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-rw-r--r--data/battle_scripts_1.s18
-rw-r--r--data/battle_scripts_2.s36
2 files changed, 27 insertions, 27 deletions
diff --git a/data/battle_scripts_1.s b/data/battle_scripts_1.s
index 3db9f28ff..273b3d028 100644
--- a/data/battle_scripts_1.s
+++ b/data/battle_scripts_1.s
@@ -798,7 +798,7 @@ BattleScript_KOFail::
BattleScript_EffectRazorWind::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
- setbyte sTWOTURN_STRINGID, 0x0
+ setbyte sTWOTURN_STRINGID, 0
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
@@ -1084,7 +1084,7 @@ BattleScript_EffectAccuracyDownHit::
BattleScript_EffectSkyAttack::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
- setbyte sTWOTURN_STRINGID, 0x3
+ setbyte sTWOTURN_STRINGID, 3
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
@@ -1831,7 +1831,7 @@ BattleScript_EffectMirrorCoat::
BattleScript_EffectSkullBash::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
- setbyte sTWOTURN_STRINGID, 0x2
+ setbyte sTWOTURN_STRINGID, 2
call BattleScriptFirstChargingTurn
setstatchanger STAT_DEF, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd
@@ -1927,7 +1927,7 @@ BattleScript_EffectSolarbeam::
BattleScript_SolarbeamDecideTurn::
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
- setbyte sTWOTURN_STRINGID, 0x1
+ setbyte sTWOTURN_STRINGID, 1
call BattleScriptFirstChargingTurn
goto BattleScript_MoveEnd
BattleScript_SolarbeamOnFirstTurn::
@@ -1996,19 +1996,19 @@ BattleScript_EffectSemiInvulnerable::
jumpifmove MOVE_FLY, BattleScript_FirstTurnFly
jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive
jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce
- setbyte sTWOTURN_STRINGID, 0x5
+ setbyte sTWOTURN_STRINGID, 5
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnBounce::
- setbyte sTWOTURN_STRINGID, 0x7
+ setbyte sTWOTURN_STRINGID, 7
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnDive::
- setbyte sTWOTURN_STRINGID, 0x6
+ setbyte sTWOTURN_STRINGID, 6
goto BattleScript_FirstTurnSemiInvulnerable
BattleScript_FirstTurnFly::
- setbyte sTWOTURN_STRINGID, 0x4
+ setbyte sTWOTURN_STRINGID, 4
BattleScript_FirstTurnSemiInvulnerable::
call BattleScriptFirstChargingTurn
setsemiinvulnerablebit
@@ -3252,7 +3252,7 @@ BattleScript_SunlightFaded::
end2
BattleScript_OverworldWeatherStarts::
- printfromtable gWeatherContinuesStringIds
+ printfromtable gWeatherStartsStringIds
waitmessage 0x40
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
end3
diff --git a/data/battle_scripts_2.s b/data/battle_scripts_2.s
index b74f557a7..316b4df25 100644
--- a/data/battle_scripts_2.s
+++ b/data/battle_scripts_2.s
@@ -13,28 +13,28 @@
.align 2
gBattlescriptsForBallThrow:: @ 82DBD08
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_SafariBallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
- .4byte BattleScript_BallThrow
+ .4byte BattleScript_BallThrow @ ITEM_NONE
+ .4byte BattleScript_BallThrow @ ITEM_MASTER_BALL
+ .4byte BattleScript_BallThrow @ ITEM_ULTRA_BALL
+ .4byte BattleScript_BallThrow @ ITEM_GREAT_BALL
+ .4byte BattleScript_BallThrow @ ITEM_POKE_BALL
+ .4byte BattleScript_SafariBallThrow @ ITEM_SAFARI_BALL
+ .4byte BattleScript_BallThrow @ ITEM_NET_BALL
+ .4byte BattleScript_BallThrow @ ITEM_DIVE_BALL
+ .4byte BattleScript_BallThrow @ ITEM_NEST_BALL
+ .4byte BattleScript_BallThrow @ ITEM_REPEAT_BALL
+ .4byte BattleScript_BallThrow @ ITEM_TIMER_BALL
+ .4byte BattleScript_BallThrow @ ITEM_LUXURY_BALL
+ .4byte BattleScript_BallThrow @ ITEM_PREMIER_BALL
.align 2
gBattlescriptsForUsingItem:: @ 82DBD3C
.4byte BattleScript_PlayerUsesItem
- .4byte BattleScript_OpponentUsesHealItem
- .4byte BattleScript_OpponentUsesHealItem
- .4byte BattleScript_OpponentUsesStatusCureItem
- .4byte BattleScript_OpponentUsesXItem
- .4byte BattleScript_OpponentUsesGuardSpecs
+ .4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_FULL_RESTORE
+ .4byte BattleScript_OpponentUsesHealItem @ AI_ITEM_HEAL_HP
+ .4byte BattleScript_OpponentUsesStatusCureItem @ AI_ITEM_CURE_CONDITION
+ .4byte BattleScript_OpponentUsesXItem @ AI_ITEM_X_STAT
+ .4byte BattleScript_OpponentUsesGuardSpecs @ AI_ITEM_GUARD_SPECS
.align 2
gBattlescriptsForRunningByItem:: @ 82DBD54