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path: root/data/battle_anim_scripts.s
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Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r--data/battle_anim_scripts.s902
1 files changed, 451 insertions, 451 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s
index 1d9ff20ae..e86c7b784 100644
--- a/data/battle_anim_scripts.s
+++ b/data/battle_anim_scripts.s
@@ -423,7 +423,7 @@ gBattleAnims_Special::
Move_NONE:
Move_MIRROR_MOVE:
Move_POUND:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
@@ -435,7 +435,7 @@ Move_POUND:
end
Move_DOUBLE_SLAP:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim DoubleSlapLeft, DoubleSlapRight
@@ -454,7 +454,7 @@ DoubleSlapRight:
goto DoubleSlapContinue
Move_POISON_POWDER:
- loadspritegfx ANIM_TAG_065
+ loadspritegfx ANIM_TAG_POISON_POWDER
loadspritegfx ANIM_TAG_POISON_BUBBLE
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
@@ -479,7 +479,7 @@ Move_POISON_POWDER:
end
Move_STUN_SPORE:
- loadspritegfx ANIM_TAG_068
+ loadspritegfx ANIM_TAG_STUN_SPORE
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
@@ -503,7 +503,7 @@ Move_STUN_SPORE:
end
Move_SLEEP_POWDER:
- loadspritegfx ANIM_TAG_067
+ loadspritegfx ANIM_TAG_SLEEP_POWDER
loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6
createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1
createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1
@@ -527,8 +527,8 @@ Move_SLEEP_POWDER:
end
Move_SWIFT:
- loadspritegfx ANIM_TAG_174
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_YELLOW_STAR
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W129, SOUND_PAN_ATTACKER
@@ -554,7 +554,7 @@ Move_SWIFT:
end
Move_STRENGTH:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
@@ -580,7 +580,7 @@ Move_STRENGTH:
end
Move_TACKLE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
@@ -594,7 +594,7 @@ Move_TACKLE:
end
Move_BODY_SLAM:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
@@ -620,7 +620,7 @@ Move_BODY_SLAM:
end
Move_SUPERSONIC:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx ANIM_TAG_GOLD_RING
monbg ANIM_ATK_PARTNER
monbgprio_2A ANIM_ATTACKER
setalpha 12, 8
@@ -642,7 +642,7 @@ Supersonic1:
return
Move_SCREECH:
- loadspritegfx ANIM_TAG_164
+ loadspritegfx ANIM_TAG_PURPLE_RING
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1
call Screech1
call Screech1
@@ -699,8 +699,8 @@ FlameWheel1: @ Unused
return
Move_PIN_MISSILE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -728,8 +728,8 @@ Move_PIN_MISSILE:
end
Move_ICICLE_SPEAR:
- loadspritegfx ANIM_TAG_262
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ICICLE_SPEAR
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -757,7 +757,7 @@ Move_ICICLE_SPEAR:
end
Move_TAKE_DOWN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10
@@ -780,7 +780,7 @@ Move_TAKE_DOWN:
end
Move_DOUBLE_EDGE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W129, SOUND_PAN_ATTACKER
createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0
waitforvisualfinish
@@ -813,8 +813,8 @@ Move_DOUBLE_EDGE:
end
Move_POISON_STING:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_POISON_BUBBLE
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
@@ -833,8 +833,8 @@ Move_POISON_STING:
end
Move_TWINEEDLE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -936,8 +936,8 @@ Ember1:
return
Move_MEGA_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
@@ -979,8 +979,8 @@ SetImpactContestsBG:
goto SetImpactBackgroundRet
Move_MEGA_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
delay 2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK
@@ -1004,8 +1004,8 @@ Move_MEGA_KICK:
end
Move_COMET_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim CometPunchLeft, CometPunchRight
@@ -1027,7 +1027,7 @@ CometPunchRight:
Move_SONIC_BOOM:
loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -1073,7 +1073,7 @@ Move_THUNDER_SHOCK:
Move_THUNDERBOLT:
loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_282
+ loadspritegfx ANIM_TAG_SHOCK_3
loadspritegfx ANIM_TAG_SPARK_2
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
@@ -1123,7 +1123,7 @@ Move_THUNDERBOLT:
Move_THUNDER_WAVE:
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_SPARK_2
- loadspritegfx ANIM_TAG_173
+ loadspritegfx ANIM_TAG_SPARK_H
createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK
waitforvisualfinish
delay 10
@@ -1142,8 +1142,8 @@ Move_THUNDER_WAVE:
end
Move_BEAT_UP:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_TARGET
setalpha 12, 8
choosetwoturnanim BeatUpLeft, BeatUpRight
@@ -1176,8 +1176,8 @@ BeatUpRight:
goto BeatUpContinue
Move_STOMP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_TARGET
@@ -1198,7 +1198,7 @@ Move_TAIL_WHIP:
end
Move_CUT:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W015, SOUND_PAN_TARGET
@@ -1212,7 +1212,7 @@ Move_CUT:
end
Move_HIDDEN_POWER:
- loadspritegfx ANIM_TAG_217
+ loadspritegfx ANIM_TAG_RED_ORB
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0
waitforvisualfinish
@@ -1242,9 +1242,9 @@ Move_HIDDEN_POWER:
end
Move_REVERSAL:
- loadspritegfx ANIM_TAG_236
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_BLUE_ORB
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W197, SOUND_PAN_ATTACKER
createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0
waitforvisualfinish
@@ -1270,7 +1270,7 @@ Move_REVERSAL:
end
Move_PURSUIT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
@@ -1297,8 +1297,8 @@ PursuitOnSwitchout:
goto PursuitContinue
Move_SPIKE_CANNON:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -1336,7 +1336,7 @@ Move_SWORDS_DANCE:
end
Move_PSYCH_UP:
- loadspritegfx ANIM_TAG_196
+ loadspritegfx ANIM_TAG_SPIRAL
monbg ANIM_ATK_PARTNER
createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0
setalpha 12, 8
@@ -1356,8 +1356,8 @@ Move_PSYCH_UP:
Move_DIZZY_PUNCH:
loadspritegfx ANIM_TAG_DUCK
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
call DizzyPunch1
@@ -1417,7 +1417,7 @@ FireSpinEffect:
return
Move_FURY_CUTTER:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W013, SOUND_PAN_TARGET
@@ -1486,8 +1486,8 @@ SelfDestruct1:
return
Move_SLAM:
- loadspritegfx ANIM_TAG_056
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SLAM_HIT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W004, SOUND_PAN_ATTACKER
@@ -1510,7 +1510,7 @@ Move_SLAM:
end
Move_VINE_WHIP:
- loadspritegfx ANIM_TAG_287
+ loadspritegfx ANIM_TAG_WHIP_HIT
playsewithpan SE_W026, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 6
@@ -1521,8 +1521,8 @@ Move_VINE_WHIP:
end
Move_DRILL_PECK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_162
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_WHIRLWIND_LINES
createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -1540,9 +1540,9 @@ Move_DRILL_PECK:
end
Move_WATERFALL:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_WATER_IMPACT
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1
@@ -1654,7 +1654,7 @@ Explosion1:
return
Move_DEFENSE_CURL:
- loadspritegfx ANIM_TAG_234
+ loadspritegfx ANIM_TAG_ECLIPSING_ORB
loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3
createvisualtask sub_811489C, 5, 0, 0
createvisualtask sub_815B338, 5
@@ -1676,7 +1676,7 @@ Move_PROTECT:
end
Move_DETECT:
- loadspritegfx ANIM_TAG_071
+ loadspritegfx ANIM_TAG_SPARKLE_4
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK
waitforvisualfinish
createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE
@@ -1691,7 +1691,7 @@ Move_DETECT:
end
Move_FRUSTRATION:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -1796,7 +1796,7 @@ Frustration_Weak:
goto Frustration_Continue
Move_SAFEGUARD:
- loadspritegfx ANIM_TAG_244
+ loadspritegfx ANIM_TAG_GUARD_RING
monbg ANIM_ATK_PARTNER
setalpha 8, 8
playsewithpan SE_W208, SOUND_PAN_ATTACKER
@@ -1814,7 +1814,7 @@ Move_SAFEGUARD:
end
Move_PAIN_SPLIT:
- loadspritegfx ANIM_TAG_239
+ loadspritegfx ANIM_TAG_PAIN_SPLIT
createsprite gUnknown_085CE590, 2, -8, -42, 0
createsprite gUnknown_085CE590, 130, -8, -42, 1
delay 10
@@ -1838,8 +1838,8 @@ Move_PAIN_SPLIT:
end
Move_VICE_GRIP:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
@@ -1854,8 +1854,8 @@ Move_VICE_GRIP:
end
Move_GUILLOTINE:
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS
@@ -1879,8 +1879,8 @@ Move_GUILLOTINE:
end
Move_PAY_DAY:
- loadspritegfx ANIM_TAG_100
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_COIN
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -1942,7 +1942,7 @@ Outrage1:
return
Move_SPARK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_SPARK_2
delay 0
createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22)
@@ -1988,7 +1988,7 @@ Move_SPARK:
end
Move_ATTRACT:
- loadspritegfx ANIM_TAG_216
+ loadspritegfx ANIM_TAG_RED_HEART
loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3
createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER
delay 15
@@ -2029,7 +2029,7 @@ Growth1:
return
Move_WHIRLWIND:
- loadspritegfx ANIM_TAG_162
+ loadspritegfx ANIM_TAG_WHIRLWIND_LINES
createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0
createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1
createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2
@@ -2095,7 +2095,7 @@ Move_MEAN_LOOK:
end
Move_ROCK_THROW:
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1
createsprite gUnknown_08596B04, 130, 0, 1, 0, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
@@ -2116,7 +2116,7 @@ Move_ROCK_THROW:
end
Move_ROCK_SLIDE:
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1
createsprite gUnknown_08596B04, 130, -5, 1, -5, 1
@@ -2167,7 +2167,7 @@ RockSlide1:
return
Move_THIEF:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
delay 1
fadetobg BG_DARK
@@ -2187,8 +2187,8 @@ Move_THIEF:
end
Move_BUBBLE_BEAM:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_BUBBLE
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -2225,8 +2225,8 @@ Bulbblebeam1:
return
Move_ICY_WIND:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_142
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_ICE_SPIKES
monbg ANIM_DEF_PARTNER
createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK
fadetobg BG_ICE
@@ -2382,8 +2382,8 @@ Move_CONVERSION_2:
end
Move_ROLLING_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
@@ -2404,7 +2404,7 @@ Move_ROLLING_KICK:
end
Move_HEADBUTT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -2420,7 +2420,7 @@ Move_HEADBUTT:
end
Move_HORN_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createsprite gUnknown_08592CD8, 2, 0
playsewithpan SE_W029, SOUND_PAN_ATTACKER
@@ -2438,7 +2438,7 @@ Move_HORN_ATTACK:
end
Move_FURY_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
createvisualtask sub_80D6134, 2, 4, 256, 0, 2
choosetwoturnanim FuryAttackRight, FuryAttackLeft
@@ -2462,7 +2462,7 @@ FuryAttackLeft:
goto FuryAttackContinue
Move_HORN_DRILL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_HORN_HIT
jumpifcontest HornDrillInContest
fadetobg BG_DRILL
@@ -2529,8 +2529,8 @@ HornDrillInContest:
goto HornDrillContinue
Move_THRASH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
createvisualtask sub_8104C38, 2
createvisualtask sub_8104CA4, 2
createsprite gUnknown_08595EB0, 131, 1, 10, 0
@@ -2547,7 +2547,7 @@ Move_THRASH:
end
Move_SING:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
monbg ANIM_DEF_PARTNER
createvisualtask sub_8102BE8, 2
waitforvisualfinish
@@ -2583,8 +2583,8 @@ Move_SING:
end
Move_LOW_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4
createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0
delay 4
@@ -2606,7 +2606,7 @@ Move_EARTHQUAKE:
end
Move_FISSURE:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask sub_81152DC, 3, 5, 10, 50
createvisualtask sub_81152DC, 3, 1, 10, 50
playsewithpan SE_W089, SOUND_PAN_TARGET
@@ -2653,8 +2653,8 @@ Move_DIG:
DigEnd:
end
DigSetUp:
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_281
+ loadspritegfx ANIM_TAG_MUD_SAND
+ loadspritegfx ANIM_TAG_DIRT_MOUND
createsprite gUnknown_08597214, 1, 0, 0, 180
createsprite gUnknown_08597214, 1, 0, 1, 180
monbg_22 ANIM_ATTACKER
@@ -2672,8 +2672,8 @@ DigSetUp:
createvisualtask sub_8114CBC, 2, 1
goto DigEnd
DigUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_281
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_DIRT_MOUND
createvisualtask sub_8114F14, 2, 0
waitforvisualfinish
monbg ANIM_ATTACKER
@@ -2728,7 +2728,7 @@ Move_AGILITY:
end
Move_QUICK_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_ATK_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
@@ -2745,7 +2745,7 @@ Move_QUICK_ATTACK:
end
Move_RAGE:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_ANGER
monbg ANIM_TARGET
setalpha 12, 8
@@ -2810,8 +2810,8 @@ Move_MINIMIZE:
end
Move_METRONOME:
- loadspritegfx ANIM_TAG_064
- loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_FINGER
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createsprite gUnknown_08593114, 11, 0, 100
playsewithpan SE_W118, SOUND_PAN_ATTACKER
delay 6
@@ -2840,7 +2840,7 @@ SkullBashSetUp1:
waitforvisualfinish
return
SkullBashAttack:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_8101C94, 2, 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -2855,7 +2855,7 @@ SkullBashAttack:
goto SkullBashEnd
Move_AMNESIA:
- loadspritegfx ANIM_TAG_093
+ loadspritegfx ANIM_TAG_AMNESIA
call SetPsychicBackground
delay 8
createsprite gUnknown_08596744, 20
@@ -2867,7 +2867,7 @@ Move_AMNESIA:
end
Move_KINESIS:
- loadspritegfx ANIM_TAG_075
+ loadspritegfx ANIM_TAG_ALERT
loadspritegfx ANIM_TAG_BENT_SPOON
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
@@ -2886,8 +2886,8 @@ Move_KINESIS:
end
Move_GLARE:
- loadspritegfx ANIM_TAG_248
- loadspritegfx ANIM_TAG_218
+ loadspritegfx ANIM_TAG_SMALL_RED_EYE
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
createvisualtask sub_815E114, 5, 0
playsewithpan SE_W060B, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -2904,7 +2904,7 @@ Move_GLARE:
end
Move_BARRAGE:
- loadspritegfx ANIM_TAG_254
+ loadspritegfx ANIM_TAG_RED_BALL
createvisualtask sub_815E47C, 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
delay 24
@@ -2958,8 +2958,8 @@ SkyAttackSetUpAgainstPartner:
blendoff
goto SkyAttackEnd
SkyAttackUnleash:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_284
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_BIRD
call SetFlyingBg
monbg ANIM_ATTACKER
createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE
@@ -3005,13 +3005,13 @@ Move_ACID_ARMOR:
end
Move_SHARPEN:
- loadspritegfx ANIM_TAG_185
+ loadspritegfx ANIM_TAG_SPHERE_TO_CUBE
createsprite gUnknown_08592DE4, 2
waitforvisualfinish
end
Move_SUPER_FANG:
- loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_FANG_ATTACK
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1
playsewithpan SE_W082, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -3031,7 +3031,7 @@ Move_SUPER_FANG:
end
Move_SLASH:
- loadspritegfx ANIM_TAG_183
+ loadspritegfx ANIM_TAG_SLASH
createsprite gUnknown_08592D2C, 130, 1, -8, 0
playsewithpan SE_W013, SOUND_PAN_TARGET
delay 4
@@ -3042,8 +3042,8 @@ Move_SLASH:
end
Move_STRUGGLE:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_215
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_MOVEMENT_WAVES
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4
@@ -3093,7 +3093,7 @@ NightmareInContest:
end
Move_FLAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask sub_815C770, 2, 0
@@ -3122,8 +3122,8 @@ Move_SPITE:
end
Move_MACH_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_ATK_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 2
jumprettrue MachPunchAgainstPlayer
@@ -3173,7 +3173,7 @@ Move_FORESIGHT:
end
Move_DESTINY_BOND:
- loadspritegfx ANIM_TAG_188
+ loadspritegfx ANIM_TAG_WHITE_SHADOW
fadetobg BG_GHOST
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitbgfadein
@@ -3193,7 +3193,7 @@ Move_DESTINY_BOND:
end
Move_ENDURE:
- loadspritegfx ANIM_TAG_184
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
@@ -3218,7 +3218,7 @@ EndureEffect:
return
Move_CHARM:
- loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
playsewithpan SE_W204, SOUND_PAN_ATTACKER
@@ -3232,9 +3232,9 @@ Move_CHARM:
end
Move_ROLLOUT:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_074
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_MUD_SAND
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -3249,8 +3249,8 @@ Move_ROLLOUT:
end
Move_FALSE_SWIPE:
- loadspritegfx ANIM_TAG_286
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SLASH_2
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_08592D44, 130
playsewithpan SE_W233, SOUND_PAN_TARGET
delay 16
@@ -3276,7 +3276,7 @@ Move_FALSE_SWIPE:
end
Move_SWAGGER:
- loadspritegfx ANIM_TAG_086
+ loadspritegfx ANIM_TAG_BREATH
loadspritegfx ANIM_TAG_ANGER
createvisualtask sub_8104AB4, 2
playsewithpan SE_W207, SOUND_PAN_ATTACKER
@@ -3295,7 +3295,7 @@ Move_SWAGGER:
Move_MILK_DRINK:
loadspritegfx ANIM_TAG_MILK_BOTTLE
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_TARGET
createsprite gUnknown_08592B3C, 2
@@ -3337,8 +3337,8 @@ MagnitudeIntense:
goto MagnitudeEnd
Move_RAPID_SPIN:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_229
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
@@ -3383,8 +3383,8 @@ Move_MOONLIGHT:
end
Move_EXTREME_SPEED:
- loadspritegfx ANIM_TAG_207
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SPEED_DUST
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_IsAttackerOpponentSide, 2
jumprettrue ExtremeSpeedAgainstPlayer
fadetobg BG_HIGHSPEED_OPPONENT
@@ -3431,8 +3431,8 @@ ExtremeSpeedAgainstPlayer:
goto ExtremeSpeedContinue
Move_UPROAR:
- loadspritegfx ANIM_TAG_225
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE
+ loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_DEF_PARTNER
createvisualtask sub_8106D90, 2, 0
createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8
@@ -3456,8 +3456,8 @@ Move_UPROAR:
end
Move_HEAT_WAVE:
- loadspritegfx ANIM_TAG_261
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED
+ loadspritegfx ANIM_TAG_FLYING_DIRT
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED
createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE
createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED
panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
@@ -3480,8 +3480,8 @@ Move_HEAT_WAVE:
end
Move_HAIL:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_HAIL
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK
waitforvisualfinish
createvisualtask sub_810C918, 5
@@ -3492,7 +3492,7 @@ Move_HAIL:
Move_TORMENT:
loadspritegfx ANIM_TAG_ANGER
- loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createvisualtask sub_815AFF0, 2
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
@@ -3528,15 +3528,15 @@ Move_MEMENTO:
end
Move_FACADE:
- loadspritegfx ANIM_TAG_243
+ loadspritegfx ANIM_TAG_SWEAT_DROP
createvisualtask sub_815DCA4, 2, 0, 3
createvisualtask sub_815DF0C, 2, 0, 72
loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3
end
Move_SMELLING_SALT:
- loadspritegfx ANIM_TAG_HAND
- loadspritegfx ANIM_TAG_255
+ loadspritegfx ANIM_TAG_TAG_HAND
+ loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT
createsprite gUnknown_085CE864, 130, 1, 0, 2
createsprite gUnknown_085CE864, 130, 1, 1, 2
delay 32
@@ -3550,7 +3550,7 @@ Move_SMELLING_SALT:
end
Move_FOLLOW_ME:
- loadspritegfx ANIM_TAG_064
+ loadspritegfx ANIM_TAG_FINGER
createsprite gUnknown_085931D4, 2, 0
playsewithpan SE_W039, SOUND_PAN_ATTACKER
delay 18
@@ -3560,9 +3560,9 @@ Move_FOLLOW_ME:
end
Move_CHARGE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx ANIM_TAG_ELECTRIC_ORBS
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_ELECTRICITY
monbg ANIM_ATTACKER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
@@ -3595,8 +3595,8 @@ Move_CHARGE:
end
Move_TAUNT:
- loadspritegfx ANIM_TAG_214
- loadspritegfx ANIM_TAG_209
+ loadspritegfx ANIM_TAG_FINGER_2
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
loadspritegfx ANIM_TAG_ANGER
createsprite gUnknown_08593114, 11, 0, 45
playsewithpan SE_W118, SOUND_PAN_ATTACKER
@@ -3615,7 +3615,7 @@ Move_TAUNT:
end
Move_HELPING_HAND:
- loadspritegfx ANIM_TAG_HAND
+ loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815EC48, 5
createsprite gUnknown_085CE8AC, 40, 0
createsprite gUnknown_085CE8AC, 40, 1
@@ -3632,7 +3632,7 @@ Move_HELPING_HAND:
end
Move_ASSIST:
- loadspritegfx ANIM_TAG_252
+ loadspritegfx ANIM_TAG_PAW_PRINT
createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36
delay 2
createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36
@@ -3649,9 +3649,9 @@ Move_ASSIST:
end
Move_SUPERPOWER:
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_256
- loadspritegfx ANIM_TAG_257
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_METEOR
+ loadspritegfx ANIM_TAG_FLAT_ROCK
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
@@ -3699,10 +3699,10 @@ Move_RECYCLE:
end
Move_BRICK_BREAK:
- loadspritegfx ANIM_TAG_167
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_208
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_TORN_METAL
choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall
BrickBreakNormal:
monbg ANIM_TARGET
@@ -3763,7 +3763,7 @@ BrickBreakShatteredWall:
end
Move_YAWN:
- loadspritegfx ANIM_TAG_242
+ loadspritegfx ANIM_TAG_PINK_CLOUD
createvisualtask sub_815D64C, 2, 0
playsewithpan SE_W281, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -3779,8 +3779,8 @@ Move_YAWN:
end
Move_ENDEAVOR:
- loadspritegfx ANIM_TAG_243
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SWEAT_DROP
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask sub_815DCA4, 2, 0, 2
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2
@@ -3795,7 +3795,7 @@ Move_ENDEAVOR:
end
Move_ERUPTION:
- loadspritegfx ANIM_TAG_201
+ loadspritegfx ANIM_TAG_WARM_ROCK
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED
waitforvisualfinish
createvisualtask sub_8109460, 2
@@ -3820,7 +3820,7 @@ Move_ERUPTION:
end
Move_SKILL_SWAP:
- loadspritegfx ANIM_TAG_251
+ loadspritegfx ANIM_TAG_BLUEGREEN_ORB
call SetPsychicBackground
createvisualtask sub_810FBF0, 3, 1
createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1
@@ -3833,7 +3833,7 @@ Move_SKILL_SWAP:
end
Move_IMPRISON:
- loadspritegfx ANIM_TAG_249
+ loadspritegfx ANIM_TAG_HOLLOW_ORB
loadspritegfx ANIM_TAG_X_SIGN
call SetPsychicBackground
monbg ANIM_DEF_PARTNER
@@ -3850,7 +3850,7 @@ Move_IMPRISON:
end
Move_GRUDGE:
- loadspritegfx ANIM_TAG_253
+ loadspritegfx ANIM_TAG_PURPLE_FLAME
monbg ANIM_ATTACKER
monbgprio_29
fadetobg BG_GHOST
@@ -3886,7 +3886,7 @@ Move_CAMOUFLAGE:
end
Move_TAIL_GLOW:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
monbg ANIM_ATTACKER
setalpha 12, 8
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK
@@ -3902,8 +3902,8 @@ Move_TAIL_GLOW:
end
Move_LUSTER_PURGE:
- loadspritegfx ANIM_TAG_267
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_IMPACT
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
@@ -3914,9 +3914,9 @@ Move_LUSTER_PURGE:
createsprite gUnknown_08596898, 41, 0, 0, 0, 0
delay 20
createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA
waitforvisualfinish
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23)
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23)
waitforvisualfinish
createsprite gUnknown_085973A0, 131, 1, 2
createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET
@@ -3945,8 +3945,8 @@ Move_LUSTER_PURGE:
end
Move_MIST_BALL:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_270
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_WHITE_FEATHER
delay 0
playsewithpan SE_W081, SOUND_PAN_ATTACKER
createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0
@@ -3965,7 +3965,7 @@ Move_MIST_BALL:
end
Move_FEATHER_DANCE:
- loadspritegfx ANIM_TAG_270
+ loadspritegfx ANIM_TAG_WHITE_FEATHER
monbg ANIM_DEF_PARTNER
monbgprio_29
playsewithpan SE_W080, SOUND_PAN_TARGET
@@ -3987,7 +3987,7 @@ Move_FEATHER_DANCE:
end
Move_TEETER_DANCE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
loadspritegfx ANIM_TAG_DUCK
createvisualtask sub_8160164, 5
createsprite gUnknown_08593050, 2, 0, 16, -2
@@ -4007,7 +4007,7 @@ Move_TEETER_DANCE:
end
Move_MUD_SPORT:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createvisualtask sub_8104938, 2, 0, 6
delay 24
createsprite gUnknown_085971E4, 130, 0, -4, -16
@@ -4054,9 +4054,9 @@ Move_MUD_SPORT:
end
Move_NEEDLE_ARM:
- loadspritegfx ANIM_TAG_266
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_GREEN_SPIKE
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16
createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16
delay 2
@@ -4106,9 +4106,9 @@ Move_SLACK_OFF:
end
Move_CRUSH_CLAW:
- loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
loadspritegfx ANIM_TAG_CLAW_SLASH
- loadspritegfx ANIM_TAG_208
+ loadspritegfx ANIM_TAG_TORN_METAL
monbg ANIM_TARGET
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
@@ -4128,9 +4128,9 @@ Move_CRUSH_CLAW:
Move_AROMATHERAPY:
playsewithpan SE_W080, 0
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_FLOWER
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12)
delay 1
monbg ANIM_ATTACKER
@@ -4166,10 +4166,10 @@ Move_AROMATHERAPY:
end
Move_FAKE_TEARS:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_209
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31)
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31)
waitforvisualfinish
createvisualtask sub_815C478, 5, 0, 2, 1
loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4
@@ -4190,8 +4190,8 @@ Move_FAKE_TEARS:
Move_AIR_CUTTER:
loadspritegfx ANIM_TAG_AIR_WAVE
- loadspritegfx ANIM_TAG_138
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CUT
+ loadspritegfx ANIM_TAG_IMPACT
delay 0
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -4226,7 +4226,7 @@ Move_ODOR_SLEUTH:
end
Move_GRASS_WHISTLE:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12)
waitforvisualfinish
createvisualtask sub_8102BE8, 2
@@ -4263,7 +4263,7 @@ Move_GRASS_WHISTLE:
end
Move_TICKLE:
- loadspritegfx ANIM_TAG_218
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK
waitforvisualfinish
createsprite gUnknown_08593A84, 0, -16, -8
@@ -4281,8 +4281,8 @@ Move_TICKLE:
end
Move_WATER_SPOUT:
- loadspritegfx ANIM_TAG_268
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_81080E4, 5
@@ -4298,8 +4298,8 @@ Move_WATER_SPOUT:
end
Move_SHADOW_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
fadetobg BG_GHOST
waitbgfadein
monbg ANIM_ATK_PARTNER
@@ -4340,7 +4340,7 @@ Move_EXTRASENSORY:
end
Move_AERIAL_ACE:
- loadspritegfx ANIM_TAG_138
+ loadspritegfx ANIM_TAG_CUT
monbg ANIM_TARGET
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5
@@ -4370,7 +4370,7 @@ Move_BLOCK:
end
Move_HOWL:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask sub_815D64C, 2, 0
delay 12
call RoarEffect
@@ -4380,7 +4380,7 @@ Move_HOWL:
end
Move_BULK_UP:
- loadspritegfx ANIM_TAG_086
+ loadspritegfx ANIM_TAG_BREATH
createvisualtask sub_8104AB4, 2
playsewithpan SE_W207, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -4390,7 +4390,7 @@ Move_BULK_UP:
end
Move_COVET:
- loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
loadspritegfx ANIM_TAG_ITEM_BAG
createvisualtask sub_815C478, 5, 0, 2, 0
createsprite gUnknown_08593970, 3, 0, 20
@@ -4408,8 +4408,8 @@ Move_COVET:
Move_VOLT_TACKLE:
loadspritegfx ANIM_TAG_SPARK
- loadspritegfx ANIM_TAG_212
- loadspritegfx ANIM_TAG_213
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
+ loadspritegfx ANIM_TAG_ELECTRICITY
monbg ANIM_ATTACKER
setalpha 12, 8
createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK
@@ -4454,7 +4454,7 @@ Move_VOLT_TACKLE:
end
Move_WATER_SPORT:
- loadspritegfx ANIM_TAG_268
+ loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB
createvisualtask sub_81088E4, 5
delay 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
@@ -4467,7 +4467,7 @@ Move_WATER_SPORT:
end
Move_CALM_MIND:
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
monbg ANIM_ATK_PARTNER
createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK
waitforvisualfinish
@@ -4490,8 +4490,8 @@ Move_CALM_MIND:
end
Move_LEAF_BLADE:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_285
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_CROSS_IMPACT
createvisualtask sub_80FFFC0, 5
delay 2
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1
@@ -4515,7 +4515,7 @@ Move_LEAF_BLADE:
end
Move_DRAGON_DANCE:
- loadspritegfx ANIM_TAG_249
+ loadspritegfx ANIM_TAG_HOLLOW_ORB
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
delay 1
@@ -4539,8 +4539,8 @@ Move_DRAGON_DANCE:
end
Move_SHOCK_WAVE:
- loadspritegfx ANIM_TAG_211
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_ELECTRIC_ORBS
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
loadspritegfx ANIM_TAG_SPARK
loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_ATTACKER
@@ -4575,8 +4575,8 @@ Move_HARDEN:
end
Move_BELLY_DRUM:
- loadspritegfx ANIM_TAG_MUSIC_NOTES2
- loadspritegfx ANIM_TAG_193
+ loadspritegfx ANIM_TAG_MUSIC_NOTES
+ loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE
createvisualtask sub_8102BE8, 2
waitforvisualfinish
call BellyDrum1
@@ -4618,9 +4618,9 @@ BellyDrum1:
return
Move_MIND_READER:
- loadspritegfx ANIM_TAG_189
+ loadspritegfx ANIM_TAG_TEAL_ALERT
loadspritegfx ANIM_TAG_OPENING_EYE
- loadspritegfx ANIM_TAG_191
+ loadspritegfx ANIM_TAG_ROUND_WHITE_HALO
monbg ANIM_DEF_PARTNER
playsewithpan SE_W109, SOUND_PAN_TARGET
createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0
@@ -4660,9 +4660,9 @@ MindReaderEffect:
Move_ICE_PUNCH:
monbg ANIM_DEF_PARTNER
setalpha 12, 8
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
@@ -4818,8 +4818,8 @@ Move_THUNDER:
end
Move_THUNDER_PUNCH:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_LIGHTNING
monbg ANIM_TARGET
setalpha 12, 8
@@ -4852,7 +4852,7 @@ Move_THUNDER_PUNCH:
Move_SACRED_FIRE:
loadspritegfx ANIM_TAG_FIRE
- loadspritegfx ANIM_TAG_035
+ loadspritegfx ANIM_TAG_FIRE_PLUME
loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5
createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0
delay 1
@@ -4908,7 +4908,7 @@ Move_SACRED_FIRE:
end
Move_SCRATCH:
- loadspritegfx ANIM_TAG_137
+ loadspritegfx ANIM_TAG_SCRATCH
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W010, SOUND_PAN_TARGET
@@ -4955,7 +4955,7 @@ Move_DRAGON_BREATH:
end
Move_ROAR:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
@@ -4983,7 +4983,7 @@ RoarEffect:
return
Move_GROWL:
- loadspritegfx ANIM_TAG_053
+ loadspritegfx ANIM_TAG_NOISE_LINE
createvisualtask sub_8158E9C, 2, 0, 255
call RoarEffect
delay 10
@@ -4995,7 +4995,7 @@ Move_GROWL:
end
Move_SNORE:
- loadspritegfx ANIM_TAG_197
+ loadspritegfx ANIM_TAG_SNORE_Z
monbg ANIM_ATK_PARTNER
setalpha 8, 8
call Snore1
@@ -5016,8 +5016,8 @@ Snore1:
return
Move_LIGHT_SCREEN:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_166
+ loadspritegfx ANIM_TAG_SPARKLE_3
+ loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_08596560, 1, 40, 0, 10166
@@ -5043,8 +5043,8 @@ SpecialScreenEffect:
return
Move_MIRROR_COAT:
- loadspritegfx ANIM_TAG_070
- loadspritegfx ANIM_TAG_168
+ loadspritegfx ANIM_TAG_SPARKLE_3
+ loadspritegfx ANIM_TAG_RED_LIGHT_WALL
setalpha 0, 16
createsprite gUnknown_08596590, 1, 40, 0, 10168
delay 10
@@ -5056,8 +5056,8 @@ Move_MIRROR_COAT:
end
Move_REFLECT:
- loadspritegfx ANIM_TAG_071
- loadspritegfx ANIM_TAG_167
+ loadspritegfx ANIM_TAG_SPARKLE_4
+ loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_08596578, 1, 40, 0, 10167
@@ -5073,7 +5073,7 @@ Move_REFLECT:
end
Move_BARRIER:
- loadspritegfx ANIM_TAG_169
+ loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_085965A8, 3, 40, 0, 10169
@@ -5083,8 +5083,8 @@ Move_BARRIER:
end
Move_BUBBLE:
- loadspritegfx ANIM_TAG_146
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_BUBBLE
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_TARGET
setalpha 12, 8
delay 1
@@ -5119,7 +5119,7 @@ Move_BUBBLE:
end
Move_SMOG:
- loadspritegfx ANIM_TAG_172
+ loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
monbg ANIM_DEF_PARTNER
monbgprio_29
setalpha 12, 8
@@ -5146,7 +5146,7 @@ Smog1:
return
Move_FAINT_ATTACK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_ATTACKER
fadetobg BG_DARK
waitbgfadein
@@ -5182,7 +5182,7 @@ Move_FAINT_ATTACK:
end
Move_SAND_ATTACK:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
monbg ANIM_ATK_PARTNER
monbgprio_28 ANIM_ATTACKER
setalpha 12, 8
@@ -5210,7 +5210,7 @@ SandAttack1:
return
Move_MUD_SLAP:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
playsewithpan SE_W028, SOUND_PAN_ATTACKER
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3
waitforvisualfinish
@@ -5234,7 +5234,7 @@ MudSlap1:
Move_DRAGON_RAGE:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_035
+ loadspritegfx ANIM_TAG_FIRE_PLUME
playsewithpan SE_W082, SOUND_PAN_ATTACKER
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1
waitforvisualfinish
@@ -5265,7 +5265,7 @@ Move_DRAGON_RAGE:
end
Move_RAIN_DANCE:
- loadspritegfx ANIM_TAG_115
+ loadspritegfx ANIM_TAG_RAIN_DROPS
playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
@@ -5279,8 +5279,8 @@ Move_RAIN_DANCE:
end
Move_BITE:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SHARP_TEETH
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
@@ -5296,8 +5296,8 @@ Move_BITE:
end
Move_CRUNCH:
- loadspritegfx ANIM_TAG_139
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SHARP_TEETH
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
fadetobg BG_DARK
waitbgfadein
@@ -5324,8 +5324,8 @@ Move_CRUNCH:
end
Move_CLAMP:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CLAMP
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
@@ -5344,7 +5344,7 @@ Move_ICE_BEAM:
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK
waitforvisualfinish
createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10
@@ -5391,7 +5391,7 @@ Move_WITHDRAW:
end
Move_AURORA_BEAM:
- loadspritegfx ANIM_TAG_140
+ loadspritegfx ANIM_TAG_RAINBOW_RINGS
fadetobg BG_AURORABEAM
waitbgfadein
playsewithpan SE_W062, SOUND_PAN_ATTACKER
@@ -5427,7 +5427,7 @@ AuroraBeam1:
return
Move_SOLAR_BEAM:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash
SolarBeamEnd:
waitforvisualfinish
@@ -5516,7 +5516,7 @@ SolarBeamUnleash1:
return
Move_BLIZZARD:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
createvisualtask AnimTask_IsAttackerOpponentSide, 2
jumprettrue BlizzardAgainstPlayer
@@ -5568,7 +5568,7 @@ BlizzardAgainstPlayer:
goto BlizzardContinue
Move_POWDER_SNOW:
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
monbg ANIM_DEF_PARTNER
createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK
waitforvisualfinish
@@ -5602,8 +5602,8 @@ PowderSnow1:
return
Move_HYDRO_PUMP:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_WATER_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -5649,8 +5649,8 @@ HydroPump2:
return
Move_SIGNAL_BEAM:
- loadspritegfx ANIM_TAG_264
- loadspritegfx ANIM_TAG_265
+ loadspritegfx ANIM_TAG_GLOWY_RED_ORB
+ loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB
loadspritegfx ANIM_TAG_DUCK
createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1
delay 6
@@ -5690,9 +5690,9 @@ SignalBeam1:
return
Move_ABSORB:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
@@ -5743,9 +5743,9 @@ AbsorbEffect:
return
Move_MEGA_DRAIN:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
@@ -5804,9 +5804,9 @@ MegaDrainEffect:
return
Move_GIGA_DRAIN:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
@@ -5873,11 +5873,11 @@ GigaDrainEffect:
return
Move_LEECH_LIFE:
- loadspritegfx ANIM_TAG_161
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_NEEDLE
+ loadspritegfx ANIM_TAG_ORBS
delay 1
loadspritegfx ANIM_TAG_BLUE_STAR
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
setalpha 12, 8
@@ -5903,12 +5903,12 @@ Move_LEECH_LIFE:
end
Move_SYNTHESIS:
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18)
playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
+ unloadspritegfx ANIM_TAG_SPARKLE_2
delay 1
loadspritegfx ANIM_TAG_BLUE_STAR
call HealingEffect
@@ -6029,7 +6029,7 @@ Move_ACID:
Move_BONEMERANG:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6049,7 +6049,7 @@ Move_BONEMERANG:
Move_BONE_CLUB:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6067,7 +6067,7 @@ Move_BONE_CLUB:
Move_BONE_RUSH:
loadspritegfx ANIM_TAG_BONE
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W155, SOUND_PAN_TARGET
@@ -6082,7 +6082,7 @@ Move_BONE_RUSH:
end
Move_SPIKES:
- loadspritegfx ANIM_TAG_152
+ loadspritegfx ANIM_TAG_SPIKES
monbg ANIM_DEF_PARTNER
playsewithpan SE_W026, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28
@@ -6099,8 +6099,8 @@ Move_SPIKES:
end
Move_MEGAHORN:
- loadspritegfx ANIM_TAG_153
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HORN_HIT_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
playsewithpan SE_W082, SOUND_PAN_ATTACKER
jumpifcontest MegahornInContest
@@ -6143,7 +6143,7 @@ MegahornInContest:
Move_GUST:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6161,7 +6161,7 @@ Move_GUST:
Move_WING_ATTACK:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6184,7 +6184,7 @@ Move_WING_ATTACK:
end
Move_PECK:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W030, SOUND_PAN_TARGET
createvisualtask sub_80D622C, 2, 3, -768, 1, 2
createsprite gUnknown_085973E8, 131, -12, 0, 1, 3
@@ -6192,8 +6192,8 @@ Move_PECK:
end
Move_AEROBLAST:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_AIR_WAVE_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
call SetFlyingBg
monbgprio_28 ANIM_TARGET
@@ -6233,8 +6233,8 @@ Aeroblast1:
return
Move_WATER_GUN:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6257,8 +6257,8 @@ Move_WATER_GUN:
end
Move_CRABHAMMER:
- loadspritegfx ANIM_TAG_141
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gUnknown_08597388, 4, 0, 0, 1, 0
@@ -6334,7 +6334,7 @@ Flamethrower1:
return
Move_SANDSTORM:
- loadspritegfx ANIM_TAG_261
+ loadspritegfx ANIM_TAG_FLYING_DIRT
playsewithpan SE_W201, 0
createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE
delay 16
@@ -6354,7 +6354,7 @@ Move_SANDSTORM:
end
Move_WHIRLPOOL:
- loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_WATER_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6387,8 +6387,8 @@ WhirlpoolEffect:
return
Move_FLY:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
+ loadspritegfx ANIM_TAG_IMPACT
choosetwoturnanim FlySetUp, FlyUnleash
FlyEnd:
waitforvisualfinish
@@ -6414,8 +6414,8 @@ FlyUnleash:
goto FlyEnd
Move_BOUNCE:
- loadspritegfx ANIM_TAG_156
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
+ loadspritegfx ANIM_TAG_IMPACT
choosetwoturnanim BounceSetUp, BounceUnleash
BounceEnd:
end
@@ -6440,8 +6440,8 @@ BounceUnleash:
goto BounceEnd
Move_KARATE_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -6457,8 +6457,8 @@ Move_KARATE_CHOP:
end
Move_CROSS_CHOP:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_285
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_CROSS_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W025, SOUND_PAN_TARGET
@@ -6475,8 +6475,8 @@ Move_CROSS_CHOP:
end
Move_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4
@@ -6493,8 +6493,8 @@ Move_JUMP_KICK:
end
Move_HI_JUMP_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8
@@ -6519,8 +6519,8 @@ Move_HI_JUMP_KICK:
end
Move_DOUBLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gUnknown_08595EB0, 3, 1, 20, 1
@@ -6532,8 +6532,8 @@ Move_DOUBLE_KICK:
end
Move_TRIPLE_KICK:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
@@ -6565,10 +6565,10 @@ TripleKickCenter:
goto TripleKickContinue
Move_DYNAMIC_PUNCH:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_007
+ loadspritegfx ANIM_TAG_UNUSED_EXPLOSION
delay 1
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -6599,8 +6599,8 @@ Move_DYNAMIC_PUNCH:
end
Move_COUNTER:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4
@@ -6631,7 +6631,7 @@ Move_COUNTER:
end
Move_VITAL_THROW:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W233, SOUND_PAN_ATTACKER
@@ -6654,9 +6654,9 @@ Move_VITAL_THROW:
end
Move_ROCK_SMASH:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
@@ -6681,7 +6681,7 @@ Move_ROCK_SMASH:
end
Move_SUBMISSION:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W104, SOUND_PAN_ATTACKER
@@ -6714,7 +6714,7 @@ Submission1:
return
Move_SUNNY_DAY:
- loadspritegfx ANIM_TAG_157
+ loadspritegfx ANIM_TAG_SUNLIGHT
monbg ANIM_ATK_PARTNER
setalpha 13, 3
createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE
@@ -6737,7 +6737,7 @@ SunnyDay1:
return
Move_COTTON_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx ANIM_TAG_SPORE
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10
@@ -6758,7 +6758,7 @@ CottonSpore1:
return
Move_SPORE:
- loadspritegfx ANIM_TAG_158
+ loadspritegfx ANIM_TAG_SPORE
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_80FEE1C, 2
@@ -6782,8 +6782,8 @@ Spore1:
return
Move_PETAL_DANCE:
- loadspritegfx ANIM_TAG_159
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_FLOWER
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W080, SOUND_PAN_ATTACKER
@@ -6820,9 +6820,9 @@ Move_PETAL_DANCE:
end
Move_RAZOR_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_RAZOR_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
@@ -6861,8 +6861,8 @@ Move_RAZOR_LEAF:
Move_NATURE_POWER:
Move_ANCIENT_POWER:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1
@@ -6911,7 +6911,7 @@ Move_OCTAZOOKA:
end
Move_MIST:
- loadspritegfx ANIM_TAG_144
+ loadspritegfx ANIM_TAG_MIST_CLOUD
monbg ANIM_ATK_PARTNER
setalpha 12, 8
loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15
@@ -6945,9 +6945,9 @@ Move_HAZE:
end
Move_FIRE_PUNCH:
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED
@@ -6981,7 +6981,7 @@ FireMoveEffect:
return
Move_LEER:
- loadspritegfx ANIM_TAG_GLARE
+ loadspritegfx ANIM_TAG_LEER
monbg ANIM_ATTACKER
monbgprio_28 ANIM_ATTACKER
setalpha 8, 8
@@ -7000,7 +7000,7 @@ Move_LEER:
end
Move_DREAM_EATER:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
@@ -7067,7 +7067,7 @@ DreamEaterEffect:
return
Move_POISON_GAS:
- loadspritegfx ANIM_TAG_172
+ loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD
loadspritegfx ANIM_TAG_POISON_BUBBLE
delay 0
monbg ANIM_DEF_PARTNER
@@ -7120,7 +7120,7 @@ Move_WRAP:
goto BindWrap
Move_PSYBEAM:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx ANIM_TAG_GOLD_RING
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15
@@ -7147,7 +7147,7 @@ Psybeam1:
return
Move_HYPNOSIS:
- loadspritegfx ANIM_TAG_163
+ loadspritegfx ANIM_TAG_GOLD_RING
call SetPsychicBackground
call Hypnosis1
call Hypnosis1
@@ -7165,7 +7165,7 @@ Hypnosis1:
return
Move_PSYWAVE:
- loadspritegfx ANIM_TAG_165
+ loadspritegfx ANIM_TAG_BLUE_RING
playsewithpan SE_W060, SOUND_PAN_ATTACKER
call SetPsychicBackground
createvisualtask sub_81076C8, 5, 100
@@ -7189,7 +7189,7 @@ Psywave1:
return
Move_ZAP_CANNON:
- loadspritegfx ANIM_TAG_171
+ loadspritegfx ANIM_TAG_BLACK_BALL_2
loadspritegfx ANIM_TAG_SPARK_2
playsewithpan SE_W086, SOUND_PAN_ATTACKER
createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0
@@ -7211,7 +7211,7 @@ Move_ZAP_CANNON:
Move_STEEL_WING:
loadspritegfx ANIM_TAG_GUST
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 0, 0, 0
waitforvisualfinish
@@ -7237,7 +7237,7 @@ Move_STEEL_WING:
end
Move_IRON_TAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 0, 0
waitforvisualfinish
@@ -7256,7 +7256,7 @@ Move_IRON_TAIL:
end
Move_POISON_TAIL:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
loadspritegfx ANIM_TAG_POISON_BUBBLE
loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2
createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23)
@@ -7318,7 +7318,7 @@ Move_NIGHT_SHADE:
Move_EGG_BOMB:
loadspritegfx ANIM_TAG_EXPLOSION
- loadspritegfx ANIM_TAG_175
+ loadspritegfx ANIM_TAG_LARGE_FRESH_EGG
playsewithpan SE_W039, SOUND_PAN_ATTACKER
createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32
waitforvisualfinish
@@ -7342,7 +7342,7 @@ Move_EGG_BOMB:
end
Move_SHADOW_BALL:
- loadspritegfx ANIM_TAG_176
+ loadspritegfx ANIM_TAG_SHADOW_BALL
fadetobg BG_GHOST
waitbgfadein
delay 15
@@ -7357,7 +7357,7 @@ Move_SHADOW_BALL:
end
Move_LICK:
- loadspritegfx ANIM_TAG_177
+ loadspritegfx ANIM_TAG_LICK
delay 15
playsewithpan SE_W122, SOUND_PAN_TARGET
createsprite gUnknown_08596D8C, 130, 0, 0
@@ -7366,7 +7366,7 @@ Move_LICK:
end
Move_FOCUS_ENERGY:
- loadspritegfx ANIM_TAG_184
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
@@ -7389,7 +7389,7 @@ BideSetUp:
end
BideUnleash:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2
@@ -7419,7 +7419,7 @@ BideUnleash:
end
Move_STRING_SHOT:
- loadspritegfx ANIM_TAG_179
+ loadspritegfx ANIM_TAG_STRING
loadspritegfx ANIM_TAG_WEB_THREAD
monbg ANIM_DEF_PARTNER
delay 0
@@ -7517,8 +7517,8 @@ RazorWindSetUp:
goto RazorWindContinue
RazorWindUnleash:
- loadspritegfx ANIM_TAG_154
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_AIR_WAVE_2
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W013B, SOUND_PAN_ATTACKER
@@ -7539,7 +7539,7 @@ RazorWindUnleash:
goto RazorWindContinue
Move_DISABLE:
- loadspritegfx ANIM_TAG_071
+ loadspritegfx ANIM_TAG_SPARKLE_4
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 8, 8
@@ -7555,7 +7555,7 @@ Move_DISABLE:
end
Move_RECOVER:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
setalpha 12, 8
@@ -7590,7 +7590,7 @@ Recover1:
return
Move_MIMIC:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
setalpha 11, 5
monbg_22 ANIM_DEF_PARTNER
monbgprio_29
@@ -7609,7 +7609,7 @@ Move_MIMIC:
end
Move_CONSTRICT:
- loadspritegfx ANIM_TAG_186
+ loadspritegfx ANIM_TAG_TENDRILS
loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4
createsprite gUnknown_08592494, 132, 0, 16, 0, 2
delay 7
@@ -7629,7 +7629,7 @@ Move_CURSE:
choosetwoturnanim CurseGhost, CurseStats
CurseGhost:
loadspritegfx ANIM_TAG_NAIL
- loadspritegfx ANIM_TAG_200
+ loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_ATK_PARTNER
createvisualtask sub_8112758, 5
waitforvisualfinish
@@ -7672,7 +7672,7 @@ CurseStats1:
Move_SOFT_BOILED:
loadspritegfx ANIM_TAG_BREAKING_EGG
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_ATK_PARTNER
playsewithpan SE_W039, SOUND_PAN_ATTACKER
@@ -7695,8 +7695,8 @@ Move_SOFT_BOILED:
Move_HEAL_BELL:
loadspritegfx ANIM_TAG_BELL
- loadspritegfx ANIM_TAG_MUSIC_NOTES
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_MUSIC_NOTES_2
+ loadspritegfx ANIM_TAG_THIN_RING
createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE
waitforvisualfinish
createvisualtask sub_8105CB4, 5
@@ -7723,16 +7723,16 @@ Move_HEAL_BELL:
createvisualtask sub_8105D60, 5
waitforvisualfinish
unloadspritegfx ANIM_TAG_BELL
- unloadspritegfx ANIM_TAG_MUSIC_NOTES
- unloadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
+ unloadspritegfx ANIM_TAG_MUSIC_NOTES_2
+ unloadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
playsewithpan SE_W234, SOUND_PAN_ATTACKER
createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1
delay 8
createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
- loadspritegfx ANIM_TAG_203
+ unloadspritegfx ANIM_TAG_SPARKLE_2
+ loadspritegfx ANIM_TAG_THIN_RING
playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER
createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30)
createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE
@@ -7757,7 +7757,7 @@ Move_FAKE_OUT:
end
Move_SCARY_FACE:
- loadspritegfx ANIM_TAG_218
+ loadspritegfx ANIM_TAG_EYE_SPARKLE
createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK
playsewithpan SE_W060, SOUND_PAN_ATTACKER
waitforvisualfinish
@@ -7775,7 +7775,7 @@ Move_SCARY_FACE:
end
Move_SWEET_KISS:
- loadspritegfx ANIM_TAG_216
+ loadspritegfx ANIM_TAG_RED_HEART
loadspritegfx ANIM_TAG_ANGEL
createsprite gUnknown_08593AA8, 130, 16, -48
playsewithpan SE_W215, SOUND_PAN_TARGET
@@ -7794,8 +7794,8 @@ Move_SWEET_KISS:
end
Move_LOVELY_KISS:
- loadspritegfx ANIM_TAG_219
- loadspritegfx ANIM_TAG_EVIL_ANGEL
+ loadspritegfx ANIM_TAG_PINK_HEART
+ loadspritegfx ANIM_TAG_DEVIL
createsprite gUnknown_08593AF0, 130, 0, -24
playsewithpan SE_W060B, SOUND_PAN_TARGET
waitforvisualfinish
@@ -7807,7 +7807,7 @@ Move_LOVELY_KISS:
end
Move_FURY_SWIPES:
- loadspritegfx ANIM_TAG_222
+ loadspritegfx ANIM_TAG_SWIPE
createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5
delay 4
playsewithpan SE_W010, SOUND_PAN_TARGET
@@ -7822,8 +7822,8 @@ Move_FURY_SWIPES:
end
Move_INGRAIN:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ROOTS
+ loadspritegfx ANIM_TAG_ORBS
createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150
playsewithpan SE_W010, SOUND_PAN_ATTACKER
delay 10
@@ -7912,14 +7912,14 @@ PresentHeal:
end
Move_BATON_PASS:
- loadspritegfx ANIM_TAG_226
+ loadspritegfx ANIM_TAG_POKEBALL
playsewithpan SE_W226, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30)
createsprite gUnknown_085CE370, 2
end
Move_PERISH_SONG:
- loadspritegfx ANIM_TAG_MUSIC_NOTES
+ loadspritegfx ANIM_TAG_MUSIC_NOTES_2
createsprite gUnknown_08593C0C, 4, 0, 0, 0
createsprite gUnknown_08593C0C, 4, 1, 1, 16
createsprite gUnknown_08593C0C, 4, 2, 1, 32
@@ -7982,7 +7982,7 @@ Move_SLEEP_TALK:
end
Move_HYPER_FANG:
- loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_FANG_ATTACK
playsewithpan SE_W044, SOUND_PAN_TARGET
delay 1
delay 2
@@ -8055,15 +8055,15 @@ Move_TRI_ATTACK:
delay 2
createvisualtask sub_8115F10, 2, 257, 257, 257
waitforvisualfinish
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
call FreezeEffect1
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK
waitforvisualfinish
end
Move_WILL_O_WISP:
- loadspritegfx ANIM_TAG_232
- loadspritegfx ANIM_TAG_231
+ loadspritegfx ANIM_TAG_WISP_FIRE
+ loadspritegfx ANIM_TAG_WISP_ORB
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
playsewithpan SE_W052, SOUND_PAN_ATTACKER
@@ -8093,8 +8093,8 @@ Move_WILL_O_WISP:
end
Move_ENCORE:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_HAND
+ loadspritegfx ANIM_TAG_SPOTLIGHT
+ loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
@@ -8114,7 +8114,7 @@ Move_ENCORE:
Move_TRICK:
loadspritegfx ANIM_TAG_ITEM_BAG
- loadspritegfx ANIM_TAG_207
+ loadspritegfx ANIM_TAG_SPEED_DUST
createsprite gUnknown_085926E8, 2, -40, 80
createsprite gUnknown_085926E8, 2, -40, 208
delay 16
@@ -8141,8 +8141,8 @@ Move_TRICK:
end
Move_WISH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_GOLD_STARS
+ loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0
@@ -8157,7 +8157,7 @@ Move_WISH:
end
Move_STOCKPILE:
- loadspritegfx ANIM_TAG_235
+ loadspritegfx ANIM_TAG_GRAY_ORB
playsewithpan SE_W025, SOUND_PAN_ATTACKER
createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE
createvisualtask sub_815B65C, 5
@@ -8186,8 +8186,8 @@ Stockpile1:
return
Move_SPIT_UP:
- loadspritegfx ANIM_TAG_237
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_RED_ORB_2
+ loadspritegfx ANIM_TAG_IMPACT
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B6B4, 5
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2
@@ -8233,7 +8233,7 @@ SpitUpStrongest:
goto SpitUpContinue
Move_SWALLOW:
- loadspritegfx ANIM_TAG_236
+ loadspritegfx ANIM_TAG_BLUE_ORB
loadspritegfx ANIM_TAG_BLUE_STAR
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_815B778, 5
@@ -8310,7 +8310,7 @@ MorningSun1:
return
Move_SWEET_SCENT:
- loadspritegfx ANIM_TAG_238
+ loadspritegfx ANIM_TAG_PINK_PETAL
playsewithpan SE_W230, SOUND_PAN_ATTACKER
createsprite gUnknown_085CE544, 2, 100, 0, 100
delay 25
@@ -8348,7 +8348,7 @@ SweetScentEffect:
return
Move_HYPER_BEAM:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK
waitforvisualfinish
delay 10
@@ -8358,7 +8358,7 @@ Move_HYPER_BEAM:
delay 30
createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5
createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1
- createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0
+ createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0
call HyperBeam1
call HyperBeam1
call HyperBeam1
@@ -8398,8 +8398,8 @@ HyperBeam1:
return
Move_FLATTER:
- loadspritegfx ANIM_TAG_227
- loadspritegfx ANIM_TAG_240
+ loadspritegfx ANIM_TAG_SPOTLIGHT
+ loadspritegfx ANIM_TAG_CONFETTI
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask sub_815ABEC, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
@@ -8458,8 +8458,8 @@ Move_ROLE_PLAY:
end
Move_REFRESH:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
playsewithpan SE_W287, SOUND_PAN_ATTACKER
createvisualtask sub_815DFCC, 2, 0
waitforvisualfinish
@@ -8472,8 +8472,8 @@ Move_REFRESH:
end
Move_BLAZE_KICK:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
loadspritegfx ANIM_TAG_SMALL_EMBER
monbg ANIM_TARGET
setalpha 12, 8
@@ -8493,7 +8493,7 @@ Move_BLAZE_KICK:
end
Move_HYPER_VOICE:
- loadspritegfx ANIM_TAG_203
+ loadspritegfx ANIM_TAG_THIN_RING
createvisualtask sub_81590B8, 5, 0
call HyperVoiceEffect
waitforvisualfinish
@@ -8513,7 +8513,7 @@ HyperVoiceEffect:
return
Move_SAND_TOMB:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
@@ -8559,8 +8559,8 @@ Move_SHEER_COLD:
end
Move_ARM_THRUST:
- loadspritegfx ANIM_TAG_143
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
+ loadspritegfx ANIM_TAG_IMPACT
monbgprio_28 ANIM_TARGET
setalpha 12, 8
createvisualtask sub_80D6134, 5, 8, 5, 0, 0
@@ -8679,7 +8679,7 @@ End:
end
Move_MUD_SHOT:
- loadspritegfx ANIM_TAG_259
+ loadspritegfx ANIM_TAG_BROWN_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -8711,9 +8711,9 @@ MudShot1:
return
Move_METEOR_MASH:
- loadspritegfx ANIM_TAG_233
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_GOLD_STARS
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0
fadetobg BG_COSMIC
waitbgfadein
@@ -8736,7 +8736,7 @@ Move_METEOR_MASH:
end
Move_REVENGE:
- loadspritegfx ANIM_TAG_245
+ loadspritegfx ANIM_TAG_PURPLE_SCRATCH
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W036, SOUND_PAN_ATTACKER
@@ -8744,15 +8744,15 @@ Move_REVENGE:
waitforvisualfinish
createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED
waitforvisualfinish
- unloadspritegfx ANIM_TAG_245
- loadspritegfx ANIM_TAG_246
+ unloadspritegfx ANIM_TAG_PURPLE_SCRATCH
+ loadspritegfx ANIM_TAG_PURPLE_SWIPE
createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4
delay 4
playsewithpan SE_W207, SOUND_PAN_TARGET
createsprite gUnknown_085960D0, 130, 10, -10
waitforvisualfinish
- unloadspritegfx ANIM_TAG_246
- loadspritegfx ANIM_TAG_135
+ unloadspritegfx ANIM_TAG_PURPLE_SWIPE
+ loadspritegfx ANIM_TAG_IMPACT
createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1
createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8
playsewithpan SE_W233B, SOUND_PAN_TARGET
@@ -8765,7 +8765,7 @@ Move_REVENGE:
end
Move_POISON_FANG:
- loadspritegfx ANIM_TAG_192
+ loadspritegfx ANIM_TAG_FANG_ATTACK
loadspritegfx ANIM_TAG_POISON_BUBBLE
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_085CE1DC, 130
@@ -8783,8 +8783,8 @@ Move_SUBSTITUTE:
end
Move_FRENZY_PLANT:
- loadspritegfx ANIM_TAG_223
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROOTS
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -8843,7 +8843,7 @@ Move_FRENZY_PLANT:
end
Move_METAL_SOUND:
- loadspritegfx ANIM_TAG_260
+ loadspritegfx ANIM_TAG_METAL_SOUND_WAVES
monbg ANIM_DEF_PARTNER
monbgprio_2A ANIM_TARGET
createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1
@@ -8868,8 +8868,8 @@ FocusPunchEnd:
waitforvisualfinish
end
FocusPunch:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_143
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_HANDS_AND_FEET
delay 1
createvisualtask AnimTask_IsContest, 2
jumprettrue FocusPunchInContest
@@ -8911,7 +8911,7 @@ FocusPunchInContest:
goto FocusPunchContinue
Move_RETURN:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
createvisualtask AnimTask_GetReturnPowerLevel, 2
@@ -9048,7 +9048,7 @@ ReturnStrongest1:
return
Move_COSMIC_POWER:
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_SPARKLE_2
createvisualtask sub_8159244, 5, 243, 0
playsewithpan SE_W322, 0
createvisualtask sub_8117610, 2, 0, 0, 15, 0
@@ -9073,8 +9073,8 @@ Move_COSMIC_POWER:
end
Move_BLAST_BURN:
- loadspritegfx ANIM_TAG_035
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_FIRE_PLUME
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W221, SOUND_PAN_ATTACKER
@@ -9119,7 +9119,7 @@ Move_BLAST_BURN:
Move_ROCK_TOMB:
loadspritegfx ANIM_TAG_X_SIGN
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
createvisualtask sub_81162A4, 2, 2, 0, 10, 1
waitforvisualfinish
createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0
@@ -9150,7 +9150,7 @@ Move_ROCK_TOMB:
end
Move_SILVER_WIND:
- loadspritegfx ANIM_TAG_271
+ loadspritegfx ANIM_TAG_SPARKLE_6
panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0
playsewithpan SE_W234, 0
delay 0
@@ -9212,11 +9212,11 @@ Move_SNATCH:
end
Move_DIVE:
- loadspritegfx ANIM_TAG_272
- loadspritegfx ANIM_TAG_273
+ loadspritegfx ANIM_TAG_SPLASH
+ loadspritegfx ANIM_TAG_SWEAT_BEAD
choosetwoturnanim DiveSetUp, DiveAttack
DiveSetUp:
- loadspritegfx ANIM_TAG_156
+ loadspritegfx ANIM_TAG_ROUND_SHADOW
playsewithpan SE_W029, SOUND_PAN_ATTACKER
createsprite gUnknown_08596490, 2, 0, 0, 13, 336
waitforvisualfinish
@@ -9233,8 +9233,8 @@ DiveSetUp1:
createsprite gUnknown_085964E4, 5, 1, 0
return
DiveAttack:
- loadspritegfx ANIM_TAG_148
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_WATER_IMPACT
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W153, SOUND_PAN_TARGET
@@ -9257,8 +9257,8 @@ DiveAttack1:
return
Move_ROCK_BLAST:
- loadspritegfx ANIM_TAG_058
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_ROCKS
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 3
playsewithpan SE_W207, SOUND_PAN_ATTACKER
@@ -9276,7 +9276,7 @@ Move_ROCK_BLAST:
Move_OVERHEAT:
loadspritegfx ANIM_TAG_SMALL_EMBER
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 18
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0)
@@ -9356,8 +9356,8 @@ Move_OVERHEAT:
end
Move_HYDRO_CANNON:
- loadspritegfx ANIM_TAG_149
- loadspritegfx ANIM_TAG_148
+ loadspritegfx ANIM_TAG_WATER_ORB
+ loadspritegfx ANIM_TAG_WATER_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
playsewithpan SE_W057, SOUND_PAN_ATTACKER
@@ -9398,7 +9398,7 @@ HydroCannon1:
return
Move_ASTONISH:
- loadspritegfx ANIM_TAG_273
+ loadspritegfx ANIM_TAG_SWEAT_BEAD
playsewithpan SE_W227, SOUND_PAN_ATTACKER
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 25
@@ -9411,8 +9411,8 @@ Move_ASTONISH:
end
Move_SEISMIC_TOSS:
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_ROCKS
setarg 7, 0
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -9478,7 +9478,7 @@ SeismicToss2:
return
Move_MAGIC_COAT:
- loadspritegfx ANIM_TAG_170
+ loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL
setalpha 0, 16
waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15
createsprite gUnknown_085965C0, 3, 40, 0, 10170
@@ -9488,8 +9488,8 @@ Move_MAGIC_COAT:
end
Move_WATER_PULSE:
- loadspritegfx ANIM_TAG_155
- loadspritegfx ANIM_TAG_288
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
+ loadspritegfx ANIM_TAG_BLUE_RING_2
monbg ANIM_TARGET
monbgprio_28 ANIM_TARGET
playsewithpan SE_W145C, SOUND_PAN_ATTACKER
@@ -9519,7 +9519,7 @@ Move_WATER_PULSE:
end
Move_PSYCHO_BOOST:
- loadspritegfx ANIM_TAG_212
+ loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
@@ -9546,8 +9546,8 @@ Move_PSYCHO_BOOST:
end
Move_KNOCK_OFF:
- loadspritegfx ANIM_TAG_277
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_SLAM_HIT_2
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6
delay 4
playsewithpan SE_W233, SOUND_PAN_TARGET
@@ -9586,7 +9586,7 @@ Move_DOOM_DESIRE:
end
Move_SKY_UPPERCUT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
fadetobg BG_SEISMICTOSS_SKUUPPERCUT
@@ -9643,9 +9643,9 @@ Move_SECRET_POWER:
goto Move_SLAM
Move_TWISTER:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_135
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
+ loadspritegfx ANIM_TAG_ROCKS
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
playsewithpan SE_W239, SOUND_PAN_TARGET
@@ -9689,9 +9689,9 @@ Move_TWISTER:
end
Move_MAGICAL_LEAF:
- loadspritegfx ANIM_TAG_063
- loadspritegfx ANIM_TAG_160
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_LEAF
+ loadspritegfx ANIM_TAG_RAZOR_LEAF
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_DEF_PARTNER
setalpha 12, 8
delay 1
@@ -9734,7 +9734,7 @@ Move_MAGICAL_LEAF:
Move_ICE_BALL:
loadspritegfx ANIM_TAG_ICE_CHUNK
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createvisualtask AnimTask_GetRolloutCounter, 5, 0
jumpargeq 0, 4, IceBallSetIceBg
IceBallContinue:
@@ -9823,7 +9823,7 @@ IceBall1:
return
Move_WEATHER_BALL:
- loadspritegfx ANIM_TAG_283
+ loadspritegfx ANIM_TAG_WEATHER_BALL
createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER
delay 8
playsewithpan SE_W207, SOUND_PAN_ATTACKER
@@ -9841,7 +9841,7 @@ Move_WEATHER_BALL:
jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm
jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce
WeatherBallNormal:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0
waitforvisualfinish
playsewithpan SE_W025B, SOUND_PAN_TARGET
@@ -9865,7 +9865,7 @@ WeatherBallFire:
waitforvisualfinish
end
WeatherBallWater:
- loadspritegfx ANIM_TAG_155
+ loadspritegfx ANIM_TAG_SMALL_BUBBLES
createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10
playsewithpan SE_W152, SOUND_PAN_TARGET
delay 8
@@ -9880,7 +9880,7 @@ WeatherBallWater:
waitforvisualfinish
end
WeatherBallSandstorm:
- loadspritegfx ANIM_TAG_058
+ loadspritegfx ANIM_TAG_ROCKS
createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0
playsewithpan SE_W088, SOUND_PAN_TARGET
delay 5
@@ -9899,8 +9899,8 @@ WeatherBallSandstorm:
waitforvisualfinish
end
WeatherBallIce:
- loadspritegfx ANIM_TAG_263
- loadspritegfx ANIM_TAG_141
+ loadspritegfx ANIM_TAG_HAIL
+ loadspritegfx ANIM_TAG_ICE_CRYSTALS
createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20
playsewithpan SE_W258, SOUND_PAN_TARGET
delay 10
@@ -9917,7 +9917,7 @@ WeatherBallIce:
end
Move_COUNT:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
@@ -10235,7 +10235,7 @@ Burn1:
return
Status_Infatuation:
- loadspritegfx ANIM_TAG_PURPLE_HEART
+ loadspritegfx ANIM_TAG_MAGENTA_HEART
playsewithpan SE_W204, SOUND_PAN_ATTACKER
createsprite gUnknown_08593970, 3, 0, 20
delay 15
@@ -10272,7 +10272,7 @@ Status_Freeze:
end
Status_Curse:
- loadspritegfx ANIM_TAG_200
+ loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8596DE8, 130
@@ -10282,7 +10282,7 @@ Status_Curse:
end
Status_Nightmare:
- loadspritegfx ANIM_TAG_EVIL_ANGEL
+ loadspritegfx ANIM_TAG_DEVIL
monbg ANIM_DEF_PARTNER
playsewithpan SE_W171, SOUND_PAN_TARGET
createsprite gBattleAnimSpriteTemplate_8596E00, 130
@@ -10355,7 +10355,7 @@ General_TurnTrap:
jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb
goto Status_BindWrap
Status_BindWrap:
- loadspritegfx ANIM_TAG_186
+ loadspritegfx ANIM_TAG_TENDRILS
loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2
createsprite gUnknown_08592494, 132, 0, 16, 0, 1
delay 7
@@ -10377,7 +10377,7 @@ Status_FireSpin:
stopsound
end
Status_Whrilpool:
- loadspritegfx ANIM_TAG_149
+ loadspritegfx ANIM_TAG_WATER_ORB
monbg ANIM_DEF_PARTNER
monbgprio_28 ANIM_TARGET
setalpha 12, 8
@@ -10394,8 +10394,8 @@ Status_Whrilpool:
clearmonbg ANIM_DEF_PARTNER
end
Status_Clamp:
- loadspritegfx ANIM_TAG_145
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_CLAMP
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W011, SOUND_PAN_TARGET
@@ -10410,7 +10410,7 @@ Status_Clamp:
waitforvisualfinish
end
Status_SandTomb:
- loadspritegfx ANIM_TAG_074
+ loadspritegfx ANIM_TAG_MUD_SAND
createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0)
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1
playsewithpan SE_W328, SOUND_PAN_TARGET
@@ -10423,8 +10423,8 @@ Status_SandTomb:
end
General_ItemEffect:
- loadspritegfx ANIM_TAG_203
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_THIN_RING
+ loadspritegfx ANIM_TAG_SPARKLE_2
delay 0
playsewithpan SE_W036, SOUND_PAN_ATTACKER
createvisualtask sub_80D622C, 2, 16, 128, 0, 2
@@ -10445,7 +10445,7 @@ General_ItemEffect:
end
General_SmokeballEscape:
- loadspritegfx ANIM_TAG_242
+ loadspritegfx ANIM_TAG_PINK_CLOUD
monbg ANIM_ATTACKER
setalpha 12, 4
delay 0
@@ -10494,7 +10494,7 @@ General_HangedOn:
end
General_Rain:
- loadspritegfx ANIM_TAG_115
+ loadspritegfx ANIM_TAG_RAIN_DROPS
playsewithpan SE_W240, SOUND_PAN_ATTACKER
createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK
waitforvisualfinish
@@ -10521,7 +10521,7 @@ General_LeechSeedDrain:
goto Move_ABSORB
General_MonHit:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W003, SOUND_PAN_TARGET
@@ -10618,7 +10618,7 @@ General_DoomDesireHit:
end
General_FocusPunchSetUp:
- loadspritegfx ANIM_TAG_184
+ loadspritegfx ANIM_TAG_FOCUS_ENERGY
playsewithpan SE_W082, SOUND_PAN_ATTACKER
call EndureEffect
delay 8
@@ -10631,7 +10631,7 @@ General_FocusPunchSetUp:
end
General_IngrainHeal:
- loadspritegfx ANIM_TAG_147
+ loadspritegfx ANIM_TAG_ORBS
loadspritegfx ANIM_TAG_BLUE_STAR
monbg ANIM_DEF_PARTNER
setalpha 12, 8
@@ -10650,13 +10650,13 @@ General_IngrainHeal:
end
General_WishHeal:
- loadspritegfx ANIM_TAG_SPARKLE
+ loadspritegfx ANIM_TAG_SPARKLE_2
createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK
waitforvisualfinish
playsewithpan SE_W025, SOUND_PAN_ATTACKER
call GrantingStarsEffect
waitforvisualfinish
- unloadspritegfx ANIM_TAG_SPARKLE
+ unloadspritegfx ANIM_TAG_SPARKLE_2
loadspritegfx ANIM_TAG_BLUE_STAR
call HealingEffect
waitforvisualfinish
@@ -10718,7 +10718,7 @@ BallThrowEnd:
createvisualtask sub_8170D24, 2
end
BallThrowTrainerBlock:
- loadspritegfx ANIM_TAG_135
+ loadspritegfx ANIM_TAG_IMPACT
delay 25
monbg ANIM_DEF_PARTNER
setalpha 12, 8