diff options
Diffstat (limited to 'data/battle_anim_scripts.s')
-rw-r--r-- | data/battle_anim_scripts.s | 902 |
1 files changed, 451 insertions, 451 deletions
diff --git a/data/battle_anim_scripts.s b/data/battle_anim_scripts.s index 1d9ff20ae..e86c7b784 100644 --- a/data/battle_anim_scripts.s +++ b/data/battle_anim_scripts.s @@ -423,7 +423,7 @@ gBattleAnims_Special:: Move_NONE: Move_MIRROR_MOVE: Move_POUND: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -435,7 +435,7 @@ Move_POUND: end Move_DOUBLE_SLAP: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim DoubleSlapLeft, DoubleSlapRight @@ -454,7 +454,7 @@ DoubleSlapRight: goto DoubleSlapContinue Move_POISON_POWDER: - loadspritegfx ANIM_TAG_065 + loadspritegfx ANIM_TAG_POISON_POWDER loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gPoisonPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 @@ -479,7 +479,7 @@ Move_POISON_POWDER: end Move_STUN_SPORE: - loadspritegfx ANIM_TAG_068 + loadspritegfx ANIM_TAG_STUN_SPORE loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gStunSporeParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gStunSporeParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -503,7 +503,7 @@ Move_STUN_SPORE: end Move_SLEEP_POWDER: - loadspritegfx ANIM_TAG_067 + loadspritegfx ANIM_TAG_SLEEP_POWDER loopsewithpan SE_W077, SOUND_PAN_TARGET, 10, 6 createsprite gSleepPowderParticleSpriteTemplate, 130, -30, -22, 117, 80, 5, 1 createsprite gSleepPowderParticleSpriteTemplate, 130, 10, -22, 117, 80, -5, 1 @@ -527,8 +527,8 @@ Move_SLEEP_POWDER: end Move_SWIFT: - loadspritegfx ANIM_TAG_174 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_YELLOW_STAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W129, SOUND_PAN_ATTACKER @@ -554,7 +554,7 @@ Move_SWIFT: end Move_STRENGTH: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -580,7 +580,7 @@ Move_STRENGTH: end Move_TACKLE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -594,7 +594,7 @@ Move_TACKLE: end Move_BODY_SLAM: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -620,7 +620,7 @@ Move_BODY_SLAM: end Move_SUPERSONIC: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING monbg ANIM_ATK_PARTNER monbgprio_2A ANIM_ATTACKER setalpha 12, 8 @@ -642,7 +642,7 @@ Supersonic1: return Move_SCREECH: - loadspritegfx ANIM_TAG_164 + loadspritegfx ANIM_TAG_PURPLE_RING createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 3, 0, 2, 1 call Screech1 call Screech1 @@ -699,8 +699,8 @@ FlameWheel1: @ Unused return Move_PIN_MISSILE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -728,8 +728,8 @@ Move_PIN_MISSILE: end Move_ICICLE_SPEAR: - loadspritegfx ANIM_TAG_262 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ICICLE_SPEAR + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -757,7 +757,7 @@ Move_ICICLE_SPEAR: end Move_TAKE_DOWN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_WindUpLunge, 5, ANIM_ATTACKER, -24, 8, 23, 10, 40, 10 @@ -780,7 +780,7 @@ Move_TAKE_DOWN: end Move_DOUBLE_EDGE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W129, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, 2, 2, 4, 2, RGB_WHITE, 10, 0, 0 waitforvisualfinish @@ -813,8 +813,8 @@ Move_DOUBLE_EDGE: end Move_POISON_STING: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE monbg ANIM_TARGET monbgprio_28 ANIM_TARGET @@ -833,8 +833,8 @@ Move_POISON_STING: end Move_TWINEEDLE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -936,8 +936,8 @@ Ember1: return Move_MEGA_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK @@ -979,8 +979,8 @@ SetImpactContestsBG: goto SetImpactBackgroundRet Move_MEGA_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET delay 2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 0, 0, 16, RGB_BLACK @@ -1004,8 +1004,8 @@ Move_MEGA_KICK: end Move_COMET_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim CometPunchLeft, CometPunchRight @@ -1027,7 +1027,7 @@ CometPunchRight: Move_SONIC_BOOM: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1073,7 +1073,7 @@ Move_THUNDER_SHOCK: Move_THUNDERBOLT: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_282 + loadspritegfx ANIM_TAG_SHOCK_3 loadspritegfx ANIM_TAG_SPARK_2 createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish @@ -1123,7 +1123,7 @@ Move_THUNDERBOLT: Move_THUNDER_WAVE: loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_SPARK_2 - loadspritegfx ANIM_TAG_173 + loadspritegfx ANIM_TAG_SPARK_H createvisualtask sub_8116620, 10, 1, 0, 0, 6, RGB_BLACK waitforvisualfinish delay 10 @@ -1142,8 +1142,8 @@ Move_THUNDER_WAVE: end Move_BEAT_UP: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_TARGET setalpha 12, 8 choosetwoturnanim BeatUpLeft, BeatUpRight @@ -1176,8 +1176,8 @@ BeatUpRight: goto BeatUpContinue Move_STOMP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_TARGET @@ -1198,7 +1198,7 @@ Move_TAIL_WHIP: end Move_CUT: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W015, SOUND_PAN_TARGET @@ -1212,7 +1212,7 @@ Move_CUT: end Move_HIDDEN_POWER: - loadspritegfx ANIM_TAG_217 + loadspritegfx ANIM_TAG_RED_ORB playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask AnimTask_ScaleMonAndRestore, 5, -7, -7, 11, ANIM_ATTACKER, 0 waitforvisualfinish @@ -1242,9 +1242,9 @@ Move_HIDDEN_POWER: end Move_REVERSAL: - loadspritegfx ANIM_TAG_236 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_BLUE_ORB + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W197, SOUND_PAN_ATTACKER createsprite gComplexPaletteBlendSpriteTemplate, 2, 31, 3, 3, RGB_WHITE, 8, 0, 0 waitforvisualfinish @@ -1270,7 +1270,7 @@ Move_REVERSAL: end Move_PURSUIT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein @@ -1297,8 +1297,8 @@ PursuitOnSwitchout: goto PursuitContinue Move_SPIKE_CANNON: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1336,7 +1336,7 @@ Move_SWORDS_DANCE: end Move_PSYCH_UP: - loadspritegfx ANIM_TAG_196 + loadspritegfx ANIM_TAG_SPIRAL monbg ANIM_ATK_PARTNER createvisualtask sub_8115B0C, 2, 1, 2, 6, 1, 11, 0 setalpha 12, 8 @@ -1356,8 +1356,8 @@ Move_PSYCH_UP: Move_DIZZY_PUNCH: loadspritegfx ANIM_TAG_DUCK - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 call DizzyPunch1 @@ -1417,7 +1417,7 @@ FireSpinEffect: return Move_FURY_CUTTER: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013, SOUND_PAN_TARGET @@ -1486,8 +1486,8 @@ SelfDestruct1: return Move_SLAM: - loadspritegfx ANIM_TAG_056 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W004, SOUND_PAN_ATTACKER @@ -1510,7 +1510,7 @@ Move_SLAM: end Move_VINE_WHIP: - loadspritegfx ANIM_TAG_287 + loadspritegfx ANIM_TAG_WHIP_HIT playsewithpan SE_W026, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 6 @@ -1521,8 +1521,8 @@ Move_VINE_WHIP: end Move_DRILL_PECK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish @@ -1540,9 +1540,9 @@ Move_DRILL_PECK: end Move_WATERFALL: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 23, 1 @@ -1654,7 +1654,7 @@ Explosion1: return Move_DEFENSE_CURL: - loadspritegfx ANIM_TAG_234 + loadspritegfx ANIM_TAG_ECLIPSING_ORB loopsewithpan SE_W161, SOUND_PAN_ATTACKER, 18, 3 createvisualtask sub_811489C, 5, 0, 0 createvisualtask sub_815B338, 5 @@ -1676,7 +1676,7 @@ Move_PROTECT: end Move_DETECT: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 9, RGB_BLACK waitforvisualfinish createvisualtask sub_8116620, 10, 2, 1, 0, 9, RGB_WHITE @@ -1691,7 +1691,7 @@ Move_DETECT: end Move_FRUSTRATION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -1796,7 +1796,7 @@ Frustration_Weak: goto Frustration_Continue Move_SAFEGUARD: - loadspritegfx ANIM_TAG_244 + loadspritegfx ANIM_TAG_GUARD_RING monbg ANIM_ATK_PARTNER setalpha 8, 8 playsewithpan SE_W208, SOUND_PAN_ATTACKER @@ -1814,7 +1814,7 @@ Move_SAFEGUARD: end Move_PAIN_SPLIT: - loadspritegfx ANIM_TAG_239 + loadspritegfx ANIM_TAG_PAIN_SPLIT createsprite gUnknown_085CE590, 2, -8, -42, 0 createsprite gUnknown_085CE590, 130, -8, -42, 1 delay 10 @@ -1838,8 +1838,8 @@ Move_PAIN_SPLIT: end Move_VICE_GRIP: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -1854,8 +1854,8 @@ Move_VICE_GRIP: end Move_GUILLOTINE: - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 fadetobgfromset BG_GUILLOTINE_OPPONENT, BG_GUILLOTINE_PLAYER, BG_GUILLOTINE_CONTESTS @@ -1879,8 +1879,8 @@ Move_GUILLOTINE: end Move_PAY_DAY: - loadspritegfx ANIM_TAG_100 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_COIN + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -1942,7 +1942,7 @@ Outrage1: return Move_SPARK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_SPARK_2 delay 0 createvisualtask sub_8115A04, 2, 3, -31, 1, 5, 5, RGB(31, 31, 22) @@ -1988,7 +1988,7 @@ Move_SPARK: end Move_ATTRACT: - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loopsewithpan SE_W204, SOUND_PAN_ATTACKER, 12, 3 createvisualtask AnimTask_SwayMon, 5, 0, 12, 4096, 4, ANIM_ATTACKER delay 15 @@ -2029,7 +2029,7 @@ Growth1: return Move_WHIRLWIND: - loadspritegfx ANIM_TAG_162 + loadspritegfx ANIM_TAG_WHIRLWIND_LINES createsprite gUnknown_085963D4, 2, 0, -8, 1, 60, 0 createsprite gUnknown_085963D4, 2, 0, 0, 1, 60, 1 createsprite gUnknown_085963D4, 2, 0, 8, 1, 60, 2 @@ -2095,7 +2095,7 @@ Move_MEAN_LOOK: end Move_ROCK_THROW: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gBattleAnimSpriteTemplate_85972D8, 130, 6, 1, 15, 1 createsprite gUnknown_08596B04, 130, 0, 1, 0, 0 playsewithpan SE_W088, SOUND_PAN_TARGET @@ -2116,7 +2116,7 @@ Move_ROCK_THROW: end Move_ROCK_SLIDE: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER createsprite gBattleAnimSpriteTemplate_85972D8, 2, 7, 1, 11, 1 createsprite gUnknown_08596B04, 130, -5, 1, -5, 1 @@ -2167,7 +2167,7 @@ RockSlide1: return Move_THIEF: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET delay 1 fadetobg BG_DARK @@ -2187,8 +2187,8 @@ Move_THIEF: end Move_BUBBLE_BEAM: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -2225,8 +2225,8 @@ Bulbblebeam1: return Move_ICY_WIND: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_142 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_ICE_SPIKES monbg ANIM_DEF_PARTNER createvisualtask sub_8116620, 10, 11, 4, 0, 4, RGB_BLACK fadetobg BG_ICE @@ -2382,8 +2382,8 @@ Move_CONVERSION_2: end Move_ROLLING_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 @@ -2404,7 +2404,7 @@ Move_ROLLING_KICK: end Move_HEADBUTT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2420,7 +2420,7 @@ Move_HEADBUTT: end Move_HORN_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createsprite gUnknown_08592CD8, 2, 0 playsewithpan SE_W029, SOUND_PAN_ATTACKER @@ -2438,7 +2438,7 @@ Move_HORN_ATTACK: end Move_FURY_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT createvisualtask sub_80D6134, 2, 4, 256, 0, 2 choosetwoturnanim FuryAttackRight, FuryAttackLeft @@ -2462,7 +2462,7 @@ FuryAttackLeft: goto FuryAttackContinue Move_HORN_DRILL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_HORN_HIT jumpifcontest HornDrillInContest fadetobg BG_DRILL @@ -2529,8 +2529,8 @@ HornDrillInContest: goto HornDrillContinue Move_THRASH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createvisualtask sub_8104C38, 2 createvisualtask sub_8104CA4, 2 createsprite gUnknown_08595EB0, 131, 1, 10, 0 @@ -2547,7 +2547,7 @@ Move_THRASH: end Move_SING: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES monbg ANIM_DEF_PARTNER createvisualtask sub_8102BE8, 2 waitforvisualfinish @@ -2583,8 +2583,8 @@ Move_SING: end Move_LOW_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, 20, 0, 0, 4 createsprite gUnknown_08595EE0, 130, -24, 28, 40, 8, 160, 0 delay 4 @@ -2606,7 +2606,7 @@ Move_EARTHQUAKE: end Move_FISSURE: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_81152DC, 3, 5, 10, 50 createvisualtask sub_81152DC, 3, 1, 10, 50 playsewithpan SE_W089, SOUND_PAN_TARGET @@ -2653,8 +2653,8 @@ Move_DIG: DigEnd: end DigSetUp: - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_DIRT_MOUND createsprite gUnknown_08597214, 1, 0, 0, 180 createsprite gUnknown_08597214, 1, 0, 1, 180 monbg_22 ANIM_ATTACKER @@ -2672,8 +2672,8 @@ DigSetUp: createvisualtask sub_8114CBC, 2, 1 goto DigEnd DigUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_281 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_DIRT_MOUND createvisualtask sub_8114F14, 2, 0 waitforvisualfinish monbg ANIM_ATTACKER @@ -2728,7 +2728,7 @@ Move_AGILITY: end Move_QUICK_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATK_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 @@ -2745,7 +2745,7 @@ Move_QUICK_ATTACK: end Move_RAGE: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_ANGER monbg ANIM_TARGET setalpha 12, 8 @@ -2810,8 +2810,8 @@ Move_MINIMIZE: end Move_METRONOME: - loadspritegfx ANIM_TAG_064 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_FINGER + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createsprite gUnknown_08593114, 11, 0, 100 playsewithpan SE_W118, SOUND_PAN_ATTACKER delay 6 @@ -2840,7 +2840,7 @@ SkullBashSetUp1: waitforvisualfinish return SkullBashAttack: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_8101C94, 2, 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2855,7 +2855,7 @@ SkullBashAttack: goto SkullBashEnd Move_AMNESIA: - loadspritegfx ANIM_TAG_093 + loadspritegfx ANIM_TAG_AMNESIA call SetPsychicBackground delay 8 createsprite gUnknown_08596744, 20 @@ -2867,7 +2867,7 @@ Move_AMNESIA: end Move_KINESIS: - loadspritegfx ANIM_TAG_075 + loadspritegfx ANIM_TAG_ALERT loadspritegfx ANIM_TAG_BENT_SPOON playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground @@ -2886,8 +2886,8 @@ Move_KINESIS: end Move_GLARE: - loadspritegfx ANIM_TAG_248 - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_SMALL_RED_EYE + loadspritegfx ANIM_TAG_EYE_SPARKLE createvisualtask sub_815E114, 5, 0 playsewithpan SE_W060B, SOUND_PAN_ATTACKER waitforvisualfinish @@ -2904,7 +2904,7 @@ Move_GLARE: end Move_BARRAGE: - loadspritegfx ANIM_TAG_254 + loadspritegfx ANIM_TAG_RED_BALL createvisualtask sub_815E47C, 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER delay 24 @@ -2958,8 +2958,8 @@ SkyAttackSetUpAgainstPartner: blendoff goto SkyAttackEnd SkyAttackUnleash: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_284 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_BIRD call SetFlyingBg monbg ANIM_ATTACKER createvisualtask sub_8116620, 10, 2, 0, 0, 16, RGB_WHITE @@ -3005,13 +3005,13 @@ Move_ACID_ARMOR: end Move_SHARPEN: - loadspritegfx ANIM_TAG_185 + loadspritegfx ANIM_TAG_SPHERE_TO_CUBE createsprite gUnknown_08592DE4, 2 waitforvisualfinish end Move_SUPER_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 1, 0, 20, 1 playsewithpan SE_W082, SOUND_PAN_ATTACKER waitforvisualfinish @@ -3031,7 +3031,7 @@ Move_SUPER_FANG: end Move_SLASH: - loadspritegfx ANIM_TAG_183 + loadspritegfx ANIM_TAG_SLASH createsprite gUnknown_08592D2C, 130, 1, -8, 0 playsewithpan SE_W013, SOUND_PAN_TARGET delay 4 @@ -3042,8 +3042,8 @@ Move_SLASH: end Move_STRUGGLE: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_215 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MOVEMENT_WAVES monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_ShakeMonInPlace, 2, ANIM_ATTACKER, 3, 0, 12, 4 @@ -3093,7 +3093,7 @@ NightmareInContest: end Move_FLAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 createvisualtask sub_815C770, 2, 0 @@ -3122,8 +3122,8 @@ Move_SPITE: end Move_MACH_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_ATK_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue MachPunchAgainstPlayer @@ -3173,7 +3173,7 @@ Move_FORESIGHT: end Move_DESTINY_BOND: - loadspritegfx ANIM_TAG_188 + loadspritegfx ANIM_TAG_WHITE_SHADOW fadetobg BG_GHOST playsewithpan SE_W060, SOUND_PAN_ATTACKER waitbgfadein @@ -3193,7 +3193,7 @@ Move_DESTINY_BOND: end Move_ENDURE: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -3218,7 +3218,7 @@ EndureEffect: return Move_CHARM: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 playsewithpan SE_W204, SOUND_PAN_ATTACKER @@ -3232,9 +3232,9 @@ Move_CHARM: end Move_ROLLOUT: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_074 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_MUD_SAND + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -3249,8 +3249,8 @@ Move_ROLLOUT: end Move_FALSE_SWIPE: - loadspritegfx ANIM_TAG_286 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLASH_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_08592D44, 130 playsewithpan SE_W233, SOUND_PAN_TARGET delay 16 @@ -3276,7 +3276,7 @@ Move_FALSE_SWIPE: end Move_SWAGGER: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH loadspritegfx ANIM_TAG_ANGER createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -3295,7 +3295,7 @@ Move_SWAGGER: Move_MILK_DRINK: loadspritegfx ANIM_TAG_MILK_BOTTLE - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_TARGET createsprite gUnknown_08592B3C, 2 @@ -3337,8 +3337,8 @@ MagnitudeIntense: goto MagnitudeEnd Move_RAPID_SPIN: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_229 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_RAPID_SPIN monbg ANIM_ATTACKER createsprite gUnknown_085CE288, 2, 0, 0, 32, -32, 40, -2 createvisualtask sub_815ADB0, 2, 0, 2, 0 @@ -3383,8 +3383,8 @@ Move_MOONLIGHT: end Move_EXTREME_SPEED: - loadspritegfx ANIM_TAG_207 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SPEED_DUST + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue ExtremeSpeedAgainstPlayer fadetobg BG_HIGHSPEED_OPPONENT @@ -3431,8 +3431,8 @@ ExtremeSpeedAgainstPlayer: goto ExtremeSpeedContinue Move_UPROAR: - loadspritegfx ANIM_TAG_225 - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_JAGGED_MUSIC_NOTE + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_DEF_PARTNER createvisualtask sub_8106D90, 2, 0 createsprite gBattleAnimSpriteTemplate_8593898, 3, 0, 0, 0, 0, 31, 8 @@ -3456,8 +3456,8 @@ Move_UPROAR: end Move_HEAT_WAVE: - loadspritegfx ANIM_TAG_261 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_261, 0, 6, 6, RGB_RED + loadspritegfx ANIM_TAG_FLYING_DIRT + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_FLYING_DIRT, 0, 6, 6, RGB_RED createvisualtask AnimTask_LoadSandstormBackground, 5, TRUE createvisualtask AnimTask_BlendBackground, 6, 6, RGB_RED panse_1B SE_W257, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 @@ -3480,8 +3480,8 @@ Move_HEAT_WAVE: end Move_HAIL: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask sub_8116620, 10, 1, 3, 0, 6, RGB_BLACK waitforvisualfinish createvisualtask sub_810C918, 5 @@ -3492,7 +3492,7 @@ Move_HAIL: Move_TORMENT: loadspritegfx ANIM_TAG_ANGER - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE createvisualtask sub_815AFF0, 2 waitforvisualfinish createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1 @@ -3528,15 +3528,15 @@ Move_MEMENTO: end Move_FACADE: - loadspritegfx ANIM_TAG_243 + loadspritegfx ANIM_TAG_SWEAT_DROP createvisualtask sub_815DCA4, 2, 0, 3 createvisualtask sub_815DF0C, 2, 0, 72 loopsewithpan SE_W207, SOUND_PAN_ATTACKER, 24, 3 end Move_SMELLING_SALT: - loadspritegfx ANIM_TAG_HAND - loadspritegfx ANIM_TAG_255 + loadspritegfx ANIM_TAG_TAG_HAND + loadspritegfx ANIM_TAG_SMELLINGSALT_EFFECT createsprite gUnknown_085CE864, 130, 1, 0, 2 createsprite gUnknown_085CE864, 130, 1, 1, 2 delay 32 @@ -3550,7 +3550,7 @@ Move_SMELLING_SALT: end Move_FOLLOW_ME: - loadspritegfx ANIM_TAG_064 + loadspritegfx ANIM_TAG_FINGER createsprite gUnknown_085931D4, 2, 0 playsewithpan SE_W039, SOUND_PAN_ATTACKER delay 18 @@ -3560,9 +3560,9 @@ Move_FOLLOW_ME: end Move_CHARGE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK @@ -3595,8 +3595,8 @@ Move_CHARGE: end Move_TAUNT: - loadspritegfx ANIM_TAG_214 - loadspritegfx ANIM_TAG_209 + loadspritegfx ANIM_TAG_FINGER_2 + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE loadspritegfx ANIM_TAG_ANGER createsprite gUnknown_08593114, 11, 0, 45 playsewithpan SE_W118, SOUND_PAN_ATTACKER @@ -3615,7 +3615,7 @@ Move_TAUNT: end Move_HELPING_HAND: - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815EC48, 5 createsprite gUnknown_085CE8AC, 40, 0 createsprite gUnknown_085CE8AC, 40, 1 @@ -3632,7 +3632,7 @@ Move_HELPING_HAND: end Move_ASSIST: - loadspritegfx ANIM_TAG_252 + loadspritegfx ANIM_TAG_PAW_PRINT createsprite gUnknown_085CE804, 50, 112, -16, 140, 128, 36 delay 2 createsprite gUnknown_085CE804, 50, 208, 128, -16, 48, 36 @@ -3649,9 +3649,9 @@ Move_ASSIST: end Move_SUPERPOWER: - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_256 - loadspritegfx ANIM_TAG_257 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_METEOR + loadspritegfx ANIM_TAG_FLAT_ROCK monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 @@ -3699,10 +3699,10 @@ Move_RECYCLE: end Move_BRICK_BREAK: - loadspritegfx ANIM_TAG_167 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_TORN_METAL choosetwoturnanim BrickBreakNormal, BrickBreakShatteredWall BrickBreakNormal: monbg ANIM_TARGET @@ -3763,7 +3763,7 @@ BrickBreakShatteredWall: end Move_YAWN: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD createvisualtask sub_815D64C, 2, 0 playsewithpan SE_W281, SOUND_PAN_ATTACKER waitforvisualfinish @@ -3779,8 +3779,8 @@ Move_YAWN: end Move_ENDEAVOR: - loadspritegfx ANIM_TAG_243 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SWEAT_DROP + loadspritegfx ANIM_TAG_IMPACT createvisualtask sub_815DCA4, 2, 0, 2 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 24, 2 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_ATTACKER, RGB(31, 21, 0), 12, 1, 2 @@ -3795,7 +3795,7 @@ Move_ENDEAVOR: end Move_ERUPTION: - loadspritegfx ANIM_TAG_201 + loadspritegfx ANIM_TAG_WARM_ROCK createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 2, 0, 4, RGB_RED waitforvisualfinish createvisualtask sub_8109460, 2 @@ -3820,7 +3820,7 @@ Move_ERUPTION: end Move_SKILL_SWAP: - loadspritegfx ANIM_TAG_251 + loadspritegfx ANIM_TAG_BLUEGREEN_ORB call SetPsychicBackground createvisualtask sub_810FBF0, 3, 1 createvisualtask AnimTask_BlendMonInAndOut, 5, ANIM_TARGET, RGB_WHITE, 12, 3, 1 @@ -3833,7 +3833,7 @@ Move_SKILL_SWAP: end Move_IMPRISON: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB loadspritegfx ANIM_TAG_X_SIGN call SetPsychicBackground monbg ANIM_DEF_PARTNER @@ -3850,7 +3850,7 @@ Move_IMPRISON: end Move_GRUDGE: - loadspritegfx ANIM_TAG_253 + loadspritegfx ANIM_TAG_PURPLE_FLAME monbg ANIM_ATTACKER monbgprio_29 fadetobg BG_GHOST @@ -3886,7 +3886,7 @@ Move_CAMOUFLAGE: end Move_TAIL_GLOW: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATTACKER setalpha 12, 8 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB_BLACK @@ -3902,8 +3902,8 @@ Move_TAIL_GLOW: end Move_LUSTER_PURGE: - loadspritegfx ANIM_TAG_267 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_WHITE_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_IMPACT fadetobg BG_PSYCHIC waitbgfadeout createvisualtask sub_815A5C8, 5 @@ -3914,9 +3914,9 @@ Move_LUSTER_PURGE: createsprite gUnknown_08596898, 41, 0, 0, 0, 0 delay 20 createvisualtask sub_8116664, 5, 5, 2, 0, 16, RGB_WHITEALPHA - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_267, 2, 0, 16, RGB_WHITEALPHA + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_WHITE_CIRCLE_OF_LIGHT, 2, 0, 16, RGB_WHITEALPHA waitforvisualfinish - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_135, 0, 12, 12, RGB(0, 0, 23) + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_IMPACT, 0, 12, 12, RGB(0, 0, 23) waitforvisualfinish createsprite gUnknown_085973A0, 131, 1, 2 createvisualtask sub_8159210, 5, 215, SOUND_PAN_TARGET @@ -3945,8 +3945,8 @@ Move_LUSTER_PURGE: end Move_MIST_BALL: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WHITE_FEATHER delay 0 playsewithpan SE_W081, SOUND_PAN_ATTACKER createsprite gUnknown_08595C70, 128, 0, 0, 0, 0, 30, 0 @@ -3965,7 +3965,7 @@ Move_MIST_BALL: end Move_FEATHER_DANCE: - loadspritegfx ANIM_TAG_270 + loadspritegfx ANIM_TAG_WHITE_FEATHER monbg ANIM_DEF_PARTNER monbgprio_29 playsewithpan SE_W080, SOUND_PAN_TARGET @@ -3987,7 +3987,7 @@ Move_FEATHER_DANCE: end Move_TEETER_DANCE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES loadspritegfx ANIM_TAG_DUCK createvisualtask sub_8160164, 5 createsprite gUnknown_08593050, 2, 0, 16, -2 @@ -4007,7 +4007,7 @@ Move_TEETER_DANCE: end Move_MUD_SPORT: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createvisualtask sub_8104938, 2, 0, 6 delay 24 createsprite gUnknown_085971E4, 130, 0, -4, -16 @@ -4054,9 +4054,9 @@ Move_MUD_SPORT: end Move_NEEDLE_ARM: - loadspritegfx ANIM_TAG_266 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GREEN_SPIKE + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loopsewithpan SE_W030, SOUND_PAN_TARGET, 2, 16 createsprite gUnknown_08592888, 130, 1, 0, 0, -32, 16 delay 2 @@ -4106,9 +4106,9 @@ Move_SLACK_OFF: end Move_CRUSH_CLAW: - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL loadspritegfx ANIM_TAG_CLAW_SLASH - loadspritegfx ANIM_TAG_208 + loadspritegfx ANIM_TAG_TORN_METAL monbg ANIM_TARGET setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 @@ -4128,9 +4128,9 @@ Move_CRUSH_CLAW: Move_AROMATHERAPY: playsewithpan SE_W080, 0 - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 0, 1, 0, 0, 7, RGB(13, 31, 12) delay 1 monbg ANIM_ATTACKER @@ -4166,10 +4166,10 @@ Move_AROMATHERAPY: end Move_FAKE_TEARS: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_209 - loadspritegfx ANIM_TAG_MUSIC_NOTES2 - createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_155, 0, 4, 4, RGB(12, 11, 31) + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_THOUGHT_BUBBLE + loadspritegfx ANIM_TAG_MUSIC_NOTES + createvisualtask AnimTask_BlendParticle, 5, ANIM_TAG_SMALL_BUBBLES, 0, 4, 4, RGB(12, 11, 31) waitforvisualfinish createvisualtask sub_815C478, 5, 0, 2, 1 loopsewithpan SE_W039, SOUND_PAN_ATTACKER, 12, 4 @@ -4190,8 +4190,8 @@ Move_FAKE_TEARS: Move_AIR_CUTTER: loadspritegfx ANIM_TAG_AIR_WAVE - loadspritegfx ANIM_TAG_138 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CUT + loadspritegfx ANIM_TAG_IMPACT delay 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -4226,7 +4226,7 @@ Move_ODOR_SLEUTH: end Move_GRASS_WHISTLE: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 + loadspritegfx ANIM_TAG_MUSIC_NOTES createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 0, 4, RGB(18, 31, 12) waitforvisualfinish createvisualtask sub_8102BE8, 2 @@ -4263,7 +4263,7 @@ Move_GRASS_WHISTLE: end Move_TICKLE: - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 2, 0, 0, 16, RGB_BLACK waitforvisualfinish createsprite gUnknown_08593A84, 0, -16, -8 @@ -4281,8 +4281,8 @@ Move_TICKLE: end Move_WATER_SPOUT: - loadspritegfx ANIM_TAG_268 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_81080E4, 5 @@ -4298,8 +4298,8 @@ Move_WATER_SPOUT: end Move_SHADOW_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET fadetobg BG_GHOST waitbgfadein monbg ANIM_ATK_PARTNER @@ -4340,7 +4340,7 @@ Move_EXTRASENSORY: end Move_AERIAL_ACE: - loadspritegfx ANIM_TAG_138 + loadspritegfx ANIM_TAG_CUT monbg ANIM_TARGET setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 24, 6, 1, 5 @@ -4370,7 +4370,7 @@ Move_BLOCK: end Move_HOWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_815D64C, 2, 0 delay 12 call RoarEffect @@ -4380,7 +4380,7 @@ Move_HOWL: end Move_BULK_UP: - loadspritegfx ANIM_TAG_086 + loadspritegfx ANIM_TAG_BREATH createvisualtask sub_8104AB4, 2 playsewithpan SE_W207, SOUND_PAN_ATTACKER waitforvisualfinish @@ -4390,7 +4390,7 @@ Move_BULK_UP: end Move_COVET: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART loadspritegfx ANIM_TAG_ITEM_BAG createvisualtask sub_815C478, 5, 0, 2, 0 createsprite gUnknown_08593970, 3, 0, 20 @@ -4408,8 +4408,8 @@ Move_COVET: Move_VOLT_TACKLE: loadspritegfx ANIM_TAG_SPARK - loadspritegfx ANIM_TAG_212 - loadspritegfx ANIM_TAG_213 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT + loadspritegfx ANIM_TAG_ELECTRICITY monbg ANIM_ATTACKER setalpha 12, 8 createvisualtask sub_8116620, 10, 1, 0, 0, 8, RGB_BLACK @@ -4454,7 +4454,7 @@ Move_VOLT_TACKLE: end Move_WATER_SPORT: - loadspritegfx ANIM_TAG_268 + loadspritegfx ANIM_TAG_GLOWY_BLUE_ORB createvisualtask sub_81088E4, 5 delay 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER @@ -4467,7 +4467,7 @@ Move_WATER_SPORT: end Move_CALM_MIND: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING monbg ANIM_ATK_PARTNER createvisualtask sub_8116664, 5, 0, 0, 0, 16, RGB_BLACK waitforvisualfinish @@ -4490,8 +4490,8 @@ Move_CALM_MIND: end Move_LEAF_BLADE: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_CROSS_IMPACT createvisualtask sub_80FFFC0, 5 delay 2 createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 2, 0, 8, 1 @@ -4515,7 +4515,7 @@ Move_LEAF_BLADE: end Move_DRAGON_DANCE: - loadspritegfx ANIM_TAG_249 + loadspritegfx ANIM_TAG_HOLLOW_ORB monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER delay 1 @@ -4539,8 +4539,8 @@ Move_DRAGON_DANCE: end Move_SHOCK_WAVE: - loadspritegfx ANIM_TAG_211 - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_ELECTRIC_ORBS + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT loadspritegfx ANIM_TAG_SPARK loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_ATTACKER @@ -4575,8 +4575,8 @@ Move_HARDEN: end Move_BELLY_DRUM: - loadspritegfx ANIM_TAG_MUSIC_NOTES2 - loadspritegfx ANIM_TAG_193 + loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_PURPLE_HAND_OUTLINE createvisualtask sub_8102BE8, 2 waitforvisualfinish call BellyDrum1 @@ -4618,9 +4618,9 @@ BellyDrum1: return Move_MIND_READER: - loadspritegfx ANIM_TAG_189 + loadspritegfx ANIM_TAG_TEAL_ALERT loadspritegfx ANIM_TAG_OPENING_EYE - loadspritegfx ANIM_TAG_191 + loadspritegfx ANIM_TAG_ROUND_WHITE_HALO monbg ANIM_DEF_PARTNER playsewithpan SE_W109, SOUND_PAN_TARGET createsprite gUnknown_085CE07C, 5, 0, 0, 1, 0 @@ -4660,9 +4660,9 @@ MindReaderEffect: Move_ICE_PUNCH: monbg ANIM_DEF_PARTNER setalpha 12, 8 - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31) delay 20 @@ -4818,8 +4818,8 @@ Move_THUNDER: end Move_THUNDER_PUNCH: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_LIGHTNING monbg ANIM_TARGET setalpha 12, 8 @@ -4852,7 +4852,7 @@ Move_THUNDER_PUNCH: Move_SACRED_FIRE: loadspritegfx ANIM_TAG_FIRE - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE_PLUME loopsewithpan SE_W221, SOUND_PAN_ATTACKER, 7, 5 createsprite gUnknown_08595428, 2, -32, 0, 50, 5, -2, 0 delay 1 @@ -4908,7 +4908,7 @@ Move_SACRED_FIRE: end Move_SCRATCH: - loadspritegfx ANIM_TAG_137 + loadspritegfx ANIM_TAG_SCRATCH monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W010, SOUND_PAN_TARGET @@ -4955,7 +4955,7 @@ Move_DRAGON_BREATH: end Move_ROAR: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -4983,7 +4983,7 @@ RoarEffect: return Move_GROWL: - loadspritegfx ANIM_TAG_053 + loadspritegfx ANIM_TAG_NOISE_LINE createvisualtask sub_8158E9C, 2, 0, 255 call RoarEffect delay 10 @@ -4995,7 +4995,7 @@ Move_GROWL: end Move_SNORE: - loadspritegfx ANIM_TAG_197 + loadspritegfx ANIM_TAG_SNORE_Z monbg ANIM_ATK_PARTNER setalpha 8, 8 call Snore1 @@ -5016,8 +5016,8 @@ Snore1: return Move_LIGHT_SCREEN: - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_166 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_GREEN_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_08596560, 1, 40, 0, 10166 @@ -5043,8 +5043,8 @@ SpecialScreenEffect: return Move_MIRROR_COAT: - loadspritegfx ANIM_TAG_070 - loadspritegfx ANIM_TAG_168 + loadspritegfx ANIM_TAG_SPARKLE_3 + loadspritegfx ANIM_TAG_RED_LIGHT_WALL setalpha 0, 16 createsprite gUnknown_08596590, 1, 40, 0, 10168 delay 10 @@ -5056,8 +5056,8 @@ Move_MIRROR_COAT: end Move_REFLECT: - loadspritegfx ANIM_TAG_071 - loadspritegfx ANIM_TAG_167 + loadspritegfx ANIM_TAG_SPARKLE_4 + loadspritegfx ANIM_TAG_BLUE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W115, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_08596578, 1, 40, 0, 10167 @@ -5073,7 +5073,7 @@ Move_REFLECT: end Move_BARRIER: - loadspritegfx ANIM_TAG_169 + loadspritegfx ANIM_TAG_GRAY_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_085965A8, 3, 40, 0, 10169 @@ -5083,8 +5083,8 @@ Move_BARRIER: end Move_BUBBLE: - loadspritegfx ANIM_TAG_146 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_BUBBLE + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_TARGET setalpha 12, 8 delay 1 @@ -5119,7 +5119,7 @@ Move_BUBBLE: end Move_SMOG: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD monbg ANIM_DEF_PARTNER monbgprio_29 setalpha 12, 8 @@ -5146,7 +5146,7 @@ Smog1: return Move_FAINT_ATTACK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_ATTACKER fadetobg BG_DARK waitbgfadein @@ -5182,7 +5182,7 @@ Move_FAINT_ATTACK: end Move_SAND_ATTACK: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND monbg ANIM_ATK_PARTNER monbgprio_28 ANIM_ATTACKER setalpha 12, 8 @@ -5210,7 +5210,7 @@ SandAttack1: return Move_MUD_SLAP: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND playsewithpan SE_W028, SOUND_PAN_ATTACKER createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -10, 0, 0, 3 waitforvisualfinish @@ -5234,7 +5234,7 @@ MudSlap1: Move_DRAGON_RAGE: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_035 + loadspritegfx ANIM_TAG_FIRE_PLUME playsewithpan SE_W082, SOUND_PAN_ATTACKER createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 40, 1 waitforvisualfinish @@ -5265,7 +5265,7 @@ Move_DRAGON_RAGE: end Move_RAIN_DANCE: - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish @@ -5279,8 +5279,8 @@ Move_RAIN_DANCE: end Move_BITE: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W044, SOUND_PAN_TARGET @@ -5296,8 +5296,8 @@ Move_BITE: end Move_CRUNCH: - loadspritegfx ANIM_TAG_139 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SHARP_TEETH + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET fadetobg BG_DARK waitbgfadein @@ -5324,8 +5324,8 @@ Move_CRUNCH: end Move_CLAMP: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -5344,7 +5344,7 @@ Move_ICE_BEAM: monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 7, RGB_BLACK waitforvisualfinish createsoundtask sub_8158C58, 183, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 4, 4, 0, 10 @@ -5391,7 +5391,7 @@ Move_WITHDRAW: end Move_AURORA_BEAM: - loadspritegfx ANIM_TAG_140 + loadspritegfx ANIM_TAG_RAINBOW_RINGS fadetobg BG_AURORABEAM waitbgfadein playsewithpan SE_W062, SOUND_PAN_ATTACKER @@ -5427,7 +5427,7 @@ AuroraBeam1: return Move_SOLAR_BEAM: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS choosetwoturnanim SolarBeamSetUp, SolarBeamUnleash SolarBeamEnd: waitforvisualfinish @@ -5516,7 +5516,7 @@ SolarBeamUnleash1: return Move_BLIZZARD: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER createvisualtask AnimTask_IsAttackerOpponentSide, 2 jumprettrue BlizzardAgainstPlayer @@ -5568,7 +5568,7 @@ BlizzardAgainstPlayer: goto BlizzardContinue Move_POWDER_SNOW: - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS monbg ANIM_DEF_PARTNER createsprite gSimplePaletteBlendSpriteTemplate, 2, 31, 1, 0, 3, RGB_BLACK waitforvisualfinish @@ -5602,8 +5602,8 @@ PowderSnow1: return Move_HYDRO_PUMP: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -5649,8 +5649,8 @@ HydroPump2: return Move_SIGNAL_BEAM: - loadspritegfx ANIM_TAG_264 - loadspritegfx ANIM_TAG_265 + loadspritegfx ANIM_TAG_GLOWY_RED_ORB + loadspritegfx ANIM_TAG_GLOWY_GREEN_ORB loadspritegfx ANIM_TAG_DUCK createvisualtask AnimTask_ShakeMon, 5, ANIM_ATTACKER, 0, 2, 25, 1 delay 6 @@ -5690,9 +5690,9 @@ SignalBeam1: return Move_ABSORB: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5743,9 +5743,9 @@ AbsorbEffect: return Move_MEGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5804,9 +5804,9 @@ MegaDrainEffect: return Move_GIGA_DRAIN: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5873,11 +5873,11 @@ GigaDrainEffect: return Move_LEECH_LIFE: - loadspritegfx ANIM_TAG_161 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_NEEDLE + loadspritegfx ANIM_TAG_ORBS delay 1 loadspritegfx ANIM_TAG_BLUE_STAR - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET setalpha 12, 8 @@ -5903,12 +5903,12 @@ Move_LEECH_LIFE: end Move_SYNTHESIS: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8115A04, 2, 2, 2, 2, 0, 16, RGB(27, 31, 18) playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 delay 1 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect @@ -6029,7 +6029,7 @@ Move_ACID: Move_BONEMERANG: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6049,7 +6049,7 @@ Move_BONEMERANG: Move_BONE_CLUB: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6067,7 +6067,7 @@ Move_BONE_CLUB: Move_BONE_RUSH: loadspritegfx ANIM_TAG_BONE - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W155, SOUND_PAN_TARGET @@ -6082,7 +6082,7 @@ Move_BONE_RUSH: end Move_SPIKES: - loadspritegfx ANIM_TAG_152 + loadspritegfx ANIM_TAG_SPIKES monbg ANIM_DEF_PARTNER playsewithpan SE_W026, SOUND_PAN_ATTACKER waitplaysewithpan SE_W030, SOUND_PAN_TARGET, 28 @@ -6099,8 +6099,8 @@ Move_SPIKES: end Move_MEGAHORN: - loadspritegfx ANIM_TAG_153 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HORN_HIT_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER playsewithpan SE_W082, SOUND_PAN_ATTACKER jumpifcontest MegahornInContest @@ -6143,7 +6143,7 @@ MegahornInContest: Move_GUST: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6161,7 +6161,7 @@ Move_GUST: Move_WING_ATTACK: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6184,7 +6184,7 @@ Move_WING_ATTACK: end Move_PECK: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W030, SOUND_PAN_TARGET createvisualtask sub_80D622C, 2, 3, -768, 1, 2 createsprite gUnknown_085973E8, 131, -12, 0, 1, 3 @@ -6192,8 +6192,8 @@ Move_PECK: end Move_AEROBLAST: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER call SetFlyingBg monbgprio_28 ANIM_TARGET @@ -6233,8 +6233,8 @@ Aeroblast1: return Move_WATER_GUN: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6257,8 +6257,8 @@ Move_WATER_GUN: end Move_CRABHAMMER: - loadspritegfx ANIM_TAG_141 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_ICE_CRYSTALS + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gUnknown_08597388, 4, 0, 0, 1, 0 @@ -6334,7 +6334,7 @@ Flamethrower1: return Move_SANDSTORM: - loadspritegfx ANIM_TAG_261 + loadspritegfx ANIM_TAG_FLYING_DIRT playsewithpan SE_W201, 0 createvisualtask AnimTask_LoadSandstormBackground, 5, FALSE delay 16 @@ -6354,7 +6354,7 @@ Move_SANDSTORM: end Move_WHIRLPOOL: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6387,8 +6387,8 @@ WhirlpoolEffect: return Move_FLY: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim FlySetUp, FlyUnleash FlyEnd: waitforvisualfinish @@ -6414,8 +6414,8 @@ FlyUnleash: goto FlyEnd Move_BOUNCE: - loadspritegfx ANIM_TAG_156 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROUND_SHADOW + loadspritegfx ANIM_TAG_IMPACT choosetwoturnanim BounceSetUp, BounceUnleash BounceEnd: end @@ -6440,8 +6440,8 @@ BounceUnleash: goto BounceEnd Move_KARATE_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -6457,8 +6457,8 @@ Move_KARATE_CHOP: end Move_CROSS_CHOP: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_285 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_CROSS_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W025, SOUND_PAN_TARGET @@ -6475,8 +6475,8 @@ Move_CROSS_CHOP: end Move_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gHorizontalLungeSpriteTemplate, 2, 4, 4 @@ -6493,8 +6493,8 @@ Move_JUMP_KICK: end Move_HI_JUMP_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gSlideMonToOffsetSpriteTemplate, 2, 0, -24, 0, 0, 8 @@ -6519,8 +6519,8 @@ Move_HI_JUMP_KICK: end Move_DOUBLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gUnknown_08595EB0, 3, 1, 20, 1 @@ -6532,8 +6532,8 @@ Move_DOUBLE_KICK: end Move_TRIPLE_KICK: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET @@ -6565,10 +6565,10 @@ TripleKickCenter: goto TripleKickContinue Move_DYNAMIC_PUNCH: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_007 + loadspritegfx ANIM_TAG_UNUSED_EXPLOSION delay 1 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -6599,8 +6599,8 @@ Move_DYNAMIC_PUNCH: end Move_COUNTER: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_TranslateMonEllipticalRespectSide, 2, ANIM_ATTACKER, 18, 6, 1, 4 @@ -6631,7 +6631,7 @@ Move_COUNTER: end Move_VITAL_THROW: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W233, SOUND_PAN_ATTACKER @@ -6654,9 +6654,9 @@ Move_VITAL_THROW: end Move_ROCK_SMASH: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6681,7 +6681,7 @@ Move_ROCK_SMASH: end Move_SUBMISSION: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W104, SOUND_PAN_ATTACKER @@ -6714,7 +6714,7 @@ Submission1: return Move_SUNNY_DAY: - loadspritegfx ANIM_TAG_157 + loadspritegfx ANIM_TAG_SUNLIGHT monbg ANIM_ATK_PARTNER setalpha 13, 3 createvisualtask sub_8116620, 10, 0x781, 1, 0, 6, RGB_WHITE @@ -6737,7 +6737,7 @@ SunnyDay1: return Move_COTTON_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET loopsewithpan SE_W077, SOUND_PAN_TARGET, 18, 10 @@ -6758,7 +6758,7 @@ CottonSpore1: return Move_SPORE: - loadspritegfx ANIM_TAG_158 + loadspritegfx ANIM_TAG_SPORE monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_80FEE1C, 2 @@ -6782,8 +6782,8 @@ Spore1: return Move_PETAL_DANCE: - loadspritegfx ANIM_TAG_159 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FLOWER + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W080, SOUND_PAN_ATTACKER @@ -6820,9 +6820,9 @@ Move_PETAL_DANCE: end Move_RAZOR_LEAF: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -6861,8 +6861,8 @@ Move_RAZOR_LEAF: Move_NATURE_POWER: Move_ANCIENT_POWER: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createsprite gBattleAnimSpriteTemplate_85972D8, 2, 4, 1, 10, 1 @@ -6911,7 +6911,7 @@ Move_OCTAZOOKA: end Move_MIST: - loadspritegfx ANIM_TAG_144 + loadspritegfx ANIM_TAG_MIST_CLOUD monbg ANIM_ATK_PARTNER setalpha 12, 8 loopsewithpan SE_W054, SOUND_PAN_ATTACKER, 20, 15 @@ -6945,9 +6945,9 @@ Move_HAZE: end Move_FIRE_PUNCH: - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB_RED @@ -6981,7 +6981,7 @@ FireMoveEffect: return Move_LEER: - loadspritegfx ANIM_TAG_GLARE + loadspritegfx ANIM_TAG_LEER monbg ANIM_ATTACKER monbgprio_28 ANIM_ATTACKER setalpha 8, 8 @@ -7000,7 +7000,7 @@ Move_LEER: end Move_DREAM_EATER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET @@ -7067,7 +7067,7 @@ DreamEaterEffect: return Move_POISON_GAS: - loadspritegfx ANIM_TAG_172 + loadspritegfx ANIM_TAG_PURPLE_GAS_CLOUD loadspritegfx ANIM_TAG_POISON_BUBBLE delay 0 monbg ANIM_DEF_PARTNER @@ -7120,7 +7120,7 @@ Move_WRAP: goto BindWrap Move_PSYBEAM: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createsoundtask sub_8158C58, 200, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 3, 4, 0, 15 @@ -7147,7 +7147,7 @@ Psybeam1: return Move_HYPNOSIS: - loadspritegfx ANIM_TAG_163 + loadspritegfx ANIM_TAG_GOLD_RING call SetPsychicBackground call Hypnosis1 call Hypnosis1 @@ -7165,7 +7165,7 @@ Hypnosis1: return Move_PSYWAVE: - loadspritegfx ANIM_TAG_165 + loadspritegfx ANIM_TAG_BLUE_RING playsewithpan SE_W060, SOUND_PAN_ATTACKER call SetPsychicBackground createvisualtask sub_81076C8, 5, 100 @@ -7189,7 +7189,7 @@ Psywave1: return Move_ZAP_CANNON: - loadspritegfx ANIM_TAG_171 + loadspritegfx ANIM_TAG_BLACK_BALL_2 loadspritegfx ANIM_TAG_SPARK_2 playsewithpan SE_W086, SOUND_PAN_ATTACKER createsprite gUnknown_08595764, 131, 10, 0, 0, 0, 30, 0 @@ -7211,7 +7211,7 @@ Move_ZAP_CANNON: Move_STEEL_WING: loadspritegfx ANIM_TAG_GUST - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 0, 0, 0 waitforvisualfinish @@ -7237,7 +7237,7 @@ Move_STEEL_WING: end Move_IRON_TAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 0, 0 waitforvisualfinish @@ -7256,7 +7256,7 @@ Move_IRON_TAIL: end Move_POISON_TAIL: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT loadspritegfx ANIM_TAG_POISON_BUBBLE loopsewithpan SE_W231, SOUND_PAN_ATTACKER, 28, 2 createvisualtask sub_81144F8, 5, 1, 1, RGB(24, 6, 23) @@ -7318,7 +7318,7 @@ Move_NIGHT_SHADE: Move_EGG_BOMB: loadspritegfx ANIM_TAG_EXPLOSION - loadspritegfx ANIM_TAG_175 + loadspritegfx ANIM_TAG_LARGE_FRESH_EGG playsewithpan SE_W039, SOUND_PAN_ATTACKER createsprite gUnknown_08593488, 130, 10, 0, 0, 0, 25, -32 waitforvisualfinish @@ -7342,7 +7342,7 @@ Move_EGG_BOMB: end Move_SHADOW_BALL: - loadspritegfx ANIM_TAG_176 + loadspritegfx ANIM_TAG_SHADOW_BALL fadetobg BG_GHOST waitbgfadein delay 15 @@ -7357,7 +7357,7 @@ Move_SHADOW_BALL: end Move_LICK: - loadspritegfx ANIM_TAG_177 + loadspritegfx ANIM_TAG_LICK delay 15 playsewithpan SE_W122, SOUND_PAN_TARGET createsprite gUnknown_08596D8C, 130, 0, 0 @@ -7366,7 +7366,7 @@ Move_LICK: end Move_FOCUS_ENERGY: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -7389,7 +7389,7 @@ BideSetUp: end BideUnleash: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 loopsewithpan SE_W036, SOUND_PAN_ATTACKER, 9, 2 @@ -7419,7 +7419,7 @@ BideUnleash: end Move_STRING_SHOT: - loadspritegfx ANIM_TAG_179 + loadspritegfx ANIM_TAG_STRING loadspritegfx ANIM_TAG_WEB_THREAD monbg ANIM_DEF_PARTNER delay 0 @@ -7517,8 +7517,8 @@ RazorWindSetUp: goto RazorWindContinue RazorWindUnleash: - loadspritegfx ANIM_TAG_154 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_AIR_WAVE_2 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W013B, SOUND_PAN_ATTACKER @@ -7539,7 +7539,7 @@ RazorWindUnleash: goto RazorWindContinue Move_DISABLE: - loadspritegfx ANIM_TAG_071 + loadspritegfx ANIM_TAG_SPARKLE_4 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 8, 8 @@ -7555,7 +7555,7 @@ Move_DISABLE: end Move_RECOVER: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER setalpha 12, 8 @@ -7590,7 +7590,7 @@ Recover1: return Move_MIMIC: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS setalpha 11, 5 monbg_22 ANIM_DEF_PARTNER monbgprio_29 @@ -7609,7 +7609,7 @@ Move_MIMIC: end Move_CONSTRICT: - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 4 createsprite gUnknown_08592494, 132, 0, 16, 0, 2 delay 7 @@ -7629,7 +7629,7 @@ Move_CURSE: choosetwoturnanim CurseGhost, CurseStats CurseGhost: loadspritegfx ANIM_TAG_NAIL - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_ATK_PARTNER createvisualtask sub_8112758, 5 waitforvisualfinish @@ -7672,7 +7672,7 @@ CurseStats1: Move_SOFT_BOILED: loadspritegfx ANIM_TAG_BREAKING_EGG - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_ATK_PARTNER playsewithpan SE_W039, SOUND_PAN_ATTACKER @@ -7695,8 +7695,8 @@ Move_SOFT_BOILED: Move_HEAL_BELL: loadspritegfx ANIM_TAG_BELL - loadspritegfx ANIM_TAG_MUSIC_NOTES - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_8116620, 10, 10, 0, 0, 10, RGB_WHITE waitforvisualfinish createvisualtask sub_8105CB4, 5 @@ -7723,16 +7723,16 @@ Move_HEAL_BELL: createvisualtask sub_8105D60, 5 waitforvisualfinish unloadspritegfx ANIM_TAG_BELL - unloadspritegfx ANIM_TAG_MUSIC_NOTES - unloadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_MUSIC_NOTES_2 + unloadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W234, SOUND_PAN_ATTACKER createsprite gUnknown_08592B94, 16, -15, 0, 0, 0, 32, 60, 1 delay 8 createsprite gUnknown_08592B94, 16, 12, -5, 0, 0, 32, 60, 1 waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE - loadspritegfx ANIM_TAG_203 + unloadspritegfx ANIM_TAG_SPARKLE_2 + loadspritegfx ANIM_TAG_THIN_RING playsewithpan SE_REAPOKE, SOUND_PAN_ATTACKER createvisualtask sub_8116664, 10, 4, 3, 10, 0, RGB(12, 24, 30) createvisualtask sub_8116620, 10, 10, 3, 10, 0, RGB_WHITE @@ -7757,7 +7757,7 @@ Move_FAKE_OUT: end Move_SCARY_FACE: - loadspritegfx ANIM_TAG_218 + loadspritegfx ANIM_TAG_EYE_SPARKLE createsprite gSimplePaletteBlendSpriteTemplate, 2, 27, 3, 0, 16, RGB_BLACK playsewithpan SE_W060, SOUND_PAN_ATTACKER waitforvisualfinish @@ -7775,7 +7775,7 @@ Move_SCARY_FACE: end Move_SWEET_KISS: - loadspritegfx ANIM_TAG_216 + loadspritegfx ANIM_TAG_RED_HEART loadspritegfx ANIM_TAG_ANGEL createsprite gUnknown_08593AA8, 130, 16, -48 playsewithpan SE_W215, SOUND_PAN_TARGET @@ -7794,8 +7794,8 @@ Move_SWEET_KISS: end Move_LOVELY_KISS: - loadspritegfx ANIM_TAG_219 - loadspritegfx ANIM_TAG_EVIL_ANGEL + loadspritegfx ANIM_TAG_PINK_HEART + loadspritegfx ANIM_TAG_DEVIL createsprite gUnknown_08593AF0, 130, 0, -24 playsewithpan SE_W060B, SOUND_PAN_TARGET waitforvisualfinish @@ -7807,7 +7807,7 @@ Move_LOVELY_KISS: end Move_FURY_SWIPES: - loadspritegfx ANIM_TAG_222 + loadspritegfx ANIM_TAG_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 5, 5 delay 4 playsewithpan SE_W010, SOUND_PAN_TARGET @@ -7822,8 +7822,8 @@ Move_FURY_SWIPES: end Move_INGRAIN: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_ORBS createsprite gUnknown_0859254C, 2, 16, 26, -1, 2, 150 playsewithpan SE_W010, SOUND_PAN_ATTACKER delay 10 @@ -7912,14 +7912,14 @@ PresentHeal: end Move_BATON_PASS: - loadspritegfx ANIM_TAG_226 + loadspritegfx ANIM_TAG_POKEBALL playsewithpan SE_W226, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 31, 1, 2, 0, 11, RGB(31, 22, 30) createsprite gUnknown_085CE370, 2 end Move_PERISH_SONG: - loadspritegfx ANIM_TAG_MUSIC_NOTES + loadspritegfx ANIM_TAG_MUSIC_NOTES_2 createsprite gUnknown_08593C0C, 4, 0, 0, 0 createsprite gUnknown_08593C0C, 4, 1, 1, 16 createsprite gUnknown_08593C0C, 4, 2, 1, 32 @@ -7982,7 +7982,7 @@ Move_SLEEP_TALK: end Move_HYPER_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK playsewithpan SE_W044, SOUND_PAN_TARGET delay 1 delay 2 @@ -8055,15 +8055,15 @@ Move_TRI_ATTACK: delay 2 createvisualtask sub_8115F10, 2, 257, 257, 257 waitforvisualfinish - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS call FreezeEffect1 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 2, 16, 0, RGB_BLACK waitforvisualfinish end Move_WILL_O_WISP: - loadspritegfx ANIM_TAG_232 - loadspritegfx ANIM_TAG_231 + loadspritegfx ANIM_TAG_WISP_FIRE + loadspritegfx ANIM_TAG_WISP_ORB monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET playsewithpan SE_W052, SOUND_PAN_ATTACKER @@ -8093,8 +8093,8 @@ Move_WILL_O_WISP: end Move_ENCORE: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_HAND + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_TAG_HAND createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 waitforvisualfinish @@ -8114,7 +8114,7 @@ Move_ENCORE: Move_TRICK: loadspritegfx ANIM_TAG_ITEM_BAG - loadspritegfx ANIM_TAG_207 + loadspritegfx ANIM_TAG_SPEED_DUST createsprite gUnknown_085926E8, 2, -40, 80 createsprite gUnknown_085926E8, 2, -40, 208 delay 16 @@ -8141,8 +8141,8 @@ Move_TRICK: end Move_WISH: - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish panse_27 SE_W115, SOUND_PAN_TARGET, SOUND_PAN_ATTACKER, -3, 0 @@ -8157,7 +8157,7 @@ Move_WISH: end Move_STOCKPILE: - loadspritegfx ANIM_TAG_235 + loadspritegfx ANIM_TAG_GRAY_ORB playsewithpan SE_W025, SOUND_PAN_ATTACKER createvisualtask sub_8115A04, 2, 2, 8, 1, 0, 12, RGB_WHITE createvisualtask sub_815B65C, 5 @@ -8186,8 +8186,8 @@ Stockpile1: return Move_SPIT_UP: - loadspritegfx ANIM_TAG_237 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_RED_ORB_2 + loadspritegfx ANIM_TAG_IMPACT playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B6B4, 5 createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 1, 0, 8, 2 @@ -8233,7 +8233,7 @@ SpitUpStrongest: goto SpitUpContinue Move_SWALLOW: - loadspritegfx ANIM_TAG_236 + loadspritegfx ANIM_TAG_BLUE_ORB loadspritegfx ANIM_TAG_BLUE_STAR playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_815B778, 5 @@ -8310,7 +8310,7 @@ MorningSun1: return Move_SWEET_SCENT: - loadspritegfx ANIM_TAG_238 + loadspritegfx ANIM_TAG_PINK_PETAL playsewithpan SE_W230, SOUND_PAN_ATTACKER createsprite gUnknown_085CE544, 2, 100, 0, 100 delay 25 @@ -8348,7 +8348,7 @@ SweetScentEffect: return Move_HYPER_BEAM: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 4, 0, 16, RGB_BLACK waitforvisualfinish delay 10 @@ -8358,7 +8358,7 @@ Move_HYPER_BEAM: delay 30 createsoundtask sub_8158C58, 247, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, 1, 15, 0, 5 createvisualtask AnimTask_ShakeMon, 2, ANIM_ATTACKER, 0, 4, 50, 1 - createvisualtask sub_8115D94, 2, ANIM_TAG_147, 1, 12, 31, 16, 0, 0 + createvisualtask sub_8115D94, 2, ANIM_TAG_ORBS, 1, 12, 31, 16, 0, 0 call HyperBeam1 call HyperBeam1 call HyperBeam1 @@ -8398,8 +8398,8 @@ HyperBeam1: return Move_FLATTER: - loadspritegfx ANIM_TAG_227 - loadspritegfx ANIM_TAG_240 + loadspritegfx ANIM_TAG_SPOTLIGHT + loadspritegfx ANIM_TAG_CONFETTI createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET createvisualtask sub_815ABEC, 2 createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0 @@ -8458,8 +8458,8 @@ Move_ROLE_PLAY: end Move_REFRESH: - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 playsewithpan SE_W287, SOUND_PAN_ATTACKER createvisualtask sub_815DFCC, 2, 0 waitforvisualfinish @@ -8472,8 +8472,8 @@ Move_REFRESH: end Move_BLAZE_KICK: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET loadspritegfx ANIM_TAG_SMALL_EMBER monbg ANIM_TARGET setalpha 12, 8 @@ -8493,7 +8493,7 @@ Move_BLAZE_KICK: end Move_HYPER_VOICE: - loadspritegfx ANIM_TAG_203 + loadspritegfx ANIM_TAG_THIN_RING createvisualtask sub_81590B8, 5, 0 call HyperVoiceEffect waitforvisualfinish @@ -8513,7 +8513,7 @@ HyperVoiceEffect: return Move_SAND_TOMB: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 43, 1 playsewithpan SE_W328, SOUND_PAN_TARGET @@ -8559,8 +8559,8 @@ Move_SHEER_COLD: end Move_ARM_THRUST: - loadspritegfx ANIM_TAG_143 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_HANDS_AND_FEET + loadspritegfx ANIM_TAG_IMPACT monbgprio_28 ANIM_TARGET setalpha 12, 8 createvisualtask sub_80D6134, 5, 8, 5, 0, 0 @@ -8679,7 +8679,7 @@ End: end Move_MUD_SHOT: - loadspritegfx ANIM_TAG_259 + loadspritegfx ANIM_TAG_BROWN_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -8711,9 +8711,9 @@ MudShot1: return Move_METEOR_MASH: - loadspritegfx ANIM_TAG_233 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_GOLD_STARS + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET panse_1B SE_W112, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +3, 0 fadetobg BG_COSMIC waitbgfadein @@ -8736,7 +8736,7 @@ Move_METEOR_MASH: end Move_REVENGE: - loadspritegfx ANIM_TAG_245 + loadspritegfx ANIM_TAG_PURPLE_SCRATCH monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W036, SOUND_PAN_ATTACKER @@ -8744,15 +8744,15 @@ Move_REVENGE: waitforvisualfinish createvisualtask sub_8115A04, 2, 2, 0, 4, 2, 8, RGB_RED waitforvisualfinish - unloadspritegfx ANIM_TAG_245 - loadspritegfx ANIM_TAG_246 + unloadspritegfx ANIM_TAG_PURPLE_SCRATCH + loadspritegfx ANIM_TAG_PURPLE_SWIPE createsprite gHorizontalLungeSpriteTemplate, 2, 6, 4 delay 4 playsewithpan SE_W207, SOUND_PAN_TARGET createsprite gUnknown_085960D0, 130, 10, -10 waitforvisualfinish - unloadspritegfx ANIM_TAG_246 - loadspritegfx ANIM_TAG_135 + unloadspritegfx ANIM_TAG_PURPLE_SWIPE + loadspritegfx ANIM_TAG_IMPACT createvisualtask AnimTask_ShakeMon2, 2, ANIM_TARGET, 3, 0, 10, 1 createsprite gUnknown_08597400, 131, -10, -8, 1, 1, 8 playsewithpan SE_W233B, SOUND_PAN_TARGET @@ -8765,7 +8765,7 @@ Move_REVENGE: end Move_POISON_FANG: - loadspritegfx ANIM_TAG_192 + loadspritegfx ANIM_TAG_FANG_ATTACK loadspritegfx ANIM_TAG_POISON_BUBBLE playsewithpan SE_W044, SOUND_PAN_TARGET createsprite gUnknown_085CE1DC, 130 @@ -8783,8 +8783,8 @@ Move_SUBSTITUTE: end Move_FRENZY_PLANT: - loadspritegfx ANIM_TAG_223 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROOTS + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -8843,7 +8843,7 @@ Move_FRENZY_PLANT: end Move_METAL_SOUND: - loadspritegfx ANIM_TAG_260 + loadspritegfx ANIM_TAG_METAL_SOUND_WAVES monbg ANIM_DEF_PARTNER monbgprio_2A ANIM_TARGET createvisualtask AnimTask_ShakeMon2, 2, ANIM_ATTACKER, 2, 0, 8, 1 @@ -8868,8 +8868,8 @@ FocusPunchEnd: waitforvisualfinish end FocusPunch: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_143 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_HANDS_AND_FEET delay 1 createvisualtask AnimTask_IsContest, 2 jumprettrue FocusPunchInContest @@ -8911,7 +8911,7 @@ FocusPunchInContest: goto FocusPunchContinue Move_RETURN: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 createvisualtask AnimTask_GetReturnPowerLevel, 2 @@ -9048,7 +9048,7 @@ ReturnStrongest1: return Move_COSMIC_POWER: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createvisualtask sub_8159244, 5, 243, 0 playsewithpan SE_W322, 0 createvisualtask sub_8117610, 2, 0, 0, 15, 0 @@ -9073,8 +9073,8 @@ Move_COSMIC_POWER: end Move_BLAST_BURN: - loadspritegfx ANIM_TAG_035 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_FIRE_PLUME + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W221, SOUND_PAN_ATTACKER @@ -9119,7 +9119,7 @@ Move_BLAST_BURN: Move_ROCK_TOMB: loadspritegfx ANIM_TAG_X_SIGN - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createvisualtask sub_81162A4, 2, 2, 0, 10, 1 waitforvisualfinish createsprite gUnknown_08596C58, 130, 20, 12, 64, 114, 0 @@ -9150,7 +9150,7 @@ Move_ROCK_TOMB: end Move_SILVER_WIND: - loadspritegfx ANIM_TAG_271 + loadspritegfx ANIM_TAG_SPARKLE_6 panse_1B SE_W016, SOUND_PAN_ATTACKER, SOUND_PAN_TARGET, +2, 0 playsewithpan SE_W234, 0 delay 0 @@ -9212,11 +9212,11 @@ Move_SNATCH: end Move_DIVE: - loadspritegfx ANIM_TAG_272 - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SPLASH + loadspritegfx ANIM_TAG_SWEAT_BEAD choosetwoturnanim DiveSetUp, DiveAttack DiveSetUp: - loadspritegfx ANIM_TAG_156 + loadspritegfx ANIM_TAG_ROUND_SHADOW playsewithpan SE_W029, SOUND_PAN_ATTACKER createsprite gUnknown_08596490, 2, 0, 0, 13, 336 waitforvisualfinish @@ -9233,8 +9233,8 @@ DiveSetUp1: createsprite gUnknown_085964E4, 5, 1, 0 return DiveAttack: - loadspritegfx ANIM_TAG_148 - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_WATER_IMPACT + loadspritegfx ANIM_TAG_SMALL_BUBBLES monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W153, SOUND_PAN_TARGET @@ -9257,8 +9257,8 @@ DiveAttack1: return Move_ROCK_BLAST: - loadspritegfx ANIM_TAG_058 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_ROCKS + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 3 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -9276,7 +9276,7 @@ Move_ROCK_BLAST: Move_OVERHEAT: loadspritegfx ANIM_TAG_SMALL_EMBER - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 18 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 1, 0, 5, RGB(28, 0, 0) @@ -9356,8 +9356,8 @@ Move_OVERHEAT: end Move_HYDRO_CANNON: - loadspritegfx ANIM_TAG_149 - loadspritegfx ANIM_TAG_148 + loadspritegfx ANIM_TAG_WATER_ORB + loadspritegfx ANIM_TAG_WATER_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 playsewithpan SE_W057, SOUND_PAN_ATTACKER @@ -9398,7 +9398,7 @@ HydroCannon1: return Move_ASTONISH: - loadspritegfx ANIM_TAG_273 + loadspritegfx ANIM_TAG_SWEAT_BEAD playsewithpan SE_W227, SOUND_PAN_ATTACKER createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 25 @@ -9411,8 +9411,8 @@ Move_ASTONISH: end Move_SEISMIC_TOSS: - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS setarg 7, 0 monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -9478,7 +9478,7 @@ SeismicToss2: return Move_MAGIC_COAT: - loadspritegfx ANIM_TAG_170 + loadspritegfx ANIM_TAG_ORANGE_LIGHT_WALL setalpha 0, 16 waitplaysewithpan SE_W112, SOUND_PAN_ATTACKER, 15 createsprite gUnknown_085965C0, 3, 40, 0, 10170 @@ -9488,8 +9488,8 @@ Move_MAGIC_COAT: end Move_WATER_PULSE: - loadspritegfx ANIM_TAG_155 - loadspritegfx ANIM_TAG_288 + loadspritegfx ANIM_TAG_SMALL_BUBBLES + loadspritegfx ANIM_TAG_BLUE_RING_2 monbg ANIM_TARGET monbgprio_28 ANIM_TARGET playsewithpan SE_W145C, SOUND_PAN_ATTACKER @@ -9519,7 +9519,7 @@ Move_WATER_PULSE: end Move_PSYCHO_BOOST: - loadspritegfx ANIM_TAG_212 + loadspritegfx ANIM_TAG_CIRCLE_OF_LIGHT monbg ANIM_ATK_PARTNER fadetobg BG_PSYCHIC waitbgfadeout @@ -9546,8 +9546,8 @@ Move_PSYCHO_BOOST: end Move_KNOCK_OFF: - loadspritegfx ANIM_TAG_277 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_SLAM_HIT_2 + loadspritegfx ANIM_TAG_IMPACT createsprite gHorizontalLungeSpriteTemplate, 2, 4, 6 delay 4 playsewithpan SE_W233, SOUND_PAN_TARGET @@ -9586,7 +9586,7 @@ Move_DOOM_DESIRE: end Move_SKY_UPPERCUT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET fadetobg BG_SEISMICTOSS_SKUUPPERCUT @@ -9643,9 +9643,9 @@ Move_SECRET_POWER: goto Move_SLAM Move_TWISTER: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_135 - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_IMPACT + loadspritegfx ANIM_TAG_ROCKS monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET playsewithpan SE_W239, SOUND_PAN_TARGET @@ -9689,9 +9689,9 @@ Move_TWISTER: end Move_MAGICAL_LEAF: - loadspritegfx ANIM_TAG_063 - loadspritegfx ANIM_TAG_160 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_LEAF + loadspritegfx ANIM_TAG_RAZOR_LEAF + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_DEF_PARTNER setalpha 12, 8 delay 1 @@ -9734,7 +9734,7 @@ Move_MAGICAL_LEAF: Move_ICE_BALL: loadspritegfx ANIM_TAG_ICE_CHUNK - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_ICE_CRYSTALS createvisualtask AnimTask_GetRolloutCounter, 5, 0 jumpargeq 0, 4, IceBallSetIceBg IceBallContinue: @@ -9823,7 +9823,7 @@ IceBall1: return Move_WEATHER_BALL: - loadspritegfx ANIM_TAG_283 + loadspritegfx ANIM_TAG_WEATHER_BALL createsprite gVerticalDipSpriteTemplate, 2, 8, 1, ANIM_ATTACKER delay 8 playsewithpan SE_W207, SOUND_PAN_ATTACKER @@ -9841,7 +9841,7 @@ Move_WEATHER_BALL: jumpreteq ANIM_WEATHER_SANDSTORM, WeatherBallSandstorm jumpreteq ANIM_WEATHER_HAIL, WeatherBallIce WeatherBallNormal: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT createsprite gUnknown_0853EE50, 130, -30, -100, 25, 1, 0, 0 waitforvisualfinish playsewithpan SE_W025B, SOUND_PAN_TARGET @@ -9865,7 +9865,7 @@ WeatherBallFire: waitforvisualfinish end WeatherBallWater: - loadspritegfx ANIM_TAG_155 + loadspritegfx ANIM_TAG_SMALL_BUBBLES createsprite gUnknown_08595328, 130, -30, -100, 25, 1, 50, 10 playsewithpan SE_W152, SOUND_PAN_TARGET delay 8 @@ -9880,7 +9880,7 @@ WeatherBallWater: waitforvisualfinish end WeatherBallSandstorm: - loadspritegfx ANIM_TAG_058 + loadspritegfx ANIM_TAG_ROCKS createsprite gUnknown_08596CE0, 130, -30, -100, 25, 1, 30, 0 playsewithpan SE_W088, SOUND_PAN_TARGET delay 5 @@ -9899,8 +9899,8 @@ WeatherBallSandstorm: waitforvisualfinish end WeatherBallIce: - loadspritegfx ANIM_TAG_263 - loadspritegfx ANIM_TAG_141 + loadspritegfx ANIM_TAG_HAIL + loadspritegfx ANIM_TAG_ICE_CRYSTALS createsprite gUnknown_08595D44, 130, -30, -100, 25, 25, -40, 20 playsewithpan SE_W258, SOUND_PAN_TARGET delay 10 @@ -9917,7 +9917,7 @@ WeatherBallIce: end Move_COUNT: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -10235,7 +10235,7 @@ Burn1: return Status_Infatuation: - loadspritegfx ANIM_TAG_PURPLE_HEART + loadspritegfx ANIM_TAG_MAGENTA_HEART playsewithpan SE_W204, SOUND_PAN_ATTACKER createsprite gUnknown_08593970, 3, 0, 20 delay 15 @@ -10272,7 +10272,7 @@ Status_Freeze: end Status_Curse: - loadspritegfx ANIM_TAG_200 + loadspritegfx ANIM_TAG_GHOSTLY_SPIRIT monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_8596DE8, 130 @@ -10282,7 +10282,7 @@ Status_Curse: end Status_Nightmare: - loadspritegfx ANIM_TAG_EVIL_ANGEL + loadspritegfx ANIM_TAG_DEVIL monbg ANIM_DEF_PARTNER playsewithpan SE_W171, SOUND_PAN_TARGET createsprite gBattleAnimSpriteTemplate_8596E00, 130 @@ -10355,7 +10355,7 @@ General_TurnTrap: jumpargeq 0, TRAP_ANIM_SAND_TOMB, Status_SandTomb goto Status_BindWrap Status_BindWrap: - loadspritegfx ANIM_TAG_186 + loadspritegfx ANIM_TAG_TENDRILS loopsewithpan SE_W010, SOUND_PAN_TARGET, 6, 2 createsprite gUnknown_08592494, 132, 0, 16, 0, 1 delay 7 @@ -10377,7 +10377,7 @@ Status_FireSpin: stopsound end Status_Whrilpool: - loadspritegfx ANIM_TAG_149 + loadspritegfx ANIM_TAG_WATER_ORB monbg ANIM_DEF_PARTNER monbgprio_28 ANIM_TARGET setalpha 12, 8 @@ -10394,8 +10394,8 @@ Status_Whrilpool: clearmonbg ANIM_DEF_PARTNER end Status_Clamp: - loadspritegfx ANIM_TAG_145 - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_CLAMP + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W011, SOUND_PAN_TARGET @@ -10410,7 +10410,7 @@ Status_Clamp: waitforvisualfinish end Status_SandTomb: - loadspritegfx ANIM_TAG_074 + loadspritegfx ANIM_TAG_MUD_SAND createsprite gSimplePaletteBlendSpriteTemplate, 0, 4, 2, 0, 7, RGB(19, 17, 0) createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 2, 30, 1 playsewithpan SE_W328, SOUND_PAN_TARGET @@ -10423,8 +10423,8 @@ Status_SandTomb: end General_ItemEffect: - loadspritegfx ANIM_TAG_203 - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_THIN_RING + loadspritegfx ANIM_TAG_SPARKLE_2 delay 0 playsewithpan SE_W036, SOUND_PAN_ATTACKER createvisualtask sub_80D622C, 2, 16, 128, 0, 2 @@ -10445,7 +10445,7 @@ General_ItemEffect: end General_SmokeballEscape: - loadspritegfx ANIM_TAG_242 + loadspritegfx ANIM_TAG_PINK_CLOUD monbg ANIM_ATTACKER setalpha 12, 4 delay 0 @@ -10494,7 +10494,7 @@ General_HangedOn: end General_Rain: - loadspritegfx ANIM_TAG_115 + loadspritegfx ANIM_TAG_RAIN_DROPS playsewithpan SE_W240, SOUND_PAN_ATTACKER createvisualtask sub_8116620, 10, 0x781, 2, 0, 4, RGB_BLACK waitforvisualfinish @@ -10521,7 +10521,7 @@ General_LeechSeedDrain: goto Move_ABSORB General_MonHit: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT monbg ANIM_TARGET setalpha 12, 8 playsewithpan SE_W003, SOUND_PAN_TARGET @@ -10618,7 +10618,7 @@ General_DoomDesireHit: end General_FocusPunchSetUp: - loadspritegfx ANIM_TAG_184 + loadspritegfx ANIM_TAG_FOCUS_ENERGY playsewithpan SE_W082, SOUND_PAN_ATTACKER call EndureEffect delay 8 @@ -10631,7 +10631,7 @@ General_FocusPunchSetUp: end General_IngrainHeal: - loadspritegfx ANIM_TAG_147 + loadspritegfx ANIM_TAG_ORBS loadspritegfx ANIM_TAG_BLUE_STAR monbg ANIM_DEF_PARTNER setalpha 12, 8 @@ -10650,13 +10650,13 @@ General_IngrainHeal: end General_WishHeal: - loadspritegfx ANIM_TAG_SPARKLE + loadspritegfx ANIM_TAG_SPARKLE_2 createsprite gSimplePaletteBlendSpriteTemplate, 2, 1, 3, 0, 10, RGB_BLACK waitforvisualfinish playsewithpan SE_W025, SOUND_PAN_ATTACKER call GrantingStarsEffect waitforvisualfinish - unloadspritegfx ANIM_TAG_SPARKLE + unloadspritegfx ANIM_TAG_SPARKLE_2 loadspritegfx ANIM_TAG_BLUE_STAR call HealingEffect waitforvisualfinish @@ -10718,7 +10718,7 @@ BallThrowEnd: createvisualtask sub_8170D24, 2 end BallThrowTrainerBlock: - loadspritegfx ANIM_TAG_135 + loadspritegfx ANIM_TAG_IMPACT delay 25 monbg ANIM_DEF_PARTNER setalpha 12, 8 |