diff options
Diffstat (limited to 'gflib/bg.c')
-rw-r--r-- | gflib/bg.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/gflib/bg.c b/gflib/bg.c index fd72f2d24..c3a4be1d4 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -950,7 +950,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0); } -void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset) +void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2) { u16 screenWidth, screenHeight, screenSize; u16 var; @@ -966,28 +966,28 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 { case BG_TYPE_NORMAL: srcPtr = src + ((srcY * srcWidth) + srcX) * 2; - for (i = destX; i < (destX + rectWidth); i++) + for (i = destY; i < (destY + rectHeight); i++) { - for (j = srcHeight; j < (srcHeight + destY); j++) + for (j = destX; j < (destX + rectWidth); j++) { u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight); - CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset); + CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), palette1, tileOffset, palette2); srcPtr += 2; } - srcPtr += (srcWidth - destY) * 2; + srcPtr += (srcWidth - rectWidth) * 2; } break; case BG_TYPE_AFFINE: srcPtr = src + ((srcY * srcWidth) + srcX); var = GetBgMetricAffineMode(bg, 0x1); - for (i = destX; i < (destX + rectWidth); i++) + for (i = destY; i < (destY + rectHeight); i++) { - for (j = srcHeight; j < (srcHeight + destY); j++) + for (j = destX; j < (destX + rectWidth); j++) { - *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1; + *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + tileOffset; srcPtr++; } - srcPtr += (srcWidth - destY); + srcPtr += (srcWidth - rectWidth); } break; } |