diff options
Diffstat (limited to 'asm')
-rw-r--r-- | asm/battle_anim_80A5C6C.s | 104 | ||||
-rw-r--r-- | asm/battle_anim_80D51AC.s | 22 | ||||
-rw-r--r-- | asm/battle_anim_80FE840.s | 376 | ||||
-rw-r--r-- | asm/battle_anim_815A0D4.s | 80 | ||||
-rw-r--r-- | asm/battle_anim_8170478.s | 30 | ||||
-rw-r--r-- | asm/battle_anim_sound_tasks.s | 4 | ||||
-rw-r--r-- | asm/battle_link_817C95C.s | 172 | ||||
-rw-r--r-- | asm/contest.s | 14 | ||||
-rw-r--r-- | asm/party_menu.s | 18 | ||||
-rw-r--r-- | asm/pokemon_1.s | 2 | ||||
-rw-r--r-- | asm/pokemon_item_effect.s | 44 |
11 files changed, 433 insertions, 433 deletions
diff --git a/asm/battle_anim_80A5C6C.s b/asm/battle_anim_80A5C6C.s index b543a5ec2..12aa61185 100644 --- a/asm/battle_anim_80A5C6C.s +++ b/asm/battle_anim_80A5C6C.s @@ -40,7 +40,7 @@ _080A5C9C: _080A5CB0: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -56,7 +56,7 @@ _080A5CB0: _080A5CD8: ldr r4, =gUnknown_08525F58 adds r0, r5, 0 - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 22 ldr r1, =gBattleTypeFlags @@ -90,7 +90,7 @@ _080A5D24: b _080A5D9A _080A5D28: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A5D60 @@ -164,7 +164,7 @@ sub_80A5DB8: @ 80A5DB8 lsls r1, 16 lsrs r5, r1, 16 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A5DDA @@ -394,7 +394,7 @@ sub_80A5FA0: @ 80A5FA0 adds r7, r4, 0 movs r5, 0 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -445,7 +445,7 @@ sub_80A600C: @ 80A600C lsls r2, 24 lsrs r7, r2, 24 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6030 @@ -476,7 +476,7 @@ _080A603E: lsrs r4, r0, 16 _080A605C: adds r0, r6, 0 - bl GetBankPosition + bl GetBattlerPosition ldr r3, =gUnknown_08525F58 lsls r0, 24 lsrs r0, 22 @@ -494,7 +494,7 @@ _080A605C: cmp r7, 0 beq _080A609C adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A6096 @@ -605,7 +605,7 @@ GetSubstituteSpriteDefault_Y: @ 80A614C lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6170 @@ -650,7 +650,7 @@ sub_80A6190: @ 80A6190 cmp r0, 0 bne _080A6238 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A61E4 @@ -699,7 +699,7 @@ _080A621C: ldrh r4, [r1, 0x2] _080A621E: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6238 @@ -1596,7 +1596,7 @@ sub_80A6864: @ 80A6864 .pool _080A68A4: ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A68BC @@ -1806,41 +1806,41 @@ _080A6A04: .pool thumb_func_end sub_80A69CC - thumb_func_start GetBankSide -GetBankSide: @ 80A6A30 + thumb_func_start GetBattlerSide +GetBattlerSide: @ 80A6A30 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions adds r0, r1 ldrb r1, [r0] movs r0, 0x1 ands r0, r1 bx lr .pool - thumb_func_end GetBankSide + thumb_func_end GetBattlerSide - thumb_func_start GetBankPosition -GetBankPosition: @ 80A6A44 + thumb_func_start GetBattlerPosition +GetBattlerPosition: @ 80A6A44 lsls r0, 24 lsrs r0, 24 - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions adds r0, r1 ldrb r0, [r0] bx lr .pool - thumb_func_end GetBankPosition + thumb_func_end GetBattlerPosition - thumb_func_start GetBankByPosition -GetBankByPosition: @ 80A6A54 + thumb_func_start GetBattlerAtPosition +GetBattlerAtPosition: @ 80A6A54 push {r4,lr} lsls r0, 24 lsrs r3, r0, 24 movs r1, 0 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r2, [r0] cmp r1, r2 bcs _080A6A7E - ldr r4, =gBankPositions + ldr r4, =gBattlerPositions ldrb r0, [r4] cmp r0, r3 beq _080A6A7E @@ -1860,7 +1860,7 @@ _080A6A7E: pop {r1} bx r1 .pool - thumb_func_end GetBankByPosition + thumb_func_end GetBattlerAtPosition thumb_func_start IsBankSpritePresent IsBankSpritePresent: @ 80A6A90 @@ -1883,13 +1883,13 @@ IsBankSpritePresent: @ 80A6A90 b _080A6B18 .pool _080A6ABC: - ldr r0, =gBankPositions + ldr r0, =gBattlerPositions adds r0, r4, r0 ldrb r0, [r0] cmp r0, 0xFF beq _080A6B18 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A6AF0 @@ -3496,7 +3496,7 @@ _080A76F2: cmp r5, 0 beq _080A771A movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl IsAnimBankSpriteVisible @@ -3504,7 +3504,7 @@ _080A76F2: cmp r0, 0 beq _080A771A movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r0, 0x10 @@ -3514,7 +3514,7 @@ _080A771A: cmp r6, 0 beq _080A7746 movs r0, 0x2 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl IsAnimBankSpriteVisible @@ -3522,7 +3522,7 @@ _080A771A: cmp r0, 0 beq _080A7746 movs r0, 0x2 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3534,7 +3534,7 @@ _080A7746: cmp r7, 0 beq _080A7772 movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl IsAnimBankSpriteVisible @@ -3542,7 +3542,7 @@ _080A7746: cmp r0, 0 beq _080A7772 movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3555,7 +3555,7 @@ _080A7772: cmp r0, 0 beq _080A77A0 movs r0, 0x3 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl IsAnimBankSpriteVisible @@ -3563,7 +3563,7 @@ _080A7772: cmp r0, 0 beq _080A77A0 movs r0, 0x3 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r1, r0, 0 @@ -3592,7 +3592,7 @@ sub_80A77B4: @ 80A77B4 push {lr} lsls r0, 24 lsrs r0, 24 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 pop {r1} @@ -3672,7 +3672,7 @@ _080A7842: bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A785C @@ -3718,7 +3718,7 @@ sub_80A78AC: @ 80A78AC bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A78CC @@ -3811,7 +3811,7 @@ _080A7976: ldrb r6, [r0] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A798E @@ -4567,7 +4567,7 @@ _080A7F42: _080A7F78: lsls r0, r4, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A7FD8 @@ -4959,7 +4959,7 @@ _080A825C: sub_80A8278: @ 80A8278 push {r4-r6,lr} movs r5, 0 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r5, r0 bge _080A82D2 @@ -4998,7 +4998,7 @@ _080A8286: strb r2, [r0, 0x5] _080A82C8: adds r5, 0x1 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r5, r0 blt _080A8286 @@ -5027,7 +5027,7 @@ _080A82FC: b _080A8320 _080A8300: adds r0, r4, 0 - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 movs r1, 0x1E @@ -5053,7 +5053,7 @@ sub_80A8328: @ 80A8328 push {r4,lr} lsls r0, 24 lsrs r0, 24 - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r4, r0, 24 bl IsContest @@ -5093,7 +5093,7 @@ sub_80A8364: @ 80A8364 cmp r0, 0 bne _080A838A adds r0, r4, 0 - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -5486,7 +5486,7 @@ _080A86AC: .pool _080A86C4: mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8790 @@ -5943,7 +5943,7 @@ sub_80A8A6C: @ 80A8A6C bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8AAC @@ -6000,7 +6000,7 @@ sub_80A8AEC: @ 80A8AEC adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8B1C @@ -6056,7 +6056,7 @@ sub_80A8B64: @ 80A8B64 bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080A8B90 @@ -6108,7 +6108,7 @@ sub_80A8BC4: @ 80A8BC4 strh r0, [r5, 0x8] ldr r7, =gAnimBankAttacker ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x8 cmp r0, 0 @@ -6403,7 +6403,7 @@ sub_80A8E30: @ 80A8E30 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8E68 @@ -6489,7 +6489,7 @@ sub_80A8EE4: @ 80A8EE4 strh r0, [r4, 0x36] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080A8F24 diff --git a/asm/battle_anim_80D51AC.s b/asm/battle_anim_80D51AC.s index 3b1e9dcce..514bf2594 100644 --- a/asm/battle_anim_80D51AC.s +++ b/asm/battle_anim_80D51AC.s @@ -200,7 +200,7 @@ _080D5320: _080D5324: movs r0, 0x3 _080D5326: - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 @@ -844,7 +844,7 @@ sub_80D5830: @ 80D5830 lsrs r4, r0, 24 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D584C @@ -873,7 +873,7 @@ sub_80D5860: @ 80D5860 strb r0, [r2] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5890 @@ -1144,7 +1144,7 @@ _080D5AB2: adds r0, r2, r0 ldrb r6, [r0] adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5ADC @@ -1229,7 +1229,7 @@ _080D5B72: adds r0, r1, r0 ldrb r7, [r0] adds r0, r1, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5B9C @@ -1340,7 +1340,7 @@ sub_80D5C50: @ 80D5C50 lsrs r7, r0, 16 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5C82 @@ -1551,7 +1551,7 @@ _080D5E18: strh r2, [r5, 0x8] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5E44 @@ -1624,7 +1624,7 @@ sub_80D5EB8: @ 80D5EB8 lsrs r5, r0, 24 ldr r6, =gAnimBankAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D5ED4 @@ -1722,7 +1722,7 @@ sub_80D5F3C: @ 80D5F3C .pool _080D5F94: ldrb r0, [r4, 0x12] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080D5FBC @@ -2002,7 +2002,7 @@ _080D61C8: ldr r0, =gAnimBankTarget _080D61CA: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0 lsls r0, 24 cmp r0, 0 @@ -2083,7 +2083,7 @@ _080D6274: ldr r0, =gAnimBankTarget _080D6276: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080D6288 diff --git a/asm/battle_anim_80FE840.s b/asm/battle_anim_80FE840.s index 59e0556e7..7671f473d 100644 --- a/asm/battle_anim_80FE840.s +++ b/asm/battle_anim_80FE840.s @@ -24,7 +24,7 @@ sub_80FE840: @ 80FE840 strh r0, [r4, 0x30] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FE87C @@ -388,7 +388,7 @@ sub_80FEB44: @ 80FEB44 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FEB90 @@ -496,7 +496,7 @@ sub_80FEC48: @ 80FEC48 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FEC68 @@ -1028,7 +1028,7 @@ sub_80FF090: @ 80FF090 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF0B4 @@ -1082,7 +1082,7 @@ sub_80FF0F4: @ 80FF0F4 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF114 @@ -1141,11 +1141,11 @@ _080FF174: bl sub_80A68D4 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -1641,7 +1641,7 @@ sub_80FF53C: @ 80FF53C strh r1, [r5, 0x24] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080FF586 @@ -1787,7 +1787,7 @@ sub_80FF698: @ 80FF698 _080FF6AA: ldr r6, =gAnimBankTarget ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _080FF6C2 @@ -2460,7 +2460,7 @@ sub_80FFBF4: @ 80FFBF4 lsls r0, 24 lsrs r6, r0, 24 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -2982,7 +2982,7 @@ sub_80FFFC0: @ 80FFFC0 bl sub_80A861C strh r0, [r5, 0x1E] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 movs r2, 0x1 @@ -3780,7 +3780,7 @@ _0810065C: _0810065E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100688 @@ -4239,7 +4239,7 @@ sub_81009F8: @ 81009F8 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100A20 @@ -4279,7 +4279,7 @@ sub_8100A50: @ 8100A50 adds r5, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100A6A @@ -4357,7 +4357,7 @@ sub_8100AE0: @ 8100AE0 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100B14 @@ -4511,7 +4511,7 @@ _08100C3E: strh r4, [r6, 0x22] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08100C56 @@ -4756,7 +4756,7 @@ sub_8100E1C: @ 8100E1C strh r0, [r5, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100E44 @@ -4885,7 +4885,7 @@ _08100F06: adds r0, r4 strh r0, [r5, 0x22] ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08100F44 @@ -5525,7 +5525,7 @@ sub_8101440: @ 8101440 bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08101474 @@ -5613,7 +5613,7 @@ sub_81014F4: @ 81014F4 bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810152C @@ -6201,7 +6201,7 @@ sub_8101998: @ 8101998 strh r0, [r4, 0x2E] ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x2 negs r2, r2 @@ -6246,7 +6246,7 @@ sub_81019E8: @ 81019E8 movs r1, 0 bl sub_80A7270 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] @@ -6303,7 +6303,7 @@ sub_8101A74: @ 8101A74 strh r0, [r4, 0x2E] ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x3 cmp r0, 0 @@ -6367,12 +6367,12 @@ sub_8101AE8: @ 8101AE8 ldrb r0, [r0] strh r0, [r5, 0x34] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r5, 0x3A] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08101B2C @@ -6472,7 +6472,7 @@ _08101BBC: ldrb r0, [r0] strh r0, [r4, 0x32] ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x34] @@ -6583,7 +6583,7 @@ sub_8101C94: @ 8101C94 movs r4, 0 strh r0, [r5, 0x8] ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 strh r2, [r5, 0xA] @@ -7539,7 +7539,7 @@ sub_8102434: @ 8102434 lsls r0, 24 lsrs r7, r0, 24 movs r4, 0 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcs _08102490 @@ -7551,7 +7551,7 @@ _08102448: cmp r0, 0x1 bne _08102464 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08102464 @@ -7564,7 +7564,7 @@ _08102464: cmp r0, 0x1 bne _08102482 adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -7576,7 +7576,7 @@ _08102482: adds r0, r4, 0x1 lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _08102448 @@ -7605,7 +7605,7 @@ _081024B2: lsls r0, 24 lsrs r4, r0, 24 _081024C2: - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _081024B2 @@ -8115,7 +8115,7 @@ _08102862: _081028D4: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810291C @@ -8857,7 +8857,7 @@ sub_8102EB0: @ 8102EB0 adds r6, r0, 0 ldr r7, =gAnimBankAttacker ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -9149,7 +9149,7 @@ sub_810310C: @ 810310C lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810312C @@ -9208,7 +9208,7 @@ _08103182: adds r1, r5, 0 bl sub_810310C adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 negs r1, r0 @@ -9474,7 +9474,7 @@ _081033AE: adds r1, r5, 0 bl sub_810310C adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081033D4 @@ -9735,7 +9735,7 @@ sub_810358C: @ 810358C adds r0, r1 ldrb r6, [r0] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081035E4 @@ -9876,7 +9876,7 @@ sub_81036DC: @ 81036DC ldrb r0, [r0] adds r1, r0, r1 ldrb r4, [r1] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08103718 @@ -9994,7 +9994,7 @@ sub_81037D8: @ 81037D8 bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08103804 @@ -10020,7 +10020,7 @@ _08103810: strh r0, [r4, 0x22] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810384C @@ -10119,7 +10119,7 @@ sub_81038C8: @ 81038C8 _081038EC: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810390E @@ -10676,7 +10676,7 @@ _08103D54: strh r0, [r3, 0x4] b _08103DB6 _08103D5C: - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 @@ -11068,7 +11068,7 @@ sub_8104088: @ 8104088 lsrs r7, r0, 16 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081040CC @@ -11147,7 +11147,7 @@ sub_8104154: @ 8104154 strh r0, [r4, 0x24] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104178 @@ -11354,7 +11354,7 @@ sub_8104304: @ 8104304 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104322 @@ -12347,7 +12347,7 @@ sub_8104B1C: @ 8104B1C adds r4, r0, 0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08104B50 @@ -12419,7 +12419,7 @@ _08104BC8: _08104BCA: ldrb r5, [r0] adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -12561,7 +12561,7 @@ sub_8104CA4: @ 8104CA4 strh r0, [r4, 0x1A] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -13235,7 +13235,7 @@ _08105234: lsls r0, 24 lsrs r4, r0, 24 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105260 @@ -13335,7 +13335,7 @@ _08105308: str r3, [sp, 0x4] _08105310: adds r0, r7, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810536C @@ -13486,7 +13486,7 @@ _0810544C: strh r0, [r2, 0x2] _0810546C: mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105490 @@ -13583,7 +13583,7 @@ sub_8105538: @ 8105538 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0xA0 cmp r0, 0 @@ -13624,7 +13624,7 @@ sub_810557C: @ 810557C strh r2, [r4, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0xA0 cmp r0, 0 @@ -13952,7 +13952,7 @@ sub_8105810: @ 8105810 strh r0, [r4, 0x20] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08105850 @@ -14686,7 +14686,7 @@ sub_8105DE8: @ 8105DE8 bl sub_80A69CC ldr r6, =gAnimBankAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08105E08 @@ -15563,7 +15563,7 @@ _0810653A: _08106578: ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -16653,7 +16653,7 @@ _08106E1C: _08106E1E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -17198,7 +17198,7 @@ sub_8107260: @ 8107260 adds r6, r0, 0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08107290 @@ -17239,7 +17239,7 @@ _081072A2: strb r0, [r2] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081072D8 @@ -17424,7 +17424,7 @@ sub_810744C: @ 810744C bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810747C @@ -17797,7 +17797,7 @@ sub_8107730: @ 8107730 cmp r0, 0 bne _0810778A ldrb r0, [r7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08107784 @@ -17848,11 +17848,11 @@ sub_81077C0: @ 81077C0 adds r6, r0, 0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -17863,12 +17863,12 @@ sub_81077C0: @ 81077C0 negs r0, r0 strh r0, [r4] ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 beq _08107802 ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -17900,7 +17900,7 @@ _08107828: bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08107842 @@ -18071,7 +18071,7 @@ sub_8107954: @ 8107954 bl SetAnimBgAttribute ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -18176,7 +18176,7 @@ _08107A32: _08107AB4: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0x1 @@ -19280,7 +19280,7 @@ sub_8108384: @ 8108384 push {r4,r5,lr} ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081083B8 @@ -19578,7 +19578,7 @@ sub_81085C8: @ 81085C8 strh r0, [r4, 0xA] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08108600 @@ -19971,7 +19971,7 @@ sub_81088E4: @ 81088E4 lsrs r0, 24 strh r0, [r5, 0x10] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -20748,7 +20748,7 @@ sub_8108F4C: @ 8108F4C bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08108F88 @@ -20800,7 +20800,7 @@ sub_8108FBC: @ 8108FBC adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08108FF0 @@ -20888,7 +20888,7 @@ sub_8109064: @ 8109064 bl sub_80A6838 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109090 @@ -21039,24 +21039,24 @@ sub_8109198: @ 8109198 adds r6, r0, 0 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 bne _081091DE movs r0, 0x2 - bl GetBankByPosition + bl GetBattlerAtPosition ldrb r1, [r5] lsls r0, 24 lsrs r0, 24 cmp r1, r0 beq _081091D6 movs r0, 0x3 - bl GetBankByPosition + bl GetBattlerAtPosition ldrb r1, [r5] lsls r0, 24 lsrs r0, 24 @@ -21409,7 +21409,7 @@ sub_8109460: @ 8109460 strh r0, [r4, 0x10] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 strh r0, [r4, 0x12] @@ -21822,7 +21822,7 @@ sub_81097B4: @ 81097B4 ldrh r4, [r0, 0x20] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810980C @@ -21994,7 +21994,7 @@ sub_8109930: @ 8109930 lsrs r4, r0, 16 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08109970 @@ -22250,7 +22250,7 @@ _08109B18: strh r0, [r5, 0x3C] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109B48 @@ -22281,7 +22281,7 @@ _08109B70: strh r0, [r5, 0x30] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08109B94 @@ -22580,7 +22580,7 @@ sub_8109DBC: @ 8109DBC adds r4, r1, r0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -23077,7 +23077,7 @@ sub_810A1A8: @ 810A1A8 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A1D0 @@ -23131,7 +23131,7 @@ sub_810A214: @ 810A214 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A23C @@ -23193,7 +23193,7 @@ sub_810A274: @ 810A274 strh r0, [r5, 0x22] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810A2C4 @@ -23578,7 +23578,7 @@ sub_810A5BC: @ 810A5BC bne _0810A5D8 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810A5E0 @@ -23645,7 +23645,7 @@ _0810A64E: cmp r0, 0 bne _0810A666 adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810A66E @@ -24539,7 +24539,7 @@ sub_810AD98: @ 810AD98 movs r0, 0x10 strh r0, [r5, 0x3C] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -24654,7 +24654,7 @@ _0810AE90: lsrs r0, 24 strh r0, [r5, 0x24] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810AECC @@ -24822,7 +24822,7 @@ _0810AFFA: _0810AFFC: ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -25985,7 +25985,7 @@ sub_810B8EC: @ 810B8EC strh r0, [r4, 0x32] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810B92C @@ -26051,7 +26051,7 @@ _0810B990: bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810B9B6 @@ -26159,7 +26159,7 @@ _0810BA74: _0810BA86: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BAAC @@ -26279,7 +26279,7 @@ sub_810BB60: @ 810BB60 strh r0, [r4, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r1, =0x0000ffec cmp r0, 0 @@ -26314,7 +26314,7 @@ sub_810BBC8: @ 810BBC8 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r1, =0x0000ffec cmp r0, 0 @@ -26458,7 +26458,7 @@ _0810BCE0: _0810BCF2: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BD1C @@ -26655,7 +26655,7 @@ _0810BE6C: bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BE92 @@ -26721,7 +26721,7 @@ _0810BEF4: movs r1, 0 bl sub_80A8924 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BF20 @@ -26764,7 +26764,7 @@ _0810BF52: movs r1, 0 bl sub_80A8924 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810BF7C @@ -26808,7 +26808,7 @@ _0810BFB6: strh r0, [r5, 0x3A] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810BFCC @@ -27474,7 +27474,7 @@ sub_810C560: @ 810C560 lsls r0, 8 strh r0, [r5, 0x3C] _0810C594: - ldr r3, =gBankPositions + ldr r3, =gBattlerPositions ldrb r0, [r7] adds r0, r3 ldrb r1, [r0] @@ -27699,7 +27699,7 @@ _0810C736: lsls r0, 24 cmp r0, 0 bne _0810C78C - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions ldrb r0, [r6] adds r0, r1 ldrb r1, [r0] @@ -27843,7 +27843,7 @@ _0810C85A: lsls r0, 24 cmp r0, 0 bne _0810C8B4 - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions ldr r0, =gAnimBankTarget ldrb r0, [r0] adds r0, r1 @@ -28050,7 +28050,7 @@ sub_810C9E4: @ 810C9E4 ldrh r0, [r4, 0x2] lsls r0, 20 lsrs r0, 24 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r5, r0, 24 adds r0, r5, 0 @@ -28373,7 +28373,7 @@ _0810CCA6: strh r0, [r5, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810CCCE @@ -28583,7 +28583,7 @@ sub_810CE68: @ 810CE68 bne _0810CE90 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810CE90 @@ -28771,7 +28771,7 @@ _0810D000: negs r0, r0 lsrs r4, r0, 16 _0810D012: - ldr r0, =gBankPositions + ldr r0, =gBattlerPositions add r0, r8 ldrb r1, [r0] adds r0, r7, 0 @@ -28983,7 +28983,7 @@ sub_810D1B4: @ 810D1B4 cmp r0, r1 bne _0810D1E0 ldrb r0, [r2] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -28999,7 +28999,7 @@ _0810D1E0: bl sub_80A6980 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810D1FE @@ -29520,7 +29520,7 @@ sub_810D608: @ 810D608 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810D664 - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker ldrb r0, [r4] movs r1, 0x2 bl GetBankCoord @@ -29808,7 +29808,7 @@ sub_810D874: @ 810D874 ldrsh r0, [r0, r1] cmp r0, 0 bne _0810D8B8 - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker ldrb r0, [r4] movs r1, 0x2 bl GetBankCoord @@ -29857,7 +29857,7 @@ _0810D8BE: .pool _0810D8F8: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810D918 @@ -29954,7 +29954,7 @@ sub_810D984: @ 810D984 ldr r0, =gAnimMoveTurn ldrb r6, [r0] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810D9CE @@ -30020,7 +30020,7 @@ _0810DA34: _0810DA48: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DA5E @@ -30130,7 +30130,7 @@ _0810DB1A: strh r0, [r4, 0x1C] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810DB50 @@ -30273,7 +30273,7 @@ _0810DC44: bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DC72 @@ -30399,7 +30399,7 @@ sub_810DD50: @ 810DD50 bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DD7C @@ -30460,7 +30460,7 @@ _0810DDE0: bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DE06 @@ -30682,7 +30682,7 @@ sub_810DFA8: @ 810DFA8 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810DFC8 @@ -30750,7 +30750,7 @@ sub_810E044: @ 810E044 adds r5, r0, 0 ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810E070 @@ -30931,7 +30931,7 @@ sub_810E1C8: @ 810E1C8 adds r5, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810E1F8 @@ -31107,7 +31107,7 @@ _0810E33C: _0810E33E: ldrb r6, [r0] adds r0, r6, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810E354 @@ -32108,7 +32108,7 @@ _0810EAC4: bne _0810EADC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810EAF2 @@ -32119,7 +32119,7 @@ _0810EADC: bne _0810EAF8 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810EAF8 @@ -33040,7 +33040,7 @@ sub_810F1EC: @ 810F1EC mov r8, r0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F212 @@ -33064,7 +33064,7 @@ _0810F212: bne _0810F2B8 _0810F22E: movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r7, r4, 0 @@ -33111,7 +33111,7 @@ _0810F284: beq _0810F2B8 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810F2B0 @@ -33128,7 +33128,7 @@ _0810F2B0: _0810F2B8: ldr r6, =gAnimBankAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F2CE @@ -33193,7 +33193,7 @@ sub_810F340: @ 810F340 push {r4,r5,lr} adds r5, r0, 0 movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r1, 0x3C @@ -33370,7 +33370,7 @@ sub_810F46C: @ 810F46C cmp r0, 0 bne _0810F502 movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r6, r4, 0 @@ -33441,7 +33441,7 @@ sub_810F524: @ 810F524 cmp r0, 0 bne _0810F57C movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r4, r0, 0 @@ -33507,7 +33507,7 @@ _0810F5A6: beq _0810F5EE ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0810F5E0 @@ -33582,7 +33582,7 @@ sub_810F634: @ 810F634 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0810F684 @@ -33645,7 +33645,7 @@ sub_810F6B0: @ 810F6B0 lsls r1, 16 lsrs r7, r1, 16 ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -33833,7 +33833,7 @@ sub_810F83C: @ 810F83C strh r1, [r4, 0xC] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x8 cmp r0, 0 @@ -35211,7 +35211,7 @@ sub_8110368: @ 8110368 _08110394: ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081103C4 @@ -35299,7 +35299,7 @@ sub_8110438: @ 8110438 _0811045C: ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08110478 @@ -35467,7 +35467,7 @@ sub_81105B4: @ 81105B4 bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081105F0 @@ -35492,7 +35492,7 @@ _081105FC: strh r0, [r4, 0x22] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08110618 @@ -35657,7 +35657,7 @@ sub_8110720: @ 8110720 _08110740: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110762 @@ -35678,22 +35678,22 @@ _08110762: bne _081107B2 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 ldr r5, =gAnimBankTarget ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 bne _081107B2 ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 beq _081107A0 ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -35782,7 +35782,7 @@ sub_8110850: @ 8110850 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110870 @@ -36066,7 +36066,7 @@ sub_8110AB4: @ 8110AB4 bl AnimateSprite ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110AE4 @@ -36256,7 +36256,7 @@ _08110C10: beq _08110C6E ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110C6E @@ -36482,7 +36482,7 @@ sub_8110E4C: @ 8110E4C beq _08110E98 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08110E98 @@ -37195,7 +37195,7 @@ sub_8111418: @ 8111418 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -38287,7 +38287,7 @@ _08111C80: strh r1, [r0, 0x2E] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08111CF4 @@ -39596,7 +39596,7 @@ sub_8112758: @ 8112758 bl SetGpuReg ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081127A0 @@ -39871,7 +39871,7 @@ sub_81129F0: @ 81129F0 bl sub_80A69CC ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08112A24 @@ -40066,7 +40066,7 @@ sub_8112B78: @ 8112B78 strh r0, [r5, 0x24] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08112B9C @@ -40303,7 +40303,7 @@ _08112D56: strh r7, [r5, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide movs r1, 0 lsls r0, 24 cmp r0, 0 @@ -40693,7 +40693,7 @@ sub_8113064: @ 8113064 lsrs r0, 24 strh r0, [r5, 0x22] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081130B4 @@ -40767,7 +40767,7 @@ sub_8113100: @ 8113100 strh r0, [r5, 0x36] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08113164 @@ -40878,7 +40878,7 @@ sub_8113224: @ 8113224 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0811323E @@ -40918,7 +40918,7 @@ sub_8113250: @ 8113250 ldr r0, =gBattleAnimArgs ldrh r0, [r0] strh r0, [r6, 0x3A] - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker ldrb r0, [r4] movs r1, 0 bl sub_80A861C @@ -42085,7 +42085,7 @@ sub_8113BAC: @ 8113BAC adds r0, 0x20 strh r0, [r5, 0x26] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08113C1C @@ -42500,7 +42500,7 @@ _08113F84: adds r0, 0x4 strh r0, [r5, 0x26] ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08113FD8 @@ -43204,13 +43204,13 @@ _0811455C: bne _081145D6 ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _0811458C ldrb r0, [r4] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _081145D6 @@ -43264,7 +43264,7 @@ _081145D6: _08114614: ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08114640 @@ -43586,7 +43586,7 @@ _08114902: beq _0811492E _08114908: adds r0, r4, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 adds r0, r4, 0 @@ -43766,7 +43766,7 @@ sub_8114A7C: @ 8114A7C bl sub_80A6980 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08114A9C @@ -45335,7 +45335,7 @@ sub_811572C: @ 811572C strh r0, [r4, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0 @@ -45846,7 +45846,7 @@ sub_8115B0C: @ 8115B0C strh r1, [r0, 0x12] strh r5, [r0, 0x18] movs r4, 0 - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r1, [r0] mov r9, r3 mov r8, r2 @@ -46650,7 +46650,7 @@ _0811618A: cmp r0, 0x1 bhi _081161DC movs r4, 0 - ldr r5, =gBattleBanksCount + ldr r5, =gBattlersCount ldrb r0, [r5] cmp r4, r0 bcs _081161DC @@ -46957,7 +46957,7 @@ sub_8116420: @ 8116420 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08116444 @@ -47869,13 +47869,13 @@ _08116BA2: bne _08116C26 ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116BD2 ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _08116C26 @@ -47934,7 +47934,7 @@ _08116C26: _08116C64: ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08116C90 @@ -48306,14 +48306,14 @@ _08116FBA: cmp r0, 0 bne _08117036 ldrb r0, [r1] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 24 cmp r0, 0x3 beq _08116FEC ldr r0, [r4] ldrb r0, [r0] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 cmp r0, 0 bne _08117036 @@ -48370,7 +48370,7 @@ _08117078: ldr r4, =gUnknown_0203A110 ldr r0, [r4] ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _081170A8 @@ -49098,7 +49098,7 @@ sub_8117660: @ 8117660 beq _0811769C ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0811769C @@ -49198,7 +49198,7 @@ sub_8117754: @ 8117754 lsrs r4, 24 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide ldr r1, =gBattleAnimArgs lsls r0, 24 lsrs r0, 24 @@ -49219,7 +49219,7 @@ sub_8117780: @ 8117780 lsrs r4, 24 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide ldr r1, =gBattleAnimArgs lsls r0, 24 lsrs r0, 24 @@ -49431,7 +49431,7 @@ _08117930: .pool _08117964: adds r0, r7, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08117988 @@ -50065,7 +50065,7 @@ sub_8117E94: @ 8117E94 lsls r0, 24 lsrs r0, 24 ldr r2, =gAnimBankAttacker - ldr r1, =gBankDefender + ldr r1, =gBattleDefender ldrb r1, [r1] strb r1, [r2] ldr r2, =gAnimBankTarget @@ -50085,11 +50085,11 @@ sub_8117EC4: @ 8117EC4 lsrs r5, r0, 24 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r4, 24 lsls r0, 24 cmp r4, r0 @@ -50117,7 +50117,7 @@ sub_8117F10: @ 8117F10 lsls r0, 24 lsrs r0, 24 ldr r2, =gAnimBankTarget - ldr r1, =gBankDefender + ldr r1, =gBattleDefender ldrb r1, [r1] strb r1, [r2] bl DestroyAnimVisualTask @@ -50132,7 +50132,7 @@ sub_8117F30: @ 8117F30 lsls r0, 24 lsrs r0, 24 ldr r2, =gAnimBankAttacker - ldr r1, =gBankAttacker + ldr r1, =gBattleAttacker ldrb r1, [r1] strb r1, [r2] ldr r2, =gAnimBankTarget @@ -52078,7 +52078,7 @@ sub_8118FBC: @ 8118FBC lsls r5, 16 lsrs r5, 16 adds r0, r4, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 ldr r1, =gMonSpritesGfxPtr diff --git a/asm/battle_anim_815A0D4.s b/asm/battle_anim_815A0D4.s index 09ce04a68..d4c1b90b9 100644 --- a/asm/battle_anim_815A0D4.s +++ b/asm/battle_anim_815A0D4.s @@ -778,7 +778,7 @@ sub_815A6C4: @ 815A6C4 bl sub_80A8924 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815A6F8 @@ -921,7 +921,7 @@ sub_815A7EC: @ 815A7EC bne _0815A840 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815A830 @@ -1019,7 +1019,7 @@ sub_815A8C8: @ 815A8C8 lsrs r4, r0, 24 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -2484,7 +2484,7 @@ sub_815B49C: @ 815B49C adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815B4BC @@ -2515,7 +2515,7 @@ sub_815B4D4: @ 815B4D4 strh r0, [r4, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815B4F8 @@ -3020,7 +3020,7 @@ _0815B8A8: .pool _0815B8E0: ldrb r0, [r5] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r1, r0, 24 _0815B8EA: @@ -3234,7 +3234,7 @@ _0815BAB6: bne _0815BAF6 ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -3392,7 +3392,7 @@ _0815BC02: _0815BC34: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815BC58 @@ -3998,7 +3998,7 @@ _0815C124: _0815C15C: ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r4, r0, 24 bl IsDoubleBattle @@ -4087,7 +4087,7 @@ _0815C224: strh r0, [r5, 0xE] ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4327,7 +4327,7 @@ _0815C41E: strh r0, [r4, 0x32] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815C450 @@ -4434,7 +4434,7 @@ _0815C508: ldr r0, =gAnimBankTarget _0815C50A: ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4645,7 +4645,7 @@ sub_815C6B0: @ 815C6B0 adds r4, r0, 0 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0 @@ -4685,7 +4685,7 @@ sub_815C700: @ 815C700 strh r0, [r4, 0x2E] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815C744 @@ -5172,7 +5172,7 @@ _0815CAD2: cmp r0, 0 bne _0815CAF8 ldrb r0, [r6, 0x1E] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsls r2, r5, 4 cmp r0, 0 @@ -5695,7 +5695,7 @@ sub_815CED8: @ 815CED8 _0815CF18: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815CFC4 @@ -5733,7 +5733,7 @@ _0815CF18: cmp r0, 0 bne _0815CFBC adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815CF9C @@ -5801,7 +5801,7 @@ _0815CFC4: cmp r0, 0 bne _0815D054 adds r0, r2, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815D03C @@ -6093,7 +6093,7 @@ _0815D26E: movs r0, 0x18 strh r0, [r4, 0x18] adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -6829,7 +6829,7 @@ sub_815D870: @ 815D870 bl StartSpriteAffineAnim ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815D896 @@ -7261,7 +7261,7 @@ sub_815DB90: @ 815DB90 strh r0, [r4, 0x14] _0815DBD4: ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815DC04 @@ -7777,7 +7777,7 @@ sub_815E01C: @ 815E01C adds r5, r0, 0 ldr r6, =gAnimBankAttacker ldrb r0, [r6] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -7839,7 +7839,7 @@ _0815E09A: _0815E0A8: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815E0C8 @@ -7925,7 +7925,7 @@ _0815E144: _0815E14E: ldr r5, =gAnimBankAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815E188 @@ -8451,7 +8451,7 @@ _0815E4EE: bl sub_80A68D4 mov r1, r10 ldrb r0, [r1] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -9365,7 +9365,7 @@ _0815ECAC: _0815ECB4: ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815ECD0 @@ -9617,7 +9617,7 @@ _0815EEAA: ldrh r0, [r4, 0x3C] lsls r0, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -9999,7 +9999,7 @@ sub_815F18C: @ 815F18C movs r1, 0x3 bl GetBankCoord ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _0815F1B8 @@ -10362,7 +10362,7 @@ sub_815F48C: @ 815F48C adds r5, r0, 0 ldr r4, =gAnimBankTarget ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815F4B8 @@ -10960,7 +10960,7 @@ _0815F940: strh r0, [r6, 0xA] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11047,7 +11047,7 @@ _0815F9F4: _0815FA28: ldr r4, =gAnimBankAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FAC8 @@ -11255,7 +11255,7 @@ _0815FBE8: strh r0, [r6, 0xA] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11309,7 +11309,7 @@ _0815FC56: bne _0815FCD6 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FCB4 @@ -11385,7 +11385,7 @@ _0815FD08: bl sub_80A8610 ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 cmp r0, 0 @@ -11444,7 +11444,7 @@ _0815FD8C: mov r10, r0 ldrb r0, [r0] str r2, [sp, 0x18] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 mov r9, r4 ldr r2, [sp, 0x18] @@ -11585,7 +11585,7 @@ _0815FE92: strb r0, [r2] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -11654,7 +11654,7 @@ _0815FF6E: strh r0, [r4, 0x32] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0815FF9C @@ -11900,7 +11900,7 @@ sub_8160164: @ 8160164 strh r0, [r4, 0xE] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r2, 0x1 negs r2, r2 @@ -12074,7 +12074,7 @@ sub_81602E0: @ 81602E0 adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldrh r0, [r4, 0x2E] ldrh r1, [r4, 0x30] @@ -12117,7 +12117,7 @@ sub_8160338: @ 8160338 adds r4, r0, 0 ldr r0, =gAnimBankTarget ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0816037C diff --git a/asm/battle_anim_8170478.s b/asm/battle_anim_8170478.s index 956b30186..ad37b18d2 100644 --- a/asm/battle_anim_8170478.s +++ b/asm/battle_anim_8170478.s @@ -857,7 +857,7 @@ sub_8170BB0: @ 8170BB0 adds r1, r0, r1 ldrb r1, [r1] mov r9, r1 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _08170BF8 @@ -1283,7 +1283,7 @@ _08170F54: lsls r4, 24 lsrs r4, 24 movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 bl sub_80A82E4 @@ -1335,7 +1335,7 @@ _08170F54: ldr r0, =SpriteCallbackDummy str r0, [r4] movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition ldr r1, =gBankSpriteIds lsls r0, 24 lsrs r0, 24 @@ -1371,7 +1371,7 @@ sub_8171030: @ 8171030 lsrs r5, r0, 24 ldr r6, =gSprites movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition ldr r1, =gBankSpriteIds lsls r0, 24 lsrs r0, 24 @@ -1422,7 +1422,7 @@ sub_81710A8: @ 81710A8 lsrs r5, r0, 24 ldr r6, =gSprites movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition ldr r4, =gBankSpriteIds lsls r0, 24 lsrs r0, 24 @@ -1438,7 +1438,7 @@ sub_81710A8: @ 81710A8 cmp r0, 0 bge _081710F4 movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 adds r0, r4 @@ -4764,7 +4764,7 @@ _08172C36: adds r0, r4 strh r0, [r5, 0x8] ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08172C78 @@ -4838,7 +4838,7 @@ _08172CDA: adds r0, r2 strh r0, [r5, 0x8] ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08172D10 @@ -4879,7 +4879,7 @@ _08172D28: strh r1, [r0, 0x8] ldr r0, =gAnimBankAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 cmp r2, 0 @@ -5347,7 +5347,7 @@ _08173118: cmp r0, 0 bne _08173160 mov r0, r8 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 movs r1, 0x3F cmp r0, 0 @@ -5575,7 +5575,7 @@ sub_817330C: @ 817330C movs r0, 0x1E strh r0, [r4, 0x2E] movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 movs r1, 0 @@ -5587,7 +5587,7 @@ sub_817330C: @ 817330C adds r0, r1 strh r0, [r4, 0x32] movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r0, 24 movs r1, 0x1 @@ -5732,7 +5732,7 @@ sub_817345C: @ 817345C .pool _08173478: movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition ldr r1, =gAnimBankAttacker strb r0, [r1] movs r0, 0x1 @@ -5740,12 +5740,12 @@ _08173478: .pool _0817348C: movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition ldr r1, =gAnimBankAttacker strb r0, [r1] movs r0, 0 _08173498: - bl GetBankByPosition + bl GetBattlerAtPosition ldr r1, =gAnimBankTarget strb r0, [r1] _081734A0: diff --git a/asm/battle_anim_sound_tasks.s b/asm/battle_anim_sound_tasks.s index 949934e1d..85148c8b6 100644 --- a/asm/battle_anim_sound_tasks.s +++ b/asm/battle_anim_sound_tasks.s @@ -379,7 +379,7 @@ _08158E1E: .pool _08158E38: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08158E5C @@ -504,7 +504,7 @@ _08158F2E: .pool _08158F48: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _08158F6C diff --git a/asm/battle_link_817C95C.s b/asm/battle_link_817C95C.s index f1a398ad6..b9205632b 100644 --- a/asm/battle_link_817C95C.s +++ b/asm/battle_link_817C95C.s @@ -34,26 +34,26 @@ _0817C988: movs r1, 0x81 lsls r1, 2 adds r7, r0, r1 - ldr r5, =gBankAttacker + ldr r5, =gBattleAttacker ldrb r0, [r5] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r6, r0, 24 ldr r0, =gEffectBank ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 ldr r0, =gStringInfo ldr r0, [r0] ldrb r0, [r0, 0x7] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4] @@ -83,7 +83,7 @@ _0817CA10: str r1, [sp, 0x8] cmp r6, 0 bne _0817CA3C - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] lsls r0, 1 adds r0, r2 @@ -94,7 +94,7 @@ _0817CA10: b _0817CA4C .pool _0817CA3C: - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] lsls r0, 1 adds r0, r2 @@ -105,7 +105,7 @@ _0817CA3C: _0817CA4C: adds r1, r0 str r1, [sp, 0xC] - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] ldr r1, =gStringInfo ldr r1, [r1] @@ -134,20 +134,20 @@ _0817CA4C: bl _0817E0A2 .pool _0817CA9C: - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 mov r8, r0 - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r5, r0, 25 ldr r0, =gEffectBank ldrb r0, [r0] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r3, r0, 25 ldr r1, [sp] @@ -572,7 +572,7 @@ _0817D0DC: lsls r3, 2 adds r3, r7, r3 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -602,7 +602,7 @@ _0817D124: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -635,7 +635,7 @@ _0817D16C: lsls r0, 2 adds r5, r7, r0 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -716,7 +716,7 @@ _0817D216: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -776,7 +776,7 @@ _0817D296: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -834,7 +834,7 @@ _0817D314: adds r3, r0 adds r3, r7, r3 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -940,8 +940,8 @@ _0817D3F2: bne _0817D3FE bl _0817E0A6 _0817D3FE: - ldr r0, =gBankAttacker - ldr r1, =gBankDefender + ldr r0, =gBattleAttacker + ldr r1, =gBattleDefender ldrb r0, [r0] ldrb r1, [r1] cmp r0, r1 @@ -1015,7 +1015,7 @@ _0817D498: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1092,7 +1092,7 @@ _0817D53C: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1162,7 +1162,7 @@ _0817D5CE: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1227,7 +1227,7 @@ _0817D65E: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1314,7 +1314,7 @@ _0817D704: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1354,7 +1354,7 @@ _0817D76C: bl _0817E0A6 _0817D77E: ldr r6, =gBattlePartyID - ldr r5, =gBankAttacker + ldr r5, =gBattleAttacker ldrb r0, [r5] lsls r0, 1 adds r0, r6 @@ -1408,7 +1408,7 @@ _0817D7D8: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1452,7 +1452,7 @@ _0817D838: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1498,7 +1498,7 @@ _0817D8A4: _0817D8B6: ldr r2, =gBattlePartyID mov r8, r2 - ldr r6, =gBankAttacker + ldr r6, =gBattleAttacker ldrb r0, [r6] lsls r0, 1 add r0, r8 @@ -1574,7 +1574,7 @@ _0817D94C: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1640,7 +1640,7 @@ _0817D9C2: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1672,7 +1672,7 @@ _0817D9C2: .pool _0817DA24: ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1715,7 +1715,7 @@ _0817DA68: lsls r4, 3 adds r2, r4 adds r2, r7, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1748,7 +1748,7 @@ _0817DA68: .pool _0817DACC: ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1803,7 +1803,7 @@ _0817DB24: lsls r4, 3 adds r3, r4 adds r3, r7, r3 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r5 @@ -1839,7 +1839,7 @@ _0817DB76: .pool _0817DB90: ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1876,7 +1876,7 @@ _0817DBD4: adds r3, r0 adds r3, r7, r3 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -1944,7 +1944,7 @@ _0817DC62: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2022,7 +2022,7 @@ _0817DCFC: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2050,7 +2050,7 @@ _0817DD38: adds r2, r0 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2122,7 +2122,7 @@ _0817DDC8: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2155,7 +2155,7 @@ _0817DE10: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2254,7 +2254,7 @@ _0817DEDC: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2332,7 +2332,7 @@ _0817DF70: lsls r2, 2 adds r2, r7, r2 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2414,7 +2414,7 @@ _0817DFE6: ands r0, r2 strb r0, [r1] ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -2557,16 +2557,16 @@ _0817E122: lsls r1, 2 adds r1, r0, r1 str r1, [sp, 0x8] - ldr r2, =gBankAttacker + ldr r2, =gBattleAttacker mov r10, r2 ldrb r0, [r2] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 mov r9, r0 - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 mov r1, r10 @@ -2593,7 +2593,7 @@ _0817E122: _0817E184: mov r2, r10 ldrb r0, [r2] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -2617,7 +2617,7 @@ _0817E184: strb r1, [r0] mov r1, r10 ldrb r0, [r1] - bl GetBankPosition + bl GetBattlerPosition lsls r0, 24 lsrs r0, 25 lsls r0, 3 @@ -2812,9 +2812,9 @@ sub_817E32C: @ 817E32C movs r1, 0x81 lsls r1, 2 adds r4, r0, r1 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 cmp r5, 0x12 @@ -3244,14 +3244,14 @@ sub_817E684: @ 817E684 movs r2, 0x81 lsls r2, 2 adds r7, r0, r2 - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r3, r0, 24 mov r0, r10 @@ -3298,7 +3298,7 @@ _0817E6F0: .4byte _0817E760 _0817E760: ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -3330,7 +3330,7 @@ _0817E79C: lsls r2, r0, 4 ldr r4, =0x0000ffff ldr r1, [r1] - ldr r3, =gBankAttacker + ldr r3, =gBattleAttacker ldrh r0, [r1] cmp r6, r0 bne _0817E7E0 @@ -3708,15 +3708,15 @@ sub_817EA80: @ 817EA80 movs r1, 0x81 lsls r1, 2 adds r5, r0, r1 - ldr r3, =gBankAttacker + ldr r3, =gBattleAttacker mov r8, r3 ldrb r0, [r3] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r4, r0, 24 - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r2, r0, 24 lsls r0, r4, 1 @@ -4006,7 +4006,7 @@ _0817ECCC: lsrs r0, 5 subs r6, r0, 0x1 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -4165,7 +4165,7 @@ _0817EE1C: bne _0817EEBC adds r2, r4, 0 ldr r1, =gBattlePartyID - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] lsls r0, 1 adds r0, r1 @@ -4269,9 +4269,9 @@ sub_817EECC: @ 817EECC beq _0817EEE6 b _0817F1FA _0817EEE6: - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 @@ -4291,7 +4291,7 @@ _0817EEF8: bgt _0817EF10 b _0817F1FA _0817EF10: - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] muls r0, r1 adds r0, r5 @@ -4367,7 +4367,7 @@ _0817EF8A: beq _0817EF98 b _0817F1FA _0817EF98: - ldr r2, =gBankAttacker + ldr r2, =gBattleAttacker ldrb r0, [r2] adds r0, r6 ldrb r0, [r0] @@ -4386,11 +4386,11 @@ _0817EF98: mov r10, r3 mov r8, r0 add r7, sp, 0x10 - ldr r4, =gBankDefender + ldr r4, =gBattleDefender mov r9, r4 _0817EFC2: lsls r1, r5, 1 - ldr r6, =gBankAttacker + ldr r6, =gBattleAttacker ldrb r0, [r6] movs r2, 0x58 muls r0, r2 @@ -4414,13 +4414,13 @@ _0817EFC2: ldr r4, =gSideStatuses mov r1, r9 ldrb r0, [r1] - bl GetBankPosition + bl GetBattlerPosition movs r1, 0x1 ands r1, r0 lsls r1, 1 adds r1, r4 ldrh r3, [r1] - ldr r2, =gBankAttacker + ldr r2, =gBattleAttacker ldrb r0, [r2] movs r4, 0x58 muls r0, r4 @@ -4437,7 +4437,7 @@ _0817EFC2: str r4, [sp] movs r4, 0 str r4, [sp, 0x4] - ldr r6, =gBankAttacker + ldr r6, =gBattleAttacker ldrb r4, [r6] str r4, [sp, 0x8] mov r6, r9 @@ -4448,7 +4448,7 @@ _0817EFC2: ldr r4, =gBattleMoveDamage str r3, [r4] ldr r1, =gStatuses3 - ldr r2, =gBankAttacker + ldr r2, =gBattleAttacker ldrb r0, [r2] lsls r0, 2 adds r0, r1 @@ -4472,7 +4472,7 @@ _0817EFC2: str r0, [r4] _0817F06A: ldr r0, =gProtectStructs - ldr r6, =gBankAttacker + ldr r6, =gBattleAttacker ldrb r1, [r6] lsls r1, 4 adds r1, r0 @@ -4513,7 +4513,7 @@ _0817F0B4: cmp r5, 0x3 ble _0817EFC2 movs r5, 0 - ldr r3, =gBankAttacker + ldr r3, =gBattleAttacker ldr r6, =gMoveSelectionCursor ldr r4, =gBattlePartyID mov r8, r4 @@ -4545,9 +4545,9 @@ _0817F0D8: movs r7, 0 _0817F0F6: movs r5, 0 - ldr r4, =gBankDefender + ldr r4, =gBattleDefender ldr r6, =gEnemyParty - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] add r0, r10 ldrb r3, [r0] @@ -4582,7 +4582,7 @@ _0817F11A: adds r6, r0, 0 lsls r6, 16 lsrs r6, 16 - ldr r2, =gBankAttacker + ldr r2, =gBattleAttacker ldrb r0, [r2] lsls r0, 1 add r0, r8 @@ -4598,7 +4598,7 @@ _0817F11A: adds r1, r0, 0 lsls r1, 16 lsrs r1, 16 - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker ldrb r3, [r4] mov r2, r10 adds r0, r3, r2 @@ -4625,7 +4625,7 @@ _0817F1D4: _0817F1DC: ldr r2, =gBattleMoveDamage ldr r1, =gMoveSelectionCursor - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] @@ -4695,7 +4695,7 @@ _0817F270: cmp r2, 0x95 bne _0817F294 ldr r2, =gBattleMons - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r1, [r0] movs r0, 0x58 muls r0, r1 @@ -4801,7 +4801,7 @@ GetBankMoveSlotId: @ 817F33C lsls r1, 16 lsrs r7, r1, 16 adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 ldr r6, =gEnemyParty cmp r0, 0 diff --git a/asm/contest.s b/asm/contest.s index ba451fbdb..8760464aa 100644 --- a/asm/contest.s +++ b/asm/contest.s @@ -1048,7 +1048,7 @@ _080D8004: bl sub_80DC594 bl sub_80DC5E8 bl sub_80DC7EC - ldr r1, =gBankPositions + ldr r1, =gBattlerPositions strb r4, [r1] movs r0, 0x1 strb r0, [r1, 0x1] @@ -1058,9 +1058,9 @@ _080D8004: strb r2, [r1, 0x3] ldr r0, =gBattleTypeFlags str r4, [r0] - ldr r4, =gBankAttacker + ldr r4, =gBattleAttacker strb r2, [r4] - ldr r0, =gBankDefender + ldr r0, =gBattleDefender strb r3, [r0] bl sub_80DB0C4 ldr r2, =gBankSpriteIds @@ -2548,7 +2548,7 @@ _080D8DD0: adds r4, r0 strh r5, [r4, 0xC] ldr r1, =gBankSpriteIds - ldr r0, =gBankAttacker + ldr r0, =gBattleAttacker ldrb r0, [r0] adds r0, r1 strb r5, [r0] @@ -13798,7 +13798,7 @@ sub_80DEA20: @ 80DEA20 bl CreateInvisibleSpriteWithCallback ldr r1, =gBankSpriteIds strb r0, [r1, 0x3] - ldr r0, =gBankDefender + ldr r0, =gBattleDefender ldrb r0, [r0] adds r0, r1 ldrb r1, [r0] @@ -13905,12 +13905,12 @@ _080DEAD0: .4byte _080DEB60 .4byte _080DEB60 _080DEB54: - ldr r1, =gBankDefender + ldr r1, =gBattleDefender movs r0, 0x2 b _080DEB64 .pool _080DEB60: - ldr r1, =gBankDefender + ldr r1, =gBattleDefender movs r0, 0x3 _080DEB64: strb r0, [r1] diff --git a/asm/party_menu.s b/asm/party_menu.s index 9232d0ac6..6112d2413 100644 --- a/asm/party_menu.s +++ b/asm/party_menu.s @@ -16041,7 +16041,7 @@ _081B8AF8: b _081B8B24 _081B8AFC: adds r0, r4, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081B8B1E @@ -16060,7 +16060,7 @@ _081B8B1E: lsls r0, 24 lsrs r4, r0, 24 _081B8B24: - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r4, r0 bcc _081B8AFC @@ -16228,7 +16228,7 @@ _081B8CBE: bne _081B8CFC movs r5, 0x1 movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition mov r2, sp ldr r1, =gBattlePartyID lsls r0, 24 @@ -16255,7 +16255,7 @@ _081B8CF0: _081B8CFC: movs r5, 0x2 movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition mov r1, sp ldr r4, =gBattlePartyID lsls r0, 24 @@ -16264,7 +16264,7 @@ _081B8CFC: ldrh r0, [r0] strb r0, [r1] movs r0, 0x2 - bl GetBankByPosition + bl GetBattlerAtPosition mov r1, sp lsls r0, 24 lsrs r0, 23 @@ -16339,24 +16339,24 @@ sub_81B8D88: @ 81B8D88 lsrs r7, r1, 24 lsls r0, 24 lsrs r0, 24 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _081B8DB0 movs r0, 0 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x2 b _081B8DBC _081B8DB0: movs r0, 0x1 - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r4, r0, 24 movs r0, 0x3 _081B8DBC: - bl GetBankByPosition + bl GetBattlerAtPosition lsls r0, 24 lsrs r6, r0, 24 bl sub_81B1250 diff --git a/asm/pokemon_1.s b/asm/pokemon_1.s index 15b4af009..0ab5a3307 100644 --- a/asm/pokemon_1.s +++ b/asm/pokemon_1.s @@ -581,7 +581,7 @@ _080689E4: beq _080689CE _080689F4: adds r0, r5, 0 - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 beq _080689CE diff --git a/asm/pokemon_item_effect.s b/asm/pokemon_item_effect.s index fb8ea0d3c..6da70ff2f 100644 --- a/asm/pokemon_item_effect.s +++ b/asm/pokemon_item_effect.s @@ -114,17 +114,17 @@ _0806BDC4: lsrs r1, r0, 24 cmp r1, 0 beq _0806BE64 - ldr r0, =gActiveBank + ldr r0, =gActiveBattler strb r2, [r0] ldrb r0, [r0] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 negs r1, r0 orrs r1, r0 lsrs r1, 31 str r1, [sp, 0x1C] - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldr r4, [sp, 0xC] subs r4, 0xD ldrb r0, [r0] @@ -148,7 +148,7 @@ _0806BE3C: ldr r1, [sp, 0x1C] adds r1, 0x2 str r1, [sp, 0x1C] - ldr r0, =gBattleBanksCount + ldr r0, =gBattlersCount ldrb r0, [r0] cmp r1, r0 bge _0806BE70 @@ -165,7 +165,7 @@ _0806BE3C: b _0806BE70 .pool _0806BE64: - ldr r0, =gActiveBank + ldr r0, =gActiveBattler strb r1, [r0] movs r3, 0x4 str r3, [sp, 0x38] @@ -200,7 +200,7 @@ _0806BE9A: ands r0, r1 cmp r0, 0 beq _0806BECC - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r1, [r0] lsls r0, r1, 3 subs r0, r1 @@ -297,7 +297,7 @@ _0806BF76: cmp r0, 0 beq _0806BFA4 ldr r1, =gBattleMons - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r2, [r0] movs r0, 0x58 muls r0, r2 @@ -323,7 +323,7 @@ _0806BFA4: bl _0806CD4C _0806BFB2: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -362,7 +362,7 @@ _0806BFFC: cmp r3, 0 beq _0806C042 ldr r7, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -396,7 +396,7 @@ _0806C042: bl _0806CD4C _0806C050: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -433,7 +433,7 @@ _0806C08C: cmp r3, 0 beq _0806C0D2 ldr r7, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -467,7 +467,7 @@ _0806C0D2: bl _0806CD4C _0806C0E0: ldr r6, =gBattleMons - ldr r5, =gActiveBank + ldr r5, =gActiveBattler ldrb r0, [r5] movs r4, 0x58 muls r0, r4 @@ -506,9 +506,9 @@ _0806C120: cmp r0, 0 beq _0806C168 ldr r5, =gSideTimers - ldr r4, =gActiveBank + ldr r4, =gActiveBattler ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 lsls r1, r0, 1 @@ -519,7 +519,7 @@ _0806C120: cmp r0, 0 bne _0806C168 ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 lsrs r0, 24 lsls r1, r0, 1 @@ -965,7 +965,7 @@ _0806C4FC: ldr r3, [sp, 0x38] cmp r3, 0x4 beq _0806C55C - ldr r2, =gAbsentBankFlags + ldr r2, =gAbsentBattlerFlags ldr r1, =gBitTable lsls r0, r3, 2 adds r0, r1 @@ -983,14 +983,14 @@ _0806C4FC: lsrs r1, 24 ldr r0, [sp, 0x38] bl CopyPlayerPartyMonToBattleData - ldr r0, =gActiveBank + ldr r0, =gActiveBattler ldrb r0, [r0] b _0806C574 .pool _0806C55C: - ldr r3, =gAbsentBankFlags + ldr r3, =gAbsentBattlerFlags ldr r1, =gBitTable - ldr r2, =gActiveBank + ldr r2, =gActiveBattler ldrb r0, [r2] eors r0, r4 lsls r0, 2 @@ -1001,7 +1001,7 @@ _0806C55C: strb r0, [r3] ldrb r0, [r2] _0806C574: - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0806C5B2 @@ -1135,9 +1135,9 @@ _0806C65E: ands r0, r3 cmp r0, 0 bne _0806C6EC - ldr r4, =gActiveBank + ldr r4, =gActiveBattler ldrb r0, [r4] - bl GetBankSide + bl GetBattlerSide lsls r0, 24 cmp r0, 0 bne _0806C6EC |