diff options
Diffstat (limited to 'include/battle.h')
-rw-r--r-- | include/battle.h | 61 |
1 files changed, 60 insertions, 1 deletions
diff --git a/include/battle.h b/include/battle.h index f00b7f9ab..3328c691f 100644 --- a/include/battle.h +++ b/include/battle.h @@ -27,7 +27,9 @@ #define BIT_SIDE 0x1 #define BIT_MON 0x2 +#define GET_BANK_IDENTITY(bank)((gBanksByIdentity[bank])) #define GET_BANK_SIDE(bank)((GetBankIdentity(bank) & BIT_SIDE)) +#define GET_BANK_SIDE2(bank)((GET_BANK_IDENTITY(bank) & BIT_SIDE)) #define BATTLE_TYPE_DOUBLE 0x0001 #define BATTLE_TYPE_LINK 0x0002 @@ -254,6 +256,25 @@ #define TYPE_MUL_NORMAL 10 #define TYPE_MUL_SUPER_EFFECTIVE 20 +#define BS_GET_TARGET 0 +#define BS_GET_ATTACKER 1 +#define BS_GET_EFFECT_BANK 2 +#define BS_ATTACKER_WITH_PARTNER 4 // for atk98_status_icon_update +#define BS_GET_ATTACKER_SIDE 8 // for atk1E_jumpifability +#define BS_GET_NOT_ATTACKER_SIDE 9 // for atk1E_jumpifability +#define BS_GET_SCRIPTING_BANK 10 +#define BS_GET_OPPONENT1 12 +#define BS_GET_PLAYER2 13 +#define BS_GET_OPPONENT2 14 + +// for battle script commands +#define CMP_EQUAL 0x0 +#define CMP_NOT_EQUAL 0x1 +#define CMP_GREATER_THAN 0x2 +#define CMP_LESS_THAN 0x3 +#define CMP_COMMON_BITS 0x4 +#define CMP_NO_COMMON_BITS 0x5 + struct TrainerMonNoItemDefaultMoves { u16 iv; @@ -261,6 +282,9 @@ struct TrainerMonNoItemDefaultMoves u16 species; }; +u8 AbilityBattleEffects(u8 caseID, u8 bank, u8 ability, u8 special, u16 moveArg); +u8 GetBankSide(u8 bank); + struct TrainerMonItemDefaultMoves { u16 iv; @@ -655,7 +679,9 @@ struct BattleStruct u8 field_1A1; bool8 overworldWeatherDone; u8 atkCancellerTracker; - u8 field_1A4[240]; + u8 field_1A4[96]; + u8 field_204[104]; + u8 field_26C[40]; u8 field_294[4]; u8 field_298[8]; u8 field_2A0; @@ -826,6 +852,7 @@ void LoadBattleTextboxAndBackground(void); void LoadBattleEntryBackground(void); void ApplyPlayerChosenFrameToBattleMenu(void); bool8 LoadChosenBattleElement(u8 caseId); +void DrawMainBattleBackground(void); void task00_0800F6FC(u8 taskId); // battle_5 @@ -883,6 +910,19 @@ struct BattleSpriteInfo struct BattleAnimationInfo { u16 field; // to fill up later + u8 field_2; + u8 field_3; + u8 field_4; + u8 field_5; + u8 field_6; + u8 field_7; + u8 field_8; + u8 field_9_x1 : 1; + u8 field_9_x2 : 1; + u8 field_9_x1C : 3; + u8 field_9_x20 : 1; + u8 field_9_x40 : 1; + u8 field_9_x80 : 1; }; struct BattleHealthboxInfo @@ -890,6 +930,8 @@ struct BattleHealthboxInfo u8 flag_x1 : 1; u8 flag_x2 : 1; u8 flag_x4 : 1; + u8 flag_x8 : 1; + u8 flag_x10 : 1; u8 field_1; u8 field_2; u8 field_3; @@ -903,15 +945,30 @@ struct BattleHealthboxInfo u8 field_B; }; +struct BattleBarInfo +{ + u8 healthboxSpriteId; + s32 maxValue; + s32 currentValue; + s32 field_C; + s32 field_10; +}; + struct BattleSpriteData { struct BattleSpriteInfo *bankData; struct BattleHealthboxInfo *healthBoxesData; struct BattleAnimationInfo *animationData; + struct BattleBarInfo *battleBars; }; extern struct BattleSpriteData *gBattleSpritesDataPtr; +#define BATTLE_BUFFER_LINK_SIZE 0x1000 + +extern u8 *gLinkBattleSendBuffer; +extern u8 *gLinkBattleRecvBuffer; + // Move this somewhere else #include "sprite.h" @@ -921,6 +978,8 @@ struct MonSpritesGfx void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon void* sprites[4]; struct SpriteTemplate templates[4]; + u8 field_74[0x100]; + u8 *fontPixels; }; extern struct BattleSpritesGfx* gMonSpritesGfx; |