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-rw-r--r--data/berry_fix.mbbin15348 -> 0 bytes
-rw-r--r--data/event_scripts.s138
-rw-r--r--data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc126
-rw-r--r--data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc2
-rw-r--r--data/maps/DewfordTown/scripts.inc2
-rw-r--r--data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc4
-rw-r--r--data/maps/FarawayIsland_Interior/scripts.inc2
-rw-r--r--data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc1
-rw-r--r--data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc2
-rw-r--r--data/maps/LinkContestRoom1/scripts.inc222
-rw-r--r--data/maps/MauvilleCity_GameCorner/scripts.inc2
-rw-r--r--data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc2
-rw-r--r--data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc6
-rw-r--r--data/maps/MtChimney/scripts.inc1
-rw-r--r--data/maps/Route104/scripts.inc6
-rw-r--r--data/maps/Route104_PrettyPetalFlowerShop/scripts.inc2
-rw-r--r--data/maps/Route109/scripts.inc2
-rw-r--r--data/maps/Route109_SeashoreHouse/scripts.inc1
-rw-r--r--data/maps/Route119_WeatherInstitute_2F/scripts.inc2
-rw-r--r--data/maps/Route121_SafariZoneEntrance/scripts.inc1
-rw-r--r--data/maps/RustboroCity/scripts.inc2
-rw-r--r--data/maps/RusturfTunnel/scripts.inc4
-rw-r--r--data/maps/SeafloorCavern_Entrance/scripts.inc2
-rw-r--r--data/maps/SlateportCity_Harbor/scripts.inc2
-rw-r--r--data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc1
-rw-r--r--data/maps/SootopolisCity/scripts.inc4
-rw-r--r--data/maps/SootopolisCity_Gym_1F/scripts.inc4
-rw-r--r--data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_29/map.json2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_30/map.json2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_31/map.json2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_32/map.json2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_33/map.json2
-rw-r--r--data/maps/UnknownLinkContestRoom_25_34/map.json2
-rw-r--r--data/maps/VictoryRoad_1F/scripts.inc2
-rw-r--r--data/multiboot_berry_glitch_fix.s2
-rw-r--r--data/script_cmd_table.inc2
-rw-r--r--data/scripts/apprentice.inc152
-rw-r--r--data/specials.inc80
-rw-r--r--data/text/match_call.inc338
40 files changed, 568 insertions, 565 deletions
diff --git a/data/berry_fix.mb b/data/berry_fix.mb
deleted file mode 100644
index 0afff07f5..000000000
--- a/data/berry_fix.mb
+++ /dev/null
Binary files differ
diff --git a/data/event_scripts.s b/data/event_scripts.s
index c58ca1547..5e05b3c79 100644
--- a/data/event_scripts.s
+++ b/data/event_scripts.s
@@ -1,6 +1,7 @@
#include "constants/global.h"
#include "constants/battle_frontier.h"
#include "constants/battle_setup.h"
+#include "constants/contest.h"
#include "constants/easy_chat.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h"
@@ -19,6 +20,7 @@
#include "constants/vars.h"
#include "constants/weather.h"
#include "constants/trainer_hill.h"
+#include "constants/lilycove_lady.h"
#include "constants/battle.h"
#include "constants/metatile_labels.h"
.include "asm/macros.inc"
@@ -4329,23 +4331,23 @@ GraniteCave_B1F_Movement_2A8369: @ 82A8369
step_end
LilycoveCity_PokemonCenter_1F_EventScript_2A836B:: @ 82A836B
- special sub_818DAEC
+ special Script_GetLilycoveLadyId
switch VAR_RESULT
- case 0, LilycoveCity_PokemonCenter_1F_EventScript_2A8554
- case 1, LilycoveCity_PokemonCenter_1F_EventScript_2A8395
- case 2, LilycoveCity_PokemonCenter_1F_EventScript_2A882A
+ case LILYCOVE_LADY_QUIZ, LilycoveCity_PokemonCenter_1F_EventScript_2A8554
+ case LILYCOVE_LADY_FAVOR, LilycoveCity_PokemonCenter_1F_EventScript_2A8395
+ case LILYCOVE_LADY_CONTEST, LilycoveCity_PokemonCenter_1F_EventScript_2A882A
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8395:: @ 82A8395
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A69, MSGBOX_DEFAULT
- specialvar VAR_RESULT, sub_818DBE8
- compare VAR_RESULT, 0
+ specialvar VAR_RESULT, GetFavorLadyState
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_READY
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83D0
- compare VAR_RESULT, 1
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A83C6
- compare VAR_RESULT, 2
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8510
end
@@ -4355,9 +4357,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A83C6:: @ 82A83C6
end
LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0
- special sub_818DC2C
+ special BufferFavorLadyRequest
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8A7D, MSGBOX_DEFAULT
- specialvar VAR_RESULT, sub_818DC60
+ specialvar VAR_RESULT, HasAnotherPlayerGivenFavorLadyItem
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8435
compare VAR_RESULT, 1
@@ -4365,9 +4367,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A83D0:: @ 82A83D0
end
LilycoveCity_PokemonCenter_1F_EventScript_2A83F7:: @ 82A83F7
- special sub_818DCC8
- special sub_818DD14
- specialvar VAR_RESULT, sub_818DD54
+ special BufferFavorLadyItemName
+ special BufferFavorLadyPlayerName
+ specialvar VAR_RESULT, DidFavorLadyLikeItem
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8419
compare VAR_RESULT, 1
@@ -4405,7 +4407,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A845E:: @ 82A845E
LilycoveCity_PokemonCenter_1F_EventScript_2A846C:: @ 82A846C
fadescreen 1
setvar VAR_RESULT, 0
- special sub_818DD78
+ special Script_FavorLadyOpenBagMenu
waitstate
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A848E
@@ -4422,7 +4424,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A848E:: @ 82A848E
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD
- specialvar VAR_RESULT, sub_818DE44
+ specialvar VAR_RESULT, Script_DoesFavorLadyLikeItem
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84C9
compare VAR_RESULT, 1
@@ -4430,13 +4432,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84AD:: @ 82A84AD
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84C9:: @ 82A84C9
- special sub_818DC2C
+ special BufferFavorLadyRequest
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C0F, MSGBOX_DEFAULT
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6
- specialvar VAR_RESULT, sub_818DE5C
+ specialvar VAR_RESULT, IsFavorLadyThresholdMet
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A84F2
compare VAR_RESULT, 1
@@ -4444,20 +4446,20 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A84D6:: @ 82A84D6
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84F2:: @ 82A84F2
- special sub_818DC2C
+ special BufferFavorLadyRequest
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8C6F, MSGBOX_DEFAULT
release
end
LilycoveCity_PokemonCenter_1F_EventScript_2A84FF:: @ 82A84FF
- special sub_818DC2C
+ special BufferFavorLadyRequest
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8CC8, MSGBOX_DEFAULT
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8510
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8510:: @ 82A8510
setvar VAR_0x8004, 0
- specialvar VAR_0x8004, sub_818DEA0
+ specialvar VAR_0x8004, FavorLadyGetPrize
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8D5D, MSGBOX_DEFAULT
giveitem_std VAR_0x8004
compare VAR_RESULT, 0
@@ -4472,7 +4474,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8545:: @ 82A8545
end
LilycoveCity_PokemonCenter_1F_EventScript_2A854F:: @ 82A854F
- special sub_818DEDC
+ special SetFavorLadyState_Complete
release
end
@@ -4480,27 +4482,27 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8554:: @ 82A8554
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8E2B, MSGBOX_DEFAULT
- specialvar VAR_RESULT, sub_818E038
- compare VAR_RESULT, 0
+ specialvar VAR_RESULT, GetQuizLadyState
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_READY
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8585
- compare VAR_RESULT, 1
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_COMPLETED
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85AC
- compare VAR_RESULT, 2
+ compare VAR_RESULT, LILYCOVE_LADY_STATE_PRIZE
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86EC
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8585:: @ 82A8585
- specialvar VAR_RESULT, sub_818E06C
- compare VAR_RESULT, 0
+ specialvar VAR_RESULT, GetQuizAuthor
+ compare VAR_RESULT, QUIZ_AUTHOR_PLAYER
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85C8
- compare VAR_RESULT, 1
+ compare VAR_RESULT, QUIZ_AUTHOR_OTHER_PLAYER
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85D2
- compare VAR_RESULT, 2
+ compare VAR_RESULT, QUIZ_AUTHOR_LADY
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A85E0
end
LilycoveCity_PokemonCenter_1F_EventScript_2A85AC:: @ 82A85AC
- specialvar VAR_RESULT, sub_818E2D8
+ specialvar VAR_RESULT, IsQuizLadyWaitingForChallenger
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8759
compare VAR_RESULT, 1
@@ -4537,7 +4539,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8612:: @ 82A8612
end
LilycoveCity_PokemonCenter_1F_EventScript_2A861C:: @ 82A861C
- special sub_818E3BC
+ special ClearQuizLadyPlayerAnswer
compare VAR_0x8004, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A864C
compare VAR_0x8004, EASY_CHAT_TYPE_QUIZ_ANSWER
@@ -4551,13 +4553,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8635:: @ 82A8635
end
LilycoveCity_PokemonCenter_1F_EventScript_2A864C:: @ 82A864C
- special sub_811A858
+ special QuizLadyShowQuizQuestion
waitstate
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8656:: @ 82A8656
- special sub_818E2FC
+ special QuizLadyGetPlayerAnswer
waitstate
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8635
end
@@ -4576,9 +4578,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A867F:: @ 82A867F
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8689:: @ 82A8689
- special sub_818E37C
+ special SetQuizLadyState_Complete
msgbox LilycoveCity_PokemonCenter_1F_Text_2A8F4D, MSGBOX_DEFAULT
- specialvar VAR_RESULT, sub_818E308
+ specialvar VAR_RESULT, IsQuizAnswerCorrect
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A86C7
compare VAR_RESULT, 1
@@ -4594,8 +4596,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86B0:: @ 82A86B0
end
LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7
- special sub_818E538
- special sub_818E274
+ special BufferQuizCorrectAnswer
+ special BufferQuizPrizeName
playse SE_HAZURE
delay 10
playse SE_HAZURE
@@ -4604,8 +4606,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A86C7:: @ 82A86C7
goto LilycoveCity_PokemonCenter_1F_EventScript_2A8759
end
+@ VAR_RESULT is essentially ignored, both jumps are identical
LilycoveCity_PokemonCenter_1F_EventScript_2A86EC:: @ 82A86EC
- specialvar VAR_RESULT, sub_818E298
+ specialvar VAR_RESULT, BufferQuizAuthorNameAndCheckIfLady
compare VAR_RESULT, 1
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8708
compare VAR_RESULT, 0
@@ -4624,8 +4627,8 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8716:: @ 82A8716
LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724
setvar VAR_0x8005, 0
- special sub_818E358
- special sub_818E37C
+ special BufferQuizPrizeItem
+ special SetQuizLadyState_Complete
giveitem_std VAR_0x8005
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A874C
@@ -4634,7 +4637,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8724:: @ 82A8724
LilycoveCity_PokemonCenter_1F_EventScript_2A874C:: @ 82A874C
msgbox LilycoveCity_PokemonCenter_1F_Text_2A906A, MSGBOX_DEFAULT
- special sub_818E39C
+ special SetQuizLadyState_GivePrize
release
end
@@ -4647,7 +4650,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8759:: @ 82A8759
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8778:: @ 82A8778
- special sub_818E3EC
+ special QuizLadyPickNewQuestion
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9131, MSGBOX_DEFAULT
release
end
@@ -4658,7 +4661,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8785:: @ 82A8785
LilycoveCity_PokemonCenter_1F_EventScript_2A878D:: @ 82A878D
fadescreen 1
setvar VAR_RESULT, 0
- special sub_818E3E0
+ special Script_QuizLadyOpenBagMenu
waitstate
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87AF
@@ -4676,13 +4679,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87AF:: @ 82A87AF
LilycoveCity_PokemonCenter_1F_EventScript_2A87CE:: @ 82A87CE
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9270, MSGBOX_DEFAULT
- special sub_818E430
- special sub_818E3BC
- setvar VAR_0x8004, 16
+ special ClearQuizLadyQuestionAndAnswer
+ special ClearQuizLadyPlayerAnswer
+ setvar VAR_0x8004, EASY_CHAT_TYPE_QUIZ_QUESTION
LilycoveCity_PokemonCenter_1F_EventScript_2A87E1:: @ 82A87E1
fadescreen 1
- special sub_818E47C
+ special QuizLadySetCustomQuestion
waitstate
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A87F8
@@ -4698,9 +4701,9 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A87F8:: @ 82A87F8
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8817:: @ 82A8817
- special sub_818E490
- special sub_818E4A4
- special sub_818E510
+ special QuizLadyTakePrizeForCustomQuiz
+ special QuizLadyRecordCustomQuizData
+ special QuizLadySetWaitingForChallenger
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9336, MSGBOX_DEFAULT
release
end
@@ -4709,15 +4712,16 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A882A:: @ 82A882A
lock
faceplayer
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93A7, MSGBOX_DEFAULT
- specialvar VAR_RESULT, sub_818E8B4
+ specialvar VAR_RESULT, HasPlayerGivenContestLadyPokeblock
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8850
compare VAR_RESULT, 1
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A886C
end
+@ Redundant with above script, VAR_RESULT will always be 0 here
LilycoveCity_PokemonCenter_1F_EventScript_2A8850:: @ 82A8850
- specialvar VAR_RESULT, sub_818E8E0
+ specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8876
compare VAR_RESULT, 1
@@ -4730,7 +4734,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A886C:: @ 82A886C
end
LilycoveCity_PokemonCenter_1F_EventScript_2A8876:: @ 82A8876
- special sub_818E914
+ special Script_BufferContestLadyCategoryAndMonName
msgbox LilycoveCity_PokemonCenter_1F_Text_2A93F4, MSGBOX_DEFAULT
checkitem ITEM_POKEBLOCK_CASE, 1
compare VAR_RESULT, 0
@@ -4749,7 +4753,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88B0:: @ 82A88B0
LilycoveCity_PokemonCenter_1F_EventScript_2A88BA:: @ 82A88BA
fadescreen 1
- special sub_818E92C
+ special OpenPokeblockCaseForContestLady
waitstate
compare VAR_RESULT, 65535
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A88D7
@@ -4767,11 +4771,12 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A88D7:: @ 82A88D7
LilycoveCity_PokemonCenter_1F_EventScript_2A88F6:: @ 82A88F6
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9571, MSGBOX_DEFAULT
- special sub_818E940
- special sub_818E960
+ special SetContestLadyGivenPokeblock
+ special GetContestLadyMonSpecies
goto LilycoveCity_PokemonCenter_1F_EventScript_2A890A
end
+@ VAR_0x8004 here is the return value from GivePokeblockToContestLady
LilycoveCity_PokemonCenter_1F_EventScript_2A890A:: @ 82A890A
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89B8
waitmovement 0
@@ -4793,6 +4798,7 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A893F:: @ 82A893F
waitmovement 0
delay 60
+@ VAR_0x8004 here is the return value from GivePokeblockToContestLady
LilycoveCity_PokemonCenter_1F_EventScript_2A894C:: @ 82A894C
applymovement 4, LilycoveCity_PokemonCenter_1F_Movement_2A89C0
waitmovement 0
@@ -4809,13 +4815,13 @@ LilycoveCity_PokemonCenter_1F_EventScript_2A8970:: @ 82A8970
end
LilycoveCity_PokemonCenter_1F_EventScript_2A897E:: @ 82A897E
- special sub_818E914
+ special Script_BufferContestLadyCategoryAndMonName
msgbox LilycoveCity_PokemonCenter_1F_Text_2A9605, MSGBOX_DEFAULT
goto LilycoveCity_PokemonCenter_1F_EventScript_2A898F
end
LilycoveCity_PokemonCenter_1F_EventScript_2A898F:: @ 82A898F
- specialvar VAR_RESULT, sub_818E8E0
+ specialvar VAR_RESULT, ShouldContestLadyShowGoOnAir
compare VAR_RESULT, 1
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A89A1
release
@@ -4858,18 +4864,18 @@ LilycoveCity_PokemonCenter_1F_Movement_2A89C2: @ 82A89C2
step_end
LilycoveCity_PokemonCenter_1F_EventScript_2A89C7:: @ 82A89C7
- specialvar VAR_RESULT, sub_818E990
- special sub_818E914
- special sub_818E960
- compare VAR_RESULT, 0
+ specialvar VAR_RESULT, GetContestLadyCategory
+ special Script_BufferContestLadyCategoryAndMonName
+ special GetContestLadyMonSpecies
+ compare VAR_RESULT, CONTEST_CATEGORY_COOL
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A0A
- compare VAR_RESULT, 1
+ compare VAR_RESULT, CONTEST_CATEGORY_BEAUTY
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A1D
- compare VAR_RESULT, 2
+ compare VAR_RESULT, CONTEST_CATEGORY_CUTE
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A30
- compare VAR_RESULT, 3
+ compare VAR_RESULT, CONTEST_CATEGORY_SMART
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A43
- compare VAR_RESULT, 4
+ compare VAR_RESULT, CONTEST_CATEGORY_TOUGH
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_2A8A56
end
diff --git a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
index 96e9f86f5..59a010691 100644
--- a/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleDomeBattleRoom/scripts.inc
@@ -595,76 +595,76 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C52F:: @ 824C52F
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C530:: @ 824C530
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
- createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
- createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
- createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C594:: @ 824C594
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
- createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
- createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, 1
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
- createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
- createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
- createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
- createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH
createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C652:: @ 824C652
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 0, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, 1
- createvobject EVENT_OBJ_GFX_BEAUTY, 2, 15, 0, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_5, 3, 5, 0, 3, 1
- createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 5, 7, 0, 3, 1
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_3, 8, 10, 0, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, 1
- createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, 1
- createvobject EVENT_OBJ_GFX_BEAUTY, 12, 14, 0, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 2, 3, 1
- createvobject EVENT_OBJ_GFX_HIKER, 14, 12, 2, 3, 1
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, 1
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_3, 18, 6, 1, 3, 1
- createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, 1
- createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_2, 21, 10, 1, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, 1
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 14, 1, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, 1
- createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, 1
- createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, 1
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, 1
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 0, 2, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 1, 3, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_BEAUTY, 2, 15, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_5, 3, 5, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 4, 6, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 5, 7, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 6, 8, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 7, 9, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 8, 10, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 9, 11, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LASS, 10, 12, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 11, 13, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_BEAUTY, 12, 14, 0, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_5, 13, 15, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_HIKER, 14, 12, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 15, 2, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 16, 3, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 17, 4, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 18, 6, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_BEAUTY, 19, 7, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 9, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_2, 21, 10, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 22, 11, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 23, 13, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 14, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 15, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 2, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 5, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 5, 1, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 6, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 31, 8, 2, 3, DIR_SOUTH
return
BattleFrontier_BattleArenaBattleRoom_Movement_24C773: @ 824C773
diff --git a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
index 0bc74b1bd..f09166f5a 100644
--- a/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
+++ b/data/maps/BattleFrontier_BattleTowerMultiBattleRoom/scripts.inc
@@ -63,7 +63,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E41:: @ 8243E41
waitmovement 0
applymovement 1, BattleFrontier_BattleTowerMultiBattleRoom_Movement_243E77
waitmovement 0
- moveobjectoffscreen 1
+ copyobjectxytoperm 1
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceUp
waitmovement 0
msgbox BattleFrontier_BattleTowerMultiBattleRoom_Text_244056, MSGBOX_DEFAULT
diff --git a/data/maps/DewfordTown/scripts.inc b/data/maps/DewfordTown/scripts.inc
index 0f764b9c8..f5830ed45 100644
--- a/data/maps/DewfordTown/scripts.inc
+++ b/data/maps/DewfordTown/scripts.inc
@@ -180,7 +180,7 @@ DewfordTown_EventScript_1E96E7:: @ 81E96E7
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_DEWFORD_TOWN
resetobjectpriority 2, MAP_ROUTE109
- moveobjectoffscreen 2
+ copyobjectxytoperm 2
release
end
diff --git a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
index c59e7458b..25899420f 100644
--- a/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
+++ b/data/maps/EverGrandeCity_PokemonLeague_1F/scripts.inc
@@ -67,8 +67,8 @@ EverGrandeCity_PokemonLeague_1F_EventScript_229636:: @ 8229636
waitmessage
waitfanfare
closemessage
- moveobjectoffscreen 3
- moveobjectoffscreen 4
+ copyobjectxytoperm 3
+ copyobjectxytoperm 4
setflag FLAG_ENTERED_ELITE_FOUR
releaseall
end
diff --git a/data/maps/FarawayIsland_Interior/scripts.inc b/data/maps/FarawayIsland_Interior/scripts.inc
index a0c6b07b6..f8394f161 100644
--- a/data/maps/FarawayIsland_Interior/scripts.inc
+++ b/data/maps/FarawayIsland_Interior/scripts.inc
@@ -62,7 +62,7 @@ FarawayIsland_Interior_EventScript_267DA2:: @ 8267DA2
waitmovement 0
applymovement 1, FarawayIsland_Interior_Movement_267DCE
waitmovement 0
- moveobjectoffscreen 1
+ copyobjectxytoperm 1
setvar VAR_TEMP_1, 1
releaseall
end
diff --git a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
index 96b8e3fdd..54578616b 100644
--- a/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
+++ b/data/maps/LilycoveCity_DepartmentStoreRooftop/scripts.inc
@@ -144,7 +144,6 @@ LilycoveCity_DepartmentStoreRooftop_EventScript_22032F:: @ 822032F
compare VAR_TEMP_1, 2
call_if_eq LilycoveCity_DepartmentStoreRooftop_EventScript_220328
updatemoneybox 0, 0
- nop
bufferitemname 0, VAR_TEMP_0
playse SE_JIHANKI
msgbox LilycoveCity_DepartmentStoreRooftop_Text_2205A1, MSGBOX_DEFAULT
diff --git a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc
index 134e17818..615153530 100644
--- a/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc
+++ b/data/maps/LilycoveCity_PokemonCenter_1F/scripts.inc
@@ -9,7 +9,7 @@ LilycoveCity_PokemonCenter_1F_OnTransition: @ 821C5BD
end
LilycoveCity_PokemonCenter_1F_EventScript_21C5C6:: @ 821C5C6
- special sub_818D9C0
+ special SetLilycoveLadyGfx
compare VAR_RESULT, 0
goto_if_eq LilycoveCity_PokemonCenter_1F_EventScript_21C5E0
compare VAR_RESULT, 1
diff --git a/data/maps/LinkContestRoom1/scripts.inc b/data/maps/LinkContestRoom1/scripts.inc
index e0cd24eff..9fb83a7a9 100644
--- a/data/maps/LinkContestRoom1/scripts.inc
+++ b/data/maps/LinkContestRoom1/scripts.inc
@@ -172,131 +172,131 @@ LinkContestRoom1_EventScript_23B8F8:: @ 823B8F8
end
LinkContestRoom1_EventScript_23BA6B:: @ 823BA6B
- setvar VAR_TEMP_1, 5
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_NINJA_BOY
return
LinkContestRoom1_EventScript_23BA71:: @ 823BA71
- setvar VAR_TEMP_1, 6
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_TWIN
return
LinkContestRoom1_EventScript_23BA77:: @ 823BA77
- setvar VAR_TEMP_1, 7
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_BOY_1
return
LinkContestRoom1_EventScript_23BA7D:: @ 823BA7D
- setvar VAR_TEMP_1, 8
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_1
return
LinkContestRoom1_EventScript_23BA83:: @ 823BA83
- setvar VAR_TEMP_1, 10
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_2
return
LinkContestRoom1_EventScript_23BA89:: @ 823BA89
- setvar VAR_TEMP_1, 11
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_LITTLE_BOY
return
LinkContestRoom1_EventScript_23BA8F:: @ 823BA8F
- setvar VAR_TEMP_1, 12
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_LITTLE_GIRL
return
LinkContestRoom1_EventScript_23BA95:: @ 823BA95
- setvar VAR_TEMP_1, 13
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_BOY_3
return
LinkContestRoom1_EventScript_23BA9B:: @ 823BA9B
- setvar VAR_TEMP_1, 14
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_GIRL_3
return
LinkContestRoom1_EventScript_23BAA1:: @ 823BAA1
- setvar VAR_TEMP_1, 15
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_RICH_BOY
return
LinkContestRoom1_EventScript_23BAA7:: @ 823BAA7
- setvar VAR_TEMP_1, 17
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_FAT_MAN
return
LinkContestRoom1_EventScript_23BAAD:: @ 823BAAD
- setvar VAR_TEMP_1, 18
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_POKEFAN_F
return
LinkContestRoom1_EventScript_23BAB3:: @ 823BAB3
- setvar VAR_TEMP_1, 19
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_MAN_1
return
LinkContestRoom1_EventScript_23BAB9:: @ 823BAB9
- setvar VAR_TEMP_1, 20
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_2
return
LinkContestRoom1_EventScript_23BABF:: @ 823BABF
- setvar VAR_TEMP_1, 21
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_EXPERT_M
return
LinkContestRoom1_EventScript_23BAC5:: @ 823BAC5
- setvar VAR_TEMP_1, 22
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_EXPERT_F
return
LinkContestRoom1_EventScript_23BACB:: @ 823BACB
- setvar VAR_TEMP_1, 25
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_POKEFAN_M
return
LinkContestRoom1_EventScript_23BAD1:: @ 823BAD1
- setvar VAR_TEMP_1, 26
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_4
return
LinkContestRoom1_EventScript_23BAD7:: @ 823BAD7
- setvar VAR_TEMP_1, 27
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_COOK
return
LinkContestRoom1_EventScript_23BADD:: @ 823BADD
- setvar VAR_TEMP_1, 47
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_LASS
return
LinkContestRoom1_EventScript_23BAE3:: @ 823BAE3
- setvar VAR_TEMP_1, 30
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_OLD_WOMAN
return
LinkContestRoom1_EventScript_23BAE9:: @ 823BAE9
- setvar VAR_TEMP_1, 31
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_CAMPER
return
LinkContestRoom1_EventScript_23BAEF:: @ 823BAEF
- setvar VAR_TEMP_1, 32
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_PICNICKER
return
LinkContestRoom1_EventScript_23BAF5:: @ 823BAF5
- setvar VAR_TEMP_1, 33
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_MAN_3
return
LinkContestRoom1_EventScript_23BAFB:: @ 823BAFB
- setvar VAR_TEMP_1, 34
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_WOMAN_5
return
LinkContestRoom1_EventScript_23BB01:: @ 823BB01
- setvar VAR_TEMP_1, 35
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_YOUNGSTER
return
LinkContestRoom1_EventScript_23BB07:: @ 823BB07
- setvar VAR_TEMP_1, 36
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_BUG_CATCHER
return
LinkContestRoom1_EventScript_23BB0D:: @ 823BB0D
- setvar VAR_TEMP_1, 37
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_PSYCHIC_M
return
LinkContestRoom1_EventScript_23BB13:: @ 823BB13
- setvar VAR_TEMP_1, 38
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_SCHOOL_KID_M
return
LinkContestRoom1_EventScript_23BB19:: @ 823BB19
- setvar VAR_TEMP_1, 44
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_BLACK_BELT
return
LinkContestRoom1_EventScript_23BB1F:: @ 823BB1F
- setvar VAR_TEMP_1, 45
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_BEAUTY
return
LinkContestRoom1_EventScript_23BB25:: @ 823BB25
- setvar VAR_TEMP_1, 46
+ setvar VAR_TEMP_1, EVENT_OBJ_GFX_SCIENTIST_1
return
LinkContestRoom1_EventScript_23BB2B:: @ 823BB2B
@@ -312,97 +312,97 @@ LinkContestRoom1_EventScript_23BB2B:: @ 823BB2B
return
LinkContestRoom1_EventScript_23BB78:: @ 823BB78
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 20, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 20, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
return
LinkContestRoom1_EventScript_23BB8B:: @ 823BB8B
- createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
- createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
- createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 3, 2, 8, 3, 4
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 13, 12, 8, 3, 3
- createvobject EVENT_OBJ_GFX_LASS, 20, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
+ createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 3, 2, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 13, 12, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_LASS, 20, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
return
LinkContestRoom1_EventScript_23BBE6:: @ 823BBE6
- createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
- createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
- createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 3, 2, 8, 3, 4
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
- createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
- createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_2, 20, 6, 2, 3, 1
- createvobject EVENT_OBJ_GFX_WOMAN_5, 20, 7, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 8, 2, 3, 1
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 11, 2, 3, 1
- createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 3, 9, 3, 2
- createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
- createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 5, 9, 3, 2
- createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
- createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
+ createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 3, 2, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_EXPERT_F, 20, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_2, 20, 6, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 20, 7, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 8, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 24, 11, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_LITTLE_BOY, 25, 3, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_FAT_MAN, 27, 5, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, DIR_NORTH
return
LinkContestRoom1_EventScript_23BC92:: @ 823BC92
- createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
- createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
- createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
- createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
- createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
- createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
- createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
- createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
- createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
- createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
- createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
- createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SAILOR, 25, 3, 9, 3, 2
- createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, 2
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 27, 5, 9, 3, 2
- createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, 2
- createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, 2
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, 2
+ createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SAILOR, 25, 3, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_YOUNGSTER, 26, 4, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 27, 5, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_HEX_MANIAC, 28, 9, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_SCHOOL_KID_M, 29, 10, 9, 3, DIR_NORTH
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 30, 11, 9, 3, DIR_NORTH
return
LinkContestRoom1_EventScript_23BD86:: @ 823BD86
- createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, 4
- createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, 4
- createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, 4
- createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, 4
- createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, 4
- createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, 4
- createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, 4
- createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, 4
- createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, 3
- createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, 3
- createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, 3
- createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, 3
- createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, 3
- createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, 3
- createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, 3
- createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, 3
- createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, 1
- createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, 1
- createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, 1
- createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, 1
+ createvobject EVENT_OBJ_GFX_BEAUTY, 0, 2, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MAN_5, 1, 2, 4, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_HIKER, 2, 2, 7, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_LITTLE_GIRL, 3, 2, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_MANIAC, 4, 1, 3, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_WOMAN_5, 6, 1, 5, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_WOMAN_4, 7, 1, 6, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_GENTLEMAN, 9, 1, 8, 3, DIR_EAST
+ createvobject EVENT_OBJ_GFX_NINJA_BOY, 10, 12, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_2, 11, 12, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_WOMAN_3, 12, 12, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_BEAUTY, 13, 12, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_FISHERMAN, 14, 13, 3, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_RUNNING_TRIATHLETE_F, 15, 13, 4, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_MAN_4, 17, 13, 6, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_MART_EMPLOYEE, 18, 13, 7, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_DEVON_EMPLOYEE, 19, 13, 8, 3, DIR_WEST
+ createvobject EVENT_OBJ_GFX_POKEFAN_M, 20, 3, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_CAMPER, 21, 6, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_MAN_3, 22, 7, 2, 3, DIR_SOUTH
+ createvobject EVENT_OBJ_GFX_SCIENTIST_1, 24, 11, 2, 3, DIR_SOUTH
return
LinkContestRoom1_EventScript_23BE44:: @ 823BE44
diff --git a/data/maps/MauvilleCity_GameCorner/scripts.inc b/data/maps/MauvilleCity_GameCorner/scripts.inc
index 88b1ded16..0df7afe54 100644
--- a/data/maps/MauvilleCity_GameCorner/scripts.inc
+++ b/data/maps/MauvilleCity_GameCorner/scripts.inc
@@ -40,7 +40,6 @@ MauvilleCity_GameCorner_EventScript_20FC33:: @ 820FC33
givecoins 50
takemoney 0x3e8, 0
updatemoneybox 0, 0
- nop
updatecoinsbox 1, 6
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT
@@ -61,7 +60,6 @@ MauvilleCity_GameCorner_EventScript_20FC75:: @ 820FC75
givecoins 500
takemoney 0x2710, 0
updatemoneybox 0, 0
- nop
updatecoinsbox 1, 6
playse SE_REGI
msgbox MauvilleCity_GameCorner_Text_210529, MSGBOX_DEFAULT
diff --git a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc
index b129e137e..144113d72 100644
--- a/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc
+++ b/data/maps/MossdeepCity_SpaceCenter_1F/scripts.inc
@@ -236,7 +236,7 @@ MossdeepCity_SpaceCenter_1F_EventScript_22321F:: @ 822321F
msgbox MossdeepCity_SpaceCenter_1F_Text_223B90, MSGBOX_DEFAULT
trainerbattle_no_intro TRAINER_GRUNT_23, MossdeepCity_SpaceCenter_1F_Text_223BC2
setflag FLAG_DEFEATED_GRUNT_SPACE_CENTER_1F
- moveobjectoffscreen 9
+ copyobjectxytoperm 9
switch VAR_FACING
case 3, MossdeepCity_SpaceCenter_1F_EventScript_223278
case 3, MossdeepCity_SpaceCenter_1F_EventScript_223289
diff --git a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc
index 11abafa0c..8dcc74116 100644
--- a/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc
+++ b/data/maps/MossdeepCity_SpaceCenter_2F/scripts.inc
@@ -70,9 +70,9 @@ MossdeepCity_SpaceCenter_2F_EventScript_223E09:: @ 8223E09
applymovement 7, MossdeepCity_SpaceCenter_2F_Movement_223E89
waitmovement 0
setvar VAR_MOSSDEEP_SPACE_CENTER_STATE_2, 2
- moveobjectoffscreen 5
- moveobjectoffscreen 7
- moveobjectoffscreen 6
+ copyobjectxytoperm 5
+ copyobjectxytoperm 7
+ copyobjectxytoperm 6
releaseall
end
diff --git a/data/maps/MtChimney/scripts.inc b/data/maps/MtChimney/scripts.inc
index d770f095c..717973eba 100644
--- a/data/maps/MtChimney/scripts.inc
+++ b/data/maps/MtChimney/scripts.inc
@@ -131,7 +131,6 @@ MtChimney_EventScript_22EF51:: @ 822EF51
MtChimney_EventScript_22EF5E:: @ 822EF5E
takemoney 0xc8, 0
updatemoneybox 0, 0
- nop
return
MtChimney_EventScript_22EF69:: @ 822EF69
diff --git a/data/maps/Route104/scripts.inc b/data/maps/Route104/scripts.inc
index a308368c1..2a7965331 100644
--- a/data/maps/Route104/scripts.inc
+++ b/data/maps/Route104/scripts.inc
@@ -114,7 +114,7 @@ Route104_EventScript_1ECD4B:: @ 81ECD4B
waitmovement 0
applymovement 34, Route104_Movement_1ECDCA
waitmovement 0
- moveobjectoffscreen 34
+ copyobjectxytoperm 34
msgbox Route104_Text_1EDCED, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq Route104_EventScript_1ECDED
@@ -203,7 +203,7 @@ Route104_EventScript_1ECE6F:: @ 81ECE6F
waitmovement 0
applymovement 34, Route104_Movement_1ECDCA
waitmovement 0
- moveobjectoffscreen 34
+ copyobjectxytoperm 34
msgbox Route104_Text_1EE009, MSGBOX_YESNO
compare VAR_RESULT, 1
goto_if_eq Route104_EventScript_1ECF09
@@ -416,7 +416,7 @@ Route104_EventScript_1ED139:: @ 81ED139
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE104
resetobjectpriority 2, MAP_DEWFORD_TOWN
- moveobjectoffscreen 2
+ copyobjectxytoperm 2
setvar VAR_BOARD_BRINEY_BOAT_STATE, 0
goto_if_unset FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_1ED1B4
goto_if_set FLAG_DELIVERED_STEVEN_LETTER, Route104_EventScript_1ED1BE
diff --git a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc
index 39b21b3c5..0b8d2217f 100644
--- a/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc
+++ b/data/maps/Route104_PrettyPetalFlowerShop/scripts.inc
@@ -88,7 +88,7 @@ Route104_PrettyPetalFlowerShop_EventScript_22A442:: @ 822A442
goto_if_set FLAG_DAILY_FLOWER_SHOP_RECEIVED_BERRY, Route104_PrettyPetalFlowerShop_EventScript_22A482
msgbox Route104_PrettyPetalFlowerShop_Text_2A7A98, MSGBOX_DEFAULT
random 8
- addvar VAR_RESULT, 133
+ addvar VAR_RESULT, FIRST_BERRY_INDEX
giveitem_std VAR_RESULT
compare VAR_RESULT, 0
goto_if_eq Common_EventScript_ShowBagIsFull
diff --git a/data/maps/Route109/scripts.inc b/data/maps/Route109/scripts.inc
index 5c0cf2c6c..c91d0f0ab 100644
--- a/data/maps/Route109/scripts.inc
+++ b/data/maps/Route109/scripts.inc
@@ -58,7 +58,7 @@ Route109_EventScript_1EE7D5:: @ 81EE7D5
copyvar VAR_BRINEY_LOCATION, VAR_0x8008
resetobjectpriority EVENT_OBJ_ID_PLAYER, MAP_ROUTE109
resetobjectpriority 2, MAP_DEWFORD_TOWN
- moveobjectoffscreen 2
+ copyobjectxytoperm 2
release
end
diff --git a/data/maps/Route109_SeashoreHouse/scripts.inc b/data/maps/Route109_SeashoreHouse/scripts.inc
index e52ab08f9..79d021334 100644
--- a/data/maps/Route109_SeashoreHouse/scripts.inc
+++ b/data/maps/Route109_SeashoreHouse/scripts.inc
@@ -58,7 +58,6 @@ Route109_SeashoreHouse_EventScript_269484:: @ 8269484
msgbox Route109_SeashoreHouse_Text_2697C8, MSGBOX_DEFAULT
takemoney 0x12c, 0
updatemoneybox 0, 0
- nop
giveitem_std ITEM_SODA_POP
hidemoneybox
nop
diff --git a/data/maps/Route119_WeatherInstitute_2F/scripts.inc b/data/maps/Route119_WeatherInstitute_2F/scripts.inc
index 00262fe39..c4d92c172 100644
--- a/data/maps/Route119_WeatherInstitute_2F/scripts.inc
+++ b/data/maps/Route119_WeatherInstitute_2F/scripts.inc
@@ -77,7 +77,7 @@ Route119_WeatherInstitute_2F_EventScript_26FFC8:: @ 826FFC8
fadescreen 0
applymovement 5, Route119_WeatherInstitute_2F_Movement_270187
waitmovement 0
- moveobjectoffscreen 5
+ copyobjectxytoperm 5
goto Route119_WeatherInstitute_2F_EventScript_27004D
end
diff --git a/data/maps/Route121_SafariZoneEntrance/scripts.inc b/data/maps/Route121_SafariZoneEntrance/scripts.inc
index 69f5ea80d..85b6c6c36 100644
--- a/data/maps/Route121_SafariZoneEntrance/scripts.inc
+++ b/data/maps/Route121_SafariZoneEntrance/scripts.inc
@@ -68,7 +68,6 @@ Route121_SafariZoneEntrance_EventScript_22BC48:: @ 822BC48
msgbox Route121_SafariZoneEntrance_Text_2A501B, MSGBOX_DEFAULT
takemoney 0x1f4, 0
updatemoneybox 0, 0
- nop
msgbox Route121_SafariZoneEntrance_Text_2A5036, MSGBOX_DEFAULT
playfanfare MUS_FANFA4
message Route121_SafariZoneEntrance_Text_2A5052
diff --git a/data/maps/RustboroCity/scripts.inc b/data/maps/RustboroCity/scripts.inc
index cd5f4c84d..22177c783 100644
--- a/data/maps/RustboroCity/scripts.inc
+++ b/data/maps/RustboroCity/scripts.inc
@@ -494,7 +494,7 @@ RustboroCity_EventScript_1E0B2E:: @ 81E0B2E
call_if_eq RustboroCity_EventScript_1E0BF3
setflag FLAG_INTERACTED_WITH_DEVON_EMPLOYEE_GOODS_STOLEN
setvar VAR_RUSTBORO_CITY_STATE, 3
- moveobjectoffscreen 9
+ copyobjectxytoperm 9
msgbox RustboroCity_Text_1E183E, MSGBOX_DEFAULT
releaseall
end
diff --git a/data/maps/RusturfTunnel/scripts.inc b/data/maps/RusturfTunnel/scripts.inc
index 8d2a4be80..8cb20e372 100644
--- a/data/maps/RusturfTunnel/scripts.inc
+++ b/data/maps/RusturfTunnel/scripts.inc
@@ -285,8 +285,8 @@ RusturfTunnel_EventScript_22D083:: @ 822D083
applymovement 6, RusturfTunnel_Movement_22D0AB
applymovement 7, RusturfTunnel_Movement_22D0AB
waitmovement 0
- moveobjectoffscreen 6
- moveobjectoffscreen 7
+ copyobjectxytoperm 6
+ copyobjectxytoperm 7
setvar VAR_RUSTURF_TUNNEL_STATE, 3
releaseall
end
diff --git a/data/maps/SeafloorCavern_Entrance/scripts.inc b/data/maps/SeafloorCavern_Entrance/scripts.inc
index 1bf570549..bc4f04b7f 100644
--- a/data/maps/SeafloorCavern_Entrance/scripts.inc
+++ b/data/maps/SeafloorCavern_Entrance/scripts.inc
@@ -26,7 +26,7 @@ SeafloorCavern_Entrance_EventScript_234485:: @ 8234485
call_if_eq SeafloorCavern_Entrance_EventScript_234539
delay 30
setvar VAR_HAS_TALKED_TO_SEAFLOOR_CAVERN_ENTRANCE_GRUNT, 1
- moveobjectoffscreen 1
+ copyobjectxytoperm 1
msgbox SeafloorCavern_Entrance_Text_234544, MSGBOX_DEFAULT
closemessage
applymovement 1, Common_Movement_WalkInPlaceUp
diff --git a/data/maps/SlateportCity_Harbor/scripts.inc b/data/maps/SlateportCity_Harbor/scripts.inc
index 32fa9fa5d..c46923bb0 100644
--- a/data/maps/SlateportCity_Harbor/scripts.inc
+++ b/data/maps/SlateportCity_Harbor/scripts.inc
@@ -77,7 +77,7 @@ SlateportCity_Harbor_EventScript_20C9F5:: @ 820C9F5
closemessage
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_1_BLOCKING_ENTRANCE
setflag FLAG_HIDE_AQUA_HIDEOUT_1F_GRUNT_2_BLOCKING_ENTRANCE
- moveobjectoffscreen 4
+ copyobjectxytoperm 4
setobjectmovementtype 4, MOVEMENT_TYPE_FACE_RIGHT
releaseall
end
diff --git a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
index 5a4947c8a..90d42ccae 100644
--- a/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
+++ b/data/maps/SlateportCity_OceanicMuseum_1F/scripts.inc
@@ -40,7 +40,6 @@ SlateportCity_OceanicMuseum_1F_EventScript_20ADE8:: @ 820ADE8
playse SE_REGI
takemoney 0x32, 0
updatemoneybox 0, 0
- nop
msgbox SlateportCity_OceanicMuseum_1F_Text_20B026, MSGBOX_DEFAULT
setvar VAR_SLATEPORT_MUSEUM_1F_STATE, 1
hidemoneybox
diff --git a/data/maps/SootopolisCity/scripts.inc b/data/maps/SootopolisCity/scripts.inc
index 7d2143346..2f3ef0434 100644
--- a/data/maps/SootopolisCity/scripts.inc
+++ b/data/maps/SootopolisCity/scripts.inc
@@ -1366,14 +1366,14 @@ SootopolisCity_EventScript_1E646F:: @ 81E646F
SootopolisCity_EventScript_1E64B2:: @ 81E64B2
applymovement 18, SootopolisCity_Movement_1E64EC
waitmovement 0
- moveobjectoffscreen 18
+ copyobjectxytoperm 18
setvar VAR_SOOTOPOLIS_WALLACE_STATE, 1
return
SootopolisCity_EventScript_1E64C5:: @ 81E64C5
applymovement 18, SootopolisCity_Movement_1E64EF
waitmovement 0
- moveobjectoffscreen 18
+ copyobjectxytoperm 18
setvar VAR_SOOTOPOLIS_WALLACE_STATE, 2
return
diff --git a/data/maps/SootopolisCity_Gym_1F/scripts.inc b/data/maps/SootopolisCity_Gym_1F/scripts.inc
index 7d6a8dc94..fa69aadc2 100644
--- a/data/maps/SootopolisCity_Gym_1F/scripts.inc
+++ b/data/maps/SootopolisCity_Gym_1F/scripts.inc
@@ -222,6 +222,10 @@ SootopolisCity_Gym_1F_Text_225268: @ 8225268
.string "A grand illusion of water sculpted\n"
.string "by POKéMON and myself!$"
+@ NOTE: This defeat text actually causes a buffer overflow. It's about 50 bytes too long for
+@ the gDisplayedStringBattle buffer that it's put into, and it stomps all over the gBattleTextBuffs
+@ after, as well as the otherwise unused array after that. One wonders if that's the reason for
+@ the existence of that unused array of ints.
SootopolisCity_Gym_1F_Text_225432: @ 8225432
.string "Ahahaha, excellent!\n"
.string "Very well, you are the winner.\p"
diff --git a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc
index 5f2352645..78938b7d8 100644
--- a/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc
+++ b/data/maps/SootopolisCity_MysteryEventsHouse_1F/scripts.inc
@@ -36,7 +36,7 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_2279B7:: @ 82279B7
waitmovement 0
applymovement 1, SootopolisCity_MysteryEventsHouse_1F_Movement_227A21
waitmovement 0
- moveobjectoffscreen 1
+ copyobjectxytoperm 1
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_WalkInPlaceUp
waitmovement 0
compare VAR_SOOTOPOLIS_MYSTERY_EVENTS_STATE, 1
diff --git a/data/maps/UnknownLinkContestRoom_25_29/map.json b/data/maps/UnknownLinkContestRoom_25_29/map.json
index 956a68158..3e4387b6a 100644
--- a/data/maps/UnknownLinkContestRoom_25_29/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_29/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_29",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_29",
"name": "UnknownLinkContestRoom_25_29",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_29",
"music": "MUS_NIBI",
diff --git a/data/maps/UnknownLinkContestRoom_25_30/map.json b/data/maps/UnknownLinkContestRoom_25_30/map.json
index 526c6de2a..42a719c17 100644
--- a/data/maps/UnknownLinkContestRoom_25_30/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_30/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_30",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_30",
"name": "UnknownLinkContestRoom_25_30",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_30",
"music": "MUS_NIBI",
diff --git a/data/maps/UnknownLinkContestRoom_25_31/map.json b/data/maps/UnknownLinkContestRoom_25_31/map.json
index 9548c1125..ad18b00af 100644
--- a/data/maps/UnknownLinkContestRoom_25_31/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_31/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_31",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_31",
"name": "UnknownLinkContestRoom_25_31",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_31",
"music": "MUS_NIBI",
diff --git a/data/maps/UnknownLinkContestRoom_25_32/map.json b/data/maps/UnknownLinkContestRoom_25_32/map.json
index 27411d28e..0e1528e59 100644
--- a/data/maps/UnknownLinkContestRoom_25_32/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_32/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_32",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_32",
"name": "UnknownLinkContestRoom_25_32",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_32",
"music": "MUS_NIBI",
diff --git a/data/maps/UnknownLinkContestRoom_25_33/map.json b/data/maps/UnknownLinkContestRoom_25_33/map.json
index 1a15ae6d6..8765e9771 100644
--- a/data/maps/UnknownLinkContestRoom_25_33/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_33/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_33",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_33",
"name": "UnknownLinkContestRoom_25_33",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_33",
"music": "MUS_NIBI",
diff --git a/data/maps/UnknownLinkContestRoom_25_34/map.json b/data/maps/UnknownLinkContestRoom_25_34/map.json
index 4c90858b9..c7220897b 100644
--- a/data/maps/UnknownLinkContestRoom_25_34/map.json
+++ b/data/maps/UnknownLinkContestRoom_25_34/map.json
@@ -1,5 +1,5 @@
{
- "id": "MAP_UNKNOWN_MAP_25_34",
+ "id": "MAP_UNKNOWN_LINK_CONTEST_ROOM_25_34",
"name": "UnknownLinkContestRoom_25_34",
"layout": "LAYOUT_UNKNOWN_LINK_CONTEST_ROOM_25_34",
"music": "MUS_NIBI",
diff --git a/data/maps/VictoryRoad_1F/scripts.inc b/data/maps/VictoryRoad_1F/scripts.inc
index 5214edc44..b6983eac0 100644
--- a/data/maps/VictoryRoad_1F/scripts.inc
+++ b/data/maps/VictoryRoad_1F/scripts.inc
@@ -44,7 +44,7 @@ VictoryRoad_1F_EventScript_235DE1:: @ 8235DE1
trainerbattle_no_intro TRAINER_WALLY_1, VictoryRoad_1F_Text_235FFC
msgbox VictoryRoad_1F_Text_236020, MSGBOX_DEFAULT
clearflag FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY
- moveobjectoffscreen 4
+ copyobjectxytoperm 4
setflag FLAG_DEFEATED_WALLY_VICTORY_ROAD
copyvar VAR_VICTORY_ROAD_1F_STATE, VAR_0x8008
releaseall
diff --git a/data/multiboot_berry_glitch_fix.s b/data/multiboot_berry_glitch_fix.s
index c77fc2c5e..57757090a 100644
--- a/data/multiboot_berry_glitch_fix.s
+++ b/data/multiboot_berry_glitch_fix.s
@@ -1,5 +1,5 @@
.section .rodata
gMultiBootProgram_BerryGlitchFix_Start:: @ 89A6550
- .incbin "data/berry_fix.mb"
+ .incbin "berry_fix/berry_fix.gba"
gMultiBootProgram_BerryGlitchFix_End:: @ 89AA144
diff --git a/data/script_cmd_table.inc b/data/script_cmd_table.inc
index e9a14437a..910227a92 100644
--- a/data/script_cmd_table.inc
+++ b/data/script_cmd_table.inc
@@ -100,7 +100,7 @@ gScriptCmdTable:: @ 81DB67C
.4byte ScrCmd_settrainerflag
.4byte ScrCmd_cleartrainerflag
.4byte ScrCmd_setobjectxyperm
- .4byte ScrCmd_moveobjectoffscreen
+ .4byte ScrCmd_copyobjectxytoperm
.4byte ScrCmd_setobjectmovementtype
.4byte ScrCmd_waitmessage
.4byte ScrCmd_message
diff --git a/data/scripts/apprentice.inc b/data/scripts/apprentice.inc
index d6713cde4..b75a3c579 100644
--- a/data/scripts/apprentice.inc
+++ b/data/scripts/apprentice.inc
@@ -553,7 +553,7 @@ gText_082B7D18:: @ 82B7D18
.string "time with someone like me.$"
gText_082B7DD4:: @ 82B7DD4
- .string "Oh! You're {PLAYER}{STRING 5}, aren't you?\p"
+ .string "Oh! You're {PLAYER}{KUN}, aren't you?\p"
.string "I've heard that you're tough at\n"
.string "POKéMON!\p"
.string "I'm {STR_VAR_1}!\n"
@@ -576,19 +576,19 @@ gText_082B7F35:: @ 82B7F35
.string "You know that the BATTLE TOWER has\n"
.string "Level 50 and Open Level Rooms?\p"
.string "Which do you think would be good\n"
- .string "for me, {PLAYER}{STRING 5}?$"
+ .string "for me, {PLAYER}{KUN}?$"
gText_082B7FE8:: @ 82B7FE8
.string "Okay, {STR_VAR_1} is suitable for me?\n"
.string "Thank you!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082B8087:: @ 82B8087
- .string "Oh, hi, there! {PLAYER}{STRING 5}!\n"
+ .string "Oh, hi, there! {PLAYER}{KUN}!\n"
.string "I know you because you're famous!\l"
.string "Call me {STR_VAR_1}! Glad to meet you!\p"
.string "I'm a TRIATHLETE, so I keep myself\n"
@@ -599,13 +599,13 @@ gText_082B8087:: @ 82B8087
.string "me to become a decent TRAINER.\p"
.string "So, I have a proposition!\p"
.string "There must be a reason why we met.\n"
- .string "So, {PLAYER}{STRING 5}, how about sharing your\l"
+ .string "So, {PLAYER}{KUN}, how about sharing your\l"
.string "wisdom with me every so often?$"
gText_082B822B:: @ 82B822B
.string "Oh, but, please?\n"
.string "A guy like me needs someone like\l"
- .string "you, {PLAYER}{STRING 5}!\p"
+ .string "you, {PLAYER}{KUN}!\p"
.string "Honestly, I need your advice!$"
gText_082B8286:: @ 82B8286
@@ -741,15 +741,15 @@ gText_082B8C20:: @ 82B8C20
gText_082B8CAA:: @ 82B8CAA
.string "Whoa! Could you be…\n"
- .string "Might you be… {PLAYER}{STRING 5}?!\l"
+ .string "Might you be… {PLAYER}{KUN}?!\l"
.string "That strong and famous TRAINER?\l"
.string "Well, hello, aren't I just the luckiest!\p"
.string "Hello, the name's {STR_VAR_1}!\p"
.string "I've been on the lookout for\n"
.string "a POKéMON teacher.\p"
.string "And with impeccably good timing,\n"
- .string "along came you, {PLAYER}{STRING 5}!\p"
- .string "So, there you have it, {PLAYER}{STRING 5}!\n"
+ .string "along came you, {PLAYER}{KUN}!\p"
+ .string "So, there you have it, {PLAYER}{KUN}!\n"
.string "Let me apprentice under you!$"
gText_082B8DD3:: @ 82B8DD3
@@ -774,7 +774,7 @@ gText_082B8ED5:: @ 82B8ED5
.string "Adios!$"
gText_082B8F45:: @ 82B8F45
- .string "Oh, hey, {PLAYER}{STRING 5}, right?\n"
+ .string "Oh, hey, {PLAYER}{KUN}, right?\n"
.string "The police were looking for you!\p"
.string "… … …\n"
.string "Of course I'm lying!\p"
@@ -822,7 +822,7 @@ gText_082B929C:: @ 82B929C
.string "Your turn now, tell me a little about\n"
.string "yourself, give it a try!\p"
.string "Uh-huh, uh-huh!\n"
- .string "{PLAYER}{STRING 5}'s your name,\l"
+ .string "{PLAYER}{KUN}'s your name,\l"
.string "and POKéMON's your game!\p"
.string "And you're at a delicate age\n"
.string "when all the world's your stage!\p"
@@ -901,7 +901,7 @@ gText_082B992D:: @ 82B992D
.string "not built to take the abuse…\p"
.string "I decided I'll battle POKéMON and\n"
.string "toughen myself up.\p"
- .string "You're {PLAYER}{STRING 5}, aren't you?\n"
+ .string "You're {PLAYER}{KUN}, aren't you?\n"
.string "The POKéMON LEAGUE CHAMP?\p"
.string "Listen, can I get you to give me\n"
.string "advice?$"
@@ -927,7 +927,7 @@ gText_082B9B76:: @ 82B9B76
gText_082B9BF2:: @ 82B9BF2
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}…?\p"
+ .string "{PLAYER}{KUN}…?\p"
.string "Please, don't look at me that way.\n"
.string "You're making me all self-conscious.\p"
.string "I… I'm {STR_VAR_1}.\p"
@@ -935,7 +935,7 @@ gText_082B9BF2:: @ 82B9BF2
.string "but I explore ancient ruins and such.\p"
.string "I'm even more embarrassed to admit\n"
.string "I'm interested in the BATTLE FRONTIER.\p"
- .string "{PLAYER}{STRING 5}, you have a reputation as\n"
+ .string "{PLAYER}{KUN}, you have a reputation as\n"
.string "a tough TRAINER…\p"
.string "It's hard for me to say this,\n"
.string "but I want to ask something.\p"
@@ -962,18 +962,18 @@ gText_082B9EAA:: @ 82B9EAA
.string "I'll try my hand at that.\p"
.string "I hope I can make a valiant challenge\n"
.string "without getting all flustered…\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082B9F55:: @ 82B9F55
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really real?\p"
.string "You may call me {STR_VAR_1}.\p"
.string "I have been toying with the idea of\n"
.string "apprenticing under a strong TRAINER.\p"
.string "So, I must say I'm lucky you came along!\n"
- .string "…You really are {PLAYER}{STRING 5}, yes?\p"
+ .string "…You really are {PLAYER}{KUN}, yes?\p"
.string "No, no, if you are real, it's fine.\n"
.string "I merely want you to recognize me\l"
.string "as your apprentice.$"
@@ -1130,7 +1130,7 @@ gText_082BAA81:: @ 82BAA81
.string "my {STR_VAR_2} hold anything?$"
gText_082BAB22:: @ 82BAB22
- .string "Oh, {PLAYER}{STRING 5}.\n"
+ .string "Oh, {PLAYER}{KUN}.\n"
.string "There's something I wanted to ask you.\p"
.string "You know how you decided which\n"
.string "POKéMON I should have for me?\p"
@@ -1148,7 +1148,7 @@ gText_082BAC43:: @ 82BAC43
gText_082BAC78:: @ 82BAC78
.string "If you think that's best, I'll do that.\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
@@ -1157,7 +1157,7 @@ gText_082BAD17:: @ 82BAD17
.string "The item {STR_VAR_1}, huh?\n"
.string "Not bad. I'll use it!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
@@ -1170,7 +1170,7 @@ gText_082BADB6:: @ 82BADB6
.string "do the best it can empty-handed?$"
gText_082BAE36:: @ 82BAE36
- .string "Yo, {PLAYER}{STRING 5}!\p"
+ .string "Yo, {PLAYER}{KUN}!\p"
.string "We're both busy, but we seem to run\n"
.string "into each other often anyway!\p"
.string "Today I have to do some walking,\n"
@@ -1315,7 +1315,7 @@ gText_082BB84A:: @ 82BB84A
gText_082BB8CD:: @ 82BB8CD
.string "Hola!\n"
- .string "My maestro, {PLAYER}{STRING 5}!\p"
+ .string "My maestro, {PLAYER}{KUN}!\p"
.string "I want to hit you up for advice on\n"
.string "POKéMON tools.\p"
.string "What do you think would be good for\n"
@@ -1348,7 +1348,7 @@ gText_082BBA6C:: @ 82BBA6C
.string "can win without holding any item?$"
gText_082BBB01:: @ 82BBB01
- .string "{PLAYER}{STRING 5}, something unbelievable\n"
+ .string "{PLAYER}{KUN}, something unbelievable\n"
.string "has happened!\p"
.string "I woke up this morning, and my POKéMON\n"
.string "had 10 NUGGETS!\p"
@@ -1465,14 +1465,14 @@ gText_082BC373:: @ 82BC373
.string "Doesn't need to hold anything?$"
gText_082BC40E:: @ 82BC40E
- .string "Gwah! Ouch! {PLAYER}{STRING 5}, my arm's broken!\n"
+ .string "Gwah! Ouch! {PLAYER}{KUN}, my arm's broken!\n"
.string "Don't touch it, please!\p"
.string "I must've broken it while I was trying\n"
.string "out different hold items with my posse\l"
.string "of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
- .string "{PLAYER}{STRING 5}, what do you think would be\n"
+ .string "{PLAYER}{KUN}, what do you think would be\n"
.string "good for my {STR_VAR_1} to hold?$"
gText_082BC514:: @ 82BC514
@@ -1504,14 +1504,14 @@ gText_082BC666:: @ 82BC666
gText_082BC714:: @ 82BC714
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}…\p"
+ .string "{PLAYER}{KUN}…\p"
.string "Please, don't look at me that way.\n"
.string "My POKéMON don't have anything.\p"
.string "I… I'm really embarrassed about this,\n"
.string "but I really need your advice.\p"
.string "I can't decide what hold item would\n"
.string "make my {STR_VAR_1} strong.\p"
- .string "{PLAYER}{STRING 5}, what do you think would\n"
+ .string "{PLAYER}{KUN}, what do you think would\n"
.string "be good?$"
gText_082BC808:: @ 82BC808
@@ -1523,7 +1523,7 @@ gText_082BC84D:: @ 82BC84D
.string "I'll go without an item.\p"
.string "This is nerve-racking, though.\n"
.string "Wouldn't it be too cool?\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
@@ -1532,7 +1532,7 @@ gText_082BC8EA:: @ 82BC8EA
.string "I'll go with that {STR_VAR_1}.\p"
.string "This is nerve-racking, though.\n"
.string "Wouldn't it be too cool?\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
@@ -1545,7 +1545,7 @@ gText_082BC984:: @ 82BC984
.string "my {STR_VAR_2} didn't have an item?$"
gText_082BCA4D:: @ 82BCA4D
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really?\l"
.string "Perhaps you're a twin?\p"
.string "Oh, no, no, no, don't worry!\n"
@@ -1647,7 +1647,7 @@ gText_082BD18A:: @ 82BD18A
.string "speak with me… Thank you!$"
gText_082BD222:: @ 82BD222
- .string "Oh, {PLAYER}{STRING 5}! It's me!\n"
+ .string "Oh, {PLAYER}{KUN}! It's me!\n"
.string "I'm so glad to see you because I have\l"
.string "this little problem.\p"
.string "I can't decide how my POKéMON should\n"
@@ -1660,13 +1660,13 @@ gText_082BD222:: @ 82BD222
gText_082BD325:: @ 82BD325
.string "My {STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BD3B1:: @ 82BD3B1
- .string "Hi, my teacher {PLAYER}{STRING 5}!\n"
+ .string "Hi, my teacher {PLAYER}{KUN}!\n"
.string "I'm busy again today!\p"
.string "I have to do some cycling, shopping,\n"
.string "and humming.\p"
@@ -1740,13 +1740,13 @@ gText_082BD8F5:: @ 82BD8F5
gText_082BD9BE:: @ 82BD9BE
.string "Hello, hello!\n"
- .string "My mentor, {PLAYER}{STRING 5}!\l"
+ .string "My mentor, {PLAYER}{KUN}!\l"
.string "Hit me with your sage advice today!\p"
.string "You see, I pulled together a team of\n"
.string "three POKéMON. So far so good.\p"
.string "But the team's battling order's not\n"
.string "settled yet.\p"
- .string "This is where you come in, {PLAYER}{STRING 5}!\n"
+ .string "This is where you come in, {PLAYER}{KUN}!\n"
.string "You decide which POKéMON leads off!\p"
.string "Don't be shy now.\n"
.string "Let's blurt it out!$"
@@ -1759,7 +1759,7 @@ gText_082BDAE1:: @ 82BDAE1
.string "Adios!$"
gText_082BDB4E:: @ 82BDB4E
- .string "{PLAYER}{STRING 5}, listen!\n"
+ .string "{PLAYER}{KUN}, listen!\n"
.string "It's a crisis!\p"
.string "My POKéMON, all three of them, go into\n"
.string "battle at once!\p"
@@ -1815,7 +1815,7 @@ gText_082BDF4D:: @ 82BDF4D
.string "See you again, my smart friend!$"
gText_082BDFD8:: @ 82BDFD8
- .string "…Oof…ooch… {PLAYER}{STRING 5}…\n"
+ .string "…Oof…ooch… {PLAYER}{KUN}…\n"
.string "My stomach's hurting all of a sudden…\p"
.string "…It's getting better now…\p"
.string "I must've worried myself sick racking\n"
@@ -1823,7 +1823,7 @@ gText_082BDFD8:: @ 82BDFD8
.string "my posse of POKéMON.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
- .string "{PLAYER}{STRING 5}, which of my POKéMON should\n"
+ .string "{PLAYER}{KUN}, which of my POKéMON should\n"
.string "go first? So I'd win, I mean.$"
gText_082BE0FD:: @ 82BE0FD
@@ -1836,7 +1836,7 @@ gText_082BE0FD:: @ 82BE0FD
gText_082BE189:: @ 82BE189
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}?\p"
+ .string "{PLAYER}{KUN}?\p"
.string "Please, don't look at me that way.\n"
.string "You're making me feel all flustered.\p"
.string "Um…\n"
@@ -1852,12 +1852,12 @@ gText_082BE2A5:: @ 82BE2A5
.string "I'll lead with my {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BE33E:: @ 82BE33E
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really?\l"
.string "Perhaps you're a clever look-alike?\p"
.string "Oh, no, no, no, don't worry!\n"
@@ -1949,7 +1949,7 @@ gText_082BE99C:: @ 82BE99C
.string "Thank you!$"
gText_082BEA1B:: @ 82BEA1B
- .string "Oh, {PLAYER}{STRING 5}! I'm so glad to see you!\n"
+ .string "Oh, {PLAYER}{KUN}! I'm so glad to see you!\n"
.string "I was about to go looking for you!\p"
.string "Can you decide what kind of POKéMON\n"
.string "I should use?\p"
@@ -1962,20 +1962,20 @@ gText_082BEA1B:: @ 82BEA1B
gText_082BEAE9:: @ 82BEAE9
.string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082BEB72:: @ 82BEB72
- .string "If it isn't {PLAYER}{STRING 5}! How's it going?\n"
+ .string "If it isn't {PLAYER}{KUN}! How's it going?\n"
.string "I'm busy again as always!\p"
.string "I want to do good with POKéMON, too,\n"
.string "but I haven't been able to decide\l"
.string "which POKéMON I should use.\p"
.string "You know how {STR_VAR_1} look strong?\n"
.string "But {STR_VAR_2} are tough to ignore.\p"
- .string "{PLAYER}{STRING 5}, give me some of your good\n"
+ .string "{PLAYER}{KUN}, give me some of your good\n"
.string "advice! Which one'd be good for me?$"
gText_082BEC8E:: @ 82BEC8E
@@ -2046,7 +2046,7 @@ gText_082BF11D:: @ 82BF11D
gText_082BF1A8:: @ 82BF1A8
.string "Hey, hey!\n"
- .string "My mentor, {PLAYER}{STRING 5}!\p"
+ .string "My mentor, {PLAYER}{KUN}!\p"
.string "Hello, I've been looking for you\n"
.string "for some more of your sage advice!\p"
.string "Which kind of POKéMON would be right\n"
@@ -2062,7 +2062,7 @@ gText_082BF268:: @ 82BF268
.string "Adios!$"
gText_082BF2D1:: @ 82BF2D1
- .string "{PLAYER}{STRING 5}, listen! Big news!\n"
+ .string "{PLAYER}{KUN}, listen! Big news!\n"
.string "I caught a mirage POKéMON!\p"
.string "Of course I'm lying!\n"
.string "Wahahaha!\p"
@@ -2120,13 +2120,13 @@ gText_082BF6E5:: @ 82BF6E5
.string "See you again, my smart friend!$"
gText_082BF773:: @ 82BF773
- .string "Oh, hi, {PLAYER}{STRING 5}…\n"
+ .string "Oh, hi, {PLAYER}{KUN}…\n"
.string "I have this horrible headache…\p"
.string "I must've worried too much about\n"
.string "the kind of POKéMON I should raise.\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
- .string "{PLAYER}{STRING 5}, if I had to choose between\n"
+ .string "{PLAYER}{KUN}, if I had to choose between\n"
.string "the POKéMON {STR_VAR_1} and\l"
.string "{STR_VAR_2}, which should it be?$"
@@ -2138,7 +2138,7 @@ gText_082BF869:: @ 82BF869
gText_082BF8DD:: @ 82BF8DD
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}…?\p"
+ .string "{PLAYER}{KUN}…?\p"
.string "Please, don't look at me that way.\n"
.string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
@@ -2152,12 +2152,12 @@ gText_082BF9BA:: @ 82BF9BA
.string "I'll do my best with one {STR_VAR_1}.\p"
.string "I hope I can do my best without\n"
.string "getting all flustered.\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082BFA5A:: @ 82BFA5A
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really real?\p"
.string "No, no, if you are real, it's fine.\n"
.string "Incidentally, I would like to obtain\l"
@@ -2250,7 +2250,7 @@ gText_082C0032:: @ 82C0032
.string "Thank you!$"
gText_082C0090:: @ 82C0090
- .string "Oh, {PLAYER}{STRING 5}!\n"
+ .string "Oh, {PLAYER}{KUN}!\n"
.string "I was just hoping to see you, too!\p"
.string "I was wondering what move would\n"
.string "be suitable for my {STR_VAR_1}.\p"
@@ -2263,14 +2263,14 @@ gText_082C0090:: @ 82C0090
gText_082C016E:: @ 82C016E
.string "{STR_VAR_1}? That's great!\p"
.string "Knowing that you made the decision,\n"
- .string "{PLAYER}{STRING 5}, I won't be so upset if\l"
+ .string "{PLAYER}{KUN}, I won't be so upset if\l"
.string "I lose.\p"
.string "Okay, I'll look to you for advice again.\n"
.string "Bye!$"
gText_082C01F7:: @ 82C01F7
.string "How could things be this busy?\n"
- .string "Hey, if it isn't {PLAYER}{STRING 5}!\l"
+ .string "Hey, if it isn't {PLAYER}{KUN}!\l"
.string "How's it going?\p"
.string "Since I got up this morning, I've done\n"
.string "my jogging, swimming, and cooking!\p"
@@ -2279,7 +2279,7 @@ gText_082C01F7:: @ 82C01F7
.string "my {STR_VAR_1} should learn!\p"
.string "{STR_VAR_2} looks good, huh?\n"
.string "But {STR_VAR_3}'s also decent.\p"
- .string "{PLAYER}{STRING 5}, give me some of your good\n"
+ .string "{PLAYER}{KUN}, give me some of your good\n"
.string "advice! Which move'd be good for me?$"
gText_082C034C:: @ 82C034C
@@ -2344,7 +2344,7 @@ gText_082C06D8:: @ 82C06D8
.string "some more another time.$"
gText_082C074A:: @ 82C074A
- .string "Hola, {PLAYER}{STRING 5}, bueno!\n"
+ .string "Hola, {PLAYER}{KUN}, bueno!\n"
.string "I'm hoping for some more of\l"
.string "your sage advice today!\p"
.string "What would be the best move for\n"
@@ -2362,7 +2362,7 @@ gText_082C0809:: @ 82C0809
.string "Adios!$"
gText_082C086E:: @ 82C086E
- .string "{PLAYER}{STRING 5}, it's completely wild!\p"
+ .string "{PLAYER}{KUN}, it's completely wild!\p"
.string "My POKéMON!\n"
.string "It learned six moves!\p"
.string "Of course I'm lying!\n"
@@ -2420,13 +2420,13 @@ gText_082C0C7D:: @ 82C0C7D
.string "See you again, my smart friend!$"
gText_082C0D0B:: @ 82C0D0B
- .string "Gahack! Gaah! Oh, {PLAYER}{STRING 5}…\n"
+ .string "Gahack! Gaah! Oh, {PLAYER}{KUN}…\n"
.string "I have this lousy cold, I do…\p"
.string "I want to pick a move for my POKéMON,\n"
.string "but I'm not up to it…\p"
.string "So, things being this way,\n"
.string "I need you to decide for me.\p"
- .string "{PLAYER}{STRING 5}, if I had to choose between\n"
+ .string "{PLAYER}{KUN}, if I had to choose between\n"
.string "{STR_VAR_2} and {STR_VAR_3} for\l"
.string "my {STR_VAR_1}, which would it be?$"
@@ -2438,7 +2438,7 @@ gText_082C0DFE:: @ 82C0DFE
gText_082C0E71:: @ 82C0E71
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}…?\p"
+ .string "{PLAYER}{KUN}…?\p"
.string "Please, don't look at me that way.\n"
.string "I'm getting all flustered…\l"
.string "I… I need your advice.\p"
@@ -2454,12 +2454,12 @@ gText_082C0F6D:: @ 82C0F6D
.string "I'll try that {STR_VAR_1}.\p"
.string "I hope I can teach that move…\n"
.string "This is so nerve-racking…\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "If we meet again, I hope you will be\l"
.string "as helpful.$"
gText_082C1003:: @ 82C1003
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really real?\p"
.string "Perhaps you're one of those popular\n"
.string "mimics?\p"
@@ -2569,7 +2569,7 @@ gText_082C174F:: @ 82C174F
.string "somewhere again!$"
gText_082C1862:: @ 82C1862
- .string "Oh, {PLAYER}{STRING 5}.\n"
+ .string "Oh, {PLAYER}{KUN}.\n"
.string "There's something I want you to hear.\p"
.string "I know that I don't always sound\n"
.string "nice or polite…\p"
@@ -2595,7 +2595,7 @@ gText_082C19A0:: @ 82C19A0
gText_082C1A76:: @ 82C1A76
.string "Oh, I can't get over how busy I am!\n"
- .string "Oh, hey, I was looking for you, {PLAYER}{STRING 5}.\p"
+ .string "Oh, hey, I was looking for you, {PLAYER}{KUN}.\p"
.string "Are you well as usual?\n"
.string "Things haven't changed for me at all.\p"
.string "I've got running, fighting, and mapping\n"
@@ -2605,7 +2605,7 @@ gText_082C1A76:: @ 82C1A76
.string "from a win without saying a word.\p"
.string "So, what would be a cool saying to\n"
.string "underline my coolness when I'm done\l"
- .string "and walking away? {PLAYER}{STRING 5}, help me!$"
+ .string "and walking away? {PLAYER}{KUN}, help me!$"
gText_082C1C16:: @ 82C1C16
.string "{STR_VAR_1}\p"
@@ -2615,7 +2615,7 @@ gText_082C1C16:: @ 82C1C16
.string "like you.\p"
.string "I'm going to make time somehow so\n"
.string "I can get into battling.\p"
- .string "Thanks for everything, {PLAYER}{STRING 5}!\n"
+ .string "Thanks for everything, {PLAYER}{KUN}!\n"
.string "We have to battle, you and me, one day!$"
gText_082C1CF5:: @ 82C1CF5
@@ -2694,7 +2694,7 @@ gText_082C21FF:: @ 82C21FF
gText_082C231C:: @ 82C231C
.string "Hola, bueno!\n"
- .string "{PLAYER}{STRING 5}!\p"
+ .string "{PLAYER}{KUN}!\p"
.string "You know, I'm getting the itch to roam\n"
.string "and battle where I may.\p"
.string "But before I do, I want your advice\n"
@@ -2714,7 +2714,7 @@ gText_082C2407:: @ 82C2407
.string "Adios!$"
gText_082C24B5:: @ 82C24B5
- .string "{PLAYER}{STRING 5}, there's big trouble!\p"
+ .string "{PLAYER}{KUN}, there's big trouble!\p"
.string "When I win a battle, I brag about it\n"
.string "for an hour at least!\p"
.string "Of course I'm lying!\n"
@@ -2793,14 +2793,14 @@ gText_082C2A0B:: @ 82C2A0B
.string "Love ya!$"
gText_082C2B50:: @ 82C2B50
- .string "{PLAYER}{STRING 5}, I'm finished…\n"
+ .string "{PLAYER}{KUN}, I'm finished…\n"
.string "My nose won't stop dripping…\p"
.string "I was trying to think up something\n"
.string "cool to say when I win a battle.\p"
.string "It inspired me so much, it made me cry,\n"
.string "and now my nose won't stop running…\p"
.string "So, things being this way,\n"
- .string "I need you to decide for me, {PLAYER}{STRING 5}.\p"
+ .string "I need you to decide for me, {PLAYER}{KUN}.\p"
.string "When I win a battle,\n"
.string "what should I say?$"
@@ -2812,13 +2812,13 @@ gText_082C2C77:: @ 82C2C77
.string "But in spite of my tears and runny\n"
.string "nose, I will use that saying!\p"
.string "I'm plumb out of things to ask you,\n"
- .string "{PLAYER}{STRING 5}.\p"
+ .string "{PLAYER}{KUN}.\p"
.string "From now on, we're rivals!\n"
.string "Thanks for everything!$"
gText_082C2D67:: @ 82C2D67
.string "Er… Um…\n"
- .string "{PLAYER}{STRING 5}…\p"
+ .string "{PLAYER}{KUN}…\p"
.string "Please, don't look at me that way.\n"
.string "You're making me all nervous.\p"
.string "I… I need your advice again.\n"
@@ -2832,13 +2832,13 @@ gText_082C2E41:: @ 82C2E41
.string "Oh… Okay!\n"
.string "I'll try to say that!\l"
.string "I might be too nervous to say it…\p"
- .string "Thank you, {PLAYER}{STRING 5}.\n"
+ .string "Thank you, {PLAYER}{KUN}.\n"
.string "I have to say good-bye now.\p"
.string "I'll obey all that you've taught me,\n"
- .string "{PLAYER}{STRING 5}, and do the best I can.$"
+ .string "{PLAYER}{KUN}, and do the best I can.$"
gText_082C2EF5:: @ 82C2EF5
- .string "Hm? You appear to be {PLAYER}{STRING 5}…\n"
+ .string "Hm? You appear to be {PLAYER}{KUN}…\n"
.string "But are you really?\l"
.string "Perhaps a clever {PLAYER} DOLL?\p"
.string "Oh, no, no, no, don't worry!\n"
diff --git a/data/specials.inc b/data/specials.inc
index b8c891113..fb66bb0a6 100644
--- a/data/specials.inc
+++ b/data/specials.inc
@@ -372,47 +372,47 @@ gSpecials:: @ 81DBA64
def_special SetSecretBaseSecretsTvFlags_LargeDecorationSpot
def_special SetSecretBaseSecretsTvFlags_SmallDecorationSpot
def_special SetSecretBaseSecretsTvFlags_Poster
- def_special sub_818D9C0
- def_special sub_818DAEC
- def_special sub_818DBE8
- def_special sub_818DC2C
- def_special sub_818DC60
- def_special sub_818DCC8
- def_special sub_818DD14
- def_special sub_818DD54
- def_special sub_818DD78
- def_special sub_818DE44
- def_special sub_818DE5C
- def_special sub_818DEA0
- def_special sub_818DEDC
- def_special sub_818E038
- def_special sub_818E06C
- def_special sub_818E2D8
- def_special sub_811A858
- def_special sub_818E2FC
- def_special sub_818E308
- def_special sub_818E358
- def_special sub_818E37C
- def_special sub_818E298
- def_special sub_818E39C
- def_special sub_818E3BC
- def_special sub_818E3E0
- def_special sub_818E430
- def_special sub_818E47C
- def_special sub_818E490
+ def_special SetLilycoveLadyGfx
+ def_special Script_GetLilycoveLadyId
+ def_special GetFavorLadyState
+ def_special BufferFavorLadyRequest
+ def_special HasAnotherPlayerGivenFavorLadyItem
+ def_special BufferFavorLadyItemName
+ def_special BufferFavorLadyPlayerName
+ def_special DidFavorLadyLikeItem
+ def_special Script_FavorLadyOpenBagMenu
+ def_special Script_DoesFavorLadyLikeItem
+ def_special IsFavorLadyThresholdMet
+ def_special FavorLadyGetPrize
+ def_special SetFavorLadyState_Complete
+ def_special GetQuizLadyState
+ def_special GetQuizAuthor
+ def_special IsQuizLadyWaitingForChallenger
+ def_special QuizLadyShowQuizQuestion
+ def_special QuizLadyGetPlayerAnswer
+ def_special IsQuizAnswerCorrect
+ def_special BufferQuizPrizeItem
+ def_special SetQuizLadyState_Complete
+ def_special BufferQuizAuthorNameAndCheckIfLady
+ def_special SetQuizLadyState_GivePrize
+ def_special ClearQuizLadyPlayerAnswer
+ def_special Script_QuizLadyOpenBagMenu
+ def_special ClearQuizLadyQuestionAndAnswer
+ def_special QuizLadySetCustomQuestion
+ def_special QuizLadyTakePrizeForCustomQuiz
def_special sub_813986C
- def_special sub_818E4A4
- def_special sub_818E510
- def_special sub_818E538
- def_special sub_818E274
- def_special sub_818E3EC
- def_special sub_818E8E0
- def_special sub_818E8B4
- def_special sub_818E914
- def_special sub_818E92C
- def_special sub_818E940
- def_special sub_818E960
- def_special sub_818E990
+ def_special QuizLadyRecordCustomQuizData
+ def_special QuizLadySetWaitingForChallenger
+ def_special BufferQuizCorrectAnswer
+ def_special BufferQuizPrizeName
+ def_special QuizLadyPickNewQuestion
+ def_special ShouldContestLadyShowGoOnAir
+ def_special HasPlayerGivenContestLadyPokeblock
+ def_special Script_BufferContestLadyCategoryAndMonName
+ def_special OpenPokeblockCaseForContestLady
+ def_special SetContestLadyGivenPokeblock
+ def_special GetContestLadyMonSpecies
+ def_special GetContestLadyCategory
def_special PutLilycoveContestLadyShowOnTheAir
def_special sub_813B880
def_special CallApprenticeFunction
diff --git a/data/text/match_call.inc b/data/text/match_call.inc
index b25b72ebf..376f36750 100644
--- a/data/text/match_call.inc
+++ b/data/text/match_call.inc
@@ -1,5 +1,5 @@
MatchCall_WildBattleText1:: @ 82A971C
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I saw this {STR_VAR_2} a while back\n"
.string "but I couldn't catch it.\p"
@@ -7,7 +7,7 @@ MatchCall_WildBattleText1:: @ 82A971C
.string "Well, see you again!$"
MatchCall_WildBattleText2:: @ 82A9798
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's {STR_VAR_1}.\p"
.string "I tried to catch a nice {STR_VAR_2}\n"
.string "a little while ago.\p"
@@ -25,7 +25,7 @@ MatchCall_WildBattleText3:: @ 82A9813
.string "All right, see you!$"
MatchCall_WildBattleText4:: @ 82A98A8
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "You know the POKéMON {STR_VAR_2}?\n"
.string "I came close to getting one.\p"
@@ -36,7 +36,7 @@ MatchCall_WildBattleText4:: @ 82A98A8
.string "Okay, catch you later.$"
MatchCall_WildBattleText5:: @ 82A9977
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\l"
.string "Catching any POKéMON lately?\p"
.string "A little while ago I came close to\n"
@@ -44,7 +44,7 @@ MatchCall_WildBattleText5:: @ 82A9977
.string "Right, take care!$"
MatchCall_WildBattleText6:: @ 82A99FD
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "Caught any POKéMON lately?\p"
.string "I nearly nabbed one the other day.\n"
@@ -52,7 +52,7 @@ MatchCall_WildBattleText6:: @ 82A99FD
.string "You take care.$"
MatchCall_WildBattleText7:: @ 82A9A78
- .string "…Uh, {PLAYER}{STRING 5}?\n"
+ .string "…Uh, {PLAYER}{KUN}?\n"
.string "It's me, {STR_VAR_1}.\p"
.string "Oh, wait! Wait!\n"
.string "I can catch this {STR_VAR_2}…\p"
@@ -60,7 +60,7 @@ MatchCall_WildBattleText7:: @ 82A9A78
.string "That wasn't just close!$"
MatchCall_WildBattleText8:: @ 82A9AE8
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "Have you had success catching\n"
.string "POKéMON lately?\p"
@@ -70,7 +70,7 @@ MatchCall_WildBattleText8:: @ 82A9AE8
.string "See you again!$"
MatchCall_WildBattleText9:: @ 82A9BA7
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "So? Are you getting more POKéMON\n"
.string "together?\p"
@@ -79,7 +79,7 @@ MatchCall_WildBattleText9:: @ 82A9BA7
.string "See you!$"
MatchCall_WildBattleText10:: @ 82A9C36
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "Listen, I came within a whisker of\n"
.string "catching this {STR_VAR_2}…\p"
@@ -88,7 +88,7 @@ MatchCall_WildBattleText10:: @ 82A9C36
.string "See you around.$"
MatchCall_WildBattleText11:: @ 82A9CC8
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "I tried to catch a wild {STR_VAR_2}\n"
@@ -96,7 +96,7 @@ MatchCall_WildBattleText11:: @ 82A9CC8
.string "I feel defeated…$"
MatchCall_WildBattleText12:: @ 82A9D44
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you still catching POKéMON?\p"
.string "I've been trying to catch them\n"
@@ -104,7 +104,7 @@ MatchCall_WildBattleText12:: @ 82A9D44
.string "The way of POKéMON is deep!$"
MatchCall_WildBattleText13:: @ 82A9DD7
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Have you been catching POKéMON?\p"
.string "I've been trying to catch them\n"
@@ -112,7 +112,7 @@ MatchCall_WildBattleText13:: @ 82A9DD7
.string "The way of POKéMON is deep!$"
MatchCall_WildBattleText14:: @ 82A9E70
- .string "Oh, hi, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, hi, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1}.\p"
.string "Just now, I tried to catch a cute\n"
.string "{STR_VAR_2}.\p"
@@ -131,7 +131,7 @@ MatchCall_WildBattleText15:: @ 82A9EFD
.string "See you around!$"
MatchCall_NegativeBattleText1:: @ 82A9FAB
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\p"
.string "I tried battling another TRAINER,\n"
.string "but I lost.\p"
@@ -139,7 +139,7 @@ MatchCall_NegativeBattleText1:: @ 82A9FAB
.string "Well, see you again!$"
MatchCall_NegativeBattleText2:: @ 82AA028
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's {STR_VAR_1}.\p"
.string "I challenged someone else after\n"
.string "we battled.\p"
@@ -188,7 +188,7 @@ MatchCall_NegativeBattleText7:: @ 82AA2A1
.string "See you.$"
MatchCall_NegativeBattleText8:: @ 82AA31B
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "How are your POKéMON doing?\n"
.string "I lost a match the other day.\p"
@@ -196,7 +196,7 @@ MatchCall_NegativeBattleText8:: @ 82AA31B
.string "See you again!$"
MatchCall_NegativeBattleText9:: @ 82AA3A8
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Listen, listen, you have to hear\n"
.string "this!\p"
@@ -205,7 +205,7 @@ MatchCall_NegativeBattleText9:: @ 82AA3A8
.string "Oh, it burns me up!$"
MatchCall_NegativeBattleText10:: @ 82AA442
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "A little earlier, I was in a battle.\n"
.string "I lost, though.\p"
@@ -213,14 +213,14 @@ MatchCall_NegativeBattleText10:: @ 82AA442
.string "See you around.$"
MatchCall_NegativeBattleText11:: @ 82AA4C5
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "How are your POKéMON?\p"
.string "I just lost yet another battle.\p"
.string "Well, see you!$"
MatchCall_NegativeBattleText12:: @ 82AA520
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you still battling hard?\p"
.string "As for me, I lost recently, so I've\n"
@@ -228,16 +228,16 @@ MatchCall_NegativeBattleText12:: @ 82AA520
.string "Let's meet again.$"
MatchCall_NegativeBattleText13:: @ 82AA5AD
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\p"
.string "I was in a battle just a little\n"
.string "while before this.\p"
- .string "{PLAYER}{STRING 5}, try to be active like me.\n"
+ .string "{PLAYER}{KUN}, try to be active like me.\n"
.string "See you again!$"
MatchCall_NegativeBattleText14:: @ 82AA64D
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Are you doing good?\p"
.string "You should go home every so often,\n"
@@ -245,7 +245,7 @@ MatchCall_NegativeBattleText14:: @ 82AA64D
.string "Bye-bye!$"
MatchCall_PositiveBattleText1:: @ 82AA6AF
- .string "Hi! {PLAYER}{STRING 5}, hello!\n"
+ .string "Hi! {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}!\p"
.string "I battled another TRAINER earlier.\n"
.string "I won! I won!\p"
@@ -253,7 +253,7 @@ MatchCall_PositiveBattleText1:: @ 82AA6AF
.string "for me. This is so great!$"
MatchCall_PositiveBattleText2:: @ 82AA730
- .string "Hello, {PLAYER}{STRING 5}!\n"
+ .string "Hello, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}!\p"
.string "I had a battle yesterday and\n"
.string "I won! It's fantastic!$"
@@ -276,7 +276,7 @@ MatchCall_PositiveBattleText4:: @ 82AA81C
.string "inspired showing.$"
MatchCall_PositiveBattleText5:: @ 82AA88C
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Battling much?\p"
@@ -286,7 +286,7 @@ MatchCall_PositiveBattleText5:: @ 82AA88C
.string "next time! Right, take care!$"
MatchCall_PositiveBattleText6:: @ 82AA934
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "How's it going for you?\p"
.string "I've been riding a hot streak.\n"
@@ -295,7 +295,7 @@ MatchCall_PositiveBattleText6:: @ 82AA934
.string "I'm sure not going to lose!$"
MatchCall_PositiveBattleText7:: @ 82AA9D3
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "My {STR_VAR_2} is a force!\n"
.string "It won me another battle just now!\p"
@@ -303,7 +303,7 @@ MatchCall_PositiveBattleText7:: @ 82AA9D3
.string "with you.$"
MatchCall_PositiveBattleText8:: @ 82AAA40
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you've been well.\n"
.string "I wanted to tell you I just won.\p"
@@ -312,7 +312,7 @@ MatchCall_PositiveBattleText8:: @ 82AAA40
.string "See you again!$"
MatchCall_PositiveBattleText9:: @ 82AAAE4
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "How are your POKéMON holding up?\n"
.string "Mine just won a battle!\p"
@@ -322,7 +322,7 @@ MatchCall_PositiveBattleText9:: @ 82AAAE4
.string "See you again!$"
MatchCall_PositiveBattleText10:: @ 82AAB8C
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "How has life been treating you?\p"
.string "My POKéMON appear to be charged\n"
@@ -331,7 +331,7 @@ MatchCall_PositiveBattleText10:: @ 82AAB8C
.string "See you around.$"
MatchCall_PositiveBattleText11:: @ 82AAC25
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Been in any battles lately?\n"
.string "I just won another one today!\p"
@@ -339,7 +339,7 @@ MatchCall_PositiveBattleText11:: @ 82AAC25
.string "Well, see you!$"
MatchCall_PositiveBattleText12:: @ 82AAC9D
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\p"
.string "I trust you've been well?\n"
.string "I'm still bursting with life!\p"
@@ -348,7 +348,7 @@ MatchCall_PositiveBattleText12:: @ 82AAC9D
.string "youngsters yet!$"
MatchCall_PositiveBattleText13:: @ 82AAD41
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\n"
.string "I still have a bounce in my step!\p"
@@ -358,12 +358,12 @@ MatchCall_PositiveBattleText13:: @ 82AAD41
.string "See you again!$"
MatchCall_PositiveBattleText14:: @ 82AAE00
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I was in a battle recently, and my\n"
.string "{STR_VAR_2} was exceptional!\p"
.string "I wish you could have seen it,\n"
- .string "{PLAYER}{STRING 5}. Bye-bye!$"
+ .string "{PLAYER}{KUN}. Bye-bye!$"
MatchCall_SameRouteBattleRequestText1:: @ 82AAE7F
.string "Hi! {PLAYER}, hello!\n"
@@ -392,7 +392,7 @@ MatchCall_SameRouteBattleRequestText3:: @ 82AAF69
.string "I'll be waiting! Catch you soon!$"
MatchCall_SameRouteBattleRequestText4:: @ 82AB010
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "Whereabouts are you now?\n"
.string "Huh? {STR_VAR_2}?\p"
@@ -400,7 +400,7 @@ MatchCall_SameRouteBattleRequestText4:: @ 82AB010
.string "I'll wait for you. See you!$"
MatchCall_SameRouteBattleRequestText5:: @ 82AB076
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\l"
.string "How are things with you?\p"
.string "You're where now?\n"
@@ -411,7 +411,7 @@ MatchCall_SameRouteBattleRequestText5:: @ 82AB076
.string "See you soon!$"
MatchCall_SameRouteBattleRequestText6:: @ 82AB11A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are your POKéMON keeping?\p"
.string "Oh, is that right? You're around\n"
@@ -422,7 +422,7 @@ MatchCall_SameRouteBattleRequestText6:: @ 82AB11A
.string "See you!$"
MatchCall_SameRouteBattleRequestText7:: @ 82AB1B4
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, you happen to be around\n"
.string "{STR_VAR_2}?\p"
@@ -432,7 +432,7 @@ MatchCall_SameRouteBattleRequestText7:: @ 82AB1B4
.string "I'll wait for you.$"
MatchCall_SameRouteBattleRequestText8:: @ 82AB23D
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you're doing well.\n"
.string "Oh, you're near {STR_VAR_2}.\p"
@@ -442,7 +442,7 @@ MatchCall_SameRouteBattleRequestText8:: @ 82AB23D
.string "See you soon!$"
MatchCall_SameRouteBattleRequestText9:: @ 82AB2E9
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "Are you keeping up?\n"
.string "Oh, you're near {STR_VAR_2}?\p"
@@ -451,7 +451,7 @@ MatchCall_SameRouteBattleRequestText9:: @ 82AB2E9
.string "Don't keep me waiting too long!$"
MatchCall_SameRouteBattleRequestText10:: @ 82AB382
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "How are things with you?\n"
.string "Oh, you're near {STR_VAR_2}.\p"
@@ -460,7 +460,7 @@ MatchCall_SameRouteBattleRequestText10:: @ 82AB382
.string "Be quick!$"
MatchCall_SameRouteBattleRequestText11:: @ 82AB410
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "Ah, so where you are now is\n"
.string "{STR_VAR_2}?\p"
@@ -470,7 +470,7 @@ MatchCall_SameRouteBattleRequestText11:: @ 82AB410
.string "See you real quick!$"
MatchCall_SameRouteBattleRequestText12:: @ 82AB4B0
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "{STR_VAR_2}?\n"
@@ -481,7 +481,7 @@ MatchCall_SameRouteBattleRequestText12:: @ 82AB4B0
.string "See you!$"
MatchCall_SameRouteBattleRequestText13:: @ 82AB538
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\p"
.string "I hope you've been keeping well.\n"
.string "Oh, you're near {STR_VAR_2}?\p"
@@ -491,7 +491,7 @@ MatchCall_SameRouteBattleRequestText13:: @ 82AB538
.string "Bye for now.$"
MatchCall_SameRouteBattleRequestText14:: @ 82AB5E4
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "You're what? …{STR_VAR_2}?\n"
.string "That's very close.\p"
@@ -527,7 +527,7 @@ MatchCall_DifferentRouteBattleRequestText3:: @ 82AB73C
.string "{STR_VAR_2}.$"
MatchCall_DifferentRouteBattleRequestText4:: @ 82AB808
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "How are things with you?\p"
.string "My POKéMON have grown pretty\n"
@@ -538,7 +538,7 @@ MatchCall_DifferentRouteBattleRequestText4:: @ 82AB808
.string "{STR_VAR_2}, okay?$"
MatchCall_DifferentRouteBattleRequestText5:: @ 82AB8B7
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "My POKéMON are growing up in\n"
.string "decent ways.\p"
@@ -548,7 +548,7 @@ MatchCall_DifferentRouteBattleRequestText5:: @ 82AB8B7
.string "{STR_VAR_2}. See you soon!$"
MatchCall_DifferentRouteBattleRequestText6:: @ 82AB95D
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\l"
.string "I hope you're on top of things.\p"
.string "I was thinking I'd like another\n"
@@ -558,7 +558,7 @@ MatchCall_DifferentRouteBattleRequestText6:: @ 82AB95D
.string "See you!$"
MatchCall_DifferentRouteBattleRequestText7:: @ 82ABA03
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\l"
.string "So? Are your POKéMON growing?\p"
.string "Mine sure got stronger.\n"
@@ -568,7 +568,7 @@ MatchCall_DifferentRouteBattleRequestText7:: @ 82ABA03
.string "See you around.$"
MatchCall_DifferentRouteBattleRequestText8:: @ 82ABA9F
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\p"
.string "I hope you're doing well.\n"
.string "My POKéMON are very frisky.\p"
@@ -578,48 +578,48 @@ MatchCall_DifferentRouteBattleRequestText8:: @ 82ABA9F
.string "Until then, good-bye!$"
MatchCall_DifferentRouteBattleRequestText9:: @ 82ABB62
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\l"
.string "How are your POKéMON doing?\p"
.string "My POKéMON keep getting better.\n"
- .string "I'd like to show you, {PLAYER}{STRING 5}.\p"
+ .string "I'd like to show you, {PLAYER}{KUN}.\p"
.string "I'm around {STR_VAR_2} now,\n"
.string "so let's battle if you're close by.\p"
.string "Hope I see you soon!$"
MatchCall_DifferentRouteBattleRequestText10:: @ 82ABC26
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\l"
.string "So, how are things with you?\p"
.string "My POKéMON have grown much\n"
.string "stronger than before.\p"
.string "I'd love another battle with you,\n"
- .string "{PLAYER}{STRING 5}.\p"
+ .string "{PLAYER}{KUN}.\p"
.string "I'll be around {STR_VAR_2}.\n"
.string "Come see me if you're close.$"
MatchCall_DifferentRouteBattleRequestText11:: @ 82ABCE9
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Where might you be now?\p"
.string "My POKéMON are full of life.\n"
.string "They appear to be looking forward\l"
- .string "to seeing your POKéMON, {PLAYER}{STRING 5}.\p"
+ .string "to seeing your POKéMON, {PLAYER}{KUN}.\p"
.string "I'm around {STR_VAR_2} now.\n"
.string "I hope you'll seek us out.$"
MatchCall_DifferentRouteBattleRequestText12:: @ 82ABDA2
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\p"
.string "I should tell you, my POKéMON have\n"
.string "grown to be quite robust lately.\p"
.string "I would like to see them in a battle\n"
- .string "with you, {PLAYER}{STRING 5}.\p"
+ .string "with you, {PLAYER}{KUN}.\p"
.string "We'll be around {STR_VAR_2}.\n"
.string "Come see us anytime!$"
MatchCall_DifferentRouteBattleRequestText13:: @ 82ABE5E
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "Are your POKéMON keeping well?\p"
.string "My POKéMON have been so healthy,\n"
@@ -630,13 +630,13 @@ MatchCall_DifferentRouteBattleRequestText13:: @ 82ABE5E
.string "do come see us.$"
MatchCall_DifferentRouteBattleRequestText14:: @ 82ABF36
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "Keeping well, I hope.\p"
.string "Oh, yes! My POKéMON are\n"
.string "much stronger than before.\p"
.string "Don't you think we ought to have\n"
- .string "a battle, {PLAYER}{STRING 5}?\p"
+ .string "a battle, {PLAYER}{KUN}?\p"
.string "We'll be waiting for you around\n"
.string "{STR_VAR_2}.\p"
.string "Come see us anytime, okay?$"
@@ -884,14 +884,14 @@ MatchCall_PersonalizedText23:: @ 82AD2A8
.string "When there's a strong TRAINER\n"
.string "nearby, I can sometimes sense that\l"
.string "somehow.\p"
- .string "Did you pass close by, {PLAYER}{STRING 5}?\n"
+ .string "Did you pass close by, {PLAYER}{KUN}?\n"
.string "Maybe it was you.\p"
.string "I'll be waiting for your visit.\n"
.string "Bye!$"
MatchCall_PersonalizedText24:: @ 82AD34F
.string "Hello, this is {STR_VAR_1}.\n"
- .string "You sound well, {PLAYER}{STRING 5}.\p"
+ .string "You sound well, {PLAYER}{KUN}.\p"
.string "I've traveled around the world,\n"
.string "but I must say I've taken a great\l"
.string "shine to this region.\p"
@@ -1007,7 +1007,7 @@ MatchCall_PersonalizedText32:: @ 82ADC92
.string "It's kind of hard to explain, but…\l"
.string "How would I say this now…\l"
.string "My shorts feel silkier!\p"
- .string "And when I battled you, {PLAYER}{STRING 5},\n"
+ .string "And when I battled you, {PLAYER}{KUN},\n"
.string "my shorts felt icky and coarse.\p"
.string "… … … … … …\n"
.string "You didn't really believe that?\l"
@@ -1117,7 +1117,7 @@ MatchCall_PersonalizedText40:: @ 82AE5CD
.string "test of human endurance! Bye!$"
MatchCall_PersonalizedText41:: @ 82AE698
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "How are your POKéMON doing?\p"
.string "My DRAGON POKéMON appear to be\n"
@@ -1171,7 +1171,7 @@ MatchCall_PersonalizedText46:: @ 82AE998
.string "I'd better go!$"
MatchCall_PersonalizedText47:: @ 82AEA8F
- .string "Oh, {PLAYER}{STRING 5}, hello!\n"
+ .string "Oh, {PLAYER}{KUN}, hello!\n"
.string "This is {STR_VAR_1}.\l"
.string "I'm up in the mountains now.\p"
.string "But the ground is too bumpy.\n"
@@ -1241,7 +1241,7 @@ MatchCall_PersonalizedText53:: @ 82AEEF4
MatchCall_PersonalizedText54:: @ 82AEFDA
.string "Hi, it's {STR_VAR_1}. You know,\n"
.string "the TRAINER who's always prepared!\p"
- .string "{PLAYER}{STRING 5}, do you have enough items?\n"
+ .string "{PLAYER}{KUN}, do you have enough items?\n"
.string "Are your POKéMON fit for action?\p"
.string "Keeping everything perfect around\n"
.string "you all the time is the secret to\l"
@@ -1326,7 +1326,7 @@ MatchCall_PersonalizedText60:: @ 82AF671
.string "enjoy POKéMON whatever your age.\p"
.string "Wouldn't it be good if you had\n"
.string "a partnership like ours?\p"
- .string "Of course, {PLAYER}{STRING 5}, you already\n"
+ .string "Of course, {PLAYER}{KUN}, you already\n"
.string "enjoy the trust and companionship\l"
.string "of your POKéMON now.\p"
.string "You have the makings of long and\n"
@@ -1344,7 +1344,7 @@ MatchCall_PersonalizedText61:: @ 82AF7D8
.string "was weak to make an impression!\p"
.string "She always chews me out whether\n"
.string "we win or lose!\p"
- .string "{PLAYER}{STRING 5}, can you say something\n"
+ .string "{PLAYER}{KUN}, can you say something\n"
.string "to her next time?\p"
.string "Okay, see you!$"
@@ -1412,7 +1412,7 @@ MatchCall_BattleFrontierStreakText3:: @ 82AFCFF
.string "Catch you soon!$"
MatchCall_BattleFrontierStreakText4:: @ 82AFDA7
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. What's up?\p"
.string "There's a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
@@ -1421,7 +1421,7 @@ MatchCall_BattleFrontierStreakText4:: @ 82AFDA7
.string "See you!$"
MatchCall_BattleFrontierStreakText5:: @ 82AFE3D
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
@@ -1430,7 +1430,7 @@ MatchCall_BattleFrontierStreakText5:: @ 82AFE3D
.string "See you soon!$"
MatchCall_BattleFrontierStreakText6:: @ 82AFECA
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
@@ -1439,7 +1439,7 @@ MatchCall_BattleFrontierStreakText6:: @ 82AFECA
.string "raising my team.$"
MatchCall_BattleFrontierStreakText7:: @ 82AFF64
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
@@ -1448,7 +1448,7 @@ MatchCall_BattleFrontierStreakText7:: @ 82AFF64
.string "I have to go!$"
MatchCall_BattleFrontierStreakText8:: @ 82AFFF0
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\p"
.string "Oh, but, you are. I've heard that\n"
@@ -1458,7 +1458,7 @@ MatchCall_BattleFrontierStreakText8:: @ 82AFFF0
.string "I hope you stay successful.$"
MatchCall_BattleFrontierStreakText9:: @ 82B00B5
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
@@ -1466,7 +1466,7 @@ MatchCall_BattleFrontierStreakText9:: @ 82B00B5
.string "I'd better try harder, too!$"
MatchCall_BattleFrontierStreakText10:: @ 82B0129
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
@@ -1474,7 +1474,7 @@ MatchCall_BattleFrontierStreakText10:: @ 82B0129
.string "I need to work harder.$"
MatchCall_BattleFrontierStreakText11:: @ 82B01A5
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1484,7 +1484,7 @@ MatchCall_BattleFrontierStreakText11:: @ 82B01A5
.string "I wonder how many I can win?$"
MatchCall_BattleFrontierStreakText12:: @ 82B0232
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
@@ -1494,7 +1494,7 @@ MatchCall_BattleFrontierStreakText12:: @ 82B0232
.string "See you!$"
MatchCall_BattleFrontierStreakText13:: @ 82B02D9
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
@@ -1503,7 +1503,7 @@ MatchCall_BattleFrontierStreakText13:: @ 82B02D9
.string "Bye now.$"
MatchCall_BattleFrontierStreakText14:: @ 82B0366
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I heard about you!\n"
.string "Didn't you just win {STR_VAR_3} battles in\l"
@@ -1538,7 +1538,7 @@ MatchCall_BattleFrontierRecordStreakText3:: @ 82B04DE
.string "Catch you soon!$"
MatchCall_BattleFrontierRecordStreakText4:: @ 82B0586
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. What's up?\p"
.string "There's a rumor going around that\n"
.string "you strung together {STR_VAR_3} straight\l"
@@ -1547,7 +1547,7 @@ MatchCall_BattleFrontierRecordStreakText4:: @ 82B0586
.string "See you!$"
MatchCall_BattleFrontierRecordStreakText5:: @ 82B061C
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won {STR_VAR_3} battles in a row?\l"
@@ -1556,7 +1556,7 @@ MatchCall_BattleFrontierRecordStreakText5:: @ 82B061C
.string "See you soon!$"
MatchCall_BattleFrontierRecordStreakText6:: @ 82B06A3
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you pulled off\n"
.string "the feat of {STR_VAR_3} straight wins at\l"
@@ -1565,7 +1565,7 @@ MatchCall_BattleFrontierRecordStreakText6:: @ 82B06A3
.string "See you soon!$"
MatchCall_BattleFrontierRecordStreakText7:: @ 82B073B
- .string "…Er, {PLAYER}{STRING 5}?\n"
+ .string "…Er, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here…\p"
.string "Oh, yeah, you were over at\n"
.string "the {STR_VAR_2}, right?\p"
@@ -1574,7 +1574,7 @@ MatchCall_BattleFrontierRecordStreakText7:: @ 82B073B
.string "I have to go!$"
MatchCall_BattleFrontierRecordStreakText8:: @ 82B07C7
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\p"
.string "Oh, but, you are. I've heard that\n"
@@ -1584,7 +1584,7 @@ MatchCall_BattleFrontierRecordStreakText8:: @ 82B07C7
.string "I'd better work on my POKéMON, too!$"
MatchCall_BattleFrontierRecordStreakText9:: @ 82B0894
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! Your {STR_VAR_3}-win streak at\n"
.string "the {STR_VAR_2}!\p"
@@ -1592,7 +1592,7 @@ MatchCall_BattleFrontierRecordStreakText9:: @ 82B0894
.string "I'd better try harder, too!$"
MatchCall_BattleFrontierRecordStreakText10:: @ 82B0908
- .string "Oh, {PLAYER}{STRING 5}, hello…\n"
+ .string "Oh, {PLAYER}{KUN}, hello…\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight battles at\n"
.string "the {STR_VAR_2}?\p"
@@ -1600,7 +1600,7 @@ MatchCall_BattleFrontierRecordStreakText10:: @ 82B0908
.string "I need to work harder.$"
MatchCall_BattleFrontierRecordStreakText11:: @ 82B0984
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1610,7 +1610,7 @@ MatchCall_BattleFrontierRecordStreakText11:: @ 82B0984
.string "I wonder how many I can win?$"
MatchCall_BattleFrontierRecordStreakText12:: @ 82B0A11
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "Someone passed on word about you.\n"
@@ -1620,7 +1620,7 @@ MatchCall_BattleFrontierRecordStreakText12:: @ 82B0A11
.string "See you!$"
MatchCall_BattleFrontierRecordStreakText13:: @ 82B0AB8
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} straight\n"
@@ -1629,7 +1629,7 @@ MatchCall_BattleFrontierRecordStreakText13:: @ 82B0AB8
.string "Bye now.$"
MatchCall_BattleFrontierRecordStreakText14:: @ 82B0B45
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you just win {STR_VAR_3} battles in\n"
@@ -1664,7 +1664,7 @@ MatchCall_BattleDomeText3:: @ 82B0CC7
.string "Catch you soon!$"
MatchCall_BattleDomeText4:: @ 82B0D4A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you became the champion\n"
.string "at the {STR_VAR_2} {STR_VAR_3} times.\p"
@@ -1672,7 +1672,7 @@ MatchCall_BattleDomeText4:: @ 82B0D4A
.string "I'll try to keep up!$"
MatchCall_BattleDomeText5:: @ 82B0DC8
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you won {STR_VAR_3} times\n"
.string "outright at the {STR_VAR_2}.\p"
@@ -1680,7 +1680,7 @@ MatchCall_BattleDomeText5:: @ 82B0DC8
.string "See you soon!$"
MatchCall_BattleDomeText6:: @ 82B0E35
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you became\n"
.string "the champion {STR_VAR_3} times at\l"
@@ -1689,7 +1689,7 @@ MatchCall_BattleDomeText6:: @ 82B0E35
.string "you pull farther ahead.$"
MatchCall_BattleDomeText7:: @ 82B0ED1
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and became the champ {STR_VAR_3} times?\p"
@@ -1699,7 +1699,7 @@ MatchCall_BattleDomeText7:: @ 82B0ED1
.string "Okay, bye.$"
MatchCall_BattleDomeText8:: @ 82B0F72
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1709,7 +1709,7 @@ MatchCall_BattleDomeText8:: @ 82B0F72
.string "See you again.$"
MatchCall_BattleDomeText9:: @ 82B102A
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You took the title\n"
.string "{STR_VAR_3} times at the {STR_VAR_2}!\p"
@@ -1717,7 +1717,7 @@ MatchCall_BattleDomeText9:: @ 82B102A
.string "I'd better try harder, too!$"
MatchCall_BattleDomeText10:: @ 82B10A7
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won {STR_VAR_3} straight times at\n"
.string "the {STR_VAR_2}?\p"
@@ -1725,7 +1725,7 @@ MatchCall_BattleDomeText10:: @ 82B10A7
.string "I need to work harder.$"
MatchCall_BattleDomeText11:: @ 82B1121
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1737,7 +1737,7 @@ MatchCall_BattleDomeText11:: @ 82B1121
.string "Well, see you!$"
MatchCall_BattleDomeText12:: @ 82B11D3
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won {STR_VAR_3} events at a place\n"
@@ -1746,7 +1746,7 @@ MatchCall_BattleDomeText12:: @ 82B11D3
.string "See you!$"
MatchCall_BattleDomeText13:: @ 82B124D
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won {STR_VAR_3} events\n"
@@ -1755,7 +1755,7 @@ MatchCall_BattleDomeText13:: @ 82B124D
.string "Bye now.$"
MatchCall_BattleDomeText14:: @ 82B12D0
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you win {STR_VAR_3} titles\n"
@@ -1790,7 +1790,7 @@ MatchCall_BattlePikeText3:: @ 82B142B
.string "Catch you soon!$"
MatchCall_BattlePikeText4:: @ 82B14B4
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you blew through {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
@@ -1798,7 +1798,7 @@ MatchCall_BattlePikeText4:: @ 82B14B4
.string "try to keep up!$"
MatchCall_BattlePikeText5:: @ 82B1525
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you got past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}.\p"
@@ -1806,7 +1806,7 @@ MatchCall_BattlePikeText5:: @ 82B1525
.string "See you soon!$"
MatchCall_BattlePikeText6:: @ 82B158E
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}.\p"
@@ -1814,7 +1814,7 @@ MatchCall_BattlePikeText6:: @ 82B158E
.string "you pull further ahead.$"
MatchCall_BattlePikeText7:: @ 82B1622
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way past {STR_VAR_3} rooms?\p"
@@ -1823,7 +1823,7 @@ MatchCall_BattlePikeText7:: @ 82B1622
.string "Okay, bye.$"
MatchCall_BattlePikeText8:: @ 82B169D
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1834,7 +1834,7 @@ MatchCall_BattlePikeText8:: @ 82B169D
.string "See you again.$"
MatchCall_BattlePikeText9:: @ 82B1775
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} rooms at the {STR_VAR_2}!\p"
@@ -1842,7 +1842,7 @@ MatchCall_BattlePikeText9:: @ 82B1775
.string "I'd better try harder, too!$"
MatchCall_BattlePikeText10:: @ 82B17F8
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You won your way past {STR_VAR_3} rooms\n"
.string "at the {STR_VAR_2}?\p"
@@ -1850,7 +1850,7 @@ MatchCall_BattlePikeText10:: @ 82B17F8
.string "I need to work harder.$"
MatchCall_BattlePikeText11:: @ 82B1877
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1862,7 +1862,7 @@ MatchCall_BattlePikeText11:: @ 82B1877
.string "Well, see you!$"
MatchCall_BattlePikeText12:: @ 82B1946
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won through {STR_VAR_3} rooms at\n"
@@ -1871,7 +1871,7 @@ MatchCall_BattlePikeText12:: @ 82B1946
.string "See you!$"
MatchCall_BattlePikeText13:: @ 82B19C7
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you won in {STR_VAR_3} rooms\n"
@@ -1880,7 +1880,7 @@ MatchCall_BattlePikeText13:: @ 82B19C7
.string "Bye now.$"
MatchCall_BattlePikeText14:: @ 82B1A4C
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you get through {STR_VAR_3} rooms\n"
@@ -1915,7 +1915,7 @@ MatchCall_BattlePyramidText3:: @ 82B1BE4
.string "Catch you soon!$"
MatchCall_BattlePyramidText4:: @ 82B1C6A
- .string "Hey, {PLAYER}{STRING 5}.\n"
+ .string "Hey, {PLAYER}{KUN}.\n"
.string "{STR_VAR_1} here.\p"
.string "I heard you scaled {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
@@ -1923,7 +1923,7 @@ MatchCall_BattlePyramidText4:: @ 82B1C6A
.string "to keep up!$"
MatchCall_BattlePyramidText5:: @ 82B1CCF
- .string "Hiya, {PLAYER}{STRING 5}!\n"
+ .string "Hiya, {PLAYER}{KUN}!\n"
.string "It's {STR_VAR_1}.\p"
.string "I heard you climbed {STR_VAR_3} floors\n"
.string "in the {STR_VAR_2}.\p"
@@ -1931,7 +1931,7 @@ MatchCall_BattlePyramidText5:: @ 82B1CCF
.string "See you soon!$"
MatchCall_BattlePyramidText6:: @ 82B1D38
- .string "Hey, {PLAYER}{STRING 5}?\n"
+ .string "Hey, {PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here. How are you?\p"
.string "By the way, I heard you got through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}.\p"
@@ -1939,7 +1939,7 @@ MatchCall_BattlePyramidText6:: @ 82B1D38
.string "you pull further ahead.$"
MatchCall_BattlePyramidText7:: @ 82B1DCD
- .string "{PLAYER}{STRING 5}?\n"
+ .string "{PLAYER}{KUN}?\n"
.string "{STR_VAR_1} here.\p"
.string "You were at the {STR_VAR_2}\n"
.string "and won your way up {STR_VAR_3} floors?\p"
@@ -1949,7 +1949,7 @@ MatchCall_BattlePyramidText7:: @ 82B1DCD
.string "Okay, bye.$"
MatchCall_BattlePyramidText8:: @ 82B1E4B
- .string "Oh, {PLAYER}{STRING 5}, how do you do?\n"
+ .string "Oh, {PLAYER}{KUN}, how do you do?\n"
.string "This is {STR_VAR_1} speaking.\l"
.string "I hope you're doing well.\l"
.string "Oh, but, you are.\p"
@@ -1960,7 +1960,7 @@ MatchCall_BattlePyramidText8:: @ 82B1E4B
.string "See you again.$"
MatchCall_BattlePyramidText9:: @ 82B1F24
- .string "Oh, {PLAYER}{STRING 5}, hi there!\n"
+ .string "Oh, {PLAYER}{KUN}, hi there!\n"
.string "This is {STR_VAR_1}!\p"
.string "I heard! You won your way through\n"
.string "{STR_VAR_3} floors in the {STR_VAR_2}!\p"
@@ -1968,7 +1968,7 @@ MatchCall_BattlePyramidText9:: @ 82B1F24
.string "I'd better try harder, too!$"
MatchCall_BattlePyramidText10:: @ 82B1FA8
- .string "Oh, {PLAYER}{STRING 5}, hello.\n"
+ .string "Oh, {PLAYER}{KUN}, hello.\n"
.string "This is {STR_VAR_1}.\p"
.string "You climbed {STR_VAR_3} floors inside\n"
.string "the {STR_VAR_2}?\p"
@@ -1976,7 +1976,7 @@ MatchCall_BattlePyramidText10:: @ 82B1FA8
.string "I need to work harder.$"
MatchCall_BattlePyramidText11:: @ 82B2022
- .string "Ah, {PLAYER}{STRING 5}.\n"
+ .string "Ah, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\p"
.string "I hear you're the terror of\n"
.string "the {STR_VAR_2}?\p"
@@ -1988,7 +1988,7 @@ MatchCall_BattlePyramidText11:: @ 82B2022
.string "Well, see you!$"
MatchCall_BattlePyramidText12:: @ 82B20F3
- .string "Hello, {PLAYER}{STRING 5}.\n"
+ .string "Hello, {PLAYER}{KUN}.\n"
.string "It's me, {STR_VAR_1}.\l"
.string "Are you keeping well?\p"
.string "You've won through {STR_VAR_3} floors in\n"
@@ -1997,7 +1997,7 @@ MatchCall_BattlePyramidText12:: @ 82B20F3
.string "See you!$"
MatchCall_BattlePyramidText13:: @ 82B2175
- .string "Ah, hello, {PLAYER}{STRING 5}!\n"
+ .string "Ah, hello, {PLAYER}{KUN}!\n"
.string "This is {STR_VAR_1}!\l"
.string "I hope you've been keeping well.\p"
.string "They say you climbed {STR_VAR_3} floors\n"
@@ -2006,7 +2006,7 @@ MatchCall_BattlePyramidText13:: @ 82B2175
.string "Bye now.$"
MatchCall_BattlePyramidText14:: @ 82B21FC
- .string "Oh, hi, {PLAYER}{STRING 5}.\n"
+ .string "Oh, hi, {PLAYER}{KUN}.\n"
.string "This is {STR_VAR_1}.\l"
.string "I heard about you!\p"
.string "Didn't you get through {STR_VAR_3} floors\n"
@@ -2068,7 +2068,7 @@ gText_Roxanne_Pokenav_2B2607:: @ 82B2607
.string "is a matter of pride.$"
gText_Brawly_Pokenav_2B2659:: @ 82B2659
- .string "BRAWLY: Hey, there, {PLAYER}{STRING 5}!\p"
+ .string "BRAWLY: Hey, there, {PLAYER}{KUN}!\p"
.string "I learned a lot from the battle we\n"
.string "had together.\p"
.string "I intend to do my training over,\n"
@@ -2079,7 +2079,7 @@ gText_Brawly_Pokenav_2B2659:: @ 82B2659
.string "I want you to challenge us again.$"
gText_Brawly_Pokenav_2B275D:: @ 82B275D
- .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
+ .string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
.string "Congratulations!\p"
.string "Word about your exploits arrived\n"
.string "on tidal winds!\p"
@@ -2091,13 +2091,13 @@ gText_Brawly_Pokenav_2B275D:: @ 82B275D
.string "I want you to challenge us again.$"
gText_Brawly_Pokenav_2B286F:: @ 82B286F
- .string "BRAWLY: Hey, {PLAYER}{STRING 5}!\n"
+ .string "BRAWLY: Hey, {PLAYER}{KUN}!\n"
.string "My GYM's ready for action!\p"
.string "Come back to DEWFORD anytime\n"
.string "for another challenge!$"
gText_Brawly_Pokenav_2B28D1:: @ 82B28D1
- .string "BRAWLY: {PLAYER}{STRING 5}, I don't think\n"
+ .string "BRAWLY: {PLAYER}{KUN}, I don't think\n"
.string "I'll ever get bored of battling you!$"
gText_Wattson_Pokenav_2B2912:: @ 82B2912
@@ -2225,7 +2225,7 @@ gText_TateLiza_Pokenav_2B31CD:: @ 82B31CD
gText_Juan_Pokenav_2B3249:: @ 82B3249
.string "JUAN: Hmm…\n"
- .string "{PLAYER}{STRING 5}… Was it?\p"
+ .string "{PLAYER}{KUN}… Was it?\p"
.string "Our battle together--it brought\n"
.string "to me memories of when I first\l"
.string "encountered WALLACE.\p"
@@ -2233,7 +2233,7 @@ gText_Juan_Pokenav_2B3249:: @ 82B3249
.string "yet surpass WALLACE!$"
gText_Juan_Pokenav_2B32EC:: @ 82B32EC
- .string "JUAN: Fufu… {PLAYER}{STRING 5}…\n"
+ .string "JUAN: Fufu… {PLAYER}{KUN}…\n"
.string "You've finally achieved your goal.\p"
.string "My eye for appraising talent wasn't\n"
.string "mistaken…\p"
@@ -2242,14 +2242,14 @@ gText_Juan_Pokenav_2B32EC:: @ 82B32EC
.string "of power and prestige.$"
gText_Juan_Pokenav_2B33AA:: @ 82B33AA
- .string "JUAN: Hoho… {PLAYER}{STRING 5}…\p"
+ .string "JUAN: Hoho… {PLAYER}{KUN}…\p"
.string "Our SOOTOPOLIS GYM has finally\n"
.string "reopened.\p"
.string "If you wish to see me, you are\n"
.string "welcome to visit anytime.$"
gText_Juan_Pokenav_2B341E:: @ 82B341E
- .string "JUAN: {PLAYER}{STRING 5}…\p"
+ .string "JUAN: {PLAYER}{KUN}…\p"
.string "Like the finest music, the battles\n"
.string "we wage together strike chords\l"
.string "of inspiration in my heart…\p"
@@ -2293,7 +2293,7 @@ gText_Drake_Pokenav_2B368B:: @ 82B368B
.string "Don't you agree, {PLAYER}?$"
gText_Wallace_Pokenav_2B3790:: @ 82B3790
- .string "WALLACE: Hello, {PLAYER}{STRING 5}.\n"
+ .string "WALLACE: Hello, {PLAYER}{KUN}.\n"
.string "Have you met STEVEN?\p"
.string "He is…\n"
.string "Actually incredibly skilled.\p"
@@ -2336,14 +2336,14 @@ MossdeepCity_SpaceCenter_2F_Text_2B39C6: @ 82B39C6
.string "… … … … … Click!$"
gText_May_Pokenav_2B3AB3:: @ 2B3AB3
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "MR. BRINEY retired as a SAILOR,\n"
.string "but I still see him out on the sea\l"
.string "with his pet PEEKO sometimes.\p"
.string "He must love the sea still.$"
gText_May_Pokenav_2B3B3F:: @ 2B3B3F
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "You know how little towns like\n"
.string "PETALBURG and DEWFORD have GYMS?\p"
.string "For some reason, the big port of\n"
@@ -2352,7 +2352,7 @@ gText_May_Pokenav_2B3B3F:: @ 2B3B3F
.string "I should apply to be the LEADER.$"
gText_May_Pokenav_2B3C13:: @ 2B3C13
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "Do you remember a man named\n"
.string "the CUTTER in RUSTBORO?\l"
.string "He had a house there, remember?\p"
@@ -2364,13 +2364,13 @@ gText_May_Pokenav_2B3C13:: @ 2B3C13
.string "The ROCK SMASH GUY!$"
gText_May_Pokenav_2B3CF3:: @ 2B3CF3
- .string "MAY: {PLAYER}{STRING 5}?\p"
+ .string "MAY: {PLAYER}{KUN}?\p"
.string "RUSTURF TUNNEL…\n"
.string "They named it that because it\l"
.string "joins RUSTBORO and VERDANTURF.$"
gText_May_Pokenav_2B3D4B:: @ 2B3D4B
- .string "MAY: {PLAYER}{STRING 5}, how are you?\p"
+ .string "MAY: {PLAYER}{KUN}, how are you?\p"
.string "I'm out on ROUTE 111 now.\p"
.string "I'm going to get a rest at an old\n"
.string "lady's house.\p"
@@ -2378,7 +2378,7 @@ gText_May_Pokenav_2B3D4B:: @ 2B3D4B
.string "the desert.$"
gText_May_Pokenav_2B3DD1:: @ 2B3DD1
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "Did you know about the MIRAGE\n"
.string "TOWER in the desert?\p"
.string "They say, like a mirage, it seems\n"
@@ -2386,21 +2386,21 @@ gText_May_Pokenav_2B3DD1:: @ 2B3DD1
.string "I wish I could see it.$"
gText_May_Pokenav_2B3E69:: @ 2B3E69
- .string "MAY: {PLAYER}{STRING 5}, yahoo!\n"
+ .string "MAY: {PLAYER}{KUN}, yahoo!\n"
.string "I'm on ROUTE 119 now.\p"
.string "There's a big river here, and\n"
.string "it often rains.\p"
.string "I got soaked!$"
gText_May_Pokenav_2B3ECD:: @ 2B3ECD
- .string "MAY: {PLAYER}{STRING 5}, hi.\p"
+ .string "MAY: {PLAYER}{KUN}, hi.\p"
.string "MT. PYRE is a memorial to POKéMON\n"
.string "whose lives have ended.\p"
.string "Maybe as a result, it's infested\n"
.string "with many GHOST-type POKéMON!$"
gText_May_Pokenav_2B3F2B:: @ 2B3F2B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "I was thinking of going to the hot\n"
.string "spring in LAVARIDGE.\p"
.string "But on the way, around JAGGED\n"
@@ -2408,14 +2408,14 @@ gText_May_Pokenav_2B3F2B:: @ 2B3F2B
.string "characters. The mood was ugly!$"
gText_May_Pokenav_2B3FFB:: @ 2B3FFB
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Did you see the news?\p"
.string "They say CAPT. STERN discovered\n"
.string "the SEAFLOOR CAVERN while on his\l"
.string "submarine expedition.$"
gText_May_Pokenav_2B402B:: @ 2B402B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Don't you think it's neat?\p"
.string "Even if you don't have a boat,\n"
.string "you can cross the sea using\l"
@@ -2425,7 +2425,7 @@ gText_May_Pokenav_2B402B:: @ 2B402B
.string "you go to the bottom of the sea.$"
gText_May_Pokenav_2B414B:: @ 2B414B
- .string "MAY: Hi, {PLAYER}{STRING 5}!\n"
+ .string "MAY: Hi, {PLAYER}{KUN}!\n"
.string "Hope things are okay!\p"
.string "Have you been on the sea and\n"
.string "found your way to the other side\l"
@@ -2436,7 +2436,7 @@ gText_May_Pokenav_2B414B:: @ 2B414B
.string "come up to the surface. Easy!$"
gText_May_Pokenav_2B4228:: @ 2B4228
- .string "MAY: Hi, {PLAYER}{STRING 5}!\p"
+ .string "MAY: Hi, {PLAYER}{KUN}!\p"
.string "How's it going?\n"
.string "Are you filling your POKéDEX?\p"
.string "I heard a rumor that there are\n"
@@ -2445,7 +2445,7 @@ gText_May_Pokenav_2B4228:: @ 2B4228
.string "I would love to see even one…$"
gText_May_Pokenav_2B42E0:: @ 2B42E0
- .string "MAY: {PLAYER}{STRING 5}!\n"
+ .string "MAY: {PLAYER}{KUN}!\n"
.string "I heard the rumors!\p"
.string "You beat the SOOTOPOLIS GYM\n"
.string "LEADER?\p"
@@ -2455,9 +2455,9 @@ gText_May_Pokenav_2B42E0:: @ 2B42E0
gText_May_Pokenav_2B4350:: @ 2B4350
.string "MAY: There isn't a single TRAINER\n"
.string "left in HOENN who doesn't know who\l"
- .string "you are, {PLAYER}{STRING 5}!\p"
+ .string "you are, {PLAYER}{KUN}!\p"
.string "When I tell people that I'm friends\n"
- .string "with you, {PLAYER}{STRING 5}, they're all\l"
+ .string "with you, {PLAYER}{KUN}, they're all\l"
.string "surprised!$"
gText_Brendan_Pokenav_2B43EF:: @ 2B43EF
@@ -2641,7 +2641,7 @@ gText_Wally_Pokenav_2B5100:: @ 2B5100
.string "Thank you…$"
gText_Scott_Pokenav_2B5184:: @ 2B5184
- .string "SCOTT: Howdy, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Howdy, {PLAYER}{KUN}!\p"
.string "You know how POKéMON can be found\n"
.string "everywhere?\p"
.string "Like in the mountains, in the sea,\n"
@@ -2660,7 +2660,7 @@ gText_Scott_Pokenav_2B5275:: @ 2B5275
.string "makes me all ticklish!$"
gText_Scott_Pokenav_2B5323:: @ 2B5323
- .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
.string "Have you had the chance to climb\n"
.string "MT. PYRE?\p"
.string "The place is a memorial to POKéMON\n"
@@ -2669,7 +2669,7 @@ gText_Scott_Pokenav_2B5323:: @ 2B5323
.string "should climb to the top of once.$"
gText_Scott_Pokenav_2B53DB:: @ 2B53DB
- .string "SCOTT: Hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, {PLAYER}{KUN}!\p"
.string "I've been hearing about these odd\n"
.string "gangs being a nuisance.\p"
.string "TEAM MAGMA and TEAM AQUA,\n"
@@ -2679,7 +2679,7 @@ gText_Scott_Pokenav_2B53DB:: @ 2B53DB
.string "…But if they're thugs…$"
gText_Scott_Pokenav_2B54A5:: @ 2B54A5
- .string "SCOTT: Oh, hi, {PLAYER}{STRING 5}.\p"
+ .string "SCOTT: Oh, hi, {PLAYER}{KUN}.\p"
.string "Might there be tough TRAINERS\n"
.string "at the bottom of the sea?\p"
.string "I can't go check for myself.\n"
@@ -2687,7 +2687,7 @@ gText_Scott_Pokenav_2B54A5:: @ 2B54A5
.string "And I don't raise POKéMON…$"
gText_Scott_Pokenav_2B5541:: @ 2B5541
- .string "SCOTT: Hi, hi, {PLAYER}{STRING 5}!\p"
+ .string "SCOTT: Hi, hi, {PLAYER}{KUN}!\p"
.string "You know that you can challenge\n"
.string "the POKéMON LEAGUE when you've\l"
.string "collected all the GYM BADGES?\p"
@@ -2774,7 +2774,7 @@ gText_Norman_Pokenav_2B5B5E:: @ 82B5B5E
.string "How much higher will you soar?$"
gText_Steven_Pokenav_2B5B95:: @ 82B5B95
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "Have you been to MAUVILLE\n"
.string "already?\p"
.string "You should visit the BIKE SHOP\n"
@@ -2785,14 +2785,14 @@ gText_Steven_Pokenav_2B5B95:: @ 82B5B95
.string "there.$"
gText_Steven_Pokenav_2B5C53:: @ 82B5C53
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "I've met a lot of different\n"
.string "TRAINERS so far.\p"
.string "But you're one of a kind.\n"
.string "You're not like anyone else.$"
gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9
- .string "STEVEN: Hi, {PLAYER}{STRING 5}!\p"
+ .string "STEVEN: Hi, {PLAYER}{KUN}!\p"
.string "When you're on an adventure with\n"
.string "your POKéMON, what do you think?\p"
.string "Do you consider them to be strong\n"
@@ -2804,7 +2804,7 @@ gText_Steven_Pokenav_2B5CC9:: @ 82B5CC9
gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4
.string "STEVEN: Hello?\n"
- .string "{PLAYER}{STRING 5}?\p"
+ .string "{PLAYER}{KUN}?\p"
.string "I'm involved in a spot of trouble\n"
.string "at the SPACE CENTER.\p"
.string "I'm sorry, but I can't talk now.\n"
@@ -2812,7 +2812,7 @@ gText_Steven_Pokenav_2B5DB4:: @ 82B5DB4
gText_Steven_Pokenav_2B5E26:: @ 82B5E26
.string "STEVEN: Oh!\n"
- .string "{PLAYER}{STRING 5}!\p"
+ .string "{PLAYER}{KUN}!\p"
.string "There's no need to talk.\n"
.string "It's past time for talking.\p"
.string "You have to believe in yourself\n"
@@ -2824,7 +2824,7 @@ gText_Steven_Pokenav_2B5EA2:: @ 82B5EA2
.string "the call…$"
gText_Steven_Pokenav_2B5ED9:: @ 82B5ED9
- .string "STEVEN: {PLAYER}{STRING 5}… Congratulations\n"
+ .string "STEVEN: {PLAYER}{KUN}… Congratulations\n"
.string "for entering the HALL OF FAME.\p"
.string "… … … … … …\n"
.string "… … … … … …\p"
@@ -2851,7 +2851,7 @@ Route101_Text_2B603A: @ 82B603A
.string "POKéMON becomes more fun, eh?$"
gText_MrStone_Pokenav_2B60C0:: @ 82B60C0
- .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
.string "Since you called me, the POKéNAV\n"
.string "must be working properly!\p"
.string "Other people will be registered,\n"
@@ -2866,7 +2866,7 @@ gText_MrStone_Pokenav_2B60C0:: @ 82B60C0
.string "See you again!$"
gText_MrStone_Pokenav_2B61E6:: @ 82B61E6
- .string "MR. STONE: Oh? {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh? {PLAYER}{KUN}!\p"
.string "What's wrong? Have you forgotten\n"
.string "about that little errand of mine?\p"
.string "I need you to deliver my letter\n"
@@ -2878,7 +2878,7 @@ gText_MrStone_Pokenav_2B61E6:: @ 82B61E6
.string "I have to go! Bye-bye!$"
gText_MrStone_Pokenav_2B6302:: @ 82B6302
- .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
.string "Ah, so you've met STEVEN!\n"
.string "I'd better reward you, then!\p"
.string "When you visit RUSTBORO again,\n"
@@ -2886,7 +2886,7 @@ gText_MrStone_Pokenav_2B6302:: @ 82B6302
.string "I'll be waiting for you!$"
gText_MrStone_Pokenav_2B63A0:: @ 82B63A0
- .string "MR. STONE: Oh! {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Oh! {PLAYER}{KUN}!\p"
.string "Did you know that DEVON was\n"
.string "digging the RUSTURF TUNNEL?\p"
.string "But we shut down the operation to\n"
@@ -2897,7 +2897,7 @@ gText_MrStone_Pokenav_2B63A0:: @ 82B63A0
.string "own convenience.$"
gText_MrStone_Pokenav_2B64A2:: @ 82B64A2
- .string "MR. STONE: Hello, hello, {PLAYER}{STRING 5}!\p"
+ .string "MR. STONE: Hello, hello, {PLAYER}{KUN}!\p"
.string "I heard from someone in PETALBURG\n"
.string "that you're NORMAN's child!\p"
.string "No wonder you're such a capable\n"
@@ -2935,7 +2935,7 @@ gText_MrStone_Pokenav_2B66B1:: @ 82B66B1
.string "BZZZZ…$"
gText_MrStone_Pokenav_2B6703:: @ 82B6703
- .string "MR. STONE: {PLAYER}{STRING 5}! It's me!\p"
+ .string "MR. STONE: {PLAYER}{KUN}! It's me!\p"
.string "You were apparently involved in all\n"
.string "sorts of things, but I, being busy,\l"
.string "haven't a clue exactly what!\p"
@@ -2946,7 +2946,7 @@ gText_MrStone_Pokenav_2B6703:: @ 82B6703
gText_MrStone_Pokenav_2B67ED:: @ 82B67ED
.string "MR. STONE: … … … … … …\n"
- .string "Is this maybe {PLAYER}{STRING 5}?\p"
+ .string "Is this maybe {PLAYER}{KUN}?\p"
.string "Your voice is so full of confidence,\n"
.string "I didn't recognize you right off!\p"
.string "Hm! You must come visit us at DEVON\n"