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-rw-r--r--constants/trainer_constants.s18
1 files changed, 9 insertions, 9 deletions
diff --git a/constants/trainer_constants.s b/constants/trainer_constants.s
index 9e356ff9f..f761b721c 100644
--- a/constants/trainer_constants.s
+++ b/constants/trainer_constants.s
@@ -1098,25 +1098,25 @@
.set TRAINER_CLASS_NAME_PYRAMID_KING, 0x40
.set TRAINER_CLASS_NAME_PKMN_TRAINER_4, 0x41
- .set TRAINER_ENCOUNTER_MUSIC_MALE, 0 ; standard male encounter music
- .set TRAINER_ENCOUNTER_MUSIC_FEMALE, 1 ; standard female encounter music
- .set TRAINER_ENCOUNTER_MUSIC_GIRL, 2 ; used for male Tubers and Young Couples too
+ .set TRAINER_ENCOUNTER_MUSIC_MALE, 0 @ standard male encounter music
+ .set TRAINER_ENCOUNTER_MUSIC_FEMALE, 1 @ standard female encounter music
+ .set TRAINER_ENCOUNTER_MUSIC_GIRL, 2 @ used for male Tubers and Young Couples too
.set TRAINER_ENCOUNTER_MUSIC_SUSPICIOUS, 3
.set TRAINER_ENCOUNTER_MUSIC_INTENSE, 4
.set TRAINER_ENCOUNTER_MUSIC_COOL, 5
.set TRAINER_ENCOUNTER_MUSIC_AQUA, 6
.set TRAINER_ENCOUNTER_MUSIC_MAGMA, 7
.set TRAINER_ENCOUNTER_MUSIC_SWIMMER, 8
- .set TRAINER_ENCOUNTER_MUSIC_TWINS, 9 ; used for other trainer classes too
+ .set TRAINER_ENCOUNTER_MUSIC_TWINS, 9 @ used for other trainer classes too
.set TRAINER_ENCOUNTER_MUSIC_ELITE_FOUR, 10
- .set TRAINER_ENCOUNTER_MUSIC_HIKER, 11 ; used for other trainer classes too
+ .set TRAINER_ENCOUNTER_MUSIC_HIKER, 11 @ used for other trainer classes too
.set TRAINER_ENCOUNTER_MUSIC_INTERVIEWER, 12
- .set TRAINER_ENCOUNTER_MUSIC_RICH, 13 ; Rich Boys and Gentlemen
+ .set TRAINER_ENCOUNTER_MUSIC_RICH, 13 @ Rich Boys and Gentlemen
.set F_TRAINER_FEMALE, 1 << 7
-; All trainer parties specify the IV, level, and species for each Pokémon in the
-; party. Some trainer parties also specify held items and custom moves for each
-; Pokémon.
+@ All trainer parties specify the IV, level, and species for each Pokémon in the
+@ party. Some trainer parties also specify held items and custom moves for each
+@ Pokémon.
.set F_TRAINER_PARTY_CUSTOM_MOVESET, 1 << 0
.set F_TRAINER_PARTY_HELD_ITEM, 1 << 1