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-rw-r--r--gflib/bg.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/gflib/bg.c b/gflib/bg.c
index fd72f2d24..c3a4be1d4 100644
--- a/gflib/bg.c
+++ b/gflib/bg.c
@@ -950,7 +950,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u
CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
}
-void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset)
+void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2)
{
u16 screenWidth, screenHeight, screenSize;
u16 var;
@@ -966,28 +966,28 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8
{
case BG_TYPE_NORMAL:
srcPtr = src + ((srcY * srcWidth) + srcX) * 2;
- for (i = destX; i < (destX + rectWidth); i++)
+ for (i = destY; i < (destY + rectHeight); i++)
{
- for (j = srcHeight; j < (srcHeight + destY); j++)
+ for (j = destX; j < (destX + rectWidth); j++)
{
u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight);
- CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset);
+ CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), palette1, tileOffset, palette2);
srcPtr += 2;
}
- srcPtr += (srcWidth - destY) * 2;
+ srcPtr += (srcWidth - rectWidth) * 2;
}
break;
case BG_TYPE_AFFINE:
srcPtr = src + ((srcY * srcWidth) + srcX);
var = GetBgMetricAffineMode(bg, 0x1);
- for (i = destX; i < (destX + rectWidth); i++)
+ for (i = destY; i < (destY + rectHeight); i++)
{
- for (j = srcHeight; j < (srcHeight + destY); j++)
+ for (j = destX; j < (destX + rectWidth); j++)
{
- *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1;
+ *(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + tileOffset;
srcPtr++;
}
- srcPtr += (srcWidth - destY);
+ srcPtr += (srcWidth - rectWidth);
}
break;
}