, 0x18] - adds r0, 0x1 - strh r0, [r6, 0x18] -_08108B1A: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108AC0 - - thumb_func_start sub_8108B2C -sub_8108B2C: @ 8108B2C - push {r4-r6,lr} - adds r6, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08108B86 - ldrh r0, [r6, 0x24] - ldrh r1, [r6, 0x20] - adds r0, r1 - strh r0, [r6, 0x20] - ldrh r0, [r6, 0x26] - ldrh r1, [r6, 0x22] - adds r0, r1 - strh r0, [r6, 0x22] - movs r0, 0x6 - strh r0, [r6, 0x2E] - bl Random2 - movs r4, 0x1F - adds r1, r4, 0 - ands r1, r0 - ldr r5, =0x0000fff0 - adds r1, r5 - ldrh r0, [r6, 0x20] - adds r1, r0 - strh r1, [r6, 0x32] - bl Random2 - ands r4, r0 - adds r4, r5 - ldrh r1, [r6, 0x22] - adds r4, r1 - strh r4, [r6, 0x36] - bl Random2 - movs r1, 0x7 - ands r1, r0 - mvns r1, r1 - strh r1, [r6, 0x38] - adds r0, r6, 0 - bl InitAnimArcTranslation - ldr r0, =sub_8108B94 - str r0, [r6, 0x1C] -_08108B86: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108B2C - - thumb_func_start sub_8108B94 -sub_8108B94: @ 8108B94 - push {r4-r6,lr} - adds r5, r0, 0 - bl TranslateAnimArc - lsls r0, 24 - cmp r0, 0 - beq _08108BD0 - movs r4, 0 - ldr r6, =gTasks -_08108BA6: - lsls r0, r4, 2 - adds r0, r4 - lsls r0, 3 - adds r2, r0, r6 - ldr r1, [r2] - ldr r0, =sub_8108978 - cmp r1, r0 - bne _08108BC6 - movs r0, 0x1 - strh r0, [r2, 0x1C] - ldrh r0, [r2, 0x18] - subs r0, 0x1 - strh r0, [r2, 0x18] - adds r0, r5, 0 - bl DestroySprite -_08108BC6: - adds r0, r4, 0x1 - lsls r0, 16 - lsrs r4, r0, 16 - cmp r4, 0xF - bls _08108BA6 -_08108BD0: - pop {r4-r6} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108B94 - - thumb_func_start sub_8108BE0 -sub_8108BE0: @ 8108BE0 - ldr r2, =gBattleAnimArgs - ldrh r1, [r2] - strh r1, [r0, 0x20] - ldrh r1, [r2, 0x2] - strh r1, [r0, 0x22] - ldrh r1, [r2, 0x4] - strh r1, [r0, 0x2E] - ldrh r1, [r2, 0x6] - strh r1, [r0, 0x30] - ldrh r1, [r2, 0x8] - strh r1, [r0, 0x32] - ldrh r1, [r2, 0xA] - strh r1, [r0, 0x34] - ldr r1, =sub_8108C08 - str r1, [r0, 0x1C] - bx lr - .pool - thumb_func_end sub_8108BE0 - - thumb_func_start sub_8108C08 -sub_8108C08: @ 8108C08 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x36] - ldrh r1, [r4, 0x2E] - subs r0, r1 - strh r0, [r4, 0x36] - movs r1, 0x36 - ldrsh r0, [r4, r1] - movs r1, 0xA - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x30] - ldrh r2, [r4, 0x38] - adds r0, r2 - movs r1, 0xFF - ands r0, r1 - strh r0, [r4, 0x38] - movs r1, 0x38 - ldrsh r0, [r4, r1] - movs r2, 0x32 - ldrsh r1, [r4, r2] - bl Sin - strh r0, [r4, 0x24] - ldrh r0, [r4, 0x34] - subs r0, 0x1 - strh r0, [r4, 0x34] - lsls r0, 16 - cmp r0, 0 - bne _08108C4C - adds r0, r4, 0 - bl DestroyAnimSprite -_08108C4C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108C08 - - thumb_func_start sub_8108C54 -sub_8108C54: @ 8108C54 - push {r4,lr} - adds r4, r0, 0 - ldrh r0, [r4, 0x30] - ldrh r1, [r4, 0x34] - adds r0, r1 - strh r0, [r4, 0x34] - ldrh r1, [r4, 0x32] - ldrh r2, [r4, 0x36] - adds r1, r2 - strh r1, [r4, 0x36] - lsls r0, 16 - asrs r0, 23 - strh r0, [r4, 0x24] - lsls r1, 16 - asrs r1, 23 - strh r1, [r4, 0x26] - ldrh r0, [r4, 0x2E] - subs r0, 0x1 - strh r0, [r4, 0x2E] - lsls r0, 16 - cmp r0, 0 - bne _08108C8C - adds r0, r4, 0 - bl FreeSpriteOamMatrix - adds r0, r4, 0 - bl DestroySprite -_08108C8C: - pop {r4} - pop {r0} - bx r0 - thumb_func_end sub_8108C54 - - thumb_func_start sub_8108C94 -sub_8108C94: @ 8108C94 - push {r4,r5,lr} - adds r4, r0, 0 - movs r1, 0x1 - bl InitAnimSpritePos - ldr r5, =gBattleAnimTarget - ldrb r0, [r5] - movs r1, 0x2 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x30] - ldrb r0, [r5] - movs r1, 0x3 - bl GetBattlerSpriteCoord - lsls r0, 24 - lsrs r0, 24 - strh r0, [r4, 0x32] - ldr r1, =gBattleAnimArgs - ldrh r0, [r1, 0x4] - strh r0, [r4, 0x34] - ldrh r0, [r1, 0x6] - strh r0, [r4, 0x36] - ldr r0, =sub_8108CDC - str r0, [r4, 0x1C] - pop {r4,r5} - pop {r0} - bx r0 - .pool - thumb_func_end sub_8108C94 - - thumb_func_start sub_8108CDC -sub_8108CDC: @ 8108CDC - push {r4-r6,lr} - adds r4, r0, 0 - movs r0, 0x30 - ldrsh r1, [r4, r0] - movs r2, 0x20 - ldrsh r0, [r4, r2] - subs r6, r1, r0 - movs r0, 0x32 - ldrsh r1, [r4, r0] - movs r2, 0x22 - ldrsh r0, [r4, r2] - subs r5, r1, r0 - movs r1, 0x2E - ldrsh r0, [r4, r1] - muls r0, r6 - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl __divsi3 - strh r0, [r4, 0x24] - movs r1, 0x2E - ldrsh r0, [r4, r1] - muls r0, r5 - movs r2, 0x34 - ldrsh r1, [r4, r2] - bl __divsi3 - strh r0, [r4, 0x26] - ldrh r0, [r4, 0x38] - adds r0, 0x1 - strh r0, [r4, 0x38] - lsls r0, 16 - asrs r0, 16 - movs r2, 0x36 - ldrsh r1, [r4, r2] - cmp r0, r1 - bne _08108D34 - movs r0, 0 - strh r0, [r4, 0x38] - adds r0, r4, 0 - adds r1, r6, 0 - adds r2, r5, 0 - bl sub_8108D54 -_08108D34: - movs r0, 0x34 - ldrsh r1, [r4, r0] - movs r2, 0x2E - ldrsh r0, [r4, r2] - cmp r1, r0 - bne _08108D46 - adds r0, r4, 0 - bl DestroyAnimSprite -_08108D46: - ldrh r0, [r4, 0x2E] - adds r0, 0x1 - strh r0, [r4, 0x2E] - pop {r4-r6} - pop {r0} - bx r0 - thumb_func_end sub_8108CDC - - thumb_func_start sub_8108D54 -sub_8108D54: @ 8108D54 - push {r4-r7,lr} - mov r7, r10 - mov r6, r9 - mov r5, r8 - push {r5-r7} - sub sp, 0x18 - adds r4, r1, 0 - adds r5, r2, 0 - movs r2, 0x2E - ldrsh r1, [r0, r2] - lsrs r2, r1, 31 - adds r1, r2 - lsls r1, 15 - lsrs r1, 16 - str r1, [sp] - ldrh r1, [r0, 0x24] - ldrh r3, [r0, 0x20] - adds r1, r3 - lsls r1, 16 - lsrs r1, 16 - mov r8, r1 - ldrh r1, [r0, 0x26] - ldrh r0, [r0, 0x22] - adds r1, r0 - lsls r1, 16 - lsrs r1, 16 - mov r10, r1 - bl Random2 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - adds r0, r5, r0 - subs r0, 0x5 - lsls r0, 16 - lsrs r0, 16 - mov r9, r0 - bl Random2 - negs r4, r4 - lsls r0, 16 - lsrs r0, 16 - movs r1, 0xA - bl __umodsi3 - adds r4, r0 - subs r4, 0x5 - lsls r4, 16 - lsrs r7, r4, 16 - movs r6, 0 - mov r0, r8 - lsls r0, 16 - mov r8, r0 - mov r1, r10 - lsls r1, 16 - str r1, [sp, 0xC] - ldr r2, [sp] - lsls r2, 16 - str r2, [sp, 0x10] - asrs r1, 16 - lsls r0, r7, 16 - asrs r5, r0, 16 - str r0, [sp, 0x14] - negs r3, r5 - str r3, [sp, 0x4] - asrs r0, r2, 16 - adds r1, r0 - lsls r1, 16 - mov r10, r1 -_08108DE2: - ldr r0, =gUnknown_08595310 - mov r2, r8 - asrs r1, r2, 16 - mov r3, r10 - asrs r2, r3, 16 - movs r3, 0x82 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r1 - movs r0, 0x14 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - cmp r5, 0 - bge _08108E30 - mov r1, sp - ldrh r1, [r1, 0x4] - strh r1, [r4, 0x32] - b _08108E32 - .pool -_08108E30: - strh r7, [r4, 0x32] -_08108E32: - lsls r0, r6, 16 - movs r2, 0x80 - lsls r2, 9 - adds r0, r2 - lsrs r6, r0, 16 - cmp r0, 0 - ble _08108DE2 - movs r6, 0 - ldr r3, [sp, 0xC] - asrs r1, r3, 16 - ldr r0, [sp, 0x14] - asrs r5, r0, 16 - negs r2, r5 - str r2, [sp, 0x8] - ldr r3, [sp, 0x10] - asrs r0, r3, 16 - subs r1, r0 - lsls r1, 16 - mov r10, r1 -_08108E58: - ldr r0, =gUnknown_08595310 - mov r2, r8 - asrs r1, r2, 16 - mov r3, r10 - asrs r2, r3, 16 - movs r3, 0x82 - bl CreateSprite - lsls r0, 24 - lsrs r2, r0, 24 - ldr r1, =gSprites - lsls r0, r2, 4 - adds r0, r2 - lsls r0, 2 - adds r4, r0, r1 - movs r0, 0x14 - strh r0, [r4, 0x2E] - mov r0, r9 - strh r0, [r4, 0x30] - ldr r0, =gBattleAnimAttacker - ldrb r0, [r0] - bl sub_80A82E4 - subs r0, 0x1 - adds r1, r4, 0 - adds r1, 0x43 - strb r0, [r1] - cmp r5, 0 - ble _08108EA8 - mov r1, sp - ldrh r1, [r1, 0x8] - strh r1, [r4, 0x32] - b _08108EAA - .pool -_08108EA8: - strh r7, [r4, 0x32] -_08108EAA: - lsls r0, r6, 16 - movs r2, 0x80 - lsls r2, 9 - adds r0, r2 - lsrs r6, r0, 16 - cmp r0, 0 - ble _08108E58 - add sp, 0x18 - pop {r3-r5} - mov r8, r3 - mov r9, r4 - mov r10, r5 - pop {r4-r7} - pop {r0} - bx r0 - thumb_func_end sub_8108D54 - - .align 2, 0 |