diff options
Diffstat (limited to 'data')
-rw-r--r-- | data/contest_ai_scripts.s | 67 |
1 files changed, 34 insertions, 33 deletions
diff --git a/data/contest_ai_scripts.s b/data/contest_ai_scripts.s index 6eb254dae..7346876d7 100644 --- a/data/contest_ai_scripts.s +++ b/data/contest_ai_scripts.s @@ -11,39 +11,40 @@ enum MON_4 .align 2 -gContestAIs:: @ 82DE350 - .4byte AI_CheckForBadMove - .4byte AI_CheckForCombo - .4byte AI_CheckBoring - .4byte AI_CheckExcitement - .4byte AI_CheckOrder - .4byte AI_CheckForGoodMove - .4byte AI_Erratic - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing - .4byte AI_Nothing +gContestAIChecks:: @ 82DE350 + .4byte AI_CheckForBadMove // 0x00000001 + .4byte AI_CheckForCombo // 0x00000002 + .4byte AI_CheckBoring // 0x00000004 + .4byte AI_CheckExcitement // 0x00000008 + .4byte AI_CheckOrder // 0x00000010 + .4byte AI_CheckForGoodMove // 0x00000020 + .4byte AI_Erratic // 0x00000040 + .4byte AI_Nothing // 0x00000080 + .4byte AI_Nothing // 0x00000100 + .4byte AI_Nothing // 0x00000200 + .4byte AI_Nothing // 0x00000400 + .4byte AI_Nothing // 0x00000800 + .4byte AI_Nothing // 0x00001000 + .4byte AI_Nothing // 0x00002000 + .4byte AI_Nothing // 0x00004000 + .4byte AI_Nothing // 0x00008000 + .4byte AI_Nothing // 0x00010000 + .4byte AI_Nothing // 0x00020000 + .4byte AI_Nothing // 0x00040000 + .4byte AI_Nothing // 0x00080000 + .4byte AI_Nothing // 0x00100000 + .4byte AI_Nothing // 0x00200000 + .4byte AI_Nothing // 0x00400000 + .4byte AI_Nothing // 0x00800000 + .4byte AI_Nothing // 0x01000000 + .4byte AI_Nothing // 0x02000000 + .4byte AI_Nothing // 0x04000000 + .4byte AI_Nothing // 0x08000000 + .4byte AI_Nothing // 0x10000000 + .4byte AI_Nothing // 0x20000000 + .4byte AI_Nothing // 0x40000000 + .4byte AI_Nothing // 0x80000000 + @ Unreferenced AI routine to encourage moves that improve condition on the first @ turn. Additionally, it checks the appeal order of the user and the effect |