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-rw-r--r--gflib/malloc.c210
1 files changed, 210 insertions, 0 deletions
diff --git a/gflib/malloc.c b/gflib/malloc.c
new file mode 100644
index 000000000..4d1a9fe5c
--- /dev/null
+++ b/gflib/malloc.c
@@ -0,0 +1,210 @@
+#include "global.h"
+
+static void *sHeapStart;
+static u32 sHeapSize;
+static u32 malloc_c_unused_0300000c; // needed to align dma3_manager.o(.bss)
+
+#define MALLOC_SYSTEM_ID 0xA3A3
+
+struct MemBlock {
+ // Whether this block is currently allocated.
+ bool16 flag;
+
+ // Magic number used for error checking. Should equal MALLOC_SYSTEM_ID.
+ u16 magic;
+
+ // Size of the block (not including this header struct).
+ u32 size;
+
+ // Previous block pointer. Equals sHeapStart if this is the first block.
+ struct MemBlock *prev;
+
+ // Next block pointer. Equals sHeapStart if this is the last block.
+ struct MemBlock *next;
+
+ // Data in the memory block. (Arrays of length 0 are a GNU extension.)
+ u8 data[0];
+};
+
+void PutMemBlockHeader(void *block, struct MemBlock *prev, struct MemBlock *next, u32 size)
+{
+ struct MemBlock *header = (struct MemBlock *)block;
+
+ header->flag = FALSE;
+ header->magic = MALLOC_SYSTEM_ID;
+ header->size = size;
+ header->prev = prev;
+ header->next = next;
+}
+
+void PutFirstMemBlockHeader(void *block, u32 size)
+{
+ PutMemBlockHeader(block, (struct MemBlock *)block, (struct MemBlock *)block, size - sizeof(struct MemBlock));
+}
+
+void *AllocInternal(void *heapStart, u32 size)
+{
+ struct MemBlock *pos = (struct MemBlock *)heapStart;
+ struct MemBlock *head = pos;
+ struct MemBlock *splitBlock;
+ u32 foundBlockSize;
+
+ // Alignment
+ if (size & 3)
+ size = 4 * ((size / 4) + 1);
+
+ for (;;) {
+ // Loop through the blocks looking for unused block that's big enough.
+
+ if (!pos->flag) {
+ foundBlockSize = pos->size;
+
+ if (foundBlockSize >= size) {
+ if (foundBlockSize - size < 2 * sizeof(struct MemBlock)) {
+ // The block isn't much bigger than the requested size,
+ // so just use it.
+ pos->flag = TRUE;
+ } else {
+ // The block is significantly bigger than the requested
+ // size, so split the rest into a separate block.
+ foundBlockSize -= sizeof(struct MemBlock);
+ foundBlockSize -= size;
+
+ splitBlock = (struct MemBlock *)(pos->data + size);
+
+ pos->flag = TRUE;
+ pos->size = size;
+
+ PutMemBlockHeader(splitBlock, pos, pos->next, foundBlockSize);
+
+ pos->next = splitBlock;
+
+ if (splitBlock->next != head)
+ splitBlock->next->prev = splitBlock;
+ }
+
+ return pos->data;
+ }
+ }
+
+ if (pos->next == head)
+ return NULL;
+
+ pos = pos->next;
+ }
+}
+
+void FreeInternal(void *heapStart, void *pointer)
+{
+ if (pointer) {
+ struct MemBlock *head = (struct MemBlock *)heapStart;
+ struct MemBlock *block = (struct MemBlock *)((u8 *)pointer - sizeof(struct MemBlock));
+ block->flag = FALSE;
+
+ // If the freed block isn't the last one, merge with the next block
+ // if it's not in use.
+ if (block->next != head) {
+ if (!block->next->flag) {
+ block->size += sizeof(struct MemBlock) + block->next->size;
+ block->next->magic = 0;
+ block->next = block->next->next;
+ if (block->next != head)
+ block->next->prev = block;
+ }
+ }
+
+ // If the freed block isn't the first one, merge with the previous block
+ // if it's not in use.
+ if (block != head) {
+ if (!block->prev->flag) {
+ block->prev->next = block->next;
+
+ if (block->next != head)
+ block->next->prev = block->prev;
+
+ block->magic = 0;
+ block->prev->size += sizeof(struct MemBlock) + block->size;
+ }
+ }
+ }
+}
+
+void *AllocZeroedInternal(void *heapStart, u32 size)
+{
+ void *mem = AllocInternal(heapStart, size);
+
+ if (mem != NULL) {
+ if (size & 3)
+ size = 4 * ((size / 4) + 1);
+
+ CpuFill32(0, mem, size);
+ }
+
+ return mem;
+}
+
+bool32 CheckMemBlockInternal(void *heapStart, void *pointer)
+{
+ struct MemBlock *head = (struct MemBlock *)heapStart;
+ struct MemBlock *block = (struct MemBlock *)((u8 *)pointer - sizeof(struct MemBlock));
+
+ if (block->magic != MALLOC_SYSTEM_ID)
+ return FALSE;
+
+ if (block->next->magic != MALLOC_SYSTEM_ID)
+ return FALSE;
+
+ if (block->next != head && block->next->prev != block)
+ return FALSE;
+
+ if (block->prev->magic != MALLOC_SYSTEM_ID)
+ return FALSE;
+
+ if (block->prev != head && block->prev->next != block)
+ return FALSE;
+
+ if (block->next != head && block->next != (struct MemBlock *)(block->data + block->size))
+ return FALSE;
+
+ return TRUE;
+}
+
+void InitHeap(void *heapStart, u32 heapSize)
+{
+ sHeapStart = heapStart;
+ sHeapSize = heapSize;
+ PutFirstMemBlockHeader(heapStart, heapSize);
+}
+
+void *Alloc(u32 size)
+{
+ return AllocInternal(sHeapStart, size);
+}
+
+void *AllocZeroed(u32 size)
+{
+ return AllocZeroedInternal(sHeapStart, size);
+}
+
+void Free(void *pointer)
+{
+ FreeInternal(sHeapStart, pointer);
+}
+
+bool32 CheckMemBlock(void *pointer)
+{
+ return CheckMemBlockInternal(sHeapStart, pointer);
+}
+
+bool32 CheckHeap()
+{
+ struct MemBlock *pos = (struct MemBlock *)sHeapStart;
+
+ do {
+ if (!CheckMemBlockInternal(sHeapStart, pos->data))
+ return FALSE;
+ pos = pos->next;
+ } while (pos != (struct MemBlock *)sHeapStart);
+
+ return TRUE;
+}