diff options
Diffstat (limited to 'data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc')
-rw-r--r-- | data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc index 8e98dccae..862b04de5 100644 --- a/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc +++ b/data/maps/BattleFrontier_BattleFactoryPreBattleRoom/scripts.inc @@ -14,7 +14,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_SetUpObjects:: @ 8259ACF setobjectxy 1, 8, 7 turnobject 1, DIR_SOUTH BattleFrontier_BattleFactoryPreBattleRoom_EventScript_TurnPlayerNorth:: @ 8259AEA - turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH + turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH end BattleFrontier_BattleFactoryPreBattleRoom_OnFrame: @ 8259AEF @@ -26,7 +26,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_EnterRoom:: @ 8259AF9 goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ReturnToRoomFromBattle setvar VAR_TEMP_0, 1 applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_AttendantEnterRoom - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerEnterRoom + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerEnterRoom waitmovement 0 compare VAR_0x8006, 2 goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_ResumeChallenge @@ -420,12 +420,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_AskSwapBeforeHead:: @ 825A BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLv50:: @ 825A17C applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLv50 - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLv50 + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLv50 return BattleFrontier_BattleFactoryPreBattleRoom_EventScript_WalkToBattleRoomLvOpen:: @ 825A18B applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_GuideWalkToBattleRoomLvOpen - applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLvOpen + applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerWalkToBattleRoomLvOpen return BattleFrontier_BattleFactoryPreBattleRoom_Movement_PlayerEnterRoom: @ 825A19A |