diff options
Diffstat (limited to 'data/maps/scripts/BattleFrontier_BattleTowerCorridor2.inc')
| -rw-r--r-- | data/maps/scripts/BattleFrontier_BattleTowerCorridor2.inc | 172 |
1 files changed, 0 insertions, 172 deletions
diff --git a/data/maps/scripts/BattleFrontier_BattleTowerCorridor2.inc b/data/maps/scripts/BattleFrontier_BattleTowerCorridor2.inc deleted file mode 100644 index 9910296df..000000000 --- a/data/maps/scripts/BattleFrontier_BattleTowerCorridor2.inc +++ /dev/null @@ -1,172 +0,0 @@ -BattleFrontier_BattleTowerCorridor2_MapScripts:: @ 8248D4A - map_script 3, BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A - map_script 4, BattleFrontier_BattleTowerCorridor2_MapScript2_248D95 - map_script 2, BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2 - .byte 0 - -BattleFrontier_BattleTowerCorridor2_MapScript1_248D5A: @ 8248D5A - compare_var_to_value VAR_0x40CE, 2 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248D71 - compare_var_to_value VAR_0x40CE, 3 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248D91 - end - -BattleFrontier_BattleTowerCorridor2_EventScript_248D71:: @ 8248D71 - setvar VAR_0x8004, 14 - special sub_8161F74 - checkplayergender - compare_var_to_value VAR_RESULT, 1 - goto_eq BattleFrontier_BattleTowerCorridor2_EventScript_248D8B - setvar VAR_0x401F, 0 - return - -BattleFrontier_BattleTowerCorridor2_EventScript_248D8B:: @ 8248D8B - setvar VAR_0x401F, 89 - return - -BattleFrontier_BattleTowerCorridor2_EventScript_248D91:: @ 8248D91 - special sub_813A76C - return - -BattleFrontier_BattleTowerCorridor2_MapScript2_248D95: @ 8248D95 - map_script_2 VAR_0x4001, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248D9F - .2byte 0 - -BattleFrontier_BattleTowerCorridor2_EventScript_248D9F:: @ 8248D9F - hideobjectat 255, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 - hideobjectat 1, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 - hideobjectat 4, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 - special sub_8139980 - end - -BattleFrontier_BattleTowerCorridor2_MapScript2_248DB2: @ 8248DB2 - map_script_2 VAR_0x4001, 0, BattleFrontier_BattleTowerCorridor2_EventScript_248DBC - .2byte 0 - -BattleFrontier_BattleTowerCorridor2_EventScript_248DBC:: @ 8248DBC - lockall - setflag FLAG_SPECIAL_FLAG_0x4002 - setvar VAR_0x8004, 14 - setvar VAR_0x8005, 1 - opendoor 1, 1 - waitdooranim - clearflag FLAG_SPECIAL_FLAG_0x4002 - showobjectat 1, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 - showobjectat 4, BATTLE_FRONTIER_BATTLE_TOWER_CORRIDOR_2 - applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EE6 - applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EE6 - waitmovement 0 - setflag FLAG_SPECIAL_FLAG_0x4002 - setvar VAR_0x8004, 14 - setvar VAR_0x8005, 1 - closedoor 1, 1 - waitdooranim - clearflag FLAG_SPECIAL_FLAG_0x4002 - applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EBC - applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EC4 - applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248ECC - applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248ED5 - waitmovement 0 - delay 40 - applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_2725A6 - applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_2725A6 - waitmovement 0 - opendoor 7, 1 - waitdooranim - applymovement 3, BattleFrontier_BattleTowerCorridor2_Movement_248EE3 - applymovement 2, BattleFrontier_BattleTowerCorridor2_Movement_248EE3 - applymovement 1, BattleFrontier_BattleTowerCorridor2_Movement_248EDE - applymovement 4, BattleFrontier_BattleTowerCorridor2_Movement_248EDE - waitmovement 0 - closedoor 7, 1 - waitdooranim - delay 30 - setvar VAR_0x4001, 1 - call BattleFrontier_BattleTowerCorridor2_EventScript_248E71 - releaseall - end - -BattleFrontier_BattleTowerCorridor2_EventScript_248E71:: @ 8248E71 - compare_var_to_value VAR_0x40CE, 0 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248E9E - compare_var_to_value VAR_0x40CE, 1 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248E9E - compare_var_to_value VAR_0x40CE, 2 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248EA8 - compare_var_to_value VAR_0x40CE, 3 - call_if 1, BattleFrontier_BattleTowerCorridor2_EventScript_248EB2 - return - -BattleFrontier_BattleTowerCorridor2_EventScript_248E9E:: @ 8248E9E - warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8 - waitstate - return - -BattleFrontier_BattleTowerCorridor2_EventScript_248EA8:: @ 8248EA8 - warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2, 255, 4, 5 - waitstate - return - -BattleFrontier_BattleTowerCorridor2_EventScript_248EB2:: @ 8248EB2 - warp BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM_2, 255, 4, 5 - waitstate - return - -BattleFrontier_BattleTowerCorridor2_Movement_248EBC: @ 8248EBC - step_down - step_right - step_right - step_right - step_right - step_right - step_right - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248EC4: @ 8248EC4 - step_down - step_left - step_left - step_left - step_left - step_left - step_left - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248ECC: @ 8248ECC - step_right - step_right - step_right - step_right - step_right - step_right - step_up - step_28 - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248ED5: @ 8248ED5 - step_left - step_left - step_left - step_left - step_left - step_left - step_up - step_27 - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248EDE: @ 8248EDE - step_14 - step_up - step_up - step_54 - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248EE3: @ 8248EE3 - step_up - step_54 - step_end - -BattleFrontier_BattleTowerCorridor2_Movement_248EE6: @ 8248EE6 - step_down - step_end - |
