diff options
Diffstat (limited to 'data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc')
-rw-r--r-- | data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc | 268 |
1 files changed, 0 insertions, 268 deletions
diff --git a/data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc b/data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc deleted file mode 100644 index e373ff5ad..000000000 --- a/data/scripts/maps/FallarborTown_BattleTentBattleRoom.inc +++ /dev/null @@ -1,268 +0,0 @@ -FallarborTown_BattleTentBattleRoom_MapScripts:: @ 8200899 - map_script 3, FallarborTown_BattleTentBattleRoom_MapScript1_2008A9 - map_script 2, FallarborTown_BattleTentBattleRoom_MapScript2_2008DD - map_script 4, FallarborTown_BattleTentBattleRoom_MapScript2_200BB0 - .byte 0 - -FallarborTown_BattleTentBattleRoom_MapScript1_2008A9: @ 82008A9 - call FallarborTown_BattleTentBattleRoom_EventScript_2008AF - end - -FallarborTown_BattleTentBattleRoom_EventScript_2008AF:: @ 82008AF - checkplayergender - compare VAR_RESULT, 0 - goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2008C7 - compare VAR_RESULT, 1 - goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2008D2 - return - -FallarborTown_BattleTentBattleRoom_EventScript_2008C7:: @ 82008C7 - setvar VAR_OBJ_GFX_ID_1, 100 - setvar VAR_OBJ_GFX_ID_0, 100 - return - -FallarborTown_BattleTentBattleRoom_EventScript_2008D2:: @ 82008D2 - setvar VAR_OBJ_GFX_ID_1, 105 - setvar VAR_OBJ_GFX_ID_0, 105 - return - -FallarborTown_BattleTentBattleRoom_MapScript2_2008DD: @ 82008DD - map_script_2 VAR_TEMP_0, 0, FallarborTown_BattleTentBattleRoom_EventScript_2008E7 - .2byte 0 - -FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7 - lockall - showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B8D - waitmovement 0 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 0 - goto_if 5, FallarborTown_BattleTentBattleRoom_EventScript_200B73 - -FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F - setvar VAR_0x8004, 3 - special sub_8161F74 - addobject 3 - applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B96 - waitmovement 0 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3 - playse SE_W187 - waitse - waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257C93, 4 - setvar VAR_0x8004, 4 - special sub_81B99B4 - msgbox 0x2021fc4, 4 - waitmessage - call FallarborTown_BattleTentBattleRoom_EventScript_257B6C - switch VAR_RESULT - case 1, FallarborTown_BattleTentBattleRoom_EventScript_20099C - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3 - playse SE_W173 - waitse - waitmovement 0 - setvar VAR_0x8004, 6 - special sub_81B9B80 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, 4 - -FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 4 - special sub_81A1780 - special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 - waitstate - -FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA3 - playse SE_BAN - waitse - waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CB3, 4 - closemessage - -FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3 - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - addvar VAR_RESULT, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 2 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A1780 - switch VAR_RESULT - case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3 - applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E - waitmovement 0 - removeobject 3 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA6 - waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94 - waitmovement 0 - msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, 4 - special LoadPlayerParty - special SavePlayerParty - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 3 - special sub_81A1780 - playfanfare MUS_ME_ASA - waitfanfare - special HealPlayerParty - -FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 2 - special sub_81A1780 - compare VAR_RESULT, 1 - call_if 1, FallarborTown_BattleTentBattleRoom_EventScript_200B43 - compare VAR_RESULT, 2 - call_if 1, FallarborTown_BattleTentBattleRoom_EventScript_200B4A - multichoice 20, 6, 104, 1 - switch VAR_RESULT - case 0, FallarborTown_BattleTentBattleRoom_EventScript_200AD8 - case 1, FallarborTown_BattleTentBattleRoom_EventScript_200A78 - case 2, FallarborTown_BattleTentBattleRoom_EventScript_200AA6 - -FallarborTown_BattleTentBattleRoom_EventScript_200A78:: @ 8200A78 - msgbox FallarborTown_BattleTentBattleRoom_Text_257E6B, 5 - switch VAR_RESULT - case 0, FallarborTown_BattleTentBattleRoom_EventScript_200A2A - case 1, FallarborTown_BattleTentBattleRoom_EventScript_200B51 - case 127, FallarborTown_BattleTentBattleRoom_EventScript_200A2A - -FallarborTown_BattleTentBattleRoom_EventScript_200AA6:: @ 8200AA6 - message FallarborTown_BattleTentBattleRoom_Text_257E9E - waitmessage - multichoicedefault 20, 8, 94, 1, 0 - switch VAR_RESULT - case 1, FallarborTown_BattleTentBattleRoom_EventScript_200A2A - case 0, FallarborTown_BattleTentBattleRoom_EventScript_20097E - case 127, FallarborTown_BattleTentBattleRoom_EventScript_200A2A - -FallarborTown_BattleTentBattleRoom_EventScript_200AD8:: @ 8200AD8 - closemessage - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BAB - waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B92 - waitmovement 0 - goto FallarborTown_BattleTentBattleRoom_EventScript_20090F - waitstate - -FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3 - delay 60 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 0 - setvar VAR_0x8006, 3 - special sub_81A1780 - special LoadPlayerParty - warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6 - waitstate - setvar VAR_0x8004, 1 - setvar VAR_0x8005, 1 - special sub_81A5238 - compare VAR_RESULT, 9999 - goto_eq FallarborTown_BattleTentBattleRoom_EventScript_2009B3 - addvar VAR_RESULT, 1 - setvar VAR_0x8004, 2 - setvar VAR_0x8005, 1 - copyvar VAR_0x8006, VAR_RESULT - special sub_81A5238 - -FallarborTown_BattleTentBattleRoom_EventScript_200B43:: @ 8200B43 - message FallarborTown_BattleTentBattleRoom_Text_257D17 - waitmessage - return - -FallarborTown_BattleTentBattleRoom_EventScript_200B4A:: @ 8200B4A - message FallarborTown_BattleTentBattleRoom_Text_257D50 - waitmessage - return - -FallarborTown_BattleTentBattleRoom_EventScript_200B51:: @ 8200B51 - message FallarborTown_BattleTentBattleRoom_Text_257EDB - waitmessage - setvar VAR_0x8004, 3 - setvar VAR_0x8005, 2 - special sub_81B9B80 - playse SE_SAVE - waitse - fadescreen 1 - setvar VAR_0x8004, 4 - special sub_81A1780 - end - -FallarborTown_BattleTentBattleRoom_EventScript_200B73:: @ 8200B73 - applymovement 2, FallarborTown_BattleTentBattleRoom_Movement_200BA6 - waitmovement 0 - applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B94 - waitmovement 0 - goto FallarborTown_BattleTentBattleRoom_EventScript_200A2A - end - -FallarborTown_BattleTentBattleRoom_Movement_200B8D: @ 8200B8D - walk_up - walk_up - walk_up - walk_in_place_fastest_right - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200B92: @ 8200B92 - walk_in_place_fastest_right - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200B94: @ 8200B94 - walk_in_place_fastest_left - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200B96: @ 8200B96 - walk_down - walk_down - walk_down - walk_down - walk_in_place_fastest_left - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200B9C: @ 8200B9C - walk_left - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200B9E: @ 8200B9E - walk_up - walk_up - walk_up - walk_up - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200BA3: @ 8200BA3 - disable_jump_landing_ground_effect - jump_in_place_down - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200BA6: @ 8200BA6 - walk_down - walk_down - walk_down - walk_in_place_fastest_right - step_end - -FallarborTown_BattleTentBattleRoom_Movement_200BAB: @ 8200BAB - walk_up - walk_up - walk_up - walk_in_place_fastest_down - step_end - -FallarborTown_BattleTentBattleRoom_MapScript2_200BB0: @ 8200BB0 - map_script_2 VAR_TEMP_1, 0, FallarborTown_BattleTentBattleRoom_EventScript_200BBA - .2byte 0 - -FallarborTown_BattleTentBattleRoom_EventScript_200BBA:: @ 8200BBA - hideobjectat 255, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - hideobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM - removeobject 3 - setvar VAR_TEMP_1, 1 - end - |