diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 950 |
1 files changed, 475 insertions, 475 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index f366d4426..fd1ded459 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -1469,19 +1469,19 @@ Move_SELF_DESTRUCT: end SelfDestruct1: playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1493,7 +1493,7 @@ Move_SLAM: playsewithpan SE_W004, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, ANIM_ATTACKER, 2, 0, 20, 3, 0, 4 delay 1 - createsprite gUnknown_085928D0, ANIM_ATTACKER, 2, 0, 0 + createsprite gSlamHitSpriteTemplate, ANIM_ATTACKER, 2, 0, 0 delay 3 playsewithpan SE_W025B, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 @@ -1523,17 +1523,17 @@ Move_VINE_WHIP: Move_DRILL_PECK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_WHIRLWIND_LINES - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 delay 2 loopsewithpan SE_W030, SOUND_PAN_TARGET, 4, 8 createvisualtask sub_810EB88, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 waitforvisualfinish - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish createsprite gSlideMonToOriginalPosSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 6 waitforvisualfinish @@ -1637,19 +1637,19 @@ Move_EXPLOSION: end Explosion1: playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 0, 1 delay 6 playsewithpan SE_W153, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 0, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 0, 1 delay 6 return @@ -1657,9 +1657,9 @@ Move_DEFENSE_CURL: loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 0 - createvisualtask sub_815B338, 5 + createvisualtask AnimTask_DefenseCurlDeformMon, 5 waitforvisualfinish - createsprite gUnknown_085CE338, ANIM_ATTACKER, 2, 0, 6, 0, 1 + createsprite gEclipsingOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 6, 0, 1 waitforvisualfinish createvisualtask AnimTask_SetGreyscaleOrOriginalPal, 5, ANIM_ATTACKER, 1 waitforvisualfinish @@ -1800,11 +1800,11 @@ Move_SAFEGUARD: monbg ANIM_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER - createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 + createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 + createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 delay 4 - createsprite gUnknown_08593C64, ANIM_ATTACKER, 2 + createsprite gGuardRingSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 10, 0, 2, 0, 10, RGB_WHITE @@ -1885,11 +1885,11 @@ Move_PAY_DAY: monbgprio_28 ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER - createsprite gUnknown_085934D8, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 + createsprite gCoinThrowSpriteTemplate, ANIM_ATTACKER, 2, 20, 0, 0, 0, 1152 waitforvisualfinish playsewithpan SE_W006, SOUND_PAN_TARGET createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 1, 0, 0, 1, 2 - createsprite gUnknown_085934F0, ANIM_ATTACKER, 2 + createsprite gFallingCoinSpriteTemplate, ANIM_ATTACKER, 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -1992,26 +1992,26 @@ Move_ATTRACT: loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 - createsprite gUnknown_085939A0, ANIM_TARGET, 3, 20, -8 + createsprite gRedHeartProjectileSpriteTemplate, ANIM_TARGET, 3, 20, -8 waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -32 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -40 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -16 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -32 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -40 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -16 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31 waitforvisualfinish waitplaysewithpan SE_W213B, 0, 15 createvisualtask AnimTask_HeartsBackground, 5 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 16, 256, 0 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 224, 240, 15 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 126, 272, 30 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 80, 224, 45 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 170, 272, 60 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 40, 256, 75 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 112, 256, 90 - createsprite gUnknown_085939D0, ANIM_ATTACKER, 40, 200, 272, 90 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 16, 256, 0 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 224, 240, 15 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 126, 272, 30 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 80, 224, 45 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 170, 272, 60 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 40, 256, 75 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 112, 256, 90 + createsprite gRedHeartRisingSpriteTemplate, ANIM_ATTACKER, 40, 200, 272, 90 delay 75 createvisualtask sub_8115A04, 2, 4, 4, 4, 0, 10, RGB(31, 25, 27) end @@ -2069,11 +2069,11 @@ Move_CONFUSE_RAY: Move_LOCK_ON: loadspritegfx ANIM_TAG_LOCK_ON - createsprite gUnknown_08592CA0, ANIM_ATTACKER, 40 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 1 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 2 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 3 - createsprite gUnknown_08592CB8, ANIM_ATTACKER, 40, 4 + createsprite gLockOnTargetSpriteTemplate, ANIM_ATTACKER, 40 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 1 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 2 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 3 + createsprite gLockOnMoveTargetSpriteTemplate, ANIM_ATTACKER, 40, 4 delay 120 setarg 7, -1 waitforvisualfinish @@ -2086,7 +2086,7 @@ Move_MEAN_LOOK: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK loopsewithpan SE_W109, SOUND_PAN_TARGET, 15, 4 waitplaysewithpan SE_W043, SOUND_PAN_TARGET, 0x55 - createsprite gUnknown_085CE104, ANIM_ATTACKER, 2 + createsprite gMeanLookEyeSpriteTemplate, ANIM_ATTACKER, 2 delay 120 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 16, 0, RGB_BLACK delay 30 @@ -2264,23 +2264,23 @@ Move_SMOKESCREEN: loadspritegfx ANIM_TAG_BLACK_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W104, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE050, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 + createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25 waitforvisualfinish - createvisualtask sub_815A160, 2 + createvisualtask AnimTask_SmokescreenImpact, 2 delay 2 playsewithpan SE_W028, SOUND_PAN_TARGET - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 104, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -12, 72, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, -6, 88, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 56, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 0, 88, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 6, 104, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 72, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 12, 56, 1, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 80, 0, 75 - createsprite gUnknown_085CE038, ANIM_TARGET, 4, 0, 18, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 72, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -6, 88, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 56, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 0, 88, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 6, 104, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 72, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 12, 56, 1, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 80, 0, 75 + createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, 18, 72, 1, 75 waitforvisualfinish end @@ -2291,45 +2291,45 @@ Move_CONVERSION: setalpha 16, 0 delay 0 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -24 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, -8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, -8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 8 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 8 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 8 delay 3 playsewithpan SE_W129, SOUND_PAN_ATTACKER - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -24, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, -8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, -8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 8, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 8, 24 delay 3 - createsprite gUnknown_08592E74, ANIM_ATTACKER, 2, 24, 24 + createsprite gConversionSpriteTemplate, ANIM_ATTACKER, 2, 24, 24 delay 20 playsewithpan SE_W112, SOUND_PAN_ATTACKER createvisualtask sub_8115D94, 2, ANIM_TAG_CONVERSION, 1, 1, 14335, 12, 0, 0 delay 6 - createvisualtask sub_81022D4, 5 + createvisualtask AnimTask_ConversionAlphaBlend, 5 waitforvisualfinish delay 1 clearmonbg ANIM_ATK_PARTNER @@ -2343,23 +2343,23 @@ Move_CONVERSION_2: setalpha 0, 16 delay 0 playsewithpan SE_W112, SOUND_PAN_TARGET - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -24, 60 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -24, 65 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -24, 70 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -24, 75 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, -8, 80 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, -8, 85 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, -8, 90 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, -8, 95 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 8, 100 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 8, 105 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 8, 110 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 8, 115 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -24, 24, 120 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, -8, 24, 125 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 8, 24, 130 - createsprite gUnknown_08592EA4, ANIM_ATTACKER, 2, 24, 24, 135 - createvisualtask sub_81023E0, 5 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -24, 60 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -24, 65 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -24, 70 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -24, 75 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, -8, 80 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, -8, 85 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, -8, 90 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, -8, 95 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 8, 100 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 8, 105 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 8, 110 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 8, 115 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -24, 24, 120 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, -8, 24, 125 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 8, 24, 130 + createsprite gConversion2SpriteTemplate, ANIM_ATTACKER, 2, 24, 24, 135 + createvisualtask AnimTask_Conversion2AlphaBlend, 5 delay 60 playsewithpan SE_W129, SOUND_PAN_TARGET delay 10 @@ -2405,15 +2405,15 @@ Move_ROLLING_KICK: Move_HEADBUTT: loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W233B, SOUND_PAN_TARGET waitforvisualfinish @@ -2422,16 +2422,16 @@ Move_HEADBUTT: Move_HORN_ATTACK: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 10 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 10 waitforvisualfinish createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 4, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET waitforvisualfinish @@ -2448,14 +2448,14 @@ FuryAttackContinue: end FuryAttackRight: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 8, 8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 8, 8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET goto FuryAttackContinue FuryAttackLeft: - createsprite gUnknown_08592F44, ANIM_TARGET, 4, -8, -8, 10 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, -8, -8, 10 waitforvisualfinish createsprite gUnknown_085973E8, ANIM_TARGET, 3, 0, 0, 1, 1 playsewithpan SE_W030, SOUND_PAN_TARGET @@ -2471,12 +2471,12 @@ Move_HORN_DRILL: HornDrillContinue: waitbgfadein setalpha 12, 8 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 0 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish delay 2 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 1 - createsprite gUnknown_08592F44, ANIM_TARGET, 4, 0, 0, 12 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 1 + createsprite gHornHitSpriteTemplate, ANIM_TARGET, 4, 0, 0, 12 waitforvisualfinish playse SE_BAN createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 2, 0, 40, 1 @@ -2514,7 +2514,7 @@ HornDrillContinue: createsprite gUnknown_085973E8, ANIM_TARGET, 3, 32, 0, 1, 2 playsewithpan SE_W030, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592CD8, ANIM_ATTACKER, 2, 2 + createsprite gBowMonSpriteTemplate, ANIM_ATTACKER, 2, 2 waitforvisualfinish restorebg waitbgfadeout @@ -2531,8 +2531,8 @@ HornDrillInContest: Move_THRASH: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET - createvisualtask sub_8104C38, 2 - createvisualtask sub_8104CA4, 2 + createvisualtask AnimTask_ThrashMoveMonHorizontal, 2 + createvisualtask AnimTask_ThrashMoveMonVertical, 2 createsprite gUnknown_08595EB0, ANIM_TARGET, 3, 1, 10, 0 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 4, 0, 7, 1 playsewithpan SE_W004, SOUND_PAN_TARGET @@ -2549,36 +2549,36 @@ Move_THRASH: Move_SING: loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W047, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 0, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 3, 12 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 3, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 0, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 0, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 2, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 2, 12 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 3, 12 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 3, 12 delay 4 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end @@ -2775,7 +2775,7 @@ Move_TELEPORT: end Move_DOUBLE_TEAM: - createvisualtask sub_81029B4, 2 + createvisualtask AnimTask_DoubleTeam, 2 setalpha 12, 8 monbg ANIM_ATK_PARTNER playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -2812,10 +2812,10 @@ Move_MINIMIZE: Move_METRONOME: loadspritegfx ANIM_TAG_FINGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 100 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085931BC, ANIM_ATTACKER, 12, 0 + createsprite gMetronomeFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 24 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 22, 3 waitforvisualfinish @@ -2841,7 +2841,7 @@ SkullBashSetUp1: return SkullBashAttack: loadspritegfx ANIM_TAG_IMPACT - createvisualtask sub_8101C94, 2, 0 + createvisualtask AnimTask_SkullBashPosition, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish playse SE_BAN @@ -2851,7 +2851,7 @@ SkullBashAttack: createsprite gUnknown_085973E8, ANIM_TARGET, 4, 0, 0, 1, 0 loopsewithpan SE_W025B, SOUND_PAN_TARGET, 8, 3 waitforvisualfinish - createvisualtask sub_8101C94, 2, 1 + createvisualtask AnimTask_SkullBashPosition, 2, 1 goto SkullBashEnd Move_AMNESIA: @@ -2893,9 +2893,9 @@ Move_GLARE: waitforvisualfinish createvisualtask sub_8116620, 5, 1, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 - createvisualtask sub_81064F8, 5 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 + createvisualtask AnimTask_ScaryFace, 5 playsewithpan SE_W043, SOUND_PAN_ATTACKER delay 2 createvisualtask sub_810A094, 3, 20, 1, 0 @@ -3006,7 +3006,7 @@ Move_ACID_ARMOR: Move_SHARPEN: loadspritegfx ANIM_TAG_SPHERE_TO_CUBE - createsprite gUnknown_08592DE4, ANIM_ATTACKER, 2 + createsprite gSharpenSphereSpriteTemplate, ANIM_ATTACKER, 2 waitforvisualfinish end @@ -3021,7 +3021,7 @@ Move_SUPER_FANG: delay 20 createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 4, 4 delay 4 - createsprite gUnknown_08592F74, ANIM_TARGET, 2 + createsprite gSuperFangSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W044, SOUND_PAN_TARGET delay 8 createsprite gComplexPaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 1, RGB(31, 2, 2), 14, 0x7FFF, 14 @@ -3032,10 +3032,10 @@ Move_SUPER_FANG: Move_SLASH: loadspritegfx ANIM_TAG_SLASH - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, -8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 - createsprite gUnknown_08592D2C, ANIM_TARGET, 2, 1, 8, 0 + createsprite gSlashSliceSpriteTemplate, ANIM_TARGET, 2, 1, 8, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 playsewithpan SE_W013, SOUND_PAN_TARGET waitforvisualfinish @@ -3047,8 +3047,8 @@ Move_STRUGGLE: monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 - createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 0, 2 - createsprite gUnknown_08593B80, ANIM_ATTACKER, 2, 0, 1, 2 + createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 2 + createsprite gMovementWavesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 2 loopsewithpan SE_W029, SOUND_PAN_ATTACKER, 12, 4 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 2 @@ -3063,7 +3063,7 @@ Move_SKETCH: loadspritegfx ANIM_TAG_PENCIL monbg ANIM_TARGET createvisualtask sub_8104E74, 2 - createsprite gUnknown_085936D4, ANIM_TARGET, 2 + createsprite gPencilSpriteTemplate, ANIM_TARGET, 2 waitforvisualfinish clearmonbg ANIM_TARGET createvisualtask AnimTask_Splash, 2, 0, 2 @@ -3206,15 +3206,15 @@ Move_ENDURE: end EndureEffect: - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -24, 26, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 26, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 14, 28, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 14, 28, 1 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -5, 10, 2 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 10, 2 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, 28, 26, 3 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, 28, 26, 3 delay 4 - createsprite gUnknown_08592D8C, ANIM_ATTACKER, 2, 0, -12, 0, 1 + createsprite gEndureEnergySpriteTemplate, ANIM_ATTACKER, 2, 0, -12, 0, 1 return Move_CHARM: @@ -3251,23 +3251,23 @@ Move_ROLLOUT: Move_FALSE_SWIPE: loadspritegfx ANIM_TAG_SLASH_2 loadspritegfx ANIM_TAG_IMPACT - createsprite gUnknown_08592D44, ANIM_TARGET, 2 + createsprite gFalseSwipeSliceSpriteTemplate, ANIM_TARGET, 2 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 0 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 0 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 16 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 16 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 32 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 32 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 48 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 48 delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 64 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 64 playsewithpan SE_W104, SOUND_PAN_TARGET delay 2 - createsprite gUnknown_08592D5C, ANIM_TARGET, 2, 80 + createsprite gFalseSwipePositionedSliceSpriteTemplate, ANIM_TARGET, 2, 80 delay 2 waitforvisualfinish createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 5, 0, 6, 1 @@ -3298,7 +3298,7 @@ Move_MILK_DRINK: loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET - createsprite gUnknown_08592B3C, ANIM_ATTACKER, 2 + createsprite gMilkBottleSpriteTemplate, ANIM_ATTACKER, 2 delay 40 playsewithpan SE_W152, SOUND_PAN_ATTACKER delay 12 @@ -3306,7 +3306,7 @@ Move_MILK_DRINK: delay 20 playsewithpan SE_W152, SOUND_PAN_ATTACKER waitforvisualfinish - createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 1, 0 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 0 playsewithpan SE_W208, SOUND_PAN_ATTACKER waitforvisualfinish clearmonbg ANIM_TARGET @@ -3340,8 +3340,8 @@ Move_RAPID_SPIN: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_ATTACKER - createsprite gUnknown_085CE288, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 - createvisualtask sub_815ADB0, 2, 0, 2, 0 + createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2 @@ -3349,7 +3349,7 @@ Move_RAPID_SPIN: playsewithpan SE_W003, SOUND_PAN_TARGET waitforvisualfinish delay 8 - createvisualtask sub_815ADB0, 2, 0, 2, 1 + createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish clearmonbg ANIM_ATTACKER @@ -3362,21 +3362,21 @@ Move_MOONLIGHT: setalpha 0, 16 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08592EBC, ANIM_ATTACKER, 2, 120, 56 + createsprite gMoonSpriteTemplate, ANIM_ATTACKER, 2, 120, 56 createvisualtask sub_80A7A74, 3, 0, 16, 16, 0, 1 playsewithpan SE_W236, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -12, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -12, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, -24, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, -24, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 21, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 21, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 0, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 0, 0 delay 30 - createsprite gBattleAnimSpriteTemplate_8592EEC, ANIM_ATTACKER, 40, 10, 0 + createsprite gMoonlightSparkleSpriteTemplate, ANIM_ATTACKER, 40, 10, 0 delay 20 - createvisualtask sub_81025C0, 2 + createvisualtask AnimTask_FadeScreenBlue, 2 waitforvisualfinish call HealingEffect waitforvisualfinish @@ -3392,15 +3392,15 @@ ExtremeSpeedContinue: waitbgfadeout createvisualtask sub_8117660, 5, -2304, 0, 1, -1 waitbgfadein - createvisualtask sub_810577C, 2 + createvisualtask AnimTask_StretchAttacker, 2 loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 3 waitforvisualfinish delay 1 - createvisualtask sub_8117F60, 2 + createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2 monbg ANIM_TARGET setalpha 12, 8 delay 18 - createvisualtask sub_8105810, 2 + createvisualtask AnimTask_ExtremeSpeedImpact, 2 delay 2 playsewithpan SE_W004, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, -12, 3 @@ -3411,9 +3411,9 @@ ExtremeSpeedContinue: playsewithpan SE_W233B, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_85973B8, ANIM_TARGET, 2, 1, 0, 0, 3 waitforvisualfinish - createvisualtask sub_8105AAC, 2 + createvisualtask AnimTask_SpeedDust, 2 delay 10 - createvisualtask sub_810599C, 2 + createvisualtask AnimTask_ExtremeSpeedMonReappear, 2 loopsewithpan SE_W104, SOUND_PAN_ATTACKER, 8, 4 waitforvisualfinish restorebg @@ -3434,23 +3434,23 @@ Move_UPROAR: loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_DEF_PARTNER - createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createvisualtask AnimTask_UproarDistortion, 2, 0 + createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 29, -12, 0 - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -12, -29, 1 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 29, -12, 0 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -12, -29, 1 delay 16 - createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createvisualtask AnimTask_UproarDistortion, 2, 0 + createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 12, -29, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -29, -12, 0 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 12, -29, 1 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -29, -12, 0 delay 16 - createvisualtask sub_8106D90, 2, 0 - createsprite gBattleAnimSpriteTemplate_8593898, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 + createvisualtask AnimTask_UproarDistortion, 2, 0 + createsprite gUproarRingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0, 31, 8 playsewithpan SE_W253, SOUND_PAN_ATTACKER - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, 24, -24, 1 - createsprite gBattleAnimSpriteTemplate_8593BB8, ANIM_ATTACKER, 2, 0, -24, -24, 0 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, 24, -24, 1 + createsprite gJaggedMusicNoteSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, -24, 0 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -3493,7 +3493,7 @@ Move_HAIL: Move_TORMENT: loadspritegfx ANIM_TAG_ANGER loadspritegfx ANIM_TAG_THOUGHT_BUBBLE - createvisualtask sub_815AFF0, 2 + createvisualtask AnimTask_TormentAttacker, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28 @@ -3551,7 +3551,7 @@ Move_SMELLING_SALT: Move_FOLLOW_ME: loadspritegfx ANIM_TAG_FINGER - createsprite gUnknown_085931D4, ANIM_ATTACKER, 2, 0 + createsprite gFollowMeFingerSpriteTemplate, ANIM_ATTACKER, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 playsewithpan SE_W213, SOUND_PAN_ATTACKER @@ -3598,10 +3598,10 @@ Move_TAUNT: loadspritegfx ANIM_TAG_FINGER_2 loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER - createsprite gUnknown_08593114, ANIM_ATTACKER, 11, 0, 45 + createsprite gThoughtBubbleSpriteTemplate, ANIM_ATTACKER, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_0859324C, ANIM_ATTACKER, 12, 0 + createsprite gTauntFingerSpriteTemplate, ANIM_ATTACKER, 12, 0 delay 4 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 16, 2 waitforvisualfinish @@ -3906,7 +3906,7 @@ Move_LUSTER_PURGE: loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 5 + createvisualtask AnimTask_FadeScreenToWhite, 5 waitbgfadein monbg ANIM_ATTACKER setalpha 12, 8 @@ -3990,19 +3990,19 @@ Move_TEETER_DANCE: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_TeeterDanceMovement, 5 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, 0, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 0, -16, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, -16, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 1, -8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, -8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER delay 24 - createsprite gUnknown_08593050, ANIM_ATTACKER, 2, 2, 8, -2 + createsprite gFastFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 2, 8, -2 playsewithpan SE_W298, SOUND_PAN_ATTACKER end @@ -4058,42 +4058,42 @@ Move_NEEDLE_ARM: loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -32, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -32, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 22, -22, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 22, -22, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 30, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 30, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 20, 20, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 20, 20, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, 28, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, 28, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -19, 19, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -19, 19, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -27, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -27, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, -18, -18, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, -18, -18, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 0, -25, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 0, -25, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 17, -17, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 17, -17, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 23, 0, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 23, 0, 16 delay 2 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 0, 16, 16, 16 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 0, 16, 16, 16 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 18, 1 createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 createsprite gFistFootSpriteTemplate, ANIM_TARGET, 4, 0, 0, 8, 1, 0 playsewithpan SE_W233B, SOUND_PAN_TARGET - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, -24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, -17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, 0, 24, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, 17, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -24, 0, 10 - createsprite gUnknown_08592888, ANIM_TARGET, 2, 1, 1, -17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, -24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, -17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0, 24, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, 17, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -24, 0, 10 + createsprite gNeedleArmSpikeSpriteTemplate, ANIM_TARGET, 2, 1, 1, -17, -17, 10 end Move_SLACK_OFF: @@ -4135,17 +4135,17 @@ Move_AROMATHERAPY: delay 1 monbg ANIM_ATTACKER delay 1 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 24, 16, 0, 2, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 64, 24, 0, 3, 1, 1, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 16, 24, 0, 2, 1, 0, 0 delay 20 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 48, 12, 0, 4, 3, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 100, 16, 0, 3, 2, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 74, 24, 180, 3, 2, 0, 0 delay 10 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 - createsprite gUnknown_085927AC, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 - createsprite gUnknown_085927C4, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 66, 80, 30, 0, 4, 1, 1, 0 + createsprite gAromatherapySmallFlowerSpriteTemplate, ANIM_ATTACKER, 0, 128, 12, 0, 3, 3, 0, 0 + createsprite gAromatherapyBigFlowerSpriteTemplate, ANIM_ATTACKER, 0, 90, 16, 0, 2, 1, 0, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER delay 1 @@ -4155,13 +4155,13 @@ Move_AROMATHERAPY: createvisualtask sub_815DFCC, 2, 1 waitforvisualfinish playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 0, 43, 3, 10, 0, RGB(13, 31, 12) - createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 + createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1 waitforvisualfinish end @@ -4196,10 +4196,10 @@ Move_AIR_CUTTER: monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 0 - createvisualtask sub_8103CF0, 2, 32, -24, 1536, 2, 128 + createvisualtask AnimTask_AirCutterProjectile, 2, 32, -24, 1536, 2, 128 waitforvisualfinish playsewithpan SE_W015, SOUND_PAN_TARGET - createsprite gUnknown_08592A34, ANIM_ATTACKER, 2, 40, -32, 0, 2 + createsprite gAirCutterSliceSpriteTemplate, ANIM_ATTACKER, 2, 40, -32, 0, 2 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 2, 0, 8, 1 @@ -4229,35 +4229,35 @@ Move_GRASS_WHISTLE: loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish panse_1B SE_W320, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 7, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 7, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 5 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 3, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 3, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 6, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 6, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 2, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 2, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 1, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 1, 1, 0 delay 4 - createsprite gUnknown_08593008, ANIM_TARGET, 2, 5, 1, 0 + createsprite gWavyMusicNotesSpriteTemplate, ANIM_TARGET, 2, 5, 1, 0 delay 4 waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 4, 4, 0, RGB(18, 31, 12) waitforvisualfinish end @@ -4266,8 +4266,8 @@ Move_TICKLE: loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 playsewithpan SE_W197, SOUND_PAN_ATTACKER waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 16, 0, RGB_BLACK @@ -4473,13 +4473,13 @@ Move_CALM_MIND: waitforvisualfinish createvisualtask sub_81177E4, 5, 1 waitforvisualfinish - createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER delay 14 - createsprite gUnknown_08593850, ANIM_ATTACKER, 40, 0, 0, 0, 0 + createsprite gThinRingShrinkingSpriteTemplate, ANIM_ATTACKER, 40, 0, 0, 0, 0 playsewithpan SE_W048, SOUND_PAN_ATTACKER waitforvisualfinish createvisualtask sub_81177E4, 5, 0 @@ -4492,7 +4492,7 @@ Move_CALM_MIND: Move_LEAF_BLADE: loadspritegfx ANIM_TAG_LEAF loadspritegfx ANIM_TAG_CROSS_IMPACT - createvisualtask sub_80FFFC0, 5 + createvisualtask AnimTask_LeafBlade, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 playsewithpan SE_W015, SOUND_PAN_TARGET @@ -4577,43 +4577,43 @@ Move_HARDEN: Move_BELLY_DRUM: loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE - createvisualtask sub_8102BE8, 2 + createvisualtask AnimTask_MusicNotesRainbowBlend, 2 waitforvisualfinish call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 0, 0, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 15 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 3, 3, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 3, 3, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 2, 0, 128 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 2, 0, 128 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum1 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 0, 1, 1, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 0, 1, 1, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER delay 7 call BellyDrum2 - createsprite gUnknown_0859309C, ANIM_ATTACKER, 2, 1, 0, 3, 0 + createsprite gSlowFlyingMusicNotesSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 3, 0 playsewithpan SE_W187, SOUND_PAN_ATTACKER waitforvisualfinish - createvisualtask sub_8102CA0, 2 + createvisualtask AnimTask_MusicNotesClearRainbowBlend, 2 waitforvisualfinish end BellyDrum2: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 0 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return BellyDrum1: - createsprite gUnknown_08593068, ANIM_ATTACKER, 3, 1 + createsprite gBellyDrumHandSpriteTemplate, ANIM_ATTACKER, 3, 1 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 8, 2, 1 return @@ -4623,8 +4623,8 @@ Move_MIND_READER: loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET - createsprite gUnknown_085CE07C, ANIM_ATTACKER, 5, 0, 0, 1, 0 - createsprite gUnknown_085CE094, ANIM_ATTACKER, 5 + createsprite gOpeningEyeSpriteTemplate, ANIM_ATTACKER, 5, 0, 0, 1, 0 + createsprite gWhiteHaloSpriteTemplate, ANIM_ATTACKER, 5 delay 40 playsewithpan SE_W043, SOUND_PAN_TARGET createvisualtask sub_8115A04, 2, 1, 1, 2, 0, 10, RGB_BLACK @@ -4634,26 +4634,26 @@ Move_MIND_READER: end MindReaderEffect: - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 70, 0, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 10, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, 40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -30, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 60, 10, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, 60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 0, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, -30, 6 - delay 2 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -50, 50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -60, 20, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, -40, -40, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 20, -60, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 50, -50, 6 - createsprite gUnknown_085CE0AC, ANIM_ATTACKER, 4, 35, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 70, 0, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 10, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, 40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -30, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 60, 10, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, 60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 0, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, -30, 6 + delay 2 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -50, 50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -60, 20, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, -40, -40, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 20, -60, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 50, -50, 6 + createsprite gTealAlertSpriteTemplate, ANIM_ATTACKER, 4, 35, 40, 6 delay 2 return @@ -4697,11 +4697,11 @@ Move_ICE_PUNCH: Move_REST: playsewithpan SE_W173, SOUND_PAN_ATTACKER loadspritegfx ANIM_TAG_LETTER_Z - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 20 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 waitforvisualfinish end @@ -4912,7 +4912,7 @@ Move_SCRATCH: monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_085CE020, ANIM_ATTACKER, 2, 0, 0, 1, 0 + createsprite gScratchSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 0 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 3, 0, 6, 1 waitforvisualfinish clearmonbg ANIM_TARGET @@ -5010,9 +5010,9 @@ Snore1: createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 7, ANIM_ATTACKER, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 createsprite gBattleAnimSpriteTemplate_85972D8, ANIM_ATTACKER, 2, 6, 1, 14, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 - createsprite gUnknown_085936EC, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, -42, -38, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 0, -42, 24, 0, 0 + createsprite gSnoreZSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 42, -38, 24, 0, 0 return Move_LIGHT_SCREEN: @@ -5158,7 +5158,7 @@ Move_FAINT_ATTACK: clearmonbg ANIM_ATTACKER invisible ANIM_ATTACKER delay 1 - createvisualtask sub_8117F60, 2 + createvisualtask AnimTask_ExtremeSpeedMoveTarget, 2 setalpha 12, 8 monbg ANIM_TARGET delay 1 @@ -6086,14 +6086,14 @@ Move_SPIKES: monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 0, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 24, 30 delay 10 playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, -24, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, -24, 24, 30 delay 10 waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 - createsprite gUnknown_085CE11C, ANIM_TARGET, 2, 20, 0, 24, 24, 30 + createsprite gSpikesSpriteTemplate, ANIM_TARGET, 2, 20, 0, 24, 24, 30 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER end @@ -6580,19 +6580,19 @@ Move_DYNAMIC_PUNCH: waitsound playsewithpan SE_W120, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 5, ANIM_TARGET, 5, 0, 28, 1 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish clearmonbg ANIM_DEF_PARTNER blendoff @@ -6897,16 +6897,16 @@ Move_OCTAZOOKA: loadspritegfx ANIM_TAG_GRAY_SMOKE loadspritegfx ANIM_TAG_BLACK_BALL playsewithpan SE_W025B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592DFC, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 + createsprite gOctazookaBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 20, 0 waitforvisualfinish playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, 8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, 8, -8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, 8, -8, 1, 0 delay 2 - createsprite gUnknown_08592E30, ANIM_TARGET, 2, -8, 8, 1, 0 + createsprite gOctazookaSmokeSpriteTemplate, ANIM_TARGET, 2, -8, 8, 1, 0 waitforvisualfinish end @@ -6986,7 +6986,7 @@ Move_LEER: monbgprio_28 ANIM_ATTACKER setalpha 8, 8 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createsprite gUnknown_085CE150, ANIM_ATTACKER, 2, 24, -12 + createsprite gLeerSpriteTemplate, ANIM_ATTACKER, 2, 24, -12 createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 10, ANIM_ATTACKER, 1 waitforvisualfinish delay 10 @@ -7320,22 +7320,22 @@ Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, SOUND_PAN_ATTACKER - createsprite gUnknown_08593488, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 + createsprite gEggThrowSpriteTemplate, ANIM_TARGET, 2, 10, 0, 0, 0, 25, -32 waitforvisualfinish createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 16, 1 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 6, 5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 6, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -16, -15, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -16, -15, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 16, -5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 16, -5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, -12, 18, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, -12, 18, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 4, 0, 5, 1, 0 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 4, 0, 5, 1, 0 playsewithpan SE_W120, SOUND_PAN_TARGET delay 3 waitforvisualfinish @@ -7677,15 +7677,15 @@ Move_SOFT_BOILED: monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 2, 6, 1 - createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 0 - createsprite gUnknown_085937B0, ANIM_ATTACKER, 4, 0, 16, 1 + createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 0 + createsprite gSoftBoiledEggSpriteTemplate, ANIM_ATTACKER, 4, 0, 16, 1 delay 120 delay 7 playsewithpan SE_W030, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 8 - createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 31, 16, 0, 1 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 31, 16, 0, 1 delay 60 setarg 7, -1 waitforvisualfinish @@ -7700,24 +7700,24 @@ Move_HEAL_BELL: createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 - createsprite gUnknown_08593938, ANIM_ATTACKER, 2, 0, -24, 0, 1 + createsprite gBellSpriteTemplate, ANIM_ATTACKER, 2, 0, -24, 0, 1 delay 12 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -18, 35, 0, 0 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 20, 30, 1, 1 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -38, -29, 30, 2, 2 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 36, 18, 30, 3, 3 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 19, 26, 35, 4, 4 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -34, -12, 30, 5, 5 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 41, -20, 34, 6, 2 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -15, 26, 32, 7, 0 call HealBell1 delay 0x21 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 - createsprite gUnknown_08593958, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -48, 18, 31, 0, 2 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 48, -20, 30, 2, 5 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 38, 29, 33, 4, 3 + createsprite gHealBellMusicNoteSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, -36, -18, 30, 6, 1 call HealBell1 waitforvisualfinish createvisualtask sub_8105D60, 5 @@ -7727,27 +7727,27 @@ Move_HEAL_BELL: unloadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 - createsprite gUnknown_08592B94, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 + createsprite gSparklingStarsSpriteTemplate, ANIM_ATTACKER, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_THIN_RING playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE - createsprite gUnknown_08593868, ANIM_ATTACKER, 16, 0, 0, 0, 1 + createsprite gBlendThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 16, 0, 0, 0, 1 end HealBell1: createvisualtask sub_8116664, 10, 4, 3, 8, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 2, 10, RGB_WHITE - createsprite gUnknown_0859381C, ANIM_ATTACKER, 40, 0, -24, 0, 1 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 40, 0, -24, 0, 1 playsewithpan SE_W215, SOUND_PAN_ATTACKER return Move_FAKE_OUT: playsewithpan SE_W260, 0 - createvisualtask sub_8105EB0, 5 + createvisualtask AnimTask_FakeOut, 5 waitforvisualfinish playsewithpan SE_W166, SOUND_PAN_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 5, 1 @@ -7763,10 +7763,10 @@ Move_SCARY_FACE: waitforvisualfinish delay 10 playsewithpan SE_W043, SOUND_PAN_ATTACKER - createvisualtask sub_81064F8, 5 + createvisualtask AnimTask_ScaryFace, 5 delay 13 - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, -16, -8 - createsprite gUnknown_08593A84, ANIM_ATTACKER, 0, 16, -8 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, -16, -8 + createsprite gEyeSparkleSpriteTemplate, ANIM_ATTACKER, 0, 16, -8 waitforvisualfinish createvisualtask sub_810A094, 3, 20, 1, 0 playsewithpan SE_W081B, SOUND_PAN_TARGET @@ -7777,33 +7777,33 @@ Move_SCARY_FACE: Move_SWEET_KISS: loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL - createsprite gUnknown_08593AA8, ANIM_TARGET, 2, 16, -48 + createsprite gAngelSpriteTemplate, ANIM_TARGET, 2, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET delay 23 playsewithpan SE_W215, SOUND_PAN_TARGET waitforvisualfinish - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 160, -30 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 160, -30 playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -256, -42 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 128, -14 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, 416, -38 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -128, -22 - createsprite gBattleAnimSpriteTemplate_85939B8, ANIM_TARGET, 3, -384, -31 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -256, -42 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 128, -14 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, 416, -38 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -128, -22 + createsprite gRedHeartBurstSpriteTemplate, ANIM_TARGET, 3, -384, -31 end Move_LOVELY_KISS: loadspritegfx ANIM_TAG_PINK_HEART loadspritegfx ANIM_TAG_DEVIL - createsprite gUnknown_08593AF0, ANIM_TARGET, 2, 0, -24 + createsprite gDevilSpriteTemplate, ANIM_TARGET, 2, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W213, SOUND_PAN_TARGET - createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -256, -42 - createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 128, -14 - createsprite gUnknown_08593AC0, ANIM_TARGET, 3, 416, -38 - createsprite gUnknown_08593AC0, ANIM_TARGET, 3, -128, -22 + createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -256, -42 + createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 128, -14 + createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, 416, -38 + createsprite gPinkHeartSpriteTemplate, ANIM_TARGET, 3, -128, -22 end Move_FURY_SWIPES: @@ -7811,13 +7811,13 @@ Move_FURY_SWIPES: createsprite gHorizontalLungeSpriteTemplate, ANIM_ATTACKER, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, ANIM_TARGET, 2, 16, 0, 1 + createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, 16, 0, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 5, 1 delay 10 createsprite gHorizontalLungeSpriteTemplate, ANIM_TARGET, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET - createsprite gUnknown_08593B38, ANIM_TARGET, 2, -16, 0, 0 + createsprite gFurySwipesSpriteTemplate, ANIM_TARGET, 2, -16, 0, 0 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 4, 0, 7, 1 end @@ -7870,19 +7870,19 @@ Move_PRESENT: PresentDamage: loadspritegfx ANIM_TAG_EXPLOSION playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_TARGET, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_TARGET, 3, 16, 16, 1, 1 end PresentHeal: @@ -7915,28 +7915,28 @@ Move_BATON_PASS: loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) - createsprite gUnknown_085CE370, ANIM_ATTACKER, 2 + createsprite gBatonPassPokeballSpriteTemplate, ANIM_ATTACKER, 2 end Move_PERISH_SONG: loadspritegfx ANIM_TAG_MUSIC_NOTES_2 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 0, 0, 0 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 1, 1, 16 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 2, 1, 32 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 3, 2, 48 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 4, 2, 64 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 5, 0, 80 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 6, 0, 96 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 7, 1, 112 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 8, 2, 128 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 9, 0, 144 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 10, 2, 160 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 11, 0, 176 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 12, 1, 192 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 13, 3, 208 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 14, 3, 224 - createsprite gUnknown_08593C0C, ANIM_ATTACKER, 4, 15, 0, 240 - createsprite gUnknown_08593C24, ANIM_ATTACKER, 4, 15, 0, 0 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 0, 0, 0 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 1, 1, 16 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 2, 1, 32 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 3, 2, 48 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 4, 2, 64 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 5, 0, 80 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 6, 0, 96 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 7, 1, 112 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 8, 2, 128 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 9, 0, 144 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 10, 2, 160 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 11, 0, 176 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 12, 1, 192 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 13, 3, 208 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 14, 3, 224 + createsprite gPerishSongMusicNoteSpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 240 + createsprite gPerishSongMusicNote2SpriteTemplate, ANIM_ATTACKER, 4, 15, 0, 0 delay 20 panse_1B SE_W195, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 delay 80 @@ -7958,26 +7958,26 @@ Move_SLEEP_TALK: loadspritegfx ANIM_TAG_LETTER_Z createvisualtask AnimTask_SwayMon, 5, 0, 4, 4096, 2, ANIM_ATTACKER delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -1 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -1 delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -5 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -5 delay 20 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 playsewithpan SE_W173, SOUND_PAN_ATTACKER delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 delay 6 - createsprite gUnknown_085CE190, ANIM_TARGET, 2, 0, 20, 5, -3 + createsprite gLetterZSpriteTemplate, ANIM_TARGET, 2, 0, 20, 5, -3 waitforvisualfinish end @@ -7993,7 +7993,7 @@ Move_HYPER_FANG: goto HyperFangOnPlayer HyperFangContinue: waitbgfadeout - createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 + createsprite gFangSpriteTemplate, ANIM_TARGET, 2 waitbgfadein createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 0, 10, 10, 1 playsewithpan SE_W043, SOUND_PAN_TARGET @@ -8013,8 +8013,8 @@ HyperFangInContest: goto HyperFangContinue Move_TRI_ATTACK: - loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE - createsprite gUnknown_085CE2F8, ANIM_TARGET, 2, 16, 0 + loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE + createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0 playsewithpan SE_W161, SOUND_PAN_ATTACKER delay 20 playsewithpan SE_W161, SOUND_PAN_ATTACKER @@ -8095,21 +8095,21 @@ Move_WILL_O_WISP: Move_ENCORE: loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_TAG_HAND - createvisualtask sub_815ABEC, 2 + createvisualtask AnimTask_CreateSpotlight, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish - createsprite gUnknown_085CE22C, ANIM_TARGET, 2, 0, -8 - createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE244, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 - createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 - createsprite gUnknown_085CE25C, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 + createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8 + createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, -2, 0, 0, 0, 9 + createsprite gClappingHandSpriteTemplate, ANIM_ATTACKER, 2, 2, 0, 1, 0, 9 + createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, -2, 0, 0, 0, 9 + createsprite gClappingHand2SpriteTemplate, ANIM_ATTACKER, 3, 2, 0, 1, 0, 9 delay 16 createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask AnimTask_SwayMon, 5, 1, 8, 1536, 5, ANIM_TARGET waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 2 + createvisualtask AnimTask_RemoveSpotlight, 2 end Move_TRICK: @@ -8146,7 +8146,7 @@ Move_WISH: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 - createsprite gUnknown_085CE388, ANIM_ATTACKER, 40 + createsprite gWishStarSpriteTemplate, ANIM_ATTACKER, 40 waitforvisualfinish delay 60 loopsewithpan SE_W215, SOUND_PAN_ATTACKER, 16, 3 @@ -8160,7 +8160,7 @@ Move_STOCKPILE: loadspritegfx ANIM_TAG_GRAY_ORB playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE - createvisualtask sub_815B65C, 5 + createvisualtask AnimTask_StockpileDeformMon, 5 call Stockpile1 call Stockpile1 waitforvisualfinish @@ -8189,19 +8189,19 @@ Move_SPIT_UP: loadspritegfx ANIM_TAG_RED_ORB_2 loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B6B4, 5 + createvisualtask AnimTask_SpitUpDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 45 playsewithpan SE_W255, SOUND_PAN_ATTACKER delay 3 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 0, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 32, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 64, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 96, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 128, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 160, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 192, 12 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 224, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 32, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 64, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 96, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 128, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 160, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 192, 12 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 224, 12 delay 5 jumpifmoveturn 2, SpitUpStrong jumpifmoveturn 3, SpitUpStrongest @@ -8216,27 +8216,27 @@ SpitUpContinue: waitforvisualfinish end SpitUpStrong: - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208 goto SpitUpContinue SpitUpStrongest: - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 16 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 48 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 80 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 112 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 144 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 176 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 208 - createsprite gUnknown_08593A50, ANIM_ATTACKER, 2, 240 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 16 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 48 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 80 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 112 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 144 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 176 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 208 + createsprite gSpitUpOrbSpriteTemplate, ANIM_ATTACKER, 2, 240 goto SpitUpContinue Move_SWALLOW: loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER - createvisualtask sub_815B778, 5 + createvisualtask AnimTask_SwallowDeformMon, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 delay 38 playsewithpan SE_W255, SOUND_PAN_ATTACKER @@ -8249,15 +8249,15 @@ SwallowContinue: call HealingEffect end SwallowEffect: - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 0, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 0, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -24, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -24, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 16, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 16, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, -16, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, -16, -8 delay 1 - createsprite gUnknown_085CE418, ANIM_ATTACKER, 2, 24, -8 + createsprite gSwallowBlueOrbSpriteTemplate, ANIM_ATTACKER, 2, 24, -8 delay 1 return SwallowGood: @@ -8272,7 +8272,7 @@ Move_TRANSFORM: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 - createvisualtask sub_815B7D0, 2, 0 + createvisualtask AnimTask_TransformMon, 2, 0 waitforvisualfinish clearmonbg ANIM_ATTACKER end @@ -8280,7 +8280,7 @@ Move_TRANSFORM: Move_MORNING_SUN: loadspritegfx ANIM_TAG_GREEN_STAR loadspritegfx ANIM_TAG_BLUE_STAR - createvisualtask sub_815BB84, 5 + createvisualtask AnimTask_MorningSunLightBeam, 5 delay 8 createvisualtask sub_8116620, 10, 0x781, 8, 0, 12, RGB_WHITE delay 14 @@ -8305,7 +8305,7 @@ Move_MORNING_SUN: call HealingEffect end MorningSun1: - createsprite gUnknown_085CE48C, ANIM_ATTACKER, 2, 30, 640 + createsprite gGreenStarSpriteTemplate, ANIM_ATTACKER, 2, 30, 640 delay 5 return @@ -8401,7 +8401,7 @@ Move_FLATTER: loadspritegfx ANIM_TAG_SPOTLIGHT loadspritegfx ANIM_TAG_CONFETTI createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET - createvisualtask sub_815ABEC, 2 + createvisualtask AnimTask_CreateSpotlight, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80 @@ -8435,7 +8435,7 @@ Move_FLATTER: waitforvisualfinish createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1 waitforvisualfinish - createvisualtask sub_815AC8C, 2 + createvisualtask AnimTask_RemoveSpotlight, 2 end CreateFlatterConfetti: createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER @@ -8468,7 +8468,7 @@ Move_REFRESH: waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 10, 0, RGB(12, 24, 30) - createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0 end Move_BLAZE_KICK: @@ -8505,7 +8505,7 @@ Move_HYPER_VOICE: HyperVoiceEffect: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 31, 3, 8, 0, RGB_YELLOW createvisualtask AnimTask_ScaleMonAndRestore, 5, -5, -5, 5, ANIM_ATTACKER, 0 - createsprite gUnknown_08593880, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 + createsprite gHyperVoiceRingSpriteTemplate, ANIM_ATTACKER, 0, 45, 0, 0, 0, 0, 0, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 1, 0, 6, 1 createvisualtask AnimTask_ShakeMon2, 2, ANIM_DEF_PARTNER, 1, 0, 6, 1 createvisualtask sub_81162A4, 2, 1, 0, 6, 1 @@ -8593,26 +8593,26 @@ Move_MUDDY_WATER: Move_BULLET_SEED: loadspritegfx ANIM_TAG_SEED - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 30, 1 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 delay 5 - createsprite gUnknown_0859351C, ANIM_TARGET, 2, 20, 0 + createsprite gBulletSeedSpriteTemplate, ANIM_TARGET, 2, 20, 0 waitforvisualfinish end @@ -8768,7 +8768,7 @@ Move_POISON_FANG: loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET - createsprite gUnknown_085CE1DC, ANIM_TARGET, 2 + createsprite gFangSpriteTemplate, ANIM_TARGET, 2 delay 10 createvisualtask AnimTask_ShakeMon, 3, ANIM_TARGET, 3, 0, 10, 1 waitforvisualfinish @@ -8858,7 +8858,7 @@ Move_METAL_SOUND: end MetalSound1: panse_1B SE_W103, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 - createsprite gUnknown_08593458, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 + createsprite gMetalSoundSpriteTemplate, ANIM_TARGET, 2, 16, 0, 0, 0, 30, 0 delay 2 return @@ -9059,9 +9059,9 @@ Move_COSMIC_POWER: waitbgfadein delay 70 createvisualtask sub_8159210, 5, 228, SOUND_PAN_ATTACKER - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 40 createvisualtask sub_8117610, 2, 0, 15, 0, 0 waitforvisualfinish @@ -9167,29 +9167,29 @@ SilverWindContinue: delay 0 createvisualtask sub_8116620, 10, 1, 0, 4, 4, RGB_BLACK waitbgfadein - createsprite gUnknown_08592830, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -32, 16, 0, 6, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -8, 18, 64, 3, 2, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -24, 18, 90, 5, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_ATTACKER, 120, -40, 14, 128, 4, 1, 2, 1 delay 6 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592830, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindBigSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592848, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindMediumSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 delay 0 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 - createsprite gUnknown_08592860, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -4, 16, 0, 6, 1, 2, 1 + createsprite gSilverWindSmallSparkSpriteTemplate, ANIM_TARGET, 66, -16, 12, 192, 5, 2, 3, 1 waitforvisualfinish playsewithpan SE_W016B, SOUND_PAN_TARGET clearmonbg ANIM_DEF_PARTNER @@ -9503,13 +9503,13 @@ Move_WATER_PULSE: playsewithpan SE_W145C, SOUND_PAN_TARGET waitforvisualfinish playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 + createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 + createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 5 playsewithpan SE_W202, SOUND_PAN_ATTACKER - createsprite gUnknown_08593470, ANIM_TARGET, 2, 0, 0, 40, 15 + createsprite gWaterPulseRingSpriteTemplate, ANIM_TARGET, 2, 0, 0, 40, 15 delay 13 createvisualtask AnimTask_ShakeMon, 2, ANIM_TARGET, 0, 8, 18, 1 waitforvisualfinish @@ -9523,7 +9523,7 @@ Move_PSYCHO_BOOST: monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A5C8, 5 + createvisualtask AnimTask_FadeScreenToWhite, 5 waitbgfadein delay 6 createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK @@ -10027,33 +10027,33 @@ IcyWindEffect2: return GrantingStarsEffect: - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, -15, 0, 0, 0, 32, 60 delay 8 - createsprite gUnknown_08592B7C, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 + createsprite gGrantingStarsSpriteTemplate, ANIM_ATTACKER, 2, 12, -5, 0, 0, 32, 60 delay 8 return HealingEffect: playsewithpan SE_W071B, SOUND_PAN_ATTACKER - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 0, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 0, -5, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, 10, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, 10, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, -15, -15, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, -15, -15, 0, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_ATTACKER, 2, 10, -5, 0, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_ATTACKER, 2, 10, -5, 0, 0 delay 7 return HealingEffect2: playsewithpan SE_W071B, SOUND_PAN_TARGET - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 0, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 0, -5, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, 10, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, 10, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, -15, -15, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, -15, -15, 1, 0 delay 7 - createsprite gUnknown_08592F2C, ANIM_TARGET, 2, 10, -5, 1, 0 + createsprite gHealingBlueStarSpriteTemplate, ANIM_TARGET, 2, 10, -5, 1, 0 delay 7 return @@ -10154,7 +10154,7 @@ ConfusionEffect: SetPsychicBackground: fadetobg BG_PSYCHIC waitbgfadeout - createvisualtask sub_815A504, 5 + createvisualtask AnimTask_SetPsychicBackground, 5 waitbgfadein return @@ -10249,9 +10249,9 @@ Status_Infatuation: Status_Sleep: loadspritegfx ANIM_TAG_LETTER_Z playsewithpan SE_W173, SOUND_PAN_ATTACKER - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 delay 30 - createsprite gUnknown_08592C88, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 + createsprite gSleepLetterZSpriteTemplate, ANIM_ATTACKER, 2, 4, -10, 16, 0, 0 end Status_Paralysis: @@ -10292,19 +10292,19 @@ Status_Nightmare: end General_CastformChange: - createvisualtask sub_815BB18, 2 + createvisualtask AnimTask_IsMonInvisible, 2 jumpreteq 1, AnimScript_82D7ECA goto AnimScript_82D7EB2 AnimScript_82D7EB2: monbg ANIM_ATTACKER playsewithpan SE_W100, SOUND_PAN_ATTACKER waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48 - createvisualtask sub_815B7D0, 2, 1 + createvisualtask AnimTask_TransformMon, 2, 1 waitforvisualfinish clearmonbg ANIM_ATTACKER end AnimScript_82D7ECA: - createvisualtask sub_815BB58, 2, 1 + createvisualtask AnimTask_CastformGfxChange, 2, 1 end General_StatsChange: @@ -10440,7 +10440,7 @@ General_ItemEffect: waitforvisualfinish playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 2, 3, 7, 0, RGB(17, 31, 25) - createsprite gUnknown_0859381C, ANIM_ATTACKER, 3, 0, 0, 0, 0 + createsprite gThinRingExpandingSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 0, 0 waitforvisualfinish end @@ -10589,7 +10589,7 @@ General_DoomDesireHit: createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 0, 16, RGB_WHITE waitforvisualfinish delay 10 - createvisualtask sub_815C0A4, 5 + createvisualtask AnimTask_DoomDesireLightBeam, 5 delay 9 playsewithpan SE_W109, SOUND_PAN_ATTACKER delay 9 @@ -10599,19 +10599,19 @@ General_DoomDesireHit: delay 25 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_TARGET, 10, 0, 20, 1 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 0, 0, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 0, 0, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 24, -24, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 24, -24, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -16, 16, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, -24, -12, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, -24, -12, 1, 1 delay 6 playsewithpan SE_W120, SOUND_PAN_TARGET - createsprite gBattleAnimSpriteTemplate_859371C, ANIM_ATTACKER, 3, 16, 16, 1, 1 + createsprite gExplosionSpriteTemplate, ANIM_ATTACKER, 3, 16, 16, 1, 1 waitforvisualfinish createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 3, 16, 0, RGB_WHITE waitforvisualfinish |