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Diffstat (limited to 'data/battle_scripts_1.s')
-rw-r--r--data/battle_scripts_1.s306
1 files changed, 154 insertions, 152 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 4d8b22186..f11567ffd 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -1,3 +1,6 @@
+#include "constants/battle.h"
+#include "constants/battle_anim.h"
+#include "constants/battle_string_ids.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/songs.h"
@@ -6,7 +9,6 @@
.include "constants/constants.inc"
.include "constants/battle_constants.inc"
.include "constants/battle_script_constants.inc"
- .include "constants/battle_text.inc"
.section script_data, "aw", %progbits
@@ -310,7 +312,7 @@ BattleScript_EffectSleep::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_SLEEP
+ setmoveeffect MOVE_EFFECT_SLEEP
seteffectprimary
goto BattleScript_MoveEnd
@@ -335,7 +337,7 @@ BattleScript_CantMakeAsleep::
BattleScript_EffectPoisonHit::
BattleScript_EffectPoisonTail::
- setmoveeffect EFFECT_POISON
+ setmoveeffect MOVE_EFFECT_POISON
goto BattleScript_EffectHit
BattleScript_EffectAbsorb::
@@ -379,15 +381,15 @@ BattleScript_AbsorbTryFainting::
BattleScript_EffectBurnHit::
BattleScript_EffectBlazeKick::
- setmoveeffect EFFECT_BURN
+ setmoveeffect MOVE_EFFECT_BURN
goto BattleScript_EffectHit
BattleScript_EffectFreezeHit::
- setmoveeffect EFFECT_FREEZE
+ setmoveeffect MOVE_EFFECT_FREEZE
goto BattleScript_EffectHit
BattleScript_EffectParalyzeHit::
- setmoveeffect EFFECT_PARALYSIS
+ setmoveeffect MOVE_EFFECT_PARALYSIS
goto BattleScript_EffectHit
BattleScript_EffectExplosion::
@@ -511,7 +513,7 @@ BattleScript_EffectStatUp::
BattleScript_EffectStatUpAfterAtkCanceler::
attackstring
ppreduce
- statbuffchange AFFECTS_USER | 0x1, BattleScript_StatUpEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_StatUpEnd
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim
pause 0x20
goto BattleScript_StatUpPrintString
@@ -520,7 +522,7 @@ BattleScript_StatUpAttackAnim::
waitanimation
BattleScript_StatUpDoAnim::
setgraphicalstatchangevalues
- playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
BattleScript_StatUpPrintString::
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -528,7 +530,7 @@ BattleScript_StatUpEnd::
goto BattleScript_MoveEnd
BattleScript_StatUp::
- playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation MOVE_EFFECT_BANK, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
return
@@ -566,7 +568,7 @@ BattleScript_StatDownDoAnim::
attackanimation
waitanimation
setgraphicalstatchangevalues
- playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
BattleScript_StatDownPrintString::
printfromtable gStatDownStringIds
waitmessage 0x40
@@ -574,7 +576,7 @@ BattleScript_StatDownEnd::
goto BattleScript_MoveEnd
BattleScript_StatDown::
- playanimation EFFECT_BANK, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation MOVE_EFFECT_BANK, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatDownStringIds
waitmessage 0x40
return
@@ -689,7 +691,7 @@ BattleScript_EffectConversion::
goto BattleScript_MoveEnd
BattleScript_EffectFlinchHit::
- setmoveeffect EFFECT_FLINCH
+ setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_EffectHit
BattleScript_EffectRestoreHp::
@@ -721,7 +723,7 @@ BattleScript_EffectToxic::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_TOXIC
+ setmoveeffect MOVE_EFFECT_TOXIC
seteffectprimary
resultmessage
waitmessage 0x40
@@ -741,7 +743,7 @@ BattleScript_ImmunityProtected::
goto BattleScript_MoveEnd
BattleScript_EffectPayDay::
- setmoveeffect EFFECT_PAYDAY
+ setmoveeffect MOVE_EFFECT_PAYDAY
goto BattleScript_EffectHit
BattleScript_EffectLightScreen::
@@ -752,7 +754,7 @@ BattleScript_EffectLightScreen::
goto BattleScript_PrintReflectLightScreenSafeguardString
BattleScript_EffectTriAttack::
- setmoveeffect EFFECT_TRI_ATTACK
+ setmoveeffect MOVE_EFFECT_TRI_ATTACK
goto BattleScript_EffectHit
BattleScript_EffectRest::
@@ -807,12 +809,12 @@ BattleScript_EffectRazorWind::
BattleScript_TwoTurnMovesSecondTurn::
attackcanceler
- setmoveeffect EFFECT_CHARGING
- setbyte sANIM_TURN, 0x1
+ setmoveeffect MOVE_EFFECT_CHARGING
+ setbyte sB_ANIM_TURN, 0x1
clearstatusfromeffect ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
jumpifnotmove MOVE_SKY_ATTACK, BattleScript_HitFromAccCheck
- setmoveeffect EFFECT_FLINCH
+ setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_HitFromAccCheck
BattleScriptFirstChargingTurn::
@@ -822,7 +824,7 @@ BattleScriptFirstChargingTurn::
attackanimation
waitanimation
orword gHitMarker, HITMARKER_x8000000
- setmoveeffect EFFECT_CHARGING | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
copybyte cMULTISTRING_CHOOSER, sTWOTURN_STRINGID
printfromtable gFirstTurnOfTwoStringIds
@@ -856,7 +858,7 @@ BattleScript_EffectTrap::
orword gHitMarker, HITMARKER_IGNORE_UNDERWATER
setbyte sDMG_MULTIPLIER, 0x2
BattleScript_DoWrapEffect::
- setmoveeffect EFFECT_WRAP
+ setmoveeffect MOVE_EFFECT_WRAP
goto BattleScript_EffectHit
BattleScript_EffectDoubleHit::
@@ -918,7 +920,7 @@ BattleScript_EffectFocusEnergy::
goto BattleScript_MoveEnd
BattleScript_EffectRecoil::
- setmoveeffect EFFECT_RECOIL_25 | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_RECOIL_25 | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
jumpifnotmove MOVE_STRUGGLE, BattleScript_EffectHit
incrementgamestat 0x1B
goto BattleScript_EffectHit
@@ -934,7 +936,7 @@ BattleScript_EffectConfuse::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_CONFUSION
+ setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
resultmessage
waitmessage 0x40
@@ -1021,7 +1023,7 @@ BattleScript_EffectPoison::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_POISON
+ setmoveeffect MOVE_EFFECT_POISON
seteffectprimary
resultmessage
waitmessage 0x40
@@ -1041,7 +1043,7 @@ BattleScript_EffectParalyze::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_PARALYSIS
+ setmoveeffect MOVE_EFFECT_PARALYSIS
seteffectprimary
resultmessage
waitmessage 0x40
@@ -1061,27 +1063,27 @@ BattleScript_LimberProtected::
goto BattleScript_MoveEnd
BattleScript_EffectAttackDownHit::
- setmoveeffect EFFECT_ATK_MINUS_1
+ setmoveeffect MOVE_EFFECT_ATK_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectDefenseDownHit::
- setmoveeffect EFFECT_DEF_MINUS_1
+ setmoveeffect MOVE_EFFECT_DEF_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpeedDownHit::
- setmoveeffect EFFECT_SPD_MINUS_1
+ setmoveeffect MOVE_EFFECT_SPD_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpecialAttackDownHit::
- setmoveeffect EFFECT_SP_ATK_MINUS_1
+ setmoveeffect MOVE_EFFECT_SP_ATK_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSpecialDefenseDownHit::
- setmoveeffect EFFECT_SP_DEF_MINUS_1
+ setmoveeffect MOVE_EFFECT_SP_DEF_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectAccuracyDownHit::
- setmoveeffect EFFECT_ACC_MINUS_1
+ setmoveeffect MOVE_EFFECT_ACC_MINUS_1
goto BattleScript_EffectHit
BattleScript_EffectSkyAttack::
@@ -1092,13 +1094,13 @@ BattleScript_EffectSkyAttack::
goto BattleScript_MoveEnd
BattleScript_EffectConfuseHit::
- setmoveeffect EFFECT_CONFUSION
+ setmoveeffect MOVE_EFFECT_CONFUSION
goto BattleScript_EffectHit
BattleScript_EffectTwineedle::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
- setbyte sMULTIHIT_EFFECT, EFFECT_POISON
+ setbyte sMULTIHIT_EFFECT, MOVE_EFFECT_POISON
attackstring
ppreduce
setmultihitcounter 0x2
@@ -1134,7 +1136,7 @@ BattleScript_AlreadyHasSubstitute::
BattleScript_EffectRecharge::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
- setmoveeffect EFFECT_RECHARGE | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_RECHARGE | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_HitFromAtkString
BattleScript_MoveUsedMustRecharge::
@@ -1145,12 +1147,12 @@ BattleScript_MoveUsedMustRecharge::
BattleScript_EffectRage::
attackcanceler
accuracycheck BattleScript_RageMiss, ACC_CURR_MOVE
- setmoveeffect EFFECT_RAGE
+ setmoveeffect MOVE_EFFECT_RAGE
seteffectprimary
setmoveeffect 0
goto BattleScript_HitFromAtkString
BattleScript_RageMiss::
- setmoveeffect EFFECT_RAGE
+ setmoveeffect MOVE_EFFECT_RAGE
clearstatusfromeffect ATTACKER
goto BattleScript_PrintMoveMissed
@@ -1173,8 +1175,8 @@ BattleScript_EffectMetronome::
pause 0x20
attackanimation
waitanimation
- setbyte sANIM_TURN, 0x0
- setbyte sANIM_TARGETS_HIT, 0x0
+ setbyte sB_ANIM_TURN, 0x0
+ setbyte sB_ANIM_TARGETS_HIT, 0x0
metronome
BattleScript_EffectLeechSeed::
@@ -1292,7 +1294,7 @@ BattleScript_DoSnore::
attackstring
ppreduce
accuracycheck BattleScript_MoveMissedPause, ACC_CURR_MOVE
- setmoveeffect EFFECT_FLINCH
+ setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_HitFromCritCalc
BattleScript_EffectConversion2::
@@ -1350,8 +1352,8 @@ BattleScript_SleepTalkIsAsleep::
BattleScript_SleepTalkUsingMove::
attackanimation
waitanimation
- setbyte sANIM_TURN, 0x0
- setbyte sANIM_TARGETS_HIT, 0x0
+ setbyte sB_ANIM_TURN, 0x0
+ setbyte sB_ANIM_TARGETS_HIT, 0x0
jumptorandomattack TRUE
BattleScript_EffectDestinyBond::
@@ -1463,7 +1465,7 @@ BattleScript_TripleKickEnd::
end
BattleScript_EffectThief::
- setmoveeffect EFFECT_STEAL_ITEM
+ setmoveeffect MOVE_EFFECT_STEAL_ITEM
goto BattleScript_EffectHit
BattleScript_EffectMeanLook::
@@ -1475,7 +1477,7 @@ BattleScript_EffectMeanLook::
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_ButItFailed
attackanimation
waitanimation
- setmoveeffect EFFECT_PREVENT_ESCAPE
+ setmoveeffect MOVE_EFFECT_PREVENT_ESCAPE
seteffectprimary
printstring STRINGID_TARGETCANTESCAPENOW
waitmessage 0x40
@@ -1492,7 +1494,7 @@ BattleScript_EffectNightmare::
BattleScript_NightmareWorked::
attackanimation
waitanimation
- setmoveeffect EFFECT_NIGHTMARE
+ setmoveeffect MOVE_EFFECT_NIGHTMARE
seteffectprimary
printstring STRINGID_PKMNFELLINTONIGHTMARE
waitmessage 0x40
@@ -1514,21 +1516,21 @@ BattleScript_EffectCurse::
jumpifstat ATTACKER, EQUAL, DEF, 0xC, BattleScript_ButItFailed
BattleScript_CurseTrySpeed::
copybyte gBattlerTarget, gBattlerAttacker
- setbyte sANIM_TURN, 0x1
+ setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
setstatchanger SPEED, 1, TRUE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryAttack
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryAttack
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_CurseTryAttack::
setstatchanger ATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseTryDefence
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryDefence
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_CurseTryDefence::
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CurseEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseEnd
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_CurseEnd::
@@ -1544,7 +1546,7 @@ BattleScript_DoGhostCurse::
accuracycheck BattleScript_ButItFailed, NO_ACC_CALC_CHECK_LOCK_ON
cursetarget BattleScript_ButItFailed
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
- setbyte sANIM_TURN, 0x0
+ setbyte sB_ANIM_TURN, 0x0
attackanimation
waitanimation
healthbarupdate ATTACKER
@@ -1643,13 +1645,13 @@ BattleScript_EffectSwagger::
statbuffchange 0x1, BattleScript_SwaggerTryConfuse
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse
setgraphicalstatchangevalues
- playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_SwaggerTryConfuse::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
- setmoveeffect EFFECT_CONFUSION
+ setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
goto BattleScript_MoveEnd
@@ -1702,7 +1704,7 @@ BattleScript_EffectSafeguard::
goto BattleScript_PrintReflectLightScreenSafeguardString
BattleScript_EffectThawHit::
- setmoveeffect EFFECT_BURN
+ setmoveeffect MOVE_EFFECT_BURN
goto BattleScript_EffectHit
BattleScript_EffectMagnitude::
@@ -1739,7 +1741,7 @@ BattleScript_EffectBatonPass::
goto BattleScript_MoveEnd
BattleScript_EffectRapidSpin::
- setmoveeffect EFFECT_RAPIDSPIN | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_RAPIDSPIN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectSonicboom::
@@ -1787,15 +1789,15 @@ BattleScript_EffectSunnyDay::
goto BattleScript_MoveWeatherChange
BattleScript_EffectDefenseUpHit::
- setmoveeffect EFFECT_DEF_PLUS_1 | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_DEF_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectAttackUpHit::
- setmoveeffect EFFECT_ATK_PLUS_1 | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_ATK_PLUS_1 | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectAllStatsUpHit::
- setmoveeffect EFFECT_ALL_STATS_UP | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_ALL_STATS_UP | MOVE_EFFECT_AFFECTS_USER
goto BattleScript_EffectHit
BattleScript_EffectBellyDrum::
@@ -1839,10 +1841,10 @@ BattleScript_EffectSkullBash::
setbyte sTWOTURN_STRINGID, 0x2
call BattleScriptFirstChargingTurn
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_SkullBashEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_SkullBashEnd
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd
setgraphicalstatchangevalues
- playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_SkullBashEnd::
@@ -1853,7 +1855,7 @@ BattleScript_EffectTwister::
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
setbyte sDMG_MULTIPLIER, 0x2
BattleScript_FlinchEffect::
- setmoveeffect EFFECT_FLINCH
+ setmoveeffect MOVE_EFFECT_FLINCH
goto BattleScript_EffectHit
BattleScript_EffectEarthquake::
@@ -1939,13 +1941,13 @@ BattleScript_SolarbeamDecideTurn::
goto BattleScript_MoveEnd
BattleScript_SolarbeamOnFirstTurn::
orword gHitMarker, HITMARKER_x8000000
- setmoveeffect EFFECT_CHARGING | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_CHARGING | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
ppreduce
goto BattleScript_TwoTurnMovesSecondTurn
BattleScript_EffectThunder::
- setmoveeffect EFFECT_PARALYSIS
+ setmoveeffect MOVE_EFFECT_PARALYSIS
orword gHitMarker, HITMARKER_IGNORE_ON_AIR
goto BattleScript_EffectHit
@@ -2024,12 +2026,12 @@ BattleScript_FirstTurnSemiInvulnerable::
BattleScript_SecondTurnSemiInvulnerable::
attackcanceler
- setmoveeffect EFFECT_CHARGING
- setbyte sANIM_TURN, 0x1
+ setmoveeffect MOVE_EFFECT_CHARGING
+ setbyte sB_ANIM_TURN, 0x1
clearstatusfromeffect ATTACKER
orword gHitMarker, HITMARKER_NO_PPDEDUCT
jumpifnotmove MOVE_BOUNCE, BattleScript_SemiInvulnerableTryHit
- setmoveeffect EFFECT_PARALYSIS
+ setmoveeffect MOVE_EFFECT_PARALYSIS
BattleScript_SemiInvulnerableTryHit::
accuracycheck BattleScript_SemiInvulnerableMiss, ACC_CURR_MOVE
clearsemiinvulnerablebit
@@ -2045,7 +2047,7 @@ BattleScript_EffectDefenseCurl::
ppreduce
setdefensecurlbit
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString
attackanimation
waitanimation
@@ -2076,7 +2078,7 @@ BattleScript_AlreadyAtFullHp::
BattleScript_EffectFakeOut::
attackcanceler
jumpifnotfirstturn BattleScript_ButItFailedAtkStringPpReduce
- setmoveeffect EFFECT_FLINCH | CERTAIN
+ setmoveeffect MOVE_EFFECT_FLINCH | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_ButItFailedAtkStringPpReduce::
@@ -2100,7 +2102,7 @@ BattleScript_NotAffected::
BattleScript_EffectUproar::
attackcanceler
accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
- setmoveeffect EFFECT_UPROAR | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_UPROAR | MOVE_EFFECT_AFFECTS_USER
attackstring
jumpifstatus2 ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_UproarHit
ppreduce
@@ -2189,13 +2191,13 @@ BattleScript_EffectFlatter::
statbuffchange 0x1, BattleScript_FlatterTryConfuse
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse
setgraphicalstatchangevalues
- playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_FlatterTryConfuse::
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_OwnTempoPrevents
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
- setmoveeffect EFFECT_CONFUSION
+ setmoveeffect MOVE_EFFECT_CONFUSION
seteffectprimary
goto BattleScript_MoveEnd
@@ -2212,7 +2214,7 @@ BattleScript_EffectWillOWisp::
jumpifsideaffecting TARGET, SIDE_STATUS_SAFEGUARD, BattleScript_SafeguardProtected
attackanimation
waitanimation
- setmoveeffect EFFECT_BURN
+ setmoveeffect MOVE_EFFECT_BURN
seteffectprimary
goto BattleScript_MoveEnd
@@ -2292,7 +2294,7 @@ BattleScript_EffectFocusPunch::
BattleScript_EffectSmellingsalt::
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_EffectHit
- setmoveeffect EFFECT_REMOVE_PARALYSIS | CERTAIN
+ setmoveeffect MOVE_EFFECT_REMOVE_PARALYSIS | MOVE_EFFECT_CERTAIN
jumpifstatus TARGET, STATUS1_PARALYSIS, BattleScript_SmellingsaltDoubleDmg
goto BattleScript_EffectHit
@@ -2396,8 +2398,8 @@ BattleScript_EffectAssist::
asistattackselect BattleScript_ButItFailedPpReduce
attackanimation
waitanimation
- setbyte sANIM_TURN, 0x0
- setbyte sANIM_TARGETS_HIT, 0x0
+ setbyte sB_ANIM_TURN, 0x0
+ setbyte sB_ANIM_TARGETS_HIT, 0x0
jumptorandomattack TRUE
BattleScript_EffectIngrain::
@@ -2412,7 +2414,7 @@ BattleScript_EffectIngrain::
goto BattleScript_MoveEnd
BattleScript_EffectSuperpower::
- setmoveeffect EFFECT_ATK_DEF_DOWN | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_ATK_DEF_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectMagicCoat::
@@ -2451,12 +2453,12 @@ BattleScript_EffectBrickBreak::
damagecalc
typecalc
adjustnormaldamage
- jumpifbyte EQUAL, sANIM_TURN, 0x0, BattleScript_BrickBreakAnim
+ jumpifbyte EQUAL, sB_ANIM_TURN, 0x0, BattleScript_BrickBreakAnim
bicbyte gMoveResultFlags, MOVE_RESULT_MISSED | MOVE_RESULT_DOESNT_AFFECT_FOE
BattleScript_BrickBreakAnim::
attackanimation
waitanimation
- jumpifbyte LESS_THAN, sANIM_TURN, 0x2, BattleScript_BrickBreakDoHit
+ jumpifbyte LESS_THAN, sB_ANIM_TURN, 0x2, BattleScript_BrickBreakDoHit
printstring STRINGID_THEWALLSHATTERED
waitmessage 0x40
BattleScript_BrickBreakDoHit::
@@ -2499,7 +2501,7 @@ BattleScript_PrintAbilityMadeIneffective::
goto BattleScript_MoveEnd
BattleScript_EffectKnockOff::
- setmoveeffect EFFECT_KNOCK_OFF
+ setmoveeffect MOVE_EFFECT_KNOCK_OFF
goto BattleScript_EffectHit
BattleScript_EffectEndeavor::
@@ -2591,7 +2593,7 @@ BattleScript_EffectSecretPower::
goto BattleScript_EffectHit
BattleScript_EffectDoubleEdge::
- setmoveeffect EFFECT_RECOIL_33_PARALYSIS | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_RECOIL_33_PARALYSIS | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectTeeterDance::
@@ -2601,7 +2603,7 @@ BattleScript_EffectTeeterDance::
setbyte gBattlerTarget, 0x0
BattleScript_TeeterDanceLoop::
movevaluescleanup
- setmoveeffect EFFECT_CONFUSION
+ setmoveeffect MOVE_EFFECT_CONFUSION
jumpifbyteequal gBattlerAttacker, gBattlerTarget, BattleScript_TeeterDanceLoopIncrement
jumpifability TARGET, ABILITY_OWN_TEMPO, BattleScript_TeeterDanceOwnTempoPrevents
jumpifstatus2 TARGET, STATUS2_SUBSTITUTE, BattleScript_TeeterDanceSubstitutePrevents
@@ -2665,7 +2667,7 @@ BattleScript_EffectWaterSport::
goto BattleScript_MoveEnd
BattleScript_EffectPoisonFang::
- setmoveeffect EFFECT_TOXIC
+ setmoveeffect MOVE_EFFECT_TOXIC
goto BattleScript_EffectHit
BattleScript_EffectWeatherBall::
@@ -2673,7 +2675,7 @@ BattleScript_EffectWeatherBall::
goto BattleScript_EffectHit
BattleScript_EffectOverheat::
- setmoveeffect EFFECT_SP_ATK_TWO_DOWN | AFFECTS_USER | CERTAIN
+ setmoveeffect MOVE_EFFECT_SP_ATK_TWO_DOWN | MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN
goto BattleScript_EffectHit
BattleScript_EffectTickle::
@@ -2723,13 +2725,13 @@ BattleScript_CosmicPowerDoMoveAnim::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x24, 0x0
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_CosmicPowerTrySpDef::
setstatchanger SPDEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -2752,13 +2754,13 @@ BattleScript_BulkUpDoMoveAnim::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x6, 0x0
setstatchanger ATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_BulkUpTryDef::
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_BulkUpEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpEnd
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -2777,13 +2779,13 @@ BattleScript_CalmMindDoMoveAnim::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x30, 0x0
setstatchanger SPATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_CalmMindTrySpDef::
setstatchanger SPDEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_CalmMindEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindEnd
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -2809,13 +2811,13 @@ BattleScript_DragonDanceDoMoveAnim::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0xA, 0x0
setstatchanger ATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_DragonDanceTrySpeed::
setstatchanger SPEED, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd
printfromtable gStatUpStringIds
waitmessage 0x40
@@ -2978,7 +2980,7 @@ BattleScript_LocalBattleLostPrintWhiteOut::
BattleScript_LocalBattleLostEnd::
end2
BattleScript_CheckDomeDrew::
- jumpifbyte EQUAL, gBattleOutcome, DREW, BattleScript_LocalBattleLostEnd_
+ jumpifbyte EQUAL, gBattleOutcome, B_OUTCOME_DREW, BattleScript_LocalBattleLostEnd_
BattleScript_LocalBattleLostPrintTrainersWinText::
jumpifnotbattletype BATTLE_TYPE_TRAINER, BattleScript_LocalBattleLostPrintWhiteOut
returnopponentmon1toball ATTACKER
@@ -3070,7 +3072,7 @@ BattleScript_82DAADA::
end2
BattleScript_SmokeBallEscape::
- playanimation ATTACKER, ANIM_SMOKEBALL_ESCAPE, NULL
+ playanimation ATTACKER, B_ANIM_SMOKEBALL_ESCAPE, NULL
printstring STRINGID_PKMNFLEDUSINGITS
waitmessage 0x40
end2
@@ -3218,14 +3220,14 @@ BattleScript_RainContinuesOrEnds::
printfromtable gRainContinuesStringIds
waitmessage 0x40
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_RainContinuesOrEndsEnd
- playanimation ATTACKER, ANIM_RAIN_CONTINUES, NULL
+ playanimation ATTACKER, B_ANIM_RAIN_CONTINUES, NULL
BattleScript_RainContinuesOrEndsEnd::
end2
BattleScript_DamagingWeatherContinues::
printfromtable gSandStormHailContinuesStringIds
waitmessage 0x40
- playanimation2 ATTACKER, sANIM_ARG1, NULL
+ playanimation2 ATTACKER, sB_ANIM_ARG1, NULL
setbyte gBattleCommunication, 0x0
BattleScript_DamagingWeatherLoop::
copyarraywithindex gBattlerAttacker, gBattleTurnOrder, gBattleCommunication, 0x1
@@ -3256,7 +3258,7 @@ BattleScript_SandStormHailEnds::
BattleScript_SunlightContinues::
printstring STRINGID_SUNLIGHTSTRONG
waitmessage 0x40
- playanimation ATTACKER, ANIM_SUN_CONTINUES, NULL
+ playanimation ATTACKER, B_ANIM_SUN_CONTINUES, NULL
end2
BattleScript_SunlightFaded::
@@ -3267,7 +3269,7 @@ BattleScript_SunlightFaded::
BattleScript_OverworldWeatherStarts::
printfromtable gWeatherContinuesStringIds
waitmessage 0x40
- playanimation2 ATTACKER, sANIM_ARG1, NULL
+ playanimation2 ATTACKER, sB_ANIM_ARG1, NULL
end3
BattleScript_SideStatusWoreOff::
@@ -3288,7 +3290,7 @@ BattleScript_SafeguardEnds::
end2
BattleScript_LeechSeedTurnDrain::
- playanimation ATTACKER, ANIM_LEECH_SEED_DRAIN, sANIM_ARG1
+ playanimation ATTACKER, B_ANIM_LEECH_SEED_DRAIN, sB_ANIM_ARG1
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE | HITMARKER_x100000
healthbarupdate ATTACKER
datahpupdate ATTACKER
@@ -3316,7 +3318,7 @@ BattleScript_BideStoringEnergy::
BattleScript_BideAttack::
attackcanceler
- setmoveeffect EFFECT_CHARGING
+ setmoveeffect MOVE_EFFECT_CHARGING
clearstatusfromeffect ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
@@ -3325,7 +3327,7 @@ BattleScript_BideAttack::
bicbyte gMoveResultFlags, MOVE_RESULT_SUPER_EFFECTIVE | MOVE_RESULT_NOT_VERY_EFFECTIVE
copyword gBattleMoveDamage, sBIDE_DMG
adjustsetdamage
- setbyte sANIM_TURN, 0x1
+ setbyte sB_ANIM_TURN, 0x1
attackanimation
waitanimation
effectivenesssound
@@ -3340,7 +3342,7 @@ BattleScript_BideAttack::
BattleScript_BideNoEnergyToAttack::
attackcanceler
- setmoveeffect EFFECT_CHARGING
+ setmoveeffect MOVE_EFFECT_CHARGING
clearstatusfromeffect ATTACKER
printstring STRINGID_PKMNUNLEASHEDENERGY
waitmessage 0x40
@@ -3488,27 +3490,27 @@ BattleScript_AllStatsUpAtk::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x3E, 0x0
setstatchanger ATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_AllStatsUpDef::
setstatchanger DEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_AllStatsUpSpeed::
setstatchanger SPEED, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_AllStatsUpSpAtk::
setstatchanger SPATK, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_AllStatsUpSpDef::
setstatchanger SPDEF, 1, FALSE
- statbuffchange AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
printfromtable gStatUpStringIds
waitmessage 0x40
BattleScript_AllStatsUpRet::
@@ -3545,10 +3547,10 @@ BattleScript_CheckDoomDesireMiss::
BattleScript_FutureAttackAnimate::
adjustnormaldamage2
jumpifbyte NOT_EQUAL, cMULTISTRING_CHOOSER, 0x0, BattleScript_FutureHitAnimDoomDesire
- playanimation ATTACKER, ANIM_FUTURE_SIGHT_HIT, NULL
+ playanimation ATTACKER, B_ANIM_FUTURE_SIGHT_HIT, NULL
goto BattleScript_DoFutureAttackHit
BattleScript_FutureHitAnimDoomDesire::
- playanimation ATTACKER, ANIM_DOOM_DESIRE_HIT, NULL
+ playanimation ATTACKER, B_ANIM_DOOM_DESIRE_HIT, NULL
BattleScript_DoFutureAttackHit::
effectivenesssound
hitanimation TARGET
@@ -3619,7 +3621,7 @@ BattleScript_SelectingNotAllowedMoveTauntInPalace::
BattleScript_WishComesTrue::
trywish 0x1, BattleScript_WishButFullHp
- playanimation TARGET, ANIM_WISH_HEAL, NULL
+ playanimation TARGET, B_ANIM_WISH_HEAL, NULL
printstring STRINGID_PKMNWISHCAMETRUE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -3638,7 +3640,7 @@ BattleScript_WishButFullHp::
end2
BattleScript_IngrainTurnHeal::
- playanimation ATTACKER, ANIM_INGRAIN_HEAL, NULL
+ playanimation ATTACKER, B_ANIM_INGRAIN_HEAL, NULL
printstring STRINGID_PKMNABSORBEDNUTRIENTS
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -3657,14 +3659,14 @@ BattleScript_AtkDefDown::
playstatchangeanimation ATTACKER, 0x6, 0xD
playstatchangeanimation ATTACKER, 0x2, 0x9
setstatchanger ATK, 1, TRUE
- statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB144
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB144
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
printfromtable gStatDownStringIds
waitmessage 0x40
BattleScript_82DB144::
playstatchangeanimation ATTACKER, 0x4, 0x9
setstatchanger DEF, 1, TRUE
- statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB167
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB167
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
printfromtable gStatDownStringIds
waitmessage 0x40
@@ -3672,7 +3674,7 @@ BattleScript_82DB167::
return
BattleScript_KnockedOff::
- playanimation TARGET, ANIM_ITEM_KNOCKOFF, NULL
+ playanimation TARGET, B_ANIM_ITEM_KNOCKOFF, NULL
printstring STRINGID_PKMNKNOCKEDOFF
waitmessage 0x40
return
@@ -3709,7 +3711,7 @@ BattleScript_SnatchedMove::
attackstring
ppreduce
snatchsetbanks
- playanimation TARGET, ANIM_SNATCH_MOVE, NULL
+ playanimation TARGET, B_ANIM_SNATCH_MOVE, NULL
printstring STRINGID_PKMNSNATCHEDMOVE
waitmessage 0x40
orword gHitMarker, HITMARKER_ATTACKSTRING_PRINTED | HITMARKER_NO_PPDEDUCT | HITMARKER_x800000
@@ -3730,7 +3732,7 @@ BattleScript_SAtkDown2::
setbyte sFIELD_1B, 0x0
playstatchangeanimation ATTACKER, 0x10, 0xB
setstatchanger SPATK, 2, TRUE
- statbuffchange AFFECTS_USER | CERTAIN | 0x1, BattleScript_82DB1FE
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB1FE
jumpifbyte EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB1FE
printfromtable gStatDownStringIds
waitmessage 0x40
@@ -3740,7 +3742,7 @@ BattleScript_82DB1FE::
BattleScript_FocusPunchSetUp::
printstring STRINGID_EMPTYSTRING3
waitmessage 0x1
- playanimation ATTACKER, ANIM_x14, NULL
+ playanimation ATTACKER, B_ANIM_x14, NULL
printstring STRINGID_PKMNTIGHTENINGFOCUS
waitmessage 0x40
end2
@@ -3858,7 +3860,7 @@ BattleScript_PrintPayDayMoneyString::
return
BattleScript_WrapTurnDmg::
- playanimation ATTACKER, ANIM_TURN_TRAP, sANIM_ARG1
+ playanimation ATTACKER, B_ANIM_TURN_TRAP, sB_ANIM_ARG1
printstring STRINGID_PKMNHURTBY
waitmessage 0x40
goto BattleScript_DoTurnDmg
@@ -3898,43 +3900,43 @@ BattleScript_TargetPRLZHeal::
return
BattleScript_MoveEffectSleep::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printfromtable gFellAsleepStringIds
waitmessage 0x40
BattleScript_UpdateEffectStatusIconRet::
- updatestatusicon EFFECT_BANK
+ updatestatusicon MOVE_EFFECT_BANK
waitstate
return
BattleScript_YawnMakesAsleep::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printstring STRINGID_PKMNFELLASLEEP
waitmessage 0x40
- updatestatusicon EFFECT_BANK
+ updatestatusicon MOVE_EFFECT_BANK
waitstate
- makevisible EFFECT_BANK
+ makevisible MOVE_EFFECT_BANK
end2
BattleScript_MoveEffectPoison::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printfromtable gGotPoisonedStringIds
waitmessage 0x40
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectBurn::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printfromtable gGotBurnedStringIds
waitmessage 0x40
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectFreeze::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printfromtable gGotFrozenStringIds
waitmessage 0x40
goto BattleScript_UpdateEffectStatusIconRet
BattleScript_MoveEffectParalysis::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printfromtable gGotParalyzedStringIds
waitmessage 0x40
goto BattleScript_UpdateEffectStatusIconRet
@@ -3945,7 +3947,7 @@ BattleScript_MoveEffectUproar::
return
BattleScript_MoveEffectToxic::
- statusanimation EFFECT_BANK
+ statusanimation MOVE_EFFECT_BANK
printstring STRINGID_PKMNBADLYPOISONED
waitmessage 0x40
goto BattleScript_UpdateEffectStatusIconRet
@@ -3961,7 +3963,7 @@ BattleScript_MoveEffectWrap::
return
BattleScript_MoveEffectConfusion::
- chosenstatus2animation EFFECT_BANK, STATUS2_CONFUSION
+ chosenstatus2animation MOVE_EFFECT_BANK, STATUS2_CONFUSION
printstring STRINGID_PKMNWASCONFUSED
waitmessage 0x40
return
@@ -3980,7 +3982,7 @@ BattleScript_Recoil33End::
return
BattleScript_ItemSteal::
- playanimation TARGET, ANIM_ITEM_STEAL, NULL
+ playanimation TARGET, B_ANIM_ITEM_STEAL, NULL
printstring STRINGID_PKMNSTOLEITEM
waitmessage 0x40
return
@@ -3989,12 +3991,12 @@ BattleScript_DrizzleActivates::
pause 0x20
printstring STRINGID_PKMNMADEITRAIN
waitstate
- playanimation BANK0, ANIM_RAIN_CONTINUES, NULL
+ playanimation BANK0, B_ANIM_RAIN_CONTINUES, NULL
call BattleScript_WeatherFormChanges
end3
BattleScript_SpeedBoostActivates::
- playanimation ATTACKER, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNRAISEDSPEED
waitmessage 0x40
end3
@@ -4017,7 +4019,7 @@ BattleScript_SandstreamActivates::
pause 0x20
printstring STRINGID_PKMNSXWHIPPEDUPSANDSTORM
waitstate
- playanimation BANK0, ANIM_SANDSTORM_CONTINUES, NULL
+ playanimation BANK0, B_ANIM_SANDSTORM_CONTINUES, NULL
call BattleScript_WeatherFormChanges
end3
@@ -4064,7 +4066,7 @@ BattleScript_82DB4CD::
statbuffchange 0x21, BattleScript_82DB510
jumpifbyte GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_82DB510
setgraphicalstatchangevalues
- playanimation TARGET, ANIM_STATS_CHANGE, sANIM_ARG1
+ playanimation TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
printstring STRINGID_PKMNCUTSATTACKWITH
waitmessage 0x40
BattleScript_82DB510::
@@ -4083,7 +4085,7 @@ BattleScript_DroughtActivates::
pause 0x20
printstring STRINGID_PKMNSXINTENSIFIEDSUN
waitstate
- playanimation BANK0, ANIM_SUN_CONTINUES, NULL
+ playanimation BANK0, B_ANIM_SUN_CONTINUES, NULL
call BattleScript_WeatherFormChanges
end3
@@ -4277,7 +4279,7 @@ BattleScript_82DB6C7::
BattleScript_IgnoresAndFallsAsleep::
printstring STRINGID_PKMNBEGANTONAP
waitmessage 0x40
- setmoveeffect EFFECT_SLEEP | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_SLEEP | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
setbyte sMOVEEND_STATE, 0x0
moveend 0x2, 0x10
@@ -4289,7 +4291,7 @@ BattleScript_82DB6F0::
goto BattleScript_DoSelfConfusionDmg
BattleScript_SubstituteFade::
- playanimation TARGET, ANIM_SUBSTITUTE_FADE, NULL
+ playanimation TARGET, B_ANIM_SUBSTITUTE_FADE, NULL
printstring STRINGID_PKMNSUBSTITUTEFADED
return
@@ -4298,7 +4300,7 @@ BattleScript_BerryCurePrlzEnd2::
end2
BattleScript_BerryCureParRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPARALYSIS
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4310,7 +4312,7 @@ BattleScript_BerryCurePsnEnd2::
end2
BattleScript_BerryCurePsnRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMCUREDPOISON
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4322,7 +4324,7 @@ BattleScript_BerryCureBrnEnd2::
end2
BattleScript_BerryCureBrnRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMHEALEDBURN
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4334,7 +4336,7 @@ BattleScript_BerryCureFrzEnd2::
end2
BattleScript_BerryCureFrzRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMDEFROSTEDIT
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4346,7 +4348,7 @@ BattleScript_BerryCureSlpEnd2::
end2
BattleScript_BerryCureSlpRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMWOKEIT
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4358,7 +4360,7 @@ BattleScript_BerryCureConfusionEnd2::
end2
BattleScript_BerryCureConfusionRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMSNAPPEDOUT
waitmessage 0x40
removeitem SCRIPTING_BANK
@@ -4369,7 +4371,7 @@ BattleScript_BerryCureChosenStatusEnd2::
end2
BattleScript_BerryCureChosenStatusRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printfromtable gBerryEffectStringIds
waitmessage 0x40
updatestatusicon SCRIPTING_BANK
@@ -4381,14 +4383,14 @@ BattleScript_WhiteHerbEnd2::
end2
BattleScript_WhiteHerbRet::
- playanimation SCRIPTING_BANK, ANIM_ITEM_EFFECT, NULL
+ playanimation SCRIPTING_BANK, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDSTATUS
waitmessage 0x40
removeitem SCRIPTING_BANK
return
BattleScript_ItemHealHP_RemoveItem::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4398,7 +4400,7 @@ BattleScript_ItemHealHP_RemoveItem::
end2
BattleScript_BerryPPHealEnd2::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDPP
waitmessage 0x40
removeitem ATTACKER
@@ -4409,7 +4411,7 @@ BattleScript_ItemHealHP_End2::
end2
BattleScript_ItemHealHP_Ret::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHPALITTLE
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4422,13 +4424,13 @@ BattleScript_SelectingNotAllowedMoveChoiceItem::
endselectionscript
BattleScript_HangedOnMsg::
- playanimation TARGET, ANIM_HANGED_ON, NULL
+ playanimation TARGET, B_ANIM_HANGED_ON, NULL
printstring STRINGID_PKMNHUNGONWITHX
waitmessage 0x40
return
BattleScript_BerryConfuseHealEnd2::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNSITEMRESTOREDHEALTH
waitmessage 0x40
orword gHitMarker, HITMARKER_IGNORE_SUBSTITUTE
@@ -4436,14 +4438,14 @@ BattleScript_BerryConfuseHealEnd2::
datahpupdate ATTACKER
printstring STRINGID_FORXCOMMAYZ
waitmessage 0x40
- setmoveeffect EFFECT_CONFUSION | AFFECTS_USER
+ setmoveeffect MOVE_EFFECT_CONFUSION | MOVE_EFFECT_AFFECTS_USER
seteffectprimary
removeitem ATTACKER
end2
BattleScript_BerryStatRaiseEnd2::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
- statbuffchange AFFECTS_USER | 0x1, BattleScript_82DB85B
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
+ statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_82DB85B
BattleScript_82DB85B::
setbyte cMULTISTRING_CHOOSER, 0x4
call BattleScript_StatUp
@@ -4451,7 +4453,7 @@ BattleScript_82DB85B::
end2
BattleScript_BerryFocusEnergyEnd2::
- playanimation ATTACKER, ANIM_ITEM_EFFECT, NULL
+ playanimation ATTACKER, B_ANIM_ITEM_EFFECT, NULL
printstring STRINGID_PKMNUSEDXTOGETPUMPED
waitmessage 0x40
removeitem ATTACKER
@@ -4520,8 +4522,8 @@ BattleScript_82DB8F3::
various9 ATTACKER
pause 0x40
various9 ATTACKER
- various16 EFFECT_BANK
- various17 EFFECT_BANK
+ various16 MOVE_EFFECT_BANK
+ various17 MOVE_EFFECT_BANK
various9 ATTACKER
various16 GBANK_1
various17 GBANK_1