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-rw-r--r--data/text/event_ticket_1.inc (renamed from data/text/eon_ticket.inc)23
-rw-r--r--data/text/event_ticket_2.inc71
-rw-r--r--data/text/match_call.inc338
3 files changed, 248 insertions, 184 deletions
diff --git a/data/text/eon_ticket.inc b/data/text/event_ticket_1.inc
index d436f2df1..da4d525f6 100644
--- a/data/text/eon_ticket.inc
+++ b/data/text/event_ticket_1.inc
@@ -1,16 +1,16 @@
-LilycoveCity_Harbor_Text_2A6848: @ 82A6848
+EventTicket_Text_ShowOldSeaMap: @ 82A6848
.string "The ferry to SLATEPORT is…\p"
.string "I beg your pardon?\n"
.string "Can we sail to this place on the map?\p"
.string "I know someone who will help you better.\n"
.string "Please wait.$"
-LilycoveCity_Harbor_Text_2A68D2: @ 82A68D2
+EventTicket_Text_ThatPass: @ 82A68D2
.string "The ferry to SLATEPORT is…\p"
.string "Oh?\n"
.string "That PASS…$"
-LilycoveCity_Harbor_Text_2A68FC: @ 82A68FC
+EventTicket_Text_ShowEonTicket: @ 82A68FC
.string "Aye, mate, are you the one who brought\n"
.string "that mighty odd PASS?\p"
.string "I'll tell you, you're trying to reach a\n"
@@ -20,29 +20,22 @@ LilycoveCity_Harbor_Text_2A68FC: @ 82A68FC
.string "That shivers my timbers!\p"
.string "All aboard!$"
-SouthernIsland_Exterior_Text_2A69F1: @ 82A69F1
+EventTicket_Text_SouthernIslandSailBack: @ 82A69F1
.string "Aye, mate, there's nothing here to\n"
.string "see or do on this forgettable island.\p"
.string "What say we sail back to LILYCOVE?$"
-BirthIsland_Harbor_Text_2A6A5D: @ 82A6A5D
-FarawayIsland_Entrance_Text_2A6A5D: @ 82A6A5D
-NavelRock_Harbor_Text_2A6A5D: @ 82A6A5D
-SouthernIsland_Exterior_Text_2A6A5D: @ 82A6A5D
+EventTicket_Text_SailHome: @ 82A6A5D
.string "Aye, right, then!\n"
.string "Sail home we will!$"
-BirthIsland_Harbor_Text_2A6A82: @ 82A6A82
-FarawayIsland_Entrance_Text_2A6A82: @ 82A6A82
-LilycoveCity_Harbor_Text_2A6A82: @ 82A6A82
-NavelRock_Harbor_Text_2A6A82: @ 82A6A82
-SouthernIsland_Exterior_Text_2A6A82: @ 82A6A82
+EventTicket_Text_AsYouLike: @ 82A6A82
.string "Aye, right, as you like, then.$"
-SouthernIsland_Interior_Text_2A6AA1: @ 82A6AA1
+SouthernIsland_Interior_Text_Sign: @ 82A6AA1
.string "“All dreams are but another reality.\n"
.string "Never forget…”$"
-SouthernIsland_Exterior_Text_2A6AD5: @ 82A6AD5
+SouthernIsland_Exterior_Text_Sign: @ 82A6AD5
.string "“Those whose memories fade seek to\n"
.string "carve them in their hearts…”$"
diff --git a/data/text/event_ticket_2.inc b/data/text/event_ticket_2.inc
new file mode 100644
index 000000000..e081edbd9
--- /dev/null
+++ b/data/text/event_ticket_2.inc
@@ -0,0 +1,71 @@
+EventTicket_Text_OldSeaMapTooFar: @ 82C68A5
+ .string "What's up, youngster?\p"
+ .string "What, it's you who's supposed to have\n"
+ .string "a tattered old map?\p"
+ .string "Let's have a look.\n"
+ .string "… … … … … …\p"
+ .string "Boy, this is quite a ways away.\n"
+ .string "I'm afraid I can't help you…$"
+
+EventTicket_Text_BrineyHoldOnASecond: @ 82C6951
+ .string "BRINEY: Hold on a second!\p"
+ .string "What's the idea of turning down\n"
+ .string "someone that I owe so much to?$"
+
+EventTicket_Text_BrineyLetsSail: @ 82C69AA
+ .string "{PLAYER}{KUN}, I'm terribly sorry.\p"
+ .string "You came to me seeking my help,\n"
+ .string "and we almost turned you away.\p"
+ .string "Well, let me make things right.\p"
+ .string "We'll sail right away, of course!\p"
+ .string "Let's find this island on\n"
+ .string "this OLD SEA MAP!$"
+
+EventTicket_Text_OddTicketGetOnBoard: @ 82C6A71
+ .string "Is it you who brought that odd\n"
+ .string "ticket?\p"
+ .string "Where you're trying to go is an island\n"
+ .string "that's far, far away.\p"
+ .string "No one knows what awaits there…\p"
+ .string "The very thought excites my blood\n"
+ .string "as a sailing man!\p"
+ .string "Get on board, youngster!$"
+
+FarawayIsland_Entrance_Text_SailorReturn: @ 82C6B42
+ .string "CAPT. BRINEY can be so maddeningly\n"
+ .string "fickle…\p"
+ .string "Do you want to return to LILYCOVE?$"
+
+BirthIsland_Harbor_Text_SailorReturn: @ 82C6B90
+ .string "What an oddly shaped island, eh?\n"
+ .string "Do you want to return to LILYCOVE?$"
+
+EventTicket_Text_OddTicketsWhereTo: @ 82C6BD4
+ .string "Is it you who brought those\n"
+ .string "odd tickets?\p"
+ .string "… … …Hm.\p"
+ .string "These tickets will get you to islands\n"
+ .string "that are far, far away.\p"
+ .string "No one knows what awaits there,\n"
+ .string "or what may happen there.\p"
+ .string "The very thought excites my blood\n"
+ .string "as a sailing man!\p"
+ .string "Get on board, youngster!\n"
+ .string "Where shall we sail first?$"
+
+NavelRock_Harbor_Text_SailorReturn: @ 82C6CE6
+ .string "Did… Did you hear that?\n"
+ .string "That low growling from deep in there.\p"
+ .string "Are you sure it's safe?\n"
+ .string "Do you think we should leave?$"
+
+FarawayIsland_Entrance_Text_Sign: @ 82C6D5A
+ .string "The writing is fading as if it was\n"
+ .string "written a long time ago…\p"
+ .string "“…ber, 6th day\n"
+ .string "If any human…sets foot here…\l"
+ .string "again…et it be a kindhearted pers…\l"
+ .string "…ith that hope, I depar…”$"
+
+FarawayIsland_Interior_Text_Mew: @ 82C6DFF
+ .string "Myuu…$"
diff --git a/data/text/match_call.inc b/data/text/match_call.inc
index b25b72ebf..376f36750 100644
--- a/data/text/match_call.inc
+++ b/data/text/match_call.inc
@@ -1,5 +1,5 @@
MatchCall_WildBattleText1:: @ 82A971C
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I saw this {STR_VAR_2} a while back\n"
.string "but I couldn't catch it.\p"
@@ -7,7 +7,7 @@ MatchCall_WildBattleText1:: @ 82A971C
.string "Well, see you again!$"
MatchCall_WildBattleText2:: @ 82A9798
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's {STR_VAR_1}.\p"
.string "I tried to catch a nice {STR_VAR_2}\n"
.string "a little while ago.\p"
@@ -25,7 +25,7 @@ MatchCall_WildBattleText3:: @ 82A9813
.string "All right, see you!$"
MatchCall_WildBattleText4:: @ 82A98A8
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "You know the POKéMON {STR_VAR_2}?\n"
.string "I came close to getting one.\p"
@@ -36,7 +36,7 @@ MatchCall_WildBattleText4:: @ 82A98A8
.string "Okay, catch you later.$"
MatchCall_WildBattleText5:: @ 82A9977
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\l"
.string "Catching any POKéMON lately?\p"
.string "A little while ago I came close to\n"
@@ -44,7 +44,7 @@ MatchCall_WildBattleText5:: @ 82A9977
.string "Right, take care!$"
MatchCall_WildBattleText6:: @ 82A99FD
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "Caught any POKéMON lately?\p"
.string "I nearly nabbed one the other day.\n"
@@ -52,7 +52,7 @@ MatchCall_WildBattleText6:: @ 82A99FD
.string "You take care.$"
MatchCall_WildBattleText7:: @ 82A9A78
- .string "…Uh, {PLAYER}{STRING 5}?\n"
+ .string "…Uh, {PLAYER}{KUN}?\n"
.string "It's me, {STR_VAR_1}.\p"
.string "Oh, wait! Wait!\n"
.string "I can catch this {STR_VAR_2}…\p"
@@ -60,7 +60,7 @@ MatchCall_WildBattleText7:: @ 82A9A78
.string "That wasn't just close!$"
MatchCall_WildBattleText8:: @ 82A9AE8
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "Have you had success catching\n"
.string "POKéMON lately?\p"
@@ -70,7 +70,7 @@ MatchCall_WildBattleText8:: @ 82A9AE8
.string "See you again!$"
MatchCall_WildBattleText9:: @ 82A9BA7
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "So? Are you getting more POKéMON\n"
.string "together?\p"
@@ -79,7 +79,7 @@ MatchCall_WildBattleText9:: @ 82A9BA7
.string "See you!$"
MatchCall_WildBattleText10:: @ 82A9C36
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "Listen, I came within a whisker of\n"
.string "catching this {STR_VAR_2}…\p"
@@ -88,7 +88,7 @@ MatchCall_WildBattleText10:: @ 82A9C36
.string "See you around.$"
MatchCall_WildBattleText11:: @ 82A9CC8
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "I tried to catch a wild {STR_VAR_2}\n"
@@ -96,7 +96,7 @@ MatchCall_WildBattleText11:: @ 82A9CC8
.string "I feel defeated…$"
MatchCall_WildBattleText12:: @ 82A9D44
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you still catching POKéMON?\p"
.string "I've been trying to catch them\n"
@@ -104,7 +104,7 @@ MatchCall_WildBattleText12:: @ 82A9D44
.string "The way of POKéMON is deep!$"
MatchCall_WildBattleText13:: @ 82A9DD7
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Have you been catching POKéMON?\p"
.string "I've been trying to catch them\n"
@@ -112,7 +112,7 @@ MatchCall_WildBattleText13:: @ 82A9DD7
.string "The way of POKéMON is deep!$"
MatchCall_WildBattleText14:: @ 82A9E70
- .string "Oh, hi, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, hi, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1}.\p"
.string "Just now, I tried to catch a cute\n"
.string "{STR_VAR_2}.\p"
@@ -131,7 +131,7 @@ MatchCall_WildBattleText15:: @ 82A9EFD
.string "See you around!$"
MatchCall_NegativeBattleText1:: @ 82A9FAB
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I tried battling another TRAINER,\n"
.string "but I lost.\p"
@@ -139,7 +139,7 @@ MatchCall_NegativeBattleText1:: @ 82A9FAB
.string "Well, see you again!$"
MatchCall_NegativeBattleText2:: @ 82AA028
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's {STR_VAR_1}.\p"
.string "I challenged someone else after\n"
.string "we battled.\p"
@@ -188,7 +188,7 @@ MatchCall_NegativeBattleText7:: @ 82AA2A1
.string "See you.$"
MatchCall_NegativeBattleText8:: @ 82AA31B
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "How are your POKéMON doing?\n"
.string "I lost a match the other day.\p"
@@ -196,7 +196,7 @@ MatchCall_NegativeBattleText8:: @ 82AA31B
.string "See you again!$"
MatchCall_NegativeBattleText9:: @ 82AA3A8
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Listen, listen, you have to hear\n"
.string "this!\p"
@@ -205,7 +205,7 @@ MatchCall_NegativeBattleText9:: @ 82AA3A8
.string "Oh, it burns me up!$"
MatchCall_NegativeBattleText10:: @ 82AA442
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "A little earlier, I was in a battle.\n"
.string "I lost, though.\p"
@@ -213,14 +213,14 @@ MatchCall_NegativeBattleText10:: @ 82AA442
.string "See you around.$"
MatchCall_NegativeBattleText11:: @ 82AA4C5
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are your POKéMON?\p"
.string "I just lost yet another battle.\p"
.string "Well, see you!$"
MatchCall_NegativeBattleText12:: @ 82AA520
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you still battling hard?\p"
.string "As for me, I lost recently, so I've\n"
@@ -228,16 +228,16 @@ MatchCall_NegativeBattleText12:: @ 82AA520
.string "Let's meet again.$"
MatchCall_NegativeBattleText13:: @ 82AA5AD
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\p"
.string "I was in a battle just a little\n"
.string "while before this.\p"
- .string "{PLAYER}{STRING 5}, try to be active like me.\n"
+ .string "{PLAYER}{KUN}, try to be active like me.\n"
.string "See you again!$"
MatchCall_NegativeBattleText14:: @ 82AA64D
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Are you doing good?\p"
.string "You should go home every so often,\n"
@@ -245,7 +245,7 @@ MatchCall_NegativeBattleText14:: @ 82AA64D
.string "Bye-bye!$"
MatchCall_PositiveBattleText1:: @ 82AA6AF
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}!\p"
.string "I battled another TRAINER earlier.\n"
.string "I won! I won!\p"
@@ -253,7 +253,7 @@ MatchCall_PositiveBattleText1:: @ 82AA6AF
.string "for me. This is so great!$"
MatchCall_PositiveBattleText2:: @ 82AA730
- .string "Hello, {PLAYER}{STRING 5}!\n"
+ .string "Hello, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}!\p"
.string "I had a battle yesterday and\n"
.string "I won! It's fantastic!$"
@@ -276,7 +276,7 @@ MatchCall_PositiveBattleText4:: @ 82AA81C
.string "inspired showing.$"
MatchCall_PositiveBattleText5:: @ 82AA88C
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Battling much?\p"
@@ -286,7 +286,7 @@ MatchCall_PositiveBattleText5:: @ 82AA88C
.string "next time! Right, take care!$"
MatchCall_PositiveBattleText6:: @ 82AA934
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "How's it going for you?\p"
.string "I've been riding a hot streak.\n"
@@ -295,7 +295,7 @@ MatchCall_PositiveBattleText6:: @ 82AA934
.string "I'm sure not going to lose!$"
MatchCall_PositiveBattleText7:: @ 82AA9D3
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "My {STR_VAR_2} is a force!\n"
.string "It won me another battle just now!\p"
@@ -303,7 +303,7 @@ MatchCall_PositiveBattleText7:: @ 82AA9D3
.string "with you.$"
MatchCall_PositiveBattleText8:: @ 82AAA40
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you've been well.\n"
.string "I wanted to tell you I just won.\p"
@@ -312,7 +312,7 @@ MatchCall_PositiveBattleText8:: @ 82AAA40
.string "See you again!$"
MatchCall_PositiveBattleText9:: @ 82AAAE4
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "How are your POKéMON holding up?\n"
.string "Mine just won a battle!\p"
@@ -322,7 +322,7 @@ MatchCall_PositiveBattleText9:: @ 82AAAE4
.string "See you again!$"
MatchCall_PositiveBattleText10:: @ 82AAB8C
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "How has life been treating you?\p"
.string "My POKéMON appear to be charged\n"
@@ -331,7 +331,7 @@ MatchCall_PositiveBattleText10:: @ 82AAB8C
.string "See you around.$"
MatchCall_PositiveBattleText11:: @ 82AAC25
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Been in any battles lately?\n"
.string "I just won another one today!\p"
@@ -339,7 +339,7 @@ MatchCall_PositiveBattleText11:: @ 82AAC25
.string "Well, see you!$"
MatchCall_PositiveBattleText12:: @ 82AAC9D
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\p"
.string "I trust you've been well?\n"
.string "I'm still bursting with life!\p"
@@ -348,7 +348,7 @@ MatchCall_PositiveBattleText12:: @ 82AAC9D
.string "youngsters yet!$"
MatchCall_PositiveBattleText13:: @ 82AAD41
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\n"
.string "I still have a bounce in my step!\p"
@@ -358,12 +358,12 @@ MatchCall_PositiveBattleText13:: @ 82AAD41
.string "See you again!$"
MatchCall_PositiveBattleText14:: @ 82AAE00
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I was in a battle recently, and my\n"
.string "{STR_VAR_2} was exceptional!\p"
.string "I wish you could have seen it,\n"
- .string "{PLAYER}{STRING 5}. Bye-bye!$"
+ .string "{PLAYER}{KUN}. Bye-bye!$"
MatchCall_SameRouteBattleRequestText1:: @ 82AAE7F
.string "Hi! {PLAYER}, hello!\n"
@@ -392,7 +392,7 @@ MatchCall_SameRouteBattleRequestText3:: @ 82AAF69
.string "I'll be waiting! Catch you soon!$"
MatchCall_SameRouteBattleRequestText4:: @ 82AB010
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "Whereabouts are you now?\n"
.string "Huh? {STR_VAR_2}?\p"
@@ -400,7 +400,7 @@ MatchCall_SameRouteBattleRequestText4:: @ 82AB010
.string "I'll wait for you. See you!$"
MatchCall_SameRouteBattleRequestText5:: @ 82AB076
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "You're where now?\n"
@@ -411,7 +411,7 @@ MatchCall_SameRouteBattleRequestText5:: @ 82AB076
.string "See you soon!$"
MatchCall_SameRouteBattleRequestText6:: @ 82AB11A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are your POKéMON keeping?\p"
.string "Oh, is that right? You're around\n"
@@ -422,7 +422,7 @@ MatchCall_SameRouteBattleRequestText6:: @ 82AB11A
.string "See you!$"
MatchCall_SameRouteBattleRequestText7:: @ 82AB1B4
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, you happen to be around\n"
.string "{STR_VAR_2}?\p"
@@ -432,7 +432,7 @@ MatchCall_SameRouteBattleRequestText7:: @ 82AB1B4
.string "I'll wait for you.$"
MatchCall_SameRouteBattleRequestText8:: @ 82AB23D
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you're doing well.\n"
.string "Oh, you're near {STR_VAR_2}.\p"
@@ -442,7 +442,7 @@ MatchCall_SameRouteBattleRequestText8:: @ 82AB23D
.string "See you soon!$"
MatchCall_SameRouteBattleRequestText9:: @ 82AB2E9
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Are you keeping up?\n"
.string "Oh, you're near {STR_VAR_2}?\p"
@@ -451,7 +451,7 @@ MatchCall_SameRouteBattleRequestText9:: @ 82AB2E9
.string "Don't keep me waiting too long!$"
MatchCall_SameRouteBattleRequestText10:: @ 82AB382
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Oh, you're near {STR_VAR_2}.\p"
@@ -460,7 +460,7 @@ MatchCall_SameRouteBattleRequestText10:: @ 82AB382
.string "Be quick!$"
MatchCall_SameRouteBattleRequestText11:: @ 82AB410
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Ah, so where you are now is\n"
.string "{STR_VAR_2}?\p"
@@ -470,7 +470,7 @@ MatchCall_SameRouteBattleRequestText11:: @ 82AB410
.string "See you real quick!$"
MatchCall_SameRouteBattleRequestText12:: @ 82AB4B0
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "{STR_VAR_2}?\n"
@@ -481,7 +481,7 @@ MatchCall_SameRouteBattleRequestText12:: @ 82AB4B0
.string "See you!$"
MatchCall_SameRouteBattleRequestText13:: @ 82AB538
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\n"
.string "Oh, you're near {STR_VAR_2}?\p"
@@ -491,7 +491,7 @@ MatchCall_SameRouteBattleRequestText13:: @ 82AB538
.string "Bye for now.$"
MatchCall_SameRouteBattleRequestText14:: @ 82AB5E4
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "You're what? …{STR_VAR_2}?\n"
.string "That's very close.\p"
@@ -527,7 +527,7 @@ MatchCall_DifferentRouteBattleRequestText3:: @ 82AB73C
.string "{STR_VAR_2}.$"
MatchCall_DifferentRouteBattleRequestText4:: @ 82AB808
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are things with you?\p"
.string "My POKéMON have grown pretty\n"
@@ -538,7 +538,7 @@ MatchCall_DifferentRouteBattleRequestText4:: @ 82AB808
.string "{STR_VAR_2}, okay?$"
MatchCall_DifferentRouteBattleRequestText5:: @ 82AB8B7
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "My POKéMON are growing up in\n"
.string "decent ways.\p"
@@ -548,7 +548,7 @@ MatchCall_DifferentRouteBattleRequestText5:: @ 82AB8B7
.string "{STR_VAR_2}. See you soon!$"
MatchCall_DifferentRouteBattleRequestText6:: @ 82AB95D
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "I hope you're on top of things.\p"
.string "I was thinking I'd like another\n"
@@ -558,7 +558,7 @@ MatchCall_DifferentRouteBattleRequestText6:: @ 82AB95D
.string "See you!$"
MatchCall_DifferentRouteBattleRequestText7:: @ 82ABA03
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\l"
.string "So? Are your POKéMON growing?\p"
.string "Mine sure got stronger.\n"
@@ -568,7 +568,7 @@ MatchCall_DifferentRouteBattleRequestText7:: @ 82ABA03
.string "See you around.$"
MatchCall_DifferentRouteBattleRequestText8:: @ 82ABA9F
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you're doing well.\n"
.string "My POKéMON are very frisky.\p"
@@ -578,48 +578,48 @@ MatchCall_DifferentRouteBattleRequestText8:: @ 82ABA9F
.string "Until then, good-bye!$"
MatchCall_DifferentRouteBattleRequestText9:: @ 82ABB62
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\l"
.string "How are your POKéMON doing?\p"
.string "My POKéMON keep getting better.\n"
- .string "I'd like to show you, {PLAYER}{STRING 5}.\p"
+ .string "I'd like to show you, {PLAYER}{KUN}.\p"
.string "I'm around {STR_VAR_2} now,\n"
.string "so let's battle if you're close by.\p"
.string "Hope I see you soon!$"
MatchCall_DifferentRouteBattleRequestText10:: @ 82ABC26
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\l"
.string "So, how are things with you?\p"
.string "My POKéMON have grown much\n"
.string "stronger than before.\p"
.string "I'd love another battle with you,\n"
- .string "{PLAYER}{STRING 5}.\p"
+ .string "{PLAYER}{KUN}.\p"
.string "I'll be around {STR_VAR_2}.\n"
.string "Come see me if you're close.$"
MatchCall_DifferentRouteBattleRequestText11:: @ 82ABCE9
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "My POKéMON are full of life.\n"
.string "They appear to be looking forward\l"
- .string "to seeing your POKéMON, {PLAYER}{STRING 5}.\p"
+ .string "to seeing your POKéMON, {PLAYER}{KUN}.\p"
.string "I'm around {STR_VAR_2} now.\n"
.string "I hope you'll seek us out.$"
MatchCall_DifferentRouteBattleRequestText12:: @ 82ABDA2
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\p"
.string "I should tell you, my POKéMON have\n"
.string "grown to be quite robust lately.\p"
.string "I would like to see them in a battle\n"
- .string "with you, {PLAYER}{STRING 5}.\p"
+ .string "with you, {PLAYER}{KUN}.\p"
.string "We'll be around {STR_VAR_2}.\n"
.string "Come see us anytime!$"
MatchCall_DifferentRouteBattleRequestText13:: @ 82ABE5E
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Are your POKéMON keeping well?\p"
.string "My POKéMON have been so healthy,\n"
@@ -630,13 +630,13 @@ MatchCall_DifferentRouteBattleRequestText13:: @ 82ABE5E
.string "do come see us.$"
MatchCall_DifferentRouteBattleRequestText14:: @ 82ABF36
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Keeping well, I hope.\p"
.string "Oh, yes! My POKéMON are\n"
.string "much stronger than before.\p"
.string "Don't you think we ought to have\n"
- .string "a battle, {PLAYER}{STRING 5}?\p"
+ .string "a battle, {PLAYER}{KUN}?\p"
.string "We'll be waiting for you around\n"
.string "{STR_VAR_2}.\p"
.string "Come see us anytime, okay?$"
@@ -884,14 +884,14 @@ MatchCall_PersonalizedText23:: @ 82AD2A8
.string "When there's a strong TRAINER\n"
.string "nearby, I can sometimes sense that\l"
.string "somehow.\p"
- .string "Did you pass close by, {PLAYER}{STRING 5}?\n"
+ .string "Did you pass close by, {PLAYER}{KUN}?\n"
.string "Maybe it was you.\p"
.string "I'll be waiting for your visit.\n"
.string "Bye!$"
MatchCall_PersonalizedText24:: @ 82AD34F
.string "Hello, this is {STR_VAR_1}.\n"
- .string "You sound well, {PLAYER}{STRING 5}.\p"
+ .string "You sound well, {PLAYER}{KUN}.\p"
.string "I've traveled around the world,\n"
.string "but I must say I've taken a great\l"
.string "shine to this region.\p"
@@ -1007,7 +1007,7 @@ MatchCall_PersonalizedText32:: @ 82ADC92
.string "It's kind of hard to explain, but…\l"
.string "How would I say this now…\l"
.string "My shorts feel silkier!\p"
- .string "And when I battled you, {PLAYER}{STRING 5},\n"
+ .string "And when I battled you, {PLAYER}{KUN},\n"
.string "my shorts felt icky and coarse.\p"
.string "… … … … … …\n"
.string "You didn't really believe that?\l"
@@ -1117,7 +1117,7 @@ MatchCall_PersonalizedText40:: @ 82AE5CD
.string "test of human endurance! Bye!$"
MatchCall_PersonalizedText41:: @ 82AE698
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "How are your POKéMON doing?\p"
.string "My DRAGON POKéMON appear to be\n"
@@ -1171,7 +1171,7 @@ MatchCall_PersonalizedText46:: @ 82AE998
.string "I'd better go!$"
MatchCall_PersonalizedText47:: @ 82AEA8F
- .string "Oh, {PLAYER}{STRING 5}, hello!\n"
+ .string "Oh, {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\l"
.string "I'm up in the mountains now.\p"
.string "But the ground is too bumpy.\n"
@@ -1241,7 +1241,7 @@ MatchCall_PersonalizedText53:: @ 82AEEF4
MatchCall_PersonalizedText54:: @ 82AEFDA
.string "Hi, it's {STR_VAR_1}. You know,\n"
.string "the TRAINER who's always prepared!\p"
- .string "{PLAYER}{STRING 5}, do you have enough items?\n"
+ .string "{PLAYER}{KUN}, do you have enough items?\n"
.string "Are your POKéMON fit for action?\p"
.string "Keeping everything perfect around\n"
.string "you all the time is the secret to\l"
@@ -1326,7 +1326,7 @@ MatchCall_PersonalizedText60:: @ 82AF671
.string "enjoy POKéMON whatever your age.\p"
.string "Wouldn't it be good if you had\n"
.string "a partnership like ours?\p"
- .string "Of course, {PLAYER}{STRING 5}, you already\n"
+ .string "Of course, {PLAYER}{KUN}, you already\n"
.string "enjoy the trust and companionship\l"
.string "of your POKéMON now.\p"
.string "You have the makings of long and\n"
@@ -1344,7 +1344,7 @@ MatchCall_PersonalizedText61:: @ 82AF7D8
.string "was weak to make an impression!\p"
.string "She always chews me out whether\n"
.string "we win or lose!\p"
- .string "{PLAYER}{STRING 5}, can you say something\n"
+ .string "{PLAYER}{KUN}, can you say something\n"
.string "to her next time?\p"
.string "Okay, see you!$"
@@ -1412,7 +1412,7 @@ MatchCall_BattleFrontierStreakText3:: @ 82AFCFF
.string "Catch you soon!$"
MatchCall_BattleFrontierStreakText4:: @ 82AFDA7
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. What's up?\p"
.string "There's a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
@@ -1421,7 +1421,7 @@ MatchCall_BattleFrontierStreakText4:: @ 82AFDA7
.string "See you!$"
MatchCall_BattleFrontierStreakText5:: @ 82AFE3D
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
@@ -1430,7 +1430,7 @@ MatchCall_BattleFrontierStreakText5:: @ 82AFE3D
.string "See you soon!$"
MatchCall_BattleFrontierStreakText6:: @ 82AFECA
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
@@ -1439,7 +1439,7 @@ MatchCall_BattleFrontierStreakText6:: @ 82AFECA
.string "raising my team.$"
MatchCall_BattleFrontierStreakText7:: @ 82AFF64
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
@@ -1448,7 +1448,7 @@ MatchCall_BattleFrontierStreakText7:: @ 82AFF64
.string "I have to go!$"
MatchCall_BattleFrontierStreakText8:: @ 82AFFF0
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\p"
.string "Oh, but, you are. I've heard that\n"
@@ -1458,7 +1458,7 @@ MatchCall_BattleFrontierStreakText8:: @ 82AFFF0
.string "I hope you stay successful.$"
MatchCall_BattleFrontierStreakText9:: @ 82B00B5
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
@@ -1466,7 +1466,7 @@ MatchCall_BattleFrontierStreakText9:: @ 82B00B5
.string "I'd better try harder, too!$"
MatchCall_BattleFrontierStreakText10:: @ 82B0129
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
@@ -1474,7 +1474,7 @@ MatchCall_BattleFrontierStreakText10:: @ 82B0129
.string "I need to work harder.$"
MatchCall_BattleFrontierStreakText11:: @ 82B01A5
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1484,7 +1484,7 @@ MatchCall_BattleFrontierStreakText11:: @ 82B01A5
.string "I wonder how many I can win?$"
MatchCall_BattleFrontierStreakText12:: @ 82B0232
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
@@ -1494,7 +1494,7 @@ MatchCall_BattleFrontierStreakText12:: @ 82B0232
.string "See you!$"
MatchCall_BattleFrontierStreakText13:: @ 82B02D9
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
@@ -1503,7 +1503,7 @@ MatchCall_BattleFrontierStreakText13:: @ 82B02D9
.string "Bye now.$"
MatchCall_BattleFrontierStreakText14:: @ 82B0366
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I heard about you!\n"
.string "Didn't you just win {STR_VAR_3} battles in\l"
@@ -1538,7 +1538,7 @@ MatchCall_BattleFrontierRecordStreakText3:: @ 82B04DE
.string "Catch you soon!$"
MatchCall_BattleFrontierRecordStreakText4:: @ 82B0586
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. What's up?\p"
.string "There's a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
@@ -1547,7 +1547,7 @@ MatchCall_BattleFrontierRecordStreakText4:: @ 82B0586
.string "See you!$"
MatchCall_BattleFrontierRecordStreakText5:: @ 82B061C
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
@@ -1556,7 +1556,7 @@ MatchCall_BattleFrontierRecordStreakText5:: @ 82B061C
.string "See you soon!$"
MatchCall_BattleFrontierRecordStreakText6:: @ 82B06A3
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
@@ -1565,7 +1565,7 @@ MatchCall_BattleFrontierRecordStreakText6:: @ 82B06A3
.string "See you soon!$"
MatchCall_BattleFrontierRecordStreakText7:: @ 82B073B
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
@@ -1574,7 +1574,7 @@ MatchCall_BattleFrontierRecordStreakText7:: @ 82B073B
.string "I have to go!$"
MatchCall_BattleFrontierRecordStreakText8:: @ 82B07C7
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\p"
.string "Oh, but, you are. I've heard that\n"
@@ -1584,7 +1584,7 @@ MatchCall_BattleFrontierRecordStreakText8:: @ 82B07C7
.string "I'd better work on my POKéMON, too!$"
MatchCall_BattleFrontierRecordStreakText9:: @ 82B0894
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
@@ -1592,7 +1592,7 @@ MatchCall_BattleFrontierRecordStreakText9:: @ 82B0894
.string "I'd better try harder, too!$"
MatchCall_BattleFrontierRecordStreakText10:: @ 82B0908
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
@@ -1600,7 +1600,7 @@ MatchCall_BattleFrontierRecordStreakText10:: @ 82B0908
.string "I need to work harder.$"
MatchCall_BattleFrontierRecordStreakText11:: @ 82B0984
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1610,7 +1610,7 @@ MatchCall_BattleFrontierRecordStreakText11:: @ 82B0984
.string "I wonder how many I can win?$"
MatchCall_BattleFrontierRecordStreakText12:: @ 82B0A11
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
@@ -1620,7 +1620,7 @@ MatchCall_BattleFrontierRecordStreakText12:: @ 82B0A11
.string "See you!$"
MatchCall_BattleFrontierRecordStreakText13:: @ 82B0AB8
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
@@ -1629,7 +1629,7 @@ MatchCall_BattleFrontierRecordStreakText13:: @ 82B0AB8
.string "Bye now.$"
MatchCall_BattleFrontierRecordStreakText14:: @ 82B0B45
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you just win {STR_VAR_3} battles in\n"
@@ -1664,7 +1664,7 @@ MatchCall_BattleDomeText3:: @ 82B0CC7
.string "Catch you soon!$"
MatchCall_BattleDomeText4:: @ 82B0D4A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you became the champion\n"
.string "at the {STR_VAR_2} {STR_VAR_3} times.\p"
@@ -1672,7 +1672,7 @@ MatchCall_BattleDomeText4:: @ 82B0D4A
.string "I'll try to keep up!$"
MatchCall_BattleDomeText5:: @ 82B0DC8
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you won {STR_VAR_3} times\n"
.string "outright at the {STR_VAR_2}.\p"
@@ -1680,7 +1680,7 @@ MatchCall_BattleDomeText5:: @ 82B0DC8
.string "See you soon!$"
MatchCall_BattleDomeText6:: @ 82B0E35
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you became\n"
.string "the champion {STR_VAR_3} times at\l"
@@ -1689,7 +1689,7 @@ MatchCall_BattleDomeText6:: @ 82B0E35
.string "you pull farther ahead.$"
MatchCall_BattleDomeText7:: @ 82B0ED1
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and became the champ {STR_VAR_3} times?\p"
@@ -1699,7 +1699,7 @@ MatchCall_BattleDomeText7:: @ 82B0ED1
.string "Okay, bye.$"
MatchCall_BattleDomeText8:: @ 82B0F72
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1709,7 +1709,7 @@ MatchCall_BattleDomeText8:: @ 82B0F72
.string "See you again.$"
MatchCall_BattleDomeText9:: @ 82B102A
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You took the title\n"
.string "{STR_VAR_3} times at the {STR_VAR_2}!\p"
@@ -1717,7 +1717,7 @@ MatchCall_BattleDomeText9:: @ 82B102A
.string "I'd better try harder, too!$"
MatchCall_BattleDomeText10:: @ 82B10A7
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight times at\n"
.string "the {STR_VAR_2}?\p"
@@ -1725,7 +1725,7 @@ MatchCall_BattleDomeText10:: @ 82B10A7
.string "I need to work harder.$"
MatchCall_BattleDomeText11:: @ 82B1121
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1737,7 +1737,7 @@ MatchCall_BattleDomeText11:: @ 82B1121
.string "Well, see you!$"
MatchCall_BattleDomeText12:: @ 82B11D3
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won {STR_VAR_3} events at a place\n"
@@ -1746,7 +1746,7 @@ MatchCall_BattleDomeText12:: @ 82B11D3
.string "See you!$"
MatchCall_BattleDomeText13:: @ 82B124D
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} events\n"
@@ -1755,7 +1755,7 @@ MatchCall_BattleDomeText13:: @ 82B124D
.string "Bye now.$"
MatchCall_BattleDomeText14:: @ 82B12D0
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you win {STR_VAR_3} titles\n"
@@ -1790,7 +1790,7 @@ MatchCall_BattlePikeText3:: @ 82B142B
.string "Catch you soon!$"
MatchCall_BattlePikeText4:: @ 82B14B4
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you blew through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
@@ -1798,7 +1798,7 @@ MatchCall_BattlePikeText4:: @ 82B14B4
.string "try to keep up!$"
MatchCall_BattlePikeText5:: @ 82B1525
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you got past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
@@ -1806,7 +1806,7 @@ MatchCall_BattlePikeText5:: @ 82B1525
.string "See you soon!$"
MatchCall_BattlePikeText6:: @ 82B158E
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
@@ -1814,7 +1814,7 @@ MatchCall_BattlePikeText6:: @ 82B158E
.string "you pull further ahead.$"
MatchCall_BattlePikeText7:: @ 82B1622
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way past {STR_VAR_3} rooms?\p"
@@ -1823,7 +1823,7 @@ MatchCall_BattlePikeText7:: @ 82B1622
.string "Okay, bye.$"
MatchCall_BattlePikeText8:: @ 82B169D
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1834,7 +1834,7 @@ MatchCall_BattlePikeText8:: @ 82B169D
.string "See you again.$"
MatchCall_BattlePikeText9:: @ 82B1775
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p"
@@ -1842,7 +1842,7 @@ MatchCall_BattlePikeText9:: @ 82B1775
.string "I'd better try harder, too!$"
MatchCall_BattlePikeText10:: @ 82B17F8
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won your way past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}?\p"
@@ -1850,7 +1850,7 @@ MatchCall_BattlePikeText10:: @ 82B17F8
.string "I need to work harder.$"
MatchCall_BattlePikeText11:: @ 82B1877
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1862,7 +1862,7 @@ MatchCall_BattlePikeText11:: @ 82B1877
.string "Well, see you!$"
MatchCall_BattlePikeText12:: @ 82B1946
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won through {STR_VAR_3} rooms at\n"
@@ -1871,7 +1871,7 @@ MatchCall_BattlePikeText12:: @ 82B1946
.string "See you!$"
MatchCall_BattlePikeText13:: @ 82B19C7
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won in {STR_VAR_3} rooms\n"
@@ -1880,7 +1880,7 @@ MatchCall_BattlePikeText13:: @ 82B19C7
.string "Bye now.$"
MatchCall_BattlePikeText14:: @ 82B1A4C
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you get through {STR_VAR_3} rooms\n"
@@ -1915,7 +1915,7 @@ MatchCall_BattlePyramidText3:: @ 82B1BE4
.string "Catch you soon!$"
MatchCall_BattlePyramidText4:: @ 82B1C6A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you scaled {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
@@ -1923,7 +1923,7 @@ MatchCall_BattlePyramidText4:: @ 82B1C6A
.string "to keep up!$"
MatchCall_BattlePyramidText5:: @ 82B1CCF
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you climbed {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
@@ -1931,7 +1931,7 @@ MatchCall_BattlePyramidText5:: @ 82B1CCF
.string "See you soon!$"
MatchCall_BattlePyramidText6:: @ 82B1D38
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
@@ -1939,7 +1939,7 @@ MatchCall_BattlePyramidText6:: @ 82B1D38
.string "you pull further ahead.$"
MatchCall_BattlePyramidText7:: @ 82B1DCD
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way up {STR_VAR_3} floors?\p"
@@ -1949,7 +1949,7 @@ MatchCall_BattlePyramidText7:: @ 82B1DCD
.string "Okay, bye.$"
MatchCall_BattlePyramidText8:: @ 82B1E4B
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1960,7 +1960,7 @@ MatchCall_BattlePyramidText8:: @ 82B1E4B
.string "See you again.$"
MatchCall_BattlePyramidText9:: @ 82B1F24
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}!\p"
@@ -1968,7 +1968,7 @@ MatchCall_BattlePyramidText9:: @ 82B1F24
.string "I'd better try harder, too!$"
MatchCall_BattlePyramidText10:: @ 82B1FA8
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You climbed {STR_VAR_3} floors inside\n"
.string "the {STR_VAR_2}?\p"
@@ -1976,7 +1976,7 @@ MatchCall_BattlePyramidText10:: @ 82B1FA8
.string "I need to work harder.$"
MatchCall_BattlePyramidText11:: @ 82B2022
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1988,7 +1988,7 @@ MatchCall_BattlePyramidText11:: @ 82B2022
.string "Well, see you!$"
MatchCall_BattlePyramidText12:: @ 82B20F3
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won through {STR_VAR_3} floors in\n"
@@ -1997,7 +1997,7 @@ MatchCall_BattlePyramidText12:: @ 82B20F3
.string "See you!$"
MatchCall_BattlePyramidText13:: @ 82B2175
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you climbed {STR_VAR_3} floors\n"
@@ -2006,7 +2006,7 @@ MatchCall_BattlePyramidText13:: @ 82B2175
.string "Bye now.$"
MatchCall_BattlePyramidText14:: @ 82B21FC
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you get through {STR_VAR_3} floors\n"
@@ -2068,7 +2068,7 @@ gText_Roxanne_Pokenav_2B2607:: @ 82B2607
.string "is a matter of pride.$"
gText_Brawly_Pokenav_2B2659:: @ 82B2659
- .string "BRAWLY: Hey, there, {PLAYER}{STRING 5}!\p"
+ .string "BRAWLY: Hey, there, {PLAYER}{KUN}!\p"
.string "I learned a lot from the battle we\n"
.string "had together.\p"
.string "I intend to do my training over,\n"
@@ -2079,7 +2079,7 @@ gText_Brawly_Pokenav_2B2659:: @ 82B2659
.string "I want you to challenge us again.$"
gText_Brawly_Pokenav_2B275D:: @ 82B275D
- .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
+ .string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
.string "Congratulations!\p"
.string "Word about your exploits arrived\n"
.string "on tidal winds!\p"
@@ -2091,13 +2091,13 @@ gText_Brawly_Pokenav_2B275D:: @ 82B275D
.string "I want you to challenge us again.$"
gText_Brawly_Pokenav_2B286F:: @ 82B286F
- .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
+ .string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
.string "My GYM's ready for action!\p"
.string "Come back to DEWFORD anytime\n"
.string "for another challenge!$"
gText_Brawly_Pokenav_2B28D1:: @ 82B28D1
- .string "BRAWLY: {PLAYER}{STRING 5}, I don't think\n"
+ .string "BRAWLY: {PLAYER}{KUN}, I don't think\n"
.string "I'll ever get bored of battling you!$"
gText_Wattson_Pokenav_2B2912:: @ 82B2912
@@ -2225,7 +2225,7 @@ gText_TateLiza_Pokenav_2B31CD:: @ 82B31CD
gText_Juan_Pokenav_2B3249:: @ 82B3249
.string "JUAN: Hmm…\n"
- .string "{PLAYER}{STRING 5}… Was it?\p"
+ .string "{PLAYER}{KUN}… Was it?\p"
.string "Our battle together--it brought\n"
.string "to me memories of when I first\l"
.string "encountered WALLACE.\p"
@@ -2233,7 +2233,7 @@ gText_Juan_Pokenav_2B3249:: @ 82B3249
.string "yet surpass WALLACE!$"
gText_Juan_Pokenav_2B32EC:: @ 82B32EC
- .string "JUAN: Fufu… {PLAYER}{STRING 5}…\n"
+ .string "JUAN: Fufu… {PLAYER}{KUN}…\n"
.string "You've finally achieved your goal.\p"
.string "My eye for appraising talent wasn't\n"
.string "mistaken…\p"
@@ -2242,14 +2242,14 @@ gText_Juan_Pokenav_2B32EC:: @ 82B32EC
.string "of power and prestige.$"
gText_Juan_Pokenav_2B33AA:: @ 82B33AA
- .string "JUAN: Hoho… {PLAYER}{STRING 5}…\p"
+ .string "JUAN: Hoho… {PLAYER}{KUN}…\p"
.string "Our SOOTOPOLIS GYM has finally\n"
.string "reopened.\p"
.string "If you wish to see me, you are\n"
.string "welcome to visit anytime.$"
gText_Juan_Pokenav_2B341E:: @ 82B341E
- .string "JUAN: {PLAYER}{STRING 5}…\p"
+ .string "JUAN: {PLAYER}{KUN}…\p"
.string "Like the finest music, the battles\n"
.string "we wage together strike chords\l"
.string "of inspiration in my heart…\p"
@@ -2293,7 +2293,7 @@ gText_Drake_Pokenav_2B368B:: @ 82B368B
.string "Don't you agree, {PLAYER}?$"
gText_Wallace_Pokenav_2B3790:: @ 82B3790
- .string "WALLACE: Hello, {PLAYER}{STRING 5}.\n"
+ .string "WALLACE: Hello, {PLAYER}{KUN}.\n"
.string "Have you met STEVEN?\p"
.string "He is…\n"
.string "Actually incredibly skilled.\p"
@@ -2336,14 +2336,14 @@ MossdeepCity_SpaceCenter_2F_Text_2B39C6: @ 82B39C6
.string "… … … … … Click!$"
gText_May_Pokenav_2B3AB3:: @ 2B3AB3
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "MR. BRINEY retired as a SAILOR,\n"
.string "but I still see him out on the sea\l"
.string "with his pet PEEKO sometimes.\p"
.string "He must love the sea still.$"
gText_May_Pokenav_2B3B3F:: @ 2B3B3F
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "You know how little towns like\n"
.string "PETALBURG and DEWFORD have GYMS?\p"
.string "For some reason, the big port of\n"
@@ -2352,7 +2352,7 @@ gText_May_Pokenav_2B3B3F:: @ 2B3B3F
.string "I should apply to be the LEADER.$"
gText_May_Pokenav_2B3C13:: @ 2B3C13
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "Do you remember a man named\n"
.string "the CUTTER in RUSTBORO?\l"
.string "He had a house there, remember?\p"
@@ -2364,13 +2364,13 @@ gText_May_Pokenav_2B3C13:: @ 2B3C13
.string "The ROCK SMASH GUY!$"
gText_May_Pokenav_2B3CF3:: @ 2B3CF3
- .string "MAY: {PLAYER}{STRING 5}?\p"
+ .string "MAY: {PLAYER}{KUN}?\p"
.string "RUSTURF TUNNEL…\n"
.string "They named it that because it\l"
.string "joins RUSTBORO and VERDANTURF.$"
gText_May_Pokenav_2B3D4B:: @ 2B3D4B
- .string "MAY: {PLAYER}{STRING 5}, how are you?\p"
+ .string "MAY: {PLAYER}{KUN}, how are you?\p"
.string "I'm out on ROUTE 111 now.\p"
.string "I'm going to get a rest at an old\n"
.string "lady's house.\p"
@@ -2378,7 +2378,7 @@ gText_May_Pokenav_2B3D4B:: @ 2B3D4B
.string "the desert.$"
gText_May_Pokenav_2B3DD1:: @ 2B3DD1
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "Did you know about the MIRAGE\n"
.string "TOWER in the desert?\p"
.string "They say, like a mirage, it seems\n"
@@ -2386,21 +2386,21 @@ gText_May_Pokenav_2B3DD1:: @ 2B3DD1
.string "I wish I could see it.$"
gText_May_Pokenav_2B3E69:: @ 2B3E69
- .string "MAY: {PLAYER}{STRING 5}, yahoo!\n"
+ .string "MAY: {PLAYER}{KUN}, yahoo!\n"
.string "I'm on ROUTE 119 now.\p"
.string "There's a big river here, and\n"
.string "it often rains.\p"
.string "I got soaked!$"
gText_May_Pokenav_2B3ECD:: @ 2B3ECD
- .string "MAY: {PLAYER}{STRING 5}, hi.\p"
+ .string "MAY: {PLAYER}{KUN}, hi.\p"
.string "MT. PYRE is a memorial to POKéMON\n"
.string "whose lives have ended.\p"
.string "Maybe as a result, it's infested\n"
.string "with many GHOST-type POKéMON!$"
gText_May_Pokenav_2B3F2B:: @ 2B3F2B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "I was thinking of going to the hot\n"
.string "spring in LAVARIDGE.\p"
.string "But on the way, around JAGGED\n"
@@ -2408,14 +2408,14 @@ gText_May_Pokenav_2B3F2B:: @ 2B3F2B
.string "characters. The mood was ugly!$"
gText_May_Pokenav_2B3FFB:: @ 2B3FFB
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Did you see the news?\p"
.string "They say CAPT. STERN discovered\n"
.string "the SEAFLOOR CAVERN while on his\l"
.string "submarine expedition.$"
gText_May_Pokenav_2B402B:: @ 2B402B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Don't you think it's neat?\p"
.string "Even if you don't have a boat,\n"
.string "you can cross the sea using\l"
@@ -2425,7 +2425,7 @@ gText_May_Pokenav_2B402B:: @ 2B402B
.string "you go to the bottom of the sea.$"
gText_May_Pokenav_2B414B:: @ 2B414B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Hope things are okay!\p"
.string "Have you been on the sea and\n"
.string "found your way to the other side\l"
@@ -2436,7 +2436,7 @@ gText_May_Pokenav_2B414B:: @ 2B414B
.string "come up to the surface. Easy!$"
gText_May_Pokenav_2B4228:: @ 2B4228
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "How's it going?\n"
.string "Are you filling your POKéDEX?\p"
.string "I heard a rumor that there are\n"
@@ -2445,7 +2445,7 @@ gText_May_Pokenav_2B4228:: @ 2B4228
.string "I would love to see even one…$"
gText_May_Pokenav_2B42E0:: @ 2B42E0
- .string "MAY: {PLAYER}{STRING 5}!\n"
+ .string "MAY: {PLAYER}{KUN}!\n"
.string "I heard the rumors!\p"
.string "You beat the SOOTOPOLIS GYM\n"
.string "LEADER?\p"
@@ -2455,9 +2455,9 @@ gText_May_Pokenav_2B42E0:: @ 2B42E0
gText_May_Pokenav_2B4350:: @ 2B4350
.string "MAY: There isn't a single TRAINER\n"
.string "left in HOENN who doesn't know who\l"
- .string "you are, {PLAYER}{STRING 5}!\p"
+ .string "you are, {PLAYER}{KUN}!\p"
.string "When I tell people that I'm friends\n"
- .string "with you, {PLAYER}{STRING 5}, they're all\l"
+ .string "with you, {PLAYER}{KUN}, they're all\l"
.string "surprised!$"
gText_Brendan_Pokenav_2B43EF:: @ 2B43EF
@@ -2641,7 +2641,7 @@ gText_Wally_Pokenav_2B5100:: @ 2B5100
.string "Thank you…$"
gText_Scott_Pokenav_2B5184:: @ 2B5184
- .string "SCOTT: Howdy, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Howdy, {PLAYER}{KUN}!\p"
.string "You know how POKéMON can be found\n"
.string "everywhere?\p"
.string "Like in the mountains, in the sea,\n"
@@ -2660,7 +2660,7 @@ gText_Scott_Pokenav_2B5275:: @ 2B5275
.string "makes me all ticklish!$"
gText_Scott_Pokenav_2B5323:: @ 2B5323
- .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
.string "Have you had the chance to climb\n"
.string "MT. PYRE?\p"
.string "The place is a memorial to POKéMON\n"
@@ -2669,7 +2669,7 @@ gText_Scott_Pokenav_2B5323:: @ 2B5323
.string "should climb to the top of once.$"
gText_Scott_Pokenav_2B53DB:: @ 2B53DB
- .string "SCOTT: Hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, {PLAYER}{KUN}!\p"
.string "I've been hearing about these odd\n"
.string "gangs being a nuisance.\p"
.string "TEAM MAGMA and TEAM AQUA,\n"
@@ -2679,7 +2679,7 @@ gText_Scott_Pokenav_2B53DB:: @ 2B53DB
.string "…But if they're thugs…$"
gText_Scott_Pokenav_2B54A5:: @ 2B54A5
- .string "SCOTT: Oh, hi, {PLAYER}{STRING 5}.\p"
+ .string "SCOTT: Oh, hi, {PLAYER}{KUN}.\p"
.string "Might there be tough TRAINERS\n"
.string "at the bottom of the sea?\p"
.string "I can't go check for myself.\n"
@@ -2687,7 +2687,7 @@ gText_Scott_Pokenav_2B54A5:: @ 2B54A5
.string "And I don't raise POKéMON…$"
gText_Scott_Pokenav_2B5541:: @ 2B5541
- .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
.string "You know that you can challenge\n"
.string "the POKéMON LEAGUE when you've\l"
.string "collected all the GYM BADGES?\p"
@@ -2774,7 +2774,7 @@ gText_Norman_Pokenav_2B5B5E:: @ 82B5B5E
.string "How much higher will you soar?$"
gText_Steven_Pokenav_2B5B95:: @ 82B5B95
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "Have you been to MAUVILLE\n"
.string "already?\p"
.string "You should visit the BIKE SHOP\n"
@@ -2785,14 +2785,14 @@ gText_Steven_Pokenav_2B5B95:: @ 82B5B95
.string "there.$"
gText_Steven_Pokenav_2B5C53:: @ 82B5C53
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "I've met a lot of different\n"
.string "TRAINERS so far.\p"
.string "But you're one of a kind.\n"
.string "You're not like anyone else.$"
gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "When you're on an adventure with\n"
.string "your POKéMON, what do you think?\p"
.string "Do you consider them to be strong\n"
@@ -2804,7 +2804,7 @@ gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9
gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4
.string "STEVEN: Hello?\n"
- .string "{PLAYER}{STRING 5}?\p"
+ .string "{PLAYER}{KUN}?\p"
.string "I'm involved in a spot of trouble\n"
.string "at the SPACE CENTER.\p"
.string "I'm sorry, but I can't talk now.\n"
@@ -2812,7 +2812,7 @@ gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4
gText_Steven_Pokenav_2B5E26:: @ 82B5E26
.string "STEVEN: Oh!\n"
- .string "{PLAYER}{STRING 5}!\p"
+ .string "{PLAYER}{KUN}!\p"
.string "There's no need to talk.\n"
.string "It's past time for talking.\p"
.string "You have to believe in yourself\n"
@@ -2824,7 +2824,7 @@ gText_Steven_Pokenav_2B5EA2:: @ 82B5EA2
.string "the call…$"
gText_Steven_Pokenav_2B5ED9:: @ 82B5ED9
- .string "STEVEN: {PLAYER}{STRING 5}… Congratulations\n"
+ .string "STEVEN: {PLAYER}{KUN}… Congratulations\n"
.string "for entering the HALL OF FAME.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
@@ -2851,7 +2851,7 @@ Route101_Text_2B603A: @ 82B603A
.string "POKéMON becomes more fun, eh?$"
gText_MrStone_Pokenav_2B60C0:: @ 82B60C0
- .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
.string "Since you called me, the POKéNAV\n"
.string "must be working properly!\p"
.string "Other people will be registered,\n"
@@ -2866,7 +2866,7 @@ gText_MrStone_Pokenav_2B60C0:: @ 82B60C0
.string "See you again!$"
gText_MrStone_Pokenav_2B61E6:: @ 82B61E6
- .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
.string "What's wrong? Have you forgotten\n"
.string "about that little errand of mine?\p"
.string "I need you to deliver my letter\n"
@@ -2878,7 +2878,7 @@ gText_MrStone_Pokenav_2B61E6:: @ 82B61E6
.string "I have to go! Bye-bye!$"
gText_MrStone_Pokenav_2B6302:: @ 82B6302
- .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
.string "Ah, so you've met STEVEN!\n"
.string "I'd better reward you, then!\p"
.string "When you visit RUSTBORO again,\n"
@@ -2886,7 +2886,7 @@ gText_MrStone_Pokenav_2B6302:: @ 82B6302
.string "I'll be waiting for you!$"
gText_MrStone_Pokenav_2B63A0:: @ 82B63A0
- .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
.string "Did you know that DEVON was\n"
.string "digging the RUSTURF TUNNEL?\p"
.string "But we shut down the operation to\n"
@@ -2897,7 +2897,7 @@ gText_MrStone_Pokenav_2B63A0:: @ 82B63A0
.string "own convenience.$"
gText_MrStone_Pokenav_2B64A2:: @ 82B64A2
- .string "MR. STONE: Hello, hello, {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Hello, hello, {PLAYER}{KUN}!\p"
.string "I heard from someone in PETALBURG\n"
.string "that you're NORMAN's child!\p"
.string "No wonder you're such a capable\n"
@@ -2935,7 +2935,7 @@ gText_MrStone_Pokenav_2B66B1:: @ 82B66B1
.string "BZZZZ…$"
gText_MrStone_Pokenav_2B6703:: @ 82B6703
- .string "MR. STONE: {PLAYER}{STRING 5}! It's me!\p"
+ .string "MR. STONE: {PLAYER}{KUN}! It's me!\p"
.string "You were apparently involved in all\n"
.string "sorts of things, but I, being busy,\l"
.string "haven't a clue exactly what!\p"
@@ -2946,7 +2946,7 @@ gText_MrStone_Pokenav_2B6703:: @ 82B6703
gText_MrStone_Pokenav_2B67ED:: @ 82B67ED
.string "MR. STONE: … … … … … …\n"
- .string "Is this maybe {PLAYER}{STRING 5}?\p"
+ .string "Is this maybe {PLAYER}{KUN}?\p"
.string "Your voice is so full of confidence,\n"
.string "I didn't recognize you right off!\p"
.string "Hm! You must come visit us at DEVON\n"