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-rw-r--r--gflib/characters.h350
-rw-r--r--gflib/string_util.c8
-rw-r--r--gflib/text.h268
3 files changed, 355 insertions, 271 deletions
diff --git a/gflib/characters.h b/gflib/characters.h
new file mode 100644
index 000000000..ab003a3e3
--- /dev/null
+++ b/gflib/characters.h
@@ -0,0 +1,350 @@
+#ifndef GUARD_CHARACTERS_H
+#define GUARD_CHARACTERS_H
+
+#define CHAR_SPACE 0x00
+#define CHAR_A_GRAVE 0x01
+#define CHAR_A_ACUTE 0x02
+#define CHAR_A_CIRCUMFLEX 0x03
+#define CHAR_C_CEDILLA 0x04
+#define CHAR_E_GRAVE 0x05
+#define CHAR_E_ACUTE 0x06
+#define CHAR_E_CIRCUMFLEX 0x07
+#define CHAR_E_DIAERESIS 0x08
+#define CHAR_I_GRAVE 0x09
+//#define CHAR_I_ACUTE 0x0A // Is 0x5A instead
+#define CHAR_I_CIRCUMFLEX 0x0B
+#define CHAR_I_DIAERESIS 0x0C
+#define CHAR_O_GRAVE 0x0D
+#define CHAR_O_ACUTE 0x0E
+#define CHAR_O_CIRCUMFLEX 0x0F
+#define CHAR_OE 0x10
+#define CHAR_U_GRAVE 0x11
+#define CHAR_U_ACUTE 0x12
+#define CHAR_U_CIRCUMFLEX 0x13
+#define CHAR_N_TILDE 0x14
+#define CHAR_ESZETT 0x15
+#define CHAR_a_GRAVE 0x16
+#define CHAR_a_ACUTE 0x17
+//#define CHAR_a_CIRCUMFLEX 0x18 // Is 0x68 instead
+#define CHAR_c_CEDILLA 0x19
+#define CHAR_e_GRAVE 0x1A
+#define CHAR_e_ACUTE 0x1B
+#define CHAR_e_CIRCUMFLEX 0x1C
+#define CHAR_e_DIAERESIS 0x1D
+#define CHAR_i_GRAVE 0x1E
+//#define CHAR_i_ACUTE 0x1F // Is 0x6F instead
+#define CHAR_i_CIRCUMFLEX 0x20
+#define CHAR_i_DIAERESIS 0x21
+#define CHAR_o_GRAVE 0x22
+#define CHAR_o_ACUTE 0x23
+#define CHAR_o_CIRCUMFLEX 0x24
+#define CHAR_oe 0x25
+#define CHAR_u_GRAVE 0x26
+#define CHAR_u_ACUTE 0x27
+#define CHAR_u_CIRCUMFLEX 0x28
+#define CHAR_n_TILDE 0x29
+#define CHAR_MASCULINE_ORDINAL 0x2A
+#define CHAR_FEMININE_ORDINAL 0x2B
+#define CHAR_SUPER_ER 0x2C
+#define CHAR_AMPERSAND 0x2D
+#define CHAR_PLUS 0x2E
+//
+#define CHAR_LV 0x34
+#define CHAR_EQUALS 0x35
+#define CHAR_SEMICOLON 0x36
+#define CHAR_BARD_WORD_DELIMIT 0x37 // Empty space to separate words in Bard's song
+#define CHAR_INV_QUESTION_MARK 0x51
+#define CHAR_INV_EXCL_MARK 0x52
+#define CHAR_PK 0x53
+#define CHAR_MN 0x54
+#define CHAR_PO 0x55
+#define CHAR_KE 0x56
+#define CHAR_BLOCK_1 0x57 // Each of these 3
+#define CHAR_BLOCK_2 0x58 // chars contains 1/3
+#define CHAR_BLOCK_3 0x59 // of the word BLOCK
+#define CHAR_I_ACUTE 0x5A
+#define CHAR_PERCENT 0x5B
+#define CHAR_LEFT_PAREN 0x5C
+#define CHAR_RIGHT_PAREN 0x5D
+//
+#define CHAR_a_CIRCUMFLEX 0x68
+//
+#define CHAR_i_ACUTE 0x6F
+//
+#define CHAR_SPACER 0x77 // Empty space
+//
+#define CHAR_UP_ARROW 0x79
+#define CHAR_DOWN_ARROW 0x7A
+#define CHAR_LEFT_ARROW 0x7B
+#define CHAR_RIGHT_ARROW 0x7C
+//
+#define CHAR_SUPER_E 0x84
+#define CHAR_LESS_THAN 0x85
+#define CHAR_GREATER_THAN 0x86
+//
+#define CHAR_SUPER_RE 0xA0
+#define CHAR_0 0xA1
+#define CHAR_1 0xA2
+#define CHAR_2 0xA3
+#define CHAR_3 0xA4
+#define CHAR_4 0xA5
+#define CHAR_5 0xA6
+#define CHAR_6 0xA7
+#define CHAR_7 0xA8
+#define CHAR_8 0xA9
+#define CHAR_9 0xAA
+#define CHAR_EXCL_MARK 0xAB
+#define CHAR_QUESTION_MARK 0xAC
+#define CHAR_PERIOD 0xAD
+#define CHAR_HYPHEN 0xAE
+#define CHAR_BULLET 0xAF
+#define CHAR_ELLIPSIS 0xB0
+#define CHAR_DBL_QUOTE_LEFT 0xB1
+#define CHAR_DBL_QUOTE_RIGHT 0xB2
+#define CHAR_SGL_QUOTE_LEFT 0xB3
+#define CHAR_SGL_QUOTE_RIGHT 0xB4
+#define CHAR_MALE 0xB5
+#define CHAR_FEMALE 0xB6
+#define CHAR_CURRENCY 0xB7
+#define CHAR_COMMA 0xB8
+#define CHAR_MULT_SIGN 0xB9
+#define CHAR_SLASH 0xBA
+#define CHAR_A 0xBB
+#define CHAR_B 0xBC
+#define CHAR_C 0xBD
+#define CHAR_D 0xBE
+#define CHAR_E 0xBF
+#define CHAR_F 0xC0
+#define CHAR_G 0xC1
+#define CHAR_H 0xC2
+#define CHAR_I 0xC3
+#define CHAR_J 0xC4
+#define CHAR_K 0xC5
+#define CHAR_L 0xC6
+#define CHAR_M 0xC7
+#define CHAR_N 0xC8
+#define CHAR_O 0xC9
+#define CHAR_P 0xCA
+#define CHAR_Q 0xCB
+#define CHAR_R 0xCC
+#define CHAR_S 0xCD
+#define CHAR_T 0xCE
+#define CHAR_U 0xCF
+#define CHAR_V 0xD0
+#define CHAR_W 0xD1
+#define CHAR_X 0xD2
+#define CHAR_Y 0xD3
+#define CHAR_Z 0xD4
+#define CHAR_a 0xD5
+#define CHAR_b 0xD6
+#define CHAR_c 0xD7
+#define CHAR_d 0xD8
+#define CHAR_e 0xD9
+#define CHAR_f 0xDA
+#define CHAR_g 0xDB
+#define CHAR_h 0xDC
+#define CHAR_i 0xDD
+#define CHAR_j 0xDE
+#define CHAR_k 0xDF
+#define CHAR_l 0xE0
+#define CHAR_m 0xE1
+#define CHAR_n 0xE2
+#define CHAR_o 0xE3
+#define CHAR_p 0xE4
+#define CHAR_q 0xE5
+#define CHAR_r 0xE6
+#define CHAR_s 0xE7
+#define CHAR_t 0xE8
+#define CHAR_u 0xE9
+#define CHAR_v 0xEA
+#define CHAR_w 0xEB
+#define CHAR_x 0xEC
+#define CHAR_y 0xED
+#define CHAR_z 0xEE
+#define CHAR_BLACK_TRIANGLE 0xEF
+#define CHAR_COLON 0xF0
+#define CHAR_A_DIAERESIS 0xF1
+#define CHAR_O_DIAERESIS 0xF2
+#define CHAR_U_DIAERESIS 0xF3
+#define CHAR_a_DIAERESIS 0xF4
+#define CHAR_o_DIAERESIS 0xF5
+#define CHAR_u_DIAERESIS 0xF6
+#define CHAR_DYNAMIC 0xF7
+#define CHAR_KEYPAD_ICON 0xF8
+#define CHAR_EXTRA_SYMBOL 0xF9
+#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
+#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
+#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
+#define PLACEHOLDER_BEGIN 0xFD // string placeholder
+#define CHAR_NEWLINE 0xFE
+#define EOS 0xFF // end of string
+
+// CHAR_KEYPAD_ICON chars
+#define CHAR_A_BUTTON 0x00
+#define CHAR_B_BUTTON 0x01
+#define CHAR_L_BUTTON 0x02
+#define CHAR_R_BUTTON 0x03
+#define CHAR_START_BUTTON 0x04
+#define CHAR_SELECT_BUTTON 0x05
+#define CHAR_DPAD_UP 0x06
+#define CHAR_DPAD_DOWN 0x07
+#define CHAR_DPAD_LEFT 0x08
+#define CHAR_DPAD_RIGHT 0x09
+#define CHAR_DPAD_UPDOWN 0x0A
+#define CHAR_DPAD_LEFTRIGHT 0x0B
+#define CHAR_DPAD_NONE 0x0C
+
+// CHAR_EXTRA_SYMBOL chars
+#define CHAR_UP_ARROW_2 0x00
+#define CHAR_DOWN_ARROW_2 0x01
+#define CHAR_LEFT_ARROW_2 0x02
+#define CHAR_RIGHT_ARROW_2 0x03
+#define CHAR_PLUS_2 0x04
+#define CHAR_LV_2 0x05
+#define CHAR_PP 0x06
+#define CHAR_ID 0x07
+#define CHAR_NO 0x08
+#define CHAR_UNDERSCORE 0x09
+
+#define EXT_CTRL_CODE_COLOR 0x01
+#define EXT_CTRL_CODE_HIGHLIGHT 0x02
+#define EXT_CTRL_CODE_SHADOW 0x03
+#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04
+#define EXT_CTRL_CODE_PALETTE 0x05
+#define EXT_CTRL_CODE_FONT 0x06
+#define EXT_CTRL_CODE_RESET_SIZE 0x07
+#define EXT_CTRL_CODE_PAUSE 0x08
+#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09
+#define EXT_CTRL_CODE_WAIT_SE 0x0A
+#define EXT_CTRL_CODE_PLAY_BGM 0x0B
+#define EXT_CTRL_CODE_ESCAPE 0x0C
+#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D
+#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E
+#define EXT_CTRL_CODE_FILL_WINDOW 0x0F
+#define EXT_CTRL_CODE_PLAY_SE 0x10
+#define EXT_CTRL_CODE_CLEAR 0x11
+#define EXT_CTRL_CODE_SKIP 0x12
+#define EXT_CTRL_CODE_CLEAR_TO 0x13
+#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
+#define EXT_CTRL_CODE_JPN 0x15
+#define EXT_CTRL_CODE_ENG 0x16
+#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17
+#define EXT_CTRL_CODE_RESUME_MUSIC 0x18
+
+#define TEXT_COLOR_TRANSPARENT 0x0
+#define TEXT_COLOR_WHITE 0x1
+#define TEXT_COLOR_DARK_GRAY 0x2
+#define TEXT_COLOR_LIGHT_GRAY 0x3
+#define TEXT_COLOR_RED 0x4
+#define TEXT_COLOR_LIGHT_RED 0x5
+#define TEXT_COLOR_GREEN 0x6
+#define TEXT_COLOR_LIGHT_GREEN 0x7
+#define TEXT_COLOR_BLUE 0x8
+#define TEXT_COLOR_LIGHT_BLUE 0x9
+#define TEXT_DYNAMIC_COLOR_1 0xA // Usually white
+#define TEXT_DYNAMIC_COLOR_2 0xB // Usually white w/ tinge of green
+#define TEXT_DYNAMIC_COLOR_3 0xC // Usually white
+#define TEXT_DYNAMIC_COLOR_4 0xD // Usually aquamarine
+#define TEXT_DYNAMIC_COLOR_5 0xE // Usually blue-green
+#define TEXT_DYNAMIC_COLOR_6 0xF // Usually cerulean
+
+#define FONT_0 0
+#define FONT_1 1
+#define FONT_2 2
+#define FONT_3 3
+#define FONT_4 4
+#define FONT_5 5
+#define FONT_6 6
+#define FONT_7 7
+#define FONT_8 8
+
+
+#define PLACEHOLDER_ID_UNKNOWN 0x0
+#define PLACEHOLDER_ID_PLAYER 0x1
+#define PLACEHOLDER_ID_STRING_VAR_1 0x2
+#define PLACEHOLDER_ID_STRING_VAR_2 0x3
+#define PLACEHOLDER_ID_STRING_VAR_3 0x4
+#define PLACEHOLDER_ID_KUN 0x5
+#define PLACEHOLDER_ID_RIVAL 0x6
+#define PLACEHOLDER_ID_VERSION 0x7
+#define PLACEHOLDER_ID_AQUA 0x8
+#define PLACEHOLDER_ID_MAGMA 0x9
+#define PLACEHOLDER_ID_ARCHIE 0xA
+#define PLACEHOLDER_ID_MAXIE 0xB
+#define PLACEHOLDER_ID_KYOGRE 0xC
+#define PLACEHOLDER_ID_GROUDON 0xD
+
+// battle placeholders are located in battle_message.h
+
+// Hiragana from 0x1-0x50, Katakana from 0x51-0xA0.
+// This excludes Japanese punctuation, which end at 0xB0
+#define JAPANESE_CHAR_END 0xA0
+
+// Note that while all dot combinations are represented in
+// the Braille font, they are not all meaningful characters.
+// Only those that have direct single-character translations are listed.
+#define BRAILLE_CHAR_SPACE 0x00
+#define BRAILLE_CHAR_A 0x01
+//
+#define BRAILLE_CHAR_C 0x03
+#define BRAILLE_CHAR_COMMA 0x04
+#define BRAILLE_CHAR_B 0x05
+#define BRAILLE_CHAR_I 0x06
+#define BRAILLE_CHAR_F 0x07
+//
+#define BRAILLE_CHAR_E 0x09
+//
+#define BRAILLE_CHAR_D 0x0B
+#define BRAILLE_CHAR_COLON 0x0C
+#define BRAILLE_CHAR_H 0x0D
+#define BRAILLE_CHAR_J 0x0E
+#define BRAILLE_CHAR_G 0x0F
+#define BRAILLE_CHAR_APOSTROPHE 0x10
+#define BRAILLE_CHAR_K 0x11
+#define BRAILLE_CHAR_SLASH 0x12
+#define BRAILLE_CHAR_M 0x13
+#define BRAILLE_CHAR_SEMICOLON 0x14
+#define BRAILLE_CHAR_L 0x15
+#define BRAILLE_CHAR_S 0x16
+#define BRAILLE_CHAR_P 0x17
+//
+#define BRAILLE_CHAR_O 0x19
+//
+#define BRAILLE_CHAR_N 0x1B
+#define BRAILLE_CHAR_EXCL_MARK 0x1C
+#define BRAILLE_CHAR_R 0x1D
+#define BRAILLE_CHAR_T 0x1E
+#define BRAILLE_CHAR_Q 0x1F
+//
+#define BRAILLE_CHAR_PERIOD 0x2C
+//
+#define BRAILLE_CHAR_W 0x2E
+//
+#define BRAILLE_CHAR_HYPHEN 0x30
+#define BRAILLE_CHAR_U 0x31
+//
+#define BRAILLE_CHAR_X 0x33
+#define BRAILLE_CHAR_QUESTION_MARK 0x34 // Also double quote left
+#define BRAILLE_CHAR_V 0x35
+//
+#define BRAILLE_CHAR_DBL_QUOTE_RIGHT 0x38
+#define BRAILLE_CHAR_Z 0x39
+#define BRAILLE_CHAR_NUMBER 0x3A
+#define BRAILLE_CHAR_Y 0x3B
+#define BRAILLE_CHAR_PAREN 0x3C
+//
+#define NUM_BRAILLE_CHARS 0x40
+
+// Digits must be preceded by BRAILLE_CHAR_NUMBER
+#define BRAILLE_CHAR_1 BRAILLE_CHAR_A
+#define BRAILLE_CHAR_2 BRAILLE_CHAR_B
+#define BRAILLE_CHAR_3 BRAILLE_CHAR_C
+#define BRAILLE_CHAR_4 BRAILLE_CHAR_D
+#define BRAILLE_CHAR_5 BRAILLE_CHAR_E
+#define BRAILLE_CHAR_6 BRAILLE_CHAR_F
+#define BRAILLE_CHAR_7 BRAILLE_CHAR_G
+#define BRAILLE_CHAR_8 BRAILLE_CHAR_H
+#define BRAILLE_CHAR_9 BRAILLE_CHAR_I
+#define BRAILLE_CHAR_0 BRAILLE_CHAR_J
+
+#endif // GUARD_CHARACTERS_H
diff --git a/gflib/string_util.c b/gflib/string_util.c
index 4bf0d2ae9..9463b4a7b 100644
--- a/gflib/string_util.c
+++ b/gflib/string_util.c
@@ -206,7 +206,7 @@ u8 *ConvertIntToDecimalStringN(u8 *dest, s32 value, enum StringConvertMode mode,
}
else if (state == WRITING_SPACES)
{
- *dest++ = 0x77;
+ *dest++ = CHAR_SPACER;
}
value = temp;
@@ -262,7 +262,7 @@ u8 *ConvertUIntToDecimalStringN(u8 *dest, u32 value, enum StringConvertMode mode
}
else if (state == WRITING_SPACES)
{
- *dest++ = 0x77;
+ *dest++ = CHAR_SPACER;
}
value = temp;
@@ -322,7 +322,7 @@ u8 *ConvertIntToHexStringN(u8 *dest, s32 value, enum StringConvertMode mode, u8
}
else if (state == WRITING_SPACES)
{
- *dest++ = 0x77;
+ *dest++ = CHAR_SPACER;
}
value = temp;
@@ -414,7 +414,7 @@ u8 *StringBraille(u8 *dest, const u8 *src)
break;
default:
*dest++ = c;
- *dest++ = c + 0x40;
+ *dest++ = c + NUM_BRAILLE_CHARS;
break;
}
}
diff --git a/gflib/text.h b/gflib/text.h
index 9bb07580e..91b9ef77f 100644
--- a/gflib/text.h
+++ b/gflib/text.h
@@ -1,273 +1,7 @@
#ifndef GUARD_TEXT_H
#define GUARD_TEXT_H
-#define CHAR_SPACE 0x00
-#define CHAR_A_GRAVE 0x01
-#define CHAR_A_ACUTE 0x02
-#define CHAR_A_CIRCUMFLEX 0x03
-#define CHAR_C_CEDILLA 0x04
-#define CHAR_E_GRAVE 0x05
-#define CHAR_E_ACUTE 0x06
-#define CHAR_E_CIRCUMFLEX 0x07
-#define CHAR_E_DIAERESIS 0x08
-#define CHAR_I_GRAVE 0x09
-//#define CHAR_I_ACUTE 0x0A // Is 0x5A instead
-#define CHAR_I_CIRCUMFLEX 0x0B
-#define CHAR_I_DIAERESIS 0x0C
-#define CHAR_O_GRAVE 0x0D
-#define CHAR_O_ACUTE 0x0E
-#define CHAR_O_CIRCUMFLEX 0x0F
-#define CHAR_OE 0x10
-#define CHAR_U_GRAVE 0x11
-#define CHAR_U_ACUTE 0x12
-#define CHAR_U_CIRCUMFLEX 0x13
-#define CHAR_N_TILDE 0x14
-#define CHAR_ESZETT 0x15
-#define CHAR_a_GRAVE 0x16
-#define CHAR_a_ACUTE 0x17
-//#define CHAR_a_CIRCUMFLEX 0x18 // Is 0x68 instead
-#define CHAR_c_CEDILLA 0x19
-#define CHAR_e_GRAVE 0x1A
-#define CHAR_e_ACUTE 0x1B
-#define CHAR_e_CIRCUMFLEX 0x1C
-#define CHAR_e_DIAERESIS 0x1D
-#define CHAR_i_GRAVE 0x1E
-//#define CHAR_i_ACUTE 0x1F // Is 0x6F instead
-#define CHAR_i_CIRCUMFLEX 0x20
-#define CHAR_i_DIAERESIS 0x21
-#define CHAR_o_GRAVE 0x22
-#define CHAR_o_ACUTE 0x23
-#define CHAR_o_CIRCUMFLEX 0x24
-#define CHAR_oe 0x25
-#define CHAR_u_GRAVE 0x26
-#define CHAR_u_ACUTE 0x27
-#define CHAR_u_CIRCUMFLEX 0x28
-#define CHAR_n_TILDE 0x29
-#define CHAR_MASCULINE_ORDINAL 0x2A
-#define CHAR_FEMININE_ORDINAL 0x2B
-#define CHAR_SUPER_ER 0x2C
-#define CHAR_AMPERSAND 0x2D
-#define CHAR_PLUS 0x2E
-//
-#define CHAR_LV 0x34
-#define CHAR_EQUALS 0x35
-#define CHAR_SEMICOLON 0x36
-#define CHAR_BARD_WORD_DELIMIT 0x37 // Empty space to separate words in Bard's song
-#define CHAR_INV_QUESTION_MARK 0x51
-#define CHAR_INV_EXCL_MARK 0x52
-#define CHAR_PK 0x53
-#define CHAR_MN 0x54
-#define CHAR_PO 0x55
-#define CHAR_KE 0x56
-#define CHAR_BLOCK_1 0x57 // Each of these 3
-#define CHAR_BLOCK_2 0x58 // chars contains 1/3
-#define CHAR_BLOCK_3 0x59 // of the word BLOCK
-#define CHAR_I_ACUTE 0x5A
-#define CHAR_PERCENT 0x5B
-#define CHAR_LEFT_PAREN 0x5C
-#define CHAR_RIGHT_PAREN 0x5D
-//
-#define CHAR_a_CIRCUMFLEX 0x68
-//
-#define CHAR_i_ACUTE 0x6F
-//
-#define CHAR_SPACER 0x77 // Empty space
-//
-#define CHAR_UP_ARROW 0x79
-#define CHAR_DOWN_ARROW 0x7A
-#define CHAR_LEFT_ARROW 0x7B
-#define CHAR_RIGHT_ARROW 0x7C
-//
-#define CHAR_SUPER_E 0x84
-#define CHAR_LESS_THAN 0x85
-#define CHAR_GREATER_THAN 0x86
-//
-#define CHAR_SUPER_RE 0xA0
-#define CHAR_0 0xA1
-#define CHAR_1 0xA2
-#define CHAR_2 0xA3
-#define CHAR_3 0xA4
-#define CHAR_4 0xA5
-#define CHAR_5 0xA6
-#define CHAR_6 0xA7
-#define CHAR_7 0xA8
-#define CHAR_8 0xA9
-#define CHAR_9 0xAA
-#define CHAR_EXCL_MARK 0xAB
-#define CHAR_QUESTION_MARK 0xAC
-#define CHAR_PERIOD 0xAD
-#define CHAR_HYPHEN 0xAE
-#define CHAR_BULLET 0xAF
-#define CHAR_ELLIPSIS 0xB0
-#define CHAR_DBL_QUOT_LEFT 0xB1
-#define CHAR_DBL_QUOT_RIGHT 0xB2
-#define CHAR_SGL_QUOT_LEFT 0xB3
-#define CHAR_SGL_QUOT_RIGHT 0xB4
-#define CHAR_MALE 0xB5
-#define CHAR_FEMALE 0xB6
-#define CHAR_CURRENCY 0xB7
-#define CHAR_COMMA 0xB8
-#define CHAR_MULT_SIGN 0xB9
-#define CHAR_SLASH 0xBA
-#define CHAR_A 0xBB
-#define CHAR_B 0xBC
-#define CHAR_C 0xBD
-#define CHAR_D 0xBE
-#define CHAR_E 0xBF
-#define CHAR_F 0xC0
-#define CHAR_G 0xC1
-#define CHAR_H 0xC2
-#define CHAR_I 0xC3
-#define CHAR_J 0xC4
-#define CHAR_K 0xC5
-#define CHAR_L 0xC6
-#define CHAR_M 0xC7
-#define CHAR_N 0xC8
-#define CHAR_O 0xC9
-#define CHAR_P 0xCA
-#define CHAR_Q 0xCB
-#define CHAR_R 0xCC
-#define CHAR_S 0xCD
-#define CHAR_T 0xCE
-#define CHAR_U 0xCF
-#define CHAR_V 0xD0
-#define CHAR_W 0xD1
-#define CHAR_X 0xD2
-#define CHAR_Y 0xD3
-#define CHAR_Z 0xD4
-#define CHAR_a 0xD5
-#define CHAR_b 0xD6
-#define CHAR_c 0xD7
-#define CHAR_d 0xD8
-#define CHAR_e 0xD9
-#define CHAR_f 0xDA
-#define CHAR_g 0xDB
-#define CHAR_h 0xDC
-#define CHAR_i 0xDD
-#define CHAR_j 0xDE
-#define CHAR_k 0xDF
-#define CHAR_l 0xE0
-#define CHAR_m 0xE1
-#define CHAR_n 0xE2
-#define CHAR_o 0xE3
-#define CHAR_p 0xE4
-#define CHAR_q 0xE5
-#define CHAR_r 0xE6
-#define CHAR_s 0xE7
-#define CHAR_t 0xE8
-#define CHAR_u 0xE9
-#define CHAR_v 0xEA
-#define CHAR_w 0xEB
-#define CHAR_x 0xEC
-#define CHAR_y 0xED
-#define CHAR_z 0xEE
-#define CHAR_BLACK_TRIANGLE 0xEF
-#define CHAR_COLON 0xF0
-#define CHAR_A_DIAERESIS 0xF1
-#define CHAR_O_DIAERESIS 0xF2
-#define CHAR_U_DIAERESIS 0xF3
-#define CHAR_a_DIAERESIS 0xF4
-#define CHAR_o_DIAERESIS 0xF5
-#define CHAR_u_DIAERESIS 0xF6
-#define CHAR_DYNAMIC 0xF7
-#define CHAR_KEYPAD_ICON 0xF8
-#define CHAR_EXTRA_SYMBOL 0xF9
-#define CHAR_PROMPT_SCROLL 0xFA // waits for button press and scrolls dialog
-#define CHAR_PROMPT_CLEAR 0xFB // waits for button press and clears dialog
-#define EXT_CTRL_CODE_BEGIN 0xFC // extended control code
-#define PLACEHOLDER_BEGIN 0xFD // string placeholder
-#define CHAR_NEWLINE 0xFE
-#define EOS 0xFF // end of string
-
-// CHAR_KEYPAD_ICON chars
-#define CHAR_A_BUTTON 0x00
-#define CHAR_B_BUTTON 0x01
-#define CHAR_L_BUTTON 0x02
-#define CHAR_R_BUTTON 0x03
-#define CHAR_START_BUTTON 0x04
-#define CHAR_SELECT_BUTTON 0x05
-#define CHAR_DPAD_UP 0x06
-#define CHAR_DPAD_DOWN 0x07
-#define CHAR_DPAD_LEFT 0x08
-#define CHAR_DPAD_RIGHT 0x09
-#define CHAR_DPAD_UPDOWN 0x0A
-#define CHAR_DPAD_LEFTRIGHT 0x0B
-#define CHAR_DPAD_NONE 0x0C
-
-// CHAR_EXTRA_SYMBOL chars
-#define CHAR_UP_ARROW_2 0x00
-#define CHAR_DOWN_ARROW_2 0x01
-#define CHAR_LEFT_ARROW_2 0x02
-#define CHAR_RIGHT_ARROW_2 0x03
-#define CHAR_PLUS_2 0x04
-#define CHAR_LV_2 0x05
-#define CHAR_PP 0x06
-#define CHAR_ID 0x07
-#define CHAR_NO 0x08
-#define CHAR_UNDERSCORE 0x09
-
-#define EXT_CTRL_CODE_COLOR 0x01
-#define EXT_CTRL_CODE_HIGHLIGHT 0x02
-#define EXT_CTRL_CODE_SHADOW 0x03
-#define EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW 0x04
-#define EXT_CTRL_CODE_PALETTE 0x05
-#define EXT_CTRL_CODE_FONT 0x06
-#define EXT_CTRL_CODE_RESET_SIZE 0x07
-#define EXT_CTRL_CODE_PAUSE 0x08
-#define EXT_CTRL_CODE_PAUSE_UNTIL_PRESS 0x09
-#define EXT_CTRL_CODE_WAIT_SE 0x0A
-#define EXT_CTRL_CODE_PLAY_BGM 0x0B
-#define EXT_CTRL_CODE_ESCAPE 0x0C
-#define EXT_CTRL_CODE_SHIFT_TEXT 0x0D
-#define EXT_CTRL_CODE_SHIFT_DOWN 0x0E
-#define EXT_CTRL_CODE_FILL_WINDOW 0x0F
-#define EXT_CTRL_CODE_PLAY_SE 0x10
-#define EXT_CTRL_CODE_CLEAR 0x11
-#define EXT_CTRL_CODE_SKIP 0x12
-#define EXT_CTRL_CODE_CLEAR_TO 0x13
-#define EXT_CTRL_CODE_MIN_LETTER_SPACING 0x14
-#define EXT_CTRL_CODE_JPN 0x15
-#define EXT_CTRL_CODE_ENG 0x16
-#define EXT_CTRL_CODE_PAUSE_MUSIC 0x17
-#define EXT_CTRL_CODE_RESUME_MUSIC 0x18
-
-#define TEXT_COLOR_TRANSPARENT 0x0
-#define TEXT_COLOR_WHITE 0x1
-#define TEXT_COLOR_DARK_GRAY 0x2
-#define TEXT_COLOR_LIGHT_GRAY 0x3
-#define TEXT_COLOR_RED 0x4
-#define TEXT_COLOR_LIGHT_RED 0x5
-#define TEXT_COLOR_GREEN 0x6
-#define TEXT_COLOR_LIGHT_GREEN 0x7
-#define TEXT_COLOR_BLUE 0x8
-#define TEXT_COLOR_LIGHT_BLUE 0x9
-#define TEXT_DYNAMIC_COLOR_1 0xA // Usually white
-#define TEXT_DYNAMIC_COLOR_2 0xB // Usually white w/ tinge of green
-#define TEXT_DYNAMIC_COLOR_3 0xC // Usually white
-#define TEXT_DYNAMIC_COLOR_4 0xD // Usually aquamarine
-#define TEXT_DYNAMIC_COLOR_5 0xE // Usually blue-green
-#define TEXT_DYNAMIC_COLOR_6 0xF // Usually cerulean
-
-#define PLACEHOLDER_ID_UNKNOWN 0x0
-#define PLACEHOLDER_ID_PLAYER 0x1
-#define PLACEHOLDER_ID_STRING_VAR_1 0x2
-#define PLACEHOLDER_ID_STRING_VAR_2 0x3
-#define PLACEHOLDER_ID_STRING_VAR_3 0x4
-#define PLACEHOLDER_ID_KUN 0x5
-#define PLACEHOLDER_ID_RIVAL 0x6
-#define PLACEHOLDER_ID_VERSION 0x7
-#define PLACEHOLDER_ID_AQUA 0x8
-#define PLACEHOLDER_ID_MAGMA 0x9
-#define PLACEHOLDER_ID_ARCHIE 0xA
-#define PLACEHOLDER_ID_MAXIE 0xB
-#define PLACEHOLDER_ID_KYOGRE 0xC
-#define PLACEHOLDER_ID_GROUDON 0xD
-
-// battle placeholders are located in battle_message.h
-
-// Hiragana from 0x1-0x50, Katakana from 0x51-0xA0.
-// This excludes Japanese punctuation, which end at 0xB0
-#define JAPANESE_CHAR_END 0xA0
+#include "characters.h"
#define NUM_TEXT_PRINTERS 32