diff options
Diffstat (limited to 'gflib/window.c')
-rw-r--r-- | gflib/window.c | 36 |
1 files changed, 21 insertions, 15 deletions
diff --git a/gflib/window.c b/gflib/window.c index 0be59773c..7c87ea86d 100644 --- a/gflib/window.c +++ b/gflib/window.c @@ -30,18 +30,21 @@ static void nullsub_8(void) bool16 InitWindows(const struct WindowTemplate *templates) { - int i, j; - u8* allocatedTilemapBuffer; + int i; + void *bgTilemapBuffer; + int j; + u8 bgLayer; u16 attrib; + u8* allocatedTilemapBuffer; int allocatedBaseBlock; - u8 bgLayer; for (i = 0; i < 0x4; ++i) { - if (GetBgTilemapBuffer(i) != NULL) + bgTilemapBuffer = GetBgTilemapBuffer(i); + if (bgTilemapBuffer != NULL) gUnknown_03002F70[i] = nullsub_8; else - gUnknown_03002F70[i] = NULL; + gUnknown_03002F70[i] = bgTilemapBuffer; } for (i = 0; i < 0x20; ++i) @@ -564,19 +567,19 @@ u32 GetWindowAttribute(u8 windowId, u8 attributeId) switch (attributeId) { case WINDOW_BG: - return (u32)gWindows[windowId].window.bg; + return gWindows[windowId].window.bg; case WINDOW_TILEMAP_LEFT: - return (u32)gWindows[windowId].window.tilemapLeft; + return gWindows[windowId].window.tilemapLeft; case WINDOW_TILEMAP_TOP: - return (u32)gWindows[windowId].window.tilemapTop; + return gWindows[windowId].window.tilemapTop; case WINDOW_WIDTH: - return (u32)gWindows[windowId].window.width; + return gWindows[windowId].window.width; case WINDOW_HEIGHT: - return (u32)gWindows[windowId].window.height; + return gWindows[windowId].window.height; case WINDOW_PALETTE_NUM: - return (u32)gWindows[windowId].window.paletteNum; + return gWindows[windowId].window.paletteNum; case WINDOW_BASE_BLOCK: - return (u32)gWindows[windowId].window.baseBlock; + return gWindows[windowId].window.baseBlock; case WINDOW_TILE_DATA: return (u32)(gWindows[windowId].tileData); default: @@ -640,9 +643,12 @@ u16 AddWindow8Bit(const struct WindowTemplate *template) } return 0xFF; } - gWindows[windowId].tileData = memAddress; - gWindows[windowId].window = *template; - return windowId; + else + { + gWindows[windowId].tileData = memAddress; + gWindows[windowId].window = *template; + return windowId; + } } void FillWindowPixelBuffer8Bit(u8 windowId, u8 fillValue) |