diff options
Diffstat (limited to 'gflib/bg.c')
-rw-r--r-- | gflib/bg.c | 112 |
1 files changed, 60 insertions, 52 deletions
diff --git a/gflib/bg.c b/gflib/bg.c index 12c42d124..66dd81a25 100644 --- a/gflib/bg.c +++ b/gflib/bg.c @@ -34,8 +34,8 @@ struct BgConfig2 u32 unk_3:18; void* tilemap; - s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a LOT. - s32 bg_y; // Same for this variable. + s32 bg_x; + s32 bg_y; }; static struct BgControl sGpuBgConfigs; @@ -621,15 +621,17 @@ s32 GetBgX(u8 bg) { if (IsInvalidBg32(bg)) return -1; - if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) + else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) return -1; - return sGpuBgConfigs2[bg].bg_x; + else + return sGpuBgConfigs2[bg].bg_x; } s32 ChangeBgY(u8 bg, s32 value, u8 op) { u8 mode; - u16 temp1, temp2; + u16 temp1; + u16 temp2; if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) { @@ -698,7 +700,8 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op) s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op) { u8 mode; - u16 temp1, temp2; + u16 temp1; + u16 temp2; if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) { @@ -769,9 +772,10 @@ s32 GetBgY(u8 bg) { if (IsInvalidBg32(bg)) return -1; - if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) + else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) return -1; - return sGpuBgConfigs2[bg].bg_y; + else + return sGpuBgConfigs2[bg].bg_y; } void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle) @@ -870,77 +874,81 @@ void* GetBgTilemapBuffer(u8 bg) { if (IsInvalidBg32(bg)) return NULL; - if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) + else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE)) return NULL; - return sGpuBgConfigs2[bg].tilemap; + else + return sGpuBgConfigs2[bg].tilemap; } void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset) { - if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) - return; - if (mode != 0) - CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); - else - LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); + if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) + { + if (mode != 0) + CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode); + else + LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2))); + } } void CopyBgTilemapBufferToVram(u8 bg) { u16 sizeToLoad; - if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) - return; - - switch (GetBgType(bg)) + if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) { - case 0: - sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; - break; - case 1: - sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; - break; - default: - sizeToLoad = 0; - break; + switch (GetBgType(bg)) + { + case 0: + sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800; + break; + case 1: + sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100; + break; + default: + sizeToLoad = 0; + break; + } + LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); } - LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2); } -void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height) +void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height) { - u16 destX16, destY16; + u16 destX16; + u16 destY16; u16 mode; - if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg)) - return; - switch (GetBgType(bg)) - { - case 0: + if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg)) { - const u16 *srcCopy = src; - for (destY16 = destY; destY16 < (destY + height); destY16++) + switch (GetBgType(bg)) { - for (destX16 = destX; destX16 < (destX + width); destX16++) + case 0: + { + const u16 * srcCopy = src; + for (destY16 = destY; destY16 < (destY + height); destY16++) { - ((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++; + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++; + } } + break; } - break; - } - case 1: - { - const u8 *srcCopy = src; - mode = GetBgMetricAffineMode(bg, 0x1); - for (destY16 = destY; destY16 < (destY + height); destY16++) + case 1: { - for (destX16 = destX; destX16 < (destX + width); destX16++) + const u8 * srcCopy = src; + mode = GetBgMetricAffineMode(bg, 0x1); + for (destY16 = destY; destY16 < (destY + height); destY16++) { - ((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++; + for (destX16 = destX; destX16 < (destX + width); destX16++) + { + ((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++; + } } + break; + } } - break; - } } } |